[Log version] 1
[Session] 888e50fd-9295-4692-bc54-aee87e95b06c
UTC time stamps
15:40:08.095 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
15:40:08.095 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
15:40:08.095 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
15:40:08.095 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
15:40:08.095 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
15:40:08.096 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
15:40:08.106 [RazerChroma] Setup Razer Chroma resources
15:40:08.106 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
15:40:08.126 [Window] Window => active
15:40:08.149 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
15:40:08.176 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
15:40:08.822 [EAC] Init client 1100001064cfeb5
15:40:08.822 [EAC] EAC client initialized
15:40:08.822 warning: [EAC] Failed to initialize localization
15:40:08.823 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
15:40:08.828 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB)
15:40:10.395 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
15:40:10.511 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
15:40:10.896 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
15:40:10.898 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
15:40:10.999 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
15:40:10.999 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
15:40:10.999 [Save] Save dir: `C:\Users\astur\AppData\Roaming\fatshark\Vermintide 2`
15:40:10.999 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
15:40:10.999 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
15:40:11.156 [RazerChroma] Setup Razer Chroma
15:40:11.253 [LightFX ] Loaded DLL.
15:40:11.253 [LightFX ] Init()
15:40:11.257 [LightFX ] LightFX failed to initialize
15:40:11.274 [Lua] boot.lua start, os clock: 5.9100000000000001
15:40:11.274 [Lua] LUA IS STRIPPED!
15:40:11.274 [Lua] Boot:setup() entered. time: 0 os-clock: 5.9110000000000005
15:40:11.275 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16308MB
Available: 10262MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 98355cf8-f7cd-471b-9ee2-66a15fe88943
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 46109
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: ExpressVPN TAP Adapter (IPv4, IPv6)
Network interface: ExpressVPN Wintun Driver (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mus
Input device: Keyboard (19.4): Tangentbord
Input device: Generic (17.0): Corsair Gaming K65 RGB RAPIDFIRE Keyboard
Input device: Generic (17.0): GSX 1000 Main Audio
Input device: Generic (17.0): Wired Gaming Mouse
15:40:11.275 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
15:40:11.286 [SteamStats] RequestCurrentStats success: true
15:40:12.531 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1094350272323936 os-clock: 7.1669999999999998
15:40:12.531 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
15:40:12.531 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
15:40:12.532 [Lua] Flushing: resource_packages/strings [ResourcePackage]
15:40:12.532 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
15:40:12.532 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
15:40:12.532 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
15:40:12.532 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
15:40:12.532 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
15:40:12.532 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
15:40:12.532 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
15:40:12.532 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
15:40:12.532 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
15:40:12.532 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
15:40:12.533 [Lua] Development.init_application_parameters
15:40:12.533 [Lua] -----------------------------------------------------------------
15:40:12.533 [Lua] -- Application parameters --
15:40:12.533 [Lua] -----------------------------------------------------------------
15:40:12.533 [Lua] *****************************************************************
15:40:12.533 [Lua] ** Initial contents of script_data **
15:40:12.533 [Lua] script_data.beta_level_progression = false
15:40:12.533 [Lua] script_data.build_identifier = 142279ec06cd
15:40:12.533 [Lua] script_data.debug_interactions = false
15:40:12.533 [Lua] script_data.disable_debug_draw = true
15:40:12.533 [Lua] script_data.disable_intro_trailer = false
15:40:12.533 [Lua] script_data.disable_store = false
15:40:12.533 [Lua] script_data.disable_tutorial_at_start = true
15:40:12.533 [Lua] script_data.eac-untrusted = false
15:40:12.533 [Lua] script_data.enable_detailed_tooltips = false
15:40:12.533 [Lua] script_data.force_debug_disabled = true
15:40:12.533 [Lua] script_data.force_steam = true
15:40:12.533 [Lua] script_data.hide_fps = true
15:40:12.533 [Lua] script_data.hide_version_info = true
15:40:12.533 [Lua] script_data.matchmaking_debug = true
15:40:12.533 [Lua] script_data.network_debug = true
15:40:12.533 [Lua] script_data.package_debug = true
15:40:12.533 [Lua] script_data.packaged_build = true
15:40:12.533 [Lua] script_data.settings = { }
15:40:12.533 [Lua] script_data.show_fps = false
15:40:12.533 [Lua] script_data.spawn_empty_chest = true
15:40:12.533 [Lua] script_data.telemetry_log_interval = 600
15:40:12.533 [Lua] script_data.tobii_button = false
15:40:12.533 [Lua] script_data.use_beta_overlay = false
15:40:12.533 [Lua] script_data.use_local_backend = false
15:40:12.533 [Lua] script_data.use_tech_telemetry = true
15:40:12.533 [Lua] script_data.use_telemetry = true
15:40:12.533 [Lua] *****************************************************************
15:40:12.533 [Lua] [Boot] use baked enemy meshes: false
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
15:40:12.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
15:40:12.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
15:40:12.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
15:40:12.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
15:40:12.594 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
15:40:12.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
15:40:12.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
15:40:12.627 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
15:40:12.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
15:40:12.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
15:40:12.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
15:40:12.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
15:40:12.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
15:40:12.755 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
15:40:12.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
15:40:12.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
15:40:12.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
15:40:12.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
15:40:12.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
15:40:12.946 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
15:40:12.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
15:40:13.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
15:40:13.006 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
15:40:13.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
15:40:13.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
15:40:13.229 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
15:40:13.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
15:40:13.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
15:40:13.233 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
15:40:13.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
15:40:13.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
15:40:13.255 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
15:40:13.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
15:40:13.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
15:40:13.308 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
15:40:13.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
15:40:13.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
15:40:13.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
15:40:13.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
15:40:13.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
15:40:13.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
15:40:13.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
15:40:13.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
15:40:13.506 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
15:40:13.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
15:40:13.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
15:40:13.523 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
15:40:13.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
15:40:13.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
15:40:13.547 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
15:40:13.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
15:40:13.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
15:40:13.565 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
15:40:13.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
15:40:13.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
15:40:13.642 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
15:40:13.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
15:40:13.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
15:40:13.684 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
15:40:13.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
15:40:13.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
15:40:13.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
15:40:13.733 [Lua] settings.steam: nil
15:40:13.733 [Lua] Steam: table: 00000000000625A0
15:40:13.733 [Lua] force_steam: true
15:40:13.733 [Lua] BUILD: release
15:40:13.733 [Lua] test_backend: nil
15:40:13.733 [Lua] DEDICATED_SERVER: false
15:40:13.733 [Lua] Using app_id '552500' to define backend
15:40:13.733 [Lua] PlayFab Title ID: 5107
15:40:13.788 [Lua] [1] = chaos_dummy_troll (string)
15:40:13.788 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
15:40:13.788 [Lua] [3] = skaven_rat_ogre (string)
15:40:13.788 [Lua] [4] = critter_rat (string)
15:40:13.788 [Lua] [5] = chaos_troll (string)
15:40:13.788 [Lua] [6] = beastmen_minotaur (string)
15:40:13.788 [Lua] [7] = skaven_storm_vermin_warlord (string)
15:40:13.788 [Lua] [8] = skaven_stormfiend (string)
15:40:13.788 [Lua] [9] = chaos_greed_pinata (string)
15:40:13.788 [Lua] [10] = skaven_stormfiend_demo (string)
15:40:13.788 [Lua] [11] = chaos_plague_wave_spawner (string)
15:40:13.788 [Lua] [12] = chaos_vortex (string)
15:40:13.788 [Lua] [13] = skaven_stormfiend_boss (string)
15:40:13.788 [Lua] [14] = chaos_spawn (string)
15:40:13.788 [Lua] [15] = skaven_storm_vermin_champion (string)
15:40:13.788 [Lua] [16] = chaos_tentacle (string)
15:40:13.788 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
15:40:13.788 [Lua] [18] = skaven_grey_seer (string)
15:40:13.788 [Lua] [19] = skaven_explosive_loot_rat (string)
15:40:13.788 [Lua] [20] = skaven_loot_rat (string)
15:40:13.788 [Lua] [21] = critter_pig (string)
15:40:13.788 [Lua] [22] = chaos_dummy_sorcerer (string)
15:40:13.788 [Lua] [23] = chaos_mutator_sorcerer (string)
15:40:13.788 [Lua] [24] = skaven_gutter_runner (string)
15:40:13.788 [Lua] [25] = skaven_pack_master (string)
15:40:13.788 [Lua] [26] = chaos_exalted_sorcerer (string)
15:40:13.788 [Lua] [27] = chaos_vortex_sorcerer (string)
15:40:13.788 [Lua] [28] = skaven_poison_wind_globadier (string)
15:40:13.788 [Lua] [29] = chaos_corruptor_sorcerer (string)
15:40:13.788 [Lua] [30] = chaos_warrior (string)
15:40:13.788 [Lua] [31] = skaven_warpfire_thrower (string)
15:40:13.788 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
15:40:13.788 [Lua] [33] = chaos_plague_sorcerer (string)
15:40:13.788 [Lua] [34] = curse_mutator_sorcerer (string)
15:40:13.788 [Lua] [35] = chaos_exalted_champion_warcamp (string)
15:40:13.788 [Lua] [36] = chaos_tentacle_sorcerer (string)
15:40:13.788 [Lua] [37] = skaven_ratling_gunner (string)
15:40:13.788 [Lua] [38] = chaos_exalted_champion_norsca (string)
15:40:13.788 [Lua] [39] = chaos_raider (string)
15:40:13.788 [Lua] [40] = chaos_berzerker (string)
15:40:13.788 [Lua] [41] = beastmen_ungor_dummy (string)
15:40:13.788 [Lua] [42] = skaven_storm_vermin (string)
15:40:13.788 [Lua] [43] = beastmen_standard_bearer_crater (string)
15:40:13.788 [Lua] [44] = chaos_raider_tutorial (string)
15:40:13.788 [Lua] [45] = beastmen_gor_dummy (string)
15:40:13.788 [Lua] [46] = beastmen_bestigor_dummy (string)
15:40:13.788 [Lua] [47] = skaven_storm_vermin_with_shield (string)
15:40:13.788 [Lua] [48] = beastmen_ungor (string)
15:40:13.788 [Lua] [49] = skaven_storm_vermin_commander (string)
15:40:13.788 [Lua] [50] = beastmen_ungor_archer (string)
15:40:13.788 [Lua] [51] = beastmen_standard_bearer (string)
15:40:13.788 [Lua] [52] = beastmen_gor (string)
15:40:13.788 [Lua] [53] = beastmen_bestigor (string)
15:40:13.788 [Lua] [54] = skaven_plague_monk (string)
15:40:13.788 [Lua] [55] = chaos_marauder (string)
15:40:13.788 [Lua] [56] = skaven_dummy_clan_rat (string)
15:40:13.788 [Lua] [57] = chaos_marauder_tutorial (string)
15:40:13.788 [Lua] [58] = skaven_clan_rat (string)
15:40:13.788 [Lua] [59] = chaos_zombie (string)
15:40:13.788 [Lua] [60] = chaos_fanatic (string)
15:40:13.788 [Lua] [61] = skaven_clan_rat_tutorial (string)
15:40:13.788 [Lua] [62] = chaos_marauder_with_shield (string)
15:40:13.788 [Lua] [63] = skaven_clan_rat_with_shield (string)
15:40:13.788 [Lua] [64] = skaven_slave (string)
15:40:13.788 [Lua] [65] = skaven_dummy_slave (string)
15:40:13.826 [Lua] [UIRenderer] Loading
15:40:13.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
15:40:13.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
15:40:13.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
15:40:13.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
15:40:13.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
15:40:13.830 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
15:40:13.846 [Lua] level display name warcamp
15:40:13.846 [Lua] level display name prologue
15:40:13.846 [Lua] level display name military
15:40:13.846 [Lua] level display name skaven_stronghold
15:40:13.846 [Lua] level display name ussingen
15:40:13.846 [Lua] level display name fort
15:40:13.846 [Lua] level display name ground_zero
15:40:13.846 [Lua] level display name elven_ruins
15:40:13.846 [Lua] level display name farmlands
15:40:13.846 [Lua] level display name plaza
15:40:13.846 [Lua] level display name mines
15:40:13.847 [Lua] level display name magnus
15:40:13.847 [Lua] level display name crater
15:40:13.847 [Lua] level display name bell
15:40:13.847 [Lua] level display name dlc_bastion
15:40:13.847 [Lua] level display name skittergate
15:40:13.847 [Lua] level display name dlc_bogenhafen_city
15:40:13.847 [Lua] level display name dlc_bogenhafen_slum
15:40:13.847 [Lua] level display name cemetery
15:40:13.847 [Lua] level display name dlc_castle
15:40:13.847 [Lua] level display name forest_ambush
15:40:13.847 [Lua] level display name nurgle
15:40:13.847 [Lua] level display name catacombs
15:40:13.847 [Lua] level display name dlc_portals
15:40:13.890 [Lua] TIME: 0.020999999999999
15:40:14.843 [Lua] [ConflictSettings] Contained breeds generated in: 0.91500000000000092
15:40:14.916 [Lua] <>realm = official<>
15:40:15.062 warning: [ModManager] Mod with id 1423529961ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping
15:40:15.083 warning: [ModManager] Mod with id 1388882435ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
15:40:15.198 warning: [ModManager] Mod with id 1384087820ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
15:40:15.228 warning: [ModManager] Mod with id 1422758813ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
15:40:15.248 warning: [ModManager] Mod with id 1425249043ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
15:40:15.249 warning: [ModManager] Mod with id 1619024877ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
15:40:15.263 [Lua]
15:40:15.263 [Lua] [1] = table
15:40:15.263 [Lua] [download_pending] = false (boolean)
15:40:15.263 [Lua] [id] = 1369573612 (string)
15:40:15.263 [Lua] [banned] = false (boolean)
15:40:15.263 [Lua] [author_id] = 58813412 (number)
15:40:15.263 [Lua] [tags] = table
15:40:15.263 [Lua] [1] = Tools (string)
15:40:15.263 [Lua] [2] = approved (string)
15:40:15.263 [Lua] [author] = fetching... (string)
15:40:15.263 [Lua] [sanctioned] = true (boolean)
15:40:15.263 [Lua] [out_of_date] = false (boolean)
15:40:15.263 [Lua] [downloading] = false (boolean)
15:40:15.263 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
15:40:15.263 [Lua] [num_children] = 0 (number)
15:40:15.263 [Lua] [ugc_status] = 3 (number)
15:40:15.263 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
15:40:15.263 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
15:40:15.263 [Lua] [installed] = true (boolean)
15:40:15.263 [Lua] [enabled] = true (boolean)
15:40:15.263 [Lua] [name] = Vermintide Mod Framework (string)
15:40:15.263 [Lua] [dependency_error] = (string)
15:40:15.263 [Lua] [2] = table
15:40:15.263 [Lua] [download_pending] = false (boolean)
15:40:15.263 [Lua] [id] = 1448714756 (string)
15:40:15.263 [Lua] [children] = table
15:40:15.263 [Lua] [1] = 1369573612 (string)
15:40:15.263 [Lua] [banned] = false (boolean)
15:40:15.263 [Lua] [author_id] = 18741013 (number)
15:40:15.263 [Lua] [tags] = table
15:40:15.263 [Lua] [1] = approved (string)
15:40:15.263 [Lua] [2] = QoL (string)
15:40:15.263 [Lua] [3] = Misc (string)
15:40:15.263 [Lua] [author] = fetching... (string)
15:40:15.263 [Lua] [sanctioned] = true (boolean)
15:40:15.263 [Lua] [out_of_date] = false (boolean)
15:40:15.263 [Lua] [downloading] = false (boolean)
15:40:15.263 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
15:40:15.263 [Lua] [num_children] = 1 (number)
15:40:15.263 [Lua] [ugc_status] = 3 (number)
15:40:15.263 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
15:40:15.263 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
15:40:15.263 [Lua] [installed] = true (boolean)
15:40:15.263 [Lua] [enabled] = true (boolean)
15:40:15.263 [Lua] [name] = No Wobble (string)
15:40:15.263 [Lua] [dependency_error] = (string)
15:40:15.263 [Lua] [3] = table
15:40:15.263 [Lua] [download_pending] = false (boolean)
15:40:15.263 [Lua] [id] = 1421155919 (string)
15:40:15.263 [Lua] [children] = table
15:40:15.263 [Lua] [1] = 1369573612 (string)
15:40:15.263 [Lua] [banned] = false (boolean)
15:40:15.263 [Lua] [author_id] = 75308424 (number)
15:40:15.263 [Lua] [tags] = table
15:40:15.263 [Lua] [1] = Approved (string)
15:40:15.263 [Lua] [author] = fetching... (string)
15:40:15.263 [Lua] [sanctioned] = true (boolean)
15:40:15.263 [Lua] [out_of_date] = false (boolean)
15:40:15.263 [Lua] [downloading] = false (boolean)
15:40:15.263 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
15:40:15.263 [Lua] [num_children] = 1 (number)
15:40:15.263 [Lua] [ugc_status] = 3 (number)
15:40:15.263 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
15:40:15.263 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
15:40:15.263 [Lua] [installed] = true (boolean)
15:40:15.263 [Lua] [enabled] = false (boolean)
15:40:15.263 [Lua] [name] = Mission timer (string)
15:40:15.263 [Lua] [dependency_error] = (string)
15:40:15.263 [Lua] [4] = table
15:40:15.263 [Lua] [download_pending] = false (boolean)
15:40:15.263 [Lua] [id] = 1479520507 (string)
15:40:15.263 [Lua] [installed] = false (boolean)
15:40:15.263 [Lua] [ugc_status] = 2 (number)
15:40:15.263 [Lua] [downloading] = false (boolean)
15:40:15.263 [Lua] [out_of_date] = false (boolean)
15:40:15.263 [Lua] [banned] = true (boolean)
15:40:15.263 [Lua] [dependency_error] = (string)
15:40:15.263 [Lua] [name] = ... (string)
15:40:15.263 [Lua] [description] = (string)
15:40:15.263 [Lua] [url] = (string)
15:40:15.263 [Lua] [enabled] = false (boolean)
15:40:15.263 [Lua] [last_updated] = (string)
15:40:15.263 [Lua] [author] = unknown (string)
15:40:15.263 [Lua] [5] = table
15:40:15.263 [Lua] [download_pending] = false (boolean)
15:40:15.263 [Lua] [id] = 1374248490 (string)
15:40:15.263 [Lua] [children] = table
15:40:15.263 [Lua] [1] = 1369573612 (string)
15:40:15.263 [Lua] [banned] = false (boolean)
15:40:15.263 [Lua] [author_id] = 45268594 (number)
15:40:15.263 [Lua] [tags] = table
15:40:15.263 [Lua] [1] = approved (string)
15:40:15.263 [Lua] [author] = fetching... (string)
15:40:15.263 [Lua] [sanctioned] = true (boolean)
15:40:15.263 [Lua] [out_of_date] = false (boolean)
15:40:15.263 [Lua] [downloading] = false (boolean)
15:40:15.263 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
15:40:15.263 [Lua] [num_children] = 1 (number)
15:40:15.263 [Lua] [ugc_status] = 3 (number)
15:40:15.263 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
15:40:15.263 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
15:40:15.263 [Lua] [installed] = true (boolean)
15:40:15.263 [Lua] [enabled] = true (boolean)
15:40:15.263 [Lua] [name] = Penlight Lua Libraries (string)
15:40:15.263 [Lua] [dependency_error] = (string)
15:40:15.263 [Lua] [6] = table
15:40:15.263 [Lua] [download_pending] = false (boolean)
15:40:15.263 [Lua] [id] = 1393343095 (string)
15:40:15.263 [Lua] [children] = table
15:40:15.263 [Lua] [1] = 1369573612 (string)
15:40:15.263 [Lua] [2] = 1374248490 (string)
15:40:15.263 [Lua] [banned] = false (boolean)
15:40:15.263 [Lua] [author_id] = 45268594 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = UI (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = false (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
15:40:15.267 [Lua] [num_children] = 2 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:40:15.267 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Scoreboard Tweaks (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [7] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1387440934 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 4821406 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = Approved (string)
15:40:15.267 [Lua] [2] = QoL (string)
15:40:15.267 [Lua] [3] = Cosmetic (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
15:40:15.267 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Third Person Equipment (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [8] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1498992606 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 84308322 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = false (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
15:40:15.267 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Countries in Lobby Browser (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [9] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1498189723 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 81851809 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = QoL (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
15:40:15.267 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Customizable Zoom Sensitivity (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [10] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1459917022 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 155839973 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = UI (string)
15:40:15.267 [Lua] [3] = QoL (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
15:40:15.267 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Parry Indicator (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [11] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1383452616 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [2] = 1374248490 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 45268594 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = UI (string)
15:40:15.267 [Lua] [3] = QoL (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
15:40:15.267 [Lua] [num_children] = 2 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:40:15.267 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Killfeed Tweaks (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [12] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1395453301 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 58813412 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = Approved (string)
15:40:15.267 [Lua] [2] = QoL (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
15:40:15.267 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = true (boolean)
15:40:15.267 [Lua] [name] = Skip Intro (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [13] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1487862316 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 45268594 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = UI (string)
15:40:15.267 [Lua] [3] = QoL (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:40:15.267 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = true (boolean)
15:40:15.267 [Lua] [name] = Reroll Improvements (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [14] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1402971136 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 38300192 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = UI (string)
15:40:15.267 [Lua] [3] = QoL (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
15:40:15.267 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Needii (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [15] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1497664830 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [2] = 1389872347 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 155839973 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = UI (string)
15:40:15.267 [Lua] [3] = QoL (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
15:40:15.267 [Lua] [num_children] = 2 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
15:40:15.267 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Item Filter (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [16] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1423529961 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 59593500 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = Game Modes (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = false (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now.
Now, your opponents actually possess a will to live, and all wish for your death.
If you truly believe yourself a legend, you will crush their dreams.[/i]
-------
Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength.
This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies).
The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version :
* Increased health of all common infantry by ~125%.
* Increased health of all elites and specials by ~80%.
* Increased health of bosses by 50%.
* Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats.
* Increased the damage of common infantry by ~25-33%.
* Increased the damage of elites, specials and bosses by ~50%.
While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game.
Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string)
15:40:15.267 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Deathwish (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [17] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1389872347 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 4821406 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = UI (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
15:40:15.267 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Simple UI (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [18] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1388911015 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 4821406 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
15:40:15.267 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = true (boolean)
15:40:15.267 [Lua] [name] = Chat Block (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [19] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1388882435 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 4821406 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = applied (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = false (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
15:40:15.267 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Show Damage (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [20] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1383542440 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 45268594 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = UI (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:40:15.267 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Weapon Kill Counter (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [21] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1397265260 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 26572404 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = UI (string)
15:40:15.267 [Lua] [2] = QoL (string)
15:40:15.267 [Lua] [3] = approved (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
15:40:15.267 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = true (boolean)
15:40:15.267 [Lua] [name] = Numeric UI (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [22] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1495937978 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 96578995 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = QoL (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
15:40:15.267 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = true (boolean)
15:40:15.267 [Lua] [name] = Host your own game (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [23] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1516618647 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 96578995 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = UI (string)
15:40:15.267 [Lua] [3] = QoL (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
15:40:15.267 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = true (boolean)
15:40:15.267 [Lua] [name] = Friendly Fire Indicator (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [24] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1384094638 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [2] = 1374248490 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 45268594 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = approved (string)
15:40:15.267 [Lua] [2] = UI (string)
15:40:15.267 [Lua] [3] = QoL (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
15:40:15.267 [Lua] [num_children] = 2 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
15:40:15.267 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Crosshair Customization (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [25] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1431393962 (string)
15:40:15.267 [Lua] [children] = table
15:40:15.267 [Lua] [1] = 1369573612 (string)
15:40:15.267 [Lua] [banned] = false (boolean)
15:40:15.267 [Lua] [author_id] = 14284923 (number)
15:40:15.267 [Lua] [tags] = table
15:40:15.267 [Lua] [1] = UI (string)
15:40:15.267 [Lua] [2] = Misc (string)
15:40:15.267 [Lua] [3] = Approved (string)
15:40:15.267 [Lua] [author] = fetching... (string)
15:40:15.267 [Lua] [sanctioned] = true (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
15:40:15.267 [Lua] [num_children] = 1 (number)
15:40:15.267 [Lua] [ugc_status] = 3 (number)
15:40:15.267 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
15:40:15.267 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
15:40:15.267 [Lua] [installed] = true (boolean)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [name] = Vermitannica (string)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [26] = table
15:40:15.267 [Lua] [download_pending] = false (boolean)
15:40:15.267 [Lua] [id] = 1402962846 (string)
15:40:15.267 [Lua] [installed] = false (boolean)
15:40:15.267 [Lua] [ugc_status] = 2 (number)
15:40:15.267 [Lua] [downloading] = false (boolean)
15:40:15.267 [Lua] [out_of_date] = false (boolean)
15:40:15.267 [Lua] [banned] = true (boolean)
15:40:15.267 [Lua] [dependency_error] = (string)
15:40:15.267 [Lua] [name] = ... (string)
15:40:15.267 [Lua] [description] = (string)
15:40:15.267 [Lua] [url] = (string)
15:40:15.267 [Lua] [enabled] = false (boolean)
15:40:15.267 [Lua] [last_updated] = (string)
15:40:15.267 [Lua] [author] = unknown (string)
15:40:15.268 [Lua] [27] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1383433646 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 45268594 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [1] = approved (string)
15:40:15.268 [Lua] [2] = UI (string)
15:40:15.268 [Lua] [3] = QoL (string)
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = true (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:40:15.268 [Lua] [num_children] = 1 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
15:40:15.268 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = true (boolean)
15:40:15.268 [Lua] [name] = Persistent Ammo Counter (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [28] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1384066089 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [2] = 1374248490 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 45268594 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [1] = approved (string)
15:40:15.268 [Lua] [2] = QoL (string)
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = true (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
15:40:15.268 [Lua] [num_children] = 2 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:40:15.268 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = Neuter Ult Effects (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [29] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1391228174 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 4821406 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [1] = UI (string)
15:40:15.268 [Lua] [2] = QoL (string)
15:40:15.268 [Lua] [3] = Approved (string)
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = true (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
15:40:15.268 [Lua] [num_children] = 1 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
15:40:15.268 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = UI Improvements (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [30] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1502859403 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 96578995 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [1] = QoL (string)
15:40:15.268 [Lua] [2] = approved (string)
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = true (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
15:40:15.268 [Lua] [num_children] = 1 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
15:40:15.268 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = Notice Key Pickup (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [31] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1384087820 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [2] = 1374248490 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 45268594 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = false (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:40:15.268 [Lua] [num_children] = 2 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
15:40:15.268 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = True Solo QoL Tweaks (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [32] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1425249043 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [2] = 1374248490 (string)
15:40:15.268 [Lua] [3] = 1389872347 (string)
15:40:15.268 [Lua] [4] = 1422758813 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 45268594 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = false (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
15:40:15.268 [Lua] [num_children] = 4 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:40:15.268 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = Give Weapon (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [33] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1619024877 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 59593500 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [1] = applied (string)
15:40:15.268 [Lua] [2] = Game Modes (string)
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = false (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
15:40:15.268 [Lua] [num_children] = 1 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
15:40:15.268 [Lua] [last_updated] = 4/28/2021 12:55:16 AM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = Onslaught (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [34] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1455893647 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 38895286 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [1] = UI (string)
15:40:15.268 [Lua] [2] = QoL (string)
15:40:15.268 [Lua] [3] = Approved (string)
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = true (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
15:40:15.268 [Lua] [num_children] = 0 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
15:40:15.268 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = Player List Plus (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [35] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1445717962 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [2] = 1389872347 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 38895286 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [1] = UI (string)
15:40:15.268 [Lua] [2] = QoL (string)
15:40:15.268 [Lua] [3] = Approved (string)
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = true (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
15:40:15.268 [Lua] [num_children] = 2 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
15:40:15.268 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = Loadout Manager (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [36] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1593460250 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 84308322 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [1] = approved (string)
15:40:15.268 [Lua] [2] = UI (string)
15:40:15.268 [Lua] [3] = QoL (string)
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = true (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
15:40:15.268 [Lua] [num_children] = 1 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
15:40:15.268 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = Crosshair Kill Confirmation (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [37] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1422758813 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 65038749 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = false (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
15:40:15.268 [Lua] [num_children] = 1 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
15:40:15.268 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = More Items Library (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [38] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1464907434 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 14284923 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [1] = UI (string)
15:40:15.268 [Lua] [2] = Misc (string)
15:40:15.268 [Lua] [3] = Approved (string)
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = true (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
15:40:15.268 [Lua] [num_children] = 1 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
15:40:15.268 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = Armory (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua] [39] = table
15:40:15.268 [Lua] [download_pending] = false (boolean)
15:40:15.268 [Lua] [id] = 1467751760 (string)
15:40:15.268 [Lua] [children] = table
15:40:15.268 [Lua] [1] = 1369573612 (string)
15:40:15.268 [Lua] [2] = 1374248490 (string)
15:40:15.268 [Lua] [3] = 1389872347 (string)
15:40:15.268 [Lua] [banned] = false (boolean)
15:40:15.268 [Lua] [author_id] = 45268594 (number)
15:40:15.268 [Lua] [tags] = table
15:40:15.268 [Lua] [1] = UI (string)
15:40:15.268 [Lua] [2] = QoL (string)
15:40:15.268 [Lua] [3] = approved (string)
15:40:15.268 [Lua] [author] = fetching... (string)
15:40:15.268 [Lua] [sanctioned] = true (boolean)
15:40:15.268 [Lua] [out_of_date] = false (boolean)
15:40:15.268 [Lua] [downloading] = false (boolean)
15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
15:40:15.268 [Lua] [num_children] = 3 (number)
15:40:15.268 [Lua] [ugc_status] = 3 (number)
15:40:15.268 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
15:40:15.268 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
15:40:15.268 [Lua] [installed] = true (boolean)
15:40:15.268 [Lua] [enabled] = false (boolean)
15:40:15.268 [Lua] [name] = UI Tweaks (string)
15:40:15.268 [Lua] [dependency_error] = (string)
15:40:15.268 [Lua]
15:40:15.268 [Lua]
15:40:15.268 [Lua] [1467751760] = 19 (number)
15:40:15.268 [Lua] [1384066089] = 22 (number)
15:40:15.268 [Lua] [1498992606] = 30 (number)
15:40:15.268 [Lua] [1369573612] = 29 (number)
15:40:15.268 [Lua] [1459917022] = 6 (number)
15:40:15.268 [Lua] [1388911015] = 13 (number)
15:40:15.268 [Lua] [1516618647] = 17 (number)
15:40:15.268 [Lua] [1498189723] = 5 (number)
15:40:15.268 [Lua] [1464907434] = 28 (number)
15:40:15.268 [Lua] [1593460250] = 27 (number)
15:40:15.268 [Lua] [1389872347] = 12 (number)
15:40:15.268 [Lua] [1421155919] = 1 (number)
15:40:15.268 [Lua] [1402971136] = 10 (number)
15:40:15.268 [Lua] [1431393962] = 20 (number)
15:40:15.268 [Lua] [1383542440] = 14 (number)
15:40:15.268 [Lua] [1383452616] = 7 (number)
15:40:15.268 [Lua] [1383433646] = 21 (number)
15:40:15.268 [Lua] [1455893647] = 25 (number)
15:40:15.268 [Lua] [1502859403] = 24 (number)
15:40:15.268 [Lua] [1487862316] = 9 (number)
15:40:15.268 [Lua] [1391228174] = 23 (number)
15:40:15.268 [Lua] [1497664830] = 11 (number)
15:40:15.268 [Lua] [1374248490] = 2 (number)
15:40:15.268 [Lua] [1395453301] = 8 (number)
15:40:15.268 [Lua] [1393343095] = 3 (number)
15:40:15.268 [Lua] [1387440934] = 4 (number)
15:40:15.268 [Lua] [1445717962] = 26 (number)
15:40:15.268 [Lua] [1384094638] = 18 (number)
15:40:15.268 [Lua] [1397265260] = 15 (number)
15:40:15.268 [Lua] [1495937978] = 16 (number)
15:40:15.268 [Lua] [1448714756] = 0 (number)
15:40:15.268 [Lua]
15:40:15.282 [Lua]
15:40:15.282 [Lua] [1467751760] = 19 (number)
15:40:15.282 [Lua] [1384066089] = 22 (number)
15:40:15.282 [Lua] [1498992606] = 30 (number)
15:40:15.282 [Lua] [1369573612] = 29 (number)
15:40:15.282 [Lua] [1459917022] = 6 (number)
15:40:15.282 [Lua] [1388911015] = 13 (number)
15:40:15.282 [Lua] [1516618647] = 17 (number)
15:40:15.283 [Lua] [1498189723] = 5 (number)
15:40:15.283 [Lua] [1464907434] = 28 (number)
15:40:15.283 [Lua] [1593460250] = 27 (number)
15:40:15.283 [Lua] [1389872347] = 12 (number)
15:40:15.283 [Lua] [1421155919] = 1 (number)
15:40:15.283 [Lua] [1402971136] = 10 (number)
15:40:15.283 [Lua] [1431393962] = 20 (number)
15:40:15.283 [Lua] [1383542440] = 14 (number)
15:40:15.283 [Lua] [1383452616] = 7 (number)
15:40:15.283 [Lua] [1383433646] = 21 (number)
15:40:15.283 [Lua] [1455893647] = 25 (number)
15:40:15.283 [Lua] [1502859403] = 24 (number)
15:40:15.283 [Lua] [1487862316] = 9 (number)
15:40:15.283 [Lua] [1391228174] = 23 (number)
15:40:15.283 [Lua] [1497664830] = 11 (number)
15:40:15.283 [Lua] [1374248490] = 2 (number)
15:40:15.283 [Lua] [1395453301] = 8 (number)
15:40:15.283 [Lua] [1393343095] = 3 (number)
15:40:15.283 [Lua] [1387440934] = 4 (number)
15:40:15.283 [Lua] [1445717962] = 26 (number)
15:40:15.283 [Lua] [1384094638] = 18 (number)
15:40:15.283 [Lua] [1397265260] = 15 (number)
15:40:15.283 [Lua] [1495937978] = 16 (number)
15:40:15.283 [Lua] [1448714756] = 0 (number)
15:40:15.283 [Lua]
15:40:15.288 [Lua] <>modded = true<>
15:40:15.288 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
15:40:15.373 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
15:40:15.384 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
15:40:15.384 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d13f60)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d14080)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e220)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e3b0)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006390c0)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647100)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad22d70)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad230a0)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad22f50)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98b0)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcbb50)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdf00)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3d350)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdf40)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdee0)
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0f9840)
15:40:15.390 [Lua] <>modded = true<>
15:40:15.390 [Lua] <>Mod:1448714756:No Wobble = true<>
15:40:15.397 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
15:40:15.397 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
15:40:15.397 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
15:40:15.398 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
15:40:15.398 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495b4b0)
15:40:15.398 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
15:40:15.402 [Lua] <>modded = true<>
15:40:15.402 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
15:40:15.410 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
15:40:15.412 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
15:40:15.412 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
15:40:15.416 [Lua] <>modded = true<>
15:40:15.416 [Lua] <>Mod:1395453301:Skip Intro = true<>
15:40:15.425 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
15:40:15.426 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
15:40:15.426 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
15:40:15.426 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x03154980)
15:40:15.426 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x03154a30)
15:40:15.426 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
15:40:15.430 [Lua] <>modded = true<>
15:40:15.430 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
15:40:15.436 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
15:40:15.437 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
15:40:15.438 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966afb0)
15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966af90)
15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1966af30)
15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1966ad70)
15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1964e7a0)
15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1964e780)
15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1964e720)
15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1964e560)
15:40:15.442 [Lua] <>modded = true<>
15:40:15.442 [Lua] <>Mod:1388911015:Chat Block = true<>
15:40:15.454 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
15:40:15.455 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
15:40:15.455 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
15:40:15.455 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x028619e0)
15:40:15.455 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
15:40:15.460 [Lua] <>modded = true<>
15:40:15.460 [Lua] <>Mod:1397265260:Numeric UI = true<>
15:40:15.467 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
15:40:15.468 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
15:40:15.468 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
15:40:15.468 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
15:40:15.469 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190a6a80)
15:40:15.469 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x190a6e10)
15:40:15.473 [Lua] <>modded = true<>
15:40:15.473 [Lua] <>Mod:1495937978:Host your own game = true<>
15:40:15.480 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
15:40:15.482 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
15:40:15.482 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x18968db0)
15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a1a8be0)
15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a1a8da0)
15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a1a8d60)
15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a1a8d10)
15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a71f0d0)
15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a71f2b0)
15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a71f400)
15:40:15.483 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a71f160)
15:40:15.483 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1a1f7750)
15:40:15.483 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1a1f7990)
15:40:15.483 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
15:40:15.487 [Lua] <>modded = true<>
15:40:15.487 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
15:40:15.495 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
15:40:15.496 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
15:40:15.496 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
15:40:15.496 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x19194070)
15:40:15.496 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
15:40:15.496 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
15:40:15.501 [Lua] <>modded = true<>
15:40:15.501 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
15:40:15.506 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
15:40:15.507 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
15:40:15.507 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
15:40:15.507 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190d7260)
15:40:15.507 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19107ca0)
15:40:15.507 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190d6f90)
15:40:15.507 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19107d00)
15:40:15.507 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
15:40:15.508 [Lua] <>project = vermintide 2<>
15:40:15.508 [Lua] <>build = release<>
15:40:15.508 [Lua] <>platform = win32<>
15:40:15.508 [Lua] <>dedicated_server = false<>
15:40:15.508 [Lua] <>title_id = 5107<>
15:40:15.508 [Lua] <>content_revision = 22293<>
15:40:15.508 [Lua] <>engine_revision = 142279ec06cd<>
15:40:15.508 [Lua] <>release_version = 4.3.0<>
15:40:15.508 [Lua] <>rendering_backend = dx12<>
15:40:15.508 [Lua] <>teamcity_build_id = 92633<>
15:40:15.508 [Lua] <>steam_id = 1100001064cfeb5<>
15:40:15.508 [Lua] <>steam_profile_name = snejk<>
15:40:15.509 [Lua] <>machine_id = 98355cf8-f7cd-471b-9ee2-66a15fe88943<>
15:40:15.509 [Lua] [Boot] Application build: release
15:40:15.509 [Lua] [Boot] Content revision: 22293
15:40:15.509 [Lua] [Boot] Engine revision: 142279ec06cd
15:40:15.509 [Lua] [Boot] Release version: 4.3.0
15:40:15.509 [Lua] [Boot] User ID: 1100001064cfeb5 snejk
15:40:15.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
15:40:15.515 [Lua] initializing mechanism to: adventure
15:40:15.515 [Lua] Game:setup() total time: 0.0070000000000014
15:40:15.515 [Lua] handle rev info: 0
15:40:15.515 [Lua] handle gfx quality: 0
15:40:15.515 [Lua] default settings: 0.0010000000000012221
15:40:15.515 [Lua] user settings: 0
15:40:15.515 [Lua] set frame times: 0
15:40:15.515 [Lua] init random: 0
15:40:15.515 [Lua] managers: 0.0060000000000002274
15:40:15.515 [Lua]
15:40:15.516 [Lua] unaccounted: 0
15:40:15.516 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
15:40:15.516 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
15:40:15.516 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
15:40:15.516 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
15:40:15.516 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
15:40:15.516 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
15:40:15.516 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
15:40:15.516 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
15:40:15.516 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:40:15.516 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:40:15.516 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:40:15.516 [Lua] [Testify] Ready!
15:40:15.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
15:40:15.593 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
15:40:15.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
15:40:15.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
15:40:15.797 [Lua] [PackageManager] Force_load: resource_packages/title_screen
15:40:15.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
15:40:15.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
15:40:15.846 [Lua] [PackageManager] Force_load: resource_packages/menu
15:40:15.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
15:40:15.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
15:40:15.915 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
15:40:15.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
15:40:16.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
15:40:16.202 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
15:40:16.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
15:40:16.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
15:40:16.320 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
15:40:16.320 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
15:40:16.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
15:40:16.370 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
15:40:16.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
15:40:16.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
15:40:16.590 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
15:40:16.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
15:40:16.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
15:40:16.777 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
15:40:16.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
15:40:17.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
15:40:17.013 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
15:40:17.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
15:40:17.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
15:40:17.269 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
15:40:17.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:40:17.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:40:17.402 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:40:17.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
15:40:17.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
15:40:17.521 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
15:40:17.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
15:40:17.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
15:40:17.607 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
15:40:17.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
15:40:17.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
15:40:17.675 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
15:40:17.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
15:40:18.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
15:40:18.103 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
15:40:18.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
15:40:18.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
15:40:18.196 [Lua] [PackageManager] Force_load: resource_packages/inventory
15:40:18.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
15:40:18.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
15:40:18.240 [Lua] [PackageManager] Force_load: resource_packages/careers
15:40:18.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
15:40:18.240 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
15:40:18.240 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
15:40:18.240 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
15:40:18.240 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02586a80)
15:40:18.240 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x025865f0)
15:40:18.240 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1a7aec20)
15:40:18.250 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
15:40:18.251 [Lua] [Gamestate] Enter StateTitleScreen
15:40:18.252 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
15:40:18.252 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
15:40:18.252 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
15:40:18.252 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
15:40:18.252 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
15:40:18.254 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
15:40:18.257 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
15:40:18.257 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
15:40:18.257 [Save] Loading `save_data`
15:40:18.266 [Save] Load done
15:40:18.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
15:40:18.274 [Lua] [PackageManager] Force_load: resource_packages/decals
15:40:18.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
15:40:18.274 [Lua] [BackendManagerPlayFab] Backend Enabled
15:40:18.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
15:40:18.342 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
15:40:18.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
15:40:18.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
15:40:18.856 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
15:40:18.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
15:40:19.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
15:40:19.637 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
15:40:19.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
15:40:19.881 [Lua] <>playfab_id = C1D2AD263E2CBEAB<>
15:40:20.127 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
15:40:20.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
15:40:20.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
15:40:20.262 [Lua] [PackageManager] Force_load: resource_packages/ingame
15:40:20.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
15:40:20.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
15:40:20.449 [Save] Saving `save_data`
15:40:20.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
15:40:20.458 [Save] Save done
15:40:20.464 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
15:40:20.668 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
15:40:20.668 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
15:40:20.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
15:40:20.954 [Lua] [PackageManager] Force_load: resource_packages/pickups
15:40:20.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
15:40:21.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
15:40:21.039 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
15:40:21.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
15:40:21.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
15:40:21.090 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
15:40:21.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
15:40:21.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
15:40:21.141 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
15:40:21.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
15:40:21.260 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
15:40:21.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
15:40:21.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
15:40:21.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
15:40:21.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
15:40:21.803 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
15:40:21.803 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
15:40:21.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
15:40:22.057 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
15:40:22.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
15:40:22.073 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
15:40:22.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
15:40:22.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
15:40:22.530 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
15:40:22.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
15:40:22.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
15:40:22.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
15:40:23.039 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
15:40:23.039 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
15:40:23.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
15:40:23.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
15:40:23.259 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
15:40:23.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
15:40:23.502 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
15:40:23.503 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
15:40:23.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
15:40:23.718 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
15:40:23.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
15:40:23.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
15:40:24.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
15:40:24.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
15:40:24.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
15:40:24.310 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
15:40:24.310 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
15:40:24.327 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
15:40:24.513 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
15:40:24.513 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
15:40:24.530 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
15:40:24.883 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin
15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin
15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin
15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin
15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin
15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_skin
15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for dr_crossbow_skin
15:40:24.886 [Lua] steam item server: requesting user inventory
15:40:25.398 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
15:40:25.398 [Lua] ISI-> GET_ALL_ITEMS!
15:40:25.399 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
15:40:25.399 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
15:40:25.399 [Lua] Steam Item: ironbreaker_hat_1004 126 2f7dea906fb9e65f 0 1
15:40:25.399 [Lua] Steam Item: skin_dr_irondrake 127 2f7dea906fb9e660 0 1
15:40:25.399 [Lua] Steam Item: mercenary_hat_1002 122 2f7dea906fbb0210 0 1
15:40:25.399 [Lua] Steam Item: skin_es_mercenary_1001 123 2f7dea906fbb0211 0 1
15:40:25.399 [Lua] Steam Item: skin_ww_shade_1001 121 2f7dea906ff44990 0 1
15:40:25.399 [Lua] Steam Item: shade_hat_1002 103 2f7dea906ff44991 0 1
15:40:25.399 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
15:40:25.399 [Lua]
15:40:25.399 [Lua] [1] = 126 (number)
15:40:25.399 [Lua] [2] = 2f7dea906fb9e65f (string)
15:40:25.399 [Lua] [3] = 0 (number)
15:40:25.399 [Lua] [4] = 1 (number)
15:40:25.399 [Lua] [5] = 127 (number)
15:40:25.399 [Lua] [6] = 2f7dea906fb9e660 (string)
15:40:25.399 [Lua] [7] = 0 (number)
15:40:25.399 [Lua] [8] = 1 (number)
15:40:25.399 [Lua] [9] = 122 (number)
15:40:25.399 [Lua] [10] = 2f7dea906fbb0210 (string)
15:40:25.399 [Lua] [11] = 0 (number)
15:40:25.399 [Lua] [12] = 1 (number)
15:40:25.399 [Lua] [13] = 123 (number)
15:40:25.399 [Lua] [14] = 2f7dea906fbb0211 (string)
15:40:25.399 [Lua] [15] = 0 (number)
15:40:25.399 [Lua] [16] = 1 (number)
15:40:25.399 [Lua] [17] = 121 (number)
15:40:25.399 [Lua] [18] = 2f7dea906ff44990 (string)
15:40:25.399 [Lua] [19] = 0 (number)
15:40:25.399 [Lua] [20] = 1 (number)
15:40:25.399 [Lua] [21] = 103 (number)
15:40:25.399 [Lua] [22] = 2f7dea906ff44991 (string)
15:40:25.399 [Lua] [23] = 0 (number)
15:40:25.399 [Lua] [24] = 1 (number)
15:40:25.399 [Lua]
15:40:25.413 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
15:40:25.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
15:40:25.632 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
15:40:25.632 [Lua] [SteamManager] request_item_prices
15:40:25.633 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
15:40:25.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
15:40:25.909 [Lua] Player statistics loaded!
15:40:25.921 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
15:40:26.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
15:40:26.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
15:40:26.177 [Lua] [SteamManager] on_price_result 1 EUR
15:40:26.177 [Lua] _refresh_steam_item_prices_cb
15:40:26.177 [Lua] Missing item masterlist item for steam_itemdefid: 30
15:40:26.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
15:40:26.328 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
15:40:26.551 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
15:40:26.561 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
15:40:26.563 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
15:40:26.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
15:40:26.869 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
15:40:27.308 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
15:40:27.325 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
15:40:28.356 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
15:40:28.356 [Lua] [Managers] Destroying manager group:
15:40:28.356 [Lua] [Gamestate] Enter state StateLoading
15:40:28.358 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:40:28.358 [Lua] [LobbyManager] Setting up network options
15:40:28.358 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
15:40:28.358 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
15:40:28.358 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
15:40:28.358 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
15:40:28.358 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
15:40:28.358 [Lua] LobbyManager:setup_network_options server_port: 27015
15:40:28.358 [Lua] state_loading_restart_network JOIN VIA STEAM 0
15:40:28.363 [Lua] registering RPCs
15:40:28.363 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
15:40:28.363 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
15:40:28.363 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
15:40:28.363 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2
15:40:28.363 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
15:40:28.363 [Lua] [LevelTransitionHandler] promote_next_level_data
15:40:28.363 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:40:28.363 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
15:40:28.363 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
15:40:28.363 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
15:40:28.363 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
15:40:28.363 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
15:40:28.363 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
15:40:28.364 [SteamVoip] Creating room 1f148b199556f9a4
15:40:28.364 [SteamVoip] Joining room 1f148b199556f9a4
15:40:28.365 [EAC] EAC server 1100001064cfeb5 is initializing
15:40:28.370 [EAC] Server is also client 1100001064cfeb5
15:40:28.370 [EACServer] [17:40:28:369][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7A6E17410 LogLevel: Info.
15:40:28.370 [Lua] ### Created peer state machine for 1100001064cfeb5
15:40:28.370 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Connecting
15:40:28.370 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
15:40:28.370 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:40:28.370 warning: [Application] Application.update_render_world is deprecated.
15:40:28.375 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:40:28.375 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:40:28.375 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
15:40:28.375 [Lua] Set lobby begin:
15:40:28.375 [Lua] Set lobby end.
15:40:28.375 [Lua] [PSM] Peer 1100001064cfeb5 joined. Want to use profile index "4" and join party "nil"
15:40:28.375 [Lua] [LobbyHost] Changed state from 0 to creating
15:40:28.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:40:28.423 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:40:28.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
15:40:28.606 [Lua] [LobbyHost] Changed state from creating to joined
15:40:28.607 [Lua] [PartyManager] Leader is set to 1100001064cfeb5
15:40:28.607 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001064cfeb5 my_peer_id:1100001064cfeb5
15:40:28.607 [Lua] [ChatManager] Registering channel 1
15:40:28.607 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001064cfeb5, own_peer_id=1100001064cfeb5)
15:40:28.607 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001064cfeb5, own_peer_id=1100001064cfeb5)
15:40:28.607 [Lua] [PartyManager] network_context_created (server_peer_id=1100001064cfeb5, own_peer_id=1100001064cfeb5)
15:40:28.622 [Lua] [NetworkServer] Changing num_players from nil to 1
15:40:28.622 [Lua] Players: 1
15:40:28.622 [Lua] Set lobby begin:
15:40:28.622 [Lua] Lobby data mission_id = inn_level
15:40:28.622 [Lua] Lobby data mechanism = adventure
15:40:28.622 [Lua] Lobby data matchmaking_type = 3
15:40:28.622 [Lua] Lobby data eac_authorized = true
15:40:28.622 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:28.622 [Lua] Lobby data selected_mission_id = inn_level
15:40:28.622 [Lua] Lobby data num_players = 1
15:40:28.622 [Lua] Lobby data matchmaking = false
15:40:28.622 [Lua] Set lobby end.
15:40:29.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
15:40:29.768 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
15:40:29.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:40:30.377 [Lua] player (1100001064cfeb5,1) was put into party 0
15:40:30.377 [Lua] [ProfileSynchronizer] Peer 1100001064cfeb5 entered session
15:40:30.377 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001064cfeb5
15:40:30.377 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Connecting
15:40:30.377 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading
15:40:30.393 [Lua] Mechanism says: a client joined the game! 1100001064cfeb5
15:40:33.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:40:33.843 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:40:33.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:40:33.876 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:40:33.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:40:33.928 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:40:33.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:40:34.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:40:34.011 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:40:34.029 [Lua] [LevelTransitionHandler] Level load completed!
15:40:34.029 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
15:40:34.030 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:40:34.030 [Lua] checking dlc's against conflict directors
15:40:34.030 [Lua] number of factions to include 2
15:40:34.030 [Lua] Updated list weights for random:
15:40:34.030 [Lua] skaven, 0.42 (0.00-0.42)
15:40:34.030 [Lua] chaos, 0.42 (0.42-0.83)
15:40:34.030 [Lua] beastmen, 0.17 (0.83-1.00)
15:40:34.030 [Lua] Rolled random faction: 0.27856689691543579 skaven
15:40:34.030 [Lua] Updated list weights for random:
15:40:34.030 [Lua] beastmen, 0.29 (0.00-0.29)
15:40:34.030 [Lua] chaos, 0.71 (0.29-1.00)
15:40:34.030 [Lua] Rolled random faction: 0.81953376531600952 chaos
15:40:34.030 [Lua] number of factions added 2
15:40:34.030 [Lua] --- --- ---
15:40:34.030 [Lua] Starting... difficulty 'normal'
15:40:34.030 [Lua] These are the starting conflict directors:
15:40:34.030 [Lua] inn_level
15:40:34.030 [Lua] --- --- ---
15:40:34.030 [Lua]
15:40:34.030 [Lua] DONE! Found the following directors:
15:40:34.030 [Lua] (free: 35), Master hash is:
15:40:34.030 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:40:34.030 [Lua] load_startup_enemy_packages: --------------
15:40:34.030 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:40:34.031 [Lua] critter_rat
15:40:34.046 [Lua] ### Sending rpc_level_loaded
15:40:34.046 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 78
15:40:34.046 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded
15:40:34.064 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading
15:40:34.064 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages
15:40:34.079 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages
15:40:34.079 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame
15:40:34.080 [Lua] ### Sending rpc_level_loaded
15:40:34.080 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 78
15:40:34.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:40:34.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:40:34.097 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:40:34.097 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:40:34.097 [Lua] Starting async level spawning of levels/inn/world
15:40:34.097 [Umbra] Init version: 3.4.15 :: 16 threads
15:40:34.313 [Lua] Async level spawning done
15:40:34.313 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:40:35.294 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:40:35.294 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:40:35.294 [Lua] Set lobby begin:
15:40:35.294 [Lua] Lobby data selected_mission_id = inn_level
15:40:35.294 [Lua] Lobby data num_players = 1
15:40:35.294 [Lua] Lobby data matchmaking = false
15:40:35.294 [Lua] Lobby data host = 1100001064cfeb5
15:40:35.294 [Lua] Lobby data mission_id = inn_level
15:40:35.294 [Lua] Lobby data matchmaking_type = 3
15:40:35.294 [Lua] Lobby data country_code = SE
15:40:35.294 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:35.294 [Lua] Lobby data unique_server_name = snejk
15:40:35.294 [Lua] Lobby data mechanism = adventure
15:40:35.295 [Lua] Lobby data eac_authorized = true
15:40:35.295 [Lua] Set lobby end.
15:40:35.295 [Lua] [Managers] Destroying manager group:
15:40:35.295 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:40:35.295 [Lua] [Gamestate] Enter StateIngame HOST
15:40:35.295 [Lua] [Managers] Calling function on all managers:
15:40:35.295 [Lua] <>level = inn_level<>
15:40:35.295 [Lua] Set lobby begin:
15:40:35.295 [Lua] Lobby data selected_mission_id = inn_level
15:40:35.296 [Lua] Lobby data num_players = 1
15:40:35.296 [Lua] Lobby data matchmaking = false
15:40:35.296 [Lua] Lobby data host = 1100001064cfeb5
15:40:35.296 [Lua] Lobby data mission_id = inn_level
15:40:35.296 [Lua] Lobby data matchmaking_type = 3
15:40:35.296 [Lua] Lobby data country_code = SE
15:40:35.296 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:35.296 [Lua] Lobby data unique_server_name = snejk
15:40:35.296 [Lua] Lobby data mechanism = adventure
15:40:35.296 [Lua] Lobby data eac_authorized = true
15:40:35.296 [Lua] Set lobby end.
15:40:35.296 [Lua] [StateIngame] Server ingame
15:40:35.299 [Lua] Set lobby begin:
15:40:35.299 [Lua] Lobby data difficulty = normal
15:40:35.299 [Lua] Lobby data selected_mission_id = inn_level
15:40:35.300 [Lua] Lobby data difficulty_tweak = 0
15:40:35.300 [Lua] Lobby data num_players = 1
15:40:35.300 [Lua] Lobby data matchmaking = false
15:40:35.300 [Lua] Lobby data host = 1100001064cfeb5
15:40:35.300 [Lua] Lobby data mission_id = inn_level
15:40:35.300 [Lua] Lobby data matchmaking_type = 3
15:40:35.300 [Lua] Lobby data country_code = SE
15:40:35.300 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:35.300 [Lua] Lobby data unique_server_name = snejk
15:40:35.300 [Lua] Lobby data mechanism = adventure
15:40:35.300 [Lua] Lobby data eac_authorized = true
15:40:35.300 [Lua] Set lobby end.
15:40:35.300 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
15:40:35.300 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2
15:40:35.300 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:40:35.300 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:40:35.300 [Lua] [Matchmaking] initializing
15:40:35.300 [Lua] [Matchmaking] my_peer_id: 1100001064cfeb5, I am server
15:40:35.300 [Lua] [Matchmaking] register rpcs
15:40:35.301 [Lua] GameNetworkManager:init... creating game session
15:40:35.301 [Lua] Host GameSession.make_game_session_host with session:
15:40:35.301 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:40:35.301 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5
15:40:35.301 [Lua] [GameNetworkManager] self.is_server = true
15:40:35.301 [Network] Setting artificial MTU limit to 65536
15:40:35.310 [Lua] Switching ConflictSettings: to: inn_level
15:40:35.310 [Lua] pacing=disabled
15:40:35.310 [Lua] roaming=nil
15:40:35.310 [Lua] disabled=false
15:40:35.310 [Lua] pack_spawning=disabled
15:40:35.310 [Lua] contained_breeds=nil
15:40:35.310 [Lua] boss=disabled
15:40:35.310 [Lua] horde=disabled
15:40:35.310 [Lua] specials=disabled
15:40:35.310 [Lua] name=inn_level
15:40:35.310 [Lua] intensity=disabled
15:40:35.310 [Lua] ---
15:40:35.310 [Lua] [LevelAnalysis] set_random_seed( 0)
15:40:35.323 [Lua] [AIInterestPointSystem] Level Seed: 0
15:40:35.323 [Lua]
15:40:35.323 [Lua] [entity_system_bag] = table
15:40:35.323 [Lua] [entity_system_bag] = metatable
15:40:35.323 [Lua] [startup_data] = table
15:40:35.323 [Lua] [entity_manager] = table
15:40:35.323 [Lua] [entity_manager] = metatable
15:40:35.323 [Lua] [unit_spawner] = table
15:40:35.323 [Lua] [unit_spawner] = metatable
15:40:35.323 [Lua] [unit_storage] = table
15:40:35.323 [Lua] [unit_storage] = metatable
15:40:35.323 [Lua] [dice_keeper] = table
15:40:35.323 [Lua] [dice_keeper] = metatable
15:40:35.323 [Lua] [is_server] = true (boolean)
15:40:35.323 [Lua] [world] = [World]
15:40:35.323 [Lua] [system_api] = table
15:40:35.323 [Lua] [entity_system] = table
15:40:35.323 [Lua] [entity_system] = metatable
15:40:35.323 [Lua] [network_lobby] = table
15:40:35.323 [Lua] [network_lobby] = metatable
15:40:35.323 [Lua] [profile_synchronizer] = table
15:40:35.323 [Lua] [profile_synchronizer] = metatable
15:40:35.323 [Lua] [level_transition_handler] = table
15:40:35.323 [Lua] [level_transition_handler] = metatable
15:40:35.323 [Lua] [num_local_human_players] = 1 (number)
15:40:35.323 [Lua] [statistics_db] = table
15:40:35.323 [Lua] [statistics_db] = metatable
15:40:35.323 [Lua] [network_server] = table
15:40:35.323 [Lua] [network_server] = metatable
15:40:35.323 [Lua] [input_manager] = table
15:40:35.323 [Lua] [input_manager] = metatable
15:40:35.323 [Lua] [network_clock] = table
15:40:35.323 [Lua] [network_clock] = metatable
15:40:35.323 [Lua] [network_transmit] = table
15:40:35.323 [Lua] [network_transmit] = metatable
15:40:35.323 [Lua] [free_flight_manager] = table
15:40:35.323 [Lua] [free_flight_manager] = metatable
15:40:35.324 [Lua] [network_manager] = table
15:40:35.324 [Lua] [network_manager] = metatable
15:40:35.324 [Lua] [network_event_delegate] = table
15:40:35.324 [Lua] [network_event_delegate] = metatable
15:40:35.324 [Lua]
15:40:35.324 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:40:35.324 [Lua] ignoring extension VersusInteractObjectiveExtension
15:40:35.324 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:40:35.324 [Lua] ignoring extension VersusSocketObjectiveExtension
15:40:35.324 [Lua] ignoring extension VersusTargetObjectiveExtension
15:40:35.324 [Lua] ignoring extension VersusMissionObjectiveExtension
15:40:35.324 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:40:35.330 [Lua] [AchievementManager] Achievements using the steam platform
15:40:35.331 [Lua] PlayerManager:add_player player_1
15:40:35.390 [Lua] [StateIngame] Level seed: 0
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read,
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read,
15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2, async-read,
15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:40:35.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:40:35.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read,
15:40:35.404 [Lua] [LevelAnalysis] set_random_seed( 0)
15:40:35.408 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
15:40:35.408 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
15:40:35.408 [Lua] [IngameUI] init
15:40:35.421 [SteamVoipClient] select_out(1100001064cfeb5, off)
15:40:35.425 [Lua] cb_razer_chroma_setup
15:40:35.441 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000002D1C0F0; node_def = table: 0000000001D816E0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000002D1BC50; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 0000000002D1BD40; parent_world_position = table: 0000000002D1BD70; local_position = table: 0000000002D1C060; size = table: 0000000002D1C0B0; node = table: 0000000002D1C0F0
[3] scenegraph = table: 0000000002D1BC50; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000002D1BC50; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 0000000002D1BC50; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0
[6] self = table: 0000000018A29BC0
[7] self = table: 0000000018A29BC0; ingame_ui_context = table: 0000000004A07BA0; input_manager = table: 0000000002552DF0; world = [World]
[8] self = table: 0000000002EC6F00; object = table: 0000000018A29BC0
[10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0
[13] mod = table: 00000000034A8820; error_prefix_data = table: 0000000018A29B80; func = [function]
[14] self = table: 00000000034A8820; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000018A29B40; safe_hooks = table: 000000000339B4E0; i = 1
[19] self = table: 000000001AD22C20; object = table: 00000000034A8820
[20] self = table: 00000000027D26F0; ingame_ui_context = table: 0000000004A07BA0
[21] self = table: 00000000027D26F0; params = table: 00000000038ACDD0; viewport_name = "player_1"; input_manager = table: 0000000002552DF0; input_source = table: 00000000023C0270; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000003938280; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000003736D20; camera_system = table: 00000000039E9530; outline_system = table: 00000000037164C0; fade_system = table: 00000000042FE640; sound_sector_system = table: 00000000038F9710; sound_environment_system = table: 00000000194EC490; event_manager = table: 0000000000802530; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004A07BA0
[22] self = table: 00000000038ACE00; new_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000038ACE00; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[24] self = table: 00000000038ACE00; parent = table: 0000000019DCBBF0; start_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; profiling_debugging_enabled = true
[25] self = table: 00000000038ACE00; parent = table: 0000000019DCBBF0; start_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000000C6C490; ingame_ui = table: 00000000034A8820; definitions = table: 0000000018A29C30; input_manager = table: 0000000002552DF0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000018A29D00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 0000000018A2DA50; menu_widgets = table: 0000000018A2A9B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000000C6C490; ingame_ui = table: 00000000034A8820; definitions = table: 0000000018A29C30; input_manager = table: 0000000002552DF0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000018A29D00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 0000000018A2DA50; menu_widgets = table: 0000000018A2A9B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000001A2FE520; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000000C6C490; telemetry_time_view_enter = 0; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000231E150; cutscene_system = table: 0000000003716870; text_popup_ui = table: 0000000002D6ABE0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002DA2420; world = [World]; camera_manager = table: 0000000018E02A10; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000004A07BA0; _fps_cooldown = 0; views = table: 000000001AFC9EA0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002459480; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000003938280; weave_onboarding = table: 0000000002DA3680; popup_handler = table: 0000000002D6AA30; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000489A150;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000019DCBBF0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DAFFD0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000004A07BA0; end_conditions_met = false; player = table: 0000000003938280; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000489A150;
[21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000019DCBBF0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DAFFD0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000004A07BA0; end_conditions_met = false; player = table: 0000000003938280; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000489A150;
[22] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0;
[23] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0;
[24] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0;
[25] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0;
[26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000002E4E4F0; network_server = table: 0000000004BC79B0; entity_system = table: 0000000002E4E280; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000003DD9260; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 00000000037399D0; machines = table: 00000000038ACDA0; network_event_delegate = table: 000000000489A150; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000019DAFFD0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 00000000026D80B0; network_clock = table: 00000000007E6660; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0;
[29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0;
[30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0;
[31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000001A2DC2E0;
15:40:35.442 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000002D1EBC0; node_def = table: 0000000002D1BA70; k = "offset"; v = table: 0000000002D1BB30
[2] scenegraph = table: 0000000002D1EB40; scenegraph_def = table: 0000000018A29C60; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000002D1BA70; parent_name = nil; local_position = table: 0000000002D1EB70; node = table: 0000000002D1EBC0
[3] scenegraph_def = table: 0000000018A29C60; scenegraph = table: 0000000002D1EB40; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000002D1BA70
[4] self = table: 0000000018A29BC0
[5] self = table: 0000000018A29BC0; ingame_ui_context = table: 0000000004A07BA0; input_manager = table: 0000000002552DF0; world = [World]
[6] self = table: 0000000002EC6F00; object = table: 0000000018A29BC0
[8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0
[11] mod = table: 00000000034A8820; error_prefix_data = table: 0000000018A29B80; func = [function]
[12] self = table: 00000000034A8820; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000018A29B40; safe_hooks = table: 000000000339B4E0; i = 1
[17] self = table: 000000001AD22C20; object = table: 00000000034A8820
[18] self = table: 00000000027D26F0; ingame_ui_context = table: 0000000004A07BA0
[19] self = table: 00000000027D26F0; params = table: 00000000038ACDD0; viewport_name = "player_1"; input_manager = table: 0000000002552DF0; input_source = table: 00000000023C0270; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000003938280; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000003736D20; camera_system = table: 00000000039E9530; outline_system = table: 00000000037164C0; fade_system = table: 00000000042FE640; sound_sector_system = table: 00000000038F9710; sound_environment_system = table: 00000000194EC490; event_manager = table: 0000000000802530; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004A07BA0
[20] self = table: 00000000038ACE00; new_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000038ACE00; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[22] self = table: 00000000038ACE00; parent = table: 0000000019DCBBF0; start_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; profiling_debugging_enabled = true
[23] self = table: 00000000038ACE00; parent = table: 0000000019DCBBF0; start_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; profiling_debugging_enabled = true
[24] self = table: 000000000312B920; object = table: 00000000038ACE00
[25] self = table: 0000000019DCBBF0; loading_context = table: 000000001A2DC2E0; is_server = true; assert_on_leak = true; input_manager = table: 0000000002552DF0; level_key = "inn_level"; level_setting = table: 00000000004950C0; db = table: 0000000019DAFFD0; world = [World]; network_event_delegate = table: 000000000489A150; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000802530; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 00000000038ACDD0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018A2A9B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000000C6C490; ingame_ui = table: 00000000034A8820; definitions = table: 0000000018A29C30; input_manager = table: 0000000002552DF0; wwise_world = [WwiseWorld]; render_settings = table: 0000000018A29D00; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000018A2DA50; settings_list_size_y = 2770; ui_scenegraph = table: 0000000002D1BC50; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018A2A9B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000000C6C490; ingame_ui = table: 00000000034A8820; definitions = table: 0000000018A29C30; input_manager = table: 0000000002552DF0; wwise_world = [WwiseWorld]; render_settings = table: 0000000018A29D00; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000018A2DA50; settings_list_size_y = 2770; ui_scenegraph = table: 0000000002D1BC50; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000001A2FE520; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000000C6C490; telemetry_time_view_enter = 0; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000231E150; cutscene_system = table: 0000000003716870; text_popup_ui = table: 0000000002D6ABE0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002DA2420; world = [World]; camera_manager = table: 0000000018E02A10; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000004A07BA0; _fps_cooldown = 0; views = table: 000000001AFC9EA0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002459480; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000003938280; weave_onboarding = table: 0000000002DA3680; popup_handler = table: 0000000002D6AA30; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000489A150;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000019DCBBF0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DAFFD0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000004A07BA0; end_conditions_met = false; player = table: 0000000003938280; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000489A150;
[19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000019DCBBF0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DAFFD0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000004A07BA0; end_conditions_met = false; player = table: 0000000003938280; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000489A150;
[20] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0;
[21] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0;
[22] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0;
[23] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0;
[24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000002E4E4F0; network_server = table: 0000000004BC79B0; entity_system = table: 0000000002E4E280; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000003DD9260; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 00000000037399D0; machines = table: 00000000038ACDA0; network_event_delegate = table: 000000000489A150; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000019DAFFD0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 00000000026D80B0; network_clock = table: 00000000007E6660; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0;
[27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0;
[29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000001A2DC2E0;
15:40:35.457 [Lua] [Matchmaking] Cancelling matchmaking
15:40:35.457 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:40:35.457 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:40:35.457 [Lua] Set lobby begin:
15:40:35.457 [Lua] Lobby data difficulty = normal
15:40:35.457 [Lua] Lobby data selected_mission_id = inn_level
15:40:35.457 [Lua] Lobby data power_level = 0
15:40:35.457 [Lua] Lobby data difficulty_tweak = 0
15:40:35.457 [Lua] Lobby data num_players = 1
15:40:35.458 [Lua] Lobby data matchmaking = false
15:40:35.458 [Lua] Lobby data host = 1100001064cfeb5
15:40:35.458 [Lua] Lobby data mission_id = inn_level
15:40:35.458 [Lua] Lobby data matchmaking_type = 3
15:40:35.458 [Lua] Lobby data country_code = SE
15:40:35.458 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:35.458 [Lua] Lobby data unique_server_name = snejk
15:40:35.458 [Lua] Lobby data mechanism = adventure
15:40:35.458 [Lua] Lobby data eac_authorized = true
15:40:35.458 [Lua] Set lobby end.
15:40:35.459 [Flow] complete_skittergate_legend true
15:40:35.459 [Flow] complete_all_helmgart_levels_recruit true
15:40:35.461 [Flow] WitchHunterLevel:35
15:40:35.461 [Flow] LeaderYes
15:40:35.461 [Flow] ALL PC XP:304250
15:40:35.461 [Flow] Has "bogenhafen" DLC:true
15:40:35.461 [Flow] WH XP:60850
15:40:35.461 [Flow] Number of crafted items:7038
15:40:35.461 [Flow] Has "pre_order" DLC:true
15:40:35.461 [Flow] Sum of Powe Levels:1500
15:40:35.461 [Flow] lodestone diff 1:false
15:40:35.461 [Flow] magnus and forest activated
15:40:35.461 [Flow] magnus and forest activated
15:40:35.461 [Flow] cemetery and forest activated
15:40:35.461 [Flow] magnus and cemetery
15:40:35.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:40:35.461 [Flow] ALL RUNES ACTIVATED
15:40:35.461 [Flow] magnus and forest activated
15:40:35.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:40:35.461 [Flow] ALL RUNES ACTIVATED
15:40:35.461 [Flow] cemetery and forest activated
15:40:35.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:40:35.461 [Flow] ALL RUNES ACTIVATED
15:40:35.461 [Flow] magnus and forest activated
15:40:35.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:40:35.462 [Flow] ALL RUNES ACTIVATED
15:40:35.462 [Flow] magnus and cemetery
15:40:35.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:40:35.462 [Flow] ALL RUNES ACTIVATED
15:40:35.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:40:35.463 [Lua] CurrentConflictSettings inn_level
15:40:35.463 [Lua] [ConflictDirector] conflict_director is ai_ready
15:40:35.463 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:40:35.463 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:40:35.465 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:40:35.465 [Lua] Forming navigation groups in one frame
15:40:35.465 [Lua] Forming navigation groups
15:40:35.483 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
15:40:35.483 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221
15:40:35.483 [Lua] number of nav groups: 42
15:40:35.484 [Lua] number of refined nav groups : 23
15:40:35.486 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916
15:40:35.486 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:40:35.486 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:40:35.486 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:40:35.488 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:40:35.488 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:40:35.488 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:40:35.488 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
15:40:35.489 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:40:35.489 [Lua] [Managers] Calling function on all managers:
15:40:35.489 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:40:35.502 [Save] Saving `save_data`
15:40:35.505 [Save] Save done
15:40:35.510 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame
15:40:35.510 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync
15:40:35.518 [Lua] [UnlockManager] All unlocks ready
15:40:36.122 [Lua] player (1100001064cfeb5,1) was put into party 1
15:40:36.122 [Lua] [IngamePlayerListUI] - Destroy
15:40:36.122 [Lua] [GamePadEquipmentUI] - Destroy
15:40:36.122 [Lua] [EquipmentUI] - Destroy
15:40:36.122 [Lua] [GamePadAbilityUI] - Destroy
15:40:36.122 [Lua] [AbilityUI] - Destroy
15:40:36.131 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001064cfeb5
15:40:36.131 [Lua] Set lobby begin:
15:40:36.131 [Lua] Lobby data selected_mission_id = inn_level
15:40:36.131 [Lua] Lobby data num_players = 1
15:40:36.131 [Lua] Lobby data difficulty_tweak = 0
15:40:36.131 [Lua] Lobby data host = 1100001064cfeb5
15:40:36.131 [Lua] Lobby data matchmaking_type = 3
15:40:36.131 [Lua] Lobby data difficulty = normal
15:40:36.131 [Lua] Lobby data player_slot_1 = 0:0
15:40:36.131 [Lua] Lobby data unique_server_name = snejk
15:40:36.132 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:40:36.132 [Lua] Lobby data country_code = SE
15:40:36.132 [Lua] Lobby data matchmaking = false
15:40:36.132 [Lua] Lobby data power_level = 0
15:40:36.132 [Lua] Lobby data mission_id = inn_level
15:40:36.132 [Lua] Lobby data mechanism = adventure
15:40:36.132 [Lua] Lobby data player_slot_5 = 0:0
15:40:36.132 [Lua] Lobby data player_slot_2 = 0:0
15:40:36.132 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:36.133 [Lua] Lobby data player_slot_3 = 0:0
15:40:36.133 [Lua] Lobby data eac_authorized = true
15:40:36.133 [Lua] Set lobby end.
15:40:36.133 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:1) to profile(4) career(3)
15:40:36.134 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync
15:40:36.134 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers
15:40:36.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:40:36.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:40:36.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:40:36.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:40:36.199 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
15:40:36.199 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers
15:40:36.199 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame
15:40:36.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:40:36.328 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:40:36.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:40:36.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
15:40:36.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
15:40:36.440 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
15:40:36.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:40:36.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:40:36.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:40:36.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:40:36.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:40:36.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
15:40:36.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
15:40:36.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
15:40:36.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:40:36.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:40:36.603 [Flow] DISABLE
15:40:36.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:40:36.624 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
15:40:36.624 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:40:36.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:40:36.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:40:36.676 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:40:36.676 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:40:36.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
15:40:36.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
15:40:36.764 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
15:40:36.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:40:36.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:40:36.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:40:36.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:40:36.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:40:36.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:40:36.881 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
15:40:36.922 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
15:40:36.922 [Lua] [PackageManager] Force_load: wwise/we_deus_01
15:40:36.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:40:37.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:40:37.214 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:40:37.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:40:37.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:40:37.539 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:40:37.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
15:40:37.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
15:40:37.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
15:40:37.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:40:37.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:40:37.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:40:37.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:40:37.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:40:37.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:40:37.868 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh
15:40:37.992 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh
15:40:37.992 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh
15:40:37.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base
15:40:38.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base
15:40:38.349 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base
15:40:38.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
15:40:38.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
15:40:38.374 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
15:40:38.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
15:40:38.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
15:40:38.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
15:40:38.478 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:40:38.516 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:40:38.516 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:40:38.527 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
15:40:38.533 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:40:38.533 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:40:38.533 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
15:40:38.533 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
15:40:38.561 [Lua] Players are leaving the safe zone
15:40:38.813 [Lua] StateInGameRunning:_game_actually_starts()
15:40:38.813 [Lua] [IngameUI] menu view on_enter start_menu_view
15:40:38.813 [Lua] hero_fullscreen_menu_on_enter
15:40:38.813 [Lua] #################################################################################################################
15:40:38.813 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:40:38.813 [Lua] #################################################################################################################
15:40:38.813 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
15:40:38.817 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d05850
15:40:38.818 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
15:40:38.822 [SteamVoipClient] select_out(1100001064cfeb5, off)
15:40:38.825 [Lua] cb_razer_chroma_setup
15:40:38.831 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
15:40:38.835 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:40:38.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:40:38.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:40:38.835 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:40:38.844 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
15:40:38.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView
15:40:38.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView
15:40:38.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:40:38.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:40:38.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:40:38.852 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView
15:40:38.852 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:40:38.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:40:38.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:40:38.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
15:40:38.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
15:40:38.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
15:40:39.046 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
15:40:39.046 [Lua] Commit load time data
15:40:39.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4b8, position: 0
15:40:39.999 [Lua] [IngameUI] menu view on_exit start_menu_view
15:40:39.999 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
15:40:39.999 [Lua] hero_fullscreen_menu_on_exit
15:40:40.001 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d05850
15:40:40.002 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:40:40.002 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:40:40.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView
15:40:40.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView
15:40:40.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
15:40:40.172 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:40:40.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read,
15:40:40.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:40:40.237 [Lua] PlayFabMirrorBase:_commit_internal 1
15:40:40.237 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:40:40.241 [Lua] generate_backend_stats 1100001064cfeb5:1
15:40:40.261 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:40:40.261 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:40:40.261 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
15:40:40.261 [Lua] Set lobby begin:
15:40:40.261 [Lua] Lobby data selected_mission_id = inn_level
15:40:40.261 [Lua] Lobby data num_players = 1
15:40:40.261 [Lua] Lobby data difficulty_tweak = 0
15:40:40.261 [Lua] Lobby data host = 1100001064cfeb5
15:40:40.261 [Lua] Lobby data matchmaking_type = 3
15:40:40.261 [Lua] Lobby data difficulty = normal
15:40:40.261 [Lua] Lobby data player_slot_1 = 0:0
15:40:40.261 [Lua] Lobby data unique_server_name = snejk
15:40:40.261 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:40:40.261 [Lua] Lobby data country_code = SE
15:40:40.261 [Lua] Lobby data matchmaking = false
15:40:40.262 [Lua] Lobby data power_level = 835
15:40:40.262 [Lua] Lobby data mission_id = inn_level
15:40:40.262 [Lua] Lobby data mechanism = adventure
15:40:40.262 [Lua] Lobby data player_slot_5 = 0:0
15:40:40.262 [Lua] Lobby data player_slot_2 = 0:0
15:40:40.262 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:40.262 [Lua] Lobby data player_slot_3 = 0:0
15:40:40.262 [Lua] Lobby data eac_authorized = true
15:40:40.262 [Lua] Set lobby end.
15:40:40.266 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
15:40:40.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4b8, position: 27249
15:40:40.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
15:40:40.478 [Lua] commit result success 1
15:40:40.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
15:40:40.487 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
15:40:40.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
15:40:42.733 [Lua] [NetworkServer] Changing num_players from 1 to 2
15:40:42.733 [Lua] Players: 2
15:40:42.733 [Lua] Set lobby begin:
15:40:42.733 [Lua] Lobby data selected_mission_id = inn_level
15:40:42.733 [Lua] Lobby data num_players = 2
15:40:42.733 [Lua] Lobby data difficulty_tweak = 0
15:40:42.733 [Lua] Lobby data host = 1100001064cfeb5
15:40:42.733 [Lua] Lobby data matchmaking_type = 3
15:40:42.733 [Lua] Lobby data difficulty = normal
15:40:42.733 [Lua] Lobby data player_slot_1 = 0:0
15:40:42.733 [Lua] Lobby data unique_server_name = snejk
15:40:42.733 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:40:42.733 [Lua] Lobby data country_code = SE
15:40:42.733 [Lua] Lobby data matchmaking = false
15:40:42.733 [Lua] Lobby data power_level = 835
15:40:42.733 [Lua] Lobby data mission_id = inn_level
15:40:42.733 [Lua] Lobby data mechanism = adventure
15:40:42.733 [Lua] Lobby data player_slot_5 = 0:0
15:40:42.734 [Lua] Lobby data player_slot_2 = 0:0
15:40:42.734 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:42.734 [Lua] Lobby data player_slot_3 = 0:0
15:40:42.734 [Lua] Lobby data eac_authorized = true
15:40:42.734 [Lua] Set lobby end.
15:40:42.734 [Lua] [LobbyMembers] Member joined 11000010360b84f
15:40:44.568 [Lua] GOT approve_channel 1 11000010360b84f 186000003b2299f
15:40:44.568 [EAC] EAC server has client 11000010360b84f and channel 1 (and owner 11000010360b84f)
15:40:44.568 [EACServer] [17:40:44:568][Windows][EAC Server] [Info][RegisterClient] Client: 011000010360B84F PlayerGUID: 76561198016936015 PlayerIP: 0.0.0.0 OwnerGUID: 76561198016936015 PlayerName: Jepe
15:40:44.569 [Lua] Client with peer_id 11000010360b84f got APPROVED by server
15:40:44.569 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010360b84f'
15:40:44.569 [Lua] [ChatManager][1]System: Jepe is joining the game
15:40:44.569 [Lua] [NetworkServer] Peer 11000010360b84f joined server lobby.
15:40:44.569 [Lua] [NetworkServer] Creating peer info.
15:40:44.569 [Lua] [PeerSM] 11000010360b84f :: on_enter Connecting
15:40:44.655 [EACServer] [17:40:44:654][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
15:40:44.662 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2299f from 11000010360b84f, replying lobby_ok
15:40:44.714 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010360b84f REPLY wh:0 | we:1100001064cfeb5 | dr:0 | bw:0 | es:0
15:40:44.772 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010360b84f
15:40:44.772 [Lua] Set lobby begin:
15:40:44.772 [Lua] Lobby data selected_mission_id = inn_level
15:40:44.772 [Lua] Lobby data num_players = 2
15:40:44.772 [Lua] Lobby data difficulty_tweak = 0
15:40:44.772 [Lua] Lobby data host = 1100001064cfeb5
15:40:44.772 [Lua] Lobby data matchmaking_type = 3
15:40:44.772 [Lua] Lobby data difficulty = normal
15:40:44.772 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:40:44.772 [Lua] Lobby data unique_server_name = snejk
15:40:44.772 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:40:44.773 [Lua] Lobby data country_code = SE
15:40:44.773 [Lua] Lobby data matchmaking = false
15:40:44.773 [Lua] Lobby data power_level = 835
15:40:44.773 [Lua] Lobby data mission_id = inn_level
15:40:44.773 [Lua] Lobby data mechanism = adventure
15:40:44.773 [Lua] Lobby data player_slot_5 = 0:0
15:40:44.773 [Lua] Lobby data player_slot_2 = 0:0
15:40:44.773 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:44.773 [Lua] Lobby data player_slot_3 = 0:0
15:40:44.774 [Lua] Lobby data eac_authorized = true
15:40:44.774 [Lua] Set lobby end.
15:40:46.926 [Lua] ### CLEARING PEER STATE FOR 11000010360b84f
15:40:46.926 [Lua] [PeerSM] 11000010360b84f :: on_exit Connecting
15:40:46.926 [Lua] [PeerSM] 11000010360b84f :: on_enter Connecting
15:40:46.959 [Lua] [NetworkServer] Peer 11000010360b84f has sent rpc_notify_lobby_joined
15:40:46.959 [Lua] [PSM] Peer 11000010360b84f joined. Want to use profile index "1" and join party "0"
15:40:46.959 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010360b84f, connection_key=0)
15:40:46.959 [Lua] Sync dynamic to client:
15:40:47.089 [SteamVoipClient] select_out(11000010360b84f, on)
15:40:47.111 [SteamVoipClient] select_out(11000010360b84f, on)
15:40:47.111 [SteamVoipClient] select_in(11000010360b84f, on)
15:40:47.111 [SteamVoipClient] select_out(11000010360b84f, off)
15:40:47.185 [Lua] [NetworkServer] Changing num_players from 2 to 3
15:40:47.185 [Lua] Players: 3
15:40:47.185 [Lua] Set lobby begin:
15:40:47.185 [Lua] Lobby data selected_mission_id = inn_level
15:40:47.185 [Lua] Lobby data num_players = 3
15:40:47.185 [Lua] Lobby data difficulty_tweak = 0
15:40:47.185 [Lua] Lobby data host = 1100001064cfeb5
15:40:47.185 [Lua] Lobby data matchmaking_type = 3
15:40:47.185 [Lua] Lobby data difficulty = normal
15:40:47.185 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:40:47.186 [Lua] Lobby data unique_server_name = snejk
15:40:47.186 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:40:47.186 [Lua] Lobby data country_code = SE
15:40:47.186 [Lua] Lobby data matchmaking = false
15:40:47.186 [Lua] Lobby data power_level = 835
15:40:47.186 [Lua] Lobby data mission_id = inn_level
15:40:47.186 [Lua] Lobby data mechanism = adventure
15:40:47.186 [Lua] Lobby data player_slot_5 = 0:0
15:40:47.186 [Lua] Lobby data player_slot_2 = 0:0
15:40:47.186 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:47.186 [Lua] Lobby data player_slot_3 = 0:0
15:40:47.186 [Lua] Lobby data eac_authorized = true
15:40:47.186 [Lua] Set lobby end.
15:40:47.186 [Lua] [LobbyMembers] Member joined 110000102428a41
15:40:48.360 [Lua] GOT approve_channel 4 110000102428a41 186000003b2299f
15:40:48.360 [EAC] EAC server has client 110000102428a41 and channel 4 (and owner 110000102428a41)
15:40:48.360 [EACServer] [17:40:48:359][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102428A41 PlayerGUID: 76561197998180929 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998180929 PlayerName: F.L.O.
15:40:48.360 [Lua] Client with peer_id 110000102428a41 got APPROVED by server
15:40:48.360 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102428a41'
15:40:48.360 [Lua] [ChatManager][1]System: F.L.O. is joining the game
15:40:48.360 [Lua] [NetworkServer] Peer 110000102428a41 joined server lobby.
15:40:48.360 [Lua] [NetworkServer] Creating peer info.
15:40:48.360 [Lua] [PeerSM] 110000102428a41 :: on_enter Connecting
15:40:48.440 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2299f from 110000102428a41, replying lobby_ok
15:40:48.491 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102428a41 REPLY wh:11000010360b84f | we:1100001064cfeb5 | dr:0 | bw:0 | es:0
15:40:48.561 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102428a41
15:40:48.561 [Lua] Set lobby begin:
15:40:48.561 [Lua] Lobby data selected_mission_id = inn_level
15:40:48.561 [Lua] Lobby data num_players = 3
15:40:48.561 [Lua] Lobby data difficulty_tweak = 0
15:40:48.561 [Lua] Lobby data host = 1100001064cfeb5
15:40:48.561 [Lua] Lobby data matchmaking_type = 3
15:40:48.561 [Lua] Lobby data difficulty = normal
15:40:48.561 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:40:48.561 [Lua] Lobby data unique_server_name = snejk
15:40:48.561 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:40:48.562 [Lua] Lobby data country_code = SE
15:40:48.562 [Lua] Lobby data matchmaking = false
15:40:48.562 [Lua] Lobby data power_level = 835
15:40:48.562 [Lua] Lobby data mission_id = inn_level
15:40:48.562 [Lua] Lobby data mechanism = adventure
15:40:48.562 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:40:48.562 [Lua] Lobby data player_slot_2 = 0:0
15:40:48.562 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:48.562 [Lua] Lobby data player_slot_3 = 0:0
15:40:48.562 [Lua] Lobby data eac_authorized = true
15:40:48.562 [Lua] Set lobby end.
15:40:48.562 [EACServer] [17:40:48:562][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010360B84F Session: 1 Status: Client Authenticated Message: Client authenticated.
15:40:48.563 [EAC] Peer 11000010360b84f switched EAC state to ClientAuthenticatedLocal
15:40:48.716 [EACServer] [17:40:48:716][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010360B84F.
15:40:48.918 [EACServer] [17:40:48:917][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010360B84F
15:40:48.918 [EACServer] [17:40:48:917][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010360B84F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:40:48.918 [EAC] Peer 11000010360b84f switched EAC state to ClientAuthenticatedRemote
15:40:49.002 [Lua] [NetworkServer] Peer 11000010360b84f has sent rpc_post_game_notified
15:40:49.003 [Lua] player (11000010360b84f,1) was put into party 0
15:40:49.003 [Lua] [ProfileSynchronizer] Peer 11000010360b84f entered session
15:40:49.003 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010360b84f
15:40:49.003 [Lua] [PeerSM] 11000010360b84f :: on_exit Connecting
15:40:49.003 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading
15:40:49.008 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f
15:40:49.008 [Lua] Mechanism says: a client joined the game! 11000010360b84f
15:40:49.085 [Lua] ### Sending rpc_level_loaded
15:40:49.085 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 78
15:40:49.085 [Lua] Peer 11000010360b84f has loaded the level but not all enemies, so we wait
15:40:49.199 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010360b84f, connection_key=0)
15:40:49.200 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading
15:40:49.200 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages
15:40:49.205 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages
15:40:49.205 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame
15:40:50.795 [Lua] ### CLEARING PEER STATE FOR 110000102428a41
15:40:50.795 [Lua] [PeerSM] 110000102428a41 :: on_exit Connecting
15:40:50.795 [Lua] [PeerSM] 110000102428a41 :: on_enter Connecting
15:40:50.845 [Lua] [NetworkServer] Peer 110000102428a41 has sent rpc_notify_lobby_joined
15:40:50.845 [Lua] [PSM] Peer 110000102428a41 joined. Want to use profile index "5" and join party "0"
15:40:50.845 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102428a41, connection_key=1)
15:40:50.845 [Lua] Sync dynamic to client:
15:40:51.003 [SteamVoipClient] select_out(110000102428a41, on)
15:40:51.008 [SteamVoipClient] select_out(110000102428a41, on)
15:40:51.008 [SteamVoipClient] select_in(110000102428a41, on)
15:40:51.008 [SteamVoipClient] select_out(110000102428a41, off)
15:40:51.595 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame
15:40:51.595 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync
15:40:51.601 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f
15:40:51.603 [Lua] Breedfreezer (server) starting a hot join sync
15:40:51.604 [Lua] PlayerManager:add_remote_player 11000010360b84f
15:40:51.604 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
15:40:51.604 [Lua] RemotePlayer:create_game_object( ) 44
15:40:51.624 [Lua] player (11000010360b84f,1) was put into party 1
15:40:51.624 [Lua] [ProfileSynchronizer] Assigning peer(11000010360b84f:1) to profile(1) career(3)
15:40:51.624 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync
15:40:51.624 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers
15:40:51.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read,
15:40:51.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
15:40:51.707 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
15:40:51.712 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list.
15:40:51.712 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:40:51.712 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1
15:40:51.719 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:40:51.719 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
15:40:51.719 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
15:40:51.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read,
15:40:51.719 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, ProfileSynchronizer, async-read,
15:40:51.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
15:40:51.719 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read,
15:40:51.719 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
15:40:51.719 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read,
15:40:52.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
15:40:52.006 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
15:40:52.007 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
15:40:52.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
15:40:52.031 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
15:40:52.031 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
15:40:52.061 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
15:40:52.061 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
15:40:52.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:40:52.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:40:52.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:40:52.111 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
15:40:52.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
15:40:52.141 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
15:40:52.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p
15:40:52.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p
15:40:52.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p
15:40:52.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:40:52.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:40:52.184 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
15:40:52.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
15:40:52.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
15:40:52.215 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
15:40:52.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
15:40:52.292 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
15:40:52.292 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
15:40:52.668 [EACServer] [17:40:52:667][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102428A41 Session: 2 Status: Client Authenticated Message: Client authenticated.
15:40:52.669 [EAC] Peer 110000102428a41 switched EAC state to ClientAuthenticatedLocal
15:40:52.825 [EACServer] [17:40:52:825][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102428A41.
