[Log version] 1
[Session] 25df06a3-5e31-48b0-b76a-c2855554405e
UTC time stamps
13:25:28.217 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2566
13:25:28.217 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2578
13:25:28.217 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2581
13:25:28.217 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2586
13:25:28.217 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2589
13:25:28.218 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2591
13:25:28.238 [RazerChroma] Setup Razer Chroma resources
13:25:28.238 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2599
13:25:28.240 [Window] Window => active
13:25:28.245 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2618
13:25:28.271 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2623
13:25:28.944 [EAC] Init client 110000102b19409
13:25:28.944 [EAC] EAC client initialized
13:25:28.944 warning: [EAC] Failed to initialize localization
13:25:28.945 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2629
13:25:29.010 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 670)
13:25:29.384 [AFTERMATH] Initialized Aftermath
13:25:29.388 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2634
13:25:29.435 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2640
13:25:29.844 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2642
13:25:29.846 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2645
13:25:30.029 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2647
13:25:30.029 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2649
13:25:30.030 [Save] Save dir: `C:\Users\Zver\AppData\Roaming\fatshark\Vermintide 2`
13:25:30.030 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2663
13:25:30.030 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2682
13:25:30.094 [LightFX ] Loaded DLL.
13:25:30.094 [LightFX ] Init()
13:25:30.247 [RazerChroma] Setup Razer Chroma
13:25:30.251 [LightFX ] LightFX failed to initialize
13:25:30.263 [Lua] boot.lua start, os clock: 3.5740000000000003
13:25:30.264 [Lua] Boot:setup() entered. time: 0 os-clock: 3.5740000000000003
13:25:30.264 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:10
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 10111010 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16279MB
Available: 10805MB
--- OS
Windows version 6.3 build 9600, 64 bit
Windows 8.1
Machine ID 31b949d6-ad65-4a90-bd6e-c4c004781799
--- Graphics
Graphics card: NVIDIA GeForce GTX 670 (DirectX 11.0, 1947MB) Driver version: 41735
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Виртуальный адаптер Wi-Fi Direct (Майкрософт) (IPv4, IPv6)
Network interface: Контроллер семейства Realtek PCIe GBE (IPv4, IPv6)
Network interface: Сетевой адаптер Realtek RTL8192CU Wireless LAN 802.11n USB 2.0 (IPv4, IPv6)
Network interface: Адаптер Microsoft ISATAP (IPv6)
--- Input
Input device: Mouse (18.1): Мышь
Input device: Keyboard (19.4): Клавиатура
Input device: Generic (17.0): USB Keyboard
Input device: Generic (17.0): USB Device
13:25:30.264 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2998
13:25:30.266 [SteamStats] RequestCurrentStats success: true
13:25:32.653 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.8438735283561982 os-clock: 5.9640000000000004
13:25:32.654 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
13:25:32.655 [Lua] Flushing: resource_packages/strings [ResourcePackage]
13:25:32.655 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
13:25:32.655 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
13:25:32.655 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
13:25:32.656 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
13:25:32.656 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
13:25:32.656 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
13:25:32.656 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
13:25:32.656 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
13:25:32.657 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
13:25:32.657 [Lua] *****************************************************************
13:25:32.657 [Lua] ** Initial contents of script_data **
13:25:32.657 [Lua] script_data.beta_level_progression = false
13:25:32.657 [Lua] script_data.build_identifier = e3ea00332281
13:25:32.657 [Lua] script_data.debug_interactions = false
13:25:32.657 [Lua] script_data.disable_debug_draw = true
13:25:32.657 [Lua] script_data.disable_intro_trailer = false
13:25:32.657 [Lua] script_data.disable_tutorial_at_start = false
13:25:32.657 [Lua] script_data.enable_detailed_tooltips = false
13:25:32.657 [Lua] script_data.force_debug_disabled = true
13:25:32.657 [Lua] script_data.force_steam = true
13:25:32.657 [Lua] script_data.hide_fps = true
13:25:32.657 [Lua] script_data.hide_version_info = true
13:25:32.657 [Lua] script_data.matchmaking_debug = true
13:25:32.657 [Lua] script_data.network_debug = true
13:25:32.657 [Lua] script_data.package_debug = true
13:25:32.657 [Lua] script_data.packaged_build = true
13:25:32.657 [Lua] script_data.settings = { }
13:25:32.657 [Lua] script_data.show_fps = false
13:25:32.657 [Lua] script_data.spawn_empty_chest = true
13:25:32.657 [Lua] script_data.telemetry_log_interval = 600
13:25:32.657 [Lua] script_data.test_backend = stage_steam_playfab
13:25:32.657 [Lua] script_data.tobii_button = false
13:25:32.657 [Lua] script_data.use_beta_overlay = false
13:25:32.657 [Lua] script_data.use_local_backend = false
13:25:32.657 [Lua] script_data.use_tech_telemetry = true
13:25:32.657 [Lua] script_data.use_telemetry = true
13:25:32.657 [Lua] *****************************************************************
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
13:25:32.657 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
13:25:32.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
13:25:32.681 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
13:25:32.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
13:25:32.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
13:25:32.798 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
13:25:32.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
13:25:32.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
13:25:32.893 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
13:25:32.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
13:25:33.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
13:25:33.107 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
13:25:33.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
13:25:33.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
13:25:33.325 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
13:25:33.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
13:25:33.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
13:25:33.345 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
13:25:33.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
13:25:33.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
13:25:33.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
13:25:33.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
13:25:33.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
13:25:33.523 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
13:25:33.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
13:25:33.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
13:25:33.593 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
13:25:33.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
13:25:33.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
13:25:33.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
13:25:33.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
13:25:33.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
13:25:33.919 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
13:25:33.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
13:25:34.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
13:25:34.725 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
13:25:34.728 [Lua] Using test backend: stage_steam_playfab
13:25:34.728 [Lua] nil
13:25:34.728 [Lua] table: 000000000005EFD0
13:25:34.777 [Lua] [1] = beastmen_minotaur (string)
13:25:34.777 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string)
13:25:34.777 [Lua] [3] = chaos_dummy_sorcerer (string)
13:25:34.777 [Lua] [4] = chaos_vortex (string)
13:25:34.777 [Lua] [5] = skaven_stormfiend_demo (string)
13:25:34.777 [Lua] [6] = skaven_loot_rat (string)
13:25:34.777 [Lua] [7] = chaos_troll (string)
13:25:34.777 [Lua] [8] = chaos_tentacle (string)
13:25:34.777 [Lua] [9] = skaven_stormfiend (string)
13:25:34.777 [Lua] [10] = skaven_rat_ogre (string)
13:25:34.777 [Lua] [11] = chaos_dummy_troll (string)
13:25:34.777 [Lua] [12] = skaven_stormfiend_boss (string)
13:25:34.777 [Lua] [13] = critter_rat (string)
13:25:34.777 [Lua] [14] = skaven_grey_seer (string)
13:25:34.777 [Lua] [15] = skaven_storm_vermin_champion (string)
13:25:34.777 [Lua] [16] = chaos_spawn (string)
13:25:34.777 [Lua] [17] = skaven_explosive_loot_rat (string)
13:25:34.777 [Lua] [18] = skaven_storm_vermin_warlord (string)
13:25:34.777 [Lua] [19] = critter_pig (string)
13:25:34.777 [Lua] [20] = chaos_plague_wave_spawner (string)
13:25:34.777 [Lua] [21] = chaos_exalted_sorcerer (string)
13:25:34.777 [Lua] [22] = chaos_corruptor_sorcerer (string)
13:25:34.777 [Lua] [23] = skaven_poison_wind_globadier (string)
13:25:34.777 [Lua] [24] = chaos_tentacle_sorcerer (string)
13:25:34.777 [Lua] [25] = chaos_exalted_champion_norsca (string)
13:25:34.777 [Lua] [26] = chaos_exalted_champion_warcamp (string)
13:25:34.777 [Lua] [27] = chaos_vortex_sorcerer (string)
13:25:34.777 [Lua] [28] = chaos_plague_sorcerer (string)
13:25:34.777 [Lua] [29] = chaos_warrior (string)
13:25:34.777 [Lua] [30] = skaven_pack_master (string)
13:25:34.777 [Lua] [31] = skaven_gutter_runner (string)
13:25:34.777 [Lua] [32] = skaven_ratling_gunner (string)
13:25:34.777 [Lua] [33] = skaven_warpfire_thrower (string)
13:25:34.777 [Lua] [34] = beastmen_bestigor (string)
13:25:34.777 [Lua] [35] = skaven_storm_vermin_with_shield (string)
13:25:34.777 [Lua] [36] = skaven_plague_monk (string)
13:25:34.777 [Lua] [37] = chaos_raider_tutorial (string)
13:25:34.777 [Lua] [38] = beastmen_gor (string)
13:25:34.777 [Lua] [39] = chaos_raider (string)
13:25:34.777 [Lua] [40] = beastmen_standard_bearer (string)
13:25:34.777 [Lua] [41] = beastmen_ungor_archer (string)
13:25:34.777 [Lua] [42] = beastmen_ungor (string)
13:25:34.777 [Lua] [43] = skaven_storm_vermin (string)
13:25:34.777 [Lua] [44] = beastmen_ungor_dummy (string)
13:25:34.777 [Lua] [45] = beastmen_gor_dummy (string)
13:25:34.777 [Lua] [46] = beastmen_bestigor_dummy (string)
13:25:34.777 [Lua] [47] = chaos_berzerker (string)
13:25:34.777 [Lua] [48] = skaven_storm_vermin_commander (string)
13:25:34.777 [Lua] [49] = beastmen_standard_bearer_crater (string)
13:25:34.777 [Lua] [50] = skaven_clan_rat_tutorial (string)
13:25:34.777 [Lua] [51] = chaos_marauder_tutorial (string)
13:25:34.777 [Lua] [52] = skaven_dummy_clan_rat (string)
13:25:34.778 [Lua] [53] = chaos_marauder_with_shield (string)
13:25:34.778 [Lua] [54] = chaos_marauder (string)
13:25:34.778 [Lua] [55] = skaven_clan_rat_with_shield (string)
13:25:34.778 [Lua] [56] = chaos_fanatic (string)
13:25:34.778 [Lua] [57] = chaos_zombie (string)
13:25:34.778 [Lua] [58] = skaven_clan_rat (string)
13:25:34.778 [Lua] [59] = skaven_dummy_slave (string)
13:25:34.778 [Lua] [60] = skaven_slave (string)
13:25:34.825 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
13:25:34.825 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded.
13:25:34.825 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded.
13:25:34.825 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded.
13:25:34.825 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded.
13:25:34.825 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
13:25:34.825 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
13:25:34.825 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
13:25:34.831 [Lua] level display name prologue
13:25:34.831 [Lua] level display name dlc_bogenhafen_city
13:25:34.831 [Lua] level display name dlc_bogenhafen_slum
13:25:34.831 [Lua] level display name cemetery
13:25:34.831 [Lua] level display name forest_ambush
13:25:34.831 [Lua] level display name mines
13:25:34.832 [Lua] level display name nurgle
13:25:34.832 [Lua] level display name dlc_celebrate_crawl
13:25:34.832 [Lua] level display name magnus
13:25:34.832 [Lua] level display name ussingen
13:25:34.832 [Lua] level display name crater
13:25:34.832 [Lua] level display name warcamp
13:25:34.832 [Lua] level display name skittergate
13:25:34.832 [Lua] level display name military
13:25:34.832 [Lua] level display name skaven_stronghold
13:25:34.832 [Lua] level display name elven_ruins
13:25:34.832 [Lua] level display name catacombs
13:25:34.832 [Lua] level display name fort
13:25:34.832 [Lua] level display name farmlands
13:25:34.832 [Lua] level display name plaza
13:25:34.832 [Lua] level display name ground_zero
13:25:34.832 [Lua] level display name bell
13:25:35.228 [Lua] [ConflictSettings] Contained breeds generated in: 0.34999999999999964
13:25:35.322 [Lua] <>realm = official<>
13:25:35.323 warning: [ModManager] Mod with id 1707891720ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1707891720\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.323 warning: [ModManager] Mod with id 1649932827ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.323 warning: [ModManager] Mod with id 1672222699ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.323 warning: [ModManager] Mod with id 1644080133ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1644080133\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.323 warning: [ModManager] Mod with id 1652076803ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.324 warning: [ModManager] Mod with id 1653236575ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.324 warning: [ModManager] Mod with id 1423536193ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.324 warning: [ModManager] Mod with id 1609917710ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.324 warning: [ModManager] Mod with id 1630463908ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.324 warning: [ModManager] Mod with id 1604586168ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.324 warning: [ModManager] Mod with id 1627137774ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1627137774\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.324 warning: [ModManager] Mod with id 1601050330ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601050330\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.324 warning: [ModManager] Mod with id 1603335870ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.441 warning: [ModManager] Mod with id 1582230400ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.448 warning: [ModManager] Mod with id 1570226884ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.448 warning: [ModManager] Mod with id 1404005283ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1404005283\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.449 warning: [ModManager] Mod with id 1405372792ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405372792\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.449 warning: [ModManager] Mod with id 1454572219ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.454 warning: [ModManager] Mod with id 1477499789ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.454 warning: [ModManager] Mod with id 1496207483ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496207483\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.454 warning: [ModManager] Mod with id 1542901373ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1542901373\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.458 warning: [ModManager] Mod with id 1498748049ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.461 warning: [ModManager] Mod with id 1496189599ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496189599\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.556 warning: [ModManager] Mod with id 1425249043ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.556 warning: [ModManager] Mod with id 1417461746ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.556 warning: [ModManager] Mod with id 1411128135ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1411128135\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.556 warning: [ModManager] Mod with id 1385428571ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.556 warning: [ModManager] Mod with id 1409620390ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409620390\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.556 warning: [ModManager] Mod with id 1391975678ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.556 warning: [ModManager] Mod with id 1397462184ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.557 warning: [ModManager] Mod with id 1387894846ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.572 warning: [ModManager] Mod with id 1388882435ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.572 warning: [ModManager] Mod with id 1390558948ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.572 warning: [ModManager] Mod with id 1395132559ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.576 warning: [ModManager] Mod with id 1381145345ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.576 warning: [ModManager] Mod with id 1388991228ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.576 warning: [ModManager] Mod with id 1409485499ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.583 warning: [ModManager] Mod with id 1422758813ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.583 warning: [ModManager] Mod with id 1391113873ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.613 warning: [ModManager] Mod with id 1393694530ll and path E:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
13:25:35.614 [Lua]
13:25:35.614 [Lua] [1] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1369573612 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 58813412 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [1] = approved (string)
13:25:35.614 [Lua] [2] = Tools (string)
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = true (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
13:25:35.614 [Lua] [num_children] = 0 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b]
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
13:25:35.614 [Lua] [last_updated] = 19.02.2019 9:06:59 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = true (boolean)
13:25:35.614 [Lua] [name] = Vermintide Mod Framework (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [2] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1707891720 (string)
13:25:35.614 [Lua] [children] = table
13:25:35.614 [Lua] [1] = 1369573612 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 108747267 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954109073663965595/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
13:25:35.614 [Lua] [num_children] = 1 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = BlessThisManyPlayers lets you play the game with 15 players.
All the players need this mod to make it work.
This is a project that has been extended from MorePlayers mod but its not been tested by me.
Because its hard to orginize this many players i hope the community will help out and share there result.
This project can easily been extended to 16 players, but i want to have first some feedback before i extend the players.
Chat commands on hero selection:
- /set_profile - Change profile spot
How to use the mod:
- Install the mod and host your game.
- All your friends also need to install the mod. The first 5 players don't need to use any commands to connect to the server.
- The 6e, 7e, 8e, ... friend need to go the 'hero selection' and type in '/set_profile 6' or '/set_profile 7' or '/set_profile 8' to claim the profile.
After they are switched to a different profile they can connect to your server.
Important:
- Don't enable 'Duplicated Character' mod.
- Don't enable 'MorePlayers' mod.
Extra information:
- Bots are set to 7 because when i was developing and extended to 9 bots the game started the lag really hard.
- When your developing on mods and you want to reload the framework. The game will crash.
This is because this version has a custom network_config file injected in the game and it can't be unload.
Last note:
Please post your console log when you crash:
C:\Users\IamLupo\AppData\Roaming\Fatshark\Vermintide 2\console_logs
And save it on here: https://pastebin.com/
Your input is really valuable to make this mod stable. (string)
13:25:35.614 [Lua] [last_updated] = 18.04.2019 23:31:51 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = [Test]BlessThisManyPlayers (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [3] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1649932827 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 44096463 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [1] = Gamemodes (string)
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951852175329480213/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
13:25:35.614 [Lua] [num_children] = 0 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = [h1]Allows 5 players to be in the same game![/h1]
Given the nature of the changes, it is impossible to enable/disable from in-game. (string)
13:25:35.614 [Lua] [last_updated] = 03.03.2019 14:58:15 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = [Beta] Ubersreik Five (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [4] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1672222699 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 71964233 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string)
13:25:35.614 [Lua] [num_children] = 0 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = /die - A chat command to kill youself (string)
13:25:35.614 [Lua] [last_updated] = 09.04.2019 19:07:17 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = Suicide (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [5] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1644080133 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 44096463 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [1] = Misc (string)
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951851593300039076/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
13:25:35.614 [Lua] [num_children] = 0 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = [h1]Assortment of small commandlets.[/h1]
This mod contains some miscellaneous utilities that have been requested.
[h1]Acknowledgements[/h1]
[list]
[*]FoW round selector requested by jsat.
[*]FoV override requested by Ivyoary.
[*]Boss wall enabler requested by NeZCheese.
[*]FPS limiter requested by roar.
[/list] (string)
13:25:35.614 [Lua] [last_updated] = 10.05.2019 20:37:22 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = Mod Request Pack (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [6] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1652076803 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 108747267 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [1] = applied (string)
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string)
13:25:35.614 [Lua] [num_children] = 0 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string)
13:25:35.614 [Lua] [last_updated] = 14.08.2019 20:12:19 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = DealWithIt (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [7] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1653236575 (string)
13:25:35.614 [Lua] [children] = table
13:25:35.614 [Lua] [1] = 1369573612 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 14284923 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [1] = applied (string)
13:25:35.614 [Lua] [2] = UI (string)
13:25:35.614 [Lua] [3] = Misc (string)
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string)
13:25:35.614 [Lua] [num_children] = 1 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more!
Note: This is still a work in progress. Feedback is greatly appreciated!
-----------------------------------------------------------------------------
[h1]Changelog[/h1]
- v0.5.1: Added setting for remembering career customizations between sessions
- v0.5.0: Significant equipment rework.
This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity)
and introduces the ability to have different weapon skins for different careers!
(string)
13:25:35.614 [Lua] [last_updated] = 13.03.2019 19:45:04 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = Vermitannica Beta (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [8] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1423536193 (string)
13:25:35.614 [Lua] [children] = table
13:25:35.614 [Lua] [1] = 1369573612 (string)
13:25:35.614 [Lua] [2] = 1422758813 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 45268594 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
13:25:35.614 [Lua] [num_children] = 2 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:25:35.614 [Lua] [last_updated] = 20.02.2019 14:33:16 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = Give All Hats, Skins And Paintings (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [9] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1609917710 (string)
13:25:35.614 [Lua] [children] = table
13:25:35.614 [Lua] [1] = 1369573612 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 88310447 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [1] = QoL (string)
13:25:35.614 [Lua] [2] = applied (string)
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string)
13:25:35.614 [Lua] [num_children] = 1 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)'
Increase the number of bodies that can appear on the screen in the mod options
A high number can cause drops of fps
Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string)
13:25:35.614 [Lua] [last_updated] = 13.08.2019 9:11:45 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = More Corpses (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [10] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1630463908 (string)
13:25:35.614 [Lua] [children] = table
13:25:35.614 [Lua] [1] = 1369573612 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 18741013 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [1] = applied (string)
13:25:35.614 [Lua] [2] = Misc (string)
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string)
13:25:35.614 [Lua] [num_children] = 1 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1]
This mod adds separate idle animations for character inspection (X key) state.
[b]Please note that:[/b][list]
[*]Other players without the mod will NOT see your custom anims.
[*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input.
[*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible.
[/list]
This translates to:
This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string)
13:25:35.614 [Lua] [last_updated] = 18.05.2019 12:09:44 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = Inspect Anims (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [11] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1604586168 (string)
13:25:35.614 [Lua] [children] = table
13:25:35.614 [Lua] [1] = 1369573612 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 107014304 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [1] = applied (string)
13:25:35.614 [Lua] [2] = UI (string)
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946221356515385973/55FE959E7D676F25B7FDE3E699C29905138E5722/ (string)
13:25:35.614 [Lua] [num_children] = 1 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] =
Add custom messages to your Social Wheel and receive messages from other mod users as visual popups.
[h1]How to use[/h1]
As of now, the Social Wheel can be configured via chat commands:
To add an additional message to the Social Wheel, type:
[code]
/social_wheel add I immediately regret my decision!
[/code]
Everything after the [i]add[/i] will be part of the message, in this case [i]I immediately regret my decision![/i]. However, a limit of 45 characters is applied.
To remove a message, type:
[code]
/social_wheel remove 3
[/code]
where [i]3[/i] is the index of the message when counted from left to right.
Type
[code]
/social_wheel reset
[/code]
to reset the Social Wheel to its default state.
[h1]Planned Features[/h1]
[list]
[*] Add additional wheels to be triggered by different hotkeys
[*] Add a graphical menu to configure the Social Wheel more easily
[*] Allow chosing an icon when adding a message and add a collection of additional icons
[*] Extend and add contexts - wheels that only trigger in certain situations, such as the one when looking at an item
[/list]
[h1]Contributing[/h1]
If you find a bug or if you have a suggestion (both regarding the planned features or something different), feel free to leave a comment below.
(string)
13:25:35.614 [Lua] [last_updated] = 25.02.2019 16:04:10 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = Social Wheel Improvements (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [12] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1627137774 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 45192201 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [author] = Lewd Komi-san (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948472271341804001/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
13:25:35.614 [Lua] [num_children] = 0 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = TestMod description (string)
13:25:35.614 [Lua] [last_updated] = 17.01.2019 14:03:40 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = TestMod (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [13] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1601050330 (string)
13:25:35.614 [Lua] [children] = table
13:25:35.614 [Lua] [1] = 1369573612 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.614 [Lua] [author_id] = 32688299 (number)
13:25:35.614 [Lua] [tags] = table
13:25:35.614 [Lua] [author] = fetching... (string)
13:25:35.614 [Lua] [sanctioned] = false (boolean)
13:25:35.614 [Lua] [out_of_date] = false (boolean)
13:25:35.614 [Lua] [downloading] = false (boolean)
13:25:35.614 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950722034597709242/BB27B33B6E8593FE173C24339FEF4577A949D9FB/ (string)
13:25:35.614 [Lua] [num_children] = 1 (number)
13:25:35.614 [Lua] [ugc_status] = 3 (number)
13:25:35.614 [Lua] [description] = Do you miss when Bounty Hunter was mad overpowered? Have trouble deciding between two talents? You don't have to worry anymore: So Talented activates all talents for the character you're playing.
Make sure that you are subscribed to Vermintide Mod Framework and that it is higher in the mod load order than So Talented!
Source: [url=https://github.com/AlexCavasso/VM2Mods/tree/master/SoTalented]GitHub[/url]
Note the careers below that have conflicting talents.
===
[b]Bounty Hunter:[/b]
Choose between Buckshot or Double-shotted (the career skill modifiers) in the normal talent menu. Encore is always active.
[b]Waystalker:[/b]
In your mod settings menu (press F4 by default), you can change some properties of the regen passive, Amaranthe.
You can decide how much healing is done when it heals, the percentage of health it will heal to, how much ammo is regenerated (by the Vaul's Quiver talent), and whether or not allies regenerate that ammo.
[b]Ranger Veteran:[/b]
In your mod settings menu (press F4 by default), you can change some properties of the scavenge passive, Survivalist.
You can decide how often potions (Master Brewer talent) and bombs (Battle Brew talent) drop and if drops exclude each other.
===
When deciding on the defaults for the Waystalker and Ranger Veteran options, I considered the way the talents are written and the way their functionality was originally programmed. As such, I feel like the default settings provide the most 'authentic' all-talents mode.
However, because this really is a cheat mod anyway, I also decided to make them more configurable because I was already rewriting that code :) (string)
13:25:35.614 [Lua] [last_updated] = 29.12.2018 23:51:24 (string)
13:25:35.614 [Lua] [installed] = true (boolean)
13:25:35.614 [Lua] [enabled] = false (boolean)
13:25:35.614 [Lua] [name] = So Talented (All Talents Active) (string)
13:25:35.614 [Lua] [dependency_error] = (string)
13:25:35.614 [Lua] [14] = table
13:25:35.614 [Lua] [download_pending] = false (boolean)
13:25:35.614 [Lua] [id] = 1603335870 (string)
13:25:35.614 [Lua] [children] = table
13:25:35.614 [Lua] [1] = 1369573612 (string)
13:25:35.614 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 18741013 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = QoL (string)
13:25:35.615 [Lua] [2] = MiscBalance/Tweaks (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = false (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1]
[u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u]
As a bonus the mod features a bunch of customizable parameters such as:
[list]
[*]Separate Red, Green and Blue color values.
[*]Light strength (which also influences effective distance of the flashlight).
[*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker)
[*]Offset on X(left/right) and Z(up down) axes.
[*]Option to enable/disable flashlight shadows to optimize performance/visuals.
[/list]
All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string)
13:25:35.615 [Lua] [last_updated] = 26.12.2018 23:30:01 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [name] = Flashlight (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [15] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1487862316 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 45268594 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = approved (string)
13:25:35.615 [Lua] [2] = UI (string)
13:25:35.615 [Lua] [3] = QoL (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = true (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:25:35.615 [Lua] [last_updated] = 11.12.2018 18:10:34 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = true (boolean)
13:25:35.615 [Lua] [name] = Reroll Improvements (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [16] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1502859403 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 96578995 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = applied (string)
13:25:35.615 [Lua] [2] = approved (string)
13:25:35.615 [Lua] [3] = QoL (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = true (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
13:25:35.615 [Lua] [last_updated] = 18.12.2018 18:27:39 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = true (boolean)
13:25:35.615 [Lua] [name] = Notice Key Pickup (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [17] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1497664830 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [2] = 1389872347 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 155839973 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = UI (string)
13:25:35.615 [Lua] [2] = QoL (string)
13:25:35.615 [Lua] [3] = approved (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = true (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
13:25:35.615 [Lua] [num_children] = 2 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
13:25:35.615 [Lua] [last_updated] = 02.09.2019 18:03:44 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [name] = Item Filter (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [18] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1569650837 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 81851809 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = approved (string)
13:25:35.615 [Lua] [2] = UI (string)
13:25:35.615 [Lua] [3] = QoL (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = true (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
13:25:35.615 [Lua] [last_updated] = 11.12.2018 18:49:00 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = true (boolean)
13:25:35.615 [Lua] [name] = Crosshairs Fix (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [19] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1467945840 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 62047250 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = applied (string)
13:25:35.615 [Lua] [2] = approved (string)
13:25:35.615 [Lua] [3] = Cosmetic (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = true (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = Adds blood to your weapons by default. (string)
13:25:35.615 [Lua] [last_updated] = 21.01.2019 20:24:45 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [name] = Blood for the blood god (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [20] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1498189723 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 81851809 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = approved (string)
13:25:35.615 [Lua] [2] = QoL (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = true (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
13:25:35.615 [Lua] [last_updated] = 21.01.2019 14:34:14 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = true (boolean)
13:25:35.615 [Lua] [name] = Customizable Zoom Sensitivity (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [21] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1460327284 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 96578995 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = UI (string)
13:25:35.615 [Lua] [2] = approved (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = true (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves mode)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
13:25:35.615 [Lua] [last_updated] = 09.08.2019 11:11:45 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = true (boolean)
13:25:35.615 [Lua] [name] = BossKillTimer (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [22] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1504702573 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [2] = 1374248490 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 45268594 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = approved (string)
13:25:35.615 [Lua] [2] = UI (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = true (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
13:25:35.615 [Lua] [num_children] = 2 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
For other modders, you can add your lines with:
[code]
local streaming_info = get_mod("StreamingInfo")
streaming_info.temp_external_lines["your_id"] = { "line1", "line2" } -- for temporary lines
streaming_info.perm_external_lines["your_id"] = { "line1", "line2" } -- for permanent lines
[/code]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:25:35.615 [Lua] [last_updated] = 21.05.2019 9:32:36 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [name] = Info Dump For Streaming (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [23] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1582230400 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 18741013 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = applied (string)
13:25:35.615 [Lua] [2] = Misc (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = false (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954097729015906353/76E7C1412F18200BD2A71C257F1D58AB648D4A55/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = [h1][b]Experience your full body... in first person[/b][/h1]
All this mod does is add visible body in first person perspective and as an option you can force first person so all gameplay events like getting disabled or interacting with objects (with exception of cutscenes and inspecting your player model via X key) will be in first person.
[i]The mod is also compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment mod by grasmann[/url] and will show your equipped models on your body as long as the Third Person Equipment mod is loaded BEFORE Full Body Awareness mod.[/i]
[b][u]WARNING: IF YOU ARE PRONE TO MOTION SICKNESS - THIS MOD IS NOT FOR YOU, IT SLIGHTLY INCREASES WOBBLYNESS OF CAMERA.[/u][/b] (string)
13:25:35.615 [Lua] [last_updated] = 18.05.2019 12:36:04 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [name] = Full Body Awareness (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [24] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1570226884 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 107014304 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = applied (string)
13:25:35.615 [Lua] [2] = UI (string)
13:25:35.615 [Lua] [3] = Art (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = false (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort BrachsenbrГјcke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
13:25:35.615 [Lua] [last_updated] = 06.02.2019 11:59:19 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [name] = More Loading Screens (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [25] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1567822520 (string)
13:25:35.615 [Lua] [description] = (string)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [ugc_status] = 2 (number)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [installed] = false (boolean)
13:25:35.615 [Lua] [name] = ... (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [url] = (string)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [last_updated] = (string)
13:25:35.615 [Lua] [author] = unknown (string)
13:25:35.615 [Lua] [26] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1404005283 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 140415807 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = false (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/925933977494717191/E1169BED7B49D6334C82AAA41E752B7C2188DA5C/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = This mod spawns barrels every few seconds for the memes. You can choose from 5 types of barrels to spawns! You can turn the mod off and adjust the spawn rate of the barrels.
https://tour.dlang.org/ [b]D[/b] is the culmination of decades of experience implementing compilers for many diverse languages and has a unique set of features. Did you guys know [b]D Lang[/b] has systems level efficiency and is really a better C with more features? The more you know - featuring [b]D Lang[/b].
import std.stdio;
import std.algorithm;
import std.range;
[i]void main()
{
// Let's get going!
writeln("Hello World!");
// An example for experienced programmers:
// Take three arrays, and without allocating
// any new memory, sort across all the
// arrays inplace
int[] arr1 = [4, 9, 7];
int[] arr2 = [5, 2, 1, 10];
int[] arr3 = [6, 8, 3];
sort(chain(arr1, arr2, arr3));
writefln("%s
%s
%s
", arr1, arr2, arr3);
// To learn more about this example, see the
// "Range algorithms" page under "Gems"
} [/i] (string)
13:25:35.615 [Lua] [last_updated] = 14.01.2019 7:50:51 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [name] = Barrels Spawns For The Memes! aka the Barrel Meta (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [27] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1405372792 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 36135210 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = applied (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = false (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/929311677223365281/ED7910962F40567A3EAE97918699C07F12E6DD55/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = Despite being described as a 'sniper' weapon, the bolt staff has some issues.
