[Log version] 1 [Session] 888e50fd-9295-4692-bc54-aee87e95b06c UTC time stamps 15:40:08.095 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 15:40:08.095 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 15:40:08.095 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 15:40:08.095 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 15:40:08.095 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 15:40:08.096 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 15:40:08.106 [RazerChroma] Setup Razer Chroma resources 15:40:08.106 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 15:40:08.126 [Window] Window => active 15:40:08.149 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 15:40:08.176 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 15:40:08.822 [EAC] Init client 1100001064cfeb5 15:40:08.822 [EAC] EAC client initialized 15:40:08.822 warning: [EAC] Failed to initialize localization 15:40:08.823 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 15:40:08.828 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB) 15:40:10.395 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 15:40:10.511 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 15:40:10.896 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 15:40:10.898 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 15:40:10.999 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 15:40:10.999 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 15:40:10.999 [Save] Save dir: `C:\Users\astur\AppData\Roaming\fatshark\Vermintide 2` 15:40:10.999 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 15:40:10.999 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 15:40:11.156 [RazerChroma] Setup Razer Chroma 15:40:11.253 [LightFX ] Loaded DLL. 15:40:11.253 [LightFX ] Init() 15:40:11.257 [LightFX ] LightFX failed to initialize 15:40:11.274 [Lua] boot.lua start, os clock: 5.9100000000000001 15:40:11.274 [Lua] LUA IS STRIPPED! 15:40:11.274 [Lua] Boot:setup() entered. time: 0 os-clock: 5.9110000000000005 15:40:11.275 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16308MB Available: 10262MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 98355cf8-f7cd-471b-9ee2-66a15fe88943 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: ExpressVPN TAP Adapter (IPv4, IPv6) Network interface: ExpressVPN Wintun Driver (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mus Input device: Keyboard (19.4): Tangentbord Input device: Generic (17.0): Corsair Gaming K65 RGB RAPIDFIRE Keyboard Input device: Generic (17.0): GSX 1000 Main Audio Input device: Generic (17.0): Wired Gaming Mouse 15:40:11.275 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 15:40:11.286 [SteamStats] RequestCurrentStats success: true 15:40:12.531 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1094350272323936 os-clock: 7.1669999999999998 15:40:12.531 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:40:12.531 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 15:40:12.532 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:40:12.532 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:40:12.532 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:40:12.532 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 15:40:12.532 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:40:12.532 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 15:40:12.532 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:40:12.532 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:40:12.532 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 15:40:12.532 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 15:40:12.532 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 15:40:12.533 [Lua] Development.init_application_parameters 15:40:12.533 [Lua] ----------------------------------------------------------------- 15:40:12.533 [Lua] -- Application parameters -- 15:40:12.533 [Lua] ----------------------------------------------------------------- 15:40:12.533 [Lua] ***************************************************************** 15:40:12.533 [Lua] ** Initial contents of script_data ** 15:40:12.533 [Lua] script_data.beta_level_progression = false 15:40:12.533 [Lua] script_data.build_identifier = 142279ec06cd 15:40:12.533 [Lua] script_data.debug_interactions = false 15:40:12.533 [Lua] script_data.disable_debug_draw = true 15:40:12.533 [Lua] script_data.disable_intro_trailer = false 15:40:12.533 [Lua] script_data.disable_store = false 15:40:12.533 [Lua] script_data.disable_tutorial_at_start = true 15:40:12.533 [Lua] script_data.eac-untrusted = false 15:40:12.533 [Lua] script_data.enable_detailed_tooltips = false 15:40:12.533 [Lua] script_data.force_debug_disabled = true 15:40:12.533 [Lua] script_data.force_steam = true 15:40:12.533 [Lua] script_data.hide_fps = true 15:40:12.533 [Lua] script_data.hide_version_info = true 15:40:12.533 [Lua] script_data.matchmaking_debug = true 15:40:12.533 [Lua] script_data.network_debug = true 15:40:12.533 [Lua] script_data.package_debug = true 15:40:12.533 [Lua] script_data.packaged_build = true 15:40:12.533 [Lua] script_data.settings = { } 15:40:12.533 [Lua] script_data.show_fps = false 15:40:12.533 [Lua] script_data.spawn_empty_chest = true 15:40:12.533 [Lua] script_data.telemetry_log_interval = 600 15:40:12.533 [Lua] script_data.tobii_button = false 15:40:12.533 [Lua] script_data.use_beta_overlay = false 15:40:12.533 [Lua] script_data.use_local_backend = false 15:40:12.533 [Lua] script_data.use_tech_telemetry = true 15:40:12.533 [Lua] script_data.use_telemetry = true 15:40:12.533 [Lua] ***************************************************************** 15:40:12.533 [Lua] [Boot] use baked enemy meshes: false 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:40:12.533 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:40:12.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:40:12.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:40:12.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:40:12.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:40:12.594 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:40:12.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 15:40:12.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 15:40:12.627 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 15:40:12.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:40:12.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:40:12.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:40:12.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:40:12.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:40:12.755 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:40:12.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:40:12.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:40:12.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:40:12.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:40:12.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:40:12.946 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:40:12.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 15:40:13.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 15:40:13.006 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 15:40:13.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 15:40:13.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 15:40:13.229 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 15:40:13.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 15:40:13.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 15:40:13.233 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 15:40:13.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:40:13.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:40:13.255 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:40:13.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 15:40:13.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 15:40:13.308 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 15:40:13.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:40:13.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:40:13.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:40:13.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:40:13.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:40:13.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:40:13.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 15:40:13.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 15:40:13.506 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 15:40:13.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:40:13.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:40:13.523 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:40:13.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:40:13.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:40:13.547 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:40:13.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:40:13.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:40:13.565 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:40:13.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:40:13.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:40:13.642 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:40:13.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:40:13.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:40:13.684 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:40:13.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:40:13.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:40:13.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:40:13.733 [Lua] settings.steam: nil 15:40:13.733 [Lua] Steam: table: 00000000000625A0 15:40:13.733 [Lua] force_steam: true 15:40:13.733 [Lua] BUILD: release 15:40:13.733 [Lua] test_backend: nil 15:40:13.733 [Lua] DEDICATED_SERVER: false 15:40:13.733 [Lua] Using app_id '552500' to define backend 15:40:13.733 [Lua] PlayFab Title ID: 5107 15:40:13.788 [Lua] [1] = chaos_dummy_troll (string) 15:40:13.788 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:40:13.788 [Lua] [3] = skaven_rat_ogre (string) 15:40:13.788 [Lua] [4] = critter_rat (string) 15:40:13.788 [Lua] [5] = chaos_troll (string) 15:40:13.788 [Lua] [6] = beastmen_minotaur (string) 15:40:13.788 [Lua] [7] = skaven_storm_vermin_warlord (string) 15:40:13.788 [Lua] [8] = skaven_stormfiend (string) 15:40:13.788 [Lua] [9] = chaos_greed_pinata (string) 15:40:13.788 [Lua] [10] = skaven_stormfiend_demo (string) 15:40:13.788 [Lua] [11] = chaos_plague_wave_spawner (string) 15:40:13.788 [Lua] [12] = chaos_vortex (string) 15:40:13.788 [Lua] [13] = skaven_stormfiend_boss (string) 15:40:13.788 [Lua] [14] = chaos_spawn (string) 15:40:13.788 [Lua] [15] = skaven_storm_vermin_champion (string) 15:40:13.788 [Lua] [16] = chaos_tentacle (string) 15:40:13.788 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 15:40:13.788 [Lua] [18] = skaven_grey_seer (string) 15:40:13.788 [Lua] [19] = skaven_explosive_loot_rat (string) 15:40:13.788 [Lua] [20] = skaven_loot_rat (string) 15:40:13.788 [Lua] [21] = critter_pig (string) 15:40:13.788 [Lua] [22] = chaos_dummy_sorcerer (string) 15:40:13.788 [Lua] [23] = chaos_mutator_sorcerer (string) 15:40:13.788 [Lua] [24] = skaven_gutter_runner (string) 15:40:13.788 [Lua] [25] = skaven_pack_master (string) 15:40:13.788 [Lua] [26] = chaos_exalted_sorcerer (string) 15:40:13.788 [Lua] [27] = chaos_vortex_sorcerer (string) 15:40:13.788 [Lua] [28] = skaven_poison_wind_globadier (string) 15:40:13.788 [Lua] [29] = chaos_corruptor_sorcerer (string) 15:40:13.788 [Lua] [30] = chaos_warrior (string) 15:40:13.788 [Lua] [31] = skaven_warpfire_thrower (string) 15:40:13.788 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 15:40:13.788 [Lua] [33] = chaos_plague_sorcerer (string) 15:40:13.788 [Lua] [34] = curse_mutator_sorcerer (string) 15:40:13.788 [Lua] [35] = chaos_exalted_champion_warcamp (string) 15:40:13.788 [Lua] [36] = chaos_tentacle_sorcerer (string) 15:40:13.788 [Lua] [37] = skaven_ratling_gunner (string) 15:40:13.788 [Lua] [38] = chaos_exalted_champion_norsca (string) 15:40:13.788 [Lua] [39] = chaos_raider (string) 15:40:13.788 [Lua] [40] = chaos_berzerker (string) 15:40:13.788 [Lua] [41] = beastmen_ungor_dummy (string) 15:40:13.788 [Lua] [42] = skaven_storm_vermin (string) 15:40:13.788 [Lua] [43] = beastmen_standard_bearer_crater (string) 15:40:13.788 [Lua] [44] = chaos_raider_tutorial (string) 15:40:13.788 [Lua] [45] = beastmen_gor_dummy (string) 15:40:13.788 [Lua] [46] = beastmen_bestigor_dummy (string) 15:40:13.788 [Lua] [47] = skaven_storm_vermin_with_shield (string) 15:40:13.788 [Lua] [48] = beastmen_ungor (string) 15:40:13.788 [Lua] [49] = skaven_storm_vermin_commander (string) 15:40:13.788 [Lua] [50] = beastmen_ungor_archer (string) 15:40:13.788 [Lua] [51] = beastmen_standard_bearer (string) 15:40:13.788 [Lua] [52] = beastmen_gor (string) 15:40:13.788 [Lua] [53] = beastmen_bestigor (string) 15:40:13.788 [Lua] [54] = skaven_plague_monk (string) 15:40:13.788 [Lua] [55] = chaos_marauder (string) 15:40:13.788 [Lua] [56] = skaven_dummy_clan_rat (string) 15:40:13.788 [Lua] [57] = chaos_marauder_tutorial (string) 15:40:13.788 [Lua] [58] = skaven_clan_rat (string) 15:40:13.788 [Lua] [59] = chaos_zombie (string) 15:40:13.788 [Lua] [60] = chaos_fanatic (string) 15:40:13.788 [Lua] [61] = skaven_clan_rat_tutorial (string) 15:40:13.788 [Lua] [62] = chaos_marauder_with_shield (string) 15:40:13.788 [Lua] [63] = skaven_clan_rat_with_shield (string) 15:40:13.788 [Lua] [64] = skaven_slave (string) 15:40:13.788 [Lua] [65] = skaven_dummy_slave (string) 15:40:13.826 [Lua] [UIRenderer] Loading 15:40:13.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:40:13.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 15:40:13.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:40:13.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:40:13.830 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:40:13.830 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:40:13.846 [Lua] level display name warcamp 15:40:13.846 [Lua] level display name prologue 15:40:13.846 [Lua] level display name military 15:40:13.846 [Lua] level display name skaven_stronghold 15:40:13.846 [Lua] level display name ussingen 15:40:13.846 [Lua] level display name fort 15:40:13.846 [Lua] level display name ground_zero 15:40:13.846 [Lua] level display name elven_ruins 15:40:13.846 [Lua] level display name farmlands 15:40:13.846 [Lua] level display name plaza 15:40:13.846 [Lua] level display name mines 15:40:13.847 [Lua] level display name magnus 15:40:13.847 [Lua] level display name crater 15:40:13.847 [Lua] level display name bell 15:40:13.847 [Lua] level display name dlc_bastion 15:40:13.847 [Lua] level display name skittergate 15:40:13.847 [Lua] level display name dlc_bogenhafen_city 15:40:13.847 [Lua] level display name dlc_bogenhafen_slum 15:40:13.847 [Lua] level display name cemetery 15:40:13.847 [Lua] level display name dlc_castle 15:40:13.847 [Lua] level display name forest_ambush 15:40:13.847 [Lua] level display name nurgle 15:40:13.847 [Lua] level display name catacombs 15:40:13.847 [Lua] level display name dlc_portals 15:40:13.890 [Lua] TIME: 0.020999999999999 15:40:14.843 [Lua] [ConflictSettings] Contained breeds generated in: 0.91500000000000092 15:40:14.916 [Lua] <>realm = official<> 15:40:15.062 warning: [ModManager] Mod with id 1423529961ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 15:40:15.083 warning: [ModManager] Mod with id 1388882435ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 15:40:15.198 warning: [ModManager] Mod with id 1384087820ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 15:40:15.228 warning: [ModManager] Mod with id 1422758813ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 15:40:15.248 warning: [ModManager] Mod with id 1425249043ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 15:40:15.249 warning: [ModManager] Mod with id 1619024877ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 15:40:15.263 [Lua] 15:40:15.263 [Lua] [1] = table 15:40:15.263 [Lua] [download_pending] = false (boolean) 15:40:15.263 [Lua] [id] = 1369573612 (string) 15:40:15.263 [Lua] [banned] = false (boolean) 15:40:15.263 [Lua] [author_id] = 58813412 (number) 15:40:15.263 [Lua] [tags] = table 15:40:15.263 [Lua] [1] = Tools (string) 15:40:15.263 [Lua] [2] = approved (string) 15:40:15.263 [Lua] [author] = fetching... (string) 15:40:15.263 [Lua] [sanctioned] = true (boolean) 15:40:15.263 [Lua] [out_of_date] = false (boolean) 15:40:15.263 [Lua] [downloading] = false (boolean) 15:40:15.263 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 15:40:15.263 [Lua] [num_children] = 0 (number) 15:40:15.263 [Lua] [ugc_status] = 3 (number) 15:40:15.263 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 15:40:15.263 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 15:40:15.263 [Lua] [installed] = true (boolean) 15:40:15.263 [Lua] [enabled] = true (boolean) 15:40:15.263 [Lua] [name] = Vermintide Mod Framework (string) 15:40:15.263 [Lua] [dependency_error] = (string) 15:40:15.263 [Lua] [2] = table 15:40:15.263 [Lua] [download_pending] = false (boolean) 15:40:15.263 [Lua] [id] = 1448714756 (string) 15:40:15.263 [Lua] [children] = table 15:40:15.263 [Lua] [1] = 1369573612 (string) 15:40:15.263 [Lua] [banned] = false (boolean) 15:40:15.263 [Lua] [author_id] = 18741013 (number) 15:40:15.263 [Lua] [tags] = table 15:40:15.263 [Lua] [1] = approved (string) 15:40:15.263 [Lua] [2] = QoL (string) 15:40:15.263 [Lua] [3] = Misc (string) 15:40:15.263 [Lua] [author] = fetching... (string) 15:40:15.263 [Lua] [sanctioned] = true (boolean) 15:40:15.263 [Lua] [out_of_date] = false (boolean) 15:40:15.263 [Lua] [downloading] = false (boolean) 15:40:15.263 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 15:40:15.263 [Lua] [num_children] = 1 (number) 15:40:15.263 [Lua] [ugc_status] = 3 (number) 15:40:15.263 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 15:40:15.263 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 15:40:15.263 [Lua] [installed] = true (boolean) 15:40:15.263 [Lua] [enabled] = true (boolean) 15:40:15.263 [Lua] [name] = No Wobble (string) 15:40:15.263 [Lua] [dependency_error] = (string) 15:40:15.263 [Lua] [3] = table 15:40:15.263 [Lua] [download_pending] = false (boolean) 15:40:15.263 [Lua] [id] = 1421155919 (string) 15:40:15.263 [Lua] [children] = table 15:40:15.263 [Lua] [1] = 1369573612 (string) 15:40:15.263 [Lua] [banned] = false (boolean) 15:40:15.263 [Lua] [author_id] = 75308424 (number) 15:40:15.263 [Lua] [tags] = table 15:40:15.263 [Lua] [1] = Approved (string) 15:40:15.263 [Lua] [author] = fetching... (string) 15:40:15.263 [Lua] [sanctioned] = true (boolean) 15:40:15.263 [Lua] [out_of_date] = false (boolean) 15:40:15.263 [Lua] [downloading] = false (boolean) 15:40:15.263 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 15:40:15.263 [Lua] [num_children] = 1 (number) 15:40:15.263 [Lua] [ugc_status] = 3 (number) 15:40:15.263 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 15:40:15.263 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 15:40:15.263 [Lua] [installed] = true (boolean) 15:40:15.263 [Lua] [enabled] = false (boolean) 15:40:15.263 [Lua] [name] = Mission timer (string) 15:40:15.263 [Lua] [dependency_error] = (string) 15:40:15.263 [Lua] [4] = table 15:40:15.263 [Lua] [download_pending] = false (boolean) 15:40:15.263 [Lua] [id] = 1479520507 (string) 15:40:15.263 [Lua] [installed] = false (boolean) 15:40:15.263 [Lua] [ugc_status] = 2 (number) 15:40:15.263 [Lua] [downloading] = false (boolean) 15:40:15.263 [Lua] [out_of_date] = false (boolean) 15:40:15.263 [Lua] [banned] = true (boolean) 15:40:15.263 [Lua] [dependency_error] = (string) 15:40:15.263 [Lua] [name] = ... (string) 15:40:15.263 [Lua] [description] = (string) 15:40:15.263 [Lua] [url] = (string) 15:40:15.263 [Lua] [enabled] = false (boolean) 15:40:15.263 [Lua] [last_updated] = (string) 15:40:15.263 [Lua] [author] = unknown (string) 15:40:15.263 [Lua] [5] = table 15:40:15.263 [Lua] [download_pending] = false (boolean) 15:40:15.263 [Lua] [id] = 1374248490 (string) 15:40:15.263 [Lua] [children] = table 15:40:15.263 [Lua] [1] = 1369573612 (string) 15:40:15.263 [Lua] [banned] = false (boolean) 15:40:15.263 [Lua] [author_id] = 45268594 (number) 15:40:15.263 [Lua] [tags] = table 15:40:15.263 [Lua] [1] = approved (string) 15:40:15.263 [Lua] [author] = fetching... (string) 15:40:15.263 [Lua] [sanctioned] = true (boolean) 15:40:15.263 [Lua] [out_of_date] = false (boolean) 15:40:15.263 [Lua] [downloading] = false (boolean) 15:40:15.263 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 15:40:15.263 [Lua] [num_children] = 1 (number) 15:40:15.263 [Lua] [ugc_status] = 3 (number) 15:40:15.263 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 15:40:15.263 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 15:40:15.263 [Lua] [installed] = true (boolean) 15:40:15.263 [Lua] [enabled] = true (boolean) 15:40:15.263 [Lua] [name] = Penlight Lua Libraries (string) 15:40:15.263 [Lua] [dependency_error] = (string) 15:40:15.263 [Lua] [6] = table 15:40:15.263 [Lua] [download_pending] = false (boolean) 15:40:15.263 [Lua] [id] = 1393343095 (string) 15:40:15.263 [Lua] [children] = table 15:40:15.263 [Lua] [1] = 1369573612 (string) 15:40:15.263 [Lua] [2] = 1374248490 (string) 15:40:15.263 [Lua] [banned] = false (boolean) 15:40:15.263 [Lua] [author_id] = 45268594 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = UI (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = false (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 15:40:15.267 [Lua] [num_children] = 2 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:40:15.267 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Scoreboard Tweaks (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [7] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1387440934 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 4821406 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = Approved (string) 15:40:15.267 [Lua] [2] = QoL (string) 15:40:15.267 [Lua] [3] = Cosmetic (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 15:40:15.267 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Third Person Equipment (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [8] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1498992606 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 84308322 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = false (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 15:40:15.267 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Countries in Lobby Browser (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [9] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1498189723 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 81851809 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = QoL (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 15:40:15.267 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Customizable Zoom Sensitivity (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [10] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1459917022 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 155839973 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = UI (string) 15:40:15.267 [Lua] [3] = QoL (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 15:40:15.267 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Parry Indicator (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [11] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1383452616 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [2] = 1374248490 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 45268594 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = UI (string) 15:40:15.267 [Lua] [3] = QoL (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 15:40:15.267 [Lua] [num_children] = 2 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:40:15.267 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Killfeed Tweaks (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [12] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1395453301 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 58813412 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = Approved (string) 15:40:15.267 [Lua] [2] = QoL (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 15:40:15.267 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = true (boolean) 15:40:15.267 [Lua] [name] = Skip Intro (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [13] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1487862316 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 45268594 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = UI (string) 15:40:15.267 [Lua] [3] = QoL (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:40:15.267 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = true (boolean) 15:40:15.267 [Lua] [name] = Reroll Improvements (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [14] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1402971136 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 38300192 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = UI (string) 15:40:15.267 [Lua] [3] = QoL (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 15:40:15.267 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Needii (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [15] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1497664830 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [2] = 1389872347 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 155839973 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = UI (string) 15:40:15.267 [Lua] [3] = QoL (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 15:40:15.267 [Lua] [num_children] = 2 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 15:40:15.267 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Item Filter (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [16] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1423529961 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 59593500 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = Game Modes (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = false (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 15:40:15.267 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Deathwish (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [17] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1389872347 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 4821406 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = UI (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 15:40:15.267 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Simple UI (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [18] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1388911015 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 4821406 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 15:40:15.267 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = true (boolean) 15:40:15.267 [Lua] [name] = Chat Block (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [19] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1388882435 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 4821406 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = applied (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = false (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 15:40:15.267 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Show Damage (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [20] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1383542440 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 45268594 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = UI (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:40:15.267 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Weapon Kill Counter (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [21] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1397265260 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 26572404 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = UI (string) 15:40:15.267 [Lua] [2] = QoL (string) 15:40:15.267 [Lua] [3] = approved (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 15:40:15.267 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = true (boolean) 15:40:15.267 [Lua] [name] = Numeric UI (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [22] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1495937978 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 96578995 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = QoL (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 15:40:15.267 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = true (boolean) 15:40:15.267 [Lua] [name] = Host your own game (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [23] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1516618647 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 96578995 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = UI (string) 15:40:15.267 [Lua] [3] = QoL (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 15:40:15.267 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = true (boolean) 15:40:15.267 [Lua] [name] = Friendly Fire Indicator (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [24] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1384094638 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [2] = 1374248490 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 45268594 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = approved (string) 15:40:15.267 [Lua] [2] = UI (string) 15:40:15.267 [Lua] [3] = QoL (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 15:40:15.267 [Lua] [num_children] = 2 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 15:40:15.267 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Crosshair Customization (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [25] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1431393962 (string) 15:40:15.267 [Lua] [children] = table 15:40:15.267 [Lua] [1] = 1369573612 (string) 15:40:15.267 [Lua] [banned] = false (boolean) 15:40:15.267 [Lua] [author_id] = 14284923 (number) 15:40:15.267 [Lua] [tags] = table 15:40:15.267 [Lua] [1] = UI (string) 15:40:15.267 [Lua] [2] = Misc (string) 15:40:15.267 [Lua] [3] = Approved (string) 15:40:15.267 [Lua] [author] = fetching... (string) 15:40:15.267 [Lua] [sanctioned] = true (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 15:40:15.267 [Lua] [num_children] = 1 (number) 15:40:15.267 [Lua] [ugc_status] = 3 (number) 15:40:15.267 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 15:40:15.267 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 15:40:15.267 [Lua] [installed] = true (boolean) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [name] = Vermitannica (string) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [26] = table 15:40:15.267 [Lua] [download_pending] = false (boolean) 15:40:15.267 [Lua] [id] = 1402962846 (string) 15:40:15.267 [Lua] [installed] = false (boolean) 15:40:15.267 [Lua] [ugc_status] = 2 (number) 15:40:15.267 [Lua] [downloading] = false (boolean) 15:40:15.267 [Lua] [out_of_date] = false (boolean) 15:40:15.267 [Lua] [banned] = true (boolean) 15:40:15.267 [Lua] [dependency_error] = (string) 15:40:15.267 [Lua] [name] = ... (string) 15:40:15.267 [Lua] [description] = (string) 15:40:15.267 [Lua] [url] = (string) 15:40:15.267 [Lua] [enabled] = false (boolean) 15:40:15.267 [Lua] [last_updated] = (string) 15:40:15.267 [Lua] [author] = unknown (string) 15:40:15.268 [Lua] [27] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1383433646 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 45268594 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [1] = approved (string) 15:40:15.268 [Lua] [2] = UI (string) 15:40:15.268 [Lua] [3] = QoL (string) 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = true (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:40:15.268 [Lua] [num_children] = 1 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 15:40:15.268 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = true (boolean) 15:40:15.268 [Lua] [name] = Persistent Ammo Counter (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [28] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1384066089 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [2] = 1374248490 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 45268594 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [1] = approved (string) 15:40:15.268 [Lua] [2] = QoL (string) 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = true (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 15:40:15.268 [Lua] [num_children] = 2 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:40:15.268 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = Neuter Ult Effects (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [29] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1391228174 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 4821406 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [1] = UI (string) 15:40:15.268 [Lua] [2] = QoL (string) 15:40:15.268 [Lua] [3] = Approved (string) 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = true (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 15:40:15.268 [Lua] [num_children] = 1 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 15:40:15.268 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = UI Improvements (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [30] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1502859403 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 96578995 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [1] = QoL (string) 15:40:15.268 [Lua] [2] = approved (string) 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = true (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 15:40:15.268 [Lua] [num_children] = 1 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 15:40:15.268 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = Notice Key Pickup (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [31] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1384087820 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [2] = 1374248490 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 45268594 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = false (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:40:15.268 [Lua] [num_children] = 2 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 15:40:15.268 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = True Solo QoL Tweaks (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [32] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1425249043 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [2] = 1374248490 (string) 15:40:15.268 [Lua] [3] = 1389872347 (string) 15:40:15.268 [Lua] [4] = 1422758813 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 45268594 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = false (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 15:40:15.268 [Lua] [num_children] = 4 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:40:15.268 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = Give Weapon (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [33] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1619024877 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 59593500 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [1] = applied (string) 15:40:15.268 [Lua] [2] = Game