15:40:52.952 [Lua] [NetworkServer] Peer 110000102428a41 has sent rpc_post_game_notified
15:40:52.952 [Lua] player (110000102428a41,1) was put into party 0
15:40:52.952 [Lua] [ProfileSynchronizer] Peer 110000102428a41 entered session
15:40:52.952 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102428a41
15:40:52.952 [Lua] [PeerSM] 110000102428a41 :: on_exit Connecting
15:40:52.952 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading
15:40:52.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41
15:40:52.958 [Lua] Mechanism says: a client joined the game! 110000102428a41
15:40:53.025 [Lua] ### Sending rpc_level_loaded
15:40:53.025 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 78
15:40:53.025 [Lua] Peer 110000102428a41 has loaded the level but not all enemies, so we wait
15:40:53.127 [EACServer] [17:40:53:127][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102428A41
15:40:53.127 [EACServer] [17:40:53:127][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102428A41 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:40:53.128 [EAC] Peer 110000102428a41 switched EAC state to ClientAuthenticatedRemote
15:40:53.192 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102428a41, connection_key=1)
15:40:53.192 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading
15:40:53.192 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages
15:40:53.199 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages
15:40:53.199 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame
15:40:55.621 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame
15:40:55.621 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync
15:40:55.628 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41
15:40:55.632 [Lua] Breedfreezer (server) starting a hot join sync
15:40:55.633 [Lua] PlayerManager:add_remote_player 110000102428a41
15:40:55.633 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
15:40:55.633 [Lua] RemotePlayer:create_game_object( ) 45
15:40:55.646 [Lua] player (110000102428a41,1) was put into party 1
15:40:55.646 [Lua] [ProfileSynchronizer] Assigning peer(110000102428a41:1) to profile(5) career(3)
15:40:55.646 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync
15:40:55.646 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers
15:40:55.646 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers
15:40:55.646 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame
15:40:55.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read,
15:40:55.647 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:40:55.653 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers
15:40:55.653 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame
15:40:55.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
15:40:55.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read,
15:40:55.804 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list.
15:40:55.804 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:40:55.804 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1
15:40:55.805 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
15:40:55.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
15:40:55.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read,
15:40:55.805 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
15:40:55.805 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
15:40:55.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, ProfileSynchronizer, async-read,
15:40:55.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:40:55.805 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
15:40:55.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
15:40:55.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read,
15:40:55.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
15:40:55.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
15:40:55.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:40:55.826 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:40:55.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:40:55.871 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:40:55.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
15:40:55.879 [Lua] Set lobby begin:
15:40:55.879 [Lua] Lobby data selected_mission_id = inn_level
15:40:55.879 [Lua] Lobby data num_players = 3
15:40:55.879 [Lua] Lobby data difficulty_tweak = 0
15:40:55.879 [Lua] Lobby data host = 1100001064cfeb5
15:40:55.879 [Lua] Lobby data matchmaking_type = 3
15:40:55.879 [Lua] Lobby data difficulty = normal
15:40:55.879 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:40:55.879 [Lua] Lobby data unique_server_name = snejk
15:40:55.879 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:40:55.879 [Lua] Lobby data country_code = SE
15:40:55.879 [Lua] Lobby data matchmaking = false
15:40:55.879 [Lua] Lobby data power_level = 278
15:40:55.879 [Lua] Lobby data mission_id = inn_level
15:40:55.880 [Lua] Lobby data mechanism = adventure
15:40:55.880 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:40:55.880 [Lua] Lobby data player_slot_2 = 0:0
15:40:55.880 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:40:55.880 [Lua] Lobby data player_slot_3 = 0:0
15:40:55.880 [Lua] Lobby data eac_authorized = true
15:40:55.880 [Lua] Set lobby end.
15:40:55.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
15:40:55.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
15:40:55.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:40:55.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:40:55.982 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
15:40:55.983 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
15:40:56.011 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
15:40:56.011 [Lua] [PackageManager] Force_load: wwise/handgun
15:40:56.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
15:40:56.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
15:40:56.035 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
15:40:56.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12
15:40:56.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12
15:40:56.062 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12
15:40:56.062 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:40:56.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:40:56.472 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
15:40:56.472 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
15:40:56.504 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
15:40:56.504 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
15:40:56.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
15:40:56.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
15:40:56.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
15:40:56.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
15:40:56.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
15:40:56.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
15:40:57.900 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:40:57.900 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
15:40:57.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
15:40:57.901 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
15:40:57.902 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:40:57.902 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
15:40:57.902 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
15:40:57.903 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
15:40:57.903 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
15:40:57.903 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:41:00.951 [Lua] Set lobby begin:
15:41:00.951 [Lua] Lobby data selected_mission_id = inn_level
15:41:00.952 [Lua] Lobby data num_players = 3
15:41:00.952 [Lua] Lobby data difficulty_tweak = 0
15:41:00.952 [Lua] Lobby data host = 1100001064cfeb5
15:41:00.952 [Lua] Lobby data matchmaking_type = 3
15:41:00.952 [Lua] Lobby data difficulty = normal
15:41:00.952 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:00.952 [Lua] Lobby data unique_server_name = snejk
15:41:00.952 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:00.952 [Lua] Lobby data country_code = SE
15:41:00.952 [Lua] Lobby data matchmaking = false
15:41:00.952 [Lua] Lobby data power_level = 835
15:41:00.952 [Lua] Lobby data mission_id = inn_level
15:41:00.953 [Lua] Lobby data mechanism = adventure
15:41:00.953 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:00.953 [Lua] Lobby data player_slot_2 = 0:0
15:41:00.953 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:00.953 [Lua] Lobby data player_slot_3 = 0:0
15:41:00.953 [Lua] Lobby data eac_authorized = true
15:41:00.953 [Lua] Set lobby end.
15:41:01.816 [Lua] PlayFabMirrorBase:_commit_internal 2
15:41:01.816 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:41:01.819 [Lua] generate_backend_stats 1100001064cfeb5:1
15:41:01.838 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:41:01.838 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:41:01.838 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
15:41:01.845 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
15:41:02.058 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
15:41:02.061 [Lua] commit result success 2
15:41:02.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
15:41:02.069 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
15:41:02.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
15:41:10.970 [Lua] [Matchmaking] Cancelling matchmaking
15:41:10.970 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:41:19.329 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:41:19.329 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:41:19.331 [Lua] Set lobby begin:
15:41:19.331 [Lua] Lobby data selected_mission_id = inn_level
15:41:19.331 [Lua] Lobby data num_players = 3
15:41:19.331 [Lua] Lobby data difficulty_tweak = 0
15:41:19.331 [Lua] Lobby data host = 1100001064cfeb5
15:41:19.332 [Lua] Lobby data matchmaking_type = 3
15:41:19.332 [Lua] Lobby data difficulty = cataclysm
15:41:19.332 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:19.332 [Lua] Lobby data unique_server_name = snejk
15:41:19.332 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:19.332 [Lua] Lobby data country_code = SE
15:41:19.332 [Lua] Lobby data matchmaking = false
15:41:19.332 [Lua] Lobby data power_level = 835
15:41:19.332 [Lua] Lobby data mission_id = inn_level
15:41:19.332 [Lua] Lobby data mechanism = adventure
15:41:19.332 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:19.332 [Lua] Lobby data player_slot_2 = 0:0
15:41:19.332 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:19.332 [Lua] Lobby data player_slot_3 = 0:0
15:41:19.332 [Lua] Lobby data eac_authorized = true
15:41:19.332 [Lua] Set lobby end.
15:41:19.332 [Lua] [PartyManager] Leader is set to 1100001064cfeb5
15:41:19.332 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
15:41:19.332 [Lua] Set lobby begin:
15:41:19.332 [Lua] Lobby data twitch_enabled = false
15:41:19.332 [Lua] Lobby data selected_mission_id = inn_level
15:41:19.332 [Lua] Lobby data num_players = 3
15:41:19.333 [Lua] Lobby data difficulty_tweak = 0
15:41:19.333 [Lua] Lobby data host = 1100001064cfeb5
15:41:19.333 [Lua] Lobby data matchmaking_type = 6
15:41:19.333 [Lua] Lobby data match_started = true
15:41:19.333 [Lua] Lobby data difficulty = cataclysm
15:41:19.333 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:19.333 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:19.333 [Lua] Lobby data unique_server_name = snejk
15:41:19.333 [Lua] Lobby data quick_game = false
15:41:19.333 [Lua] Lobby data country_code = SE
15:41:19.333 [Lua] Lobby data matchmaking = true
15:41:19.333 [Lua] Lobby data power_level = 835
15:41:19.333 [Lua] Lobby data mission_id = inn_level
15:41:19.333 [Lua] Lobby data mechanism = adventure
15:41:19.333 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:19.333 [Lua] Lobby data player_slot_2 = 0:0
15:41:19.333 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:19.333 [Lua] Lobby data player_slot_3 = 0:0
15:41:19.333 [Lua] Lobby data eac_authorized = true
15:41:19.333 [Lua] Set lobby end.
15:41:19.333 [Lua] Set lobby begin:
15:41:19.333 [Lua] Lobby data twitch_enabled = false
15:41:19.333 [Lua] Lobby data selected_mission_id = inn_level
15:41:19.334 [Lua] Lobby data num_players = 3
15:41:19.334 [Lua] Lobby data difficulty_tweak = 0
15:41:19.334 [Lua] Lobby data host = 1100001064cfeb5
15:41:19.334 [Lua] Lobby data matchmaking_type = 6
15:41:19.334 [Lua] Lobby data is_private = false
15:41:19.334 [Lua] Lobby data match_started = true
15:41:19.334 [Lua] Lobby data difficulty = cataclysm
15:41:19.334 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:19.334 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:19.334 [Lua] Lobby data unique_server_name = snejk
15:41:19.334 [Lua] Lobby data quick_game = false
15:41:19.334 [Lua] Lobby data country_code = SE
15:41:19.334 [Lua] Lobby data matchmaking = true
15:41:19.334 [Lua] Lobby data power_level = 835
15:41:19.334 [Lua] Lobby data mission_id = inn_level
15:41:19.334 [Lua] Lobby data mechanism = adventure
15:41:19.334 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:19.334 [Lua] Lobby data player_slot_2 = 0:0
15:41:19.334 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:19.334 [Lua] Lobby data player_slot_3 = 0:0
15:41:19.334 [Lua] Lobby data eac_authorized = true
15:41:19.335 [Lua] Set lobby end.
15:41:19.335 [Lua] [ChatManager][1]System: Starting hosted game...
15:41:19.335 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:41:19.335 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:41:36.866 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:41:36.866 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:41:36.934 [Lua] MatchmakingStateStartGame preferred_level_keys nil
15:41:36.934 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_city 0
15:41:36.934 [Lua] Set lobby begin:
15:41:36.934 [Lua] Lobby data twitch_enabled = false
15:41:36.934 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
15:41:36.934 [Lua] Lobby data num_players = 3
15:41:36.934 [Lua] Lobby data difficulty_tweak = 0
15:41:36.935 [Lua] Lobby data host = 1100001064cfeb5
15:41:36.935 [Lua] Lobby data matchmaking_type = 6
15:41:36.935 [Lua] Lobby data is_private = false
15:41:36.935 [Lua] Lobby data match_started = true
15:41:36.935 [Lua] Lobby data difficulty = cataclysm
15:41:36.935 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:36.935 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:36.935 [Lua] Lobby data unique_server_name = snejk
15:41:36.935 [Lua] Lobby data quick_game = false
15:41:36.935 [Lua] Lobby data country_code = SE
15:41:36.935 [Lua] Lobby data matchmaking = true
15:41:36.935 [Lua] Lobby data power_level = 835
15:41:36.935 [Lua] Lobby data mission_id = inn_level
15:41:36.935 [Lua] Lobby data mechanism = adventure
15:41:36.935 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:36.935 [Lua] Lobby data player_slot_2 = 0:0
15:41:36.936 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:36.936 [Lua] Lobby data player_slot_3 = 0:0
15:41:36.936 [Lua] Lobby data eac_authorized = true
15:41:36.936 [Lua] Set lobby end.
15:41:36.936 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:41:36.936 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bogenhafen_city, mc:adventure, gm:adventure, env:0, seed:1613961, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
15:41:36.936 [Lua] [NetworkServer] Entering post game
15:41:36.936 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame
15:41:36.936 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame
15:41:36.936 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame
15:41:36.936 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame
15:41:36.936 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame
15:41:36.936 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame
15:41:36.936 [Lua] Complete level triggered.
15:41:36.937 [Lua] [NetworkServer] Entering post game
15:41:36.938 [Save] Saving `save_data`
15:41:36.938 [Lua] gm_event_end_conditions_met false false
15:41:36.938 [Lua] PlayFabMirrorBase:_commit_internal nil
15:41:36.938 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:41:36.940 [Save] Save done
15:41:36.940 [Save] Saving `save_data`
15:41:36.940 [Lua] generate_backend_stats 1100001064cfeb5:1
15:41:36.946 [Save] Save done
15:41:36.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:41:36.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:41:36.961 [Save] Saving `save_data`
15:41:36.961 [Lua] TRANSITION nil nil load_next_level
15:41:36.961 [Lua] Transition type "load_next_level", is server: true
15:41:36.961 [Lua] [LevelTransitionHandler] promote_next_level_data
15:41:36.961 [Lua] [GameNetworkManager] Leaving game...
15:41:36.961 [Lua] [GameNetworkManager] Shutting down game session host.
15:41:36.961 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:41:36.961 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:41:36.961 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=62.60
15:41:36.965 [Save] Save done
15:41:36.965 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:41:36.965 [Lua] commit result success 3
15:41:36.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
15:41:36.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
15:41:37.021 [Lua] ### Sending rpc_level_loaded
15:41:37.021 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 287
15:41:37.051 [Lua] ### Sending rpc_level_loaded
15:41:37.051 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 287
15:41:37.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
15:41:38.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:41:38.961 [Lua] [Managers] Calling function on all managers:
15:41:38.962 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1
15:41:38.962 [Lua] Clearing all global lookup lists
15:41:38.962 [Lua] [IngamePlayerListUI] - Destroy
15:41:38.962 [Lua] [GamePadEquipmentUI] - Destroy
15:41:38.962 [Lua] [EquipmentUI] - Destroy
15:41:38.962 [Lua] [GamePadAbilityUI] - Destroy
15:41:38.962 [Lua] [AbilityUI] - Destroy
15:41:38.963 [Lua] [IngameUI] destroy
15:41:38.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
15:41:38.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1
15:41:38.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3
15:41:38.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2
15:41:38.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5
15:41:38.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
15:41:38.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2
15:41:38.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
15:41:38.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3
15:41:38.970 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list.
15:41:38.970 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1
15:41:38.970 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list.
15:41:38.970 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1
15:41:38.994 [Lua] [Managers] Destroying manager group:
15:41:38.998 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:41:39.035 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:41:39.035 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame
15:41:39.035 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading
15:41:39.035 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame
15:41:39.035 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading
15:41:39.035 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame
15:41:39.035 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading
15:41:39.035 [Lua] [Matchmaking] unregister rpcs
15:41:39.035 [Lua] ############### UNLOADING PACKAGES ###############
15:41:39.036 [Lua] [Managers] Calling function on all managers:
15:41:39.036 [Lua] [Managers] Destroying manager group:
15:41:39.036 [Lua] [Gamestate] Enter state StateLoading
15:41:39.038 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:41:39.038 [Lua] [Matchmaking] register rpcs
15:41:39.038 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
15:41:39.038 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
15:41:39.038 [Lua] Set lobby begin:
15:41:39.038 [Lua] Lobby data twitch_enabled = false
15:41:39.038 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
15:41:39.038 [Lua] Lobby data num_players = 3
15:41:39.038 [Lua] Lobby data difficulty_tweak = 0
15:41:39.038 [Lua] Lobby data host = 1100001064cfeb5
15:41:39.038 [Lua] Lobby data matchmaking_type = 6
15:41:39.039 [Lua] Lobby data is_private = false
15:41:39.039 [Lua] Lobby data match_started = true
15:41:39.039 [Lua] Lobby data difficulty = cataclysm
15:41:39.039 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:39.039 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:39.039 [Lua] Lobby data unique_server_name = snejk
15:41:39.039 [Lua] Lobby data quick_game = false
15:41:39.039 [Lua] Lobby data country_code = SE
15:41:39.039 [Lua] Lobby data matchmaking = true
15:41:39.039 [Lua] Lobby data power_level = 0
15:41:39.039 [Lua] Lobby data mission_id = inn_level
15:41:39.039 [Lua] Lobby data mechanism = adventure
15:41:39.039 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:39.039 [Lua] Lobby data player_slot_2 = 0:0
15:41:39.039 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:39.039 [Lua] Lobby data player_slot_3 = 0:0
15:41:39.040 [Lua] Lobby data eac_authorized = true
15:41:39.040 [Lua] Set lobby end.
15:41:39.040 [Lua] registering RPCs
15:41:39.040 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:41:39.040 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:41:39.040 [Lua] Set lobby begin:
15:41:39.040 [Lua] Lobby data twitch_enabled = false
15:41:39.040 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
15:41:39.040 [Lua] Lobby data num_players = 3
15:41:39.040 [Lua] Lobby data difficulty_tweak = 0
15:41:39.040 [Lua] Lobby data host = 1100001064cfeb5
15:41:39.040 [Lua] Lobby data matchmaking_type = 6
15:41:39.040 [Lua] Lobby data is_private = false
15:41:39.040 [Lua] Lobby data match_started = true
15:41:39.040 [Lua] Lobby data difficulty = cataclysm
15:41:39.040 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:39.040 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:39.040 [Lua] Lobby data unique_server_name = snejk
15:41:39.040 [Lua] Lobby data quick_game = false
15:41:39.040 [Lua] Lobby data country_code = SE
15:41:39.040 [Lua] Lobby data matchmaking = true
15:41:39.040 [Lua] Lobby data power_level = 0
15:41:39.040 [Lua] Lobby data mission_id = dlc_bogenhafen_city
15:41:39.040 [Lua] Lobby data mechanism = adventure
15:41:39.040 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:39.040 [Lua] Lobby data player_slot_2 = 0:0
15:41:39.041 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:39.041 [Lua] Lobby data player_slot_3 = 0:0
15:41:39.041 [Lua] Lobby data eac_authorized = true
15:41:39.041 [Lua] Set lobby end.
15:41:39.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:41:39.043 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41
15:41:39.043 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f
15:41:39.043 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized
15:41:39.044 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bogenhafen_city 0
15:41:39.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
15:41:39.047 [Umbra] Unload tome
15:41:39.047 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
15:41:39.113 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
15:41:39.123 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
15:41:39.123 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, dlc_bogenhafen_city, async-read,
15:41:39.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17
15:41:39.174 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17
15:41:39.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city
15:41:39.242 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]'
15:41:39.251 [Lua] ### Sending rpc_level_loaded
15:41:39.251 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 287
15:41:39.251 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded
15:41:39.252 [Lua] ### Sending rpc_level_loaded
15:41:39.252 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 287
15:41:39.252 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded
15:41:39.253 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading
15:41:39.253 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages
15:41:39.253 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading
15:41:39.253 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages
15:41:39.269 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages
15:41:39.269 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame
15:41:39.269 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages
15:41:39.269 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame
15:41:44.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city
15:41:44.137 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city
15:41:44.154 [Lua] [LevelTransitionHandler] Level load completed!
15:41:44.154 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_city - level_seed: 1613961 - use_random_directors: true - conflict_director_name: default
15:41:44.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:41:44.174 [Lua] checking dlc's against conflict directors
15:41:44.174 [Lua] number of factions to include 2
15:41:44.174 [Lua] Updated list weights for random:
15:41:44.174 [Lua] skaven, 0.42 (0.00-0.42)
15:41:44.174 [Lua] chaos, 0.42 (0.42-0.83)
15:41:44.174 [Lua] beastmen, 0.17 (0.83-1.00)
15:41:44.174 [Lua] Rolled random faction: 0.028985684737563133 skaven
15:41:44.174 [Lua] Updated list weights for random:
15:41:44.174 [Lua] beastmen, 0.29 (0.00-0.29)
15:41:44.174 [Lua] chaos, 0.71 (0.29-1.00)
15:41:44.174 [Lua] Rolled random faction: 0.63334333896636963 chaos
15:41:44.174 [Lua] number of factions added 2
15:41:44.174 [Lua] --- --- ---
15:41:44.174 [Lua] Starting... difficulty 'cataclysm'
15:41:44.174 [Lua] There are no starting conflict directors!
15:41:44.174 [Lua] --- --- ---
15:41:44.174 [Lua]
15:41:44.174 [Lua] Looking for a new director:
15:41:44.174 [Lua] (free: 17) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.174 [Lua] ->trying director: default
15:41:44.174 [Lua] --> success!
15:41:44.174 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_stormfiend skaven_loot_rat skaven_rat_ogre chaos_spawn chaos_troll
15:41:44.174 [Lua]
15:41:44.174 [Lua] Looking for a new director:
15:41:44.174 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: skaven
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: skaven
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: chaos
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: skaven
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: chaos
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: chaos
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: skaven
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: chaos
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: chaos
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: default
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: default
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: skaven
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] Looking for a new director:
15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] ->trying director: chaos
15:41:44.175 [Lua] --> success!
15:41:44.175 [Lua] --> re-used the same breeds
15:41:44.175 [Lua]
15:41:44.175 [Lua] DONE! Found the following directors:
15:41:44.175 [Lua] default
15:41:44.175 [Lua] skaven
15:41:44.175 [Lua] skaven
15:41:44.175 [Lua] chaos
15:41:44.175 [Lua] skaven
15:41:44.175 [Lua] chaos
15:41:44.175 [Lua] chaos
15:41:44.175 [Lua] skaven
15:41:44.175 [Lua] chaos
15:41:44.175 [Lua] chaos
15:41:44.175 [Lua] default
15:41:44.175 [Lua] default
15:41:44.175 [Lua] skaven
15:41:44.175 [Lua] chaos
15:41:44.175 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield
15:41:44.175 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_loot_rat=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_vortex_sorcerer=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_raider=true,
chaos_berzerker=true,
skaven_plague_monk=true,
skaven_clan_rat_with_shield=true,
}
15:41:44.175 [Lua] load_startup_enemy_packages: --------------
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_spawn
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_troll
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_rat_ogre
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_stormfiend
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] beastmen_minotaur
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_plague_sorcerer
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_corruptor_sorcerer
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_gutter_runner
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_pack_master
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_poison_wind_globadier
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_ratling_gunner
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_warpfire_thrower
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_vortex_sorcerer
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] beastmen_standard_bearer
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_vortex
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] critter_rat
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] critter_pig
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_storm_vermin
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_warrior
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_loot_rat
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_clan_rat
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_storm_vermin_with_shield
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_slave
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_fanatic
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_marauder_with_shield
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_marauder
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_raider
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] chaos_berzerker
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_plague_monk
15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:41:44.175 [Lua] skaven_clan_rat_with_shield
15:41:44.179 [Lua] ### Sending rpc_level_loaded
15:41:44.179 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 287
15:41:44.179 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded
15:41:44.196 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading
15:41:44.196 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages
15:41:44.212 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages
15:41:44.212 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame
15:41:44.213 [Lua] ### Sending rpc_level_loaded
15:41:44.213 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 287
15:41:44.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:41:44.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:41:44.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:41:44.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:41:44.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:41:44.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:41:44.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:41:44.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:41:44.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:41:44.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:41:44.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:41:44.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:41:45.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:41:45.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:41:45.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:41:45.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:41:45.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:41:45.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:41:45.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:41:45.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:41:45.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:41:45.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:41:45.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:41:45.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:41:45.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:41:45.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:41:45.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:41:45.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:41:45.954 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:41:45.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:41:46.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:41:46.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:41:46.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:41:46.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:41:46.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:41:46.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:41:46.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:41:46.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:41:46.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:41:46.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:41:46.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:41:46.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:41:46.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:41:46.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:41:46.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:41:46.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:41:46.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:41:46.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:41:46.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:41:46.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:41:46.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:41:47.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:41:47.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:41:47.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:41:47.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:41:47.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:41:47.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:41:47.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:41:47.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:41:47.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:41:47.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:41:47.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:41:47.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:41:48.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:41:48.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:41:48.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:41:48.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:41:48.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:41:48.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:41:48.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:41:48.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:41:48.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:41:48.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:41:48.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:41:48.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:41:49.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:41:49.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:41:49.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:41:49.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:41:49.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:41:49.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:41:49.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:41:49.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:41:49.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:41:49.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:41:49.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:41:49.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:41:49.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:41:49.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:41:49.933 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: adventure
15:41:49.933 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:41:49.933 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/city/world
15:41:49.933 [Umbra] Init version: 3.4.15 :: 16 threads
15:41:50.634 [Lua] Async level spawning done
15:41:50.634 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:41:51.618 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:41:51.618 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:41:51.618 [Lua] [Matchmaking] unregister rpcs
15:41:51.618 [Lua] Set lobby begin:
15:41:51.618 [Lua] Lobby data twitch_enabled = false
15:41:51.619 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
15:41:51.619 [Lua] Lobby data num_players = 3
15:41:51.619 [Lua] Lobby data difficulty_tweak = 0
15:41:51.619 [Lua] Lobby data host = 1100001064cfeb5
15:41:51.619 [Lua] Lobby data matchmaking_type = 6
15:41:51.619 [Lua] Lobby data is_private = false
15:41:51.619 [Lua] Lobby data match_started = true
15:41:51.619 [Lua] Lobby data difficulty = cataclysm
15:41:51.619 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:51.620 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:51.620 [Lua] Lobby data unique_server_name = snejk
15:41:51.620 [Lua] Lobby data quick_game = false
15:41:51.620 [Lua] Lobby data country_code = SE
15:41:51.620 [Lua] Lobby data matchmaking = true
15:41:51.620 [Lua] Lobby data power_level = 0
15:41:51.620 [Lua] Lobby data mission_id = dlc_bogenhafen_city
15:41:51.620 [Lua] Lobby data mechanism = adventure
15:41:51.620 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:51.620 [Lua] Lobby data player_slot_2 = 0:0
15:41:51.620 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:51.620 [Lua] Lobby data player_slot_3 = 0:0
15:41:51.620 [Lua] Lobby data eac_authorized = true
15:41:51.621 [Lua] Set lobby end.
15:41:51.621 [Lua] [Managers] Destroying manager group:
15:41:51.621 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens
15:41:51.621 [Lua] [Gamestate] Enter StateIngame HOST
15:41:51.621 [Lua] [Managers] Calling function on all managers:
15:41:51.622 [Lua] <>level = dlc_bogenhafen_city<>
15:41:51.622 [Lua] Set lobby begin:
15:41:51.622 [Lua] Lobby data twitch_enabled = false
15:41:51.622 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
15:41:51.622 [Lua] Lobby data num_players = 3
15:41:51.622 [Lua] Lobby data difficulty_tweak = 0
15:41:51.622 [Lua] Lobby data host = 1100001064cfeb5
15:41:51.622 [Lua] Lobby data matchmaking_type = 6
15:41:51.622 [Lua] Lobby data is_private = false
15:41:51.622 [Lua] Lobby data match_started = true
15:41:51.622 [Lua] Lobby data difficulty = cataclysm
15:41:51.622 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:51.622 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:51.622 [Lua] Lobby data unique_server_name = snejk
15:41:51.622 [Lua] Lobby data quick_game = false
15:41:51.622 [Lua] Lobby data country_code = SE
15:41:51.622 [Lua] Lobby data matchmaking = true
15:41:51.623 [Lua] Lobby data power_level = 0
15:41:51.623 [Lua] Lobby data mission_id = dlc_bogenhafen_city
15:41:51.623 [Lua] Lobby data mechanism = adventure
15:41:51.623 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:51.623 [Lua] Lobby data player_slot_2 = 0:0
15:41:51.623 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:51.623 [Lua] Lobby data player_slot_3 = 0:0
15:41:51.623 [Lua] Lobby data eac_authorized = true
15:41:51.623 [Lua] Set lobby end.
15:41:51.623 [Lua] [StateIngame] Server ingame
15:41:51.627 [Lua] Set lobby begin:
15:41:51.627 [Lua] Lobby data twitch_enabled = false
15:41:51.627 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
15:41:51.628 [Lua] Lobby data num_players = 3
15:41:51.628 [Lua] Lobby data difficulty_tweak = 0
15:41:51.628 [Lua] Lobby data host = 1100001064cfeb5
15:41:51.628 [Lua] Lobby data matchmaking_type = 6
15:41:51.628 [Lua] Lobby data is_private = false
15:41:51.628 [Lua] Lobby data match_started = true
15:41:51.628 [Lua] Lobby data difficulty = cataclysm
15:41:51.628 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:51.628 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:51.628 [Lua] Lobby data unique_server_name = snejk
15:41:51.628 [Lua] Lobby data quick_game = false
15:41:51.628 [Lua] Lobby data country_code = SE
15:41:51.629 [Lua] Lobby data matchmaking = true
15:41:51.629 [Lua] Lobby data power_level = 0
15:41:51.629 [Lua] Lobby data mission_id = dlc_bogenhafen_city
15:41:51.629 [Lua] Lobby data mechanism = adventure
15:41:51.629 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:51.629 [Lua] Lobby data player_slot_2 = 0:0
15:41:51.629 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:51.629 [Lua] Lobby data player_slot_3 = 0:0
15:41:51.629 [Lua] Lobby data eac_authorized = true
15:41:51.629 [Lua] Set lobby end.
15:41:51.629 [Lua] [Matchmaking] register rpcs
15:41:51.629 [Lua] GameNetworkManager:init... creating game session
15:41:51.629 [Lua] Host GameSession.make_game_session_host with session:
15:41:51.630 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:41:51.630 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5
15:41:51.630 [Lua] [GameNetworkManager] self.is_server = true
15:41:51.630 [Network] Setting artificial MTU limit to 65536
15:41:51.642 [Lua] Switching ConflictSettings: to: default
15:41:51.642 [Lua] pacing=default
15:41:51.642 [Lua] roaming=nil
15:41:51.642 [Lua] specials=default
15:41:51.642 [Lua] debug_color=maroon
15:41:51.642 [Lua] contained_breeds=nil
15:41:51.642 [Lua] pack_spawning=default
15:41:51.642 [Lua] disabled=false
15:41:51.642 [Lua] factions=nil
15:41:51.642 [Lua] boss=default
15:41:51.642 [Lua] horde=default
15:41:51.642 [Lua] name=default
15:41:51.642 [Lua] intensity=default
15:41:51.642 [Lua] ---
15:41:51.642 [Lua] [LevelAnalysis] set_random_seed( 1613961)
15:41:51.651 [Lua] [AIInterestPointSystem] Level Seed: 1613961
15:41:51.651 [Lua]
15:41:51.651 [Lua] [entity_system_bag] = table
15:41:51.651 [Lua] [entity_system_bag] = metatable
15:41:51.651 [Lua] [startup_data] = table
15:41:51.651 [Lua] [entity_manager] = table
15:41:51.651 [Lua] [entity_manager] = metatable
15:41:51.651 [Lua] [unit_spawner] = table
15:41:51.651 [Lua] [unit_spawner] = metatable
15:41:51.651 [Lua] [unit_storage] = table
15:41:51.651 [Lua] [unit_storage] = metatable
15:41:51.651 [Lua] [dice_keeper] = table
15:41:51.651 [Lua] [dice_keeper] = metatable
15:41:51.651 [Lua] [is_server] = true (boolean)
15:41:51.651 [Lua] [world] = [World]
15:41:51.651 [Lua] [system_api] = table
15:41:51.651 [Lua] [entity_system] = table
15:41:51.651 [Lua] [entity_system] = metatable
15:41:51.651 [Lua] [network_lobby] = table
15:41:51.651 [Lua] [network_lobby] = metatable
15:41:51.651 [Lua] [profile_synchronizer] = table
15:41:51.651 [Lua] [profile_synchronizer] = metatable
15:41:51.651 [Lua] [level_transition_handler] = table
15:41:51.651 [Lua] [level_transition_handler] = metatable
15:41:51.651 [Lua] [num_local_human_players] = 1 (number)
15:41:51.651 [Lua] [statistics_db] = table
15:41:51.651 [Lua] [statistics_db] = metatable
15:41:51.651 [Lua] [network_server] = table
15:41:51.651 [Lua] [network_server] = metatable
15:41:51.651 [Lua] [input_manager] = table
15:41:51.651 [Lua] [input_manager] = metatable
15:41:51.651 [Lua] [network_clock] = table
15:41:51.651 [Lua] [network_clock] = metatable
15:41:51.651 [Lua] [network_transmit] = table
15:41:51.651 [Lua] [network_transmit] = metatable
15:41:51.651 [Lua] [free_flight_manager] = table
15:41:51.651 [Lua] [free_flight_manager] = metatable
15:41:51.651 [Lua] [network_manager] = table
15:41:51.651 [Lua] [network_manager] = metatable
15:41:51.651 [Lua] [network_event_delegate] = table
15:41:51.651 [Lua] [network_event_delegate] = metatable
15:41:51.651 [Lua]
15:41:51.651 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:41:51.651 [Lua] ignoring extension VersusInteractObjectiveExtension
15:41:51.651 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:41:51.651 [Lua] ignoring extension VersusSocketObjectiveExtension
15:41:51.651 [Lua] ignoring extension VersusTargetObjectiveExtension
15:41:51.651 [Lua] ignoring extension VersusMissionObjectiveExtension
15:41:51.653 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:41:51.682 [Lua] [AchievementManager] Achievements using the steam platform
15:41:51.682 [Lua] PlayerManager:add_player player_1
15:41:51.719 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
15:41:51.719 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
15:41:51.719 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
15:41:51.764 [Lua] [StateIngame] Level seed: 1613961
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.789 [Flow] interaction enabled
15:41:51.796 [Lua] [LevelAnalysis] set_random_seed( 1613961)
15:41:51.802 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:41:51.802 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:41:51.802 [Lua] [IngameUI] init
15:41:51.812 [SteamVoipClient] select_out(110000102428a41, off)
15:41:51.812 [SteamVoipClient] select_out(11000010360b84f, off)
15:41:51.812 [SteamVoipClient] select_out(1100001064cfeb5, off)
15:41:51.815 [Lua] cb_razer_chroma_setup
15:41:51.831 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000CB0E170; node_def = table: 0000000001D816E0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000CB0DCD0; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 000000000CB0DDC0; parent_world_position = table: 000000000CB0DDF0; local_position = table: 000000000CB0E0E0; size = table: 000000000CB0E130; node = table: 000000000CB0E170
[3] scenegraph = table: 000000000CB0DCD0; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000CB0DCD0; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 000000000CB0DCD0; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0
[6] self = table: 000000000CD0EC40
[7] self = table: 000000000CD0EC40; ingame_ui_context = table: 000000000FABE560; input_manager = table: 0000000018CA0EF0; world = [World]
[8] self = table: 0000000002EC6F00; object = table: 000000000CD0EC40
[10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40
[13] mod = table: 000000000FABE590; error_prefix_data = table: 000000000CD0EC00; func = [function]
[14] self = table: 000000000FABE590; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000CD0EBC0; safe_hooks = table: 000000000339B4E0; i = 1
[19] self = table: 000000001AD22C20; object = table: 000000000FABE590
[20] self = table: 000000000FAAE370; ingame_ui_context = table: 000000000FABE560
[21] self = table: 000000000FAAE370; params = table: 000000000FAAE310; viewport_name = "player_1"; input_manager = table: 0000000018CA0EF0; input_source = table: 000000000FAB8A40; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 00000000123DF440; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000000108C210; camera_system = table: 00000000016921D0; outline_system = table: 000000000432EDD0; fade_system = table: 0000000001831D70; sound_sector_system = table: 00000000015F5000; sound_environment_system = table: 00000000005BD3A0; event_manager = table: 00000000011243C0; level_key = "dlc_bogenhafen_city"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FABE560
[22] self = table: 000000000FAAE340; new_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000FAAE340; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[24] self = table: 000000000FAAE340; parent = table: 000000000068E0F0; start_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; profiling_debugging_enabled = true
[25] self = table: 000000000FAAE340; parent = table: 000000000068E0F0; start_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000FABEF50; ingame_ui = table: 000000000FABE590; definitions = table: 000000000CD0ECB0; input_manager = table: 0000000018CA0EF0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD0ED80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000CD12AD0; menu_widgets = table: 000000000CD0FA30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000FABEF50; ingame_ui = table: 000000000FABE590; definitions = table: 000000000CD0ECB0; input_manager = table: 0000000018CA0EF0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD0ED80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000CD12AD0; menu_widgets = table: 000000000CD0FA30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000FABFA80; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000FABEF50; telemetry_time_view_enter = 0; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000CD07CC0; cutscene_system = table: 0000000019F92690; text_popup_ui = table: 000000000CCF09E0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000CCD72F0; ui_top_renderer = table: 000000000FABF4A0; camera_manager = table: 0000000001082CD0; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000FABE560; views = table: 000000000D5BAB80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 00000000123DF440; weave_onboarding = table: 000000000CCD8570; popup_handler = table: 000000000CCF0830; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001A087220;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000068E0F0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B661A0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000FABE560; player = table: 00000000123DF440; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A087220;
[21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000068E0F0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B661A0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000FABE560; player = table: 00000000123DF440; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A087220;
[22] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370;
[23] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370;
[24] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370;
[25] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370;
[26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000192AF9D0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000297B4D0; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000FA701B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000003943060; machines = table: 000000000FAAE2E0; _quit_game = false; network_clock = table: 0000000000548300; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000004B661A0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_city"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000001E98DA0; network_event_delegate = table: 000000001A087220;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0;
[29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0;
[30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0;
[31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000000AFC5C70;
15:41:51.832 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000CB1AE70; node_def = table: 000000000CB0DAF0; k = "offset"; v = table: 000000000CB0DBB0
[2] scenegraph = table: 000000000CB1AE40; scenegraph_def = table: 000000000CD0ECE0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000CB0DAF0; parent_name = nil; local_position = table: 000000000FA7C710; node = table: 000000000CB1AE70
[3] scenegraph_def = table: 000000000CD0ECE0; scenegraph = table: 000000000CB1AE40; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000CB0DAF0
[4] self = table: 000000000CD0EC40
[5] self = table: 000000000CD0EC40; ingame_ui_context = table: 000000000FABE560; input_manager = table: 0000000018CA0EF0; world = [World]
[6] self = table: 0000000002EC6F00; object = table: 000000000CD0EC40
[8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40
[11] mod = table: 000000000FABE590; error_prefix_data = table: 000000000CD0EC00; func = [function]
[12] self = table: 000000000FABE590; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000CD0EBC0; safe_hooks = table: 000000000339B4E0; i = 1
[17] self = table: 000000001AD22C20; object = table: 000000000FABE590
[18] self = table: 000000000FAAE370; ingame_ui_context = table: 000000000FABE560
[19] self = table: 000000000FAAE370; params = table: 000000000FAAE310; viewport_name = "player_1"; input_manager = table: 0000000018CA0EF0; input_source = table: 000000000FAB8A40; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 00000000123DF440; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000000108C210; camera_system = table: 00000000016921D0; outline_system = table: 000000000432EDD0; fade_system = table: 0000000001831D70; sound_sector_system = table: 00000000015F5000; sound_environment_system = table: 00000000005BD3A0; event_manager = table: 00000000011243C0; level_key = "dlc_bogenhafen_city"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FABE560
[20] self = table: 000000000FAAE340; new_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000FAAE340; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[22] self = table: 000000000FAAE340; parent = table: 000000000068E0F0; start_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; profiling_debugging_enabled = true
[23] self = table: 000000000FAAE340; parent = table: 000000000068E0F0; start_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; profiling_debugging_enabled = true
[24] self = table: 000000000312B920; object = table: 000000000FAAE340
[25] self = table: 000000000068E0F0; loading_context = table: 000000000AFC5C70; is_server = true; assert_on_leak = true; input_manager = table: 0000000018CA0EF0; level_key = "dlc_bogenhafen_city"; level_setting = table: 00000000002E5530; db = table: 0000000004B661A0; world = [World]; network_event_delegate = table: 000000001A087220; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000011243C0; level = [Level]; level_key = "dlc_bogenhafen_city"; level_seed = 1613961; checkpoint_data = nil; level_name = "levels/honduras_dlcs/bogenhafen/city/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 000000000FAAE310
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD0FA30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000FABEF50; ingame_ui = table: 000000000FABE590; definitions = table: 000000000CD0ECB0; input_manager = table: 0000000018CA0EF0; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD0ED80; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CD12AD0; settings_list_size_y = 2770; ui_scenegraph = table: 000000000CB0DCD0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD0FA30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000FABEF50; ingame_ui = table: 000000000FABE590; definitions = table: 000000000CD0ECB0; input_manager = table: 0000000018CA0EF0; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD0ED80; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CD12AD0; settings_list_size_y = 2770; ui_scenegraph = table: 000000000CB0DCD0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000FABFA80; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000FABEF50; telemetry_time_view_enter = 0; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000CD07CC0; cutscene_system = table: 0000000019F92690; text_popup_ui = table: 000000000CCF09E0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000CCD72F0; ui_top_renderer = table: 000000000FABF4A0; camera_manager = table: 0000000001082CD0; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000FABE560; views = table: 000000000D5BAB80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 00000000123DF440; weave_onboarding = table: 000000000CCD8570; popup_handler = table: 000000000CCF0830; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001A087220;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000068E0F0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B661A0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000FABE560; player = table: 00000000123DF440; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A087220;
[19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000068E0F0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B661A0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000FABE560; player = table: 00000000123DF440; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A087220;
[20] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370;
[21] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370;
[22] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370;
[23] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370;
[24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000192AF9D0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000297B4D0; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000FA701B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000003943060; machines = table: 000000000FAAE2E0; _quit_game = false; network_clock = table: 0000000000548300; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000004B661A0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_city"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000001E98DA0; network_event_delegate = table: 000000001A087220;
[26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0;
[27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0;
[29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000000AFC5C70;
15:41:51.835 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:41:51.835 [Lua] Set lobby begin:
15:41:51.835 [Lua] Lobby data twitch_enabled = false
15:41:51.835 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
15:41:51.835 [Lua] Lobby data num_players = 3
15:41:51.836 [Lua] Lobby data difficulty_tweak = 0
15:41:51.836 [Lua] Lobby data host = 1100001064cfeb5
15:41:51.836 [Lua] Lobby data matchmaking_type = 6
15:41:51.836 [Lua] Lobby data is_private = false
15:41:51.836 [Lua] Lobby data match_started = true
15:41:51.836 [Lua] Lobby data difficulty = cataclysm
15:41:51.836 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:41:51.836 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:41:51.836 [Lua] Lobby data unique_server_name = snejk
15:41:51.836 [Lua] Lobby data quick_game = false
15:41:51.836 [Lua] Lobby data country_code = SE
15:41:51.837 [Lua] Lobby data matchmaking = true
15:41:51.837 [Lua] Lobby data power_level = 835
15:41:51.837 [Lua] Lobby data mission_id = dlc_bogenhafen_city
15:41:51.837 [Lua] Lobby data mechanism = adventure
15:41:51.837 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:41:51.837 [Lua] Lobby data player_slot_2 = 0:0
15:41:51.837 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:41:51.837 [Lua] Lobby data player_slot_3 = 0:0
15:41:51.837 [Lua] Lobby data eac_authorized = true
15:41:51.837 [Lua] Set lobby end.
15:41:51.838 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:41:51.838 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:41:51.838 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:41:51.838 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:41:51.838 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:41:51.838 [Lua] CurrentConflictSettings default
15:41:51.838 [Lua] [ConflictDirector] conflict_director is ai_ready
15:41:51.842 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:41:51.842 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:41:51.848 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:41:51.848 [Lua] Forming navigation groups in one frame
15:41:51.848 [Lua] Forming navigation groups
15:41:51.850 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000047748
15:41:52.140 [Lua] NavigationGroupManager -> calulation time B: 0.28999999999999204
15:41:52.140 [Lua] number of nav groups: 278
15:41:52.142 [Lua] number of refined nav groups : 190
15:41:52.145 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000000096634
15:41:52.145 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.782563754916188 Normalized coefficient: 1.3367209656241765
15:41:52.147 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.108144060522319 Normalized coefficient: 1.201543096206436
15:41:52.149 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.8605496048927286 Normalized coefficient: 1.7775421054358702
15:41:52.151 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.8329845398664473 Normalized coefficient: 1.2914218537840683
15:41:52.157 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:41:52.157 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:41:52.157 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
15:41:52.157 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
15:41:52.157 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
15:41:52.157 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
15:41:52.157 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
15:41:52.157 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
15:41:52.160 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city
15:41:52.161 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters.
15:41:52.161 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:41:52.161 [Lua] [LevelAnalysis]
15:41:52.161 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:41:52.161 [Lua] [LevelAnalysis]
15:41:52.161 [Lua] [LevelAnalysis] Terror events added:
15:41:52.161 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
15:41:52.161 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
15:41:52.161 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
15:41:52.161 [Lua] NORMAL PATROL MAIN PATH 845.96697998046875
15:41:52.161 [Lua] [waypoints] = table
15:41:52.161 [Lua] [astar_points] = table
15:41:52.161 [Lua] [travel_dist] = 845.96699639409781 (number)
15:41:52.161 [Lua] [one_directional] = true (boolean)
15:41:52.161 [Lua] [id] = boss_16 (string)
15:41:52.161 [Lua] ----> using boss spline path!
15:41:52.161 [Lua] Adding main path event: Vector3Box(5.54197, 118.315, 53.085) boss_event_skaven_spline_patrol 45 table: 0000000016806440
15:41:52.161 [Lua] ----> using boss gizmo!
15:41:52.161 [Lua] [LevelAnalysis] section: 3, start-index: 18, end-index: 24, forbidden-dist: -134.6 start-travel-dist: 990.5, end-travel-dist: 1010.0 spawn_distance 846.0
15:41:52.161 [Lua] Adding main path event: Vector3Box(16.877, 261.754, 82.839) boss_event_rat_ogre 45 table: 0000000016806B30
15:41:52.161 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 0
15:41:52.161 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357
15:41:52.161 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:41:52.164 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
15:41:52.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:41:52.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:41:52.172 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=64
15:41:52.172 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:41:52.172 [Lua] [Managers] Calling function on all managers:
15:41:52.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:41:52.188 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame
15:41:52.188 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync
15:41:52.188 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame
15:41:52.188 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync
15:41:52.188 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame
15:41:52.188 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync
15:41:52.191 [Lua] FIRST UPDATE @0.071951061487198
15:41:52.191 [Lua] player (1100001064cfeb5,2) was put into party 1
15:41:52.205 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65
15:41:52.205 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66
15:41:52.205 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:2) to profile(3) career(2)
15:41:52.301 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41
15:41:52.304 [Lua] Breedfreezer (server) starting a hot join sync
15:41:52.304 [Lua] packing 0 units of breed chaos_marauder
15:41:52.304 [Lua] packing 0 units of breed skaven_clan_rat
15:41:52.304 [Lua] packing 0 units of breed skaven_storm_vermin
15:41:52.304 [Lua] packing 0 units of breed skaven_slave
15:41:52.304 [Lua] packing 0 units of breed chaos_fanatic
15:41:52.304 [Lua] packing 0 units of breed chaos_raider
15:41:52.304 [Lua] packing 0 units of breed chaos_warrior
15:41:52.304 [Lua] packing 0 units of breed chaos_berzerker
15:41:52.304 [Lua] packing 0 units of breed skaven_plague_monk
15:41:52.304 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:41:52.304 [Lua]
15:41:52.304 [Lua] [1] = 1 (number)
15:41:52.304 [Lua] [2] = 0 (number)
15:41:52.304 [Lua] [3] = 1 (number)
15:41:52.304 [Lua] [4] = 0 (number)
15:41:52.304 [Lua] [5] = 1 (number)
15:41:52.304 [Lua] [6] = 0 (number)
15:41:52.304 [Lua] [7] = 1 (number)
15:41:52.304 [Lua] [8] = 0 (number)
15:41:52.304 [Lua] [9] = 1 (number)
15:41:52.304 [Lua] [10] = 0 (number)
15:41:52.304 [Lua] [11] = 1 (number)
15:41:52.304 [Lua] [12] = 0 (number)
15:41:52.304 [Lua] [13] = 1 (number)
15:41:52.304 [Lua] [14] = 0 (number)
15:41:52.304 [Lua] [15] = 1 (number)
15:41:52.304 [Lua] [16] = 0 (number)
15:41:52.304 [Lua] [17] = 1 (number)
15:41:52.304 [Lua] [18] = 0 (number)
15:41:52.304 [Lua]
15:41:52.304 [Lua]
15:41:52.304 [Lua]
15:41:52.304 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f
15:41:52.307 [Lua] Breedfreezer (server) starting a hot join sync
15:41:52.307 [Lua] packing 0 units of breed chaos_marauder
15:41:52.307 [Lua] packing 0 units of breed skaven_clan_rat
15:41:52.307 [Lua] packing 0 units of breed skaven_storm_vermin
15:41:52.307 [Lua] packing 0 units of breed skaven_slave
15:41:52.307 [Lua] packing 0 units of breed chaos_fanatic
15:41:52.307 [Lua] packing 0 units of breed chaos_raider
15:41:52.307 [Lua] packing 0 units of breed chaos_warrior
15:41:52.307 [Lua] packing 0 units of breed chaos_berzerker
15:41:52.307 [Lua] packing 0 units of breed skaven_plague_monk
15:41:52.307 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:41:52.307 [Lua]
15:41:52.307 [Lua] [1] = 1 (number)
15:41:52.307 [Lua] [2] = 0 (number)
15:41:52.307 [Lua] [3] = 1 (number)
15:41:52.307 [Lua] [4] = 0 (number)
15:41:52.307 [Lua] [5] = 1 (number)
15:41:52.307 [Lua] [6] = 0 (number)
15:41:52.307 [Lua] [7] = 1 (number)
15:41:52.307 [Lua] [8] = 0 (number)
15:41:52.307 [Lua] [9] = 1 (number)
15:41:52.307 [Lua] [10] = 0 (number)
15:41:52.307 [Lua] [11] = 1 (number)
15:41:52.307 [Lua] [12] = 0 (number)
15:41:52.307 [Lua] [13] = 1 (number)
15:41:52.307 [Lua] [14] = 0 (number)
15:41:52.307 [Lua] [15] = 1 (number)
15:41:52.307 [Lua] [16] = 0 (number)
15:41:52.307 [Lua] [17] = 1 (number)
15:41:52.307 [Lua] [18] = 0 (number)
15:41:52.307 [Lua]
15:41:52.307 [Lua]
15:41:52.307 [Lua]
15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
15:41:52.308 [Lua] PlayerManager:add_remote_player 110000102428a41
15:41:52.308 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67
15:41:52.308 [Lua] RemotePlayer:create_game_object( ) 67
15:41:52.321 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync
15:41:52.321 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers
15:41:52.321 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 2
15:41:52.321 [Lua] [GameNetworkManager] destroying game object with go_id=65
15:41:52.322 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync
15:41:52.322 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers
15:41:52.322 [Lua] PlayerManager:add_remote_player 11000010360b84f
15:41:52.322 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68
15:41:52.322 [Lua] RemotePlayer:create_game_object( ) 68
15:41:52.340 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync
15:41:52.340 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers
15:41:52.342 [Lua] player (1100001064cfeb5,2) was put into party 1
15:41:52.361 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69
15:41:52.361 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=70
15:41:52.361 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:2) to profile(3) career(2)
15:41:52.370 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers
15:41:52.370 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame
15:41:52.370 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers
15:41:52.370 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame
15:41:52.370 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers
15:41:52.370 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame
15:41:52.378 [Flow] fireworks_1
15:41:52.378 [Flow] fireworks_2
15:41:52.449 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list.
15:41:52.449 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:41:52.449 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1
15:41:52.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
15:41:52.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
15:41:52.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
15:41:52.494 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list.
15:41:52.494 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:41:52.494 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1
15:41:52.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
15:41:52.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
15:41:52.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
15:41:52.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
15:41:52.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
15:41:52.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
15:41:52.763 [Flow] BAKE BAKE BAKE
15:41:53.053 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
15:41:53.053 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
15:41:53.053 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
15:41:53.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
15:41:53.164 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
15:41:53.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:41:53.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:41:53.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:41:53.248 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
15:41:53.289 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
15:41:53.289 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
15:41:53.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:41:53.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:41:53.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:41:53.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
15:41:53.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
15:41:53.428 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
15:41:53.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
15:41:53.470 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
15:41:53.470 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
15:41:53.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
15:41:53.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
15:41:53.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
15:41:53.517 [Lua] test
15:41:53.517 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001064cfeb5 2
15:41:53.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:41:53.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
15:41:53.522 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(164.941, 11.7828, 3.17279), Vector4(-0.00646, 0.000194, 0.0259, -0.999644))
15:41:53.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:41:53.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:41:53.524 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
15:41:53.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
15:41:53.533 [Lua] [GameNetworkManager] destroying game object with go_id=72
15:41:53.534 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 2
15:41:53.534 [Lua] [GameNetworkManager] destroying game object with go_id=69
15:41:53.534 [Lua] player (1100001064cfeb5,2) was put into party 1
15:41:53.551 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75
15:41:53.551 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=76
15:41:53.551 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:2) to profile(3) career(2)
15:41:53.574 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
15:41:53.574 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
15:41:53.575 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
15:41:53.575 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
15:41:53.575 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:41:53.593 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:41:53.593 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
15:41:53.594 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
15:41:53.594 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
15:41:53.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:41:53.677 [Lua] test
15:41:53.677 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001064cfeb5 2
15:41:53.681 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:41:53.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
15:41:53.687 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template
15:41:53.687 [Lua] updating bot weapon metadata for weapon: dr_deus_01_template_1
15:41:53.743 [Lua] StateInGameRunning:_game_actually_starts()
15:41:53.743 [Lua] #################################################################################################################
15:41:53.743 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:41:53.743 [Lua] #################################################################################################################
15:41:53.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
15:41:53.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
15:41:53.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
15:41:53.952 [Lua] Commit load time data
15:41:57.760 [Flow] BAKE BAKE BAKE
15:42:27.495 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:42:27.501 [Lua] Spline already found!
15:42:27.526 [Lua] Init group template: spline_patrol
15:42:28.004 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:42:28.011 [Lua] Spline already found!
15:42:28.043 [Lua] Init group template: spline_patrol
15:42:30.374 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:42:30.384 [Lua] Spline already found!
15:42:30.423 [Lua] Init group template: spline_patrol
15:42:31.795 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:42:31.803 [Lua] Spline already found!
15:42:31.824 [Lua] Init group template: spline_patrol
15:42:34.852 [Lua] Players are leaving the safe zone
15:42:35.775 [Flow] fireworks_1_stop
15:42:35.775 [Flow] fireworks_2_stop
15:42:36.263 [Flow] fireworks_1
15:42:36.263 [Flow] fireworks_2
15:42:37.313 [Flow] fireworks_1_stop
15:42:37.313 [Flow] fireworks_2_stop
15:42:38.337 [Lua] 1
15:42:39.007 [Lua] spawning mini patrol
15:42:40.037 [Lua] wants to spawn ahead within distance: 60
15:42:40.037 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized
15:42:40.037 [Lua] custom blob horde has started
15:42:40.278 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_explosive_loot_rat)
15:42:40.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat
15:42:40.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat
15:42:40.323 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_explosive_loot_rat)
15:42:40.544 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
15:42:40.544 [Lua] ERROR: Tried to freeze unit twice in the same frame.
15:42:41.734 [Lua] 2
15:42:41.967 [Lua] Switching ConflictSettings: to: skaven
15:42:41.967 [Lua] pacing=default
15:42:41.967 [Lua] roaming=nil
15:42:41.967 [Lua] specials=skaven
15:42:41.967 [Lua] debug_color=orange
15:42:41.967 [Lua] contained_breeds=nil
15:42:41.967 [Lua] pack_spawning=skaven
15:42:41.967 [Lua] disabled=false
15:42:41.967 [Lua] factions=nil
15:42:41.967 [Lua] boss=skaven
15:42:41.967 [Lua] horde=default
15:42:41.967 [Lua] name=skaven
15:42:41.967 [Lua] intensity=default
15:42:41.967 [Lua] ---
15:42:42.334 [Lua] Switching ConflictSettings: to: default
15:42:42.334 [Lua] pacing=default
15:42:42.334 [Lua] roaming=nil
15:42:42.334 [Lua] specials=default
15:42:42.334 [Lua] debug_color=maroon
15:42:42.334 [Lua] contained_breeds=nil
15:42:42.334 [Lua] pack_spawning=default
15:42:42.334 [Lua] disabled=false
15:42:42.334 [Lua] factions=nil
15:42:42.334 [Lua] boss=default
15:42:42.334 [Lua] horde=default
15:42:42.334 [Lua] name=default
15:42:42.334 [Lua] intensity=default
15:42:42.334 [Lua] ---
15:42:42.561 [Lua] Switching ConflictSettings: to: skaven
15:42:42.561 [Lua] pacing=default
15:42:42.561 [Lua] roaming=nil
15:42:42.561 [Lua] specials=skaven
15:42:42.561 [Lua] debug_color=orange
15:42:42.561 [Lua] contained_breeds=nil
15:42:42.561 [Lua] pack_spawning=skaven
15:42:42.561 [Lua] disabled=false
15:42:42.561 [Lua] factions=nil
15:42:42.561 [Lua] boss=skaven
15:42:42.561 [Lua] horde=default
15:42:42.561 [Lua] name=skaven
15:42:42.561 [Lua] intensity=default
15:42:42.561 [Lua] ---
15:42:44.192 [Lua] Init group template: mini_patrol
15:42:44.684 [Flow] destructible planks state 1
15:42:45.753 [Lua] nil
15:42:45.753 [Lua] nil
15:42:45.753 [Lua] nil
15:42:45.753 [Lua] nil
15:42:45.753 [Lua] nil
15:42:45.754 [Lua] nil
15:42:45.754 [Lua] nil
15:42:45.754 [Lua] nil
15:42:45.754 [Lua] nil
15:42:47.029 [Lua] Switching ConflictSettings: to: default
15:42:47.029 [Lua] pacing=default
15:42:47.029 [Lua] roaming=nil
15:42:47.029 [Lua] specials=default
15:42:47.029 [Lua] debug_color=maroon
15:42:47.029 [Lua] contained_breeds=nil
15:42:47.029 [Lua] pack_spawning=default
15:42:47.029 [Lua] disabled=false
15:42:47.029 [Lua] factions=nil
15:42:47.029 [Lua] boss=default
15:42:47.029 [Lua] horde=default
15:42:47.029 [Lua] name=default
15:42:47.029 [Lua] intensity=default
15:42:47.029 [Lua] ---
15:42:47.992 [Flow] destructible planks state 2
15:42:48.788 [Lua] Switching ConflictSettings: to: skaven
15:42:48.788 [Lua] pacing=default
15:42:48.788 [Lua] roaming=nil
15:42:48.788 [Lua] specials=skaven
15:42:48.788 [Lua] debug_color=orange
15:42:48.788 [Lua] contained_breeds=nil
15:42:48.788 [Lua] pack_spawning=skaven
15:42:48.788 [Lua] disabled=false
15:42:48.788 [Lua] factions=nil
15:42:48.788 [Lua] boss=skaven
15:42:48.788 [Lua] horde=default
15:42:48.788 [Lua] name=skaven
15:42:48.788 [Lua] intensity=default
15:42:48.788 [Lua] ---
15:42:48.960 [Flow] fireworks_1
15:42:48.961 [Flow] fireworks_2
15:42:49.328 [Lua] Switching ConflictSettings: to: default
15:42:49.328 [Lua] pacing=default
15:42:49.328 [Lua] roaming=nil
15:42:49.328 [Lua] specials=default
15:42:49.328 [Lua] debug_color=maroon
15:42:49.328 [Lua] contained_breeds=nil
15:42:49.328 [Lua] pack_spawning=default
15:42:49.328 [Lua] disabled=false
15:42:49.328 [Lua] factions=nil
15:42:49.328 [Lua] boss=default
15:42:49.328 [Lua] horde=default
15:42:49.328 [Lua] name=default
15:42:49.328 [Lua] intensity=default
15:42:49.328 [Lua] ---
15:42:50.001 [Flow] fireworks_1_stop
15:42:50.001 [Flow] fireworks_2_stop
15:42:50.384 [Flow] destructible planks state 3 - destroyed
15:42:50.419 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
15:42:52.636 [Flow] fireworks_1
15:42:52.636 [Flow] fireworks_2
15:42:52.660 [Flow] fireworks_1_stop
15:42:52.660 [Flow] fireworks_2_stop
15:42:53.654 [Lua] 1
15:42:53.654 [Lua] 1
15:42:54.815 [Lua] 3
15:42:54.816 [Lua] 4
15:42:54.894 [Lua] 2
15:42:57.129 [Lua] Switching ConflictSettings: to: skaven
15:42:57.129 [Lua] pacing=default
15:42:57.129 [Lua] roaming=nil
15:42:57.129 [Lua] specials=skaven
15:42:57.129 [Lua] debug_color=orange
15:42:57.130 [Lua] contained_breeds=nil
15:42:57.130 [Lua] pack_spawning=skaven
15:42:57.130 [Lua] disabled=false
15:42:57.130 [Lua] factions=nil
15:42:57.130 [Lua] boss=skaven
15:42:57.130 [Lua] horde=default
15:42:57.130 [Lua] name=skaven
15:42:57.130 [Lua] intensity=default
15:42:57.130 [Lua] ---
15:42:57.687 [Lua] Switching ConflictSettings: to: default
15:42:57.687 [Lua] pacing=default
15:42:57.687 [Lua] roaming=nil
15:42:57.687 [Lua] specials=default
15:42:57.687 [Lua] debug_color=maroon
15:42:57.687 [Lua] contained_breeds=nil
15:42:57.687 [Lua] pack_spawning=default
15:42:57.687 [Lua] disabled=false
15:42:57.687 [Lua] factions=nil
15:42:57.687 [Lua] boss=default
15:42:57.687 [Lua] horde=default
15:42:57.687 [Lua] name=default
15:42:57.687 [Lua] intensity=default
15:42:57.687 [Lua] ---
15:42:59.713 [Lua] Switching ConflictSettings: to: skaven
15:42:59.713 [Lua] pacing=default
15:42:59.713 [Lua] roaming=nil
15:42:59.713 [Lua] specials=skaven
15:42:59.713 [Lua] debug_color=orange
15:42:59.713 [Lua] contained_breeds=nil
15:42:59.713 [Lua] pack_spawning=skaven
15:42:59.713 [Lua] disabled=false
15:42:59.713 [Lua] factions=nil
15:42:59.713 [Lua] boss=skaven
15:42:59.713 [Lua] horde=default
15:42:59.713 [Lua] name=skaven
15:42:59.713 [Lua] intensity=default
15:42:59.713 [Lua] ---
15:43:00.128 [Lua] Switching ConflictSettings: to: default
15:43:00.128 [Lua] pacing=default
15:43:00.128 [Lua] roaming=nil
15:43:00.128 [Lua] specials=default
15:43:00.128 [Lua] debug_color=maroon
15:43:00.128 [Lua] contained_breeds=nil
15:43:00.128 [Lua] pack_spawning=default
15:43:00.128 [Lua] disabled=false
15:43:00.128 [Lua] factions=nil
15:43:00.128 [Lua] boss=default
15:43:00.128 [Lua] horde=default
15:43:00.128 [Lua] name=default
15:43:00.128 [Lua] intensity=default
15:43:00.128 [Lua] ---
15:43:01.378 [Lua] 1
15:43:01.977 [Lua] Switching ConflictSettings: to: skaven
15:43:01.977 [Lua] pacing=default
15:43:01.977 [Lua] roaming=nil
15:43:01.977 [Lua] specials=skaven
15:43:01.977 [Lua] debug_color=orange
15:43:01.977 [Lua] contained_breeds=nil
15:43:01.977 [Lua] pack_spawning=skaven
15:43:01.977 [Lua] disabled=false
15:43:01.977 [Lua] factions=nil
15:43:01.977 [Lua] boss=skaven
15:43:01.977 [Lua] horde=default
15:43:01.977 [Lua] name=skaven
15:43:01.977 [Lua] intensity=default
15:43:01.977 [Lua] ---
15:43:02.067 [Lua] 1
15:43:02.067 [Lua] 2
15:43:02.079 [Lua] 3
15:43:02.080 [Lua] 4
15:43:02.080 [Lua] 5
15:43:02.120 [Lua] 6
15:43:02.121 [Lua] 7
15:43:02.121 [Lua] 8
15:43:03.101 [Lua] Switching ConflictSettings: to: default
15:43:03.101 [Lua] pacing=default
15:43:03.101 [Lua] roaming=nil
15:43:03.101 [Lua] specials=default
15:43:03.101 [Lua] debug_color=maroon
15:43:03.101 [Lua] contained_breeds=nil
15:43:03.101 [Lua] pack_spawning=default
15:43:03.101 [Lua] disabled=false
15:43:03.101 [Lua] factions=nil
15:43:03.101 [Lua] boss=default
15:43:03.101 [Lua] horde=default
15:43:03.101 [Lua] name=default
15:43:03.101 [Lua] intensity=default
15:43:03.101 [Lua] ---
15:43:03.507 [Lua] 2
15:43:03.532 [Lua] event horde ends!
15:43:05.339 [Lua] Switching ConflictSettings: to: skaven
15:43:05.339 [Lua] pacing=default
15:43:05.339 [Lua] roaming=nil
15:43:05.339 [Lua] specials=skaven
15:43:05.339 [Lua] debug_color=orange
15:43:05.339 [Lua] contained_breeds=nil
15:43:05.339 [Lua] pack_spawning=skaven
15:43:05.339 [Lua] disabled=false
15:43:05.339 [Lua] factions=nil
15:43:05.339 [Lua] boss=skaven
15:43:05.339 [Lua] horde=default
15:43:05.339 [Lua] name=skaven
15:43:05.339 [Lua] intensity=default
15:43:05.339 [Lua] ---
15:43:05.727 [Lua] Mini patrol killed! 5
15:43:08.554 [Lua] wants to spawn ahead within distance: 60
15:43:08.554 [Lua] custom blob horde has started
15:43:14.149 [Lua] 2
15:43:14.149 [Lua] 2
15:43:14.594 [Lua] [NetworkServer] Changing num_players from 3 to 4
15:43:14.594 [Lua] Players: 4
15:43:14.594 [Lua] Set lobby begin:
15:43:14.594 [Lua] Lobby data twitch_enabled = false
15:43:14.594 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
15:43:14.594 [Lua] Lobby data num_players = 4
15:43:14.594 [Lua] Lobby data difficulty_tweak = 0
15:43:14.594 [Lua] Lobby data host = 1100001064cfeb5
15:43:14.594 [Lua] Lobby data matchmaking_type = 6
15:43:14.595 [Lua] Lobby data is_private = false
15:43:14.595 [Lua] Lobby data match_started = true
15:43:14.595 [Lua] Lobby data difficulty = cataclysm
15:43:14.595 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:43:14.595 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:43:14.595 [Lua] Lobby data unique_server_name = snejk
15:43:14.595 [Lua] Lobby data quick_game = false
15:43:14.595 [Lua] Lobby data country_code = SE
15:43:14.595 [Lua] Lobby data matchmaking = true
15:43:14.595 [Lua] Lobby data power_level = 835
15:43:14.595 [Lua] Lobby data mission_id = dlc_bogenhafen_city
15:43:14.595 [Lua] Lobby data mechanism = adventure
15:43:14.595 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:43:14.595 [Lua] Lobby data player_slot_2 = 0:0
15:43:14.595 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:43:14.595 [Lua] Lobby data player_slot_3 = 0:0
15:43:14.595 [Lua] Lobby data eac_authorized = true
15:43:14.595 [Lua] Set lobby end.
15:43:14.596 [Lua] [LobbyMembers] Member joined 1100001087813dc
15:43:15.151 [Lua] 3
15:43:15.152 [Lua] 1
15:43:15.152 [Lua] 2
15:43:15.700 [Lua] GOT approve_channel 7 1100001087813dc 186000003b2299f
15:43:15.700 [EAC] EAC server has client 1100001087813dc and channel 7 (and owner 1100001087813dc)
15:43:15.700 [Lua] Client with peer_id 1100001087813dc got APPROVED by server
15:43:15.700 [EACServer] [17:43:15:699][Windows][EAC Server] [Info][RegisterClient] Client: 01100001087813DC PlayerGUID: 76561198102352860 PlayerIP: 0.0.0.0 OwnerGUID: 76561198102352860 PlayerName: RR\1
15:43:15.701 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001087813dc'
15:43:15.701 [Lua] [ChatManager][1]System: RR\1 is joining the game
15:43:15.701 [Lua] [NetworkServer] Peer 1100001087813dc joined server lobby.
15:43:15.701 [Lua] [NetworkServer] Creating peer info.
15:43:15.701 [Lua] [PeerSM] 1100001087813dc :: on_enter Connecting
15:43:15.807 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2299f from 1100001087813dc, replying lobby_ok
15:43:15.880 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001087813dc REPLY wh:11000010360b84f | we:1100001064cfeb5 | dr:0 | bw:0 | es:110000102428a41
15:43:15.943 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001087813dc
15:43:15.943 [Lua] Set lobby begin:
15:43:15.943 [Lua] Lobby data twitch_enabled = false
15:43:15.944 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
15:43:15.944 [Lua] Lobby data num_players = 4
15:43:15.944 [Lua] Lobby data difficulty_tweak = 0
15:43:15.944 [Lua] Lobby data host = 1100001064cfeb5
15:43:15.944 [Lua] Lobby data matchmaking_type = 6
15:43:15.944 [Lua] Lobby data is_private = false
15:43:15.944 [Lua] Lobby data match_started = true
15:43:15.944 [Lua] Lobby data difficulty = cataclysm
15:43:15.944 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
15:43:15.944 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
15:43:15.944 [Lua] Lobby data unique_server_name = snejk
15:43:15.944 [Lua] Lobby data quick_game = false
15:43:15.944 [Lua] Lobby data country_code = SE
15:43:15.944 [Lua] Lobby data matchmaking = true
15:43:15.944 [Lua] Lobby data power_level = 835
15:43:15.944 [Lua] Lobby data mission_id = dlc_bogenhafen_city
15:43:15.944 [Lua] Lobby data mechanism = adventure
15:43:15.944 [Lua] Lobby data player_slot_5 = 110000102428a41:1
15:43:15.944 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
15:43:15.945 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
15:43:15.945 [Lua] Lobby data player_slot_3 = 0:0
15:43:15.945 [Lua] Lobby data eac_authorized = true
15:43:15.945 [Lua] Set lobby end.
15:43:15.977 [Lua] 3
15:43:15.977 [Lua] 2
15:43:15.977 [Lua] 1
15:43:16.019 [Lua] 1
15:43:16.019 [Lua] 3
15:43:16.019 [Lua] 2
15:43:16.019 [Lua] 1
15:43:18.156 [Lua] ### CLEARING PEER STATE FOR 1100001087813dc
15:43:18.156 [Lua] [PeerSM] 1100001087813dc :: on_exit Connecting
15:43:18.156 [Lua] [PeerSM] 1100001087813dc :: on_enter Connecting
15:43:18.225 [Lua] [NetworkServer] Peer 1100001087813dc has sent rpc_notify_lobby_joined
15:43:18.225 [Lua] [PSM] Peer 1100001087813dc joined. Want to use profile index "2" and join party "0"
15:43:18.225 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001087813dc, connection_key=2)
15:43:18.225 [Lua] Sync dynamic to client:
15:43:18.225 [Lua] breed_name: skaven_explosive_loot_rat, bitmask: 1, bit_index: 31
15:43:18.424 [SteamVoipClient] select_out(1100001087813dc, on)
15:43:18.432 [SteamVoipClient] select_out(1100001087813dc, on)
15:43:18.432 [SteamVoipClient] select_in(1100001087813dc, on)
15:43:18.432 [SteamVoipClient] select_out(1100001087813dc, off)
15:43:18.713 [EACServer] [17:43:18:712][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001087813DC Session: 3 Status: Client Authenticated Message: Client authenticated.
15:43:18.714 [EAC] Peer 1100001087813dc switched EAC state to ClientAuthenticatedLocal
15:43:18.825 [Lua] 3
15:43:18.825 [Lua] 1
15:43:18.825 [Lua] 2
15:43:18.840 [EACServer] [17:43:18:839][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001087813DC.
15:43:18.937 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001087813dc, connection_key=2)
15:43:19.040 [EACServer] [17:43:19:039][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001087813DC
15:43:19.040 [EACServer] [17:43:19:039][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001087813DC Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:43:19.044 [EAC] Peer 1100001087813dc switched EAC state to ClientAuthenticatedRemote
15:43:19.499 [Lua] 1
15:43:20.293 [Lua] [NetworkServer] Peer 1100001087813dc has sent rpc_post_game_notified
15:43:20.294 [Lua] player (1100001087813dc,1) was put into party 0
15:43:20.294 [Lua] [ProfileSynchronizer] Peer 1100001087813dc entered session
15:43:20.294 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001087813dc
15:43:20.294 [Lua] [PeerSM] 1100001087813dc :: on_exit Connecting
15:43:20.294 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading
15:43:20.306 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc
15:43:20.306 [Lua] Mechanism says: a client joined the game! 1100001087813dc
15:43:20.491 [Lua] ### Sending rpc_level_loaded
15:43:20.491 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 287
15:43:20.491 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded
15:43:20.492 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading
15:43:20.492 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages
15:43:20.502 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages
15:43:20.502 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame
15:43:20.992 [Lua] 1
15:43:24.173 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 2 25 36
15:43:26.157 [Lua] 2
15:43:26.157 [Lua] 1
15:43:28.521 [Lua] 2
15:43:29.181 [Lua] 1
15:43:29.181 [Lua] 2
15:43:29.849 [Lua] 2
15:43:32.098 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 6 4 26
15:43:34.688 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 24
15:43:34.721 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 23
15:43:35.116 [Lua] nil
15:43:35.116 [Lua] nil
15:43:35.116 [Lua] nil
15:43:37.010 [Lua] wants to spawn ahead within distance: 60
15:43:37.010 [Lua] custom blob horde has started
15:43:37.683 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
15:43:40.712 [Flow] interaction disable
15:43:40.713 [Flow] a brazier has been lit
15:43:43.443 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:43:43.453 [Lua] Spline already found!
15:43:43.493 [Lua] Init group template: spline_patrol
15:43:43.591 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame
15:43:43.591 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync
15:43:43.600 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc
15:43:43.606 [Lua] Breedfreezer (server) starting a hot join sync
15:43:43.606 [Lua] packing 0 units of breed chaos_marauder
15:43:43.606 [Lua] packing 17 units of breed skaven_clan_rat
15:43:43.606 [Lua] packing 0 units of breed skaven_storm_vermin
15:43:43.606 [Lua] packing 19 units of breed skaven_slave
15:43:43.606 [Lua] packing 0 units of breed chaos_fanatic
15:43:43.606 [Lua] packing 0 units of breed chaos_raider
15:43:43.606 [Lua] packing 0 units of breed chaos_warrior
15:43:43.606 [Lua] packing 0 units of breed chaos_berzerker
15:43:43.606 [Lua] packing 0 units of breed skaven_plague_monk
15:43:43.606 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:43:43.606 [Lua]
15:43:43.606 [Lua] [1] = 1 (number)
15:43:43.606 [Lua] [2] = 0 (number)
15:43:43.606 [Lua] [3] = 23 (number)
15:43:43.606 [Lua] [4] = 17 (number)
15:43:43.606 [Lua] [5] = 1 (number)
15:43:43.606 [Lua] [6] = 0 (number)
15:43:43.606 [Lua] [7] = 38 (number)
15:43:43.606 [Lua] [8] = 19 (number)
15:43:43.606 [Lua] [9] = 1 (number)
15:43:43.606 [Lua] [10] = 0 (number)
15:43:43.606 [Lua] [11] = 1 (number)
15:43:43.606 [Lua] [12] = 0 (number)
15:43:43.606 [Lua] [13] = 1 (number)
15:43:43.606 [Lua] [14] = 0 (number)
15:43:43.606 [Lua] [15] = 1 (number)
15:43:43.606 [Lua] [16] = 0 (number)
15:43:43.606 [Lua] [17] = 1 (number)
15:43:43.606 [Lua] [18] = 0 (number)
15:43:43.606 [Lua]
15:43:43.606 [Lua]
15:43:43.606 [Lua] [1] = 94 (number)
15:43:43.606 [Lua] [2] = 102 (number)
15:43:43.606 [Lua] [3] = 174 (number)
15:43:43.606 [Lua] [4] = 115 (number)
15:43:43.606 [Lua] [5] = 116 (number)
15:43:43.606 [Lua] [6] = 137 (number)
15:43:43.606 [Lua] [7] = 122 (number)
15:43:43.606 [Lua] [8] = 129 (number)
15:43:43.606 [Lua] [9] = 130 (number)
15:43:43.606 [Lua] [10] = 114 (number)
15:43:43.606 [Lua] [11] = 113 (number)
15:43:43.606 [Lua] [12] = 143 (number)
15:43:43.606 [Lua] [13] = 177 (number)
15:43:43.606 [Lua] [14] = 97 (number)
15:43:43.606 [Lua] [15] = 91 (number)
15:43:43.606 [Lua] [16] = 84 (number)
15:43:43.606 [Lua] [17] = 176 (number)
15:43:43.606 [Lua] [18] = 191 (number)
15:43:43.606 [Lua] [19] = 190 (number)
15:43:43.606 [Lua] [20] = 212 (number)
15:43:43.606 [Lua] [21] = 189 (number)
15:43:43.606 [Lua] [22] = 216 (number)
15:43:43.606 [Lua] [23] = 194 (number)
15:43:43.606 [Lua] [24] = 217 (number)
15:43:43.606 [Lua] [25] = 195 (number)
15:43:43.606 [Lua] [26] = 160 (number)
15:43:43.606 [Lua] [27] = 149 (number)
15:43:43.606 [Lua] [28] = 145 (number)
15:43:43.606 [Lua] [29] = 215 (number)
15:43:43.606 [Lua] [30] = 185 (number)
15:43:43.606 [Lua] [31] = 196 (number)
15:43:43.606 [Lua] [32] = 184 (number)
15:43:43.606 [Lua] [33] = 199 (number)
15:43:43.606 [Lua] [34] = 186 (number)
15:43:43.606 [Lua] [35] = 211 (number)
15:43:43.606 [Lua] [36] = 146 (number)
15:43:43.606 [Lua]
15:43:43.607 [Lua] PlayerManager:add_remote_player 1100001087813dc
15:43:43.607 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=282
15:43:43.607 [Lua] RemotePlayer:create_game_object( ) 282
15:43:43.625 [Lua] [ProfileSynchronizer] Assigning peer(1100001087813dc:1) to profile(2) career(1)
15:43:43.625 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync
15:43:43.625 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers
15:43:43.636 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers
15:43:43.636 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame
15:43:43.647 [Flow] LUA_WIELD_TORCH
15:43:43.963 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list.
15:43:43.963 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:43:43.963 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1
15:43:43.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read,
15:43:43.965 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
15:43:43.965 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
15:43:43.965 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
15:43:43.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, ProfileSynchronizer, async-read,
15:43:43.965 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, ProfileSynchronizer, async-read,
15:43:43.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
15:43:43.965 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer, async-read,
15:43:43.965 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:43:44.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
15:43:44.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
15:43:44.052 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
15:43:44.090 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
15:43:44.090 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
15:43:44.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
15:43:44.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
15:43:44.312 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
15:43:44.312 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
15:43:44.385 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
15:43:44.385 [Lua] [PackageManager] Force_load: wwise/staff
15:43:44.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p
15:43:44.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p
15:43:44.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p
15:43:44.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
15:43:44.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
15:43:44.503 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
15:43:44.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:43:44.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:43:44.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:43:44.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
15:43:44.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
15:43:44.612 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
15:43:44.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:43:44.915 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:43:44.915 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:43:48.473 [Lua] player (1100001087813dc,1) was put into party 1
15:43:48.486 [Lua] [GameNetworkManager] destroying game object with go_id=80
15:43:48.491 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 2
15:43:48.491 [Lua] [GameNetworkManager] destroying game object with go_id=75
15:43:48.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
15:43:48.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
15:43:48.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer
15:43:48.513 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:43:48.530 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer
15:43:48.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
15:43:48.532 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
15:43:48.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
15:43:48.534 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
15:43:48.535 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer
15:43:48.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
15:43:48.659 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
15:43:48.659 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
15:43:48.661 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=293
15:43:48.661 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
15:43:48.661 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.89722222222222225) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:43:50.433 [Lua] 2
15:43:50.434 [Lua] 1
15:43:50.434 [Lua] 5
15:43:50.434 [Lua] 4
15:43:50.434 [Lua] 3
15:43:50.823 [Lua] 1
15:43:51.634 [Lua] 3
15:43:52.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbd97, position: 0
15:43:52.162 [Lua] 2
15:43:52.226 [Lua] 8
15:43:52.275 [Lua] 4
15:43:52.275 [Lua] 2
15:43:52.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbe10, position: 0
15:43:52.709 [Lua] 2
15:43:52.743 [Lua] 2
15:43:52.743 [Lua] 2
15:43:52.777 [Lua] 2
15:43:52.778 [Lua] 8
15:43:52.813 [Lua] 2
15:43:54.364 [Lua] 8
15:43:54.448 [Lua] 4
15:43:54.448 [Lua] 8
15:43:54.919 [Lua] 4
15:43:54.950 [Lua] 4
15:43:54.950 [Lua] 4
15:43:55.000 [Lua] 8
15:43:55.887 [Lua] 2
15:43:56.886 [Lua] 1
15:43:56.886 [Lua] 2
15:43:57.308 [Lua] 1
15:43:57.726 [Lua] 1
15:43:57.726 [Lua] 2
15:43:58.070 [Lua] 2
15:44:00.389 [Lua] 1
15:44:00.803 [Lua] 1
15:44:00.803 [Lua] 2
15:44:01.297 [Lua] 1
15:44:04.603 [Lua] wants to spawn ahead within distance: 60
15:44:04.603 [Lua] custom blob horde has started
15:44:04.679 [Lua] 2
15:44:05.608 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:44:05.617 [Lua] Spline already found!
15:44:05.660 [Lua] Init group template: spline_patrol
15:44:07.147 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:44:07.156 [Lua] Spline already found!
15:44:07.184 [Lua] Init group template: spline_patrol
15:44:10.768 [Lua] 8
15:44:10.768 [Lua] 8
15:44:11.253 [Lua] 8
15:44:11.253 [Lua] 8
15:44:11.944 [Lua] 1
15:44:12.057 [Lua] 1
15:44:16.839 [Lua] 1
15:44:17.664 [Lua] nil
15:44:17.664 [Lua] nil
15:44:17.862 [Lua] nil
15:44:17.862 [Lua] nil
15:44:17.862 [Lua] nil
15:44:17.862 [Lua] nil
15:44:17.862 [Lua] nil
15:44:17.897 [Lua] nil
15:44:17.897 [Lua] nil
15:44:19.252 [Lua] nil
15:44:19.252 [Lua] nil
15:44:19.252 [Lua] nil
15:44:19.253 [Lua] nil
15:44:19.253 [Lua] nil
15:44:19.253 [Lua] nil
15:44:19.253 [Lua] nil
15:44:19.253 [Lua] nil
15:44:19.493 [Lua] nil
15:44:19.493 [Lua] nil
15:44:21.560 [Lua] 1
15:44:21.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd2f9, position: 0
15:44:22.061 [Lua] 1
15:44:22.583 [Lua] 1
15:44:22.583 [Lua] 4
15:44:23.054 [Lua] 4
15:44:23.533 [Lua] Coordinated attack!
15:44:23.597 [Lua] 13
15:44:23.885 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
15:44:23.885 [Lua] Time for new HOOORDE! multi_first_wave
15:44:23.885 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
15:44:23.885 [Lua] horde requested: vector
15:44:23.885 [Lua] setting up vector-horde
15:44:23.885 [Lua] Composing horde 'huge' .. using variant 'plain'
15:44:23.885 [Lua] --> horde wants to spawn ahead of players (0.012525263763295/0.67
15:44:23.886 [Lua] -> spawning: 61
15:44:23.886 [Lua] horde crated with id 9 of type vector
15:44:23.886 [Lua] vector horde has started
15:44:24.827 [Lua] 1
15:44:26.464 [Lua] 1
15:44:26.871 [Lua] 2
15:44:28.634 [Lua] 1
15:44:28.634 [Lua] 1
15:44:29.423 [Lua] 1
15:44:30.013 [Lua] wants to spawn ahead within distance: 60
15:44:30.013 [Lua] custom blob horde has started
15:44:30.237 [Lua] 2
15:44:30.277 [Lua] 4
15:44:31.021 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:44:31.021 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:44:31.021 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
15:44:31.021 [Lua] horde requested: vector
15:44:31.021 [Lua] setting up vector-horde
15:44:31.021 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
15:44:31.021 [Lua] --> horde wants to spawn ahead of players (0.64996813070994/0.67
15:44:31.021 [Lua] -> spawning: 55
15:44:31.021 [Lua] horde crated with id 10 of type vector
15:44:31.021 [Lua] vector horde has started
15:44:31.292 [Lua] 13
15:44:33.253 [Lua] 1
15:44:33.254 [Lua] 1
15:44:33.254 [Lua] 1
15:44:33.254 [Lua] 1
15:44:34.069 [Lua] 2
15:44:35.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:44:36.234 [Lua] Init group template: horde
15:44:37.649 [Lua] 1
15:44:37.649 [Lua] 1
15:44:38.441 [Lua] 1
15:44:38.493 [Lua] 2
15:44:38.920 [Lua] 1
15:44:38.920 [Lua] 2
15:44:39.020 [Lua] 1
15:44:39.020 [Lua] 1
15:44:39.020 [Lua] 2
15:44:40.203 [Lua] 2
15:44:40.244 [Lua] 4
15:44:40.275 [Lua] 2
15:44:40.321 [Lua] 2
15:44:40.350 [Lua] 4
15:44:40.351 [Lua] 2
15:44:40.913 [Lua] 4
15:44:40.952 [Lua] 2
15:44:41.031 [Lua] 4
15:44:42.466 [Lua] 2
15:44:42.499 [Lua] 4
15:44:42.545 [Lua] 2
15:44:42.546 [Lua] 2
15:44:42.888 [Lua] Init group template: horde
15:44:43.236 [Lua] 2
15:44:43.267 [Lua] 2
15:44:43.316 [Lua] 4
15:44:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:44:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:44:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:44:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:44:44.153 [Lua] nil
15:44:44.357 [Lua] nil
15:44:44.357 [Lua] nil
15:44:44.357 [Lua] nil
15:44:44.357 [Lua] nil
15:44:44.357 [Lua] nil
15:44:44.357 [Lua] nil
15:44:44.357 [Lua] nil
15:44:44.357 [Lua] nil
15:44:44.357 [Lua] nil
15:44:44.357 [Lua] nil
15:44:44.358 [Lua] nil
15:44:44.358 [Lua] nil
15:44:44.358 [Lua] nil
15:44:44.376 [Lua] nil
15:44:44.376 [Lua] nil
15:44:44.376 [Lua] nil
15:44:44.376 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.774 [Lua] nil
15:44:45.965 [Lua] nil
15:44:45.965 [Lua] nil
15:44:45.966 [Lua] nil
15:44:45.966 [Lua] nil
15:44:45.966 [Lua] nil
15:44:47.123 [Lua] 1
15:44:47.123 [Lua] 1
15:44:47.124 [Lua] 1
15:44:47.124 [Lua] 1
15:44:47.124 [Lua] 1
15:44:47.124 [Lua] 1
15:44:47.125 [Lua] 1
15:44:48.674 [Lua] 2
15:44:48.674 [Lua] 2
15:44:48.724 [Lua] 2
15:44:48.803 [Lua] 2
15:44:48.866 [Lua] 2
15:44:49.162 [Lua] 2
15:44:49.260 [Lua] 2
15:44:49.309 [Lua] 2
15:44:49.369 [Lua] 1
15:44:49.369 [Lua] 2
15:44:49.401 [Lua] 2
15:44:49.401 [Lua] 2
15:44:49.713 [Lua] 1
15:44:49.762 [Lua] 4
15:44:49.849 [Lua] 2
15:44:49.879 [Lua] 4
15:44:50.324 [Lua] 13
15:44:50.376 [Lua] 1
15:44:50.411 [Lua] 4
15:44:50.491 [Lua] 13
15:44:50.910 [Lua] 2
15:44:50.941 [Lua] 1
15:44:50.986 [Lua] 2
15:44:52.181 [Lua] ready to jump failed
15:44:52.471 [Lua] wants to spawn behind within distance: 60
15:44:52.471 [Lua] custom blob horde has started
15:44:52.916 [Lua] 1
15:44:52.916 [Lua] 1
15:44:53.876 [Lua] 1
15:44:54.503 [Lua] 13
15:44:54.554 [Lua] 13
15:44:55.070 [Lua] 13
15:44:55.547 [Lua] 2
15:44:55.577 [Lua] 4
15:44:55.621 [Lua] 2
15:44:55.666 [Lua] 4
15:44:55.699 [Lua] 2
15:44:55.699 [Lua] 13
15:44:56.370 [Lua] 2
15:44:56.370 [Lua] 1
15:45:02.707 [Lua] nil
15:45:02.707 [Lua] nil
15:45:02.707 [Lua] nil
15:45:02.707 [Lua] nil
15:45:02.707 [Lua] nil
15:45:02.707 [Lua] nil
15:45:02.707 [Lua] nil
15:45:02.707 [Lua] nil
15:45:02.708 [Lua] nil
15:45:02.708 [Lua] nil
15:45:02.708 [Lua] nil
15:45:02.708 [Lua] nil
15:45:02.708 [Lua] nil
15:45:02.723 [Lua] nil
15:45:02.723 [Lua] nil
15:45:02.723 [Lua] nil
15:45:02.723 [Lua] nil
15:45:02.724 [Lua] nil
15:45:02.724 [Lua] nil
15:45:02.724 [Lua] nil
15:45:02.724 [Lua] nil
15:45:02.757 [Lua] nil
15:45:02.757 [Lua] nil
15:45:02.757 [Lua] nil
15:45:02.757 [Lua] nil
15:45:02.757 [Lua] nil
15:45:02.757 [Lua] nil
15:45:02.758 [Lua] nil
15:45:02.758 [Lua] nil
15:45:02.758 [Lua] nil
15:45:02.758 [Lua] nil
15:45:02.758 [Lua] nil
15:45:02.774 [Lua] nil
15:45:02.774 [Lua] nil
15:45:02.774 [Lua] nil
15:45:02.774 [Lua] nil
15:45:02.775 [Lua] nil
15:45:02.775 [Lua] nil
15:45:02.775 [Lua] nil
15:45:02.775 [Lua] nil
15:45:02.775 [Lua] nil
15:45:02.775 [Lua] nil
15:45:02.775 [Lua] nil
15:45:02.775 [Lua] nil
15:45:02.775 [Lua] nil
15:45:02.792 [Lua] nil
15:45:02.792 [Lua] nil
15:45:02.793 [Lua] nil
15:45:02.793 [Lua] nil
15:45:02.793 [Lua] nil
15:45:02.793 [Lua] nil
15:45:02.793 [Lua] nil
15:45:02.793 [Lua] nil
15:45:02.793 [Lua] nil
15:45:02.793 [Lua] nil
15:45:02.813 [Lua] nil
15:45:02.814 [Lua] nil
15:45:02.814 [Lua] nil
15:45:02.814 [Lua] nil
15:45:02.814 [Lua] nil
15:45:02.814 [Lua] nil
15:45:02.814 [Lua] nil
15:45:02.814 [Lua] nil
15:45:02.814 [Lua] nil
15:45:02.814 [Lua] nil
15:45:02.815 [Lua] nil
15:45:02.836 [Lua] nil
15:45:02.836 [Lua] nil
15:45:02.836 [Lua] nil
15:45:02.836 [Lua] nil
15:45:02.836 [Lua] nil
15:45:02.837 [Lua] nil
15:45:02.837 [Lua] nil
15:45:02.837 [Lua] nil
15:45:02.837 [Lua] nil
15:45:02.837 [Lua] nil
15:45:02.837 [Lua] nil
15:45:02.837 [Lua] nil
15:45:02.837 [Lua] nil
15:45:02.859 [Lua] nil
15:45:02.859 [Lua] nil
15:45:02.859 [Lua] nil
15:45:02.859 [Lua] nil
15:45:02.860 [Lua] nil
15:45:03.902 [Lua] nil
15:45:03.902 [Lua] nil
15:45:03.902 [Lua] nil
15:45:03.902 [Lua] nil
15:45:03.902 [Lua] nil
15:45:03.902 [Lua] nil
15:45:03.902 [Lua] nil
15:45:03.902 [Lua] nil
15:45:03.902 [Lua] nil
15:45:03.902 [Lua] nil
15:45:03.971 [Lua] nil
15:45:03.971 [Lua] nil
15:45:03.971 [Lua] nil
15:45:03.971 [Lua] nil
15:45:03.971 [Lua] nil
15:45:03.972 [Lua] nil
15:45:03.972 [Lua] nil
15:45:03.972 [Lua] nil
15:45:03.972 [Lua] nil
15:45:03.991 [Lua] nil
15:45:03.991 [Lua] nil
15:45:03.991 [Lua] nil
15:45:03.991 [Lua] nil
15:45:03.991 [Lua] nil
15:45:03.991 [Lua] nil
15:45:04.011 [Lua] nil
15:45:04.011 [Lua] nil
15:45:04.011 [Lua] nil
15:45:04.599 [Lua] 2
15:45:04.599 [Lua] 3
15:45:04.599 [Lua] 1
15:45:04.631 [Lua] 3
15:45:04.631 [Lua] 2
15:45:04.631 [Lua] 1
15:45:04.631 [Lua] 1
15:45:04.677 [Lua] 2
15:45:04.677 [Lua] 1
15:45:04.677 [Lua] 1
15:45:04.677 [Lua] 3
15:45:04.937 [Lua] 1
15:45:05.525 [Lua] 2
15:45:05.556 [Lua] 2
15:45:06.123 [Lua] 4
15:45:06.201 [Lua] 4
15:45:06.201 [Lua] 2
15:45:06.678 [Lua] 4
15:45:07.167 [Lua] 13
15:45:07.304 [Lua] 13
15:45:07.304 [Lua] 2
15:45:07.354 [Lua] 13
15:45:07.395 [Lua] 2
15:45:07.436 [Lua] 2
15:45:07.808 [Lua] 13
15:45:07.808 [Lua] 13
15:45:07.898 [Lua] 4
15:45:07.952 [Lua] 2
15:45:09.918 [Lua] 2
15:45:09.918 [Lua] 2
15:45:10.015 [Lua] 4
15:45:10.099 [Lua] 4
15:45:10.524 [Lua] 2
15:45:10.577 [Lua] 2
15:45:10.619 [Lua] 4
15:45:10.656 [Lua] 2
15:45:10.717 [Lua] 2
15:45:11.156 [Lua] 4
15:45:11.195 [Lua] 2
15:45:11.254 [Lua] 2
15:45:11.254 [Lua] 2
15:45:11.294 [Lua] 2
15:45:11.667 [Lua] 4
15:45:11.712 [Lua] 4
15:45:11.794 [Lua] 2
15:45:11.848 [Lua] 2
15:45:11.893 [Lua] 2
15:45:13.749 [Lua] 4
15:45:13.749 [Lua] 2
15:45:13.805 [Lua] 4
15:45:13.805 [Lua] 4
15:45:13.861 [Lua] 2
15:45:13.862 [Lua] 4
15:45:13.916 [Lua] 2
15:45:15.828 [Lua] wants to spawn behind within distance: 60
15:45:15.828 [Lua] custom blob horde has started
15:45:23.865 [Lua] Horde killed: ?