This mod adds a zoom to the third charge stage, and corrects the sound queues for the charge stages.
Notes:
Once zoomed, will stay zoomed until the Charge keybind is released.
Once zoomed, the Weapon Special keybind will increase zoom level.
Set the Zoom Level setting to 'No-Zoom' in order to zoom in on button press instead of charge stage.
Requires Vermintide Mod Framework
Adds a mod menu to configure or disable the features of this mod.
A restart is required to apply changes.
Tested to Work:
As Host
As Client
While not using bolt staff (i.e. should not break anything)
Issues
Charge speed does not affect bolt staff in vanilla Vermintide.
There is no camera transition from Zoom-In to No-Zoom. - Fixed!
Let me know if there are any other problems. (string)
13:25:35.615 [Lua] [last_updated] = 09.06.2018 23:38:38 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [name] = Bolt Staff Tweaks (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [28] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1454572219 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 140415807 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = applied (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = false (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/986736921523131783/AF0B5EACD39C6473018941A120D4C352E9936F21/ (string)
13:25:35.615 [Lua] [num_children] = 0 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = This mod makes it so that your actual character level is shown in game to both you and your teammates. Works when not host. (string)
13:25:35.615 [Lua] [last_updated] = 27.07.2018 4:45:14 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [29] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1495937978 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 96578995 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = QoL (string)
13:25:35.615 [Lua] [2] = approved (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = true (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off.
[h1] Update [May 5] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
13:25:35.615 [Lua] [last_updated] = 09.08.2019 11:14:12 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = true (boolean)
13:25:35.615 [Lua] [name] = Host Solo Quick Play Games (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [30] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1477499789 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 38895286 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = applied (string)
13:25:35.615 [Lua] [2] = QoL (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = false (boolean)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string)
13:25:35.615 [Lua] [num_children] = 1 (number)
13:25:35.615 [Lua] [ugc_status] = 3 (number)
13:25:35.615 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b]
Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint.
All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Acknowledgments[/h1]
Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod.
(string)
13:25:35.615 [Lua] [last_updated] = 15.08.2018 11:53:55 (string)
13:25:35.615 [Lua] [installed] = true (boolean)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [name] = Bot Improvements - Impulse Control (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [31] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1438220125 (string)
13:25:35.615 [Lua] [description] = (string)
13:25:35.615 [Lua] [downloading] = false (boolean)
13:25:35.615 [Lua] [ugc_status] = 2 (number)
13:25:35.615 [Lua] [out_of_date] = false (boolean)
13:25:35.615 [Lua] [installed] = false (boolean)
13:25:35.615 [Lua] [name] = ... (string)
13:25:35.615 [Lua] [dependency_error] = (string)
13:25:35.615 [Lua] [url] = (string)
13:25:35.615 [Lua] [enabled] = false (boolean)
13:25:35.615 [Lua] [last_updated] = (string)
13:25:35.615 [Lua] [author] = unknown (string)
13:25:35.615 [Lua] [32] = table
13:25:35.615 [Lua] [download_pending] = false (boolean)
13:25:35.615 [Lua] [id] = 1496207483 (string)
13:25:35.615 [Lua] [children] = table
13:25:35.615 [Lua] [1] = 1369573612 (string)
13:25:35.615 [Lua] [banned] = false (boolean)
13:25:35.615 [Lua] [author_id] = 96578995 (number)
13:25:35.615 [Lua] [tags] = table
13:25:35.615 [Lua] [1] = applied (string)
13:25:35.615 [Lua] [2] = QoL (string)
13:25:35.615 [Lua] [author] = fetching... (string)
13:25:35.615 [Lua] [sanctioned] = false (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983715074050/C4717EE74E92F3960B84551938E4DB1584B7F994/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = When you play quick play, the probability of a map being selected depends on how often your group has beat this map.
This mod changes the algorithm to select all the maps in a random order.
You can also add Fortunes of War to the QuickPlay map pool or entirely exclude maps from the pool to never encounter them again via QuickPlay.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/QuickGameMapSelect]GitHub[/url]
(string)
13:25:35.616 [Lua] [last_updated] = 15.02.2019 23:38:26 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = false (boolean)
13:25:35.616 [Lua] [name] = Quick Play - select maps in random order (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [33] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1542901373 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 44096463 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = denied (string)
13:25:35.616 [Lua] [2] = QoL (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = false (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952967626515850904/AA6403E1987C86C65F5BED65460F74F68D64E59A/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = [h1]Description[/h1]
Equip a random hat from your collection, because variety is the spice of life.
NOTE: You can roll into the hat you have already equipped.
[h1]How to use[/h1]
Use the [b]/rhat[/b] command to randomize your hat (must be in the inn/keep).
You can also configure the mod to get a random hat whenever you spawn (mod options: F4).
[h1]Configuration[/h1]
[list]
[*][u]Randomize at spawn[/u] -- Get a random hat whenever you load into a level.
[*][u]Equal weights[/u] -- If enabled, all hats will be equally likely even if you own duplicates.
[/list]
Got any comment or suggestion? Post it in the comments below!
Happy rat killing! [img]https://steamcommunity-a.akamaihd.net/economy/emoticon/:chug:[/img] (string)
13:25:35.616 [Lua] [last_updated] = 20.10.2018 2:16:13 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = false (boolean)
13:25:35.616 [Lua] [name] = Hat Randomizer (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [34] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1374248490 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 45268594 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = approved (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
13:25:35.616 [Lua] [last_updated] = 29.08.2018 20:03:32 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Penlight Lua Libraries (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [35] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1498992606 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 84308322 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = applied (string)
13:25:35.616 [Lua] [2] = approved (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
13:25:35.616 [Lua] [last_updated] = 16.01.2019 16:37:39 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Countries in Lobby Browser (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [36] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1498748049 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 140415807 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = denied (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = false (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
13:25:35.616 [Lua] [last_updated] = 08.09.2018 8:52:33 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = false (boolean)
13:25:35.616 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [37] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1516618647 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 96578995 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = UI (string)
13:25:35.616 [Lua] [2] = QoL (string)
13:25:35.616 [Lua] [3] = approved (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
13:25:35.616 [Lua] [last_updated] = 09.08.2019 11:15:28 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Friendly Fire Indicator (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [38] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1496189599 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 96578995 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = denied (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = false (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707584112/3D3610E4FCEB742306980D717E441CEFF1A24C54/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = With this mod Tomes and Grims can be found in the levels when playing heroic Deeds with the mutation Deprivation (No pickups will be found in the mission).
I think the interesting part of this Deed is that one has to finish the level without heal/bombs/potions which makes the game harder, but this should not include collectibles as no collectibles results in low tier vaults which makes the Deeds not attractive enough to complete. (string)
13:25:35.616 [Lua] [last_updated] = 29.08.2018 3:19:11 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = false (boolean)
13:25:35.616 [Lua] [name] = Tomes and Grims in No-Pickup Mutation (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [39] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1393343095 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [2] = 1374248490 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 45268594 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = approved (string)
13:25:35.616 [Lua] [2] = UI (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
13:25:35.616 [Lua] [num_children] = 2 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:25:35.616 [Lua] [last_updated] = 06.09.2018 9:26:51 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Scoreboard Tweaks (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [40] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1459917022 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 155839973 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = approved (string)
13:25:35.616 [Lua] [2] = UI (string)
13:25:35.616 [Lua] [3] = QoL (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
13:25:35.616 [Lua] [last_updated] = 22.02.2019 8:04:07 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Parry Indicator (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [41] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1448714756 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 18741013 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = approved (string)
13:25:35.616 [Lua] [2] = QoL (string)
13:25:35.616 [Lua] [3] = Misc (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
13:25:35.616 [Lua] [last_updated] = 29.08.2018 10:34:14 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = No Wobble (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [42] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1384066089 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [2] = 1374248490 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 45268594 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = QoL (string)
13:25:35.616 [Lua] [2] = approved (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
13:25:35.616 [Lua] [num_children] = 2 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:25:35.616 [Lua] [last_updated] = 14.08.2019 14:54:22 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Neuter Ult Effects (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [43] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1421155919 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 75308424 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = approved (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
13:25:35.616 [Lua] [last_updated] = 10.09.2018 23:04:51 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Mission timer (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [44] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1383452616 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [2] = 1374248490 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 45268594 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = UI (string)
13:25:35.616 [Lua] [2] = QoL (string)
13:25:35.616 [Lua] [3] = approved (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
13:25:35.616 [Lua] [num_children] = 2 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:25:35.616 [Lua] [last_updated] = 19.08.2019 8:58:36 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Killfeed Tweaks (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [45] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1384094638 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [2] = 1374248490 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 45268594 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = approved (string)
13:25:35.616 [Lua] [2] = UI (string)
13:25:35.616 [Lua] [3] = QoL (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
13:25:35.616 [Lua] [num_children] = 2 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:25:35.616 [Lua] [last_updated] = 04.03.2019 17:29:44 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Crosshair Customization (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [46] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1464907434 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 14284923 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = UI (string)
13:25:35.616 [Lua] [2] = Misc (string)
13:25:35.616 [Lua] [3] = approved (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
13:25:35.616 [Lua] [last_updated] = 17.08.2019 19:28:18 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Armory (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [47] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1479520507 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 18741013 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = applied (string)
13:25:35.616 [Lua] [2] = approved (string)
13:25:35.616 [Lua] [3] = UI (string)
13:25:35.616 [Lua] [4] = QoL (string)
13:25:35.616 [Lua] [5] = Misc (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
13:25:35.616 [Lua] [last_updated] = 04.02.2019 15:01:47 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = My Hero (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [48] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1402971136 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 38300192 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = approved (string)
13:25:35.616 [Lua] [2] = UI (string)
13:25:35.616 [Lua] [3] = QoL (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
13:25:35.616 [Lua] [last_updated] = 27.07.2018 17:38:16 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = Needii (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [49] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1402835022 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 33103900 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.616 [Lua] [1] = applied (string)
13:25:35.616 [Lua] [2] = approved (string)
13:25:35.616 [Lua] [3] = QoL (string)
13:25:35.616 [Lua] [author] = fetching... (string)
13:25:35.616 [Lua] [sanctioned] = true (boolean)
13:25:35.616 [Lua] [out_of_date] = false (boolean)
13:25:35.616 [Lua] [downloading] = false (boolean)
13:25:35.616 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
13:25:35.616 [Lua] [num_children] = 1 (number)
13:25:35.616 [Lua] [ugc_status] = 3 (number)
13:25:35.616 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
13:25:35.616 [Lua] [last_updated] = 19.10.2018 17:17:10 (string)
13:25:35.616 [Lua] [installed] = true (boolean)
13:25:35.616 [Lua] [enabled] = true (boolean)
13:25:35.616 [Lua] [name] = StickyGrim (string)
13:25:35.616 [Lua] [dependency_error] = (string)
13:25:35.616 [Lua] [50] = table
13:25:35.616 [Lua] [download_pending] = false (boolean)
13:25:35.616 [Lua] [id] = 1431393962 (string)
13:25:35.616 [Lua] [children] = table
13:25:35.616 [Lua] [1] = 1369573612 (string)
13:25:35.616 [Lua] [banned] = false (boolean)
13:25:35.616 [Lua] [author_id] = 14284923 (number)
13:25:35.616 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = UI (string)
13:25:35.617 [Lua] [2] = Misc (string)
13:25:35.617 [Lua] [3] = approved (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = true (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.0
Note: Opening bestiary with the assigned keybind is currently broken; please use
the /bestiary command or the Bestiary button located in the PC hero menu (string)
13:25:35.617 [Lua] [last_updated] = 17.08.2019 19:29:56 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = true (boolean)
13:25:35.617 [Lua] [name] = Bestiary (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [51] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1425249043 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [2] = 1374248490 (string)
13:25:35.617 [Lua] [3] = 1389872347 (string)
13:25:35.617 [Lua] [4] = 1422758813 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 45268594 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
13:25:35.617 [Lua] [num_children] = 4 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:25:35.617 [Lua] [last_updated] = 24.05.2019 13:24:58 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Give Weapon (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [52] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1417461746 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [2] = 1374248490 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 45268594 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
13:25:35.617 [Lua] [num_children] = 2 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
13:25:35.617 [Lua] [last_updated] = 25.04.2019 20:20:17 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Any Weapon (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [53] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1411128135 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 65038749 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = denied (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960838928914822714/10DDBC1CD27351ABF8D3973F2CF0CA611A466018/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = This mod gives carts more-realistic physics.
Carts in motion will now carry players forward, and will no longer have hilarious knockback. The effect works for the entire lobby while hosting, but has no effect off-host.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
13:25:35.617 [Lua] [last_updated] = 21.02.2019 2:34:38 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Better Cart Physics (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [54] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1385428571 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 45268594 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = denied (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = Fix for all the weapon switching foibles.
Some disclosure:
This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm.
But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
13:25:35.617 [Lua] [last_updated] = 02.03.2019 0:55:34 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Weapon Switch Fix (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [55] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1409620390 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 331989787 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930437902046870090/31AB55603ECB29A1F81F8CC63E815748E0CB7A5C/ (string)
13:25:35.617 [Lua] [num_children] = 0 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = Mod that lets you equip two ranged weapons or two melee weapons. (string)
13:25:35.617 [Lua] [last_updated] = 12.06.2018 22:05:48 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = DoubleUp (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [56] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1391975678 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [2] = 1374248490 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 45268594 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
13:25:35.617 [Lua] [num_children] = 2 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
13:25:35.617 [Lua] [last_updated] = 24.05.2019 16:03:43 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Item Spawner (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [57] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1397462184 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 59593500 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = denied (string)
13:25:35.617 [Lua] [2] = QoL (string)
13:25:35.617 [Lua] [3] = Misc (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required.
In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string)
13:25:35.617 [Lua] [last_updated] = 15.08.2018 22:21:30 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Disconnection Resilience (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [58] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1387894846 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 45268594 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = applied (string)
13:25:35.617 [Lua] [2] = QoL (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
13:25:35.617 [Lua] [last_updated] = 08.09.2018 16:16:14 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Killbots (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [59] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1387440934 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 4821406 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = applied (string)
13:25:35.617 [Lua] [2] = approved (string)
13:25:35.617 [Lua] [3] = QoL (string)
13:25:35.617 [Lua] [4] = Cosmetic (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = true (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
13:25:35.617 [Lua] [last_updated] = 08.11.2018 17:28:49 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = true (boolean)
13:25:35.617 [Lua] [name] = Third Person Equipment (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [60] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1388911015 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 4821406 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = approved (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = true (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
13:25:35.617 [Lua] [last_updated] = 06.04.2019 11:15:24 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = true (boolean)
13:25:35.617 [Lua] [name] = Chat Block (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [61] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1388882435 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 4821406 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = applied (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
13:25:35.617 [Lua] [last_updated] = 21.03.2019 20:57:05 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Show Damage (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [62] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1390558948 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 4821406 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = applied (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b]
Version 2.1.0
[h1]Settings[/h1]
Shows current heat generation as line or color coded rectangle.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
Walterr
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string)
13:25:35.617 [Lua] [last_updated] = 21.03.2019 10:28:34 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Heat Indicator (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [63] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1395132559 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 65038749 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
13:25:35.617 [Lua] [last_updated] = 14.08.2019 4:37:58 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Creature Spawner (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [64] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1395453301 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 58813412 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = approved (string)
13:25:35.617 [Lua] [2] = QoL (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = true (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
13:25:35.617 [Lua] [last_updated] = 22.07.2018 16:41:53 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = true (boolean)
13:25:35.617 [Lua] [name] = Skip Intro (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [65] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1381145345 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 4821406 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = applied (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
13:25:35.617 [Lua] [last_updated] = 19.03.2019 22:53:23 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Third Person (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [66] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1388991228 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 4821406 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = applied (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
13:25:35.617 [Lua] [last_updated] = 21.03.2019 8:21:47 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Healthbars (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [67] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1409485499 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 65038749 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = applied (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = false (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.617 [Lua] [downloading] = false (boolean)
13:25:35.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
13:25:35.617 [Lua] [num_children] = 1 (number)
13:25:35.617 [Lua] [ugc_status] = 3 (number)
13:25:35.617 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
13:25:35.617 [Lua] [last_updated] = 21.02.2019 2:40:32 (string)
13:25:35.617 [Lua] [installed] = true (boolean)
13:25:35.617 [Lua] [enabled] = false (boolean)
13:25:35.617 [Lua] [name] = Extra Potion Dialogue (string)
13:25:35.617 [Lua] [dependency_error] = (string)
13:25:35.617 [Lua] [68] = table
13:25:35.617 [Lua] [download_pending] = false (boolean)
13:25:35.617 [Lua] [id] = 1397265260 (string)
13:25:35.617 [Lua] [children] = table
13:25:35.617 [Lua] [1] = 1369573612 (string)
13:25:35.617 [Lua] [banned] = false (boolean)
13:25:35.617 [Lua] [author_id] = 26572404 (number)
13:25:35.617 [Lua] [tags] = table
13:25:35.617 [Lua] [1] = UI (string)
13:25:35.617 [Lua] [2] = QoL (string)
13:25:35.617 [Lua] [3] = approved (string)
13:25:35.617 [Lua] [author] = fetching... (string)
13:25:35.617 [Lua] [sanctioned] = true (boolean)
13:25:35.617 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
13:25:35.618 [Lua] [num_children] = 1 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
13:25:35.618 [Lua] [last_updated] = 12.08.2019 16:32:46 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = true (boolean)
13:25:35.618 [Lua] [name] = Numeric UI (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua] [69] = table
13:25:35.618 [Lua] [download_pending] = false (boolean)
13:25:35.618 [Lua] [id] = 1395655171 (string)
13:25:35.618 [Lua] [children] = table
13:25:35.618 [Lua] [1] = 1369573612 (string)
13:25:35.618 [Lua] [banned] = false (boolean)
13:25:35.618 [Lua] [author_id] = 59593500 (number)
13:25:35.618 [Lua] [tags] = table
13:25:35.618 [Lua] [1] = QoL (string)
13:25:35.618 [Lua] [2] = Balance/Tweaks (string)
13:25:35.618 [Lua] [3] = approved (string)
13:25:35.618 [Lua] [author] = fetching... (string)
13:25:35.618 [Lua] [sanctioned] = true (boolean)
13:25:35.618 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
13:25:35.618 [Lua] [num_children] = 1 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
13:25:35.618 [Lua] [last_updated] = 15.08.2019 19:18:06 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = true (boolean)
13:25:35.618 [Lua] [name] = Bot Improvements - Combat (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua] [70] = table
13:25:35.618 [Lua] [download_pending] = false (boolean)
13:25:35.618 [Lua] [id] = 1422758813 (string)
13:25:35.618 [Lua] [children] = table
13:25:35.618 [Lua] [1] = 1369573612 (string)
13:25:35.618 [Lua] [banned] = false (boolean)
13:25:35.618 [Lua] [author_id] = 65038749 (number)
13:25:35.618 [Lua] [tags] = table
13:25:35.618 [Lua] [author] = fetching... (string)
13:25:35.618 [Lua] [sanctioned] = false (boolean)
13:25:35.618 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
13:25:35.618 [Lua] [num_children] = 1 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
13:25:35.618 [Lua] [last_updated] = 31.03.2019 23:31:46 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = false (boolean)
13:25:35.618 [Lua] [name] = More Items Library (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua] [71] = table
13:25:35.618 [Lua] [download_pending] = false (boolean)
13:25:35.618 [Lua] [id] = 1391113873 (string)
13:25:35.618 [Lua] [children] = table
13:25:35.618 [Lua] [1] = 1369573612 (string)
13:25:35.618 [Lua] [banned] = false (boolean)
13:25:35.618 [Lua] [author_id] = 65038749 (number)
13:25:35.618 [Lua] [tags] = table
13:25:35.618 [Lua] [1] = applied (string)
13:25:35.618 [Lua] [author] = fetching... (string)
13:25:35.618 [Lua] [sanctioned] = false (boolean)
13:25:35.618 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
13:25:35.618 [Lua] [num_children] = 1 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
13:25:35.618 [Lua] [last_updated] = 21.02.2019 2:38:18 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = false (boolean)
13:25:35.618 [Lua] [name] = More Hats and Frames (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua] [72] = table
13:25:35.618 [Lua] [download_pending] = false (boolean)
13:25:35.618 [Lua] [id] = 1391228174 (string)
13:25:35.618 [Lua] [children] = table
13:25:35.618 [Lua] [1] = 1369573612 (string)
13:25:35.618 [Lua] [banned] = false (boolean)
13:25:35.618 [Lua] [author_id] = 4821406 (number)
13:25:35.618 [Lua] [tags] = table
13:25:35.618 [Lua] [1] = UI (string)
13:25:35.618 [Lua] [2] = QoL (string)
13:25:35.618 [Lua] [3] = approved (string)
13:25:35.618 [Lua] [author] = fetching... (string)
13:25:35.618 [Lua] [sanctioned] = true (boolean)
13:25:35.618 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
13:25:35.618 [Lua] [num_children] = 1 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
13:25:35.618 [Lua] [last_updated] = 12.08.2019 16:51:27 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = true (boolean)
13:25:35.618 [Lua] [name] = UI Improvements (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua] [73] = table
13:25:35.618 [Lua] [download_pending] = false (boolean)
13:25:35.618 [Lua] [id] = 1389872347 (string)
13:25:35.618 [Lua] [children] = table
13:25:35.618 [Lua] [1] = 1369573612 (string)
13:25:35.618 [Lua] [banned] = false (boolean)
13:25:35.618 [Lua] [author_id] = 4821406 (number)
13:25:35.618 [Lua] [tags] = table
13:25:35.618 [Lua] [1] = approved (string)
13:25:35.618 [Lua] [2] = UI (string)
13:25:35.618 [Lua] [author] = fetching... (string)
13:25:35.618 [Lua] [sanctioned] = true (boolean)
13:25:35.618 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:25:35.618 [Lua] [num_children] = 1 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
13:25:35.618 [Lua] [last_updated] = 06.04.2019 11:07:15 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = true (boolean)
13:25:35.618 [Lua] [name] = Simple UI (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua] [74] = table
13:25:35.618 [Lua] [download_pending] = false (boolean)
13:25:35.618 [Lua] [id] = 1383542440 (string)
13:25:35.618 [Lua] [children] = table
13:25:35.618 [Lua] [1] = 1369573612 (string)
13:25:35.618 [Lua] [banned] = false (boolean)
13:25:35.618 [Lua] [author_id] = 45268594 (number)
13:25:35.618 [Lua] [tags] = table
13:25:35.618 [Lua] [1] = UI (string)
13:25:35.618 [Lua] [2] = approved (string)
13:25:35.618 [Lua] [author] = fetching... (string)
13:25:35.618 [Lua] [sanctioned] = true (boolean)
13:25:35.618 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
13:25:35.618 [Lua] [num_children] = 1 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:25:35.618 [Lua] [last_updated] = 12.08.2019 16:00:35 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = true (boolean)
13:25:35.618 [Lua] [name] = Weapon Kill Counter (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua] [75] = table
13:25:35.618 [Lua] [download_pending] = false (boolean)
13:25:35.618 [Lua] [id] = 1467751760 (string)
13:25:35.618 [Lua] [children] = table
13:25:35.618 [Lua] [1] = 1369573612 (string)
13:25:35.618 [Lua] [2] = 1374248490 (string)
13:25:35.618 [Lua] [3] = 1389872347 (string)
13:25:35.618 [Lua] [banned] = false (boolean)
13:25:35.618 [Lua] [author_id] = 45268594 (number)
13:25:35.618 [Lua] [tags] = table
13:25:35.618 [Lua] [1] = UI (string)
13:25:35.618 [Lua] [2] = QoL (string)
13:25:35.618 [Lua] [3] = approved (string)
13:25:35.618 [Lua] [author] = fetching... (string)
13:25:35.618 [Lua] [sanctioned] = true (boolean)
13:25:35.618 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
13:25:35.618 [Lua] [num_children] = 3 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
13:25:35.618 [Lua] [last_updated] = 11.10.2019 17:33:30 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = false (boolean)
13:25:35.618 [Lua] [name] = UI Tweaks - disable Parry Indicator mod (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua] [76] = table
13:25:35.618 [Lua] [download_pending] = false (boolean)
13:25:35.618 [Lua] [id] = 1455893647 (string)
13:25:35.618 [Lua] [banned] = false (boolean)
13:25:35.618 [Lua] [author_id] = 38895286 (number)
13:25:35.618 [Lua] [tags] = table
13:25:35.618 [Lua] [1] = UI (string)
13:25:35.618 [Lua] [2] = QoL (string)
13:25:35.618 [Lua] [3] = applied (string)
13:25:35.618 [Lua] [4] = approved (string)
13:25:35.618 [Lua] [author] = fetching... (string)
13:25:35.618 [Lua] [sanctioned] = true (boolean)
13:25:35.618 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
13:25:35.618 [Lua] [num_children] = 0 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.3
Changelist:
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
(string)
13:25:35.618 [Lua] [last_updated] = 05.10.2019 12:32:31 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = true (boolean)
13:25:35.618 [Lua] [name] = Player List Plus (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua] [77] = table
13:25:35.618 [Lua] [download_pending] = false (boolean)
13:25:35.618 [Lua] [id] = 1445717962 (string)
13:25:35.618 [Lua] [children] = table
13:25:35.618 [Lua] [1] = 1369573612 (string)
13:25:35.618 [Lua] [2] = 1389872347 (string)
13:25:35.618 [Lua] [banned] = false (boolean)
13:25:35.618 [Lua] [author_id] = 38895286 (number)
13:25:35.618 [Lua] [tags] = table
13:25:35.618 [Lua] [1] = UI (string)
13:25:35.618 [Lua] [2] = QoL (string)
13:25:35.618 [Lua] [3] = applied (string)
13:25:35.618 [Lua] [4] = approved (string)
13:25:35.618 [Lua] [author] = fetching... (string)
13:25:35.618 [Lua] [sanctioned] = true (boolean)
13:25:35.618 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
13:25:35.618 [Lua] [num_children] = 2 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
13:25:35.618 [Lua] [last_updated] = 05.10.2019 12:32:54 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = true (boolean)
13:25:35.618 [Lua] [name] = Loadout Manager (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua] [78] = table
13:25:35.618 [Lua] [download_pending] = false (boolean)
13:25:35.618 [Lua] [id] = 1393694530 (string)
13:25:35.618 [Lua] [children] = table
13:25:35.618 [Lua] [1] = 1369573612 (string)
13:25:35.618 [Lua] [2] = 1374248490 (string)
13:25:35.618 [Lua] [3] = 1389872347 (string)
13:25:35.618 [Lua] [banned] = false (boolean)
13:25:35.618 [Lua] [author_id] = 45268594 (number)
13:25:35.618 [Lua] [tags] = table
13:25:35.618 [Lua] [author] = fetching... (string)
13:25:35.618 [Lua] [sanctioned] = false (boolean)
13:25:35.618 [Lua] [out_of_date] = false (boolean)
13:25:35.618 [Lua] [downloading] = false (boolean)
13:25:35.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
13:25:35.618 [Lua] [num_children] = 3 (number)
13:25:35.618 [Lua] [ugc_status] = 3 (number)
13:25:35.618 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:25:35.618 [Lua] [last_updated] = 14.10.2019 19:16:13 (string)
13:25:35.618 [Lua] [installed] = true (boolean)
13:25:35.618 [Lua] [enabled] = false (boolean)
13:25:35.618 [Lua] [name] = Spawn Tweaks (string)
13:25:35.618 [Lua] [dependency_error] = (string)
13:25:35.618 [Lua]
13:25:35.618 [Lua]
13:25:35.618 [Lua] [1384066089] = 14 (number)
13:25:35.618 [Lua] [1391228174] = 29 (number)
13:25:35.618 [Lua] [1516618647] = 10 (number)
13:25:35.618 [Lua] [1498189723] = 5 (number)
13:25:35.618 [Lua] [1569650837] = 3 (number)
13:25:35.618 [Lua] [1402971136] = 21 (number)
13:25:35.618 [Lua] [1431393962] = 23 (number)
13:25:35.618 [Lua] [1495937978] = 8 (number)
13:25:35.618 [Lua] [1487862316] = 0 (number)
13:25:35.618 [Lua] [1497664830] = 2 (number)
13:25:35.618 [Lua] [1374248490] = 19 (number)
13:25:35.618 [Lua] [1464907434] = 18 (number)
13:25:35.618 [Lua] [1384094638] = 17 (number)
13:25:35.618 [Lua] [1387440934] = 24 (number)
13:25:35.618 [Lua] [1369573612] = 31 (number)
13:25:35.618 [Lua] [1467751760] = 33 (number)
13:25:35.618 [Lua] [1459917022] = 12 (number)
13:25:35.618 [Lua] [1388911015] = 25 (number)
13:25:35.618 [Lua] [1467945840] = 4 (number)
13:25:35.618 [Lua] [1389872347] = 30 (number)
13:25:35.618 [Lua] [1421155919] = 15 (number)
13:25:35.618 [Lua] [1383542440] = 32 (number)
13:25:35.618 [Lua] [1383452616] = 16 (number)
13:25:35.618 [Lua] [1445717962] = 35 (number)
13:25:35.618 [Lua] [1504702573] = 7 (number)
13:25:35.618 [Lua] [1455893647] = 34 (number)
13:25:35.618 [Lua] [1395655171] = 28 (number)
13:25:35.618 [Lua] [1498992606] = 9 (number)
13:25:35.618 [Lua] [1395453301] = 26 (number)
13:25:35.618 [Lua] [1393343095] = 11 (number)
13:25:35.618 [Lua] [1479520507] = 20 (number)
13:25:35.618 [Lua] [1502859403] = 1 (number)
13:25:35.618 [Lua] [1448714756] = 13 (number)
13:25:35.618 [Lua] [1397265260] = 27 (number)
13:25:35.618 [Lua] [1402835022] = 22 (number)
13:25:35.618 [Lua] [1460327284] = 6 (number)
13:25:35.618 [Lua]
13:25:35.655 [Lua]
13:25:35.655 [Lua] [1384066089] = 14 (number)
13:25:35.655 [Lua] [1391228174] = 29 (number)
13:25:35.655 [Lua] [1516618647] = 10 (number)
13:25:35.655 [Lua] [1498189723] = 5 (number)
13:25:35.655 [Lua] [1569650837] = 3 (number)
13:25:35.655 [Lua] [1402971136] = 21 (number)
13:25:35.655 [Lua] [1431393962] = 23 (number)
13:25:35.655 [Lua] [1495937978] = 8 (number)
13:25:35.655 [Lua] [1487862316] = 0 (number)
13:25:35.655 [Lua] [1497664830] = 2 (number)
13:25:35.655 [Lua] [1374248490] = 19 (number)
13:25:35.655 [Lua] [1464907434] = 18 (number)
13:25:35.655 [Lua] [1384094638] = 17 (number)
13:25:35.655 [Lua] [1387440934] = 24 (number)
13:25:35.655 [Lua] [1369573612] = 31 (number)
13:25:35.655 [Lua] [1467751760] = 33 (number)
13:25:35.655 [Lua] [1459917022] = 12 (number)
13:25:35.655 [Lua] [1388911015] = 25 (number)
13:25:35.655 [Lua] [1467945840] = 4 (number)
13:25:35.655 [Lua] [1389872347] = 30 (number)
13:25:35.655 [Lua] [1421155919] = 15 (number)
13:25:35.655 [Lua] [1383542440] = 32 (number)
13:25:35.655 [Lua] [1383452616] = 16 (number)
13:25:35.655 [Lua] [1445717962] = 35 (number)
13:25:35.655 [Lua] [1504702573] = 7 (number)
13:25:35.655 [Lua] [1455893647] = 34 (number)
13:25:35.655 [Lua] [1395655171] = 28 (number)
13:25:35.655 [Lua] [1498992606] = 9 (number)
13:25:35.655 [Lua] [1395453301] = 26 (number)
13:25:35.655 [Lua] [1393343095] = 11 (number)
13:25:35.655 [Lua] [1479520507] = 20 (number)
13:25:35.655 [Lua] [1502859403] = 1 (number)
13:25:35.655 [Lua] [1448714756] = 13 (number)
13:25:35.655 [Lua] [1397265260] = 27 (number)
13:25:35.655 [Lua] [1402835022] = 22 (number)
13:25:35.655 [Lua] [1460327284] = 6 (number)
13:25:35.655 [Lua]
13:25:35.655 [Lua] <>modded = true<>
13:25:35.655 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
13:25:35.674 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
13:25:35.687 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
13:25:35.687 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
13:25:35.687 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x017b9ee0)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x017ba000)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0238d190)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0238d320)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae70e20)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae71010)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c913b10)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c913cc0)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000caa00)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0af3cf10)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0af2fa20)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0baa2e50)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0af2fac0)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0af2fa00)
13:25:35.688 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
13:25:35.689 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cc586e0)
13:25:35.689 [Lua] <>modded = true<>
13:25:35.689 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
13:25:35.690 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
13:25:35.692 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
13:25:35.692 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
13:25:35.692 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.692 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b4e1370)
13:25:35.692 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b4e1350)
13:25:35.692 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b4e12f0)
13:25:35.692 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b4e1110)
13:25:35.692 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b4c4de0)
13:25:35.692 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b4c4dc0)
13:25:35.692 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b4c4d60)
13:25:35.692 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b4c4b80)
13:25:35.693 [Lua] <>modded = true<>
13:25:35.693 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
13:25:35.694 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
13:25:35.695 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
13:25:35.695 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
13:25:35.695 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.695 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0118b5a0)
13:25:35.695 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0118b4d0)
13:25:35.695 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
13:25:35.696 [Lua] <>modded = true<>
13:25:35.696 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
13:25:35.697 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
13:25:35.697 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
13:25:35.697 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
13:25:35.697 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.698 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0b046a20)
13:25:35.698 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b046cd0)
13:25:35.698 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b046b00)
13:25:35.698 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b046b20)
13:25:35.698 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b046b40)
13:25:35.698 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0b046ba0)
13:25:35.698 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0b046bc0)
13:25:35.698 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
13:25:35.698 [Lua] <>modded = true<>
13:25:35.698 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
13:25:35.699 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