Modes (string) 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = false (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 15:40:15.268 [Lua] [num_children] = 1 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 15:40:15.268 [Lua] [last_updated] = 4/28/2021 12:55:16 AM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = Onslaught (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [34] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1455893647 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 38895286 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [1] = UI (string) 15:40:15.268 [Lua] [2] = QoL (string) 15:40:15.268 [Lua] [3] = Approved (string) 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = true (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 15:40:15.268 [Lua] [num_children] = 0 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 15:40:15.268 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = Player List Plus (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [35] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1445717962 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [2] = 1389872347 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 38895286 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [1] = UI (string) 15:40:15.268 [Lua] [2] = QoL (string) 15:40:15.268 [Lua] [3] = Approved (string) 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = true (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 15:40:15.268 [Lua] [num_children] = 2 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 15:40:15.268 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = Loadout Manager (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [36] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1593460250 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 84308322 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [1] = approved (string) 15:40:15.268 [Lua] [2] = UI (string) 15:40:15.268 [Lua] [3] = QoL (string) 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = true (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 15:40:15.268 [Lua] [num_children] = 1 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 15:40:15.268 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = Crosshair Kill Confirmation (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [37] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1422758813 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 65038749 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = false (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 15:40:15.268 [Lua] [num_children] = 1 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 15:40:15.268 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = More Items Library (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [38] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1464907434 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 14284923 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [1] = UI (string) 15:40:15.268 [Lua] [2] = Misc (string) 15:40:15.268 [Lua] [3] = Approved (string) 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = true (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 15:40:15.268 [Lua] [num_children] = 1 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 15:40:15.268 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = Armory (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] [39] = table 15:40:15.268 [Lua] [download_pending] = false (boolean) 15:40:15.268 [Lua] [id] = 1467751760 (string) 15:40:15.268 [Lua] [children] = table 15:40:15.268 [Lua] [1] = 1369573612 (string) 15:40:15.268 [Lua] [2] = 1374248490 (string) 15:40:15.268 [Lua] [3] = 1389872347 (string) 15:40:15.268 [Lua] [banned] = false (boolean) 15:40:15.268 [Lua] [author_id] = 45268594 (number) 15:40:15.268 [Lua] [tags] = table 15:40:15.268 [Lua] [1] = UI (string) 15:40:15.268 [Lua] [2] = QoL (string) 15:40:15.268 [Lua] [3] = approved (string) 15:40:15.268 [Lua] [author] = fetching... (string) 15:40:15.268 [Lua] [sanctioned] = true (boolean) 15:40:15.268 [Lua] [out_of_date] = false (boolean) 15:40:15.268 [Lua] [downloading] = false (boolean) 15:40:15.268 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 15:40:15.268 [Lua] [num_children] = 3 (number) 15:40:15.268 [Lua] [ugc_status] = 3 (number) 15:40:15.268 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 15:40:15.268 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 15:40:15.268 [Lua] [installed] = true (boolean) 15:40:15.268 [Lua] [enabled] = false (boolean) 15:40:15.268 [Lua] [name] = UI Tweaks (string) 15:40:15.268 [Lua] [dependency_error] = (string) 15:40:15.268 [Lua] 15:40:15.268 [Lua] 15:40:15.268 [Lua] [1467751760] = 19 (number) 15:40:15.268 [Lua] [1384066089] = 22 (number) 15:40:15.268 [Lua] [1498992606] = 30 (number) 15:40:15.268 [Lua] [1369573612] = 29 (number) 15:40:15.268 [Lua] [1459917022] = 6 (number) 15:40:15.268 [Lua] [1388911015] = 13 (number) 15:40:15.268 [Lua] [1516618647] = 17 (number) 15:40:15.268 [Lua] [1498189723] = 5 (number) 15:40:15.268 [Lua] [1464907434] = 28 (number) 15:40:15.268 [Lua] [1593460250] = 27 (number) 15:40:15.268 [Lua] [1389872347] = 12 (number) 15:40:15.268 [Lua] [1421155919] = 1 (number) 15:40:15.268 [Lua] [1402971136] = 10 (number) 15:40:15.268 [Lua] [1431393962] = 20 (number) 15:40:15.268 [Lua] [1383542440] = 14 (number) 15:40:15.268 [Lua] [1383452616] = 7 (number) 15:40:15.268 [Lua] [1383433646] = 21 (number) 15:40:15.268 [Lua] [1455893647] = 25 (number) 15:40:15.268 [Lua] [1502859403] = 24 (number) 15:40:15.268 [Lua] [1487862316] = 9 (number) 15:40:15.268 [Lua] [1391228174] = 23 (number) 15:40:15.268 [Lua] [1497664830] = 11 (number) 15:40:15.268 [Lua] [1374248490] = 2 (number) 15:40:15.268 [Lua] [1395453301] = 8 (number) 15:40:15.268 [Lua] [1393343095] = 3 (number) 15:40:15.268 [Lua] [1387440934] = 4 (number) 15:40:15.268 [Lua] [1445717962] = 26 (number) 15:40:15.268 [Lua] [1384094638] = 18 (number) 15:40:15.268 [Lua] [1397265260] = 15 (number) 15:40:15.268 [Lua] [1495937978] = 16 (number) 15:40:15.268 [Lua] [1448714756] = 0 (number) 15:40:15.268 [Lua] 15:40:15.282 [Lua] 15:40:15.282 [Lua] [1467751760] = 19 (number) 15:40:15.282 [Lua] [1384066089] = 22 (number) 15:40:15.282 [Lua] [1498992606] = 30 (number) 15:40:15.282 [Lua] [1369573612] = 29 (number) 15:40:15.282 [Lua] [1459917022] = 6 (number) 15:40:15.282 [Lua] [1388911015] = 13 (number) 15:40:15.282 [Lua] [1516618647] = 17 (number) 15:40:15.283 [Lua] [1498189723] = 5 (number) 15:40:15.283 [Lua] [1464907434] = 28 (number) 15:40:15.283 [Lua] [1593460250] = 27 (number) 15:40:15.283 [Lua] [1389872347] = 12 (number) 15:40:15.283 [Lua] [1421155919] = 1 (number) 15:40:15.283 [Lua] [1402971136] = 10 (number) 15:40:15.283 [Lua] [1431393962] = 20 (number) 15:40:15.283 [Lua] [1383542440] = 14 (number) 15:40:15.283 [Lua] [1383452616] = 7 (number) 15:40:15.283 [Lua] [1383433646] = 21 (number) 15:40:15.283 [Lua] [1455893647] = 25 (number) 15:40:15.283 [Lua] [1502859403] = 24 (number) 15:40:15.283 [Lua] [1487862316] = 9 (number) 15:40:15.283 [Lua] [1391228174] = 23 (number) 15:40:15.283 [Lua] [1497664830] = 11 (number) 15:40:15.283 [Lua] [1374248490] = 2 (number) 15:40:15.283 [Lua] [1395453301] = 8 (number) 15:40:15.283 [Lua] [1393343095] = 3 (number) 15:40:15.283 [Lua] [1387440934] = 4 (number) 15:40:15.283 [Lua] [1445717962] = 26 (number) 15:40:15.283 [Lua] [1384094638] = 18 (number) 15:40:15.283 [Lua] [1397265260] = 15 (number) 15:40:15.283 [Lua] [1495937978] = 16 (number) 15:40:15.283 [Lua] [1448714756] = 0 (number) 15:40:15.283 [Lua] 15:40:15.288 [Lua] <>modded = true<> 15:40:15.288 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 15:40:15.373 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 15:40:15.384 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 15:40:15.384 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d13f60) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d14080) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e220) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e3b0) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006390c0) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647100) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad22d70) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad230a0) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad22f50) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98b0) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcbb50) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdf00) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3d350) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdf40) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fbdee0) 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:40:15.385 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0f9840) 15:40:15.390 [Lua] <>modded = true<> 15:40:15.390 [Lua] <>Mod:1448714756:No Wobble = true<> 15:40:15.397 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 15:40:15.397 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 15:40:15.397 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 15:40:15.398 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 15:40:15.398 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495b4b0) 15:40:15.398 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 15:40:15.402 [Lua] <>modded = true<> 15:40:15.402 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 15:40:15.410 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 15:40:15.412 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 15:40:15.412 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 15:40:15.416 [Lua] <>modded = true<> 15:40:15.416 [Lua] <>Mod:1395453301:Skip Intro = true<> 15:40:15.425 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 15:40:15.426 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 15:40:15.426 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 15:40:15.426 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x03154980) 15:40:15.426 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x03154a30) 15:40:15.426 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 15:40:15.430 [Lua] <>modded = true<> 15:40:15.430 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 15:40:15.436 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 15:40:15.437 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 15:40:15.438 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966afb0) 15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966af90) 15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1966af30) 15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1966ad70) 15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1964e7a0) 15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1964e780) 15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1964e720) 15:40:15.438 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1964e560) 15:40:15.442 [Lua] <>modded = true<> 15:40:15.442 [Lua] <>Mod:1388911015:Chat Block = true<> 15:40:15.454 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 15:40:15.455 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 15:40:15.455 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 15:40:15.455 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x028619e0) 15:40:15.455 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 15:40:15.460 [Lua] <>modded = true<> 15:40:15.460 [Lua] <>Mod:1397265260:Numeric UI = true<> 15:40:15.467 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 15:40:15.468 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 15:40:15.468 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 15:40:15.468 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 15:40:15.469 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190a6a80) 15:40:15.469 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x190a6e10) 15:40:15.473 [Lua] <>modded = true<> 15:40:15.473 [Lua] <>Mod:1495937978:Host your own game = true<> 15:40:15.480 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 15:40:15.482 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 15:40:15.482 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x18968db0) 15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a1a8be0) 15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a1a8da0) 15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a1a8d60) 15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a1a8d10) 15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a71f0d0) 15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a71f2b0) 15:40:15.482 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a71f400) 15:40:15.483 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a71f160) 15:40:15.483 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1a1f7750) 15:40:15.483 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1a1f7990) 15:40:15.483 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 15:40:15.487 [Lua] <>modded = true<> 15:40:15.487 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 15:40:15.495 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 15:40:15.496 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 15:40:15.496 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 15:40:15.496 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x19194070) 15:40:15.496 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 15:40:15.496 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 15:40:15.501 [Lua] <>modded = true<> 15:40:15.501 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 15:40:15.506 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 15:40:15.507 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 15:40:15.507 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 15:40:15.507 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190d7260) 15:40:15.507 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19107ca0) 15:40:15.507 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190d6f90) 15:40:15.507 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19107d00) 15:40:15.507 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 15:40:15.508 [Lua] <>project = vermintide 2<> 15:40:15.508 [Lua] <>build = release<> 15:40:15.508 [Lua] <>platform = win32<> 15:40:15.508 [Lua] <>dedicated_server = false<> 15:40:15.508 [Lua] <>title_id = 5107<> 15:40:15.508 [Lua] <>content_revision = 22293<> 15:40:15.508 [Lua] <>engine_revision = 142279ec06cd<> 15:40:15.508 [Lua] <>release_version = 4.3.0<> 15:40:15.508 [Lua] <>rendering_backend = dx12<> 15:40:15.508 [Lua] <>teamcity_build_id = 92633<> 15:40:15.508 [Lua] <>steam_id = 1100001064cfeb5<> 15:40:15.508 [Lua] <>steam_profile_name = snejk<> 15:40:15.509 [Lua] <>machine_id = 98355cf8-f7cd-471b-9ee2-66a15fe88943<> 15:40:15.509 [Lua] [Boot] Application build: release 15:40:15.509 [Lua] [Boot] Content revision: 22293 15:40:15.509 [Lua] [Boot] Engine revision: 142279ec06cd 15:40:15.509 [Lua] [Boot] Release version: 4.3.0 15:40:15.509 [Lua] [Boot] User ID: 1100001064cfeb5 snejk 15:40:15.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 15:40:15.515 [Lua] initializing mechanism to: adventure 15:40:15.515 [Lua] Game:setup() total time: 0.0070000000000014 15:40:15.515 [Lua] handle rev info: 0 15:40:15.515 [Lua] handle gfx quality: 0 15:40:15.515 [Lua] default settings: 0.0010000000000012221 15:40:15.515 [Lua] user settings: 0 15:40:15.515 [Lua] set frame times: 0 15:40:15.515 [Lua] init random: 0 15:40:15.515 [Lua] managers: 0.0060000000000002274 15:40:15.515 [Lua] 15:40:15.516 [Lua] unaccounted: 0 15:40:15.516 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:40:15.516 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:40:15.516 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:40:15.516 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:40:15.516 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:40:15.516 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:40:15.516 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 15:40:15.516 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 15:40:15.516 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:40:15.516 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:40:15.516 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:40:15.516 [Lua] [Testify] Ready! 15:40:15.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:40:15.593 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:40:15.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:40:15.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:40:15.797 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:40:15.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:40:15.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:40:15.846 [Lua] [PackageManager] Force_load: resource_packages/menu 15:40:15.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:40:15.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:40:15.915 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:40:15.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:40:16.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:40:16.202 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:40:16.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:40:16.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:40:16.320 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:40:16.320 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:40:16.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:40:16.370 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:40:16.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:40:16.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:40:16.590 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:40:16.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:40:16.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:40:16.777 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:40:16.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:40:17.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:40:17.013 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:40:17.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:40:17.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:40:17.269 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:40:17.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:40:17.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:40:17.402 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:40:17.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:40:17.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:40:17.521 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:40:17.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:40:17.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:40:17.607 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:40:17.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:40:17.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:40:17.675 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:40:17.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:40:18.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:40:18.103 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:40:18.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:40:18.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:40:18.196 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:40:18.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:40:18.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:40:18.240 [Lua] [PackageManager] Force_load: resource_packages/careers 15:40:18.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:40:18.240 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 15:40:18.240 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 15:40:18.240 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 15:40:18.240 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02586a80) 15:40:18.240 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x025865f0) 15:40:18.240 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1a7aec20) 15:40:18.250 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:40:18.251 [Lua] [Gamestate] Enter StateTitleScreen 15:40:18.252 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:40:18.252 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:40:18.252 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:40:18.252 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:40:18.252 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:40:18.254 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 15:40:18.257 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:40:18.257 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:40:18.257 [Save] Loading `save_data` 15:40:18.266 [Save] Load done 15:40:18.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:40:18.274 [Lua] [PackageManager] Force_load: resource_packages/decals 15:40:18.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:40:18.274 [Lua] [BackendManagerPlayFab] Backend Enabled 15:40:18.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:40:18.342 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:40:18.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:40:18.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:40:18.856 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:40:18.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:40:19.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:40:19.637 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:40:19.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:40:19.881 [Lua] <>playfab_id = C1D2AD263E2CBEAB<> 15:40:20.127 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 15:40:20.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 15:40:20.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:40:20.262 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:40:20.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:40:20.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 15:40:20.449 [Save] Saving `save_data` 15:40:20.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 15:40:20.458 [Save] Save done 15:40:20.464 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 15:40:20.668 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 15:40:20.668 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 15:40:20.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:40:20.954 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:40:20.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:40:21.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:40:21.039 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:40:21.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:40:21.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:40:21.090 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:40:21.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:40:21.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:40:21.141 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:40:21.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 15:40:21.260 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 15:40:21.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 15:40:21.531 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 15:40:21.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 15:40:21.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 15:40:21.803 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 15:40:21.803 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 15:40:21.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 15:40:22.057 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 15:40:22.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 15:40:22.073 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 15:40:22.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 15:40:22.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 15:40:22.530 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 15:40:22.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 15:40:22.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 15:40:22.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 15:40:23.039 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 15:40:23.039 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 15:40:23.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 15:40:23.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 15:40:23.259 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 15:40:23.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 15:40:23.502 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 15:40:23.503 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 15:40:23.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 15:40:23.718 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 15:40:23.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 15:40:23.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 15:40:24.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 15:40:24.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 15:40:24.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 15:40:24.310 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 15:40:24.310 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 15:40:24.327 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 15:40:24.513 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 15:40:24.513 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 15:40:24.530 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 15:40:24.883 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin 15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin 15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin 15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin 15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_skin 15:40:24.885 warning: [Lua] Incorrectly configured weapon skins for dr_crossbow_skin 15:40:24.886 [Lua] steam item server: requesting user inventory 15:40:25.398 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 15:40:25.398 [Lua] ISI-> GET_ALL_ITEMS! 15:40:25.399 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 15:40:25.399 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 15:40:25.399 [Lua] Steam Item: ironbreaker_hat_1004 126 2f7dea906fb9e65f 0 1 15:40:25.399 [Lua] Steam Item: skin_dr_irondrake 127 2f7dea906fb9e660 0 1 15:40:25.399 [Lua] Steam Item: mercenary_hat_1002 122 2f7dea906fbb0210 0 1 15:40:25.399 [Lua] Steam Item: skin_es_mercenary_1001 123 2f7dea906fbb0211 0 1 15:40:25.399 [Lua] Steam Item: skin_ww_shade_1001 121 2f7dea906ff44990 0 1 15:40:25.399 [Lua] Steam Item: shade_hat_1002 103 2f7dea906ff44991 0 1 15:40:25.399 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 15:40:25.399 [Lua] 15:40:25.399 [Lua] [1] = 126 (number) 15:40:25.399 [Lua] [2] = 2f7dea906fb9e65f (string) 15:40:25.399 [Lua] [3] = 0 (number) 15:40:25.399 [Lua] [4] = 1 (number) 15:40:25.399 [Lua] [5] = 127 (number) 15:40:25.399 [Lua] [6] = 2f7dea906fb9e660 (string) 15:40:25.399 [Lua] [7] = 0 (number) 15:40:25.399 [Lua] [8] = 1 (number) 15:40:25.399 [Lua] [9] = 122 (number) 15:40:25.399 [Lua] [10] = 2f7dea906fbb0210 (string) 15:40:25.399 [Lua] [11] = 0 (number) 15:40:25.399 [Lua] [12] = 1 (number) 15:40:25.399 [Lua] [13] = 123 (number) 15:40:25.399 [Lua] [14] = 2f7dea906fbb0211 (string) 15:40:25.399 [Lua] [15] = 0 (number) 15:40:25.399 [Lua] [16] = 1 (number) 15:40:25.399 [Lua] [17] = 121 (number) 15:40:25.399 [Lua] [18] = 2f7dea906ff44990 (string) 15:40:25.399 [Lua] [19] = 0 (number) 15:40:25.399 [Lua] [20] = 1 (number) 15:40:25.399 [Lua] [21] = 103 (number) 15:40:25.399 [Lua] [22] = 2f7dea906ff44991 (string) 15:40:25.399 [Lua] [23] = 0 (number) 15:40:25.399 [Lua] [24] = 1 (number) 15:40:25.399 [Lua] 15:40:25.413 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 15:40:25.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 15:40:25.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 15:40:25.632 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 15:40:25.632 [Lua] [SteamManager] request_item_prices 15:40:25.633 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 15:40:25.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 15:40:25.909 [Lua] Player statistics loaded! 15:40:25.921 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 15:40:26.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 15:40:26.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 15:40:26.177 [Lua] [SteamManager] on_price_result 1 EUR 15:40:26.177 [Lua] _refresh_steam_item_prices_cb 15:40:26.177 [Lua] Missing item masterlist item for steam_itemdefid: 30 15:40:26.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 15:40:26.328 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 15:40:26.551 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 15:40:26.561 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 15:40:26.563 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 15:40:26.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 15:40:26.869 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 15:40:27.308 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 15:40:27.325 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 15:40:28.356 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 15:40:28.356 [Lua] [Managers] Destroying manager group: 15:40:28.356 [Lua] [Gamestate] Enter state StateLoading 15:40:28.358 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:40:28.358 [Lua] [LobbyManager] Setting up network options 15:40:28.358 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 15:40:28.358 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 15:40:28.358 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 15:40:28.358 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 15:40:28.358 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:40:28.358 [Lua] LobbyManager:setup_network_options server_port: 27015 15:40:28.358 [Lua] state_loading_restart_network JOIN VIA STEAM 0 15:40:28.363 [Lua] registering RPCs 15:40:28.363 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:40:28.363 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 15:40:28.363 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 15:40:28.363 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2 15:40:28.363 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 15:40:28.363 [Lua] [LevelTransitionHandler] promote_next_level_data 15:40:28.363 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:40:28.363 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 15:40:28.363 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 15:40:28.363 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 15:40:28.363 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 15:40:28.363 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 15:40:28.363 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 15:40:28.364 [SteamVoip] Creating room 1f148b199556f9a4 15:40:28.364 [SteamVoip] Joining room 1f148b199556f9a4 15:40:28.365 [EAC] EAC server 1100001064cfeb5 is initializing 15:40:28.370 [EAC] Server is also client 1100001064cfeb5 15:40:28.370 [EACServer] [17:40:28:369][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7A6E17410 LogLevel: Info. 15:40:28.370 [Lua] ### Created peer state machine for 1100001064cfeb5 15:40:28.370 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Connecting 15:40:28.370 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:40:28.370 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:40:28.370 warning: [Application] Application.update_render_world is deprecated. 15:40:28.375 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:40:28.375 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:40:28.375 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:40:28.375 [Lua] Set lobby begin: 15:40:28.375 [Lua] Set lobby end. 15:40:28.375 [Lua] [PSM] Peer 1100001064cfeb5 joined. Want to use profile index "4" and join party "nil" 15:40:28.375 [Lua] [LobbyHost] Changed state from 0 to creating 15:40:28.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:40:28.423 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:40:28.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:40:28.606 [Lua] [LobbyHost] Changed state from creating to joined 15:40:28.607 [Lua] [PartyManager] Leader is set to 1100001064cfeb5 15:40:28.607 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001064cfeb5 my_peer_id:1100001064cfeb5 15:40:28.607 [Lua] [ChatManager] Registering channel 1 15:40:28.607 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001064cfeb5, own_peer_id=1100001064cfeb5) 15:40:28.607 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001064cfeb5, own_peer_id=1100001064cfeb5) 15:40:28.607 [Lua] [PartyManager] network_context_created (server_peer_id=1100001064cfeb5, own_peer_id=1100001064cfeb5) 15:40:28.622 [Lua] [NetworkServer] Changing num_players from nil to 1 15:40:28.622 [Lua] Players: 1 15:40:28.622 [Lua] Set lobby begin: 15:40:28.622 [Lua] Lobby data mission_id = inn_level 15:40:28.622 [Lua] Lobby data mechanism = adventure 15:40:28.622 [Lua] Lobby data matchmaking_type = 3 15:40:28.622 [Lua] Lobby data eac_authorized = true 15:40:28.622 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:28.622 [Lua] Lobby data selected_mission_id = inn_level 15:40:28.622 [Lua] Lobby data num_players = 1 15:40:28.622 [Lua] Lobby data matchmaking = false 15:40:28.622 [Lua] Set lobby end. 15:40:29.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:40:29.768 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:40:29.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:40:30.377 [Lua] player (1100001064cfeb5,1) was put into party 0 15:40:30.377 [Lua] [ProfileSynchronizer] Peer 1100001064cfeb5 entered session 15:40:30.377 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001064cfeb5 15:40:30.377 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Connecting 15:40:30.377 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading 15:40:30.393 [Lua] Mechanism says: a client joined the game! 1100001064cfeb5 15:40:33.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:40:33.843 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:40:33.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 15:40:33.876 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:40:33.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 15:40:33.928 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 15:40:33.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:40:34.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:40:34.011 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:40:34.029 [Lua] [LevelTransitionHandler] Level load completed! 