15:45:24.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12da6, position: 0
15:45:30.717 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
15:45:34.108 [Lua] Horde killed: ?
15:45:34.505 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:45:34.514 [Lua] Spline already found!
15:45:34.540 [Lua] Init group template: spline_patrol
15:45:36.352 [Lua] [NetworkServer] Peer 1100001087813dc despawned player.
15:45:36.352 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc
15:45:36.353 [Lua] [GameNetworkManager] destroying game object with go_id=293
15:45:39.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x137d1, position: 0
15:45:39.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1387e, position: 0
15:45:43.975 [Lua] wants to spawn ahead within distance: 60
15:45:43.976 [Lua] custom blob horde has started
15:46:01.366 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
15:46:01.366 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
15:46:01.367 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=531
15:46:01.367 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
15:46:01.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:46:07.271 [Flow] interaction disable
15:46:07.271 [Flow] a brazier has been lit
15:46:09.094 [Lua] wants to spawn ahead within distance: 60
15:46:09.094 [Lua] custom blob horde has started
15:46:16.172 [Flow] interaction disable
15:46:16.173 [Flow] a brazier has been lit
15:46:22.356 [Flow] interaction disable
15:46:22.356 [Flow] a brazier has been lit
15:46:22.739 [Lua] Switching ConflictSettings: to: chaos
15:46:22.739 [Lua] pacing=chaos
15:46:22.739 [Lua] roaming=nil
15:46:22.739 [Lua] specials=chaos
15:46:22.739 [Lua] debug_color=purple
15:46:22.739 [Lua] contained_breeds=nil
15:46:22.739 [Lua] pack_spawning=chaos
15:46:22.739 [Lua] disabled=false
15:46:22.739 [Lua] factions=nil
15:46:22.739 [Lua] boss=chaos
15:46:22.739 [Lua] horde=chaos
15:46:22.739 [Lua] name=chaos
15:46:22.739 [Lua] intensity=default
15:46:22.739 [Lua] ---
15:46:24.941 [Lua] Switching ConflictSettings: to: skaven
15:46:24.941 [Lua] pacing=default
15:46:24.941 [Lua] roaming=nil
15:46:24.941 [Lua] specials=skaven
15:46:24.941 [Lua] debug_color=orange
15:46:24.941 [Lua] contained_breeds=nil
15:46:24.941 [Lua] pack_spawning=skaven
15:46:24.941 [Lua] disabled=false
15:46:24.941 [Lua] factions=nil
15:46:24.941 [Lua] boss=skaven
15:46:24.941 [Lua] horde=default
15:46:24.941 [Lua] name=skaven
15:46:24.941 [Lua] intensity=default
15:46:24.941 [Lua] ---
15:46:30.218 [Lua] Switching ConflictSettings: to: chaos
15:46:30.218 [Lua] pacing=chaos
15:46:30.218 [Lua] roaming=nil
15:46:30.218 [Lua] specials=chaos
15:46:30.218 [Lua] debug_color=purple
15:46:30.218 [Lua] contained_breeds=nil
15:46:30.218 [Lua] pack_spawning=chaos
15:46:30.218 [Lua] disabled=false
15:46:30.218 [Lua] factions=nil
15:46:30.218 [Lua] boss=chaos
15:46:30.218 [Lua] horde=chaos
15:46:30.218 [Lua] name=chaos
15:46:30.218 [Lua] intensity=default
15:46:30.218 [Lua] ---
15:46:32.254 [Lua] wants to spawn ahead within distance: 60
15:46:32.254 [Lua] custom blob horde has started
15:46:33.064 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:46:33.076 [Lua] Spline already found!
15:46:33.106 [Lua] Init group template: spline_patrol
15:46:36.964 [Lua] Switching ConflictSettings: to: skaven
15:46:36.964 [Lua] pacing=default
15:46:36.964 [Lua] roaming=nil
15:46:36.964 [Lua] specials=skaven
15:46:36.964 [Lua] debug_color=orange
15:46:36.964 [Lua] contained_breeds=nil
15:46:36.964 [Lua] pack_spawning=skaven
15:46:36.964 [Lua] disabled=false
15:46:36.964 [Lua] factions=nil
15:46:36.964 [Lua] boss=skaven
15:46:36.964 [Lua] horde=default
15:46:36.964 [Lua] name=skaven
15:46:36.964 [Lua] intensity=default
15:46:36.964 [Lua] ---
15:46:43.985 [Lua] Switching ConflictSettings: to: chaos
15:46:43.985 [Lua] pacing=chaos
15:46:43.985 [Lua] roaming=nil
15:46:43.985 [Lua] specials=chaos
15:46:43.985 [Lua] debug_color=purple
15:46:43.985 [Lua] contained_breeds=nil
15:46:43.985 [Lua] pack_spawning=chaos
15:46:43.985 [Lua] disabled=false
15:46:43.985 [Lua] factions=nil
15:46:43.985 [Lua] boss=chaos
15:46:43.985 [Lua] horde=chaos
15:46:43.985 [Lua] name=chaos
15:46:43.985 [Lua] intensity=default
15:46:43.985 [Lua] ---
15:46:48.885 [Flow] interaction disable
15:46:48.885 [Flow] a brazier has been lit
15:46:58.451 [Lua] wants to spawn ahead within distance: 60
15:46:58.451 [Lua] custom blob horde has started
15:47:01.269 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 37
15:47:01.301 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:47:01.311 [Lua] Spline already found!
15:47:01.349 [Lua] Init group template: spline_patrol
15:47:04.203 [Flow] BAKE BAKE BAKE AGAIN
15:47:04.676 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 16 39
15:47:06.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x174e5, position: 0
15:47:08.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x176de, position: 0
15:47:22.585 [Lua] wants to spawn ahead within distance: 60
15:47:22.585 [Lua] custom blob horde has started
15:47:24.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18376, position: 0
15:47:25.016 [Lua] [flow] string="health" float=9.000000
15:47:25.085 [Lua] [flow] string="health" float=8.000000
15:47:25.189 [Lua] [flow] string="health" float=7.000000
15:47:25.569 [Lua] [flow] string="health" float=6.000000
15:47:25.671 [Lua] [flow] string="health" float=5.000000
15:47:25.671 [Lua] [flow] string="stage_02"
15:47:25.711 [Lua] [flow] string="health" float=4.000000
15:47:25.981 [Lua] [flow] string="health" float=3.000000
15:47:26.142 [Lua] [flow] string="health" float=2.000000
15:47:26.893 [Lua] [flow] string="health" float=1.000000
15:47:26.959 [Lua] [flow] string="destroyed"
15:47:26.959 [Lua] [flow] string="health" float=0.000000
15:47:26.992 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
15:47:27.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 229284
15:47:27.591 [Lua] state dead despawn
15:47:27.601 [Lua] [GameNetworkManager] destroying game object with go_id=74
15:47:27.612 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 34
15:47:48.727 [Lua] wants to spawn ahead within distance: 60
15:47:48.727 [Lua] custom blob horde has started
15:47:52.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:47:52.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:47:52.705 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
15:47:52.705 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=612
15:47:53.271 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 23
15:47:53.665 [Flow] interaction disable
15:47:53.665 [Flow] a brazier has been lit
15:48:03.207 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 4 27
15:48:05.437 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 3 19
15:48:05.633 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 18
15:48:05.667 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:48:05.676 [Lua] Spline already found!
15:48:05.697 [Lua] Init group template: spline_patrol
15:48:10.312 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_disable_pacing (seed: 0)
15:48:11.655 [Flow] interaction disable
15:48:11.655 [Flow] a brazier has been lit
15:48:14.095 [Lua] [ChatManager][1]System: Jepe picked up a Loot Die
15:48:15.911 [Lua] wants to spawn ahead within distance: 60
15:48:15.911 [Lua] custom blob horde has started
15:48:16.054 [Lua] Switching ConflictSettings: to: skaven
15:48:16.054 [Lua] pacing=default
15:48:16.054 [Lua] roaming=nil
15:48:16.054 [Lua] specials=skaven
15:48:16.054 [Lua] debug_color=orange
15:48:16.054 [Lua] contained_breeds=nil
15:48:16.054 [Lua] pack_spawning=skaven
15:48:16.054 [Lua] disabled=false
15:48:16.054 [Lua] factions=nil
15:48:16.054 [Lua] boss=skaven
15:48:16.054 [Lua] horde=default
15:48:16.054 [Lua] name=skaven
15:48:16.054 [Lua] intensity=default
15:48:16.054 [Lua] ---
15:48:17.351 [Flow] interaction disable
15:48:17.351 [Flow] a brazier has been lit
15:48:27.098 [Lua] nil
15:48:27.150 [Lua] Switching ConflictSettings: to: chaos
15:48:27.150 [Lua] pacing=chaos
15:48:27.150 [Lua] roaming=nil
15:48:27.150 [Lua] specials=chaos
15:48:27.150 [Lua] debug_color=purple
15:48:27.150 [Lua] contained_breeds=nil
15:48:27.150 [Lua] pack_spawning=chaos
15:48:27.150 [Lua] disabled=false
15:48:27.150 [Lua] factions=nil
15:48:27.150 [Lua] boss=chaos
15:48:27.150 [Lua] horde=chaos
15:48:27.150 [Lua] name=chaos
15:48:27.150 [Lua] intensity=default
15:48:27.150 [Lua] ---
15:48:27.267 [Lua] nil
15:48:27.268 [Lua] nil
15:48:27.268 [Lua] nil
15:48:27.268 [Lua] nil
15:48:27.268 [Lua] nil
15:48:27.268 [Lua] nil
15:48:28.858 [Lua] Override Player Respawning sewerevent_spawn true
15:48:30.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:48:30.738 [Lua] nil
15:48:30.738 [Lua] nil
15:48:30.738 [Lua] nil
15:48:30.738 [Lua] nil
15:48:30.738 [Lua] nil
15:48:30.739 [Lua] nil
15:48:30.778 [Lua] nil
15:48:30.778 [Lua] nil
15:48:30.778 [Lua] nil
15:48:30.778 [Lua] nil
15:48:30.779 [Lua] nil
15:48:30.811 [Lua] nil
15:48:30.811 [Lua] nil
15:48:30.811 [Lua] nil
15:48:30.811 [Lua] nil
15:48:30.811 [Lua] nil
15:48:30.867 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_start (seed: 0)
15:48:30.867 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0)
15:48:31.693 [Flow] interaction disable
15:48:31.693 [Flow] a brazier has been lit
15:48:34.229 [Lua] 2
15:48:34.229 [Lua] 1
15:48:34.878 [Lua] 1
15:48:35.295 [Lua] 2
15:48:35.295 [Lua] 1
15:48:35.336 [Lua] 2
15:48:35.336 [Lua] 1
15:48:35.336 [Lua] 1
15:48:36.309 [Lua] 4
15:48:36.339 [Lua] 4
15:48:36.339 [Lua] 2
15:48:36.377 [Lua] 4
15:48:36.377 [Lua] 4
15:48:36.406 [Lua] 4
15:48:36.406 [Lua] 2
15:48:36.444 [Lua] 4
15:48:36.847 [Lua] 2
15:48:36.847 [Lua] 2
15:48:36.888 [Lua] 4
15:48:36.888 [Lua] 4
15:48:36.929 [Lua] 2
15:48:36.974 [Lua] 2
15:48:37.106 [Lua] wants to spawn ahead within distance: 60
15:48:37.106 [Lua] custom blob horde has started
15:48:37.361 [Lua] 8
15:48:39.119 [Lua] 2
15:48:39.154 [Lua] 4
15:48:39.154 [Lua] 4
15:48:39.654 [Lua] 2
15:48:39.655 [Lua] 4
15:48:39.704 [Lua] 4
15:48:40.202 [Lua] 2
15:48:40.247 [Lua] 2
15:48:40.377 [Lua] 4
15:48:40.761 [Lua] 2
15:48:40.848 [Lua] 4
15:48:40.886 [Lua] 4
15:48:40.934 [Lua] 4
15:48:40.935 [Lua] 4
15:48:40.972 [Lua] 4
15:48:41.413 [Lua] 2
15:48:41.414 [Lua] 2
15:48:41.467 [Lua] 4
15:48:41.509 [Lua] 4
15:48:45.373 [Lua] nil
15:48:45.373 [Lua] nil
15:48:45.545 [Lua] nil
15:48:45.545 [Lua] nil
15:48:45.545 [Lua] nil
15:48:45.545 [Lua] nil
15:48:45.545 [Lua] nil
15:48:45.545 [Lua] nil
15:48:45.545 [Lua] nil
15:48:45.545 [Lua] nil
15:48:45.545 [Lua] nil
15:48:45.545 [Lua] nil
15:48:45.546 [Lua] nil
15:48:45.546 [Lua] nil
15:48:45.546 [Lua] nil
15:48:45.546 [Lua] nil
15:48:45.560 [Lua] nil
15:48:45.560 [Lua] nil
15:48:45.561 [Lua] nil
15:48:45.561 [Lua] nil
15:48:45.561 [Lua] nil
15:48:45.561 [Lua] nil
15:48:45.561 [Lua] nil
15:48:45.561 [Lua] nil
15:48:45.561 [Lua] nil
15:48:45.561 [Lua] nil
15:48:45.574 [Lua] nil
15:48:45.574 [Lua] nil
15:48:45.574 [Lua] nil
15:48:45.575 [Lua] nil
15:48:45.575 [Lua] nil
15:48:45.575 [Lua] nil
15:48:45.575 [Lua] nil
15:48:46.850 [Lua] nil
15:48:46.850 [Lua] nil
15:48:46.850 [Lua] nil
15:48:46.850 [Lua] nil
15:48:46.850 [Lua] nil
15:48:47.040 [Lua] nil
15:48:47.040 [Lua] nil
15:48:47.040 [Lua] nil
15:48:47.040 [Lua] nil
15:48:47.054 [Lua] nil
15:48:48.975 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 18 79
15:48:49.313 [Lua] 1
15:48:49.313 [Lua] 2
15:48:50.943 [Lua] 1
15:48:50.989 [Lua] 2
15:48:51.365 [Lua] 1
15:48:51.898 [Lua] 4
15:48:51.927 [Lua] 4
15:48:52.476 [Lua] 2
15:48:52.539 [Lua] 8
15:48:52.786 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 22 69
15:48:53.011 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 67 70
15:48:53.196 [Lua] 1
15:48:53.235 [Lua] 1
15:48:53.288 [Lua] 1
15:48:53.288 [Lua] 1
15:48:53.929 [Lua] 1
15:48:55.079 [Lua] event horde ends!
15:48:55.081 [Lua] nil
15:48:55.081 [Lua] nil
15:48:55.081 [Lua] nil
15:48:55.081 [Lua] nil
15:48:55.082 [Lua] nil
15:48:55.082 [Lua] nil
15:48:55.082 [Lua] nil
15:48:55.112 [Lua] event horde ends!
15:48:55.214 [Lua] nil
15:48:55.215 [Lua] nil
15:48:55.215 [Lua] nil
15:48:55.215 [Lua] nil
15:48:55.215 [Lua] nil
15:48:55.215 [Lua] nil
15:48:55.215 [Lua] nil
15:48:55.249 [Lua] nil
15:48:55.249 [Lua] nil
15:48:55.249 [Lua] nil
15:48:55.249 [Lua] nil
15:48:55.249 [Lua] nil
15:48:56.427 [Lua] nil
15:48:56.620 [Lua] nil
15:48:56.620 [Lua] nil
15:48:56.620 [Lua] nil
15:48:56.620 [Lua] nil
15:48:56.620 [Lua] nil
15:48:56.621 [Lua] nil
15:48:56.621 [Lua] nil
15:48:56.621 [Lua] nil
15:48:56.621 [Lua] nil
15:48:56.621 [Lua] nil
15:48:56.621 [Lua] nil
15:48:56.621 [Lua] nil
15:48:56.634 [Lua] nil
15:48:56.634 [Lua] nil
15:48:56.634 [Lua] nil
15:48:56.634 [Lua] nil
15:48:56.669 [Lua] nil
15:48:56.669 [Lua] nil
15:48:56.669 [Lua] nil
15:48:56.669 [Lua] nil
15:48:56.669 [Lua] nil
15:48:56.670 [Lua] nil
15:48:56.670 [Lua] nil
15:48:56.670 [Lua] nil
15:48:56.681 [Lua] nil
15:48:56.681 [Lua] nil
15:48:57.028 [Lua] 1
15:48:57.354 [Lua] 1
15:48:58.142 [Lua] 1
15:48:59.615 [Lua] 8
15:49:00.582 [Lua] 2
15:49:01.122 [Lua] 2
15:49:01.163 [Lua] 2
15:49:01.251 [Lua] wants to spawn behind within distance: 60
15:49:01.251 [Lua] custom blob horde has started
15:49:02.189 [Lua] 2
15:49:02.189 [Lua] 4
15:49:02.972 [Lua] 8
15:49:03.018 [Lua] 8
15:49:03.050 [Lua] 13
15:49:03.050 [Lua] 4
15:49:03.581 [Lua] 8
15:49:03.660 [Lua] 4
15:49:03.692 [Lua] 8
15:49:03.737 [Lua] 4
15:49:03.780 [Lua] 1
15:49:03.823 [Lua] 1
15:49:04.259 [Lua] 1
15:49:05.908 [Lua] 1
15:49:08.454 [Lua] 4
15:49:08.498 [Lua] 2
15:49:08.499 [Lua] 4
15:49:08.532 [Lua] 4
15:49:08.532 [Lua] 4
15:49:08.597 [Lua] Destroying unit since outside mesh or world
15:49:09.174 [Lua] 4
15:49:09.212 [Lua] 4
15:49:09.213 [Lua] 4
15:49:10.062 [Lua] 4
15:49:10.136 [Lua] 4
15:49:10.136 [Lua] 4
15:49:10.175 [Lua] 4
15:49:10.175 [Lua] 2
15:49:10.224 [Lua] 2
15:49:11.804 [Lua] 2
15:49:11.887 [Lua] 2
15:49:11.887 [Lua] 2
15:49:11.923 [Lua] 2
15:49:13.122 [Lua] 1
15:49:13.122 [Lua] 1
15:49:13.123 [Lua] 1
15:49:13.631 [Lua] 2
15:49:13.658 [Lua] 3
15:49:13.980 [Lua] 2
15:49:14.453 [Lua] 1
15:49:14.454 [Lua] 2
15:49:15.593 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_mid01 (seed: 0)
15:49:15.605 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0)
15:49:15.718 [Lua] 1
15:49:15.718 [Lua] 2
15:49:16.333 [Lua] Destroying unit since outside mesh or world
15:49:17.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1de54, position: 0
15:49:17.424 [Lua] 1
15:49:17.685 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 202 will change to a manual source.
15:49:18.230 [Lua] 2
15:49:18.230 [Lua] 3
15:49:18.264 [Lua] 4
15:49:18.680 [Lua] 1
15:49:18.680 [Lua] 2
15:49:18.680 [Lua] 3
15:49:18.680 [Lua] 4
15:49:20.843 [Lua] nil
15:49:20.843 [Lua] nil
15:49:20.843 [Lua] nil
15:49:20.843 [Lua] nil
15:49:20.843 [Lua] nil
15:49:20.843 [Lua] nil
15:49:20.977 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1e25f, position: 0
15:49:21.068 [Lua] nil
15:49:21.068 [Lua] nil
15:49:21.068 [Lua] nil
15:49:21.068 [Lua] nil
15:49:21.068 [Lua] nil
15:49:21.068 [Lua] nil
15:49:21.068 [Lua] nil
15:49:21.068 [Lua] nil
15:49:21.068 [Lua] nil
15:49:21.068 [Lua] nil
15:49:21.069 [Lua] nil
15:49:21.081 [Lua] nil
15:49:21.082 [Lua] nil
15:49:21.082 [Lua] nil
15:49:21.082 [Lua] nil
15:49:21.082 [Lua] nil
15:49:21.082 [Lua] nil
15:49:21.082 [Lua] nil
15:49:21.082 [Lua] nil
15:49:21.082 [Lua] nil
15:49:21.082 [Lua] nil
15:49:21.082 [Lua] nil
15:49:21.095 [Lua] nil
15:49:21.095 [Lua] nil
15:49:21.095 [Lua] nil
15:49:21.095 [Lua] nil
15:49:22.460 [Lua] wants to spawn behind within distance: 60
15:49:22.460 [Lua] custom blob horde has started
15:49:22.701 [Lua] nil
15:49:22.702 [Lua] nil
15:49:22.702 [Lua] nil
15:49:22.702 [Lua] nil
15:49:22.702 [Lua] nil
15:49:22.879 [Lua] nil
15:49:22.879 [Lua] nil
15:49:22.879 [Lua] nil
15:49:22.879 [Lua] nil
15:49:22.879 [Lua] nil
15:49:22.879 [Lua] nil
15:49:22.879 [Lua] nil
15:49:22.879 [Lua] nil
15:49:22.879 [Lua] nil
15:49:22.880 [Lua] nil
15:49:22.880 [Lua] nil
15:49:22.894 [Lua] nil
15:49:22.894 [Lua] nil
15:49:22.894 [Lua] nil
15:49:22.894 [Lua] nil
15:49:22.894 [Lua] nil
15:49:24.029 [Lua] 1
15:49:24.029 [Lua] 2
15:49:25.181 [Lua] 1
15:49:25.181 [Lua] 1
15:49:26.002 [Lua] 1
15:49:26.718 [Lua] 2
15:49:27.234 [Flow] -------------- STOPPED FROM OPENING
15:49:27.234 [Flow] -------------- REAL STOPPED
15:49:27.234 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
15:49:27.234 [Flow] opening_stopped
15:49:28.383 [Lua] 2
15:49:28.425 [Lua] 2
15:49:39.843 [Lua] event horde ends!
15:49:39.843 [Lua] event horde ends!
15:49:41.920 [Lua] event horde ends!
15:49:41.920 [Lua] event horde ends!
15:49:49.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x212bb, position: 0
15:49:50.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x21342, position: 0
15:49:50.647 [Lua] wants to spawn ahead within distance: 60
15:49:50.647 [Lua] custom blob horde has started
15:49:51.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x215c6, position: 0
15:49:51.982 [Lua] event horde ends!
15:49:52.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2167a, position: 0
15:49:58.720 [Lua] [NetworkServer] Peer 1100001087813dc despawned player.
15:49:58.720 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc
15:49:58.721 [Lua] [GameNetworkManager] destroying game object with go_id=531
15:50:02.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2240e, position: 0
15:50:10.939 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_end (seed: 0)
15:50:11.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22e73, position: 0
15:50:11.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22ec0, position: 0
15:50:11.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22efc, position: 0
15:50:12.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22f5e, position: 0
15:50:13.831 [Lua] wants to spawn ahead within distance: 60
15:50:13.831 [Lua] custom blob horde has started
15:50:18.674 [Lua] state dead despawn
15:50:18.685 [Lua] [GameNetworkManager] destroying game object with go_id=612
15:50:20.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:50:22.150 [Lua] [NetworkServer] Peer 110000102428a41 despawned player.
15:50:22.150 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102428a41
15:50:22.151 [Lua] [GameNetworkManager] destroying game object with go_id=78
15:50:23.764 [Lua] [RespawnHandler] Found available override unit
15:50:23.878 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
15:50:23.878 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
15:50:23.879 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=804
15:50:23.879 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
15:50:23.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:50:27.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23e64, position: 0
15:50:31.187 [Flow] interaction disable
15:50:31.187 [Flow] a brazier has been lit
15:50:35.213 [Flow] interaction disable
15:50:35.213 [Flow] a brazier has been lit
15:50:39.528 [Flow] interaction disable
15:50:39.528 [Flow] a brazier has been lit
15:50:42.055 [Lua] wants to spawn behind within distance: 60
15:50:42.055 [Lua] custom blob horde has started
15:50:43.863 [Lua] [RespawnHandler] Found available override unit
15:50:43.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:50:43.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:50:43.865 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
15:50:43.865 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=822
15:50:47.272 [Lua] [RespawnHandler] Found available override unit
15:50:47.385 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:50:47.385 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
15:50:47.387 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=826
15:50:47.387 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
15:50:47.388 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:50:52.641 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_escape (seed: 0)
15:51:00.707 [Lua] nil
15:51:00.707 [Lua] nil
15:51:00.707 [Lua] nil
15:51:00.707 [Lua] nil
15:51:00.707 [Lua] nil
15:51:00.707 [Lua] nil
15:51:00.707 [Lua] nil
15:51:00.707 [Lua] nil
15:51:00.707 [Lua] nil
15:51:00.708 [Lua] nil
15:51:01.227 [Lua] nil
15:51:01.227 [Lua] nil
15:51:01.227 [Lua] nil
15:51:01.227 [Lua] nil
15:51:01.227 [Lua] nil
15:51:01.228 [Lua] nil
15:51:01.228 [Lua] nil
15:51:01.228 [Lua] nil
15:51:01.228 [Lua] nil
15:51:01.228 [Lua] nil
15:51:01.228 [Lua] nil
15:51:01.228 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.244 [Lua] nil
15:51:01.260 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.261 [Lua] nil
15:51:01.277 [Lua] nil
15:51:01.277 [Lua] nil
15:51:01.277 [Lua] nil
15:51:01.277 [Lua] nil
15:51:01.277 [Lua] nil
15:51:01.278 [Lua] nil
15:51:01.278 [Lua] nil
15:51:01.278 [Lua] nil
15:51:01.278 [Lua] nil
15:51:01.278 [Lua] nil
15:51:01.278 [Lua] nil
15:51:01.278 [Lua] nil
15:51:01.278 [Lua] nil
15:51:01.278 [Lua] nil
15:51:01.278 [Lua] nil
15:51:01.294 [Lua] nil
15:51:01.294 [Lua] nil
15:51:01.294 [Lua] nil
15:51:01.294 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.311 [Lua] nil
15:51:01.312 [Lua] nil
15:51:01.312 [Lua] nil
15:51:01.330 [Lua] nil
15:51:01.330 [Lua] nil
15:51:01.330 [Lua] nil
15:51:01.330 [Lua] nil
15:51:01.330 [Lua] nil
15:51:01.330 [Lua] nil
15:51:01.330 [Lua] nil
15:51:01.330 [Lua] nil
15:51:01.330 [Lua] nil
15:51:01.330 [Lua] nil
15:51:01.331 [Lua] nil
15:51:01.331 [Lua] nil
15:51:01.331 [Lua] nil
15:51:01.700 [Lua] nil
15:51:01.700 [Lua] nil
15:51:01.700 [Lua] nil
15:51:01.807 [Lua] nil
15:51:01.807 [Lua] nil
15:51:01.807 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.808 [Lua] nil
15:51:01.824 [Lua] nil
15:51:01.824 [Lua] nil
15:51:01.824 [Lua] nil
15:51:01.824 [Lua] nil
15:51:01.825 [Lua] nil
15:51:01.825 [Lua] nil
15:51:01.825 [Lua] nil
15:51:01.842 [Lua] nil
15:51:01.842 [Lua] nil
15:51:01.843 [Lua] nil
15:51:01.843 [Lua] nil
15:51:01.843 [Lua] nil
15:51:01.843 [Lua] nil
15:51:01.843 [Lua] nil
15:51:01.843 [Lua] nil
15:51:06.599 [Lua] 2
15:51:06.600 [Lua] 1
15:51:07.378 [Lua] 1
15:51:07.765 [Lua] 1
15:51:10.242 [Lua] wants to spawn behind within distance: 60
15:51:10.242 [Lua] custom blob horde has started
15:51:10.783 [Lua] 3
15:51:10.783 [Lua] 1
15:51:10.783 [Lua] 2
15:51:10.783 [Lua] 4
15:51:18.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:51:19.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x26ba2, position: 0
15:51:21.141 [Flow] fireworks_2
15:51:21.141 [Flow] fireworks_3
15:51:21.141 [Flow] fireworks_1
15:51:22.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:51:22.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:51:22.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:51:25.617 [Lua] [NetworkServer] Peer 1100001087813dc despawned player.
15:51:25.617 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc
15:51:25.618 [Lua] [GameNetworkManager] destroying game object with go_id=804
15:51:25.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:51:25.929 [Lua] Spline already found!
15:51:25.934 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:51:25.945 [Lua] Spline already found!
15:51:25.950 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:51:25.962 [Lua] Spline already found!
15:51:26.005 [Lua] Init group template: spline_patrol
15:51:26.067 [Lua] Init group template: spline_patrol
15:51:26.142 [Lua] Init group template: spline_patrol
15:51:31.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x273d0, position: 0
15:51:31.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x27413, position: 0
15:51:31.995 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 82 139
15:51:32.223 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 51 138
15:51:37.521 [Lua] wants to spawn ahead within distance: 60
15:51:37.521 [Lua] custom blob horde has started
15:51:50.904 [Lua] [RespawnHandler] Found available override unit
15:51:51.040 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
15:51:51.041 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
15:51:51.042 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=877
15:51:51.042 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
15:51:51.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:51:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:52:05.775 [Lua] wants to spawn behind within distance: 60
15:52:05.775 [Lua] custom blob horde has started
15:52:07.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x29c36, position: 0
15:52:07.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x29d21, position: 0
15:52:08.299 [Lua] [NetworkServer] Peer 110000102428a41 despawned player.
15:52:08.299 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102428a41
15:52:08.299 [Lua] [GameNetworkManager] destroying game object with go_id=826
15:52:08.681 [Lua] Increasing frame table size to 512
15:52:20.146 [Lua] Destroying unit since outside mesh or world
15:52:21.863 [Lua] event horde ends!
15:52:21.863 [Lua] event horde ends!
15:52:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:52:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:52:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:52:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:52:25.040 [Lua] Destroying unit since outside mesh or world
15:52:26.996 [Lua] wants to spawn behind within distance: 60
15:52:26.996 [Lua] custom blob horde has started
15:52:33.401 [Lua] [RespawnHandler] Found available override unit
15:52:33.499 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:52:33.499 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
15:52:33.500 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=936
15:52:33.500 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
15:52:33.501 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
15:52:47.147 [Lua] wants to spawn ahead within distance: 60
15:52:47.147 [Lua] custom blob horde has started
15:53:10.328 [Lua] wants to spawn ahead within distance: 60
15:53:10.329 [Lua] custom blob horde has started
15:53:12.068 [Lua] [ChatManager][1]System: snejk picked up a piece of Ravaged Art
15:53:22.406 [Lua] nil
15:53:22.406 [Lua] nil
15:53:22.406 [Lua] nil
15:53:22.406 [Lua] nil
15:53:22.406 [Lua] nil
15:53:22.406 [Lua] nil
15:53:22.406 [Lua] nil
15:53:22.407 [Lua] nil
15:53:22.407 [Lua] nil
15:53:22.407 [Lua] nil
15:53:22.407 [Lua] nil
15:53:22.407 [Lua] nil
15:53:22.407 [Lua] nil
15:53:22.407 [Lua] nil
15:53:22.407 [Lua] nil
15:53:22.424 [Lua] nil
15:53:22.425 [Lua] nil
15:53:22.425 [Lua] nil
15:53:22.425 [Lua] nil
15:53:22.425 [Lua] nil
15:53:22.425 [Lua] nil
15:53:22.425 [Lua] nil
15:53:22.425 [Lua] nil
15:53:22.425 [Lua] nil
15:53:22.481 [Lua] nil
15:53:22.481 [Lua] nil
15:53:22.481 [Lua] nil
15:53:22.481 [Lua] nil
15:53:22.481 [Lua] nil
15:53:22.481 [Lua] nil
15:53:22.482 [Lua] nil
15:53:22.482 [Lua] nil
15:53:22.482 [Lua] nil
15:53:22.496 [Lua] nil
15:53:22.496 [Lua] nil
15:53:22.496 [Lua] nil
15:53:22.496 [Lua] nil
15:53:22.497 [Lua] nil
15:53:22.497 [Lua] nil
15:53:22.497 [Lua] nil
15:53:22.497 [Lua] nil
15:53:22.497 [Lua] nil
15:53:22.497 [Lua] nil
15:53:22.512 [Lua] nil
15:53:22.512 [Lua] nil
15:53:22.512 [Lua] nil
15:53:22.512 [Lua] nil
15:53:22.513 [Lua] nil
15:53:22.531 [Lua] nil
15:53:22.531 [Lua] nil
15:53:22.531 [Lua] nil
15:53:22.531 [Lua] nil
15:53:22.531 [Lua] nil
15:53:22.531 [Lua] nil
15:53:22.545 [Lua] nil
15:53:22.546 [Lua] nil
15:53:22.546 [Lua] nil
15:53:22.546 [Lua] nil
15:53:22.546 [Lua] nil
15:53:22.546 [Lua] nil
15:53:22.546 [Lua] nil
15:53:23.780 [Lua] nil
15:53:23.780 [Lua] nil
15:53:23.780 [Lua] nil
15:53:23.780 [Lua] nil
15:53:23.780 [Lua] nil
15:53:23.993 [Lua] nil
15:53:23.993 [Lua] nil
15:53:23.993 [Lua] nil
15:53:23.993 [Lua] nil
15:53:23.993 [Lua] nil
15:53:23.993 [Lua] nil
15:53:23.993 [Lua] nil
15:53:23.993 [Lua] nil
15:53:23.993 [Lua] nil
15:53:23.993 [Lua] nil
15:53:23.993 [Lua] nil
15:53:24.011 [Lua] nil
15:53:24.011 [Lua] nil
15:53:24.011 [Lua] nil
15:53:24.011 [Lua] nil
15:53:24.011 [Lua] nil
15:53:24.011 [Lua] nil
15:53:24.011 [Lua] nil
15:53:24.011 [Lua] nil
15:53:24.026 [Lua] nil
15:53:24.026 [Lua] nil
15:53:25.378 [Lua] 1
15:53:25.378 [Lua] 1
15:53:25.378 [Lua] 1
15:53:25.378 [Lua] 1
15:53:25.379 [Lua] 1
15:53:27.368 [Lua] 2
15:53:27.425 [Lua] 2
15:53:27.425 [Lua] 2
15:53:27.526 [Lua] 2
15:53:27.974 [Lua] 4
15:53:28.030 [Lua] 2
15:53:28.031 [Lua] 4
15:53:28.876 [Lua] 4
15:53:29.326 [Lua] 2
15:53:29.416 [Lua] 4
15:53:29.416 [Lua] 4
15:53:29.468 [Lua] 4
15:53:29.829 [Lua] Override Player Respawning sewerevent_spawn false
15:53:30.486 [Lua] 2
15:53:30.486 [Lua] 1
15:53:30.763 [Lua] 1
15:53:31.163 [Lua] 1
15:53:31.203 [Lua] 2
15:53:31.512 [Lua] wants to spawn ahead within distance: 60
15:53:31.512 [Lua] custom blob horde has started
15:53:31.574 [Lua] 1
15:53:31.574 [Lua] 2
15:53:32.400 [Lua] 1
15:53:32.400 [Lua] 2
15:53:32.400 [Lua] 3
15:53:32.437 [Lua] 4
15:53:32.876 [Lua] 1
15:53:32.876 [Lua] 2
15:53:32.877 [Lua] 3
15:53:32.877 [Lua] 4
15:53:33.265 [Lua] 2
15:53:33.265 [Lua] 1
15:53:33.265 [Lua] 4
15:53:33.265 [Lua] 3
15:53:33.265 [Lua] 5
15:53:33.609 [Lua] 2
15:53:34.008 [Lua] 2
15:53:34.008 [Lua] 6
15:53:34.008 [Lua] 4
15:53:34.008 [Lua] 8
15:53:34.008 [Lua] 9
15:53:34.009 [Lua] 3
15:53:34.009 [Lua] 1
15:53:34.009 [Lua] 5
15:53:34.009 [Lua] 7
15:53:35.873 [Lua] 1
15:53:35.922 [Lua] 2
15:53:35.923 [Lua] 3
15:53:37.040 [Lua] 2
15:53:37.041 [Lua] 1
15:53:37.128 [Lua] 1
15:53:37.128 [Lua] 2
15:53:37.128 [Lua] 1
15:53:37.376 [Lua] 1
15:53:37.377 [Lua] 2
15:53:37.987 [Lua] 2
15:53:37.987 [Lua] 4
15:53:38.023 [Lua] 4
15:53:38.066 [Lua] 4
15:53:38.066 [Lua] 2
15:53:38.111 [Lua] 4
15:53:38.216 [Lua] 2
15:53:38.568 [Lua] 2
15:53:38.962 [Lua] 2
15:53:39.000 [Lua] 2
15:53:39.000 [Lua] 4
15:53:39.043 [Lua] 4
15:53:39.043 [Lua] 4
15:53:39.094 [Lua] 4
15:53:39.094 [Lua] 4
15:53:39.518 [Lua] 4
15:53:39.568 [Lua] 2
15:53:39.568 [Lua] 4
15:53:41.134 [Lua] 1
15:53:41.134 [Lua] 2
15:53:41.171 [Lua] 1
15:53:41.171 [Lua] 2
15:53:41.171 [Lua] 1
15:53:41.951 [Lua] nil
15:53:41.951 [Lua] nil
15:53:41.951 [Lua] nil
15:53:41.952 [Lua] nil
15:53:42.053 [Lua] nil
15:53:42.053 [Lua] nil
15:53:42.053 [Lua] nil
15:53:42.053 [Lua] nil
15:53:42.053 [Lua] nil
15:53:42.053 [Lua] nil
15:53:42.053 [Lua] nil
15:53:42.053 [Lua] nil
15:53:42.054 [Lua] nil
15:53:42.054 [Lua] nil
15:53:42.054 [Lua] nil
15:53:42.054 [Lua] nil
15:53:42.067 [Lua] nil
15:53:42.067 [Lua] nil
15:53:42.089 [Lua] nil
15:53:42.089 [Lua] nil
15:53:42.089 [Lua] nil
15:53:42.100 [Lua] nil
15:53:42.101 [Lua] nil
15:53:43.467 [Lua] nil
15:53:43.467 [Lua] nil
15:53:43.467 [Lua] nil
15:53:43.467 [Lua] nil
15:53:43.468 [Lua] nil
15:53:43.468 [Lua] nil
15:53:43.527 [Lua] nil
15:53:43.528 [Lua] nil
15:53:43.528 [Lua] nil
15:53:43.528 [Lua] nil
15:53:43.528 [Lua] nil
15:53:43.528 [Lua] nil
15:53:43.528 [Lua] nil
15:53:43.528 [Lua] nil
15:53:43.541 [Lua] nil
15:53:43.542 [Lua] nil
15:53:43.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x319d3, position: 0
15:53:44.550 [Lua] 1
15:53:44.550 [Lua] 1
15:53:44.550 [Lua] 1
15:53:44.550 [Lua] 1
15:53:44.550 [Lua] 1
15:53:44.550 [Lua] 1
15:53:45.295 [Lua] 1
15:53:45.763 [Lua] 3
15:53:45.763 [Lua] 5
15:53:45.763 [Lua] 8
15:53:45.764 [Lua] 7
15:53:45.764 [Lua] 4
15:53:45.764 [Lua] 2
15:53:45.764 [Lua] 6
15:53:46.470 [Lua] 2
15:53:46.470 [Lua] 3
15:53:46.470 [Lua] 6
15:53:46.470 [Lua] 5
15:53:46.470 [Lua] 7
15:53:46.470 [Lua] 1
15:53:46.470 [Lua] 4
15:53:46.843 [Lua] 1
15:53:47.479 [Lua] 20
15:53:47.479 [Lua] 8
15:53:47.515 [Lua] 8
15:53:47.515 [Lua] 2
15:53:47.563 [Lua] 8
15:53:47.563 [Lua] 8
15:53:47.602 [Lua] 8
15:53:47.602 [Lua] 8
15:53:47.644 [Lua] 8
15:53:49.536 [Lua] 2
15:53:49.536 [Lua] 8
15:53:49.589 [Lua] 2
15:53:49.589 [Lua] 2
15:53:49.615 [Lua] 2
15:53:49.656 [Lua] 8
15:53:49.703 [Lua] 8
15:53:55.720 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:53:55.731 [Lua] Spline already found!
15:53:55.736 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:53:55.747 [Lua] Spline already found!
15:53:55.764 [Lua] Init group template: spline_patrol
15:53:55.824 [Lua] Init group template: spline_patrol
15:53:59.846 [Lua] wants to spawn behind within distance: 60
15:53:59.846 [Lua] custom blob horde has started
15:54:00.453 [Lua] [NetworkServer] Peer 1100001087813dc despawned player.
15:54:00.453 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc
15:54:00.454 [Lua] [GameNetworkManager] destroying game object with go_id=877
15:54:04.265 [Lua] event horde ends!
15:54:04.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:54:04.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:54:04.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:54:25.261 [Lua] wants to spawn behind within distance: 60
15:54:25.261 [Lua] custom blob horde has started
15:54:25.807 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
15:54:25.807 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
15:54:25.808 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=152
15:54:25.808 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
15:54:25.809 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:54:34.058 [Lua] Switching ConflictSettings: to: skaven
15:54:34.058 [Lua] pacing=default
15:54:34.058 [Lua] roaming=nil
15:54:34.058 [Lua] specials=skaven
15:54:34.058 [Lua] debug_color=orange
15:54:34.058 [Lua] contained_breeds=nil
15:54:34.058 [Lua] pack_spawning=skaven
15:54:34.058 [Lua] disabled=false
15:54:34.058 [Lua] factions=nil
15:54:34.058 [Lua] boss=skaven
15:54:34.058 [Lua] horde=default
15:54:34.058 [Lua] name=skaven
15:54:34.058 [Lua] intensity=default
15:54:34.058 [Lua] ---
15:54:34.898 [Flow] fireworks_3_stop
15:54:34.922 [Flow] fireworks_2
15:54:34.922 [Flow] fireworks_3
15:54:34.922 [Flow] fireworks_1
15:54:34.957 [Flow] fireworks_3_stop
15:54:53.638 [Lua] wants to spawn ahead within distance: 60
15:54:53.638 [Lua] custom blob horde has started
15:55:05.456 [Flow] fireworks_2
15:55:05.456 [Flow] fireworks_3
15:55:05.456 [Flow] fireworks_1
15:55:22.057 [Lua] wants to spawn behind within distance: 60
15:55:22.057 [Lua] custom blob horde has started
15:55:47.418 [Lua] wants to spawn ahead within distance: 60
15:55:47.418 [Lua] custom blob horde has started
15:55:53.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x38f50, position: 0
15:55:57.936 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
15:56:10.771 [Lua] wants to spawn ahead within distance: 60
15:56:10.771 [Lua] custom blob horde has started
15:56:21.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3aad2, position: 0
15:56:21.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3aadd, position: 0
15:56:23.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3ad24, position: 0
15:56:23.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3ad21, position: 0
15:56:23.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3ad21, position: 0
15:56:28.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3b25f, position: 0
15:56:28.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3b25f, position: 0
15:56:31.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3b55f, position: 0
15:56:31.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3b603, position: 0
15:56:33.157 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:56:33.171 [Lua] Spline already found!
15:56:33.201 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:56:33.205 [Lua] Init group template: spline_patrol
15:56:33.227 [Lua] Spline already found!
15:56:33.279 [Lua] Init group template: spline_patrol
15:56:34.094 [Lua] wants to spawn ahead within distance: 60
15:56:34.094 [Lua] custom blob horde has started
15:56:34.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3b8ae, position: 0
15:56:34.341 [Lua] nil
15:56:34.341 [Lua] nil
15:56:34.341 [Lua] nil
15:56:34.341 [Lua] nil
15:56:34.341 [Lua] nil
15:56:34.341 [Lua] nil
15:56:34.341 [Lua] nil
15:56:34.341 [Lua] nil
15:56:34.342 [Lua] nil
15:56:34.342 [Lua] nil
15:56:34.342 [Lua] nil
15:56:34.342 [Lua] nil
15:56:34.544 [Lua] nil
15:56:34.544 [Lua] nil
15:56:34.544 [Lua] nil
15:56:34.544 [Lua] nil
15:56:34.545 [Lua] nil
15:56:34.545 [Lua] nil
15:56:34.545 [Lua] nil
15:56:34.545 [Lua] nil
15:56:34.545 [Lua] nil
15:56:34.545 [Lua] nil
15:56:34.545 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.562 [Lua] nil
15:56:34.563 [Lua] nil
15:56:34.563 [Lua] nil
15:56:34.563 [Lua] nil
15:56:34.580 [Lua] nil
15:56:34.594 [Lua] nil
15:56:34.594 [Lua] nil
15:56:34.594 [Lua] nil
15:56:34.594 [Lua] nil
15:56:34.594 [Lua] nil
15:56:34.594 [Lua] nil
15:56:34.594 [Lua] nil
15:56:34.594 [Lua] nil
15:56:36.319 [Lua] nil
15:56:36.319 [Lua] nil
15:56:36.319 [Lua] nil
15:56:36.319 [Lua] nil
15:56:36.319 [Lua] nil
15:56:36.319 [Lua] nil
15:56:36.319 [Lua] nil
15:56:36.320 [Lua] nil
15:56:36.320 [Lua] nil
15:56:36.320 [Lua] nil
15:56:36.320 [Lua] nil
15:56:36.505 [Lua] nil
15:56:36.505 [Lua] nil
15:56:36.506 [Lua] nil
15:56:36.506 [Lua] nil
15:56:36.506 [Lua] nil
15:56:36.506 [Lua] nil
15:56:36.506 [Lua] nil
15:56:36.506 [Lua] nil
15:56:36.540 [Lua] nil
15:56:36.541 [Lua] nil
15:56:38.496 [Lua] 4
15:56:39.043 [Lua] 4
15:56:39.080 [Lua] 2
15:56:41.910 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:56:41.922 [Lua] Spline already found!
15:56:41.955 [Lua] Init group template: spline_patrol
15:56:42.050 [Lua] 2
15:56:42.637 [Lua] 2
15:56:42.696 [Lua] 2
15:56:43.070 [Lua] 2
15:56:43.116 [Lua] 2
15:56:43.165 [Lua] 4
15:56:43.218 [Lua] 4
15:56:43.265 [Lua] 4
15:56:43.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c560, position: 0
15:56:43.557 [Lua] 4
15:56:43.652 [Lua] 2
15:56:44.567 [Lua] 2
15:56:45.866 [Lua] 20
15:56:46.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c95f, position: 0
15:56:48.037 [Lua] 1
15:56:48.073 [Lua] 2
15:56:48.512 [Lua] 1
15:56:48.999 [Lua] 1
15:56:49.508 [Lua] 2
15:56:49.508 [Lua] 3
15:56:49.508 [Lua] 1
15:56:54.247 [Flow] braziers_lit
15:56:55.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3d16a, position: 0
15:56:55.565 [Lua] Switching ConflictSettings: to: chaos
15:56:55.565 [Lua] pacing=chaos
15:56:55.565 [Lua] roaming=nil
15:56:55.565 [Lua] specials=chaos
15:56:55.565 [Lua] debug_color=purple
15:56:55.565 [Lua] contained_breeds=nil
15:56:55.565 [Lua] pack_spawning=chaos
15:56:55.565 [Lua] disabled=false
15:56:55.565 [Lua] factions=nil
15:56:55.565 [Lua] boss=chaos
15:56:55.565 [Lua] horde=chaos
15:56:55.565 [Lua] name=chaos
15:56:55.565 [Lua] intensity=default
15:56:55.565 [Lua] ---
15:56:55.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3d184, position: 0
15:56:56.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3d1d9, position: 0
15:56:56.328 [Lua] wants to spawn ahead within distance: 60
15:56:56.328 [Lua] custom blob horde has started
15:56:58.586 [Lua] nil
15:56:58.586 [Lua] nil
15:56:58.804 [Lua] nil
15:56:58.805 [Lua] nil
15:56:58.805 [Lua] nil
15:56:58.849 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.850 [Lua] nil
15:56:58.851 [Lua] nil
15:56:58.851 [Lua] nil
15:56:58.865 [Lua] nil
15:56:58.865 [Lua] nil
15:57:04.121 [Lua] nil
15:57:04.122 [Lua] nil
15:57:04.122 [Lua] nil
15:57:04.122 [Lua] nil
15:57:04.122 [Lua] nil
15:57:09.586 [Lua] 4
15:57:09.665 [Lua] 1
15:57:10.133 [Lua] 4
15:57:10.675 [Lua] 4
15:57:11.108 [Lua] 4
15:57:11.161 [Lua] 4
15:57:11.192 [Lua] 4
15:57:13.308 [Lua] 4
15:57:13.494 [Lua] 4
15:57:13.556 [Lua] 4
15:57:13.599 [Lua] 4
15:57:13.667 [Lua] 4
15:57:13.734 [Lua] 4
15:57:13.823 [Lua] 2
15:57:13.861 [Lua] 4
15:57:13.861 [Lua] 4
15:57:13.894 [Lua] 4
15:57:13.915 [Lua] 4
15:57:13.956 [Lua] 4
15:57:14.033 [Lua] 4
15:57:14.033 [Lua] 4
15:57:14.106 [Lua] 4
15:57:14.172 [Lua] 4
15:57:14.251 [Lua] 4
15:57:14.285 [Lua] 4
15:57:14.285 [Lua] 4
15:57:14.326 [Lua] 4
15:57:14.402 [Lua] 4
15:57:15.862 [Lua] 1
15:57:15.904 [Lua] 3
15:57:16.273 [Lua] 2
15:57:16.575 [Lua] wants to spawn ahead within distance: 60
15:57:16.575 [Lua] custom blob horde has started
15:57:16.627 [Lua] 1
15:57:16.663 [Lua] 2
15:57:16.664 [Lua] 3
15:57:18.030 [Lua] 2
15:57:18.030 [Lua] 2
15:57:18.055 [Lua] 2
15:57:18.094 [Lua] 4
15:57:18.540 [Lua] 2
15:57:18.587 [Lua] 2
15:57:18.588 [Lua] 4
15:57:18.630 [Lua] 4
15:57:27.531 [Lua] 1
15:57:27.898 [Lua] 1
15:57:28.243 [Lua] 1
15:57:28.651 [Lua] 1
15:57:29.694 [Lua] 2
15:57:29.694 [Lua] 2
15:57:29.778 [Lua] 2
15:57:31.001 [Lua] 1
15:57:31.045 [Lua] 2
15:57:31.045 [Lua] 1
15:57:31.045 [Lua] 1
15:57:33.808 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
15:57:33.808 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
15:57:33.820 [Lua] > starting new spline, using new navbot: standard , id: boss_16
15:57:33.829 [Lua] > continuing spline boss_16 index: 2 retries: 0
15:57:33.850 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16
15:57:33.850 [Lua] > continuing spline boss_16 index: 3 retries: 0
15:57:33.870 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16
15:57:33.870 [Lua] > continuing spline boss_16 index: 4 retries: 0
15:57:33.881 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16
15:57:33.881 [Lua] > continuing spline boss_16 index: 5 retries: 0
15:57:33.891 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16
15:57:33.891 [Lua] > continuing spline boss_16 index: 6 retries: 0
15:57:33.911 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0030549033544957638 boss_16
15:57:33.911 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16
15:57:33.911 [Lua] > spline completed boss_16 retries: 0
15:57:34.175 [Lua] Init group template: spline_patrol
15:57:34.359 [Lua] 4
15:57:34.960 [Lua] 2
15:57:34.960 [Lua] 2
15:57:35.042 [Lua] 4
15:57:35.655 [Lua] 2
15:57:35.655 [Lua] 2
15:57:35.689 [Lua] 4
15:57:35.690 [Lua] 2
15:57:35.733 [Lua] 2
15:57:36.226 [Lua] 2
15:57:36.270 [Lua] 4
15:57:36.306 [Lua] 4
15:57:36.352 [Lua] 4
15:57:36.388 [Lua] 4
15:57:38.911 [Lua] wants to spawn behind within distance: 60
15:57:38.911 [Lua] custom blob horde has started
15:57:40.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3fe2c, position: 0
15:57:40.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3fe87, position: 0
15:57:58.747 [Lua] 1
15:57:58.777 [Lua] 1
15:57:59.179 [Lua] 1
15:57:59.213 [Lua] 2
15:57:59.321 [Lua] 4
15:57:59.321 [Lua] 2
15:57:59.362 [Lua] 4
15:57:59.561 [Lua] 4
15:57:59.642 [Lua] 4
15:57:59.787 [Lua] 2
15:57:59.827 [Lua] 4
15:57:59.867 [Lua] 4
15:57:59.906 [Lua] 4
15:57:59.942 [Lua] 2
15:57:59.942 [Lua] 2
15:57:59.984 [Lua] 2
15:58:00.026 [Lua] 2
15:58:00.193 [Lua] 2
15:58:00.193 [Lua] 2
15:58:00.237 [Lua] 2
15:58:00.238 [Lua] 2
15:58:00.258 [Lua] wants to spawn behind within distance: 60
15:58:00.258 [Lua] custom blob horde has started
15:58:00.284 [Lua] 2
15:58:00.334 [Lua] 2
15:58:00.334 [Lua] 2
15:58:00.410 [Lua] 2
15:58:00.410 [Lua] 4
15:58:00.466 [Lua] 2
15:58:00.553 [Lua] 4
15:58:00.553 [Lua] 4
15:58:00.708 [Lua] 2
15:58:05.236 [Lua] 2
15:58:05.236 [Lua] 4
15:58:05.279 [Lua] 2
15:58:05.326 [Lua] 4
15:58:05.326 [Lua] 2
15:58:05.719 [Lua] 2
15:58:05.719 [Lua] 2
15:58:05.790 [Lua] 4
15:58:06.157 [Lua] 2
15:58:07.065 [Lua] 2
15:58:07.065 [Lua] 2
15:58:07.607 [Lua] 2
15:58:11.617 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:58:11.626 [Lua] Spline already found!
15:58:11.664 [Lua] Init group template: spline_patrol
15:58:14.524 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:58:14.534 [Lua] Spline already found!
15:58:14.568 [Lua] Init group template: spline_patrol
15:58:19.963 [Lua] Switching ConflictSettings: to: default
15:58:19.963 [Lua] pacing=default
15:58:19.963 [Lua] roaming=nil
15:58:19.963 [Lua] specials=default
15:58:19.963 [Lua] debug_color=maroon
15:58:19.963 [Lua] contained_breeds=nil
15:58:19.963 [Lua] pack_spawning=default
15:58:19.963 [Lua] disabled=false
15:58:19.963 [Lua] factions=nil
15:58:19.963 [Lua] boss=default
15:58:19.963 [Lua] horde=default
15:58:19.963 [Lua] name=default
15:58:19.963 [Lua] intensity=default
15:58:19.963 [Lua] ---
15:58:20.429 [Lua] nil
15:58:20.429 [Lua] nil
15:58:20.430 [Lua] nil
15:58:20.430 [Lua] nil
15:58:20.430 [Lua] nil
15:58:20.430 [Lua] nil
15:58:20.430 [Lua] nil
15:58:20.430 [Lua] nil
15:58:20.430 [Lua] nil
15:58:20.430 [Lua] nil
15:58:20.430 [Lua] nil
15:58:25.221 [Lua] 4
15:58:25.221 [Lua] 4
15:58:25.261 [Lua] 4
15:58:25.262 [Lua] 4
15:58:25.288 [Lua] 4
15:58:25.288 [Lua] 4
15:58:25.713 [Lua] 4
15:58:25.713 [Lua] 4
15:58:25.750 [Lua] 4
15:58:25.787 [Lua] 4
15:58:26.184 [Lua] 4
15:58:26.223 [Lua] 4
15:58:28.621 [Lua] wants to spawn behind within distance: 60
15:58:28.621 [Lua] custom blob horde has started
15:58:32.146 [Lua] 4
15:58:32.332 [Lua] 4
15:58:32.357 [Lua] 4
15:58:39.259 [Lua] 2
15:58:40.090 [Lua] 2
15:58:41.001 [Lua] 2
15:58:41.001 [Lua] 2
15:58:45.979 [Lua] 2
15:58:46.113 [Lua] 4
15:58:46.432 [Lua] 4
15:58:46.480 [Lua] 2
15:58:46.660 [Lua] 2
15:58:46.887 [Lua] 4
15:58:46.937 [Lua] 4
15:58:47.031 [Lua] 1
15:58:47.031 [Lua] 4
15:58:47.165 [Lua] 2
15:58:47.217 [Lua] 4
15:58:47.217 [Lua] 2
15:58:47.309 [Lua] 4
15:58:47.309 [Lua] 1
15:58:47.409 [Lua] 4
15:58:47.447 [Lua] 2
15:58:47.508 [Lua] 4
15:58:47.544 [Lua] 4
15:58:47.544 [Lua] 1
15:58:47.597 [Lua] 4
15:58:47.645 [Lua] 1
15:58:47.683 [Lua] 4
15:58:47.732 [Lua] 4
15:58:47.781 [Lua] 1
15:58:47.876 [Lua] 2
15:58:47.876 [Lua] 1
15:58:47.925 [Lua] 1
15:58:47.925 [Lua] 4
15:58:47.964 [Lua] 4
15:58:48.013 [Lua] 1
15:58:48.059 [Lua] 4
15:58:48.146 [Lua] 4
15:58:48.194 [Lua] 4
15:58:48.241 [Lua] 1
15:58:48.289 [Lua] 1
15:58:48.289 [Lua] 4
15:58:48.385 [Lua] 1
15:58:48.420 [Lua] 1
15:58:48.420 [Lua] 4
15:58:48.472 [Lua] 1
15:58:48.652 [Lua] 1
15:58:48.692 [Lua] 1
15:58:51.436 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:58:51.448 [Lua] Spline already found!
15:58:51.490 [Lua] Init group template: spline_patrol
15:58:52.885 [Lua] 4
15:58:52.932 [Lua] wants to spawn behind within distance: 60
15:58:52.932 [Lua] custom blob horde has started
15:58:53.146 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:58:53.156 [Lua] Spline already found!
15:58:53.196 [Lua] Init group template: spline_patrol
15:58:53.437 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:58:53.448 [Lua] Spline already found!
15:58:53.497 [Lua] Init group template: spline_patrol
15:58:54.221 [Lua] 4
15:58:54.262 [Lua] 4
15:58:54.307 [Lua] 4
15:58:54.348 [Lua] 4
15:58:54.348 [Lua] 4
15:58:57.978 [Lua] nil
15:58:57.990 [Lua] nil
15:58:59.892 [Lua] nil
15:58:59.892 [Lua] nil
15:58:59.892 [Lua] nil
15:58:59.892 [Lua] nil
15:58:59.892 [Lua] nil
15:58:59.892 [Lua] nil
15:58:59.892 [Lua] nil
15:58:59.892 [Lua] nil
15:58:59.892 [Lua] nil
15:58:59.892 [Lua] nil
15:59:00.047 [Lua] nil
15:59:00.048 [Lua] nil
15:59:07.203 [Lua] 4
15:59:07.341 [Lua] 4
15:59:07.442 [Lua] 2
15:59:07.625 [Lua] 2
15:59:07.696 [Lua] 4
15:59:09.079 [Lua] 2
15:59:09.080 [Lua] 2
15:59:09.110 [Lua] 2
15:59:13.226 [Lua] wants to spawn behind within distance: 60
15:59:13.226 [Lua] custom blob horde has started
15:59:23.289 [Lua] 1
15:59:23.312 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:59:23.322 [Lua] Spline already found!
15:59:23.348 [Lua] Init group template: spline_patrol
15:59:23.709 [Lua] 2
15:59:24.113 [Lua] 1
15:59:24.159 [Lua] 2
15:59:26.437 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:59:26.448 [Lua] Spline already found!
15:59:26.485 [Lua] Init group template: spline_patrol
15:59:26.594 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:59:26.607 [Lua] Spline already found!
15:59:26.674 [Lua] Init group template: spline_patrol
15:59:26.744 [Lua] 13
15:59:27.289 [Lua] 4
15:59:27.892 [Lua] 13
15:59:28.400 [Lua] 13
15:59:28.926 [Lua] 4
15:59:28.966 [Lua] 4
15:59:28.967 [Lua] 2
15:59:28.992 [Lua] 2
15:59:29.029 [Lua] 4
15:59:29.587 [Lua] 2
15:59:29.587 [Lua] 2
15:59:30.668 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:59:30.681 [Lua] Spline already found!
15:59:30.716 [Lua] Init group template: spline_patrol
15:59:30.785 [Lua] 4
15:59:30.832 [Lua] 4
15:59:30.964 [Lua] 4
15:59:31.022 [Lua] Switching ConflictSettings: to: skaven
15:59:31.022 [Lua] pacing=default
15:59:31.022 [Lua] roaming=nil
15:59:31.022 [Lua] specials=skaven
15:59:31.022 [Lua] debug_color=orange
15:59:31.022 [Lua] contained_breeds=nil
15:59:31.022 [Lua] pack_spawning=skaven
15:59:31.022 [Lua] disabled=false
15:59:31.022 [Lua] factions=nil
15:59:31.022 [Lua] boss=skaven
15:59:31.022 [Lua] horde=default
15:59:31.022 [Lua] name=skaven
15:59:31.022 [Lua] intensity=default
15:59:31.022 [Lua] ---
15:59:31.440 [Lua] 2
15:59:31.497 [Lua] 2
15:59:31.522 [Lua] 2
15:59:31.522 [Lua] 2
15:59:31.577 [Lua] 2
15:59:31.615 [Lua] 2
15:59:31.775 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:59:31.791 [Lua] Spline already found!
15:59:31.824 [Lua] Init group template: spline_patrol
15:59:33.614 [Lua] wants to spawn ahead within distance: 60
15:59:33.614 [Lua] custom blob horde has started
15:59:33.768 [Lua] nil
15:59:33.768 [Lua] nil
15:59:33.768 [Lua] nil
15:59:33.769 [Lua] nil
15:59:33.769 [Lua] nil
15:59:33.769 [Lua] nil
15:59:35.551 [Lua] main_path_player_far_away_check started
15:59:35.603 [Lua] main path terror event triggered: boss_event_rat_ogre
15:59:35.603 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
15:59:35.629 [Flow] Boss DoorStormfiend
15:59:35.630 [Lua] Boss gave [Unit '#ID[58c82d6ac0eda7e3]'] initial aggro
15:59:35.634 [Lua] Init group template: boss_door_closers
15:59:35.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:59:35.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:59:35.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:59:36.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:59:36.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:59:36.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:59:37.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:59:37.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:59:37.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
15:59:40.318 [Lua] main_path_player_far_away_check started
15:59:42.236 [Lua] 4
15:59:42.267 [Lua] 4
15:59:42.824 [Lua] 4
15:59:42.862 [Lua] 4
15:59:42.888 [Lua] 4
15:59:42.926 [Lua] 4
15:59:42.926 [Lua] 1
15:59:43.200 [Lua] 2
15:59:43.359 [Lua] 4
15:59:43.413 [Lua] main_path_player_far_away_check started
15:59:43.709 [Lua] 4
15:59:43.763 [Lua] 2
15:59:43.848 [Lua] 4
15:59:43.938 [Lua] 8
15:59:43.939 [Lua] 4
15:59:45.787 [Lua] 4
15:59:45.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4653a, position: 0
15:59:45.828 [Lua] 2
15:59:46.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x465dc, position: 0
15:59:46.280 [Lua] 4
15:59:46.280 [Lua] 2
15:59:46.727 [Lua] 4
15:59:46.727 [Lua] 2
15:59:46.845 [Lua] 2
15:59:47.229 [Lua] 4
15:59:47.788 [Lua] 4
15:59:47.827 [Lua] 2
15:59:47.827 [Lua] 2
15:59:55.223 [Lua] Switching ConflictSettings: to: default
15:59:55.223 [Lua] pacing=default
15:59:55.223 [Lua] roaming=nil
15:59:55.223 [Lua] specials=default
15:59:55.223 [Lua] debug_color=maroon
15:59:55.223 [Lua] contained_breeds=nil
15:59:55.223 [Lua] pack_spawning=default
15:59:55.223 [Lua] disabled=false
15:59:55.223 [Lua] factions=nil
15:59:55.223 [Lua] boss=default
15:59:55.223 [Lua] horde=default
15:59:55.223 [Lua] name=default
15:59:55.223 [Lua] intensity=default
15:59:55.223 [Lua] ---
15:59:55.598 [Lua] 4
15:59:58.500 [Lua] 4
16:00:00.742 [Lua] 1
16:00:00.976 [Lua] wants to spawn behind within distance: 60
16:00:00.976 [Lua] custom blob horde has started
16:00:02.688 [Lua] Switching ConflictSettings: to: skaven
16:00:02.688 [Lua] pacing=default
16:00:02.688 [Lua] roaming=nil
16:00:02.688 [Lua] specials=skaven
16:00:02.688 [Lua] debug_color=orange
16:00:02.688 [Lua] contained_breeds=nil
16:00:02.688 [Lua] pack_spawning=skaven
16:00:02.688 [Lua] disabled=false
16:00:02.688 [Lua] factions=nil
16:00:02.688 [Lua] boss=skaven
16:00:02.688 [Lua] horde=default
16:00:02.688 [Lua] name=skaven
16:00:02.688 [Lua] intensity=default
16:00:02.688 [Lua] ---
16:00:05.206 [Lua] 2
16:00:10.045 [Lua] nil
16:00:10.045 [Lua] nil
16:00:10.144 [Lua] nil
16:00:10.144 [Lua] nil
16:00:10.144 [Lua] nil
16:00:10.179 [Lua] nil
16:00:10.180 [Lua] nil
16:00:12.375 [Lua] nil
16:00:12.479 [Lua] nil
16:00:12.528 [Lua] nil
16:00:12.528 [Lua] nil
16:00:20.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4851d, position: 0
16:00:22.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x48713, position: 0
16:00:23.875 [Lua] main_path_player_far_away_check started
16:00:24.162 [Lua] 4
16:00:24.331 [Lua] 4
16:00:24.613 [Lua] 2
16:00:24.659 [Lua] 2
16:00:24.659 [Lua] 2
16:00:24.694 [Lua] 2
16:00:24.728 [Lua] 4
16:00:24.728 [Lua] 4
16:00:24.944 [Lua] 4
16:00:25.312 [Lua] wants to spawn ahead within distance: 60
16:00:25.312 [Lua] custom blob horde has started
16:00:25.343 [Lua] 4
16:00:25.456 [Lua] 4
16:00:26.989 [Lua] main_path_player_far_away_check started
16:00:27.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48bb7, position: 0
16:00:30.101 [Lua] main_path_player_far_away_check started
16:00:33.206 [Lua] main_path_player_far_away_check started
16:00:36.122 [Lua] 2
16:00:39.534 [Lua] main_path_player_far_away_check started
16:00:39.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x49637, position: 0
16:00:40.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x496ab, position: 0
16:00:40.431 [Lua] rat ogre died!
16:00:40.431 [Lua] rat ogre was despawned!
16:00:41.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
16:00:42.635 [Lua] main_path_player_far_away_check started
16:00:42.660 [Lua] nil
16:00:42.660 [Lua] nil
16:00:42.669 [Lua] main_path_player_far_away_check started
16:00:42.880 [Lua] nil
16:00:42.880 [Lua] nil
16:00:42.916 [Lua] nil
16:00:42.916 [Lua] nil
16:00:42.916 [Lua] nil
16:00:42.916 [Lua] nil
16:00:45.274 [Lua] [ChatManager][1]System: RR\1 picked up a Loot Die
16:00:46.166 [Lua] nil
16:00:46.166 [Lua] nil
16:00:46.166 [Lua] nil
16:00:46.166 [Lua] nil
16:00:46.166 [Lua] nil
16:00:46.167 [Lua] nil
16:00:46.167 [Lua] nil
16:00:46.167 [Lua] nil
16:00:46.167 [Lua] nil
16:00:46.167 [Lua] nil
16:00:46.167 [Lua] nil
16:00:46.167 [Lua] nil
16:00:46.167 [Lua] nil
16:00:46.167 [Lua] nil
16:00:46.186 [Lua] nil
16:00:46.186 [Lua] nil
16:00:46.355 [Lua] nil
16:00:46.355 [Lua] nil
16:00:46.355 [Lua] nil
16:00:46.355 [Lua] nil
16:00:46.355 [Lua] nil
16:00:46.355 [Lua] nil
16:00:46.355 [Lua] nil
16:00:46.355 [Lua] nil
16:00:46.492 [Lua] main_path_player_far_away_check started
16:00:46.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x49c8f, position: 0
16:00:46.616 [Lua] wants to spawn ahead within distance: 60
16:00:46.616 [Lua] custom blob horde has started
16:00:49.909 [Lua] 4
16:00:49.909 [Lua] 4
16:00:50.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a17a, position: 0
16:00:51.854 [Lua] 1
16:00:51.854 [Lua] 2
16:00:52.304 [Lua] 1
16:00:52.341 [Lua] 2
16:00:52.341 [Lua] 3
16:00:52.341 [Lua] 4
16:00:52.689 [Lua] 1
16:00:52.725 [Lua] 2
16:00:52.725 [Lua] 4
16:00:53.351 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 52
16:00:54.632 [Lua] 1
16:00:57.584 [Lua] main_path_player_far_away_check started
16:01:01.646 [Lua] main_path_player_far_away_check started
16:01:04.539 [Lua] main_path_player_far_away_check started
16:01:04.753 [Lua] main_path_player_far_away_check started
16:01:07.820 [Lua] main_path_player_far_away_check started
16:01:08.639 [Lua] 4
16:01:08.719 [Lua] 4
16:01:08.890 [Lua] 4
16:01:09.093 [Lua] 4
16:01:09.137 [Lua] 4
16:01:09.264 [Lua] 4
16:01:09.337 [Lua] 4
16:01:10.809 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:01:10.809 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:01:10.818 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_disable_pacing (seed: 0)
16:01:10.937 [Lua] main_path_player_far_away_check started
16:01:11.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0x4b277, position: 0
16:01:11.902 [Lua] wants to spawn behind within distance: 60
16:01:11.902 [Lua] custom blob horde has started
16:01:12.997 [Lua] main_path_player_far_away_check started
16:01:16.178 [Lua] 4
16:01:16.202 [Lua] 4
16:01:16.278 [Lua] 4
16:01:16.278 [Lua] 2
16:01:16.440 [Lua] 2
16:01:16.478 [Lua] 4
16:01:16.695 [Lua] 4
16:01:16.799 [Lua] 2
16:01:16.799 [Lua] 4
16:01:16.868 [Lua] 4
16:01:16.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4b794, position: 0
16:01:17.064 [Lua] main_path_player_far_away_check started
16:01:18.317 [Lua] main_path_player_far_away_check started
16:01:18.354 [Lua] 1
16:01:19.017 [Lua] going to make a rush intervention, since loneliness_value= 34.709715401623775 and dist= 1058.2724609375
16:01:19.018 [Lua] rush intervention - spawning skaven_gutter_runner
16:01:19.139 [Lua] 1
16:01:19.140 [Lua] main_path_player_far_away_check started
16:01:19.602 [Lua] 1
16:01:21.420 [Lua] main_path_player_far_away_check started
16:01:21.488 [Lua] main_path_player_far_away_check started
16:01:21.599 [Lua] 2
16:01:21.599 [Lua] 3
16:01:21.917 [Lua] 2
16:01:21.953 [Lua] 4
16:01:22.548 [Lua] main_path_player_far_away_check started
16:01:23.542 [Lua] 1
16:01:23.542 [Lua] 2
16:01:23.603 [Lua] 3
16:01:24.411 [Lua] 1
16:01:24.411 [Lua] 2
16:01:24.411 [Lua] 3
16:01:25.162 [Lua] 1
16:01:25.614 [Lua] main_path_player_far_away_check started
16:01:26.490 [Lua] 1
16:01:26.894 [Lua] 1
16:01:26.955 [Lua] 1
16:01:26.955 [Lua] 1
16:01:27.180 [Lua] 1
16:01:27.526 [Lua] 1
16:01:27.567 [Lua] 2
16:01:28.298 [Lua] 1
16:01:28.737 [Lua] main_path_player_far_away_check started
16:01:29.246 [Lua] 1
16:01:30.598 [Lua] fence jumping
16:01:31.205 [Lua] simple los failed
16:01:31.414 [Flow] fireworks_2_stop
16:01:31.414 [Flow] fireworks_3_stop
16:01:33.234 [Lua] wants to spawn ahead within distance: 60
16:01:33.234 [Lua] custom blob horde has started
16:01:33.546 [Lua] 1
16:01:33.946 [Lua] 1
16:01:39.064 [Flow] fireworks_2_stop
16:01:39.064 [Flow] fireworks_3_stop
16:01:43.351 [Lua] Switching ConflictSettings: to: chaos
16:01:43.351 [Lua] pacing=chaos
16:01:43.351 [Lua] roaming=nil
16:01:43.351 [Lua] specials=chaos
16:01:43.351 [Lua] debug_color=purple
16:01:43.351 [Lua] contained_breeds=nil
16:01:43.351 [Lua] pack_spawning=chaos
16:01:43.351 [Lua] disabled=false
16:01:43.351 [Lua] factions=nil
16:01:43.351 [Lua] boss=chaos
16:01:43.351 [Lua] horde=chaos
16:01:43.351 [Lua] name=chaos
16:01:43.351 [Lua] intensity=default
16:01:43.351 [Lua] ---
16:01:44.636 [Lua] Switching ConflictSettings: to: skaven
16:01:44.636 [Lua] pacing=default
16:01:44.636 [Lua] roaming=nil
16:01:44.636 [Lua] specials=skaven
16:01:44.636 [Lua] debug_color=orange
16:01:44.636 [Lua] contained_breeds=nil
16:01:44.636 [Lua] pack_spawning=skaven
16:01:44.636 [Lua] disabled=false
16:01:44.636 [Lua] factions=nil
16:01:44.636 [Lua] boss=skaven
16:01:44.636 [Lua] horde=default
16:01:44.636 [Lua] name=skaven
16:01:44.636 [Lua] intensity=default
16:01:44.636 [Lua] ---
16:01:44.830 [Lua] main_path_player_far_away_check started
16:01:46.202 [Lua] Switching ConflictSettings: to: chaos
16:01:46.202 [Lua] pacing=chaos
16:01:46.202 [Lua] roaming=nil
16:01:46.202 [Lua] specials=chaos
16:01:46.202 [Lua] debug_color=purple
16:01:46.202 [Lua] contained_breeds=nil
16:01:46.202 [Lua] pack_spawning=chaos
16:01:46.202 [Lua] disabled=false
16:01:46.202 [Lua] factions=nil
16:01:46.202 [Lua] boss=chaos
16:01:46.202 [Lua] horde=chaos
16:01:46.202 [Lua] name=chaos
16:01:46.202 [Lua] intensity=default
16:01:46.202 [Lua] ---
16:01:46.353 [Lua] Switching ConflictSettings: to: skaven
16:01:46.353 [Lua] pacing=default
16:01:46.353 [Lua] roaming=nil
16:01:46.353 [Lua] specials=skaven
16:01:46.353 [Lua] debug_color=orange
16:01:46.353 [Lua] contained_breeds=nil
16:01:46.353 [Lua] pack_spawning=skaven
16:01:46.353 [Lua] disabled=false
16:01:46.353 [Lua] factions=nil
16:01:46.353 [Lua] boss=skaven
16:01:46.353 [Lua] horde=default
16:01:46.353 [Lua] name=skaven
16:01:46.353 [Lua] intensity=default
16:01:46.353 [Lua] ---
16:01:46.372 [Lua] Switching ConflictSettings: to: chaos
16:01:46.372 [Lua] pacing=chaos
16:01:46.372 [Lua] roaming=nil
16:01:46.372 [Lua] specials=chaos
16:01:46.372 [Lua] debug_color=purple
16:01:46.372 [Lua] contained_breeds=nil
16:01:46.372 [Lua] pack_spawning=chaos
16:01:46.372 [Lua] disabled=false
16:01:46.372 [Lua] factions=nil
16:01:46.372 [Lua] boss=chaos
16:01:46.372 [Lua] horde=chaos
16:01:46.372 [Lua] name=chaos
16:01:46.372 [Lua] intensity=default
16:01:46.372 [Lua] ---
16:01:46.607 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 23 size: 25 action: follow
16:01:46.620 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 7 size: 24 action: follow
16:01:46.620 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 10 size: 23 action: follow
16:01:46.664 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 7 size: 22 action: follow
16:01:46.688 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 19 size: 21 action: follow
16:01:46.688 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 20 size: 20 action: follow
16:01:46.718 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 19 size: 19 action: follow
16:01:51.940 [Lua] Switching ConflictSettings: to: skaven
16:01:51.940 [Lua] pacing=default
16:01:51.940 [Lua] roaming=nil
16:01:51.940 [Lua] specials=skaven
16:01:51.940 [Lua] debug_color=orange
16:01:51.940 [Lua] contained_breeds=nil
16:01:51.940 [Lua] pack_spawning=skaven
16:01:51.940 [Lua] disabled=false
16:01:51.940 [Lua] factions=nil
16:01:51.940 [Lua] boss=skaven
16:01:51.940 [Lua] horde=default
16:01:51.940 [Lua] name=skaven
16:01:51.940 [Lua] intensity=default
16:01:51.940 [Lua] ---
16:01:52.291 [Flow] lever pull
16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:01:52.817 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 14 action: follow
16:01:52.826 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 7 size: 13 action: follow
16:01:54.329 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_start (seed: 0)
16:01:54.329 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0)
16:01:57.691 [Lua] wants to spawn ahead within distance: 60
16:01:57.691 [Lua] custom blob horde has started
16:01:58.394 [Lua] Switching ConflictSettings: to: chaos
16:01:58.394 [Lua] pacing=chaos
16:01:58.394 [Lua] roaming=nil
16:01:58.394 [Lua] specials=chaos
16:01:58.394 [Lua] debug_color=purple
16:01:58.394 [Lua] contained_breeds=nil
16:01:58.394 [Lua] pack_spawning=chaos
16:01:58.394 [Lua] disabled=false
16:01:58.394 [Lua] factions=nil
16:01:58.394 [Lua] boss=chaos
16:01:58.394 [Lua] horde=chaos
16:01:58.394 [Lua] name=chaos
16:01:58.394 [Lua] intensity=default
16:01:58.394 [Lua] ---
16:01:59.438 [Lua] Switching ConflictSettings: to: skaven
16:01:59.438 [Lua] pacing=default
16:01:59.438 [Lua] roaming=nil
16:01:59.438 [Lua] specials=skaven
16:01:59.438 [Lua] debug_color=orange
16:01:59.438 [Lua] contained_breeds=nil
16:01:59.438 [Lua] pack_spawning=skaven
16:01:59.438 [Lua] disabled=false
16:01:59.438 [Lua] factions=nil
16:01:59.438 [Lua] boss=skaven
16:01:59.438 [Lua] horde=default
16:01:59.438 [Lua] name=skaven
16:01:59.438 [Lua] intensity=default
16:01:59.438 [Lua] ---
16:02:00.206 [Lua] Switching ConflictSettings: to: chaos
16:02:00.206 [Lua] pacing=chaos
16:02:00.206 [Lua] roaming=nil
16:02:00.206 [Lua] specials=chaos
16:02:00.206 [Lua] debug_color=purple
16:02:00.206 [Lua] contained_breeds=nil
16:02:00.206 [Lua] pack_spawning=chaos
16:02:00.206 [Lua] disabled=false
16:02:00.206 [Lua] factions=nil
16:02:00.206 [Lua] boss=chaos
16:02:00.206 [Lua] horde=chaos
16:02:00.206 [Lua] name=chaos
16:02:00.206 [Lua] intensity=default
16:02:00.206 [Lua] ---
16:02:00.805 [Lua] Switching ConflictSettings: to: skaven
16:02:00.805 [Lua] pacing=default
16:02:00.805 [Lua] roaming=nil
16:02:00.805 [Lua] specials=skaven
16:02:00.805 [Lua] debug_color=orange
16:02:00.805 [Lua] contained_breeds=nil
16:02:00.805 [Lua] pack_spawning=skaven
16:02:00.805 [Lua] disabled=false
16:02:00.805 [Lua] factions=nil
16:02:00.805 [Lua] boss=skaven
16:02:00.805 [Lua] horde=default
16:02:00.805 [Lua] name=skaven
16:02:00.805 [Lua] intensity=default
16:02:00.805 [Lua] ---
16:02:00.821 [Lua] Switching ConflictSettings: to: chaos
16:02:00.821 [Lua] pacing=chaos
16:02:00.821 [Lua] roaming=nil
16:02:00.821 [Lua] specials=chaos
16:02:00.821 [Lua] debug_color=purple
16:02:00.821 [Lua] contained_breeds=nil
16:02:00.821 [Lua] pack_spawning=chaos
16:02:00.821 [Lua] disabled=false
16:02:00.821 [Lua] factions=nil
16:02:00.821 [Lua] boss=chaos
16:02:00.821 [Lua] horde=chaos
16:02:00.821 [Lua] name=chaos
16:02:00.821 [Lua] intensity=default
16:02:00.821 [Lua] ---
16:02:01.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0x4b277, position: 2387919
16:02:01.647 [Lua] 8
16:02:01.768 [Lua] 8
16:02:01.768 [Lua] 8
16:02:01.961 [Lua] 8
16:02:02.231 [Lua] 8
16:02:02.275 [Lua] 8
16:02:02.470 [Lua] 8
16:02:02.669 [Lua] 8
16:02:02.895 [Lua] 8
16:02:03.182 [Lua] 8
16:02:03.405 [Lua] 8
16:02:04.494 [Lua] 8
16:02:06.240 [Lua] Switching ConflictSettings: to: skaven
16:02:06.240 [Lua] pacing=default
16:02:06.240 [Lua] roaming=nil
16:02:06.240 [Lua] specials=skaven
16:02:06.240 [Lua] debug_color=orange
16:02:06.240 [Lua] contained_breeds=nil
16:02:06.240 [Lua] pack_spawning=skaven
16:02:06.240 [Lua] disabled=false
16:02:06.240 [Lua] factions=nil
16:02:06.240 [Lua] boss=skaven
16:02:06.240 [Lua] horde=default
16:02:06.240 [Lua] name=skaven
16:02:06.240 [Lua] intensity=default
16:02:06.240 [Lua] ---
16:02:06.707 [Lua] 1
16:02:06.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0x4b277, position: 2641320
16:02:07.062 [Lua] 1
16:02:07.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:02:07.618 [Flow] random 3
16:02:07.920 [Lua] 1
16:02:08.192 [Lua] 1
16:02:09.149 [Lua] 1
16:02:09.540 [Lua] 1
16:02:09.541 [Lua] 2
16:02:10.727 [Lua] Switching ConflictSettings: to: chaos
16:02:10.727 [Lua] pacing=chaos
16:02:10.727 [Lua] roaming=nil
16:02:10.727 [Lua] specials=chaos
16:02:10.727 [Lua] debug_color=purple
16:02:10.727 [Lua] contained_breeds=nil
16:02:10.727 [Lua] pack_spawning=chaos
16:02:10.727 [Lua] disabled=false
16:02:10.727 [Lua] factions=nil
16:02:10.727 [Lua] boss=chaos
16:02:10.727 [Lua] horde=chaos
16:02:10.727 [Lua] name=chaos
16:02:10.727 [Lua] intensity=default
16:02:10.727 [Lua] ---
16:02:10.888 [Lua] Switching ConflictSettings: to: skaven
16:02:10.888 [Lua] pacing=default
16:02:10.888 [Lua] roaming=nil
16:02:10.888 [Lua] specials=skaven
16:02:10.888 [Lua] debug_color=orange
16:02:10.888 [Lua] contained_breeds=nil
16:02:10.888 [Lua] pack_spawning=skaven
16:02:10.888 [Lua] disabled=false
16:02:10.888 [Lua] factions=nil
16:02:10.888 [Lua] boss=skaven
16:02:10.888 [Lua] horde=default
16:02:10.888 [Lua] name=skaven
16:02:10.888 [Lua] intensity=default
16:02:10.888 [Lua] ---
16:02:11.178 [Lua] 1
16:02:11.232 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 72 action: follow
16:02:11.232 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 14 size: 71 action: follow
16:02:11.232 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 15 size: 70 action: follow
16:02:11.232 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 16 size: 69 action: follow
16:02:11.246 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 17 size: 68 action: follow
16:02:11.246 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 18 size: 67 action: follow
16:02:11.246 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 19 size: 66 action: follow
16:02:11.246 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 20 size: 65 action: follow
16:02:11.246 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 21 size: 64 action: follow
16:02:11.570 [Lua] 1
16:02:11.570 [Lua] 2
16:02:12.051 [Lua] 1
16:02:12.359 [Lua] 1
16:02:13.070 [Lua] 1
16:02:13.119 [Lua] 1
16:02:13.159 [Lua] 1
16:02:13.159 [Lua] 1
16:02:13.515 [Lua] 1
16:02:13.515 [Lua] 2
16:02:13.869 [Lua] 2
16:02:13.869 [Lua] 3
16:02:14.324 [Lua] 1
16:02:14.324 [Lua] 2
16:02:15.478 [Lua] 8
16:02:16.717 [Lua] 1
16:02:17.388 [Lua] Switching ConflictSettings: to: chaos
16:02:17.388 [Lua] pacing=chaos
16:02:17.388 [Lua] roaming=nil
16:02:17.388 [Lua] specials=chaos
16:02:17.388 [Lua] debug_color=purple
16:02:17.388 [Lua] contained_breeds=nil
16:02:17.388 [Lua] pack_spawning=chaos
16:02:17.388 [Lua] disabled=false
16:02:17.388 [Lua] factions=nil
16:02:17.388 [Lua] boss=chaos
16:02:17.388 [Lua] horde=chaos
16:02:17.388 [Lua] name=chaos
16:02:17.388 [Lua] intensity=default
16:02:17.388 [Lua] ---
16:02:17.792 [Lua] 2
16:02:18.782 [Lua] event horde ends!
16:02:18.828 [Lua] event horde ends!
16:02:18.839 [Lua] event horde ends!