13:25:35.700 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
13:25:35.700 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
13:25:35.700 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01ac9060)
13:25:35.700 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens
13:25:35.700 [Lua] <>modded = true<>
13:25:35.700 [Lua] <>Mod:1460327284:BossKillTimer = true<>
13:25:35.701 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
13:25:35.702 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
13:25:35.702 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
13:25:35.702 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.702 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'load_level' from [ScriptWorld] (Origin: function: 0x000ba860)
13:25:35.702 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x0c913f00)
13:25:35.702 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024e20)
13:25:35.702 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0111be00)
13:25:35.702 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x0a509790)
13:25:35.702 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
13:25:35.703 [Lua] <>modded = true<>
13:25:35.703 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<>
13:25:35.704 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
13:25:35.705 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
13:25:35.705 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978]
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0a53eb80)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bea3390)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bea3530)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bea34f0)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bea3480)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0c32b230)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0c32b3f0)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0c32b340)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0c32b3b0)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0bed48a0)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0bed4ac0)
13:25:35.706 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
13:25:35.706 [Lua] <>modded = true<>
13:25:35.706 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
13:25:35.713 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
13:25:35.714 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
13:25:35.714 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
13:25:35.715 [Lua] <>modded = true<>
13:25:35.715 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
13:25:35.716 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
13:25:35.717 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
13:25:35.717 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
13:25:35.717 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0bf51b80)
13:25:35.717 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0bf51ba0)
13:25:35.717 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
13:25:35.718 [Lua] <>modded = true<>
13:25:35.718 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
13:25:35.719 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
13:25:35.719 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
13:25:35.719 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
13:25:35.720 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0b1227a0)
13:25:35.720 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
13:25:35.720 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
13:25:35.720 [Lua] <>modded = true<>
13:25:35.720 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
13:25:35.721 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
13:25:35.722 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
13:25:35.722 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
13:25:35.722 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e0c70)
13:25:35.722 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0c9f7a60)
13:25:35.722 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01134950)
13:25:35.722 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0c9f7b50)
13:25:35.723 [Lua] <>modded = true<>
13:25:35.723 [Lua] <>Mod:1459917022:Parry Indicator = true<>
13:25:35.724 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
13:25:35.724 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
13:25:35.725 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0b00e7e0)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01107bf0)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01107c10)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01107c90)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x017d8d40)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x017d8e40)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x017d9030)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017e2eb0)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x017e3790)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d30e0] (Origin: function: 0x001d3110)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d30e0] (Origin: function: 0x001d3130)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d30e0] (Origin: function: 0x001d3150)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d3560] (Origin: function: 0x001d3590)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d3560] (Origin: function: 0x001d35b0)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d3560] (Origin: function: 0x001d35d0)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d3ed0] (Origin: function: 0x001d3f00)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d3ed0] (Origin: function: 0x001d3f20)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d3ed0] (Origin: function: 0x001d3f40)
13:25:35.725 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
13:25:35.726 [Lua] <>modded = true<>
13:25:35.726 [Lua] <>Mod:1448714756:No Wobble = true<>
13:25:35.727 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
13:25:35.727 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
13:25:35.727 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
13:25:35.728 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.728 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02dce8c0)
13:25:35.728 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
13:25:35.728 [Lua] <>modded = true<>
13:25:35.728 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
13:25:35.737 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
13:25:35.738 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
13:25:35.738 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
13:25:35.738 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024ae0)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000701c0)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x010f46f0] (Origin: function: 0x010f5630)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0a793ed0)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x0117ce10)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01107da0)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x011e2a30)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x011a1760)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x011639d0)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02317a30)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x000954c0)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x023179c0)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02317f30)
13:25:35.739 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
13:25:35.740 [Lua] <>modded = true<>
13:25:35.740 [Lua] <>Mod:1421155919:Mission timer = true<>
13:25:35.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
13:25:35.742 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
13:25:35.742 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
13:25:35.742 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.742 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x011163c0)
13:25:35.742 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x017a01b0)
13:25:35.742 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0c9f7830)
13:25:35.742 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x025aa690)
13:25:35.742 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
13:25:35.742 [Lua] <>modded = true<>
13:25:35.742 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
13:25:35.743 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
13:25:35.744 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
13:25:35.744 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
13:25:35.744 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e0c70)
13:25:35.744 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.744 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0b07af70)
13:25:35.744 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0b07b0d0)
13:25:35.744 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0238d150)
13:25:35.744 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0b07b380)
13:25:35.744 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0b07b030)
13:25:35.745 [Lua] <>modded = true<>
13:25:35.745 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
13:25:35.746 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
13:25:35.747 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
13:25:35.747 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
13:25:35.747 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.747 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0b0469e0)
13:25:35.747 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b046b80)
13:25:35.747 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b046b60)
13:25:35.747 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b046cd0)
13:25:35.747 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b046b20)
13:25:35.748 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b046b00)
13:25:35.748 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b046b40)
13:25:35.748 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0b0469c0)
13:25:35.748 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02263f70)
13:25:35.748 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0b0469a0)
13:25:35.748 [Lua] <>modded = true<>
13:25:35.748 [Lua] <>Mod:1464907434:Armory = true<>
13:25:35.753 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
13:25:35.754 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
13:25:35.754 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
13:25:35.755 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.758 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0b372f30)
13:25:35.758 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0be75630)
13:25:35.758 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0a793df0)
13:25:35.758 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0a5468c0)
13:25:35.758 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0bb124e0)
13:25:35.758 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0bb12030)
13:25:35.758 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02381620)
13:25:35.759 [Lua] <>modded = true<>
13:25:35.759 [Lua] <>Mod:1479520507:My Hero = true<>
13:25:35.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
13:25:35.762 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
13:25:35.762 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
13:25:35.763 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0b373820)
13:25:35.763 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c4475c0)
13:25:35.763 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c4475e0)
13:25:35.763 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0c4ebd90)
13:25:35.763 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c447580)
13:25:35.763 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
13:25:35.763 [Lua] <>modded = true<>
13:25:35.763 [Lua] <>Mod:1402971136:Needii = true<>
13:25:35.769 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
13:25:35.769 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
13:25:35.769 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
13:25:35.769 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.770 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0b188070)
13:25:35.770 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
13:25:35.770 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
13:25:35.770 [Lua] <>modded = true<>
13:25:35.770 [Lua] <>Mod:1402835022:StickyGrim = true<>
13:25:35.771 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
13:25:35.772 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
13:25:35.772 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022]
13:25:35.772 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.772 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x01809460)
13:25:35.772 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
13:25:35.772 [Lua] <>modded = true<>
13:25:35.772 [Lua] <>Mod:1431393962:Bestiary = true<>
13:25:35.855 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
13:25:35.859 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
13:25:35.859 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
13:25:35.861 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0b372f30)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0be75630)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02beff40)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02b71b90)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c08380)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0a7c16b0)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0a7c1730)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0111be00)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x011348a0)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x0271f510)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x0271f610)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0a793df0)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0bb124e0)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0bb12030)
13:25:35.862 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02381620)
13:25:35.862 [Lua] <>modded = true<>
13:25:35.862 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
13:25:35.874 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
13:25:35.874 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
13:25:35.874 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
13:25:35.874 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.875 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0117cbf0)
13:25:35.875 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x011a1fb0)
13:25:35.875 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x011a6a80)
13:25:35.875 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x011a2100)
13:25:35.876 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x011a1e80)
13:25:35.876 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x011a67d0)
13:25:35.876 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x011a6720)
13:25:35.876 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x011349e0)
13:25:35.876 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008a970)
13:25:35.876 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
13:25:35.876 [Lua] <>modded = true<>
13:25:35.876 [Lua] <>Mod:1388911015:Chat Block = true<>
13:25:35.877 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
13:25:35.878 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
13:25:35.878 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
13:25:35.878 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01ac98f0)
13:25:35.878 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
13:25:35.878 [Lua] <>modded = true<>
13:25:35.878 [Lua] <>Mod:1395453301:Skip Intro = true<>
13:25:35.880 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
13:25:35.880 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
13:25:35.880 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
13:25:35.881 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x023550c0)
13:25:35.881 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02355270)
13:25:35.881 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
13:25:35.881 [Lua] <>modded = true<>
13:25:35.881 [Lua] <>Mod:1397265260:Numeric UI = true<>
13:25:35.889 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
13:25:35.890 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
13:25:35.890 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
13:25:35.890 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.890 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b155f10)
13:25:35.891 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b1571d0)
13:25:35.891 [Lua] <>modded = true<>
13:25:35.891 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
13:25:35.892 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
13:25:35.893 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
13:25:35.893 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
13:25:35.893 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.893 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00095b20)
13:25:35.893 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x018d31d0)
13:25:35.893 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x019ba660)
13:25:35.893 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x018566e0)
13:25:35.893 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x019ba320)
13:25:35.894 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x019b4ff0)
13:25:35.894 [Lua] <>modded = true<>
13:25:35.894 [Lua] <>Mod:1391228174:UI Improvements = true<>
13:25:35.910 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
13:25:35.911 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
13:25:35.911 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b47d2c0)
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b47cbb0)
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b47d2e0)
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b47cd10)
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b47cd50)
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0bb127d0)
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0bb12770)
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x0241bb70] (Origin: function: 0x0241bce0)
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b37a080)
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b72b1a0)
13:25:35.911 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b72b730)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b578ee0)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b579250)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b5790a0)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b579080)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b579040)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b578e60)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b5791d0)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b617ad0)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b6a5790)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b6a5be0)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bbb3350)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c10dc20)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c10dca0)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c10ddf0)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c10de40)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bd477a0)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd477d0)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bd47810)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bd47010)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bd47870)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd47090)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0be75d10)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0bb12120)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0be75850)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0be75d90)
13:25:35.912 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
13:25:35.913 [Lua] <>modded = true<>
13:25:35.913 [Lua] <>Mod:1389872347:Simple UI = true<>
13:25:35.915 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
13:25:35.916 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
13:25:35.916 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
13:25:35.916 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
13:25:35.916 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a53e8f0)
13:25:35.917 [Lua] <>modded = true<>
13:25:35.917 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
13:25:35.919 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
13:25:35.919 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
13:25:35.919 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
13:25:35.919 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x0271f510)
13:25:35.919 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x0241bb70] (Origin: function: 0x0241bc60)
13:25:35.919 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
13:25:35.920 [Lua] <>modded = true<>
13:25:35.920 [Lua] <>Mod:1455893647:Player List Plus = true<>
13:25:35.922 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
13:25:35.922 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
13:25:35.922 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0affd500)
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0affd5f0)
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0affd820)
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0affd730)
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [SimpleInventoryExtension] (Origin: function: 0x011a1ef0)
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x011a22c0)
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0075b260)
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0075b400)
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [TalentExtension] (Origin: function: 0x022c5ed0)
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x022c5ef0)
13:25:35.923 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
13:25:35.924 [Lua] <>modded = true<>
13:25:35.924 [Lua] <>Mod:1445717962:Loadout Manager = true<>
13:25:35.925 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
13:25:35.926 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
13:25:35.926 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
13:25:35.926 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
13:25:35.926 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0bb12010)
13:25:35.926 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0b245010)
13:25:35.926 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0b244f00)
13:25:35.926 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0b244f40)
13:25:35.926 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0b245180)
13:25:35.927 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0bb12480)
13:25:35.927 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x02dec8e0)
13:25:35.927 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x02e08310)
13:25:35.927 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0075a090)
13:25:35.927 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00585f70)
13:25:35.927 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
13:25:35.927 [Lua] <>project = vermintide 2<>
13:25:35.927 [Lua] <>build = release<>
13:25:35.927 [Lua] <>platform = win32<>
13:25:35.927 [Lua] <>title_id = 5107<>
13:25:35.927 [Lua] <>content_revision = 377<>
13:25:35.927 [Lua] <>engine_revision = e3ea00332281<>
13:25:35.927 [Lua] <>release_version = 2.0.12<>
13:25:35.927 [Lua] <>rendering_backend = dx11<>
13:25:35.927 [Lua] <>teamcity_build_id = 47508<>
13:25:35.927 [Lua] <>steam_id = 110000102b19409<>
13:25:35.927 [Lua] <>steam_profile_name = Lewd Komi-san<>
13:25:35.928 [Lua] <>machine_id = 31b949d6-ad65-4a90-bd6e-c4c004781799<>
13:25:35.929 [Lua] [Boot] Application build: release
13:25:35.929 [Lua] [Boot] Content revision: 377
13:25:35.929 [Lua] [Boot] Engine revision: e3ea00332281
13:25:35.929 [Lua] [Boot] Release version: 2.0.12
13:25:35.965 [Lua] Game:_handle_win32_graphics_quality() total time: 0.035
13:25:35.965 [Lua] save: 0.035000000000000142
13:25:35.965 [Lua]
13:25:35.965 [Lua] unaccounted: 0
13:25:35.965 [Lua] [Boot] User ID: 110000102b19409 Lewd Komi-san
13:25:35.970 [Lua] [SmokeTest] Disabled
13:25:35.970 [Lua] initializing mechanism to: adventure
13:25:35.970 [Lua] Game:setup() total time: 0.039999999999999
13:25:35.970 [Lua] handle rev info: 0
13:25:35.970 [Lua] handle gfx quality: 0.035000000000000142
13:25:35.970 [Lua] default settings: 0
13:25:35.970 [Lua] user settings: 0
13:25:35.970 [Lua] set frame times: 0
13:25:35.970 [Lua] init random: 0
13:25:35.970 [Lua] managers: 0.0039999999999995595
13:25:35.970 [Lua]
13:25:35.970 [Lua] unaccounted: 0.00099999999999944578
13:25:35.970 [Lua] [Boot] use baked enemy meshes: false
13:25:35.970 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
13:25:35.970 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
13:25:35.970 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
13:25:35.970 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
13:25:35.970 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
13:25:35.970 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
13:25:35.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
13:25:36.005 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
13:25:36.005 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
13:25:36.005 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
13:25:36.005 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
13:25:36.005 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
13:25:36.006 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000de170)
13:25:36.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
13:25:36.242 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
13:25:36.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
13:25:36.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
13:25:36.629 [Lua] [PackageManager] Force_load: resource_packages/title_screen
13:25:36.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
13:25:36.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
13:25:36.764 [Lua] [PackageManager] Force_load: resource_packages/menu
13:25:36.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
13:25:36.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
13:25:36.849 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
13:25:36.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
13:25:37.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
13:25:37.136 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
13:25:37.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
13:25:37.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
13:25:37.254 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
13:25:37.254 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read,
13:25:37.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
13:25:37.320 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
13:25:37.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
13:25:37.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
13:25:37.911 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
13:25:37.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
13:25:38.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
13:25:38.682 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
13:25:38.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
13:25:39.255 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
13:25:39.255 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
13:25:39.255 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x02eeca10)
13:25:39.255 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x024f5cb0)
13:25:39.255 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00789950)
13:25:39.255 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02e3a310)
13:25:39.256 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
13:25:39.256 [Lua] [Gamestate] Enter StateTitleScreen
13:25:39.257 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
13:25:39.257 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
13:25:39.257 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
13:25:39.257 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
13:25:39.257 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
13:25:39.258 warning: [Lua] CHAT FONT SIZE DISABLED
13:25:39.259 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
13:25:39.272 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
13:25:39.272 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
13:25:39.272 [Save] Loading `save_data`
13:25:39.274 [Save] Load done
13:25:39.289 [Lua] [BackendManagerPlayFab] Backend Enabled
13:25:39.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
13:25:39.527 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
13:25:39.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
13:25:40.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
13:25:40.109 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
13:25:40.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:25:40.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:25:40.365 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:25:40.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
13:25:40.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
13:25:40.569 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
13:25:40.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
13:25:40.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
13:25:40.723 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
13:25:40.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
13:25:40.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
13:25:40.825 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
13:25:40.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
13:25:41.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
13:25:41.111 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
13:25:41.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
13:25:41.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
13:25:41.540 [Lua] [PackageManager] Force_load: resource_packages/inventory
13:25:41.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
13:25:41.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
13:25:41.639 [Lua] [PackageManager] Force_load: resource_packages/careers
13:25:41.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
13:25:41.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
13:25:41.690 [Lua] [PackageManager] Force_load: resource_packages/decals
13:25:41.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
13:25:41.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
13:25:41.792 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
13:25:41.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
13:25:41.817 [Lua] <>playfab_id = 48EB3E4AA729FC14<>
13:25:42.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
13:25:42.453 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
13:25:42.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
13:25:43.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
13:25:43.643 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
13:25:43.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
13:25:44.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
13:25:44.492 [Lua] [PackageManager] Force_load: resource_packages/ingame
13:25:44.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
13:25:45.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
13:25:45.445 [Lua] [PackageManager] Force_load: resource_packages/pickups
13:25:45.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
13:25:45.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
13:25:45.597 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
13:25:45.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
13:25:45.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
13:25:45.647 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
13:25:45.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
13:25:45.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
13:25:45.902 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
13:25:47.387 [Lua] Populating data for character 1 15
13:25:47.709 [Lua] Requesting character data for index 2 15
13:25:47.709 [Lua] Populating data for character 2 15
13:25:48.083 [Lua] Requesting character data for index 3 15
13:25:48.083 [Lua] Populating data for character 3 15
13:25:48.372 [Lua] Requesting character data for index 4 15
13:25:48.372 [Lua] Populating data for character 4 15
13:25:48.711 [Lua] Requesting character data for index 5 15
13:25:48.711 [Lua] Populating data for character 5 15
13:25:48.983 [Lua] Requesting character data for index 6 15
13:25:48.983 [Lua] Populating data for character 6 15
13:25:49.256 [Lua] Requesting character data for index 7 15
13:25:49.256 [Lua] Populating data for character 7 15
13:25:49.561 [Lua] Requesting character data for index 8 15
13:25:49.561 [Lua] Populating data for character 8 15
13:25:49.866 [Lua] Requesting character data for index 9 15
13:25:49.866 [Lua] Populating data for character 9 15
13:25:50.206 [Lua] Requesting character data for index 10 15
13:25:50.206 [Lua] Populating data for character 10 15
13:25:50.987 [Lua] Requesting character data for index 11 15
13:25:50.987 [Lua] Populating data for character 11 15
13:25:51.325 [Lua] Requesting character data for index 12 15
13:25:51.325 [Lua] Populating data for character 12 15
13:25:51.642 [Lua] Requesting character data for index 13 15
13:25:51.642 [Lua] Populating data for character 13 15
13:25:51.963 [Lua] Requesting character data for index 14 15
13:25:51.963 [Lua] Populating data for character 14 15
13:25:52.251 [Lua] Requesting character data for index 15 15
13:25:52.251 [Lua] Populating data for character 15 15
13:25:53.054 [Lua] Player statistics loaded!
13:25:53.065 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
13:25:54.085 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
13:25:54.086 [Lua] [Managers] Destroying state managers...
13:25:54.086 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
13:25:54.086 [Lua] [Gamestate] Enter state StateLoading
13:25:54.088 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
13:25:54.088 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
13:25:54.088 [Lua] [LobbyManager] Setting up network options
13:25:54.088 [Lua] state_loading_restart_network JOIN VIA STEAM 0
13:25:54.088 [Lua] registering RPCs
13:25:54.088 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
13:25:54.088 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
13:25:54.088 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:25:54.088 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
13:25:54.088 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:25:54.088 [Lua] [LevelTransitionHandler] load_level inn_level
13:25:54.088 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
13:25:54.088 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
13:25:54.088 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
13:25:54.089 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
13:25:54.089 [SteamVoipRoom] Creating room 3fb2000464de8b93
13:25:54.089 [SteamVoipRoom] Joining room 3fb2000464de8b93
13:25:54.092 [EAC] EAC server 110000102b19409 is initializing
13:25:54.109 [EAC] Server is also client 110000102b19409
13:25:54.109 [EACServer] [16:25:54:108][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF63CB6C720 LogLevel: Info.
13:25:54.109 [Lua] ### Created peer state machine for 110000102b19409
13:25:54.109 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
13:25:54.109 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
13:25:54.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
13:25:54.109 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:25:54.110 warning: [Application] Application.update_render_world is deprecated.
13:25:54.112 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
13:25:54.113 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:25:54.113 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:25:54.113 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
13:25:54.113 [Lua] Set lobby begin:
13:25:54.113 [Lua] Set lobby end.
13:25:54.113 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "5"
13:25:54.113 [Lua] [LobbyHost] Changed state from 0 to creating
13:25:54.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:25:54.145 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:25:54.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:25:54.163 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
13:25:54.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:25:54.345 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:25:54.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
13:25:54.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
13:25:54.463 [SteamLobby] Detected added member 110000102b19409
13:25:54.463 [Lua] [LobbyHost] Changed state from creating to joined
13:25:54.463 [Lua] [PartyManager] Leader is set to 110000102b19409
13:25:54.464 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409
13:25:54.464 [Lua] [ChatManager] Registering channel 1
13:25:54.464 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
13:25:54.464 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
13:25:54.464 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
13:25:54.484 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
13:25:54.493 [Lua] [NetworkServer] Changing num_players from nil to 1
13:25:54.493 [Lua] Players: 1
13:25:54.493 [Lua] Set lobby begin:
13:25:54.493 [Lua] Lobby data num_players = 1
13:25:54.493 [Lua] Lobby data level_key = inn_level
13:25:54.493 [Lua] Lobby data game_mode = 3
13:25:54.493 [Lua] Lobby data matchmaking = false
13:25:54.493 [Lua] Set lobby end.
13:25:56.118 [Lua] player (110000102b19409,1) was put into party 0
13:25:56.118 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409
13:25:56.118 [Lua] [StateLoading] got rpc_load_level 49 inn_level
13:26:02.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
13:26:02.516 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
13:26:02.531 [Lua] [LevelTransitionHandler] Level load completed!
13:26:02.531 [Lua] [EnemyPackageLoader] setup_startup_enemies
13:26:02.531 [Lua] [EnemyPackageLoader] Load no enemies on this level
13:26:02.531 [Lua] ### Sending rpc_level_loaded
13:26:02.531 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 49
13:26:02.531 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
13:26:02.531 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:26:02.531 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:26:02.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409
13:26:02.548 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409
13:26:02.564 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
13:26:02.565 [Lua] ### Sending rpc_level_loaded
13:26:02.565 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 49
13:26:02.565 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:26:03.573 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:26:03.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:26:03.574 [Lua] Set lobby begin:
13:26:03.574 [Lua] Lobby data host = 110000102b19409
13:26:03.574 [Lua] Lobby data level_key = inn_level
13:26:03.574 [Lua] Lobby data game_mode = 3
13:26:03.574 [Lua] Lobby data country_code = RU
13:26:03.574 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:03.574 [Lua] Lobby data num_players = 1
13:26:03.574 [Lua] Lobby data matchmaking = false
13:26:03.574 [Lua] Set lobby end.
13:26:03.574 [Lua] [Managers] Destroying state managers...
13:26:03.575 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:26:03.575 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
13:26:03.575 [Lua] [Gamestate] Enter StateIngame HOST
13:26:03.575 [Lua] <>level = inn_level<>
13:26:03.575 [Lua] Set lobby begin:
13:26:03.575 [Lua] Lobby data host = 110000102b19409
13:26:03.575 [Lua] Lobby data level_key = inn_level
13:26:03.575 [Lua] Lobby data game_mode = 3
13:26:03.575 [Lua] Lobby data selected_level_key = inn_level
13:26:03.575 [Lua] Lobby data country_code = RU
13:26:03.575 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:03.575 [Lua] Lobby data num_players = 1
13:26:03.575 [Lua] Lobby data matchmaking = false
13:26:03.575 [Lua] Set lobby end.
13:26:03.575 [Umbra] Init version: 3.4.15 :: 16 threads
13:26:03.575 [Lua] [StateIngame] Server ingame
13:26:03.580 [Lua] Set lobby begin:
13:26:03.580 [Lua] Lobby data level_key = inn_level
13:26:03.580 [Lua] Lobby data selected_level_key = inn_level
13:26:03.581 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:03.581 [Lua] Lobby data matchmaking = false
13:26:03.581 [Lua] Lobby data host = 110000102b19409
13:26:03.581 [Lua] Lobby data country_code = RU
13:26:03.581 [Lua] Lobby data game_mode = 3
13:26:03.581 [Lua] Lobby data difficulty = normal
13:26:03.581 [Lua] Lobby data num_players = 1
13:26:03.581 [Lua] Set lobby end.
13:26:03.581 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
13:26:03.581 [Lua] [LobbyAux] Making combined_hash: 95e0bc3886766840 from network_hash=caf66d1028306f24, trunk_revision=377, engine_revision=e3ea00332281, project_hash=bulldozer
13:26:03.581 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:26:03.581 [Lua] [Matchmaking] initializing
13:26:03.581 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server
13:26:03.581 [Lua] [Matchmaking] register rpcs
13:26:03.581 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:26:03.581 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
13:26:03.581 [Lua] [GameNetworkManager] self.is_server = true
13:26:03.581 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
13:26:03.581 [Network] Setting artificial MTU limit to 65536
13:26:03.586 [Lua] Switching ConflictSettings: to: disabled
13:26:03.586 [Lua] pacing=disabled
13:26:03.586 [Lua] roaming=nil
13:26:03.586 [Lua] specials=disabled
13:26:03.586 [Lua] debug_color=black
13:26:03.586 [Lua] pack_spawning=disabled
13:26:03.586 [Lua] contained_breeds=nil
13:26:03.586 [Lua] disabled=true
13:26:03.586 [Lua] boss=disabled
13:26:03.586 [Lua] horde=disabled
13:26:03.586 [Lua] name=disabled
13:26:03.586 [Lua] intensity=disabled
13:26:03.586 [Lua] ---
13:26:03.586 [Lua] [LevelAnalysis] set_random_seed( 729184)
13:26:03.591 [Lua] [AIInterestPointSystem] Level Seed: 729184
13:26:03.591 [Lua]
13:26:03.591 [Lua] [entity_system_bag] = table
13:26:03.591 [Lua] [entity_system_bag] = metatable
13:26:03.591 [Lua] [startup_data] = table
13:26:03.591 [Lua] [entity_manager] = table
13:26:03.591 [Lua] [entity_manager] = metatable
13:26:03.591 [Lua] [unit_spawner] = table
13:26:03.591 [Lua] [unit_spawner] = metatable
13:26:03.591 [Lua] [unit_storage] = table
13:26:03.591 [Lua] [unit_storage] = metatable
13:26:03.591 [Lua] [dice_keeper] = table
13:26:03.591 [Lua] [dice_keeper] = metatable
13:26:03.591 [Lua] [is_server] = true (boolean)
13:26:03.591 [Lua] [world] = [World]
13:26:03.591 [Lua] [system_api] = table
13:26:03.591 [Lua] [entity_system] = table
13:26:03.591 [Lua] [entity_system] = metatable
13:26:03.591 [Lua] [network_lobby] = table
13:26:03.591 [Lua] [network_lobby] = metatable
13:26:03.591 [Lua] [profile_synchronizer] = table
13:26:03.591 [Lua] [profile_synchronizer] = metatable
13:26:03.591 [Lua] [level_transition_handler] = table
13:26:03.591 [Lua] [level_transition_handler] = metatable
13:26:03.591 [Lua] [num_local_human_players] = 1 (number)
13:26:03.591 [Lua] [statistics_db] = table
13:26:03.591 [Lua] [statistics_db] = metatable
13:26:03.591 [Lua] [network_server] = table
13:26:03.591 [Lua] [network_server] = metatable
13:26:03.591 [Lua] [input_manager] = table
13:26:03.591 [Lua] [input_manager] = metatable
13:26:03.591 [Lua] [network_clock] = table
13:26:03.591 [Lua] [network_clock] = metatable
13:26:03.591 [Lua] [network_transmit] = table
13:26:03.591 [Lua] [network_transmit] = metatable
13:26:03.591 [Lua] [free_flight_manager] = table
13:26:03.591 [Lua] [free_flight_manager] = metatable
13:26:03.591 [Lua] [network_manager] = table
13:26:03.591 [Lua] [network_manager] = metatable
13:26:03.591 [Lua] [network_event_delegate] = table
13:26:03.591 [Lua] [network_event_delegate] = metatable
13:26:03.591 [Lua]
13:26:03.592 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:26:03.595 [Lua] [AchievementManager] Achievements using the steam platform
13:26:03.596 [Lua] [StateIngame] Level seed: 729184
13:26:03.596 [World] Spawning level.