15:40:34.029 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 15:40:34.030 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:40:34.030 [Lua] checking dlc's against conflict directors 15:40:34.030 [Lua] number of factions to include 2 15:40:34.030 [Lua] Updated list weights for random: 15:40:34.030 [Lua] skaven, 0.42 (0.00-0.42) 15:40:34.030 [Lua] chaos, 0.42 (0.42-0.83) 15:40:34.030 [Lua] beastmen, 0.17 (0.83-1.00) 15:40:34.030 [Lua] Rolled random faction: 0.27856689691543579 skaven 15:40:34.030 [Lua] Updated list weights for random: 15:40:34.030 [Lua] beastmen, 0.29 (0.00-0.29) 15:40:34.030 [Lua] chaos, 0.71 (0.29-1.00) 15:40:34.030 [Lua] Rolled random faction: 0.81953376531600952 chaos 15:40:34.030 [Lua] number of factions added 2 15:40:34.030 [Lua] --- --- --- 15:40:34.030 [Lua] Starting... difficulty 'normal' 15:40:34.030 [Lua] These are the starting conflict directors: 15:40:34.030 [Lua] inn_level 15:40:34.030 [Lua] --- --- --- 15:40:34.030 [Lua] 15:40:34.030 [Lua] DONE! Found the following directors: 15:40:34.030 [Lua] (free: 35), Master hash is: 15:40:34.030 [Lua] [EnemyPackageLoader] breed_lookup: { } 15:40:34.030 [Lua] load_startup_enemy_packages: -------------- 15:40:34.030 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:40:34.031 [Lua] critter_rat 15:40:34.046 [Lua] ### Sending rpc_level_loaded 15:40:34.046 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 78 15:40:34.046 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded 15:40:34.064 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading 15:40:34.064 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages 15:40:34.079 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages 15:40:34.079 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame 15:40:34.080 [Lua] ### Sending rpc_level_loaded 15:40:34.080 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 78 15:40:34.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:40:34.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:40:34.097 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 15:40:34.097 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:40:34.097 [Lua] Starting async level spawning of levels/inn/world 15:40:34.097 [Umbra] Init version: 3.4.15 :: 16 threads 15:40:34.313 [Lua] Async level spawning done 15:40:34.313 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:40:35.294 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:40:35.294 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:40:35.294 [Lua] Set lobby begin: 15:40:35.294 [Lua] Lobby data selected_mission_id = inn_level 15:40:35.294 [Lua] Lobby data num_players = 1 15:40:35.294 [Lua] Lobby data matchmaking = false 15:40:35.294 [Lua] Lobby data host = 1100001064cfeb5 15:40:35.294 [Lua] Lobby data mission_id = inn_level 15:40:35.294 [Lua] Lobby data matchmaking_type = 3 15:40:35.294 [Lua] Lobby data country_code = SE 15:40:35.294 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:35.294 [Lua] Lobby data unique_server_name = snejk 15:40:35.294 [Lua] Lobby data mechanism = adventure 15:40:35.295 [Lua] Lobby data eac_authorized = true 15:40:35.295 [Lua] Set lobby end. 15:40:35.295 [Lua] [Managers] Destroying manager group: 15:40:35.295 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:40:35.295 [Lua] [Gamestate] Enter StateIngame HOST 15:40:35.295 [Lua] [Managers] Calling function on all managers: 15:40:35.295 [Lua] <>level = inn_level<> 15:40:35.295 [Lua] Set lobby begin: 15:40:35.295 [Lua] Lobby data selected_mission_id = inn_level 15:40:35.296 [Lua] Lobby data num_players = 1 15:40:35.296 [Lua] Lobby data matchmaking = false 15:40:35.296 [Lua] Lobby data host = 1100001064cfeb5 15:40:35.296 [Lua] Lobby data mission_id = inn_level 15:40:35.296 [Lua] Lobby data matchmaking_type = 3 15:40:35.296 [Lua] Lobby data country_code = SE 15:40:35.296 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:35.296 [Lua] Lobby data unique_server_name = snejk 15:40:35.296 [Lua] Lobby data mechanism = adventure 15:40:35.296 [Lua] Lobby data eac_authorized = true 15:40:35.296 [Lua] Set lobby end. 15:40:35.296 [Lua] [StateIngame] Server ingame 15:40:35.299 [Lua] Set lobby begin: 15:40:35.299 [Lua] Lobby data difficulty = normal 15:40:35.299 [Lua] Lobby data selected_mission_id = inn_level 15:40:35.300 [Lua] Lobby data difficulty_tweak = 0 15:40:35.300 [Lua] Lobby data num_players = 1 15:40:35.300 [Lua] Lobby data matchmaking = false 15:40:35.300 [Lua] Lobby data host = 1100001064cfeb5 15:40:35.300 [Lua] Lobby data mission_id = inn_level 15:40:35.300 [Lua] Lobby data matchmaking_type = 3 15:40:35.300 [Lua] Lobby data country_code = SE 15:40:35.300 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:35.300 [Lua] Lobby data unique_server_name = snejk 15:40:35.300 [Lua] Lobby data mechanism = adventure 15:40:35.300 [Lua] Lobby data eac_authorized = true 15:40:35.300 [Lua] Set lobby end. 15:40:35.300 [Lua] [LobbyAux] Making combined_hash: f3e26996ccfb9ef2 from network_hash=b2d4a2a672d2e785, trunk_revision=22293, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 15:40:35.300 [Lua] GameServerAux.create_network_hash network_hash: b2d4a2a672d2e785, trunk_revision/content_revision: 22293, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash f3e26996ccfb9ef2, lobby_data_version=2 15:40:35.300 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:40:35.300 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:40:35.300 [Lua] [Matchmaking] initializing 15:40:35.300 [Lua] [Matchmaking] my_peer_id: 1100001064cfeb5, I am server 15:40:35.300 [Lua] [Matchmaking] register rpcs 15:40:35.301 [Lua] GameNetworkManager:init... creating game session 15:40:35.301 [Lua] Host GameSession.make_game_session_host with session: 15:40:35.301 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:40:35.301 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5 15:40:35.301 [Lua] [GameNetworkManager] self.is_server = true 15:40:35.301 [Network] Setting artificial MTU limit to 65536 15:40:35.310 [Lua] Switching ConflictSettings: to: inn_level 15:40:35.310 [Lua] pacing=disabled 15:40:35.310 [Lua] roaming=nil 15:40:35.310 [Lua] disabled=false 15:40:35.310 [Lua] pack_spawning=disabled 15:40:35.310 [Lua] contained_breeds=nil 15:40:35.310 [Lua] boss=disabled 15:40:35.310 [Lua] horde=disabled 15:40:35.310 [Lua] specials=disabled 15:40:35.310 [Lua] name=inn_level 15:40:35.310 [Lua] intensity=disabled 15:40:35.310 [Lua] --- 15:40:35.310 [Lua] [LevelAnalysis] set_random_seed( 0) 15:40:35.323 [Lua] [AIInterestPointSystem] Level Seed: 0 15:40:35.323 [Lua] 15:40:35.323 [Lua] [entity_system_bag] = table 15:40:35.323 [Lua] [entity_system_bag] = metatable 15:40:35.323 [Lua] [startup_data] = table 15:40:35.323 [Lua] [entity_manager] = table 15:40:35.323 [Lua] [entity_manager] = metatable 15:40:35.323 [Lua] [unit_spawner] = table 15:40:35.323 [Lua] [unit_spawner] = metatable 15:40:35.323 [Lua] [unit_storage] = table 15:40:35.323 [Lua] [unit_storage] = metatable 15:40:35.323 [Lua] [dice_keeper] = table 15:40:35.323 [Lua] [dice_keeper] = metatable 15:40:35.323 [Lua] [is_server] = true (boolean) 15:40:35.323 [Lua] [world] = [World] 15:40:35.323 [Lua] [system_api] = table 15:40:35.323 [Lua] [entity_system] = table 15:40:35.323 [Lua] [entity_system] = metatable 15:40:35.323 [Lua] [network_lobby] = table 15:40:35.323 [Lua] [network_lobby] = metatable 15:40:35.323 [Lua] [profile_synchronizer] = table 15:40:35.323 [Lua] [profile_synchronizer] = metatable 15:40:35.323 [Lua] [level_transition_handler] = table 15:40:35.323 [Lua] [level_transition_handler] = metatable 15:40:35.323 [Lua] [num_local_human_players] = 1 (number) 15:40:35.323 [Lua] [statistics_db] = table 15:40:35.323 [Lua] [statistics_db] = metatable 15:40:35.323 [Lua] [network_server] = table 15:40:35.323 [Lua] [network_server] = metatable 15:40:35.323 [Lua] [input_manager] = table 15:40:35.323 [Lua] [input_manager] = metatable 15:40:35.323 [Lua] [network_clock] = table 15:40:35.323 [Lua] [network_clock] = metatable 15:40:35.323 [Lua] [network_transmit] = table 15:40:35.323 [Lua] [network_transmit] = metatable 15:40:35.323 [Lua] [free_flight_manager] = table 15:40:35.323 [Lua] [free_flight_manager] = metatable 15:40:35.324 [Lua] [network_manager] = table 15:40:35.324 [Lua] [network_manager] = metatable 15:40:35.324 [Lua] [network_event_delegate] = table 15:40:35.324 [Lua] [network_event_delegate] = metatable 15:40:35.324 [Lua] 15:40:35.324 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:40:35.324 [Lua] ignoring extension VersusInteractObjectiveExtension 15:40:35.324 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:40:35.324 [Lua] ignoring extension VersusSocketObjectiveExtension 15:40:35.324 [Lua] ignoring extension VersusTargetObjectiveExtension 15:40:35.324 [Lua] ignoring extension VersusMissionObjectiveExtension 15:40:35.324 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:40:35.330 [Lua] [AchievementManager] Achievements using the steam platform 15:40:35.331 [Lua] PlayerManager:add_player player_1 15:40:35.390 [Lua] [StateIngame] Level seed: 0 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read, 15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2, async-read, 15:40:35.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 15:40:35.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 15:40:35.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 15:40:35.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read, 15:40:35.404 [Lua] [LevelAnalysis] set_random_seed( 0) 15:40:35.408 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 15:40:35.408 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 15:40:35.408 [Lua] [IngameUI] init 15:40:35.421 [SteamVoipClient] select_out(1100001064cfeb5, off) 15:40:35.425 [Lua] cb_razer_chroma_setup 15:40:35.441 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000002D1C0F0; node_def = table: 0000000001D816E0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000002D1BC50; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 0000000002D1BD40; parent_world_position = table: 0000000002D1BD70; local_position = table: 0000000002D1C060; size = table: 0000000002D1C0B0; node = table: 0000000002D1C0F0 [3] scenegraph = table: 0000000002D1BC50; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000002D1BC50; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 0000000002D1BC50; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0 [6] self = table: 0000000018A29BC0 [7] self = table: 0000000018A29BC0; ingame_ui_context = table: 0000000004A07BA0; input_manager = table: 0000000002552DF0; world = [World] [8] self = table: 0000000002EC6F00; object = table: 0000000018A29BC0 [10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0 [13] mod = table: 00000000034A8820; error_prefix_data = table: 0000000018A29B80; func = [function] [14] self = table: 00000000034A8820; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000018A29B40; safe_hooks = table: 000000000339B4E0; i = 1 [19] self = table: 000000001AD22C20; object = table: 00000000034A8820 [20] self = table: 00000000027D26F0; ingame_ui_context = table: 0000000004A07BA0 [21] self = table: 00000000027D26F0; params = table: 00000000038ACDD0; viewport_name = "player_1"; input_manager = table: 0000000002552DF0; input_source = table: 00000000023C0270; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000003938280; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000003736D20; camera_system = table: 00000000039E9530; outline_system = table: 00000000037164C0; fade_system = table: 00000000042FE640; sound_sector_system = table: 00000000038F9710; sound_environment_system = table: 00000000194EC490; event_manager = table: 0000000000802530; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004A07BA0 [22] self = table: 00000000038ACE00; new_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000038ACE00; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [24] self = table: 00000000038ACE00; parent = table: 0000000019DCBBF0; start_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; profiling_debugging_enabled = true [25] self = table: 00000000038ACE00; parent = table: 0000000019DCBBF0; start_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000000C6C490; ingame_ui = table: 00000000034A8820; definitions = table: 0000000018A29C30; input_manager = table: 0000000002552DF0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000018A29D00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 0000000018A2DA50; menu_widgets = table: 0000000018A2A9B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000000C6C490; ingame_ui = table: 00000000034A8820; definitions = table: 0000000018A29C30; input_manager = table: 0000000002552DF0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000018A29D00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 0000000018A2DA50; menu_widgets = table: 0000000018A2A9B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000001A2FE520; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000000C6C490; telemetry_time_view_enter = 0; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000231E150; cutscene_system = table: 0000000003716870; text_popup_ui = table: 0000000002D6ABE0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002DA2420; world = [World]; camera_manager = table: 0000000018E02A10; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000004A07BA0; _fps_cooldown = 0; views = table: 000000001AFC9EA0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002459480; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000003938280; weave_onboarding = table: 0000000002DA3680; popup_handler = table: 0000000002D6AA30; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000489A150; [19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000019DCBBF0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DAFFD0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000004A07BA0; end_conditions_met = false; player = table: 0000000003938280; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000489A150; [21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000019DCBBF0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DAFFD0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000004A07BA0; end_conditions_met = false; player = table: 0000000003938280; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000489A150; [22] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0; [23] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0; [24] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0; [25] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0; [26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000002E4E4F0; network_server = table: 0000000004BC79B0; entity_system = table: 0000000002E4E280; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000003DD9260; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 00000000037399D0; machines = table: 00000000038ACDA0; network_event_delegate = table: 000000000489A150; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000019DAFFD0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 00000000026D80B0; network_clock = table: 00000000007E6660; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0; [29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0; [30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0; [31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000001A2DC2E0; 15:40:35.442 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000002D1EBC0; node_def = table: 0000000002D1BA70; k = "offset"; v = table: 0000000002D1BB30 [2] scenegraph = table: 0000000002D1EB40; scenegraph_def = table: 0000000018A29C60; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000002D1BA70; parent_name = nil; local_position = table: 0000000002D1EB70; node = table: 0000000002D1EBC0 [3] scenegraph_def = table: 0000000018A29C60; scenegraph = table: 0000000002D1EB40; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000002D1BA70 [4] self = table: 0000000018A29BC0 [5] self = table: 0000000018A29BC0; ingame_ui_context = table: 0000000004A07BA0; input_manager = table: 0000000002552DF0; world = [World] [6] self = table: 0000000002EC6F00; object = table: 0000000018A29BC0 [8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0 [11] mod = table: 00000000034A8820; error_prefix_data = table: 0000000018A29B80; func = [function] [12] self = table: 00000000034A8820; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000018A29B40; safe_hooks = table: 000000000339B4E0; i = 1 [17] self = table: 000000001AD22C20; object = table: 00000000034A8820 [18] self = table: 00000000027D26F0; ingame_ui_context = table: 0000000004A07BA0 [19] self = table: 00000000027D26F0; params = table: 00000000038ACDD0; viewport_name = "player_1"; input_manager = table: 0000000002552DF0; input_source = table: 00000000023C0270; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000003938280; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000003736D20; camera_system = table: 00000000039E9530; outline_system = table: 00000000037164C0; fade_system = table: 00000000042FE640; sound_sector_system = table: 00000000038F9710; sound_environment_system = table: 00000000194EC490; event_manager = table: 0000000000802530; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004A07BA0 [20] self = table: 00000000038ACE00; new_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000038ACE00; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [22] self = table: 00000000038ACE00; parent = table: 0000000019DCBBF0; start_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; profiling_debugging_enabled = true [23] self = table: 00000000038ACE00; parent = table: 0000000019DCBBF0; start_state = table: 0000000018BD7C30; params = table: 00000000038ACDD0; profiling_debugging_enabled = true [24] self = table: 000000000312B920; object = table: 00000000038ACE00 [25] self = table: 0000000019DCBBF0; loading_context = table: 000000001A2DC2E0; is_server = true; assert_on_leak = true; input_manager = table: 0000000002552DF0; level_key = "inn_level"; level_setting = table: 00000000004950C0; db = table: 0000000019DAFFD0; world = [World]; network_event_delegate = table: 000000000489A150; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000802530; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 00000000038ACDD0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018A2A9B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000000C6C490; ingame_ui = table: 00000000034A8820; definitions = table: 0000000018A29C30; input_manager = table: 0000000002552DF0; wwise_world = [WwiseWorld]; render_settings = table: 0000000018A29D00; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000018A2DA50; settings_list_size_y = 2770; ui_scenegraph = table: 0000000002D1BC50; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018A2A9B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000000C6C490; ingame_ui = table: 00000000034A8820; definitions = table: 0000000018A29C30; input_manager = table: 0000000002552DF0; wwise_world = [WwiseWorld]; render_settings = table: 0000000018A29D00; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000018A2DA50; settings_list_size_y = 2770; ui_scenegraph = table: 0000000002D1BC50; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000001A2FE520; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000000C6C490; telemetry_time_view_enter = 0; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000231E150; cutscene_system = table: 0000000003716870; text_popup_ui = table: 0000000002D6ABE0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002DA2420; world = [World]; camera_manager = table: 0000000018E02A10; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000004A07BA0; _fps_cooldown = 0; views = table: 000000001AFC9EA0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002459480; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000003938280; weave_onboarding = table: 0000000002DA3680; popup_handler = table: 0000000002D6AA30; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000489A150; [17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000019DCBBF0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DAFFD0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000004A07BA0; end_conditions_met = false; player = table: 0000000003938280; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000489A150; [19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000019DCBBF0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DAFFD0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000004A07BA0; end_conditions_met = false; player = table: 0000000003938280; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000489A150; [20] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0; [21] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0; [22] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0; [23] _params = table: 00000000038ACDD0; _profiling_debugging_enabled = true; _parent = table: 0000000019DCBBF0; _state = table: 00000000027D26F0; [24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000002E4E4F0; network_server = table: 0000000004BC79B0; entity_system = table: 0000000002E4E280; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000003DD9260; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002552DF0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 00000000037399D0; machines = table: 00000000038ACDA0; network_event_delegate = table: 000000000489A150; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000019DAFFD0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 00000000026D80B0; network_clock = table: 00000000007E6660; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0; [27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000019DCBBF0; [29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000001A2DC2E0; 15:40:35.457 [Lua] [Matchmaking] Cancelling matchmaking 15:40:35.457 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:40:35.457 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:40:35.457 [Lua] Set lobby begin: 15:40:35.457 [Lua] Lobby data difficulty = normal 15:40:35.457 [Lua] Lobby data selected_mission_id = inn_level 15:40:35.457 [Lua] Lobby data power_level = 0 15:40:35.457 [Lua] Lobby data difficulty_tweak = 0 15:40:35.457 [Lua] Lobby data num_players = 1 15:40:35.458 [Lua] Lobby data matchmaking = false 15:40:35.458 [Lua] Lobby data host = 1100001064cfeb5 15:40:35.458 [Lua] Lobby data mission_id = inn_level 15:40:35.458 [Lua] Lobby data matchmaking_type = 3 15:40:35.458 [Lua] Lobby data country_code = SE 15:40:35.458 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:35.458 [Lua] Lobby data unique_server_name = snejk 15:40:35.458 [Lua] Lobby data mechanism = adventure 15:40:35.458 [Lua] Lobby data eac_authorized = true 15:40:35.458 [Lua] Set lobby end. 15:40:35.459 [Flow] complete_skittergate_legend true 15:40:35.459 [Flow] complete_all_helmgart_levels_recruit true 15:40:35.461 [Flow] WitchHunterLevel:35 15:40:35.461 [Flow] LeaderYes 15:40:35.461 [Flow] ALL PC XP:304250 15:40:35.461 [Flow] Has "bogenhafen" DLC:true 15:40:35.461 [Flow] WH XP:60850 15:40:35.461 [Flow] Number of crafted items:7038 15:40:35.461 [Flow] Has "pre_order" DLC:true 15:40:35.461 [Flow] Sum of Powe Levels:1500 15:40:35.461 [Flow] lodestone diff 1:false 15:40:35.461 [Flow] magnus and forest activated 15:40:35.461 [Flow] magnus and forest activated 15:40:35.461 [Flow] cemetery and forest activated 15:40:35.461 [Flow] magnus and cemetery 15:40:35.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:40:35.461 [Flow] ALL RUNES ACTIVATED 15:40:35.461 [Flow] magnus and forest activated 15:40:35.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:40:35.461 [Flow] ALL RUNES ACTIVATED 15:40:35.461 [Flow] cemetery and forest activated 15:40:35.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:40:35.461 [Flow] ALL RUNES ACTIVATED 15:40:35.461 [Flow] magnus and forest activated 15:40:35.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:40:35.462 [Flow] ALL RUNES ACTIVATED 15:40:35.462 [Flow] magnus and cemetery 15:40:35.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:40:35.462 [Flow] ALL RUNES ACTIVATED 15:40:35.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:40:35.463 [Lua] CurrentConflictSettings inn_level 15:40:35.463 [Lua] [ConflictDirector] conflict_director is ai_ready 15:40:35.463 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:40:35.463 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:40:35.465 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:40:35.465 [Lua] Forming navigation groups in one frame 15:40:35.465 [Lua] Forming navigation groups 15:40:35.483 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 15:40:35.483 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221 15:40:35.483 [Lua] number of nav groups: 42 15:40:35.484 [Lua] number of refined nav groups : 23 15:40:35.486 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 15:40:35.486 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:40:35.486 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:40:35.486 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:40:35.488 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:40:35.488 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:40:35.488 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:40:35.488 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 15:40:35.489 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:40:35.489 [Lua] [Managers] Calling function on all managers: 15:40:35.489 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:40:35.502 [Save] Saving `save_data` 15:40:35.505 [Save] Save done 15:40:35.510 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame 15:40:35.510 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync 15:40:35.518 [Lua] [UnlockManager] All unlocks ready 15:40:36.122 [Lua] player (1100001064cfeb5,1) was put into party 1 15:40:36.122 [Lua] [IngamePlayerListUI] - Destroy 15:40:36.122 [Lua] [GamePadEquipmentUI] - Destroy 15:40:36.122 [Lua] [EquipmentUI] - Destroy 15:40:36.122 [Lua] [GamePadAbilityUI] - Destroy 15:40:36.122 [Lua] [AbilityUI] - Destroy 15:40:36.131 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001064cfeb5 15:40:36.131 [Lua] Set lobby begin: 15:40:36.131 [Lua] Lobby data selected_mission_id = inn_level 15:40:36.131 [Lua] Lobby data num_players = 1 15:40:36.131 [Lua] Lobby data difficulty_tweak = 0 15:40:36.131 [Lua] Lobby data host = 1100001064cfeb5 15:40:36.131 [Lua] Lobby data matchmaking_type = 3 15:40:36.131 [Lua] Lobby data difficulty = normal 15:40:36.131 [Lua] Lobby data player_slot_1 = 0:0 15:40:36.131 [Lua] Lobby data unique_server_name = snejk 15:40:36.132 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:40:36.132 [Lua] Lobby data country_code = SE 15:40:36.132 [Lua] Lobby data matchmaking = false 15:40:36.132 [Lua] Lobby data power_level = 0 15:40:36.132 [Lua] Lobby data mission_id = inn_level 15:40:36.132 [Lua] Lobby data mechanism = adventure 15:40:36.132 [Lua] Lobby data player_slot_5 = 0:0 15:40:36.132 [Lua] Lobby data player_slot_2 = 0:0 15:40:36.132 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:36.133 [Lua] Lobby data player_slot_3 = 0:0 15:40:36.133 [Lua] Lobby data eac_authorized = true 15:40:36.133 [Lua] Set lobby end. 15:40:36.133 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:1) to profile(4) career(3) 15:40:36.134 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync 15:40:36.134 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers 15:40:36.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:40:36.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:40:36.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 15:40:36.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:40:36.199 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:40:36.199 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers 15:40:36.199 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame 15:40:36.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:40:36.328 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:40:36.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 15:40:36.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 15:40:36.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 15:40:36.440 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 15:40:36.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 15:40:36.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:40:36.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:40:36.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:40:36.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 15:40:36.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 15:40:36.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 15:40:36.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 15:40:36.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 15:40:36.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:40:36.603 [Flow] DISABLE 15:40:36.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:40:36.624 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:40:36.624 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 15:40:36.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:40:36.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:40:36.676 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 15:40:36.676 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:40:36.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 15:40:36.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 15:40:36.764 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 15:40:36.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:40:36.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:40:36.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:40:36.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:40:36.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:40:36.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:40:36.881 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 15:40:36.922 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 15:40:36.922 [Lua] [PackageManager] Force_load: wwise/we_deus_01 15:40:36.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:40:37.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:40:37.214 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:40:37.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:40:37.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:40:37.539 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:40:37.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 15:40:37.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 15:40:37.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 15:40:37.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:40:37.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:40:37.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:40:37.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:40:37.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:40:37.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:40:37.868 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh 15:40:37.992 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh 15:40:37.992 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh 15:40:37.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base 15:40:38.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base 15:40:38.349 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base 15:40:38.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 15:40:38.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 15:40:38.374 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 15:40:38.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 15:40:38.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 15:40:38.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 15:40:38.478 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:40:38.516 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:40:38.516 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:40:38.527 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 15:40:38.533 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:40:38.533 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:40:38.533 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 15:40:38.533 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 15:40:38.561 [Lua] Players are leaving the safe zone 15:40:38.813 [Lua] StateInGameRunning:_game_actually_starts() 15:40:38.813 [Lua] [IngameUI] menu view on_enter start_menu_view 15:40:38.813 [Lua] hero_fullscreen_menu_on_enter 15:40:38.813 [Lua] ################################################################################################################# 15:40:38.813 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:40:38.813 [Lua] ################################################################################################################# 15:40:38.813 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 15:40:38.817 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d05850 15:40:38.818 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 15:40:38.822 [SteamVoipClient] select_out(1100001064cfeb5, off) 15:40:38.825 [Lua] cb_razer_chroma_setup 15:40:38.831 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 15:40:38.835 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:40:38.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:40:38.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:40:38.835 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:40:38.844 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 15:40:38.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 15:40:38.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 15:40:38.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:40:38.844 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:40:38.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:40:38.852 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 15:40:38.852 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:40:38.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:40:38.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:40:38.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:40:38.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:40:38.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:40:39.046 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 15:40:39.046 [Lua] Commit load time data 15:40:39.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4b8, position: 0 15:40:39.999 [Lua] [IngameUI] menu view on_exit start_menu_view 15:40:39.999 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 15:40:39.999 [Lua] hero_fullscreen_menu_on_exit 15:40:40.001 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d05850 15:40:40.002 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:40:40.002 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:40:40.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 15:40:40.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 15:40:40.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 15:40:40.172 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:40:40.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 15:40:40.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:40:40.237 [Lua] PlayFabMirrorBase:_commit_internal 1 15:40:40.237 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:40:40.241 [Lua] generate_backend_stats 1100001064cfeb5:1 15:40:40.261 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:40:40.261 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:40:40.261 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 15:40:40.261 [Lua] Set lobby begin: 15:40:40.261 [Lua] Lobby data selected_mission_id = inn_level 15:40:40.261 [Lua] Lobby data num_players = 1 15:40:40.261 [Lua] Lobby data difficulty_tweak = 0 15:40:40.261 [Lua] Lobby data host = 1100001064cfeb5 15:40:40.261 [Lua] Lobby data matchmaking_type = 3 15:40:40.261 [Lua] Lobby data difficulty = normal 15:40:40.261 [Lua] Lobby data player_slot_1 = 0:0 15:40:40.261 [Lua] Lobby data unique_server_name = snejk 15:40:40.261 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:40:40.261 [Lua] Lobby data country_code = SE 15:40:40.261 [Lua] Lobby data matchmaking = false 15:40:40.262 [Lua] Lobby data power_level = 835 15:40:40.262 [Lua] Lobby data mission_id = inn_level 15:40:40.262 [Lua] Lobby data mechanism = adventure 15:40:40.262 [Lua] Lobby data player_slot_5 = 0:0 15:40:40.262 [Lua] Lobby data player_slot_2 = 0:0 15:40:40.262 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:40.262 [Lua] Lobby data player_slot_3 = 0:0 15:40:40.262 [Lua] Lobby data eac_authorized = true 15:40:40.262 [Lua] Set lobby end. 15:40:40.266 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 15:40:40.