16:02:19.051 [Lua] 2
16:02:19.454 [Lua] 1
16:02:19.769 [Lua] 1
16:02:21.371 [Lua] 2
16:02:21.439 [Lua] 4
16:02:21.899 [Lua] 13
16:02:21.980 [Lua] 13
16:02:22.782 [Lua] nil
16:02:23.035 [Lua] nil
16:02:23.035 [Lua] nil
16:02:23.036 [Lua] nil
16:02:23.036 [Lua] nil
16:02:23.036 [Lua] nil
16:02:23.036 [Lua] nil
16:02:23.036 [Lua] nil
16:02:23.036 [Lua] nil
16:02:23.036 [Lua] nil
16:02:23.036 [Lua] nil
16:02:23.036 [Lua] nil
16:02:23.037 [Lua] nil
16:02:23.048 [Lua] nil
16:02:23.049 [Lua] nil
16:02:23.049 [Lua] nil
16:02:23.049 [Lua] nil
16:02:24.134 [Lua] wants to spawn ahead within distance: 60
16:02:24.134 [Lua] custom blob horde has started
16:02:24.372 [Lua] nil
16:02:24.372 [Lua] nil
16:02:24.372 [Lua] nil
16:02:24.372 [Lua] nil
16:02:24.372 [Lua] nil
16:02:24.455 [Lua] nil
16:02:24.455 [Lua] nil
16:02:24.455 [Lua] nil
16:02:24.455 [Lua] nil
16:02:24.455 [Lua] nil
16:02:24.491 [Lua] nil
16:02:24.491 [Lua] nil
16:02:24.491 [Lua] nil
16:02:24.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4e5f7, position: 0
16:02:25.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4e688, position: 0
16:02:25.583 [Lua] 1
16:02:26.249 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:02:26.258 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button1 (seed: 0)
16:02:26.400 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0)
16:02:31.223 [Lua] 1
16:02:31.223 [Lua] 2
16:02:31.723 [Lua] 1
16:02:31.723 [Lua] 2
16:02:36.774 [Lua] 1
16:02:37.168 [Lua] 1
16:02:37.523 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 22 size: 93 action: follow
16:02:37.523 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 23 size: 92 action: follow
16:02:37.686 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 3 size: 92 action: follow
16:02:37.700 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 10 size: 91 action: follow
16:02:37.726 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 24 size: 90 action: follow
16:02:37.739 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 25 size: 89 action: follow
16:02:37.739 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 26 size: 88 action: follow
16:02:37.929 [Lua] 4
16:02:38.032 [Lua] 2
16:02:38.467 [Lua] 2
16:02:38.516 [Lua] 8
16:02:38.516 [Lua] 2
16:02:38.943 [Lua] 4
16:02:39.632 [Lua] 2
16:02:39.675 [Lua] 2
16:02:39.731 [Lua] 2
16:02:40.163 [Lua] 4
16:02:40.199 [Lua] 4
16:02:40.776 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 2 size: 76 action: follow
16:02:40.789 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 9 size: 75 action: follow
16:02:40.802 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 16 size: 74 action: follow
16:02:40.962 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 17 size: 73 action: follow
16:02:41.974 [Lua] 1
16:02:41.975 [Lua] 2
16:02:42.379 [Lua] 1
16:02:43.766 [Lua] Switching ConflictSettings: to: skaven
16:02:43.766 [Lua] pacing=default
16:02:43.766 [Lua] roaming=nil
16:02:43.766 [Lua] specials=skaven
16:02:43.766 [Lua] debug_color=orange
16:02:43.766 [Lua] contained_breeds=nil
16:02:43.766 [Lua] pack_spawning=skaven
16:02:43.766 [Lua] disabled=false
16:02:43.766 [Lua] factions=nil
16:02:43.766 [Lua] boss=skaven
16:02:43.766 [Lua] horde=default
16:02:43.766 [Lua] name=skaven
16:02:43.766 [Lua] intensity=default
16:02:43.766 [Lua] ---
16:02:44.483 [Lua] 1
16:02:44.674 [Lua] Switching ConflictSettings: to: chaos
16:02:44.674 [Lua] pacing=chaos
16:02:44.674 [Lua] roaming=nil
16:02:44.674 [Lua] specials=chaos
16:02:44.674 [Lua] debug_color=purple
16:02:44.674 [Lua] contained_breeds=nil
16:02:44.674 [Lua] pack_spawning=chaos
16:02:44.674 [Lua] disabled=false
16:02:44.674 [Lua] factions=nil
16:02:44.674 [Lua] boss=chaos
16:02:44.674 [Lua] horde=chaos
16:02:44.674 [Lua] name=chaos
16:02:44.674 [Lua] intensity=default
16:02:44.674 [Lua] ---
16:02:45.191 [Lua] 2
16:02:45.985 [Lua] 1
16:02:46.399 [Lua] 1
16:02:46.776 [Lua] 1
16:02:46.776 [Lua] 2
16:02:46.974 [Lua] event horde ends!
16:02:47.335 [Lua] 4
16:02:47.457 [Lua] 4
16:02:47.497 [Lua] 4
16:02:47.587 [Lua] 4
16:02:47.987 [Lua] 4
16:02:48.026 [Lua] 2
16:02:48.063 [Lua] 2
16:02:48.370 [Lua] 2
16:02:48.414 [Lua] 2
16:02:48.578 [Lua] 2
16:02:48.955 [Lua] 4
16:02:48.955 [Lua] 2
16:02:49.388 [Lua] 2
16:02:49.479 [Lua] 2
16:02:49.579 [Lua] 2
16:02:49.792 [Lua] 2
16:02:49.917 [Lua] 2
16:02:50.632 [Lua] event horde ends!
16:02:50.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
16:02:50.748 [Lua] event horde ends!
16:02:52.507 [Lua] wants to spawn ahead within distance: 60
16:02:52.507 [Lua] custom blob horde has started
16:02:53.125 [Lua] Switching ConflictSettings: to: skaven
16:02:53.125 [Lua] pacing=default
16:02:53.125 [Lua] roaming=nil
16:02:53.125 [Lua] specials=skaven
16:02:53.125 [Lua] debug_color=orange
16:02:53.125 [Lua] contained_breeds=nil
16:02:53.125 [Lua] pack_spawning=skaven
16:02:53.125 [Lua] disabled=false
16:02:53.125 [Lua] factions=nil
16:02:53.125 [Lua] boss=skaven
16:02:53.125 [Lua] horde=default
16:02:53.125 [Lua] name=skaven
16:02:53.125 [Lua] intensity=default
16:02:53.125 [Lua] ---
16:02:53.517 [Lua] Switching ConflictSettings: to: chaos
16:02:53.517 [Lua] pacing=chaos
16:02:53.517 [Lua] roaming=nil
16:02:53.517 [Lua] specials=chaos
16:02:53.517 [Lua] debug_color=purple
16:02:53.517 [Lua] contained_breeds=nil
16:02:53.517 [Lua] pack_spawning=chaos
16:02:53.517 [Lua] disabled=false
16:02:53.517 [Lua] factions=nil
16:02:53.517 [Lua] boss=chaos
16:02:53.517 [Lua] horde=chaos
16:02:53.517 [Lua] name=chaos
16:02:53.517 [Lua] intensity=default
16:02:53.517 [Lua] ---
16:02:53.992 [Lua] Switching ConflictSettings: to: skaven
16:02:53.992 [Lua] pacing=default
16:02:53.992 [Lua] roaming=nil
16:02:53.992 [Lua] specials=skaven
16:02:53.992 [Lua] debug_color=orange
16:02:53.992 [Lua] contained_breeds=nil
16:02:53.992 [Lua] pack_spawning=skaven
16:02:53.992 [Lua] disabled=false
16:02:53.992 [Lua] factions=nil
16:02:53.992 [Lua] boss=skaven
16:02:53.992 [Lua] horde=default
16:02:53.992 [Lua] name=skaven
16:02:53.992 [Lua] intensity=default
16:02:53.992 [Lua] ---
16:02:54.455 [Lua] 2
16:02:54.492 [Lua] 2
16:02:54.533 [Lua] 4
16:02:54.534 [Lua] 2
16:02:54.571 [Lua] 2
16:02:54.610 [Lua] 2
16:02:54.610 [Lua] 2
16:02:54.647 [Lua] 2
16:02:54.698 [Lua] 2
16:02:55.087 [Lua] 2
16:02:55.087 [Lua] 2
16:02:56.667 [Flow] random 1
16:02:56.667 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:02:57.054 [Lua] Switching ConflictSettings: to: chaos
16:02:57.054 [Lua] pacing=chaos
16:02:57.054 [Lua] roaming=nil
16:02:57.054 [Lua] specials=chaos
16:02:57.054 [Lua] debug_color=purple
16:02:57.054 [Lua] contained_breeds=nil
16:02:57.054 [Lua] pack_spawning=chaos
16:02:57.054 [Lua] disabled=false
16:02:57.054 [Lua] factions=nil
16:02:57.054 [Lua] boss=chaos
16:02:57.054 [Lua] horde=chaos
16:02:57.054 [Lua] name=chaos
16:02:57.054 [Lua] intensity=default
16:02:57.054 [Lua] ---
16:02:57.837 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0)
16:02:58.756 [Lua] 1
16:02:59.165 [Lua] 1
16:02:59.790 [Lua] Switching ConflictSettings: to: skaven
16:02:59.790 [Lua] pacing=default
16:02:59.790 [Lua] roaming=nil
16:02:59.790 [Lua] specials=skaven
16:02:59.790 [Lua] debug_color=orange
16:02:59.790 [Lua] contained_breeds=nil
16:02:59.790 [Lua] pack_spawning=skaven
16:02:59.790 [Lua] disabled=false
16:02:59.790 [Lua] factions=nil
16:02:59.790 [Lua] boss=skaven
16:02:59.790 [Lua] horde=default
16:02:59.790 [Lua] name=skaven
16:02:59.790 [Lua] intensity=default
16:02:59.790 [Lua] ---
16:03:02.358 [Lua] 1
16:03:02.358 [Lua] 1
16:03:03.196 [Lua] 1
16:03:03.595 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:03:03.603 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button2 (seed: 0)
16:03:03.681 [Lua] 1
16:03:04.909 [Lua] 1
16:03:05.460 [Lua] 1
16:03:05.806 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 15 size: 51 action: follow
16:03:05.874 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 6 size: 50 action: follow
16:03:05.885 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 7 size: 49 action: follow
16:03:05.896 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 47 action: follow
16:03:05.910 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 19 size: 46 action: follow
16:03:05.910 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 21 size: 45 action: follow
16:03:05.965 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 10 size: 44 action: follow
16:03:06.288 [Lua] 1
16:03:06.288 [Lua] 2
16:03:06.581 [Lua] 2
16:03:07.896 [Lua] 1
16:03:08.967 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 2 size: 52 action: follow
16:03:08.979 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 8 size: 51 action: follow
16:03:09.004 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 20 size: 50 action: follow
16:03:09.091 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 12 size: 49 action: follow
16:03:10.362 [Lua] nil
16:03:10.362 [Lua] nil
16:03:10.362 [Lua] nil
16:03:10.362 [Lua] nil
16:03:10.596 [Lua] nil
16:03:10.597 [Lua] nil
16:03:10.597 [Lua] nil
16:03:10.597 [Lua] nil
16:03:10.598 [Lua] nil
16:03:10.598 [Lua] nil
16:03:10.598 [Lua] nil
16:03:10.598 [Lua] nil
16:03:10.663 [Lua] nil
16:03:10.663 [Lua] nil
16:03:10.663 [Lua] nil
16:03:11.776 [Lua] nil
16:03:11.776 [Lua] nil
16:03:11.776 [Lua] nil
16:03:11.776 [Lua] nil
16:03:11.776 [Lua] nil
16:03:11.986 [Lua] nil
16:03:11.986 [Lua] nil
16:03:11.986 [Lua] nil
16:03:11.986 [Lua] nil
16:03:12.029 [Lua] nil
16:03:12.029 [Lua] nil
16:03:14.958 [Lua] Switching ConflictSettings: to: chaos
16:03:14.958 [Lua] pacing=chaos
16:03:14.958 [Lua] roaming=nil
16:03:14.958 [Lua] specials=chaos
16:03:14.958 [Lua] debug_color=purple
16:03:14.958 [Lua] contained_breeds=nil
16:03:14.958 [Lua] pack_spawning=chaos
16:03:14.958 [Lua] disabled=false
16:03:14.958 [Lua] factions=nil
16:03:14.958 [Lua] boss=chaos
16:03:14.958 [Lua] horde=chaos
16:03:14.958 [Lua] name=chaos
16:03:14.958 [Lua] intensity=default
16:03:14.958 [Lua] ---
16:03:15.760 [Lua] 4
16:03:16.481 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 67
16:03:17.931 [Lua] wants to spawn behind within distance: 60
16:03:17.931 [Lua] custom blob horde has started
16:03:18.367 [Lua] 1
16:03:19.203 [Lua] 1
16:03:19.203 [Lua] 2
16:03:19.639 [Lua] nil
16:03:19.640 [Lua] nil
16:03:19.640 [Lua] nil
16:03:19.640 [Lua] nil
16:03:19.640 [Lua] nil
16:03:19.723 [Lua] nil
16:03:19.723 [Lua] nil
16:03:19.723 [Lua] nil
16:03:19.723 [Lua] nil
16:03:19.723 [Lua] nil
16:03:19.723 [Lua] nil
16:03:19.724 [Lua] nil
16:03:19.724 [Lua] nil
16:03:19.724 [Lua] nil
16:03:19.724 [Lua] nil
16:03:19.763 [Lua] nil
16:03:19.763 [Lua] nil
16:03:19.763 [Lua] nil
16:03:19.763 [Lua] nil
16:03:19.763 [Lua] nil
16:03:19.764 [Lua] nil
16:03:19.764 [Lua] nil
16:03:19.764 [Lua] nil
16:03:19.764 [Lua] nil
16:03:19.764 [Lua] nil
16:03:20.826 [Lua] nil
16:03:20.826 [Lua] nil
16:03:20.827 [Lua] nil
16:03:20.827 [Lua] nil
16:03:21.024 [Lua] nil
16:03:21.024 [Lua] nil
16:03:21.024 [Lua] nil
16:03:21.024 [Lua] nil
16:03:21.024 [Lua] nil
16:03:21.024 [Lua] nil
16:03:21.067 [Lua] nil
16:03:21.067 [Lua] nil
16:03:21.067 [Lua] nil
16:03:21.067 [Lua] nil
16:03:21.068 [Lua] nil
16:03:21.068 [Lua] nil
16:03:21.068 [Lua] nil
16:03:21.068 [Lua] nil
16:03:21.068 [Lua] nil
16:03:21.068 [Lua] nil
16:03:22.251 [Lua] event horde ends!
16:03:23.238 [Lua] event horde ends!
16:03:23.955 [Lua] 1
16:03:23.956 [Lua] 1
16:03:23.956 [Lua] 1
16:03:24.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x52a23, position: 0
16:03:24.738 [Lua] 1
16:03:25.573 [Lua] 2
16:03:25.573 [Lua] 2
16:03:25.736 [Lua] 4
16:03:26.104 [Lua] 2
16:03:26.276 [Lua] 2
16:03:26.330 [Lua] 4
16:03:26.330 [Lua] 2
16:03:26.646 [Lua] 4
16:03:26.856 [Lua] 13
16:03:27.121 [Lua] 2
16:03:27.955 [Lua] event horde ends!
16:03:28.898 [Lua] 4
16:03:29.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x52fba, position: 0
16:03:29.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x52faf, position: 0
16:03:29.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x52faf, position: 0
16:03:29.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x53063, position: 0
16:03:29.912 [Lua] 3
16:03:29.912 [Lua] 2
16:03:29.912 [Lua] 4
16:03:30.235 [Lua] 1
16:03:30.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x53171, position: 0
16:03:31.013 [Lua] 2
16:03:31.058 [Lua] 4
16:03:31.058 [Lua] 4
16:03:31.108 [Lua] 4
16:03:31.517 [Lua] 2
16:03:31.575 [Lua] 4
16:03:32.360 [Lua] nil
16:03:32.360 [Lua] nil
16:03:32.360 [Lua] nil
16:03:32.360 [Lua] nil
16:03:32.360 [Lua] nil
16:03:32.360 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.521 [Lua] nil
16:03:32.535 [Lua] nil
16:03:32.535 [Lua] nil
16:03:32.535 [Lua] nil
16:03:32.535 [Lua] nil
16:03:32.535 [Lua] nil
16:03:32.561 [Lua] nil
16:03:32.561 [Lua] nil
16:03:32.561 [Lua] nil
16:03:32.561 [Lua] nil
16:03:32.561 [Lua] nil
16:03:32.561 [Lua] nil
16:03:32.561 [Lua] nil
16:03:33.918 [Lua] nil
16:03:33.918 [Lua] nil
16:03:33.918 [Lua] nil
16:03:33.918 [Lua] nil
16:03:34.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:03:34.026 [Flow] random 5
16:03:34.111 [Lua] nil
16:03:34.111 [Lua] nil
16:03:34.111 [Lua] nil
16:03:34.111 [Lua] nil
16:03:34.111 [Lua] nil
16:03:34.111 [Lua] nil
16:03:34.112 [Lua] nil
16:03:34.112 [Lua] nil
16:03:34.112 [Lua] nil
16:03:34.157 [Lua] nil
16:03:34.157 [Lua] nil
16:03:36.270 [Lua] 1
16:03:36.318 [Lua] 2
16:03:36.742 [Lua] 2
16:03:36.742 [Lua] 1
16:03:36.772 [Lua] 2
16:03:36.772 [Lua] 1
16:03:38.241 [Lua] 1
16:03:38.241 [Lua] 1
16:03:39.666 [Lua] 4
16:03:39.666 [Lua] 2
16:03:39.713 [Lua] 13
16:03:39.770 [Lua] 2
16:03:39.771 [Lua] 13
16:03:40.106 [Lua] 4
16:03:40.162 [Lua] 4
16:03:40.214 [Lua] 2
16:03:40.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x53c74, position: 0
16:03:40.598 [Lua] 4
16:03:40.740 [Lua] 4
16:03:41.158 [Lua] 4
16:03:41.213 [Lua] 4
16:03:41.690 [Lua] 2
16:03:41.737 [Lua] 2
16:03:42.204 [Lua] 4
16:03:42.208 [Lua] wants to spawn ahead within distance: 60
16:03:42.208 [Lua] custom blob horde has started
16:03:42.252 [Lua] 4
16:03:42.303 [Lua] 4
16:03:42.304 [Lua] 4
16:03:42.344 [Lua] 4
16:03:42.344 [Lua] 4
16:03:42.399 [Lua] 4
16:03:42.399 [Lua] 4
16:03:45.773 [Lua] 2
16:03:45.853 [Lua] 2
16:03:45.854 [Lua] 2
16:03:45.903 [Lua] 4
16:03:45.954 [Lua] 4
16:03:45.954 [Lua] 2
16:03:46.004 [Lua] 2
16:03:46.004 [Lua] 2
16:03:46.493 [Lua] 2
16:03:46.959 [Lua] 2
16:03:47.003 [Lua] 2
16:03:47.003 [Lua] 2
16:03:47.059 [Lua] 2
16:03:49.426 [Lua] 1
16:03:49.810 [Lua] 1
16:03:49.810 [Lua] 2
16:03:50.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 2880000
16:03:51.024 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:03:51.035 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button3 (seed: 0)
16:03:51.105 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source.
16:03:51.116 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 183 will change to a manual source.
16:03:51.476 [Lua] 1
16:03:51.476 [Lua] 2
16:03:51.477 [Lua] 3
16:03:51.616 [Lua] Switching ConflictSettings: to: skaven
16:03:51.616 [Lua] pacing=default
16:03:51.616 [Lua] roaming=nil
16:03:51.616 [Lua] specials=skaven
16:03:51.616 [Lua] debug_color=orange
16:03:51.616 [Lua] contained_breeds=nil
16:03:51.616 [Lua] pack_spawning=skaven
16:03:51.616 [Lua] disabled=false
16:03:51.616 [Lua] factions=nil
16:03:51.616 [Lua] boss=skaven
16:03:51.616 [Lua] horde=default
16:03:51.616 [Lua] name=skaven
16:03:51.616 [Lua] intensity=default
16:03:51.616 [Lua] ---
16:03:53.085 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0)
16:03:53.533 [Lua] 1
16:03:53.533 [Lua] 2
16:03:53.861 [Lua] 1
16:03:53.861 [Lua] 2
16:03:54.081 [Lua] Switching ConflictSettings: to: chaos
16:03:54.081 [Lua] pacing=chaos
16:03:54.081 [Lua] roaming=nil
16:03:54.081 [Lua] specials=chaos
16:03:54.081 [Lua] debug_color=purple
16:03:54.081 [Lua] contained_breeds=nil
16:03:54.081 [Lua] pack_spawning=chaos
16:03:54.081 [Lua] disabled=false
16:03:54.081 [Lua] factions=nil
16:03:54.081 [Lua] boss=chaos
16:03:54.081 [Lua] horde=chaos
16:03:54.081 [Lua] name=chaos
16:03:54.081 [Lua] intensity=default
16:03:54.081 [Lua] ---
16:03:54.627 [Lua] 1
16:03:55.386 [Lua] 1
16:03:55.447 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 16 size: 22 action: follow
16:03:55.493 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 15 size: 21 action: follow
16:03:55.526 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 20 action: follow
16:03:55.526 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 14 size: 19 action: follow
16:03:55.526 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 18 size: 18 action: follow
16:03:55.547 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 10 size: 17 action: follow
16:03:55.556 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 2 size: 16 action: follow
16:03:55.578 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 12 size: 15 action: follow
16:03:56.797 [Lua] 1
16:03:57.204 [Lua] 1
16:03:58.542 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 3 size: 25 action: follow
16:03:58.966 [Lua] Switching ConflictSettings: to: skaven
16:03:58.966 [Lua] pacing=default
16:03:58.966 [Lua] roaming=nil
16:03:58.966 [Lua] specials=skaven
16:03:58.966 [Lua] debug_color=orange
16:03:58.966 [Lua] contained_breeds=nil
16:03:58.966 [Lua] pack_spawning=skaven
16:03:58.966 [Lua] disabled=false
16:03:58.966 [Lua] factions=nil
16:03:58.966 [Lua] boss=skaven
16:03:58.966 [Lua] horde=default
16:03:58.966 [Lua] name=skaven
16:03:58.966 [Lua] intensity=default
16:03:58.966 [Lua] ---
16:03:59.677 [Lua] ready to jump failed
16:04:01.754 [Lua] 1
16:04:01.828 [Lua] 1
16:04:01.829 [Lua] 1
16:04:01.882 [Lua] fence jumping
16:04:02.482 [Lua] ready to jump failed
16:04:04.229 [Lua] 1
16:04:04.731 [Lua] 1
16:04:07.604 [Lua] wants to spawn behind within distance: 60
16:04:07.604 [Lua] custom blob horde has started
16:04:09.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x55980, position: 0
16:04:09.349 [Lua] nil
16:04:09.349 [Lua] nil
16:04:09.349 [Lua] nil
16:04:09.349 [Lua] nil
16:04:09.349 [Lua] nil
16:04:09.349 [Lua] nil
16:04:09.349 [Lua] nil
16:04:09.433 [Lua] nil
16:04:09.433 [Lua] nil
16:04:09.433 [Lua] nil
16:04:09.434 [Lua] nil
16:04:09.434 [Lua] nil
16:04:09.434 [Lua] nil
16:04:09.434 [Lua] nil
16:04:09.434 [Lua] nil
16:04:09.434 [Lua] nil
16:04:09.434 [Lua] nil
16:04:09.434 [Lua] nil
16:04:09.448 [Lua] nil
16:04:09.448 [Lua] nil
16:04:09.448 [Lua] nil
16:04:11.080 [Lua] nil
16:04:11.080 [Lua] nil
16:04:11.080 [Lua] nil
16:04:11.080 [Lua] nil
16:04:11.080 [Lua] nil
16:04:11.080 [Lua] nil
16:04:11.080 [Lua] nil
16:04:11.080 [Lua] nil
16:04:11.080 [Lua] nil
16:04:11.081 [Lua] nil
16:04:11.240 [Lua] nil
16:04:11.240 [Lua] nil
16:04:11.240 [Lua] nil
16:04:11.240 [Lua] nil
16:04:11.240 [Lua] nil
16:04:11.240 [Lua] nil
16:04:11.240 [Lua] nil
16:04:11.241 [Lua] nil
16:04:11.241 [Lua] nil
16:04:11.241 [Lua] nil
16:04:11.297 [Lua] nil
16:04:11.297 [Lua] nil
16:04:11.297 [Lua] nil
16:04:11.297 [Lua] nil
16:04:11.297 [Lua] nil
16:04:11.297 [Lua] nil
16:04:11.334 [Lua] Switching ConflictSettings: to: chaos
16:04:11.334 [Lua] pacing=chaos
16:04:11.334 [Lua] roaming=nil
16:04:11.334 [Lua] specials=chaos
16:04:11.334 [Lua] debug_color=purple
16:04:11.334 [Lua] contained_breeds=nil
16:04:11.334 [Lua] pack_spawning=chaos
16:04:11.334 [Lua] disabled=false
16:04:11.334 [Lua] factions=nil
16:04:11.334 [Lua] boss=chaos
16:04:11.334 [Lua] horde=chaos
16:04:11.334 [Lua] name=chaos
16:04:11.334 [Lua] intensity=default
16:04:11.334 [Lua] ---
16:04:11.395 [Lua] Switching ConflictSettings: to: skaven
16:04:11.395 [Lua] pacing=default
16:04:11.395 [Lua] roaming=nil
16:04:11.395 [Lua] specials=skaven
16:04:11.395 [Lua] debug_color=orange
16:04:11.395 [Lua] contained_breeds=nil
16:04:11.395 [Lua] pack_spawning=skaven
16:04:11.395 [Lua] disabled=false
16:04:11.395 [Lua] factions=nil
16:04:11.395 [Lua] boss=skaven
16:04:11.395 [Lua] horde=default
16:04:11.395 [Lua] name=skaven
16:04:11.395 [Lua] intensity=default
16:04:11.395 [Lua] ---
16:04:14.025 [Lua] 13
16:04:14.081 [Lua] 2
16:04:14.140 [Lua] 4
16:04:14.186 [Lua] 4
16:04:14.186 [Lua] 13
16:04:14.253 [Lua] 2
16:04:14.253 [Lua] 4
16:04:14.308 [Lua] Switching ConflictSettings: to: chaos
16:04:14.308 [Lua] pacing=chaos
16:04:14.308 [Lua] roaming=nil
16:04:14.308 [Lua] specials=chaos
16:04:14.308 [Lua] debug_color=purple
16:04:14.308 [Lua] contained_breeds=nil
16:04:14.308 [Lua] pack_spawning=chaos
16:04:14.308 [Lua] disabled=false
16:04:14.308 [Lua] factions=nil
16:04:14.308 [Lua] boss=chaos
16:04:14.308 [Lua] horde=chaos
16:04:14.308 [Lua] name=chaos
16:04:14.308 [Lua] intensity=default
16:04:14.308 [Lua] ---
16:04:14.532 [Lua] 2
16:04:14.590 [Lua] 2
16:04:14.705 [Lua] 2
16:04:14.706 [Lua] 2
16:04:15.225 [Lua] 2
16:04:15.225 [Lua] 1
16:04:15.458 [Lua] event horde ends!
16:04:15.471 [Lua] event horde ends!
16:04:15.498 [Lua] 1
16:04:15.498 [Lua] 2
16:04:16.039 [Lua] 2
16:04:16.039 [Lua] 1
16:04:17.042 [Lua] 1
16:04:17.489 [Lua] event horde ends!
16:04:18.242 [Lua] 1
16:04:18.284 [Lua] 1
16:04:19.372 [Lua] 2
16:04:20.433 [Lua] 4
16:04:20.478 [Lua] 2
16:04:20.478 [Lua] 2
16:04:20.481 [Lua] event horde ends!
16:04:20.524 [Lua] 2
16:04:20.524 [Lua] 2
16:04:20.571 [Lua] 2
16:04:20.572 [Lua] 2
16:04:20.900 [Lua] 4
16:04:21.069 [Lua] 4
16:04:21.490 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:04:21.490 [Flow] random 2
16:04:21.667 [Lua] 2
16:04:21.667 [Lua] 4
16:04:21.667 [Lua] 5
16:04:22.737 [Lua] 4
16:04:22.737 [Lua] 2
16:04:23.273 [Lua] 2
16:04:23.332 [Lua] 2
16:04:23.333 [Lua] 4
16:04:23.376 [Lua] 4
16:04:23.437 [Lua] 2
16:04:23.480 [Lua] 2
16:04:23.551 [Lua] 2
16:04:23.717 [Lua] 2
16:04:23.772 [Lua] 2
16:04:23.825 [Lua] 2
16:04:23.825 [Lua] 2
16:04:23.875 [Lua] 2
16:04:23.929 [Lua] 2
16:04:23.930 [Lua] 2
16:04:24.314 [Lua] 2
16:04:24.377 [Lua] 2
16:04:24.423 [Lua] 2
16:04:24.576 [Lua] Switching ConflictSettings: to: skaven
16:04:24.576 [Lua] pacing=default
16:04:24.576 [Lua] roaming=nil
16:04:24.576 [Lua] specials=skaven
16:04:24.576 [Lua] debug_color=orange
16:04:24.576 [Lua] contained_breeds=nil
16:04:24.576 [Lua] pack_spawning=skaven
16:04:24.576 [Lua] disabled=false
16:04:24.576 [Lua] factions=nil
16:04:24.576 [Lua] boss=skaven
16:04:24.576 [Lua] horde=default
16:04:24.576 [Lua] name=skaven
16:04:24.576 [Lua] intensity=default
16:04:24.576 [Lua] ---
16:04:24.903 [Lua] 4
16:04:24.904 [Lua] 2
16:04:25.281 [Lua] Switching ConflictSettings: to: chaos
16:04:25.281 [Lua] pacing=chaos
16:04:25.281 [Lua] roaming=nil
16:04:25.281 [Lua] specials=chaos
16:04:25.281 [Lua] debug_color=purple
16:04:25.281 [Lua] contained_breeds=nil
16:04:25.281 [Lua] pack_spawning=chaos
16:04:25.281 [Lua] disabled=false
16:04:25.281 [Lua] factions=nil
16:04:25.281 [Lua] boss=chaos
16:04:25.281 [Lua] horde=chaos
16:04:25.281 [Lua] name=chaos
16:04:25.281 [Lua] intensity=default
16:04:25.281 [Lua] ---
16:04:25.340 [Lua] 4
16:04:25.970 [Lua] 1
16:04:25.970 [Lua] 2
16:04:27.272 [Lua] 2
16:04:27.829 [Lua] Switching ConflictSettings: to: skaven
16:04:27.829 [Lua] pacing=default
16:04:27.829 [Lua] roaming=nil
16:04:27.829 [Lua] specials=skaven
16:04:27.829 [Lua] debug_color=orange
16:04:27.829 [Lua] contained_breeds=nil
16:04:27.829 [Lua] pack_spawning=skaven
16:04:27.829 [Lua] disabled=false
16:04:27.829 [Lua] factions=nil
16:04:27.829 [Lua] boss=skaven
16:04:27.829 [Lua] horde=default
16:04:27.829 [Lua] name=skaven
16:04:27.829 [Lua] intensity=default
16:04:27.829 [Lua] ---
16:04:27.888 [Lua] Switching ConflictSettings: to: chaos
16:04:27.888 [Lua] pacing=chaos
16:04:27.888 [Lua] roaming=nil
16:04:27.888 [Lua] specials=chaos
16:04:27.888 [Lua] debug_color=purple
16:04:27.888 [Lua] contained_breeds=nil
16:04:27.888 [Lua] pack_spawning=chaos
16:04:27.888 [Lua] disabled=false
16:04:27.888 [Lua] factions=nil
16:04:27.888 [Lua] boss=chaos
16:04:27.888 [Lua] horde=chaos
16:04:27.888 [Lua] name=chaos
16:04:27.888 [Lua] intensity=default
16:04:27.888 [Lua] ---
16:04:30.170 [Lua] 2
16:04:30.170 [Lua] 2
16:04:30.225 [Lua] 2
16:04:30.279 [Lua] 4
16:04:30.280 [Lua] 4
16:04:30.342 [Lua] 4
16:04:30.342 [Lua] 4
16:04:30.392 [Lua] 4
16:04:30.440 [Lua] 4
16:04:30.440 [Lua] 4
16:04:32.169 [Lua] 4
16:04:32.217 [Lua] 4
16:04:32.266 [Lua] 4
16:04:32.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x57f79, position: 0
16:04:33.231 [Lua] nil
16:04:33.231 [Lua] nil
16:04:33.231 [Lua] nil
16:04:33.231 [Lua] nil
16:04:33.317 [Lua] nil
16:04:33.317 [Lua] nil
16:04:33.317 [Lua] nil
16:04:33.317 [Lua] nil
16:04:33.317 [Lua] nil
16:04:33.317 [Lua] nil
16:04:33.317 [Lua] nil
16:04:33.317 [Lua] nil
16:04:33.317 [Lua] nil
16:04:33.318 [Lua] nil
16:04:33.318 [Lua] nil
16:04:33.330 [Lua] nil
16:04:33.330 [Lua] nil
16:04:33.331 [Lua] nil
16:04:33.331 [Lua] nil
16:04:33.331 [Lua] nil
16:04:33.331 [Lua] nil
16:04:33.331 [Lua] nil
16:04:33.331 [Lua] nil
16:04:33.331 [Lua] nil
16:04:33.952 [Lua] wants to spawn behind within distance: 60
16:04:33.952 [Lua] custom blob horde has started
16:04:35.336 [Lua] nil
16:04:35.336 [Lua] nil
16:04:35.336 [Lua] nil
16:04:35.336 [Lua] nil
16:04:35.336 [Lua] nil
16:04:35.336 [Lua] nil
16:04:35.336 [Lua] nil
16:04:35.336 [Lua] nil
16:04:35.336 [Lua] nil
16:04:35.491 [Lua] nil
16:04:35.491 [Lua] nil
16:04:35.491 [Lua] nil
16:04:35.491 [Lua] nil
16:04:35.491 [Lua] nil
16:04:35.491 [Lua] nil
16:04:35.491 [Lua] nil
16:04:35.491 [Lua] nil
16:04:35.491 [Lua] nil
16:04:35.492 [Lua] nil
16:04:35.492 [Lua] nil
16:04:35.492 [Lua] nil
16:04:35.506 [Lua] nil
16:04:35.506 [Lua] nil
16:04:35.506 [Lua] nil
16:04:35.506 [Lua] nil
16:04:35.506 [Lua] nil
16:04:35.506 [Lua] nil
16:04:35.506 [Lua] nil
16:04:35.506 [Lua] nil
16:04:35.506 [Lua] nil
16:04:35.506 [Lua] nil
16:04:37.092 [Lua] 1
16:04:37.131 [Lua] 1
16:04:37.132 [Lua] 2
16:04:37.132 [Lua] 1
16:04:37.965 [Lua] 2
16:04:37.966 [Lua] 1
16:04:37.966 [Lua] 3
16:04:38.345 [Lua] 1
16:04:40.061 [Lua] 4
16:04:40.061 [Lua] 2
16:04:40.061 [Lua] 3
16:04:40.061 [Lua] 1
16:04:40.061 [Lua] 8
16:04:40.061 [Lua] 7
16:04:40.062 [Lua] 6
16:04:40.062 [Lua] 5
16:04:40.103 [Lua] 4
16:04:40.103 [Lua] 3
16:04:40.103 [Lua] 6
16:04:40.103 [Lua] 1
16:04:40.103 [Lua] 2
16:04:40.103 [Lua] 1
16:04:40.103 [Lua] 5
16:04:40.103 [Lua] 7
16:04:40.104 [Lua] 8
16:04:40.477 [Lua] 1
16:04:40.478 [Lua] 2
16:04:41.103 [Lua] Switching ConflictSettings: to: skaven
16:04:41.103 [Lua] pacing=default
16:04:41.103 [Lua] roaming=nil
16:04:41.103 [Lua] specials=skaven
16:04:41.103 [Lua] debug_color=orange
16:04:41.103 [Lua] contained_breeds=nil
16:04:41.103 [Lua] pack_spawning=skaven
16:04:41.103 [Lua] disabled=false
16:04:41.103 [Lua] factions=nil
16:04:41.103 [Lua] boss=skaven
16:04:41.103 [Lua] horde=default
16:04:41.103 [Lua] name=skaven
16:04:41.103 [Lua] intensity=default
16:04:41.103 [Lua] ---
16:04:41.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
16:04:42.179 [Lua] 1
16:04:42.179 [Lua] 2
16:04:42.180 [Lua] 3
16:04:43.369 [Lua] 1
16:04:43.415 [Lua] 2
16:04:43.415 [Lua] 3
16:04:43.784 [Lua] 1
16:04:43.793 [Lua] Switching ConflictSettings: to: chaos
16:04:43.793 [Lua] pacing=chaos
16:04:43.793 [Lua] roaming=nil
16:04:43.793 [Lua] specials=chaos
16:04:43.793 [Lua] debug_color=purple
16:04:43.793 [Lua] contained_breeds=nil
16:04:43.793 [Lua] pack_spawning=chaos
16:04:43.793 [Lua] disabled=false
16:04:43.793 [Lua] factions=nil
16:04:43.793 [Lua] boss=chaos
16:04:43.793 [Lua] horde=chaos
16:04:43.793 [Lua] name=chaos
16:04:43.793 [Lua] intensity=default
16:04:43.793 [Lua] ---
16:04:44.118 [Lua] 1
16:04:44.156 [Lua] 2
16:04:44.653 [Lua] 2
16:04:44.695 [Lua] 3
16:04:45.028 [Lua] 2
16:04:45.029 [Lua] 1
16:04:45.454 [Lua] 1
16:04:45.600 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0)
16:04:48.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:04:48.164 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button4 (seed: 0)
16:04:53.590 [Lua] 2
16:04:53.628 [Lua] 4
16:04:53.653 [Lua] 2
16:04:53.703 [Lua] 2
16:04:53.732 [Lua] 2
16:04:53.780 [Lua] 2
16:04:53.822 [Lua] 4
16:04:54.107 [Lua] 2
16:04:54.213 [Lua] Switching ConflictSettings: to: skaven
16:04:54.213 [Lua] pacing=default
16:04:54.213 [Lua] roaming=nil
16:04:54.213 [Lua] specials=skaven
16:04:54.213 [Lua] debug_color=orange
16:04:54.213 [Lua] contained_breeds=nil
16:04:54.213 [Lua] pack_spawning=skaven
16:04:54.213 [Lua] disabled=false
16:04:54.213 [Lua] factions=nil
16:04:54.213 [Lua] boss=skaven
16:04:54.213 [Lua] horde=default
16:04:54.213 [Lua] name=skaven
16:04:54.213 [Lua] intensity=default
16:04:54.213 [Lua] ---
16:04:57.336 [Lua] wants to spawn ahead within distance: 60
16:04:57.336 [Lua] custom blob horde has started
16:04:57.465 [Lua] 2
16:04:57.465 [Lua] 2
16:04:57.991 [Lua] 2
16:04:58.037 [Lua] 2
16:04:58.138 [Lua] 2
16:04:58.139 [Lua] 4
16:04:59.505 [Lua] 2
16:04:59.970 [Lua] 2
16:05:02.402 [Lua] 2
16:05:03.019 [Lua] 2
16:05:06.579 [Lua] nil
16:05:06.579 [Lua] nil
16:05:06.579 [Lua] nil
16:05:06.579 [Lua] nil
16:05:06.579 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.809 [Lua] nil
16:05:06.852 [Lua] nil
16:05:06.852 [Lua] nil
16:05:06.852 [Lua] nil
16:05:06.852 [Lua] nil
16:05:07.927 [Lua] nil
16:05:07.927 [Lua] nil
16:05:07.927 [Lua] nil
16:05:08.010 [Lua] nil
16:05:08.010 [Lua] nil
16:05:08.010 [Lua] nil
16:05:08.010 [Lua] nil
16:05:08.010 [Lua] nil
16:05:08.010 [Lua] nil
16:05:08.010 [Lua] nil
16:05:08.011 [Lua] nil
16:05:08.011 [Lua] nil
16:05:08.022 [Lua] nil
16:05:08.022 [Lua] nil
16:05:09.833 [Lua] Switching ConflictSettings: to: chaos
16:05:09.833 [Lua] pacing=chaos
16:05:09.833 [Lua] roaming=nil
16:05:09.833 [Lua] specials=chaos
16:05:09.833 [Lua] debug_color=purple
16:05:09.833 [Lua] contained_breeds=nil
16:05:09.833 [Lua] pack_spawning=chaos
16:05:09.833 [Lua] disabled=false
16:05:09.833 [Lua] factions=nil
16:05:09.833 [Lua] boss=chaos
16:05:09.833 [Lua] horde=chaos
16:05:09.833 [Lua] name=chaos
16:05:09.833 [Lua] intensity=default
16:05:09.833 [Lua] ---
16:05:09.975 [Lua] event horde ends!
16:05:10.616 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 33 size: 58 action: follow
16:05:10.626 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 41 size: 57 action: follow
16:05:10.640 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 46 size: 56 action: follow
16:05:10.669 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 2 size: 55 action: follow
16:05:10.693 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 16 size: 54 action: follow
16:05:10.704 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 17 size: 53 action: follow
16:05:10.704 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 18 size: 52 action: follow
16:05:10.752 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 45 size: 51 action: follow
16:05:10.766 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 48 size: 50 action: follow
16:05:10.766 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 3 size: 49 action: follow
16:05:10.788 [Lua] Switching ConflictSettings: to: skaven
16:05:10.788 [Lua] pacing=default
16:05:10.788 [Lua] roaming=nil
16:05:10.788 [Lua] specials=skaven
16:05:10.788 [Lua] debug_color=orange
16:05:10.788 [Lua] contained_breeds=nil
16:05:10.788 [Lua] pack_spawning=skaven
16:05:10.788 [Lua] disabled=false
16:05:10.788 [Lua] factions=nil
16:05:10.788 [Lua] boss=skaven
16:05:10.788 [Lua] horde=default
16:05:10.788 [Lua] name=skaven
16:05:10.788 [Lua] intensity=default
16:05:10.788 [Lua] ---
16:05:10.810 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 21 size: 47 action: follow
16:05:10.823 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 25 size: 46 action: follow
16:05:10.837 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 28 size: 45 action: follow
16:05:11.751 [Lua] Switching ConflictSettings: to: chaos
16:05:11.751 [Lua] pacing=chaos
16:05:11.751 [Lua] roaming=nil
16:05:11.751 [Lua] specials=chaos
16:05:11.751 [Lua] debug_color=purple
16:05:11.751 [Lua] contained_breeds=nil
16:05:11.751 [Lua] pack_spawning=chaos
16:05:11.751 [Lua] disabled=false
16:05:11.751 [Lua] factions=nil
16:05:11.751 [Lua] boss=chaos
16:05:11.751 [Lua] horde=chaos
16:05:11.751 [Lua] name=chaos
16:05:11.751 [Lua] intensity=default
16:05:11.751 [Lua] ---
16:05:12.410 [Lua] 1
16:05:12.443 [Lua] 1
16:05:12.443 [Lua] 1
16:05:12.541 [Lua] event horde ends!
16:05:12.551 [Lua] event horde ends!
16:05:13.299 [Lua] Switching ConflictSettings: to: skaven
16:05:13.299 [Lua] pacing=default
16:05:13.299 [Lua] roaming=nil
16:05:13.299 [Lua] specials=skaven
16:05:13.299 [Lua] debug_color=orange
16:05:13.299 [Lua] contained_breeds=nil
16:05:13.299 [Lua] pack_spawning=skaven
16:05:13.299 [Lua] disabled=false
16:05:13.299 [Lua] factions=nil
16:05:13.299 [Lua] boss=skaven
16:05:13.299 [Lua] horde=default
16:05:13.299 [Lua] name=skaven
16:05:13.299 [Lua] intensity=default
16:05:13.299 [Lua] ---
16:05:13.400 [Lua] Switching ConflictSettings: to: chaos
16:05:13.400 [Lua] pacing=chaos
16:05:13.400 [Lua] roaming=nil
16:05:13.400 [Lua] specials=chaos
16:05:13.400 [Lua] debug_color=purple
16:05:13.400 [Lua] contained_breeds=nil
16:05:13.400 [Lua] pack_spawning=chaos
16:05:13.400 [Lua] disabled=false
16:05:13.400 [Lua] factions=nil
16:05:13.400 [Lua] boss=chaos
16:05:13.400 [Lua] horde=chaos
16:05:13.400 [Lua] name=chaos
16:05:13.400 [Lua] intensity=default
16:05:13.400 [Lua] ---
16:05:13.913 [Lua] 4
16:05:13.956 [Lua] 4
16:05:14.833 [Lua] 8
16:05:14.878 [Lua] 8
16:05:14.878 [Lua] 8
16:05:14.923 [Lua] 4
16:05:15.020 [Lua] 4
16:05:15.063 [Lua] 8
16:05:15.477 [Lua] 8
16:05:15.515 [Lua] 4
16:05:15.567 [Lua] 8
16:05:15.593 [Lua] Switching ConflictSettings: to: skaven
16:05:15.593 [Lua] pacing=default
16:05:15.593 [Lua] roaming=nil
16:05:15.593 [Lua] specials=skaven
16:05:15.593 [Lua] debug_color=orange
16:05:15.593 [Lua] contained_breeds=nil
16:05:15.593 [Lua] pack_spawning=skaven
16:05:15.593 [Lua] disabled=false
16:05:15.593 [Lua] factions=nil
16:05:15.593 [Lua] boss=skaven
16:05:15.593 [Lua] horde=default
16:05:15.593 [Lua] name=skaven
16:05:15.593 [Lua] intensity=default
16:05:15.593 [Lua] ---
16:05:16.033 [Lua] 8
16:05:16.712 [Lua] 4
16:05:16.712 [Lua] 4
16:05:16.760 [Lua] 4
16:05:16.807 [Lua] 4
16:05:16.856 [Lua] 4
16:05:16.954 [Lua] 4
16:05:17.024 [Lua] 13
16:05:17.074 [Lua] 4
16:05:18.607 [Flow] random 4
16:05:18.607 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:05:20.635 [Lua] wants to spawn behind within distance: 60
16:05:20.635 [Lua] custom blob horde has started
16:05:22.356 [Lua] Switching ConflictSettings: to: chaos
16:05:22.356 [Lua] pacing=chaos
16:05:22.356 [Lua] roaming=nil
16:05:22.356 [Lua] specials=chaos
16:05:22.356 [Lua] debug_color=purple
16:05:22.356 [Lua] contained_breeds=nil
16:05:22.356 [Lua] pack_spawning=chaos
16:05:22.356 [Lua] disabled=false
16:05:22.356 [Lua] factions=nil
16:05:22.356 [Lua] boss=chaos
16:05:22.356 [Lua] horde=chaos
16:05:22.356 [Lua] name=chaos
16:05:22.356 [Lua] intensity=default
16:05:22.356 [Lua] ---
16:05:23.061 [Lua] Switching ConflictSettings: to: skaven
16:05:23.061 [Lua] pacing=default
16:05:23.061 [Lua] roaming=nil
16:05:23.061 [Lua] specials=skaven
16:05:23.061 [Lua] debug_color=orange
16:05:23.061 [Lua] contained_breeds=nil
16:05:23.061 [Lua] pack_spawning=skaven
16:05:23.061 [Lua] disabled=false
16:05:23.061 [Lua] factions=nil
16:05:23.061 [Lua] boss=skaven
16:05:23.061 [Lua] horde=default
16:05:23.061 [Lua] name=skaven
16:05:23.061 [Lua] intensity=default
16:05:23.061 [Lua] ---
16:05:25.313 [Lua] Switching ConflictSettings: to: chaos
16:05:25.313 [Lua] pacing=chaos
16:05:25.313 [Lua] roaming=nil
16:05:25.313 [Lua] specials=chaos
16:05:25.313 [Lua] debug_color=purple
16:05:25.313 [Lua] contained_breeds=nil
16:05:25.313 [Lua] pack_spawning=chaos
16:05:25.313 [Lua] disabled=false
16:05:25.313 [Lua] factions=nil
16:05:25.313 [Lua] boss=chaos
16:05:25.313 [Lua] horde=chaos
16:05:25.313 [Lua] name=chaos
16:05:25.313 [Lua] intensity=default
16:05:25.313 [Lua] ---
16:05:29.274 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:05:29.283 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button5 (seed: 0)
16:05:31.200 [Lua] 1
16:05:32.561 [Lua] Switching ConflictSettings: to: skaven
16:05:32.561 [Lua] pacing=default
16:05:32.561 [Lua] roaming=nil
16:05:32.561 [Lua] specials=skaven
16:05:32.561 [Lua] debug_color=orange
16:05:32.561 [Lua] contained_breeds=nil
16:05:32.561 [Lua] pack_spawning=skaven
16:05:32.561 [Lua] disabled=false
16:05:32.561 [Lua] factions=nil
16:05:32.561 [Lua] boss=skaven
16:05:32.561 [Lua] horde=default
16:05:32.561 [Lua] name=skaven
16:05:32.561 [Lua] intensity=default
16:05:32.561 [Lua] ---
16:05:35.883 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source.
16:05:38.611 [Lua] 4
16:05:38.611 [Lua] 2
16:05:38.702 [Lua] 2
16:05:38.750 [Lua] 2
16:05:38.952 [Lua] 2
16:05:38.952 [Lua] 2
16:05:39.002 [Lua] 4
16:05:39.002 [Lua] 2
16:05:39.182 [Lua] 4
16:05:40.872 [Lua] 2
16:05:40.959 [Lua] 2
16:05:40.995 [Lua] 2
16:05:41.054 [Lua] 4
16:05:41.091 [Lua] 4
16:05:41.127 [Lua] 1
16:05:41.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 2880000
16:05:41.689 [Lua] 4
16:05:42.004 [Lua] wants to spawn behind within distance: 60
16:05:42.004 [Lua] custom blob horde has started
16:05:46.537 [Lua] nil
16:05:46.537 [Lua] nil
16:05:46.537 [Lua] nil
16:05:46.643 [Lua] nil
16:05:46.643 [Lua] nil
16:05:46.643 [Lua] nil
16:05:46.643 [Lua] nil
16:05:46.643 [Lua] nil
16:05:48.535 [Lua] nil
16:05:48.536 [Lua] nil
16:05:48.536 [Lua] nil
16:05:48.677 [Lua] nil
16:05:48.677 [Lua] nil
16:05:48.677 [Lua] nil
16:05:48.677 [Lua] nil
16:05:48.678 [Lua] nil
16:05:48.678 [Lua] nil
16:05:48.678 [Lua] nil
16:05:48.678 [Lua] nil
16:05:48.678 [Lua] nil
16:05:48.678 [Lua] nil
16:05:48.678 [Lua] nil
16:05:48.678 [Lua] nil
16:05:48.678 [Lua] nil
16:05:48.693 [Lua] nil
16:05:48.693 [Lua] nil
16:05:48.724 [Lua] nil
16:05:48.725 [Lua] nil
16:05:48.725 [Lua] nil
16:05:48.725 [Lua] nil
16:05:48.725 [Lua] nil
16:05:48.725 [Lua] nil
16:05:48.725 [Lua] nil
16:05:48.725 [Lua] nil
16:05:48.725 [Lua] nil
16:05:52.887 [Lua] 2
16:05:52.940 [Lua] 2
16:05:53.695 [Lua] event horde ends!
16:05:53.708 [Lua] event horde ends!
16:05:53.863 [Lua] 2
16:05:53.864 [Lua] 5
16:05:53.894 [Lua] 1
16:05:53.895 [Lua] 2
16:05:53.895 [Lua] 5
16:05:56.002 [Lua] Switching ConflictSettings: to: chaos
16:05:56.002 [Lua] pacing=chaos
16:05:56.002 [Lua] roaming=nil
16:05:56.002 [Lua] specials=chaos
16:05:56.002 [Lua] debug_color=purple
16:05:56.002 [Lua] contained_breeds=nil
16:05:56.002 [Lua] pack_spawning=chaos
16:05:56.002 [Lua] disabled=false
16:05:56.002 [Lua] factions=nil
16:05:56.002 [Lua] boss=chaos
16:05:56.002 [Lua] horde=chaos
16:05:56.002 [Lua] name=chaos
16:05:56.002 [Lua] intensity=default
16:05:56.002 [Lua] ---
16:05:56.369 [Lua] event horde ends!
16:06:02.241 [Lua] wants to spawn behind within distance: 60
16:06:02.241 [Lua] custom blob horde has started
16:06:02.547 [Lua] [NetworkServer] Peer 110000102428a41 despawned player.
16:06:02.547 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102428a41
16:06:02.549 [Lua] [GameNetworkManager] destroying game object with go_id=936
16:06:10.130 [Lua] 2
16:06:10.685 [Lua] 4
16:06:11.178 [Lua] 4
16:06:17.304 [Lua] 1
16:06:17.304 [Lua] 2
16:06:17.336 [Lua] 1
16:06:17.336 [Lua] 1
16:06:17.336 [Lua] 2
16:06:17.336 [Lua] 2
16:06:26.549 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_escape (seed: 0)
16:06:27.178 [Lua] [NetworkServer] Peer 1100001087813dc despawned player.
16:06:27.178 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc
16:06:27.179 [Lua] [GameNetworkManager] destroying game object with go_id=152
16:06:27.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0
16:06:27.521 [Lua] wants to spawn ahead within distance: 60
16:06:27.521 [Lua] custom blob horde has started
16:06:27.906 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:06:27.906 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
16:06:27.907 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=967
16:06:27.907 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
16:06:27.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.87401574850082397)
16:06:39.321 [Flow] fireworks_2_stop
16:06:39.321 [Flow] fireworks_3_stop
16:06:41.490 [Flow] fireworks_2_stop
16:06:41.490 [Flow] fireworks_3_stop
16:06:41.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x61879, position: 0
16:06:42.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x61942, position: 0
16:06:49.813 [Lua] wants to spawn ahead within distance: 60
16:06:49.813 [Lua] custom blob horde has started
16:06:50.874 [Lua] event horde ends!
16:06:52.451 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:06:52.451 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:06:52.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=730
16:06:52.452 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:06:52.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:07:13.945 [Lua] nil
16:07:13.946 [Lua] nil
16:07:13.946 [Lua] nil
16:07:13.946 [Lua] nil
16:07:13.946 [Lua] nil
16:07:13.946 [Lua] nil
16:07:13.946 [Lua] nil
16:07:13.946 [Lua] nil
16:07:13.946 [Lua] nil
16:07:13.946 [Lua] nil
16:07:13.946 [Lua] nil
16:07:13.947 [Lua] nil
16:07:13.947 [Lua] nil
16:07:13.947 [Lua] nil
16:07:14.102 [Lua] nil
16:07:14.102 [Lua] nil
16:07:14.103 [Lua] nil
16:07:14.103 [Lua] nil
16:07:14.103 [Lua] nil
16:07:14.103 [Lua] nil
16:07:14.103 [Lua] nil
16:07:14.103 [Lua] nil
16:07:14.103 [Lua] nil
16:07:14.103 [Lua] nil
16:07:14.103 [Lua] nil
16:07:14.104 [Lua] nil
16:07:14.120 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.121 [Lua] nil
16:07:14.122 [Lua] nil
16:07:14.122 [Lua] nil
16:07:14.139 [Lua] nil
16:07:14.139 [Lua] nil
16:07:14.139 [Lua] nil
16:07:14.139 [Lua] nil
16:07:14.139 [Lua] nil
16:07:14.156 [Lua] nil
16:07:14.156 [Lua] nil
16:07:14.156 [Lua] nil
16:07:14.156 [Lua] nil
16:07:14.156 [Lua] nil
16:07:14.156 [Lua] nil
16:07:14.156 [Lua] nil
16:07:14.156 [Lua] nil
16:07:14.156 [Lua] nil
16:07:16.056 [Lua] wants to spawn ahead within distance: 60
16:07:16.056 [Lua] custom blob horde has started
16:07:17.304 [Lua] nil
16:07:17.304 [Lua] nil
16:07:17.304 [Lua] nil
16:07:17.305 [Lua] nil
16:07:17.305 [Lua] nil
16:07:17.305 [Lua] nil
16:07:17.305 [Lua] nil
16:07:17.431 [Lua] nil
16:07:17.431 [Lua] nil
16:07:17.431 [Lua] nil
16:07:17.432 [Lua] nil
16:07:17.432 [Lua] nil
16:07:17.485 [Lua] nil
16:07:19.360 [Lua] 1
16:07:19.658 [Lua] 1
16:07:20.048 [Lua] 1
16:07:21.290 [Lua] 1
16:07:21.747 [Lua] 1
16:07:22.411 [Lua] 2
16:07:22.461 [Lua] 4
16:07:22.514 [Lua] 2
16:07:22.569 [Lua] 4
16:07:22.623 [Lua] 2
16:07:22.623 [Lua] 13
16:07:22.965 [Lua] 2
16:07:22.965 [Lua] 2
16:07:23.014 [Lua] 2
16:07:23.015 [Lua] 4
16:07:23.053 [Lua] 2
16:07:23.111 [Lua] 4
16:07:23.171 [Lua] 2
16:07:23.227 [Lua] 8
16:07:23.452 [Lua] 2
16:07:23.496 [Lua] 8
16:07:23.496 [Lua] 2
16:07:23.560 [Lua] 2
16:07:23.612 [Lua] 2
16:07:23.612 [Lua] 2
16:07:23.664 [Lua] 4
16:07:23.710 [Lua] 2
16:07:23.980 [Lua] 2
16:07:24.069 [Lua] 2
16:07:24.706 [Lua] 1
16:07:24.707 [Lua] 2
16:07:25.194 [Lua] nil
16:07:25.195 [Lua] nil
16:07:25.195 [Lua] nil
16:07:25.195 [Lua] nil
16:07:25.195 [Lua] nil
16:07:25.195 [Lua] nil
16:07:25.195 [Lua] nil
16:07:25.374 [Lua] nil
16:07:25.374 [Lua] nil
16:07:25.374 [Lua] nil
16:07:25.374 [Lua] nil
16:07:25.374 [Lua] nil
16:07:25.428 [Lua] nil
16:07:25.428 [Lua] nil
16:07:25.428 [Lua] nil
16:07:37.856 [Lua] Complete level triggered.
16:07:37.856 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
16:07:37.856 [Lua] [NetworkServer] Entering post game
16:07:37.856 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame
16:07:37.856 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame
16:07:37.856 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame
16:07:37.856 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame
16:07:37.856 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame
16:07:37.856 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame
16:07:37.856 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame
16:07:37.856 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame
16:07:37.857 [Save] Saving `save_data`
16:07:37.857 [Lua] gm_event_end_conditions_met true false
16:07:37.857 [Lua] Game won
16:07:37.857 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:07:37.860 [Save] Save done
16:07:37.860 [Save] Saving `save_data`
16:07:37.860 [Lua] generate_backend_stats 1100001064cfeb5:1
16:07:37.862 [Save] Save done
16:07:37.882 [Lua] PlayFabMirrorBase:_commit_internal nil
16:07:37.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30
16:07:37.887 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:07:37.887 [Save] Saving `save_data`
16:07:37.891 [Save] Save done
16:07:37.897 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 2
16:07:37.901 [Lua] Complete level triggered.
16:07:37.915 [Lua] Complete level triggered.
16:07:37.926 [Lua] Complete level triggered.
16:07:37.939 [Lua] Complete level triggered.
16:07:37.952 [Lua] Complete level triggered.
16:07:37.965 [Lua] Complete level triggered.
16:07:37.975 [Lua] Complete level triggered.
16:07:37.987 [Lua] Complete level triggered.
16:07:38.000 [Lua] Complete level triggered.
16:07:38.011 [Lua] Complete level triggered.
16:07:38.024 [Lua] Complete level triggered.
16:07:38.036 [Lua] Complete level triggered.
16:07:38.048 [Lua] Complete level triggered.
16:07:38.060 [Lua] Complete level triggered.
16:07:38.072 [Lua] Complete level triggered.
16:07:38.084 [Lua] Complete level triggered.
16:07:38.096 [Lua] Complete level triggered.
16:07:38.645 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
16:07:38.645 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30
16:07:39.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30
16:07:39.115 [Lua] commit result success 4
16:07:39.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
16:07:39.116 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:07:39.116 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 32
16:07:39.116 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
16:07:39.219 [Lua] victory table: 00000000121C7B40 nil
16:07:39.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
16:07:39.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
16:07:39.417 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 32 3
16:07:39.626 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
16:07:39.626 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 32
16:07:40.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 32
16:07:40.354 [Save] Saving `save_data`
16:07:40.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
16:07:40.357 [Save] Save done
16:07:40.357 [Save] Saving `save_data`
16:07:40.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
16:07:40.366 [Save] Save done
16:07:40.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
16:07:42.272 [Lua] wants to spawn behind within distance: 60
16:07:42.272 [Lua] custom blob horde has started
16:07:46.985 [Lua] ConflictDirector - destroy all units
16:07:47.232 [Lua] TRANSITION nil nil load_next_level
16:07:47.232 [Lua] Transition type "load_next_level", is server: true
16:07:47.232 [Lua] [LevelTransitionHandler] promote_next_level_data
16:07:47.232 [Lua] [GameNetworkManager] Leaving game...
16:07:47.232 [Lua] [GameNetworkManager] Shutting down game session host.
16:07:47.232 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:07:47.232 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:07:47.232 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1539.07
16:07:47.236 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:07:47.332 [Lua] ### Sending rpc_level_loaded
16:07:47.332 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 78
16:07:47.339 [Lua] ### Sending rpc_level_loaded
16:07:47.339 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 78
16:07:47.347 [Lua] ### Sending rpc_level_loaded
16:07:47.347 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 78
16:07:49.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:07:49.243 [Lua] [Managers] Calling function on all managers:
16:07:49.245 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1
16:07:49.245 [Lua] Clearing all global lookup lists
16:07:49.245 [Lua] [IngamePlayerListUI] - Destroy
16:07:49.245 [Lua] [GamePadEquipmentUI] - Destroy
16:07:49.245 [Lua] [EquipmentUI] - Destroy
16:07:49.245 [Lua] [GamePadAbilityUI] - Destroy
16:07:49.245 [Lua] [AbilityUI] - Destroy
16:07:49.245 [Lua] [IngameUI] destroy
16:07:49.276 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list.
16:07:49.276 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1
16:07:49.277 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list.
16:07:49.277 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1
16:07:49.277 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list.
16:07:49.277 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1
16:07:49.334 [Lua] [Managers] Destroying manager group:
16:07:49.346 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:07:49.469 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:07:49.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:07:49.471 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:07:49.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:07:49.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:07:49.477 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:07:49.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:07:49.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:07:49.481 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader
16:07:49.481 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:07:49.481 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:07:49.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:07:49.485 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:07:49.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:07:49.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:07:49.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:07:49.492 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:07:49.495 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:07:49.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:07:49.498 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:07:49.501 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:07:49.503 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:07:49.506 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:07:49.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:07:49.507 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:07:49.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:07:49.513 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:07:49.516 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:07:49.517 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:07:49.520 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:07:49.529 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:07:49.529 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame
16:07:49.529 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading
16:07:49.529 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame
16:07:49.529 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading
16:07:49.529 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame
16:07:49.529 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading
16:07:49.529 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame
16:07:49.529 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading
16:07:49.529 [Lua] [Matchmaking] unregister rpcs
16:07:49.529 [Lua] ############### UNLOADING PACKAGES ###############
16:07:49.529 [Lua] [Managers] Calling function on all managers:
16:07:49.529 [Lua] [Managers] Destroying manager group:
16:07:49.529 [Lua] [Gamestate] Enter state StateLoading
16:07:49.533 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] Found camera: end_screen_camera
16:07:49.534 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:07:49.534 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:07:49.535 [Lua] [Matchmaking] register rpcs
16:07:49.535 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:07:49.535 [Lua] Set lobby begin:
16:07:49.535 [Lua] Lobby data twitch_enabled = false
16:07:49.535 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
16:07:49.535 [Lua] Lobby data num_players = 4
16:07:49.535 [Lua] Lobby data difficulty_tweak = 0
16:07:49.535 [Lua] Lobby data host = 1100001064cfeb5
16:07:49.535 [Lua] Lobby data matchmaking_type = 6
16:07:49.535 [Lua] Lobby data is_private = false
16:07:49.535 [Lua] Lobby data match_started = true
16:07:49.535 [Lua] Lobby data difficulty = cataclysm
16:07:49.536 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:07:49.536 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:07:49.536 [Lua] Lobby data unique_server_name = snejk
16:07:49.536 [Lua] Lobby data quick_game = false
16:07:49.536 [Lua] Lobby data country_code = SE
16:07:49.536 [Lua] Lobby data matchmaking = true
16:07:49.536 [Lua] Lobby data power_level = 0
16:07:49.536 [Lua] Lobby data mission_id = dlc_bogenhafen_city
16:07:49.536 [Lua] Lobby data mechanism = adventure
16:07:49.536 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:07:49.536 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:07:49.536 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:07:49.537 [Lua] Lobby data player_slot_3 = 0:0
16:07:49.537 [Lua] Lobby data eac_authorized = true
16:07:49.537 [Lua] Set lobby end.
16:07:49.537 [Lua] registering RPCs
16:07:49.537 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:07:49.537 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:07:49.537 [Lua] Set lobby begin:
16:07:49.537 [Lua] Lobby data twitch_enabled = false
16:07:49.537 [Lua] Lobby data selected_mission_id = inn_level
16:07:49.537 [Lua] Lobby data num_players = 4
16:07:49.537 [Lua] Lobby data difficulty_tweak = 0
16:07:49.537 [Lua] Lobby data host = 1100001064cfeb5
16:07:49.537 [Lua] Lobby data matchmaking_type = 3
16:07:49.537 [Lua] Lobby data is_private = false
16:07:49.537 [Lua] Lobby data match_started = true
16:07:49.537 [Lua] Lobby data difficulty = cataclysm
16:07:49.537 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:07:49.537 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:07:49.537 [Lua] Lobby data unique_server_name = snejk
16:07:49.537 [Lua] Lobby data quick_game = false
16:07:49.537 [Lua] Lobby data country_code = SE
16:07:49.537 [Lua] Lobby data matchmaking = false
16:07:49.537 [Lua] Lobby data power_level = 0
16:07:49.537 [Lua] Lobby data mission_id = inn_level
16:07:49.537 [Lua] Lobby data mechanism = adventure
16:07:49.537 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:07:49.537 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:07:49.538 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:07:49.538 [Lua] Lobby data player_slot_3 = 0:0
16:07:49.538 [Lua] Lobby data eac_authorized = true
16:07:49.538 [Lua] Set lobby end.
16:07:49.538 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:07:49.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc
16:07:49.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41
16:07:49.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f
16:07:49.541 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:07:49.541 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
16:07:49.570 [Umbra] Unload tome
16:07:49.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x67988, position: 0
16:07:49.631 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, dlc_bogenhafen_city
16:07:49.631 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
16:07:49.631 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
16:07:49.631 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
16:07:49.631 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
16:07:49.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:07:49.721 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:07:49.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
16:07:49.791 [Lua] ### Sending rpc_level_loaded
16:07:49.791 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 78
16:07:49.791 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded
16:07:49.792 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading
16:07:49.792 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages
16:07:49.809 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages
16:07:49.809 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame
16:07:49.959 [Lua] ### Sending rpc_level_loaded
16:07:49.959 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 78
16:07:49.959 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded
16:07:49.960 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading
16:07:49.960 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages
16:07:49.977 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages
16:07:49.977 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame
16:07:50.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
16:07:50.867 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
16:07:50.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:07:54.020 [Lua] ### Sending rpc_level_loaded
16:07:54.020 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 78
16:07:54.020 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded
16:07:54.021 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading
16:07:54.021 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages
16:07:54.038 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages
16:07:54.038 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame
16:07:54.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:07:54.794 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:07:54.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
16:07:54.811 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:07:54.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
16:07:54.861 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
16:07:54.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:07:54.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:07:54.927 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:07:54.945 [Lua] [LevelTransitionHandler] Level load completed!
16:07:54.945 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
16:07:54.948 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:07:54.948 [Lua] checking dlc's against conflict directors
16:07:54.948 [Lua] number of factions to include 2
16:07:54.948 [Lua] Updated list weights for random:
16:07:54.948 [Lua] skaven, 0.42 (0.00-0.42)
16:07:54.948 [Lua] chaos, 0.42 (0.42-0.83)
16:07:54.948 [Lua] beastmen, 0.17 (0.83-1.00)
16:07:54.948 [Lua] Rolled random faction: 0.27856689691543579 skaven
16:07:54.948 [Lua] Updated list weights for random:
16:07:54.948 [Lua] beastmen, 0.29 (0.00-0.29)
16:07:54.948 [Lua] chaos, 0.71 (0.29-1.00)
16:07:54.948 [Lua] Rolled random faction: 0.81953376531600952 chaos
16:07:54.948 [Lua] number of factions added 2
16:07:54.948 [Lua] --- --- ---
16:07:54.948 [Lua] Starting... difficulty 'normal'
16:07:54.948 [Lua] These are the starting conflict directors:
16:07:54.948 [Lua] inn_level
16:07:54.948 [Lua] --- --- ---
16:07:54.948 [Lua]
16:07:54.948 [Lua] DONE! Found the following directors:
16:07:54.948 [Lua] (free: 35), Master hash is:
16:07:54.948 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:07:54.948 [Lua] load_startup_enemy_packages: --------------
16:07:54.948 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:07:54.948 [Lua] critter_rat
16:07:54.963 [Lua] ### Sending rpc_level_loaded
16:07:54.963 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 78
16:07:54.963 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded
16:07:54.979 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading
16:07:54.979 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages
16:07:54.996 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages
16:07:54.996 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame
16:07:54.997 [Lua] ### Sending rpc_level_loaded
16:07:54.997 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 78
16:07:55.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:07:55.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:07:55.014 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:07:55.014 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:07:55.014 [Lua] Starting async level spawning of levels/inn/world
16:07:55.014 [Umbra] Init version: 3.4.15 :: 16 threads
16:07:55.223 [Lua] Async level spawning done
16:07:57.754 [Lua] min_height 91.160001754760742
16:08:01.450 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:08:01.450 [Lua] [PlayState] Enter Substate EndViewStateChest
16:08:01.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 124, name: `unknown`
16:08:04.345 [Lua] min_height 91.160001754760742
16:08:08.916 [Lua] [PlayState] Exit Substate EndViewStateChest
16:08:08.916 [Lua] [PlayState] Enter Substate EndViewStateScore
16:08:40.766 [Lua] [PlayState] Exit Substate EndViewStateScore
16:08:40.767 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:08:41.770 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:08:41.770 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:08:41.770 [Lua] [Matchmaking] unregister rpcs
16:08:41.770 [Lua] Set lobby begin:
16:08:41.770 [Lua] Lobby data twitch_enabled = false
16:08:41.770 [Lua] Lobby data selected_mission_id = inn_level
16:08:41.770 [Lua] Lobby data num_players = 4
16:08:41.770 [Lua] Lobby data difficulty_tweak = 0
16:08:41.770 [Lua] Lobby data host = 1100001064cfeb5
16:08:41.770 [Lua] Lobby data matchmaking_type = 3
16:08:41.770 [Lua] Lobby data is_private = false
16:08:41.771 [Lua] Lobby data match_started = true
16:08:41.771 [Lua] Lobby data difficulty = cataclysm
16:08:41.771 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:08:41.771 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:08:41.771 [Lua] Lobby data unique_server_name = snejk
16:08:41.771 [Lua] Lobby data quick_game = false
16:08:41.771 [Lua] Lobby data country_code = SE
16:08:41.771 [Lua] Lobby data matchmaking = false
16:08:41.771 [Lua] Lobby data power_level = 0
16:08:41.771 [Lua] Lobby data mission_id = inn_level
16:08:41.771 [Lua] Lobby data mechanism = adventure
16:08:41.771 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:08:41.771 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:08:41.771 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:08:41.771 [Lua] Lobby data player_slot_3 = 0:0
16:08:41.771 [Lua] Lobby data eac_authorized = true
16:08:41.771 [Lua] Set lobby end.
16:08:41.771 [Lua] [Managers] Destroying manager group:
16:08:41.772 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:08:41.772 [Lua] [Gamestate] Enter StateIngame HOST
16:08:41.772 [Lua] [Managers] Calling function on all managers:
16:08:41.772 [Lua] <>level = inn_level<>
16:08:41.772 [Lua] Set lobby begin:
16:08:41.772 [Lua] Lobby data twitch_enabled = false
16:08:41.772 [Lua] Lobby data selected_mission_id = inn_level
16:08:41.772 [Lua] Lobby data num_players = 4
16:08:41.772 [Lua] Lobby data difficulty_tweak = 0
16:08:41.772 [Lua] Lobby data host = 1100001064cfeb5
16:08:41.772 [Lua] Lobby data matchmaking_type = 3
16:08:41.772 [Lua] Lobby data is_private = false
16:08:41.772 [Lua] Lobby data match_started = true
16:08:41.772 [Lua] Lobby data difficulty = cataclysm
16:08:41.772 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:08:41.773 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:08:41.773 [Lua] Lobby data unique_server_name = snejk
16:08:41.773 [Lua] Lobby data quick_game = false
16:08:41.773 [Lua] Lobby data country_code = SE
16:08:41.773 [Lua] Lobby data matchmaking = false
16:08:41.773 [Lua] Lobby data power_level = 0
16:08:41.773 [Lua] Lobby data mission_id = inn_level
16:08:41.773 [Lua] Lobby data mechanism = adventure
16:08:41.773 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:08:41.773 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:08:41.773 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:08:41.773 [Lua] Lobby data player_slot_3 = 0:0
16:08:41.773 [Lua] Lobby data eac_authorized = true
16:08:41.773 [Lua] Set lobby end.
16:08:41.773 [Lua] [StateIngame] Server ingame
16:08:41.776 [Lua] Set lobby begin:
16:08:41.776 [Lua] Lobby data twitch_enabled = false
16:08:41.776 [Lua] Lobby data selected_mission_id = inn_level
16:08:41.776 [Lua] Lobby data num_players = 4
16:08:41.776 [Lua] Lobby data difficulty_tweak = 0
16:08:41.776 [Lua] Lobby data host = 1100001064cfeb5
16:08:41.776 [Lua] Lobby data matchmaking_type = 3
16:08:41.777 [Lua] Lobby data is_private = false
16:08:41.777 [Lua] Lobby data match_started = true
16:08:41.777 [Lua] Lobby data difficulty = normal
16:08:41.777 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:08:41.777 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:08:41.777 [Lua] Lobby data unique_server_name = snejk
16:08:41.777 [Lua] Lobby data quick_game = false
16:08:41.777 [Lua] Lobby data country_code = SE
16:08:41.777 [Lua] Lobby data matchmaking = false
16:08:41.777 [Lua] Lobby data power_level = 0
16:08:41.777 [Lua] Lobby data mission_id = inn_level
16:08:41.777 [Lua] Lobby data mechanism = adventure
16:08:41.777 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:08:41.777 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:08:41.777 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:08:41.777 [Lua] Lobby data player_slot_3 = 0:0
16:08:41.777 [Lua] Lobby data eac_authorized = true
16:08:41.777 [Lua] Set lobby end.
16:08:41.777 [Lua] [Matchmaking] register rpcs
16:08:41.777 [Lua] GameNetworkManager:init... creating game session
16:08:41.777 [Lua] Host GameSession.make_game_session_host with session:
16:08:41.778 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:08:41.778 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5
16:08:41.778 [Lua] [GameNetworkManager] self.is_server = true
16:08:41.778 [Network] Setting artificial MTU limit to 65536
16:08:41.788 [Lua] Switching ConflictSettings: to: inn_level
16:08:41.788 [Lua] pacing=disabled
16:08:41.788 [Lua] roaming=nil
16:08:41.788 [Lua] disabled=false
16:08:41.788 [Lua] pack_spawning=disabled
16:08:41.788 [Lua] contained_breeds=nil
16:08:41.788 [Lua] boss=disabled
16:08:41.788 [Lua] horde=disabled
16:08:41.788 [Lua] specials=disabled
16:08:41.788 [Lua] name=inn_level
16:08:41.788 [Lua] intensity=disabled
16:08:41.788 [Lua] ---
16:08:41.788 [Lua] [LevelAnalysis] set_random_seed( 0)
16:08:41.791 [Lua] [AIInterestPointSystem] Level Seed: 0
16:08:41.791 [Lua]
16:08:41.791 [Lua] [entity_system_bag] = table
16:08:41.791 [Lua] [entity_system_bag] = metatable
16:08:41.791 [Lua] [startup_data] = table
16:08:41.791 [Lua] [entity_manager] = table
16:08:41.791 [Lua] [entity_manager] = metatable
16:08:41.791 [Lua] [unit_spawner] = table
16:08:41.791 [Lua] [unit_spawner] = metatable
16:08:41.791 [Lua] [unit_storage] = table
16:08:41.791 [Lua] [unit_storage] = metatable
16:08:41.791 [Lua] [dice_keeper] = table
16:08:41.791 [Lua] [dice_keeper] = metatable
16:08:41.791 [Lua] [is_server] = true (boolean)
16:08:41.791 [Lua] [world] = [World]
16:08:41.791 [Lua] [system_api] = table
16:08:41.791 [Lua] [entity_system] = table
16:08:41.791 [Lua] [entity_system] = metatable
16:08:41.791 [Lua] [network_lobby] = table
16:08:41.791 [Lua] [network_lobby] = metatable
16:08:41.791 [Lua] [profile_synchronizer] = table
16:08:41.791 [Lua] [profile_synchronizer] = metatable
16:08:41.791 [Lua] [level_transition_handler] = table
16:08:41.791 [Lua] [level_transition_handler] = metatable
16:08:41.791 [Lua] [num_local_human_players] = 1 (number)
16:08:41.791 [Lua] [statistics_db] = table
16:08:41.791 [Lua] [statistics_db] = metatable
16:08:41.791 [Lua] [network_server] = table
16:08:41.791 [Lua] [network_server] = metatable
16:08:41.791 [Lua] [input_manager] = table
16:08:41.791 [Lua] [input_manager] = metatable
16:08:41.791 [Lua] [network_clock] = table
16:08:41.791 [Lua] [network_clock] = metatable
16:08:41.791 [Lua] [network_transmit] = table
16:08:41.791 [Lua] [network_transmit] = metatable
16:08:41.791 [Lua] [free_flight_manager] = table
16:08:41.791 [Lua] [free_flight_manager] = metatable
16:08:41.791 [Lua] [network_manager] = table
16:08:41.791 [Lua] [network_manager] = metatable
16:08:41.791 [Lua] [network_event_delegate] = table
16:08:41.791 [Lua] [network_event_delegate] = metatable
16:08:41.791 [Lua]
16:08:41.791 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:08:41.791 [Lua] ignoring extension VersusInteractObjectiveExtension
16:08:41.791 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:08:41.791 [Lua] ignoring extension VersusSocketObjectiveExtension
16:08:41.791 [Lua] ignoring extension VersusTargetObjectiveExtension
16:08:41.791 [Lua] ignoring extension VersusMissionObjectiveExtension
16:08:41.792 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:08:41.796 [Lua] [AchievementManager] Achievements using the steam platform
16:08:41.796 [Lua] PlayerManager:add_player player_1
16:08:41.843 [Lua] [StateIngame] Level seed: 0
16:08:41.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:08:41.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:08:41.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:08:41.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:08:41.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read,
16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read,
16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2, async-read,
16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:08:41.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read,
16:08:41.853 [Lua] [LevelAnalysis] set_random_seed( 0)
16:08:41.857 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
16:08:41.857 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
16:08:41.858 [Lua] [IngameUI] init
16:08:41.871 [SteamVoipClient] select_out(110000102428a41, off)
16:08:41.871 [SteamVoipClient] select_out(11000010360b84f, off)
16:08:41.871 [SteamVoipClient] select_out(1100001064cfeb5, off)
16:08:41.871 [SteamVoipClient] select_out(1100001087813dc, off)
16:08:41.875 [Lua] cb_razer_chroma_setup
16:08:41.892 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000016046CA0; node_def = table: 0000000001D816E0; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000124318E0; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 00000000124319D0; parent_world_position = table: 0000000012431A00; local_position = table: 0000000016046C10; size = table: 0000000016046C60; node = table: 0000000016046CA0
[3] scenegraph = table: 00000000124318E0; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000124318E0; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 00000000124318E0; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0
[6] self = table: 0000000003404B30
[7] self = table: 0000000003404B30; ingame_ui_context = table: 0000000012CD9DD0; input_manager = table: 00000000049FD620; world = [World]
[8] self = table: 0000000002EC6F00; object = table: 0000000003404B30
[10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0
[13] mod = table: 00000000118C61D0; error_prefix_data = table: 0000000003404AF0; func = [function]
[14] self = table: 00000000118C61D0; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000003404AB0; safe_hooks = table: 000000000339B4E0; i = 1
[19] self = table: 000000001AD22C20; object = table: 00000000118C61D0
[20] self = table: 00000000000FF640; ingame_ui_context = table: 0000000012CD9DD0
[21] self = table: 00000000000FF640; params = table: 000000000D256840; viewport_name = "player_1"; input_manager = table: 00000000049FD620; input_source = table: 000000000C887090; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 00000000011794E0; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000000388E850; camera_system = table: 000000000AEBCD90; outline_system = table: 0000000004BC6B50; fade_system = table: 000000000AF16180; sound_sector_system = table: 00000000123DFF50; sound_environment_system = table: 0000000004B4AFE0; event_manager = table: 0000000000F1FA00; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012CD9DD0
[22] self = table: 000000000D256870; new_state = table: 0000000018BD7C30; params = table: 000000000D256840; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000D256870; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[24] self = table: 000000000D256870; parent = table: 000000000D7D6780; start_state = table: 0000000018BD7C30; params = table: 000000000D256840; profiling_debugging_enabled = true
[25] self = table: 000000000D256870; parent = table: 000000000D7D6780; start_state = table: 0000000018BD7C30; params = table: 000000000D256840; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CD19830; ingame_ui = table: 00000000118C61D0; definitions = table: 0000000003404BA0; input_manager = table: 00000000049FD620; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000003404630; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 00000000164BFE80; menu_widgets = table: 000000000B22C6E0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CD19830; ingame_ui = table: 00000000118C61D0; definitions = table: 0000000003404BA0; input_manager = table: 00000000049FD620; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000003404630; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 00000000164BFE80; menu_widgets = table: 000000000B22C6E0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000A014C70; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CD19830; telemetry_time_view_enter = 0; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000AFA9FA0; cutscene_system = table: 000000000CA90E10; text_popup_ui = table: 000000000AF9ED30; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000012B177C0; world = [World]; camera_manager = table: 0000000003B32900; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000012CD9DD0; _fps_cooldown = 0; views = table: 000000000BAD2F90; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001E6AC00; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 00000000011794E0; weave_onboarding = table: 000000000BCFB5D0; popup_handler = table: 000000000AF9EB80; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001A49BD00;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000D7D6780; _booted_eac_untrusted = false; statistics_db = table: 000000000D573EE0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000012CD9DD0; end_conditions_met = false; player = table: 00000000011794E0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A49BD00;
[21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000D7D6780; _booted_eac_untrusted = false; statistics_db = table: 000000000D573EE0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000012CD9DD0; end_conditions_met = false; player = table: 00000000011794E0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A49BD00;
[22] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640;
[23] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640;
[24] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640;
[25] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640;
[26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000013055F40; network_server = table: 0000000004BC79B0; entity_system = table: 000000001304BEC0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000003A90F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000018E21C30; machines = table: 000000000D2567D0; network_event_delegate = table: 000000001A49BD00; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000D573EE0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000D686F10; network_clock = table: 00000000168E8E10; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780;
[29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780;
[30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780;
[31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 00000000021576F0;
16:08:41.893 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001A882E50; node_def = table: 0000000012431700; k = "offset"; v = table: 00000000124317C0
[2] scenegraph = table: 000000001A8831E0; scenegraph_def = table: 0000000003404BD0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012431700; parent_name = nil; local_position = table: 000000001A882E00; node = table: 000000001A882E50
[3] scenegraph_def = table: 0000000003404BD0; scenegraph = table: 000000001A8831E0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012431700
[4] self = table: 0000000003404B30
[5] self = table: 0000000003404B30; ingame_ui_context = table: 0000000012CD9DD0; input_manager = table: 00000000049FD620; world = [World]
[6] self = table: 0000000002EC6F00; object = table: 0000000003404B30
[8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0
[11] mod = table: 00000000118C61D0; error_prefix_data = table: 0000000003404AF0; func = [function]
[12] self = table: 00000000118C61D0; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000003404AB0; safe_hooks = table: 000000000339B4E0; i = 1
[17] self = table: 000000001AD22C20; object = table: 00000000118C61D0
[18] self = table: 00000000000FF640; ingame_ui_context = table: 0000000012CD9DD0
[19] self = table: 00000000000FF640; params = table: 000000000D256840; viewport_name = "player_1"; input_manager = table: 00000000049FD620; input_source = table: 000000000C887090; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 00000000011794E0; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000000388E850; camera_system = table: 000000000AEBCD90; outline_system = table: 0000000004BC6B50; fade_system = table: 000000000AF16180; sound_sector_system = table: 00000000123DFF50; sound_environment_system = table: 0000000004B4AFE0; event_manager = table: 0000000000F1FA00; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012CD9DD0
[20] self = table: 000000000D256870; new_state = table: 0000000018BD7C30; params = table: 000000000D256840; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000D256870; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[22] self = table: 000000000D256870; parent = table: 000000000D7D6780; start_state = table: 0000000018BD7C30; params = table: 000000000D256840; profiling_debugging_enabled = true
[23] self = table: 000000000D256870; parent = table: 000000000D7D6780; start_state = table: 0000000018BD7C30; params = table: 000000000D256840; profiling_debugging_enabled = true
[24] self = table: 000000000312B920; object = table: 000000000D256870
[25] self = table: 000000000D7D6780; loading_context = table: 00000000021576F0; is_server = true; assert_on_leak = true; input_manager = table: 00000000049FD620; level_key = "inn_level"; level_setting = table: 00000000004950C0; db = table: 000000000D573EE0; world = [World]; network_event_delegate = table: 000000001A49BD00; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000F1FA00; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 000000000D256840
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B22C6E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CD19830; ingame_ui = table: 00000000118C61D0; definitions = table: 0000000003404BA0; input_manager = table: 00000000049FD620; wwise_world = [WwiseWorld]; render_settings = table: 0000000003404630; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000164BFE80; settings_list_size_y = 2770; ui_scenegraph = table: 00000000124318E0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B22C6E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CD19830; ingame_ui = table: 00000000118C61D0; definitions = table: 0000000003404BA0; input_manager = table: 00000000049FD620; wwise_world = [WwiseWorld]; render_settings = table: 0000000003404630; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000164BFE80; settings_list_size_y = 2770; ui_scenegraph = table: 00000000124318E0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000A014C70; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CD19830; telemetry_time_view_enter = 0; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000AFA9FA0; cutscene_system = table: 000000000CA90E10; text_popup_ui = table: 000000000AF9ED30; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000012B177C0; world = [World]; camera_manager = table: 0000000003B32900; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000012CD9DD0; _fps_cooldown = 0; views = table: 000000000BAD2F90; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001E6AC00; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 00000000011794E0; weave_onboarding = table: 000000000BCFB5D0; popup_handler = table: 000000000AF9EB80; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001A49BD00;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000D7D6780; _booted_eac_untrusted = false; statistics_db = table: 000000000D573EE0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000012CD9DD0; end_conditions_met = false; player = table: 00000000011794E0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A49BD00;
[19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000D7D6780; _booted_eac_untrusted = false; statistics_db = table: 000000000D573EE0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000012CD9DD0; end_conditions_met = false; player = table: 00000000011794E0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A49BD00;
[20] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640;
[21] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640;
[22] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640;
[23] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640;
[24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000013055F40; network_server = table: 0000000004BC79B0; entity_system = table: 000000001304BEC0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000003A90F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000018E21C30; machines = table: 000000000D2567D0; network_event_delegate = table: 000000001A49BD00; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000D573EE0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000D686F10; network_clock = table: 00000000168E8E10; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780;
[27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780;
[29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 00000000021576F0;
16:08:41.905 [Lua] [Matchmaking] Cancelling matchmaking
16:08:41.905 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
16:08:41.905 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:08:41.905 [Lua] Set lobby begin:
16:08:41.905 [Lua] Lobby data twitch_enabled = false
16:08:41.905 [Lua] Lobby data selected_mission_id = inn_level
16:08:41.905 [Lua] Lobby data num_players = 4
16:08:41.905 [Lua] Lobby data difficulty_tweak = 0
16:08:41.906 [Lua] Lobby data host = 1100001064cfeb5
16:08:41.906 [Lua] Lobby data matchmaking_type = 3
16:08:41.906 [Lua] Lobby data is_private = false
16:08:41.906 [Lua] Lobby data match_started = true
16:08:41.906 [Lua] Lobby data difficulty = normal
16:08:41.906 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:08:41.906 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:08:41.906 [Lua] Lobby data unique_server_name = snejk
16:08:41.906 [Lua] Lobby data quick_game = false
16:08:41.906 [Lua] Lobby data country_code = SE
16:08:41.906 [Lua] Lobby data matchmaking = false
16:08:41.907 [Lua] Lobby data power_level = 0
16:08:41.907 [Lua] Lobby data mission_id = inn_level
16:08:41.907 [Lua] Lobby data mechanism = adventure
16:08:41.907 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:08:41.907 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:08:41.907 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:08:41.907 [Lua] Lobby data player_slot_3 = 0:0
16:08:41.907 [Lua] Lobby data eac_authorized = true
16:08:41.907 [Lua] Set lobby end.
16:08:41.909 [Lua] Set lobby begin:
16:08:41.909 [Lua] Lobby data twitch_enabled = false
16:08:41.909 [Lua] Lobby data selected_mission_id = inn_level
16:08:41.909 [Lua] Lobby data num_players = 4
16:08:41.909 [Lua] Lobby data difficulty_tweak = 0
16:08:41.909 [Lua] Lobby data host = 1100001064cfeb5
16:08:41.909 [Lua] Lobby data matchmaking_type = 3
16:08:41.909 [Lua] Lobby data is_private = false
16:08:41.909 [Lua] Lobby data match_started = true
16:08:41.909 [Lua] Lobby data difficulty = normal
16:08:41.909 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:08:41.909 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:08:41.910 [Lua] Lobby data unique_server_name = snejk
16:08:41.910 [Lua] Lobby data quick_game = false
16:08:41.910 [Lua] Lobby data country_code = SE
16:08:41.910 [Lua] Lobby data matchmaking = false
16:08:41.910 [Lua] Lobby data power_level = 0
16:08:41.910 [Lua] Lobby data mission_id = inn_level
16:08:41.910 [Lua] Lobby data mechanism = adventure
16:08:41.910 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:08:41.910 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:08:41.910 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:08:41.910 [Lua] Lobby data player_slot_3 = 0:0
16:08:41.910 [Lua] Lobby data eac_authorized = true
16:08:41.910 [Lua] Set lobby end.
16:08:41.910 [Lua] [PartyManager] Leader is set to 1100001064cfeb5
16:08:41.910 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:08:41.910 [Lua] Set lobby begin:
16:08:41.910 [Lua] Lobby data twitch_enabled = false
16:08:41.910 [Lua] Lobby data selected_mission_id = inn_level
16:08:41.910 [Lua] Lobby data num_players = 4
16:08:41.910 [Lua] Lobby data difficulty_tweak = 0
16:08:41.910 [Lua] Lobby data host = 1100001064cfeb5
16:08:41.910 [Lua] Lobby data matchmaking_type = 3
16:08:41.910 [Lua] Lobby data is_private = false
16:08:41.910 [Lua] Lobby data match_started = true
16:08:41.911 [Lua] Lobby data difficulty = normal
16:08:41.911 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:08:41.911 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:08:41.911 [Lua] Lobby data unique_server_name = snejk
16:08:41.911 [Lua] Lobby data quick_game = false
16:08:41.911 [Lua] Lobby data country_code = SE
16:08:41.911 [Lua] Lobby data matchmaking = false
16:08:41.911 [Lua] Lobby data power_level = 835
16:08:41.911 [Lua] Lobby data mission_id = inn_level
16:08:41.911 [Lua] Lobby data mechanism = adventure
16:08:41.911 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:08:41.911 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:08:41.911 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:08:41.911 [Lua] Lobby data player_slot_3 = 0:0
16:08:41.911 [Lua] Lobby data eac_authorized = true
16:08:41.911 [Lua] Set lobby end.