13:26:03.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
13:26:03.854 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
13:26:03.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read,
13:26:03.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read,
13:26:03.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read,
13:26:03.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read,
13:26:03.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read,
13:26:03.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read,
13:26:03.854 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
13:26:03.854 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
13:26:03.854 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
13:26:03.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
13:26:03.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
13:26:03.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
13:26:03.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
13:26:03.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read,
13:26:03.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read,
13:26:03.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
13:26:03.857 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
13:26:03.858 [Lua] [LevelAnalysis] set_random_seed( 729184)
13:26:03.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
13:26:03.872 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
13:26:03.872 [Lua] [IngameUI] init
13:26:03.886 [SteamVoipClient] select_out(110000102b19409, off)
13:26:03.889 [Lua] cb_razer_chroma_setup
13:26:03.938 [Lua] [Matchmaking] Cancelling matchmaking
13:26:03.938 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:26:03.938 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:26:03.938 [Lua] Set lobby begin:
13:26:03.938 [Lua] Lobby data level_key = inn_level
13:26:03.938 [Lua] Lobby data power_level = 0
13:26:03.938 [Lua] Lobby data selected_level_key = inn_level
13:26:03.938 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:03.938 [Lua] Lobby data matchmaking = false
13:26:03.938 [Lua] Lobby data host = 110000102b19409
13:26:03.939 [Lua] Lobby data country_code = RU
13:26:03.939 [Lua] Lobby data game_mode = 3
13:26:03.939 [Lua] Lobby data difficulty = normal
13:26:03.939 [Lua] Lobby data num_players = 1
13:26:03.939 [Lua] Set lobby end.
13:26:03.940 [Flow] complete_skittergate_legend true
13:26:03.940 [Flow] complete_all_helmgart_levels_recruit true
13:26:03.941 [Flow] WitchHunterLevel:35
13:26:03.941 [Flow] LeaderYes
13:26:03.941 [Flow] ALL PC XP:304250
13:26:03.941 [Flow] Has "bogenhafen" DLC:true
13:26:03.941 [Flow] WH XP:60850
13:26:03.941 [Flow] Number of crafted items:5975
13:26:03.941 [Flow] Has "pre_order" DLC:true
13:26:03.941 [Flow] Sum of Powe Levels:1500
13:26:03.941 [Flow] lodestone diff 1:false
13:26:03.942 [Flow] magnus and forest activated
13:26:03.942 [Flow] magnus and forest activated
13:26:03.942 [Flow] cemetery and forest activated
13:26:03.942 [Flow] magnus and cemetery
13:26:03.942 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:26:03.942 [Flow] ALL RUNES ACTIVATED
13:26:03.942 [Flow] magnus and forest activated
13:26:03.942 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:26:03.942 [Flow] ALL RUNES ACTIVATED
13:26:03.942 [Flow] cemetery and forest activated
13:26:03.942 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:26:03.942 [Flow] ALL RUNES ACTIVATED
13:26:03.942 [Flow] magnus and forest activated
13:26:03.942 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:26:03.942 [Flow] ALL RUNES ACTIVATED
13:26:03.942 [Flow] magnus and cemetery
13:26:03.942 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:26:03.942 [Flow] ALL RUNES ACTIVATED
13:26:03.942 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:26:03.944 [Lua] CurrentConflictSettings disabled
13:26:03.944 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
13:26:03.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:26:03.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:26:03.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:26:03.947 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
13:26:03.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:26:03.961 [Lua] MUSIC: nil -> explore
13:26:04.339 [Lua] player (110000102b19409,1) was put into party 1
13:26:04.339 [Lua] Assigning peer(110000102b19409:1) to profile(5) career(3)
13:26:04.339 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(5) career_index(3)
13:26:04.339 [Lua] Set lobby begin:
13:26:04.339 [Lua] Lobby data level_key = inn_level
13:26:04.339 [Lua] Lobby data power_level = 0
13:26:04.339 [Lua] Lobby data selected_level_key = inn_level
13:26:04.339 [Lua] Lobby data difficulty = normal
13:26:04.339 [Lua] Lobby data player_slot_4 = 0:0
13:26:04.339 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:04.339 [Lua] Lobby data matchmaking = false
13:26:04.339 [Lua] Lobby data host = 110000102b19409
13:26:04.339 [Lua] Lobby data country_code = RU
13:26:04.339 [Lua] Lobby data game_mode = 3
13:26:04.339 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:26:04.339 [Lua] Lobby data player_slot_2 = 0:0
13:26:04.339 [Lua] Lobby data player_slot_1 = 0:0
13:26:04.339 [Lua] Lobby data player_slot_3 = 0:0
13:26:04.339 [Lua] Lobby data num_players = 1
13:26:04.339 [Lua] Set lobby end.
13:26:04.339 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409
13:26:04.340 [Lua]
13:26:04.340 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
13:26:04.340 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean)
13:26:04.340 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
13:26:04.340 [Lua] [resource_packages/careers/es_knight] = false (boolean)
13:26:04.340 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean)
13:26:04.340 [Lua] [units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p] = false (boolean)
13:26:04.340 [Lua]
13:26:04.340 [Lua]
13:26:04.340 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean)
13:26:04.340 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
13:26:04.340 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
13:26:04.340 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:26:04.340 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:26:04.340 [Lua] [resource_packages/careers/es_knight] = false (boolean)
13:26:04.340 [Lua] [units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01] = false (boolean)
13:26:04.340 [Lua] [units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p] = false (boolean)
13:26:04.340 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean)
13:26:04.340 [Lua] [units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold] = false (boolean)
13:26:04.340 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean)
13:26:04.340 [Lua]
13:26:04.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
13:26:04.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
13:26:04.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
13:26:04.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
13:26:04.349 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409
13:26:04.365 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409
13:26:04.365 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
13:26:04.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:26:04.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:26:04.365 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
13:26:04.365 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
13:26:04.365 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
13:26:04.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:26:04.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:26:04.365 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:26:04.365 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:26:04.365 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:26:04.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
13:26:04.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
13:26:04.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
13:26:04.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
13:26:04.605 [Flow] DISABLE
13:26:04.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
13:26:04.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
13:26:04.679 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
13:26:04.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
13:26:05.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
13:26:05.107 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
13:26:05.107 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
13:26:05.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:26:05.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:26:05.290 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:26:05.290 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
13:26:05.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
13:26:05.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
13:26:05.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
13:26:05.420 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
13:26:05.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
13:26:05.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
13:26:05.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
13:26:05.509 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
13:26:05.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:26:05.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:26:05.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
13:26:05.608 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
13:26:05.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:26:05.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:26:05.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
13:26:05.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
13:26:05.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
13:26:05.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
13:26:05.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
13:26:05.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
13:26:05.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
13:26:05.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
13:26:05.808 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
13:26:05.808 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
13:26:05.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08
13:26:05.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08
13:26:05.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08
13:26:05.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
13:26:05.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
13:26:06.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
13:26:06.005 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
13:26:06.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
13:26:06.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:26:06.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:26:06.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:26:06.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
13:26:06.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
13:26:06.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
13:26:06.103 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
13:26:06.103 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
13:26:06.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
13:26:06.172 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
13:26:06.172 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
13:26:06.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
13:26:06.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
13:26:06.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
13:26:06.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
13:26:06.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
13:26:06.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
13:26:06.901 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
13:26:07.199 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
13:26:07.199 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
13:26:07.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
13:26:07.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
13:26:07.525 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
13:26:07.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
13:26:07.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
13:26:07.630 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
13:26:07.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
13:26:07.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
13:26:07.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
13:26:07.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
13:26:07.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
13:26:07.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
13:26:07.977 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
13:26:08.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
13:26:08.231 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
13:26:08.231 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
13:26:08.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
13:26:08.348 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
13:26:08.348 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
13:26:08.838 [Lua] PlayFabMirror:_commit_internal 1
13:26:08.838 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:26:08.840 [Lua] generate_backend_stats 110000102b19409:1
13:26:08.853 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:26:08.853 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2
13:26:08.853 [Lua] Set lobby begin:
13:26:08.853 [Lua] Lobby data level_key = inn_level
13:26:08.853 [Lua] Lobby data power_level = 835
13:26:08.853 [Lua] Lobby data selected_level_key = inn_level
13:26:08.853 [Lua] Lobby data difficulty = normal
13:26:08.853 [Lua] Lobby data player_slot_4 = 0:0
13:26:08.853 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:08.853 [Lua] Lobby data matchmaking = false
13:26:08.853 [Lua] Lobby data host = 110000102b19409
13:26:08.853 [Lua] Lobby data country_code = RU
13:26:08.853 [Lua] Lobby data game_mode = 3
13:26:08.853 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:26:08.853 [Lua] Lobby data player_slot_2 = 0:0
13:26:08.853 [Lua] Lobby data player_slot_1 = 0:0
13:26:08.853 [Lua] Lobby data player_slot_3 = 0:0
13:26:08.853 [Lua] Lobby data num_players = 1
13:26:08.853 [Lua] Set lobby end.
13:26:08.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
13:26:08.862 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
13:26:08.863 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2
13:26:08.876 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
13:26:08.897 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:26:08.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:26:08.898 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
13:26:09.252 [Lua] #################################################################################################################
13:26:09.252 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:26:09.252 [Lua] #################################################################################################################
13:26:09.252 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3
13:26:09.271 [Lua] [IngameUI] menu view on_enter start_menu_view
13:26:09.271 [Lua] hero_fullscreen_menu_on_enter
13:26:09.275 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01726800
13:26:09.276 [World] Spawning level.
13:26:09.286 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
13:26:09.290 [SteamVoipClient] select_out(110000102b19409, off)
13:26:09.293 [Lua] cb_razer_chroma_setup
13:26:09.304 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023C9D00, async-read, prioritized
13:26:09.304 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 00000000023C9D00, async-read, prioritized
13:26:09.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000023C9D00, async-read, prioritized
13:26:09.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000023C9D00, async-read, prioritized
13:26:09.305 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 00000000023C9D00, async-read, prioritized
13:26:09.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
13:26:09.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000023C9D00
13:26:09.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000023C9D00
13:26:09.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000023C9D00, async-read, prioritized
13:26:09.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000023C9D00, async-read, prioritized
13:26:09.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2
13:26:09.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3
13:26:09.635 [Lua] commit result success 1
13:26:09.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
13:26:09.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
13:26:09.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
13:26:09.907 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3
13:26:09.907 [Lua] Commit load time data
13:26:10.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
13:26:10.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
13:26:10.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x499, position: 0
13:26:10.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x499, position: 27249
13:26:11.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
13:26:11.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:26:11.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read,
13:26:11.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:26:11.600 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read,
13:26:11.600 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:26:11.609 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read,
13:26:11.609 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:26:11.618 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read,
13:26:11.618 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:26:11.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read,
13:26:11.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:26:11.636 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read,
13:26:11.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:26:11.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read,
13:26:11.709 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:26:11.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read,
13:26:11.718 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:26:16.224 [Lua] [IngameUI] menu view on_exit start_menu_view
13:26:16.224 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
13:26:16.224 [Lua] hero_fullscreen_menu_on_exit
13:26:16.229 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01726800
13:26:16.229 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023C9D00 -> Package still referenced, NOT unloaded:
13:26:16.229 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 00000000023C9D00 -> Package still referenced, NOT unloaded:
13:26:16.229 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 00000000023C9D00 -> Package still referenced, NOT unloaded:
13:26:16.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewertable: 00000000023C9D00
13:26:16.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewertable: 00000000023C9D00
13:26:17.610 [Lua] [IngameUI] menu view on_enter hero_view
13:26:17.615 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01724360
13:26:17.615 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
13:26:19.423 [Lua] [IngameUI] menu view on_exit hero_view
13:26:19.428 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01724360
13:26:19.428 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
13:26:20.119 [Lua] [IngameUI] menu view on_enter start_game_view
13:26:20.122 [Lua] [IngameUI] menu view post_update_on_enter table: 0x017254c0
13:26:20.122 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:26:20.125 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
13:26:20.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:26:20.126 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
13:26:20.126 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
13:26:21.098 [Lua] [IngameUI] menu view on_exit start_game_view
13:26:21.098 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:26:21.099 [Save] Saving `save_data`
13:26:21.099 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:26:21.099 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
13:26:21.099 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
13:26:21.103 [Save] Save done
13:26:21.106 [Lua] [IngameUI] menu view post_update_on_exit table: 0x017254c0
13:26:24.419 [Lua] [IngameUI] menu view on_enter hero_view
13:26:24.426 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01724360
13:26:24.426 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:26:24.426 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0baf6720)
13:26:24.426 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0baed540)
13:26:24.426 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0bad6780)
13:26:24.439 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:26:24.439 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:26:24.440 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:26:24.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:26:24.446 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:26:25.192 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:26:25.196 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:26:25.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
13:26:25.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:26:25.198 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:26:26.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
13:26:26.863 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:26:26.864 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:26:26.864 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:26:26.870 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:26:27.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:26:27.236 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:26:27.249 [World] Spawning level.
13:26:27.277 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:27.277 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:27.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:27.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:27.320 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:27.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:27.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:27.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:27.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:29.696 [Lua] PlayFabMirror:_commit_internal 2
13:26:29.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 4
13:26:29.696 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:26:29.698 [Lua] generate_backend_stats 110000102b19409:1
13:26:29.709 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:26:29.725 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 4
13:26:30.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 4
13:26:30.117 [Lua] commit result success 2
13:26:30.887 [Lua] [IngameUI] menu view on_exit hero_view
13:26:30.894 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01724360
13:26:30.894 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:26:30.894 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:26:30.894 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:26:30.894 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:30.894 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:30.894 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:30.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:30.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:30.907 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:26:30.907 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:26:30.907 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:26:39.153 [Lua] [IngameUI] menu view on_enter hero_view
13:26:39.159 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01724360
13:26:39.159 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:26:39.172 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:26:39.172 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:26:39.173 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:26:39.174 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:26:39.179 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:26:39.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:26:39.532 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:26:39.543 [World] Spawning level.
13:26:39.570 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:39.570 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:39.604 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:39.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:39.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:39.741 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:26:39.741 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:39.741 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:39.741 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:39.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:39.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:39.752 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:26:39.752 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
13:26:39.754 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:26:39.754 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:26:40.999 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
13:26:40.999 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:26:41.000 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:26:41.000 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:26:41.006 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:26:41.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
13:26:41.353 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
13:26:41.364 [World] Spawning level.
13:26:41.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:41.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:41.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:41.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:41.423 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:41.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:41.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:41.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:41.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80, async-read, prioritized
13:26:44.483 [Lua] [IngameUI] menu view on_exit hero_view
13:26:44.489 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01724360
13:26:44.489 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:26:44.489 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:26:44.489 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:26:44.489 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:44.489 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:44.489 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:44.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:44.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BAAEF80 -> Package still referenced, NOT unloaded:
13:26:44.499 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:26:44.499 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:26:44.499 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:26:45.126 [Lua] [IngameUI] menu view on_enter start_game_view
13:26:45.128 [Lua] [IngameUI] menu view post_update_on_enter table: 0x017254c0
13:26:45.128 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:26:45.129 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
13:26:45.129 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:26:45.130 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
13:26:45.130 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
13:26:46.216 [Lua] PlayFabMirror:_commit_internal 3
13:26:46.216 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 5
13:26:46.216 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:26:46.218 [Lua] generate_backend_stats 110000102b19409:1
13:26:46.227 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:26:46.236 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 5
13:26:46.534 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 5
13:26:46.542 [Lua] commit result success 3
13:26:46.781 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
13:26:46.781 [Lua] ............................................................................................................
13:26:46.781 [Lua] ............................................................................................................
13:26:46.781 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
13:26:46.781 [Lua] ............................................................................................................
13:26:46.781 [Lua] ............................................................................................................
13:26:46.781 [Lua] [Matchmaking] Cancelling matchmaking
13:26:46.781 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:26:46.789 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:26:46.789 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
13:26:46.793 [Lua] Set lobby begin:
13:26:46.793 [Lua] Lobby data level_key = inn_level
13:26:46.793 [Lua] Lobby data power_level = 835
13:26:46.793 [Lua] Lobby data selected_level_key = inn_level
13:26:46.793 [Lua] Lobby data difficulty = harder
13:26:46.793 [Lua] Lobby data player_slot_4 = 0:0
13:26:46.793 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:46.793 [Lua] Lobby data matchmaking = false
13:26:46.793 [Lua] Lobby data host = 110000102b19409
13:26:46.793 [Lua] Lobby data country_code = RU
13:26:46.793 [Lua] Lobby data game_mode = 3
13:26:46.793 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:26:46.793 [Lua] Lobby data player_slot_2 = 0:0
13:26:46.793 [Lua] Lobby data player_slot_1 = 0:0
13:26:46.793 [Lua] Lobby data player_slot_3 = 0:0
13:26:46.793 [Lua] Lobby data num_players = 1
13:26:46.793 [Lua] Set lobby end.
13:26:46.793 [Lua] [PartyManager] Leader is set to 110000102b19409
13:26:46.793 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
13:26:46.793 [Lua] [LevelTransitionHandler] set_next_level( nil )
13:26:46.793 [Lua] Set lobby begin:
13:26:46.793 [Lua] Lobby data twitch_enabled = false
13:26:46.793 [Lua] Lobby data power_level = 835
13:26:46.793 [Lua] Lobby data num_players = 1
13:26:46.793 [Lua] Lobby data host = 110000102b19409
13:26:46.793 [Lua] Lobby data game_mode = 1
13:26:46.793 [Lua] Lobby data level_key = inn_level
13:26:46.793 [Lua] Lobby data player_slot_1 = 0:0
13:26:46.793 [Lua] Lobby data selected_level_key = inn_level
13:26:46.793 [Lua] Lobby data quick_game = true
13:26:46.793 [Lua] Lobby data matchmaking = true
13:26:46.793 [Lua] Lobby data difficulty = harder
13:26:46.793 [Lua] Lobby data player_slot_4 = 0:0
13:26:46.793 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:46.793 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:26:46.793 [Lua] Lobby data player_slot_2 = 0:0
13:26:46.793 [Lua] Lobby data country_code = RU
13:26:46.793 [Lua] Lobby data player_slot_3 = 0:0
13:26:46.793 [Lua] Lobby data eac_authorized = true
13:26:46.793 [Lua] Set lobby end.
13:26:46.793 [Lua] Set lobby begin:
13:26:46.793 [Lua] Lobby data twitch_enabled = false
13:26:46.794 [Lua] Lobby data power_level = 835
13:26:46.794 [Lua] Lobby data num_players = 1
13:26:46.794 [Lua] Lobby data host = 110000102b19409
13:26:46.794 [Lua] Lobby data game_mode = 1
13:26:46.794 [Lua] Lobby data is_private = false
13:26:46.794 [Lua] Lobby data level_key = inn_level
13:26:46.794 [Lua] Lobby data player_slot_1 = 0:0
13:26:46.794 [Lua] Lobby data selected_level_key = inn_level
13:26:46.794 [Lua] Lobby data quick_game = true
13:26:46.794 [Lua] Lobby data matchmaking = true
13:26:46.794 [Lua] Lobby data difficulty = harder
13:26:46.794 [Lua] Lobby data player_slot_4 = 0:0
13:26:46.794 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:46.794 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:26:46.794 [Lua] Lobby data player_slot_2 = 0:0
13:26:46.794 [Lua] Lobby data country_code = RU
13:26:46.794 [Lua] Lobby data player_slot_3 = 0:0
13:26:46.794 [Lua] Lobby data eac_authorized = true
13:26:46.794 [Lua] Set lobby end.
13:26:46.796 [Lua] [ChatManager][1]System: Начинается созданная игра...
13:26:46.796 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
13:26:46.796 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
13:26:46.886 [Lua] [IngameUI] menu view on_exit start_game_view
13:26:46.886 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:26:46.887 [Save] Saving `save_data`
13:26:46.887 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:26:46.887 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
13:26:46.887 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
13:26:46.890 [Save] Save done
13:26:46.894 [Lua] [IngameUI] menu view post_update_on_exit table: 0x017254c0
13:26:51.348 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
13:26:51.350 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
13:26:51.351 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle
13:26:51.351 [Lua] [LevelTransitionHandler] set_next_level( nurgle )
13:26:51.351 [Lua] Set lobby begin:
13:26:51.351 [Lua] Lobby data twitch_enabled = false
13:26:51.351 [Lua] Lobby data power_level = 835
13:26:51.351 [Lua] Lobby data num_players = 1
13:26:51.351 [Lua] Lobby data host = 110000102b19409
13:26:51.351 [Lua] Lobby data game_mode = 2
13:26:51.351 [Lua] Lobby data is_private = false
13:26:51.351 [Lua] Lobby data level_key = inn_level
13:26:51.351 [Lua] Lobby data player_slot_1 = 0:0
13:26:51.351 [Lua] Lobby data selected_level_key = nurgle
13:26:51.351 [Lua] Lobby data quick_game = true
13:26:51.351 [Lua] Lobby data matchmaking = true
13:26:51.351 [Lua] Lobby data difficulty = harder
13:26:51.351 [Lua] Lobby data player_slot_4 = 0:0
13:26:51.351 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:51.351 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:26:51.351 [Lua] Lobby data player_slot_2 = 0:0
13:26:51.351 [Lua] Lobby data country_code = RU
13:26:51.351 [Lua] Lobby data player_slot_3 = 0:0
13:26:51.351 [Lua] Lobby data eac_authorized = true
13:26:51.351 [Lua] Set lobby end.
13:26:51.354 [Lua] Set lobby begin:
13:26:51.354 [Lua] Lobby data twitch_enabled = false
13:26:51.354 [Lua] Lobby data power_level = 835
13:26:51.354 [Lua] Lobby data num_players = 1
13:26:51.354 [Lua] Lobby data host = 110000102b19409
13:26:51.354 [Lua] Lobby data game_mode = 2
13:26:51.354 [Lua] Lobby data is_private = false
13:26:51.354 [Lua] Lobby data level_key = inn_level
13:26:51.354 [Lua] Lobby data player_slot_1 = 0:0
13:26:51.354 [Lua] Lobby data selected_level_key = nurgle
13:26:51.354 [Lua] Lobby data quick_game = true
13:26:51.355 [Lua] Lobby data matchmaking = true
13:26:51.355 [Lua] Lobby data difficulty = harder
13:26:51.355 [Lua] Lobby data player_slot_4 = 0:0
13:26:51.355 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:51.355 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:26:51.355 [Lua] Lobby data player_slot_2 = 0:0
13:26:51.355 [Lua] Lobby data country_code = RU
13:26:51.355 [Lua] Lobby data player_slot_3 = 0:0
13:26:51.355 [Lua] Lobby data eac_authorized = true
13:26:51.355 [Lua] Set lobby end.
13:26:51.355 [Lua] Complete level triggered.
13:26:51.356 [Lua] gm_event_end_conditions_met false false
13:26:51.357 [Save] Saving `save_data`
13:26:51.357 [Lua] PlayFabMirror:_commit_internal nil
13:26:51.357 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:26:51.358 [Lua] generate_backend_stats 110000102b19409:1
13:26:51.359 [Save] Save done
13:26:51.367 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:26:51.368 [Save] Saving `save_data`
13:26:51.368 [Lua] TRANSITION nil nil nurgle
13:26:51.368 [Lua] Transition type "nurgle", is server: true
13:26:51.368 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:26:51.368 [Lua] [GameNetworkManager] Leaving game...
13:26:51.368 [Lua] [GameNetworkManager] Shutting down game session host.
13:26:51.368 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:26:51.368 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:26:51.368 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=48.51
13:26:51.371 [Save] Save done
13:26:51.374 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:26:51.374 [Lua] commit result success 4
13:26:51.923 [Window] Window => inactive
13:26:53.376 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:26:53.376 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
13:26:53.376 [Lua] Clearing all global lookup lists
13:26:53.376 [Lua] [IngamePlayerListUI] - Destroy
13:26:53.376 [Lua] [EquipmentUI] - Destroy
13:26:53.376 [Lua] [AbilityUI] - Destroy
13:26:53.376 [Lua] [GamePadEquipmentUI] - Destroy
13:26:53.376 [Lua] [GamePadAbilityUI] - Destroy
13:26:53.376 [Lua] [IngameUI] destroy
13:26:53.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2
13:26:53.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2
13:26:53.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1
13:26:53.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2
13:26:53.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1
13:26:53.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2
13:26:53.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1
13:26:53.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
13:26:53.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
13:26:53.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
13:26:53.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
13:26:53.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2
13:26:53.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1
13:26:53.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
13:26:53.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
13:26:53.454 [Lua] [Managers] Destroying state managers...
13:26:53.460 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:26:53.460 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409
13:26:53.460 [Lua] [Matchmaking] unregister rpcs
13:26:53.460 [Lua] ############### UNLOADING PACKAGES ###############
13:26:53.460 [Lua] [Gamestate] Enter state StateLoading
13:26:53.464 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:26:53.464 [Lua] [Matchmaking] register rpcs
13:26:53.464 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
13:26:53.464 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
13:26:53.464 [Lua] Set lobby begin:
13:26:53.464 [Lua] Lobby data twitch_enabled = false
13:26:53.464 [Lua] Lobby data power_level = 0
13:26:53.464 [Lua] Lobby data num_players = 1
13:26:53.464 [Lua] Lobby data host = 110000102b19409
13:26:53.464 [Lua] Lobby data game_mode = 2
13:26:53.464 [Lua] Lobby data is_private = false
13:26:53.464 [Lua] Lobby data level_key = inn_level
13:26:53.464 [Lua] Lobby data player_slot_1 = 0:0
13:26:53.464 [Lua] Lobby data selected_level_key = nurgle
13:26:53.464 [Lua] Lobby data quick_game = true
13:26:53.464 [Lua] Lobby data matchmaking = true
13:26:53.464 [Lua] Lobby data difficulty = harder
13:26:53.464 [Lua] Lobby data player_slot_4 = 0:0
13:26:53.465 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:53.465 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:26:53.465 [Lua] Lobby data player_slot_2 = 0:0
13:26:53.465 [Lua] Lobby data country_code = RU
13:26:53.465 [Lua] Lobby data player_slot_3 = 0:0
13:26:53.465 [Lua] Lobby data eac_authorized = true
13:26:53.465 [Lua] Set lobby end.
13:26:53.465 [Lua] registering RPCs
13:26:53.465 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:26:53.465 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
13:26:53.465 [Lua] Set lobby begin:
13:26:53.465 [Lua] Lobby data twitch_enabled = false
13:26:53.465 [Lua] Lobby data power_level = 0
13:26:53.465 [Lua] Lobby data num_players = 1
13:26:53.465 [Lua] Lobby data host = 110000102b19409
13:26:53.465 [Lua] Lobby data game_mode = 2
13:26:53.465 [Lua] Lobby data is_private = false
13:26:53.465 [Lua] Lobby data level_key = nurgle
13:26:53.465 [Lua] Lobby data player_slot_1 = 0:0
13:26:53.465 [Lua] Lobby data selected_level_key = nurgle
13:26:53.465 [Lua] Lobby data quick_game = true
13:26:53.465 [Lua] Lobby data matchmaking = true
13:26:53.465 [Lua] Lobby data difficulty = harder
13:26:53.465 [Lua] Lobby data player_slot_4 = 0:0
13:26:53.465 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:26:53.465 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:26:53.465 [Lua] Lobby data player_slot_2 = 0:0
13:26:53.465 [Lua] Lobby data country_code = RU
13:26:53.465 [Lua] Lobby data player_slot_3 = 0:0
13:26:53.465 [Lua] Lobby data eac_authorized = true
13:26:53.465 [Lua] Set lobby end.
13:26:53.465 [Lua] MUSIC MANAGER unmute_all_world_sounds 8570 0
13:26:53.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
13:26:53.465 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:26:53.467 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
13:26:53.467 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized
13:26:53.468 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil]
13:26:53.468 [Lua] [LevelTransitionHandler] load_level nurgle
13:26:53.520 [Umbra] Unload tome
13:26:53.629 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
13:26:53.629 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
13:26:53.629 [Lua] [LevelTransitionHandler] Loading level: "nurgle"
13:26:53.629 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/nurgle"
13:26:53.629 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read,
13:26:53.629 [Lua] [StateLoading] got rpc_load_level 54 nurgle
13:26:53.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5
13:26:53.738 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5
13:26:53.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle
13:26:53.740 [Lua] MUSIC MANAGER nik_loading_screen_nurgle_01_short 8571 0
13:26:53.749 [Lua] MUSIC MANAGER Play_loading_screen_music 8572 0
13:26:53.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
13:26:54.056 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]'
13:27:00.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle
13:27:00.869 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle
13:27:00.887 [Lua] [LevelTransitionHandler] Level load completed!
13:27:00.887 [Lua] [EnemyPackageLoader] setup_startup_enemies
13:27:00.921 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
13:27:00.921 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 7
13:27:00.921 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8
13:27:00.921 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths).
13:27:00.921 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 14
13:27:00.921 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 13
13:27:00.921 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 12
13:27:00.921 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 13
13:27:00.921 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 7
13:27:00.921 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
13:27:00.921 [Lua] checking dlc's against conflict directors
13:27:00.921 [Lua] --- --- ---
13:27:00.921 [Lua] Starting... difficulty 'harder'
13:27:00.921 [Lua] These are the starting conflict directors:
13:27:00.921 [Lua] skaven
13:27:00.921 [Lua] chaos
13:27:00.921 [Lua] --- --- ---
13:27:00.921 [Lua]
13:27:00.921 [Lua] Looking for a new director:
13:27:00.921 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
13:27:00.921 [Lua] ->trying director: default
13:27:00.921 [Lua] --> success!
13:27:00.921 [Lua] --> re-used the same breeds
13:27:00.921 [Lua]
13:27:00.921 [Lua] Looking for a new director:
13:27:00.921 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
13:27:00.921 [Lua] ->trying director: beastmen
13:27:00.921 [Lua] --> success!
13:27:00.921 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
13:27:00.921 [Lua]
13:27:00.921 [Lua] Looking for a new director:
13:27:00.921 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
13:27:00.921 [Lua] ->trying director: skaven_beastmen
13:27:00.921 [Lua] --> success!