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4b8, position: 27249 15:40:40.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 15:40:40.478 [Lua] commit result success 1 15:40:40.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 15:40:40.487 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 15:40:40.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 15:40:42.733 [Lua] [NetworkServer] Changing num_players from 1 to 2 15:40:42.733 [Lua] Players: 2 15:40:42.733 [Lua] Set lobby begin: 15:40:42.733 [Lua] Lobby data selected_mission_id = inn_level 15:40:42.733 [Lua] Lobby data num_players = 2 15:40:42.733 [Lua] Lobby data difficulty_tweak = 0 15:40:42.733 [Lua] Lobby data host = 1100001064cfeb5 15:40:42.733 [Lua] Lobby data matchmaking_type = 3 15:40:42.733 [Lua] Lobby data difficulty = normal 15:40:42.733 [Lua] Lobby data player_slot_1 = 0:0 15:40:42.733 [Lua] Lobby data unique_server_name = snejk 15:40:42.733 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:40:42.733 [Lua] Lobby data country_code = SE 15:40:42.733 [Lua] Lobby data matchmaking = false 15:40:42.733 [Lua] Lobby data power_level = 835 15:40:42.733 [Lua] Lobby data mission_id = inn_level 15:40:42.733 [Lua] Lobby data mechanism = adventure 15:40:42.733 [Lua] Lobby data player_slot_5 = 0:0 15:40:42.734 [Lua] Lobby data player_slot_2 = 0:0 15:40:42.734 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:42.734 [Lua] Lobby data player_slot_3 = 0:0 15:40:42.734 [Lua] Lobby data eac_authorized = true 15:40:42.734 [Lua] Set lobby end. 15:40:42.734 [Lua] [LobbyMembers] Member joined 11000010360b84f 15:40:44.568 [Lua] GOT approve_channel 1 11000010360b84f 186000003b2299f 15:40:44.568 [EAC] EAC server has client 11000010360b84f and channel 1 (and owner 11000010360b84f) 15:40:44.568 [EACServer] [17:40:44:568][Windows][EAC Server] [Info][RegisterClient] Client: 011000010360B84F PlayerGUID: 76561198016936015 PlayerIP: 0.0.0.0 OwnerGUID: 76561198016936015 PlayerName: Jepe 15:40:44.569 [Lua] Client with peer_id 11000010360b84f got APPROVED by server 15:40:44.569 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010360b84f' 15:40:44.569 [Lua] [ChatManager][1]System: Jepe is joining the game 15:40:44.569 [Lua] [NetworkServer] Peer 11000010360b84f joined server lobby. 15:40:44.569 [Lua] [NetworkServer] Creating peer info. 15:40:44.569 [Lua] [PeerSM] 11000010360b84f :: on_enter Connecting 15:40:44.655 [EACServer] [17:40:44:654][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 15:40:44.662 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2299f from 11000010360b84f, replying lobby_ok 15:40:44.714 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010360b84f REPLY wh:0 | we:1100001064cfeb5 | dr:0 | bw:0 | es:0 15:40:44.772 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010360b84f 15:40:44.772 [Lua] Set lobby begin: 15:40:44.772 [Lua] Lobby data selected_mission_id = inn_level 15:40:44.772 [Lua] Lobby data num_players = 2 15:40:44.772 [Lua] Lobby data difficulty_tweak = 0 15:40:44.772 [Lua] Lobby data host = 1100001064cfeb5 15:40:44.772 [Lua] Lobby data matchmaking_type = 3 15:40:44.772 [Lua] Lobby data difficulty = normal 15:40:44.772 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:40:44.772 [Lua] Lobby data unique_server_name = snejk 15:40:44.772 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:40:44.773 [Lua] Lobby data country_code = SE 15:40:44.773 [Lua] Lobby data matchmaking = false 15:40:44.773 [Lua] Lobby data power_level = 835 15:40:44.773 [Lua] Lobby data mission_id = inn_level 15:40:44.773 [Lua] Lobby data mechanism = adventure 15:40:44.773 [Lua] Lobby data player_slot_5 = 0:0 15:40:44.773 [Lua] Lobby data player_slot_2 = 0:0 15:40:44.773 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:44.773 [Lua] Lobby data player_slot_3 = 0:0 15:40:44.774 [Lua] Lobby data eac_authorized = true 15:40:44.774 [Lua] Set lobby end. 15:40:46.926 [Lua] ### CLEARING PEER STATE FOR 11000010360b84f 15:40:46.926 [Lua] [PeerSM] 11000010360b84f :: on_exit Connecting 15:40:46.926 [Lua] [PeerSM] 11000010360b84f :: on_enter Connecting 15:40:46.959 [Lua] [NetworkServer] Peer 11000010360b84f has sent rpc_notify_lobby_joined 15:40:46.959 [Lua] [PSM] Peer 11000010360b84f joined. Want to use profile index "1" and join party "0" 15:40:46.959 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010360b84f, connection_key=0) 15:40:46.959 [Lua] Sync dynamic to client: 15:40:47.089 [SteamVoipClient] select_out(11000010360b84f, on) 15:40:47.111 [SteamVoipClient] select_out(11000010360b84f, on) 15:40:47.111 [SteamVoipClient] select_in(11000010360b84f, on) 15:40:47.111 [SteamVoipClient] select_out(11000010360b84f, off) 15:40:47.185 [Lua] [NetworkServer] Changing num_players from 2 to 3 15:40:47.185 [Lua] Players: 3 15:40:47.185 [Lua] Set lobby begin: 15:40:47.185 [Lua] Lobby data selected_mission_id = inn_level 15:40:47.185 [Lua] Lobby data num_players = 3 15:40:47.185 [Lua] Lobby data difficulty_tweak = 0 15:40:47.185 [Lua] Lobby data host = 1100001064cfeb5 15:40:47.185 [Lua] Lobby data matchmaking_type = 3 15:40:47.185 [Lua] Lobby data difficulty = normal 15:40:47.185 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:40:47.186 [Lua] Lobby data unique_server_name = snejk 15:40:47.186 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:40:47.186 [Lua] Lobby data country_code = SE 15:40:47.186 [Lua] Lobby data matchmaking = false 15:40:47.186 [Lua] Lobby data power_level = 835 15:40:47.186 [Lua] Lobby data mission_id = inn_level 15:40:47.186 [Lua] Lobby data mechanism = adventure 15:40:47.186 [Lua] Lobby data player_slot_5 = 0:0 15:40:47.186 [Lua] Lobby data player_slot_2 = 0:0 15:40:47.186 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:47.186 [Lua] Lobby data player_slot_3 = 0:0 15:40:47.186 [Lua] Lobby data eac_authorized = true 15:40:47.186 [Lua] Set lobby end. 15:40:47.186 [Lua] [LobbyMembers] Member joined 110000102428a41 15:40:48.360 [Lua] GOT approve_channel 4 110000102428a41 186000003b2299f 15:40:48.360 [EAC] EAC server has client 110000102428a41 and channel 4 (and owner 110000102428a41) 15:40:48.360 [EACServer] [17:40:48:359][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102428A41 PlayerGUID: 76561197998180929 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998180929 PlayerName: F.L.O. 15:40:48.360 [Lua] Client with peer_id 110000102428a41 got APPROVED by server 15:40:48.360 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102428a41' 15:40:48.360 [Lua] [ChatManager][1]System: F.L.O. is joining the game 15:40:48.360 [Lua] [NetworkServer] Peer 110000102428a41 joined server lobby. 15:40:48.360 [Lua] [NetworkServer] Creating peer info. 15:40:48.360 [Lua] [PeerSM] 110000102428a41 :: on_enter Connecting 15:40:48.440 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2299f from 110000102428a41, replying lobby_ok 15:40:48.491 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102428a41 REPLY wh:11000010360b84f | we:1100001064cfeb5 | dr:0 | bw:0 | es:0 15:40:48.561 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102428a41 15:40:48.561 [Lua] Set lobby begin: 15:40:48.561 [Lua] Lobby data selected_mission_id = inn_level 15:40:48.561 [Lua] Lobby data num_players = 3 15:40:48.561 [Lua] Lobby data difficulty_tweak = 0 15:40:48.561 [Lua] Lobby data host = 1100001064cfeb5 15:40:48.561 [Lua] Lobby data matchmaking_type = 3 15:40:48.561 [Lua] Lobby data difficulty = normal 15:40:48.561 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:40:48.561 [Lua] Lobby data unique_server_name = snejk 15:40:48.561 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:40:48.562 [Lua] Lobby data country_code = SE 15:40:48.562 [Lua] Lobby data matchmaking = false 15:40:48.562 [Lua] Lobby data power_level = 835 15:40:48.562 [Lua] Lobby data mission_id = inn_level 15:40:48.562 [Lua] Lobby data mechanism = adventure 15:40:48.562 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:40:48.562 [Lua] Lobby data player_slot_2 = 0:0 15:40:48.562 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:48.562 [Lua] Lobby data player_slot_3 = 0:0 15:40:48.562 [Lua] Lobby data eac_authorized = true 15:40:48.562 [Lua] Set lobby end. 15:40:48.562 [EACServer] [17:40:48:562][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010360B84F Session: 1 Status: Client Authenticated Message: Client authenticated. 15:40:48.563 [EAC] Peer 11000010360b84f switched EAC state to ClientAuthenticatedLocal 15:40:48.716 [EACServer] [17:40:48:716][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010360B84F. 15:40:48.918 [EACServer] [17:40:48:917][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010360B84F 15:40:48.918 [EACServer] [17:40:48:917][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010360B84F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:40:48.918 [EAC] Peer 11000010360b84f switched EAC state to ClientAuthenticatedRemote 15:40:49.002 [Lua] [NetworkServer] Peer 11000010360b84f has sent rpc_post_game_notified 15:40:49.003 [Lua] player (11000010360b84f,1) was put into party 0 15:40:49.003 [Lua] [ProfileSynchronizer] Peer 11000010360b84f entered session 15:40:49.003 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010360b84f 15:40:49.003 [Lua] [PeerSM] 11000010360b84f :: on_exit Connecting 15:40:49.003 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading 15:40:49.008 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f 15:40:49.008 [Lua] Mechanism says: a client joined the game! 11000010360b84f 15:40:49.085 [Lua] ### Sending rpc_level_loaded 15:40:49.085 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 78 15:40:49.085 [Lua] Peer 11000010360b84f has loaded the level but not all enemies, so we wait 15:40:49.199 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010360b84f, connection_key=0) 15:40:49.200 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading 15:40:49.200 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages 15:40:49.205 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages 15:40:49.205 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame 15:40:50.795 [Lua] ### CLEARING PEER STATE FOR 110000102428a41 15:40:50.795 [Lua] [PeerSM] 110000102428a41 :: on_exit Connecting 15:40:50.795 [Lua] [PeerSM] 110000102428a41 :: on_enter Connecting 15:40:50.845 [Lua] [NetworkServer] Peer 110000102428a41 has sent rpc_notify_lobby_joined 15:40:50.845 [Lua] [PSM] Peer 110000102428a41 joined. Want to use profile index "5" and join party "0" 15:40:50.845 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102428a41, connection_key=1) 15:40:50.845 [Lua] Sync dynamic to client: 15:40:51.003 [SteamVoipClient] select_out(110000102428a41, on) 15:40:51.008 [SteamVoipClient] select_out(110000102428a41, on) 15:40:51.008 [SteamVoipClient] select_in(110000102428a41, on) 15:40:51.008 [SteamVoipClient] select_out(110000102428a41, off) 15:40:51.595 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame 15:40:51.595 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync 15:40:51.601 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f 15:40:51.603 [Lua] Breedfreezer (server) starting a hot join sync 15:40:51.604 [Lua] PlayerManager:add_remote_player 11000010360b84f 15:40:51.604 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 15:40:51.604 [Lua] RemotePlayer:create_game_object( ) 44 15:40:51.624 [Lua] player (11000010360b84f,1) was put into party 1 15:40:51.624 [Lua] [ProfileSynchronizer] Assigning peer(11000010360b84f:1) to profile(1) career(3) 15:40:51.624 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync 15:40:51.624 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers 15:40:51.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read, 15:40:51.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 15:40:51.707 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 15:40:51.712 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list. 15:40:51.712 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:40:51.712 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1 15:40:51.719 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:40:51.719 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 15:40:51.719 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 15:40:51.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read, 15:40:51.719 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, ProfileSynchronizer, async-read, 15:40:51.719 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 15:40:51.719 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 15:40:51.719 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 15:40:51.719 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 15:40:52.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 15:40:52.006 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 15:40:52.007 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 15:40:52.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 15:40:52.031 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 15:40:52.031 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 15:40:52.061 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 15:40:52.061 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 15:40:52.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:40:52.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:40:52.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:40:52.111 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 15:40:52.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 15:40:52.141 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 15:40:52.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 15:40:52.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 15:40:52.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 15:40:52.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 15:40:52.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 15:40:52.184 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 15:40:52.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 15:40:52.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 15:40:52.215 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 15:40:52.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 15:40:52.292 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 15:40:52.292 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 15:40:52.668 [EACServer] [17:40:52:667][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102428A41 Session: 2 Status: Client Authenticated Message: Client authenticated. 15:40:52.669 [EAC] Peer 110000102428a41 switched EAC state to ClientAuthenticatedLocal 15:40:52.825 [EACServer] [17:40:52:825][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102428A41. 15:40:52.952 [Lua] [NetworkServer] Peer 110000102428a41 has sent rpc_post_game_notified 15:40:52.952 [Lua] player (110000102428a41,1) was put into party 0 15:40:52.952 [Lua] [ProfileSynchronizer] Peer 110000102428a41 entered session 15:40:52.952 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102428a41 15:40:52.952 [Lua] [PeerSM] 110000102428a41 :: on_exit Connecting 15:40:52.952 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading 15:40:52.958 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41 15:40:52.958 [Lua] Mechanism says: a client joined the game! 110000102428a41 15:40:53.025 [Lua] ### Sending rpc_level_loaded 15:40:53.025 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 78 15:40:53.025 [Lua] Peer 110000102428a41 has loaded the level but not all enemies, so we wait 15:40:53.127 [EACServer] [17:40:53:127][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102428A41 15:40:53.127 [EACServer] [17:40:53:127][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102428A41 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:40:53.128 [EAC] Peer 110000102428a41 switched EAC state to ClientAuthenticatedRemote 15:40:53.192 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102428a41, connection_key=1) 15:40:53.192 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading 15:40:53.192 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages 15:40:53.199 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages 15:40:53.199 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame 15:40:55.621 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame 15:40:55.621 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync 15:40:55.628 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41 15:40:55.632 [Lua] Breedfreezer (server) starting a hot join sync 15:40:55.633 [Lua] PlayerManager:add_remote_player 110000102428a41 15:40:55.633 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 15:40:55.633 [Lua] RemotePlayer:create_game_object( ) 45 15:40:55.646 [Lua] player (110000102428a41,1) was put into party 1 15:40:55.646 [Lua] [ProfileSynchronizer] Assigning peer(110000102428a41:1) to profile(5) career(3) 15:40:55.646 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync 15:40:55.646 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers 15:40:55.646 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers 15:40:55.646 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame 15:40:55.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read, 15:40:55.647 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:40:55.653 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers 15:40:55.653 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame 15:40:55.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 15:40:55.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read, 15:40:55.804 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list. 15:40:55.804 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:40:55.804 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1 15:40:55.805 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 15:40:55.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read, 15:40:55.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 15:40:55.805 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 15:40:55.805 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 15:40:55.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, ProfileSynchronizer, async-read, 15:40:55.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:40:55.805 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 15:40:55.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read, 15:40:55.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 15:40:55.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 15:40:55.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 15:40:55.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:40:55.826 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:40:55.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:40:55.871 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:40:55.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 15:40:55.879 [Lua] Set lobby begin: 15:40:55.879 [Lua] Lobby data selected_mission_id = inn_level 15:40:55.879 [Lua] Lobby data num_players = 3 15:40:55.879 [Lua] Lobby data difficulty_tweak = 0 15:40:55.879 [Lua] Lobby data host = 1100001064cfeb5 15:40:55.879 [Lua] Lobby data matchmaking_type = 3 15:40:55.879 [Lua] Lobby data difficulty = normal 15:40:55.879 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:40:55.879 [Lua] Lobby data unique_server_name = snejk 15:40:55.879 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:40:55.879 [Lua] Lobby data country_code = SE 15:40:55.879 [Lua] Lobby data matchmaking = false 15:40:55.879 [Lua] Lobby data power_level = 278 15:40:55.879 [Lua] Lobby data mission_id = inn_level 15:40:55.880 [Lua] Lobby data mechanism = adventure 15:40:55.880 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:40:55.880 [Lua] Lobby data player_slot_2 = 0:0 15:40:55.880 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:40:55.880 [Lua] Lobby data player_slot_3 = 0:0 15:40:55.880 [Lua] Lobby data eac_authorized = true 15:40:55.880 [Lua] Set lobby end. 15:40:55.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 15:40:55.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 15:40:55.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 15:40:55.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 15:40:55.982 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 15:40:55.983 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 15:40:56.011 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 15:40:56.011 [Lua] [PackageManager] Force_load: wwise/handgun 15:40:56.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 15:40:56.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 15:40:56.035 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 15:40:56.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 15:40:56.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 15:40:56.062 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 15:40:56.062 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 15:40:56.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 15:40:56.472 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 15:40:56.472 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 15:40:56.504 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 15:40:56.504 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 15:40:56.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 15:40:56.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 15:40:56.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 15:40:56.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:40:56.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:40:56.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 15:40:57.900 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:40:57.900 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 15:40:57.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 15:40:57.901 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 15:40:57.902 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:40:57.902 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 15:40:57.902 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 15:40:57.903 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 15:40:57.903 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 15:40:57.903 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:41:00.951 [Lua] Set lobby begin: 15:41:00.951 [Lua] Lobby data selected_mission_id = inn_level 15:41:00.952 [Lua] Lobby data num_players = 3 15:41:00.952 [Lua] Lobby data difficulty_tweak = 0 15:41:00.952 [Lua] Lobby data host = 1100001064cfeb5 15:41:00.952 [Lua] Lobby data matchmaking_type = 3 15:41:00.952 [Lua] Lobby data difficulty = normal 15:41:00.952 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:00.952 [Lua] Lobby data unique_server_name = snejk 15:41:00.952 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:00.952 [Lua] Lobby data country_code = SE 15:41:00.952 [Lua] Lobby data matchmaking = false 15:41:00.952 [Lua] Lobby data power_level = 835 15:41:00.952 [Lua] Lobby data mission_id = inn_level 15:41:00.953 [Lua] Lobby data mechanism = adventure 15:41:00.953 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:00.953 [Lua] Lobby data player_slot_2 = 0:0 15:41:00.953 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:00.953 [Lua] Lobby data player_slot_3 = 0:0 15:41:00.953 [Lua] Lobby data eac_authorized = true 15:41:00.953 [Lua] Set lobby end. 15:41:01.816 [Lua] PlayFabMirrorBase:_commit_internal 2 15:41:01.816 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:41:01.819 [Lua] generate_backend_stats 1100001064cfeb5:1 15:41:01.838 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:41:01.838 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:41:01.838 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 15:41:01.845 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 15:41:02.058 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 15:41:02.061 [Lua] commit result success 2 15:41:02.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 15:41:02.069 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 15:41:02.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 15:41:10.970 [Lua] [Matchmaking] Cancelling matchmaking 15:41:10.970 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:41:19.329 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:41:19.329 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:41:19.331 [Lua] Set lobby begin: 15:41:19.331 [Lua] Lobby data selected_mission_id = inn_level 15:41:19.331 [Lua] Lobby data num_players = 3 15:41:19.331 [Lua] Lobby data difficulty_tweak = 0 15:41:19.331 [Lua] Lobby data host = 1100001064cfeb5 15:41:19.332 [Lua] Lobby data matchmaking_type = 3 15:41:19.332 [Lua] Lobby data difficulty = cataclysm 15:41:19.332 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:19.332 [Lua] Lobby data unique_server_name = snejk 15:41:19.332 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:19.332 [Lua] Lobby data country_code = SE 15:41:19.332 [Lua] Lobby data matchmaking = false 15:41:19.332 [Lua] Lobby data power_level = 835 15:41:19.332 [Lua] Lobby data mission_id = inn_level 15:41:19.332 [Lua] Lobby data mechanism = adventure 15:41:19.332 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:19.332 [Lua] Lobby data player_slot_2 = 0:0 15:41:19.332 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:19.332 [Lua] Lobby data player_slot_3 = 0:0 15:41:19.332 [Lua] Lobby data eac_authorized = true 15:41:19.332 [Lua] Set lobby end. 15:41:19.332 [Lua] [PartyManager] Leader is set to 1100001064cfeb5 15:41:19.332 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 15:41:19.332 [Lua] Set lobby begin: 15:41:19.332 [Lua] Lobby data twitch_enabled = false 15:41:19.332 [Lua] Lobby data selected_mission_id = inn_level 15:41:19.332 [Lua] Lobby data num_players = 3 15:41:19.333 [Lua] Lobby data difficulty_tweak = 0 15:41:19.333 [Lua] Lobby data host = 1100001064cfeb5 15:41:19.333 [Lua] Lobby data matchmaking_type = 6 15:41:19.333 [Lua] Lobby data match_started = true 15:41:19.333 [Lua] Lobby data difficulty = cataclysm 15:41:19.333 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:19.333 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:19.333 [Lua] Lobby data unique_server_name = snejk 15:41:19.333 [Lua] Lobby data quick_game = false 15:41:19.333 [Lua] Lobby data country_code = SE 15:41:19.333 [Lua] Lobby data matchmaking = true 15:41:19.333 [Lua] Lobby data power_level = 835 15:41:19.333 [Lua] Lobby data mission_id = inn_level 15:41:19.333 [Lua] Lobby data mechanism = adventure 15:41:19.333 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:19.333 [Lua] Lobby data player_slot_2 = 0:0 15:41:19.333 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:19.333 [Lua] Lobby data player_slot_3 = 0:0 15:41:19.333 [Lua] Lobby data eac_authorized = true 15:41:19.333 [Lua] Set lobby end. 15:41:19.333 [Lua] Set lobby begin: 15:41:19.333 [Lua] Lobby data twitch_enabled = false 15:41:19.333 [Lua] Lobby data selected_mission_id = inn_level 15:41:19.334 [Lua] Lobby data num_players = 3 15:41:19.334 [Lua] Lobby data difficulty_tweak = 0 15:41:19.334 [Lua] Lobby data host = 1100001064cfeb5 15:41:19.334 [Lua] Lobby data matchmaking_type = 6 15:41:19.334 [Lua] Lobby data is_private = false 15:41:19.334 [Lua] Lobby data match_started = true 15:41:19.334 [Lua] Lobby data difficulty = cataclysm 15:41:19.334 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:19.334 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:19.334 [Lua] Lobby data unique_server_name = snejk 15:41:19.334 [Lua] Lobby data quick_game = false 15:41:19.334 [Lua] Lobby data country_code = SE 15:41:19.334 [Lua] Lobby data matchmaking = true 15:41:19.334 [Lua] Lobby data power_level = 835 15:41:19.334 [Lua] Lobby data mission_id = inn_level 15:41:19.334 [Lua] Lobby data mechanism = adventure 15:41:19.334 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:19.334 [Lua] Lobby data player_slot_2 = 0:0 15:41:19.334 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:19.334 [Lua] Lobby data player_slot_3 = 0:0 15:41:19.334 [Lua] Lobby data eac_authorized = true 15:41:19.335 [Lua] Set lobby end. 15:41:19.335 [Lua] [ChatManager][1]System: Starting hosted game... 15:41:19.335 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:41:19.335 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:41:36.866 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:41:36.866 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:41:36.934 [Lua] MatchmakingStateStartGame preferred_level_keys nil 15:41:36.934 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_city 0 15:41:36.934 [Lua] Set lobby begin: 15:41:36.934 [Lua] Lobby data twitch_enabled = false 15:41:36.934 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 15:41:36.934 [Lua] Lobby data num_players = 3 15:41:36.934 [Lua] Lobby data difficulty_tweak = 0 15:41:36.935 [Lua] Lobby data host = 1100001064cfeb5 15:41:36.935 [Lua] Lobby data matchmaking_type = 6 15:41:36.935 [Lua] Lobby data is_private = false 15:41:36.935 [Lua] Lobby data match_started = true 15:41:36.935 [Lua] Lobby data difficulty = cataclysm 15:41:36.935 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:36.935 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:36.935 [Lua] Lobby data unique_server_name = snejk 15:41:36.935 [Lua] Lobby data quick_game = false 15:41:36.935 [Lua] Lobby data country_code = SE 15:41:36.935 [Lua] Lobby data matchmaking = true 15:41:36.935 [Lua] Lobby data power_level = 835 15:41:36.935 [Lua] Lobby data mission_id = inn_level 15:41:36.935 [Lua] Lobby data mechanism = adventure 15:41:36.935 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:36.935 [Lua] Lobby data player_slot_2 = 0:0 15:41:36.936 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:36.936 [Lua] Lobby data player_slot_3 = 0:0 15:41:36.936 [Lua] Lobby data eac_authorized = true 15:41:36.936 [Lua] Set lobby end. 15:41:36.936 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:41:36.936 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bogenhafen_city, mc:adventure, gm:adventure, env:0, seed:1613961, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 ) 15:41:36.936 [Lua] [NetworkServer] Entering post game 15:41:36.936 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame 15:41:36.936 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame 15:41:36.936 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame 15:41:36.936 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame 15:41:36.936 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame 15:41:36.936 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame 15:41:36.936 [Lua] Complete level triggered. 15:41:36.937 [Lua] [NetworkServer] Entering post game 15:41:36.938 [Save] Saving `save_data` 15:41:36.938 [Lua] gm_event_end_conditions_met false false 15:41:36.938 [Lua] PlayFabMirrorBase:_commit_internal nil 15:41:36.938 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:41:36.940 [Save] Save done 15:41:36.940 [Save] Saving `save_data` 15:41:36.940 [Lua] generate_backend_stats 1100001064cfeb5:1 15:41:36.946 [Save] Save done 15:41:36.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:41:36.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:41:36.961 [Save] Saving `save_data` 15:41:36.961 [Lua] TRANSITION nil nil load_next_level 15:41:36.961 [Lua] Transition type "load_next_level", is server: true 15:41:36.961 [Lua] [LevelTransitionHandler] promote_next_level_data 15:41:36.961 [Lua] [GameNetworkManager] Leaving game... 15:41:36.961 [Lua] [GameNetworkManager] Shutting down game session host. 15:41:36.961 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:41:36.961 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:41:36.961 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=62.60 15:41:36.965 [Save] Save done 15:41:36.965 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:41:36.965 [Lua] commit result success 3 15:41:36.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 15:41:36.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 15:41:37.021 [Lua] ### Sending rpc_level_loaded 15:41:37.021 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 287 15:41:37.051 [Lua] ### Sending rpc_level_loaded 15:41:37.051 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 287 15:41:37.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 15:41:38.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:41:38.961 [Lua] [Managers] Calling function on all managers: 15:41:38.962 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1 15:41:38.962 [Lua] Clearing all global lookup lists 15:41:38.962 [Lua] [IngamePlayerListUI] - Destroy 15:41:38.962 [Lua] [GamePadEquipmentUI] - Destroy 15:41:38.962 [Lua] [EquipmentUI] - Destroy 15:41:38.962 [Lua] [GamePadAbilityUI] - Destroy 15:41:38.962 [Lua] [AbilityUI] - Destroy 15:41:38.963 [Lua] [IngameUI] destroy 15:41:38.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 15:41:38.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 15:41:38.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 15:41:38.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 15:41:38.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5 15:41:38.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 15:41:38.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2 15:41:38.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 15:41:38.