16:08:41.912 [Flow] complete_skittergate_legend true
16:08:41.912 [Flow] complete_all_helmgart_levels_recruit true
16:08:41.913 [Flow] WitchHunterLevel:35
16:08:41.913 [Flow] LeaderYes
16:08:41.913 [Flow] ALL PC XP:304250
16:08:41.913 [Flow] Has "bogenhafen" DLC:true
16:08:41.913 [Flow] WH XP:60850
16:08:41.913 [Flow] Number of crafted items:7038
16:08:41.913 [Flow] Has "pre_order" DLC:true
16:08:41.913 [Flow] Sum of Powe Levels:1500
16:08:41.913 [Flow] lodestone diff 1:false
16:08:41.913 [Flow] magnus and forest activated
16:08:41.913 [Flow] magnus and forest activated
16:08:41.913 [Flow] cemetery and forest activated
16:08:41.913 [Flow] magnus and cemetery
16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:41.914 [Flow] ALL RUNES ACTIVATED
16:08:41.914 [Flow] magnus and forest activated
16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:41.914 [Flow] ALL RUNES ACTIVATED
16:08:41.914 [Flow] cemetery and forest activated
16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:41.914 [Flow] ALL RUNES ACTIVATED
16:08:41.914 [Flow] magnus and forest activated
16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:41.914 [Flow] ALL RUNES ACTIVATED
16:08:41.914 [Flow] magnus and cemetery
16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:41.914 [Flow] ALL RUNES ACTIVATED
16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:08:41.916 [Lua] CurrentConflictSettings inn_level
16:08:41.916 [Lua] [ConflictDirector] conflict_director is ai_ready
16:08:41.916 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:08:41.916 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:08:41.917 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:08:41.917 [Lua] Forming navigation groups in one frame
16:08:41.917 [Lua] Forming navigation groups
16:08:41.934 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999849024
16:08:41.934 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
16:08:41.934 [Lua] number of nav groups: 42
16:08:41.935 [Lua] number of refined nav groups : 23
16:08:41.937 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
16:08:41.937 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:08:41.937 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:08:41.937 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:08:41.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:08:41.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:08:41.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:08:41.939 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
16:08:41.939 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:08:41.939 [Lua] [Managers] Calling function on all managers:
16:08:41.939 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:08:41.949 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame
16:08:41.949 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync
16:08:41.949 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame
16:08:41.949 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync
16:08:41.986 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f
16:08:41.988 [Lua] Breedfreezer (server) starting a hot join sync
16:08:41.989 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync
16:08:41.989 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers
16:08:41.989 [Lua] PlayerManager:add_remote_player 11000010360b84f
16:08:41.989 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
16:08:41.989 [Lua] RemotePlayer:create_game_object( ) 35
16:08:42.002 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync
16:08:42.002 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers
16:08:42.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:08:42.002 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:08:42.002 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:08:42.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
16:08:42.011 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame
16:08:42.011 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync
16:08:42.020 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41
16:08:42.026 [Lua] Breedfreezer (server) starting a hot join sync
16:08:42.027 [Lua] PlayerManager:add_remote_player 110000102428a41
16:08:42.027 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37
16:08:42.027 [Lua] RemotePlayer:create_game_object( ) 37
16:08:42.042 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync
16:08:42.042 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers
16:08:42.051 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame
16:08:42.051 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync
16:08:42.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read,
16:08:42.058 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list.
16:08:42.058 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:08:42.058 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1
16:08:42.058 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc
16:08:42.065 [Lua] Breedfreezer (server) starting a hot join sync
16:08:42.066 [Lua] PlayerManager:add_remote_player 1100001087813dc
16:08:42.066 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
16:08:42.066 [Lua] RemotePlayer:create_game_object( ) 38
16:08:42.080 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync
16:08:42.080 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers
16:08:42.080 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers
16:08:42.080 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame
16:08:42.080 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers
16:08:42.080 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame
16:08:42.080 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers
16:08:42.080 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame
16:08:42.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
16:08:42.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
16:08:42.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:08:42.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:08:42.083 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
16:08:42.086 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:42.086 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:42.086 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
16:08:42.086 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
16:08:42.089 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers
16:08:42.089 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame
16:08:42.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:08:42.101 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:08:42.101 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
16:08:42.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:08:42.101 [Lua] Players are leaving the safe zone
16:08:42.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:08:42.129 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:08:42.129 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
16:08:42.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
16:08:42.149 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
16:08:42.149 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
16:08:42.150 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
16:08:42.150 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
16:08:42.151 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:42.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
16:08:42.153 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
16:08:42.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
16:08:42.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:08:42.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:08:42.176 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:08:42.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
16:08:42.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:08:42.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read,
16:08:42.200 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list.
16:08:42.200 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:08:42.200 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1
16:08:42.200 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:08:42.200 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
16:08:42.201 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
16:08:42.201 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
16:08:42.202 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:42.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:08:42.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
16:08:42.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
16:08:42.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
16:08:42.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
16:08:42.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
16:08:42.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
16:08:42.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read,
16:08:42.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
16:08:42.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
16:08:42.234 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list.
16:08:42.234 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:08:42.234 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1
16:08:42.235 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:08:42.235 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:08:42.236 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
16:08:42.236 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:08:42.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:42.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:08:42.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:08:42.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:08:42.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
16:08:42.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
16:08:42.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
16:08:42.322 [Lua] StateInGameRunning:_game_actually_starts()
16:08:42.322 [Lua] #################################################################################################################
16:08:42.322 [Lua] [Loading Time]: 00:00:53 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:08:42.322 [Lua] #################################################################################################################
16:08:42.322 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
16:08:42.332 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
16:08:42.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
16:08:42.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
16:08:42.792 [Flow] DISABLE
16:08:43.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
16:08:43.093 [Lua] Commit load time data
16:08:45.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:08:45.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:08:45.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read,
16:08:45.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:08:46.858 [Lua] PlayFabMirrorBase:_commit_internal 5
16:08:46.858 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:08:46.862 [Lua] generate_backend_stats 1100001064cfeb5:1
16:08:46.882 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:08:46.882 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:08:46.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35
16:08:46.882 [Lua] Set lobby begin:
16:08:46.882 [Lua] Lobby data twitch_enabled = false
16:08:46.883 [Lua] Lobby data selected_mission_id = inn_level
16:08:46.883 [Lua] Lobby data num_players = 4
16:08:46.883 [Lua] Lobby data difficulty_tweak = 0
16:08:46.883 [Lua] Lobby data host = 1100001064cfeb5
16:08:46.883 [Lua] Lobby data matchmaking_type = 3
16:08:46.883 [Lua] Lobby data is_private = false
16:08:46.883 [Lua] Lobby data match_started = true
16:08:46.883 [Lua] Lobby data difficulty = normal
16:08:46.883 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:08:46.883 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:08:46.883 [Lua] Lobby data unique_server_name = snejk
16:08:46.883 [Lua] Lobby data quick_game = false
16:08:46.883 [Lua] Lobby data country_code = SE
16:08:46.883 [Lua] Lobby data matchmaking = false
16:08:46.883 [Lua] Lobby data power_level = 417
16:08:46.883 [Lua] Lobby data mission_id = inn_level
16:08:46.883 [Lua] Lobby data mechanism = adventure
16:08:46.883 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:08:46.883 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:08:46.883 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:08:46.883 [Lua] Lobby data player_slot_3 = 0:0
16:08:46.883 [Lua] Lobby data eac_authorized = true
16:08:46.883 [Lua] Set lobby end.
16:08:46.889 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35
16:08:47.094 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35
16:08:47.097 [Lua] commit result success 5
16:08:47.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
16:08:47.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
16:08:47.289 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
16:08:47.556 [Lua] [ProfileSynchronizer] Assigning peer(1100001087813dc:1) to profile(2) career(3)
16:08:47.656 [Lua] [NetworkServer] Peer 1100001087813dc despawned player.
16:08:47.656 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc
16:08:47.657 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:08:47.657 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
16:08:47.657 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, ProfileSynchronizer, async-read,
16:08:47.657 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, ProfileSynchronizer, async-read,
16:08:47.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, ProfileSynchronizer, async-read,
16:08:47.664 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
16:08:47.664 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
16:08:47.665 [Lua] [GameNetworkManager] destroying game object with go_id=49
16:08:47.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer
16:08:47.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, ProfileSynchronizer
16:08:47.681 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:08:47.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, ProfileSynchronizer
16:08:47.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:08:47.940 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:08:47.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
16:08:48.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
16:08:48.138 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
16:08:48.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
16:08:48.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
16:08:48.164 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
16:08:48.164 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills
16:08:48.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
16:08:48.193 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
16:08:48.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
16:08:48.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
16:08:48.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
16:08:48.996 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:08:48.996 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:08:48.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
16:08:48.998 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:08:48.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:52.020 [Lua] Set lobby begin:
16:08:52.020 [Lua] Lobby data twitch_enabled = false
16:08:52.020 [Lua] Lobby data selected_mission_id = inn_level
16:08:52.020 [Lua] Lobby data num_players = 4
16:08:52.020 [Lua] Lobby data difficulty_tweak = 0
16:08:52.020 [Lua] Lobby data host = 1100001064cfeb5
16:08:52.021 [Lua] Lobby data matchmaking_type = 3
16:08:52.021 [Lua] Lobby data is_private = false
16:08:52.021 [Lua] Lobby data match_started = true
16:08:52.021 [Lua] Lobby data difficulty = normal
16:08:52.021 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:08:52.021 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:08:52.021 [Lua] Lobby data unique_server_name = snejk
16:08:52.021 [Lua] Lobby data quick_game = false
16:08:52.021 [Lua] Lobby data country_code = SE
16:08:52.021 [Lua] Lobby data matchmaking = false
16:08:52.021 [Lua] Lobby data power_level = 835
16:08:52.021 [Lua] Lobby data mission_id = inn_level
16:08:52.021 [Lua] Lobby data mechanism = adventure
16:08:52.021 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:08:52.021 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:08:52.021 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:08:52.021 [Lua] Lobby data player_slot_3 = 0:0
16:08:52.021 [Lua] Lobby data eac_authorized = true
16:08:52.021 [Lua] Set lobby end.
16:09:00.499 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001087813dc
16:09:00.499 [Lua] Set lobby begin:
16:09:00.499 [Lua] Lobby data twitch_enabled = false
16:09:00.499 [Lua] Lobby data selected_mission_id = inn_level
16:09:00.499 [Lua] Lobby data num_players = 4
16:09:00.499 [Lua] Lobby data difficulty_tweak = 0
16:09:00.500 [Lua] Lobby data host = 1100001064cfeb5
16:09:00.500 [Lua] Lobby data matchmaking_type = 3
16:09:00.500 [Lua] Lobby data is_private = false
16:09:00.500 [Lua] Lobby data match_started = true
16:09:00.500 [Lua] Lobby data difficulty = normal
16:09:00.500 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:09:00.500 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:09:00.500 [Lua] Lobby data unique_server_name = snejk
16:09:00.500 [Lua] Lobby data quick_game = false
16:09:00.500 [Lua] Lobby data country_code = SE
16:09:00.500 [Lua] Lobby data matchmaking = false
16:09:00.500 [Lua] Lobby data power_level = 835
16:09:00.500 [Lua] Lobby data mission_id = inn_level
16:09:00.500 [Lua] Lobby data mechanism = adventure
16:09:00.500 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:09:00.500 [Lua] Lobby data player_slot_2 = 0:0
16:09:00.500 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:09:00.500 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:09:00.500 [Lua] Lobby data eac_authorized = true
16:09:00.501 [Lua] Set lobby end.
16:09:00.501 [Lua] [ProfileSynchronizer] Assigning peer(1100001087813dc:1) to profile(3) career(3)
16:09:00.582 [Lua] [NetworkServer] Peer 1100001087813dc despawned player.
16:09:00.582 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc
16:09:00.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
16:09:00.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read,
16:09:00.583 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
16:09:00.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:09:00.583 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
16:09:00.583 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
16:09:00.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:09:00.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, ProfileSynchronizer, async-read,
16:09:00.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, ProfileSynchronizer, async-read,
16:09:00.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer
16:09:00.588 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
16:09:00.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
16:09:00.591 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
16:09:00.591 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, ProfileSynchronizer
16:09:00.591 [Lua] [GameNetworkManager] destroying game object with go_id=50
16:09:00.605 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:09:00.605 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, ProfileSynchronizer
16:09:00.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, ProfileSynchronizer
16:09:00.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
16:09:00.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
16:09:00.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
16:09:00.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
16:09:00.644 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
16:09:00.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
16:09:00.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
16:09:00.680 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
16:09:00.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
16:09:01.007 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
16:09:01.007 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
16:09:01.007 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:09:01.033 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:09:01.033 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:09:01.034 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
16:09:01.056 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
16:09:01.056 [Lua] [PackageManager] Force_load: wwise/coghammer
16:09:01.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:09:01.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:09:01.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:09:01.075 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
16:09:01.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
16:09:01.154 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
16:09:01.154 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03
16:09:01.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03
16:09:01.174 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03
16:09:01.489 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:09:01.489 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:09:01.490 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
16:09:01.490 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:09:01.490 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:09:15.154 [Lua] [Matchmaking] Cancelling matchmaking
16:09:15.154 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:09:16.970 [Lua] [IngameUI] menu view on_enter hero_view
16:09:16.976 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b171c0
16:09:16.976 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:09:16.990 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:09:16.990 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:09:16.991 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:09:16.991 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:09:16.997 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:09:17.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:09:17.349 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:09:17.370 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:09:17.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:09:17.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:09:17.390 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:09:17.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:09:17.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:09:17.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:09:17.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:09:17.577 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:09:17.577 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:09:17.580 [Lua] Set lobby begin:
16:09:17.580 [Lua] Lobby data twitch_enabled = false
16:09:17.580 [Lua] Lobby data selected_mission_id = inn_level
16:09:17.580 [Lua] Lobby data num_players = 4
16:09:17.580 [Lua] Lobby data difficulty_tweak = 0
16:09:17.580 [Lua] Lobby data host = 1100001064cfeb5
16:09:17.580 [Lua] Lobby data matchmaking_type = 3
16:09:17.580 [Lua] Lobby data is_private = false
16:09:17.580 [Lua] Lobby data match_started = true
16:09:17.580 [Lua] Lobby data difficulty = cataclysm
16:09:17.580 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:09:17.580 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:09:17.580 [Lua] Lobby data unique_server_name = snejk
16:09:17.581 [Lua] Lobby data quick_game = false
16:09:17.581 [Lua] Lobby data country_code = SE
16:09:17.581 [Lua] Lobby data matchmaking = false
16:09:17.581 [Lua] Lobby data power_level = 835
16:09:17.581 [Lua] Lobby data mission_id = inn_level
16:09:17.581 [Lua] Lobby data mechanism = adventure
16:09:17.581 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:09:17.581 [Lua] Lobby data player_slot_2 = 0:0
16:09:17.581 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:09:17.581 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:09:17.581 [Lua] Lobby data eac_authorized = true
16:09:17.581 [Lua] Set lobby end.
16:09:17.582 [Lua] [PartyManager] Leader is set to 1100001064cfeb5
16:09:17.582 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
16:09:17.582 [Lua] Set lobby begin:
16:09:17.582 [Lua] Lobby data twitch_enabled = false
16:09:17.582 [Lua] Lobby data selected_mission_id = inn_level
16:09:17.582 [Lua] Lobby data num_players = 4
16:09:17.582 [Lua] Lobby data difficulty_tweak = 0
16:09:17.582 [Lua] Lobby data host = 1100001064cfeb5
16:09:17.582 [Lua] Lobby data matchmaking_type = 6
16:09:17.582 [Lua] Lobby data is_private = false
16:09:17.582 [Lua] Lobby data match_started = true
16:09:17.582 [Lua] Lobby data difficulty = cataclysm
16:09:17.582 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:09:17.583 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:09:17.583 [Lua] Lobby data unique_server_name = snejk
16:09:17.583 [Lua] Lobby data quick_game = false
16:09:17.583 [Lua] Lobby data country_code = SE
16:09:17.583 [Lua] Lobby data matchmaking = true
16:09:17.583 [Lua] Lobby data power_level = 835
16:09:17.583 [Lua] Lobby data mission_id = inn_level
16:09:17.583 [Lua] Lobby data mechanism = adventure
16:09:17.583 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:09:17.583 [Lua] Lobby data player_slot_2 = 0:0
16:09:17.583 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:09:17.583 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:09:17.583 [Lua] Lobby data eac_authorized = true
16:09:17.583 [Lua] Set lobby end.
16:09:17.583 [Lua] Set lobby begin:
16:09:17.583 [Lua] Lobby data twitch_enabled = false
16:09:17.583 [Lua] Lobby data selected_mission_id = inn_level
16:09:17.584 [Lua] Lobby data num_players = 4
16:09:17.584 [Lua] Lobby data difficulty_tweak = 0
16:09:17.584 [Lua] Lobby data host = 1100001064cfeb5
16:09:17.584 [Lua] Lobby data matchmaking_type = 6
16:09:17.584 [Lua] Lobby data is_private = false
16:09:17.584 [Lua] Lobby data match_started = true
16:09:17.584 [Lua] Lobby data difficulty = cataclysm
16:09:17.584 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:09:17.584 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:09:17.584 [Lua] Lobby data unique_server_name = snejk
16:09:17.584 [Lua] Lobby data quick_game = false
16:09:17.584 [Lua] Lobby data country_code = SE
16:09:17.584 [Lua] Lobby data matchmaking = true
16:09:17.584 [Lua] Lobby data power_level = 835
16:09:17.584 [Lua] Lobby data mission_id = inn_level
16:09:17.584 [Lua] Lobby data mechanism = adventure
16:09:17.584 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:09:17.584 [Lua] Lobby data player_slot_2 = 0:0
16:09:17.584 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:09:17.584 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:09:17.584 [Lua] Lobby data eac_authorized = true
16:09:17.584 [Lua] Set lobby end.
16:09:17.585 [Lua] [ChatManager][1]System: Starting hosted game...
16:09:17.585 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:09:17.585 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:09:18.195 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:09:18.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:09:18.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:09:18.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:09:18.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:09:18.198 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:09:18.198 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:09:18.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:09:18.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:09:18.616 [Lua] [IngameUI] menu view on_exit hero_view
16:09:18.621 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b171c0
16:09:18.621 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:09:18.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:09:18.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:09:22.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:09:22.585 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
16:09:22.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer
16:09:22.589 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
16:09:22.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
16:09:22.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
16:09:22.630 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
16:09:22.660 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
16:09:22.661 [Lua] [PackageManager] Force_load: wwise/blunderbuss
16:09:28.764 [Lua] PlayFabMirrorBase:_commit_internal 6
16:09:28.764 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:09:28.769 [Lua] generate_backend_stats 1100001064cfeb5:1
16:09:28.790 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:09:28.790 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:09:28.796 [Lua] commit result success 6
16:09:28.796 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37
16:09:28.803 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37
16:09:28.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37
16:09:35.475 [Lua] [ProfileSynchronizer] Assigning peer(11000010360b84f:1) to profile(1) career(2)
16:09:35.539 [Lua] [NetworkServer] Peer 11000010360b84f despawned player.
16:09:35.539 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010360b84f
16:09:35.540 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer, async-read,
16:09:35.540 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
16:09:35.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
16:09:35.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
16:09:35.540 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:09:35.540 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
16:09:35.543 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
16:09:35.544 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
16:09:35.544 [Lua] [GameNetworkManager] destroying game object with go_id=44
16:09:35.554 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer
16:09:35.554 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer
16:09:35.561 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:09:35.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, ProfileSynchronizer
16:09:35.562 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, ProfileSynchronizer
16:09:35.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11
16:09:35.574 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11
16:09:35.574 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
16:09:35.602 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
16:09:35.602 [Lua] [PackageManager] Force_load: wwise/pistol
16:09:35.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
16:09:35.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
16:09:35.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
16:09:35.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:09:35.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:09:35.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:09:35.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base
16:09:35.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base
16:09:35.937 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base
16:09:35.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
16:09:36.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
16:09:36.019 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
16:09:36.764 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
16:09:36.764 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
16:09:36.765 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
16:09:36.765 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
16:09:36.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:01.624 [Lua] [IngameUI] menu view on_enter character_selection
16:10:01.624 [Lua] hero_fullscreen_menu_on_enter
16:10:01.626 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03cc4dd0
16:10:01.627 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:10:01.635 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:01.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:01.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:01.636 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:01.646 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:10:01.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:10:01.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:10:01.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:01.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:01.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:10:01.648 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
16:10:01.648 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:01.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:10:01.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:10:01.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:10:01.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:10:01.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:10:02.247 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:10:02.247 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:10:02.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:10:02.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:10:02.248 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:02.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:10:02.529 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:10:02.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:02.535 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:02.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:10:02.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
16:10:02.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:02.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:10:02.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
16:10:02.552 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:10:02.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:10:02.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:10:02.570 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:10:02.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:10:02.589 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:10:02.818 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:1) to profile(4) career(2)
16:10:02.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read,
16:10:02.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:10:02.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:10:02.824 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
16:10:02.827 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
16:10:02.827 [Lua] [GameNetworkManager] destroying game object with go_id=41
16:10:02.829 [Save] Saving `save_data`
16:10:02.832 [Save] Save done
16:10:02.841 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer
16:10:02.842 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:10:02.842 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer
16:10:02.912 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
16:10:02.912 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
16:10:02.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
16:10:02.938 [Lua] [IngameUI] menu view on_exit character_selection
16:10:02.940 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:10:02.940 [Lua] hero_fullscreen_menu_on_exit
16:10:02.943 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03cc4dd0
16:10:02.943 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:10:02.943 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:10:02.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
16:10:02.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
16:10:02.968 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
16:10:03.519 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(17.158, 1.07451, 2.73009), Vector4(0, 0, 0.911137, -0.412104))
16:10:03.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:03.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:03.521 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
16:10:03.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
16:10:12.898 [Lua] [IngameUI] menu view on_enter hero_view
16:10:12.904 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b171c0
16:10:12.904 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:10:12.921 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:10:12.922 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:10:12.923 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:10:12.923 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:10:12.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:10:13.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:10:13.246 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:10:13.269 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:10:13.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:10:13.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:10:13.281 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:10:13.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:10:13.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:10:13.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:10:13.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:10:14.496 [Lua] [IngameUI] menu view on_exit hero_view
16:10:14.501 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b171c0
16:10:14.501 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:10:14.501 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:10:14.501 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:10:14.501 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:10:14.501 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:10:14.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:10:14.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:10:14.504 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:10:14.504 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:10:14.504 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:10:24.639 [Lua] PlayFabMirrorBase:_commit_internal 7
16:10:24.639 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:10:24.643 [Lua] generate_backend_stats 1100001064cfeb5:1
16:10:24.665 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:10:24.665 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:10:24.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38
16:10:24.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38
16:10:25.063 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38
16:10:25.066 [Lua] commit result success 7
16:10:25.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39
16:10:25.073 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39
16:10:25.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:10:25.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
16:10:25.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
16:10:25.160 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
16:10:25.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:10:25.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
16:10:25.263 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39
16:10:27.240 [Window] Window => inactive
16:10:27.962 [Window] Window => active
16:10:30.439 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:10:30.439 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:10:30.538 [Lua] MatchmakingStateStartGame preferred_level_keys nil
16:10:30.539 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level fort 0
16:10:30.539 [Lua] Set lobby begin:
16:10:30.539 [Lua] Lobby data twitch_enabled = false
16:10:30.539 [Lua] Lobby data selected_mission_id = fort
16:10:30.539 [Lua] Lobby data num_players = 4
16:10:30.539 [Lua] Lobby data difficulty_tweak = 0
16:10:30.539 [Lua] Lobby data host = 1100001064cfeb5
16:10:30.539 [Lua] Lobby data matchmaking_type = 6
16:10:30.539 [Lua] Lobby data is_private = false
16:10:30.539 [Lua] Lobby data match_started = true
16:10:30.539 [Lua] Lobby data difficulty = cataclysm
16:10:30.539 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:10:30.539 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:10:30.539 [Lua] Lobby data unique_server_name = snejk
16:10:30.539 [Lua] Lobby data quick_game = false
16:10:30.540 [Lua] Lobby data country_code = SE
16:10:30.540 [Lua] Lobby data matchmaking = true
16:10:30.540 [Lua] Lobby data power_level = 835
16:10:30.540 [Lua] Lobby data mission_id = inn_level
16:10:30.540 [Lua] Lobby data mechanism = adventure
16:10:30.540 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:10:30.540 [Lua] Lobby data player_slot_2 = 0:0
16:10:30.540 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:10:30.540 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:10:30.540 [Lua] Lobby data eac_authorized = true
16:10:30.540 [Lua] Set lobby end.
16:10:30.540 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:10:30.540 [Lua] [LevelTransitionHandler] set_next_level( lvl:fort, mc:adventure, gm:adventure, env:0, seed:2802344, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
16:10:30.540 [Lua] [NetworkServer] Entering post game
16:10:30.540 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame
16:10:30.540 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame
16:10:30.540 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame
16:10:30.540 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame
16:10:30.540 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame
16:10:30.540 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame
16:10:30.540 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame
16:10:30.540 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame
16:10:30.541 [Lua] Complete level triggered.
16:10:30.542 [Lua] [NetworkServer] Entering post game
16:10:30.543 [Save] Saving `save_data`
16:10:30.543 [Lua] gm_event_end_conditions_met false false
16:10:30.543 [Lua] PlayFabMirrorBase:_commit_internal nil
16:10:30.543 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:10:30.545 [Save] Save done
16:10:30.545 [Save] Saving `save_data`
16:10:30.547 [Lua] generate_backend_stats 1100001064cfeb5:1
16:10:30.548 [Save] Save done
16:10:30.567 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:10:30.567 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:10:30.568 [Save] Saving `save_data`
16:10:30.568 [Lua] TRANSITION nil nil load_next_level
16:10:30.568 [Lua] Transition type "load_next_level", is server: true
16:10:30.568 [Lua] [LevelTransitionHandler] promote_next_level_data
16:10:30.568 [Lua] [GameNetworkManager] Leaving game...
16:10:30.568 [Lua] [GameNetworkManager] Shutting down game session host.
16:10:30.568 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:10:30.568 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:10:30.568 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=108.11
16:10:30.571 [Save] Save done
16:10:30.572 [Connection] Packet 41581 chunk for system game_session from 1100001087813dc had no listener
16:10:30.573 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:10:30.573 [Lua] commit result success 8
16:10:30.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40
16:10:30.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40
16:10:30.603 [Network] Ignoring message `rpc_anim_event` from wrong session 1d42 or from non-session peer 1100001087813dc
16:10:30.603 [Network] Ignoring message `rpc_anim_event` from wrong session 1d42 or from non-session peer 1100001087813dc
16:10:30.603 [Connection] Packet 41582 chunk for system game_session from 1100001087813dc had no listener
16:10:30.630 [Lua] ### Sending rpc_level_loaded
16:10:30.630 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 44
16:10:30.664 [Lua] ### Sending rpc_level_loaded
16:10:30.664 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 44
16:10:30.678 [Network] Ignoring message `rpc_anim_event` from wrong session 1d42 or from non-session peer 1100001087813dc
16:10:30.678 [Lua] ### Sending rpc_level_loaded
16:10:30.678 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 44
16:10:30.763 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40
16:10:30.955 [Window] Window => inactive
16:10:32.570 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:10:32.570 [Lua] [Managers] Calling function on all managers:
16:10:32.571 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1
16:10:32.571 [Lua] Clearing all global lookup lists
16:10:32.571 [Lua] [IngamePlayerListUI] - Destroy
16:10:32.571 [Lua] [GamePadEquipmentUI] - Destroy
16:10:32.571 [Lua] [EquipmentUI] - Destroy
16:10:32.571 [Lua] [GamePadAbilityUI] - Destroy
16:10:32.571 [Lua] [AbilityUI] - Destroy
16:10:32.572 [Lua] [IngameUI] destroy
16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1
16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2
16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1
16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5
16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2
16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
16:10:32.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3
16:10:32.580 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list.
16:10:32.580 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1
16:10:32.580 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list.
16:10:32.580 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1
16:10:32.580 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list.
16:10:32.580 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1
16:10:32.605 [Lua] [Managers] Destroying manager group:
16:10:32.609 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:10:32.646 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:10:32.647 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame
16:10:32.647 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading
16:10:32.647 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame
16:10:32.647 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading
16:10:32.647 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame
16:10:32.647 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading
16:10:32.647 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame
16:10:32.647 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading
16:10:32.647 [Lua] [Matchmaking] unregister rpcs
16:10:32.647 [Lua] ############### UNLOADING PACKAGES ###############
16:10:32.647 [Lua] [Managers] Calling function on all managers:
16:10:32.647 [Lua] [Managers] Destroying manager group:
16:10:32.647 [Lua] [Gamestate] Enter state StateLoading
16:10:32.648 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:10:32.648 [Lua] [Matchmaking] register rpcs
16:10:32.648 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
16:10:32.648 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:10:32.648 [Lua] Set lobby begin:
16:10:32.648 [Lua] Lobby data twitch_enabled = false
16:10:32.649 [Lua] Lobby data selected_mission_id = fort
16:10:32.649 [Lua] Lobby data num_players = 4
16:10:32.649 [Lua] Lobby data difficulty_tweak = 0
16:10:32.649 [Lua] Lobby data host = 1100001064cfeb5
16:10:32.649 [Lua] Lobby data matchmaking_type = 6
16:10:32.649 [Lua] Lobby data is_private = false
16:10:32.649 [Lua] Lobby data match_started = true
16:10:32.649 [Lua] Lobby data difficulty = cataclysm
16:10:32.649 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:10:32.649 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:10:32.650 [Lua] Lobby data unique_server_name = snejk
16:10:32.650 [Lua] Lobby data quick_game = false
16:10:32.650 [Lua] Lobby data country_code = SE
16:10:32.650 [Lua] Lobby data matchmaking = true
16:10:32.650 [Lua] Lobby data power_level = 0
16:10:32.650 [Lua] Lobby data mission_id = inn_level
16:10:32.650 [Lua] Lobby data mechanism = adventure
16:10:32.650 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:10:32.650 [Lua] Lobby data player_slot_2 = 0:0
16:10:32.650 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:10:32.650 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:10:32.650 [Lua] Lobby data eac_authorized = true
16:10:32.650 [Lua] Set lobby end.
16:10:32.650 [Lua] registering RPCs
16:10:32.650 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:10:32.650 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:10:32.650 [Lua] Set lobby begin:
16:10:32.650 [Lua] Lobby data twitch_enabled = false
16:10:32.650 [Lua] Lobby data selected_mission_id = fort
16:10:32.650 [Lua] Lobby data num_players = 4
16:10:32.650 [Lua] Lobby data difficulty_tweak = 0
16:10:32.650 [Lua] Lobby data host = 1100001064cfeb5
16:10:32.651 [Lua] Lobby data matchmaking_type = 6
16:10:32.651 [Lua] Lobby data is_private = false
16:10:32.651 [Lua] Lobby data match_started = true
16:10:32.651 [Lua] Lobby data difficulty = cataclysm
16:10:32.651 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:10:32.651 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:10:32.651 [Lua] Lobby data unique_server_name = snejk
16:10:32.651 [Lua] Lobby data quick_game = false
16:10:32.651 [Lua] Lobby data country_code = SE
16:10:32.651 [Lua] Lobby data matchmaking = true
16:10:32.651 [Lua] Lobby data power_level = 0
16:10:32.651 [Lua] Lobby data mission_id = fort
16:10:32.651 [Lua] Lobby data mechanism = adventure
16:10:32.651 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:10:32.651 [Lua] Lobby data player_slot_2 = 0:0
16:10:32.652 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:10:32.652 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:10:32.652 [Lua] Lobby data eac_authorized = true
16:10:32.652 [Lua] Set lobby end.
16:10:32.652 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:10:32.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc
16:10:32.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41
16:10:32.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f
16:10:32.654 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized
16:10:32.654 [Lua] [LevelTransitionHandler] load_current_level, loading fort 0
16:10:32.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
16:10:32.655 [Umbra] Unload tome
16:10:32.656 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
16:10:32.709 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
16:10:32.716 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
16:10:32.716 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_common, fort, async-read,
16:10:32.716 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, fort, async-read,
16:10:32.716 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_meta, fort, async-read,
16:10:32.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8
16:10:32.781 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8
16:10:32.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_common
16:10:32.868 [Lua] ### Sending rpc_level_loaded
16:10:32.868 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 44
16:10:32.868 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded
16:10:32.869 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading
16:10:32.869 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages
16:10:32.885 [Lua] ### Sending rpc_level_loaded
16:10:32.885 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 44
16:10:32.885 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded
16:10:32.886 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading
16:10:32.886 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages
16:10:32.886 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages
16:10:32.886 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame
16:10:32.903 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages
16:10:32.903 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame
16:10:32.953 [Lua] ### Sending rpc_level_loaded
16:10:32.953 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 44
16:10:32.953 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded
16:10:32.954 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading
16:10:32.954 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages
16:10:32.970 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages
16:10:32.970 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame
16:10:33.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_common
16:10:33.457 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_common
16:10:33.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort
16:10:36.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort
16:10:36.169 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort
16:10:36.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_meta
16:10:36.203 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]'
16:10:36.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_meta
16:10:36.288 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_meta
16:10:36.306 [Lua] [LevelTransitionHandler] Level load completed!
16:10:36.306 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: fort - level_seed: 2802344 - use_random_directors: true - conflict_director_name: default
16:10:36.340 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
16:10:36.340 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3
16:10:36.340 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4
16:10:36.340 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
16:10:36.340 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
16:10:36.340 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
16:10:36.340 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
16:10:36.340 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
16:10:36.340 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
16:10:36.340 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3
16:10:36.340 [Lua] checking dlc's against conflict directors
16:10:36.340 [Lua] number of factions to include 2
16:10:36.340 [Lua] Updated list weights for random:
16:10:36.340 [Lua] chaos, 0.71 (0.00-0.71)
16:10:36.340 [Lua] beastmen, 0.29 (0.71-1.00)
16:10:36.340 [Lua] Rolled random faction: 0.023005306720733643 chaos
16:10:36.340 [Lua] number of factions added 2
16:10:36.340 [Lua] --- --- ---
16:10:36.340 [Lua] Starting... difficulty 'cataclysm'
16:10:36.340 [Lua] These are the starting conflict directors:
16:10:36.340 [Lua] skaven
16:10:36.340 [Lua] --- --- ---
16:10:36.340 [Lua]
16:10:36.340 [Lua] Looking for a new director:
16:10:36.340 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander
16:10:36.340 [Lua] ->trying director: chaos
16:10:36.340 [Lua] --> success!
16:10:36.340 [Lua] --> Added these breeds: chaos_warrior chaos_spawn chaos_troll
16:10:36.340 [Lua]
16:10:36.340 [Lua] Looking for a new director:
16:10:36.340 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander
16:10:36.340 [Lua] ->trying director: default
16:10:36.340 [Lua] --> success!
16:10:36.340 [Lua] --> re-used the same breeds
16:10:36.340 [Lua]
16:10:36.340 [Lua] Looking for a new director:
16:10:36.340 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander
16:10:36.340 [Lua] ->trying director: default
16:10:36.340 [Lua] --> success!
16:10:36.340 [Lua] --> re-used the same breeds
16:10:36.340 [Lua]
16:10:36.340 [Lua] Looking for a new director:
16:10:36.340 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander
16:10:36.340 [Lua] ->trying director: default
16:10:36.340 [Lua] --> success!
16:10:36.340 [Lua] --> re-used the same breeds
16:10:36.340 [Lua]
16:10:36.340 [Lua] Looking for a new director:
16:10:36.340 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander
16:10:36.340 [Lua] ->trying director: skaven
16:10:36.340 [Lua] --> success!
16:10:36.340 [Lua] --> re-used the same breeds
16:10:36.340 [Lua]
16:10:36.340 [Lua] DONE! Found the following directors:
16:10:36.340 [Lua] chaos
16:10:36.340 [Lua] default
16:10:36.340 [Lua] default
16:10:36.340 [Lua] default
16:10:36.340 [Lua] skaven
16:10:36.340 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander
16:10:36.340 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_loot_rat=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_ratling_gunner=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
chaos_raider=true,
skaven_storm_vermin_commander=true,
}
16:10:36.340 [Lua] load_startup_enemy_packages: --------------
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] chaos_spawn
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] chaos_troll
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] skaven_rat_ogre
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] skaven_stormfiend
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] beastmen_minotaur
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] chaos_plague_sorcerer
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] chaos_corruptor_sorcerer
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] skaven_gutter_runner
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] skaven_pack_master
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] skaven_poison_wind_globadier
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] skaven_ratling_gunner
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] skaven_warpfire_thrower
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] chaos_vortex_sorcerer
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] beastmen_standard_bearer
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] chaos_vortex
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] critter_rat
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] critter_pig
16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:10:36.340 [Lua] chaos_marauder
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] skaven_storm_vermin
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] chaos_warrior
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] skaven_loot_rat
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] skaven_clan_rat
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] skaven_storm_vermin_with_shield
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] skaven_slave
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] chaos_fanatic
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] skaven_plague_monk
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] chaos_marauder_with_shield
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] chaos_berzerker
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] skaven_clan_rat_with_shield
16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:10:36.341 [Lua] chaos_raider
16:10:36.345 [Lua] ### Sending rpc_level_loaded
16:10:36.345 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 44
16:10:36.345 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded
16:10:36.360 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading
16:10:36.360 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages
16:10:36.377 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages
16:10:36.377 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame
16:10:36.378 [Lua] ### Sending rpc_level_loaded
16:10:36.378 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 44
16:10:36.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:10:36.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:10:36.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:10:36.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:10:36.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:10:36.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:10:36.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:10:36.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:10:36.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:10:36.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:10:36.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:10:36.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:10:37.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:10:37.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:10:37.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:10:37.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:10:37.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:10:37.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:10:37.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:10:37.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:10:37.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:10:37.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:10:37.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:10:37.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:10:37.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:10:37.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:10:37.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:10:37.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:10:37.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:10:37.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:10:38.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:10:38.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:10:38.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:10:38.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:10:38.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:10:38.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:10:38.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:10:38.386 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:10:38.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:10:38.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:10:38.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:10:38.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:10:38.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:10:38.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:10:38.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:10:38.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:10:38.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:10:38.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:10:38.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:10:38.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:10:38.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:10:38.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:10:38.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:10:38.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:10:39.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:10:39.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:10:39.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:10:39.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:10:39.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:10:39.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:10:39.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:10:39.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:10:39.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:10:39.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:10:39.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:10:39.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:10:39.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:10:39.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:10:39.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:10:40.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:10:40.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:10:40.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:10:40.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:10:40.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:10:40.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:10:40.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:10:40.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:10:40.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:10:40.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:10:40.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:10:40.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:10:40.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:10:40.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:10:40.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:10:41.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:10:41.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:10:41.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:10:41.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:10:41.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:10:41.301 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: adventure
16:10:41.301 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:10:41.301 [Lua] Starting async level spawning of levels/honduras/fort/world
16:10:41.302 [Umbra] Init version: 3.4.15 :: 16 threads
16:10:41.711 [Lua] Async level spawning done
16:10:41.711 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:10:42.677 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:10:42.677 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:10:42.677 [Lua] [Matchmaking] unregister rpcs
16:10:42.678 [Lua] Set lobby begin:
16:10:42.678 [Lua] Lobby data twitch_enabled = false
16:10:42.678 [Lua] Lobby data selected_mission_id = fort
16:10:42.678 [Lua] Lobby data num_players = 4
16:10:42.678 [Lua] Lobby data difficulty_tweak = 0
16:10:42.678 [Lua] Lobby data host = 1100001064cfeb5
16:10:42.678 [Lua] Lobby data matchmaking_type = 6
16:10:42.678 [Lua] Lobby data is_private = false
16:10:42.678 [Lua] Lobby data match_started = true
16:10:42.679 [Lua] Lobby data difficulty = cataclysm
16:10:42.679 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:10:42.679 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:10:42.679 [Lua] Lobby data unique_server_name = snejk
16:10:42.679 [Lua] Lobby data quick_game = false
16:10:42.679 [Lua] Lobby data country_code = SE
16:10:42.679 [Lua] Lobby data matchmaking = true
16:10:42.679 [Lua] Lobby data power_level = 0
16:10:42.679 [Lua] Lobby data mission_id = fort
16:10:42.679 [Lua] Lobby data mechanism = adventure
16:10:42.680 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:10:42.680 [Lua] Lobby data player_slot_2 = 0:0
16:10:42.680 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:10:42.680 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:10:42.680 [Lua] Lobby data eac_authorized = true
16:10:42.680 [Lua] Set lobby end.
16:10:42.680 [Lua] [Managers] Destroying manager group:
16:10:42.681 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens
16:10:42.681 [Lua] [Gamestate] Enter StateIngame HOST
16:10:42.681 [Lua] [Managers] Calling function on all managers:
16:10:42.681 [Lua] <>level = fort<>
16:10:42.681 [Lua] Set lobby begin:
16:10:42.681 [Lua] Lobby data twitch_enabled = false
16:10:42.681 [Lua] Lobby data selected_mission_id = fort
16:10:42.681 [Lua] Lobby data num_players = 4
16:10:42.681 [Lua] Lobby data difficulty_tweak = 0
16:10:42.681 [Lua] Lobby data host = 1100001064cfeb5
16:10:42.682 [Lua] Lobby data matchmaking_type = 6
16:10:42.682 [Lua] Lobby data is_private = false
16:10:42.682 [Lua] Lobby data match_started = true
16:10:42.682 [Lua] Lobby data difficulty = cataclysm
16:10:42.682 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:10:42.682 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:10:42.682 [Lua] Lobby data unique_server_name = snejk
16:10:42.682 [Lua] Lobby data quick_game = false
16:10:42.682 [Lua] Lobby data country_code = SE
16:10:42.682 [Lua] Lobby data matchmaking = true
16:10:42.682 [Lua] Lobby data power_level = 0
16:10:42.682 [Lua] Lobby data mission_id = fort
16:10:42.682 [Lua] Lobby data mechanism = adventure
16:10:42.682 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:10:42.682 [Lua] Lobby data player_slot_2 = 0:0
16:10:42.682 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:10:42.682 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:10:42.682 [Lua] Lobby data eac_authorized = true
16:10:42.682 [Lua] Set lobby end.
16:10:42.683 [Lua] [StateIngame] Server ingame
16:10:42.685 [Lua] Set lobby begin:
16:10:42.685 [Lua] Lobby data twitch_enabled = false
16:10:42.685 [Lua] Lobby data selected_mission_id = fort
16:10:42.685 [Lua] Lobby data num_players = 4
16:10:42.686 [Lua] Lobby data difficulty_tweak = 0
16:10:42.686 [Lua] Lobby data host = 1100001064cfeb5
16:10:42.686 [Lua] Lobby data matchmaking_type = 6
16:10:42.686 [Lua] Lobby data is_private = false
16:10:42.686 [Lua] Lobby data match_started = true
16:10:42.686 [Lua] Lobby data difficulty = cataclysm
16:10:42.686 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:10:42.686 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:10:42.686 [Lua] Lobby data unique_server_name = snejk
16:10:42.686 [Lua] Lobby data quick_game = false
16:10:42.686 [Lua] Lobby data country_code = SE
16:10:42.686 [Lua] Lobby data matchmaking = true
16:10:42.687 [Lua] Lobby data power_level = 0
16:10:42.687 [Lua] Lobby data mission_id = fort
16:10:42.687 [Lua] Lobby data mechanism = adventure
16:10:42.687 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:10:42.687 [Lua] Lobby data player_slot_2 = 0:0
16:10:42.687 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:10:42.687 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:10:42.687 [Lua] Lobby data eac_authorized = true
16:10:42.687 [Lua] Set lobby end.
16:10:42.687 [Lua] [Matchmaking] register rpcs
16:10:42.687 [Lua] GameNetworkManager:init... creating game session
16:10:42.687 [Lua] Host GameSession.make_game_session_host with session:
16:10:42.687 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:10:42.688 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5
16:10:42.688 [Lua] [GameNetworkManager] self.is_server = true
16:10:42.688 [Network] Setting artificial MTU limit to 65536
16:10:42.698 [Lua] Switching ConflictSettings: to: default
16:10:42.698 [Lua] pacing=default
16:10:42.698 [Lua] roaming=nil
16:10:42.698 [Lua] specials=default
16:10:42.698 [Lua] debug_color=maroon
16:10:42.698 [Lua] contained_breeds=nil
16:10:42.698 [Lua] pack_spawning=default
16:10:42.698 [Lua] disabled=false
16:10:42.698 [Lua] factions=nil
16:10:42.698 [Lua] boss=default
16:10:42.698 [Lua] horde=default
16:10:42.698 [Lua] name=default
16:10:42.698 [Lua] intensity=default
16:10:42.698 [Lua] ---
16:10:42.698 [Lua] [LevelAnalysis] set_random_seed( 2802344)
16:10:42.708 [Lua] [AIInterestPointSystem] Level Seed: 2802344
16:10:42.708 [Lua]
16:10:42.708 [Lua] [entity_system_bag] = table
16:10:42.708 [Lua] [entity_system_bag] = metatable
16:10:42.708 [Lua] [startup_data] = table
16:10:42.708 [Lua] [entity_manager] = table
16:10:42.708 [Lua] [entity_manager] = metatable
16:10:42.708 [Lua] [unit_spawner] = table
16:10:42.708 [Lua] [unit_spawner] = metatable
16:10:42.708 [Lua] [unit_storage] = table
16:10:42.708 [Lua] [unit_storage] = metatable
16:10:42.708 [Lua] [dice_keeper] = table
16:10:42.708 [Lua] [dice_keeper] = metatable
16:10:42.708 [Lua] [is_server] = true (boolean)
16:10:42.708 [Lua] [world] = [World]
16:10:42.708 [Lua] [system_api] = table
16:10:42.708 [Lua] [entity_system] = table
16:10:42.708 [Lua] [entity_system] = metatable
16:10:42.708 [Lua] [network_lobby] = table
16:10:42.708 [Lua] [network_lobby] = metatable
16:10:42.708 [Lua] [profile_synchronizer] = table
16:10:42.708 [Lua] [profile_synchronizer] = metatable
16:10:42.708 [Lua] [level_transition_handler] = table
16:10:42.708 [Lua] [level_transition_handler] = metatable
16:10:42.708 [Lua] [num_local_human_players] = 1 (number)
16:10:42.708 [Lua] [statistics_db] = table
16:10:42.708 [Lua] [statistics_db] = metatable
16:10:42.708 [Lua] [network_server] = table
16:10:42.708 [Lua] [network_server] = metatable
16:10:42.708 [Lua] [input_manager] = table
16:10:42.708 [Lua] [input_manager] = metatable
16:10:42.708 [Lua] [network_clock] = table
16:10:42.708 [Lua] [network_clock] = metatable
16:10:42.708 [Lua] [network_transmit] = table
16:10:42.708 [Lua] [network_transmit] = metatable
16:10:42.708 [Lua] [free_flight_manager] = table
16:10:42.708 [Lua] [free_flight_manager] = metatable
16:10:42.708 [Lua] [network_manager] = table
16:10:42.708 [Lua] [network_manager] = metatable
16:10:42.708 [Lua] [network_event_delegate] = table
16:10:42.708 [Lua] [network_event_delegate] = metatable
16:10:42.708 [Lua]
16:10:42.708 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:10:42.708 [Lua] ignoring extension VersusInteractObjectiveExtension
16:10:42.708 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:10:42.708 [Lua] ignoring extension VersusSocketObjectiveExtension
16:10:42.708 [Lua] ignoring extension VersusTargetObjectiveExtension
16:10:42.708 [Lua] ignoring extension VersusMissionObjectiveExtension
16:10:42.710 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:10:42.728 [Lua] [AchievementManager] Achievements using the steam platform
16:10:42.728 [Lua] PlayerManager:add_player player_1
16:10:42.778 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:10:42.778 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:10:42.778 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak
16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak
16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak
16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak
16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak
16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak
16:10:42.783 [Lua] [StateIngame] Level seed: 2802344
16:10:42.801 [Flow] interaction enabled
16:10:42.803 [Lua] [LevelAnalysis] set_random_seed( 2802344)
16:10:42.809 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:10:42.809 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:10:42.809 [Lua] [IngameUI] init
16:10:42.820 [SteamVoipClient] select_out(110000102428a41, off)
16:10:42.820 [SteamVoipClient] select_out(11000010360b84f, off)
16:10:42.820 [SteamVoipClient] select_out(1100001064cfeb5, off)
16:10:42.820 [SteamVoipClient] select_out(1100001087813dc, off)
16:10:42.824 [Lua] cb_razer_chroma_setup
16:10:42.841 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000019C35E20; node_def = table: 0000000001D816E0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000019C35980; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 0000000019C35A70; parent_world_position = table: 0000000019C35AA0; local_position = table: 0000000019C35D90; size = table: 0000000019C35DE0; node = table: 0000000019C35E20
[3] scenegraph = table: 0000000019C35980; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000019C35980; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 0000000019C35980; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0
[6] self = table: 0000000018B28740
[7] self = table: 0000000018B28740; ingame_ui_context = table: 000000000201AC10; input_manager = table: 00000000042A0C60; world = [World]
[8] self = table: 0000000002EC6F00; object = table: 0000000018B28740
[10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40
[13] mod = table: 0000000009B547B0; error_prefix_data = table: 0000000018B28700; func = [function]
[14] self = table: 0000000009B547B0; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000018B286C0; safe_hooks = table: 000000000339B4E0; i = 1
[19] self = table: 000000001AD22C20; object = table: 0000000009B547B0
[20] self = table: 000000000D51DA80; ingame_ui_context = table: 000000000201AC10
[21] self = table: 000000000D51DA80; params = table: 000000000395F790; viewport_name = "player_1"; input_manager = table: 00000000042A0C60; input_source = table: 000000000D288970; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000001304AE60; stats_id = "1100001064cfeb5:1"; entity_manager = table: 00000000129D1DC0; camera_system = table: 0000000004ADE220; outline_system = table: 0000000000DBB850; fade_system = table: 0000000000E4F6F0; sound_sector_system = table: 0000000000D7FD70; sound_environment_system = table: 000000000C7D0DF0; event_manager = table: 00000000012885A0; level_key = "fort"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000201AC10
[22] self = table: 000000000395F7C0; new_state = table: 0000000018BD7C30; params = table: 000000000395F790; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000395F7C0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[24] self = table: 000000000395F7C0; parent = table: 000000000A3E54A0; start_state = table: 0000000018BD7C30; params = table: 000000000395F790; profiling_debugging_enabled = true
[25] self = table: 000000000395F7C0; parent = table: 000000000A3E54A0; start_state = table: 0000000018BD7C30; params = table: 000000000395F790; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CB17A30; ingame_ui = table: 0000000009B547B0; definitions = table: 0000000018B287B0; input_manager = table: 00000000042A0C60; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000018B28880; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 0000000018A82480; menu_widgets = table: 0000000018AC2DD0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CB17A30; ingame_ui = table: 0000000009B547B0; definitions = table: 0000000018B287B0; input_manager = table: 00000000042A0C60; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000018B28880; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 0000000018A82480; menu_widgets = table: 0000000018AC2DD0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000CC813A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CB17A30; telemetry_time_view_enter = 0; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 00000000124C7DB0; cutscene_system = table: 0000000016041120; text_popup_ui = table: 000000000FD515B0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000B0C9BC0; ui_top_renderer = table: 000000001291BCC0; camera_manager = table: 000000000B127D20; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000201AC10; views = table: 000000000B125C90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000001304AE60; weave_onboarding = table: 0000000019AFC320; popup_handler = table: 000000000FD51400; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000A3A6E20;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000A3E54A0; _booted_eac_untrusted = false; statistics_db = table: 0000000001F01A50; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000201AC10; player = table: 000000001304AE60; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000A3A6E20;
[21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000A3E54A0; _booted_eac_untrusted = false; statistics_db = table: 0000000001F01A50; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000201AC10; player = table: 000000001304AE60; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000A3A6E20;
[22] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80;
[23] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80;
[24] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80;
[25] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80;
[26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000178FFCB0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000B274840; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000395F090; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000011F019A0; machines = table: 000000000395F150; _quit_game = false; network_clock = table: 000000000BD72810; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000001F01A50; game_mode_key = "adventure"; level_key = "fort"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000017917880; network_event_delegate = table: 000000000A3A6E20;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0;
[29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0;
[30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0;
[31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000016796110;
16:10:42.842 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000163B91E0; node_def = table: 0000000019C357A0; k = "offset"; v = table: 0000000019C35860
[2] scenegraph = table: 00000000163B9160; scenegraph_def = table: 0000000018B287E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000019C357A0; parent_name = nil; local_position = table: 00000000163B9190; node = table: 00000000163B91E0
[3] scenegraph_def = table: 0000000018B287E0; scenegraph = table: 00000000163B9160; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000019C357A0
[4] self = table: 0000000018B28740
[5] self = table: 0000000018B28740; ingame_ui_context = table: 000000000201AC10; input_manager = table: 00000000042A0C60; world = [World]
[6] self = table: 0000000002EC6F00; object = table: 0000000018B28740
[8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40
[11] mod = table: 0000000009B547B0; error_prefix_data = table: 0000000018B28700; func = [function]
[12] self = table: 0000000009B547B0; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000018B286C0; safe_hooks = table: 000000000339B4E0; i = 1
[17] self = table: 000000001AD22C20; object = table: 0000000009B547B0
[18] self = table: 000000000D51DA80; ingame_ui_context = table: 000000000201AC10
[19] self = table: 000000000D51DA80; params = table: 000000000395F790; viewport_name = "player_1"; input_manager = table: 00000000042A0C60; input_source = table: 000000000D288970; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000001304AE60; stats_id = "1100001064cfeb5:1"; entity_manager = table: 00000000129D1DC0; camera_system = table: 0000000004ADE220; outline_system = table: 0000000000DBB850; fade_system = table: 0000000000E4F6F0; sound_sector_system = table: 0000000000D7FD70; sound_environment_system = table: 000000000C7D0DF0; event_manager = table: 00000000012885A0; level_key = "fort"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000201AC10
[20] self = table: 000000000395F7C0; new_state = table: 0000000018BD7C30; params = table: 000000000395F790; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000395F7C0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[22] self = table: 000000000395F7C0; parent = table: 000000000A3E54A0; start_state = table: 0000000018BD7C30; params = table: 000000000395F790; profiling_debugging_enabled = true
[23] self = table: 000000000395F7C0; parent = table: 000000000A3E54A0; start_state = table: 0000000018BD7C30; params = table: 000000000395F790; profiling_debugging_enabled = true
[24] self = table: 000000000312B920; object = table: 000000000395F7C0
[25] self = table: 000000000A3E54A0; loading_context = table: 0000000016796110; is_server = true; assert_on_leak = true; input_manager = table: 00000000042A0C60; level_key = "fort"; level_setting = table: 000000000049AEE0; db = table: 0000000001F01A50; world = [World]; network_event_delegate = table: 000000000A3A6E20; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000012885A0; level = [Level]; level_key = "fort"; level_seed = 2802344; checkpoint_data = nil; level_name = "levels/honduras/fort/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 000000000395F790
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018AC2DD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CB17A30; ingame_ui = table: 0000000009B547B0; definitions = table: 0000000018B287B0; input_manager = table: 00000000042A0C60; wwise_world = [WwiseWorld]; render_settings = table: 0000000018B28880; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000018A82480; settings_list_size_y = 2770; ui_scenegraph = table: 0000000019C35980; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018AC2DD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CB17A30; ingame_ui = table: 0000000009B547B0; definitions = table: 0000000018B287B0; input_manager = table: 00000000042A0C60; wwise_world = [WwiseWorld]; render_settings = table: 0000000018B28880; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000018A82480; settings_list_size_y = 2770; ui_scenegraph = table: 0000000019C35980; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000CC813A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CB17A30; telemetry_time_view_enter = 0; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 00000000124C7DB0; cutscene_system = table: 0000000016041120; text_popup_ui = table: 000000000FD515B0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000B0C9BC0; ui_top_renderer = table: 000000001291BCC0; camera_manager = table: 000000000B127D20; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000201AC10; views = table: 000000000B125C90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000001304AE60; weave_onboarding = table: 0000000019AFC320; popup_handler = table: 000000000FD51400; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000A3A6E20;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000A3E54A0; _booted_eac_untrusted = false; statistics_db = table: 0000000001F01A50; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000201AC10; player = table: 000000001304AE60; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000A3A6E20;
[19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000A3E54A0; _booted_eac_untrusted = false; statistics_db = table: 0000000001F01A50; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000201AC10; player = table: 000000001304AE60; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000A3A6E20;
[20] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80;
[21] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80;
[22] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80;
[23] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80;
[24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000178FFCB0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000B274840; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000395F090; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000011F019A0; machines = table: 000000000395F150; _quit_game = false; network_clock = table: 000000000BD72810; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000001F01A50; game_mode_key = "adventure"; level_key = "fort"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000017917880; network_event_delegate = table: 000000000A3A6E20;
[26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0;
[27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0;
[29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000016796110;
16:10:42.845 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:10:42.845 [Lua] Set lobby begin:
16:10:42.845 [Lua] Lobby data twitch_enabled = false
16:10:42.845 [Lua] Lobby data selected_mission_id = fort
16:10:42.845 [Lua] Lobby data num_players = 4
16:10:42.845 [Lua] Lobby data difficulty_tweak = 0
16:10:42.845 [Lua] Lobby data host = 1100001064cfeb5
16:10:42.845 [Lua] Lobby data matchmaking_type = 6
16:10:42.845 [Lua] Lobby data is_private = false
16:10:42.846 [Lua] Lobby data match_started = true
16:10:42.846 [Lua] Lobby data difficulty = cataclysm
16:10:42.846 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:10:42.846 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:10:42.846 [Lua] Lobby data unique_server_name = snejk
16:10:42.846 [Lua] Lobby data quick_game = false
16:10:42.846 [Lua] Lobby data country_code = SE
16:10:42.846 [Lua] Lobby data matchmaking = true
16:10:42.846 [Lua] Lobby data power_level = 835
16:10:42.846 [Lua] Lobby data mission_id = fort
16:10:42.846 [Lua] Lobby data mechanism = adventure
16:10:42.846 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:10:42.846 [Lua] Lobby data player_slot_2 = 0:0
16:10:42.846 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:10:42.847 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:10:42.847 [Lua] Lobby data eac_authorized = true
16:10:42.847 [Lua] Set lobby end.
16:10:42.847 [Flow] crossroads_B2_true
16:10:42.847 [Flow] crossroads_B1_true
16:10:42.847 [Flow] Path A1
16:10:42.848 [Lua] CurrentConflictSettings default
16:10:42.848 [Lua] [ConflictDirector] conflict_director is ai_ready
16:10:42.850 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
16:10:42.850 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3
16:10:42.850 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4
16:10:42.850 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
16:10:42.850 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
16:10:42.850 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
16:10:42.850 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
16:10:42.850 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
16:10:42.850 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
16:10:42.850 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3
16:10:42.850 [Lua] [1] = table
16:10:42.850 [Lua] [2] = table
16:10:42.850 [Lua] [1] = table
16:10:42.850 [Lua] [2] = table
16:10:42.850 [Lua] [3] = table
16:10:42.850 [Lua] [1] = table
16:10:42.850 [Lua] [2] = table
16:10:42.850 [Lua] [3] = table
16:10:42.850 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:10:42.854 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:10:42.854 [Lua] Forming navigation groups in one frame
16:10:42.854 [Lua] Forming navigation groups
16:10:42.884 [Lua] NavigationGroupManager -> calulation time A: 0.029999999999972715
16:10:43.114 [Lua] NavigationGroupManager -> calulation time B: 0.22900000000004184
16:10:43.114 [Lua] number of nav groups: 343
16:10:43.117 [Lua] number of refined nav groups : 206
16:10:43.123 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
16:10:43.123 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.855743643641471 Normalized coefficient: 1.3284700203894089
16:10:43.127 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.113296835124494 Normalized coefficient: 1.2010709585870869
16:10:43.131 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 2.760280123353005 Normalized coefficient: 0.97816159206342412
16:10:43.139 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:10:43.139 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
16:10:43.139 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
16:10:43.139 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
16:10:43.141 [Lua] [LevelAnalysis] Generating boss paths for level: fort
16:10:43.141 [Lua] [LevelAnalysis] This level has a total main-path length of 735.482 meters.
16:10:43.141 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:10:43.141 [Lua] [LevelAnalysis]
16:10:43.141 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:10:43.141 [Lua] [LevelAnalysis]
16:10:43.141 [Lua] [LevelAnalysis] Terror events added:
16:10:43.141 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:10:43.141 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
16:10:43.141 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
16:10:43.141 [Lua] ----> using boss gizmo!
16:10:43.141 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 2, forbidden-dist: -184.6 start-travel-dist: 194.6, end-travel-dist: 166.4 spawn_distance 0.0
16:10:43.141 [Lua] Adding main path event: Vector3Box(-11, 274, -0.602997) boss_event_chaos_spawn 45 table: 00000000123DD310
16:10:43.141 [Lua] NORMAL PATROL MAIN PATH 461.20791625976562
16:10:43.141 [Lua] [waypoints] = table
16:10:43.141 [Lua] [astar_points] = table
16:10:43.141 [Lua] [travel_dist] = 603.93516767770052 (number)
16:10:43.141 [Lua] [one_directional] = true (boolean)
16:10:43.141 [Lua] [id] = boss_11 (string)
16:10:43.141 [Lua] ----> using boss spline path!
16:10:43.142 [Lua] Adding main path event: Vector3Box(65, 223, -12.593) boss_event_skaven_spline_patrol 45 table: 00000000123DD860
16:10:43.142 [Lua] [LevelAnalysis] num_event_places_f: 0.45698789978027343 , num_event_places: 0 , trailing_event_fraction: 0.45698789978027343 , num_events: 1
16:10:43.142 [Lua] [LevelAnalysis] Level path distance: 735.48184967041016
16:10:43.142 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 735.48184967041016 forbidden_dist: -635.48184967041016
16:10:43.142 [Lua] [LevelAnalysis] wanted_distance: 262.23500397628436
16:10:43.142 [Lua] [LevelAnalysis] Terror events added:
16:10:43.142 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:10:43.142 [Lua] Adding main path event: Vector3Box(-41.1781, 256.153, -3.82496) rare_event_loot_rat 45 table: 00000000123DE260
16:10:43.142 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:10:43.144 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:10:43.146 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:10:43.149 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:10:43.149 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:10:43.149 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52
16:10:43.149 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:10:43.149 [Lua] [Managers] Calling function on all managers:
16:10:43.149 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:10:43.166 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame
16:10:43.166 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync
16:10:43.166 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame
16:10:43.166 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync
16:10:43.244 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f
16:10:43.246 [Lua] Breedfreezer (server) starting a hot join sync
16:10:43.246 [Lua] packing 0 units of breed chaos_marauder
16:10:43.246 [Lua] packing 0 units of breed skaven_clan_rat
16:10:43.246 [Lua] packing 0 units of breed skaven_storm_vermin
16:10:43.246 [Lua] packing 0 units of breed skaven_slave
16:10:43.246 [Lua] packing 0 units of breed chaos_fanatic
16:10:43.246 [Lua] packing 0 units of breed chaos_raider
16:10:43.246 [Lua] packing 0 units of breed chaos_warrior
16:10:43.246 [Lua] packing 0 units of breed chaos_berzerker
16:10:43.246 [Lua] packing 0 units of breed skaven_plague_monk
16:10:43.246 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:10:43.246 [Lua]
16:10:43.246 [Lua] [1] = 1 (number)
16:10:43.246 [Lua] [2] = 0 (number)
16:10:43.246 [Lua] [3] = 1 (number)
16:10:43.246 [Lua] [4] = 0 (number)
16:10:43.246 [Lua] [5] = 1 (number)
16:10:43.246 [Lua] [6] = 0 (number)
16:10:43.246 [Lua] [7] = 1 (number)
16:10:43.246 [Lua] [8] = 0 (number)
16:10:43.246 [Lua] [9] = 1 (number)
16:10:43.246 [Lua] [10] = 0 (number)
16:10:43.246 [Lua] [11] = 1 (number)
16:10:43.246 [Lua] [12] = 0 (number)
16:10:43.246 [Lua] [13] = 1 (number)
16:10:43.246 [Lua] [14] = 0 (number)
16:10:43.246 [Lua] [15] = 1 (number)
16:10:43.246 [Lua] [16] = 0 (number)
16:10:43.246 [Lua] [17] = 1 (number)
16:10:43.246 [Lua] [18] = 0 (number)
16:10:43.246 [Lua]
16:10:43.246 [Lua]
16:10:43.246 [Lua]
16:10:43.247 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync
16:10:43.247 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers
16:10:43.247 [Lua] PlayerManager:add_remote_player 11000010360b84f
16:10:43.247 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53
16:10:43.247 [Lua] RemotePlayer:create_game_object( ) 53
16:10:43.259 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync
16:10:43.259 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers
16:10:43.314 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list.
16:10:43.314 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:10:43.314 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1
16:10:43.419 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame
16:10:43.419 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync
16:10:43.426 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41
16:10:43.430 [Lua] Breedfreezer (server) starting a hot join sync
16:10:43.430 [Lua] packing 0 units of breed chaos_marauder
16:10:43.430 [Lua] packing 0 units of breed skaven_clan_rat
16:10:43.430 [Lua] packing 0 units of breed skaven_storm_vermin
16:10:43.430 [Lua] packing 0 units of breed skaven_slave
16:10:43.430 [Lua] packing 0 units of breed chaos_fanatic
16:10:43.430 [Lua] packing 0 units of breed chaos_raider
16:10:43.430 [Lua] packing 0 units of breed chaos_warrior
16:10:43.430 [Lua] packing 0 units of breed chaos_berzerker
16:10:43.430 [Lua] packing 0 units of breed skaven_plague_monk
16:10:43.430 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:10:43.430 [Lua]
16:10:43.430 [Lua] [1] = 1 (number)
16:10:43.430 [Lua] [2] = 0 (number)
16:10:43.430 [Lua] [3] = 1 (number)
16:10:43.430 [Lua] [4] = 0 (number)
16:10:43.430 [Lua] [5] = 1 (number)
16:10:43.430 [Lua] [6] = 0 (number)
16:10:43.430 [Lua] [7] = 1 (number)
16:10:43.430 [Lua] [8] = 0 (number)
16:10:43.430 [Lua] [9] = 1 (number)
16:10:43.430 [Lua] [10] = 0 (number)
16:10:43.430 [Lua] [11] = 1 (number)
16:10:43.430 [Lua] [12] = 0 (number)
16:10:43.430 [Lua] [13] = 1 (number)
16:10:43.430 [Lua] [14] = 0 (number)
16:10:43.430 [Lua] [15] = 1 (number)
16:10:43.430 [Lua] [16] = 0 (number)
16:10:43.430 [Lua] [17] = 1 (number)
16:10:43.430 [Lua] [18] = 0 (number)
16:10:43.430 [Lua]
16:10:43.430 [Lua]
16:10:43.430 [Lua]
16:10:43.431 [Lua] PlayerManager:add_remote_player 110000102428a41
16:10:43.431 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
16:10:43.431 [Lua] RemotePlayer:create_game_object( ) 54
16:10:43.444 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync
16:10:43.444 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers
16:10:43.644 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list.
16:10:43.644 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:10:43.644 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1
16:10:47.581 [Lua] Set lobby begin:
16:10:47.581 [Lua] Lobby data twitch_enabled = false
16:10:47.581 [Lua] Lobby data selected_mission_id = fort
16:10:47.581 [Lua] Lobby data num_players = 4
16:10:47.581 [Lua] Lobby data difficulty_tweak = 0
16:10:47.581 [Lua] Lobby data host = 1100001064cfeb5
16:10:47.581 [Lua] Lobby data matchmaking_type = 6
16:10:47.581 [Lua] Lobby data is_private = false
16:10:47.581 [Lua] Lobby data match_started = true
16:10:47.581 [Lua] Lobby data difficulty = cataclysm
16:10:47.581 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:10:47.582 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:10:47.582 [Lua] Lobby data unique_server_name = snejk
16:10:47.582 [Lua] Lobby data quick_game = false
16:10:47.582 [Lua] Lobby data country_code = SE
16:10:47.582 [Lua] Lobby data matchmaking = true
16:10:47.582 [Lua] Lobby data power_level = 556
16:10:47.582 [Lua] Lobby data mission_id = fort
16:10:47.582 [Lua] Lobby data mechanism = adventure
16:10:47.582 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:10:47.582 [Lua] Lobby data player_slot_2 = 0:0
16:10:47.582 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:10:47.582 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:10:47.582 [Lua] Lobby data eac_authorized = true
16:10:47.582 [Lua] Set lobby end.
16:10:49.789 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame
16:10:49.789 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync
16:10:49.795 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc
16:10:49.801 [Lua] Breedfreezer (server) starting a hot join sync
16:10:49.801 [Lua] packing 0 units of breed chaos_marauder
16:10:49.801 [Lua] packing 0 units of breed skaven_clan_rat
16:10:49.801 [Lua] packing 0 units of breed skaven_storm_vermin
16:10:49.801 [Lua] packing 0 units of breed skaven_slave
16:10:49.801 [Lua] packing 0 units of breed chaos_fanatic
16:10:49.801 [Lua] packing 0 units of breed chaos_raider
16:10:49.801 [Lua] packing 0 units of breed chaos_warrior
16:10:49.801 [Lua] packing 0 units of breed chaos_berzerker
16:10:49.801 [Lua] packing 0 units of breed skaven_plague_monk
16:10:49.801 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:10:49.801 [Lua]
16:10:49.801 [Lua] [1] = 1 (number)
16:10:49.801 [Lua] [2] = 0 (number)
16:10:49.801 [Lua] [3] = 1 (number)
16:10:49.801 [Lua] [4] = 0 (number)
16:10:49.801 [Lua] [5] = 1 (number)
16:10:49.801 [Lua] [6] = 0 (number)
16:10:49.801 [Lua] [7] = 1 (number)
16:10:49.801 [Lua] [8] = 0 (number)
16:10:49.801 [Lua] [9] = 1 (number)
16:10:49.801 [Lua] [10] = 0 (number)
16:10:49.801 [Lua] [11] = 1 (number)
16:10:49.801 [Lua] [12] = 0 (number)
16:10:49.801 [Lua] [13] = 1 (number)
16:10:49.801 [Lua] [14] = 0 (number)
16:10:49.801 [Lua] [15] = 1 (number)
16:10:49.801 [Lua] [16] = 0 (number)
16:10:49.801 [Lua] [17] = 1 (number)
16:10:49.801 [Lua] [18] = 0 (number)
16:10:49.801 [Lua]
16:10:49.801 [Lua]
16:10:49.801 [Lua]
16:10:49.801 [Lua] PlayerManager:add_remote_player 1100001087813dc
16:10:49.801 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
16:10:49.801 [Lua] RemotePlayer:create_game_object( ) 55
16:10:49.819 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync
16:10:49.819 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers
16:10:49.819 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers
16:10:49.819 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame
16:10:49.819 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers
16:10:49.819 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame
16:10:49.819 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers
16:10:49.819 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame
16:10:49.821 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(58.5856, 409.636, -2.58929), Vector4(0, 0, 0.972394, -0.233344))
16:10:49.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:49.824 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:49.824 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
16:10:49.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
16:10:49.825 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers
16:10:49.825 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame
16:10:49.838 [Lua] Switching ConflictSettings: to: chaos
16:10:49.838 [Lua] pacing=chaos
16:10:49.838 [Lua] roaming=nil
16:10:49.838 [Lua] specials=chaos
16:10:49.838 [Lua] debug_color=purple
16:10:49.838 [Lua] contained_breeds=nil
16:10:49.838 [Lua] pack_spawning=chaos
16:10:49.838 [Lua] disabled=false
16:10:49.838 [Lua] factions=nil
16:10:49.838 [Lua] boss=chaos
16:10:49.838 [Lua] horde=chaos
16:10:49.838 [Lua] name=chaos
16:10:49.838 [Lua] intensity=default
16:10:49.838 [Lua] ---
16:10:49.890 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
16:10:49.890 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
16:10:49.891 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
16:10:49.891 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
16:10:49.892 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:49.907 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:10:49.907 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
16:10:49.908 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
16:10:49.909 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
16:10:49.909 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:49.970 [Lua] StateInGameRunning:_game_actually_starts()
16:10:49.970 [Lua] #################################################################################################################
16:10:49.970 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:10:49.970 [Lua] #################################################################################################################
16:10:49.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41
16:10:49.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41
16:10:49.993 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list.
16:10:49.993 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:10:49.993 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1
16:10:49.993 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:10:49.993 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:10:49.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
16:10:49.995 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:10:49.995 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:50.175 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41
16:10:50.175 [Lua] Commit load time data
16:10:52.652 [Lua] Set lobby begin:
16:10:52.652 [Lua] Lobby data twitch_enabled = false
16:10:52.652 [Lua] Lobby data selected_mission_id = fort
16:10:52.652 [Lua] Lobby data num_players = 4
16:10:52.652 [Lua] Lobby data difficulty_tweak = 0
16:10:52.652 [Lua] Lobby data host = 1100001064cfeb5
16:10:52.652 [Lua] Lobby data matchmaking_type = 6
16:10:52.652 [Lua] Lobby data is_private = false
16:10:52.653 [Lua] Lobby data match_started = true
16:10:52.653 [Lua] Lobby data difficulty = cataclysm
16:10:52.653 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:10:52.653 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:10:52.653 [Lua] Lobby data unique_server_name = snejk
16:10:52.653 [Lua] Lobby data quick_game = false
16:10:52.653 [Lua] Lobby data country_code = SE
16:10:52.653 [Lua] Lobby data matchmaking = true
16:10:52.653 [Lua] Lobby data power_level = 626
16:10:52.653 [Lua] Lobby data mission_id = fort
16:10:52.653 [Lua] Lobby data mechanism = adventure
16:10:52.653 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:10:52.654 [Lua] Lobby data player_slot_2 = 0:0
16:10:52.654 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:10:52.654 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:10:52.654 [Lua] Lobby data eac_authorized = true
16:10:52.654 [Lua] Set lobby end.
16:10:57.411 [Window] Window => active
16:10:57.738 [Lua] Set lobby begin:
16:10:57.738 [Lua] Lobby data twitch_enabled = false
16:10:57.738 [Lua] Lobby data selected_mission_id = fort
16:10:57.738 [Lua] Lobby data num_players = 4
16:10:57.738 [Lua] Lobby data difficulty_tweak = 0
16:10:57.738 [Lua] Lobby data host = 1100001064cfeb5
16:10:57.738 [Lua] Lobby data matchmaking_type = 6
16:10:57.738 [Lua] Lobby data is_private = false
16:10:57.738 [Lua] Lobby data match_started = true
16:10:57.738 [Lua] Lobby data difficulty = cataclysm
16:10:57.738 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:10:57.738 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:10:57.738 [Lua] Lobby data unique_server_name = snejk
16:10:57.738 [Lua] Lobby data quick_game = false
16:10:57.738 [Lua] Lobby data country_code = SE
16:10:57.738 [Lua] Lobby data matchmaking = true
16:10:57.739 [Lua] Lobby data power_level = 835
16:10:57.739 [Lua] Lobby data mission_id = fort
16:10:57.739 [Lua] Lobby data mechanism = adventure
16:10:57.739 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:10:57.739 [Lua] Lobby data player_slot_2 = 0:0
16:10:57.739 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:10:57.739 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:10:57.739 [Lua] Lobby data eac_authorized = true
16:10:57.739 [Lua] Set lobby end.
16:11:04.894 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:11:04.894 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:11:04.900 [Lua] Spline already found!
16:11:04.901 [Lua] Spline already found!
16:11:04.933 [Lua] Init group template: spline_patrol
16:11:04.984 [Lua] Init group template: spline_patrol
16:11:07.432 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:11:07.438 [Lua] Spline already found!
16:11:07.457 [Lua] Init group template: spline_patrol
16:11:08.485 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:11:08.485 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:11:08.493 [Lua] Spline already found!
16:11:08.496 [Lua] Spline already found!
16:11:08.506 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:11:08.518 [Lua] Spline already found!
16:11:08.523 [Lua] Init group template: spline_patrol
16:11:08.561 [Lua] Init group template: spline_patrol
16:11:08.595 [Lua] Init group template: spline_patrol
16:11:09.541 [Lua] Players are leaving the safe zone
16:11:14.647 [Lua] wants to spawn ahead within distance: 60
16:11:14.647 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized
16:11:14.647 [Lua] custom blob horde has started
16:11:14.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat
16:11:14.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat
16:11:14.897 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_explosive_loot_rat)
16:11:14.979 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_explosive_loot_rat)
16:11:15.251 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_explosive_loot_rat)
16:11:43.132 [Lua] wants to spawn ahead within distance: 60
16:11:43.132 [Lua] custom blob horde has started
16:11:52.670 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 194 will change to a manual source.
16:11:57.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x74818, position: 0
16:12:06.463 [Lua] wants to spawn ahead within distance: 60
16:12:06.463 [Lua] custom blob horde has started
16:12:09.251 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:12:09.251 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:12:11.887 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:12:11.898 [Lua] Spline already found!
16:12:11.926 [Lua] Init group template: spline_patrol
16:12:21.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x75c13, position: 0
16:12:28.373 [EACServer] [18:12:28:373][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
16:12:28.373 [EACServer] [18:12:28:373][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
16:12:28.373 [EACServer] [18:12:28:373][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
16:12:29.829 [Lua] wants to spawn behind within distance: 60
16:12:29.829 [Lua] custom blob horde has started
16:12:42.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x77274, position: 0
16:12:56.221 [Lua] wants to spawn behind within distance: 60
16:12:56.221 [Lua] custom blob horde has started
16:13:02.774 [Lua] Switching ConflictSettings: to: default
16:13:02.774 [Lua] pacing=default
16:13:02.774 [Lua] roaming=nil
16:13:02.774 [Lua] specials=default
16:13:02.774 [Lua] debug_color=maroon
16:13:02.774 [Lua] contained_breeds=nil
16:13:02.774 [Lua] pack_spawning=default
16:13:02.774 [Lua] disabled=false
16:13:02.774 [Lua] factions=nil
16:13:02.774 [Lua] boss=default
16:13:02.774 [Lua] horde=default
16:13:02.774 [Lua] name=default
16:13:02.774 [Lua] intensity=default
16:13:02.774 [Lua] ---
16:13:06.136 [Flow] 2
16:13:06.136 [Flow] dddddd
16:13:08.030 [Flow] 1
16:13:08.031 [Flow] 2
16:13:08.031 [Flow] 3
16:13:08.069 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
16:13:18.409 [Flow] time
16:13:18.610 [Lua] main path terror event triggered: boss_event_chaos_spawn
16:13:18.610 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
16:13:18.628 [Flow] Boss DoorStormfiend
16:13:18.629 [Lua] Boss gave [Unit '#ID[35d3b4b6ef8f79f2]'] initial aggro
16:13:18.631 [Lua] Init group template: boss_door_closers
16:13:20.669 [Lua] wants to spawn ahead within distance: 60
16:13:20.669 [Lua] custom blob horde has started
16:13:20.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:20.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:22.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:22.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:22.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:23.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:23.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:23.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:26.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:26.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:26.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:13:28.207 [Flow] time
16:13:34.251 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:34.753 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001087813dc
16:13:40.331 [Flow] time
16:13:47.087 [Lua] wants to spawn ahead within distance: 60
16:13:47.087 [Lua] custom blob horde has started
16:13:48.718 [Flow] time
16:13:51.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7a766, position: 0
16:13:54.273 [Lua] Switching ConflictSettings: to: chaos
16:13:54.273 [Lua] pacing=chaos
16:13:54.273 [Lua] roaming=nil
16:13:54.273 [Lua] specials=chaos
16:13:54.273 [Lua] debug_color=purple
16:13:54.273 [Lua] contained_breeds=nil
16:13:54.273 [Lua] pack_spawning=chaos
16:13:54.273 [Lua] disabled=false
16:13:54.273 [Lua] factions=nil
16:13:54.273 [Lua] boss=chaos
16:13:54.273 [Lua] horde=chaos
16:13:54.273 [Lua] name=chaos
16:13:54.273 [Lua] intensity=default
16:13:54.273 [Lua] ---
16:13:57.934 [Flow] time
16:13:58.918 [Lua] Switching ConflictSettings: to: default
16:13:58.918 [Lua] pacing=default
16:13:58.918 [Lua] roaming=nil
16:13:58.918 [Lua] specials=default
16:13:58.918 [Lua] debug_color=maroon
16:13:58.918 [Lua] contained_breeds=nil
16:13:58.918 [Lua] pack_spawning=default
16:13:58.918 [Lua] disabled=false
16:13:58.918 [Lua] factions=nil
16:13:58.918 [Lua] boss=default
16:13:58.918 [Lua] horde=default
16:13:58.918 [Lua] name=default
16:13:58.918 [Lua] intensity=default
16:13:58.918 [Lua] ---
16:14:05.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 2447835
16:14:05.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:14:10.490 [Flow] time
16:14:11.488 [Lua] wants to spawn ahead within distance: 60
16:14:11.488 [Lua] custom blob horde has started
16:14:13.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7b598, position: 0
16:14:13.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7b615, position: 0
16:14:14.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7b70a, position: 0
16:14:18.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7ba79, position: 0
16:14:20.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 2447835
16:14:20.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:14:21.088 [Flow] time
16:14:28.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7c376, position: 0
16:14:28.373 [EACServer] [18:14:28:372][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:14:31.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7c557, position: 0
16:14:34.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x7c77e, position: 0
16:14:34.402 [Flow] time
16:14:35.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 2447835
16:14:35.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:14:38.918 [Lua] wants to spawn behind within distance: 60
16:14:38.919 [Lua] custom blob horde has started
16:14:45.671 [Flow] time
16:14:47.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7d438, position: 0
16:14:50.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 2447835
16:14:50.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:14:51.557 [Lua] Switching ConflictSettings: to: chaos
16:14:51.557 [Lua] pacing=chaos
16:14:51.557 [Lua] roaming=nil
16:14:51.557 [Lua] specials=chaos
16:14:51.557 [Lua] debug_color=purple
16:14:51.557 [Lua] contained_breeds=nil
16:14:51.557 [Lua] pack_spawning=chaos
16:14:51.557 [Lua] disabled=false
16:14:51.557 [Lua] factions=nil
16:14:51.557 [Lua] boss=chaos
16:14:51.557 [Lua] horde=chaos
16:14:51.557 [Lua] name=chaos
16:14:51.557 [Lua] intensity=default
16:14:51.557 [Lua] ---
16:14:51.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7d5d1, position: 0
16:14:53.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:14:53.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:14:53.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:14:55.956 [Lua] Switching ConflictSettings: to: default
16:14:55.956 [Lua] pacing=default
16:14:55.956 [Lua] roaming=nil
16:14:55.956 [Lua] specials=default
16:14:55.956 [Lua] debug_color=maroon
16:14:55.956 [Lua] contained_breeds=nil
16:14:55.956 [Lua] pack_spawning=default
16:14:55.956 [Lua] disabled=false
16:14:55.956 [Lua] factions=nil
16:14:55.956 [Lua] boss=default
16:14:55.956 [Lua] horde=default
16:14:55.956 [Lua] name=default
16:14:55.956 [Lua] intensity=default
16:14:55.956 [Lua] ---
16:14:59.426 [Flow] time
16:15:02.292 [Lua] wants to spawn behind within distance: 60
16:15:02.292 [Lua] custom blob horde has started
16:15:02.931 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:15:02.940 [Lua] Spline already found!
16:15:02.967 [Lua] Init group template: spline_patrol
16:15:03.331 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:15:03.343 [Lua] Spline already found!
16:15:03.381 [Lua] Init group template: spline_patrol
16:15:04.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x7deea, position: 0
16:15:11.998 [Flow] time
16:15:18.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7ec09, position: 0
16:15:22.748 [Flow] time
16:15:23.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7f02b, position: 0
16:15:23.606 [Lua] wants to spawn ahead within distance: 60
16:15:23.606 [Lua] custom blob horde has started
16:15:23.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7f0a3, position: 0
16:15:26.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7f34e, position: 0
16:15:31.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7f8f9, position: 0
16:15:35.553 [Flow] time
16:15:43.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x8066e, position: 0
16:15:44.898 [Lua] wants to spawn ahead within distance: 60
16:15:44.898 [Lua] custom blob horde has started
16:15:46.627 [Flow] time
16:15:57.348 [Flow] time
16:15:57.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x81435, position: 0
16:16:02.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x81929, position: 0
16:16:04.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x81adb, position: 0
16:16:06.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x81d97, position: 0
16:16:07.073 [Flow] time
16:16:08.238 [Lua] wants to spawn ahead within distance: 60
16:16:08.238 [Lua] custom blob horde has started
16:16:10.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x821da, position: 0
16:16:10.563 [Lua] main path terror event triggered: rare_event_loot_rat
16:16:10.563 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
16:16:11.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x82297, position: 0
16:16:11.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x82297, position: 0
16:16:14.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x82515, position: 0
16:16:14.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8256a, position: 0
16:16:17.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x82846, position: 0
16:16:18.694 [Flow] time
16:16:19.726 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:16:19.736 [Lua] Spline already found!
16:16:19.759 [Lua] Init group template: spline_patrol
16:16:22.184 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:16:22.193 [Lua] Spline already found!
16:16:22.223 [Lua] Init group template: spline_patrol
16:16:26.835 [Flow] time
16:16:28.373 [EACServer] [18:16:28:373][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:16:28.515 [Lua] wants to spawn ahead within distance: 60
16:16:28.515 [Lua] custom blob horde has started
16:16:30.022 [Lua] Boss gave [Unit '#ID[58c82d6ac0eda7e3]'] initial aggro
16:16:30.031 [Lua] Boss gave [Unit '#ID[58c82d6ac0eda7e3]'] initial aggro
16:16:30.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:16:30.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:16:30.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:16:30.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:16:30.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:16:30.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:16:31.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:16:31.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:16:31.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:16:39.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x835b7, position: 0
16:16:41.340 [Flow] time
16:16:48.775 [Flow] time
16:16:52.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x83f26, position: 0
16:16:52.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x83fac, position: 0
16:16:55.969 [Lua] wants to spawn behind within distance: 60
16:16:55.969 [Lua] custom blob horde has started
16:17:02.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x84821, position: 0
16:17:02.781 [Flow] time
16:17:04.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x849e5, position: 0
16:17:08.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x84d18, position: 0
16:17:08.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x84d5a, position: 0
16:17:08.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x84d7d, position: 0
16:17:12.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8512c, position: 0
16:17:12.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8518d, position: 0
16:17:15.311 [Flow] time
16:17:18.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x85878, position: 0
16:17:19.676 [Lua] [ChatManager][1]System: RR\1 picked up a Loot Die
16:17:20.323 [Lua] wants to spawn behind within distance: 60
16:17:20.323 [Lua] custom blob horde has started
16:17:25.740 [Flow] time
16:17:26.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x85f27, position: 0
16:17:30.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8615e, position: 0
16:17:39.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8671a, position: 0
16:17:40.753 [Flow] time
16:17:45.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x86c9f, position: 0
16:17:45.699 [Lua] wants to spawn behind within distance: 60
16:17:45.699 [Lua] custom blob horde has started
16:17:46.047 [Lua] [NetworkServer] Peer 11000010360b84f despawned player.
16:17:46.047 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010360b84f
16:17:46.048 [Lua] [GameNetworkManager] destroying game object with go_id=60
16:17:46.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x86dc9, position: 0
16:17:47.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x86e27, position: 0
16:17:50.804 [Flow] time
16:17:58.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x877f4, position: 0
16:18:02.801 [Flow] time
16:18:03.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x87b40, position: 0
16:18:10.981 [Flow] time
16:18:11.080 [Lua] wants to spawn ahead within distance: 60
16:18:11.080 [Lua] custom blob horde has started
16:18:11.477 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
16:18:11.477 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
16:18:11.478 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=530
16:18:11.478 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
16:18:11.479 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.97637796401977539)
16:18:13.945 [Lua] [NetworkServer] Peer 110000102428a41 despawned player.
16:18:13.945 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102428a41
16:18:13.946 [Lua] [GameNetworkManager] destroying game object with go_id=61
16:18:15.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x8858e, position: 0
16:18:16.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x886de, position: 0
16:18:18.939 [Flow] time
16:18:25.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x88df3, position: 0
16:18:28.373 [EACServer] [18:18:28:372][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:18:30.324 [Flow] time
16:18:31.382 [Lua] wants to spawn ahead within distance: 60
16:18:31.382 [Lua] custom blob horde has started
16:18:32.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x89272, position: 0
16:18:32.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x892cd, position: 0
16:18:38.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x895d4, position: 0
16:18:38.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x895f9, position: 0
16:18:39.370 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:18:39.370 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
16:18:39.371 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=548
16:18:39.371 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
16:18:39.372 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896)
16:18:39.976 [Flow] time
16:18:40.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x89709, position: 0
16:18:40.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x89720, position: 0
16:18:44.309 [Lua] going to make a rush intervention, since loneliness_value= 30.570488195891741 and dist= 176.80464172363281
16:18:44.309 [Lua] rush intervention - ambush horde!
16:18:44.309 [Lua] setting up ambush-horde
16:18:44.309 [Lua] Composing horde 'huge' .. using variant 'plain'
16:18:44.310 [Lua] -> spawning: 62
16:18:44.310 [Lua] horde crated with id 13 of type ambush
16:18:44.310 [Lua] ambush horde has started
16:18:46.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 229284
16:18:46.067 [Lua] state dead despawn
16:18:46.076 [Lua] [GameNetworkManager] destroying game object with go_id=57
16:18:46.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:18:46.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:18:46.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:18:46.099 [Lua] Switching ConflictSettings: to: chaos
16:18:46.099 [Lua] pacing=chaos
16:18:46.099 [Lua] roaming=nil
16:18:46.099 [Lua] specials=chaos
16:18:46.099 [Lua] debug_color=purple
16:18:46.099 [Lua] contained_breeds=nil
16:18:46.099 [Lua] pack_spawning=chaos
16:18:46.099 [Lua] disabled=false
16:18:46.099 [Lua] factions=nil
16:18:46.099 [Lua] boss=chaos
16:18:46.099 [Lua] horde=chaos
16:18:46.099 [Lua] name=chaos
16:18:46.099 [Lua] intensity=default
16:18:46.099 [Lua] ---
16:18:46.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:18:46.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:18:46.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:18:47.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:18:47.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:18:47.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0
16:18:47.777 [Lua] replace_hidden_spawners -> first try found: 0 cover points
16:18:47.777 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
16:18:47.777 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.777 [Lua] ->moving spawner
16:18:47.840 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 60 60
16:18:47.949 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 63 68
16:18:48.223 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 58 90
16:18:50.918 [Flow] time
16:18:51.892 [Lua] Init group template: horde
16:18:52.930 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 61 110
16:18:56.612 [Lua] Switching ConflictSettings: to: default
16:18:56.612 [Lua] pacing=default
16:18:56.612 [Lua] roaming=nil
16:18:56.612 [Lua] specials=default
16:18:56.612 [Lua] debug_color=maroon
16:18:56.612 [Lua] contained_breeds=nil
16:18:56.612 [Lua] pack_spawning=default
16:18:56.612 [Lua] disabled=false
16:18:56.612 [Lua] factions=nil
16:18:56.612 [Lua] boss=default
16:18:56.612 [Lua] horde=default
16:18:56.612 [Lua] name=default
16:18:56.612 [Lua] intensity=default
16:18:56.612 [Lua] ---
16:18:57.672 [Lua] wants to spawn behind within distance: 60
16:18:57.672 [Lua] custom blob horde has started
16:18:57.963 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 55 119
16:19:04.426 [Lua] Switching ConflictSettings: to: chaos
16:19:04.426 [Lua] pacing=chaos
16:19:04.426 [Lua] roaming=nil
16:19:04.426 [Lua] specials=chaos
16:19:04.426 [Lua] debug_color=purple
16:19:04.426 [Lua] contained_breeds=nil
16:19:04.426 [Lua] pack_spawning=chaos
16:19:04.426 [Lua] disabled=false
16:19:04.426 [Lua] factions=nil
16:19:04.426 [Lua] boss=chaos
16:19:04.426 [Lua] horde=chaos
16:19:04.426 [Lua] name=chaos
16:19:04.426 [Lua] intensity=default
16:19:04.426 [Lua] ---
16:19:04.625 [Flow] time
16:19:11.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x8afdd, position: 0
16:19:11.308 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:19:11.308 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:19:11.308 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
16:19:11.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=600
16:19:13.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8b1b3, position: 0
16:19:13.810 [Flow] time
16:19:13.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8b22a, position: 0
16:19:18.884 [Lua] wants to spawn ahead within distance: 60
16:19:18.884 [Lua] custom blob horde has started
16:19:20.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x8b6b7, position: 0
16:19:24.066 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
16:19:24.066 [Lua] [NetworkServer] Entering post game
16:19:24.066 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame
16:19:24.066 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame
16:19:24.066 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame
16:19:24.066 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame
16:19:24.066 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame
16:19:24.066 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame
16:19:24.066 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame
16:19:24.066 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame
16:19:24.066 [Save] Saving `save_data`
16:19:24.066 [Lua] gm_event_end_conditions_met false true
16:19:24.067 [Lua] Game lost
16:19:24.069 [Save] Save done
16:19:24.069 [Save] Saving `save_data`
16:19:24.073 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:19:24.074 [Save] Save done
16:19:24.076 [Lua] generate_backend_stats 1100001064cfeb5:1
16:19:24.096 [Lua] PlayFabMirrorBase:_commit_internal nil
16:19:24.096 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:19:24.096 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:19:24.096 [Save] Saving `save_data`
16:19:24.100 [Save] Save done
16:19:24.105 [Lua] commit result success 9
16:19:24.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42
16:19:24.106 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:19:24.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 43
16:19:24.106 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
16:19:24.106 [Lua] defeat table: 000000000CAD5FE0 nil
16:19:24.120 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42
16:19:24.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42
16:19:24.852 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 43 4
16:19:25.058 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
16:19:25.058 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 43
16:19:25.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 43
16:19:25.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44
16:19:25.619 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44
16:19:25.823 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44
16:19:26.812 [Flow] time
16:19:31.805 [Lua] ConflictDirector - destroy all units
16:19:31.806 [Lua] rat ogre was despawned!