13:27:00.921 [Lua] --> re-used the same breeds
13:27:00.921 [Lua]
13:27:00.921 [Lua] DONE! Found the following directors:
13:27:00.921 [Lua] default
13:27:00.921 [Lua] beastmen
13:27:00.921 [Lua] skaven_beastmen
13:27:00.921 [Lua] (free: 9), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
13:27:00.921 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
13:27:00.922 [Lua] ### Sending rpc_level_loaded
13:27:00.922 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 54
13:27:00.922 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
13:27:00.943 [Lua] ### Sending rpc_level_loaded
13:27:00.943 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 54
13:27:01.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
13:27:01.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
13:27:01.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
13:27:01.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
13:27:01.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
13:27:01.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
13:27:02.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
13:27:02.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
13:27:02.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
13:27:02.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
13:27:02.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
13:27:02.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
13:27:03.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
13:27:03.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
13:27:03.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
13:27:03.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
13:27:03.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
13:27:03.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
13:27:03.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
13:27:03.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
13:27:03.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
13:27:03.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
13:27:03.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
13:27:03.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
13:27:04.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
13:27:04.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
13:27:04.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
13:27:04.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
13:27:04.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
13:27:04.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
13:27:04.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
13:27:04.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
13:27:04.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
13:27:04.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
13:27:04.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
13:27:04.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
13:27:05.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
13:27:05.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
13:27:05.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
13:27:06.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
13:27:06.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
13:27:06.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
13:27:06.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
13:27:06.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
13:27:06.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
13:27:06.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
13:27:06.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
13:27:06.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
13:27:07.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
13:27:07.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
13:27:07.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
13:27:07.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
13:27:07.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
13:27:07.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
13:27:07.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
13:27:07.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
13:27:07.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
13:27:08.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
13:27:08.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
13:27:08.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
13:27:08.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
13:27:08.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
13:27:08.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
13:27:08.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
13:27:08.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
13:27:08.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
13:27:09.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
13:27:09.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
13:27:09.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
13:27:09.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
13:27:09.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
13:27:09.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
13:27:09.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
13:27:09.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
13:27:09.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
13:27:10.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
13:27:10.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
13:27:10.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
13:27:10.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
13:27:10.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
13:27:10.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
13:27:10.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
13:27:10.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
13:27:10.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
13:27:10.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:27:10.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:27:10.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
13:27:10.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
13:27:10.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
13:27:10.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
13:27:11.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
13:27:11.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
13:27:11.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
13:27:12.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
13:27:12.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
13:27:12.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
13:27:13.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
13:27:13.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
13:27:13.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
13:27:13.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
13:27:13.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
13:27:13.977 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom
13:27:13.977 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:27:13.977 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:27:14.992 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:27:14.992 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:27:14.992 [Lua] [Matchmaking] unregister rpcs
13:27:14.993 [Lua] Set lobby begin:
13:27:14.993 [Lua] Lobby data twitch_enabled = false
13:27:14.993 [Lua] Lobby data power_level = 0
13:27:14.993 [Lua] Lobby data num_players = 1
13:27:14.993 [Lua] Lobby data host = 110000102b19409
13:27:14.993 [Lua] Lobby data game_mode = 2
13:27:14.993 [Lua] Lobby data is_private = false
13:27:14.993 [Lua] Lobby data level_key = nurgle
13:27:14.993 [Lua] Lobby data player_slot_1 = 0:0
13:27:14.993 [Lua] Lobby data selected_level_key = nurgle
13:27:14.993 [Lua] Lobby data quick_game = true
13:27:14.993 [Lua] Lobby data matchmaking = true
13:27:14.993 [Lua] Lobby data difficulty = harder
13:27:14.993 [Lua] Lobby data player_slot_4 = 0:0
13:27:14.993 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:14.993 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:14.993 [Lua] Lobby data player_slot_2 = 0:0
13:27:14.993 [Lua] Lobby data country_code = RU
13:27:14.993 [Lua] Lobby data player_slot_3 = 0:0
13:27:14.993 [Lua] Lobby data eac_authorized = true
13:27:14.993 [Lua] Set lobby end.
13:27:14.993 [Lua] [Managers] Destroying state managers...
13:27:14.994 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens
13:27:14.994 [Lua] MUSIC MANAGER Stop_loading_screen_music 8573 0
13:27:14.994 [Lua] [Gamestate] Enter StateIngame HOST
13:27:14.994 [Lua] <>level = nurgle<>
13:27:14.994 [Lua] Set lobby begin:
13:27:14.994 [Lua] Lobby data twitch_enabled = false
13:27:14.995 [Lua] Lobby data power_level = 0
13:27:14.995 [Lua] Lobby data num_players = 1
13:27:14.995 [Lua] Lobby data host = 110000102b19409
13:27:14.995 [Lua] Lobby data game_mode = 2
13:27:14.995 [Lua] Lobby data is_private = false
13:27:14.995 [Lua] Lobby data level_key = nurgle
13:27:14.995 [Lua] Lobby data player_slot_1 = 0:0
13:27:14.995 [Lua] Lobby data selected_level_key = nurgle
13:27:14.995 [Lua] Lobby data quick_game = true
13:27:14.995 [Lua] Lobby data matchmaking = true
13:27:14.995 [Lua] Lobby data difficulty = harder
13:27:14.995 [Lua] Lobby data player_slot_4 = 0:0
13:27:14.995 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:14.995 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:14.995 [Lua] Lobby data player_slot_2 = 0:0
13:27:14.995 [Lua] Lobby data country_code = RU
13:27:14.995 [Lua] Lobby data player_slot_3 = 0:0
13:27:14.995 [Lua] Lobby data eac_authorized = true
13:27:14.995 [Lua] Set lobby end.
13:27:14.995 [Umbra] Init version: 3.4.15 :: 16 threads
13:27:14.995 [Lua] [StateIngame] Server ingame
13:27:15.000 [Lua] Set lobby begin:
13:27:15.000 [Lua] Lobby data twitch_enabled = false
13:27:15.000 [Lua] Lobby data power_level = 0
13:27:15.000 [Lua] Lobby data num_players = 1
13:27:15.000 [Lua] Lobby data host = 110000102b19409
13:27:15.000 [Lua] Lobby data game_mode = 2
13:27:15.000 [Lua] Lobby data is_private = false
13:27:15.000 [Lua] Lobby data level_key = nurgle
13:27:15.000 [Lua] Lobby data player_slot_1 = 0:0
13:27:15.000 [Lua] Lobby data selected_level_key = nurgle
13:27:15.000 [Lua] Lobby data quick_game = true
13:27:15.000 [Lua] Lobby data matchmaking = true
13:27:15.000 [Lua] Lobby data difficulty = harder
13:27:15.000 [Lua] Lobby data player_slot_4 = 0:0
13:27:15.000 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:15.000 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:15.000 [Lua] Lobby data player_slot_2 = 0:0
13:27:15.000 [Lua] Lobby data country_code = RU
13:27:15.000 [Lua] Lobby data player_slot_3 = 0:0
13:27:15.000 [Lua] Lobby data eac_authorized = true
13:27:15.000 [Lua] Set lobby end.
13:27:15.000 [Lua] [Matchmaking] register rpcs
13:27:15.001 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:27:15.001 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
13:27:15.001 [Lua] [GameNetworkManager] self.is_server = true
13:27:15.001 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
13:27:15.001 [Network] Setting artificial MTU limit to 65536
13:27:15.006 [Lua] Switching ConflictSettings: to: default
13:27:15.006 [Lua] pacing=default
13:27:15.006 [Lua] roaming=nil
13:27:15.006 [Lua] specials=default
13:27:15.006 [Lua] debug_color=maroon
13:27:15.006 [Lua] pack_spawning=default
13:27:15.006 [Lua] contained_breeds=nil
13:27:15.006 [Lua] disabled=false
13:27:15.006 [Lua] boss=default
13:27:15.006 [Lua] horde=default
13:27:15.006 [Lua] name=default
13:27:15.006 [Lua] intensity=default
13:27:15.006 [Lua] ---
13:27:15.006 [Lua] [LevelAnalysis] set_random_seed( 962974)
13:27:15.021 [Lua] [AIInterestPointSystem] Level Seed: 962974
13:27:15.021 [Lua]
13:27:15.021 [Lua] [entity_system_bag] = table
13:27:15.021 [Lua] [entity_system_bag] = metatable
13:27:15.021 [Lua] [startup_data] = table
13:27:15.021 [Lua] [entity_manager] = table
13:27:15.021 [Lua] [entity_manager] = metatable
13:27:15.021 [Lua] [unit_spawner] = table
13:27:15.021 [Lua] [unit_spawner] = metatable
13:27:15.021 [Lua] [unit_storage] = table
13:27:15.021 [Lua] [unit_storage] = metatable
13:27:15.021 [Lua] [dice_keeper] = table
13:27:15.021 [Lua] [dice_keeper] = metatable
13:27:15.021 [Lua] [is_server] = true (boolean)
13:27:15.021 [Lua] [world] = [World]
13:27:15.021 [Lua] [system_api] = table
13:27:15.021 [Lua] [entity_system] = table
13:27:15.021 [Lua] [entity_system] = metatable
13:27:15.021 [Lua] [network_lobby] = table
13:27:15.021 [Lua] [network_lobby] = metatable
13:27:15.021 [Lua] [profile_synchronizer] = table
13:27:15.021 [Lua] [profile_synchronizer] = metatable
13:27:15.021 [Lua] [level_transition_handler] = table
13:27:15.021 [Lua] [level_transition_handler] = metatable
13:27:15.021 [Lua] [num_local_human_players] = 1 (number)
13:27:15.021 [Lua] [statistics_db] = table
13:27:15.021 [Lua] [statistics_db] = metatable
13:27:15.021 [Lua] [network_server] = table
13:27:15.021 [Lua] [network_server] = metatable
13:27:15.021 [Lua] [input_manager] = table
13:27:15.021 [Lua] [input_manager] = metatable
13:27:15.021 [Lua] [network_clock] = table
13:27:15.021 [Lua] [network_clock] = metatable
13:27:15.021 [Lua] [network_transmit] = table
13:27:15.021 [Lua] [network_transmit] = metatable
13:27:15.021 [Lua] [free_flight_manager] = table
13:27:15.021 [Lua] [free_flight_manager] = metatable
13:27:15.021 [Lua] [network_manager] = table
13:27:15.021 [Lua] [network_manager] = metatable
13:27:15.021 [Lua] [network_event_delegate] = table
13:27:15.021 [Lua] [network_event_delegate] = metatable
13:27:15.021 [Lua]
13:27:15.025 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:27:15.045 [Lua] [AchievementManager] Achievements using the steam platform
13:27:15.045 [Lua] [StateIngame] Level seed: 962974
13:27:15.045 [World] Spawning level.
13:27:15.649 [Lua] respawn_unit_spawned with group id: end_event_respawn
13:27:15.649 [Lua] respawn_unit_spawned with group id: end_event_respawn
13:27:15.650 [Lua] respawn_unit_spawned with group id: end_event_respawn
13:27:15.659 [Lua] respawn_unit_spawned with group id: portal_respawn
13:27:15.659 [Lua] respawn_unit_spawned with group id: portal_respawn
13:27:15.659 [Lua] respawn_unit_spawned with group id: portal_respawn
13:27:15.674 warning: [Lua] This function is deprecated and shouldn't be called
13:27:15.681 [Lua] respawn_unit_spawned with group id: end_event_start
13:27:15.681 [Lua] respawn_unit_spawned with group id: end_event_start
13:27:15.681 [Lua] respawn_unit_spawned with group id: end_event_start
13:27:15.763 [Lua] [LevelAnalysis] set_random_seed( 962974)
13:27:15.784 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
13:27:15.784 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
13:27:15.784 [Lua] [IngameUI] init
13:27:15.796 [SteamVoipClient] select_out(110000102b19409, off)
13:27:15.800 [Lua] cb_razer_chroma_setup
13:27:15.834 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
13:27:15.834 [Lua] Set lobby begin:
13:27:15.834 [Lua] Lobby data twitch_enabled = false
13:27:15.834 [Lua] Lobby data power_level = 835
13:27:15.834 [Lua] Lobby data num_players = 1
13:27:15.834 [Lua] Lobby data host = 110000102b19409
13:27:15.834 [Lua] Lobby data game_mode = 2
13:27:15.834 [Lua] Lobby data is_private = false
13:27:15.834 [Lua] Lobby data level_key = nurgle
13:27:15.834 [Lua] Lobby data player_slot_1 = 0:0
13:27:15.834 [Lua] Lobby data selected_level_key = nurgle
13:27:15.835 [Lua] Lobby data quick_game = true
13:27:15.835 [Lua] Lobby data matchmaking = true
13:27:15.835 [Lua] Lobby data difficulty = harder
13:27:15.835 [Lua] Lobby data player_slot_4 = 0:0
13:27:15.835 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:15.835 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:15.835 [Lua] Lobby data player_slot_2 = 0:0
13:27:15.835 [Lua] Lobby data country_code = RU
13:27:15.835 [Lua] Lobby data player_slot_3 = 0:0
13:27:15.835 [Lua] Lobby data eac_authorized = true
13:27:15.835 [Lua] Set lobby end.
13:27:15.836 [Lua] CurrentConflictSettings default
13:27:15.836 [Lua] [ConflictDirector] conflict_director is ai_ready
13:27:15.840 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 532.34977781772614m, which is less then 10m.
13:27:15.840 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 505.47927534580231m, which is less then 10m.
13:27:15.843 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
13:27:15.843 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 7
13:27:15.843 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8
13:27:15.843 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths).
13:27:15.843 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 14
13:27:15.843 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 13
13:27:15.843 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 12
13:27:15.843 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 13
13:27:15.843 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 7
13:27:15.843 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
13:27:15.843 [Lua] [1] = table
13:27:15.843 [Lua] [2] = table
13:27:15.843 [Lua] [3] = table
13:27:15.843 [Lua] [4] = table
13:27:15.843 [Lua] [5] = table
13:27:15.843 [Lua] [6] = table
13:27:15.843 [Lua] [7] = table
13:27:15.843 [Lua] [8] = table
13:27:15.843 [Lua] [9] = table
13:27:15.843 [Lua] [10] = table
13:27:15.843 [Lua] [11] = table
13:27:15.843 [Lua] [12] = table
13:27:15.843 [Lua] [13] = table
13:27:15.843 [Lua] [1] = table
13:27:15.843 [Lua] [2] = table
13:27:15.843 [Lua] [3] = table
13:27:15.843 [Lua] [4] = table
13:27:15.843 [Lua] [1] = table
13:27:15.843 [Lua] [2] = table
13:27:15.843 [Lua] [3] = table
13:27:15.843 [Lua] [4] = table
13:27:15.843 [Lua] [5] = table
13:27:15.843 [Lua] [6] = table
13:27:15.843 [Lua] [7] = table
13:27:15.843 [Lua] [8] = table
13:27:15.843 [Lua] [9] = table
13:27:15.843 [Lua] [10] = table
13:27:15.843 [Lua] [11] = table
13:27:15.843 [Lua] [MainPathSpawningGenerator] Injecting travel distances
13:27:15.874 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:27:15.874 [Lua] Forming navigation groups in one frame
13:27:15.874 [Lua] Forming navigation groups
13:27:15.935 [Lua] NavigationGroupManager -> calulation time A: 0.061000000000007049
13:27:16.390 [Lua] NavigationGroupManager -> calulation time B: 0.45600000000000307
13:27:16.390 [Lua] number of nav groups: 373
13:27:16.394 [Lua] number of refined nav groups : 287
13:27:16.407 [Lua] NavigationGroupManager -> calulation time C: 0.015999999999991132
13:27:16.407 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.776676936075091 Normalized coefficient: 1.3373891536205391
13:27:16.410 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.168843987584109 Normalized coefficient: 1.2942889247384335
13:27:16.413 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.450363097712401 Normalized coefficient: 1.3755022321647239
13:27:16.416 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.26137964427471 Normalized coefficient: 1.0320167879388666
13:27:16.419 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 5.9397341929376122 Normalized coefficient: 1.4394583532317009
13:27:16.426 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
13:27:16.426 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
13:27:16.465 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle
13:27:16.465 [Lua] [LevelAnalysis] This level has a total main-path length of 1435.239 meters.
13:27:16.465 [Lua] [LevelAnalysis] grouping spawners for event_patrol
13:27:16.465 [Lua] [LevelAnalysis]
13:27:16.465 [Lua] [LevelAnalysis] grouping spawners for event_boss
13:27:16.465 [Lua] [LevelAnalysis]
13:27:16.465 [Lua] [LevelAnalysis] Terror events added:
13:27:16.465 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
13:27:16.465 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
13:27:16.465 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
13:27:16.465 [Lua] NORMAL PATROL MAIN PATH 483.4010009765625
13:27:16.465 [Lua] [waypoints] = table
13:27:16.465 [Lua] [astar_points] = table
13:27:16.465 [Lua] [travel_dist] = 483.4009815454483 (number)
13:27:16.465 [Lua] [one_directional] = true (boolean)
13:27:16.465 [Lua] [id] = boss9 (string)
13:27:16.465 [Lua] ----> using boss spline path!
13:27:16.465 [Lua] Adding main path event: Vector3Box(81.0918, -103.457, 21.124) boss_event_spline_patrol 45 table: 00000000089E2740
13:27:16.465 [Lua] ----> using boss gizmo!
13:27:16.465 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 31, forbidden-dist: -38.9 start-travel-dist: 532.3, end-travel-dist: 1282.5 spawn_distance 483.4
13:27:16.466 [Lua] Adding main path event: Vector3Box(57.3303, -82.8971, 13.0535) boss_event_chaos_spawn 45 table: 00000000089E2DA0
13:27:16.466 [Lua] MAIN PATH CONNECTOR 1468.2041015625
13:27:16.466 [Lua] [waypoints] = table
13:27:16.466 [Lua] [astar_points] = table
13:27:16.466 [Lua] [travel_dist] = 1806.5370280146599 (number)
13:27:16.466 [Lua] [id] = boss26 (string)
13:27:16.466 [Lua] [one_directional] = false (boolean)
13:27:16.466 [Lua] [main_path_connector] = table
13:27:16.466 [Lua] ----> using boss spline path!
13:27:16.466 [Lua] Adding main path event: Vector3Box(-375.164, 77.5158, 9.19694) boss_event_chaos_spline_patrol 45 table: 00000000089E3400
13:27:16.466 [Lua] [LevelAnalysis] num_event_places_f: 0.92349237187703448 , num_event_places: 0 , trailing_event_fraction: 0.92349237187703448 , num_events: 1
13:27:16.466 [Lua] [LevelAnalysis] Level path distance: 1435.2385578155518
13:27:16.466 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1435.2385578155518 forbidden_dist: -1335.2385578155518
13:27:16.466 [Lua] [LevelAnalysis] wanted_distance: 121.92592647380657
13:27:16.466 [Lua] [LevelAnalysis] Terror events added:
13:27:16.466 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
13:27:16.466 [Lua] Adding main path event: Vector3Box(94.4515, -225.242, 28.2916) rare_event_loot_rat 45 table: 00000000089E3C00
13:27:16.466 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
13:27:16.472 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
13:27:16.482 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
13:27:16.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:27:16.546 [Lua] player (110000102b19409,2) was put into party 1
13:27:16.555 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
13:27:16.555 [Lua] Assigning peer(110000102b19409:2) to profile(3) career(2)
13:27:16.555 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(2) profile_index(3) career_index(2)
13:27:16.555 [Lua] Set lobby begin:
13:27:16.555 [Lua] Lobby data twitch_enabled = false
13:27:16.555 [Lua] Lobby data power_level = 835
13:27:16.555 [Lua] Lobby data num_players = 1
13:27:16.555 [Lua] Lobby data host = 110000102b19409
13:27:16.555 [Lua] Lobby data game_mode = 2
13:27:16.555 [Lua] Lobby data is_private = false
13:27:16.555 [Lua] Lobby data level_key = nurgle
13:27:16.555 [Lua] Lobby data player_slot_1 = 0:0
13:27:16.555 [Lua] Lobby data selected_level_key = nurgle
13:27:16.556 [Lua] Lobby data quick_game = true
13:27:16.556 [Lua] Lobby data matchmaking = true
13:27:16.556 [Lua] Lobby data difficulty = harder
13:27:16.556 [Lua] Lobby data player_slot_4 = 0:0
13:27:16.556 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:16.556 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:16.556 [Lua] Lobby data player_slot_2 = 0:0
13:27:16.556 [Lua] Lobby data country_code = RU
13:27:16.556 [Lua] Lobby data player_slot_3 = 0:0
13:27:16.556 [Lua] Lobby data eac_authorized = true
13:27:16.556 [Lua] Set lobby end.
13:27:16.556 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409
13:27:16.556 [Lua]
13:27:16.556 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
13:27:16.556 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean)
13:27:16.556 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
13:27:16.556 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
13:27:16.556 [Lua]
13:27:16.556 [Lua]
13:27:16.556 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean)
13:27:16.556 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01] = false (boolean)
13:27:16.556 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:27:16.556 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p] = false (boolean)
13:27:16.556 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
13:27:16.556 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:27:16.556 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01] = false (boolean)
13:27:16.556 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
13:27:16.556 [Lua]
13:27:16.556 [Lua] player (110000102b19409,3) was put into party 1
13:27:16.565 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
13:27:16.565 [Lua] Assigning peer(110000102b19409:3) to profile(2) career(3)
13:27:16.565 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(3) profile_index(2) career_index(3)
13:27:16.565 [Lua] Set lobby begin:
13:27:16.565 [Lua] Lobby data twitch_enabled = false
13:27:16.565 [Lua] Lobby data power_level = 835
13:27:16.565 [Lua] Lobby data num_players = 1
13:27:16.565 [Lua] Lobby data host = 110000102b19409
13:27:16.565 [Lua] Lobby data game_mode = 2
13:27:16.566 [Lua] Lobby data is_private = false
13:27:16.566 [Lua] Lobby data level_key = nurgle
13:27:16.566 [Lua] Lobby data player_slot_1 = 0:0
13:27:16.566 [Lua] Lobby data selected_level_key = nurgle
13:27:16.566 [Lua] Lobby data quick_game = true
13:27:16.566 [Lua] Lobby data matchmaking = true
13:27:16.566 [Lua] Lobby data difficulty = harder
13:27:16.566 [Lua] Lobby data player_slot_4 = 0:0
13:27:16.566 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:16.566 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:16.566 [Lua] Lobby data player_slot_2 = 0:0
13:27:16.566 [Lua] Lobby data country_code = RU
13:27:16.566 [Lua] Lobby data player_slot_3 = 0:0
13:27:16.566 [Lua] Lobby data eac_authorized = true
13:27:16.566 [Lua] Set lobby end.
13:27:16.566 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409
13:27:16.567 [Lua]
13:27:16.567 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean)
13:27:16.567 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
13:27:16.567 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
13:27:16.567 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
13:27:16.567 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
13:27:16.567 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
13:27:16.567 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
13:27:16.567 [Lua]
13:27:16.567 [Lua]
13:27:16.567 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p] = false (boolean)
13:27:16.567 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
13:27:16.567 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
13:27:16.567 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
13:27:16.567 [Lua] [units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01] = false (boolean)
13:27:16.567 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:27:16.567 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:27:16.567 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
13:27:16.567 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
13:27:16.567 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
13:27:16.567 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
13:27:16.567 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
13:27:16.567 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
13:27:16.567 [Lua]
13:27:16.567 [Lua] player (110000102b19409,4) was put into party 1
13:27:16.576 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
13:27:16.576 [Lua] Assigning peer(110000102b19409:4) to profile(1) career(1)
13:27:16.576 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(1) career_index(1)
13:27:16.576 [Lua] Set lobby begin:
13:27:16.576 [Lua] Lobby data twitch_enabled = false
13:27:16.576 [Lua] Lobby data power_level = 835
13:27:16.576 [Lua] Lobby data num_players = 1
13:27:16.576 [Lua] Lobby data host = 110000102b19409
13:27:16.576 [Lua] Lobby data game_mode = 2
13:27:16.576 [Lua] Lobby data is_private = false
13:27:16.576 [Lua] Lobby data level_key = nurgle
13:27:16.577 [Lua] Lobby data player_slot_1 = 0:0
13:27:16.577 [Lua] Lobby data selected_level_key = nurgle
13:27:16.577 [Lua] Lobby data quick_game = true
13:27:16.577 [Lua] Lobby data matchmaking = true
13:27:16.577 [Lua] Lobby data difficulty = harder
13:27:16.577 [Lua] Lobby data player_slot_4 = 0:0
13:27:16.577 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:16.577 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:16.577 [Lua] Lobby data player_slot_2 = 0:0
13:27:16.577 [Lua] Lobby data country_code = RU
13:27:16.577 [Lua] Lobby data player_slot_3 = 0:0
13:27:16.577 [Lua] Lobby data eac_authorized = true
13:27:16.577 [Lua] Set lobby end.
13:27:16.577 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409
13:27:16.577 [Lua]
13:27:16.577 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
13:27:16.577 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:27:16.577 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
13:27:16.577 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
13:27:16.577 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean)
13:27:16.577 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
13:27:16.577 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean)
13:27:16.577 [Lua]
13:27:16.577 [Lua]
13:27:16.577 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
13:27:16.577 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:27:16.577 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
13:27:16.577 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:27:16.577 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:27:16.577 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
13:27:16.577 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean)
13:27:16.577 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
13:27:16.577 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
13:27:16.577 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
13:27:16.577 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
13:27:16.577 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
13:27:16.577 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean)
13:27:16.577 [Lua]
13:27:16.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409
13:27:16.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409
13:27:16.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409
13:27:16.820 [Window] Window => active
13:27:17.384 [Lua] [GameNetworkManager] destroying game object with go_id=60
13:27:17.384 [Lua] Set lobby begin:
13:27:17.384 [Lua] Lobby data twitch_enabled = false
13:27:17.384 [Lua] Lobby data power_level = 835
13:27:17.384 [Lua] Lobby data num_players = 1
13:27:17.384 [Lua] Lobby data host = 110000102b19409
13:27:17.384 [Lua] Lobby data game_mode = 2
13:27:17.384 [Lua] Lobby data is_private = false
13:27:17.384 [Lua] Lobby data level_key = nurgle
13:27:17.384 [Lua] Lobby data player_slot_1 = 0:0
13:27:17.384 [Lua] Lobby data selected_level_key = nurgle
13:27:17.384 [Lua] Lobby data quick_game = true
13:27:17.384 [Lua] Lobby data matchmaking = true
13:27:17.384 [Lua] Lobby data difficulty = harder
13:27:17.384 [Lua] Lobby data player_slot_4 = 0:0
13:27:17.384 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:17.384 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:17.384 [Lua] Lobby data player_slot_2 = 0:0
13:27:17.384 [Lua] Lobby data country_code = RU
13:27:17.384 [Lua] Lobby data player_slot_3 = 0:0
13:27:17.384 [Lua] Lobby data eac_authorized = true
13:27:17.384 [Lua] Set lobby end.
13:27:17.387 [Lua] player (110000102b19409,4) was put into party 1
13:27:17.396 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
13:27:17.396 [Lua] Assigning peer(110000102b19409:4) to profile(1) career(1)
13:27:17.396 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(1) career_index(1)
13:27:17.396 [Lua] Set lobby begin:
13:27:17.396 [Lua] Lobby data twitch_enabled = false
13:27:17.397 [Lua] Lobby data power_level = 835
13:27:17.397 [Lua] Lobby data num_players = 1
13:27:17.397 [Lua] Lobby data host = 110000102b19409
13:27:17.397 [Lua] Lobby data game_mode = 2
13:27:17.397 [Lua] Lobby data is_private = false
13:27:17.397 [Lua] Lobby data level_key = nurgle
13:27:17.397 [Lua] Lobby data player_slot_1 = 0:0
13:27:17.397 [Lua] Lobby data selected_level_key = nurgle
13:27:17.397 [Lua] Lobby data quick_game = true
13:27:17.397 [Lua] Lobby data matchmaking = true
13:27:17.397 [Lua] Lobby data difficulty = harder
13:27:17.397 [Lua] Lobby data player_slot_4 = 0:0
13:27:17.397 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:17.397 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:17.397 [Lua] Lobby data player_slot_2 = 0:0
13:27:17.397 [Lua] Lobby data country_code = RU
13:27:17.397 [Lua] Lobby data player_slot_3 = 0:0
13:27:17.397 [Lua] Lobby data eac_authorized = true
13:27:17.398 [Lua] Set lobby end.
13:27:17.398 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000102b19409
13:27:17.398 [Lua]
13:27:17.398 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
13:27:17.398 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:27:17.398 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
13:27:17.398 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
13:27:17.398 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean)
13:27:17.398 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
13:27:17.398 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean)
13:27:17.398 [Lua]
13:27:17.398 [Lua]
13:27:17.398 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
13:27:17.398 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
13:27:17.398 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
13:27:17.398 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:27:17.398 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:27:17.398 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
13:27:17.398 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean)
13:27:17.398 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
13:27:17.398 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
13:27:17.398 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
13:27:17.398 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
13:27:17.398 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
13:27:17.398 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean)
13:27:17.398 [Lua]
13:27:17.402 [Flow] DISABLE
13:27:17.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, InventoryPackageSynchronizerClient, async-read,
13:27:17.403 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409
13:27:17.420 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409
13:27:18.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
13:27:18.337 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
13:27:18.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
13:27:18.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
13:27:18.525 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
13:27:18.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
13:27:18.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
13:27:18.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
13:27:18.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
13:27:19.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
13:27:19.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
13:27:19.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
13:27:19.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
13:27:19.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
13:27:19.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
13:27:19.391 [Window] Window => inactive
13:27:19.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
13:27:19.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
13:27:19.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
13:27:19.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
13:27:19.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
13:27:19.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
13:27:19.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
13:27:19.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
13:27:19.728 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
13:27:19.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
13:27:19.846 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
13:27:19.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
13:27:20.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
13:27:20.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
13:27:20.110 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
13:27:20.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
13:27:20.556 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
13:27:20.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
13:27:20.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
13:27:20.616 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
13:27:20.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:27:20.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:27:20.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:27:20.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
13:27:20.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
13:27:20.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
13:27:20.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
13:27:21.365 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
13:27:21.365 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
13:27:21.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
13:27:21.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
13:27:21.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
13:27:21.436 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
13:27:21.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
13:27:21.562 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
13:27:21.562 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
13:27:21.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
13:27:21.954 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
13:27:21.954 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
13:27:22.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
13:27:22.021 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
13:27:22.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
13:27:22.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
13:27:22.157 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
13:27:22.158 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
13:27:22.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
13:27:22.336 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
13:27:22.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
13:27:22.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
13:27:22.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
13:27:22.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
13:27:22.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
13:27:22.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
13:27:22.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
13:27:23.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
13:27:23.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
13:27:23.020 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
13:27:23.109 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
13:27:23.109 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
13:27:23.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
13:27:23.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
13:27:23.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
13:27:23.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
13:27:23.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
13:27:23.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
13:27:23.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
13:27:23.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
13:27:23.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
13:27:23.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
13:27:23.734 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
13:27:23.734 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
13:27:23.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
13:27:23.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
13:27:23.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
13:27:23.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
13:27:23.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
13:27:23.927 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
13:27:23.927 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:27:24.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:27:24.321 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:27:24.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
13:27:24.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
13:27:24.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
13:27:24.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
13:27:24.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
13:27:24.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
13:27:24.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
13:27:24.749 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
13:27:24.749 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
13:27:24.756 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
13:27:24.769 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:27:24.769 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
13:27:24.772 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:27:24.773 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
13:27:24.776 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:27:24.776 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
13:27:24.782 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:27:24.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:27:24.783 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
13:27:25.000 [Lua] #################################################################################################################
13:27:25.000 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:27:25.000 [Lua] #################################################################################################################
13:27:25.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
13:27:25.000 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
13:27:25.009 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
13:27:25.271 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
13:27:25.271 [Lua] Commit load time data
13:27:26.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
13:27:26.080 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
13:27:29.593 [Window] Window => active
13:27:30.249 [Window] Window => inactive
13:27:37.093 [Window] Window => active
13:27:39.039 [Lua] privat: true
13:27:39.040 [Save] Saving `save_data`
13:27:39.040 [Lua] Set lobby begin:
13:27:39.040 [Lua] Lobby data twitch_enabled = false
13:27:39.040 [Lua] Lobby data power_level = 835
13:27:39.040 [Lua] Lobby data num_players = 1
13:27:39.040 [Lua] Lobby data host = 110000102b19409
13:27:39.040 [Lua] Lobby data game_mode = 2
13:27:39.040 [Lua] Lobby data is_private = true
13:27:39.040 [Lua] Lobby data level_key = nurgle
13:27:39.040 [Lua] Lobby data player_slot_1 = 0:0
13:27:39.040 [Lua] Lobby data selected_level_key = nurgle
13:27:39.040 [Lua] Lobby data quick_game = true
13:27:39.040 [Lua] Lobby data matchmaking = true
13:27:39.040 [Lua] Lobby data difficulty = harder
13:27:39.040 [Lua] Lobby data player_slot_4 = 0:0
13:27:39.041 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:39.041 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:39.041 [Lua] Lobby data player_slot_2 = 0:0
13:27:39.041 [Lua] Lobby data country_code = RU
13:27:39.041 [Lua] Lobby data player_slot_3 = 0:0
13:27:39.041 [Lua] Lobby data eac_authorized = true
13:27:39.041 [Lua] Set lobby end.