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3 15:41:38.970 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list. 15:41:38.970 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1 15:41:38.970 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list. 15:41:38.970 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1 15:41:38.994 [Lua] [Managers] Destroying manager group: 15:41:38.998 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:41:39.035 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:41:39.035 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame 15:41:39.035 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading 15:41:39.035 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame 15:41:39.035 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading 15:41:39.035 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame 15:41:39.035 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading 15:41:39.035 [Lua] [Matchmaking] unregister rpcs 15:41:39.035 [Lua] ############### UNLOADING PACKAGES ############### 15:41:39.036 [Lua] [Managers] Calling function on all managers: 15:41:39.036 [Lua] [Managers] Destroying manager group: 15:41:39.036 [Lua] [Gamestate] Enter state StateLoading 15:41:39.038 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:41:39.038 [Lua] [Matchmaking] register rpcs 15:41:39.038 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 15:41:39.038 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 15:41:39.038 [Lua] Set lobby begin: 15:41:39.038 [Lua] Lobby data twitch_enabled = false 15:41:39.038 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 15:41:39.038 [Lua] Lobby data num_players = 3 15:41:39.038 [Lua] Lobby data difficulty_tweak = 0 15:41:39.038 [Lua] Lobby data host = 1100001064cfeb5 15:41:39.038 [Lua] Lobby data matchmaking_type = 6 15:41:39.039 [Lua] Lobby data is_private = false 15:41:39.039 [Lua] Lobby data match_started = true 15:41:39.039 [Lua] Lobby data difficulty = cataclysm 15:41:39.039 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:39.039 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:39.039 [Lua] Lobby data unique_server_name = snejk 15:41:39.039 [Lua] Lobby data quick_game = false 15:41:39.039 [Lua] Lobby data country_code = SE 15:41:39.039 [Lua] Lobby data matchmaking = true 15:41:39.039 [Lua] Lobby data power_level = 0 15:41:39.039 [Lua] Lobby data mission_id = inn_level 15:41:39.039 [Lua] Lobby data mechanism = adventure 15:41:39.039 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:39.039 [Lua] Lobby data player_slot_2 = 0:0 15:41:39.039 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:39.039 [Lua] Lobby data player_slot_3 = 0:0 15:41:39.040 [Lua] Lobby data eac_authorized = true 15:41:39.040 [Lua] Set lobby end. 15:41:39.040 [Lua] registering RPCs 15:41:39.040 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:41:39.040 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:41:39.040 [Lua] Set lobby begin: 15:41:39.040 [Lua] Lobby data twitch_enabled = false 15:41:39.040 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 15:41:39.040 [Lua] Lobby data num_players = 3 15:41:39.040 [Lua] Lobby data difficulty_tweak = 0 15:41:39.040 [Lua] Lobby data host = 1100001064cfeb5 15:41:39.040 [Lua] Lobby data matchmaking_type = 6 15:41:39.040 [Lua] Lobby data is_private = false 15:41:39.040 [Lua] Lobby data match_started = true 15:41:39.040 [Lua] Lobby data difficulty = cataclysm 15:41:39.040 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:39.040 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:39.040 [Lua] Lobby data unique_server_name = snejk 15:41:39.040 [Lua] Lobby data quick_game = false 15:41:39.040 [Lua] Lobby data country_code = SE 15:41:39.040 [Lua] Lobby data matchmaking = true 15:41:39.040 [Lua] Lobby data power_level = 0 15:41:39.040 [Lua] Lobby data mission_id = dlc_bogenhafen_city 15:41:39.040 [Lua] Lobby data mechanism = adventure 15:41:39.040 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:39.040 [Lua] Lobby data player_slot_2 = 0:0 15:41:39.041 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:39.041 [Lua] Lobby data player_slot_3 = 0:0 15:41:39.041 [Lua] Lobby data eac_authorized = true 15:41:39.041 [Lua] Set lobby end. 15:41:39.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:41:39.043 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41 15:41:39.043 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f 15:41:39.043 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized 15:41:39.044 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bogenhafen_city 0 15:41:39.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 15:41:39.047 [Umbra] Unload tome 15:41:39.047 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 15:41:39.113 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 15:41:39.123 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 15:41:39.123 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, dlc_bogenhafen_city, async-read, 15:41:39.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17 15:41:39.174 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17 15:41:39.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city 15:41:39.242 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]' 15:41:39.251 [Lua] ### Sending rpc_level_loaded 15:41:39.251 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 287 15:41:39.251 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded 15:41:39.252 [Lua] ### Sending rpc_level_loaded 15:41:39.252 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 287 15:41:39.252 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded 15:41:39.253 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading 15:41:39.253 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages 15:41:39.253 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading 15:41:39.253 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages 15:41:39.269 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages 15:41:39.269 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame 15:41:39.269 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages 15:41:39.269 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame 15:41:44.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city 15:41:44.137 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city 15:41:44.154 [Lua] [LevelTransitionHandler] Level load completed! 15:41:44.154 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_city - level_seed: 1613961 - use_random_directors: true - conflict_director_name: default 15:41:44.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:41:44.174 [Lua] checking dlc's against conflict directors 15:41:44.174 [Lua] number of factions to include 2 15:41:44.174 [Lua] Updated list weights for random: 15:41:44.174 [Lua] skaven, 0.42 (0.00-0.42) 15:41:44.174 [Lua] chaos, 0.42 (0.42-0.83) 15:41:44.174 [Lua] beastmen, 0.17 (0.83-1.00) 15:41:44.174 [Lua] Rolled random faction: 0.028985684737563133 skaven 15:41:44.174 [Lua] Updated list weights for random: 15:41:44.174 [Lua] beastmen, 0.29 (0.00-0.29) 15:41:44.174 [Lua] chaos, 0.71 (0.29-1.00) 15:41:44.174 [Lua] Rolled random faction: 0.63334333896636963 chaos 15:41:44.174 [Lua] number of factions added 2 15:41:44.174 [Lua] --- --- --- 15:41:44.174 [Lua] Starting... difficulty 'cataclysm' 15:41:44.174 [Lua] There are no starting conflict directors! 15:41:44.174 [Lua] --- --- --- 15:41:44.174 [Lua] 15:41:44.174 [Lua] Looking for a new director: 15:41:44.174 [Lua] (free: 17) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.174 [Lua] ->trying director: default 15:41:44.174 [Lua] --> success! 15:41:44.174 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_stormfiend skaven_loot_rat skaven_rat_ogre chaos_spawn chaos_troll 15:41:44.174 [Lua] 15:41:44.174 [Lua] Looking for a new director: 15:41:44.174 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: skaven 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: skaven 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: chaos 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: skaven 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: chaos 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: chaos 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: skaven 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: chaos 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: chaos 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: default 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: default 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: skaven 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] Looking for a new director: 15:41:44.175 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] ->trying director: chaos 15:41:44.175 [Lua] --> success! 15:41:44.175 [Lua] --> re-used the same breeds 15:41:44.175 [Lua] 15:41:44.175 [Lua] DONE! Found the following directors: 15:41:44.175 [Lua] default 15:41:44.175 [Lua] skaven 15:41:44.175 [Lua] skaven 15:41:44.175 [Lua] chaos 15:41:44.175 [Lua] skaven 15:41:44.175 [Lua] chaos 15:41:44.175 [Lua] chaos 15:41:44.175 [Lua] skaven 15:41:44.175 [Lua] chaos 15:41:44.175 [Lua] chaos 15:41:44.175 [Lua] default 15:41:44.175 [Lua] default 15:41:44.175 [Lua] skaven 15:41:44.175 [Lua] chaos 15:41:44.175 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_berzerker skaven_plague_monk skaven_clan_rat_with_shield 15:41:44.175 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_loot_rat=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_vortex_sorcerer=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_raider=true, chaos_berzerker=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 15:41:44.175 [Lua] load_startup_enemy_packages: -------------- 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_spawn 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_troll 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_rat_ogre 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_stormfiend 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] beastmen_minotaur 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_plague_sorcerer 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_corruptor_sorcerer 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_gutter_runner 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_pack_master 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_poison_wind_globadier 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_ratling_gunner 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_warpfire_thrower 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_vortex_sorcerer 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] beastmen_standard_bearer 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_vortex 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] critter_rat 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] critter_pig 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_storm_vermin 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_warrior 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_loot_rat 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_clan_rat 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_storm_vermin_with_shield 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_slave 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_fanatic 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_marauder_with_shield 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_marauder 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_raider 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] chaos_berzerker 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_plague_monk 15:41:44.175 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:41:44.175 [Lua] skaven_clan_rat_with_shield 15:41:44.179 [Lua] ### Sending rpc_level_loaded 15:41:44.179 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 287 15:41:44.179 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded 15:41:44.196 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading 15:41:44.196 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages 15:41:44.212 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages 15:41:44.212 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame 15:41:44.213 [Lua] ### Sending rpc_level_loaded 15:41:44.213 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 287 15:41:44.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:41:44.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:41:44.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:41:44.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:41:44.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:41:44.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:41:44.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:41:44.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:41:44.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:41:44.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:41:44.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:41:44.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:41:45.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:41:45.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:41:45.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:41:45.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:41:45.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:41:45.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:41:45.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:41:45.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:41:45.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:41:45.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:41:45.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:41:45.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:41:45.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:41:45.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:41:45.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:41:45.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:41:45.954 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:41:45.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:41:46.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:41:46.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:41:46.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:41:46.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:41:46.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:41:46.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:41:46.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:41:46.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:41:46.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:41:46.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:41:46.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:41:46.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:41:46.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:41:46.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:41:46.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:41:46.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:41:46.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:41:46.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:41:46.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:41:46.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:41:46.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:41:47.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:41:47.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:41:47.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:41:47.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:41:47.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:41:47.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:41:47.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:41:47.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:41:47.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:41:47.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:41:47.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:41:47.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:41:48.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:41:48.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:41:48.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:41:48.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:41:48.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:41:48.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:41:48.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:41:48.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:41:48.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:41:48.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:41:48.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:41:48.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:41:49.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:41:49.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:41:49.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:41:49.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:41:49.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:41:49.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:41:49.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:41:49.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:41:49.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:41:49.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:41:49.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:41:49.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:41:49.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:41:49.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:41:49.933 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: adventure 15:41:49.933 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:41:49.933 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/city/world 15:41:49.933 [Umbra] Init version: 3.4.15 :: 16 threads 15:41:50.634 [Lua] Async level spawning done 15:41:50.634 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:41:51.618 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:41:51.618 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:41:51.618 [Lua] [Matchmaking] unregister rpcs 15:41:51.618 [Lua] Set lobby begin: 15:41:51.618 [Lua] Lobby data twitch_enabled = false 15:41:51.619 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 15:41:51.619 [Lua] Lobby data num_players = 3 15:41:51.619 [Lua] Lobby data difficulty_tweak = 0 15:41:51.619 [Lua] Lobby data host = 1100001064cfeb5 15:41:51.619 [Lua] Lobby data matchmaking_type = 6 15:41:51.619 [Lua] Lobby data is_private = false 15:41:51.619 [Lua] Lobby data match_started = true 15:41:51.619 [Lua] Lobby data difficulty = cataclysm 15:41:51.619 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:51.620 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:51.620 [Lua] Lobby data unique_server_name = snejk 15:41:51.620 [Lua] Lobby data quick_game = false 15:41:51.620 [Lua] Lobby data country_code = SE 15:41:51.620 [Lua] Lobby data matchmaking = true 15:41:51.620 [Lua] Lobby data power_level = 0 15:41:51.620 [Lua] Lobby data mission_id = dlc_bogenhafen_city 15:41:51.620 [Lua] Lobby data mechanism = adventure 15:41:51.620 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:51.620 [Lua] Lobby data player_slot_2 = 0:0 15:41:51.620 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:51.620 [Lua] Lobby data player_slot_3 = 0:0 15:41:51.620 [Lua] Lobby data eac_authorized = true 15:41:51.621 [Lua] Set lobby end. 15:41:51.621 [Lua] [Managers] Destroying manager group: 15:41:51.621 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens 15:41:51.621 [Lua] [Gamestate] Enter StateIngame HOST 15:41:51.621 [Lua] [Managers] Calling function on all managers: 15:41:51.622 [Lua] <>level = dlc_bogenhafen_city<> 15:41:51.622 [Lua] Set lobby begin: 15:41:51.622 [Lua] Lobby data twitch_enabled = false 15:41:51.622 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 15:41:51.622 [Lua] Lobby data num_players = 3 15:41:51.622 [Lua] Lobby data difficulty_tweak = 0 15:41:51.622 [Lua] Lobby data host = 1100001064cfeb5 15:41:51.622 [Lua] Lobby data matchmaking_type = 6 15:41:51.622 [Lua] Lobby data is_private = false 15:41:51.622 [Lua] Lobby data match_started = true 15:41:51.622 [Lua] Lobby data difficulty = cataclysm 15:41:51.622 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:51.622 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:51.622 [Lua] Lobby data unique_server_name = snejk 15:41:51.622 [Lua] Lobby data quick_game = false 15:41:51.622 [Lua] Lobby data country_code = SE 15:41:51.622 [Lua] Lobby data matchmaking = true 15:41:51.623 [Lua] Lobby data power_level = 0 15:41:51.623 [Lua] Lobby data mission_id = dlc_bogenhafen_city 15:41:51.623 [Lua] Lobby data mechanism = adventure 15:41:51.623 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:51.623 [Lua] Lobby data player_slot_2 = 0:0 15:41:51.623 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:51.623 [Lua] Lobby data player_slot_3 = 0:0 15:41:51.623 [Lua] Lobby data eac_authorized = true 15:41:51.623 [Lua] Set lobby end. 15:41:51.623 [Lua] [StateIngame] Server ingame 15:41:51.627 [Lua] Set lobby begin: 15:41:51.627 [Lua] Lobby data twitch_enabled = false 15:41:51.627 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 15:41:51.628 [Lua] Lobby data num_players = 3 15:41:51.628 [Lua] Lobby data difficulty_tweak = 0 15:41:51.628 [Lua] Lobby data host = 1100001064cfeb5 15:41:51.628 [Lua] Lobby data matchmaking_type = 6 15:41:51.628 [Lua] Lobby data is_private = false 15:41:51.628 [Lua] Lobby data match_started = true 15:41:51.628 [Lua] Lobby data difficulty = cataclysm 15:41:51.628 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:51.628 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:51.628 [Lua] Lobby data unique_server_name = snejk 15:41:51.628 [Lua] Lobby data quick_game = false 15:41:51.628 [Lua] Lobby data country_code = SE 15:41:51.629 [Lua] Lobby data matchmaking = true 15:41:51.629 [Lua] Lobby data power_level = 0 15:41:51.629 [Lua] Lobby data mission_id = dlc_bogenhafen_city 15:41:51.629 [Lua] Lobby data mechanism = adventure 15:41:51.629 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:51.629 [Lua] Lobby data player_slot_2 = 0:0 15:41:51.629 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:51.629 [Lua] Lobby data player_slot_3 = 0:0 15:41:51.629 [Lua] Lobby data eac_authorized = true 15:41:51.629 [Lua] Set lobby end. 15:41:51.629 [Lua] [Matchmaking] register rpcs 15:41:51.629 [Lua] GameNetworkManager:init... creating game session 15:41:51.629 [Lua] Host GameSession.make_game_session_host with session: 15:41:51.630 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:41:51.630 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5 15:41:51.630 [Lua] [GameNetworkManager] self.is_server = true 15:41:51.630 [Network] Setting artificial MTU limit to 65536 15:41:51.642 [Lua] Switching ConflictSettings: to: default 15:41:51.642 [Lua] pacing=default 15:41:51.642 [Lua] roaming=nil 15:41:51.642 [Lua] specials=default 15:41:51.642 [Lua] debug_color=maroon 15:41:51.642 [Lua] contained_breeds=nil 15:41:51.642 [Lua] pack_spawning=default 15:41:51.642 [Lua] disabled=false 15:41:51.642 [Lua] factions=nil 15:41:51.642 [Lua] boss=default 15:41:51.642 [Lua] horde=default 15:41:51.642 [Lua] name=default 15:41:51.642 [Lua] intensity=default 15:41:51.642 [Lua] --- 15:41:51.642 [Lua] [LevelAnalysis] set_random_seed( 1613961) 15:41:51.651 [Lua] [AIInterestPointSystem] Level Seed: 1613961 15:41:51.651 [Lua] 15:41:51.651 [Lua] [entity_system_bag] = table 15:41:51.651 [Lua] [entity_system_bag] = metatable 15:41:51.651 [Lua] [startup_data] = table 15:41:51.651 [Lua] [entity_manager] = table 15:41:51.651 [Lua] [entity_manager] = metatable 15:41:51.651 [Lua] [unit_spawner] = table 15:41:51.651 [Lua] [unit_spawner] = metatable 15:41:51.651 [Lua] [unit_storage] = table 15:41:51.651 [Lua] [unit_storage] = metatable 15:41:51.651 [Lua] [dice_keeper] = table 15:41:51.651 [Lua] [dice_keeper] = metatable 15:41:51.651 [Lua] [is_server] = true (boolean) 15:41:51.651 [Lua] [world] = [World] 15:41:51.651 [Lua] [system_api] = table 15:41:51.651 [Lua] [entity_system] = table 15:41:51.651 [Lua] [entity_system] = metatable 15:41:51.651 [Lua] [network_lobby] = table 15:41:51.651 [Lua] [network_lobby] = metatable 15:41:51.651 [Lua] [profile_synchronizer] = table 15:41:51.651 [Lua] [profile_synchronizer] = metatable 15:41:51.651 [Lua] [level_transition_handler] = table 15:41:51.651 [Lua] [level_transition_handler] = metatable 15:41:51.651 [Lua] [num_local_human_players] = 1 (number) 15:41:51.651 [Lua] [statistics_db] = table 15:41:51.651 [Lua] [statistics_db] = metatable 15:41:51.651 [Lua] [network_server] = table 15:41:51.651 [Lua] [network_server] = metatable 15:41:51.651 [Lua] [input_manager] = table 15:41:51.651 [Lua] [input_manager] = metatable 15:41:51.651 [Lua] [network_clock] = table 15:41:51.651 [Lua] [network_clock] = metatable 15:41:51.651 [Lua] [network_transmit] = table 15:41:51.651 [Lua] [network_transmit] = metatable 15:41:51.651 [Lua] [free_flight_manager] = table 15:41:51.651 [Lua] [free_flight_manager] = metatable 15:41:51.651 [Lua] [network_manager] = table 15:41:51.651 [Lua] [network_manager] = metatable 15:41:51.651 [Lua] [network_event_delegate] = table 15:41:51.651 [Lua] [network_event_delegate] = metatable 15:41:51.651 [Lua] 15:41:51.651 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:41:51.651 [Lua] ignoring extension VersusInteractObjectiveExtension 15:41:51.651 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:41:51.651 [Lua] ignoring extension VersusSocketObjectiveExtension 15:41:51.651 [Lua] ignoring extension VersusTargetObjectiveExtension 15:41:51.651 [Lua] ignoring extension VersusMissionObjectiveExtension 15:41:51.653 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:41:51.682 [Lua] [AchievementManager] Achievements using the steam platform 15:41:51.682 [Lua] PlayerManager:add_player player_1 15:41:51.719 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 15:41:51.719 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 15:41:51.719 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 15:41:51.764 [Lua] [StateIngame] Level seed: 1613961 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.789 [Flow] interaction enabled 15:41:51.796 [Lua] [LevelAnalysis] set_random_seed( 1613961) 15:41:51.802 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:41:51.802 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:41:51.802 [Lua] [IngameUI] init 15:41:51.812 [SteamVoipClient] select_out(110000102428a41, off) 15:41:51.812 [SteamVoipClient] select_out(11000010360b84f, off) 15:41:51.812 [SteamVoipClient] select_out(1100001064cfeb5, off) 15:41:51.815 [Lua] cb_razer_chroma_setup 15:41:51.831 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000CB0E170; node_def = table: 0000000001D816E0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000CB0DCD0; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 000000000CB0DDC0; parent_world_position = table: 000000000CB0DDF0; local_position = table: 000000000CB0E0E0; size = table: 000000000CB0E130; node = table: 000000000CB0E170 [3] scenegraph = table: 000000000CB0DCD0; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000CB0DCD0; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 000000000CB0DCD0; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0 [6] self = table: 000000000CD0EC40 [7] self = table: 000000000CD0EC40; ingame_ui_context = table: 000000000FABE560; input_manager = table: 0000000018CA0EF0; world = [World] [8] self = table: 0000000002EC6F00; object = table: 000000000CD0EC40 [10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40 [13] mod = table: 000000000FABE590; error_prefix_data = table: 000000000CD0EC00; func = [function] [14] self = table: 000000000FABE590; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000CD0EBC0; safe_hooks = table: 000000000339B4E0; i = 1 [19] self = table: 000000001AD22C20; object = table: 000000000FABE590 [20] self = table: 000000000FAAE370; ingame_ui_context = table: 000000000FABE560 [21] self = table: 000000000FAAE370; params = table: 000000000FAAE310; viewport_name = "player_1"; input_manager = table: 0000000018CA0EF0; input_source = table: 000000000FAB8A40; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 00000000123DF440; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000000108C210; camera_system = table: 00000000016921D0; outline_system = table: 000000000432EDD0; fade_system = table: 0000000001831D70; sound_sector_system = table: 00000000015F5000; sound_environment_system = table: 00000000005BD3A0; event_manager = table: 00000000011243C0; level_key = "dlc_bogenhafen_city"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FABE560 [22] self = table: 000000000FAAE340; new_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000FAAE340; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [24] self = table: 000000000FAAE340; parent = table: 000000000068E0F0; start_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; profiling_debugging_enabled = true [25] self = table: 000000000FAAE340; parent = table: 000000000068E0F0; start_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000FABEF50; ingame_ui = table: 000000000FABE590; definitions = table: 000000000CD0ECB0; input_manager = table: 0000000018CA0EF0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD0ED80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000CD12AD0; menu_widgets = table: 000000000CD0FA30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000FABEF50; ingame_ui = table: 000000000FABE590; definitions = table: 000000000CD0ECB0; input_manager = table: 0000000018CA0EF0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD0ED80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000CD12AD0; menu_widgets = table: 000000000CD0FA30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000FABFA80; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000FABEF50; telemetry_time_view_enter = 0; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000CD07CC0; cutscene_system = table: 0000000019F92690; text_popup_ui = table: 000000000CCF09E0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000CCD72F0; ui_top_renderer = table: 000000000FABF4A0; camera_manager = table: 0000000001082CD0; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000FABE560; views = table: 000000000D5BAB80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 00000000123DF440; weave_onboarding = table: 000000000CCD8570; popup_handler = table: 000000000CCF0830; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001A087220; [19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000068E0F0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B661A0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000FABE560; player = table: 00000000123DF440; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A087220; [21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000068E0F0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B661A0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000FABE560; player = table: 00000000123DF440; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A087220; [22] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370; [23] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370; [24] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370; [25] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370; [26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 00000000192AF9D0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000297B4D0; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000FA701B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000003943060; machines = table: 000000000FAAE2E0; _quit_game = false; network_clock = table: 0000000000548300; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000004B661A0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_city"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000001E98DA0; network_event_delegate = table: 000000001A087220; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0; [29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0; [30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0; [31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000000AFC5C70; 15:41:51.832 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000CB1AE70; node_def = table: 000000000CB0DAF0; k = "offset"; v = table: 000000000CB0DBB0 [2] scenegraph = table: 000000000CB1AE40; scenegraph_def = table: 000000000CD0ECE0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000CB0DAF0; parent_name = nil; local_position = table: 000000000FA7C710; node = table: 000000000CB1AE70 [3] scenegraph_def = table: 000000000CD0ECE0; scenegraph = table: 000000000CB1AE40; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000CB0DAF0 [4] self = table: 000000000CD0EC40 [5] self = table: 000000000CD0EC40; ingame_ui_context = table: 000000000FABE560; input_manager = table: 0000000018CA0EF0; world = [World] [6] self = table: 0000000002EC6F00; object = table: 000000000CD0EC40 [8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40 [11] mod = table: 000000000FABE590; error_prefix_data = table: 000000000CD0EC00; func = [function] [12] self = table: 000000000FABE590; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000CD0EBC0; safe_hooks = table: 000000000339B4E0; i = 1 [17] self = table: 000000001AD22C20; object = table: 000000000FABE590 [18] self = table: 000000000FAAE370; ingame_ui_context = table: 000000000FABE560 [19] self = table: 000000000FAAE370; params = table: 000000000FAAE310; viewport_name = "player_1"; input_manager = table: 0000000018CA0EF0; input_source = table: 000000000FAB8A40; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 00000000123DF440; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000000108C210; camera_system = table: 00000000016921D0; outline_system = table: 000000000432EDD0; fade_system = table: 0000000001831D70; sound_sector_system = table: 00000000015F5000; sound_environment_system = table: 00000000005BD3A0; event_manager = table: 00000000011243C0; level_key = "dlc_bogenhafen_city"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FABE560 [20] self = table: 000000000FAAE340; new_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000FAAE340; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [22] self = table: 000000000FAAE340; parent = table: 000000000068E0F0; start_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; profiling_debugging_enabled = true [23] self = table: 000000000FAAE340; parent = table: 000000000068E0F0; start_state = table: 0000000018BD7C30; params = table: 000000000FAAE310; profiling_debugging_enabled = true [24] self = table: 000000000312B920; object = table: 000000000FAAE340 [25] self = table: 000000000068E0F0; loading_context = table: 000000000AFC5C70; is_server = true; assert_on_leak = true; input_manager = table: 0000000018CA0EF0; level_key = "dlc_bogenhafen_city"; level_setting = table: 00000000002E5530; db = table: 0000000004B661A0; world = [World]; network_event_delegate = table: 000000001A087220; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000011243C0; level = [Level]; level_key = "dlc_bogenhafen_city"; level_seed = 1613961; checkpoint_data = nil; level_name = "levels/honduras_dlcs/bogenhafen/city/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 000000000FAAE310 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD0FA30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000FABEF50; ingame_ui = table: 000000000FABE590; definitions = table: 000000000CD0ECB0; input_manager = table: 0000000018CA0EF0; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD0ED80; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CD12AD0; settings_list_size_y = 2770; ui_scenegraph = table: 000000000CB0DCD0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD0FA30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000FABEF50; ingame_ui = table: 000000000FABE590; definitions = table: 000000000CD0ECB0; input_manager = table: 0000000018CA0EF0; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD0ED80; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CD12AD0; settings_list_size_y = 2770; ui_scenegraph = table: 000000000CB0DCD0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000FABFA80; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000FABEF50; telemetry_time_view_enter = 0; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000CD07CC0; cutscene_system = table: 0000000019F92690; text_popup_ui = table: 000000000CCF09E0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000CCD72F0; ui_top_renderer = table: 000000000FABF4A0; camera_manager = table: 0000000001082CD0; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000FABE560; views = table: 000000000D5BAB80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 00000000123DF440; weave_onboarding = table: 000000000CCD8570; popup_handler = table: 000000000CCF0830; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001A087220; [17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000068E0F0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B661A0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000FABE560; player = table: 00000000123DF440; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A087220; [19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000068E0F0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B661A0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000FABE560; player = table: 