16:19:31.806 [Lua] rat ogre was despawned!
16:19:31.830 [Lua] Horde killed: ?
16:19:31.973 [Lua] TRANSITION nil nil load_next_level
16:19:31.973 [Lua] Transition type "load_next_level", is server: true
16:19:31.973 [Lua] [LevelTransitionHandler] promote_next_level_data
16:19:31.973 [Lua] [GameNetworkManager] Leaving game...
16:19:31.973 [Lua] [GameNetworkManager] Shutting down game session host.
16:19:31.973 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:19:31.973 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:19:31.973 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=523.68
16:19:31.978 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:19:32.055 [Lua] ### Sending rpc_level_loaded
16:19:32.055 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 78
16:19:32.071 [Lua] ### Sending rpc_level_loaded
16:19:32.071 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 78
16:19:32.071 [Lua] ### Sending rpc_level_loaded
16:19:32.071 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 78
16:19:33.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:19:33.999 [Lua] [Managers] Calling function on all managers:
16:19:34.000 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1
16:19:34.000 [Lua] Clearing all global lookup lists
16:19:34.000 [Lua] [IngamePlayerListUI] - Destroy
16:19:34.000 [Lua] [GamePadEquipmentUI] - Destroy
16:19:34.000 [Lua] [EquipmentUI] - Destroy
16:19:34.000 [Lua] [GamePadAbilityUI] - Destroy
16:19:34.000 [Lua] [AbilityUI] - Destroy
16:19:34.000 [Lua] [IngameUI] destroy
16:19:34.025 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list.
16:19:34.025 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1
16:19:34.025 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list.
16:19:34.025 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1
16:19:34.025 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list.
16:19:34.025 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1
16:19:34.075 [Lua] [Managers] Destroying manager group:
16:19:34.084 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:19:34.179 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:19:34.179 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:19:34.181 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:19:34.182 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:19:34.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:19:34.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:19:34.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:19:34.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:19:34.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader
16:19:34.190 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:19:34.191 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:19:34.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:19:34.195 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:19:34.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:19:34.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:19:34.200 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:19:34.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:19:34.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:19:34.207 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:19:34.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:19:34.211 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:19:34.214 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:19:34.217 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:19:34.218 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:19:34.218 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:19:34.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:19:34.222 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:19:34.224 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:19:34.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:19:34.228 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:19:34.237 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:19:34.237 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame
16:19:34.237 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading
16:19:34.237 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame
16:19:34.237 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading
16:19:34.237 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame
16:19:34.237 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading
16:19:34.237 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame
16:19:34.237 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading
16:19:34.238 [Lua] [Matchmaking] unregister rpcs
16:19:34.238 [Lua] ############### UNLOADING PACKAGES ###############
16:19:34.238 [Lua] [Managers] Calling function on all managers:
16:19:34.238 [Lua] [Managers] Destroying manager group:
16:19:34.238 [Lua] [Gamestate] Enter state StateLoading
16:19:34.242 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] Found camera: end_screen_camera
16:19:34.242 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:19:34.243 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:19:34.243 [Lua] [Matchmaking] register rpcs
16:19:34.243 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:19:34.243 [Lua] Set lobby begin:
16:19:34.243 [Lua] Lobby data twitch_enabled = false
16:19:34.243 [Lua] Lobby data selected_mission_id = fort
16:19:34.243 [Lua] Lobby data num_players = 4
16:19:34.243 [Lua] Lobby data difficulty_tweak = 0
16:19:34.243 [Lua] Lobby data host = 1100001064cfeb5
16:19:34.243 [Lua] Lobby data matchmaking_type = 6
16:19:34.244 [Lua] Lobby data is_private = false
16:19:34.244 [Lua] Lobby data match_started = true
16:19:34.244 [Lua] Lobby data difficulty = cataclysm
16:19:34.244 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:19:34.244 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:19:34.244 [Lua] Lobby data unique_server_name = snejk
16:19:34.244 [Lua] Lobby data quick_game = false
16:19:34.244 [Lua] Lobby data country_code = SE
16:19:34.244 [Lua] Lobby data matchmaking = true
16:19:34.244 [Lua] Lobby data power_level = 0
16:19:34.244 [Lua] Lobby data mission_id = fort
16:19:34.244 [Lua] Lobby data mechanism = adventure
16:19:34.244 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:19:34.244 [Lua] Lobby data player_slot_2 = 0:0
16:19:34.244 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:19:34.244 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:19:34.245 [Lua] Lobby data eac_authorized = true
16:19:34.245 [Lua] Set lobby end.
16:19:34.245 [Lua] registering RPCs
16:19:34.245 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:19:34.245 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:19:34.245 [Lua] Set lobby begin:
16:19:34.245 [Lua] Lobby data twitch_enabled = false
16:19:34.245 [Lua] Lobby data selected_mission_id = inn_level
16:19:34.245 [Lua] Lobby data num_players = 4
16:19:34.245 [Lua] Lobby data difficulty_tweak = 0
16:19:34.245 [Lua] Lobby data host = 1100001064cfeb5
16:19:34.245 [Lua] Lobby data matchmaking_type = 3
16:19:34.245 [Lua] Lobby data is_private = false
16:19:34.245 [Lua] Lobby data match_started = true
16:19:34.245 [Lua] Lobby data difficulty = cataclysm
16:19:34.245 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:19:34.245 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:19:34.246 [Lua] Lobby data unique_server_name = snejk
16:19:34.246 [Lua] Lobby data quick_game = false
16:19:34.246 [Lua] Lobby data country_code = SE
16:19:34.246 [Lua] Lobby data matchmaking = false
16:19:34.246 [Lua] Lobby data power_level = 0
16:19:34.246 [Lua] Lobby data mission_id = inn_level
16:19:34.246 [Lua] Lobby data mechanism = adventure
16:19:34.246 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:19:34.246 [Lua] Lobby data player_slot_2 = 0:0
16:19:34.246 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:19:34.246 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:19:34.246 [Lua] Lobby data eac_authorized = true
16:19:34.246 [Lua] Set lobby end.
16:19:34.246 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:19:34.248 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc
16:19:34.249 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41
16:19:34.249 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f
16:19:34.250 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:19:34.250 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
16:19:34.258 [Umbra] Unload tome
16:19:34.259 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_meta, fort
16:19:34.295 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, fort
16:19:34.300 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_common, fort
16:19:34.300 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
16:19:34.300 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
16:19:34.300 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
16:19:34.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
16:19:34.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:19:34.368 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:19:34.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
16:19:34.414 [Lua] ### Sending rpc_level_loaded
16:19:34.414 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 78
16:19:34.414 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded
16:19:34.414 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading
16:19:34.414 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages
16:19:34.427 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages
16:19:34.427 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame
16:19:34.476 [Lua] ### Sending rpc_level_loaded
16:19:34.476 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 78
16:19:34.476 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded
16:19:34.477 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading
16:19:34.477 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages
16:19:34.494 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages
16:19:34.494 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame
16:19:34.510 [Lua] ### Sending rpc_level_loaded
16:19:34.510 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 78
16:19:34.510 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded
16:19:34.511 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading
16:19:34.511 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages
16:19:34.528 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages
16:19:34.528 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame
16:19:35.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x8bc6e, position: 4813914
16:19:35.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
16:19:35.506 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
16:19:35.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:19:37.666 [Window] Window => inactive
16:19:39.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:19:39.620 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:19:39.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
16:19:39.636 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:19:39.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
16:19:39.688 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
16:19:39.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:19:39.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:19:39.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:19:39.772 [Lua] [LevelTransitionHandler] Level load completed!
16:19:39.772 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
16:19:39.775 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:19:39.775 [Lua] checking dlc's against conflict directors
16:19:39.776 [Lua] number of factions to include 2
16:19:39.776 [Lua] Updated list weights for random:
16:19:39.776 [Lua] skaven, 0.42 (0.00-0.42)
16:19:39.776 [Lua] chaos, 0.42 (0.42-0.83)
16:19:39.776 [Lua] beastmen, 0.17 (0.83-1.00)
16:19:39.776 [Lua] Rolled random faction: 0.27856689691543579 skaven
16:19:39.776 [Lua] Updated list weights for random:
16:19:39.776 [Lua] beastmen, 0.29 (0.00-0.29)
16:19:39.776 [Lua] chaos, 0.71 (0.29-1.00)
16:19:39.776 [Lua] Rolled random faction: 0.81953376531600952 chaos
16:19:39.776 [Lua] number of factions added 2
16:19:39.776 [Lua] --- --- ---
16:19:39.776 [Lua] Starting... difficulty 'normal'
16:19:39.776 [Lua] These are the starting conflict directors:
16:19:39.776 [Lua] inn_level
16:19:39.776 [Lua] --- --- ---
16:19:39.776 [Lua]
16:19:39.776 [Lua] DONE! Found the following directors:
16:19:39.776 [Lua] (free: 35), Master hash is:
16:19:39.776 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:19:39.776 [Lua] load_startup_enemy_packages: --------------
16:19:39.776 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:19:39.776 [Lua] critter_rat
16:19:39.790 [Lua] ### Sending rpc_level_loaded
16:19:39.790 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 78
16:19:39.790 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded
16:19:39.806 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading
16:19:39.806 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages
16:19:39.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:19:39.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:19:39.823 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages
16:19:39.823 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame
16:19:39.824 [Lua] ### Sending rpc_level_loaded
16:19:39.824 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 78
16:19:39.825 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:19:39.825 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:19:39.825 [Lua] Starting async level spawning of levels/inn/world
16:19:39.825 [Umbra] Init version: 3.4.15 :: 16 threads
16:19:40.080 [Lua] Async level spawning done
16:19:40.659 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:19:40.659 [Lua] [PlayState] Enter Substate EndViewStateScore
16:19:49.761 [Window] Window => active
16:20:09.558 [Lua] [PlayState] Exit Substate EndViewStateScore
16:20:09.559 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:20:10.570 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:20:10.570 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:20:10.570 [Lua] [Matchmaking] unregister rpcs
16:20:10.571 [Lua] Set lobby begin:
16:20:10.571 [Lua] Lobby data twitch_enabled = false
16:20:10.571 [Lua] Lobby data selected_mission_id = inn_level
16:20:10.571 [Lua] Lobby data num_players = 4
16:20:10.571 [Lua] Lobby data difficulty_tweak = 0
16:20:10.571 [Lua] Lobby data host = 1100001064cfeb5
16:20:10.571 [Lua] Lobby data matchmaking_type = 3
16:20:10.571 [Lua] Lobby data is_private = false
16:20:10.571 [Lua] Lobby data match_started = true
16:20:10.571 [Lua] Lobby data difficulty = cataclysm
16:20:10.571 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:10.571 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:10.571 [Lua] Lobby data unique_server_name = snejk
16:20:10.572 [Lua] Lobby data quick_game = false
16:20:10.572 [Lua] Lobby data country_code = SE
16:20:10.572 [Lua] Lobby data matchmaking = false
16:20:10.572 [Lua] Lobby data power_level = 0
16:20:10.572 [Lua] Lobby data mission_id = inn_level
16:20:10.572 [Lua] Lobby data mechanism = adventure
16:20:10.572 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:10.572 [Lua] Lobby data player_slot_2 = 0:0
16:20:10.572 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:10.572 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:10.572 [Lua] Lobby data eac_authorized = true
16:20:10.572 [Lua] Set lobby end.
16:20:10.572 [Lua] [Managers] Destroying manager group:
16:20:10.572 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:20:10.573 [Lua] [Gamestate] Enter StateIngame HOST
16:20:10.573 [Lua] [Managers] Calling function on all managers:
16:20:10.573 [Lua] <>level = inn_level<>
16:20:10.573 [Lua] Set lobby begin:
16:20:10.573 [Lua] Lobby data twitch_enabled = false
16:20:10.573 [Lua] Lobby data selected_mission_id = inn_level
16:20:10.573 [Lua] Lobby data num_players = 4
16:20:10.573 [Lua] Lobby data difficulty_tweak = 0
16:20:10.573 [Lua] Lobby data host = 1100001064cfeb5
16:20:10.573 [Lua] Lobby data matchmaking_type = 3
16:20:10.573 [Lua] Lobby data is_private = false
16:20:10.573 [Lua] Lobby data match_started = true
16:20:10.573 [Lua] Lobby data difficulty = cataclysm
16:20:10.573 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:10.573 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:10.573 [Lua] Lobby data unique_server_name = snejk
16:20:10.573 [Lua] Lobby data quick_game = false
16:20:10.573 [Lua] Lobby data country_code = SE
16:20:10.573 [Lua] Lobby data matchmaking = false
16:20:10.574 [Lua] Lobby data power_level = 0
16:20:10.574 [Lua] Lobby data mission_id = inn_level
16:20:10.574 [Lua] Lobby data mechanism = adventure
16:20:10.574 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:10.574 [Lua] Lobby data player_slot_2 = 0:0
16:20:10.574 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:10.574 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:10.574 [Lua] Lobby data eac_authorized = true
16:20:10.574 [Lua] Set lobby end.
16:20:10.574 [Lua] [StateIngame] Server ingame
16:20:10.577 [Lua] Set lobby begin:
16:20:10.577 [Lua] Lobby data twitch_enabled = false
16:20:10.577 [Lua] Lobby data selected_mission_id = inn_level
16:20:10.577 [Lua] Lobby data num_players = 4
16:20:10.577 [Lua] Lobby data difficulty_tweak = 0
16:20:10.577 [Lua] Lobby data host = 1100001064cfeb5
16:20:10.577 [Lua] Lobby data matchmaking_type = 3
16:20:10.577 [Lua] Lobby data is_private = false
16:20:10.577 [Lua] Lobby data match_started = true
16:20:10.577 [Lua] Lobby data difficulty = normal
16:20:10.577 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:10.577 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:10.578 [Lua] Lobby data unique_server_name = snejk
16:20:10.578 [Lua] Lobby data quick_game = false
16:20:10.578 [Lua] Lobby data country_code = SE
16:20:10.578 [Lua] Lobby data matchmaking = false
16:20:10.578 [Lua] Lobby data power_level = 0
16:20:10.578 [Lua] Lobby data mission_id = inn_level
16:20:10.578 [Lua] Lobby data mechanism = adventure
16:20:10.578 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:10.578 [Lua] Lobby data player_slot_2 = 0:0
16:20:10.578 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:10.578 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:10.578 [Lua] Lobby data eac_authorized = true
16:20:10.578 [Lua] Set lobby end.
16:20:10.578 [Lua] [Matchmaking] register rpcs
16:20:10.578 [Lua] GameNetworkManager:init... creating game session
16:20:10.578 [Lua] Host GameSession.make_game_session_host with session:
16:20:10.578 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:20:10.578 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5
16:20:10.578 [Lua] [GameNetworkManager] self.is_server = true
16:20:10.578 [Network] Setting artificial MTU limit to 65536
16:20:10.588 [Lua] Switching ConflictSettings: to: inn_level
16:20:10.588 [Lua] pacing=disabled
16:20:10.588 [Lua] roaming=nil
16:20:10.588 [Lua] disabled=false
16:20:10.588 [Lua] pack_spawning=disabled
16:20:10.588 [Lua] contained_breeds=nil
16:20:10.588 [Lua] boss=disabled
16:20:10.588 [Lua] horde=disabled
16:20:10.588 [Lua] specials=disabled
16:20:10.588 [Lua] name=inn_level
16:20:10.588 [Lua] intensity=disabled
16:20:10.588 [Lua] ---
16:20:10.588 [Lua] [LevelAnalysis] set_random_seed( 0)
16:20:10.591 [Lua] [AIInterestPointSystem] Level Seed: 0
16:20:10.591 [Lua]
16:20:10.591 [Lua] [entity_system_bag] = table
16:20:10.591 [Lua] [entity_system_bag] = metatable
16:20:10.591 [Lua] [startup_data] = table
16:20:10.591 [Lua] [entity_manager] = table
16:20:10.591 [Lua] [entity_manager] = metatable
16:20:10.591 [Lua] [unit_spawner] = table
16:20:10.591 [Lua] [unit_spawner] = metatable
16:20:10.591 [Lua] [unit_storage] = table
16:20:10.591 [Lua] [unit_storage] = metatable
16:20:10.591 [Lua] [dice_keeper] = table
16:20:10.591 [Lua] [dice_keeper] = metatable
16:20:10.591 [Lua] [is_server] = true (boolean)
16:20:10.591 [Lua] [world] = [World]
16:20:10.591 [Lua] [system_api] = table
16:20:10.591 [Lua] [entity_system] = table
16:20:10.591 [Lua] [entity_system] = metatable
16:20:10.591 [Lua] [network_lobby] = table
16:20:10.591 [Lua] [network_lobby] = metatable
16:20:10.591 [Lua] [profile_synchronizer] = table
16:20:10.591 [Lua] [profile_synchronizer] = metatable
16:20:10.591 [Lua] [level_transition_handler] = table
16:20:10.591 [Lua] [level_transition_handler] = metatable
16:20:10.591 [Lua] [num_local_human_players] = 1 (number)
16:20:10.591 [Lua] [statistics_db] = table
16:20:10.591 [Lua] [statistics_db] = metatable
16:20:10.591 [Lua] [network_server] = table
16:20:10.591 [Lua] [network_server] = metatable
16:20:10.591 [Lua] [input_manager] = table
16:20:10.591 [Lua] [input_manager] = metatable
16:20:10.591 [Lua] [network_clock] = table
16:20:10.591 [Lua] [network_clock] = metatable
16:20:10.591 [Lua] [network_transmit] = table
16:20:10.591 [Lua] [network_transmit] = metatable
16:20:10.591 [Lua] [free_flight_manager] = table
16:20:10.591 [Lua] [free_flight_manager] = metatable
16:20:10.591 [Lua] [network_manager] = table
16:20:10.591 [Lua] [network_manager] = metatable
16:20:10.591 [Lua] [network_event_delegate] = table
16:20:10.591 [Lua] [network_event_delegate] = metatable
16:20:10.591 [Lua]
16:20:10.591 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:20:10.591 [Lua] ignoring extension VersusInteractObjectiveExtension
16:20:10.591 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:20:10.591 [Lua] ignoring extension VersusSocketObjectiveExtension
16:20:10.591 [Lua] ignoring extension VersusTargetObjectiveExtension
16:20:10.591 [Lua] ignoring extension VersusMissionObjectiveExtension
16:20:10.592 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:20:10.596 [Lua] [AchievementManager] Achievements using the steam platform
16:20:10.597 [Lua] PlayerManager:add_player player_1
16:20:10.647 [Lua] [StateIngame] Level seed: 0
16:20:10.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:20:10.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:20:10.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read,
16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read,
16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2, async-read,
16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:20:10.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read,
16:20:10.657 [Lua] [LevelAnalysis] set_random_seed( 0)
16:20:10.661 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
16:20:10.661 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
16:20:10.661 [Lua] [IngameUI] init
16:20:10.674 [SteamVoipClient] select_out(110000102428a41, off)
16:20:10.674 [SteamVoipClient] select_out(11000010360b84f, off)
16:20:10.674 [SteamVoipClient] select_out(1100001064cfeb5, off)
16:20:10.674 [SteamVoipClient] select_out(1100001087813dc, off)
16:20:10.678 [Lua] cb_razer_chroma_setup
16:20:10.697 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000A096D40; node_def = table: 0000000001D816E0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000C7B7C00; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 000000000C7B7CF0; parent_world_position = table: 000000000C7B7D20; local_position = table: 000000000A096CB0; size = table: 000000000A096D00; node = table: 000000000A096D40
[3] scenegraph = table: 000000000C7B7C00; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000C7B7C00; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 000000000C7B7C00; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0
[6] self = table: 00000000179B35A0
[7] self = table: 00000000179B35A0; ingame_ui_context = table: 00000000029C5630; input_manager = table: 0000000009A91100; world = [World]
[8] self = table: 0000000002EC6F00; object = table: 00000000179B35A0
[10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0
[13] mod = table: 0000000002C9AF60; error_prefix_data = table: 00000000179B3560; func = [function]
[14] self = table: 0000000002C9AF60; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000179B3520; safe_hooks = table: 000000000339B4E0; i = 1
[19] self = table: 000000001AD22C20; object = table: 0000000002C9AF60
[20] self = table: 0000000002C98A20; ingame_ui_context = table: 00000000029C5630
[21] self = table: 0000000002C98A20; params = table: 000000000D5184D0; viewport_name = "player_1"; input_manager = table: 0000000009A91100; input_source = table: 000000000B017890; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000016EF8670; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000001780BFB0; camera_system = table: 0000000012253FB0; outline_system = table: 00000000040AEAF0; fade_system = table: 0000000009A9D890; sound_sector_system = table: 000000000CA75DC0; sound_environment_system = table: 000000000BEF4380; event_manager = table: 000000000F9C2180; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000029C5630
[22] self = table: 0000000002C989F0; new_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000002C989F0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[24] self = table: 0000000002C989F0; parent = table: 0000000001D4C1E0; start_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; profiling_debugging_enabled = true
[25] self = table: 0000000002C989F0; parent = table: 0000000001D4C1E0; start_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000E16F6B0; ingame_ui = table: 0000000002C9AF60; definitions = table: 00000000179B2E90; input_manager = table: 0000000009A91100; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 00000000179B3130; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000BD60040; menu_widgets = table: 00000000029DA550; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000E16F6B0; ingame_ui = table: 0000000002C9AF60; definitions = table: 00000000179B2E90; input_manager = table: 0000000009A91100; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 00000000179B3130; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000BD60040; menu_widgets = table: 00000000029DA550; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 0000000010785D30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000E16F6B0; telemetry_time_view_enter = 0; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000CA627B0; cutscene_system = table: 0000000002C807A0; text_popup_ui = table: 000000000E10E3E0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000003EE9910; world = [World]; camera_manager = table: 0000000003B57560; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 00000000029C5630; _fps_cooldown = 0; views = table: 00000000039613B0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000010469D0; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000016EF8670; weave_onboarding = table: 0000000002028F90; popup_handler = table: 000000000E10E230; peer_id = "1100001064cfeb5"; network_event_delegate = table: 00000000193874B0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000001D4C1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000002DAD400; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 00000000029C5630; end_conditions_met = false; player = table: 0000000016EF8670; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000193874B0;
[21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000001D4C1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000002DAD400; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 00000000029C5630; end_conditions_met = false; player = table: 0000000016EF8670; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000193874B0;
[22] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20;
[23] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20;
[24] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20;
[25] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20;
[26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000000DBD050; network_server = table: 0000000004BC79B0; entity_system = table: 0000000000C8C730; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000009C707D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000001340940; machines = table: 000000000D491DA0; network_event_delegate = table: 00000000193874B0; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002DAD400; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000A113280; network_clock = table: 0000000002E6B790; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0;
[29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0;
[30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0;
[31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000001548D70;
16:20:10.698 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000CB24A10; node_def = table: 000000000C7B7A20; k = "offset"; v = table: 000000000C7B7AE0
[2] scenegraph = table: 000000000CB24770; scenegraph_def = table: 00000000179B3100; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000C7B7A20; parent_name = nil; local_position = table: 000000000CB249C0; node = table: 000000000CB24A10
[3] scenegraph_def = table: 00000000179B3100; scenegraph = table: 000000000CB24770; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000C7B7A20
[4] self = table: 00000000179B35A0
[5] self = table: 00000000179B35A0; ingame_ui_context = table: 00000000029C5630; input_manager = table: 0000000009A91100; world = [World]
[6] self = table: 0000000002EC6F00; object = table: 00000000179B35A0
[8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0
[11] mod = table: 0000000002C9AF60; error_prefix_data = table: 00000000179B3560; func = [function]
[12] self = table: 0000000002C9AF60; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000179B3520; safe_hooks = table: 000000000339B4E0; i = 1
[17] self = table: 000000001AD22C20; object = table: 0000000002C9AF60
[18] self = table: 0000000002C98A20; ingame_ui_context = table: 00000000029C5630
[19] self = table: 0000000002C98A20; params = table: 000000000D5184D0; viewport_name = "player_1"; input_manager = table: 0000000009A91100; input_source = table: 000000000B017890; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000016EF8670; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000001780BFB0; camera_system = table: 0000000012253FB0; outline_system = table: 00000000040AEAF0; fade_system = table: 0000000009A9D890; sound_sector_system = table: 000000000CA75DC0; sound_environment_system = table: 000000000BEF4380; event_manager = table: 000000000F9C2180; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000029C5630
[20] self = table: 0000000002C989F0; new_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000002C989F0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[22] self = table: 0000000002C989F0; parent = table: 0000000001D4C1E0; start_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; profiling_debugging_enabled = true
[23] self = table: 0000000002C989F0; parent = table: 0000000001D4C1E0; start_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; profiling_debugging_enabled = true
[24] self = table: 000000000312B920; object = table: 0000000002C989F0
[25] self = table: 0000000001D4C1E0; loading_context = table: 0000000001548D70; is_server = true; assert_on_leak = true; input_manager = table: 0000000009A91100; level_key = "inn_level"; level_setting = table: 00000000004950C0; db = table: 0000000002DAD400; world = [World]; network_event_delegate = table: 00000000193874B0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000F9C2180; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 000000000D5184D0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000029DA550; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000E16F6B0; ingame_ui = table: 0000000002C9AF60; definitions = table: 00000000179B2E90; input_manager = table: 0000000009A91100; wwise_world = [WwiseWorld]; render_settings = table: 00000000179B3130; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BD60040; settings_list_size_y = 2770; ui_scenegraph = table: 000000000C7B7C00; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000029DA550; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000E16F6B0; ingame_ui = table: 0000000002C9AF60; definitions = table: 00000000179B2E90; input_manager = table: 0000000009A91100; wwise_world = [WwiseWorld]; render_settings = table: 00000000179B3130; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BD60040; settings_list_size_y = 2770; ui_scenegraph = table: 000000000C7B7C00; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 0000000010785D30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000E16F6B0; telemetry_time_view_enter = 0; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000CA627B0; cutscene_system = table: 0000000002C807A0; text_popup_ui = table: 000000000E10E3E0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000003EE9910; world = [World]; camera_manager = table: 0000000003B57560; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 00000000029C5630; _fps_cooldown = 0; views = table: 00000000039613B0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000010469D0; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000016EF8670; weave_onboarding = table: 0000000002028F90; popup_handler = table: 000000000E10E230; peer_id = "1100001064cfeb5"; network_event_delegate = table: 00000000193874B0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000001D4C1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000002DAD400; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 00000000029C5630; end_conditions_met = false; player = table: 0000000016EF8670; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000193874B0;
[19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000001D4C1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000002DAD400; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 00000000029C5630; end_conditions_met = false; player = table: 0000000016EF8670; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000193874B0;
[20] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20;
[21] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20;
[22] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20;
[23] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20;
[24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000000DBD050; network_server = table: 0000000004BC79B0; entity_system = table: 0000000000C8C730; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000009C707D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000001340940; machines = table: 000000000D491DA0; network_event_delegate = table: 00000000193874B0; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002DAD400; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000A113280; network_clock = table: 0000000002E6B790; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0;
[27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0;
[29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000001548D70;
16:20:10.711 [Lua] [Matchmaking] Cancelling matchmaking
16:20:10.711 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
16:20:10.711 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:20:10.711 [Lua] Set lobby begin:
16:20:10.711 [Lua] Lobby data twitch_enabled = false
16:20:10.711 [Lua] Lobby data selected_mission_id = inn_level
16:20:10.711 [Lua] Lobby data num_players = 4
16:20:10.711 [Lua] Lobby data difficulty_tweak = 0
16:20:10.711 [Lua] Lobby data host = 1100001064cfeb5
16:20:10.711 [Lua] Lobby data matchmaking_type = 3
16:20:10.712 [Lua] Lobby data is_private = false
16:20:10.712 [Lua] Lobby data match_started = true
16:20:10.712 [Lua] Lobby data difficulty = normal
16:20:10.712 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:10.712 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:10.712 [Lua] Lobby data unique_server_name = snejk
16:20:10.712 [Lua] Lobby data quick_game = false
16:20:10.712 [Lua] Lobby data country_code = SE
16:20:10.712 [Lua] Lobby data matchmaking = false
16:20:10.712 [Lua] Lobby data power_level = 0
16:20:10.712 [Lua] Lobby data mission_id = inn_level
16:20:10.712 [Lua] Lobby data mechanism = adventure
16:20:10.713 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:10.713 [Lua] Lobby data player_slot_2 = 0:0
16:20:10.713 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:10.713 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:10.713 [Lua] Lobby data eac_authorized = true
16:20:10.713 [Lua] Set lobby end.
16:20:10.715 [Lua] Set lobby begin:
16:20:10.715 [Lua] Lobby data twitch_enabled = false
16:20:10.715 [Lua] Lobby data selected_mission_id = inn_level
16:20:10.715 [Lua] Lobby data num_players = 4
16:20:10.715 [Lua] Lobby data difficulty_tweak = 0
16:20:10.715 [Lua] Lobby data host = 1100001064cfeb5
16:20:10.715 [Lua] Lobby data matchmaking_type = 3
16:20:10.715 [Lua] Lobby data is_private = false
16:20:10.715 [Lua] Lobby data match_started = true
16:20:10.715 [Lua] Lobby data difficulty = normal
16:20:10.715 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:10.716 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:10.716 [Lua] Lobby data unique_server_name = snejk
16:20:10.716 [Lua] Lobby data quick_game = false
16:20:10.716 [Lua] Lobby data country_code = SE
16:20:10.716 [Lua] Lobby data matchmaking = false
16:20:10.716 [Lua] Lobby data power_level = 0
16:20:10.716 [Lua] Lobby data mission_id = inn_level
16:20:10.716 [Lua] Lobby data mechanism = adventure
16:20:10.716 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:10.716 [Lua] Lobby data player_slot_2 = 0:0
16:20:10.716 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:10.716 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:10.716 [Lua] Lobby data eac_authorized = true
16:20:10.716 [Lua] Set lobby end.
16:20:10.716 [Lua] [PartyManager] Leader is set to 1100001064cfeb5
16:20:10.716 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:20:10.716 [Lua] Set lobby begin:
16:20:10.716 [Lua] Lobby data twitch_enabled = false
16:20:10.716 [Lua] Lobby data selected_mission_id = inn_level
16:20:10.717 [Lua] Lobby data num_players = 4
16:20:10.717 [Lua] Lobby data difficulty_tweak = 0
16:20:10.717 [Lua] Lobby data host = 1100001064cfeb5
16:20:10.717 [Lua] Lobby data matchmaking_type = 3
16:20:10.717 [Lua] Lobby data is_private = false
16:20:10.717 [Lua] Lobby data match_started = true
16:20:10.717 [Lua] Lobby data difficulty = normal
16:20:10.717 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:10.717 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:10.717 [Lua] Lobby data unique_server_name = snejk
16:20:10.717 [Lua] Lobby data quick_game = false
16:20:10.717 [Lua] Lobby data country_code = SE
16:20:10.717 [Lua] Lobby data matchmaking = false
16:20:10.717 [Lua] Lobby data power_level = 835
16:20:10.717 [Lua] Lobby data mission_id = inn_level
16:20:10.717 [Lua] Lobby data mechanism = adventure
16:20:10.717 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:10.717 [Lua] Lobby data player_slot_2 = 0:0
16:20:10.717 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:10.717 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:10.717 [Lua] Lobby data eac_authorized = true
16:20:10.717 [Lua] Set lobby end.
16:20:10.718 [Flow] complete_skittergate_legend true
16:20:10.718 [Flow] complete_all_helmgart_levels_recruit true
16:20:10.719 [Flow] WitchHunterLevel:35
16:20:10.719 [Flow] LeaderYes
16:20:10.719 [Flow] ALL PC XP:304250
16:20:10.719 [Flow] Has "bogenhafen" DLC:true
16:20:10.719 [Flow] WH XP:60850
16:20:10.719 [Flow] Number of crafted items:7038
16:20:10.719 [Flow] Has "pre_order" DLC:true
16:20:10.719 [Flow] Sum of Powe Levels:1500
16:20:10.719 [Flow] lodestone diff 1:false
16:20:10.719 [Flow] magnus and forest activated
16:20:10.719 [Flow] magnus and forest activated
16:20:10.719 [Flow] cemetery and forest activated
16:20:10.719 [Flow] magnus and cemetery
16:20:10.719 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:10.719 [Flow] ALL RUNES ACTIVATED
16:20:10.720 [Flow] magnus and forest activated
16:20:10.720 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:10.720 [Flow] ALL RUNES ACTIVATED
16:20:10.720 [Flow] cemetery and forest activated
16:20:10.720 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:10.720 [Flow] ALL RUNES ACTIVATED
16:20:10.720 [Flow] magnus and forest activated
16:20:10.720 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:10.720 [Flow] ALL RUNES ACTIVATED
16:20:10.720 [Flow] magnus and cemetery
16:20:10.720 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:10.720 [Flow] ALL RUNES ACTIVATED
16:20:10.720 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:10.721 [Lua] CurrentConflictSettings inn_level
16:20:10.721 [Lua] [ConflictDirector] conflict_director is ai_ready
16:20:10.721 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:20:10.721 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:20:10.723 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:20:10.723 [Lua] Forming navigation groups in one frame
16:20:10.723 [Lua] Forming navigation groups
16:20:10.740 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000280124
16:20:10.741 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
16:20:10.741 [Lua] number of nav groups: 42
16:20:10.741 [Lua] number of refined nav groups : 23
16:20:10.743 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
16:20:10.743 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:20:10.743 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:20:10.743 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:20:10.746 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:20:10.746 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:20:10.746 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:20:10.746 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
16:20:10.746 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:20:10.746 [Lua] [Managers] Calling function on all managers:
16:20:10.746 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:20:10.754 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame
16:20:10.754 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync
16:20:10.754 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame
16:20:10.754 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync
16:20:10.791 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41
16:20:10.794 [Lua] Breedfreezer (server) starting a hot join sync
16:20:10.795 [Lua] PlayerManager:add_remote_player 110000102428a41
16:20:10.795 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
16:20:10.795 [Lua] RemotePlayer:create_game_object( ) 35
16:20:10.808 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync
16:20:10.808 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers
16:20:10.808 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync
16:20:10.808 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers
16:20:10.808 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame
16:20:10.808 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync
16:20:10.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:20:10.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:20:10.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:20:10.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
16:20:10.816 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f
16:20:10.821 [Lua] Breedfreezer (server) starting a hot join sync
16:20:10.822 [Lua] PlayerManager:add_remote_player 11000010360b84f
16:20:10.822 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37
16:20:10.822 [Lua] RemotePlayer:create_game_object( ) 37
16:20:10.836 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync
16:20:10.836 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers
16:20:10.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
16:20:10.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
16:20:10.854 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:20:10.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:20:10.873 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read,
16:20:10.873 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list.
16:20:10.873 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:20:10.873 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1
16:20:10.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:20:10.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:20:10.874 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:20:10.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:20:10.888 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame
16:20:10.888 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync
16:20:10.901 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc
16:20:10.908 [Lua] Breedfreezer (server) starting a hot join sync
16:20:10.910 [Lua] PlayerManager:add_remote_player 1100001087813dc
16:20:10.910 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
16:20:10.910 [Lua] RemotePlayer:create_game_object( ) 40
16:20:10.924 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync
16:20:10.924 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers
16:20:10.924 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers
16:20:10.924 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame
16:20:10.924 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers
16:20:10.924 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame
16:20:10.924 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers
16:20:10.924 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame
16:20:10.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:20:10.924 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:20:10.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:20:10.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
16:20:10.927 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-19.4864, 0.993923, 6.138), Vector4(0, 0, 0.707107, -0.707106))
16:20:10.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:10.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:10.930 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
16:20:10.930 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
16:20:10.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read,
16:20:10.932 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list.
16:20:10.932 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:20:10.932 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1
16:20:10.933 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers
16:20:10.933 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame
16:20:10.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
16:20:10.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
16:20:10.948 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
16:20:10.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:20:10.948 [Lua] Players are leaving the safe zone
16:20:10.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:20:10.968 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:20:10.968 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
16:20:10.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:20:10.993 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
16:20:10.993 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
16:20:10.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
16:20:10.995 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
16:20:10.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:10.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:20:10.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
16:20:10.999 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
16:20:10.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
16:20:11.020 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:20:11.020 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
16:20:11.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
16:20:11.021 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
16:20:11.022 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:11.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
16:20:11.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
16:20:11.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
16:20:11.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read,
16:20:11.077 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
16:20:11.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
16:20:11.077 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list.
16:20:11.077 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:20:11.077 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1
16:20:11.077 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:20:11.077 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:20:11.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
16:20:11.078 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:20:11.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:11.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:20:11.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:20:11.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:20:11.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
16:20:11.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
16:20:11.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
16:20:11.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read,
16:20:11.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
16:20:11.175 [Lua] StateInGameRunning:_game_actually_starts()
16:20:11.175 [Lua] #################################################################################################################
16:20:11.175 [Lua] [Loading Time]: 00:00:37 [Transition]: fort-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:20:11.175 [Lua] #################################################################################################################
16:20:11.175 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
16:20:11.187 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
16:20:11.391 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
16:20:11.391 [Lua] Commit load time data
16:20:11.566 [Flow] DISABLE
16:20:14.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:20:14.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:20:14.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read,
16:20:14.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:20:15.655 [Lua] Set lobby begin:
16:20:15.655 [Lua] Lobby data twitch_enabled = false
16:20:15.655 [Lua] Lobby data selected_mission_id = inn_level
16:20:15.655 [Lua] Lobby data num_players = 4
16:20:15.656 [Lua] Lobby data difficulty_tweak = 0
16:20:15.656 [Lua] Lobby data host = 1100001064cfeb5
16:20:15.656 [Lua] Lobby data matchmaking_type = 3
16:20:15.656 [Lua] Lobby data is_private = false
16:20:15.656 [Lua] Lobby data match_started = true
16:20:15.656 [Lua] Lobby data difficulty = normal
16:20:15.656 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:15.656 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:15.656 [Lua] Lobby data unique_server_name = snejk
16:20:15.656 [Lua] Lobby data quick_game = false
16:20:15.656 [Lua] Lobby data country_code = SE
16:20:15.656 [Lua] Lobby data matchmaking = false
16:20:15.656 [Lua] Lobby data power_level = 208
16:20:15.656 [Lua] Lobby data mission_id = inn_level
16:20:15.656 [Lua] Lobby data mechanism = adventure
16:20:15.656 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:15.656 [Lua] Lobby data player_slot_2 = 0:0
16:20:15.656 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:15.656 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:15.657 [Lua] Lobby data eac_authorized = true
16:20:15.657 [Lua] Set lobby end.
16:20:17.850 [Lua] [IngameUI] menu view on_enter character_selection
16:20:17.850 [Lua] hero_fullscreen_menu_on_enter
16:20:17.851 [Lua] [IngameUI] menu view post_update_on_enter table: 0x179757f0
16:20:17.853 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:20:17.861 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:17.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:17.862 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:17.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
16:20:17.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:17.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:20:17.864 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:17.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:20:17.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:20:18.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:20:18.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:20:18.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
16:20:18.587 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:18.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base
16:20:18.898 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base
16:20:18.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:18.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:18.904 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:18.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:20:18.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:20:18.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:20:18.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:18.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:18.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:20:18.907 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
16:20:18.907 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
16:20:18.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:20:18.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:20:18.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
16:20:18.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
16:20:18.940 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
16:20:18.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:20:18.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:20:18.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:20:19.265 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:1) to profile(4) career(3)
16:20:19.271 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
16:20:19.271 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
16:20:19.271 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
16:20:19.271 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read,
16:20:19.274 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
16:20:19.274 [Lua] [GameNetworkManager] destroying game object with go_id=43
16:20:19.274 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[8620638146b66e26]']]
16:20:19.276 [Save] Saving `save_data`
16:20:19.279 [Save] Save done
16:20:19.285 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer
16:20:19.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer
16:20:19.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:20:19.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
16:20:19.328 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
16:20:19.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh
16:20:19.382 [Lua] [IngameUI] menu view on_exit character_selection
16:20:19.383 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:20:19.384 [Lua] hero_fullscreen_menu_on_exit
16:20:19.387 [Lua] [IngameUI] menu view post_update_on_exit table: 0x179757f0
16:20:19.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:20:19.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
16:20:19.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:20:19.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
16:20:19.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh
16:20:19.432 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh
16:20:20.220 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-2.15414, 0.620696, 5.29957), Vector4(0, 0, 0.746117, -0.665815))
16:20:20.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:20.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:20.223 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
16:20:20.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
16:20:20.773 [Lua] PlayFabMirrorBase:_commit_internal 10
16:20:20.773 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:20:20.777 [Lua] generate_backend_stats 1100001064cfeb5:1
16:20:20.797 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:20:20.797 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:20:20.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46
16:20:20.797 [Lua] Set lobby begin:
16:20:20.797 [Lua] Lobby data twitch_enabled = false
16:20:20.797 [Lua] Lobby data selected_mission_id = inn_level
16:20:20.797 [Lua] Lobby data num_players = 4
16:20:20.797 [Lua] Lobby data difficulty_tweak = 0
16:20:20.797 [Lua] Lobby data host = 1100001064cfeb5
16:20:20.797 [Lua] Lobby data matchmaking_type = 3
16:20:20.797 [Lua] Lobby data is_private = false
16:20:20.797 [Lua] Lobby data match_started = true
16:20:20.797 [Lua] Lobby data difficulty = normal
16:20:20.797 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:20.797 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:20.797 [Lua] Lobby data unique_server_name = snejk
16:20:20.797 [Lua] Lobby data quick_game = false
16:20:20.797 [Lua] Lobby data country_code = SE
16:20:20.797 [Lua] Lobby data matchmaking = false
16:20:20.797 [Lua] Lobby data power_level = 835
16:20:20.797 [Lua] Lobby data mission_id = inn_level
16:20:20.798 [Lua] Lobby data mechanism = adventure
16:20:20.798 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:20.798 [Lua] Lobby data player_slot_2 = 0:0
16:20:20.798 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:20.798 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:20.798 [Lua] Lobby data eac_authorized = true
16:20:20.798 [Lua] Set lobby end.
16:20:20.803 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46
16:20:21.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46
16:20:21.192 [Lua] commit result success 10
16:20:21.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47
16:20:21.200 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47
16:20:21.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47
16:20:23.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
16:20:23.638 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
16:20:23.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
16:20:23.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
16:20:23.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
16:20:24.553 [Lua] [IngameUI] menu view on_enter start_game_view
16:20:24.555 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03834ec0
16:20:24.555 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:20:24.557 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
16:20:24.557 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:20:24.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
16:20:24.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
16:20:26.034 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
16:20:26.034 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
16:20:26.034 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
16:20:26.034 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
16:20:26.034 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
16:20:26.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:20:26.373 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
16:20:26.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer
16:20:26.377 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
16:20:26.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:20:26.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
16:20:26.392 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
16:20:26.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
16:20:26.434 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
16:20:27.000 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
16:20:27.000 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
16:20:27.000 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
16:20:27.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 48
16:20:27.000 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
16:20:27.000 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
16:20:27.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 48
16:20:27.215 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 48
16:20:28.373 [EACServer] [18:20:28:372][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:20:29.032 [Lua] [StartGameStateSettingsOverview:play() - vote_type(event)
16:20:29.032 [Lua] ............................................................................................................
16:20:29.032 [Lua] ............................................................................................................
16:20:29.032 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: event | Twitch: No
16:20:29.032 [Lua] ............................................................................................................
16:20:29.032 [Lua] ............................................................................................................
16:20:29.121 [Lua] [Matchmaking] Cancelling matchmaking
16:20:29.121 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:20:29.132 [Lua] [IngameUI] menu view on_exit start_game_view
16:20:29.132 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:20:29.133 [Save] Saving `save_data`
16:20:29.133 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:20:29.133 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
16:20:29.133 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
16:20:29.136 [Save] Save done
16:20:29.138 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03834ec0
16:20:31.542 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:20:31.542 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:20:31.545 [Lua] Set lobby begin:
16:20:31.545 [Lua] Lobby data twitch_enabled = false
16:20:31.545 [Lua] Lobby data selected_mission_id = inn_level
16:20:31.545 [Lua] Lobby data num_players = 4
16:20:31.545 [Lua] Lobby data difficulty_tweak = 0
16:20:31.545 [Lua] Lobby data host = 1100001064cfeb5
16:20:31.545 [Lua] Lobby data matchmaking_type = 3
16:20:31.545 [Lua] Lobby data is_private = false
16:20:31.545 [Lua] Lobby data match_started = true
16:20:31.545 [Lua] Lobby data difficulty = cataclysm
16:20:31.545 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:31.546 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:31.546 [Lua] Lobby data unique_server_name = snejk
16:20:31.546 [Lua] Lobby data quick_game = false
16:20:31.546 [Lua] Lobby data country_code = SE
16:20:31.546 [Lua] Lobby data matchmaking = false
16:20:31.546 [Lua] Lobby data power_level = 835
16:20:31.546 [Lua] Lobby data mission_id = inn_level
16:20:31.546 [Lua] Lobby data mechanism = adventure
16:20:31.546 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:31.546 [Lua] Lobby data player_slot_2 = 0:0
16:20:31.546 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:31.546 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:31.546 [Lua] Lobby data eac_authorized = true
16:20:31.546 [Lua] Set lobby end.
16:20:31.546 [Lua] [PartyManager] Leader is set to 1100001064cfeb5
16:20:31.546 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
16:20:31.546 [Lua] Set lobby begin:
16:20:31.546 [Lua] Lobby data twitch_enabled = false
16:20:31.546 [Lua] Lobby data selected_mission_id = inn_level
16:20:31.546 [Lua] Lobby data num_players = 4
16:20:31.547 [Lua] Lobby data difficulty_tweak = 0
16:20:31.547 [Lua] Lobby data host = 1100001064cfeb5
16:20:31.547 [Lua] Lobby data matchmaking_type = 6
16:20:31.547 [Lua] Lobby data is_private = false
16:20:31.547 [Lua] Lobby data match_started = true
16:20:31.547 [Lua] Lobby data difficulty = cataclysm
16:20:31.547 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:31.547 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:31.547 [Lua] Lobby data unique_server_name = snejk
16:20:31.547 [Lua] Lobby data quick_game = false
16:20:31.547 [Lua] Lobby data country_code = SE
16:20:31.547 [Lua] Lobby data matchmaking = true
16:20:31.547 [Lua] Lobby data power_level = 835
16:20:31.547 [Lua] Lobby data mission_id = inn_level
16:20:31.547 [Lua] Lobby data mechanism = adventure
16:20:31.547 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:31.547 [Lua] Lobby data player_slot_2 = 0:0
16:20:31.547 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:31.547 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:31.548 [Lua] Lobby data eac_authorized = true
16:20:31.548 [Lua] Set lobby end.
16:20:31.548 [Lua] Set lobby begin:
16:20:31.548 [Lua] Lobby data twitch_enabled = false
16:20:31.548 [Lua] Lobby data selected_mission_id = inn_level
16:20:31.548 [Lua] Lobby data num_players = 4
16:20:31.548 [Lua] Lobby data difficulty_tweak = 0
16:20:31.548 [Lua] Lobby data host = 1100001064cfeb5
16:20:31.548 [Lua] Lobby data matchmaking_type = 6
16:20:31.548 [Lua] Lobby data is_private = false
16:20:31.548 [Lua] Lobby data match_started = true
16:20:31.548 [Lua] Lobby data difficulty = cataclysm
16:20:31.548 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:31.548 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:31.548 [Lua] Lobby data unique_server_name = snejk
16:20:31.548 [Lua] Lobby data quick_game = false
16:20:31.548 [Lua] Lobby data country_code = SE
16:20:31.548 [Lua] Lobby data matchmaking = true
16:20:31.548 [Lua] Lobby data power_level = 835
16:20:31.548 [Lua] Lobby data mission_id = inn_level
16:20:31.548 [Lua] Lobby data mechanism = adventure
16:20:31.548 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:31.549 [Lua] Lobby data player_slot_2 = 0:0
16:20:31.549 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:31.549 [Lua] Lobby data player_slot_3 = 1100001087813dc:1
16:20:31.549 [Lua] Lobby data eac_authorized = true
16:20:31.549 [Lua] Set lobby end.
16:20:31.549 [Lua] [ChatManager][1]System: Starting hosted game...
16:20:31.549 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:20:31.549 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:20:37.267 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001087813dc
16:20:37.267 [Lua] Set lobby begin:
16:20:37.267 [Lua] Lobby data twitch_enabled = false
16:20:37.267 [Lua] Lobby data selected_mission_id = inn_level
16:20:37.267 [Lua] Lobby data num_players = 4
16:20:37.267 [Lua] Lobby data difficulty_tweak = 0
16:20:37.267 [Lua] Lobby data host = 1100001064cfeb5
16:20:37.267 [Lua] Lobby data matchmaking_type = 6
16:20:37.268 [Lua] Lobby data is_private = false
16:20:37.268 [Lua] Lobby data match_started = true
16:20:37.268 [Lua] Lobby data difficulty = cataclysm
16:20:37.268 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:20:37.268 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:20:37.268 [Lua] Lobby data unique_server_name = snejk
16:20:37.268 [Lua] Lobby data quick_game = false
16:20:37.268 [Lua] Lobby data country_code = SE
16:20:37.268 [Lua] Lobby data matchmaking = true
16:20:37.268 [Lua] Lobby data power_level = 835
16:20:37.268 [Lua] Lobby data mission_id = inn_level
16:20:37.268 [Lua] Lobby data mechanism = adventure
16:20:37.268 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:20:37.268 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:20:37.268 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:20:37.268 [Lua] Lobby data player_slot_3 = 0:0
16:20:37.268 [Lua] Lobby data eac_authorized = true
16:20:37.268 [Lua] Set lobby end.
16:20:37.268 [Lua] [ProfileSynchronizer] Assigning peer(1100001087813dc:1) to profile(2) career(1)
16:20:37.399 [Lua] [NetworkServer] Peer 1100001087813dc despawned player.
16:20:37.399 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc
16:20:37.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read,
16:20:37.399 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
16:20:37.399 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
16:20:37.399 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
16:20:37.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, ProfileSynchronizer, async-read,
16:20:37.399 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, ProfileSynchronizer, async-read,
16:20:37.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
16:20:37.399 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer, async-read,
16:20:37.399 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:20:37.402 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer
16:20:37.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
16:20:37.404 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
16:20:37.404 [Lua] [GameNetworkManager] destroying game object with go_id=49
16:20:37.413 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer
16:20:37.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
16:20:37.421 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:20:37.421 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, ProfileSynchronizer
16:20:37.421 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, ProfileSynchronizer
16:20:37.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
16:20:37.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
16:20:37.476 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
16:20:37.502 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
16:20:37.502 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
16:20:37.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
16:20:37.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
16:20:37.696 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
16:20:37.697 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
16:20:37.761 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
16:20:37.761 [Lua] [PackageManager] Force_load: wwise/staff
16:20:37.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p
16:20:37.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p
16:20:37.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p
16:20:37.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
16:20:37.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
16:20:37.876 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
16:20:37.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:20:37.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:20:37.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:20:37.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
16:20:37.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
16:20:37.938 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
16:20:37.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
16:20:38.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
16:20:38.191 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
16:20:38.864 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
16:20:38.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
16:20:38.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read,
16:20:38.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
16:20:38.901 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
16:20:38.901 [Lua] [PackageManager] Force_load: wwise/pistol
16:20:38.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:20:38.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:20:38.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:20:38.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
16:20:38.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
16:20:38.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
16:20:39.544 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:20:39.544 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:20:39.545 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
16:20:39.545 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:20:39.546 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:55.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read,
16:20:55.537 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
16:20:55.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer
16:20:55.543 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
16:20:55.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
16:20:55.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
16:20:55.597 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
16:20:55.635 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
16:20:55.635 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
16:20:57.489 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:20:59.751 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:21:00.452 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:21:01.193 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:21:01.939 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:21:02.770 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:21:08.869 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:21:08.869 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:21:08.977 [Lua] MatchmakingStateStartGame preferred_level_keys nil
16:21:08.978 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 1
16:21:08.978 [Lua] Set lobby begin:
16:21:08.978 [Lua] Lobby data twitch_enabled = false
16:21:08.978 [Lua] Lobby data selected_mission_id = military
16:21:08.978 [Lua] Lobby data num_players = 4
16:21:08.978 [Lua] Lobby data difficulty_tweak = 0
16:21:08.978 [Lua] Lobby data host = 1100001064cfeb5
16:21:08.978 [Lua] Lobby data matchmaking_type = 6
16:21:08.978 [Lua] Lobby data is_private = false
16:21:08.978 [Lua] Lobby data match_started = true
16:21:08.978 [Lua] Lobby data difficulty = cataclysm
16:21:08.978 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:21:08.978 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:21:08.978 [Lua] Lobby data unique_server_name = snejk
16:21:08.978 [Lua] Lobby data quick_game = false
16:21:08.978 [Lua] Lobby data country_code = SE
16:21:08.979 [Lua] Lobby data matchmaking = true
16:21:08.979 [Lua] Lobby data power_level = 835
16:21:08.979 [Lua] Lobby data mission_id = inn_level
16:21:08.979 [Lua] Lobby data mechanism = adventure
16:21:08.979 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:21:08.979 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:21:08.979 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:21:08.979 [Lua] Lobby data player_slot_3 = 0:0
16:21:08.979 [Lua] Lobby data eac_authorized = true
16:21:08.979 [Lua] Set lobby end.
16:21:08.979 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:21:08.979 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:1, seed:10012824, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
16:21:08.979 [Lua] [NetworkServer] Entering post game
16:21:08.979 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame
16:21:08.979 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame
16:21:08.979 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame
16:21:08.979 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame
16:21:08.979 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame
16:21:08.979 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame
16:21:08.979 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame
16:21:08.979 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame
16:21:08.979 [Lua] Complete level triggered.
16:21:08.981 [Lua] [NetworkServer] Entering post game
16:21:08.981 [Lua] gm_event_end_conditions_met false false
16:21:08.981 [Save] Saving `save_data`
16:21:08.982 [Lua] PlayFabMirrorBase:_commit_internal nil
16:21:08.982 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:21:08.984 [Save] Save done
16:21:08.984 [Save] Saving `save_data`
16:21:08.987 [Lua] generate_backend_stats 1100001064cfeb5:1
16:21:08.987 [Save] Save done
16:21:09.009 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:21:09.009 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:21:09.010 [Save] Saving `save_data`
16:21:09.010 [Lua] TRANSITION nil nil load_next_level
16:21:09.010 [Lua] Transition type "load_next_level", is server: true
16:21:09.010 [Lua] [LevelTransitionHandler] promote_next_level_data
16:21:09.010 [Lua] [GameNetworkManager] Leaving game...
16:21:09.010 [Lua] [GameNetworkManager] Shutting down game session host.
16:21:09.010 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:21:09.010 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:21:09.010 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=59.17
16:21:09.013 [Save] Save done
16:21:09.020 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:21:09.020 [Lua] commit result success 11
16:21:09.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49
16:21:09.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49
16:21:09.044 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 31c4 or from non-session peer 110000102428a41
16:21:09.061 [Connection] Packet 58565 chunk for system game_session from 1100001087813dc had no listener
16:21:09.087 [Lua] ### Sending rpc_level_loaded
16:21:09.087 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 35
16:21:09.128 [Lua] ### Sending rpc_level_loaded
16:21:09.128 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 35
16:21:09.137 [Lua] ### Sending rpc_level_loaded
16:21:09.137 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 35
16:21:09.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49
16:21:11.018 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:21:11.018 [Lua] [Managers] Calling function on all managers:
16:21:11.018 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1
16:21:11.018 [Lua] Clearing all global lookup lists
16:21:11.018 [Lua] [IngamePlayerListUI] - Destroy
16:21:11.018 [Lua] [GamePadEquipmentUI] - Destroy
16:21:11.018 [Lua] [EquipmentUI] - Destroy
16:21:11.018 [Lua] [GamePadAbilityUI] - Destroy
16:21:11.018 [Lua] [AbilityUI] - Destroy
16:21:11.019 [Lua] [IngameUI] destroy
16:21:11.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
16:21:11.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1
16:21:11.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:21:11.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2
16:21:11.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1
16:21:11.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5
16:21:11.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
16:21:11.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2
16:21:11.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
16:21:11.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3
16:21:11.029 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list.
16:21:11.029 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1
16:21:11.029 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list.
16:21:11.029 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1
16:21:11.029 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list.
16:21:11.029 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1
16:21:11.060 [Lua] [Managers] Destroying manager group:
16:21:11.065 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:21:11.103 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:21:11.103 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame
16:21:11.103 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading
16:21:11.103 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame
16:21:11.103 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading
16:21:11.103 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame
16:21:11.103 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading
16:21:11.103 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame
16:21:11.103 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading
16:21:11.103 [Lua] [Matchmaking] unregister rpcs
16:21:11.104 [Lua] ############### UNLOADING PACKAGES ###############
16:21:11.104 [Lua] [Managers] Calling function on all managers:
16:21:11.104 [Lua] [Managers] Destroying manager group:
16:21:11.104 [Lua] [Gamestate] Enter state StateLoading
16:21:11.105 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:21:11.105 [Lua] [Matchmaking] register rpcs
16:21:11.105 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
16:21:11.105 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:21:11.105 [Lua] Set lobby begin:
16:21:11.105 [Lua] Lobby data twitch_enabled = false
16:21:11.106 [Lua] Lobby data selected_mission_id = military
16:21:11.106 [Lua] Lobby data num_players = 4
16:21:11.106 [Lua] Lobby data difficulty_tweak = 0
16:21:11.106 [Lua] Lobby data host = 1100001064cfeb5
16:21:11.106 [Lua] Lobby data matchmaking_type = 6
16:21:11.106 [Lua] Lobby data is_private = false
16:21:11.106 [Lua] Lobby data match_started = true
16:21:11.106 [Lua] Lobby data difficulty = cataclysm
16:21:11.106 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:21:11.106 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:21:11.106 [Lua] Lobby data unique_server_name = snejk
16:21:11.106 [Lua] Lobby data quick_game = false
16:21:11.106 [Lua] Lobby data country_code = SE
16:21:11.106 [Lua] Lobby data matchmaking = true
16:21:11.106 [Lua] Lobby data power_level = 0
16:21:11.106 [Lua] Lobby data mission_id = inn_level
16:21:11.106 [Lua] Lobby data mechanism = adventure
16:21:11.106 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:21:11.107 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:21:11.107 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:21:11.107 [Lua] Lobby data player_slot_3 = 0:0
16:21:11.107 [Lua] Lobby data eac_authorized = true
16:21:11.107 [Lua] Set lobby end.
16:21:11.107 [Lua] registering RPCs
16:21:11.107 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:21:11.107 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:21:11.107 [Lua] Set lobby begin:
16:21:11.107 [Lua] Lobby data twitch_enabled = false
16:21:11.107 [Lua] Lobby data selected_mission_id = military
16:21:11.107 [Lua] Lobby data num_players = 4
16:21:11.107 [Lua] Lobby data difficulty_tweak = 0
16:21:11.107 [Lua] Lobby data host = 1100001064cfeb5
16:21:11.107 [Lua] Lobby data matchmaking_type = 6
16:21:11.107 [Lua] Lobby data is_private = false
16:21:11.107 [Lua] Lobby data match_started = true
16:21:11.107 [Lua] Lobby data difficulty = cataclysm
16:21:11.107 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:21:11.107 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:21:11.107 [Lua] Lobby data unique_server_name = snejk
16:21:11.107 [Lua] Lobby data quick_game = false
16:21:11.107 [Lua] Lobby data country_code = SE
16:21:11.107 [Lua] Lobby data matchmaking = true
16:21:11.107 [Lua] Lobby data power_level = 0
16:21:11.107 [Lua] Lobby data mission_id = military
16:21:11.107 [Lua] Lobby data mechanism = adventure
16:21:11.108 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:21:11.108 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:21:11.108 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:21:11.108 [Lua] Lobby data player_slot_3 = 0:0
16:21:11.108 [Lua] Lobby data eac_authorized = true
16:21:11.108 [Lua] Set lobby end.
16:21:11.108 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:21:11.110 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc
16:21:11.110 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41
16:21:11.110 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f
16:21:11.110 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
16:21:11.110 [Lua] [LevelTransitionHandler] load_current_level, loading military 1
16:21:11.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
16:21:11.114 [Umbra] Unload tome
16:21:11.114 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
16:21:11.171 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
16:21:11.180 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
16:21:11.180 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read,
16:21:11.180 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read,
16:21:11.180 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read,
16:21:11.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
16:21:11.246 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
16:21:11.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common
16:21:11.282 [Lua] ### Sending rpc_level_loaded
16:21:11.282 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 35
16:21:11.282 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded
16:21:11.283 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading
16:21:11.283 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages
16:21:11.299 [Lua] ### Sending rpc_level_loaded
16:21:11.299 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 35
16:21:11.299 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded
16:21:11.300 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading
16:21:11.300 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages
16:21:11.300 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages
16:21:11.300 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame
16:21:11.316 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages
16:21:11.316 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame
16:21:11.366 [Lua] ### Sending rpc_level_loaded
16:21:11.366 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 35
16:21:11.366 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded
16:21:11.367 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading
16:21:11.367 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages
16:21:11.384 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages
16:21:11.384 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame
16:21:12.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common
16:21:12.415 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common
16:21:12.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
16:21:16.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
16:21:16.199 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
16:21:16.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta
16:21:16.232 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
16:21:16.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta
16:21:16.317 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta
16:21:16.335 [Lua] [LevelTransitionHandler] Level load completed!
16:21:16.335 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 10012824 - use_random_directors: true - conflict_director_name: default
16:21:16.365 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:21:16.365 [Lua] checking dlc's against conflict directors
16:21:16.365 [Lua] number of factions to include 2
16:21:16.365 [Lua] number of factions added 2
16:21:16.365 [Lua] --- --- ---
16:21:16.365 [Lua] Starting... difficulty 'cataclysm'
16:21:16.365 [Lua] These are the starting conflict directors:
16:21:16.365 [Lua] chaos
16:21:16.365 [Lua] chaos_light
16:21:16.365 [Lua] skaven
16:21:16.365 [Lua] --- --- ---
16:21:16.365 [Lua]
16:21:16.365 [Lua] DONE! Found the following directors:
16:21:16.365 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield chaos_berzerker skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_warpfire_thrower
16:21:16.365 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_storm_vermin_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_poison_wind_globadier=true,
chaos_marauder=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
}
16:21:16.365 [Lua] load_startup_enemy_packages: --------------
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_spawn
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_troll
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_rat_ogre
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_stormfiend
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] beastmen_minotaur
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_plague_sorcerer
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_corruptor_sorcerer
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_gutter_runner
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_pack_master
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_poison_wind_globadier
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_ratling_gunner
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_warpfire_thrower
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_vortex_sorcerer
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] beastmen_standard_bearer
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_vortex
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] critter_rat
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] critter_pig
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_storm_vermin
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_warrior
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_storm_vermin_with_shield
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_clan_rat
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_loot_rat
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_slave
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_fanatic
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_plague_monk
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_marauder_with_shield
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] skaven_clan_rat_with_shield
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_berzerker
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_marauder
16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:21:16.365 [Lua] chaos_raider
16:21:16.371 [Lua] ### Sending rpc_level_loaded
16:21:16.371 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 35
16:21:16.371 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded
16:21:16.387 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading
16:21:16.387 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages
16:21:16.403 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages
16:21:16.403 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame
16:21:16.404 [Lua] ### Sending rpc_level_loaded
16:21:16.404 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 35
16:21:16.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:21:16.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:21:16.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:21:16.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:21:16.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:21:16.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:21:16.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:21:16.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:21:16.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:21:17.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:21:17.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:21:17.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:21:17.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:21:17.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:21:17.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:21:17.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:21:17.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:21:17.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:21:17.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:21:17.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:21:17.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:21:17.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:21:17.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:21:17.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:21:17.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:21:17.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:21:17.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:21:18.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:21:18.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:21:18.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:21:18.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:21:18.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:21:18.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:21:18.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:21:18.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:21:18.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:21:18.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:21:18.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:21:18.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:21:18.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:21:18.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:21:18.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:21:18.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:21:18.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:21:18.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:21:18.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:21:18.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:21:18.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:21:18.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:21:18.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:21:18.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:21:19.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:21:19.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:21:19.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:21:19.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:21:19.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:21:19.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:21:19.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:21:19.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:21:19.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:21:19.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:21:19.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:21:19.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:21:19.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:21:19.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:21:19.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:21:20.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:21:20.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:21:20.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:21:20.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:21:20.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:21:20.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:21:20.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:21:20.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:21:20.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:21:20.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:21:20.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:21:20.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:21:20.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:21:20.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:21:20.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:21:21.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:21:21.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:21:21.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:21:21.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:21:21.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:21:21.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:21:21.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:21:21.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:21:21.487 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure
16:21:21.487 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:21:21.487 [Lua] Starting async level spawning of levels/honduras/military/world
16:21:21.487 [Umbra] Init version: 3.4.15 :: 16 threads
16:21:22.292 [Lua] Async level spawning done
16:21:22.292 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:21:23.279 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:21:23.279 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:21:23.279 [Lua] [Matchmaking] unregister rpcs
16:21:23.280 [Lua] Set lobby begin:
16:21:23.280 [Lua] Lobby data twitch_enabled = false
16:21:23.280 [Lua] Lobby data selected_mission_id = military
16:21:23.280 [Lua] Lobby data num_players = 4
16:21:23.280 [Lua] Lobby data difficulty_tweak = 0
16:21:23.280 [Lua] Lobby data host = 1100001064cfeb5
16:21:23.280 [Lua] Lobby data matchmaking_type = 6
16:21:23.280 [Lua] Lobby data is_private = false
16:21:23.280 [Lua] Lobby data match_started = true
16:21:23.280 [Lua] Lobby data difficulty = cataclysm
16:21:23.280 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:21:23.280 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:21:23.280 [Lua] Lobby data unique_server_name = snejk
16:21:23.280 [Lua] Lobby data quick_game = false
16:21:23.280 [Lua] Lobby data country_code = SE
16:21:23.280 [Lua] Lobby data matchmaking = true
16:21:23.280 [Lua] Lobby data power_level = 0
16:21:23.280 [Lua] Lobby data mission_id = military
16:21:23.280 [Lua] Lobby data mechanism = adventure
16:21:23.280 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:21:23.280 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:21:23.281 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:21:23.281 [Lua] Lobby data player_slot_3 = 0:0
16:21:23.281 [Lua] Lobby data eac_authorized = true
16:21:23.281 [Lua] Set lobby end.
16:21:23.281 [Lua] [Managers] Destroying manager group:
16:21:23.281 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
16:21:23.281 [Lua] [Gamestate] Enter StateIngame HOST
16:21:23.281 [Lua] [Managers] Calling function on all managers:
16:21:23.282 [Lua] <>level = military<>
16:21:23.282 [Lua] Set lobby begin:
16:21:23.282 [Lua] Lobby data twitch_enabled = false
16:21:23.282 [Lua] Lobby data selected_mission_id = military
16:21:23.282 [Lua] Lobby data num_players = 4
16:21:23.282 [Lua] Lobby data difficulty_tweak = 0
16:21:23.282 [Lua] Lobby data host = 1100001064cfeb5
16:21:23.282 [Lua] Lobby data matchmaking_type = 6
16:21:23.282 [Lua] Lobby data is_private = false
16:21:23.282 [Lua] Lobby data match_started = true
16:21:23.282 [Lua] Lobby data difficulty = cataclysm
16:21:23.282 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:21:23.282 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:21:23.282 [Lua] Lobby data unique_server_name = snejk
16:21:23.282 [Lua] Lobby data quick_game = false
16:21:23.282 [Lua] Lobby data country_code = SE
16:21:23.282 [Lua] Lobby data matchmaking = true
16:21:23.282 [Lua] Lobby data power_level = 0
16:21:23.282 [Lua] Lobby data mission_id = military
16:21:23.282 [Lua] Lobby data mechanism = adventure
16:21:23.282 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:21:23.282 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:21:23.282 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:21:23.282 [Lua] Lobby data player_slot_3 = 0:0
16:21:23.282 [Lua] Lobby data eac_authorized = true
16:21:23.282 [Lua] Set lobby end.
16:21:23.283 [Lua] [StateIngame] Server ingame
16:21:23.286 [Lua] Set lobby begin:
16:21:23.286 [Lua] Lobby data twitch_enabled = false
16:21:23.286 [Lua] Lobby data selected_mission_id = military
16:21:23.286 [Lua] Lobby data num_players = 4
16:21:23.286 [Lua] Lobby data difficulty_tweak = 0
16:21:23.286 [Lua] Lobby data host = 1100001064cfeb5
16:21:23.286 [Lua] Lobby data matchmaking_type = 6
16:21:23.286 [Lua] Lobby data is_private = false
16:21:23.286 [Lua] Lobby data match_started = true
16:21:23.286 [Lua] Lobby data difficulty = cataclysm
16:21:23.287 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:21:23.287 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:21:23.287 [Lua] Lobby data unique_server_name = snejk
16:21:23.287 [Lua] Lobby data quick_game = false
16:21:23.287 [Lua] Lobby data country_code = SE
16:21:23.287 [Lua] Lobby data matchmaking = true
16:21:23.287 [Lua] Lobby data power_level = 0
16:21:23.287 [Lua] Lobby data mission_id = military
16:21:23.287 [Lua] Lobby data mechanism = adventure
16:21:23.287 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:21:23.287 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:21:23.287 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:21:23.287 [Lua] Lobby data player_slot_3 = 0:0
16:21:23.287 [Lua] Lobby data eac_authorized = true
16:21:23.287 [Lua] Set lobby end.
16:21:23.287 [Lua] [Matchmaking] register rpcs
16:21:23.287 [Lua] GameNetworkManager:init... creating game session
16:21:23.287 [Lua] Host GameSession.make_game_session_host with session:
16:21:23.287 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:21:23.287 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5
16:21:23.287 [Lua] [GameNetworkManager] self.is_server = true
16:21:23.287 [Network] Setting artificial MTU limit to 65536
16:21:23.298 [Lua] Switching ConflictSettings: to: default
16:21:23.298 [Lua] pacing=default
16:21:23.298 [Lua] roaming=nil
16:21:23.298 [Lua] specials=default
16:21:23.298 [Lua] debug_color=maroon
16:21:23.298 [Lua] contained_breeds=nil
16:21:23.298 [Lua] pack_spawning=default
16:21:23.298 [Lua] disabled=false
16:21:23.298 [Lua] factions=nil
16:21:23.298 [Lua] boss=default
16:21:23.298 [Lua] horde=default
16:21:23.298 [Lua] name=default
16:21:23.298 [Lua] intensity=default
16:21:23.298 [Lua] ---
16:21:23.298 [Lua] [LevelAnalysis] set_random_seed( 10012824)
16:21:23.307 [Lua] [AIInterestPointSystem] Level Seed: 10012824
16:21:23.308 [Lua]
16:21:23.308 [Lua] [entity_system_bag] = table
16:21:23.308 [Lua] [entity_system_bag] = metatable
16:21:23.308 [Lua] [startup_data] = table
16:21:23.308 [Lua] [entity_manager] = table
16:21:23.308 [Lua] [entity_manager] = metatable
16:21:23.308 [Lua] [unit_spawner] = table
16:21:23.308 [Lua] [unit_spawner] = metatable
16:21:23.308 [Lua] [unit_storage] = table
16:21:23.308 [Lua] [unit_storage] = metatable
16:21:23.308 [Lua] [dice_keeper] = table
16:21:23.308 [Lua] [dice_keeper] = metatable
16:21:23.308 [Lua] [is_server] = true (boolean)
16:21:23.308 [Lua] [world] = [World]
16:21:23.308 [Lua] [system_api] = table
16:21:23.308 [Lua] [entity_system] = table
16:21:23.308 [Lua] [entity_system] = metatable
16:21:23.308 [Lua] [network_lobby] = table
16:21:23.308 [Lua] [network_lobby] = metatable
16:21:23.308 [Lua] [profile_synchronizer] = table
16:21:23.308 [Lua] [profile_synchronizer] = metatable
16:21:23.308 [Lua] [level_transition_handler] = table
16:21:23.308 [Lua] [level_transition_handler] = metatable
16:21:23.308 [Lua] [num_local_human_players] = 1 (number)
16:21:23.308 [Lua] [statistics_db] = table
16:21:23.308 [Lua] [statistics_db] = metatable
16:21:23.308 [Lua] [network_server] = table
16:21:23.308 [Lua] [network_server] = metatable
16:21:23.308 [Lua] [input_manager] = table
16:21:23.308 [Lua] [input_manager] = metatable
16:21:23.308 [Lua] [network_clock] = table
16:21:23.308 [Lua] [network_clock] = metatable
16:21:23.308 [Lua] [network_transmit] = table
16:21:23.308 [Lua] [network_transmit] = metatable
16:21:23.308 [Lua] [free_flight_manager] = table
16:21:23.308 [Lua] [free_flight_manager] = metatable
16:21:23.308 [Lua] [network_manager] = table
16:21:23.308 [Lua] [network_manager] = metatable
16:21:23.308 [Lua] [network_event_delegate] = table
16:21:23.308 [Lua] [network_event_delegate] = metatable
16:21:23.308 [Lua]
16:21:23.308 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:21:23.308 [Lua] ignoring extension VersusInteractObjectiveExtension
16:21:23.308 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:21:23.308 [Lua] ignoring extension VersusSocketObjectiveExtension
16:21:23.308 [Lua] ignoring extension VersusTargetObjectiveExtension
16:21:23.308 [Lua] ignoring extension VersusMissionObjectiveExtension
16:21:23.312 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:21:23.326 [Lua] [AchievementManager] Achievements using the steam platform
16:21:23.326 [Lua] PlayerManager:add_player player_1
16:21:23.351 [Lua] respawn_unit_spawned with group id: cannon_event
16:21:23.351 [Lua] respawn_unit_spawned with group id: cannon_event
16:21:23.352 [Lua] respawn_unit_spawned with group id: cannon_event
16:21:23.357 [Lua] respawn_unit_spawned with group id: end_event
16:21:23.357 [Lua] respawn_unit_spawned with group id: end_event
16:21:23.357 [Lua] respawn_unit_spawned with group id: end_event
16:21:23.398 [Lua] respawn_unit_spawned with group id: gate_event
16:21:23.398 [Lua] respawn_unit_spawned with group id: gate_event
16:21:23.398 [Lua] respawn_unit_spawned with group id: gate_event
16:21:23.407 [Lua] [StateIngame] Level seed: 10012824
16:21:23.444 [Lua] [LevelAnalysis] set_random_seed( 10012824)
16:21:23.454 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:21:23.454 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:21:23.454 [Lua] [IngameUI] init
16:21:23.464 [SteamVoipClient] select_out(110000102428a41, off)
16:21:23.464 [SteamVoipClient] select_out(11000010360b84f, off)
16:21:23.464 [SteamVoipClient] select_out(1100001064cfeb5, off)
16:21:23.464 [SteamVoipClient] select_out(1100001087813dc, off)
16:21:23.468 [Lua] cb_razer_chroma_setup
16:21:23.487 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000005C4BE0; node_def = table: 0000000001D816E0; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000005C4740; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 00000000005C4830; parent_world_position = table: 00000000005C4860; local_position = table: 00000000005C4B50; size = table: 00000000005C4BA0; node = table: 00000000005C4BE0
[3] scenegraph = table: 00000000005C4740; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000005C4740; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 00000000005C4740; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0
[6] self = table: 0000000012A79700
[7] self = table: 0000000012A79700; ingame_ui_context = table: 00000000017BF940; input_manager = table: 000000000280E720; world = [World]
[8] self = table: 0000000002EC6F00; object = table: 0000000012A79700
[10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40
[13] mod = table: 00000000190E3D10; error_prefix_data = table: 0000000012A796C0; func = [function]
[14] self = table: 00000000190E3D10; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000012A79680; safe_hooks = table: 000000000339B4E0; i = 1
[19] self = table: 000000001AD22C20; object = table: 00000000190E3D10
[20] self = table: 00000000010D07E0; ingame_ui_context = table: 00000000017BF940
[21] self = table: 00000000010D07E0; params = table: 00000000010D0690; viewport_name = "player_1"; input_manager = table: 000000000280E720; input_source = table: 0000000002112A70; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000000AFB1F40; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000003AEA880; camera_system = table: 0000000001B8C300; outline_system = table: 0000000004DAC5E0; fade_system = table: 000000001AF1E0D0; sound_sector_system = table: 000000000C877C70; sound_environment_system = table: 0000000017828880; event_manager = table: 0000000003BBC710; level_key = "military"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000017BF940
[22] self = table: 00000000010D06C0; new_state = table: 0000000018BD7C30; params = table: 00000000010D0690; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000010D06C0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[24] self = table: 00000000010D06C0; parent = table: 00000000029DD170; start_state = table: 0000000018BD7C30; params = table: 00000000010D0690; profiling_debugging_enabled = true
[25] self = table: 00000000010D06C0; parent = table: 00000000029DD170; start_state = table: 0000000018BD7C30; params = table: 00000000010D0690; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000190E3E70; ingame_ui = table: 00000000190E3D10; definitions = table: 0000000012A79770; input_manager = table: 000000000280E720; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A79840; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000CA32EF0; menu_widgets = table: 000000000BEE0100; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000190E3E70; ingame_ui = table: 00000000190E3D10; definitions = table: 0000000012A79770; input_manager = table: 000000000280E720; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A79840; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000CA32EF0; menu_widgets = table: 000000000BEE0100; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000BAEFE20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190E3E70; telemetry_time_view_enter = 0; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000D3C9C00; cutscene_system = table: 00000000037E3820; text_popup_ui = table: 000000000D4862F0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D3AAB60; ui_top_renderer = table: 000000000A02FCE0; camera_manager = table: 0000000002E47060; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 00000000017BF940; views = table: 000000000BDCEFA0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000000AFB1F40; weave_onboarding = table: 0000000016983FE0; popup_handler = table: 000000000D486140; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001189FBE0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 00000000029DD170; _booted_eac_untrusted = false; statistics_db = table: 0000000000DB7EC0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 00000000017BF940; player = table: 000000000AFB1F40; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001189FBE0;
[21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 00000000029DD170; _booted_eac_untrusted = false; statistics_db = table: 0000000000DB7EC0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 00000000017BF940; player = table: 000000000AFB1F40; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001189FBE0;
[22] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0;
[23] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0;
[24] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0;
[25] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0;
[26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000D717D80; network_server = table: 0000000004BC79B0; entity_system = table: 000000000D717A20; parent = table: 0000000000094ED0; _level_flow_events = table: 00000000010D05A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000001110930; machines = table: 00000000010D0660; _quit_game = false; network_clock = table: 0000000017BDED80; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000000DB7EC0; game_mode_key = "adventure"; level_key = "military"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000019F10B20; network_event_delegate = table: 000000001189FBE0;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170;
[29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170;
[30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170;
[31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000002E838C0;
16:21:23.488 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001A824280; node_def = table: 000000000A559280; k = "offset"; v = table: 000000000D61F620
[2] scenegraph = table: 000000001A824200; scenegraph_def = table: 0000000012A797A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A559280; parent_name = nil; local_position = table: 000000001A824230; node = table: 000000001A824280
[3] scenegraph_def = table: 0000000012A797A0; scenegraph = table: 000000001A824200; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A559280
[4] self = table: 0000000012A79700
[5] self = table: 0000000012A79700; ingame_ui_context = table: 00000000017BF940; input_manager = table: 000000000280E720; world = [World]
[6] self = table: 0000000002EC6F00; object = table: 0000000012A79700
[8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40
[11] mod = table: 00000000190E3D10; error_prefix_data = table: 0000000012A796C0; func = [function]
[12] self = table: 00000000190E3D10; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000012A79680; safe_hooks = table: 000000000339B4E0; i = 1
[17] self = table: 000000001AD22C20; object = table: 00000000190E3D10
[18] self = table: 00000000010D07E0; ingame_ui_context = table: 00000000017BF940
[19] self = table: 00000000010D07E0; params = table: 00000000010D0690; viewport_name = "player_1"; input_manager = table: 000000000280E720; input_source = table: 0000000002112A70; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000000AFB1F40; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000003AEA880; camera_system = table: 0000000001B8C300; outline_system = table: 0000000004DAC5E0; fade_system = table: 000000001AF1E0D0; sound_sector_system = table: 000000000C877C70; sound_environment_system = table: 0000000017828880; event_manager = table: 0000000003BBC710; level_key = "military"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000017BF940
[20] self = table: 00000000010D06C0; new_state = table: 0000000018BD7C30; params = table: 00000000010D0690; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000010D06C0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[22] self = table: 00000000010D06C0; parent = table: 00000000029DD170; start_state = table: 0000000018BD7C30; params = table: 00000000010D0690; profiling_debugging_enabled = true
[23] self = table: 00000000010D06C0; parent = table: 00000000029DD170; start_state = table: 0000000018BD7C30; params = table: 00000000010D0690; profiling_debugging_enabled = true
[24] self = table: 000000000312B920; object = table: 00000000010D06C0
[25] self = table: 00000000029DD170; loading_context = table: 0000000002E838C0; is_server = true; assert_on_leak = true; input_manager = table: 000000000280E720; level_key = "military"; level_setting = table: 000000000049DC30; db = table: 0000000000DB7EC0; world = [World]; network_event_delegate = table: 000000001189FBE0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000003BBC710; level = [Level]; level_key = "military"; level_seed = 10012824; checkpoint_data = nil; level_name = "levels/honduras/military/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 00000000010D0690
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BEE0100; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000190E3E70; ingame_ui = table: 00000000190E3D10; definitions = table: 0000000012A79770; input_manager = table: 000000000280E720; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A79840; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CA32EF0; settings_list_size_y = 2770; ui_scenegraph = table: 00000000005C4740; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BEE0100; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000190E3E70; ingame_ui = table: 00000000190E3D10; definitions = table: 0000000012A79770; input_manager = table: 000000000280E720; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A79840; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CA32EF0; settings_list_size_y = 2770; ui_scenegraph = table: 00000000005C4740; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000BAEFE20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190E3E70; telemetry_time_view_enter = 0; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000D3C9C00; cutscene_system = table: 00000000037E3820; text_popup_ui = table: 000000000D4862F0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D3AAB60; ui_top_renderer = table: 000000000A02FCE0; camera_manager = table: 0000000002E47060; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 00000000017BF940; views = table: 000000000BDCEFA0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000000AFB1F40; weave_onboarding = table: 0000000016983FE0; popup_handler = table: 000000000D486140; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001189FBE0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 00000000029DD170; _booted_eac_untrusted = false; statistics_db = table: 0000000000DB7EC0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 00000000017BF940; player = table: 000000000AFB1F40; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001189FBE0;
[19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 00000000029DD170; _booted_eac_untrusted = false; statistics_db = table: 0000000000DB7EC0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 00000000017BF940; player = table: 000000000AFB1F40; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001189FBE0;
[20] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0;
[21] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0;
[22] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0;
[23] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0;
[24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000D717D80; network_server = table: 0000000004BC79B0; entity_system = table: 000000000D717A20; parent = table: 0000000000094ED0; _level_flow_events = table: 00000000010D05A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000001110930; machines = table: 00000000010D0660; _quit_game = false; network_clock = table: 0000000017BDED80; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000000DB7EC0; game_mode_key = "adventure"; level_key = "military"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000019F10B20; network_event_delegate = table: 000000001189FBE0;
[26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170;
[27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170;
[29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000002E838C0;
16:21:23.490 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:21:23.491 [Lua] Set lobby begin:
16:21:23.491 [Lua] Lobby data twitch_enabled = false
16:21:23.491 [Lua] Lobby data selected_mission_id = military
16:21:23.491 [Lua] Lobby data num_players = 4
16:21:23.491 [Lua] Lobby data difficulty_tweak = 0
16:21:23.491 [Lua] Lobby data host = 1100001064cfeb5
16:21:23.491 [Lua] Lobby data matchmaking_type = 6
16:21:23.491 [Lua] Lobby data is_private = false
16:21:23.491 [Lua] Lobby data match_started = true
16:21:23.491 [Lua] Lobby data difficulty = cataclysm
16:21:23.492 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:21:23.492 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:21:23.492 [Lua] Lobby data unique_server_name = snejk
16:21:23.492 [Lua] Lobby data quick_game = false
16:21:23.492 [Lua] Lobby data country_code = SE
16:21:23.492 [Lua] Lobby data matchmaking = true
16:21:23.492 [Lua] Lobby data power_level = 835
16:21:23.492 [Lua] Lobby data mission_id = military
16:21:23.492 [Lua] Lobby data mechanism = adventure
16:21:23.492 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:21:23.492 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:21:23.492 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:21:23.492 [Lua] Lobby data player_slot_3 = 0:0
16:21:23.492 [Lua] Lobby data eac_authorized = true
16:21:23.492 [Lua] Set lobby end.
16:21:23.493 [Lua] CurrentConflictSettings default
16:21:23.493 [Lua] [ConflictDirector] conflict_director is ai_ready
16:21:23.497 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:21:23.497 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:21:23.501 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:21:23.501 [Lua] Forming navigation groups in one frame
16:21:23.501 [Lua] Forming navigation groups
16:21:23.502 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999974897946
16:21:23.723 [Lua] NavigationGroupManager -> calulation time B: 0.22200000000020736
16:21:23.724 [Lua] number of nav groups: 345
16:21:23.725 [Lua] number of refined nav groups : 265
16:21:23.731 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456
16:21:23.731 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.968052682280536 Normalized coefficient: 1.3160035653351416
16:21:23.734 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.251237355172638 Normalized coefficient: 1.5363998953797269
16:21:23.737 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.265643395483496 Normalized coefficient: 1.1872775055420481
16:21:23.740 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 0.40309901237487794 Normalized coefficient: 2.2327020716265342
16:21:23.746 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:21:23.746 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:21:23.746 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
16:21:23.746 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
16:21:23.746 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
16:21:23.755 [Lua] [LevelAnalysis] Generating boss paths for level: military
16:21:23.755 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.086 meters.
16:21:23.755 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:21:23.755 [Lua] [LevelAnalysis]
16:21:23.755 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:21:23.755 [Lua] [LevelAnalysis]
16:21:23.755 [Lua] [LevelAnalysis] Terror events added:
16:21:23.755 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
16:21:23.755 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
16:21:23.755 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
16:21:23.755 [Lua] ----> using boss gizmo!