13:27:39.041 [Lua] Set lobby begin:
13:27:39.041 [Lua] Lobby data twitch_enabled = false
13:27:39.041 [Lua] Lobby data power_level = 835
13:27:39.041 [Lua] Lobby data num_players = 1
13:27:39.041 [Lua] Lobby data host = 110000102b19409
13:27:39.041 [Lua] Lobby data game_mode = 2
13:27:39.041 [Lua] Lobby data is_private = true
13:27:39.041 [Lua] Lobby data level_key = nurgle
13:27:39.041 [Lua] Lobby data player_slot_1 = 0:0
13:27:39.041 [Lua] Lobby data selected_level_key = nurgle
13:27:39.041 [Lua] Lobby data quick_game = true
13:27:39.041 [Lua] Lobby data matchmaking = false
13:27:39.041 [Lua] Lobby data difficulty = harder
13:27:39.041 [Lua] Lobby data player_slot_4 = 0:0
13:27:39.041 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:27:39.041 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:27:39.041 [Lua] Lobby data player_slot_2 = 0:0
13:27:39.041 [Lua] Lobby data country_code = RU
13:27:39.041 [Lua] Lobby data player_slot_3 = 0:0
13:27:39.041 [Lua] Lobby data eac_authorized = true
13:27:39.041 [Lua] Set lobby end.
13:27:39.041 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
13:27:39.041 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:27:39.043 [Save] Save done
13:27:39.050 [Lua] [IngamePlayerWiew] - settings saved
13:28:00.919 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:28:00.930 [Lua] Spline already found!
13:28:04.150 [Lua] Players are leaving the safe zone
13:28:05.956 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:28:05.969 [Lua] Spline already found!
13:28:10.862 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:28:10.873 [Lua] Spline already found!
13:28:15.276 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:28:15.289 [Lua] Spline already found!
13:28:29.256 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:28:29.268 [Lua] Spline already found!
13:28:55.413 [Lua] Time for new HOOORDE! multi_first_wave
13:28:55.413 [Lua] horde requested: ambush
13:28:55.413 [Lua] setting up ambush-horde
13:28:55.413 [Lua] Composing horde 'large' .. using variant 'plain'
13:28:55.413 [Lua] -> spawning: 53
13:28:55.413 [Lua] horde crated with id 6 of type ambush
13:28:55.413 [Lua] ambush horde has started
13:28:55.418 [Lua] MUSIC: explore -> pre_ambush
13:28:55.597 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
13:28:58.967 [Lua] simple los failed
13:29:00.432 [Lua] MUSIC: pre_ambush -> horde
13:29:01.344 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
13:29:12.746 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
13:29:12.746 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:29:12.746 [Lua] horde requested: ambush
13:29:12.746 [Lua] setting up ambush-horde
13:29:12.746 [Lua] Composing horde 'large' .. using variant 'plain'
13:29:12.747 [Lua] -> spawning: 54
13:29:12.747 [Lua] horde crated with id 7 of type ambush
13:29:12.747 [Lua] ambush horde has started
13:29:21.108 [Lua] Horde killed: ?
13:29:21.120 [Lua] HORDE: last wave, reset to standard horde delay
13:29:21.120 [Lua] Time for new HOOORDE! multi_last_wave
13:29:21.120 [Lua] horde requested: ambush
13:29:21.120 [Lua] setting up ambush-horde
13:29:21.120 [Lua] Composing horde 'large' .. using variant 'plain'
13:29:21.120 [Lua] -> spawning: 53
13:29:21.120 [Lua] horde crated with id 8 of type ambush
13:29:21.120 [Lua] ambush horde has started
13:29:43.232 [Lua] MUSIC: horde -> explore
13:29:43.725 [Lua] Horde killed: ?
13:29:44.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:29:44.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:29:44.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:29:45.384 [Lua] Horde killed: ?
13:29:55.683 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:29:55.692 [Lua] Spline already found!
13:30:02.133 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
13:30:03.363 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:30:03.374 [Lua] Spline already found!
13:30:22.421 [Lua] Switching ConflictSettings: to: beastmen
13:30:22.421 [Lua] pacing=beastmen
13:30:22.421 [Lua] locked_func_name=beastmen
13:30:22.421 [Lua] roaming=nil
13:30:22.421 [Lua] specials=beastmen
13:30:22.421 [Lua] debug_color=purple
13:30:22.421 [Lua] pack_spawning=beastmen
13:30:22.421 [Lua] contained_breeds=nil
13:30:22.421 [Lua] disabled=false
13:30:22.421 [Lua] boss=beastmen
13:30:22.421 [Lua] horde=beastmen
13:30:22.421 [Lua] name=beastmen
13:30:22.421 [Lua] intensity=default
13:30:22.421 [Lua] ---
13:30:51.462 [Lua] ready to jump failed
13:31:04.986 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:31:04.998 [Lua] Spline already found!
13:31:27.085 [Lua] Time for new HOOORDE! multi_first_wave
13:31:27.085 [Lua] horde requested: ambush
13:31:27.085 [Lua] setting up ambush-horde
13:31:27.085 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:31:27.086 [Lua] -> spawning: 18
13:31:27.086 [Lua] horde crated with id 12 of type ambush
13:31:27.086 [Lua] ambush horde has started
13:31:27.091 [Lua] MUSIC: explore -> pre_ambush
13:31:32.176 [Lua] MUSIC: pre_ambush -> horde
13:31:36.257 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
13:31:36.257 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:31:36.257 [Lua] horde requested: ambush
13:31:36.257 [Lua] setting up ambush-horde
13:31:36.257 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:31:36.258 [Lua] -> spawning: 20
13:31:36.258 [Lua] horde crated with id 13 of type ambush
13:31:36.258 [Lua] ambush horde has started
13:31:39.704 [Lua] replace_hidden_spawners -> first try found: 0 cover points
13:31:39.704 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
13:31:39.704 [Lua] replace_hidden_spawners -> replacing hidden spawners!
13:31:39.704 [Lua] ->moving spawner
13:31:39.704 [Lua] ->moving spawner
13:31:39.704 [Lua] ->moving spawner
13:31:39.704 [Lua] ->moving spawner
13:31:39.704 [Lua] ->moving spawner
13:31:39.704 [Lua] ->moving spawner
13:31:39.704 [Lua] ->moving spawner
13:31:39.704 [Lua] ->moving spawner
13:31:43.718 [Lua] [MOD][keyPickupMessage][ECHO] Lewd Komi-san picked up a key
13:31:43.718 [Flow] ENABLE
13:31:48.399 [Lua] HORDE: last wave, reset to standard horde delay
13:31:48.399 [Lua] Time for new HOOORDE! multi_last_wave
13:31:48.399 [Lua] horde requested: ambush
13:31:48.399 [Lua] setting up ambush-horde
13:31:48.399 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:31:48.399 [Lua] -> spawning: 21
13:31:48.399 [Lua] horde crated with id 14 of type ambush
13:31:48.399 [Lua] Failed to start horde, all fallbacks failed at this place
13:31:53.396 [Lua] MUSIC: horde -> explore
13:31:59.447 [Lua] Horde killed: ?
13:32:04.195 [Lua] Horde killed: ?
13:32:21.379 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:32:21.393 [Lua] Spline already found!
13:32:23.208 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:32:23.221 [Lua] Spline already found!
13:32:24.585 [Lua] main path terror event triggered: rare_event_loot_rat
13:32:24.585 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
13:32:24.597 [Lua] main path terror event triggered: boss_event_spline_patrol
13:32:24.597 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
13:32:24.598 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 13 13
13:32:24.612 [Lua] > starting new spline, using new navbot: standard , id: boss9
13:32:24.627 [Lua] > continuing spline boss9 index: 2
13:32:24.638 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
13:32:24.638 [Lua] > continuing spline boss9 index: 3
13:32:24.663 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
13:32:24.663 [Lua] > continuing spline boss9 index: 4
13:32:24.675 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
13:32:24.675 [Lua] > continuing spline boss9 index: 5
13:32:24.710 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
13:32:24.710 [Lua] > continuing spline boss9 index: 6
13:32:24.758 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
13:32:24.758 [Lua] > continuing spline boss9 index: 7
13:32:24.807 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
13:32:24.807 [Lua] > continuing spline boss9 index: 8
13:32:24.832 [Lua] > spline completed boss9
13:32:24.832 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
13:32:31.895 [Lua] main path terror event triggered: boss_event_chaos_spawn
13:32:31.895 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
13:32:31.925 [Flow] Boss DoorStormfiend
13:32:34.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:34.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:35.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:35.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:35.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:37.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:37.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:37.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:40.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:40.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:40.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:32:43.141 [Lua] Coordinated attack!
13:32:55.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 2447835
13:32:55.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:33:12.363 [Lua] [ChatManager][1]System: Chaos Spawn died after 39 seconds.
13:33:13.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:33:13.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:33:13.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:33:13.659 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает трофейную игральную кость
13:33:22.073 [Lua] [ChatManager][1]System: Lewd Komi-san подбирает фолиант
13:33:28.175 [Lua] Time for new HOOORDE! multi_first_wave
13:33:28.175 [Lua] horde requested: vector_blob
13:33:28.175 [Lua] wants to spawn behind within distance: 60
13:33:28.175 [Lua] horde crated with id 19 of type vector_blob
13:33:28.175 [Lua] managed to spawn 23/23 horde enemies
13:33:28.175 [Lua] vector blob horde has started
13:33:28.184 [Lua] MUSIC: explore -> pre_horde
13:33:34.347 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 44793 0
13:33:38.428 [Lua] MUSIC: pre_horde -> horde
13:33:45.817 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
13:33:45.817 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:33:45.817 [Lua] horde requested: vector_blob
13:33:45.817 [Lua] wants to spawn ahead within distance: 60
13:33:45.817 [Lua] horde crated with id 20 of type vector_blob
13:33:45.817 [Lua] managed to spawn 21/21 horde enemies
13:33:45.817 [Lua] vector blob horde has started
13:33:46.825 [Lua] Coordinated attack!
13:33:55.807 [Lua] HORDE: last wave, reset to standard horde delay
13:33:55.807 [Lua] Time for new HOOORDE! multi_last_wave
13:33:55.807 [Lua] horde requested: vector_blob
13:33:55.807 [Lua] wants to spawn behind within distance: 60
13:33:55.807 [Lua] horde crated with id 21 of type vector_blob
13:33:55.807 [Lua] managed to spawn 21/21 horde enemies
13:33:55.807 [Lua] vector blob horde has started
13:33:58.185 [Lua] Horde killed: ?
13:34:19.788 [Lua] MUSIC: horde -> explore
13:34:21.631 [Lua] Horde killed: ?
13:34:31.467 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
13:34:31.622 [Lua] Horde killed: ?
13:34:34.448 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
13:34:59.686 [Flow] DISABLE
13:35:01.585 [Lua] [ChatManager][1]System: Бардин Горекссон подбирает гримуар
13:35:11.202 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:35:11.218 [Lua] Spline already found!
13:35:43.471 [Lua] Time for new HOOORDE! multi_first_wave
13:35:43.471 [Lua] horde requested: vector_blob
13:35:43.471 [Lua] wants to spawn behind within distance: 60
13:35:43.471 [Lua] horde crated with id 23 of type vector_blob
13:35:43.471 [Lua] managed to spawn 21/21 horde enemies
13:35:43.471 [Lua] vector blob horde has started
13:35:43.480 [Lua] MUSIC: explore -> pre_horde
13:35:50.806 [Lua] Switching ConflictSettings: to: skaven
13:35:50.806 [Lua] pacing=default
13:35:50.806 [Lua] roaming=nil
13:35:50.806 [Lua] specials=skaven
13:35:50.806 [Lua] debug_color=orange
13:35:50.806 [Lua] pack_spawning=skaven
13:35:50.806 [Lua] contained_breeds=nil
13:35:50.806 [Lua] disabled=false
13:35:50.806 [Lua] boss=skaven
13:35:50.806 [Lua] horde=default
13:35:50.806 [Lua] name=skaven
13:35:50.806 [Lua] intensity=default
13:35:50.806 [Lua] ---
13:35:51.399 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:35:51.416 [Lua] Spline already found!
13:35:56.868 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
13:35:56.868 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:35:56.868 [Lua] horde requested: vector_blob
13:35:56.868 [Lua] wants to spawn ahead within distance: 60
13:35:56.868 [Lua] horde crated with id 25 of type vector_blob
13:35:56.868 [Lua] managed to spawn 57/57 horde enemies
13:35:56.868 [Lua] vector blob horde has started
13:35:59.110 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 6 size: 93 action: skulk_approach
13:36:00.716 [Lua] MUSIC: pre_horde -> horde
13:36:15.233 [Lua] HORDE: last wave, reset to standard horde delay
13:36:15.233 [Lua] Time for new HOOORDE! multi_last_wave
13:36:15.233 [Lua] horde requested: vector_blob
13:36:15.233 [Lua] wants to spawn ahead within distance: 60
13:36:15.233 [Lua] horde crated with id 26 of type vector_blob
13:36:15.233 [Lua] managed to spawn 53/55 horde enemies
13:36:15.233 [Lua] vector blob horde has started
13:36:22.024 [Lua] Horde killed: ?
13:36:26.661 [Lua] Horde killed: ?
13:36:31.750 [Lua] MUSIC: horde -> explore
13:36:59.769 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:36:59.780 [Lua] Spline already found!
13:37:01.251 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:37:01.261 [Lua] Spline already found!
13:37:14.778 [Lua] [ChatManager][1]System: Lewd Komi-san сбрасывает фолиант
13:37:16.970 [Lua] [ChatManager][1]System: Бардин Горекссон подбирает фолиант
13:37:25.669 [Lua] Switching ConflictSettings: to: chaos
13:37:25.669 [Lua] pacing=chaos
13:37:25.669 [Lua] roaming=nil
13:37:25.669 [Lua] specials=chaos
13:37:25.669 [Lua] debug_color=purple
13:37:25.669 [Lua] pack_spawning=chaos
13:37:25.669 [Lua] contained_breeds=nil
13:37:25.669 [Lua] disabled=false
13:37:25.669 [Lua] boss=chaos
13:37:25.669 [Lua] horde=chaos
13:37:25.669 [Lua] name=chaos
13:37:25.669 [Lua] intensity=default
13:37:25.669 [Lua] ---
13:37:27.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf4876be6, playing_id: 0x12de9, position: 0
13:37:32.944 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 5 5
13:37:37.128 [Lua] fence jumping
13:37:37.961 [Lua] ready to jump failed
13:37:43.692 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
13:37:56.079 [Lua] simple los failed
13:38:04.810 [Lua] ready to jump failed
13:38:15.446 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 79245 0
13:38:17.224 [Lua] Coordinated attack!
13:38:27.669 [Lua] [ChatManager][1]System: Сиенна Фуэгонаса подбирает фолиант
13:38:48.031 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
13:38:49.507 [Lua] Time for new HOOORDE! multi_first_wave
13:38:49.507 [Lua] horde requested: vector_blob
13:38:49.507 [Lua] wants to spawn ahead within distance: 60
13:38:49.507 [Lua] horde crated with id 29 of type vector_blob
13:38:49.507 [Lua] managed to spawn 29/29 horde enemies
13:38:49.507 [Lua] vector blob horde has started
13:38:49.516 [Lua] MUSIC: explore -> pre_horde
13:39:01.109 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
13:39:01.109 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:39:01.109 [Lua] horde requested: vector_blob
13:39:01.109 [Lua] wants to spawn ahead within distance: 60
13:39:01.109 [Lua] horde crated with id 30 of type vector_blob
13:39:01.109 [Lua] managed to spawn 27/27 horde enemies
13:39:01.109 [Lua] vector blob horde has started
13:39:01.343 [Lua] MUSIC: pre_horde -> horde
13:39:04.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 71207
13:39:13.289 [Lua] HORDE: last wave, reset to standard horde delay
13:39:13.289 [Lua] Time for new HOOORDE! multi_last_wave
13:39:13.289 [Lua] horde requested: vector_blob
13:39:13.289 [Lua] wants to spawn ahead within distance: 60
13:39:13.289 [Lua] horde crated with id 31 of type vector_blob
13:39:13.289 [Lua] managed to spawn 30/30 horde enemies
13:39:13.289 [Lua] vector blob horde has started
13:39:14.517 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 61 action: fallback_idle
13:39:26.742 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 39 action: fallback_idle
13:39:26.979 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 36 action: fallback_idle
13:39:27.124 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 36 action: fallback_idle
13:39:27.165 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 35 action: fallback_idle
13:39:30.103 [Lua] MUSIC: horde -> explore
13:39:30.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 71207
13:39:31.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:39:31.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:39:31.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:39:31.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:39:31.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:39:31.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:39:31.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:39:31.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:39:31.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:39:31.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:39:37.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 282899
13:39:38.230 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:39:38.245 [Lua] Spline already found!
13:39:47.131 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:39:47.144 [Lua] Spline already found!
13:39:58.819 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:39:58.837 [Lua] Spline already found!
13:40:16.688 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:40:16.703 [Lua] Spline already found!
13:40:19.383 [Lua] Horde killed: ?
13:40:21.862 [Lua] Horde killed: ?
13:40:24.835 [Lua] Horde killed: ?
13:40:27.149 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
13:40:27.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
13:40:33.995 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:40:34.009 [Lua] Spline already found!
13:41:27.422 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:41:27.434 [Lua] Spline already found!
13:41:34.879 [Lua] [ChatManager][1]System: Сиенна Фуэгонаса подбирает гримуар
13:41:40.822 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:41:40.833 [Lua] Spline already found!
13:41:48.368 [Lua] Time for new HOOORDE! multi_first_wave
13:41:48.368 [Lua] horde requested: vector_blob
13:41:48.368 [Lua] wants to spawn ahead within distance: 60
13:41:48.368 [Lua] horde crated with id 39 of type vector_blob
13:41:48.368 [Lua] managed to spawn 33/33 horde enemies
13:41:48.368 [Lua] vector blob horde has started
13:41:48.374 [Lua] MUSIC: explore -> pre_horde
13:41:48.724 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
13:41:51.977 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
13:41:53.177 [Flow] lua_on_damage_taken
13:41:53.177 [Flow] 1
13:41:54.941 [Flow] lua_on_damage_taken
13:41:54.941 [Flow] 2
13:41:54.975 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
13:42:01.686 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 42 action: fallback_idle
13:42:01.687 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 41 action: fallback_idle
13:42:01.687 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 40 action: fallback_idle
13:42:01.781 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 38 action: fallback_idle
13:42:01.781 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 37 action: fallback_idle
13:42:01.781 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 36 action: fallback_idle
13:42:01.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 35 action: fallback_idle
13:42:01.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 34 action: fallback_idle
13:42:01.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 33 action: fallback_idle
13:42:01.795 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 32 action: fallback_idle
13:42:01.808 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 31 action: fallback_idle
13:42:01.886 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 30 action: fallback_idle
13:42:01.937 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 29 action: fallback_idle
13:42:01.937 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 25 size: 28 action: fallback_idle
13:42:01.937 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 27 action: fallback_idle
13:42:01.944 [Lua] MUSIC: pre_horde -> explore
13:42:01.989 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 25 action: fallback_idle
13:42:02.456 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
13:42:02.456 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:42:02.456 [Lua] horde requested: vector_blob
13:42:02.456 [Lua] wants to spawn behind within distance: 60
13:42:02.456 [Lua] horde crated with id 40 of type vector_blob
13:42:02.456 [Lua] managed to spawn 28/28 horde enemies
13:42:02.456 [Lua] vector blob horde has started
13:42:02.463 [Lua] MUSIC: explore -> pre_horde
13:42:04.811 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 47 action: fallback_idle
13:42:04.811 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 4 size: 46 action: fallback_idle
13:42:04.826 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 45 action: fallback_idle
13:42:04.826 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 44 action: fallback_idle
13:42:04.921 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 43 action: fallback_idle
13:42:04.934 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 42 action: fallback_idle
13:42:04.934 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 12 size: 41 action: fallback_idle
13:42:04.949 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 40 action: fallback_idle
13:42:04.949 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 39 action: fallback_idle
13:42:04.963 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 38 action: fallback_idle
13:42:05.010 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 6 size: 36 action: fallback_idle
13:42:05.053 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 35 action: fallback_idle
13:42:05.053 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 34 action: fallback_idle
13:42:05.127 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 33 action: fallback_idle
13:42:05.127 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 32 action: fallback_idle
13:42:05.156 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 31 action: fallback_idle
13:42:05.200 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 15 size: 30 action: fallback_idle
13:42:05.211 [Lua] Horde killed: ?
13:42:05.529 [Lua] HORDE: last wave, reset to standard horde delay
13:42:05.529 [Lua] Time for new HOOORDE! multi_last_wave
13:42:05.529 [Lua] horde requested: vector_blob
13:42:05.529 [Lua] wants to spawn ahead within distance: 60
13:42:05.529 [Lua] horde crated with id 41 of type vector_blob
13:42:05.529 [Lua] managed to spawn 31/31 horde enemies
13:42:05.529 [Lua] vector blob horde has started
13:42:13.777 [Lua] Switching ConflictSettings: to: skaven_beastmen
13:42:13.777 [Lua] pacing=default
13:42:13.777 [Lua] locked_func_name=beastmen
13:42:13.777 [Lua] roaming=nil
13:42:13.777 [Lua] specials=skaven_beastmen
13:42:13.777 [Lua] debug_color=orange
13:42:13.777 [Lua] pack_spawning=skaven_beastmen
13:42:13.777 [Lua] contained_breeds=nil
13:42:13.777 [Lua] disabled=false
13:42:13.777 [Lua] boss=skaven_beastmen
13:42:13.777 [Lua] horde=beastmen
13:42:13.777 [Lua] name=skaven_beastmen
13:42:13.777 [Lua] intensity=default
13:42:13.777 [Lua] ---
13:42:14.336 [Lua] Switching ConflictSettings: to: chaos
13:42:14.336 [Lua] pacing=chaos
13:42:14.336 [Lua] roaming=nil
13:42:14.336 [Lua] specials=chaos
13:42:14.336 [Lua] debug_color=purple
13:42:14.336 [Lua] pack_spawning=chaos
13:42:14.336 [Lua] contained_breeds=nil
13:42:14.336 [Lua] disabled=false
13:42:14.336 [Lua] boss=chaos
13:42:14.336 [Lua] horde=chaos
13:42:14.336 [Lua] name=chaos
13:42:14.336 [Lua] intensity=default
13:42:14.336 [Lua] ---
13:42:17.097 [Lua] MUSIC: pre_horde -> horde
13:42:18.861 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 60 action: fallback_idle
13:42:18.876 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 39 size: 59 action: fallback_idle
13:42:18.990 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 58 action: follow
13:42:19.007 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 30 size: 57 action: fallback_idle
13:42:19.007 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 56 action: fallback_idle
13:42:19.007 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 55 action: fallback_idle
13:42:19.022 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 54 action: fallback_idle
13:42:19.022 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 53 action: fallback_idle
13:42:19.022 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 52 action: fallback_idle
13:42:19.022 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 51 action: fallback_idle
13:42:19.039 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 50 action: fallback_idle
13:42:19.039 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 49 action: fallback_idle
13:42:19.039 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 48 action: follow
13:42:19.054 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 47 action: fallback_idle
13:42:19.151 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 46 action: follow
13:42:19.151 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 45 action: fallback_idle
13:42:19.151 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 38 size: 44 action: fallback_idle
13:42:19.151 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 43 action: fallback_idle
13:42:19.167 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 42 action: follow
13:42:19.246 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 41 action: follow
13:42:19.246 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 40 action: fallback_idle
13:42:19.263 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 39 action: fallback_idle
13:42:19.263 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 37 size: 38 action: fallback_idle
13:42:19.341 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 37 action: follow
13:42:19.341 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 31 size: 36 action: follow
13:42:19.341 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 35 action: fallback_idle
13:42:19.341 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 34 action: follow
13:42:19.419 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 32 action: follow
13:42:20.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 71207
13:42:20.670 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
13:42:22.160 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 29 action: fallback_idle
13:42:22.376 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 23 size: 26 action: fallback_idle
13:42:22.550 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 25 action: fallback_idle
13:42:22.602 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 24 action: fallback_idle
13:42:22.615 [Lua] Horde killed: ?
13:42:23.011 [Lua] MUSIC: horde -> explore
13:42:24.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:42:24.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:42:24.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:42:33.570 [Lua] Horde killed: ?
13:42:44.647 [Lua] Switching ConflictSettings: to: skaven_beastmen
13:42:44.647 [Lua] pacing=default
13:42:44.647 [Lua] locked_func_name=beastmen
13:42:44.647 [Lua] roaming=nil
13:42:44.647 [Lua] specials=skaven_beastmen
13:42:44.647 [Lua] debug_color=orange
13:42:44.647 [Lua] pack_spawning=skaven_beastmen
13:42:44.647 [Lua] contained_breeds=nil
13:42:44.647 [Lua] disabled=false
13:42:44.647 [Lua] boss=skaven_beastmen
13:42:44.647 [Lua] horde=beastmen
13:42:44.647 [Lua] name=skaven_beastmen
13:42:44.647 [Lua] intensity=default
13:42:44.647 [Lua] ---
13:42:46.328 [Lua] Switching ConflictSettings: to: chaos
13:42:46.328 [Lua] pacing=chaos
13:42:46.328 [Lua] roaming=nil
13:42:46.328 [Lua] specials=chaos
13:42:46.328 [Lua] debug_color=purple
13:42:46.328 [Lua] pack_spawning=chaos
13:42:46.328 [Lua] contained_breeds=nil
13:42:46.328 [Lua] disabled=false
13:42:46.328 [Lua] boss=chaos
13:42:46.328 [Lua] horde=chaos
13:42:46.328 [Lua] name=chaos
13:42:46.328 [Lua] intensity=default
13:42:46.328 [Lua] ---
13:42:53.104 [Lua] Switching ConflictSettings: to: skaven_beastmen
13:42:53.104 [Lua] pacing=default
13:42:53.104 [Lua] locked_func_name=beastmen
13:42:53.105 [Lua] roaming=nil
13:42:53.105 [Lua] specials=skaven_beastmen
13:42:53.105 [Lua] debug_color=orange
13:42:53.105 [Lua] pack_spawning=skaven_beastmen
13:42:53.105 [Lua] contained_breeds=nil
13:42:53.105 [Lua] disabled=false
13:42:53.105 [Lua] boss=skaven_beastmen
13:42:53.105 [Lua] horde=beastmen
13:42:53.105 [Lua] name=skaven_beastmen
13:42:53.105 [Lua] intensity=default
13:42:53.105 [Lua] ---
13:42:56.455 [Lua] Switching ConflictSettings: to: chaos
13:42:56.455 [Lua] pacing=chaos
13:42:56.455 [Lua] roaming=nil
13:42:56.455 [Lua] specials=chaos
13:42:56.455 [Lua] debug_color=purple
13:42:56.455 [Lua] pack_spawning=chaos
13:42:56.455 [Lua] contained_breeds=nil
13:42:56.455 [Lua] disabled=false
13:42:56.455 [Lua] boss=chaos
13:42:56.455 [Lua] horde=chaos
13:42:56.455 [Lua] name=chaos
13:42:56.455 [Lua] intensity=default
13:42:56.455 [Lua] ---
13:42:58.187 [Lua] Switching ConflictSettings: to: skaven_beastmen
13:42:58.187 [Lua] pacing=default
13:42:58.187 [Lua] locked_func_name=beastmen
13:42:58.187 [Lua] roaming=nil
13:42:58.187 [Lua] specials=skaven_beastmen
13:42:58.187 [Lua] debug_color=orange
13:42:58.187 [Lua] pack_spawning=skaven_beastmen
13:42:58.187 [Lua] contained_breeds=nil
13:42:58.187 [Lua] disabled=false
13:42:58.187 [Lua] boss=skaven_beastmen
13:42:58.187 [Lua] horde=beastmen
13:42:58.187 [Lua] name=skaven_beastmen
13:42:58.187 [Lua] intensity=default
13:42:58.187 [Lua] ---
13:42:58.814 [Lua] Switching ConflictSettings: to: chaos
13:42:58.814 [Lua] pacing=chaos
13:42:58.814 [Lua] roaming=nil
13:42:58.814 [Lua] specials=chaos
13:42:58.814 [Lua] debug_color=purple
13:42:58.814 [Lua] pack_spawning=chaos
13:42:58.814 [Lua] contained_breeds=nil
13:42:58.814 [Lua] disabled=false
13:42:58.814 [Lua] boss=chaos
13:42:58.814 [Lua] horde=chaos
13:42:58.814 [Lua] name=chaos
13:42:58.814 [Lua] intensity=default
13:42:58.814 [Lua] ---
13:43:08.201 [Lua] Coordinated attack!