00000000123DF440; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A087220; [20] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370; [21] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370; [22] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370; [23] _params = table: 000000000FAAE310; _profiling_debugging_enabled = true; _parent = table: 000000000068E0F0; _state = table: 000000000FAAE370; [24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 00000000192AF9D0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000297B4D0; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000FA701B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000018CA0EF0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000003943060; machines = table: 000000000FAAE2E0; _quit_game = false; network_clock = table: 0000000000548300; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000004B661A0; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_city"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000001E98DA0; network_event_delegate = table: 000000001A087220; [26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0; [27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000068E0F0; [29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000000AFC5C70; 15:41:51.835 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:41:51.835 [Lua] Set lobby begin: 15:41:51.835 [Lua] Lobby data twitch_enabled = false 15:41:51.835 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 15:41:51.835 [Lua] Lobby data num_players = 3 15:41:51.836 [Lua] Lobby data difficulty_tweak = 0 15:41:51.836 [Lua] Lobby data host = 1100001064cfeb5 15:41:51.836 [Lua] Lobby data matchmaking_type = 6 15:41:51.836 [Lua] Lobby data is_private = false 15:41:51.836 [Lua] Lobby data match_started = true 15:41:51.836 [Lua] Lobby data difficulty = cataclysm 15:41:51.836 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:41:51.836 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:41:51.836 [Lua] Lobby data unique_server_name = snejk 15:41:51.836 [Lua] Lobby data quick_game = false 15:41:51.836 [Lua] Lobby data country_code = SE 15:41:51.837 [Lua] Lobby data matchmaking = true 15:41:51.837 [Lua] Lobby data power_level = 835 15:41:51.837 [Lua] Lobby data mission_id = dlc_bogenhafen_city 15:41:51.837 [Lua] Lobby data mechanism = adventure 15:41:51.837 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:41:51.837 [Lua] Lobby data player_slot_2 = 0:0 15:41:51.837 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:41:51.837 [Lua] Lobby data player_slot_3 = 0:0 15:41:51.837 [Lua] Lobby data eac_authorized = true 15:41:51.837 [Lua] Set lobby end. 15:41:51.838 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:41:51.838 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:41:51.838 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:41:51.838 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:41:51.838 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:41:51.838 [Lua] CurrentConflictSettings default 15:41:51.838 [Lua] [ConflictDirector] conflict_director is ai_ready 15:41:51.842 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:41:51.842 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:41:51.848 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:41:51.848 [Lua] Forming navigation groups in one frame 15:41:51.848 [Lua] Forming navigation groups 15:41:51.850 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000047748 15:41:52.140 [Lua] NavigationGroupManager -> calulation time B: 0.28999999999999204 15:41:52.140 [Lua] number of nav groups: 278 15:41:52.142 [Lua] number of refined nav groups : 190 15:41:52.145 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000000096634 15:41:52.145 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.782563754916188 Normalized coefficient: 1.3367209656241765 15:41:52.147 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.108144060522319 Normalized coefficient: 1.201543096206436 15:41:52.149 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.8605496048927286 Normalized coefficient: 1.7775421054358702 15:41:52.151 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.8329845398664473 Normalized coefficient: 1.2914218537840683 15:41:52.157 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:41:52.157 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 15:41:52.157 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 15:41:52.157 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 15:41:52.157 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 15:41:52.157 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 15:41:52.157 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 15:41:52.157 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 15:41:52.160 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city 15:41:52.161 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters. 15:41:52.161 [Lua] [LevelAnalysis] grouping spawners for event_patrol 15:41:52.161 [Lua] [LevelAnalysis] 15:41:52.161 [Lua] [LevelAnalysis] grouping spawners for event_boss 15:41:52.161 [Lua] [LevelAnalysis] 15:41:52.161 [Lua] [LevelAnalysis] Terror events added: 15:41:52.161 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 15:41:52.161 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 15:41:52.161 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 15:41:52.161 [Lua] NORMAL PATROL MAIN PATH 845.96697998046875 15:41:52.161 [Lua] [waypoints] = table 15:41:52.161 [Lua] [astar_points] = table 15:41:52.161 [Lua] [travel_dist] = 845.96699639409781 (number) 15:41:52.161 [Lua] [one_directional] = true (boolean) 15:41:52.161 [Lua] [id] = boss_16 (string) 15:41:52.161 [Lua] ----> using boss spline path! 15:41:52.161 [Lua] Adding main path event: Vector3Box(5.54197, 118.315, 53.085) boss_event_skaven_spline_patrol 45 table: 0000000016806440 15:41:52.161 [Lua] ----> using boss gizmo! 15:41:52.161 [Lua] [LevelAnalysis] section: 3, start-index: 18, end-index: 24, forbidden-dist: -134.6 start-travel-dist: 990.5, end-travel-dist: 1010.0 spawn_distance 846.0 15:41:52.161 [Lua] Adding main path event: Vector3Box(16.877, 261.754, 82.839) boss_event_rat_ogre 45 table: 0000000016806B30 15:41:52.161 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 0 15:41:52.161 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357 15:41:52.161 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:41:52.164 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 15:41:52.167 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:41:52.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:41:52.172 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=64 15:41:52.172 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:41:52.172 [Lua] [Managers] Calling function on all managers: 15:41:52.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:41:52.188 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame 15:41:52.188 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync 15:41:52.188 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame 15:41:52.188 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync 15:41:52.188 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame 15:41:52.188 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync 15:41:52.191 [Lua] FIRST UPDATE @0.071951061487198 15:41:52.191 [Lua] player (1100001064cfeb5,2) was put into party 1 15:41:52.205 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 15:41:52.205 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66 15:41:52.205 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:2) to profile(3) career(2) 15:41:52.301 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41 15:41:52.304 [Lua] Breedfreezer (server) starting a hot join sync 15:41:52.304 [Lua] packing 0 units of breed chaos_marauder 15:41:52.304 [Lua] packing 0 units of breed skaven_clan_rat 15:41:52.304 [Lua] packing 0 units of breed skaven_storm_vermin 15:41:52.304 [Lua] packing 0 units of breed skaven_slave 15:41:52.304 [Lua] packing 0 units of breed chaos_fanatic 15:41:52.304 [Lua] packing 0 units of breed chaos_raider 15:41:52.304 [Lua] packing 0 units of breed chaos_warrior 15:41:52.304 [Lua] packing 0 units of breed chaos_berzerker 15:41:52.304 [Lua] packing 0 units of breed skaven_plague_monk 15:41:52.304 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:41:52.304 [Lua] 15:41:52.304 [Lua] [1] = 1 (number) 15:41:52.304 [Lua] [2] = 0 (number) 15:41:52.304 [Lua] [3] = 1 (number) 15:41:52.304 [Lua] [4] = 0 (number) 15:41:52.304 [Lua] [5] = 1 (number) 15:41:52.304 [Lua] [6] = 0 (number) 15:41:52.304 [Lua] [7] = 1 (number) 15:41:52.304 [Lua] [8] = 0 (number) 15:41:52.304 [Lua] [9] = 1 (number) 15:41:52.304 [Lua] [10] = 0 (number) 15:41:52.304 [Lua] [11] = 1 (number) 15:41:52.304 [Lua] [12] = 0 (number) 15:41:52.304 [Lua] [13] = 1 (number) 15:41:52.304 [Lua] [14] = 0 (number) 15:41:52.304 [Lua] [15] = 1 (number) 15:41:52.304 [Lua] [16] = 0 (number) 15:41:52.304 [Lua] [17] = 1 (number) 15:41:52.304 [Lua] [18] = 0 (number) 15:41:52.304 [Lua] 15:41:52.304 [Lua] 15:41:52.304 [Lua] 15:41:52.304 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f 15:41:52.307 [Lua] Breedfreezer (server) starting a hot join sync 15:41:52.307 [Lua] packing 0 units of breed chaos_marauder 15:41:52.307 [Lua] packing 0 units of breed skaven_clan_rat 15:41:52.307 [Lua] packing 0 units of breed skaven_storm_vermin 15:41:52.307 [Lua] packing 0 units of breed skaven_slave 15:41:52.307 [Lua] packing 0 units of breed chaos_fanatic 15:41:52.307 [Lua] packing 0 units of breed chaos_raider 15:41:52.307 [Lua] packing 0 units of breed chaos_warrior 15:41:52.307 [Lua] packing 0 units of breed chaos_berzerker 15:41:52.307 [Lua] packing 0 units of breed skaven_plague_monk 15:41:52.307 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:41:52.307 [Lua] 15:41:52.307 [Lua] [1] = 1 (number) 15:41:52.307 [Lua] [2] = 0 (number) 15:41:52.307 [Lua] [3] = 1 (number) 15:41:52.307 [Lua] [4] = 0 (number) 15:41:52.307 [Lua] [5] = 1 (number) 15:41:52.307 [Lua] [6] = 0 (number) 15:41:52.307 [Lua] [7] = 1 (number) 15:41:52.307 [Lua] [8] = 0 (number) 15:41:52.307 [Lua] [9] = 1 (number) 15:41:52.307 [Lua] [10] = 0 (number) 15:41:52.307 [Lua] [11] = 1 (number) 15:41:52.307 [Lua] [12] = 0 (number) 15:41:52.307 [Lua] [13] = 1 (number) 15:41:52.307 [Lua] [14] = 0 (number) 15:41:52.307 [Lua] [15] = 1 (number) 15:41:52.307 [Lua] [16] = 0 (number) 15:41:52.307 [Lua] [17] = 1 (number) 15:41:52.307 [Lua] [18] = 0 (number) 15:41:52.307 [Lua] 15:41:52.307 [Lua] 15:41:52.307 [Lua] 15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 15:41:52.308 [Lua] PlayerManager:add_remote_player 110000102428a41 15:41:52.308 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67 15:41:52.308 [Lua] RemotePlayer:create_game_object( ) 67 15:41:52.321 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync 15:41:52.321 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers 15:41:52.321 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 2 15:41:52.321 [Lua] [GameNetworkManager] destroying game object with go_id=65 15:41:52.322 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync 15:41:52.322 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers 15:41:52.322 [Lua] PlayerManager:add_remote_player 11000010360b84f 15:41:52.322 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 15:41:52.322 [Lua] RemotePlayer:create_game_object( ) 68 15:41:52.340 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync 15:41:52.340 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers 15:41:52.342 [Lua] player (1100001064cfeb5,2) was put into party 1 15:41:52.361 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 15:41:52.361 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=70 15:41:52.361 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:2) to profile(3) career(2) 15:41:52.370 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers 15:41:52.370 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame 15:41:52.370 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers 15:41:52.370 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame 15:41:52.370 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers 15:41:52.370 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame 15:41:52.378 [Flow] fireworks_1 15:41:52.378 [Flow] fireworks_2 15:41:52.449 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list. 15:41:52.449 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:41:52.449 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1 15:41:52.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 15:41:52.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 15:41:52.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 15:41:52.494 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list. 15:41:52.494 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:41:52.494 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1 15:41:52.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 15:41:52.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 15:41:52.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 15:41:52.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 15:41:52.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 15:41:52.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:41:52.763 [Flow] BAKE BAKE BAKE 15:41:53.053 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:41:53.053 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 15:41:53.053 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:41:53.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:41:53.164 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 15:41:53.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:41:53.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:41:53.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:41:53.248 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 15:41:53.289 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 15:41:53.289 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 15:41:53.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:41:53.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:41:53.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:41:53.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:41:53.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:41:53.428 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:41:53.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 15:41:53.470 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 15:41:53.470 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 15:41:53.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 15:41:53.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 15:41:53.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 15:41:53.517 [Lua] test 15:41:53.517 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001064cfeb5 2 15:41:53.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:41:53.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 15:41:53.522 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(164.941, 11.7828, 3.17279), Vector4(-0.00646, 0.000194, 0.0259, -0.999644)) 15:41:53.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:41:53.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:41:53.524 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 15:41:53.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 15:41:53.533 [Lua] [GameNetworkManager] destroying game object with go_id=72 15:41:53.534 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 2 15:41:53.534 [Lua] [GameNetworkManager] destroying game object with go_id=69 15:41:53.534 [Lua] player (1100001064cfeb5,2) was put into party 1 15:41:53.551 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 15:41:53.551 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=76 15:41:53.551 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:2) to profile(3) career(2) 15:41:53.574 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 15:41:53.574 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 15:41:53.575 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 15:41:53.575 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 15:41:53.575 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:41:53.593 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:41:53.593 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 15:41:53.594 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 15:41:53.594 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 15:41:53.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:41:53.677 [Lua] test 15:41:53.677 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001064cfeb5 2 15:41:53.681 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:41:53.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 15:41:53.687 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template 15:41:53.687 [Lua] updating bot weapon metadata for weapon: dr_deus_01_template_1 15:41:53.743 [Lua] StateInGameRunning:_game_actually_starts() 15:41:53.743 [Lua] ################################################################################################################# 15:41:53.743 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:41:53.743 [Lua] ################################################################################################################# 15:41:53.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 15:41:53.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 15:41:53.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 15:41:53.952 [Lua] Commit load time data 15:41:57.760 [Flow] BAKE BAKE BAKE 15:42:27.495 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:42:27.501 [Lua] Spline already found! 15:42:27.526 [Lua] Init group template: spline_patrol 15:42:28.004 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:42:28.011 [Lua] Spline already found! 15:42:28.043 [Lua] Init group template: spline_patrol 15:42:30.374 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:42:30.384 [Lua] Spline already found! 15:42:30.423 [Lua] Init group template: spline_patrol 15:42:31.795 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:42:31.803 [Lua] Spline already found! 15:42:31.824 [Lua] Init group template: spline_patrol 15:42:34.852 [Lua] Players are leaving the safe zone 15:42:35.775 [Flow] fireworks_1_stop 15:42:35.775 [Flow] fireworks_2_stop 15:42:36.263 [Flow] fireworks_1 15:42:36.263 [Flow] fireworks_2 15:42:37.313 [Flow] fireworks_1_stop 15:42:37.313 [Flow] fireworks_2_stop 15:42:38.337 [Lua] 1 15:42:39.007 [Lua] spawning mini patrol 15:42:40.037 [Lua] wants to spawn ahead within distance: 60 15:42:40.037 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized 15:42:40.037 [Lua] custom blob horde has started 15:42:40.278 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_explosive_loot_rat) 15:42:40.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat 15:42:40.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat 15:42:40.323 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_explosive_loot_rat) 15:42:40.544 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 15:42:40.544 [Lua] ERROR: Tried to freeze unit twice in the same frame. 15:42:41.734 [Lua] 2 15:42:41.967 [Lua] Switching ConflictSettings: to: skaven 15:42:41.967 [Lua] pacing=default 15:42:41.967 [Lua] roaming=nil 15:42:41.967 [Lua] specials=skaven 15:42:41.967 [Lua] debug_color=orange 15:42:41.967 [Lua] contained_breeds=nil 15:42:41.967 [Lua] pack_spawning=skaven 15:42:41.967 [Lua] disabled=false 15:42:41.967 [Lua] factions=nil 15:42:41.967 [Lua] boss=skaven 15:42:41.967 [Lua] horde=default 15:42:41.967 [Lua] name=skaven 15:42:41.967 [Lua] intensity=default 15:42:41.967 [Lua] --- 15:42:42.334 [Lua] Switching ConflictSettings: to: default 15:42:42.334 [Lua] pacing=default 15:42:42.334 [Lua] roaming=nil 15:42:42.334 [Lua] specials=default 15:42:42.334 [Lua] debug_color=maroon 15:42:42.334 [Lua] contained_breeds=nil 15:42:42.334 [Lua] pack_spawning=default 15:42:42.334 [Lua] disabled=false 15:42:42.334 [Lua] factions=nil 15:42:42.334 [Lua] boss=default 15:42:42.334 [Lua] horde=default 15:42:42.334 [Lua] name=default 15:42:42.334 [Lua] intensity=default 15:42:42.334 [Lua] --- 15:42:42.561 [Lua] Switching ConflictSettings: to: skaven 15:42:42.561 [Lua] pacing=default 15:42:42.561 [Lua] roaming=nil 15:42:42.561 [Lua] specials=skaven 15:42:42.561 [Lua] debug_color=orange 15:42:42.561 [Lua] contained_breeds=nil 15:42:42.561 [Lua] pack_spawning=skaven 15:42:42.561 [Lua] disabled=false 15:42:42.561 [Lua] factions=nil 15:42:42.561 [Lua] boss=skaven 15:42:42.561 [Lua] horde=default 15:42:42.561 [Lua] name=skaven 15:42:42.561 [Lua] intensity=default 15:42:42.561 [Lua] --- 15:42:44.192 [Lua] Init group template: mini_patrol 15:42:44.684 [Flow] destructible planks state 1 15:42:45.753 [Lua] nil 15:42:45.753 [Lua] nil 15:42:45.753 [Lua] nil 15:42:45.753 [Lua] nil 15:42:45.753 [Lua] nil 15:42:45.754 [Lua] nil 15:42:45.754 [Lua] nil 15:42:45.754 [Lua] nil 15:42:45.754 [Lua] nil 15:42:47.029 [Lua] Switching ConflictSettings: to: default 15:42:47.029 [Lua] pacing=default 15:42:47.029 [Lua] roaming=nil 15:42:47.029 [Lua] specials=default 15:42:47.029 [Lua] debug_color=maroon 15:42:47.029 [Lua] contained_breeds=nil 15:42:47.029 [Lua] pack_spawning=default 15:42:47.029 [Lua] disabled=false 15:42:47.029 [Lua] factions=nil 15:42:47.029 [Lua] boss=default 15:42:47.029 [Lua] horde=default 15:42:47.029 [Lua] name=default 15:42:47.029 [Lua] intensity=default 15:42:47.029 [Lua] --- 15:42:47.992 [Flow] destructible planks state 2 15:42:48.788 [Lua] Switching ConflictSettings: to: skaven 15:42:48.788 [Lua] pacing=default 15:42:48.788 [Lua] roaming=nil 15:42:48.788 [Lua] specials=skaven 15:42:48.788 [Lua] debug_color=orange 15:42:48.788 [Lua] contained_breeds=nil 15:42:48.788 [Lua] pack_spawning=skaven 15:42:48.788 [Lua] disabled=false 15:42:48.788 [Lua] factions=nil 15:42:48.788 [Lua] boss=skaven 15:42:48.788 [Lua] horde=default 15:42:48.788 [Lua] name=skaven 15:42:48.788 [Lua] intensity=default 15:42:48.788 [Lua] --- 15:42:48.960 [Flow] fireworks_1 15:42:48.961 [Flow] fireworks_2 15:42:49.328 [Lua] Switching ConflictSettings: to: default 15:42:49.328 [Lua] pacing=default 15:42:49.328 [Lua] roaming=nil 15:42:49.328 [Lua] specials=default 15:42:49.328 [Lua] debug_color=maroon 15:42:49.328 [Lua] contained_breeds=nil 15:42:49.328 [Lua] pack_spawning=default 15:42:49.328 [Lua] disabled=false 15:42:49.328 [Lua] factions=nil 15:42:49.328 [Lua] boss=default 15:42:49.328 [Lua] horde=default 15:42:49.328 [Lua] name=default 15:42:49.328 [Lua] intensity=default 15:42:49.328 [Lua] --- 15:42:50.001 [Flow] fireworks_1_stop 15:42:50.001 [Flow] fireworks_2_stop 15:42:50.384 [Flow] destructible planks state 3 - destroyed 15:42:50.419 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 15:42:52.636 [Flow] fireworks_1 15:42:52.636 [Flow] fireworks_2 15:42:52.660 [Flow] fireworks_1_stop 15:42:52.660 [Flow] fireworks_2_stop 15:42:53.654 [Lua] 1 15:42:53.654 [Lua] 1 15:42:54.815 [Lua] 3 15:42:54.816 [Lua] 4 15:42:54.894 [Lua] 2 15:42:57.129 [Lua] Switching ConflictSettings: to: skaven 15:42:57.129 [Lua] pacing=default 15:42:57.129 [Lua] roaming=nil 15:42:57.129 [Lua] specials=skaven 15:42:57.129 [Lua] debug_color=orange 15:42:57.130 [Lua] contained_breeds=nil 15:42:57.130 [Lua] pack_spawning=skaven 15:42:57.130 [Lua] disabled=false 15:42:57.130 [Lua] factions=nil 15:42:57.130 [Lua] boss=skaven 15:42:57.130 [Lua] horde=default 15:42:57.130 [Lua] name=skaven 15:42:57.130 [Lua] intensity=default 15:42:57.130 [Lua] --- 15:42:57.687 [Lua] Switching ConflictSettings: to: default 15:42:57.687 [Lua] pacing=default 15:42:57.687 [Lua] roaming=nil 15:42:57.687 [Lua] specials=default 15:42:57.687 [Lua] debug_color=maroon 15:42:57.687 [Lua] contained_breeds=nil 15:42:57.687 [Lua] pack_spawning=default 15:42:57.687 [Lua] disabled=false 15:42:57.687 [Lua] factions=nil 15:42:57.687 [Lua] boss=default 15:42:57.687 [Lua] horde=default 15:42:57.687 [Lua] name=default 15:42:57.687 [Lua] intensity=default 15:42:57.687 [Lua] --- 15:42:59.713 [Lua] Switching ConflictSettings: to: skaven 15:42:59.713 [Lua] pacing=default 15:42:59.713 [Lua] roaming=nil 15:42:59.713 [Lua] specials=skaven 15:42:59.713 [Lua] debug_color=orange 15:42:59.713 [Lua] contained_breeds=nil 15:42:59.713 [Lua] pack_spawning=skaven 15:42:59.713 [Lua] disabled=false 15:42:59.713 [Lua] factions=nil 15:42:59.713 [Lua] boss=skaven 15:42:59.713 [Lua] horde=default 15:42:59.713 [Lua] name=skaven 15:42:59.713 [Lua] intensity=default 15:42:59.713 [Lua] --- 15:43:00.128 [Lua] Switching ConflictSettings: to: default 15:43:00.128 [Lua] pacing=default 15:43:00.128 [Lua] roaming=nil 15:43:00.128 [Lua] specials=default 15:43:00.128 [Lua] debug_color=maroon 15:43:00.128 [Lua] contained_breeds=nil 15:43:00.128 [Lua] pack_spawning=default 15:43:00.128 [Lua] disabled=false 15:43:00.128 [Lua] factions=nil 15:43:00.128 [Lua] boss=default 15:43:00.128 [Lua] horde=default 15:43:00.128 [Lua] name=default 15:43:00.128 [Lua] intensity=default 15:43:00.128 [Lua] --- 15:43:01.378 [Lua] 1 15:43:01.977 [Lua] Switching ConflictSettings: to: skaven 15:43:01.977 [Lua] pacing=default 15:43:01.977 [Lua] roaming=nil 15:43:01.977 [Lua] specials=skaven 15:43:01.977 [Lua] debug_color=orange 15:43:01.977 [Lua] contained_breeds=nil 15:43:01.977 [Lua] pack_spawning=skaven 15:43:01.977 [Lua] disabled=false 15:43:01.977 [Lua] factions=nil 15:43:01.977 [Lua] boss=skaven 15:43:01.977 [Lua] horde=default 15:43:01.977 [Lua] name=skaven 15:43:01.977 [Lua] intensity=default 15:43:01.977 [Lua] --- 15:43:02.067 [Lua] 1 15:43:02.067 [Lua] 2 15:43:02.079 [Lua] 3 15:43:02.080 [Lua] 4 15:43:02.080 [Lua] 5 15:43:02.120 [Lua] 6 15:43:02.121 [Lua] 7 15:43:02.121 [Lua] 8 15:43:03.101 [Lua] Switching ConflictSettings: to: default 15:43:03.101 [Lua] pacing=default 15:43:03.101 [Lua] roaming=nil 15:43:03.101 [Lua] specials=default 15:43:03.101 [Lua] debug_color=maroon 15:43:03.101 [Lua] contained_breeds=nil 15:43:03.101 [Lua] pack_spawning=default 15:43:03.101 [Lua] disabled=false 15:43:03.101 [Lua] factions=nil 15:43:03.101 [Lua] boss=default 15:43:03.101 [Lua] horde=default 15:43:03.101 [Lua] name=default 15:43:03.101 [Lua] intensity=default 15:43:03.101 [Lua] --- 15:43:03.507 [Lua] 2 15:43:03.532 [Lua] event horde ends! 15:43:05.339 [Lua] Switching ConflictSettings: to: skaven 15:43:05.339 [Lua] pacing=default 15:43:05.339 [Lua] roaming=nil 15:43:05.339 [Lua] specials=skaven 15:43:05.339 [Lua] debug_color=orange 15:43:05.339 [Lua] contained_breeds=nil 15:43:05.339 [Lua] pack_spawning=skaven 15:43:05.339 [Lua] disabled=false 15:43:05.339 [Lua] factions=nil 15:43:05.339 [Lua] boss=skaven 15:43:05.339 [Lua] horde=default 15:43:05.339 [Lua] name=skaven 15:43:05.339 [Lua] intensity=default 15:43:05.339 [Lua] --- 15:43:05.727 [Lua] Mini patrol killed! 5 15:43:08.554 [Lua] wants to spawn ahead within distance: 60 15:43:08.554 [Lua] custom blob horde has started 15:43:14.149 [Lua] 2 15:43:14.149 [Lua] 2 15:43:14.594 [Lua] [NetworkServer] Changing num_players from 3 to 4 15:43:14.594 [Lua] Players: 4 15:43:14.594 [Lua] Set lobby begin: 15:43:14.594 [Lua] Lobby data twitch_enabled = false 15:43:14.594 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 15:43:14.594 [Lua] Lobby data num_players = 4 15:43:14.594 [Lua] Lobby data difficulty_tweak = 0 15:43:14.594 [Lua] Lobby data host = 1100001064cfeb5 15:43:14.594 [Lua] Lobby data matchmaking_type = 6 15:43:14.595 [Lua] Lobby data is_private = false 15:43:14.595 [Lua] Lobby data match_started = true 15:43:14.595 [Lua] Lobby data difficulty = cataclysm 15:43:14.595 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:43:14.595 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:43:14.595 [Lua] Lobby data unique_server_name = snejk 15:43:14.595 [Lua] Lobby data quick_game = false 15:43:14.595 [Lua] Lobby data country_code = SE 15:43:14.595 [Lua] Lobby data matchmaking = true 15:43:14.595 [Lua] Lobby data power_level = 835 15:43:14.595 [Lua] Lobby data mission_id = dlc_bogenhafen_city 15:43:14.595 [Lua] Lobby data mechanism = adventure 15:43:14.595 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:43:14.595 [Lua] Lobby data player_slot_2 = 0:0 15:43:14.595 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:43:14.595 [Lua] Lobby data player_slot_3 = 0:0 15:43:14.595 [Lua] Lobby data eac_authorized = true 15:43:14.595 [Lua] Set lobby end. 15:43:14.596 [Lua] [LobbyMembers] Member joined 1100001087813dc 15:43:15.151 [Lua] 3 15:43:15.152 [Lua] 1 15:43:15.152 [Lua] 2 15:43:15.700 [Lua] GOT approve_channel 7 1100001087813dc 186000003b2299f 15:43:15.700 [EAC] EAC server has client 1100001087813dc and channel 7 (and owner 1100001087813dc) 15:43:15.700 [Lua] Client with peer_id 1100001087813dc got APPROVED by server 15:43:15.700 [EACServer] [17:43:15:699][Windows][EAC Server] [Info][RegisterClient] Client: 01100001087813DC PlayerGUID: 76561198102352860 PlayerIP: 0.0.0.0 OwnerGUID: 76561198102352860 PlayerName: RR\1 15:43:15.701 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001087813dc' 15:43:15.701 [Lua] [ChatManager][1]System: RR\1 is joining the game 15:43:15.701 [Lua] [NetworkServer] Peer 1100001087813dc joined server lobby. 15:43:15.701 [Lua] [NetworkServer] Creating peer info. 15:43:15.701 [Lua] [PeerSM] 1100001087813dc :: on_enter Connecting 15:43:15.807 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003b2299f from 1100001087813dc, replying lobby_ok 15:43:15.880 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001087813dc REPLY wh:11000010360b84f | we:1100001064cfeb5 | dr:0 | bw:0 | es:110000102428a41 15:43:15.943 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001087813dc 15:43:15.943 [Lua] Set lobby begin: 15:43:15.943 [Lua] Lobby data twitch_enabled = false 15:43:15.944 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 15:43:15.944 [Lua] Lobby data num_players = 4 15:43:15.944 [Lua] Lobby data difficulty_tweak = 0 15:43:15.944 [Lua] Lobby data host = 1100001064cfeb5 15:43:15.944 [Lua] Lobby data matchmaking_type = 6 15:43:15.944 [Lua] Lobby data is_private = false 15:43:15.944 [Lua] Lobby data match_started = true 15:43:15.944 [Lua] Lobby data difficulty = cataclysm 15:43:15.944 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 15:43:15.944 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 15:43:15.944 [Lua] Lobby data unique_server_name = snejk 15:43:15.944 [Lua] Lobby data quick_game = false 15:43:15.944 [Lua] Lobby data country_code = SE 15:43:15.944 [Lua] Lobby data matchmaking = true 15:43:15.944 [Lua] Lobby data power_level = 835 15:43:15.944 [Lua] Lobby data mission_id = dlc_bogenhafen_city 15:43:15.944 [Lua] Lobby data mechanism = adventure 15:43:15.944 [Lua] Lobby data player_slot_5 = 110000102428a41:1 15:43:15.944 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 15:43:15.945 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 15:43:15.945 [Lua] Lobby data player_slot_3 = 0:0 15:43:15.945 [Lua] Lobby data eac_authorized = true 15:43:15.945 [Lua] Set lobby end. 15:43:15.977 [Lua] 3 15:43:15.977 [Lua] 2 15:43:15.977 [Lua] 1 15:43:16.019 [Lua] 1 15:43:16.019 [Lua] 3 15:43:16.019 [Lua] 2 15:43:16.019 [Lua] 1 15:43:18.156 [Lua] ### CLEARING PEER STATE FOR 1100001087813dc 15:43:18.156 [Lua] [PeerSM] 1100001087813dc :: on_exit Connecting 15:43:18.156 [Lua] [PeerSM] 1100001087813dc :: on_enter Connecting 15:43:18.225 [Lua] [NetworkServer] Peer 1100001087813dc has sent rpc_notify_lobby_joined 15:43:18.225 [Lua] [PSM] Peer 1100001087813dc joined. Want to use profile index "2" and join party "0" 15:43:18.225 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001087813dc, connection_key=2) 15:43:18.225 [Lua] Sync dynamic to client: 15:43:18.225 [Lua] breed_name: skaven_explosive_loot_rat, bitmask: 1, bit_index: 31 15:43:18.424 [SteamVoipClient] select_out(1100001087813dc, on) 15:43:18.432 [SteamVoipClient] select_out(1100001087813dc, on) 15:43:18.432 [SteamVoipClient] select_in(1100001087813dc, on) 15:43:18.432 [SteamVoipClient] select_out(1100001087813dc, off) 15:43:18.713 [EACServer] [17:43:18:712][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001087813DC Session: 3 Status: Client Authenticated Message: Client authenticated. 15:43:18.714 [EAC] Peer 1100001087813dc switched EAC state to ClientAuthenticatedLocal 15:43:18.825 [Lua] 3 15:43:18.825 [Lua] 1 15:43:18.825 [Lua] 2 15:43:18.840 [EACServer] [17:43:18:839][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001087813DC. 15:43:18.937 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001087813dc, connection_key=2) 15:43:19.040 [EACServer] [17:43:19:039][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001087813DC 15:43:19.040 [EACServer] [17:43:19:039][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001087813DC Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:43:19.044 [EAC] Peer 1100001087813dc switched EAC state to ClientAuthenticatedRemote 15:43:19.499 [Lua] 1 15:43:20.293 [Lua] [NetworkServer] Peer 1100001087813dc has sent rpc_post_game_notified 15:43:20.294 [Lua] player (1100001087813dc,1) was put into party 0 15:43:20.294 [Lua] [ProfileSynchronizer] Peer 1100001087813dc entered session 15:43:20.294 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001087813dc 15:43:20.294 [Lua] [PeerSM] 1100001087813dc :: on_exit Connecting 15:43:20.294 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading 15:43:20.306 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc 15:43:20.306 [Lua] Mechanism says: a client joined the game! 1100001087813dc 15:43:20.491 [Lua] ### Sending rpc_level_loaded 15:43:20.491 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 287 15:43:20.491 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded 15:43:20.492 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading 15:43:20.492 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages 15:43:20.502 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages 15:43:20.502 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame 15:43:20.992 [Lua] 1 15:43:24.173 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 2 25 36 15:43:26.157 [Lua] 2 15:43:26.157 [Lua] 1 15:43:28.521 [Lua] 2 15:43:29.181 [Lua] 1 15:43:29.181 [Lua] 2 15:43:29.849 [Lua] 2 15:43:32.098 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 6 4 26 15:43:34.688 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 24 15:43:34.721 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 23 15:43:35.116 [Lua] nil 15:43:35.116 [Lua] nil 15:43:35.116 [Lua] nil 15:43:37.010 [Lua] wants to spawn ahead within distance: 60 15:43:37.010 [Lua] custom blob horde has started 15:43:37.683 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 15:43:40.712 [Flow] interaction disable 15:43:40.713 [Flow] a brazier has been lit 15:43:43.443 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:43:43.453 [Lua] Spline already found! 