16:21:23.755 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -411.5 start-travel-dist: 585.7, end-travel-dist: 580.2 spawn_distance 164.2
16:21:23.756 [Lua] Adding main path event: Vector3Box(117.031, 35.5585, 57.7829) boss_event_rat_ogre 45 table: 000000001307E510
16:21:23.756 [Lua] [LevelAnalysis] num_event_places_f: 0.70939081811904903 , num_event_places: 0 , trailing_event_fraction: 0.70939081811904903 , num_events: 1
16:21:23.756 [Lua] [LevelAnalysis] Level path distance: 1114.0862271785736
16:21:23.756 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.0862271785736 forbidden_dist: -1014.0862271785736
16:21:23.756 [Lua] [LevelAnalysis] wanted_distance: 693.56402859032107
16:21:23.756 [Lua] [LevelAnalysis] Terror events added:
16:21:23.756 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:21:23.756 [Lua] Adding main path event: Vector3Box(48.6485, 21.6389, 64.4352) rare_event_loot_rat 45 table: 000000001307EA80
16:21:23.756 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:21:23.758 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:21:23.761 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:21:23.764 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
16:21:23.765 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:21:23.765 [Lua] [Managers] Calling function on all managers:
16:21:23.765 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:21:23.783 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame
16:21:23.783 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync
16:21:23.783 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame
16:21:23.783 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync
16:21:23.783 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame
16:21:23.783 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync
16:21:23.874 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41
16:21:23.876 [Lua] Breedfreezer (server) starting a hot join sync
16:21:23.876 [Lua] packing 0 units of breed chaos_marauder
16:21:23.876 [Lua] packing 0 units of breed skaven_clan_rat
16:21:23.876 [Lua] packing 0 units of breed skaven_storm_vermin
16:21:23.876 [Lua] packing 0 units of breed skaven_slave
16:21:23.876 [Lua] packing 0 units of breed chaos_fanatic
16:21:23.876 [Lua] packing 0 units of breed chaos_raider
16:21:23.876 [Lua] packing 0 units of breed chaos_warrior
16:21:23.876 [Lua] packing 0 units of breed chaos_berzerker
16:21:23.876 [Lua] packing 0 units of breed skaven_plague_monk
16:21:23.876 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:21:23.876 [Lua]
16:21:23.876 [Lua] [1] = 1 (number)
16:21:23.876 [Lua] [2] = 0 (number)
16:21:23.876 [Lua] [3] = 1 (number)
16:21:23.876 [Lua] [4] = 0 (number)
16:21:23.876 [Lua] [5] = 1 (number)
16:21:23.876 [Lua] [6] = 0 (number)
16:21:23.876 [Lua] [7] = 1 (number)
16:21:23.876 [Lua] [8] = 0 (number)
16:21:23.876 [Lua] [9] = 1 (number)
16:21:23.876 [Lua] [10] = 0 (number)
16:21:23.876 [Lua] [11] = 1 (number)
16:21:23.876 [Lua] [12] = 0 (number)
16:21:23.876 [Lua] [13] = 1 (number)
16:21:23.876 [Lua] [14] = 0 (number)
16:21:23.876 [Lua] [15] = 1 (number)
16:21:23.876 [Lua] [16] = 0 (number)
16:21:23.876 [Lua] [17] = 1 (number)
16:21:23.876 [Lua] [18] = 0 (number)
16:21:23.876 [Lua]
16:21:23.876 [Lua]
16:21:23.876 [Lua]
16:21:23.876 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f
16:21:23.878 [Lua] Breedfreezer (server) starting a hot join sync
16:21:23.878 [Lua] packing 0 units of breed chaos_marauder
16:21:23.878 [Lua] packing 0 units of breed skaven_clan_rat
16:21:23.878 [Lua] packing 0 units of breed skaven_storm_vermin
16:21:23.878 [Lua] packing 0 units of breed skaven_slave
16:21:23.878 [Lua] packing 0 units of breed chaos_fanatic
16:21:23.878 [Lua] packing 0 units of breed chaos_raider
16:21:23.878 [Lua] packing 0 units of breed chaos_warrior
16:21:23.878 [Lua] packing 0 units of breed chaos_berzerker
16:21:23.878 [Lua] packing 0 units of breed skaven_plague_monk
16:21:23.878 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:21:23.878 [Lua]
16:21:23.878 [Lua] [1] = 1 (number)
16:21:23.878 [Lua] [2] = 0 (number)
16:21:23.878 [Lua] [3] = 1 (number)
16:21:23.878 [Lua] [4] = 0 (number)
16:21:23.878 [Lua] [5] = 1 (number)
16:21:23.878 [Lua] [6] = 0 (number)
16:21:23.878 [Lua] [7] = 1 (number)
16:21:23.878 [Lua] [8] = 0 (number)
16:21:23.878 [Lua] [9] = 1 (number)
16:21:23.878 [Lua] [10] = 0 (number)
16:21:23.878 [Lua] [11] = 1 (number)
16:21:23.878 [Lua] [12] = 0 (number)
16:21:23.878 [Lua] [13] = 1 (number)
16:21:23.878 [Lua] [14] = 0 (number)
16:21:23.878 [Lua] [15] = 1 (number)
16:21:23.878 [Lua] [16] = 0 (number)
16:21:23.878 [Lua] [17] = 1 (number)
16:21:23.878 [Lua] [18] = 0 (number)
16:21:23.878 [Lua]
16:21:23.878 [Lua]
16:21:23.878 [Lua]
16:21:23.879 [Lua] PlayerManager:add_remote_player 110000102428a41
16:21:23.879 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
16:21:23.879 [Lua] RemotePlayer:create_game_object( ) 57
16:21:23.892 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync
16:21:23.892 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers
16:21:23.892 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync
16:21:23.892 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers
16:21:23.892 [Lua] PlayerManager:add_remote_player 11000010360b84f
16:21:23.892 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
16:21:23.892 [Lua] RemotePlayer:create_game_object( ) 58
16:21:23.904 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync
16:21:23.904 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers
16:21:23.988 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list.
16:21:23.988 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:21:23.988 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1
16:21:24.019 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list.
16:21:24.019 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:21:24.019 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1
16:21:28.279 [Lua] Set lobby begin:
16:21:28.279 [Lua] Lobby data twitch_enabled = false
16:21:28.279 [Lua] Lobby data selected_mission_id = military
16:21:28.279 [Lua] Lobby data num_players = 4
16:21:28.279 [Lua] Lobby data difficulty_tweak = 0
16:21:28.279 [Lua] Lobby data host = 1100001064cfeb5
16:21:28.279 [Lua] Lobby data matchmaking_type = 6
16:21:28.279 [Lua] Lobby data is_private = false
16:21:28.279 [Lua] Lobby data match_started = true
16:21:28.280 [Lua] Lobby data difficulty = cataclysm
16:21:28.280 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:21:28.280 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:21:28.280 [Lua] Lobby data unique_server_name = snejk
16:21:28.280 [Lua] Lobby data quick_game = false
16:21:28.280 [Lua] Lobby data country_code = SE
16:21:28.280 [Lua] Lobby data matchmaking = true
16:21:28.280 [Lua] Lobby data power_level = 556
16:21:28.280 [Lua] Lobby data mission_id = military
16:21:28.280 [Lua] Lobby data mechanism = adventure
16:21:28.280 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:21:28.280 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:21:28.280 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:21:28.280 [Lua] Lobby data player_slot_3 = 0:0
16:21:28.280 [Lua] Lobby data eac_authorized = true
16:21:28.280 [Lua] Set lobby end.
16:21:31.367 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame
16:21:31.367 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync
16:21:31.372 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc
16:21:31.376 [Lua] Breedfreezer (server) starting a hot join sync
16:21:31.376 [Lua] packing 0 units of breed chaos_marauder
16:21:31.376 [Lua] packing 0 units of breed skaven_clan_rat
16:21:31.377 [Lua] packing 0 units of breed skaven_storm_vermin
16:21:31.377 [Lua] packing 0 units of breed skaven_slave
16:21:31.377 [Lua] packing 0 units of breed chaos_fanatic
16:21:31.377 [Lua] packing 0 units of breed chaos_raider
16:21:31.377 [Lua] packing 0 units of breed chaos_warrior
16:21:31.377 [Lua] packing 0 units of breed chaos_berzerker
16:21:31.377 [Lua] packing 0 units of breed skaven_plague_monk
16:21:31.377 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:21:31.377 [Lua]
16:21:31.377 [Lua] [1] = 1 (number)
16:21:31.377 [Lua] [2] = 0 (number)
16:21:31.377 [Lua] [3] = 1 (number)
16:21:31.377 [Lua] [4] = 0 (number)
16:21:31.377 [Lua] [5] = 1 (number)
16:21:31.377 [Lua] [6] = 0 (number)
16:21:31.377 [Lua] [7] = 1 (number)
16:21:31.377 [Lua] [8] = 0 (number)
16:21:31.377 [Lua] [9] = 1 (number)
16:21:31.377 [Lua] [10] = 0 (number)
16:21:31.377 [Lua] [11] = 1 (number)
16:21:31.377 [Lua] [12] = 0 (number)
16:21:31.377 [Lua] [13] = 1 (number)
16:21:31.377 [Lua] [14] = 0 (number)
16:21:31.377 [Lua] [15] = 1 (number)
16:21:31.377 [Lua] [16] = 0 (number)
16:21:31.377 [Lua] [17] = 1 (number)
16:21:31.377 [Lua] [18] = 0 (number)
16:21:31.377 [Lua]
16:21:31.377 [Lua]
16:21:31.377 [Lua]
16:21:31.377 [Lua] PlayerManager:add_remote_player 1100001087813dc
16:21:31.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
16:21:31.377 [Lua] RemotePlayer:create_game_object( ) 59
16:21:31.394 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync
16:21:31.394 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers
16:21:31.394 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers
16:21:31.394 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame
16:21:31.394 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers
16:21:31.394 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame
16:21:31.394 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers
16:21:31.394 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame
16:21:31.397 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(167.355, 260.13, -17.574), Vector4(0, 0, 0.981595, 0.190976))
16:21:31.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:21:31.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:21:31.399 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
16:21:31.399 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
16:21:31.401 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers
16:21:31.401 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame
16:21:31.417 [Lua] Switching ConflictSettings: to: chaos_light
16:21:31.417 [Lua] pacing=chaos
16:21:31.417 [Lua] roaming=nil
16:21:31.417 [Lua] specials=chaos_light
16:21:31.417 [Lua] debug_color=purple
16:21:31.417 [Lua] contained_breeds=nil
16:21:31.417 [Lua] pack_spawning=chaos_light
16:21:31.417 [Lua] disabled=false
16:21:31.417 [Lua] factions=nil
16:21:31.417 [Lua] boss=chaos_light
16:21:31.417 [Lua] horde=chaos
16:21:31.417 [Lua] name=chaos_light
16:21:31.417 [Lua] intensity=default
16:21:31.417 [Lua] ---
16:21:31.484 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
16:21:31.484 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
16:21:31.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
16:21:31.485 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
16:21:31.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:21:31.518 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:21:31.518 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
16:21:31.519 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
16:21:31.519 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
16:21:31.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:21:31.573 [Lua] StateInGameRunning:_game_actually_starts()
16:21:31.574 [Lua] #################################################################################################################
16:21:31.574 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:21:31.574 [Lua] #################################################################################################################
16:21:31.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50
16:21:31.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50
16:21:31.621 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list.
16:21:31.622 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:21:31.622 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1
16:21:31.622 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:21:31.622 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:21:31.623 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
16:21:31.623 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:21:31.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:21:31.830 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50
16:21:31.830 [Lua] Commit load time data
16:21:33.377 [Lua] Set lobby begin:
16:21:33.377 [Lua] Lobby data twitch_enabled = false
16:21:33.377 [Lua] Lobby data selected_mission_id = military
16:21:33.377 [Lua] Lobby data num_players = 4
16:21:33.377 [Lua] Lobby data difficulty_tweak = 0
16:21:33.377 [Lua] Lobby data host = 1100001064cfeb5
16:21:33.378 [Lua] Lobby data matchmaking_type = 6
16:21:33.378 [Lua] Lobby data is_private = false
16:21:33.378 [Lua] Lobby data match_started = true
16:21:33.378 [Lua] Lobby data difficulty = cataclysm
16:21:33.378 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:21:33.378 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:21:33.378 [Lua] Lobby data unique_server_name = snejk
16:21:33.378 [Lua] Lobby data quick_game = false
16:21:33.378 [Lua] Lobby data country_code = SE
16:21:33.378 [Lua] Lobby data matchmaking = true
16:21:33.378 [Lua] Lobby data power_level = 626
16:21:33.378 [Lua] Lobby data mission_id = military
16:21:33.378 [Lua] Lobby data mechanism = adventure
16:21:33.378 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:21:33.378 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:21:33.378 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:21:33.378 [Lua] Lobby data player_slot_3 = 0:0
16:21:33.378 [Lua] Lobby data eac_authorized = true
16:21:33.379 [Lua] Set lobby end.
16:21:38.394 [Lua] Set lobby begin:
16:21:38.394 [Lua] Lobby data twitch_enabled = false
16:21:38.394 [Lua] Lobby data selected_mission_id = military
16:21:38.394 [Lua] Lobby data num_players = 4
16:21:38.394 [Lua] Lobby data difficulty_tweak = 0
16:21:38.394 [Lua] Lobby data host = 1100001064cfeb5
16:21:38.394 [Lua] Lobby data matchmaking_type = 6
16:21:38.395 [Lua] Lobby data is_private = false
16:21:38.395 [Lua] Lobby data match_started = true
16:21:38.395 [Lua] Lobby data difficulty = cataclysm
16:21:38.395 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:21:38.395 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:21:38.395 [Lua] Lobby data unique_server_name = snejk
16:21:38.395 [Lua] Lobby data quick_game = false
16:21:38.395 [Lua] Lobby data country_code = SE
16:21:38.395 [Lua] Lobby data matchmaking = true
16:21:38.396 [Lua] Lobby data power_level = 835
16:21:38.396 [Lua] Lobby data mission_id = military
16:21:38.396 [Lua] Lobby data mechanism = adventure
16:21:38.396 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:21:38.396 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:21:38.396 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:21:38.396 [Lua] Lobby data player_slot_3 = 0:0
16:21:38.396 [Lua] Lobby data eac_authorized = true
16:21:38.396 [Lua] Set lobby end.
16:21:55.064 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:21:55.071 [Lua] Spline already found!
16:21:55.091 [Lua] Init group template: spline_patrol
16:21:58.582 [Lua] Switching ConflictSettings: to: skaven
16:21:58.582 [Lua] pacing=default
16:21:58.582 [Lua] roaming=nil
16:21:58.582 [Lua] specials=skaven
16:21:58.582 [Lua] debug_color=orange
16:21:58.582 [Lua] contained_breeds=nil
16:21:58.582 [Lua] pack_spawning=skaven
16:21:58.582 [Lua] disabled=false
16:21:58.582 [Lua] factions=nil
16:21:58.582 [Lua] boss=skaven
16:21:58.582 [Lua] horde=default
16:21:58.582 [Lua] name=skaven
16:21:58.582 [Lua] intensity=default
16:21:58.582 [Lua] ---
16:21:58.807 [Lua] Switching ConflictSettings: to: chaos_light
16:21:58.807 [Lua] pacing=chaos
16:21:58.807 [Lua] roaming=nil
16:21:58.807 [Lua] specials=chaos_light
16:21:58.807 [Lua] debug_color=purple
16:21:58.807 [Lua] contained_breeds=nil
16:21:58.807 [Lua] pack_spawning=chaos_light
16:21:58.807 [Lua] disabled=false
16:21:58.807 [Lua] factions=nil
16:21:58.807 [Lua] boss=chaos_light
16:21:58.807 [Lua] horde=chaos
16:21:58.807 [Lua] name=chaos_light
16:21:58.807 [Lua] intensity=default
16:21:58.807 [Lua] ---
16:21:59.203 [Lua] Players are leaving the safe zone
16:21:59.220 [Lua] Switching ConflictSettings: to: skaven
16:21:59.220 [Lua] pacing=default
16:21:59.220 [Lua] roaming=nil
16:21:59.220 [Lua] specials=skaven
16:21:59.220 [Lua] debug_color=orange
16:21:59.220 [Lua] contained_breeds=nil
16:21:59.220 [Lua] pack_spawning=skaven
16:21:59.220 [Lua] disabled=false
16:21:59.220 [Lua] factions=nil
16:21:59.220 [Lua] boss=skaven
16:21:59.220 [Lua] horde=default
16:21:59.220 [Lua] name=skaven
16:21:59.220 [Lua] intensity=default
16:21:59.220 [Lua] ---
16:22:00.032 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:00.070 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:22:00.077 [Lua] Spline already found!
16:22:00.111 [Lua] Init group template: spline_patrol
16:22:00.820 [Lua] 1
16:22:01.146 [Lua] 1
16:22:02.061 [Lua] 1
16:22:02.846 [Lua] 1
16:22:04.149 [Lua] 1
16:22:04.334 [Lua] wants to spawn ahead within distance: 60
16:22:04.334 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized
16:22:04.334 [Lua] custom blob horde has started
16:22:04.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat
16:22:04.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat
16:22:04.589 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_explosive_loot_rat)
16:22:04.659 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_explosive_loot_rat)
16:22:04.928 [Lua] 1
16:22:05.277 [Lua] 1
16:22:05.323 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_explosive_loot_rat)
16:22:08.810 [Lua] nil
16:22:08.810 [Lua] nil
16:22:08.810 [Lua] nil
16:22:10.172 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:10.173 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:10.320 [Lua] nil
16:22:10.496 [Lua] nil
16:22:10.496 [Lua] nil
16:22:10.534 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f
16:22:10.538 [Lua] nil
16:22:10.538 [Lua] nil
16:22:10.538 [Lua] nil
16:22:10.538 [Lua] nil
16:22:10.640 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f
16:22:11.837 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:15.157 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:17.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9105f, position: 0
16:22:17.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x91073, position: 0
16:22:18.654 [Lua] Switching ConflictSettings: to: chaos_light
16:22:18.654 [Lua] pacing=chaos
16:22:18.654 [Lua] roaming=nil
16:22:18.654 [Lua] specials=chaos_light
16:22:18.654 [Lua] debug_color=purple
16:22:18.654 [Lua] contained_breeds=nil
16:22:18.654 [Lua] pack_spawning=chaos_light
16:22:18.654 [Lua] disabled=false
16:22:18.654 [Lua] factions=nil
16:22:18.654 [Lua] boss=chaos_light
16:22:18.654 [Lua] horde=chaos
16:22:18.654 [Lua] name=chaos_light
16:22:18.654 [Lua] intensity=default
16:22:18.654 [Lua] ---
16:22:18.676 [Lua] Switching ConflictSettings: to: skaven
16:22:18.676 [Lua] pacing=default
16:22:18.676 [Lua] roaming=nil
16:22:18.676 [Lua] specials=skaven
16:22:18.676 [Lua] debug_color=orange
16:22:18.676 [Lua] contained_breeds=nil
16:22:18.676 [Lua] pack_spawning=skaven
16:22:18.676 [Lua] disabled=false
16:22:18.676 [Lua] factions=nil
16:22:18.676 [Lua] boss=skaven
16:22:18.676 [Lua] horde=default
16:22:18.676 [Lua] name=skaven
16:22:18.676 [Lua] intensity=default
16:22:18.676 [Lua] ---
16:22:19.231 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:19.340 [Lua] Switching ConflictSettings: to: chaos_light
16:22:19.340 [Lua] pacing=chaos
16:22:19.340 [Lua] roaming=nil
16:22:19.340 [Lua] specials=chaos_light
16:22:19.340 [Lua] debug_color=purple
16:22:19.340 [Lua] contained_breeds=nil
16:22:19.340 [Lua] pack_spawning=chaos_light
16:22:19.340 [Lua] disabled=false
16:22:19.340 [Lua] factions=nil
16:22:19.340 [Lua] boss=chaos_light
16:22:19.340 [Lua] horde=chaos
16:22:19.340 [Lua] name=chaos_light
16:22:19.340 [Lua] intensity=default
16:22:19.340 [Lua] ---
16:22:19.361 [Lua] Switching ConflictSettings: to: skaven
16:22:19.361 [Lua] pacing=default
16:22:19.361 [Lua] roaming=nil
16:22:19.361 [Lua] specials=skaven
16:22:19.361 [Lua] debug_color=orange
16:22:19.361 [Lua] contained_breeds=nil
16:22:19.361 [Lua] pack_spawning=skaven
16:22:19.361 [Lua] disabled=false
16:22:19.361 [Lua] factions=nil
16:22:19.361 [Lua] boss=skaven
16:22:19.361 [Lua] horde=default
16:22:19.361 [Lua] name=skaven
16:22:19.361 [Lua] intensity=default
16:22:19.361 [Lua] ---
16:22:20.298 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:21.447 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:22.679 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:25.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9195c, position: 0
16:22:27.650 [Lua] 1
16:22:28.011 [Lua] 1
16:22:28.374 [EACServer] [18:22:28:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:22:28.700 [Lua] 1
16:22:28.700 [Lua] 2
16:22:32.840 [Lua] wants to spawn ahead within distance: 60
16:22:32.840 [Lua] custom blob horde has started
16:22:33.076 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:34.018 [Lua] 1
16:22:34.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x91e3d, position: 0
16:22:34.982 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:22:34.991 [Lua] Spline already found!
16:22:35.022 [Lua] Init group template: spline_patrol
16:22:35.073 [Lua] 1
16:22:35.073 [Lua] 1
16:22:35.074 [Lua] 1
16:22:35.911 [Lua] 1
16:22:36.308 [Lua] 2
16:22:37.268 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:22:37.280 [Lua] Spline already found!
16:22:37.305 [Lua] Init group template: spline_patrol
16:22:38.359 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:40.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9220a, position: 0
16:22:41.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9227a, position: 0
16:22:41.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x922b3, position: 0
16:22:41.869 [Lua] nil
16:22:42.010 [Lua] nil
16:22:42.010 [Lua] nil
16:22:42.010 [Lua] nil
16:22:42.010 [Lua] nil
16:22:42.010 [Lua] nil
16:22:42.011 [Lua] nil
16:22:42.011 [Lua] nil
16:22:42.011 [Lua] nil
16:22:42.011 [Lua] nil
16:22:42.011 [Lua] nil
16:22:42.022 [Lua] nil
16:22:42.022 [Lua] nil
16:22:42.022 [Lua] nil
16:22:42.022 [Lua] nil
16:22:42.022 [Lua] nil
16:22:42.022 [Lua] nil
16:22:42.022 [Lua] nil
16:22:42.022 [Lua] nil
16:22:42.023 [Lua] nil
16:22:42.023 [Lua] nil
16:22:42.023 [Lua] nil
16:22:42.023 [Lua] nil
16:22:42.023 [Lua] nil
16:22:43.623 [Lua] nil
16:22:43.623 [Lua] nil
16:22:43.623 [Lua] nil
16:22:43.623 [Lua] nil
16:22:43.623 [Lua] nil
16:22:43.623 [Lua] nil
16:22:45.214 [Lua] 1
16:22:45.561 [Lua] 1
16:22:46.841 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 217 will change to a manual source.
16:22:47.690 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:48.694 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:49.876 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:22:50.780 [Lua] 1
16:22:50.781 [Lua] 2
16:22:51.153 [Lua] 1
16:22:51.153 [Lua] 2
16:22:52.078 [Lua] 2
16:22:52.078 [Lua] 1
16:22:52.078 [Lua] 3
16:22:52.453 [Lua] 1
16:22:52.918 [Lua] ready to jump failed
16:22:53.484 [Lua] nil
16:22:53.485 [Lua] nil
16:22:53.660 [Lua] nil
16:22:55.513 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 222 will change to a manual source.
16:22:56.226 [Lua] wants to spawn behind within distance: 60
16:22:56.226 [Lua] custom blob horde has started
16:22:57.297 [Lua] nil
16:22:57.460 [Lua] nil
16:23:00.056 [Lua] fence jumping
16:23:00.276 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:23:01.087 [Lua] ready to jump failed
16:23:02.128 [Lua] fence jumping
16:23:02.594 [Lua] simple los failed
16:23:04.206 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:23:05.688 [Lua] 1
16:23:05.980 [Lua] 1
16:23:06.329 [Lua] 1
16:23:06.726 [Lua] 1
16:23:07.576 [Lua] 1
16:23:08.003 [Lua] 1
16:23:09.129 [Lua] 3
16:23:09.129 [Lua] 4
16:23:09.129 [Lua] 1
16:23:09.129 [Lua] 2
16:23:09.747 [Lua] ready to jump failed
16:23:09.867 [Lua] simple los failed
16:23:10.784 [Lua] 2
16:23:10.784 [Lua] 1
16:23:11.433 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
16:23:11.433 [Lua] Time for new HOOORDE! multi_first_wave
16:23:11.433 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
16:23:11.433 [Lua] horde requested: ambush
16:23:11.433 [Lua] setting up ambush-horde
16:23:11.433 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
16:23:11.434 [Lua] -> spawning: 56
16:23:11.434 [Lua] horde crated with id 5 of type ambush
16:23:11.434 [Lua] ambush horde has started
16:23:14.203 [Lua] fence jumping
16:23:14.931 [Lua] replace_hidden_spawners -> first try found: 1 cover points
16:23:14.931 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:14.931 [Lua] ->moving spawner
16:23:15.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:23:15.283 [Lua] ready to jump failed
16:23:16.401 [Lua] fence jumping
16:23:17.348 [Lua] fence jumping
16:23:17.433 [Lua] ready to jump failed
16:23:17.572 [Lua] wants to spawn behind within distance: 60
16:23:17.572 [Lua] custom blob horde has started
16:23:18.413 [Lua] ready to jump failed
16:23:20.612 [Lua] nil
16:23:20.612 [Lua] nil
16:23:20.612 [Lua] nil
16:23:20.612 [Lua] nil
16:23:20.612 [Lua] nil
16:23:20.613 [Lua] nil
16:23:20.613 [Lua] nil
16:23:20.613 [Lua] nil
16:23:20.613 [Lua] nil
16:23:20.813 [Lua] nil
16:23:20.813 [Lua] nil
16:23:20.813 [Lua] nil
16:23:20.813 [Lua] nil
16:23:20.813 [Lua] nil
16:23:20.813 [Lua] nil
16:23:20.813 [Lua] nil
16:23:20.813 [Lua] nil
16:23:20.814 [Lua] nil
16:23:20.814 [Lua] nil
16:23:20.829 [Lua] nil
16:23:20.829 [Lua] nil
16:23:20.829 [Lua] nil
16:23:20.829 [Lua] nil
16:23:20.829 [Lua] nil
16:23:20.829 [Lua] nil
16:23:20.829 [Lua] nil
16:23:20.829 [Lua] nil
16:23:20.829 [Lua] nil
16:23:21.219 [Lua] nil
16:23:21.220 [Lua] nil
16:23:22.540 [Lua] 2
16:23:22.569 [Lua] Coordinated attack!
16:23:22.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:23:22.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:23:22.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:23:23.689 [Lua] 1
16:23:23.689 [Lua] 2
16:23:23.742 [Lua] 1
16:23:23.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x94c29, position: 0
16:23:24.745 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x94d55, position: 0
16:23:25.433 [Lua] 1
16:23:27.374 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:27.374 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:27.709 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f
16:23:27.709 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f
16:23:28.983 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:23:30.127 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:23:32.491 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:23:33.590 [Lua] 1
16:23:33.591 [Lua] 3
16:23:33.591 [Lua] 2
16:23:33.591 [Lua] 5
16:23:33.591 [Lua] 4
16:23:37.156 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:23:38.771 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:23:40.230 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:23:41.838 [Lua] nil
16:23:41.838 [Lua] nil
16:23:41.838 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.914 [Lua] nil
16:23:41.950 [Lua] nil
16:23:41.950 [Lua] nil
16:23:41.950 [Lua] nil
16:23:41.950 [Lua] nil
16:23:41.950 [Lua] nil
16:23:41.950 [Lua] nil
16:23:41.950 [Lua] nil
16:23:41.950 [Lua] nil
16:23:41.951 [Lua] nil
16:23:41.951 [Lua] nil
16:23:41.951 [Lua] nil
16:23:41.951 [Lua] nil
16:23:41.951 [Lua] nil
16:23:41.951 [Lua] nil
16:23:41.951 [Lua] nil
16:23:41.964 [Lua] nil
16:23:41.964 [Lua] nil
16:23:41.964 [Lua] nil
16:23:41.964 [Lua] nil
16:23:41.964 [Lua] nil
16:23:41.964 [Lua] nil
16:23:41.964 [Lua] nil
16:23:41.964 [Lua] nil
16:23:41.964 [Lua] nil
16:23:42.821 [Lua] nil
16:23:42.821 [Lua] nil
16:23:42.822 [Lua] nil
16:23:42.822 [Lua] nil
16:23:42.822 [Lua] nil
16:23:42.822 [Lua] nil
16:23:42.822 [Lua] nil
16:23:42.822 [Lua] nil
16:23:42.970 [Lua] nil
16:23:42.971 [Lua] nil
16:23:42.971 [Lua] nil
16:23:42.971 [Lua] nil
16:23:42.971 [Lua] nil
16:23:42.971 [Lua] nil
16:23:42.971 [Lua] nil
16:23:42.971 [Lua] nil
16:23:42.971 [Lua] nil
16:23:42.971 [Lua] nil
16:23:42.971 [Lua] nil
16:23:42.985 [Lua] nil
16:23:42.985 [Lua] nil
16:23:42.986 [Lua] nil
16:23:42.986 [Lua] nil
16:23:42.986 [Lua] nil
16:23:42.986 [Lua] nil
16:23:42.986 [Lua] nil
16:23:42.986 [Lua] nil
16:23:42.986 [Lua] nil
16:23:42.986 [Lua] nil
16:23:42.986 [Lua] nil
16:23:42.986 [Lua] nil
16:23:43.022 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.023 [Lua] nil
16:23:43.024 [Lua] nil
16:23:43.024 [Lua] nil
16:23:43.039 [Lua] nil
16:23:43.039 [Lua] nil
16:23:43.039 [Lua] nil
16:23:43.039 [Lua] nil
16:23:43.039 [Lua] nil
16:23:43.039 [Lua] nil
16:23:43.039 [Lua] nil
16:23:43.040 [Lua] nil
16:23:43.894 [Lua] 1
16:23:43.899 [Lua] wants to spawn behind within distance: 60
16:23:43.899 [Lua] custom blob horde has started
16:23:43.961 [Lua] 1
16:23:44.337 [Lua] 1
16:23:47.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x978a8, position: 0
16:23:48.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9794c, position: 0
16:23:50.659 [Lua] 4
16:23:50.659 [Lua] 2
16:23:50.660 [Lua] 1
16:23:50.660 [Lua] 3
16:23:51.020 [Lua] 1
16:23:51.420 [Lua] 2
16:23:51.776 [Lua] 1
16:23:52.068 [Lua] 2
16:23:52.545 [Lua] 1
16:23:52.545 [Lua] 2
16:23:52.545 [Lua] 3
16:23:52.994 [Lua] 1
16:23:52.994 [Lua] 2
16:23:53.741 [Lua] 1
16:23:53.741 [Lua] 2
16:23:54.261 [Lua] 2
16:23:54.261 [Lua] 3
16:23:55.120 [Lua] 1
16:23:56.313 [Lua] 1
16:23:56.313 [Lua] 2
16:23:56.708 [Lua] 3
16:23:56.757 [Lua] 4
16:23:57.032 [Lua] 2
16:23:57.536 [Lua] 1
16:23:57.536 [Lua] 2
16:23:58.486 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:23:59.611 [Lua] 2
16:23:59.964 [Lua] 1
16:23:59.964 [Lua] 2
16:24:00.010 [Lua] 3
16:24:00.511 [Lua] 2
16:24:00.966 [Lua] 1
16:24:01.935 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9876e, position: 0
16:24:02.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x98882, position: 0
16:24:02.868 [Lua] 1
16:24:03.277 [Lua] 1
16:24:03.594 [Lua] 1
16:24:05.345 [Lua] 1
16:24:05.382 [Lua] 2
16:24:05.780 [Lua] 1
16:24:07.220 [Lua] 1
16:24:07.221 [Lua] 2
16:24:07.601 [Lua] 1
16:24:07.601 [Lua] 2
16:24:08.411 [Lua] 2
16:24:08.411 [Lua] 1
16:24:09.514 [Lua] nil
16:24:09.690 [Lua] nil
16:24:09.690 [Lua] nil
16:24:09.690 [Lua] nil
16:24:09.690 [Lua] nil
16:24:09.690 [Lua] nil
16:24:09.690 [Lua] nil
16:24:09.690 [Lua] nil
16:24:09.690 [Lua] nil
16:24:09.690 [Lua] nil
16:24:09.690 [Lua] nil
16:24:09.691 [Lua] nil
16:24:09.691 [Lua] nil
16:24:09.703 [Lua] nil
16:24:09.703 [Lua] nil
16:24:09.703 [Lua] nil
16:24:09.703 [Lua] nil
16:24:09.703 [Lua] nil
16:24:09.703 [Lua] nil
16:24:09.703 [Lua] nil
16:24:09.703 [Lua] nil
16:24:09.703 [Lua] nil
16:24:09.704 [Lua] nil
16:24:09.704 [Lua] nil
16:24:09.704 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.719 [Lua] nil
16:24:09.732 [Lua] nil
16:24:09.732 [Lua] nil
16:24:09.732 [Lua] nil
16:24:09.732 [Lua] nil
16:24:09.733 [Lua] nil
16:24:09.733 [Lua] nil
16:24:09.733 [Lua] nil
16:24:09.733 [Lua] nil
16:24:09.733 [Lua] nil
16:24:09.733 [Lua] nil
16:24:09.733 [Lua] nil
16:24:09.733 [Lua] nil
16:24:09.733 [Lua] nil
16:24:09.745 [Lua] nil
16:24:10.678 [Lua] nil
16:24:10.678 [Lua] nil
16:24:10.678 [Lua] nil
16:24:10.678 [Lua] nil
16:24:10.678 [Lua] nil
16:24:11.005 [Lua] nil
16:24:11.005 [Lua] nil
16:24:11.006 [Lua] nil
16:24:11.006 [Lua] nil
16:24:11.006 [Lua] nil
16:24:11.006 [Lua] nil
16:24:11.006 [Lua] nil
16:24:11.006 [Lua] nil
16:24:11.006 [Lua] nil
16:24:11.006 [Lua] nil
16:24:11.006 [Lua] nil
16:24:11.020 [Lua] nil
16:24:11.021 [Lua] nil
16:24:11.021 [Lua] nil
16:24:11.035 [Lua] nil
16:24:11.035 [Lua] nil
16:24:11.035 [Lua] nil
16:24:11.035 [Lua] nil
16:24:11.036 [Lua] nil
16:24:11.036 [Lua] nil
16:24:11.050 [Lua] nil
16:24:11.051 [Lua] nil
16:24:11.051 [Lua] nil
16:24:11.051 [Lua] nil
16:24:12.230 [Lua] wants to spawn behind within distance: 60
16:24:12.230 [Lua] custom blob horde has started
16:24:17.105 [Lua] 1
16:24:17.105 [Lua] 1
16:24:28.374 [EACServer] [18:24:28:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:24:30.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9a270, position: 0
16:24:31.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9a2ab, position: 0
16:24:35.541 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:24:35.553 [Lua] Spline already found!
16:24:35.580 [Lua] Init group template: spline_patrol
16:24:35.621 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:24:35.631 [Lua] Spline already found!
16:24:35.657 [Lua] Init group template: spline_patrol
16:24:40.653 [Lua] wants to spawn ahead within distance: 60
16:24:40.653 [Lua] custom blob horde has started
16:24:43.395 [Lua] [ChatManager][1]System: Jepe picked up a Loot Die
16:24:47.219 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:24:48.473 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:24:49.924 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:24:51.631 [Lua] 1
16:24:53.075 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:24:55.363 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:24:56.459 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:25:00.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9b5ce, position: 0
16:25:01.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9b633, position: 0
16:25:04.053 [Lua] wants to spawn behind within distance: 60
16:25:04.053 [Lua] custom blob horde has started
16:25:04.321 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:25:05.486 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:25:06.825 [Lua] nil
16:25:06.825 [Lua] nil
16:25:06.825 [Lua] nil
16:25:07.025 [Lua] nil
16:25:07.025 [Lua] nil
16:25:07.025 [Lua] nil
16:25:07.025 [Lua] nil
16:25:07.025 [Lua] nil
16:25:07.025 [Lua] nil
16:25:07.025 [Lua] nil
16:25:07.025 [Lua] nil
16:25:07.037 [Lua] nil
16:25:07.037 [Lua] nil
16:25:07.037 [Lua] nil
16:25:09.710 [Lua] nil
16:25:09.710 [Lua] nil
16:25:09.711 [Lua] nil
16:25:09.711 [Lua] nil
16:25:09.711 [Lua] nil
16:25:09.871 [Lua] nil
16:25:09.871 [Lua] nil
16:25:09.871 [Lua] nil
16:25:09.872 [Lua] nil
16:25:09.872 [Lua] nil
16:25:09.916 [Lua] nil
16:25:09.916 [Lua] nil
16:25:12.847 [Lua] 1
16:25:18.739 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:25:19.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9c780, position: 0
16:25:19.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9c77c, position: 0
16:25:19.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9c77c, position: 0
16:25:20.248 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:25:20.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9c890, position: 0
16:25:20.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9c88a, position: 0
16:25:20.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9c88a, position: 0
16:25:21.596 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:25:22.959 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:25:26.129 [Lua] 1
16:25:28.115 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:25:28.124 [Lua] Spline already found!
16:25:28.160 [Lua] Switching ConflictSettings: to: chaos
16:25:28.160 [Lua] pacing=chaos
16:25:28.160 [Lua] roaming=nil
16:25:28.160 [Lua] specials=chaos
16:25:28.160 [Lua] debug_color=purple
16:25:28.160 [Lua] contained_breeds=nil
16:25:28.160 [Lua] pack_spawning=chaos
16:25:28.160 [Lua] disabled=false
16:25:28.160 [Lua] factions=nil
16:25:28.160 [Lua] boss=chaos
16:25:28.160 [Lua] horde=chaos
16:25:28.160 [Lua] name=chaos
16:25:28.160 [Lua] intensity=default
16:25:28.160 [Lua] ---
16:25:28.162 [Lua] Init group template: spline_patrol
16:25:31.515 [Lua] wants to spawn ahead within distance: 60
16:25:31.515 [Lua] custom blob horde has started
16:25:32.262 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:25:32.271 [Lua] Spline already found!
16:25:32.295 [Lua] Init group template: spline_patrol
16:25:32.599 [Lua] Override Player Respawning gate_event true
16:25:32.602 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0)
16:25:33.409 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:25:33.421 [Lua] Spline already found!
16:25:33.449 [Lua] Init group template: spline_patrol
16:25:42.653 [Lua] nil
16:25:42.653 [Lua] nil
16:25:42.703 [Lua] nil
16:25:42.703 [Lua] nil
16:25:42.703 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.704 [Lua] nil
16:25:42.715 [Lua] nil
16:25:42.715 [Lua] nil
16:25:42.715 [Lua] nil
16:25:42.715 [Lua] nil
16:25:42.715 [Lua] nil
16:25:42.715 [Lua] nil
16:25:44.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9d5b3, position: 0
16:25:44.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9d61e, position: 0
16:25:45.116 [Lua] nil
16:25:45.116 [Lua] nil
16:25:45.116 [Lua] nil
16:25:45.116 [Lua] nil
16:25:45.116 [Lua] nil
16:25:45.116 [Lua] nil
16:25:45.116 [Lua] nil
16:25:45.117 [Lua] nil
16:25:45.117 [Lua] nil
16:25:45.117 [Lua] nil
16:25:45.117 [Lua] nil
16:25:45.117 [Lua] nil
16:25:45.117 [Lua] nil
16:25:45.117 [Lua] nil
16:25:45.310 [Lua] nil
16:25:45.310 [Lua] nil
16:25:45.310 [Lua] nil
16:25:45.310 [Lua] nil
16:25:45.310 [Lua] nil
16:25:45.310 [Lua] nil
16:25:47.486 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:25:49.494 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:25:51.418 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:25:53.902 [Lua] wants to spawn ahead within distance: 60
16:25:53.902 [Lua] custom blob horde has started
16:26:03.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9dfcb, position: 0
16:26:03.217 [Lua] 1
16:26:07.156 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 12 size: 23 action: follow
16:26:07.192 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 10 size: 19 action: follow
16:26:07.193 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 11 size: 18 action: follow
16:26:07.231 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 16 action: follow
16:26:07.262 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 15 action: follow
16:26:07.262 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 14 size: 14 action: follow
16:26:07.286 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 13 action: follow
16:26:07.666 [Lua] 1
16:26:07.997 [Lua] 1
16:26:07.997 [Lua] 2
16:26:08.427 [Lua] 2
16:26:08.427 [Lua] 1
16:26:12.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:26:13.738 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_01
16:26:13.742 [Lua] TerrorEventMixer.start_event: military_courtyard_event_01 (seed: 0)
16:26:14.050 [Lua] 1
16:26:14.210 [Lua] wants to spawn behind within distance: 60
16:26:14.210 [Lua] custom blob horde has started
16:26:14.465 [Lua] 1
16:26:15.993 [Lua] 1
16:26:16.425 [Lua] 1
16:26:16.803 [Lua] 1
16:26:17.785 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:18.518 [Lua] 1
16:26:18.847 [Lua] 1
16:26:19.242 [Lua] 1
16:26:19.963 [Lua] 1
16:26:20.452 [Lua] 1
16:26:20.452 [Lua] 2
16:26:20.873 [Lua] 1
16:26:20.915 [Lua] 2
16:26:25.878 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 10 40
16:26:26.088 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 15 39
16:26:26.712 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:27.716 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 12 36
16:26:27.986 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04
16:26:27.989 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04 (seed: 0)
16:26:28.011 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source.
16:26:28.020 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:28.022 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
16:26:28.375 [EACServer] [18:26:28:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:26:28.504 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 1 38
16:26:29.602 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:31.037 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:31.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9f3d3, position: 0
16:26:33.325 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:33.607 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 14 32
16:26:35.583 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:36.512 [Lua] nil
16:26:36.699 [Lua] nil
16:26:36.699 [Lua] nil
16:26:36.699 [Lua] nil
16:26:36.699 [Lua] nil
16:26:36.699 [Lua] nil
16:26:36.699 [Lua] nil
16:26:36.747 [Lua] nil
16:26:36.748 [Lua] nil
16:26:36.748 [Lua] nil
16:26:36.748 [Lua] nil
16:26:37.615 [Lua] nil
16:26:37.616 [Lua] nil
16:26:37.799 [Lua] nil
16:26:37.799 [Lua] nil
16:26:37.799 [Lua] nil
16:26:38.186 [Lua] event horde ends!
16:26:38.198 [Lua] event horde ends!
16:26:38.210 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:26:38.211 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:26:38.613 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f
16:26:38.637 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f
16:26:41.163 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 11 20
16:26:41.241 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:41.629 [Lua] wants to spawn ahead within distance: 60
16:26:41.629 [Lua] custom blob horde has started
16:26:42.673 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:44.575 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:44.749 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source.
16:26:44.852 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 6 29
16:26:48.326 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 24 27
16:26:49.136 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
16:26:51.210 [Lua] fence jumping
16:26:51.829 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 18 27
16:26:52.256 [Lua] ready to jump failed
16:26:53.124 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:54.203 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:55.459 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:56.691 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:57.165 [Flow] 1
16:26:57.887 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:26:59.091 [Lua] 1
16:26:59.616 [Flow] 2
16:27:00.395 [Lua] 1
16:27:01.477 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 9 19
16:27:01.489 [Flow] 3
16:27:01.521 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
16:27:01.928 [Lua] 1
16:27:01.929 [Lua] 1
16:27:01.929 [Lua] 1
16:27:01.929 [Lua] 1
16:27:03.002 [Lua] nil
16:27:03.002 [Lua] nil
16:27:03.002 [Lua] nil
16:27:03.002 [Lua] nil
16:27:03.002 [Lua] nil
16:27:03.224 [Lua] nil
16:27:03.225 [Lua] nil
16:27:03.225 [Lua] nil
16:27:03.269 [Lua] nil
16:27:04.985 [Lua] 3
16:27:04.985 [Lua] 1
16:27:04.986 [Lua] 2
16:27:05.411 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
16:27:05.997 [Lua] wants to spawn ahead within distance: 60
16:27:05.997 [Lua] custom blob horde has started
16:27:07.120 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03
16:27:07.124 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03 (seed: 0)
16:27:08.441 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 180 will change to a manual source.
16:27:09.544 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 25 42
16:27:10.436 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 226 will change to a manual source.
16:27:11.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:27:11.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 2827659
16:27:19.509 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
16:27:27.460 [Lua] nil
16:27:28.483 [Lua] nil
16:27:28.595 [Lua] nil
16:27:28.642 [Lua] nil
16:27:29.557 [Lua] 1
16:27:29.557 [Lua] 1
16:27:32.338 [Lua] wants to spawn ahead within distance: 60
16:27:32.338 [Lua] custom blob horde has started
16:27:37.135 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:27:38.291 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:27:39.431 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:27:45.585 [Flow] -------------- STOPPED FROM OPENING
16:27:45.585 [Flow] -------------- REAL STOPPED
16:27:45.585 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
16:27:45.585 [Flow] opening_stopped
16:27:45.585 [Lua] TerrorEventMixer.stop_event: military_courtyard_event
16:27:45.585 [Lua] Override Player Respawning gate_event false
16:27:45.588 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0)
16:27:46.267 [Lua] nil
16:27:46.267 [Lua] nil
16:27:46.417 [Lua] nil
16:27:46.417 [Lua] nil
16:27:46.417 [Lua] nil
16:27:46.417 [Lua] nil
16:27:46.417 [Lua] nil
16:27:46.417 [Lua] nil
16:27:46.417 [Lua] nil
16:27:46.417 [Lua] nil
16:27:46.460 [Lua] nil
16:27:46.460 [Lua] nil
16:27:46.460 [Lua] nil
16:27:46.460 [Lua] nil
16:27:46.460 [Lua] nil
16:27:46.460 [Lua] nil
16:27:46.461 [Lua] nil
16:27:46.461 [Lua] nil
16:27:46.461 [Lua] nil
16:27:46.461 [Lua] nil
16:27:47.358 [Lua] nil
16:27:47.358 [Lua] nil
16:27:47.358 [Lua] nil
16:27:49.172 [Lua] event horde ends!
16:27:49.189 [Lua] event horde ends!
16:27:50.647 [Lua] nil
16:27:50.647 [Lua] nil
16:27:50.647 [Lua] nil
16:27:50.647 [Lua] nil
16:27:50.648 [Lua] nil
16:27:50.648 [Lua] nil
16:27:50.648 [Lua] nil
16:27:50.648 [Lua] nil
16:27:50.648 [Lua] nil
16:27:50.648 [Lua] nil
16:27:52.025 [Lua] nil
16:27:52.025 [Lua] nil
16:27:52.025 [Lua] nil
16:27:52.025 [Lua] nil
16:27:52.025 [Lua] nil
16:27:52.025 [Lua] nil
16:27:52.025 [Lua] nil
16:27:52.218 [Lua] nil
16:27:52.219 [Lua] nil
16:27:52.219 [Lua] nil
16:27:52.219 [Lua] nil
16:27:52.219 [Lua] nil
16:27:52.219 [Lua] nil
16:27:52.219 [Lua] nil
16:27:52.219 [Lua] nil
16:27:55.078 [Lua] nil
16:27:55.078 [Lua] nil
16:27:55.078 [Lua] nil
16:27:55.301 [Lua] nil
16:27:55.301 [Lua] nil
16:27:55.301 [Lua] nil
16:27:55.301 [Lua] nil
16:27:55.301 [Lua] nil
16:27:55.301 [Lua] nil
16:27:55.301 [Lua] nil
16:27:55.302 [Lua] nil
16:27:55.331 [Lua] nil
16:27:56.462 [Lua] nil
16:27:56.463 [Lua] nil
16:27:56.463 [Lua] nil
16:27:56.707 [Lua] nil
16:27:57.684 [Lua] 5
16:27:57.685 [Lua] 2
16:27:57.685 [Lua] 1
16:27:57.685 [Lua] 3
16:27:57.685 [Lua] 4
16:27:58.690 [Lua] wants to spawn behind within distance: 60
16:27:58.690 [Lua] custom blob horde has started
16:27:59.352 [Lua] nil
16:27:59.352 [Lua] nil
16:27:59.352 [Lua] nil
16:27:59.352 [Lua] nil
16:27:59.511 [Lua] nil
16:27:59.511 [Lua] nil
16:27:59.511 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.512 [Lua] nil
16:27:59.525 [Lua] nil
16:27:59.550 [Lua] nil
16:27:59.550 [Lua] nil
16:27:59.550 [Lua] nil
16:27:59.550 [Lua] nil
16:27:59.550 [Lua] nil
16:27:59.550 [Lua] nil
16:27:59.550 [Lua] nil
16:27:59.550 [Lua] nil
16:27:59.550 [Lua] nil
16:27:59.550 [Lua] nil
16:27:59.551 [Lua] nil
16:27:59.551 [Lua] nil
16:27:59.551 [Lua] nil
16:27:59.551 [Lua] nil
16:27:59.551 [Lua] nil
16:27:59.563 [Lua] nil
16:27:59.563 [Lua] nil
16:27:59.563 [Lua] nil
16:28:00.259 [Lua] nil
16:28:00.259 [Lua] nil
16:28:00.259 [Lua] nil
16:28:00.259 [Lua] nil
16:28:00.259 [Lua] nil
16:28:00.323 [Lua] nil
16:28:00.323 [Lua] nil
16:28:00.323 [Lua] nil
16:28:00.324 [Lua] nil
16:28:00.324 [Lua] nil
16:28:00.324 [Lua] nil
16:28:00.356 [Lua] nil
16:28:00.356 [Lua] nil
16:28:00.356 [Lua] nil
16:28:00.356 [Lua] nil
16:28:03.521 [Lua] 2
16:28:03.521 [Lua] 3
16:28:03.521 [Lua] 1
16:28:03.847 [Lua] 1
16:28:03.847 [Lua] 2
16:28:04.782 [Lua] 1
16:28:07.692 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:09.080 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:10.903 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 28 50
16:28:10.958 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 6 49
16:28:11.536 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 6 37 47
16:28:11.672 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 10 46
16:28:11.881 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:12.097 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 30 36
16:28:12.305 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 19 39
16:28:12.686 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 33 40
16:28:12.845 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 34 38
16:28:13.284 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 32 36
16:28:13.335 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:15.095 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:16.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:28:16.527 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:17.865 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 14 25
16:28:17.911 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 6 15 24
16:28:22.993 [Lua] wants to spawn ahead within distance: 60
16:28:22.993 [Lua] custom blob horde has started
16:28:28.375 [EACServer] [18:28:28:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:28:34.644 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:36.316 [Flow] 1
16:28:36.316 [Flow] 2
16:28:36.317 [Flow] 3
16:28:36.346 [Lua] main_path_player_far_away_check started
16:28:36.349 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
16:28:37.110 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:38.189 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:28:38.201 [Lua] Spline already found!
16:28:38.254 [Lua] Init group template: spline_patrol
16:28:38.531 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:38.961 [Lua] [ChatManager][1]System: F.L.O. picked up a piece of Ravaged Art
16:28:39.526 [Lua] main_path_player_far_away_check started
16:28:39.883 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:39.959 [Lua] event horde ends!
16:28:41.384 [Lua] main_path_player_far_away_check started
16:28:41.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:28:41.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 1212304
16:28:42.711 [Lua] main_path_player_far_away_check started
16:28:42.760 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 22 size: 89 action: follow
16:28:42.968 [Lua] nil
16:28:42.968 [Lua] nil
16:28:43.186 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 30 size: 92 action: follow
16:28:43.789 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 32 size: 90 action: follow
16:28:44.163 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 20 size: 90 action: follow
16:28:44.388 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 33 size: 90 action: follow
16:28:44.775 [Lua] [ChatManager][1]System: Jepe picked up a piece of Ravaged Art
16:28:44.988 [Lua] Switching ConflictSettings: to: skaven
16:28:44.988 [Lua] pacing=default
16:28:44.988 [Lua] roaming=nil
16:28:44.988 [Lua] specials=skaven
16:28:44.988 [Lua] debug_color=orange
16:28:44.988 [Lua] contained_breeds=nil
16:28:44.988 [Lua] pack_spawning=skaven
16:28:44.988 [Lua] disabled=false
16:28:44.988 [Lua] factions=nil
16:28:44.988 [Lua] boss=skaven
16:28:44.989 [Lua] horde=default
16:28:44.989 [Lua] name=skaven
16:28:44.989 [Lua] intensity=default
16:28:44.989 [Lua] ---
16:28:45.240 [Lua] Switching ConflictSettings: to: chaos
16:28:45.240 [Lua] pacing=chaos
16:28:45.240 [Lua] roaming=nil
16:28:45.240 [Lua] specials=chaos
16:28:45.240 [Lua] debug_color=purple
16:28:45.240 [Lua] contained_breeds=nil
16:28:45.240 [Lua] pack_spawning=chaos
16:28:45.240 [Lua] disabled=false
16:28:45.240 [Lua] factions=nil
16:28:45.240 [Lua] boss=chaos
16:28:45.240 [Lua] horde=chaos
16:28:45.240 [Lua] name=chaos
16:28:45.240 [Lua] intensity=default
16:28:45.240 [Lua] ---
16:28:45.297 [Lua] Switching ConflictSettings: to: skaven
16:28:45.297 [Lua] pacing=default
16:28:45.297 [Lua] roaming=nil
16:28:45.297 [Lua] specials=skaven
16:28:45.297 [Lua] debug_color=orange
16:28:45.297 [Lua] contained_breeds=nil
16:28:45.297 [Lua] pack_spawning=skaven
16:28:45.297 [Lua] disabled=false
16:28:45.297 [Lua] factions=nil
16:28:45.297 [Lua] boss=skaven
16:28:45.297 [Lua] horde=default
16:28:45.297 [Lua] name=skaven
16:28:45.297 [Lua] intensity=default
16:28:45.297 [Lua] ---
16:28:45.439 [Lua] wants to spawn ahead within distance: 60
16:28:45.439 [Lua] custom blob horde has started
16:28:45.665 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa7acf, position: 0
16:28:45.836 [Lua] main_path_player_far_away_check started
16:28:46.614 [Lua] main_path_player_far_away_check started
16:28:46.884 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 106 action: follow
16:28:48.947 [Lua] main_path_player_far_away_check started
16:28:49.390 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:49.762 [Lua] main_path_player_far_away_check started
16:28:50.151 [Lua] event horde ends!
16:28:50.165 [Lua] event horde ends!
16:28:50.876 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:50.971 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:28:50.984 [Lua] Spline already found!
16:28:51.036 [Lua] Init group template: spline_patrol
16:28:51.300 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:28:51.320 [Lua] Spline already found!
16:28:51.356 [Lua] Init group template: spline_patrol
16:28:52.731 [Lua] 1
16:28:52.816 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 11 size: 105 action: follow
16:28:52.904 [Lua] main_path_player_far_away_check started
16:28:55.933 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 29 size: 98 action: follow
16:28:56.360 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 5 size: 104 action: follow
16:28:57.426 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 41 size: 103 action: follow
16:28:58.342 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:28:59.376 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
16:29:00.352 [Lua] event horde ends!
16:29:00.367 [Lua] event horde ends!
16:29:00.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:29:00.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:29:00.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:29:00.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:29:00.606 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 102 action: follow
16:29:00.621 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 42 size: 101 action: nil
16:29:00.633 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 100 action: follow
16:29:01.881 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 77 size: 98 action: follow
16:29:02.055 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 55 size: 97 action: follow
16:29:02.583 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 85 size: 98 action: follow
16:29:02.583 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 86 size: 97 action: follow
16:29:03.216 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 83 size: 95 action: follow
16:29:03.330 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 96 action: follow
16:29:03.485 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 14 size: 94 action: follow
16:29:03.554 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 46 size: 93 action: follow
16:29:04.000 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:29:04.001 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 94 action: follow
16:29:04.451 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 72 size: 93 action: follow
16:29:04.674 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 73 size: 92 action: follow
16:29:04.903 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 90 size: 91 action: nil
16:29:05.052 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 75 size: 90 action: follow
16:29:05.067 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 79 size: 89 action: follow
16:29:05.067 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 88 action: follow
16:29:05.362 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:29:05.807 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 90 action: follow
16:29:05.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa9491, position: 0
16:29:06.449 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 85 action: follow
16:29:06.589 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 86 action: follow
16:29:06.670 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 87 action: follow
16:29:06.738 [Lua] wants to spawn ahead within distance: 60
16:29:06.738 [Lua] custom blob horde has started
16:29:07.046 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:29:07.148 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 96 action: follow
16:29:07.148 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 58 size: 95 action: follow
16:29:07.293 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 27 size: 93 action: nil
16:29:07.587 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 90 action: follow
16:29:07.587 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 89 action: follow
16:29:08.563 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:29:09.944 [Lua] 1
16:29:10.027 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 77 action: follow
16:29:11.329 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 76 action: follow
16:29:11.691 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 1 size: 73 action: follow
16:29:18.112 [Lua] nil
16:29:18.112 [Lua] nil
16:29:18.299 [Lua] nil
16:29:18.299 [Lua] nil
16:29:18.299 [Lua] nil
16:29:18.299 [Lua] nil
16:29:18.299 [Lua] nil
16:29:18.299 [Lua] nil
16:29:18.299 [Lua] nil
16:29:18.328 [Lua] nil
16:29:18.328 [Lua] nil
16:29:18.328 [Lua] nil
16:29:18.328 [Lua] nil
16:29:18.328 [Lua] nil
16:29:21.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xaa775, position: 0
16:29:21.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xaa7fc, position: 0
16:29:22.064 [Lua] nil
16:29:22.064 [Lua] nil
16:29:22.064 [Lua] nil
16:29:22.064 [Lua] nil
16:29:22.064 [Lua] nil
16:29:22.064 [Lua] nil
16:29:22.064 [Lua] nil
16:29:22.064 [Lua] nil
16:29:22.065 [Lua] nil
16:29:22.065 [Lua] nil
16:29:22.065 [Lua] nil
16:29:22.065 [Lua] nil
16:29:22.065 [Lua] nil
16:29:22.065 [Lua] nil
16:29:22.065 [Lua] nil
16:29:22.272 [Lua] nil
16:29:22.272 [Lua] nil
16:29:22.272 [Lua] nil
16:29:22.272 [Lua] nil
16:29:22.272 [Lua] nil
16:29:22.273 [Lua] nil
16:29:22.288 [Lua] nil
16:29:22.288 [Lua] nil
16:29:22.288 [Lua] nil
16:29:22.323 [Lua] nil
16:29:22.323 [Lua] nil
16:29:22.323 [Lua] nil
16:29:22.323 [Lua] nil
16:29:22.323 [Lua] nil
16:29:22.323 [Lua] nil
16:29:22.323 [Lua] nil
16:29:22.323 [Lua] nil
16:29:22.323 [Lua] nil
16:29:22.324 [Lua] nil
16:29:22.337 [Lua] nil
16:29:22.337 [Lua] nil
16:29:22.338 [Lua] nil
16:29:28.396 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:29:28.522 [Lua] nil
16:29:28.538 [Lua] nil
16:29:28.538 [Lua] nil
16:29:28.849 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001087813dc
16:29:32.002 [Lua] wants to spawn ahead within distance: 60
16:29:32.002 [Lua] custom blob horde has started
16:29:39.606 [Lua] state dead despawn
16:29:39.616 [Lua] [GameNetworkManager] destroying game object with go_id=61
16:29:42.609 [Lua] [NetworkServer] Peer 1100001087813dc despawned player.
16:29:42.609 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc
16:29:42.611 [Lua] [GameNetworkManager] destroying game object with go_id=66
16:29:48.190 [Lua] [NetworkServer] Peer 110000102428a41 despawned player.
16:29:48.190 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102428a41
16:29:48.190 [Lua] [GameNetworkManager] destroying game object with go_id=65
16:29:56.247 [Lua] wants to spawn ahead within distance: 60
16:29:56.247 [Lua] custom blob horde has started
16:29:58.659 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:29:58.659 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:29:59.036 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f
16:29:59.062 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f
16:30:03.808 [Lua] Switching ConflictSettings: to: chaos
16:30:03.808 [Lua] pacing=chaos
16:30:03.808 [Lua] roaming=nil
16:30:03.808 [Lua] specials=chaos
16:30:03.808 [Lua] debug_color=purple
16:30:03.808 [Lua] contained_breeds=nil
16:30:03.808 [Lua] pack_spawning=chaos
16:30:03.808 [Lua] disabled=false
16:30:03.808 [Lua] factions=nil
16:30:03.808 [Lua] boss=chaos
16:30:03.808 [Lua] horde=chaos
16:30:03.808 [Lua] name=chaos
16:30:03.808 [Lua] intensity=default
16:30:03.808 [Lua] ---
16:30:04.950 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:30:04.950 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:30:04.950 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
16:30:04.950 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=836
16:30:07.882 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:30:07.882 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:30:07.883 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=837
16:30:07.883 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:30:07.884 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:30:13.523 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:30:13.523 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
16:30:13.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=838
16:30:13.524 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
16:30:13.525 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896)
16:30:15.807 [Lua] main_path_player_far_away_check started
16:30:18.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xad154, position: 0
16:30:18.554 [Lua] wants to spawn ahead within distance: 60
16:30:18.554 [Lua] custom blob horde has started
16:30:18.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xad171, position: 0
16:30:22.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xad45e, position: 0
16:30:24.110 [Lua] main_path_player_far_away_check started
16:30:27.158 [Lua] main_path_player_far_away_check started
16:30:28.375 [EACServer] [18:30:28:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:30:30.210 [Lua] main_path_player_far_away_check started
16:30:33.274 [Lua] main_path_player_far_away_check started
16:30:36.318 [Lua] main_path_player_far_away_check started
16:30:38.817 [Lua] wants to spawn ahead within distance: 60
16:30:38.817 [Lua] custom blob horde has started
16:30:39.381 [Lua] main_path_player_far_away_check started
16:30:41.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xae23e, position: 0
16:30:42.414 [Lua] main_path_player_far_away_check started
16:30:44.761 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:30:44.762 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:30:45.085 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f
16:30:45.127 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f
16:30:45.469 [Lua] main_path_player_far_away_check started
16:30:48.513 [Lua] main_path_player_far_away_check started
16:30:51.561 [Lua] main_path_player_far_away_check started
16:30:51.640 [Lua] event horde ends!
16:30:52.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:30:52.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:30:52.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0
16:30:54.604 [Lua] main_path_player_far_away_check started
16:30:56.035 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xaed20, position: 0
16:30:57.648 [Lua] main_path_player_far_away_check started
16:31:00.051 [Lua] wants to spawn ahead within distance: 60
16:31:00.051 [Lua] custom blob horde has started
16:31:00.691 [Lua] main_path_player_far_away_check started
16:31:03.733 [Lua] main_path_player_far_away_check started
16:31:05.288 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
16:31:05.288 [Lua] [NetworkServer] Entering post game
16:31:05.288 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame
16:31:05.288 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame
16:31:05.288 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame
16:31:05.288 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame
16:31:05.288 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame
16:31:05.288 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame
16:31:05.288 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame
16:31:05.288 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame
16:31:05.289 [Lua] gm_event_end_conditions_met false true
16:31:05.289 [Save] Saving `save_data`
16:31:05.289 [Lua] Game lost
16:31:05.292 [Save] Save done
16:31:05.292 [Save] Saving `save_data`
16:31:05.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:31:05.297 [Save] Save done
16:31:05.298 [Lua] generate_backend_stats 1100001064cfeb5:1
16:31:05.318 [Lua] PlayFabMirrorBase:_commit_internal nil
16:31:05.318 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:31:05.318 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:31:05.319 [Save] Saving `save_data`
16:31:05.324 [Save] Save done
16:31:05.326 [Lua] commit result success 12
16:31:05.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51
16:31:05.327 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:31:05.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 52
16:31:05.327 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
16:31:05.327 [Lua] defeat table: 000000001641CFD0 nil
16:31:05.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51
16:31:06.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51
16:31:06.051 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 52 5
16:31:06.264 [Lua] [PlayFabRequestQueue] EAC Enabled! 52
16:31:06.264 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 52
16:31:06.775 [Lua] main_path_player_far_away_check started
16:31:06.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 52
16:31:06.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53
16:31:06.795 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53
16:31:06.984 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53
16:31:13.096 [Lua] ConflictDirector - destroy all units
16:31:13.255 [Lua] TRANSITION nil nil load_next_level
16:31:13.255 [Lua] Transition type "load_next_level", is server: true
16:31:13.255 [Lua] [LevelTransitionHandler] promote_next_level_data
16:31:13.255 [Lua] [GameNetworkManager] Leaving game...
16:31:13.255 [Lua] [GameNetworkManager] Shutting down game session host.
16:31:13.255 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:31:13.255 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:31:13.255 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=583.62
16:31:13.260 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:31:13.321 [Lua] ### Sending rpc_level_loaded
16:31:13.321 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 78
16:31:13.351 [Lua] ### Sending rpc_level_loaded
16:31:13.351 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 78
16:31:13.376 [Lua] ### Sending rpc_level_loaded
16:31:13.376 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 78
16:31:15.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:31:15.284 [Lua] [Managers] Calling function on all managers:
16:31:15.285 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1
16:31:15.285 [Lua] Clearing all global lookup lists
16:31:15.285 [Lua] [IngamePlayerListUI] - Destroy
16:31:15.285 [Lua] [GamePadEquipmentUI] - Destroy
16:31:15.285 [Lua] [EquipmentUI] - Destroy
16:31:15.285 [Lua] [GamePadAbilityUI] - Destroy
16:31:15.285 [Lua] [AbilityUI] - Destroy
16:31:15.286 [Lua] [IngameUI] destroy
16:31:15.315 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list.
16:31:15.315 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1
16:31:15.315 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list.
16:31:15.315 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1
16:31:15.315 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list.
16:31:15.315 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1
16:31:15.383 [Lua] [Managers] Destroying manager group:
16:31:15.396 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:31:15.514 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:31:15.514 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:31:15.516 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:31:15.517 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:31:15.517 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:31:15.521 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:31:15.524 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:31:15.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:31:15.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader
16:31:15.525 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:31:15.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:31:15.528 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:31:15.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:31:15.530 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:31:15.532 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:31:15.534 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:31:15.537 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:31:15.540 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:31:15.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:31:15.543 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:31:15.546 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:31:15.548 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:31:15.551 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:31:15.552 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:31:15.552 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:31:15.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:31:15.557 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:31:15.559 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:31:15.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:31:15.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:31:15.571 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:31:15.571 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame
16:31:15.571 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading
16:31:15.572 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame
16:31:15.572 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading
16:31:15.572 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame
16:31:15.572 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading
16:31:15.572 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame
16:31:15.572 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading
16:31:15.572 [Lua] [Matchmaking] unregister rpcs
16:31:15.572 [Lua] ############### UNLOADING PACKAGES ###############
16:31:15.572 [Lua] [Managers] Calling function on all managers:
16:31:15.572 [Lua] [Managers] Destroying manager group:
16:31:15.572 [Lua] [Gamestate] Enter state StateLoading
16:31:15.576 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] Found camera: end_screen_camera
16:31:15.577 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:31:15.577 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:31:15.577 [Lua] [Matchmaking] register rpcs
16:31:15.577 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:31:15.577 [Lua] Set lobby begin:
16:31:15.577 [Lua] Lobby data twitch_enabled = false
16:31:15.578 [Lua] Lobby data selected_mission_id = military
16:31:15.578 [Lua] Lobby data num_players = 4
16:31:15.578 [Lua] Lobby data difficulty_tweak = 0
16:31:15.578 [Lua] Lobby data host = 1100001064cfeb5
16:31:15.578 [Lua] Lobby data matchmaking_type = 6
16:31:15.578 [Lua] Lobby data is_private = false
16:31:15.578 [Lua] Lobby data match_started = true
16:31:15.578 [Lua] Lobby data difficulty = cataclysm
16:31:15.578 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:15.578 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:15.578 [Lua] Lobby data unique_server_name = snejk
16:31:15.579 [Lua] Lobby data quick_game = false
16:31:15.579 [Lua] Lobby data country_code = SE
16:31:15.579 [Lua] Lobby data matchmaking = true
16:31:15.579 [Lua] Lobby data power_level = 0
16:31:15.579 [Lua] Lobby data mission_id = military
16:31:15.579 [Lua] Lobby data mechanism = adventure
16:31:15.579 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:15.579 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:15.579 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:15.579 [Lua] Lobby data player_slot_3 = 0:0
16:31:15.579 [Lua] Lobby data eac_authorized = true
16:31:15.579 [Lua] Set lobby end.
16:31:15.579 [Lua] registering RPCs
16:31:15.579 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:31:15.579 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:31:15.579 [Lua] Set lobby begin:
16:31:15.579 [Lua] Lobby data twitch_enabled = false
16:31:15.579 [Lua] Lobby data selected_mission_id = inn_level
16:31:15.579 [Lua] Lobby data num_players = 4
16:31:15.579 [Lua] Lobby data difficulty_tweak = 0
16:31:15.579 [Lua] Lobby data host = 1100001064cfeb5
16:31:15.580 [Lua] Lobby data matchmaking_type = 3
16:31:15.580 [Lua] Lobby data is_private = false
16:31:15.580 [Lua] Lobby data match_started = true
16:31:15.580 [Lua] Lobby data difficulty = cataclysm
16:31:15.580 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:15.580 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:15.580 [Lua] Lobby data unique_server_name = snejk
16:31:15.580 [Lua] Lobby data quick_game = false
16:31:15.580 [Lua] Lobby data country_code = SE
16:31:15.580 [Lua] Lobby data matchmaking = false
16:31:15.580 [Lua] Lobby data power_level = 0
16:31:15.580 [Lua] Lobby data mission_id = inn_level
16:31:15.580 [Lua] Lobby data mechanism = adventure
16:31:15.580 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:15.580 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:15.580 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:15.580 [Lua] Lobby data player_slot_3 = 0:0
16:31:15.580 [Lua] Lobby data eac_authorized = true
16:31:15.580 [Lua] Set lobby end.
16:31:15.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:31:15.583 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc
16:31:15.583 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41
16:31:15.583 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f
16:31:15.584 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:31:15.584 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
16:31:15.603 [Umbra] Unload tome
16:31:15.605 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, military
16:31:15.656 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, military
16:31:15.665 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_common, military
16:31:15.665 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
16:31:15.665 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
16:31:15.665 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
16:31:15.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
16:31:15.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:31:15.760 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:31:15.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
16:31:15.946 [Lua] ### Sending rpc_level_loaded
16:31:15.946 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 78
16:31:15.946 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded
16:31:15.947 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading
16:31:15.947 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages
16:31:15.964 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages
16:31:15.964 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame
16:31:16.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xaf434, position: 4813914
16:31:16.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
16:31:16.927 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
16:31:16.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:31:20.136 [Lua] ### Sending rpc_level_loaded
16:31:20.136 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 78
16:31:20.136 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded
16:31:20.138 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading
16:31:20.138 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages
16:31:20.154 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages
16:31:20.154 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame
16:31:20.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:31:20.910 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:31:20.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
16:31:20.927 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:31:20.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
16:31:20.978 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
16:31:20.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:31:21.062 [Lua] ### Sending rpc_level_loaded
16:31:21.062 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 78
16:31:21.062 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded
16:31:21.063 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading
16:31:21.063 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages
16:31:21.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:31:21.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:31:21.080 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages
16:31:21.080 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame
16:31:21.097 [Lua] [LevelTransitionHandler] Level load completed!
16:31:21.097 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
16:31:21.100 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:31:21.100 [Lua] checking dlc's against conflict directors
16:31:21.100 [Lua] number of factions to include 2
16:31:21.100 [Lua] Updated list weights for random:
16:31:21.100 [Lua] skaven, 0.42 (0.00-0.42)
16:31:21.100 [Lua] chaos, 0.42 (0.42-0.83)
16:31:21.100 [Lua] beastmen, 0.17 (0.83-1.00)
16:31:21.100 [Lua] Rolled random faction: 0.27856689691543579 skaven
16:31:21.100 [Lua] Updated list weights for random:
16:31:21.100 [Lua] beastmen, 0.29 (0.00-0.29)
16:31:21.100 [Lua] chaos, 0.71 (0.29-1.00)
16:31:21.100 [Lua] Rolled random faction: 0.81953376531600952 chaos
16:31:21.100 [Lua] number of factions added 2
16:31:21.100 [Lua] --- --- ---
16:31:21.100 [Lua] Starting... difficulty 'normal'
16:31:21.100 [Lua] These are the starting conflict directors:
16:31:21.100 [Lua] inn_level
16:31:21.100 [Lua] --- --- ---
16:31:21.100 [Lua]
16:31:21.100 [Lua] DONE! Found the following directors:
16:31:21.100 [Lua] (free: 35), Master hash is:
16:31:21.100 [Lua] [EnemyPackageLoader] breed_lookup: {
}
16:31:21.100 [Lua] load_startup_enemy_packages: --------------
16:31:21.100 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:31:21.100 [Lua] critter_rat
16:31:21.115 [Lua] ### Sending rpc_level_loaded
16:31:21.115 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 78
16:31:21.115 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded
16:31:21.130 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading
16:31:21.130 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages
16:31:21.147 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages
16:31:21.147 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame
16:31:21.148 [Lua] ### Sending rpc_level_loaded
16:31:21.148 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 78
16:31:21.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:31:21.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:31:21.174 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:31:21.174 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:31:21.174 [Lua] Starting async level spawning of levels/inn/world
16:31:21.176 [Umbra] Init version: 3.4.15 :: 16 threads
16:31:21.408 [Lua] Async level spawning done
16:31:21.959 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:31:21.959 [Lua] [PlayState] Enter Substate EndViewStateScore
16:31:26.863 [Lua] [PlayState] Exit Substate EndViewStateScore
16:31:26.864 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:31:27.875 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:31:27.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:31:27.875 [Lua] [Matchmaking] unregister rpcs
16:31:27.875 [Lua] Set lobby begin:
16:31:27.875 [Lua] Lobby data twitch_enabled = false
16:31:27.876 [Lua] Lobby data selected_mission_id = inn_level
16:31:27.876 [Lua] Lobby data num_players = 4
16:31:27.876 [Lua] Lobby data difficulty_tweak = 0
16:31:27.876 [Lua] Lobby data host = 1100001064cfeb5
16:31:27.876 [Lua] Lobby data matchmaking_type = 3
16:31:27.876 [Lua] Lobby data is_private = false
16:31:27.876 [Lua] Lobby data match_started = true
16:31:27.876 [Lua] Lobby data difficulty = cataclysm
16:31:27.876 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:27.876 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:27.876 [Lua] Lobby data unique_server_name = snejk
16:31:27.876 [Lua] Lobby data quick_game = false
16:31:27.876 [Lua] Lobby data country_code = SE
16:31:27.876 [Lua] Lobby data matchmaking = false
16:31:27.876 [Lua] Lobby data power_level = 0
16:31:27.876 [Lua] Lobby data mission_id = inn_level
16:31:27.877 [Lua] Lobby data mechanism = adventure
16:31:27.877 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:27.877 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:27.877 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:27.877 [Lua] Lobby data player_slot_3 = 0:0
16:31:27.877 [Lua] Lobby data eac_authorized = true
16:31:27.877 [Lua] Set lobby end.
16:31:27.877 [Lua] [Managers] Destroying manager group:
16:31:27.877 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:31:27.877 [Lua] [Gamestate] Enter StateIngame HOST
16:31:27.877 [Lua] [Managers] Calling function on all managers:
16:31:27.878 [Lua] <>level = inn_level<>
16:31:27.878 [Lua] Set lobby begin:
16:31:27.878 [Lua] Lobby data twitch_enabled = false
16:31:27.878 [Lua] Lobby data selected_mission_id = inn_level
16:31:27.878 [Lua] Lobby data num_players = 4
16:31:27.878 [Lua] Lobby data difficulty_tweak = 0
16:31:27.878 [Lua] Lobby data host = 1100001064cfeb5
16:31:27.878 [Lua] Lobby data matchmaking_type = 3
16:31:27.878 [Lua] Lobby data is_private = false
16:31:27.878 [Lua] Lobby data match_started = true
16:31:27.878 [Lua] Lobby data difficulty = cataclysm
16:31:27.878 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:27.878 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:27.878 [Lua] Lobby data unique_server_name = snejk
16:31:27.878 [Lua] Lobby data quick_game = false
16:31:27.878 [Lua] Lobby data country_code = SE
16:31:27.878 [Lua] Lobby data matchmaking = false
16:31:27.878 [Lua] Lobby data power_level = 0
16:31:27.878 [Lua] Lobby data mission_id = inn_level
16:31:27.878 [Lua] Lobby data mechanism = adventure
16:31:27.878 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:27.878 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:27.878 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:27.878 [Lua] Lobby data player_slot_3 = 0:0
16:31:27.878 [Lua] Lobby data eac_authorized = true
16:31:27.879 [Lua] Set lobby end.
16:31:27.879 [Lua] [StateIngame] Server ingame
16:31:27.881 [Lua] Set lobby begin:
16:31:27.881 [Lua] Lobby data twitch_enabled = false
16:31:27.881 [Lua] Lobby data selected_mission_id = inn_level
16:31:27.882 [Lua] Lobby data num_players = 4
16:31:27.882 [Lua] Lobby data difficulty_tweak = 0
16:31:27.882 [Lua] Lobby data host = 1100001064cfeb5
16:31:27.882 [Lua] Lobby data matchmaking_type = 3
16:31:27.882 [Lua] Lobby data is_private = false
16:31:27.882 [Lua] Lobby data match_started = true
16:31:27.882 [Lua] Lobby data difficulty = normal
16:31:27.882 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:27.882 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:27.882 [Lua] Lobby data unique_server_name = snejk
16:31:27.882 [Lua] Lobby data quick_game = false
16:31:27.882 [Lua] Lobby data country_code = SE
16:31:27.883 [Lua] Lobby data matchmaking = false
16:31:27.883 [Lua] Lobby data power_level = 0
16:31:27.883 [Lua] Lobby data mission_id = inn_level
16:31:27.883 [Lua] Lobby data mechanism = adventure
16:31:27.883 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:27.883 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:27.883 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:27.883 [Lua] Lobby data player_slot_3 = 0:0
16:31:27.883 [Lua] Lobby data eac_authorized = true
16:31:27.883 [Lua] Set lobby end.
16:31:27.883 [Lua] [Matchmaking] register rpcs
16:31:27.883 [Lua] GameNetworkManager:init... creating game session
16:31:27.883 [Lua] Host GameSession.make_game_session_host with session:
16:31:27.883 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:31:27.884 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5
16:31:27.884 [Lua] [GameNetworkManager] self.is_server = true
16:31:27.884 [Network] Setting artificial MTU limit to 65536
16:31:27.894 [Lua] Switching ConflictSettings: to: inn_level
16:31:27.894 [Lua] pacing=disabled
16:31:27.894 [Lua] roaming=nil
16:31:27.894 [Lua] disabled=false
16:31:27.894 [Lua] pack_spawning=disabled
16:31:27.894 [Lua] contained_breeds=nil
16:31:27.894 [Lua] boss=disabled
16:31:27.894 [Lua] horde=disabled
16:31:27.894 [Lua] specials=disabled
16:31:27.894 [Lua] name=inn_level
16:31:27.894 [Lua] intensity=disabled
16:31:27.894 [Lua] ---
16:31:27.894 [Lua] [LevelAnalysis] set_random_seed( 0)
16:31:27.897 [Lua] [AIInterestPointSystem] Level Seed: 0
16:31:27.897 [Lua]
16:31:27.897 [Lua] [entity_system_bag] = table
16:31:27.897 [Lua] [entity_system_bag] = metatable
16:31:27.897 [Lua] [startup_data] = table
16:31:27.897 [Lua] [entity_manager] = table
16:31:27.897 [Lua] [entity_manager] = metatable
16:31:27.897 [Lua] [unit_spawner] = table
16:31:27.897 [Lua] [unit_spawner] = metatable
16:31:27.897 [Lua] [unit_storage] = table
16:31:27.897 [Lua] [unit_storage] = metatable
16:31:27.897 [Lua] [dice_keeper] = table
16:31:27.897 [Lua] [dice_keeper] = metatable
16:31:27.897 [Lua] [is_server] = true (boolean)
16:31:27.897 [Lua] [world] = [World]
16:31:27.897 [Lua] [system_api] = table
16:31:27.897 [Lua] [entity_system] = table
16:31:27.897 [Lua] [entity_system] = metatable
16:31:27.897 [Lua] [network_lobby] = table
16:31:27.897 [Lua] [network_lobby] = metatable
16:31:27.897 [Lua] [profile_synchronizer] = table
16:31:27.897 [Lua] [profile_synchronizer] = metatable
16:31:27.897 [Lua] [level_transition_handler] = table
16:31:27.897 [Lua] [level_transition_handler] = metatable
16:31:27.897 [Lua] [num_local_human_players] = 1 (number)
16:31:27.897 [Lua] [statistics_db] = table
16:31:27.897 [Lua] [statistics_db] = metatable
16:31:27.897 [Lua] [network_server] = table
16:31:27.897 [Lua] [network_server] = metatable
16:31:27.897 [Lua] [input_manager] = table
16:31:27.897 [Lua] [input_manager] = metatable
16:31:27.897 [Lua] [network_clock] = table
16:31:27.897 [Lua] [network_clock] = metatable
16:31:27.897 [Lua] [network_transmit] = table
16:31:27.897 [Lua] [network_transmit] = metatable
16:31:27.897 [Lua] [free_flight_manager] = table
16:31:27.897 [Lua] [free_flight_manager] = metatable
16:31:27.897 [Lua] [network_manager] = table
16:31:27.897 [Lua] [network_manager] = metatable
16:31:27.897 [Lua] [network_event_delegate] = table
16:31:27.897 [Lua] [network_event_delegate] = metatable
16:31:27.897 [Lua]
16:31:27.897 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:31:27.897 [Lua] ignoring extension VersusInteractObjectiveExtension
16:31:27.897 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:31:27.897 [Lua] ignoring extension VersusSocketObjectiveExtension
16:31:27.897 [Lua] ignoring extension VersusTargetObjectiveExtension
16:31:27.897 [Lua] ignoring extension VersusMissionObjectiveExtension
16:31:27.898 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:31:27.903 [Lua] [AchievementManager] Achievements using the steam platform
16:31:27.903 [Lua] PlayerManager:add_player player_1
16:31:27.953 [Lua] [StateIngame] Level seed: 0
16:31:27.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:31:27.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:31:27.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read,
16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read,
16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2, async-read,
16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:31:27.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read,
16:31:27.963 [Lua] [LevelAnalysis] set_random_seed( 0)
16:31:27.967 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
16:31:27.967 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
16:31:27.967 [Lua] [IngameUI] init
16:31:27.981 [SteamVoipClient] select_out(110000102428a41, off)
16:31:27.981 [SteamVoipClient] select_out(11000010360b84f, off)
16:31:27.981 [SteamVoipClient] select_out(1100001064cfeb5, off)
16:31:27.981 [SteamVoipClient] select_out(1100001087813dc, off)
16:31:27.984 [Lua] cb_razer_chroma_setup
16:31:28.003 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001786A800; node_def = table: 0000000001D816E0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000016438DC0; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 0000000016438EB0; parent_world_position = table: 000000001786A4A0; local_position = table: 000000001786A770; size = table: 000000001786A7C0; node = table: 000000001786A800
[3] scenegraph = table: 0000000016438DC0; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000016438DC0; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 0000000016438DC0; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0
[6] self = table: 0000000016EEAD10
[7] self = table: 0000000016EEAD10; ingame_ui_context = table: 000000000CB909D0; input_manager = table: 000000001184E2B0; world = [World]
[8] self = table: 0000000002EC6F00; object = table: 0000000016EEAD10
[10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0
[13] mod = table: 0000000018A2CC20; error_prefix_data = table: 0000000016EEACD0; func = [function]
[14] self = table: 0000000018A2CC20; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000016EEB0D0; safe_hooks = table: 000000000339B4E0; i = 1
[19] self = table: 000000001AD22C20; object = table: 0000000018A2CC20
[20] self = table: 0000000003F6CB00; ingame_ui_context = table: 000000000CB909D0
[21] self = table: 0000000003F6CB00; params = table: 0000000016A99EC0; viewport_name = "player_1"; input_manager = table: 000000001184E2B0; input_source = table: 0000000016A5AE40; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000000C6FB3F0; stats_id = "1100001064cfeb5:1"; entity_manager = table: 00000000178614E0; camera_system = table: 0000000009E6AC10; outline_system = table: 0000000003D67090; fade_system = table: 0000000016E6A180; sound_sector_system = table: 0000000017874F40; sound_environment_system = table: 000000000F4975A0; event_manager = table: 00000000010D1280; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CB909D0
[22] self = table: 0000000003F6CAD0; new_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000003F6CAD0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[24] self = table: 0000000003F6CAD0; parent = table: 000000000BB72460; start_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; profiling_debugging_enabled = true
[25] self = table: 0000000003F6CAD0; parent = table: 000000000BB72460; start_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000161A1570; ingame_ui = table: 0000000018A2CC20; definitions = table: 00000000015470E0; input_manager = table: 000000001184E2B0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000001547220; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000D2DF750; menu_widgets = table: 000000000D8399D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000161A1570; ingame_ui = table: 0000000018A2CC20; definitions = table: 00000000015470E0; input_manager = table: 000000001184E2B0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000001547220; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000D2DF750; menu_widgets = table: 000000000D8399D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 00000000162D24A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000161A1570; telemetry_time_view_enter = 0; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 0000000003B31B50; cutscene_system = table: 000000000A268190; text_popup_ui = table: 0000000002A2C5B0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016512D60; world = [World]; camera_manager = table: 0000000018D7EB20; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000CB909D0; _fps_cooldown = 0; views = table: 000000000D45FE50; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000011847F60; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000000C6FB3F0; weave_onboarding = table: 0000000011F53340; popup_handler = table: 000000000FA800F0; peer_id = "1100001064cfeb5"; network_event_delegate = table: 00000000177A9020;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000BB72460; _booted_eac_untrusted = false; statistics_db = table: 00000000179C5DF0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 000000000CB909D0; end_conditions_met = false; player = table: 000000000C6FB3F0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000177A9020;
[21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000BB72460; _booted_eac_untrusted = false; statistics_db = table: 00000000179C5DF0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 000000000CB909D0; end_conditions_met = false; player = table: 000000000C6FB3F0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000177A9020;
[22] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00;
[23] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00;
[24] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00;
[25] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00;
[26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000A4F0920; network_server = table: 0000000004BC79B0; entity_system = table: 0000000017B66760; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000016A99F90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000009FF8610; machines = table: 0000000009B04D40; network_event_delegate = table: 00000000177A9020; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000179C5DF0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000A42A0B0; network_clock = table: 0000000000601230; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460;
[29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460;
[30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460;
[31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000000BE2D8E0;
16:31:28.004 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000D4EE5F0; node_def = table: 0000000016438BE0; k = "offset"; v = table: 0000000016438CA0
[2] scenegraph = table: 000000000D4EE570; scenegraph_def = table: 0000000001547180; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000016438BE0; parent_name = nil; local_position = table: 000000000D4EE5A0; node = table: 000000000D4EE5F0
[3] scenegraph_def = table: 0000000001547180; scenegraph = table: 000000000D4EE570; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000016438BE0
[4] self = table: 0000000016EEAD10
[5] self = table: 0000000016EEAD10; ingame_ui_context = table: 000000000CB909D0; input_manager = table: 000000001184E2B0; world = [World]
[6] self = table: 0000000002EC6F00; object = table: 0000000016EEAD10
[8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0
[11] mod = table: 0000000018A2CC20; error_prefix_data = table: 0000000016EEACD0; func = [function]
[12] self = table: 0000000018A2CC20; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000016EEB0D0; safe_hooks = table: 000000000339B4E0; i = 1
[17] self = table: 000000001AD22C20; object = table: 0000000018A2CC20
[18] self = table: 0000000003F6CB00; ingame_ui_context = table: 000000000CB909D0
[19] self = table: 0000000003F6CB00; params = table: 0000000016A99EC0; viewport_name = "player_1"; input_manager = table: 000000001184E2B0; input_source = table: 0000000016A5AE40; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000000C6FB3F0; stats_id = "1100001064cfeb5:1"; entity_manager = table: 00000000178614E0; camera_system = table: 0000000009E6AC10; outline_system = table: 0000000003D67090; fade_system = table: 0000000016E6A180; sound_sector_system = table: 0000000017874F40; sound_environment_system = table: 000000000F4975A0; event_manager = table: 00000000010D1280; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CB909D0
[20] self = table: 0000000003F6CAD0; new_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000003F6CAD0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[22] self = table: 0000000003F6CAD0; parent = table: 000000000BB72460; start_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; profiling_debugging_enabled = true
[23] self = table: 0000000003F6CAD0; parent = table: 000000000BB72460; start_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; profiling_debugging_enabled = true
[24] self = table: 000000000312B920; object = table: 0000000003F6CAD0
[25] self = table: 000000000BB72460; loading_context = table: 000000000BE2D8E0; is_server = true; assert_on_leak = true; input_manager = table: 000000001184E2B0; level_key = "inn_level"; level_setting = table: 00000000004950C0; db = table: 00000000179C5DF0; world = [World]; network_event_delegate = table: 00000000177A9020; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000010D1280; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 0000000016A99EC0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D8399D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000161A1570; ingame_ui = table: 0000000018A2CC20; definitions = table: 00000000015470E0; input_manager = table: 000000001184E2B0; wwise_world = [WwiseWorld]; render_settings = table: 0000000001547220; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D2DF750; settings_list_size_y = 2770; ui_scenegraph = table: 0000000016438DC0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D8399D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000161A1570; ingame_ui = table: 0000000018A2CC20; definitions = table: 00000000015470E0; input_manager = table: 000000001184E2B0; wwise_world = [WwiseWorld]; render_settings = table: 0000000001547220; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D2DF750; settings_list_size_y = 2770; ui_scenegraph = table: 0000000016438DC0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 00000000162D24A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000161A1570; telemetry_time_view_enter = 0; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 0000000003B31B50; cutscene_system = table: 000000000A268190; text_popup_ui = table: 0000000002A2C5B0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016512D60; world = [World]; camera_manager = table: 0000000018D7EB20; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000CB909D0; _fps_cooldown = 0; views = table: 000000000D45FE50; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000011847F60; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000000C6FB3F0; weave_onboarding = table: 0000000011F53340; popup_handler = table: 000000000FA800F0; peer_id = "1100001064cfeb5"; network_event_delegate = table: 00000000177A9020;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000BB72460; _booted_eac_untrusted = false; statistics_db = table: 00000000179C5DF0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 000000000CB909D0; end_conditions_met = false; player = table: 000000000C6FB3F0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000177A9020;
[19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000BB72460; _booted_eac_untrusted = false; statistics_db = table: 00000000179C5DF0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 000000000CB909D0; end_conditions_met = false; player = table: 000000000C6FB3F0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000177A9020;
[20] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00;
[21] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00;
[22] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00;
[23] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00;
[24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000A4F0920; network_server = table: 0000000004BC79B0; entity_system = table: 0000000017B66760; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000016A99F90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000009FF8610; machines = table: 0000000009B04D40; network_event_delegate = table: 00000000177A9020; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000179C5DF0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000A42A0B0; network_clock = table: 0000000000601230; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460;
[27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460;
[29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000000BE2D8E0;
16:31:28.017 [Lua] [Matchmaking] Cancelling matchmaking
16:31:28.017 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
16:31:28.017 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:31:28.017 [Lua] Set lobby begin:
16:31:28.017 [Lua] Lobby data twitch_enabled = false
16:31:28.017 [Lua] Lobby data selected_mission_id = inn_level
16:31:28.017 [Lua] Lobby data num_players = 4
16:31:28.017 [Lua] Lobby data difficulty_tweak = 0
16:31:28.017 [Lua] Lobby data host = 1100001064cfeb5
16:31:28.017 [Lua] Lobby data matchmaking_type = 3
16:31:28.017 [Lua] Lobby data is_private = false
16:31:28.017 [Lua] Lobby data match_started = true
16:31:28.017 [Lua] Lobby data difficulty = normal
16:31:28.017 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:28.017 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:28.018 [Lua] Lobby data unique_server_name = snejk
16:31:28.018 [Lua] Lobby data quick_game = false
16:31:28.018 [Lua] Lobby data country_code = SE
16:31:28.018 [Lua] Lobby data matchmaking = false
16:31:28.018 [Lua] Lobby data power_level = 0
16:31:28.018 [Lua] Lobby data mission_id = inn_level
16:31:28.018 [Lua] Lobby data mechanism = adventure
16:31:28.018 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:28.018 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:28.018 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:28.018 [Lua] Lobby data player_slot_3 = 0:0
16:31:28.018 [Lua] Lobby data eac_authorized = true
16:31:28.018 [Lua] Set lobby end.
16:31:28.020 [Lua] Set lobby begin:
16:31:28.020 [Lua] Lobby data twitch_enabled = false
16:31:28.020 [Lua] Lobby data selected_mission_id = inn_level
16:31:28.020 [Lua] Lobby data num_players = 4
16:31:28.020 [Lua] Lobby data difficulty_tweak = 0
16:31:28.020 [Lua] Lobby data host = 1100001064cfeb5
16:31:28.021 [Lua] Lobby data matchmaking_type = 3
16:31:28.021 [Lua] Lobby data is_private = false
16:31:28.021 [Lua] Lobby data match_started = true
16:31:28.021 [Lua] Lobby data difficulty = normal
16:31:28.021 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:28.021 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:28.021 [Lua] Lobby data unique_server_name = snejk
16:31:28.021 [Lua] Lobby data quick_game = false
16:31:28.021 [Lua] Lobby data country_code = SE
16:31:28.021 [Lua] Lobby data matchmaking = false
16:31:28.021 [Lua] Lobby data power_level = 0
16:31:28.022 [Lua] Lobby data mission_id = inn_level
16:31:28.022 [Lua] Lobby data mechanism = adventure
16:31:28.022 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:28.022 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:28.022 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:28.022 [Lua] Lobby data player_slot_3 = 0:0
16:31:28.022 [Lua] Lobby data eac_authorized = true
16:31:28.022 [Lua] Set lobby end.