13:43:09.801 [Lua] Switching ConflictSettings: to: skaven_beastmen
13:43:09.801 [Lua] pacing=default
13:43:09.801 [Lua] locked_func_name=beastmen
13:43:09.801 [Lua] roaming=nil
13:43:09.801 [Lua] specials=skaven_beastmen
13:43:09.801 [Lua] debug_color=orange
13:43:09.801 [Lua] pack_spawning=skaven_beastmen
13:43:09.801 [Lua] contained_breeds=nil
13:43:09.801 [Lua] disabled=false
13:43:09.801 [Lua] boss=skaven_beastmen
13:43:09.801 [Lua] horde=beastmen
13:43:09.801 [Lua] name=skaven_beastmen
13:43:09.801 [Lua] intensity=default
13:43:09.801 [Lua] ---
13:43:39.457 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
13:43:47.503 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source.
13:43:51.826 [Lua] Time for new HOOORDE! multi_first_wave
13:43:51.826 [Lua] horde requested: vector
13:43:51.826 [Lua] setting up vector-horde
13:43:51.826 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:43:51.826 [Lua] --> horde wants to spawn behind players (0.76097487495859/0.67
13:43:51.826 [Lua] -> spawning: 20
13:43:51.826 [Lua] horde crated with id 42 of type vector
13:43:51.827 [Lua] vector horde has started
13:43:51.833 [Lua] MUSIC: explore -> pre_horde
13:44:27.740 [Lua] MUSIC: pre_horde -> horde
13:44:28.898 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
13:44:28.898 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:44:28.898 [Lua] horde requested: vector
13:44:28.898 [Lua] setting up vector-horde
13:44:28.898 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:44:28.898 [Lua] --> horde wants to spawn behind players (0.70669971524383/0.67
13:44:28.899 [Lua] -> spawning: 18
13:44:28.899 [Lua] horde crated with id 43 of type vector
13:44:28.899 [Lua] vector horde has started
13:44:31.168 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 116277 0
13:44:37.956 [Lua] HORDE: last wave, reset to standard horde delay
13:44:37.956 [Lua] Time for new HOOORDE! multi_last_wave
13:44:37.956 [Lua] horde requested: vector
13:44:37.956 [Lua] setting up vector-horde
13:44:37.956 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:44:37.956 [Lua] --> horde wants to spawn ahead of players (0.2291031281554/0.67
13:44:37.957 [Lua] --> can't find spawners in this direction, switching to behind
13:44:37.957 [Lua] -> spawning: 18
13:44:37.957 [Lua] horde crated with id 44 of type vector
13:44:37.957 [Lua] vector horde has started
13:44:39.824 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 117678 0
13:44:49.643 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 119966 0
13:45:01.786 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 122717 0
13:45:04.810 [Lua] MUSIC: horde -> explore
13:45:09.642 [Lua] Horde killed: ?
13:45:18.247 [Lua] Horde killed: ?
13:45:19.779 [Lua] Horde killed: ?
13:46:00.996 [Lua] Switching ConflictSettings: to: chaos
13:46:00.996 [Lua] pacing=chaos
13:46:00.996 [Lua] roaming=nil
13:46:00.996 [Lua] specials=chaos
13:46:00.996 [Lua] debug_color=purple
13:46:00.996 [Lua] pack_spawning=chaos
13:46:00.996 [Lua] contained_breeds=nil
13:46:00.996 [Lua] disabled=false
13:46:00.996 [Lua] boss=chaos
13:46:00.996 [Lua] horde=chaos
13:46:00.996 [Lua] name=chaos
13:46:00.996 [Lua] intensity=default
13:46:00.996 [Lua] ---
13:46:03.490 [Lua] Switching ConflictSettings: to: skaven_beastmen
13:46:03.490 [Lua] pacing=default
13:46:03.490 [Lua] locked_func_name=beastmen
13:46:03.490 [Lua] roaming=nil
13:46:03.490 [Lua] specials=skaven_beastmen
13:46:03.490 [Lua] debug_color=orange
13:46:03.490 [Lua] pack_spawning=skaven_beastmen
13:46:03.490 [Lua] contained_breeds=nil
13:46:03.490 [Lua] disabled=false
13:46:03.490 [Lua] boss=skaven_beastmen
13:46:03.490 [Lua] horde=beastmen
13:46:03.490 [Lua] name=skaven_beastmen
13:46:03.490 [Lua] intensity=default
13:46:03.490 [Lua] ---
13:46:09.459 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
13:46:12.585 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
13:46:18.844 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 125712 0
13:46:22.240 [Flow] lua_on_damage_taken
13:46:22.240 [Flow] 1
13:46:22.838 [Flow] lua_on_damage_taken
13:46:22.838 [Flow] 2
13:46:22.875 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
13:46:26.856 [Lua] Time for new HOOORDE! multi_first_wave
13:46:26.856 [Lua] horde requested: ambush
13:46:26.856 [Lua] setting up ambush-horde
13:46:26.856 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:46:26.857 [Lua] -> spawning: 21
13:46:26.857 [Lua] horde crated with id 45 of type ambush
13:46:26.857 [Lua] ambush horde has started
13:46:26.865 [Lua] MUSIC: explore -> pre_ambush
13:46:28.792 [Lua] Coordinated attack!
13:46:30.687 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
13:46:31.852 [Lua] MUSIC: pre_ambush -> horde
13:46:31.868 [Lua] MUSIC: horde -> explore
13:46:35.634 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:46:35.648 [Lua] Spline already found!
13:46:37.995 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
13:46:37.995 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:46:37.995 [Lua] horde requested: ambush
13:46:37.995 [Lua] setting up ambush-horde
13:46:37.995 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:46:37.995 [Lua] -> spawning: 18
13:46:37.995 [Lua] horde crated with id 47 of type ambush
13:46:37.995 [Lua] ambush horde has started
13:46:38.003 [Lua] MUSIC: explore -> pre_ambush
13:46:39.531 [Lua] MUSIC: pre_ambush -> horde
13:46:57.710 [Lua] HORDE: last wave, reset to standard horde delay
13:46:57.710 [Lua] Time for new HOOORDE! multi_last_wave
13:46:57.710 [Lua] horde requested: ambush
13:46:57.710 [Lua] setting up ambush-horde
13:46:57.710 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
13:46:57.710 [Lua] -> spawning: 20
13:46:57.710 [Lua] horde crated with id 48 of type ambush
13:46:57.710 [Lua] ambush horde has started
13:46:58.317 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
13:47:04.590 [Lua] Horde killed: ?
13:47:09.836 [Lua] MUSIC: horde -> explore
13:47:11.151 [Lua] Horde killed: ?
13:47:39.780 [Lua] Horde killed: ?
13:47:52.510 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:47:52.523 [Lua] Spline already found!
13:47:54.582 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:47:54.594 [Lua] Spline already found!
13:48:03.654 [Lua] [ChatManager][1]System: Виктор Зальцпайр подбирает фолиант
13:48:09.872 [Lua] Switching ConflictSettings: to: chaos
13:48:09.872 [Lua] pacing=chaos
13:48:09.872 [Lua] roaming=nil
13:48:09.872 [Lua] specials=chaos
13:48:09.872 [Lua] debug_color=purple
13:48:09.872 [Lua] pack_spawning=chaos
13:48:09.872 [Lua] contained_breeds=nil
13:48:09.872 [Lua] disabled=false
13:48:09.872 [Lua] boss=chaos
13:48:09.872 [Lua] horde=chaos
13:48:09.872 [Lua] name=chaos
13:48:09.872 [Lua] intensity=default
13:48:09.872 [Lua] ---
13:48:35.327 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
13:48:35.327 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
13:48:41.575 [Lua] Override Player Respawning end_event_start true
13:48:58.158 [Lua] Time for new HOOORDE! multi_first_wave
13:48:58.158 [Lua] horde requested: vector_blob
13:48:58.158 [Lua] wants to spawn ahead within distance: 60
13:48:58.158 [Lua] horde crated with id 51 of type vector_blob
13:48:58.159 [Lua] managed to spawn 31/31 horde enemies
13:48:58.159 [Lua] vector blob horde has started
13:48:58.168 [Lua] MUSIC: explore -> pre_horde
13:49:00.190 [Lua] MUSIC: pre_horde -> horde
13:49:03.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 71207
13:49:09.485 [Lua] MUSIC: horde -> explore
13:49:10.278 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
13:49:10.278 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:49:10.278 [Lua] horde requested: vector_blob
13:49:10.278 [Lua] wants to spawn ahead within distance: 60
13:49:10.278 [Lua] horde crated with id 52 of type vector_blob
13:49:10.278 [Lua] managed to spawn 29/29 horde enemies
13:49:10.278 [Lua] vector blob horde has started
13:49:10.291 [Lua] MUSIC: explore -> pre_horde
13:49:10.307 [Lua] MUSIC: pre_horde -> horde
13:49:23.483 [Lua] HORDE: last wave, reset to standard horde delay
13:49:23.483 [Lua] Time for new HOOORDE! multi_last_wave
13:49:23.483 [Lua] horde requested: vector_blob
13:49:23.483 [Lua] wants to spawn ahead within distance: 60
13:49:23.483 [Lua] horde crated with id 53 of type vector_blob
13:49:23.483 [Lua] managed to spawn 30/30 horde enemies
13:49:23.483 [Lua] vector blob horde has started
13:49:29.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 71207
13:49:30.323 [Lua] Horde killed: ?
13:49:33.749 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:49:33.762 [Lua] Spline already found!
13:49:38.367 [Lua] Horde killed: ?
13:49:41.656 [Lua] MUSIC: horde -> explore
13:49:42.155 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
13:49:42.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:49:42.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:49:42.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:49:42.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:49:42.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:49:42.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:49:42.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:49:42.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:49:42.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:49:42.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:49:48.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 282899
13:49:51.346 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
13:50:00.903 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
13:50:00.903 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
13:50:00.917 [Lua] > starting new spline, using new navbot: standard , id: boss26
13:50:00.976 [Lua] > continuing spline boss26 index: 2
13:50:00.988 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:00.988 [Lua] > continuing spline boss26 index: 3
13:50:00.999 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:00.999 [Lua] > continuing spline boss26 index: 4
13:50:01.011 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.011 [Lua] > continuing spline boss26 index: 5
13:50:01.024 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.024 [Lua] > continuing spline boss26 index: 6
13:50:01.035 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.035 [Lua] > continuing spline boss26 index: 7
13:50:01.047 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.047 [Lua] > continuing spline boss26 index: 8
13:50:01.059 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.059 [Lua] > continuing spline boss26 index: 9
13:50:01.071 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.071 [Lua] > continuing spline boss26 index: 10
13:50:01.082 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.082 [Lua] > continuing spline boss26 index: 11
13:50:01.094 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.094 [Lua] > continuing spline boss26 index: 12
13:50:01.106 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.106 [Lua] > continuing spline boss26 index: 13
13:50:01.118 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.118 [Lua] > continuing spline boss26 index: 14
13:50:01.131 [Lua] Horde killed: ?
13:50:01.142 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.142 [Lua] > continuing spline boss26 index: 15
13:50:01.153 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.153 [Lua] > continuing spline boss26 index: 16
13:50:01.166 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.166 [Lua] > continuing spline boss26 index: 17
13:50:01.190 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.190 [Lua] > continuing spline boss26 index: 18
13:50:01.226 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:01.226 [Lua] > continuing spline boss26 index: 19
13:50:01.238 [Lua] > spline completed boss26
13:50:01.238 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26
13:50:26.504 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
13:50:26.505 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 160 will change to a manual source.
13:50:45.303 [Lua] [ChatManager][1]System: Сиенна Фуэгонаса сбрасывает фолиант
13:50:47.138 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
13:50:47.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
13:50:47.352 [Lua] [ChatManager][1]System: Сиенна Фуэгонаса подбирает фолиант
13:51:04.809 [Lua] Override Player Respawning end_event_start false
13:51:04.809 [Lua] Override Player Respawning end_event_respawn true
13:51:04.812 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start
13:51:11.070 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
13:51:14.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:51:43.370 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger
13:51:43.370 [Lua] TerrorEventMixer.start_event: nurgle_end_event01
13:51:43.414 [Lua] MUSIC: explore -> pre_horde
13:51:50.162 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 1 50
13:51:52.090 [Lua] MUSIC: pre_horde -> horde
13:52:07.557 [Lua] event horde ends!
13:52:07.576 [Lua] MUSIC: horde -> explore
13:52:08.490 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
13:52:08.492 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03
13:52:08.515 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
13:52:09.480 [Lua] MUSIC: explore -> pre_horde
13:52:13.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:52:13.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 2827659
13:52:16.072 [Flow] ----- ANIM ENDED
13:52:16.073 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:16.383 [Flow] ---- SPLASH START
13:52:16.398 [Flow] ---- SPLASH START
13:52:18.944 [Flow] ----- ANIM ENDED
13:52:18.944 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:19.248 [Flow] ---- SPLASH START
13:52:19.262 [Flow] ---- SPLASH START
13:52:19.843 [Flow] ----- ANIM ENDED
13:52:19.843 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:20.135 [Flow] ---- SPLASH START
13:52:20.150 [Flow] ---- SPLASH START
13:52:20.617 [Flow] ----- ANIM ENDED
13:52:20.617 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:20.921 [Flow] ---- SPLASH START
13:52:20.936 [Flow] ---- SPLASH START
13:52:21.587 [Flow] ----- ANIM ENDED
13:52:21.587 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:21.876 [Flow] ---- SPLASH START
13:52:21.892 [Flow] ---- SPLASH START
13:52:24.348 [Flow] ----- ANIM ENDED
13:52:24.348 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:24.676 [Flow] ---- SPLASH START
13:52:24.694 [Flow] ---- SPLASH START
13:52:25.766 [Flow] ----- ANIM ENDED
13:52:25.766 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:26.064 [Flow] ---- SPLASH START
13:52:26.083 [Flow] ---- SPLASH START
13:52:27.176 [Lua] MUSIC: pre_horde -> horde
13:52:27.430 [Flow] ----- ANIM ENDED
13:52:27.431 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:27.730 [Flow] ---- SPLASH START
13:52:27.748 [Flow] ---- SPLASH START
13:52:33.811 [Lua] event horde ends!
13:52:38.895 [Lua] event horde ends!
13:52:40.583 [Flow] ----- ANIM ENDED
13:52:40.583 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:40.583 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:40.583 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:40.583 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:40.583 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:40.583 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:40.583 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:40.583 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:40.583 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:40.585 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:52:40.959 [Flow] ---- SPLASH START
13:52:40.986 [Flow] ---- SPLASH START
13:52:44.030 [Lua] event horde ends!
13:52:45.726 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.726 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.726 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.726 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.726 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.726 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.726 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.726 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.801 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.801 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.801 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.801 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.802 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.802 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.802 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.802 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.935 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.935 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.935 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:45.935 warning: [Physics] Create Actor: Shape density varies. Using average.
13:52:46.945 [Lua] event horde ends!
13:52:46.977 [Lua] MUSIC: horde -> explore
13:52:50.585 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
13:52:50.593 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02
13:52:50.641 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
13:52:56.049 [Lua] MUSIC: explore -> pre_horde
13:53:04.303 [Flow] ----- ANIM ENDED
13:53:04.303 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:04.596 [Flow] ---- SPLASH START
13:53:04.611 [Flow] ---- SPLASH START
13:53:04.733 [Lua] MUSIC: pre_horde -> horde
13:53:17.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:53:17.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 3064913
13:53:17.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 3064918
13:53:19.001 [Flow] ----- ANIM ENDED
13:53:19.001 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:19.317 [Flow] ---- SPLASH START
13:53:19.333 [Flow] ---- SPLASH START
13:53:20.037 [Flow] ----- ANIM ENDED
13:53:20.038 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:20.170 [Lua] event horde ends!
13:53:20.188 [Lua] event horde ends!
13:53:20.345 [Flow] ---- SPLASH START
13:53:20.362 [Flow] ---- SPLASH START
13:53:21.409 [Flow] ----- ANIM ENDED
13:53:21.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:21.681 [Flow] ---- SPLASH START
13:53:21.697 [Flow] ---- SPLASH START
13:53:22.272 [Flow] ----- ANIM ENDED
13:53:22.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:22.575 [Flow] ---- SPLASH START
13:53:22.589 [Flow] ---- SPLASH START
13:53:25.714 [Flow] ----- ANIM ENDED
13:53:25.714 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:26.012 [Flow] ---- SPLASH START
13:53:26.026 [Flow] ---- SPLASH START
13:53:26.492 [Flow] ----- ANIM ENDED
13:53:26.492 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:26.810 [Flow] ---- SPLASH START
13:53:26.826 [Flow] ---- SPLASH START
13:53:39.965 [Lua] event horde ends!
13:53:39.982 [Lua] event horde ends!
13:53:40.007 [Lua] MUSIC: horde -> explore
13:53:40.856 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
13:53:40.860 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02
13:53:40.897 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
13:53:44.368 [Lua] MUSIC: explore -> pre_horde
13:53:44.466 [Flow] ----- ANIM ENDED
13:53:44.467 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:44.760 [Flow] ---- SPLASH START
13:53:44.774 [Flow] ---- SPLASH START
13:53:45.869 [Flow] ----- ANIM ENDED
13:53:45.869 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:46.206 [Flow] ---- SPLASH START
13:53:46.222 [Flow] ---- SPLASH START
13:53:46.707 [Flow] ----- ANIM ENDED
13:53:46.996 [Flow] ---- SPLASH START
13:53:47.011 [Flow] ---- SPLASH START
13:53:51.613 [Flow] ----- ANIM ENDED
13:53:51.912 [Flow] ---- SPLASH START
13:53:51.928 [Flow] ---- SPLASH START
13:53:52.707 [Flow] ----- ANIM ENDED
13:53:53.008 [Flow] ---- SPLASH START
13:53:53.023 [Flow] ---- SPLASH START
13:53:54.334 [Flow] ----- ANIM ENDED
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.334 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:53:54.637 [Flow] ---- SPLASH START
13:53:54.660 [Flow] ---- SPLASH START
13:53:54.766 [Lua] MUSIC: pre_horde -> horde
13:53:57.345 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 20 size: 54 action: move_to_players
13:53:58.384 warning: [Physics] Create Actor: Shape density varies. Using average.
13:53:58.384 warning: [Physics] Create Actor: Shape density varies. Using average.
13:53:58.384 warning: [Physics] Create Actor: Shape density varies. Using average.
13:53:58.384 warning: [Physics] Create Actor: Shape density varies. Using average.
13:53:58.905 warning: [Physics] Create Actor: Shape density varies. Using average.
13:53:58.905 warning: [Physics] Create Actor: Shape density varies. Using average.
13:53:58.905 warning: [Physics] Create Actor: Shape density varies. Using average.
13:53:58.905 warning: [Physics] Create Actor: Shape density varies. Using average.
13:54:08.504 [Lua] event horde ends!
13:54:08.518 [Lua] event horde ends!
13:54:08.542 [Lua] MUSIC: horde -> explore
13:54:13.999 [Lua] MUSIC: explore -> pre_horde
13:54:16.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:54:16.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 2827659
13:54:17.976 [Lua] event horde failed
13:54:17.998 [Lua] MUSIC: pre_horde -> explore
13:54:19.034 [Lua] MUSIC: explore -> pre_horde
13:54:20.656 [Lua] Switching ConflictSettings: to: skaven
13:54:20.656 [Lua] pacing=default
13:54:20.656 [Lua] roaming=nil
13:54:20.656 [Lua] specials=skaven
13:54:20.656 [Lua] debug_color=orange
13:54:20.656 [Lua] pack_spawning=skaven
13:54:20.656 [Lua] contained_breeds=nil
13:54:20.656 [Lua] disabled=false
13:54:20.656 [Lua] boss=skaven
13:54:20.656 [Lua] horde=default
13:54:20.656 [Lua] name=skaven
13:54:20.656 [Lua] intensity=default
13:54:20.656 [Lua] ---
13:54:22.364 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
13:54:22.372 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02
13:54:22.397 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
13:54:23.034 [Lua] event horde failed
13:54:23.057 [Lua] MUSIC: pre_horde -> explore
13:54:29.076 [Lua] TerrorEventMixer.start_event: nurgle_end_event01
13:54:29.125 [Lua] MUSIC: explore -> pre_horde
13:54:30.337 [Flow] ----- ANIM ENDED
13:54:30.337 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:54:30.638 [Flow] ---- SPLASH START
13:54:30.651 [Flow] ---- SPLASH START
13:54:35.487 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 70 action: fallback_idle
13:54:36.472 [Flow] ----- ANIM ENDED
13:54:36.472 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:54:36.791 [Flow] ---- SPLASH START
13:54:36.807 [Flow] ---- SPLASH START
13:54:38.085 [Lua] MUSIC: pre_horde -> horde
13:54:39.355 [Lua] main_path_player_far_away_check started
13:54:40.332 [Lua] main_path_player_far_away_check started
13:54:41.805 [Flow] ----- ANIM ENDED
13:54:41.805 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:54:41.999 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 15 size: 68 action: fallback_idle
13:54:41.999 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 67 action: fallback_idle
13:54:41.999 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 66 action: fallback_idle
13:54:42.152 [Flow] ---- SPLASH START
13:54:42.169 [Flow] ---- SPLASH START
13:54:42.238 [Lua] main_path_player_far_away_check started
13:54:42.488 [Lua] main_path_player_far_away_check started
13:54:43.435 [Lua] main_path_player_far_away_check started
13:54:43.614 [Lua] main_path_player_far_away_check started
13:54:45.363 [Lua] main_path_player_far_away_check started
13:54:45.629 [Lua] main_path_player_far_away_check started
13:54:46.538 [Lua] main_path_player_far_away_check started
13:54:46.704 [Lua] main_path_player_far_away_check started
13:54:48.733 [Lua] main_path_player_far_away_check started
13:54:49.604 [Lua] main_path_player_far_away_check started
13:54:49.745 [Lua] main_path_player_far_away_check started
13:54:50.592 [Flow] ----- ANIM ENDED
13:54:50.592 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:54:50.955 [Flow] ---- SPLASH START
13:54:50.973 [Flow] ---- SPLASH START
13:54:51.989 [Lua] main_path_player_far_away_check started
13:54:52.794 [Lua] main_path_player_far_away_check started
13:54:52.897 [Lua] main_path_player_far_away_check started
13:54:53.254 [Lua] event horde ends!
13:54:53.279 [Lua] MUSIC: horde -> explore
13:54:53.661 [Flow] ----- ANIM ENDED
13:54:53.661 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:54:53.975 [Flow] ---- SPLASH START
13:54:53.991 [Flow] ---- SPLASH START
13:54:55.841 [Lua] main_path_player_far_away_check started
13:54:55.923 [Lua] main_path_player_far_away_check started
13:54:56.186 [Lua] MUSIC: explore -> pre_horde
13:54:56.200 [Lua] MUSIC: pre_horde -> horde
13:55:00.208 [Flow] ----- ANIM ENDED
13:55:00.208 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:55:00.509 [Flow] ---- SPLASH START
13:55:00.523 [Flow] ---- SPLASH START
13:55:06.211 [Flow] ----- ANIM ENDED
13:55:06.212 [Lua] TerrorEventMixer.stop_event: nurgle_end_event01
13:55:06.212 [Lua] Override Player Respawning end_event_respawn false
13:55:06.212 [Lua] Override Player Respawning portal_respawn true
13:55:06.215 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:55:06.215 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:55:06.215 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:55:06.215 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:55:06.215 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:55:06.215 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:55:06.215 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:55:06.215 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
13:55:06.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:55:06.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:55:06.557 [Flow] ---- SPLASH START
13:55:06.577 [Flow] ---- SPLASH START
13:55:12.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 152.
13:55:12.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 119.
13:55:12.325 warning: [Lua] This function is deprecated and shouldn't be called
13:55:17.309 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape
13:55:20.287 [Lua] event horde ends!
13:55:22.917 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
13:55:22.920 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03
13:55:22.949 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
13:55:25.363 [Lua] event horde ends!
13:55:33.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 1289178
13:55:39.869 [Lua] Switching ConflictSettings: to: chaos
13:55:39.869 [Lua] pacing=chaos
13:55:39.869 [Lua] roaming=nil
13:55:39.869 [Lua] specials=chaos
13:55:39.869 [Lua] debug_color=purple
13:55:39.869 [Lua] pack_spawning=chaos
13:55:39.869 [Lua] contained_breeds=nil
13:55:39.869 [Lua] disabled=false
13:55:39.869 [Lua] boss=chaos
13:55:39.869 [Lua] horde=chaos
13:55:39.869 [Lua] name=chaos
13:55:39.869 [Lua] intensity=default
13:55:39.869 [Lua] ---
13:55:41.455 [Lua] event horde ends!
13:55:41.477 [Lua] MUSIC: horde -> explore
13:55:47.461 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:47.461 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:47.461 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:47.461 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:47.517 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:47.517 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:47.517 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:47.517 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:47.670 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:47.670 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:48.718 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:48.718 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:48.784 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:48.784 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:48.784 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:48.784 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:48.936 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:48.936 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:48.936 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:48.936 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:49.146 [Lua] Switching ConflictSettings: to: skaven
13:55:49.146 [Lua] pacing=default
13:55:49.146 [Lua] roaming=nil
13:55:49.146 [Lua] specials=skaven
13:55:49.146 [Lua] debug_color=orange
13:55:49.146 [Lua] pack_spawning=skaven
13:55:49.146 [Lua] contained_breeds=nil
13:55:49.146 [Lua] disabled=false
13:55:49.146 [Lua] boss=skaven
13:55:49.146 [Lua] horde=default
13:55:49.146 [Lua] name=skaven
13:55:49.146 [Lua] intensity=default
13:55:49.146 [Lua] ---
13:55:49.544 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:49.544 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:49.591 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:49.591 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:49.591 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:49.591 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:50.655 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:50.655 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:50.655 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:50.655 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:52.697 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02
13:55:52.765 [Lua] MUSIC: explore -> pre_horde
13:55:52.779 [Lua] MUSIC: pre_horde -> horde
13:55:55.412 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:55.412 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:55.412 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:55.412 warning: [Physics] Create Actor: Shape density varies. Using average.
13:55:56.147 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:55:56.147 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:56:07.181 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:07.181 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:07.181 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:07.181 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:16.840 [Lua] event horde ends!
13:56:23.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 1289178
13:56:24.863 [Flow] MANGO 01
13:56:24.864 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:24.864 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:24.864 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:24.864 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:27.897 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
13:56:27.900 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03
13:56:27.925 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
13:56:31.827 [Lua] event horde ends!
13:56:32.385 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02
13:56:34.466 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:34.466 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:34.466 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:34.466 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:36.707 [Flow] MANGO 02
13:56:40.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x32b89, position: 0
13:56:40.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x32b98, position: 0
13:56:42.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x32cd2, position: 0
13:56:44.674 [Lua] event horde ends!
13:56:46.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:56:46.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x219d, position: 0
13:56:48.075 [Flow] MANGO 03
13:56:48.076 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:48.076 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:48.076 [Lua] TerrorEventMixer.stop_event: nurgle_end_event_escape_02
13:56:48.086 [Lua] TerrorEventMixer.start_event: nurgle_end_event_enable_specials
13:56:48.135 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:48.135 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:48.135 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:48.135 warning: [Physics] Create Actor: Shape density varies. Using average.
13:56:51.420 [Lua] Complete level triggered.
13:56:51.420 [Lua] gm_event_end_conditions_met true false
13:56:51.421 [Save] Saving `save_data`
13:56:51.423 [Save] Save done
13:56:51.428 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
13:56:51.428 [Lua] Game won
13:56:51.428 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:56:51.429 [Lua] generate_backend_stats 110000102b19409:1
13:56:51.437 [Lua] PlayFabMirror:_commit_internal nil
13:56:51.437 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8
13:56:51.438 [Save] Saving `save_data`
13:56:51.438 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
13:56:51.441 [Lua] MUSIC: horde -> won
13:56:51.441 [Save] Save done
13:56:51.445 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 1
13:56:51.449 [Lua] Complete level triggered.
13:56:51.460 [Lua] Complete level triggered.
13:56:51.472 [Lua] Complete level triggered.
13:56:51.482 [Lua] Complete level triggered.
13:56:51.494 [Lua] Complete level triggered.
13:56:51.505 [Lua] Complete level triggered.
13:56:51.517 [Lua] Complete level triggered.
13:56:51.530 [Lua] Complete level triggered.
13:56:51.543 [Lua] Complete level triggered.
13:56:51.554 [Lua] Complete level triggered.
13:56:51.565 [Lua] Complete level triggered.
13:56:51.579 [Lua] Complete level triggered.
13:56:51.592 [Lua] Complete level triggered.
13:56:51.605 [Lua] Complete level triggered.
13:56:51.618 [Lua] Complete level triggered.
13:56:51.632 [Lua] Complete level triggered.
13:56:53.516 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
13:56:53.516 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8
13:56:54.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8
13:56:54.180 [Lua] commit result success 5
13:56:54.180 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 9
13:56:54.180 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
13:56:54.411 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 9 2
13:56:55.365 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
13:56:55.365 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 9
13:56:56.869 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 9
13:56:56.870 [Save] Saving `save_data`
13:56:56.873 [Save] Save done
13:57:01.921 [Lua] ConflictDirector - destroy all units
13:57:01.933 [Lua] TRANSITION nil nil inn_level
13:57:01.933 [Lua] Transition type "inn_level", is server: true
13:57:01.933 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:57:01.933 [Lua] [GameNetworkManager] Leaving game...
13:57:01.933 [Lua] [GameNetworkManager] Shutting down game session host.
13:57:01.933 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:57:01.933 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:57:01.933 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1778.15
13:57:01.946 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:57:03.953 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:57:03.995 [Lua] Clearing all global lookup lists
13:57:03.995 [Lua] [IngamePlayerListUI] - Destroy
13:57:03.995 [Lua] [EquipmentUI] - Destroy
13:57:03.995 [Lua] [AbilityUI] - Destroy
13:57:03.995 [Lua] [GamePadEquipmentUI] - Destroy
13:57:03.995 [Lua] [GamePadAbilityUI] - Destroy
13:57:03.995 [Lua] [IngameUI] destroy
13:57:03.995 [Lua] Set lobby begin:
13:57:03.995 [Lua] Lobby data twitch_enabled = false
13:57:03.995 [Lua] Lobby data power_level = 835
13:57:03.995 [Lua] Lobby data num_players = 1
13:57:03.996 [Lua] Lobby data host = 110000102b19409
13:57:03.996 [Lua] Lobby data game_mode = 2
13:57:03.996 [Lua] Lobby data is_private = true
13:57:03.996 [Lua] Lobby data level_key = nurgle
13:57:03.996 [Lua] Lobby data player_slot_1 = 0:0
13:57:03.996 [Lua] Lobby data selected_level_key = nurgle
13:57:03.996 [Lua] Lobby data quick_game = true
13:57:03.996 [Lua] Lobby data matchmaking = false
13:57:03.996 [Lua] Lobby data difficulty = harder
13:57:03.996 [Lua] Lobby data player_slot_4 = 0:0
13:57:03.996 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:57:03.996 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:57:03.996 [Lua] Lobby data player_slot_2 = 0:0
13:57:03.996 [Lua] Lobby data country_code = RU
13:57:03.996 [Lua] Lobby data player_slot_3 = 0:0
13:57:03.996 [Lua] Lobby data eac_authorized = true
13:57:03.996 [Lua] Set lobby end.