15:43:43.493 [Lua] Init group template: spline_patrol 15:43:43.591 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame 15:43:43.591 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync 15:43:43.600 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc 15:43:43.606 [Lua] Breedfreezer (server) starting a hot join sync 15:43:43.606 [Lua] packing 0 units of breed chaos_marauder 15:43:43.606 [Lua] packing 17 units of breed skaven_clan_rat 15:43:43.606 [Lua] packing 0 units of breed skaven_storm_vermin 15:43:43.606 [Lua] packing 19 units of breed skaven_slave 15:43:43.606 [Lua] packing 0 units of breed chaos_fanatic 15:43:43.606 [Lua] packing 0 units of breed chaos_raider 15:43:43.606 [Lua] packing 0 units of breed chaos_warrior 15:43:43.606 [Lua] packing 0 units of breed chaos_berzerker 15:43:43.606 [Lua] packing 0 units of breed skaven_plague_monk 15:43:43.606 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:43:43.606 [Lua] 15:43:43.606 [Lua] [1] = 1 (number) 15:43:43.606 [Lua] [2] = 0 (number) 15:43:43.606 [Lua] [3] = 23 (number) 15:43:43.606 [Lua] [4] = 17 (number) 15:43:43.606 [Lua] [5] = 1 (number) 15:43:43.606 [Lua] [6] = 0 (number) 15:43:43.606 [Lua] [7] = 38 (number) 15:43:43.606 [Lua] [8] = 19 (number) 15:43:43.606 [Lua] [9] = 1 (number) 15:43:43.606 [Lua] [10] = 0 (number) 15:43:43.606 [Lua] [11] = 1 (number) 15:43:43.606 [Lua] [12] = 0 (number) 15:43:43.606 [Lua] [13] = 1 (number) 15:43:43.606 [Lua] [14] = 0 (number) 15:43:43.606 [Lua] [15] = 1 (number) 15:43:43.606 [Lua] [16] = 0 (number) 15:43:43.606 [Lua] [17] = 1 (number) 15:43:43.606 [Lua] [18] = 0 (number) 15:43:43.606 [Lua] 15:43:43.606 [Lua] 15:43:43.606 [Lua] [1] = 94 (number) 15:43:43.606 [Lua] [2] = 102 (number) 15:43:43.606 [Lua] [3] = 174 (number) 15:43:43.606 [Lua] [4] = 115 (number) 15:43:43.606 [Lua] [5] = 116 (number) 15:43:43.606 [Lua] [6] = 137 (number) 15:43:43.606 [Lua] [7] = 122 (number) 15:43:43.606 [Lua] [8] = 129 (number) 15:43:43.606 [Lua] [9] = 130 (number) 15:43:43.606 [Lua] [10] = 114 (number) 15:43:43.606 [Lua] [11] = 113 (number) 15:43:43.606 [Lua] [12] = 143 (number) 15:43:43.606 [Lua] [13] = 177 (number) 15:43:43.606 [Lua] [14] = 97 (number) 15:43:43.606 [Lua] [15] = 91 (number) 15:43:43.606 [Lua] [16] = 84 (number) 15:43:43.606 [Lua] [17] = 176 (number) 15:43:43.606 [Lua] [18] = 191 (number) 15:43:43.606 [Lua] [19] = 190 (number) 15:43:43.606 [Lua] [20] = 212 (number) 15:43:43.606 [Lua] [21] = 189 (number) 15:43:43.606 [Lua] [22] = 216 (number) 15:43:43.606 [Lua] [23] = 194 (number) 15:43:43.606 [Lua] [24] = 217 (number) 15:43:43.606 [Lua] [25] = 195 (number) 15:43:43.606 [Lua] [26] = 160 (number) 15:43:43.606 [Lua] [27] = 149 (number) 15:43:43.606 [Lua] [28] = 145 (number) 15:43:43.606 [Lua] [29] = 215 (number) 15:43:43.606 [Lua] [30] = 185 (number) 15:43:43.606 [Lua] [31] = 196 (number) 15:43:43.606 [Lua] [32] = 184 (number) 15:43:43.606 [Lua] [33] = 199 (number) 15:43:43.606 [Lua] [34] = 186 (number) 15:43:43.606 [Lua] [35] = 211 (number) 15:43:43.606 [Lua] [36] = 146 (number) 15:43:43.606 [Lua] 15:43:43.607 [Lua] PlayerManager:add_remote_player 1100001087813dc 15:43:43.607 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=282 15:43:43.607 [Lua] RemotePlayer:create_game_object( ) 282 15:43:43.625 [Lua] [ProfileSynchronizer] Assigning peer(1100001087813dc:1) to profile(2) career(1) 15:43:43.625 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync 15:43:43.625 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers 15:43:43.636 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers 15:43:43.636 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame 15:43:43.647 [Flow] LUA_WIELD_TORCH 15:43:43.963 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list. 15:43:43.963 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:43:43.963 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1 15:43:43.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 15:43:43.965 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 15:43:43.965 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 15:43:43.965 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 15:43:43.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, ProfileSynchronizer, async-read, 15:43:43.965 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, ProfileSynchronizer, async-read, 15:43:43.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 15:43:43.965 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer, async-read, 15:43:43.965 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:43:44.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 15:43:44.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 15:43:44.052 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 15:43:44.090 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 15:43:44.090 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 15:43:44.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 15:43:44.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 15:43:44.312 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 15:43:44.312 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 15:43:44.385 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 15:43:44.385 [Lua] [PackageManager] Force_load: wwise/staff 15:43:44.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 15:43:44.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 15:43:44.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 15:43:44.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 15:43:44.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 15:43:44.503 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 15:43:44.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:43:44.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:43:44.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:43:44.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 15:43:44.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 15:43:44.612 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 15:43:44.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 15:43:44.915 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 15:43:44.915 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 15:43:48.473 [Lua] player (1100001087813dc,1) was put into party 1 15:43:48.486 [Lua] [GameNetworkManager] destroying game object with go_id=80 15:43:48.491 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 2 15:43:48.491 [Lua] [GameNetworkManager] destroying game object with go_id=75 15:43:48.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 15:43:48.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 15:43:48.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 15:43:48.513 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:43:48.530 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 15:43:48.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 15:43:48.532 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 15:43:48.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 15:43:48.534 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 15:43:48.535 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 15:43:48.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 15:43:48.659 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 15:43:48.659 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 15:43:48.661 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=293 15:43:48.661 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 15:43:48.661 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.89722222222222225) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:43:50.433 [Lua] 2 15:43:50.434 [Lua] 1 15:43:50.434 [Lua] 5 15:43:50.434 [Lua] 4 15:43:50.434 [Lua] 3 15:43:50.823 [Lua] 1 15:43:51.634 [Lua] 3 15:43:52.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbd97, position: 0 15:43:52.162 [Lua] 2 15:43:52.226 [Lua] 8 15:43:52.275 [Lua] 4 15:43:52.275 [Lua] 2 15:43:52.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbe10, position: 0 15:43:52.709 [Lua] 2 15:43:52.743 [Lua] 2 15:43:52.743 [Lua] 2 15:43:52.777 [Lua] 2 15:43:52.778 [Lua] 8 15:43:52.813 [Lua] 2 15:43:54.364 [Lua] 8 15:43:54.448 [Lua] 4 15:43:54.448 [Lua] 8 15:43:54.919 [Lua] 4 15:43:54.950 [Lua] 4 15:43:54.950 [Lua] 4 15:43:55.000 [Lua] 8 15:43:55.887 [Lua] 2 15:43:56.886 [Lua] 1 15:43:56.886 [Lua] 2 15:43:57.308 [Lua] 1 15:43:57.726 [Lua] 1 15:43:57.726 [Lua] 2 15:43:58.070 [Lua] 2 15:44:00.389 [Lua] 1 15:44:00.803 [Lua] 1 15:44:00.803 [Lua] 2 15:44:01.297 [Lua] 1 15:44:04.603 [Lua] wants to spawn ahead within distance: 60 15:44:04.603 [Lua] custom blob horde has started 15:44:04.679 [Lua] 2 15:44:05.608 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:44:05.617 [Lua] Spline already found! 15:44:05.660 [Lua] Init group template: spline_patrol 15:44:07.147 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:44:07.156 [Lua] Spline already found! 15:44:07.184 [Lua] Init group template: spline_patrol 15:44:10.768 [Lua] 8 15:44:10.768 [Lua] 8 15:44:11.253 [Lua] 8 15:44:11.253 [Lua] 8 15:44:11.944 [Lua] 1 15:44:12.057 [Lua] 1 15:44:16.839 [Lua] 1 15:44:17.664 [Lua] nil 15:44:17.664 [Lua] nil 15:44:17.862 [Lua] nil 15:44:17.862 [Lua] nil 15:44:17.862 [Lua] nil 15:44:17.862 [Lua] nil 15:44:17.862 [Lua] nil 15:44:17.897 [Lua] nil 15:44:17.897 [Lua] nil 15:44:19.252 [Lua] nil 15:44:19.252 [Lua] nil 15:44:19.252 [Lua] nil 15:44:19.253 [Lua] nil 15:44:19.253 [Lua] nil 15:44:19.253 [Lua] nil 15:44:19.253 [Lua] nil 15:44:19.253 [Lua] nil 15:44:19.493 [Lua] nil 15:44:19.493 [Lua] nil 15:44:21.560 [Lua] 1 15:44:21.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xd2f9, position: 0 15:44:22.061 [Lua] 1 15:44:22.583 [Lua] 1 15:44:22.583 [Lua] 4 15:44:23.054 [Lua] 4 15:44:23.533 [Lua] Coordinated attack! 15:44:23.597 [Lua] 13 15:44:23.885 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 15:44:23.885 [Lua] Time for new HOOORDE! multi_first_wave 15:44:23.885 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 15:44:23.885 [Lua] horde requested: vector 15:44:23.885 [Lua] setting up vector-horde 15:44:23.885 [Lua] Composing horde 'huge' .. using variant 'plain' 15:44:23.885 [Lua] --> horde wants to spawn ahead of players (0.012525263763295/0.67 15:44:23.886 [Lua] -> spawning: 61 15:44:23.886 [Lua] horde crated with id 9 of type vector 15:44:23.886 [Lua] vector horde has started 15:44:24.827 [Lua] 1 15:44:26.464 [Lua] 1 15:44:26.871 [Lua] 2 15:44:28.634 [Lua] 1 15:44:28.634 [Lua] 1 15:44:29.423 [Lua] 1 15:44:30.013 [Lua] wants to spawn ahead within distance: 60 15:44:30.013 [Lua] custom blob horde has started 15:44:30.237 [Lua] 2 15:44:30.277 [Lua] 4 15:44:31.021 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:44:31.021 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:44:31.021 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 15:44:31.021 [Lua] horde requested: vector 15:44:31.021 [Lua] setting up vector-horde 15:44:31.021 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 15:44:31.021 [Lua] --> horde wants to spawn ahead of players (0.64996813070994/0.67 15:44:31.021 [Lua] -> spawning: 55 15:44:31.021 [Lua] horde crated with id 10 of type vector 15:44:31.021 [Lua] vector horde has started 15:44:31.292 [Lua] 13 15:44:33.253 [Lua] 1 15:44:33.254 [Lua] 1 15:44:33.254 [Lua] 1 15:44:33.254 [Lua] 1 15:44:34.069 [Lua] 2 15:44:35.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:44:36.234 [Lua] Init group template: horde 15:44:37.649 [Lua] 1 15:44:37.649 [Lua] 1 15:44:38.441 [Lua] 1 15:44:38.493 [Lua] 2 15:44:38.920 [Lua] 1 15:44:38.920 [Lua] 2 15:44:39.020 [Lua] 1 15:44:39.020 [Lua] 1 15:44:39.020 [Lua] 2 15:44:40.203 [Lua] 2 15:44:40.244 [Lua] 4 15:44:40.275 [Lua] 2 15:44:40.321 [Lua] 2 15:44:40.350 [Lua] 4 15:44:40.351 [Lua] 2 15:44:40.913 [Lua] 4 15:44:40.952 [Lua] 2 15:44:41.031 [Lua] 4 15:44:42.466 [Lua] 2 15:44:42.499 [Lua] 4 15:44:42.545 [Lua] 2 15:44:42.546 [Lua] 2 15:44:42.888 [Lua] Init group template: horde 15:44:43.236 [Lua] 2 15:44:43.267 [Lua] 2 15:44:43.316 [Lua] 4 15:44:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:44:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:44:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:44:43.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:44:44.153 [Lua] nil 15:44:44.357 [Lua] nil 15:44:44.357 [Lua] nil 15:44:44.357 [Lua] nil 15:44:44.357 [Lua] nil 15:44:44.357 [Lua] nil 15:44:44.357 [Lua] nil 15:44:44.357 [Lua] nil 15:44:44.357 [Lua] nil 15:44:44.357 [Lua] nil 15:44:44.357 [Lua] nil 15:44:44.358 [Lua] nil 15:44:44.358 [Lua] nil 15:44:44.358 [Lua] nil 15:44:44.376 [Lua] nil 15:44:44.376 [Lua] nil 15:44:44.376 [Lua] nil 15:44:44.376 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.774 [Lua] nil 15:44:45.965 [Lua] nil 15:44:45.965 [Lua] nil 15:44:45.966 [Lua] nil 15:44:45.966 [Lua] nil 15:44:45.966 [Lua] nil 15:44:47.123 [Lua] 1 15:44:47.123 [Lua] 1 15:44:47.124 [Lua] 1 15:44:47.124 [Lua] 1 15:44:47.124 [Lua] 1 15:44:47.124 [Lua] 1 15:44:47.125 [Lua] 1 15:44:48.674 [Lua] 2 15:44:48.674 [Lua] 2 15:44:48.724 [Lua] 2 15:44:48.803 [Lua] 2 15:44:48.866 [Lua] 2 15:44:49.162 [Lua] 2 15:44:49.260 [Lua] 2 15:44:49.309 [Lua] 2 15:44:49.369 [Lua] 1 15:44:49.369 [Lua] 2 15:44:49.401 [Lua] 2 15:44:49.401 [Lua] 2 15:44:49.713 [Lua] 1 15:44:49.762 [Lua] 4 15:44:49.849 [Lua] 2 15:44:49.879 [Lua] 4 15:44:50.324 [Lua] 13 15:44:50.376 [Lua] 1 15:44:50.411 [Lua] 4 15:44:50.491 [Lua] 13 15:44:50.910 [Lua] 2 15:44:50.941 [Lua] 1 15:44:50.986 [Lua] 2 15:44:52.181 [Lua] ready to jump failed 15:44:52.471 [Lua] wants to spawn behind within distance: 60 15:44:52.471 [Lua] custom blob horde has started 15:44:52.916 [Lua] 1 15:44:52.916 [Lua] 1 15:44:53.876 [Lua] 1 15:44:54.503 [Lua] 13 15:44:54.554 [Lua] 13 15:44:55.070 [Lua] 13 15:44:55.547 [Lua] 2 15:44:55.577 [Lua] 4 15:44:55.621 [Lua] 2 15:44:55.666 [Lua] 4 15:44:55.699 [Lua] 2 15:44:55.699 [Lua] 13 15:44:56.370 [Lua] 2 15:44:56.370 [Lua] 1 15:45:02.707 [Lua] nil 15:45:02.707 [Lua] nil 15:45:02.707 [Lua] nil 15:45:02.707 [Lua] nil 15:45:02.707 [Lua] nil 15:45:02.707 [Lua] nil 15:45:02.707 [Lua] nil 15:45:02.707 [Lua] nil 15:45:02.708 [Lua] nil 15:45:02.708 [Lua] nil 15:45:02.708 [Lua] nil 15:45:02.708 [Lua] nil 15:45:02.708 [Lua] nil 15:45:02.723 [Lua] nil 15:45:02.723 [Lua] nil 15:45:02.723 [Lua] nil 15:45:02.723 [Lua] nil 15:45:02.724 [Lua] nil 15:45:02.724 [Lua] nil 15:45:02.724 [Lua] nil 15:45:02.724 [Lua] nil 15:45:02.757 [Lua] nil 15:45:02.757 [Lua] nil 15:45:02.757 [Lua] nil 15:45:02.757 [Lua] nil 15:45:02.757 [Lua] nil 15:45:02.757 [Lua] nil 15:45:02.758 [Lua] nil 15:45:02.758 [Lua] nil 15:45:02.758 [Lua] nil 15:45:02.758 [Lua] nil 15:45:02.758 [Lua] nil 15:45:02.774 [Lua] nil 15:45:02.774 [Lua] nil 15:45:02.774 [Lua] nil 15:45:02.774 [Lua] nil 15:45:02.775 [Lua] nil 15:45:02.775 [Lua] nil 15:45:02.775 [Lua] nil 15:45:02.775 [Lua] nil 15:45:02.775 [Lua] nil 15:45:02.775 [Lua] nil 15:45:02.775 [Lua] nil 15:45:02.775 [Lua] nil 15:45:02.775 [Lua] nil 15:45:02.792 [Lua] nil 15:45:02.792 [Lua] nil 15:45:02.793 [Lua] nil 15:45:02.793 [Lua] nil 15:45:02.793 [Lua] nil 15:45:02.793 [Lua] nil 15:45:02.793 [Lua] nil 15:45:02.793 [Lua] nil 15:45:02.793 [Lua] nil 15:45:02.793 [Lua] nil 15:45:02.813 [Lua] nil 15:45:02.814 [Lua] nil 15:45:02.814 [Lua] nil 15:45:02.814 [Lua] nil 15:45:02.814 [Lua] nil 15:45:02.814 [Lua] nil 15:45:02.814 [Lua] nil 15:45:02.814 [Lua] nil 15:45:02.814 [Lua] nil 15:45:02.814 [Lua] nil 15:45:02.815 [Lua] nil 15:45:02.836 [Lua] nil 15:45:02.836 [Lua] nil 15:45:02.836 [Lua] nil 15:45:02.836 [Lua] nil 15:45:02.836 [Lua] nil 15:45:02.837 [Lua] nil 15:45:02.837 [Lua] nil 15:45:02.837 [Lua] nil 15:45:02.837 [Lua] nil 15:45:02.837 [Lua] nil 15:45:02.837 [Lua] nil 15:45:02.837 [Lua] nil 15:45:02.837 [Lua] nil 15:45:02.859 [Lua] nil 15:45:02.859 [Lua] nil 15:45:02.859 [Lua] nil 15:45:02.859 [Lua] nil 15:45:02.860 [Lua] nil 15:45:03.902 [Lua] nil 15:45:03.902 [Lua] nil 15:45:03.902 [Lua] nil 15:45:03.902 [Lua] nil 15:45:03.902 [Lua] nil 15:45:03.902 [Lua] nil 15:45:03.902 [Lua] nil 15:45:03.902 [Lua] nil 15:45:03.902 [Lua] nil 15:45:03.902 [Lua] nil 15:45:03.971 [Lua] nil 15:45:03.971 [Lua] nil 15:45:03.971 [Lua] nil 15:45:03.971 [Lua] nil 15:45:03.971 [Lua] nil 15:45:03.972 [Lua] nil 15:45:03.972 [Lua] nil 15:45:03.972 [Lua] nil 15:45:03.972 [Lua] nil 15:45:03.991 [Lua] nil 15:45:03.991 [Lua] nil 15:45:03.991 [Lua] nil 15:45:03.991 [Lua] nil 15:45:03.991 [Lua] nil 15:45:03.991 [Lua] nil 15:45:04.011 [Lua] nil 15:45:04.011 [Lua] nil 15:45:04.011 [Lua] nil 15:45:04.599 [Lua] 2 15:45:04.599 [Lua] 3 15:45:04.599 [Lua] 1 15:45:04.631 [Lua] 3 15:45:04.631 [Lua] 2 15:45:04.631 [Lua] 1 15:45:04.631 [Lua] 1 15:45:04.677 [Lua] 2 15:45:04.677 [Lua] 1 15:45:04.677 [Lua] 1 15:45:04.677 [Lua] 3 15:45:04.937 [Lua] 1 15:45:05.525 [Lua] 2 15:45:05.556 [Lua] 2 15:45:06.123 [Lua] 4 15:45:06.201 [Lua] 4 15:45:06.201 [Lua] 2 15:45:06.678 [Lua] 4 15:45:07.167 [Lua] 13 15:45:07.304 [Lua] 13 15:45:07.304 [Lua] 2 15:45:07.354 [Lua] 13 15:45:07.395 [Lua] 2 15:45:07.436 [Lua] 2 15:45:07.808 [Lua] 13 15:45:07.808 [Lua] 13 15:45:07.898 [Lua] 4 15:45:07.952 [Lua] 2 15:45:09.918 [Lua] 2 15:45:09.918 [Lua] 2 15:45:10.015 [Lua] 4 15:45:10.099 [Lua] 4 15:45:10.524 [Lua] 2 15:45:10.577 [Lua] 2 15:45:10.619 [Lua] 4 15:45:10.656 [Lua] 2 15:45:10.717 [Lua] 2 15:45:11.156 [Lua] 4 15:45:11.195 [Lua] 2 15:45:11.254 [Lua] 2 15:45:11.254 [Lua] 2 15:45:11.294 [Lua] 2 15:45:11.667 [Lua] 4 15:45:11.712 [Lua] 4 15:45:11.794 [Lua] 2 15:45:11.848 [Lua] 2 15:45:11.893 [Lua] 2 15:45:13.749 [Lua] 4 15:45:13.749 [Lua] 2 15:45:13.805 [Lua] 4 15:45:13.805 [Lua] 4 15:45:13.861 [Lua] 2 15:45:13.862 [Lua] 4 15:45:13.916 [Lua] 2 15:45:15.828 [Lua] wants to spawn behind within distance: 60 15:45:15.828 [Lua] custom blob horde has started 15:45:23.865 [Lua] Horde killed: ? 15:45:24.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x12da6, position: 0 15:45:30.717 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 15:45:34.108 [Lua] Horde killed: ? 15:45:34.505 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:45:34.514 [Lua] Spline already found! 15:45:34.540 [Lua] Init group template: spline_patrol 15:45:36.352 [Lua] [NetworkServer] Peer 1100001087813dc despawned player. 15:45:36.352 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc 15:45:36.353 [Lua] [GameNetworkManager] destroying game object with go_id=293 15:45:39.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x137d1, position: 0 15:45:39.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1387e, position: 0 15:45:43.975 [Lua] wants to spawn ahead within distance: 60 15:45:43.976 [Lua] custom blob horde has started 15:46:01.366 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 15:46:01.366 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 15:46:01.367 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=531 15:46:01.367 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 15:46:01.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:46:07.271 [Flow] interaction disable 15:46:07.271 [Flow] a brazier has been lit 15:46:09.094 [Lua] wants to spawn ahead within distance: 60 15:46:09.094 [Lua] custom blob horde has started 15:46:16.172 [Flow] interaction disable 15:46:16.173 [Flow] a brazier has been lit 15:46:22.356 [Flow] interaction disable 15:46:22.356 [Flow] a brazier has been lit 15:46:22.739 [Lua] Switching ConflictSettings: to: chaos 15:46:22.739 [Lua] pacing=chaos 15:46:22.739 [Lua] roaming=nil 15:46:22.739 [Lua] specials=chaos 15:46:22.739 [Lua] debug_color=purple 15:46:22.739 [Lua] contained_breeds=nil 15:46:22.739 [Lua] pack_spawning=chaos 15:46:22.739 [Lua] disabled=false 15:46:22.739 [Lua] factions=nil 15:46:22.739 [Lua] boss=chaos 15:46:22.739 [Lua] horde=chaos 15:46:22.739 [Lua] name=chaos 15:46:22.739 [Lua] intensity=default 15:46:22.739 [Lua] --- 15:46:24.941 [Lua] Switching ConflictSettings: to: skaven 15:46:24.941 [Lua] pacing=default 15:46:24.941 [Lua] roaming=nil 15:46:24.941 [Lua] specials=skaven 15:46:24.941 [Lua] debug_color=orange 15:46:24.941 [Lua] contained_breeds=nil 15:46:24.941 [Lua] pack_spawning=skaven 15:46:24.941 [Lua] disabled=false 15:46:24.941 [Lua] factions=nil 15:46:24.941 [Lua] boss=skaven 15:46:24.941 [Lua] horde=default 15:46:24.941 [Lua] name=skaven 15:46:24.941 [Lua] intensity=default 15:46:24.941 [Lua] --- 15:46:30.218 [Lua] Switching ConflictSettings: to: chaos 15:46:30.218 [Lua] pacing=chaos 15:46:30.218 [Lua] roaming=nil 15:46:30.218 [Lua] specials=chaos 15:46:30.218 [Lua] debug_color=purple 15:46:30.218 [Lua] contained_breeds=nil 15:46:30.218 [Lua] pack_spawning=chaos 15:46:30.218 [Lua] disabled=false 15:46:30.218 [Lua] factions=nil 15:46:30.218 [Lua] boss=chaos 15:46:30.218 [Lua] horde=chaos 15:46:30.218 [Lua] name=chaos 15:46:30.218 [Lua] intensity=default 15:46:30.218 [Lua] --- 15:46:32.254 [Lua] wants to spawn ahead within distance: 60 15:46:32.254 [Lua] custom blob horde has started 15:46:33.064 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:46:33.076 [Lua] Spline already found! 15:46:33.106 [Lua] Init group template: spline_patrol 15:46:36.964 [Lua] Switching ConflictSettings: to: skaven 15:46:36.964 [Lua] pacing=default 15:46:36.964 [Lua] roaming=nil 15:46:36.964 [Lua] specials=skaven 15:46:36.964 [Lua] debug_color=orange 15:46:36.964 [Lua] contained_breeds=nil 15:46:36.964 [Lua] pack_spawning=skaven 15:46:36.964 [Lua] disabled=false 15:46:36.964 [Lua] factions=nil 15:46:36.964 [Lua] boss=skaven 15:46:36.964 [Lua] horde=default 15:46:36.964 [Lua] name=skaven 15:46:36.964 [Lua] intensity=default 15:46:36.964 [Lua] --- 15:46:43.985 [Lua] Switching ConflictSettings: to: chaos 15:46:43.985 [Lua] pacing=chaos 15:46:43.985 [Lua] roaming=nil 15:46:43.985 [Lua] specials=chaos 15:46:43.985 [Lua] debug_color=purple 15:46:43.985 [Lua] contained_breeds=nil 15:46:43.985 [Lua] pack_spawning=chaos 15:46:43.985 [Lua] disabled=false 15:46:43.985 [Lua] factions=nil 15:46:43.985 [Lua] boss=chaos 15:46:43.985 [Lua] horde=chaos 15:46:43.985 [Lua] name=chaos 15:46:43.985 [Lua] intensity=default 15:46:43.985 [Lua] --- 15:46:48.885 [Flow] interaction disable 15:46:48.885 [Flow] a brazier has been lit 15:46:58.451 [Lua] wants to spawn ahead within distance: 60 15:46:58.451 [Lua] custom blob horde has started 15:47:01.269 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 37 15:47:01.301 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:47:01.311 [Lua] Spline already found! 15:47:01.349 [Lua] Init group template: spline_patrol 15:47:04.203 [Flow] BAKE BAKE BAKE AGAIN 15:47:04.676 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 16 39 15:47:06.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x174e5, position: 0 15:47:08.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x176de, position: 0 15:47:22.585 [Lua] wants to spawn ahead within distance: 60 15:47:22.585 [Lua] custom blob horde has started 15:47:24.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x18376, position: 0 15:47:25.016 [Lua] [flow] string="health" float=9.000000 15:47:25.085 [Lua] [flow] string="health" float=8.000000 15:47:25.189 [Lua] [flow] string="health" float=7.000000 15:47:25.569 [Lua] [flow] string="health" float=6.000000 15:47:25.671 [Lua] [flow] string="health" float=5.000000 15:47:25.671 [Lua] [flow] string="stage_02" 15:47:25.711 [Lua] [flow] string="health" float=4.000000 15:47:25.981 [Lua] [flow] string="health" float=3.000000 15:47:26.142 [Lua] [flow] string="health" float=2.000000 15:47:26.893 [Lua] [flow] string="health" float=1.000000 15:47:26.959 [Lua] [flow] string="destroyed" 15:47:26.959 [Lua] [flow] string="health" float=0.000000 15:47:26.992 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 15:47:27.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 229284 15:47:27.591 [Lua] state dead despawn 15:47:27.601 [Lua] [GameNetworkManager] destroying game object with go_id=74 15:47:27.612 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 34 15:47:48.727 [Lua] wants to spawn ahead within distance: 60 15:47:48.727 [Lua] custom blob horde has started 15:47:52.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:47:52.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:47:52.705 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 15:47:52.705 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=612 15:47:53.271 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 23 15:47:53.665 [Flow] interaction disable 15:47:53.665 [Flow] a brazier has been lit 15:48:03.207 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 4 27 15:48:05.437 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 3 19 15:48:05.633 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 18 15:48:05.667 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:48:05.676 [Lua] Spline already found! 15:48:05.697 [Lua] Init group template: spline_patrol 15:48:10.312 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_disable_pacing (seed: 0) 15:48:11.655 [Flow] interaction disable 15:48:11.655 [Flow] a brazier has been lit 15:48:14.095 [Lua] [ChatManager][1]System: Jepe picked up a Loot Die 15:48:15.911 [Lua] wants to spawn ahead within distance: 60 15:48:15.911 [Lua] custom blob horde has started 15:48:16.054 [Lua] Switching ConflictSettings: to: skaven 15:48:16.054 [Lua] pacing=default 15:48:16.054 [Lua] roaming=nil 15:48:16.054 [Lua] specials=skaven 15:48:16.054 [Lua] debug_color=orange 15:48:16.054 [Lua] contained_breeds=nil 15:48:16.054 [Lua] pack_spawning=skaven 15:48:16.054 [Lua] disabled=false 15:48:16.054 [Lua] factions=nil 15:48:16.054 [Lua] boss=skaven 15:48:16.054 [Lua] horde=default 15:48:16.054 [Lua] name=skaven 15:48:16.054 [Lua] intensity=default 15:48:16.054 [Lua] --- 15:48:17.351 [Flow] interaction disable 15:48:17.351 [Flow] a brazier has been lit 15:48:27.098 [Lua] nil 15:48:27.150 [Lua] Switching ConflictSettings: to: chaos 15:48:27.150 [Lua] pacing=chaos 15:48:27.150 [Lua] roaming=nil 15:48:27.150 [Lua] specials=chaos 15:48:27.150 [Lua] debug_color=purple 15:48:27.150 [Lua] contained_breeds=nil 15:48:27.150 [Lua] pack_spawning=chaos 15:48:27.150 [Lua] disabled=false 15:48:27.150 [Lua] factions=nil 15:48:27.150 [Lua] boss=chaos 15:48:27.150 [Lua] horde=chaos 15:48:27.150 [Lua] name=chaos 15:48:27.150 [Lua] intensity=default 15:48:27.150 [Lua] --- 15:48:27.267 [Lua] nil 15:48:27.268 [Lua] nil 15:48:27.268 [Lua] nil 15:48:27.268 [Lua] nil 15:48:27.268 [Lua] nil 15:48:27.268 [Lua] nil 15:48:28.858 [Lua] Override Player Respawning sewerevent_spawn true 15:48:30.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:48:30.738 [Lua] nil 15:48:30.738 [Lua] nil 15:48:30.738 [Lua] nil 15:48:30.738 [Lua] nil 15:48:30.738 [Lua] nil 15:48:30.739 [Lua] nil 15:48:30.778 [Lua] nil 15:48:30.778 [Lua] nil 15:48:30.778 [Lua] nil 15:48:30.778 [Lua] nil 15:48:30.779 [Lua] nil 15:48:30.811 [Lua] nil 15:48:30.811 [Lua] nil 15:48:30.811 [Lua] nil 15:48:30.811 [Lua] nil 15:48:30.811 [Lua] nil 15:48:30.867 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_start (seed: 0) 15:48:30.867 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0) 15:48:31.693 [Flow] interaction disable 15:48:31.693 [Flow] a brazier has been lit 15:48:34.229 [Lua] 2 15:48:34.229 [Lua] 1 15:48:34.878 [Lua] 1 15:48:35.295 [Lua] 2 15:48:35.295 [Lua] 1 15:48:35.336 [Lua] 2 15:48:35.336 [Lua] 1 15:48:35.336 [Lua] 1 15:48:36.309 [Lua] 4 15:48:36.339 [Lua] 4 15:48:36.339 [Lua] 2 15:48:36.377 [Lua] 4 15:48:36.377 [Lua] 4 15:48:36.406 [Lua] 4 15:48:36.406 [Lua] 2 15:48:36.444 [Lua] 4 15:48:36.847 [Lua] 2 15:48:36.847 [Lua] 2 15:48:36.888 [Lua] 4 15:48:36.888 [Lua] 4 15:48:36.929 [Lua] 2 15:48:36.974 [Lua] 2 15:48:37.106 [Lua] wants to spawn ahead within distance: 60 15:48:37.106 [Lua] custom blob horde has started 15:48:37.361 [Lua] 8 15:48:39.119 [Lua] 2 15:48:39.154 [Lua] 4 15:48:39.154 [Lua] 4 15:48:39.654 [Lua] 2 15:48:39.655 [Lua] 4 15:48:39.704 [Lua] 4 15:48:40.202 [Lua] 2 15:48:40.247 [Lua] 2 15:48:40.377 [Lua] 4 15:48:40.761 [Lua] 2 15:48:40.848 [Lua] 4 15:48:40.886 [Lua] 4 15:48:40.934 [Lua] 4 15:48:40.935 [Lua] 4 15:48:40.972 [Lua] 4 15:48:41.413 [Lua] 2 15:48:41.414 [Lua] 2 15:48:41.467 [Lua] 4 15:48:41.509 [Lua] 4 15:48:45.373 [Lua] nil 15:48:45.373 [Lua] nil 15:48:45.545 [Lua] nil 15:48:45.545 [Lua] nil 15:48:45.545 [Lua] nil 15:48:45.545 [Lua] nil 15:48:45.545 [Lua] nil 15:48:45.545 [Lua] nil 15:48:45.545 [Lua] nil 15:48:45.545 [Lua] nil 15:48:45.545 [Lua] nil 15:48:45.545 [Lua] nil 15:48:45.546 [Lua] nil 15:48:45.546 [Lua] nil 15:48:45.546 [Lua] nil 15:48:45.546 [Lua] nil 15:48:45.560 [Lua] nil 15:48:45.560 [Lua] nil 15:48:45.561 [Lua] nil 15:48:45.561 [Lua] nil 15:48:45.561 [Lua] nil 15:48:45.561 [Lua] nil 15:48:45.561 [Lua] nil 15:48:45.561 [Lua] nil 15:48:45.561 [Lua] nil 15:48:45.561 [Lua] nil 15:48:45.574 [Lua] nil 15:48:45.574 [Lua] nil 15:48:45.574 [Lua] nil 15:48:45.575 [Lua] nil 15:48:45.575 [Lua] nil 15:48:45.575 [Lua] nil 15:48:45.575 [Lua] nil 15:48:46.850 [Lua] nil 15:48:46.850 [Lua] nil 15:48:46.850 [Lua] nil 15:48:46.850 [Lua] nil 15:48:46.850 [Lua] nil 15:48:47.040 [Lua] nil 15:48:47.040 [Lua] nil 15:48:47.040 [Lua] nil 15:48:47.040 [Lua] nil 15:48:47.054 [Lua] nil 15:48:48.975 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 18 79 15:48:49.313 [Lua] 1 15:48:49.313 [Lua] 2 15:48:50.943 [Lua] 1 15:48:50.989 [Lua] 2 15:48:51.365 [Lua] 1 15:48:51.898 [Lua] 4 15:48:51.927 [Lua] 4 15:48:52.476 [Lua] 2 15:48:52.539 [Lua] 8 15:48:52.786 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 22 69 15:48:53.011 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 67 70 15:48:53.196 [Lua] 1 15:48:53.235 [Lua] 1 15:48:53.288 [Lua] 1 15:48:53.288 [Lua] 1 15:48:53.929 [Lua] 1 15:48:55.079 [Lua] event horde ends! 15:48:55.081 [Lua] nil 15:48:55.081 [Lua] nil 15:48:55.081 [Lua] nil 15:48:55.081 [Lua] nil 15:48:55.082 [Lua] nil 15:48:55.082 [Lua] nil 15:48:55.082 [Lua] nil 15:48:55.112 [Lua] event horde ends! 15:48:55.214 [Lua] nil 15:48:55.215 [Lua] nil 15:48:55.215 [Lua] nil 15:48:55.215 [Lua] nil 15:48:55.215 [Lua] nil 15:48:55.215 [Lua] nil 15:48:55.215 [Lua] nil 15:48:55.249 [Lua] nil 15:48:55.249 [Lua] nil 15:48:55.249 [Lua] nil 15:48:55.249 [Lua] nil 15:48:55.249 [Lua] nil 15:48:56.427 [Lua] nil 15:48:56.620 [Lua] nil 15:48:56.620 [Lua] nil 15:48:56.620 [Lua] nil 15:48:56.620 [Lua] nil 15:48:56.620 [Lua] nil 15:48:56.621 [Lua] nil 15:48:56.621 [Lua] nil 15:48:56.621 [Lua] nil 15:48:56.621 [Lua] nil 15:48:56.621 [Lua] nil 15:48:56.621 [Lua] nil 15:48:56.621 [Lua] nil 15:48:56.634 [Lua] nil 15:48:56.634 [Lua] nil 15:48:56.634 [Lua] nil 15:48:56.634 [Lua] nil 15:48:56.669 [Lua] nil 15:48:56.669 [Lua] nil 15:48:56.669 [Lua] nil 15:48:56.669 [Lua] nil 15:48:56.669 [Lua] nil 15:48:56.670 [Lua] nil 15:48:56.670 [Lua] nil 15:48:56.670 [Lua] nil 15:48:56.681 [Lua] nil 15:48:56.681 [Lua] nil 15:48:57.028 [Lua] 1 15:48:57.354 [Lua] 1 15:48:58.142 [Lua] 1 15:48:59.615 [Lua] 8 15:49:00.582 [Lua] 2 15:49:01.122 [Lua] 2 15:49:01.163 [Lua] 2 15:49:01.251 [Lua] wants to spawn behind within distance: 60 15:49:01.251 [Lua] custom blob horde has started 15:49:02.189 [Lua] 2 15:49:02.189 [Lua] 4 15:49:02.972 [Lua] 8 15:49:03.018 [Lua] 8 15:49:03.050 [Lua] 13 15:49:03.050 [Lua] 4 15:49:03.581 [Lua] 8 15:49:03.660 [Lua] 4 15:49:03.692 [Lua] 8 15:49:03.737 [Lua] 4 15:49:03.780 [Lua] 1 15:49:03.823 [Lua] 1 15:49:04.259 [Lua] 1 15:49:05.908 [Lua] 1 15:49:08.454 [Lua] 4 15:49:08.498 [Lua] 2 15:49:08.499 [Lua] 4 15:49:08.532 [Lua] 4 15:49:08.532 [Lua] 4 15:49:08.597 [Lua] Destroying unit since outside mesh or world 15:49:09.174 [Lua] 4 15:49:09.212 [Lua] 4 15:49:09.213 [Lua] 4 15:49:10.062 [Lua] 4 15:49:10.136 [Lua] 4 15:49:10.136 [Lua] 4 15:49:10.175 [Lua] 4 15:49:10.175 [Lua] 2 15:49:10.224 [Lua] 2 15:49:11.804 [Lua] 2 15:49:11.887 [Lua] 2 15:49:11.887 [Lua] 2 15:49:11.923 [Lua] 2 15:49:13.122 [Lua] 1 15:49:13.122 [Lua] 1 15:49:13.123 [Lua] 1 15:49:13.631 [Lua] 2 15:49:13.658 [Lua] 3 15:49:13.980 [Lua] 2 15:49:14.453 [Lua] 1 15:49:14.454 [Lua] 2 15:49:15.593 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_mid01 (seed: 0) 15:49:15.605 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0) 15:49:15.718 [Lua] 1 15:49:15.718 [Lua] 2 15:49:16.333 [Lua] Destroying unit since outside mesh or world 15:49:17.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1de54, position: 0 15:49:17.424 [Lua] 1 15:49:17.685 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 202 will change to a manual source. 15:49:18.230 [Lua] 2 15:49:18.230 [Lua] 3 15:49:18.264 [Lua] 4 15:49:18.680 [Lua] 1 15:49:18.680 [Lua] 2 15:49:18.680 [Lua] 3 15:49:18.680 [Lua] 4 15:49:20.843 [Lua] nil 15:49:20.843 [Lua] nil 15:49:20.843 [Lua] nil 15:49:20.843 [Lua] nil 15:49:20.843 [Lua] nil 15:49:20.843 [Lua] nil 15:49:20.977 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1e25f, position: 0 15:49:21.068 [Lua] nil 15:49:21.068 [Lua] nil 15:49:21.068 [Lua] nil 15:49:21.068 [Lua] nil 15:49:21.068 [Lua] nil 15:49:21.068 [Lua] nil 15:49:21.068 [Lua] nil 15:49:21.068 [Lua] nil 15:49:21.068 [Lua] nil 15:49:21.068 [Lua] nil 15:49:21.069 [Lua] nil 15:49:21.081 [Lua] nil 15:49:21.082 [Lua] nil 15:49:21.082 [Lua] nil 15:49:21.082 [Lua] nil 15:49:21.082 [Lua] nil 15:49:21.082 [Lua] nil 15:49:21.082 [Lua] nil 15:49:21.082 [Lua] nil 15:49:21.082 [Lua] nil 15:49:21.082 [Lua] nil 15:49:21.082 [Lua] nil 15:49:21.095 [Lua] nil 15:49:21.095 [Lua] nil 15:49:21.095 [Lua] nil 15:49:21.095 [Lua] nil 15:49:22.460 [Lua] wants to spawn behind within distance: 60 15:49:22.460 [Lua] custom blob horde has started 15:49:22.701 [Lua] nil 15:49:22.702 [Lua] nil 15:49:22.702 [Lua] nil 15:49:22.702 [Lua] nil 15:49:22.702 [Lua] nil 15:49:22.879 [Lua] nil 15:49:22.879 [Lua] nil 15:49:22.879 [Lua] nil 15:49:22.879 [Lua] nil 15:49:22.879 [Lua] nil 15:49:22.879 [Lua] nil 15:49:22.879 [Lua] nil 15:49:22.879 [Lua] nil 15:49:22.879 [Lua] nil 15:49:22.880 [Lua] nil 15:49:22.880 [Lua] nil 15:49:22.894 [Lua] nil 15:49:22.894 [Lua] nil 15:49:22.894 [Lua] nil 15:49:22.894 [Lua] nil 15:49:22.894 [Lua] nil 15:49:24.029 [Lua] 1 15:49:24.029 [Lua] 2 15:49:25.181 [Lua] 1 15:49:25.181 [Lua] 1 15:49:26.002 [Lua] 1 15:49:26.718 [Lua] 2 15:49:27.234 [Flow] -------------- STOPPED FROM OPENING 15:49:27.234 [Flow] -------------- REAL STOPPED 15:49:27.234 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 15:49:27.234 [Flow] opening_stopped 15:49:28.383 [Lua] 2 15:49:28.425 [Lua] 2 15:49:39.843 [Lua] event horde ends! 15:49:39.843 [Lua] event horde ends! 15:49:41.920 [Lua] event horde ends! 15:49:41.920 [Lua] event horde ends! 15:49:49.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x212bb, position: 0 15:49:50.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x21342, position: 0 15:49:50.647 [Lua] wants to spawn ahead within distance: 60 15:49:50.647 [Lua] custom blob horde has started 15:49:51.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x215c6, position: 0 15:49:51.982 [Lua] event horde ends! 15:49:52.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2167a, position: 0 15:49:58.720 [Lua] [NetworkServer] Peer 1100001087813dc despawned player. 15:49:58.720 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc 15:49:58.721 [Lua] [GameNetworkManager] destroying game object with go_id=531 15:50:02.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2240e, position: 0 15:50:10.939 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_end (seed: 0) 15:50:11.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22e73, position: 0 15:50:11.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22ec0, position: 0 15:50:11.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22efc, position: 0 15:50:12.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22f5e, position: 0 15:50:13.831 [Lua] wants to spawn ahead within distance: 60 15:50:13.831 [Lua] custom blob horde has started 15:50:18.674 [Lua] state dead despawn 15:50:18.685 [Lua] [GameNetworkManager] destroying game object with go_id=612 15:50:20.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:50:22.150 [Lua] [NetworkServer] Peer 110000102428a41 despawned player. 15:50:22.150 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102428a41 15:50:22.151 [Lua] [GameNetworkManager] destroying game object with go_id=78 15:50:23.764 [Lua] [RespawnHandler] Found available override unit 15:50:23.878 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 15:50:23.878 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 15:50:23.879 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=804 15:50:23.879 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 15:50:23.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:50:27.