16:31:28.022 [Lua] [PartyManager] Leader is set to 1100001064cfeb5
16:31:28.022 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:31:28.022 [Lua] Set lobby begin:
16:31:28.022 [Lua] Lobby data twitch_enabled = false
16:31:28.022 [Lua] Lobby data selected_mission_id = inn_level
16:31:28.022 [Lua] Lobby data num_players = 4
16:31:28.023 [Lua] Lobby data difficulty_tweak = 0
16:31:28.023 [Lua] Lobby data host = 1100001064cfeb5
16:31:28.023 [Lua] Lobby data matchmaking_type = 3
16:31:28.023 [Lua] Lobby data is_private = false
16:31:28.023 [Lua] Lobby data match_started = true
16:31:28.023 [Lua] Lobby data difficulty = normal
16:31:28.023 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:28.023 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:28.023 [Lua] Lobby data unique_server_name = snejk
16:31:28.023 [Lua] Lobby data quick_game = false
16:31:28.023 [Lua] Lobby data country_code = SE
16:31:28.023 [Lua] Lobby data matchmaking = false
16:31:28.023 [Lua] Lobby data power_level = 835
16:31:28.023 [Lua] Lobby data mission_id = inn_level
16:31:28.023 [Lua] Lobby data mechanism = adventure
16:31:28.023 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:28.024 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:28.024 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:28.024 [Lua] Lobby data player_slot_3 = 0:0
16:31:28.024 [Lua] Lobby data eac_authorized = true
16:31:28.024 [Lua] Set lobby end.
16:31:28.024 [Flow] complete_skittergate_legend true
16:31:28.025 [Flow] complete_all_helmgart_levels_recruit true
16:31:28.026 [Flow] WitchHunterLevel:35
16:31:28.026 [Flow] LeaderYes
16:31:28.026 [Flow] ALL PC XP:304250
16:31:28.026 [Flow] Has "bogenhafen" DLC:true
16:31:28.026 [Flow] WH XP:60850
16:31:28.026 [Flow] Number of crafted items:7038
16:31:28.026 [Flow] Has "pre_order" DLC:true
16:31:28.026 [Flow] Sum of Powe Levels:1500
16:31:28.026 [Flow] lodestone diff 1:false
16:31:28.026 [Flow] magnus and forest activated
16:31:28.026 [Flow] magnus and forest activated
16:31:28.026 [Flow] cemetery and forest activated
16:31:28.026 [Flow] magnus and cemetery
16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:31:28.026 [Flow] ALL RUNES ACTIVATED
16:31:28.026 [Flow] magnus and forest activated
16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:31:28.026 [Flow] ALL RUNES ACTIVATED
16:31:28.026 [Flow] cemetery and forest activated
16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:31:28.026 [Flow] ALL RUNES ACTIVATED
16:31:28.026 [Flow] magnus and forest activated
16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:31:28.026 [Flow] ALL RUNES ACTIVATED
16:31:28.026 [Flow] magnus and cemetery
16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:31:28.026 [Flow] ALL RUNES ACTIVATED
16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:31:28.028 [Lua] CurrentConflictSettings inn_level
16:31:28.028 [Lua] [ConflictDirector] conflict_director is ai_ready
16:31:28.028 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:31:28.028 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:31:28.030 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:31:28.030 [Lua] Forming navigation groups in one frame
16:31:28.030 [Lua] Forming navigation groups
16:31:28.047 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
16:31:28.048 [Lua] NavigationGroupManager -> calulation time B: 0
16:31:28.048 [Lua] number of nav groups: 42
16:31:28.048 [Lua] number of refined nav groups : 23
16:31:28.050 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
16:31:28.050 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
16:31:28.050 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:31:28.050 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:31:28.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:31:28.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:31:28.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:31:28.053 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
16:31:28.053 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:31:28.053 [Lua] [Managers] Calling function on all managers:
16:31:28.053 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:31:28.063 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame
16:31:28.063 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync
16:31:28.063 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame
16:31:28.063 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync
16:31:28.102 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f
16:31:28.105 [Lua] Breedfreezer (server) starting a hot join sync
16:31:28.106 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync
16:31:28.106 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers
16:31:28.106 [Lua] PlayerManager:add_remote_player 11000010360b84f
16:31:28.106 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
16:31:28.106 [Lua] RemotePlayer:create_game_object( ) 35
16:31:28.119 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync
16:31:28.119 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers
16:31:28.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:31:28.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:31:28.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:31:28.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
16:31:28.139 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame
16:31:28.139 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync
16:31:28.150 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41
16:31:28.155 [Lua] Breedfreezer (server) starting a hot join sync
16:31:28.156 [Lua] PlayerManager:add_remote_player 110000102428a41
16:31:28.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37
16:31:28.156 [Lua] RemotePlayer:create_game_object( ) 37
16:31:28.170 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync
16:31:28.170 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers
16:31:28.179 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read,
16:31:28.179 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list.
16:31:28.179 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:31:28.179 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1
16:31:28.180 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame
16:31:28.180 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync
16:31:28.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
16:31:28.180 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
16:31:28.180 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:31:28.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:31:28.189 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc
16:31:28.196 [Lua] Breedfreezer (server) starting a hot join sync
16:31:28.197 [Lua] PlayerManager:add_remote_player 1100001087813dc
16:31:28.197 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
16:31:28.197 [Lua] RemotePlayer:create_game_object( ) 39
16:31:28.211 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync
16:31:28.211 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers
16:31:28.211 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers
16:31:28.211 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame
16:31:28.211 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers
16:31:28.211 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame
16:31:28.211 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers
16:31:28.211 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame
16:31:28.214 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
16:31:28.217 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:28.217 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:28.217 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
16:31:28.217 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
16:31:28.224 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers
16:31:28.224 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame
16:31:28.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:31:28.225 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:31:28.225 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
16:31:28.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:31:28.245 [Lua] Players are leaving the safe zone
16:31:28.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:31:28.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:31:28.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
16:31:28.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
16:31:28.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
16:31:28.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
16:31:28.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
16:31:28.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:31:28.288 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
16:31:28.288 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
16:31:28.289 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
16:31:28.289 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
16:31:28.290 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:28.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:31:28.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
16:31:28.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
16:31:28.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:31:28.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:31:28.325 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
16:31:28.325 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
16:31:28.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
16:31:28.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read,
16:31:28.335 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list.
16:31:28.335 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:31:28.335 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1
16:31:28.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read,
16:31:28.345 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list.
16:31:28.345 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:31:28.345 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1
16:31:28.345 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:31:28.345 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:31:28.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
16:31:28.347 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:31:28.348 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:28.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
16:31:28.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
16:31:28.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
16:31:28.358 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:31:28.358 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
16:31:28.359 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
16:31:28.359 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
16:31:28.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:28.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
16:31:28.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
16:31:28.454 [Lua] StateInGameRunning:_game_actually_starts()
16:31:28.454 [Lua] #################################################################################################################
16:31:28.454 [Lua] [Loading Time]: 00:00:13 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:31:28.454 [Lua] #################################################################################################################
16:31:28.454 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54
16:31:28.465 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54
16:31:28.467 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
16:31:28.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read,
16:31:28.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
16:31:28.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:31:28.491 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:31:28.491 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:31:28.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54
16:31:28.662 [Lua] Commit load time data
16:31:28.883 [Flow] DISABLE
16:31:31.311 [Lua] [IngameUI] menu view on_enter start_game_view
16:31:31.313 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e2a3470
16:31:31.313 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:31:31.315 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
16:31:31.315 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:31:31.316 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
16:31:31.316 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
16:31:31.530 [Lua] [ProfileSynchronizer] Assigning peer(11000010360b84f:1) to profile(1) career(3)
16:31:31.574 [Lua] [NetworkServer] Peer 11000010360b84f despawned player.
16:31:31.574 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010360b84f
16:31:31.574 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
16:31:31.575 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
16:31:31.575 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
16:31:31.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, ProfileSynchronizer, async-read,
16:31:31.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read,
16:31:31.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
16:31:31.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read,
16:31:31.580 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
16:31:31.580 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer
16:31:31.581 [Lua] [GameNetworkManager] destroying game object with go_id=45
16:31:31.593 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer
16:31:31.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
16:31:31.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer
16:31:31.599 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
16:31:31.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
16:31:31.860 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
16:31:31.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
16:31:31.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
16:31:31.887 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
16:31:31.887 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
16:31:31.913 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
16:31:31.913 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
16:31:31.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
16:31:31.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
16:31:31.930 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
16:31:31.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
16:31:31.947 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
16:31:31.947 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
16:31:31.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p
16:31:31.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p
16:31:31.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p
16:31:31.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
16:31:32.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
16:31:32.039 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
16:31:32.370 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
16:31:32.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:31:32.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read,
16:31:32.377 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:31:33.020 [Lua] Set lobby begin:
16:31:33.020 [Lua] Lobby data twitch_enabled = false
16:31:33.020 [Lua] Lobby data selected_mission_id = inn_level
16:31:33.020 [Lua] Lobby data num_players = 4
16:31:33.020 [Lua] Lobby data difficulty_tweak = 0
16:31:33.020 [Lua] Lobby data host = 1100001064cfeb5
16:31:33.020 [Lua] Lobby data matchmaking_type = 3
16:31:33.020 [Lua] Lobby data is_private = false
16:31:33.020 [Lua] Lobby data match_started = true
16:31:33.021 [Lua] Lobby data difficulty = normal
16:31:33.021 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:33.021 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:33.021 [Lua] Lobby data unique_server_name = snejk
16:31:33.021 [Lua] Lobby data quick_game = false
16:31:33.021 [Lua] Lobby data country_code = SE
16:31:33.021 [Lua] Lobby data matchmaking = false
16:31:33.021 [Lua] Lobby data power_level = 417
16:31:33.021 [Lua] Lobby data mission_id = inn_level
16:31:33.021 [Lua] Lobby data mechanism = adventure
16:31:33.021 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:33.021 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:33.021 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:33.021 [Lua] Lobby data player_slot_3 = 0:0
16:31:33.021 [Lua] Lobby data eac_authorized = true
16:31:33.021 [Lua] Set lobby end.
16:31:33.296 [Lua] [IngameUI] menu view on_exit start_game_view
16:31:33.296 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:31:33.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:31:33.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
16:31:33.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
16:31:33.297 [Save] Saving `save_data`
16:31:33.300 [Save] Save done
16:31:33.301 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e2a3470
16:31:33.600 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
16:31:33.600 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
16:31:33.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
16:31:33.601 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
16:31:33.601 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:38.115 [Lua] PlayFabMirrorBase:_commit_internal 13
16:31:38.115 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:31:38.120 [Lua] generate_backend_stats 1100001064cfeb5:1
16:31:38.140 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:31:38.140 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:31:38.141 [Lua] Set lobby begin:
16:31:38.141 [Lua] Lobby data twitch_enabled = false
16:31:38.141 [Lua] Lobby data selected_mission_id = inn_level
16:31:38.141 [Lua] Lobby data num_players = 4
16:31:38.141 [Lua] Lobby data difficulty_tweak = 0
16:31:38.141 [Lua] Lobby data host = 1100001064cfeb5
16:31:38.141 [Lua] Lobby data matchmaking_type = 3
16:31:38.141 [Lua] Lobby data is_private = false
16:31:38.141 [Lua] Lobby data match_started = true
16:31:38.141 [Lua] Lobby data difficulty = normal
16:31:38.141 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:38.141 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:38.141 [Lua] Lobby data unique_server_name = snejk
16:31:38.142 [Lua] Lobby data quick_game = false
16:31:38.142 [Lua] Lobby data country_code = SE
16:31:38.142 [Lua] Lobby data matchmaking = false
16:31:38.142 [Lua] Lobby data power_level = 835
16:31:38.142 [Lua] Lobby data mission_id = inn_level
16:31:38.142 [Lua] Lobby data mechanism = adventure
16:31:38.142 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:38.142 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:38.142 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:38.142 [Lua] Lobby data player_slot_3 = 0:0
16:31:38.142 [Lua] Lobby data eac_authorized = true
16:31:38.142 [Lua] Set lobby end.
16:31:38.149 [Lua] commit result success 13
16:31:38.149 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55
16:31:38.155 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55
16:31:38.183 [Lua] [IngameUI] menu view on_enter start_game_view
16:31:38.185 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e2a3470
16:31:38.185 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:31:38.187 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
16:31:38.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:31:38.188 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
16:31:38.188 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
16:31:38.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read,
16:31:38.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer
16:31:38.350 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55
16:31:38.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
16:31:38.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
16:31:39.122 [Lua] [StartGameStateSettingsOverview:play() - vote_type(event)
16:31:39.122 [Lua] ............................................................................................................
16:31:39.122 [Lua] ............................................................................................................
16:31:39.122 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: event | Twitch: No
16:31:39.122 [Lua] ............................................................................................................
16:31:39.122 [Lua] ............................................................................................................
16:31:39.206 [Lua] [Matchmaking] Cancelling matchmaking
16:31:39.206 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:31:39.235 [Lua] [IngameUI] menu view on_exit start_game_view
16:31:39.235 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:31:39.235 [Save] Saving `save_data`
16:31:39.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:31:39.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
16:31:39.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
16:31:39.239 [Save] Save done
16:31:39.241 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e2a3470
16:31:41.814 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:31:41.814 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:31:41.816 [Lua] Set lobby begin:
16:31:41.816 [Lua] Lobby data twitch_enabled = false
16:31:41.816 [Lua] Lobby data selected_mission_id = inn_level
16:31:41.817 [Lua] Lobby data num_players = 4
16:31:41.817 [Lua] Lobby data difficulty_tweak = 0
16:31:41.817 [Lua] Lobby data host = 1100001064cfeb5
16:31:41.817 [Lua] Lobby data matchmaking_type = 3
16:31:41.817 [Lua] Lobby data is_private = false
16:31:41.817 [Lua] Lobby data match_started = true
16:31:41.817 [Lua] Lobby data difficulty = cataclysm
16:31:41.817 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:41.817 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:41.817 [Lua] Lobby data unique_server_name = snejk
16:31:41.817 [Lua] Lobby data quick_game = false
16:31:41.817 [Lua] Lobby data country_code = SE
16:31:41.817 [Lua] Lobby data matchmaking = false
16:31:41.817 [Lua] Lobby data power_level = 835
16:31:41.817 [Lua] Lobby data mission_id = inn_level
16:31:41.817 [Lua] Lobby data mechanism = adventure
16:31:41.817 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:41.817 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:41.817 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:41.817 [Lua] Lobby data player_slot_3 = 0:0
16:31:41.817 [Lua] Lobby data eac_authorized = true
16:31:41.818 [Lua] Set lobby end.
16:31:41.818 [Lua] [PartyManager] Leader is set to 1100001064cfeb5
16:31:41.818 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0
16:31:41.818 [Lua] Set lobby begin:
16:31:41.818 [Lua] Lobby data twitch_enabled = false
16:31:41.818 [Lua] Lobby data selected_mission_id = inn_level
16:31:41.818 [Lua] Lobby data num_players = 4
16:31:41.818 [Lua] Lobby data difficulty_tweak = 0
16:31:41.818 [Lua] Lobby data host = 1100001064cfeb5
16:31:41.819 [Lua] Lobby data matchmaking_type = 6
16:31:41.819 [Lua] Lobby data is_private = false
16:31:41.819 [Lua] Lobby data match_started = true
16:31:41.819 [Lua] Lobby data difficulty = cataclysm
16:31:41.819 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:41.819 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:41.819 [Lua] Lobby data unique_server_name = snejk
16:31:41.819 [Lua] Lobby data quick_game = false
16:31:41.819 [Lua] Lobby data country_code = SE
16:31:41.819 [Lua] Lobby data matchmaking = true
16:31:41.819 [Lua] Lobby data power_level = 835
16:31:41.819 [Lua] Lobby data mission_id = inn_level
16:31:41.819 [Lua] Lobby data mechanism = adventure
16:31:41.819 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:41.819 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:41.819 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:41.819 [Lua] Lobby data player_slot_3 = 0:0
16:31:41.819 [Lua] Lobby data eac_authorized = true
16:31:41.819 [Lua] Set lobby end.
16:31:41.819 [Lua] Set lobby begin:
16:31:41.819 [Lua] Lobby data twitch_enabled = false
16:31:41.819 [Lua] Lobby data selected_mission_id = inn_level
16:31:41.820 [Lua] Lobby data num_players = 4
16:31:41.820 [Lua] Lobby data difficulty_tweak = 0
16:31:41.820 [Lua] Lobby data host = 1100001064cfeb5
16:31:41.820 [Lua] Lobby data matchmaking_type = 6
16:31:41.820 [Lua] Lobby data is_private = false
16:31:41.820 [Lua] Lobby data match_started = true
16:31:41.820 [Lua] Lobby data difficulty = cataclysm
16:31:41.820 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:31:41.820 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:31:41.820 [Lua] Lobby data unique_server_name = snejk
16:31:41.820 [Lua] Lobby data quick_game = false
16:31:41.820 [Lua] Lobby data country_code = SE
16:31:41.820 [Lua] Lobby data matchmaking = true
16:31:41.820 [Lua] Lobby data power_level = 835
16:31:41.820 [Lua] Lobby data mission_id = inn_level
16:31:41.820 [Lua] Lobby data mechanism = adventure
16:31:41.821 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:31:41.821 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:31:41.821 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:31:41.821 [Lua] Lobby data player_slot_3 = 0:0
16:31:41.821 [Lua] Lobby data eac_authorized = true
16:31:41.821 [Lua] Set lobby end.
16:31:41.821 [Lua] [ChatManager][1]System: Starting hosted game...
16:31:41.821 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:31:41.821 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:31:51.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read,
16:31:51.125 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
16:31:51.129 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer
16:31:51.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
16:31:51.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
16:31:51.192 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
16:31:51.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
16:31:51.252 [Lua] [PackageManager] Force_load: wwise/staff
16:32:17.115 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
16:32:17.121 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
16:32:17.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer
16:32:17.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
16:32:17.162 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
16:32:17.648 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5b1af1ee]
16:32:28.375 [EACServer] [18:32:28:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:32:46.885 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:32:46.886 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:32:46.986 [Lua] MatchmakingStateStartGame preferred_level_keys nil
16:32:46.987 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level warcamp 1
16:32:46.987 [Lua] Set lobby begin:
16:32:46.987 [Lua] Lobby data twitch_enabled = false
16:32:46.987 [Lua] Lobby data selected_mission_id = warcamp
16:32:46.987 [Lua] Lobby data num_players = 4
16:32:46.987 [Lua] Lobby data difficulty_tweak = 0
16:32:46.987 [Lua] Lobby data host = 1100001064cfeb5
16:32:46.987 [Lua] Lobby data matchmaking_type = 6
16:32:46.987 [Lua] Lobby data is_private = false
16:32:46.987 [Lua] Lobby data match_started = true
16:32:46.987 [Lua] Lobby data difficulty = cataclysm
16:32:46.987 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:32:46.987 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:32:46.987 [Lua] Lobby data unique_server_name = snejk
16:32:46.987 [Lua] Lobby data quick_game = false
16:32:46.987 [Lua] Lobby data country_code = SE
16:32:46.987 [Lua] Lobby data matchmaking = true
16:32:46.987 [Lua] Lobby data power_level = 835
16:32:46.987 [Lua] Lobby data mission_id = inn_level
16:32:46.987 [Lua] Lobby data mechanism = adventure
16:32:46.987 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:32:46.988 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:32:46.988 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:32:46.988 [Lua] Lobby data player_slot_3 = 0:0
16:32:46.988 [Lua] Lobby data eac_authorized = true
16:32:46.988 [Lua] Set lobby end.
16:32:46.988 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:32:46.988 [Lua] [LevelTransitionHandler] set_next_level( lvl:warcamp, mc:adventure, gm:adventure, env:1, seed:1314047, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
16:32:46.988 [Lua] [NetworkServer] Entering post game
16:32:46.988 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame
16:32:46.988 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame
16:32:46.988 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame
16:32:46.988 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame
16:32:46.988 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame
16:32:46.988 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame
16:32:46.988 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame
16:32:46.988 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame
16:32:46.988 [Lua] Complete level triggered.
16:32:46.989 [Lua] [NetworkServer] Entering post game
16:32:46.990 [Save] Saving `save_data`
16:32:46.990 [Lua] gm_event_end_conditions_met false false
16:32:46.990 [Lua] PlayFabMirrorBase:_commit_internal nil
16:32:46.990 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:32:46.993 [Save] Save done
16:32:46.993 [Save] Saving `save_data`
16:32:46.995 [Lua] generate_backend_stats 1100001064cfeb5:1
16:32:46.998 [Save] Save done
16:32:47.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 56
16:32:47.020 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:32:47.021 [Save] Saving `save_data`
16:32:47.021 [Lua] TRANSITION nil nil load_next_level
16:32:47.021 [Lua] Transition type "load_next_level", is server: true
16:32:47.021 [Lua] [LevelTransitionHandler] promote_next_level_data
16:32:47.021 [Lua] [GameNetworkManager] Leaving game...
16:32:47.021 [Lua] [GameNetworkManager] Shutting down game session host.
16:32:47.021 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:32:47.021 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:32:47.021 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=79.39
16:32:47.024 [Save] Save done
16:32:47.025 [Connection] Packet 77168 chunk for system game_session from 1100001087813dc had no listener
16:32:47.026 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:32:47.026 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 56 6
16:32:47.080 [Lua] ### Sending rpc_level_loaded
16:32:47.080 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 15
16:32:47.108 [Lua] ### Sending rpc_level_loaded
16:32:47.108 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 15
16:32:47.129 [Lua] ### Sending rpc_level_loaded
16:32:47.129 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 15
16:32:47.756 [Lua] [PlayFabRequestQueue] EAC Enabled! 56
16:32:47.756 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 56
16:32:48.164 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 56
16:32:48.168 [Lua] commit result success 14
16:32:48.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57
16:32:48.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57
16:32:48.355 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57
16:32:49.042 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:32:49.042 [Lua] [Managers] Calling function on all managers:
16:32:49.042 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1
16:32:49.042 [Lua] Clearing all global lookup lists
16:32:49.042 [Lua] [IngamePlayerListUI] - Destroy
16:32:49.043 [Lua] [GamePadEquipmentUI] - Destroy
16:32:49.043 [Lua] [EquipmentUI] - Destroy
16:32:49.043 [Lua] [GamePadAbilityUI] - Destroy
16:32:49.043 [Lua] [AbilityUI] - Destroy
16:32:49.043 [Lua] [IngameUI] destroy
16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1
16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2
16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1
16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5
16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2
16:32:49.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
16:32:49.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3
16:32:49.052 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list.
16:32:49.052 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1
16:32:49.052 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list.
16:32:49.052 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1
16:32:49.052 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list.
16:32:49.052 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1
16:32:49.079 [Lua] [Managers] Destroying manager group:
16:32:49.086 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:32:49.124 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:32:49.124 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame
16:32:49.124 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading
16:32:49.124 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame
16:32:49.124 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading
16:32:49.124 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame
16:32:49.124 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading
16:32:49.124 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame
16:32:49.124 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading
16:32:49.124 [Lua] [Matchmaking] unregister rpcs
16:32:49.124 [Lua] ############### UNLOADING PACKAGES ###############
16:32:49.124 [Lua] [Managers] Calling function on all managers:
16:32:49.124 [Lua] [Managers] Destroying manager group:
16:32:49.124 [Lua] [Gamestate] Enter state StateLoading
16:32:49.126 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:32:49.126 [Lua] [Matchmaking] register rpcs
16:32:49.126 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
16:32:49.126 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:32:49.126 [Lua] Set lobby begin:
16:32:49.126 [Lua] Lobby data twitch_enabled = false
16:32:49.126 [Lua] Lobby data selected_mission_id = warcamp
16:32:49.126 [Lua] Lobby data num_players = 4
16:32:49.127 [Lua] Lobby data difficulty_tweak = 0
16:32:49.127 [Lua] Lobby data host = 1100001064cfeb5
16:32:49.127 [Lua] Lobby data matchmaking_type = 6
16:32:49.127 [Lua] Lobby data is_private = false
16:32:49.127 [Lua] Lobby data match_started = true
16:32:49.127 [Lua] Lobby data difficulty = cataclysm
16:32:49.127 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:32:49.127 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:32:49.127 [Lua] Lobby data unique_server_name = snejk
16:32:49.127 [Lua] Lobby data quick_game = false
16:32:49.127 [Lua] Lobby data country_code = SE
16:32:49.127 [Lua] Lobby data matchmaking = true
16:32:49.127 [Lua] Lobby data power_level = 0
16:32:49.127 [Lua] Lobby data mission_id = inn_level
16:32:49.127 [Lua] Lobby data mechanism = adventure
16:32:49.127 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:32:49.127 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:32:49.127 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:32:49.127 [Lua] Lobby data player_slot_3 = 0:0
16:32:49.128 [Lua] Lobby data eac_authorized = true
16:32:49.128 [Lua] Set lobby end.
16:32:49.128 [Lua] registering RPCs
16:32:49.128 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:32:49.128 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:32:49.128 [Lua] Set lobby begin:
16:32:49.128 [Lua] Lobby data twitch_enabled = false
16:32:49.128 [Lua] Lobby data selected_mission_id = warcamp
16:32:49.128 [Lua] Lobby data num_players = 4
16:32:49.128 [Lua] Lobby data difficulty_tweak = 0
16:32:49.128 [Lua] Lobby data host = 1100001064cfeb5
16:32:49.128 [Lua] Lobby data matchmaking_type = 6
16:32:49.128 [Lua] Lobby data is_private = false
16:32:49.128 [Lua] Lobby data match_started = true
16:32:49.128 [Lua] Lobby data difficulty = cataclysm
16:32:49.128 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:32:49.128 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:32:49.128 [Lua] Lobby data unique_server_name = snejk
16:32:49.128 [Lua] Lobby data quick_game = false
16:32:49.128 [Lua] Lobby data country_code = SE
16:32:49.128 [Lua] Lobby data matchmaking = true
16:32:49.128 [Lua] Lobby data power_level = 0
16:32:49.128 [Lua] Lobby data mission_id = warcamp
16:32:49.128 [Lua] Lobby data mechanism = adventure
16:32:49.128 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:32:49.128 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:32:49.128 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:32:49.129 [Lua] Lobby data player_slot_3 = 0:0
16:32:49.129 [Lua] Lobby data eac_authorized = true
16:32:49.129 [Lua] Set lobby end.
16:32:49.129 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:32:49.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc
16:32:49.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41
16:32:49.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f
16:32:49.131 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
16:32:49.131 [Lua] [LevelTransitionHandler] load_current_level, loading warcamp 1
16:32:49.134 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
16:32:49.134 [Umbra] Unload tome
16:32:49.135 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
16:32:49.190 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
16:32:49.199 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
16:32:49.199 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp_common, warcamp, async-read,
16:32:49.199 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, warcamp, async-read,
16:32:49.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
16:32:49.264 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
16:32:49.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp_common
16:32:49.287 [Lua] ### Sending rpc_level_loaded
16:32:49.287 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 15
16:32:49.287 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded
16:32:49.288 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading
16:32:49.288 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages
16:32:49.301 [Lua] ### Sending rpc_level_loaded
16:32:49.301 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 15
16:32:49.301 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded
16:32:49.302 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading
16:32:49.302 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages
16:32:49.302 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages
16:32:49.302 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame
16:32:49.318 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages
16:32:49.318 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame
16:32:50.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp_common
16:32:50.361 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp_common
16:32:50.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
16:32:50.421 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
16:32:52.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
16:32:52.252 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
16:32:52.273 [Lua] [LevelTransitionHandler] Level load completed!
16:32:52.273 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 1314047 - use_random_directors: true - conflict_director_name: default
16:32:52.315 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:32:52.315 [Lua] checking dlc's against conflict directors
16:32:52.315 [Lua] number of factions to include 1
16:32:52.315 [Lua] number of factions added 1
16:32:52.315 [Lua] --- --- ---
16:32:52.315 [Lua] Starting... difficulty 'cataclysm'
16:32:52.315 [Lua] These are the starting conflict directors:
16:32:52.315 [Lua] chaos
16:32:52.315 [Lua] --- --- ---
16:32:52.315 [Lua]
16:32:52.315 [Lua] Looking for a new director:
16:32:52.315 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
16:32:52.315 [Lua] ->trying director: chaos
16:32:52.315 [Lua] --> success!
16:32:52.315 [Lua] --> re-used the same breeds
16:32:52.315 [Lua]
16:32:52.315 [Lua] Looking for a new director:
16:32:52.315 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
16:32:52.315 [Lua] ->trying director: chaos
16:32:52.315 [Lua] --> success!
16:32:52.315 [Lua] --> re-used the same breeds
16:32:52.315 [Lua]
16:32:52.315 [Lua] Looking for a new director:
16:32:52.315 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
16:32:52.315 [Lua] ->trying director: chaos
16:32:52.315 [Lua] --> success!
16:32:52.315 [Lua] --> re-used the same breeds
16:32:52.315 [Lua]
16:32:52.315 [Lua] Looking for a new director:
16:32:52.315 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
16:32:52.315 [Lua] ->trying director: chaos
16:32:52.315 [Lua] --> success!
16:32:52.315 [Lua] --> re-used the same breeds
16:32:52.315 [Lua]
16:32:52.315 [Lua] DONE! Found the following directors:
16:32:52.315 [Lua] chaos
16:32:52.315 [Lua] chaos
16:32:52.315 [Lua] chaos
16:32:52.315 [Lua] chaos
16:32:52.316 [Lua] (free: 17), Master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner
16:32:52.316 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
chaos_warrior=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
chaos_exalted_champion_warcamp=true,
chaos_raider=true,
skaven_ratling_gunner=true,
}
16:32:52.316 [Lua] load_startup_enemy_packages: --------------
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_spawn
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_troll
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] skaven_rat_ogre
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] skaven_stormfiend
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] beastmen_minotaur
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_plague_sorcerer
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_corruptor_sorcerer
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] skaven_gutter_runner
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] skaven_pack_master
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] skaven_poison_wind_globadier
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] skaven_ratling_gunner
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] skaven_warpfire_thrower
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_vortex_sorcerer
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] beastmen_standard_bearer
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_vortex
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] critter_rat
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] critter_pig
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_marauder
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_warrior
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] skaven_loot_rat
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_fanatic
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_marauder_with_shield
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] skaven_plague_monk
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_berzerker
16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:32:52.316 [Lua] chaos_raider
16:32:52.319 [Lua] ### Sending rpc_level_loaded
16:32:52.319 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 15
16:32:52.319 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded
16:32:52.336 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading
16:32:52.336 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages
16:32:52.352 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages
16:32:52.352 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame
16:32:52.352 [Lua] ### Sending rpc_level_loaded
16:32:52.352 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 15
16:32:52.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:32:52.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:32:52.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:32:52.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:32:52.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:32:52.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:32:52.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:32:52.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:32:52.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:32:53.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:32:53.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:32:53.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:32:53.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:32:53.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:32:53.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:32:53.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:32:53.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:32:53.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:32:53.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:32:53.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:32:53.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:32:53.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:32:53.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:32:53.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:32:53.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:32:53.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:32:53.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:32:53.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:32:53.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:32:53.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:32:54.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:32:54.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:32:54.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:32:54.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:32:54.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:32:54.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:32:54.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:32:54.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:32:54.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:32:54.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:32:54.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:32:54.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:32:54.618 [Lua] ### Sending rpc_level_loaded
16:32:54.618 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 15
16:32:54.618 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded
16:32:54.620 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading
16:32:54.621 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages
16:32:54.633 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages
16:32:54.633 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame
16:32:54.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:32:54.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:32:54.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:32:54.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:32:54.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:32:54.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:32:54.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:32:54.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:32:54.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:32:54.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:32:54.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:32:54.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:32:55.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:32:55.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:32:55.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:32:55.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:32:55.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:32:55.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:32:55.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:32:55.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:32:55.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:32:55.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:32:55.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:32:55.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:32:55.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:32:55.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:32:55.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:32:56.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:32:56.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:32:56.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:32:56.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:32:56.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:32:56.121 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: adventure
16:32:56.121 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:32:56.121 [Lua] Starting async level spawning of levels/honduras/warcamp/world
16:32:56.121 [Umbra] Init version: 3.4.15 :: 16 threads
16:32:56.471 [Lua] Async level spawning done
16:32:56.471 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:32:57.442 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:32:57.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:32:57.442 [Lua] [Matchmaking] unregister rpcs
16:32:57.443 [Lua] Set lobby begin:
16:32:57.443 [Lua] Lobby data twitch_enabled = false
16:32:57.443 [Lua] Lobby data selected_mission_id = warcamp
16:32:57.443 [Lua] Lobby data num_players = 4
16:32:57.443 [Lua] Lobby data difficulty_tweak = 0
16:32:57.443 [Lua] Lobby data host = 1100001064cfeb5
16:32:57.443 [Lua] Lobby data matchmaking_type = 6
16:32:57.443 [Lua] Lobby data is_private = false
16:32:57.443 [Lua] Lobby data match_started = true
16:32:57.443 [Lua] Lobby data difficulty = cataclysm
16:32:57.443 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:32:57.443 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:32:57.443 [Lua] Lobby data unique_server_name = snejk
16:32:57.443 [Lua] Lobby data quick_game = false
16:32:57.443 [Lua] Lobby data country_code = SE
16:32:57.444 [Lua] Lobby data matchmaking = true
16:32:57.444 [Lua] Lobby data power_level = 0
16:32:57.444 [Lua] Lobby data mission_id = warcamp
16:32:57.444 [Lua] Lobby data mechanism = adventure
16:32:57.444 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:32:57.444 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:32:57.444 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:32:57.444 [Lua] Lobby data player_slot_3 = 0:0
16:32:57.444 [Lua] Lobby data eac_authorized = true
16:32:57.444 [Lua] Set lobby end.
16:32:57.444 [Lua] [Managers] Destroying manager group:
16:32:57.445 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
16:32:57.445 [Lua] [Gamestate] Enter StateIngame HOST
16:32:57.445 [Lua] [Managers] Calling function on all managers:
16:32:57.445 [Lua] <>level = warcamp<>
16:32:57.445 [Lua] Set lobby begin:
16:32:57.445 [Lua] Lobby data twitch_enabled = false
16:32:57.445 [Lua] Lobby data selected_mission_id = warcamp
16:32:57.445 [Lua] Lobby data num_players = 4
16:32:57.446 [Lua] Lobby data difficulty_tweak = 0
16:32:57.446 [Lua] Lobby data host = 1100001064cfeb5
16:32:57.446 [Lua] Lobby data matchmaking_type = 6
16:32:57.446 [Lua] Lobby data is_private = false
16:32:57.446 [Lua] Lobby data match_started = true
16:32:57.446 [Lua] Lobby data difficulty = cataclysm
16:32:57.446 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:32:57.446 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:32:57.446 [Lua] Lobby data unique_server_name = snejk
16:32:57.446 [Lua] Lobby data quick_game = false
16:32:57.446 [Lua] Lobby data country_code = SE
16:32:57.446 [Lua] Lobby data matchmaking = true
16:32:57.446 [Lua] Lobby data power_level = 0
16:32:57.446 [Lua] Lobby data mission_id = warcamp
16:32:57.446 [Lua] Lobby data mechanism = adventure
16:32:57.446 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:32:57.446 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:32:57.446 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:32:57.446 [Lua] Lobby data player_slot_3 = 0:0
16:32:57.447 [Lua] Lobby data eac_authorized = true
16:32:57.447 [Lua] Set lobby end.
16:32:57.447 [Lua] [StateIngame] Server ingame
16:32:57.449 [Lua] Set lobby begin:
16:32:57.449 [Lua] Lobby data twitch_enabled = false
16:32:57.449 [Lua] Lobby data selected_mission_id = warcamp
16:32:57.450 [Lua] Lobby data num_players = 4
16:32:57.450 [Lua] Lobby data difficulty_tweak = 0
16:32:57.450 [Lua] Lobby data host = 1100001064cfeb5
16:32:57.450 [Lua] Lobby data matchmaking_type = 6
16:32:57.450 [Lua] Lobby data is_private = false
16:32:57.450 [Lua] Lobby data match_started = true
16:32:57.450 [Lua] Lobby data difficulty = cataclysm
16:32:57.450 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:32:57.450 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:32:57.450 [Lua] Lobby data unique_server_name = snejk
16:32:57.450 [Lua] Lobby data quick_game = false
16:32:57.450 [Lua] Lobby data country_code = SE
16:32:57.450 [Lua] Lobby data matchmaking = true
16:32:57.450 [Lua] Lobby data power_level = 0
16:32:57.450 [Lua] Lobby data mission_id = warcamp
16:32:57.450 [Lua] Lobby data mechanism = adventure
16:32:57.450 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:32:57.450 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:32:57.450 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:32:57.450 [Lua] Lobby data player_slot_3 = 0:0
16:32:57.451 [Lua] Lobby data eac_authorized = true
16:32:57.451 [Lua] Set lobby end.
16:32:57.451 [Lua] [Matchmaking] register rpcs
16:32:57.451 [Lua] GameNetworkManager:init... creating game session
16:32:57.451 [Lua] Host GameSession.make_game_session_host with session:
16:32:57.451 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:32:57.451 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5
16:32:57.451 [Lua] [GameNetworkManager] self.is_server = true
16:32:57.451 [Network] Setting artificial MTU limit to 65536
16:32:57.462 [Lua] Switching ConflictSettings: to: default
16:32:57.462 [Lua] pacing=default
16:32:57.462 [Lua] roaming=nil
16:32:57.462 [Lua] specials=default
16:32:57.462 [Lua] debug_color=maroon
16:32:57.462 [Lua] contained_breeds=nil
16:32:57.462 [Lua] pack_spawning=default
16:32:57.462 [Lua] disabled=false
16:32:57.462 [Lua] factions=nil
16:32:57.462 [Lua] boss=default
16:32:57.462 [Lua] horde=default
16:32:57.462 [Lua] name=default
16:32:57.462 [Lua] intensity=default
16:32:57.462 [Lua] ---
16:32:57.462 [Lua] [LevelAnalysis] set_random_seed( 1314047)
16:32:57.496 [Lua] [AIInterestPointSystem] Level Seed: 1314047
16:32:57.496 [Lua]
16:32:57.496 [Lua] [entity_system_bag] = table
16:32:57.496 [Lua] [entity_system_bag] = metatable
16:32:57.496 [Lua] [startup_data] = table
16:32:57.496 [Lua] [entity_manager] = table
16:32:57.496 [Lua] [entity_manager] = metatable
16:32:57.496 [Lua] [unit_spawner] = table
16:32:57.496 [Lua] [unit_spawner] = metatable
16:32:57.496 [Lua] [unit_storage] = table
16:32:57.496 [Lua] [unit_storage] = metatable
16:32:57.496 [Lua] [dice_keeper] = table
16:32:57.496 [Lua] [dice_keeper] = metatable
16:32:57.496 [Lua] [is_server] = true (boolean)
16:32:57.496 [Lua] [world] = [World]
16:32:57.496 [Lua] [system_api] = table
16:32:57.496 [Lua] [entity_system] = table
16:32:57.496 [Lua] [entity_system] = metatable
16:32:57.496 [Lua] [network_lobby] = table
16:32:57.496 [Lua] [network_lobby] = metatable
16:32:57.496 [Lua] [profile_synchronizer] = table
16:32:57.496 [Lua] [profile_synchronizer] = metatable
16:32:57.496 [Lua] [level_transition_handler] = table
16:32:57.496 [Lua] [level_transition_handler] = metatable
16:32:57.496 [Lua] [num_local_human_players] = 1 (number)
16:32:57.496 [Lua] [statistics_db] = table
16:32:57.496 [Lua] [statistics_db] = metatable
16:32:57.496 [Lua] [network_server] = table
16:32:57.496 [Lua] [network_server] = metatable
16:32:57.496 [Lua] [input_manager] = table
16:32:57.496 [Lua] [input_manager] = metatable
16:32:57.496 [Lua] [network_clock] = table
16:32:57.496 [Lua] [network_clock] = metatable
16:32:57.496 [Lua] [network_transmit] = table
16:32:57.496 [Lua] [network_transmit] = metatable
16:32:57.496 [Lua] [free_flight_manager] = table
16:32:57.496 [Lua] [free_flight_manager] = metatable
16:32:57.496 [Lua] [network_manager] = table
16:32:57.496 [Lua] [network_manager] = metatable
16:32:57.496 [Lua] [network_event_delegate] = table
16:32:57.496 [Lua] [network_event_delegate] = metatable
16:32:57.496 [Lua]
16:32:57.496 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:32:57.496 [Lua] ignoring extension VersusInteractObjectiveExtension
16:32:57.496 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:32:57.496 [Lua] ignoring extension VersusSocketObjectiveExtension
16:32:57.496 [Lua] ignoring extension VersusTargetObjectiveExtension
16:32:57.496 [Lua] ignoring extension VersusMissionObjectiveExtension
16:32:57.500 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:32:57.514 [Lua] [AchievementManager] Achievements using the steam platform
16:32:57.515 [Lua] PlayerManager:add_player player_1
16:32:57.567 [Lua] respawn_unit_spawned with group id: boss_fight
16:32:57.567 [Lua] respawn_unit_spawned with group id: boss_fight
16:32:57.567 [Lua] respawn_unit_spawned with group id: boss_fight
16:32:57.578 [Lua] [StateIngame] Level seed: 1314047
16:32:57.604 [Lua] [LevelAnalysis] set_random_seed( 1314047)
16:32:57.608 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:32:57.608 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:32:57.609 [Lua] [IngameUI] init
16:32:57.620 [SteamVoipClient] select_out(110000102428a41, off)
16:32:57.620 [SteamVoipClient] select_out(11000010360b84f, off)
16:32:57.620 [SteamVoipClient] select_out(1100001064cfeb5, off)
16:32:57.620 [SteamVoipClient] select_out(1100001087813dc, off)
16:32:57.624 [Lua] cb_razer_chroma_setup
16:32:57.641 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000002336970; node_def = table: 0000000001D816E0; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000023364F0; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 00000000023365E0; parent_world_position = table: 0000000002336610; local_position = table: 00000000023368E0; size = table: 0000000002336930; node = table: 0000000002336970
[3] scenegraph = table: 00000000023364F0; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000023364F0; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 00000000023364F0; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0
[6] self = table: 0000000012556740
[7] self = table: 0000000012556740; ingame_ui_context = table: 0000000012D53620; input_manager = table: 0000000001F51260; world = [World]
[8] self = table: 0000000002EC6F00; object = table: 0000000012556740
[10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40
[13] mod = table: 0000000012D53650; error_prefix_data = table: 0000000012556700; func = [function]
[14] self = table: 0000000012D53650; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000125566C0; safe_hooks = table: 000000000339B4E0; i = 1
[19] self = table: 000000001AD22C20; object = table: 0000000012D53650
[20] self = table: 0000000000693B20; ingame_ui_context = table: 0000000012D53620
[21] self = table: 0000000000693B20; params = table: 000000000BD399C0; viewport_name = "player_1"; input_manager = table: 0000000001F51260; input_source = table: 000000000D797FB0; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000000529600; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000018E21D70; camera_system = table: 0000000012CF15A0; outline_system = table: 00000000014854A0; fade_system = table: 0000000000B17A20; sound_sector_system = table: 0000000011899DF0; sound_environment_system = table: 000000000FA5BE10; event_manager = table: 000000000A28E1D0; level_key = "warcamp"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012D53620
[22] self = table: 000000000BD399F0; new_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000BD399F0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[24] self = table: 000000000BD399F0; parent = table: 000000000B200640; start_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; profiling_debugging_enabled = true
[25] self = table: 000000000BD399F0; parent = table: 000000000B200640; start_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003BDD7D0; ingame_ui = table: 0000000012D53650; definitions = table: 00000000125567B0; input_manager = table: 0000000001F51260; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 00000000125568F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000A2B7E40; menu_widgets = table: 0000000009BE1F60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003BDD7D0; ingame_ui = table: 0000000012D53650; definitions = table: 00000000125567B0; input_manager = table: 0000000001F51260; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 00000000125568F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000A2B7E40; menu_widgets = table: 0000000009BE1F60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000C754020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003BDD7D0; telemetry_time_view_enter = 0; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 00000000177E21E0; cutscene_system = table: 00000000036EBD60; text_popup_ui = table: 0000000011890C50; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017BEC6A0; ui_top_renderer = table: 00000000021FB990; camera_manager = table: 000000001247CDE0; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000012D53620; views = table: 000000000C9DD820; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000000529600; weave_onboarding = table: 0000000004263B90; popup_handler = table: 0000000011890AA0; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000BB09B40;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000B200640; _booted_eac_untrusted = false; statistics_db = table: 0000000017B42760; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 0000000012D53620; player = table: 0000000000529600; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000BB09B40;
[21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000B200640; _booted_eac_untrusted = false; statistics_db = table: 0000000017B42760; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 0000000012D53620; player = table: 0000000000529600; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000BB09B40;
[22] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20;
[23] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20;
[24] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20;
[25] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20;
[26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[27] world_name = "level_world"; entity_system_bag = table: 000000001298F7C0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000BCE94B0; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000BD392C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 000000000152A8E0; machines = table: 000000000BD39380; _quit_game = false; network_clock = table: 000000000D588320; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000017B42760; game_mode_key = "adventure"; level_key = "warcamp"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 000000001AD45970; network_event_delegate = table: 000000000BB09B40;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640;
[29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640;
[30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640;
[31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 00000000165EEDF0;
16:32:57.642 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000AF9CF00; node_def = table: 0000000002336310; k = "offset"; v = table: 00000000023363D0
[2] scenegraph = table: 0000000002336870; scenegraph_def = table: 0000000012556850; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000002336310; parent_name = nil; local_position = table: 000000000AF9D510; node = table: 000000000AF9CF00
[3] scenegraph_def = table: 0000000012556850; scenegraph = table: 0000000002336870; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000002336310
[4] self = table: 0000000012556740
[5] self = table: 0000000012556740; ingame_ui_context = table: 0000000012D53620; input_manager = table: 0000000001F51260; world = [World]
[6] self = table: 0000000002EC6F00; object = table: 0000000012556740
[8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40
[11] mod = table: 0000000012D53650; error_prefix_data = table: 0000000012556700; func = [function]
[12] self = table: 0000000012D53650; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70
[14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000125566C0; safe_hooks = table: 000000000339B4E0; i = 1
[17] self = table: 000000001AD22C20; object = table: 0000000012D53650
[18] self = table: 0000000000693B20; ingame_ui_context = table: 0000000012D53620
[19] self = table: 0000000000693B20; params = table: 000000000BD399C0; viewport_name = "player_1"; input_manager = table: 0000000001F51260; input_source = table: 000000000D797FB0; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000000529600; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000018E21D70; camera_system = table: 0000000012CF15A0; outline_system = table: 00000000014854A0; fade_system = table: 0000000000B17A20; sound_sector_system = table: 0000000011899DF0; sound_environment_system = table: 000000000FA5BE10; event_manager = table: 000000000A28E1D0; level_key = "warcamp"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012D53620
[20] self = table: 000000000BD399F0; new_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000BD399F0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil
[22] self = table: 000000000BD399F0; parent = table: 000000000B200640; start_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; profiling_debugging_enabled = true
[23] self = table: 000000000BD399F0; parent = table: 000000000B200640; start_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; profiling_debugging_enabled = true
[24] self = table: 000000000312B920; object = table: 000000000BD399F0
[25] self = table: 000000000B200640; loading_context = table: 00000000165EEDF0; is_server = true; assert_on_leak = true; input_manager = table: 0000000001F51260; level_key = "warcamp"; level_setting = table: 00000000004A1000; db = table: 0000000017B42760; world = [World]; network_event_delegate = table: 000000000BB09B40; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000A28E1D0; level = [Level]; level_key = "warcamp"; level_seed = 1314047; checkpoint_data = nil; level_name = "levels/honduras/warcamp/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 000000000BD399C0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000009BE1F60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003BDD7D0; ingame_ui = table: 0000000012D53650; definitions = table: 00000000125567B0; input_manager = table: 0000000001F51260; wwise_world = [WwiseWorld]; render_settings = table: 00000000125568F0; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A2B7E40; settings_list_size_y = 2770; ui_scenegraph = table: 00000000023364F0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000009BE1F60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003BDD7D0; ingame_ui = table: 0000000012D53650; definitions = table: 00000000125567B0; input_manager = table: 0000000001F51260; wwise_world = [WwiseWorld]; render_settings = table: 00000000125568F0; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A2B7E40; settings_list_size_y = 2770; ui_scenegraph = table: 00000000023364F0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00;
[12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000C754020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003BDD7D0; telemetry_time_view_enter = 0; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 00000000177E21E0; cutscene_system = table: 00000000036EBD60; text_popup_ui = table: 0000000011890C50; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017BEC6A0; ui_top_renderer = table: 00000000021FB990; camera_manager = table: 000000001247CDE0; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000012D53620; views = table: 000000000C9DD820; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000000529600; weave_onboarding = table: 0000000004263B90; popup_handler = table: 0000000011890AA0; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000BB09B40;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20;
[18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000B200640; _booted_eac_untrusted = false; statistics_db = table: 0000000017B42760; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 0000000012D53620; player = table: 0000000000529600; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000BB09B40;
[19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000B200640; _booted_eac_untrusted = false; statistics_db = table: 0000000017B42760; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 0000000012D53620; player = table: 0000000000529600; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000BB09B40;
[20] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20;
[21] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20;
[22] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20;
[23] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20;
[24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0;
[25] world_name = "level_world"; entity_system_bag = table: 000000001298F7C0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000BCE94B0; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000BD392C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 000000000152A8E0; machines = table: 000000000BD39380; _quit_game = false; network_clock = table: 000000000D588320; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000017B42760; game_mode_key = "adventure"; level_key = "warcamp"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 000000001AD45970; network_event_delegate = table: 000000000BB09B40;
[26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640;
[27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640;
[28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640;
[29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 00000000165EEDF0;
16:32:57.646 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:32:57.646 [Lua] Set lobby begin:
16:32:57.646 [Lua] Lobby data twitch_enabled = false
16:32:57.646 [Lua] Lobby data selected_mission_id = warcamp
16:32:57.646 [Lua] Lobby data num_players = 4
16:32:57.646 [Lua] Lobby data difficulty_tweak = 0
16:32:57.646 [Lua] Lobby data host = 1100001064cfeb5
16:32:57.646 [Lua] Lobby data matchmaking_type = 6
16:32:57.646 [Lua] Lobby data is_private = false
16:32:57.647 [Lua] Lobby data match_started = true
16:32:57.647 [Lua] Lobby data difficulty = cataclysm
16:32:57.647 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:32:57.647 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:32:57.647 [Lua] Lobby data unique_server_name = snejk
16:32:57.647 [Lua] Lobby data quick_game = false
16:32:57.647 [Lua] Lobby data country_code = SE
16:32:57.647 [Lua] Lobby data matchmaking = true
16:32:57.647 [Lua] Lobby data power_level = 835
16:32:57.647 [Lua] Lobby data mission_id = warcamp
16:32:57.648 [Lua] Lobby data mechanism = adventure
16:32:57.648 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:32:57.648 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:32:57.648 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:32:57.648 [Lua] Lobby data player_slot_3 = 0:0
16:32:57.648 [Lua] Lobby data eac_authorized = true
16:32:57.648 [Lua] Set lobby end.
16:32:57.648 [Lua] CurrentConflictSettings default
16:32:57.648 [Lua] [ConflictDirector] conflict_director is ai_ready
16:32:57.651 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m.
16:32:57.653 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:32:57.653 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:32:57.655 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:32:57.655 [Lua] Forming navigation groups in one frame
16:32:57.655 [Lua] Forming navigation groups
16:32:57.672 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000076398
16:32:58.439 [Lua] NavigationGroupManager -> calulation time B: 0.76700000000028012
16:32:58.439 [Lua] number of nav groups: 660
16:32:58.447 [Lua] number of refined nav groups : 307
16:32:58.455 [Lua] NavigationGroupManager -> calulation time C: 0.01599999999962165
16:32:58.455 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.302958935499186 Normalized coefficient: 1.1011707487259383
16:32:58.460 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.4192937910556775 Normalized coefficient: 1.6720998781199277
16:32:58.466 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.187947758473452 Normalized coefficient: 1.2922602157570033
16:32:58.471 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 1.211585807800293 Normalized coefficient: 2.9713124541595755
16:32:58.488 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:32:58.488 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:32:58.488 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
16:32:58.493 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
16:32:58.493 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters.
16:32:58.493 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:32:58.493 [Lua] [LevelAnalysis]
16:32:58.493 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:32:58.493 [Lua] [LevelAnalysis]
16:32:58.493 [Lua] [LevelAnalysis] Terror events added:
16:32:58.493 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
16:32:58.493 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
16:32:58.493 [Lua] NORMAL PATROL MAIN PATH 371.80557250976562
16:32:58.493 [Lua] [waypoints] = table
16:32:58.493 [Lua] [astar_points] = table
16:32:58.493 [Lua] [travel_dist] = 372.50930644571781 (number)
16:32:58.493 [Lua] [one_directional] = true (boolean)
16:32:58.493 [Lua] [id] = boss8 (string)
16:32:58.493 [Lua] ----> using boss spline path!
16:32:58.493 [Lua] Adding main path event: Vector3Box(-154.5, 105.5, 19.25) boss_event_chaos_spline_patrol 45 table: 0000000014E6C210
16:32:58.493 [Lua] ----> using boss gizmo!
16:32:58.493 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -169.7 start-travel-dist: 551.5, end-travel-dist: 742.8 spawn_distance 371.8
16:32:58.493 [Lua] Adding main path event: Vector3Box(183.304, 157.926, 15.857) boss_event_chaos_troll 45 table: 0000000014E6C870
16:32:58.493 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1
16:32:58.493 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307
16:32:58.493 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307
16:32:58.493 [Lua] [LevelAnalysis] wanted_distance: 823.66686646681569
16:32:58.493 [Lua] [LevelAnalysis] Terror events added:
16:32:58.493 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:32:58.493 [Lua] Adding main path event: Vector3Box(189.733, 85.0253, 14.4506) rare_event_loot_rat 45 table: 0000000014E6CD60
16:32:58.494 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:32:58.495 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:32:58.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
16:32:58.502 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=50
16:32:58.502 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51
16:32:58.503 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:32:58.503 [Lua] [Managers] Calling function on all managers:
16:32:58.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:32:58.520 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame
16:32:58.520 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync
16:32:58.520 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame
16:32:58.520 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync
16:32:58.520 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame
16:32:58.520 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync
16:32:58.610 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41
16:32:58.613 [Lua] Breedfreezer (server) starting a hot join sync
16:32:58.613 [Lua] packing 0 units of breed chaos_marauder
16:32:58.613 [Lua] packing 0 units of breed chaos_fanatic
16:32:58.613 [Lua] packing 0 units of breed chaos_raider
16:32:58.613 [Lua] packing 0 units of breed chaos_warrior
16:32:58.613 [Lua] packing 0 units of breed chaos_berzerker
16:32:58.613 [Lua] packing 0 units of breed skaven_plague_monk
16:32:58.613 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:32:58.613 [Lua]
16:32:58.613 [Lua] [1] = 1 (number)
16:32:58.613 [Lua] [2] = 0 (number)
16:32:58.613 [Lua] [3] = 1 (number)
16:32:58.613 [Lua] [4] = 0 (number)
16:32:58.613 [Lua] [5] = 1 (number)
16:32:58.613 [Lua] [6] = 0 (number)
16:32:58.613 [Lua] [7] = 1 (number)
16:32:58.613 [Lua] [8] = 0 (number)
16:32:58.613 [Lua] [9] = 1 (number)
16:32:58.613 [Lua] [10] = 0 (number)
16:32:58.613 [Lua] [11] = 1 (number)
16:32:58.613 [Lua] [12] = 0 (number)
16:32:58.613 [Lua]
16:32:58.613 [Lua]
16:32:58.613 [Lua]
16:32:58.613 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f
16:32:58.614 [Lua] Breedfreezer (server) starting a hot join sync
16:32:58.614 [Lua] packing 0 units of breed chaos_marauder
16:32:58.614 [Lua] packing 0 units of breed chaos_fanatic
16:32:58.614 [Lua] packing 0 units of breed chaos_raider
16:32:58.614 [Lua] packing 0 units of breed chaos_warrior
16:32:58.614 [Lua] packing 0 units of breed chaos_berzerker
16:32:58.614 [Lua] packing 0 units of breed skaven_plague_monk
16:32:58.614 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:32:58.614 [Lua]
16:32:58.615 [Lua] [1] = 1 (number)
16:32:58.615 [Lua] [2] = 0 (number)
16:32:58.615 [Lua] [3] = 1 (number)
16:32:58.615 [Lua] [4] = 0 (number)
16:32:58.615 [Lua] [5] = 1 (number)
16:32:58.615 [Lua] [6] = 0 (number)
16:32:58.615 [Lua] [7] = 1 (number)
16:32:58.615 [Lua] [8] = 0 (number)
16:32:58.615 [Lua] [9] = 1 (number)
16:32:58.615 [Lua] [10] = 0 (number)
16:32:58.615 [Lua] [11] = 1 (number)
16:32:58.615 [Lua] [12] = 0 (number)
16:32:58.615 [Lua]
16:32:58.615 [Lua]
16:32:58.615 [Lua]
16:32:58.616 [Lua] PlayerManager:add_remote_player 110000102428a41
16:32:58.616 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
16:32:58.616 [Lua] RemotePlayer:create_game_object( ) 52
16:32:58.635 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync
16:32:58.635 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers
16:32:58.636 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync
16:32:58.636 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers
16:32:58.636 [Lua] PlayerManager:add_remote_player 11000010360b84f
16:32:58.636 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53
16:32:58.636 [Lua] RemotePlayer:create_game_object( ) 53
16:32:58.653 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync
16:32:58.653 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers
16:32:58.718 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list.
16:32:58.718 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:32:58.718 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1
16:32:58.765 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list.
16:32:58.765 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:32:58.765 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1
16:33:02.434 [Lua] Set lobby begin:
16:33:02.434 [Lua] Lobby data twitch_enabled = false
16:33:02.434 [Lua] Lobby data selected_mission_id = warcamp
16:33:02.434 [Lua] Lobby data num_players = 4
16:33:02.435 [Lua] Lobby data difficulty_tweak = 0
16:33:02.435 [Lua] Lobby data host = 1100001064cfeb5
16:33:02.435 [Lua] Lobby data matchmaking_type = 6
16:33:02.435 [Lua] Lobby data is_private = false
16:33:02.435 [Lua] Lobby data match_started = true
16:33:02.435 [Lua] Lobby data difficulty = cataclysm
16:33:02.435 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:33:02.435 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:33:02.435 [Lua] Lobby data unique_server_name = snejk
16:33:02.435 [Lua] Lobby data quick_game = false
16:33:02.435 [Lua] Lobby data country_code = SE
16:33:02.435 [Lua] Lobby data matchmaking = true
16:33:02.435 [Lua] Lobby data power_level = 556
16:33:02.436 [Lua] Lobby data mission_id = warcamp
16:33:02.436 [Lua] Lobby data mechanism = adventure
16:33:02.436 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:33:02.436 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:33:02.436 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:33:02.436 [Lua] Lobby data player_slot_3 = 0:0
16:33:02.436 [Lua] Lobby data eac_authorized = true
16:33:02.436 [Lua] Set lobby end.
16:33:02.991 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame
16:33:02.991 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync
16:33:02.996 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc
16:33:03.000 [Lua] Breedfreezer (server) starting a hot join sync
16:33:03.000 [Lua] packing 0 units of breed chaos_marauder
16:33:03.000 [Lua] packing 0 units of breed chaos_fanatic
16:33:03.000 [Lua] packing 0 units of breed chaos_raider
16:33:03.000 [Lua] packing 0 units of breed chaos_warrior
16:33:03.000 [Lua] packing 0 units of breed chaos_berzerker
16:33:03.000 [Lua] packing 0 units of breed skaven_plague_monk
16:33:03.000 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:33:03.000 [Lua]
16:33:03.000 [Lua] [1] = 1 (number)
16:33:03.000 [Lua] [2] = 0 (number)
16:33:03.000 [Lua] [3] = 1 (number)
16:33:03.000 [Lua] [4] = 0 (number)
16:33:03.000 [Lua] [5] = 1 (number)
16:33:03.000 [Lua] [6] = 0 (number)
16:33:03.000 [Lua] [7] = 1 (number)
16:33:03.000 [Lua] [8] = 0 (number)
16:33:03.000 [Lua] [9] = 1 (number)
16:33:03.000 [Lua] [10] = 0 (number)
16:33:03.000 [Lua] [11] = 1 (number)
16:33:03.000 [Lua] [12] = 0 (number)
16:33:03.000 [Lua]
16:33:03.000 [Lua]
16:33:03.000 [Lua]
16:33:03.001 [Lua] PlayerManager:add_remote_player 1100001087813dc
16:33:03.001 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
16:33:03.001 [Lua] RemotePlayer:create_game_object( ) 54
16:33:03.019 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync
16:33:03.019 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers
16:33:03.019 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers
16:33:03.019 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame
16:33:03.019 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers
16:33:03.019 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame
16:33:03.019 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers
16:33:03.019 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame
16:33:03.023 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-197.403, -207.316, 20.639), Vector4(0, 0, 0, -1))
16:33:03.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:33:03.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:33:03.026 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1
16:33:03.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
16:33:03.028 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers
16:33:03.028 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame
16:33:03.039 [Lua] Switching ConflictSettings: to: chaos
16:33:03.039 [Lua] pacing=chaos
16:33:03.039 [Lua] roaming=nil
16:33:03.039 [Lua] specials=chaos
16:33:03.039 [Lua] debug_color=purple
16:33:03.039 [Lua] contained_breeds=nil
16:33:03.039 [Lua] pack_spawning=chaos
16:33:03.039 [Lua] disabled=false
16:33:03.039 [Lua] factions=nil
16:33:03.039 [Lua] boss=chaos
16:33:03.039 [Lua] horde=chaos
16:33:03.039 [Lua] name=chaos
16:33:03.039 [Lua] intensity=default
16:33:03.039 [Lua] ---
16:33:03.110 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit
16:33:03.110 [Lua] [NetworkServer] Peer 11000010360b84f spawned player.
16:33:03.111 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
16:33:03.111 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1
16:33:03.111 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:33:03.125 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:33:03.125 [Lua] [NetworkServer] Peer 110000102428a41 spawned player.
16:33:03.127 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
16:33:03.127 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1
16:33:03.128 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:33:03.179 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list.
16:33:03.179 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:33:03.179 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1
16:33:03.179 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:33:03.179 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:33:03.181 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
16:33:03.181 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:33:03.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:33:03.183 [Lua] StateInGameRunning:_game_actually_starts()
16:33:03.183 [Lua] #################################################################################################################
16:33:03.183 [Lua] [Loading Time]: 00:00:14 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:33:03.183 [Lua] #################################################################################################################
16:33:03.183 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58
16:33:03.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58
16:33:03.387 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58
16:33:03.387 [Lua] Commit load time data
16:33:07.582 [Lua] Set lobby begin:
16:33:07.582 [Lua] Lobby data twitch_enabled = false
16:33:07.582 [Lua] Lobby data selected_mission_id = warcamp
16:33:07.582 [Lua] Lobby data num_players = 4
16:33:07.582 [Lua] Lobby data difficulty_tweak = 0
16:33:07.582 [Lua] Lobby data host = 1100001064cfeb5
16:33:07.583 [Lua] Lobby data matchmaking_type = 6
16:33:07.583 [Lua] Lobby data is_private = false
16:33:07.583 [Lua] Lobby data match_started = true
16:33:07.583 [Lua] Lobby data difficulty = cataclysm
16:33:07.583 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:33:07.583 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:33:07.583 [Lua] Lobby data unique_server_name = snejk
16:33:07.583 [Lua] Lobby data quick_game = false
16:33:07.583 [Lua] Lobby data country_code = SE
16:33:07.583 [Lua] Lobby data matchmaking = true
16:33:07.583 [Lua] Lobby data power_level = 626
16:33:07.583 [Lua] Lobby data mission_id = warcamp
16:33:07.583 [Lua] Lobby data mechanism = adventure
16:33:07.583 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:33:07.583 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:33:07.583 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:33:07.583 [Lua] Lobby data player_slot_3 = 0:0
16:33:07.583 [Lua] Lobby data eac_authorized = true
16:33:07.583 [Lua] Set lobby end.
16:33:12.668 [Lua] Set lobby begin:
16:33:12.668 [Lua] Lobby data twitch_enabled = false
16:33:12.668 [Lua] Lobby data selected_mission_id = warcamp
16:33:12.668 [Lua] Lobby data num_players = 4
16:33:12.668 [Lua] Lobby data difficulty_tweak = 0
16:33:12.668 [Lua] Lobby data host = 1100001064cfeb5
16:33:12.668 [Lua] Lobby data matchmaking_type = 6
16:33:12.668 [Lua] Lobby data is_private = false
16:33:12.668 [Lua] Lobby data match_started = true
16:33:12.668 [Lua] Lobby data difficulty = cataclysm
16:33:12.668 [Lua] Lobby data player_slot_1 = 11000010360b84f:1
16:33:12.668 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1
16:33:12.668 [Lua] Lobby data unique_server_name = snejk
16:33:12.668 [Lua] Lobby data quick_game = false
16:33:12.668 [Lua] Lobby data country_code = SE
16:33:12.668 [Lua] Lobby data matchmaking = true
16:33:12.668 [Lua] Lobby data power_level = 835
16:33:12.669 [Lua] Lobby data mission_id = warcamp
16:33:12.669 [Lua] Lobby data mechanism = adventure
16:33:12.669 [Lua] Lobby data player_slot_5 = 110000102428a41:1
16:33:12.669 [Lua] Lobby data player_slot_2 = 1100001087813dc:1
16:33:12.669 [Lua] Lobby data network_hash = f3e26996ccfb9ef2
16:33:12.669 [Lua] Lobby data player_slot_3 = 0:0
16:33:12.669 [Lua] Lobby data eac_authorized = true
16:33:12.669 [Lua] Set lobby end.
16:33:27.044 [Lua] Players are leaving the safe zone
16:33:28.862 [Lua] 8
16:33:28.863 [Lua] 8
16:33:29.193 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:33:29.201 [Lua] Spline already found!
16:33:29.229 [Lua] Init group template: spline_patrol
16:33:30.697 [Lua] 8
16:33:30.697 [Lua] 8
16:33:32.180 [Lua] wants to spawn ahead within distance: 60
16:33:32.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized
16:33:32.180 [Lua] custom blob horde has started
16:33:32.438 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_explosive_loot_rat)
16:33:32.445 [Lua] 8
16:33:32.446 [Lua] 8
16:33:32.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat
16:33:32.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat
16:33:32.476 [Lua] 8
16:33:32.535 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_explosive_loot_rat)
16:33:32.907 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_explosive_loot_rat)
16:33:33.647 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:33:33.655 [Lua] Spline already found!
16:33:33.684 [Lua] Init group template: spline_patrol
16:33:35.416 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:33:35.423 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f1a2470]
16:33:36.201 [Lua] 2
16:33:36.201 [Lua] 1
16:33:36.562 [Lua] 1
16:33:38.187 [Lua] 1
16:33:38.500 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, prioritized
16:33:38.784 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_clan_rat)
16:33:38.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:33:38.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:33:38.848 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_clan_rat)
16:33:39.175 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_clan_rat)
16:33:39.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized
16:33:39.907 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_slave)
16:33:39.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:33:39.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:33:39.987 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_slave)
16:33:40.566 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_slave)
16:33:41.362 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:33:43.895 [Lua] nil
16:33:44.161 [Lua] nil
16:33:44.161 [Lua] nil
16:33:44.161 [Lua] nil
16:33:44.162 [Lua] nil
16:33:44.162 [Lua] nil
16:33:44.162 [Lua] nil
16:33:44.162 [Lua] nil
16:33:44.162 [Lua] nil
16:33:44.162 [Lua] nil
16:33:44.175 [Lua] nil
16:33:44.196 [Lua] nil
16:33:44.196 [Lua] nil
16:33:44.196 [Lua] nil
16:33:44.196 [Lua] nil
16:33:44.196 [Lua] nil
16:33:44.281 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:33:44.292 [Lua] Spline already found!
16:33:44.334 [Lua] Init group template: spline_patrol
16:33:48.097 [Lua] nil
16:33:48.098 [Lua] nil
16:33:48.098 [Lua] nil
16:33:48.098 [Lua] nil
16:33:48.098 [Lua] nil
16:33:48.098 [Lua] nil
16:33:48.098 [Lua] nil
16:33:48.795 [Lua] 1
16:33:48.830 [Lua] 2
16:33:49.141 [Lua] 4
16:33:49.141 [Lua] 3
16:33:50.684 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:33:52.385 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:33:53.279 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:33:55.952 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:33:59.707 [Lua] wants to spawn ahead within distance: 60
16:33:59.707 [Lua] custom blob horde has started
16:34:01.094 [Lua] simple los failed
16:34:02.065 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:06.045 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb4baf, position: 0
16:34:06.070 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:06.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb4c94, position: 0
16:34:07.177 [Lua] nil
16:34:07.178 [Lua] nil
16:34:07.178 [Lua] nil
16:34:07.178 [Lua] nil
16:34:07.178 [Lua] nil
16:34:07.178 [Lua] nil
16:34:07.178 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.368 [Lua] nil
16:34:07.369 [Lua] nil
16:34:07.369 [Lua] nil
16:34:07.437 [Lua] nil
16:34:07.437 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.438 [Lua] nil
16:34:07.712 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:34:07.725 [Lua] Spline already found!
16:34:07.751 [Lua] Init group template: spline_patrol
16:34:09.336 [Lua] nil
16:34:09.336 [Lua] nil
16:34:09.336 [Lua] nil
16:34:09.336 [Lua] nil
16:34:09.336 [Lua] nil
16:34:09.369 [Lua] nil
16:34:09.370 [Lua] nil
16:34:09.370 [Lua] nil
16:34:09.370 [Lua] nil
16:34:09.370 [Lua] nil
16:34:09.370 [Lua] nil
16:34:09.370 [Lua] nil
16:34:09.370 [Lua] nil
16:34:09.370 [Lua] nil
16:34:09.370 [Lua] nil
16:34:09.370 [Lua] nil
16:34:09.370 [Lua] nil
16:34:10.788 [Lua] 5
16:34:10.788 [Lua] 2
16:34:10.788 [Lua] 4
16:34:10.788 [Lua] 3
16:34:10.788 [Lua] 1
16:34:11.113 [Lua] 1
16:34:11.395 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
16:34:11.817 [Lua] 1
16:34:12.344 [Lua] simple los failed
16:34:14.952 [Lua] 1
16:34:17.101 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:19.264 [Lua] fence jumping
16:34:19.298 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:21.093 [Lua] wants to spawn ahead within distance: 60
16:34:21.093 [Lua] custom blob horde has started
16:34:21.376 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:24.620 [Lua] ready to jump failed
16:34:24.904 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 23 size: 26 action: nil
16:34:25.068 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:27.000 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:28.375 [EACServer] [18:34:28:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:34:31.639 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, prioritized
16:34:31.860 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_storm_vermin)
16:34:31.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:34:31.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:34:31.969 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_storm_vermin)
16:34:32.105 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_storm_vermin)
16:34:32.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb683b, position: 0
16:34:33.659 [Lua] nil
16:34:33.659 [Lua] nil
16:34:33.659 [Lua] nil
16:34:33.659 [Lua] nil
16:34:33.659 [Lua] nil
16:34:33.659 [Lua] nil
16:34:33.660 [Lua] nil
16:34:35.568 [Lua] nil
16:34:35.568 [Lua] nil
16:34:35.569 [Lua] nil
16:34:35.569 [Lua] nil
16:34:35.569 [Lua] nil
16:34:35.569 [Lua] nil
16:34:35.569 [Lua] nil
16:34:35.569 [Lua] nil
16:34:35.569 [Lua] nil
16:34:35.569 [Lua] nil
16:34:35.747 [Lua] nil
16:34:35.795 [Lua] nil
16:34:35.795 [Lua] nil
16:34:35.795 [Lua] nil
16:34:35.795 [Lua] nil
16:34:37.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb6c64, position: 0
16:34:37.455 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb6c86, position: 0
16:34:38.020 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:38.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb6e13, position: 0
16:34:39.344 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
16:34:39.344 [Lua] Time for new HOOORDE! multi_first_wave
16:34:39.344 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
16:34:39.344 [Lua] horde requested: vector_blob
16:34:39.344 [Lua] wants to spawn ahead within distance: 60
16:34:39.344 [Lua] horde crated with id 5 of type vector_blob
16:34:39.345 [Lua] managed to spawn 39/39 horde enemies
16:34:39.345 [Lua] vector blob horde has started
16:34:39.748 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:39.862 [Lua] Init group template: horde
16:34:40.721 [Lua] 1
16:34:41.137 [Lua] 1
16:34:42.069 [Lua] 1
16:34:42.431 [Lua] wants to spawn ahead within distance: 60
16:34:42.431 [Lua] custom blob horde has started
16:34:43.363 [Lua] 1
16:34:45.022 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:48.329 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:52.860 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:54.623 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:34:59.605 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:35:00.776 [Lua] nil
16:35:00.983 [Lua] nil
16:35:00.984 [Lua] nil
16:35:00.984 [Lua] nil
16:35:00.984 [Lua] nil
16:35:00.984 [Lua] nil
16:35:00.984 [Lua] nil
16:35:00.984 [Lua] nil
16:35:00.985 [Lua] nil
16:35:00.985 [Lua] nil
16:35:00.985 [Lua] nil
16:35:00.985 [Lua] nil
16:35:00.999 [Lua] nil
16:35:00.999 [Lua] nil
16:35:01.041 [Lua] nil
16:35:01.041 [Lua] nil
16:35:01.041 [Lua] nil
16:35:01.041 [Lua] nil
16:35:01.041 [Lua] nil
16:35:01.041 [Lua] nil
16:35:01.042 [Lua] nil
16:35:01.042 [Lua] nil
16:35:01.042 [Lua] nil
16:35:01.055 [Lua] nil
16:35:01.055 [Lua] nil
16:35:01.055 [Lua] nil
16:35:01.056 [Lua] nil
16:35:01.056 [Lua] nil
16:35:01.056 [Lua] nil
16:35:01.056 [Lua] nil
16:35:01.989 [Lua] nil
16:35:01.989 [Lua] nil
16:35:01.989 [Lua] nil
16:35:01.989 [Lua] nil
16:35:01.990 [Lua] nil
16:35:01.990 [Lua] nil
16:35:01.990 [Lua] nil
16:35:01.990 [Lua] nil
16:35:01.990 [Lua] nil
16:35:01.990 [Lua] nil
16:35:02.021 [Lua] nil
16:35:02.021 [Lua] nil
16:35:02.021 [Lua] nil
16:35:02.021 [Lua] nil
16:35:02.021 [Lua] nil
16:35:02.022 [Lua] nil
16:35:02.022 [Lua] nil
16:35:02.022 [Lua] nil
16:35:02.022 [Lua] nil
16:35:02.022 [Lua] nil
16:35:02.022 [Lua] nil
16:35:02.038 [Lua] nil
16:35:02.038 [Lua] nil
16:35:02.038 [Lua] nil
16:35:02.038 [Lua] nil
16:35:02.038 [Lua] nil
16:35:02.039 [Lua] nil
16:35:02.039 [Lua] nil
16:35:02.039 [Lua] nil
16:35:02.054 [Lua] nil
16:35:02.054 [Lua] nil
16:35:02.054 [Lua] nil
16:35:02.055 [Lua] nil
16:35:02.055 [Lua] nil
16:35:02.055 [Lua] nil
16:35:02.055 [Lua] nil
16:35:02.055 [Lua] nil
16:35:02.898 [Lua] 2
16:35:03.403 [Lua] Horde killed: ?
16:35:03.766 [Lua] 1
16:35:03.766 [Lua] 2
16:35:03.766 [Lua] 3
16:35:04.245 [Lua] 1
16:35:04.750 [Lua] 2
16:35:04.750 [Lua] 1
16:35:07.742 [Lua] wants to spawn ahead within distance: 60
16:35:07.742 [Lua] custom blob horde has started
16:35:08.057 [Lua] 1
16:35:08.760 [Lua] 1
16:35:08.801 [Lua] 2
16:35:09.186 [Lua] 1
16:35:09.186 [Lua] 2
16:35:09.535 [Lua] 1
16:35:10.945 [Lua] 1
16:35:11.229 [Lua] 1
16:35:13.218 [Lua] 1
16:35:15.227 [Lua] 2
16:35:16.053 [Lua] 1
16:35:19.874 [Lua] 1
16:35:20.221 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:35:20.231 [Lua] Spline already found!
16:35:20.277 [Lua] Init group template: spline_patrol
16:35:22.048 [Lua] nil
16:35:22.098 [Lua] nil
16:35:22.405 [Lua] nil
16:35:22.617 [Lua] nil
16:35:24.713 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:35:25.620 [Lua] 20
16:35:25.620 [Lua] 20
16:35:25.620 [Lua] 20
16:35:25.620 [Lua] 20
16:35:25.622 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:35:25.635 [Lua] Spline already found!
16:35:25.669 [Lua] Init group template: spline_patrol
16:35:33.049 [Lua] 1
16:35:33.049 [Lua] 2
16:35:33.170 [Lua] wants to spawn ahead within distance: 60
16:35:33.170 [Lua] custom blob horde has started
16:35:33.210 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 35 37
16:35:33.210 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 36 36
16:35:33.265 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 30 40
16:35:33.275 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 35 40
16:35:33.275 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 36 39
16:35:33.275 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 37 38
16:35:33.320 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 30 37
16:35:33.330 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 35 36
16:35:33.375 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 30 35
16:35:33.428 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 30 34
16:35:33.969 [Lua] 2
16:35:34.496 [Lua] 1
16:35:34.532 [Lua] 1
16:35:34.532 [Lua] 1
16:35:35.255 [Lua] 2
16:35:35.306 [Lua] 3
16:35:35.653 [Lua] 1
16:35:37.788 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:35:39.128 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:35:41.810 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:35:43.058 [Lua] 1
16:35:43.498 [Lua] 1
16:35:43.499 [Lua] 2
16:35:43.499 [Lua] 3
16:35:44.921 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:35:45.752 [Lua] 2
16:35:45.753 [Lua] 1
16:35:53.525 [Lua] wants to spawn ahead within distance: 60
16:35:53.525 [Lua] custom blob horde has started
16:35:55.488 [Lua] 1
16:35:58.108 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:35:59.592 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:02.290 [Lua] nil
16:36:02.290 [Lua] nil
16:36:02.290 [Lua] nil
16:36:02.290 [Lua] nil
16:36:02.291 [Lua] nil
16:36:02.291 [Lua] nil
16:36:02.291 [Lua] nil
16:36:02.291 [Lua] nil
16:36:02.291 [Lua] nil
16:36:02.291 [Lua] nil
16:36:02.291 [Lua] nil
16:36:02.291 [Lua] nil
16:36:02.291 [Lua] nil
16:36:02.303 [Lua] nil
16:36:02.303 [Lua] nil
16:36:05.177 [Lua] nil
16:36:05.177 [Lua] nil
16:36:05.177 [Lua] nil
16:36:05.177 [Lua] nil
16:36:05.386 [Lua] nil
16:36:05.418 [Lua] nil
16:36:05.419 [Lua] nil
16:36:08.469 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:09.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbc92f, position: 0
16:36:09.656 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:10.615 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbcad3, position: 0
16:36:10.731 [Lua] 1
16:36:12.393 [Lua] 2
16:36:12.393 [Lua] 1
16:36:12.494 [Lua] 2
16:36:12.494 [Lua] 1
16:36:12.494 [Lua] 1
16:36:13.839 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:14.610 [Lua] 1
16:36:17.296 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:17.941 [Lua] wants to spawn ahead within distance: 60
16:36:17.941 [Lua] custom blob horde has started
16:36:18.539 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:20.052 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:21.447 [Lua] 1
16:36:28.113 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:36:28.124 [Lua] Spline already found!
16:36:28.168 [Lua] Init group template: spline_patrol
16:36:28.375 [EACServer] [18:36:28:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:36:29.264 [Lua] 1
16:36:29.631 [Lua] 1
16:36:29.982 [Lua] 1
16:36:30.471 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:36:30.481 [Lua] Spline already found!
16:36:30.514 [Lua] Init group template: spline_patrol
16:36:30.996 [Lua] 1
16:36:31.173 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:36:31.183 [Lua] Spline already found!
16:36:31.210 [Lua] Init group template: spline_patrol
16:36:36.686 [Lua] 1
16:36:37.468 [Lua] 1
16:36:37.617 [Lua] 1
16:36:37.617 [Lua] 1
16:36:38.242 [Lua] 1
16:36:38.242 [Lua] 2
16:36:38.293 [Lua] wants to spawn behind within distance: 60
16:36:38.293 [Lua] custom blob horde has started
16:36:38.341 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 58 61
16:36:38.341 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 59 60
16:36:38.426 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 33 64
16:36:38.479 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 58 62
16:36:38.479 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 59 61
16:36:38.479 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 60 60
16:36:38.503 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 6 14 59
16:36:38.550 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 33 58
16:36:38.563 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 40 57
16:36:38.620 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 14 56
16:36:38.643 [Lua] 1
16:36:38.643 [Lua] 2
16:36:38.656 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 33 55
16:36:38.980 [Lua] 1
16:36:39.521 [Lua] 1
16:36:39.546 [Lua] 2
16:36:39.996 [Lua] 1
16:36:40.381 [Lua] 1
16:36:40.444 [Lua] 2
16:36:41.242 [Lua] 1
16:36:41.242 [Lua] 2
16:36:41.712 [Lua] 1
16:36:41.712 [Lua] 2
16:36:41.713 [Lua] 3
16:36:42.094 [Lua] 1
16:36:43.430 [Lua] 1
16:36:43.430 [Lua] 2
16:36:43.803 [Lua] 1
16:36:43.803 [Lua] 2
16:36:44.131 [Lua] 4
16:36:44.131 [Lua] 1
16:36:44.131 [Lua] 2
16:36:44.131 [Lua] 5
16:36:44.131 [Lua] 3
16:36:46.842 [Lua] nil
16:36:52.644 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:53.695 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:54.830 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:56.058 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:56.917 [Lua] 2
16:36:56.917 [Lua] 1
16:36:56.956 [Lua] 2
16:36:56.956 [Lua] 1
16:36:58.368 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:36:59.155 [Lua] 1
16:36:59.198 [Lua] 1
16:36:59.198 [Lua] 1
16:37:03.937 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:37:03.948 [Lua] Spline already found!
16:37:03.976 [Lua] Init group template: spline_patrol
16:37:04.690 [Lua] wants to spawn ahead within distance: 60
16:37:04.690 [Lua] custom blob horde has started
16:37:07.524 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:19.759 [Lua] 1
16:37:21.152 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 8 33
16:37:21.735 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 9 33
16:37:22.063 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:24.148 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:25.635 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:26.965 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xc0db4, position: 0
16:37:27.208 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:28.101 [Lua] wants to spawn ahead within distance: 60
16:37:28.101 [Lua] custom blob horde has started
16:37:28.574 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:30.866 [Lua] 1
16:37:30.866 [Lua] 2
16:37:30.866 [Lua] 3
16:37:36.871 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:39.227 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:40.652 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:42.564 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:43.506 [Lua] 1
16:37:44.100 [Lua] 1
16:37:44.101 [Lua] 2
16:37:44.659 [Lua] 1
16:37:45.465 [Lua] nil
16:37:45.465 [Lua] nil
16:37:45.658 [Lua] nil
16:37:45.658 [Lua] nil
16:37:45.658 [Lua] nil
16:37:45.658 [Lua] nil
16:37:45.658 [Lua] nil
16:37:45.659 [Lua] nil
16:37:45.706 [Lua] nil
16:37:51.335 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 8
16:37:52.473 [Lua] wants to spawn ahead within distance: 60
16:37:52.473 [Lua] custom blob horde has started
16:37:55.083 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:37:57.310 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:37:57.321 [Lua] Spline already found!
16:37:57.357 [Lua] Init group template: spline_patrol
16:37:57.493 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:37:57.506 [Lua] Spline already found!
16:37:57.547 [Lua] Init group template: spline_patrol
16:38:02.246 [Lua] 1
16:38:04.458 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:38:06.383 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:38:07.276 [Lua] 2
16:38:07.276 [Lua] 1
16:38:07.276 [Lua] 3
16:38:07.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc2afc, position: 0
16:38:07.608 [Lua] 1
16:38:08.017 [Lua] 2
16:38:08.442 [Lua] 1
16:38:08.481 [Lua] 2
16:38:08.774 [Lua] 1
16:38:09.302 [Lua] 1
16:38:09.302 [Lua] 2
16:38:09.739 [Lua] 1
16:38:09.739 [Lua] 2
16:38:09.739 [Lua] 3
16:38:10.173 [Lua] 1
16:38:10.174 [Lua] 3
16:38:10.174 [Lua] 4
16:38:10.174 [Lua] 2
16:38:11.799 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
16:38:11.799 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
16:38:11.812 [Lua] > starting new spline, using new navbot: standard , id: boss8
16:38:11.839 [Lua] > continuing spline boss8 index: 2 retries: 0
16:38:11.870 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
16:38:11.870 [Lua] > continuing spline boss8 index: 3 retries: 0
16:38:11.893 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
16:38:11.893 [Lua] > continuing spline boss8 index: 4 retries: 0
16:38:11.936 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015414787922054529 boss8
16:38:11.936 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
16:38:11.936 [Lua] > continuing spline boss8 index: 5 retries: 0
16:38:11.958 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
16:38:11.958 [Lua] > spline completed boss8 retries: 0
16:38:12.194 [Lua] Init group template: spline_patrol
16:38:13.124 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:38:13.137 [Lua] Spline already found!
16:38:13.165 [Lua] Init group template: spline_patrol
16:38:15.833 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:38:18.919 [Lua] wants to spawn ahead within distance: 60
16:38:18.919 [Lua] custom blob horde has started
16:38:23.543 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:38:23.555 [Lua] Spline already found!
16:38:23.585 [Lua] Init group template: spline_patrol
16:38:28.376 [EACServer] [18:38:28:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
16:38:31.018 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:31.705 [Lua] nil
16:38:31.705 [Lua] nil
16:38:31.705 [Lua] nil
16:38:31.705 [Lua] nil
16:38:31.705 [Lua] nil
16:38:31.705 [Lua] nil
16:38:32.037 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001087813dc
16:38:34.483 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:38:36.014 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:38:37.568 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102428a41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:38.089 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:38:38.141 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102428a41
16:38:39.576 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:38:40.998 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:38:42.280 [Lua] nil
16:38:42.280 [Lua] nil
16:38:42.369 [Lua] nil
16:38:42.369 [Lua] nil
16:38:42.369 [Lua] nil
16:38:42.369 [Lua] nil
16:38:42.409 [Lua] nil
16:38:42.409 [Lua] nil
16:38:42.409 [Lua] nil
16:38:42.409 [Lua] nil
16:38:42.410 [Lua] nil
16:38:42.410 [Lua] nil
16:38:42.410 [Lua] nil
16:38:42.410 [Lua] nil
16:38:42.424 [Lua] nil
16:38:42.424 [Lua] nil
16:38:42.424 [Lua] nil
16:38:42.424 [Lua] nil
16:38:43.505 [Lua] nil
16:38:43.506 [Lua] nil
16:38:43.644 [Lua] nil
16:38:43.645 [Lua] nil
16:38:43.645 [Lua] nil
16:38:45.211 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:38:46.347 [Lua] wants to spawn ahead within distance: 60
16:38:46.347 [Lua] custom blob horde has started
16:38:47.876 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:38:53.103 [Lua] nil
16:38:53.104 [Lua] nil
16:38:53.104 [Lua] nil
16:38:53.104 [Lua] nil
16:38:53.104 [Lua] nil
16:38:53.104 [Lua] nil
16:38:53.104 [Lua] nil
16:38:53.104 [Lua] nil
16:38:53.904 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:39:12.696 [Lua] [NetworkServer] Peer 1100001087813dc despawned player.
16:39:12.696 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc
16:39:12.697 [Lua] [GameNetworkManager] destroying game object with go_id=59
16:39:14.774 [Lua] wants to spawn ahead within distance: 60
16:39:14.774 [Lua] custom blob horde has started
16:39:35.034 [Lua] wants to spawn ahead within distance: 60
16:39:35.034 [Lua] custom blob horde has started
16:39:37.945 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit
16:39:37.945 [Lua] [NetworkServer] Peer 1100001087813dc spawned player.
16:39:37.947 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=573
16:39:37.947 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1
16:39:37.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:39:44.524 <>Access violation (0xc0000005) in build 142279ec06cd
accessing address 0000000000003280 from 00007FF7A6B6B994<>
<>
{00007ff7a6a50000, 00cfa000, 6086a8ba, c2dd5345-ba72-423c-90cb-df3d81f168de, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007fff4ffd0000, 001f5000, 9bed63d6, 21a98f2d-1a75-74d8-7d39-9428c4aab0dc, 00000001, ntdll.pdb}
{00007fff4e140000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb}
0x00007fff4ffd0000:0x00000000000a0bae KiUserExceptionDispatcher
0x00007ff7a6a50000:0x000000000011b994
0x00007ff7a6a50000:0x00000000000963d3
0x00007ff7a6a50000:0x00000000002fa136
0x00007ff7a6a50000:0x0000000000303e2b
0x00007ff7a6a50000:0x00000000002fe3b2
0x00007fff4e140000:0x0000000000017034 BaseThreadInitThunk
0x00007fff4ffd0000:0x0000000000052651 RtlUserThreadStart
<>
<>1<>
<>wt_8<>
<>win32<>
<>142279ec06cd<>
<>release<>
<>Developer Build (1.3.6726.0)<>
<>888e50fd-9295-4692-bc54-aee87e95b06c<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16308MB
Available: 10262MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 98355cf8-f7cd-471b-9ee2-66a15fe88943
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 46109
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: ExpressVPN TAP Adapter (IPv4, IPv6)
Network interface: ExpressVPN Wintun Driver (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mus
Input device: Keyboard (19.4): Tangentbord
Input device: Generic (17.0): Corsair Gaming K65 RGB RAPIDFIRE Keyboard
Input device: Generic (17.0): GSX 1000 Main Audio
Input device: Generic (17.0): Wired Gaming Mouse
<>
<>C:\Users\astur\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-05-04-15.40.08-888e50fd-9295-4692-bc54-aee87e95b06c.log<>
<>C:\Users\astur\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-05-04-15.40.08-888e50fd-9295-4692-bc54-aee87e95b06c.dmp<>
<>
Memory
Total: 16308 MB
Available: 13995 MB
Used: 2312 MB
Peak Used: 3774 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 21428 MB
Used: 6324 MB
Peak: 6703 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]