13:57:03.996 [Lua] Set lobby begin:
13:57:03.996 [Lua] Lobby data twitch_enabled = false
13:57:03.996 [Lua] Lobby data power_level = 835
13:57:03.996 [Lua] Lobby data num_players = 1
13:57:03.996 [Lua] Lobby data host = 110000102b19409
13:57:03.996 [Lua] Lobby data game_mode = 2
13:57:03.996 [Lua] Lobby data is_private = true
13:57:03.996 [Lua] Lobby data level_key = nurgle
13:57:03.996 [Lua] Lobby data player_slot_1 = 0:0
13:57:03.996 [Lua] Lobby data selected_level_key = nurgle
13:57:03.996 [Lua] Lobby data quick_game = true
13:57:03.996 [Lua] Lobby data matchmaking = false
13:57:03.996 [Lua] Lobby data difficulty = harder
13:57:03.996 [Lua] Lobby data player_slot_4 = 0:0
13:57:03.996 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:57:03.996 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:57:03.996 [Lua] Lobby data player_slot_2 = 0:0
13:57:03.996 [Lua] Lobby data country_code = RU
13:57:03.996 [Lua] Lobby data player_slot_3 = 0:0
13:57:03.996 [Lua] Lobby data eac_authorized = true
13:57:03.996 [Lua] Set lobby end.
13:57:03.996 [Lua] Set lobby begin:
13:57:03.996 [Lua] Lobby data twitch_enabled = false
13:57:03.996 [Lua] Lobby data power_level = 835
13:57:03.996 [Lua] Lobby data num_players = 1
13:57:03.996 [Lua] Lobby data host = 110000102b19409
13:57:03.996 [Lua] Lobby data game_mode = 2
13:57:03.997 [Lua] Lobby data is_private = true
13:57:03.997 [Lua] Lobby data level_key = nurgle
13:57:03.997 [Lua] Lobby data player_slot_1 = 0:0
13:57:03.997 [Lua] Lobby data selected_level_key = nurgle
13:57:03.997 [Lua] Lobby data quick_game = true
13:57:03.997 [Lua] Lobby data matchmaking = false
13:57:03.997 [Lua] Lobby data difficulty = harder
13:57:03.997 [Lua] Lobby data player_slot_4 = 0:0
13:57:03.997 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:57:03.997 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:57:03.997 [Lua] Lobby data player_slot_2 = 0:0
13:57:03.997 [Lua] Lobby data country_code = RU
13:57:03.997 [Lua] Lobby data player_slot_3 = 0:0
13:57:03.997 [Lua] Lobby data eac_authorized = true
13:57:03.997 [Lua] Set lobby end.
13:57:04.186 [Lua] [Managers] Destroying state managers...
13:57:04.205 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:57:04.326 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
13:57:04.335 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
13:57:04.338 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
13:57:04.342 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
13:57:04.343 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
13:57:04.344 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
13:57:04.345 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
13:57:04.345 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
13:57:04.345 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
13:57:04.348 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
13:57:04.352 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
13:57:04.353 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
13:57:04.354 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
13:57:04.354 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
13:57:04.360 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
13:57:04.366 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
13:57:04.366 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
13:57:04.368 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
13:57:04.370 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
13:57:04.371 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
13:57:04.374 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
13:57:04.374 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
13:57:04.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
13:57:04.383 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
13:57:04.386 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
13:57:04.388 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
13:57:04.390 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
13:57:04.392 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
13:57:04.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
13:57:04.398 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
13:57:04.413 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
13:57:04.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
13:57:04.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
13:57:04.431 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
13:57:04.431 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409
13:57:04.431 [Lua] [Matchmaking] unregister rpcs
13:57:04.431 [Lua] ############### UNLOADING PACKAGES ###############
13:57:04.431 [Lua] [Gamestate] Enter state StateLoading
13:57:04.434 [World] Spawning level.
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] Found camera: end_screen_camera
13:57:04.445 [Lua] [EndViewState] Enter Substate EndViewStateSummary
13:57:04.446 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:57:04.446 [Lua] [Matchmaking] register rpcs
13:57:04.446 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:57:04.446 [Lua] Set lobby begin:
13:57:04.446 [Lua] Lobby data twitch_enabled = false
13:57:04.446 [Lua] Lobby data power_level = 0
13:57:04.446 [Lua] Lobby data num_players = 1
13:57:04.446 [Lua] Lobby data host = 110000102b19409
13:57:04.446 [Lua] Lobby data game_mode = 2
13:57:04.446 [Lua] Lobby data is_private = true
13:57:04.446 [Lua] Lobby data level_key = nurgle
13:57:04.447 [Lua] Lobby data player_slot_1 = 0:0
13:57:04.447 [Lua] Lobby data selected_level_key = nurgle
13:57:04.447 [Lua] Lobby data quick_game = true
13:57:04.447 [Lua] Lobby data matchmaking = false
13:57:04.447 [Lua] Lobby data difficulty = harder
13:57:04.447 [Lua] Lobby data player_slot_4 = 0:0
13:57:04.447 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:57:04.447 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:57:04.447 [Lua] Lobby data player_slot_2 = 0:0
13:57:04.447 [Lua] Lobby data country_code = RU
13:57:04.447 [Lua] Lobby data player_slot_3 = 0:0
13:57:04.447 [Lua] Lobby data eac_authorized = true
13:57:04.447 [Lua] Set lobby end.
13:57:04.447 [Lua] registering RPCs
13:57:04.447 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:57:04.447 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
13:57:04.447 [Lua] Set lobby begin:
13:57:04.447 [Lua] Lobby data twitch_enabled = false
13:57:04.447 [Lua] Lobby data power_level = 0
13:57:04.447 [Lua] Lobby data num_players = 1
13:57:04.447 [Lua] Lobby data host = 110000102b19409
13:57:04.447 [Lua] Lobby data game_mode = 3
13:57:04.447 [Lua] Lobby data is_private = true
13:57:04.447 [Lua] Lobby data level_key = inn_level
13:57:04.447 [Lua] Lobby data player_slot_1 = 0:0
13:57:04.447 [Lua] Lobby data selected_level_key = nurgle
13:57:04.447 [Lua] Lobby data quick_game = true
13:57:04.447 [Lua] Lobby data matchmaking = false
13:57:04.447 [Lua] Lobby data difficulty = harder
13:57:04.447 [Lua] Lobby data player_slot_4 = 0:0
13:57:04.447 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:57:04.447 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:57:04.447 [Lua] Lobby data player_slot_2 = 0:0
13:57:04.447 [Lua] Lobby data country_code = RU
13:57:04.447 [Lua] Lobby data player_slot_3 = 0:0
13:57:04.447 [Lua] Lobby data eac_authorized = true
13:57:04.447 [Lua] Set lobby end.
13:57:04.447 [Lua] MUSIC MANAGER unmute_all_world_sounds 209549 0
13:57:04.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10
13:57:04.447 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:57:04.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10
13:57:04.451 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:57:04.451 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
13:57:04.451 [Lua] [LevelTransitionHandler] load_level inn_level
13:57:04.567 [Umbra] Unload tome
13:57:04.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x3328e, position: 0
13:57:04.634 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler
13:57:04.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
13:57:04.634 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
13:57:04.634 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
13:57:04.634 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
13:57:04.634 [Lua] [StateLoading] got rpc_load_level 49 inn_level
13:57:04.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:57:04.812 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:57:04.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:57:04.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:57:04.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:57:04.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
13:57:04.896 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
13:57:04.904 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10
13:57:11.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
13:57:11.082 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
13:57:11.099 [Lua] [LevelTransitionHandler] Level load completed!
13:57:11.099 [Lua] [EnemyPackageLoader] setup_startup_enemies
13:57:11.099 [Lua] [EnemyPackageLoader] Load no enemies on this level
13:57:11.101 [Lua] ### Sending rpc_level_loaded
13:57:11.101 [Lua] #### Has state machine: true, sender: 110000102b19409, level_id: 49
13:57:11.101 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
13:57:11.101 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:57:11.101 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:57:11.135 [Lua] ### Sending rpc_level_loaded
13:57:11.135 [Lua] #### Has state machine: false, sender: 110000102b19409, level_id: 49
13:57:15.657 [Lua] [EndViewState] Exit Substate EndViewStateSummary
13:57:15.657 [Lua] [PlayState] Enter Substate EndViewStateChest
13:57:45.987 [Lua] min_height 92.5
13:57:51.589 [Lua] [PlayState] Exit Substate EndViewStateChest
13:57:51.589 [Lua] [PlayState] Enter Substate EndViewStateScore
13:57:58.943 [Lua] [PlayState] Exit Substate EndViewStateScore
13:57:58.951 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:57:59.957 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:57:59.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:57:59.957 [Lua] [Matchmaking] unregister rpcs
13:57:59.957 [Lua] Set lobby begin:
13:57:59.957 [Lua] Lobby data twitch_enabled = false
13:57:59.957 [Lua] Lobby data power_level = 0
13:57:59.957 [Lua] Lobby data num_players = 1
13:57:59.957 [Lua] Lobby data host = 110000102b19409
13:57:59.957 [Lua] Lobby data game_mode = 3
13:57:59.957 [Lua] Lobby data is_private = true
13:57:59.957 [Lua] Lobby data level_key = inn_level
13:57:59.958 [Lua] Lobby data player_slot_1 = 0:0
13:57:59.958 [Lua] Lobby data selected_level_key = nurgle
13:57:59.958 [Lua] Lobby data quick_game = true
13:57:59.958 [Lua] Lobby data matchmaking = false
13:57:59.958 [Lua] Lobby data difficulty = harder
13:57:59.958 [Lua] Lobby data player_slot_4 = 0:0
13:57:59.958 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:57:59.958 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:57:59.958 [Lua] Lobby data player_slot_2 = 0:0
13:57:59.958 [Lua] Lobby data country_code = RU
13:57:59.958 [Lua] Lobby data player_slot_3 = 0:0
13:57:59.958 [Lua] Lobby data eac_authorized = true
13:57:59.958 [Lua] Set lobby end.
13:57:59.958 [Lua] [Managers] Destroying state managers...
13:57:59.959 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:57:59.959 [Lua] MUSIC MANAGER Stop_loading_screen_music 209743 0
13:57:59.959 [Lua] [Gamestate] Enter StateIngame HOST
13:57:59.959 [Lua] <>level = inn_level<>
13:57:59.959 [Lua] Set lobby begin:
13:57:59.959 [Lua] Lobby data twitch_enabled = false
13:57:59.959 [Lua] Lobby data power_level = 0
13:57:59.959 [Lua] Lobby data num_players = 1
13:57:59.959 [Lua] Lobby data host = 110000102b19409
13:57:59.959 [Lua] Lobby data game_mode = 3
13:57:59.959 [Lua] Lobby data is_private = true
13:57:59.959 [Lua] Lobby data level_key = inn_level
13:57:59.959 [Lua] Lobby data player_slot_1 = 0:0
13:57:59.959 [Lua] Lobby data selected_level_key = inn_level
13:57:59.959 [Lua] Lobby data quick_game = true
13:57:59.959 [Lua] Lobby data matchmaking = false
13:57:59.959 [Lua] Lobby data difficulty = harder
13:57:59.960 [Lua] Lobby data player_slot_4 = 0:0
13:57:59.960 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:57:59.960 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:57:59.960 [Lua] Lobby data player_slot_2 = 0:0
13:57:59.960 [Lua] Lobby data country_code = RU
13:57:59.960 [Lua] Lobby data player_slot_3 = 0:0
13:57:59.960 [Lua] Lobby data eac_authorized = true
13:57:59.960 [Lua] Set lobby end.
13:57:59.960 [Umbra] Init version: 3.4.15 :: 16 threads
13:57:59.960 [Lua] [StateIngame] Server ingame
13:57:59.964 [Lua] Set lobby begin:
13:57:59.964 [Lua] Lobby data twitch_enabled = false
13:57:59.964 [Lua] Lobby data power_level = 0
13:57:59.964 [Lua] Lobby data num_players = 1
13:57:59.965 [Lua] Lobby data host = 110000102b19409
13:57:59.965 [Lua] Lobby data game_mode = 3
13:57:59.965 [Lua] Lobby data is_private = true
13:57:59.965 [Lua] Lobby data level_key = inn_level
13:57:59.965 [Lua] Lobby data player_slot_1 = 0:0
13:57:59.965 [Lua] Lobby data selected_level_key = inn_level
13:57:59.965 [Lua] Lobby data quick_game = true
13:57:59.965 [Lua] Lobby data matchmaking = false
13:57:59.965 [Lua] Lobby data difficulty = harder
13:57:59.965 [Lua] Lobby data player_slot_4 = 0:0
13:57:59.965 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:57:59.965 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:57:59.965 [Lua] Lobby data player_slot_2 = 0:0
13:57:59.965 [Lua] Lobby data country_code = RU
13:57:59.965 [Lua] Lobby data player_slot_3 = 0:0
13:57:59.965 [Lua] Lobby data eac_authorized = true
13:57:59.965 [Lua] Set lobby end.
13:57:59.965 [Lua] [Matchmaking] register rpcs
13:57:59.966 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:57:59.966 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
13:57:59.966 [Lua] [GameNetworkManager] self.is_server = true
13:57:59.966 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
13:57:59.966 [Network] Setting artificial MTU limit to 65536
13:57:59.972 [Lua] Switching ConflictSettings: to: disabled
13:57:59.972 [Lua] pacing=disabled
13:57:59.972 [Lua] roaming=nil
13:57:59.972 [Lua] specials=disabled
13:57:59.972 [Lua] debug_color=black
13:57:59.972 [Lua] pack_spawning=disabled
13:57:59.972 [Lua] contained_breeds=nil
13:57:59.972 [Lua] disabled=true
13:57:59.972 [Lua] boss=disabled
13:57:59.972 [Lua] horde=disabled
13:57:59.972 [Lua] name=disabled
13:57:59.972 [Lua] intensity=disabled
13:57:59.972 [Lua] ---
13:57:59.972 [Lua] [LevelAnalysis] set_random_seed( 3590967)
13:57:59.977 [Lua] [AIInterestPointSystem] Level Seed: 3590967
13:57:59.977 [Lua]
13:57:59.977 [Lua] [entity_system_bag] = table
13:57:59.977 [Lua] [entity_system_bag] = metatable
13:57:59.977 [Lua] [startup_data] = table
13:57:59.977 [Lua] [entity_manager] = table
13:57:59.977 [Lua] [entity_manager] = metatable
13:57:59.977 [Lua] [unit_spawner] = table
13:57:59.977 [Lua] [unit_spawner] = metatable
13:57:59.977 [Lua] [unit_storage] = table
13:57:59.977 [Lua] [unit_storage] = metatable
13:57:59.977 [Lua] [dice_keeper] = table
13:57:59.977 [Lua] [dice_keeper] = metatable
13:57:59.977 [Lua] [is_server] = true (boolean)
13:57:59.980 [Lua] [world] = [World]
13:57:59.980 [Lua] [system_api] = table
13:57:59.980 [Lua] [entity_system] = table
13:57:59.980 [Lua] [entity_system] = metatable
13:57:59.980 [Lua] [network_lobby] = table
13:57:59.980 [Lua] [network_lobby] = metatable
13:57:59.980 [Lua] [profile_synchronizer] = table
13:57:59.980 [Lua] [profile_synchronizer] = metatable
13:57:59.980 [Lua] [level_transition_handler] = table
13:57:59.980 [Lua] [level_transition_handler] = metatable
13:57:59.980 [Lua] [num_local_human_players] = 1 (number)
13:57:59.980 [Lua] [statistics_db] = table
13:57:59.980 [Lua] [statistics_db] = metatable
13:57:59.980 [Lua] [network_server] = table
13:57:59.980 [Lua] [network_server] = metatable
13:57:59.980 [Lua] [input_manager] = table
13:57:59.980 [Lua] [input_manager] = metatable
13:57:59.980 [Lua] [network_clock] = table
13:57:59.980 [Lua] [network_clock] = metatable
13:57:59.980 [Lua] [network_transmit] = table
13:57:59.980 [Lua] [network_transmit] = metatable
13:57:59.980 [Lua] [free_flight_manager] = table
13:57:59.980 [Lua] [free_flight_manager] = metatable
13:57:59.980 [Lua] [network_manager] = table
13:57:59.980 [Lua] [network_manager] = metatable
13:57:59.980 [Lua] [network_event_delegate] = table
13:57:59.980 [Lua] [network_event_delegate] = metatable
13:57:59.980 [Lua]
13:57:59.981 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:57:59.983 [Lua] [AchievementManager] Achievements using the steam platform
13:57:59.984 [Lua] [StateIngame] Level seed: 3590967
13:57:59.984 [World] Spawning level.
13:58:00.199 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
13:58:00.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read,
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1, async-read,
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2, async-read,
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1, async-read,
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read,
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1, async-read,
13:58:00.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
13:58:00.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
13:58:00.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2, async-read,
13:58:00.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1, async-read,
13:58:00.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
13:58:00.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
13:58:00.203 [Lua] [LevelAnalysis] set_random_seed( 3590967)
13:58:00.221 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
13:58:00.221 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
13:58:00.221 [Lua] [IngameUI] init
13:58:00.235 [SteamVoipClient] select_out(110000102b19409, off)
13:58:00.239 [Lua] cb_razer_chroma_setup
13:58:00.285 [Lua] [Matchmaking] Cancelling matchmaking
13:58:00.285 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:58:00.285 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:58:00.285 [Lua] Set lobby begin:
13:58:00.285 [Lua] Lobby data twitch_enabled = false
13:58:00.285 [Lua] Lobby data power_level = 835
13:58:00.285 [Lua] Lobby data num_players = 1
13:58:00.285 [Lua] Lobby data host = 110000102b19409
13:58:00.285 [Lua] Lobby data game_mode = 3
13:58:00.285 [Lua] Lobby data is_private = true
13:58:00.285 [Lua] Lobby data level_key = inn_level
13:58:00.285 [Lua] Lobby data player_slot_1 = 0:0
13:58:00.286 [Lua] Lobby data selected_level_key = inn_level
13:58:00.286 [Lua] Lobby data quick_game = true
13:58:00.286 [Lua] Lobby data matchmaking = false
13:58:00.286 [Lua] Lobby data difficulty = harder
13:58:00.286 [Lua] Lobby data player_slot_4 = 0:0
13:58:00.286 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:58:00.286 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:58:00.286 [Lua] Lobby data player_slot_2 = 0:0
13:58:00.286 [Lua] Lobby data country_code = RU
13:58:00.286 [Lua] Lobby data player_slot_3 = 0:0
13:58:00.286 [Lua] Lobby data eac_authorized = true
13:58:00.286 [Lua] Set lobby end.
13:58:00.287 [Flow] complete_skittergate_legend true
13:58:00.287 [Flow] complete_all_helmgart_levels_recruit true
13:58:00.289 [Flow] WitchHunterLevel:35
13:58:00.289 [Flow] LeaderYes
13:58:00.289 [Flow] ALL PC XP:304250
13:58:00.289 [Flow] Has "bogenhafen" DLC:true
13:58:00.289 [Flow] WH XP:60850
13:58:00.289 [Flow] Number of crafted items:5975
13:58:00.289 [Flow] Has "pre_order" DLC:true
13:58:00.289 [Flow] Sum of Powe Levels:1500
13:58:00.289 [Flow] lodestone diff 1:false
13:58:00.289 [Flow] magnus and forest activated
13:58:00.289 [Flow] magnus and forest activated
13:58:00.289 [Flow] cemetery and forest activated
13:58:00.289 [Flow] magnus and cemetery
13:58:00.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:58:00.289 [Flow] ALL RUNES ACTIVATED
13:58:00.289 [Flow] magnus and forest activated
13:58:00.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:58:00.289 [Flow] ALL RUNES ACTIVATED
13:58:00.289 [Flow] cemetery and forest activated
13:58:00.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:58:00.289 [Flow] ALL RUNES ACTIVATED
13:58:00.289 [Flow] magnus and forest activated
13:58:00.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:58:00.289 [Flow] ALL RUNES ACTIVATED
13:58:00.289 [Flow] magnus and cemetery
13:58:00.289 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:58:00.289 [Flow] ALL RUNES ACTIVATED
13:58:00.290 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:58:00.291 [Lua] CurrentConflictSettings disabled
13:58:00.292 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
13:58:00.294 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:58:00.294 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:58:00.294 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:58:00.294 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
13:58:00.295 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:58:00.307 [Lua] MUSIC: won -> explore
13:58:00.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
13:58:00.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
13:58:00.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
13:58:00.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
13:58:00.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:58:00.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:58:00.775 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
13:58:00.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
13:58:00.818 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
13:58:00.818 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
13:58:00.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
13:58:00.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
13:58:00.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
13:58:00.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
13:58:00.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
13:58:00.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
13:58:00.881 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
13:58:00.881 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
13:58:00.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:58:00.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:58:00.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
13:58:00.918 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
13:58:00.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
13:58:00.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
13:58:00.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
13:58:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
13:58:00.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
13:58:00.968 [Flow] DISABLE
13:58:00.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
13:58:00.992 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034
13:58:00.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
13:58:00.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:58:01.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:58:01.023 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
13:58:01.023 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
13:58:01.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:58:01.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:58:01.060 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
13:58:01.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
13:58:01.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
13:58:01.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
13:58:01.103 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
13:58:01.103 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
13:58:01.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
13:58:01.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
13:58:01.137 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
13:58:01.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
13:58:01.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08
13:58:01.139 [Lua] #################################################################################################################
13:58:01.139 [Lua] [Loading Time]: 00:00:57 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:58:01.139 [Lua] #################################################################################################################
13:58:01.139 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
13:58:01.153 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
13:58:01.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08
13:58:01.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08
13:58:01.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
13:58:01.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
13:58:01.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
13:58:01.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
13:58:01.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
13:58:01.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:58:01.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:58:01.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
13:58:01.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
13:58:01.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
13:58:01.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
13:58:01.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
13:58:01.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
13:58:01.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
13:58:01.411 [Lua] Commit load time data
13:58:02.768 [Lua] [IngameUI] menu view on_enter ingame_menu
13:58:03.441 [Lua] PopupManager:queue_default_popup: Действительно прервать текущую сессию? Выйти из игры end_game Да cancel_popup Нет
13:58:04.187 [Lua] PopupManager:query_result returned result: end_game
13:58:04.187 [Lua] FORCE COMMIT 6
13:58:04.187 [Lua] PlayFabMirror:_commit_internal 6
13:58:04.187 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:58:04.190 [Lua] generate_backend_stats 110000102b19409:1
13:58:04.203 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:58:04.207 [Lua] commit result success 6
13:58:04.209 [Lua] [Matchmaking] Doing transition quit_game from UI
13:58:04.209 [Lua] TRANSITION quit_game nil nil
13:58:04.209 [Lua] [GameNetworkManager] Leaving game...
13:58:04.209 [Lua] [GameNetworkManager] Shutting down game session host.
13:58:04.209 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:58:04.209 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:58:04.209 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=6.25
13:58:04.219 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:58:05.154 [Window] Window => inactive
13:58:05.156 [Lua] Set lobby begin:
13:58:05.156 [Lua] Lobby data twitch_enabled = false
13:58:05.156 [Lua] Lobby data power_level = 0
13:58:05.156 [Lua] Lobby data num_players = 1
13:58:05.156 [Lua] Lobby data host = 110000102b19409
13:58:05.156 [Lua] Lobby data game_mode = 3
13:58:05.156 [Lua] Lobby data is_private = true
13:58:05.156 [Lua] Lobby data level_key = inn_level
13:58:05.156 [Lua] Lobby data player_slot_1 = 0:0
13:58:05.156 [Lua] Lobby data selected_level_key = inn_level
13:58:05.156 [Lua] Lobby data quick_game = true
13:58:05.156 [Lua] Lobby data matchmaking = false
13:58:05.156 [Lua] Lobby data difficulty = harder
13:58:05.156 [Lua] Lobby data player_slot_4 = 0:0
13:58:05.156 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:58:05.157 [Lua] Lobby data player_slot_5 = 110000102b19409:1
13:58:05.157 [Lua] Lobby data player_slot_2 = 0:0
13:58:05.157 [Lua] Lobby data country_code = RU
13:58:05.157 [Lua] Lobby data player_slot_3 = 0:0
13:58:05.157 [Lua] Lobby data eac_authorized = true
13:58:05.157 [Lua] Set lobby end.
13:58:06.202 [Application] Lua signals application exit.
13:58:06.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:58:06.271 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
13:58:06.272 [Lua] Clearing all global lookup lists
13:58:06.272 [Lua] [IngamePlayerListUI] - Destroy
13:58:06.272 [Lua] [EquipmentUI] - Destroy
13:58:06.272 [Lua] [AbilityUI] - Destroy
13:58:06.272 [Lua] [GamePadEquipmentUI] - Destroy
13:58:06.272 [Lua] [GamePadAbilityUI] - Destroy
13:58:06.272 [Lua] [IngameUI] destroy
13:58:06.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2
13:58:06.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2
13:58:06.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_salty_painting_wood_base_1
13:58:06.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_kruber_painting_wood_base_2
13:58:06.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kruber_painting_wood_base_1
13:58:06.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2
13:58:06.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_kerillian_painting_wood_base_1
13:58:06.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
13:58:06.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
13:58:06.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
13:58:06.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
13:58:06.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_bardin_painting_wood_base_2
13:58:06.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bardin_painting_wood_base_1
13:58:06.279 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
13:58:06.279 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
13:58:06.335 [Lua] [Managers] Destroying state managers...
13:58:06.340 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:58:06.340 [Lua] [Matchmaking] unregister rpcs
13:58:06.341 [Lua] [Matchmaking] destroying
13:58:06.341 [Lua] [ChatManager] Unregistering channel 1
13:58:06.341 [Lua] [EnemyPackageLoader] network_context_destroyed
13:58:06.341 [Lua] [PartyManager] network_context_destroyed
13:58:06.341 [Lua] [GameMechanismManager] network_context_destroyed
13:58:06.341 [Lua] initializing mechanism to: adventure
13:58:06.341 [EACServer] [16:58:06:340][Windows][EAC Server] [Info][Destroy] Called
13:58:06.344 [SteamVoipRoom] Leaving room 3fb2000464de8b93
13:58:06.344 [SteamVoipRoom] Destroying room 3fb2000464de8b93
13:58:06.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
13:58:06.391 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient
13:58:06.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient
13:58:06.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient
13:58:06.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:58:06.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
13:58:06.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
13:58:06.396 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
13:58:06.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
13:58:06.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
13:58:06.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:58:06.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:58:06.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
13:58:06.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
13:58:06.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
13:58:06.401 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
13:58:06.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
13:58:06.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
13:58:06.402 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
13:58:06.402 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient
13:58:06.404 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
13:58:06.404 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
13:58:06.404 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
13:58:06.404 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
13:58:06.405 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:58:06.405 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, InventoryPackageSynchronizerClient
13:58:06.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
13:58:06.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:58:06.410 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
13:58:06.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:58:06.411 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:58:06.414 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:58:06.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
13:58:06.419 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:58:06.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient
13:58:06.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient
13:58:06.421 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
13:58:06.429 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
13:58:06.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:58:06.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
13:58:06.437 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:58:06.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
13:58:06.439 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:58:06.440 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient
13:58:06.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, InventoryPackageSynchronizerClient
13:58:06.448 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:58:06.448 [Lua] [LobbyHost] Destroying
13:58:06.448 [Umbra] Unload tome
13:58:06.578 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
13:58:06.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
13:58:06.579 [Lua] ############### UNLOADING PACKAGES ###############
13:58:06.579 [Lua] [Managers] Destroying state managers...
13:58:06.579 [Lua] [Managers] Destroying global managers...
13:58:06.579 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field 'world' (a nil value)
[0] [C]: in function callstack
[1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] scripts/mods/simple_ui/basic_gui.lua:59: in function destroy_screen_ui
[3] scripts/mods/simple_ui/basic_gui.lua:352:in function
[4] [C]: in function xpcall
[5] scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[8] scripts/mods/vmf/vmf_loader.lua:49: in function hook_chain
[9] scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers
[11] foundation/scripts/managers/managers.lua:48: in function destroy
[12] scripts/boot.lua:894: in function shutdown
[13] scripts/boot.lua:556:in function
[1] error_message = "scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field \'world\' (a nil value)"
[2] self = table: 00000000007A1670
[3] exit_game = true
[5] mod = table: 00000000007A1670; error_prefix_data = "(event) on_unload"; func = [function]
[6] mod = table: 00000000007A1670; event_name = "on_unload"; event = [function]
[7] exit_game = true; event_name = "on_unload"; _ = 5; mod_name = "BasicUI"; mod = table: 00000000007A1670
[8] func = [function]
[9] hook_chain = [function]
[10] index = 45; alias = "mod"; manager = table: 000000000CC58B30
[11] self = \n\tpackage\n\tlocalizer\n\tmod\n
[12] self = table: 0000000000017DE0; dt = nil
[2] _data = table: 00000000007A16A0; gui = [crashed retrieving light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32";
[11] state =
; package = table: 0000000000038990; localizer = table: 000000000A80B240; mod = table: 000000000CC58B30;
[12] startup_package_handles = table: 0000000000090680; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 00000000000905F0; flow_return_table = table: 0000000000017E30; _machine = table: 000000000BDA21E0; quit_game = true; startup_timer = 6.0005301734781824; has_booted = true; loading_context = table: 000000000410DE10;
13:58:06.579 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field 'world' (a nil value)
13:58:06.581 [Lua] VMF:ON_UNLOAD()
13:58:06.616 [Lua] [PackageManager] Destroy()
13:58:06.616 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
13:58:06.616 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
13:58:06.641 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
13:58:06.641 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
13:58:06.642 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
13:58:06.648 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
13:58:06.651 [Lua] [PackageManager] Unload: resource_packages/inventory, global
13:58:06.655 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
13:58:06.655 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
13:58:06.659 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
13:58:06.659 [Lua] [PackageManager] Unload: resource_packages/careers, global
13:58:06.659 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
13:58:06.666 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
13:58:06.666 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
13:58:06.666 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
13:58:06.669 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
13:58:06.669 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
13:58:06.669 [Lua] [PackageManager] Unload: resource_packages/decals, global
13:58:06.669 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
13:58:06.676 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
13:58:06.676 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
13:58:06.681 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
13:58:06.692 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
13:58:06.693 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
13:58:06.693 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
13:58:06.694 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
13:58:06.695 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
13:58:06.720 [Lua] [PackageManager] Unload: resource_packages/ingame, global
13:58:06.756 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
13:58:06.763 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
13:58:06.768 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
13:58:06.768 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
13:58:06.772 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
13:58:06.773 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
13:58:06.773 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
13:58:06.774 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
13:58:06.785 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global
13:58:06.811 [Lua] [PackageManager] Unload: resource_packages/pickups, global
13:58:06.811 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
13:58:06.817 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, global
13:58:06.956 [RazerChroma] Shutdown Razer Chroma
13:58:07.294 [EAC] Shutdown
[Log end]