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23e64, position: 0 15:50:31.187 [Flow] interaction disable 15:50:31.187 [Flow] a brazier has been lit 15:50:35.213 [Flow] interaction disable 15:50:35.213 [Flow] a brazier has been lit 15:50:39.528 [Flow] interaction disable 15:50:39.528 [Flow] a brazier has been lit 15:50:42.055 [Lua] wants to spawn behind within distance: 60 15:50:42.055 [Lua] custom blob horde has started 15:50:43.863 [Lua] [RespawnHandler] Found available override unit 15:50:43.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:50:43.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:50:43.865 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 15:50:43.865 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=822 15:50:47.272 [Lua] [RespawnHandler] Found available override unit 15:50:47.385 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:50:47.385 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 15:50:47.387 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=826 15:50:47.387 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 15:50:47.388 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:50:52.641 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_escape (seed: 0) 15:51:00.707 [Lua] nil 15:51:00.707 [Lua] nil 15:51:00.707 [Lua] nil 15:51:00.707 [Lua] nil 15:51:00.707 [Lua] nil 15:51:00.707 [Lua] nil 15:51:00.707 [Lua] nil 15:51:00.707 [Lua] nil 15:51:00.707 [Lua] nil 15:51:00.708 [Lua] nil 15:51:01.227 [Lua] nil 15:51:01.227 [Lua] nil 15:51:01.227 [Lua] nil 15:51:01.227 [Lua] nil 15:51:01.227 [Lua] nil 15:51:01.228 [Lua] nil 15:51:01.228 [Lua] nil 15:51:01.228 [Lua] nil 15:51:01.228 [Lua] nil 15:51:01.228 [Lua] nil 15:51:01.228 [Lua] nil 15:51:01.228 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.244 [Lua] nil 15:51:01.260 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.261 [Lua] nil 15:51:01.277 [Lua] nil 15:51:01.277 [Lua] nil 15:51:01.277 [Lua] nil 15:51:01.277 [Lua] nil 15:51:01.277 [Lua] nil 15:51:01.278 [Lua] nil 15:51:01.278 [Lua] nil 15:51:01.278 [Lua] nil 15:51:01.278 [Lua] nil 15:51:01.278 [Lua] nil 15:51:01.278 [Lua] nil 15:51:01.278 [Lua] nil 15:51:01.278 [Lua] nil 15:51:01.278 [Lua] nil 15:51:01.278 [Lua] nil 15:51:01.294 [Lua] nil 15:51:01.294 [Lua] nil 15:51:01.294 [Lua] nil 15:51:01.294 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.311 [Lua] nil 15:51:01.312 [Lua] nil 15:51:01.312 [Lua] nil 15:51:01.330 [Lua] nil 15:51:01.330 [Lua] nil 15:51:01.330 [Lua] nil 15:51:01.330 [Lua] nil 15:51:01.330 [Lua] nil 15:51:01.330 [Lua] nil 15:51:01.330 [Lua] nil 15:51:01.330 [Lua] nil 15:51:01.330 [Lua] nil 15:51:01.330 [Lua] nil 15:51:01.331 [Lua] nil 15:51:01.331 [Lua] nil 15:51:01.331 [Lua] nil 15:51:01.700 [Lua] nil 15:51:01.700 [Lua] nil 15:51:01.700 [Lua] nil 15:51:01.807 [Lua] nil 15:51:01.807 [Lua] nil 15:51:01.807 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.808 [Lua] nil 15:51:01.824 [Lua] nil 15:51:01.824 [Lua] nil 15:51:01.824 [Lua] nil 15:51:01.824 [Lua] nil 15:51:01.825 [Lua] nil 15:51:01.825 [Lua] nil 15:51:01.825 [Lua] nil 15:51:01.842 [Lua] nil 15:51:01.842 [Lua] nil 15:51:01.843 [Lua] nil 15:51:01.843 [Lua] nil 15:51:01.843 [Lua] nil 15:51:01.843 [Lua] nil 15:51:01.843 [Lua] nil 15:51:01.843 [Lua] nil 15:51:06.599 [Lua] 2 15:51:06.600 [Lua] 1 15:51:07.378 [Lua] 1 15:51:07.765 [Lua] 1 15:51:10.242 [Lua] wants to spawn behind within distance: 60 15:51:10.242 [Lua] custom blob horde has started 15:51:10.783 [Lua] 3 15:51:10.783 [Lua] 1 15:51:10.783 [Lua] 2 15:51:10.783 [Lua] 4 15:51:18.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:51:19.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x26ba2, position: 0 15:51:21.141 [Flow] fireworks_2 15:51:21.141 [Flow] fireworks_3 15:51:21.141 [Flow] fireworks_1 15:51:22.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:51:22.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:51:22.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:51:25.617 [Lua] [NetworkServer] Peer 1100001087813dc despawned player. 15:51:25.617 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc 15:51:25.618 [Lua] [GameNetworkManager] destroying game object with go_id=804 15:51:25.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:51:25.929 [Lua] Spline already found! 15:51:25.934 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:51:25.945 [Lua] Spline already found! 15:51:25.950 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:51:25.962 [Lua] Spline already found! 15:51:26.005 [Lua] Init group template: spline_patrol 15:51:26.067 [Lua] Init group template: spline_patrol 15:51:26.142 [Lua] Init group template: spline_patrol 15:51:31.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x273d0, position: 0 15:51:31.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x27413, position: 0 15:51:31.995 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 82 139 15:51:32.223 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 51 138 15:51:37.521 [Lua] wants to spawn ahead within distance: 60 15:51:37.521 [Lua] custom blob horde has started 15:51:50.904 [Lua] [RespawnHandler] Found available override unit 15:51:51.040 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 15:51:51.041 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 15:51:51.042 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=877 15:51:51.042 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 15:51:51.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:51:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:52:05.775 [Lua] wants to spawn behind within distance: 60 15:52:05.775 [Lua] custom blob horde has started 15:52:07.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x29c36, position: 0 15:52:07.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x29d21, position: 0 15:52:08.299 [Lua] [NetworkServer] Peer 110000102428a41 despawned player. 15:52:08.299 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102428a41 15:52:08.299 [Lua] [GameNetworkManager] destroying game object with go_id=826 15:52:08.681 [Lua] Increasing frame table size to 512 15:52:20.146 [Lua] Destroying unit since outside mesh or world 15:52:21.863 [Lua] event horde ends! 15:52:21.863 [Lua] event horde ends! 15:52:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:52:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:52:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:52:22.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:52:25.040 [Lua] Destroying unit since outside mesh or world 15:52:26.996 [Lua] wants to spawn behind within distance: 60 15:52:26.996 [Lua] custom blob horde has started 15:52:33.401 [Lua] [RespawnHandler] Found available override unit 15:52:33.499 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:52:33.499 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 15:52:33.500 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=936 15:52:33.500 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 15:52:33.501 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 15:52:47.147 [Lua] wants to spawn ahead within distance: 60 15:52:47.147 [Lua] custom blob horde has started 15:53:10.328 [Lua] wants to spawn ahead within distance: 60 15:53:10.329 [Lua] custom blob horde has started 15:53:12.068 [Lua] [ChatManager][1]System: snejk picked up a piece of Ravaged Art 15:53:22.406 [Lua] nil 15:53:22.406 [Lua] nil 15:53:22.406 [Lua] nil 15:53:22.406 [Lua] nil 15:53:22.406 [Lua] nil 15:53:22.406 [Lua] nil 15:53:22.406 [Lua] nil 15:53:22.407 [Lua] nil 15:53:22.407 [Lua] nil 15:53:22.407 [Lua] nil 15:53:22.407 [Lua] nil 15:53:22.407 [Lua] nil 15:53:22.407 [Lua] nil 15:53:22.407 [Lua] nil 15:53:22.407 [Lua] nil 15:53:22.424 [Lua] nil 15:53:22.425 [Lua] nil 15:53:22.425 [Lua] nil 15:53:22.425 [Lua] nil 15:53:22.425 [Lua] nil 15:53:22.425 [Lua] nil 15:53:22.425 [Lua] nil 15:53:22.425 [Lua] nil 15:53:22.425 [Lua] nil 15:53:22.481 [Lua] nil 15:53:22.481 [Lua] nil 15:53:22.481 [Lua] nil 15:53:22.481 [Lua] nil 15:53:22.481 [Lua] nil 15:53:22.481 [Lua] nil 15:53:22.482 [Lua] nil 15:53:22.482 [Lua] nil 15:53:22.482 [Lua] nil 15:53:22.496 [Lua] nil 15:53:22.496 [Lua] nil 15:53:22.496 [Lua] nil 15:53:22.496 [Lua] nil 15:53:22.497 [Lua] nil 15:53:22.497 [Lua] nil 15:53:22.497 [Lua] nil 15:53:22.497 [Lua] nil 15:53:22.497 [Lua] nil 15:53:22.497 [Lua] nil 15:53:22.512 [Lua] nil 15:53:22.512 [Lua] nil 15:53:22.512 [Lua] nil 15:53:22.512 [Lua] nil 15:53:22.513 [Lua] nil 15:53:22.531 [Lua] nil 15:53:22.531 [Lua] nil 15:53:22.531 [Lua] nil 15:53:22.531 [Lua] nil 15:53:22.531 [Lua] nil 15:53:22.531 [Lua] nil 15:53:22.545 [Lua] nil 15:53:22.546 [Lua] nil 15:53:22.546 [Lua] nil 15:53:22.546 [Lua] nil 15:53:22.546 [Lua] nil 15:53:22.546 [Lua] nil 15:53:22.546 [Lua] nil 15:53:23.780 [Lua] nil 15:53:23.780 [Lua] nil 15:53:23.780 [Lua] nil 15:53:23.780 [Lua] nil 15:53:23.780 [Lua] nil 15:53:23.993 [Lua] nil 15:53:23.993 [Lua] nil 15:53:23.993 [Lua] nil 15:53:23.993 [Lua] nil 15:53:23.993 [Lua] nil 15:53:23.993 [Lua] nil 15:53:23.993 [Lua] nil 15:53:23.993 [Lua] nil 15:53:23.993 [Lua] nil 15:53:23.993 [Lua] nil 15:53:23.993 [Lua] nil 15:53:24.011 [Lua] nil 15:53:24.011 [Lua] nil 15:53:24.011 [Lua] nil 15:53:24.011 [Lua] nil 15:53:24.011 [Lua] nil 15:53:24.011 [Lua] nil 15:53:24.011 [Lua] nil 15:53:24.011 [Lua] nil 15:53:24.026 [Lua] nil 15:53:24.026 [Lua] nil 15:53:25.378 [Lua] 1 15:53:25.378 [Lua] 1 15:53:25.378 [Lua] 1 15:53:25.378 [Lua] 1 15:53:25.379 [Lua] 1 15:53:27.368 [Lua] 2 15:53:27.425 [Lua] 2 15:53:27.425 [Lua] 2 15:53:27.526 [Lua] 2 15:53:27.974 [Lua] 4 15:53:28.030 [Lua] 2 15:53:28.031 [Lua] 4 15:53:28.876 [Lua] 4 15:53:29.326 [Lua] 2 15:53:29.416 [Lua] 4 15:53:29.416 [Lua] 4 15:53:29.468 [Lua] 4 15:53:29.829 [Lua] Override Player Respawning sewerevent_spawn false 15:53:30.486 [Lua] 2 15:53:30.486 [Lua] 1 15:53:30.763 [Lua] 1 15:53:31.163 [Lua] 1 15:53:31.203 [Lua] 2 15:53:31.512 [Lua] wants to spawn ahead within distance: 60 15:53:31.512 [Lua] custom blob horde has started 15:53:31.574 [Lua] 1 15:53:31.574 [Lua] 2 15:53:32.400 [Lua] 1 15:53:32.400 [Lua] 2 15:53:32.400 [Lua] 3 15:53:32.437 [Lua] 4 15:53:32.876 [Lua] 1 15:53:32.876 [Lua] 2 15:53:32.877 [Lua] 3 15:53:32.877 [Lua] 4 15:53:33.265 [Lua] 2 15:53:33.265 [Lua] 1 15:53:33.265 [Lua] 4 15:53:33.265 [Lua] 3 15:53:33.265 [Lua] 5 15:53:33.609 [Lua] 2 15:53:34.008 [Lua] 2 15:53:34.008 [Lua] 6 15:53:34.008 [Lua] 4 15:53:34.008 [Lua] 8 15:53:34.008 [Lua] 9 15:53:34.009 [Lua] 3 15:53:34.009 [Lua] 1 15:53:34.009 [Lua] 5 15:53:34.009 [Lua] 7 15:53:35.873 [Lua] 1 15:53:35.922 [Lua] 2 15:53:35.923 [Lua] 3 15:53:37.040 [Lua] 2 15:53:37.041 [Lua] 1 15:53:37.128 [Lua] 1 15:53:37.128 [Lua] 2 15:53:37.128 [Lua] 1 15:53:37.376 [Lua] 1 15:53:37.377 [Lua] 2 15:53:37.987 [Lua] 2 15:53:37.987 [Lua] 4 15:53:38.023 [Lua] 4 15:53:38.066 [Lua] 4 15:53:38.066 [Lua] 2 15:53:38.111 [Lua] 4 15:53:38.216 [Lua] 2 15:53:38.568 [Lua] 2 15:53:38.962 [Lua] 2 15:53:39.000 [Lua] 2 15:53:39.000 [Lua] 4 15:53:39.043 [Lua] 4 15:53:39.043 [Lua] 4 15:53:39.094 [Lua] 4 15:53:39.094 [Lua] 4 15:53:39.518 [Lua] 4 15:53:39.568 [Lua] 2 15:53:39.568 [Lua] 4 15:53:41.134 [Lua] 1 15:53:41.134 [Lua] 2 15:53:41.171 [Lua] 1 15:53:41.171 [Lua] 2 15:53:41.171 [Lua] 1 15:53:41.951 [Lua] nil 15:53:41.951 [Lua] nil 15:53:41.951 [Lua] nil 15:53:41.952 [Lua] nil 15:53:42.053 [Lua] nil 15:53:42.053 [Lua] nil 15:53:42.053 [Lua] nil 15:53:42.053 [Lua] nil 15:53:42.053 [Lua] nil 15:53:42.053 [Lua] nil 15:53:42.053 [Lua] nil 15:53:42.053 [Lua] nil 15:53:42.054 [Lua] nil 15:53:42.054 [Lua] nil 15:53:42.054 [Lua] nil 15:53:42.054 [Lua] nil 15:53:42.067 [Lua] nil 15:53:42.067 [Lua] nil 15:53:42.089 [Lua] nil 15:53:42.089 [Lua] nil 15:53:42.089 [Lua] nil 15:53:42.100 [Lua] nil 15:53:42.101 [Lua] nil 15:53:43.467 [Lua] nil 15:53:43.467 [Lua] nil 15:53:43.467 [Lua] nil 15:53:43.467 [Lua] nil 15:53:43.468 [Lua] nil 15:53:43.468 [Lua] nil 15:53:43.527 [Lua] nil 15:53:43.528 [Lua] nil 15:53:43.528 [Lua] nil 15:53:43.528 [Lua] nil 15:53:43.528 [Lua] nil 15:53:43.528 [Lua] nil 15:53:43.528 [Lua] nil 15:53:43.528 [Lua] nil 15:53:43.541 [Lua] nil 15:53:43.542 [Lua] nil 15:53:43.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x319d3, position: 0 15:53:44.550 [Lua] 1 15:53:44.550 [Lua] 1 15:53:44.550 [Lua] 1 15:53:44.550 [Lua] 1 15:53:44.550 [Lua] 1 15:53:44.550 [Lua] 1 15:53:45.295 [Lua] 1 15:53:45.763 [Lua] 3 15:53:45.763 [Lua] 5 15:53:45.763 [Lua] 8 15:53:45.764 [Lua] 7 15:53:45.764 [Lua] 4 15:53:45.764 [Lua] 2 15:53:45.764 [Lua] 6 15:53:46.470 [Lua] 2 15:53:46.470 [Lua] 3 15:53:46.470 [Lua] 6 15:53:46.470 [Lua] 5 15:53:46.470 [Lua] 7 15:53:46.470 [Lua] 1 15:53:46.470 [Lua] 4 15:53:46.843 [Lua] 1 15:53:47.479 [Lua] 20 15:53:47.479 [Lua] 8 15:53:47.515 [Lua] 8 15:53:47.515 [Lua] 2 15:53:47.563 [Lua] 8 15:53:47.563 [Lua] 8 15:53:47.602 [Lua] 8 15:53:47.602 [Lua] 8 15:53:47.644 [Lua] 8 15:53:49.536 [Lua] 2 15:53:49.536 [Lua] 8 15:53:49.589 [Lua] 2 15:53:49.589 [Lua] 2 15:53:49.615 [Lua] 2 15:53:49.656 [Lua] 8 15:53:49.703 [Lua] 8 15:53:55.720 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:53:55.731 [Lua] Spline already found! 15:53:55.736 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:53:55.747 [Lua] Spline already found! 15:53:55.764 [Lua] Init group template: spline_patrol 15:53:55.824 [Lua] Init group template: spline_patrol 15:53:59.846 [Lua] wants to spawn behind within distance: 60 15:53:59.846 [Lua] custom blob horde has started 15:54:00.453 [Lua] [NetworkServer] Peer 1100001087813dc despawned player. 15:54:00.453 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc 15:54:00.454 [Lua] [GameNetworkManager] destroying game object with go_id=877 15:54:04.265 [Lua] event horde ends! 15:54:04.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:54:04.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:54:04.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:54:25.261 [Lua] wants to spawn behind within distance: 60 15:54:25.261 [Lua] custom blob horde has started 15:54:25.807 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 15:54:25.807 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 15:54:25.808 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=152 15:54:25.808 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 15:54:25.809 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:54:34.058 [Lua] Switching ConflictSettings: to: skaven 15:54:34.058 [Lua] pacing=default 15:54:34.058 [Lua] roaming=nil 15:54:34.058 [Lua] specials=skaven 15:54:34.058 [Lua] debug_color=orange 15:54:34.058 [Lua] contained_breeds=nil 15:54:34.058 [Lua] pack_spawning=skaven 15:54:34.058 [Lua] disabled=false 15:54:34.058 [Lua] factions=nil 15:54:34.058 [Lua] boss=skaven 15:54:34.058 [Lua] horde=default 15:54:34.058 [Lua] name=skaven 15:54:34.058 [Lua] intensity=default 15:54:34.058 [Lua] --- 15:54:34.898 [Flow] fireworks_3_stop 15:54:34.922 [Flow] fireworks_2 15:54:34.922 [Flow] fireworks_3 15:54:34.922 [Flow] fireworks_1 15:54:34.957 [Flow] fireworks_3_stop 15:54:53.638 [Lua] wants to spawn ahead within distance: 60 15:54:53.638 [Lua] custom blob horde has started 15:55:05.456 [Flow] fireworks_2 15:55:05.456 [Flow] fireworks_3 15:55:05.456 [Flow] fireworks_1 15:55:22.057 [Lua] wants to spawn behind within distance: 60 15:55:22.057 [Lua] custom blob horde has started 15:55:47.418 [Lua] wants to spawn ahead within distance: 60 15:55:47.418 [Lua] custom blob horde has started 15:55:53.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x38f50, position: 0 15:55:57.936 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:56:10.771 [Lua] wants to spawn ahead within distance: 60 15:56:10.771 [Lua] custom blob horde has started 15:56:21.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3aad2, position: 0 15:56:21.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3aadd, position: 0 15:56:23.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3ad24, position: 0 15:56:23.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3ad21, position: 0 15:56:23.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3ad21, position: 0 15:56:28.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3b25f, position: 0 15:56:28.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3b25f, position: 0 15:56:31.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3b55f, position: 0 15:56:31.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3b603, position: 0 15:56:33.157 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:56:33.171 [Lua] Spline already found! 15:56:33.201 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:56:33.205 [Lua] Init group template: spline_patrol 15:56:33.227 [Lua] Spline already found! 15:56:33.279 [Lua] Init group template: spline_patrol 15:56:34.094 [Lua] wants to spawn ahead within distance: 60 15:56:34.094 [Lua] custom blob horde has started 15:56:34.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3b8ae, position: 0 15:56:34.341 [Lua] nil 15:56:34.341 [Lua] nil 15:56:34.341 [Lua] nil 15:56:34.341 [Lua] nil 15:56:34.341 [Lua] nil 15:56:34.341 [Lua] nil 15:56:34.341 [Lua] nil 15:56:34.341 [Lua] nil 15:56:34.342 [Lua] nil 15:56:34.342 [Lua] nil 15:56:34.342 [Lua] nil 15:56:34.342 [Lua] nil 15:56:34.544 [Lua] nil 15:56:34.544 [Lua] nil 15:56:34.544 [Lua] nil 15:56:34.544 [Lua] nil 15:56:34.545 [Lua] nil 15:56:34.545 [Lua] nil 15:56:34.545 [Lua] nil 15:56:34.545 [Lua] nil 15:56:34.545 [Lua] nil 15:56:34.545 [Lua] nil 15:56:34.545 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.562 [Lua] nil 15:56:34.563 [Lua] nil 15:56:34.563 [Lua] nil 15:56:34.563 [Lua] nil 15:56:34.580 [Lua] nil 15:56:34.594 [Lua] nil 15:56:34.594 [Lua] nil 15:56:34.594 [Lua] nil 15:56:34.594 [Lua] nil 15:56:34.594 [Lua] nil 15:56:34.594 [Lua] nil 15:56:34.594 [Lua] nil 15:56:34.594 [Lua] nil 15:56:36.319 [Lua] nil 15:56:36.319 [Lua] nil 15:56:36.319 [Lua] nil 15:56:36.319 [Lua] nil 15:56:36.319 [Lua] nil 15:56:36.319 [Lua] nil 15:56:36.319 [Lua] nil 15:56:36.320 [Lua] nil 15:56:36.320 [Lua] nil 15:56:36.320 [Lua] nil 15:56:36.320 [Lua] nil 15:56:36.505 [Lua] nil 15:56:36.505 [Lua] nil 15:56:36.506 [Lua] nil 15:56:36.506 [Lua] nil 15:56:36.506 [Lua] nil 15:56:36.506 [Lua] nil 15:56:36.506 [Lua] nil 15:56:36.506 [Lua] nil 15:56:36.540 [Lua] nil 15:56:36.541 [Lua] nil 15:56:38.496 [Lua] 4 15:56:39.043 [Lua] 4 15:56:39.080 [Lua] 2 15:56:41.910 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:56:41.922 [Lua] Spline already found! 15:56:41.955 [Lua] Init group template: spline_patrol 15:56:42.050 [Lua] 2 15:56:42.637 [Lua] 2 15:56:42.696 [Lua] 2 15:56:43.070 [Lua] 2 15:56:43.116 [Lua] 2 15:56:43.165 [Lua] 4 15:56:43.218 [Lua] 4 15:56:43.265 [Lua] 4 15:56:43.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c560, position: 0 15:56:43.557 [Lua] 4 15:56:43.652 [Lua] 2 15:56:44.567 [Lua] 2 15:56:45.866 [Lua] 20 15:56:46.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c95f, position: 0 15:56:48.037 [Lua] 1 15:56:48.073 [Lua] 2 15:56:48.512 [Lua] 1 15:56:48.999 [Lua] 1 15:56:49.508 [Lua] 2 15:56:49.508 [Lua] 3 15:56:49.508 [Lua] 1 15:56:54.247 [Flow] braziers_lit 15:56:55.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3d16a, position: 0 15:56:55.565 [Lua] Switching ConflictSettings: to: chaos 15:56:55.565 [Lua] pacing=chaos 15:56:55.565 [Lua] roaming=nil 15:56:55.565 [Lua] specials=chaos 15:56:55.565 [Lua] debug_color=purple 15:56:55.565 [Lua] contained_breeds=nil 15:56:55.565 [Lua] pack_spawning=chaos 15:56:55.565 [Lua] disabled=false 15:56:55.565 [Lua] factions=nil 15:56:55.565 [Lua] boss=chaos 15:56:55.565 [Lua] horde=chaos 15:56:55.565 [Lua] name=chaos 15:56:55.565 [Lua] intensity=default 15:56:55.565 [Lua] --- 15:56:55.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3d184, position: 0 15:56:56.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3d1d9, position: 0 15:56:56.328 [Lua] wants to spawn ahead within distance: 60 15:56:56.328 [Lua] custom blob horde has started 15:56:58.586 [Lua] nil 15:56:58.586 [Lua] nil 15:56:58.804 [Lua] nil 15:56:58.805 [Lua] nil 15:56:58.805 [Lua] nil 15:56:58.849 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.850 [Lua] nil 15:56:58.851 [Lua] nil 15:56:58.851 [Lua] nil 15:56:58.865 [Lua] nil 15:56:58.865 [Lua] nil 15:57:04.121 [Lua] nil 15:57:04.122 [Lua] nil 15:57:04.122 [Lua] nil 15:57:04.122 [Lua] nil 15:57:04.122 [Lua] nil 15:57:09.586 [Lua] 4 15:57:09.665 [Lua] 1 15:57:10.133 [Lua] 4 15:57:10.675 [Lua] 4 15:57:11.108 [Lua] 4 15:57:11.161 [Lua] 4 15:57:11.192 [Lua] 4 15:57:13.308 [Lua] 4 15:57:13.494 [Lua] 4 15:57:13.556 [Lua] 4 15:57:13.599 [Lua] 4 15:57:13.667 [Lua] 4 15:57:13.734 [Lua] 4 15:57:13.823 [Lua] 2 15:57:13.861 [Lua] 4 15:57:13.861 [Lua] 4 15:57:13.894 [Lua] 4 15:57:13.915 [Lua] 4 15:57:13.956 [Lua] 4 15:57:14.033 [Lua] 4 15:57:14.033 [Lua] 4 15:57:14.106 [Lua] 4 15:57:14.172 [Lua] 4 15:57:14.251 [Lua] 4 15:57:14.285 [Lua] 4 15:57:14.285 [Lua] 4 15:57:14.326 [Lua] 4 15:57:14.402 [Lua] 4 15:57:15.862 [Lua] 1 15:57:15.904 [Lua] 3 15:57:16.273 [Lua] 2 15:57:16.575 [Lua] wants to spawn ahead within distance: 60 15:57:16.575 [Lua] custom blob horde has started 15:57:16.627 [Lua] 1 15:57:16.663 [Lua] 2 15:57:16.664 [Lua] 3 15:57:18.030 [Lua] 2 15:57:18.030 [Lua] 2 15:57:18.055 [Lua] 2 15:57:18.094 [Lua] 4 15:57:18.540 [Lua] 2 15:57:18.587 [Lua] 2 15:57:18.588 [Lua] 4 15:57:18.630 [Lua] 4 15:57:27.531 [Lua] 1 15:57:27.898 [Lua] 1 15:57:28.243 [Lua] 1 15:57:28.651 [Lua] 1 15:57:29.694 [Lua] 2 15:57:29.694 [Lua] 2 15:57:29.778 [Lua] 2 15:57:31.001 [Lua] 1 15:57:31.045 [Lua] 2 15:57:31.045 [Lua] 1 15:57:31.045 [Lua] 1 15:57:33.808 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 15:57:33.808 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 15:57:33.820 [Lua] > starting new spline, using new navbot: standard , id: boss_16 15:57:33.829 [Lua] > continuing spline boss_16 index: 2 retries: 0 15:57:33.850 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 15:57:33.850 [Lua] > continuing spline boss_16 index: 3 retries: 0 15:57:33.870 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 15:57:33.870 [Lua] > continuing spline boss_16 index: 4 retries: 0 15:57:33.881 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 15:57:33.881 [Lua] > continuing spline boss_16 index: 5 retries: 0 15:57:33.891 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 15:57:33.891 [Lua] > continuing spline boss_16 index: 6 retries: 0 15:57:33.911 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0030549033544957638 boss_16 15:57:33.911 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_16 15:57:33.911 [Lua] > spline completed boss_16 retries: 0 15:57:34.175 [Lua] Init group template: spline_patrol 15:57:34.359 [Lua] 4 15:57:34.960 [Lua] 2 15:57:34.960 [Lua] 2 15:57:35.042 [Lua] 4 15:57:35.655 [Lua] 2 15:57:35.655 [Lua] 2 15:57:35.689 [Lua] 4 15:57:35.690 [Lua] 2 15:57:35.733 [Lua] 2 15:57:36.226 [Lua] 2 15:57:36.270 [Lua] 4 15:57:36.306 [Lua] 4 15:57:36.352 [Lua] 4 15:57:36.388 [Lua] 4 15:57:38.911 [Lua] wants to spawn behind within distance: 60 15:57:38.911 [Lua] custom blob horde has started 15:57:40.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3fe2c, position: 0 15:57:40.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3fe87, position: 0 15:57:58.747 [Lua] 1 15:57:58.777 [Lua] 1 15:57:59.179 [Lua] 1 15:57:59.213 [Lua] 2 15:57:59.321 [Lua] 4 15:57:59.321 [Lua] 2 15:57:59.362 [Lua] 4 15:57:59.561 [Lua] 4 15:57:59.642 [Lua] 4 15:57:59.787 [Lua] 2 15:57:59.827 [Lua] 4 15:57:59.867 [Lua] 4 15:57:59.906 [Lua] 4 15:57:59.942 [Lua] 2 15:57:59.942 [Lua] 2 15:57:59.984 [Lua] 2 15:58:00.026 [Lua] 2 15:58:00.193 [Lua] 2 15:58:00.193 [Lua] 2 15:58:00.237 [Lua] 2 15:58:00.238 [Lua] 2 15:58:00.258 [Lua] wants to spawn behind within distance: 60 15:58:00.258 [Lua] custom blob horde has started 15:58:00.284 [Lua] 2 15:58:00.334 [Lua] 2 15:58:00.334 [Lua] 2 15:58:00.410 [Lua] 2 15:58:00.410 [Lua] 4 15:58:00.466 [Lua] 2 15:58:00.553 [Lua] 4 15:58:00.553 [Lua] 4 15:58:00.708 [Lua] 2 15:58:05.236 [Lua] 2 15:58:05.236 [Lua] 4 15:58:05.279 [Lua] 2 15:58:05.326 [Lua] 4 15:58:05.326 [Lua] 2 15:58:05.719 [Lua] 2 15:58:05.719 [Lua] 2 15:58:05.790 [Lua] 4 15:58:06.157 [Lua] 2 15:58:07.065 [Lua] 2 15:58:07.065 [Lua] 2 15:58:07.607 [Lua] 2 15:58:11.617 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:58:11.626 [Lua] Spline already found! 15:58:11.664 [Lua] Init group template: spline_patrol 15:58:14.524 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:58:14.534 [Lua] Spline already found! 15:58:14.568 [Lua] Init group template: spline_patrol 15:58:19.963 [Lua] Switching ConflictSettings: to: default 15:58:19.963 [Lua] pacing=default 15:58:19.963 [Lua] roaming=nil 15:58:19.963 [Lua] specials=default 15:58:19.963 [Lua] debug_color=maroon 15:58:19.963 [Lua] contained_breeds=nil 15:58:19.963 [Lua] pack_spawning=default 15:58:19.963 [Lua] disabled=false 15:58:19.963 [Lua] factions=nil 15:58:19.963 [Lua] boss=default 15:58:19.963 [Lua] horde=default 15:58:19.963 [Lua] name=default 15:58:19.963 [Lua] intensity=default 15:58:19.963 [Lua] --- 15:58:20.429 [Lua] nil 15:58:20.429 [Lua] nil 15:58:20.430 [Lua] nil 15:58:20.430 [Lua] nil 15:58:20.430 [Lua] nil 15:58:20.430 [Lua] nil 15:58:20.430 [Lua] nil 15:58:20.430 [Lua] nil 15:58:20.430 [Lua] nil 15:58:20.430 [Lua] nil 15:58:20.430 [Lua] nil 15:58:25.221 [Lua] 4 15:58:25.221 [Lua] 4 15:58:25.261 [Lua] 4 15:58:25.262 [Lua] 4 15:58:25.288 [Lua] 4 15:58:25.288 [Lua] 4 15:58:25.713 [Lua] 4 15:58:25.713 [Lua] 4 15:58:25.750 [Lua] 4 15:58:25.787 [Lua] 4 15:58:26.184 [Lua] 4 15:58:26.223 [Lua] 4 15:58:28.621 [Lua] wants to spawn behind within distance: 60 15:58:28.621 [Lua] custom blob horde has started 15:58:32.146 [Lua] 4 15:58:32.332 [Lua] 4 15:58:32.357 [Lua] 4 15:58:39.259 [Lua] 2 15:58:40.090 [Lua] 2 15:58:41.001 [Lua] 2 15:58:41.001 [Lua] 2 15:58:45.979 [Lua] 2 15:58:46.113 [Lua] 4 15:58:46.432 [Lua] 4 15:58:46.480 [Lua] 2 15:58:46.660 [Lua] 2 15:58:46.887 [Lua] 4 15:58:46.937 [Lua] 4 15:58:47.031 [Lua] 1 15:58:47.031 [Lua] 4 15:58:47.165 [Lua] 2 15:58:47.217 [Lua] 4 15:58:47.217 [Lua] 2 15:58:47.309 [Lua] 4 15:58:47.309 [Lua] 1 15:58:47.409 [Lua] 4 15:58:47.447 [Lua] 2 15:58:47.508 [Lua] 4 15:58:47.544 [Lua] 4 15:58:47.544 [Lua] 1 15:58:47.597 [Lua] 4 15:58:47.645 [Lua] 1 15:58:47.683 [Lua] 4 15:58:47.732 [Lua] 4 15:58:47.781 [Lua] 1 15:58:47.876 [Lua] 2 15:58:47.876 [Lua] 1 15:58:47.925 [Lua] 1 15:58:47.925 [Lua] 4 15:58:47.964 [Lua] 4 15:58:48.013 [Lua] 1 15:58:48.059 [Lua] 4 15:58:48.146 [Lua] 4 15:58:48.194 [Lua] 4 15:58:48.241 [Lua] 1 15:58:48.289 [Lua] 1 15:58:48.289 [Lua] 4 15:58:48.385 [Lua] 1 15:58:48.420 [Lua] 1 15:58:48.420 [Lua] 4 15:58:48.472 [Lua] 1 15:58:48.652 [Lua] 1 15:58:48.692 [Lua] 1 15:58:51.436 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:58:51.448 [Lua] Spline already found! 15:58:51.490 [Lua] Init group template: spline_patrol 15:58:52.885 [Lua] 4 15:58:52.932 [Lua] wants to spawn behind within distance: 60 15:58:52.932 [Lua] custom blob horde has started 15:58:53.146 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:58:53.156 [Lua] Spline already found! 15:58:53.196 [Lua] Init group template: spline_patrol 15:58:53.437 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:58:53.448 [Lua] Spline already found! 15:58:53.497 [Lua] Init group template: spline_patrol 15:58:54.221 [Lua] 4 15:58:54.262 [Lua] 4 15:58:54.307 [Lua] 4 15:58:54.348 [Lua] 4 15:58:54.348 [Lua] 4 15:58:57.978 [Lua] nil 15:58:57.990 [Lua] nil 15:58:59.892 [Lua] nil 15:58:59.892 [Lua] nil 15:58:59.892 [Lua] nil 15:58:59.892 [Lua] nil 15:58:59.892 [Lua] nil 15:58:59.892 [Lua] nil 15:58:59.892 [Lua] nil 15:58:59.892 [Lua] nil 15:58:59.892 [Lua] nil 15:58:59.892 [Lua] nil 15:59:00.047 [Lua] nil 15:59:00.048 [Lua] nil 15:59:07.203 [Lua] 4 15:59:07.341 [Lua] 4 15:59:07.442 [Lua] 2 15:59:07.625 [Lua] 2 15:59:07.696 [Lua] 4 15:59:09.079 [Lua] 2 15:59:09.080 [Lua] 2 15:59:09.110 [Lua] 2 15:59:13.226 [Lua] wants to spawn behind within distance: 60 15:59:13.226 [Lua] custom blob horde has started 15:59:23.289 [Lua] 1 15:59:23.312 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:59:23.322 [Lua] Spline already found! 15:59:23.348 [Lua] Init group template: spline_patrol 15:59:23.709 [Lua] 2 15:59:24.113 [Lua] 1 15:59:24.159 [Lua] 2 15:59:26.437 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:59:26.448 [Lua] Spline already found! 15:59:26.485 [Lua] Init group template: spline_patrol 15:59:26.594 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:59:26.607 [Lua] Spline already found! 15:59:26.674 [Lua] Init group template: spline_patrol 15:59:26.744 [Lua] 13 15:59:27.289 [Lua] 4 15:59:27.892 [Lua] 13 15:59:28.400 [Lua] 13 15:59:28.926 [Lua] 4 15:59:28.966 [Lua] 4 15:59:28.967 [Lua] 2 15:59:28.992 [Lua] 2 15:59:29.029 [Lua] 4 15:59:29.587 [Lua] 2 15:59:29.587 [Lua] 2 15:59:30.668 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:59:30.681 [Lua] Spline already found! 15:59:30.716 [Lua] Init group template: spline_patrol 15:59:30.785 [Lua] 4 15:59:30.832 [Lua] 4 15:59:30.964 [Lua] 4 15:59:31.022 [Lua] Switching ConflictSettings: to: skaven 15:59:31.022 [Lua] pacing=default 15:59:31.022 [Lua] roaming=nil 15:59:31.022 [Lua] specials=skaven 15:59:31.022 [Lua] debug_color=orange 15:59:31.022 [Lua] contained_breeds=nil 15:59:31.022 [Lua] pack_spawning=skaven 15:59:31.022 [Lua] disabled=false 15:59:31.022 [Lua] factions=nil 15:59:31.022 [Lua] boss=skaven 15:59:31.022 [Lua] horde=default 15:59:31.022 [Lua] name=skaven 15:59:31.022 [Lua] intensity=default 15:59:31.022 [Lua] --- 15:59:31.440 [Lua] 2 15:59:31.497 [Lua] 2 15:59:31.522 [Lua] 2 15:59:31.522 [Lua] 2 15:59:31.577 [Lua] 2 15:59:31.615 [Lua] 2 15:59:31.775 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:59:31.791 [Lua] Spline already found! 15:59:31.824 [Lua] Init group template: spline_patrol 15:59:33.614 [Lua] wants to spawn ahead within distance: 60 15:59:33.614 [Lua] custom blob horde has started 15:59:33.768 [Lua] nil 15:59:33.768 [Lua] nil 15:59:33.768 [Lua] nil 15:59:33.769 [Lua] nil 15:59:33.769 [Lua] nil 15:59:33.769 [Lua] nil 15:59:35.551 [Lua] main_path_player_far_away_check started 15:59:35.603 [Lua] main path terror event triggered: boss_event_rat_ogre 15:59:35.603 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 15:59:35.629 [Flow] Boss DoorStormfiend 15:59:35.630 [Lua] Boss gave [Unit '#ID[58c82d6ac0eda7e3]'] initial aggro 15:59:35.634 [Lua] Init group template: boss_door_closers 15:59:35.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:59:35.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:59:35.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:59:36.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:59:36.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:59:36.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:59:37.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:59:37.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:59:37.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 15:59:40.318 [Lua] main_path_player_far_away_check started 15:59:42.236 [Lua] 4 15:59:42.267 [Lua] 4 15:59:42.824 [Lua] 4 15:59:42.862 [Lua] 4 15:59:42.888 [Lua] 4 15:59:42.926 [Lua] 4 15:59:42.926 [Lua] 1 15:59:43.200 [Lua] 2 15:59:43.359 [Lua] 4 15:59:43.413 [Lua] main_path_player_far_away_check started 15:59:43.709 [Lua] 4 15:59:43.763 [Lua] 2 15:59:43.848 [Lua] 4 15:59:43.938 [Lua] 8 15:59:43.939 [Lua] 4 15:59:45.787 [Lua] 4 15:59:45.827 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4653a, position: 0 15:59:45.828 [Lua] 2 15:59:46.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x465dc, position: 0 15:59:46.280 [Lua] 4 15:59:46.280 [Lua] 2 15:59:46.727 [Lua] 4 15:59:46.727 [Lua] 2 15:59:46.845 [Lua] 2 15:59:47.229 [Lua] 4 15:59:47.788 [Lua] 4 15:59:47.827 [Lua] 2 15:59:47.827 [Lua] 2 15:59:55.223 [Lua] Switching ConflictSettings: to: default 15:59:55.223 [Lua] pacing=default 15:59:55.223 [Lua] roaming=nil 15:59:55.223 [Lua] specials=default 15:59:55.223 [Lua] debug_color=maroon 15:59:55.223 [Lua] contained_breeds=nil 15:59:55.223 [Lua] pack_spawning=default 15:59:55.223 [Lua] disabled=false 15:59:55.223 [Lua] factions=nil 15:59:55.223 [Lua] boss=default 15:59:55.223 [Lua] horde=default 15:59:55.223 [Lua] name=default 15:59:55.223 [Lua] intensity=default 15:59:55.223 [Lua] --- 15:59:55.598 [Lua] 4 15:59:58.500 [Lua] 4 16:00:00.742 [Lua] 1 16:00:00.976 [Lua] wants to spawn behind within distance: 60 16:00:00.976 [Lua] custom blob horde has started 16:00:02.688 [Lua] Switching ConflictSettings: to: skaven 16:00:02.688 [Lua] pacing=default 16:00:02.688 [Lua] roaming=nil 16:00:02.688 [Lua] specials=skaven 16:00:02.688 [Lua] debug_color=orange 16:00:02.688 [Lua] contained_breeds=nil 16:00:02.688 [Lua] pack_spawning=skaven 16:00:02.688 [Lua] disabled=false 16:00:02.688 [Lua] factions=nil 16:00:02.688 [Lua] boss=skaven 16:00:02.688 [Lua] horde=default 16:00:02.688 [Lua] name=skaven 16:00:02.688 [Lua] intensity=default 16:00:02.688 [Lua] --- 16:00:05.206 [Lua] 2 16:00:10.045 [Lua] nil 16:00:10.045 [Lua] nil 16:00:10.144 [Lua] nil 16:00:10.144 [Lua] nil 16:00:10.144 [Lua] nil 16:00:10.179 [Lua] nil 16:00:10.180 [Lua] nil 16:00:12.375 [Lua] nil 16:00:12.479 [Lua] nil 16:00:12.528 [Lua] nil 16:00:12.528 [Lua] nil 16:00:20.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4851d, position: 0 16:00:22.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x48713, position: 0 16:00:23.875 [Lua] main_path_player_far_away_check started 16:00:24.162 [Lua] 4 16:00:24.331 [Lua] 4 16:00:24.613 [Lua] 2 16:00:24.659 [Lua] 2 16:00:24.659 [Lua] 2 16:00:24.694 [Lua] 2 16:00:24.728 [Lua] 4 16:00:24.728 [Lua] 4 16:00:24.944 [Lua] 4 16:00:25.312 [Lua] wants to spawn ahead within distance: 60 16:00:25.312 [Lua] custom blob horde has started 16:00:25.343 [Lua] 4 16:00:25.456 [Lua] 4 16:00:26.989 [Lua] main_path_player_far_away_check started 16:00:27.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48bb7, position: 0 16:00:30.101 [Lua] main_path_player_far_away_check started 16:00:33.206 [Lua] main_path_player_far_away_check started 16:00:36.122 [Lua] 2 16:00:39.534 [Lua] main_path_player_far_away_check started 16:00:39.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x49637, position: 0 16:00:40.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x496ab, position: 0 16:00:40.431 [Lua] rat ogre died! 16:00:40.431 [Lua] rat ogre was despawned! 16:00:41.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 16:00:42.635 [Lua] main_path_player_far_away_check started 16:00:42.660 [Lua] nil 16:00:42.660 [Lua] nil 16:00:42.669 [Lua] main_path_player_far_away_check started 16:00:42.880 [Lua] nil 16:00:42.880 [Lua] nil 16:00:42.916 [Lua] nil 16:00:42.916 [Lua] nil 16:00:42.916 [Lua] nil 16:00:42.916 [Lua] nil 16:00:45.274 [Lua] [ChatManager][1]System: RR\1 picked up a Loot Die 16:00:46.166 [Lua] nil 16:00:46.166 [Lua] nil 16:00:46.166 [Lua] nil 16:00:46.166 [Lua] nil 16:00:46.166 [Lua] nil 16:00:46.167 [Lua] nil 16:00:46.167 [Lua] nil 16:00:46.167 [Lua] nil 16:00:46.167 [Lua] nil 16:00:46.167 [Lua] nil 16:00:46.167 [Lua] nil 16:00:46.167 [Lua] nil 16:00:46.167 [Lua] nil 16:00:46.167 [Lua] nil 16:00:46.186 [Lua] nil 16:00:46.186 [Lua] nil 16:00:46.355 [Lua] nil 16:00:46.355 [Lua] nil 16:00:46.355 [Lua] nil 16:00:46.355 [Lua] nil 16:00:46.355 [Lua] nil 16:00:46.355 [Lua] nil 16:00:46.355 [Lua] nil 16:00:46.355 [Lua] nil 16:00:46.492 [Lua] main_path_player_far_away_check started 16:00:46.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x49c8f, position: 0 16:00:46.616 [Lua] wants to spawn ahead within distance: 60 16:00:46.616 [Lua] custom blob horde has started 16:00:49.909 [Lua] 4 16:00:49.909 [Lua] 4 16:00:50.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4a17a, position: 0 16:00:51.854 [Lua] 1 16:00:51.854 [Lua] 2 16:00:52.304 [Lua] 1 16:00:52.341 [Lua] 2 16:00:52.341 [Lua] 3 16:00:52.341 [Lua] 4 16:00:52.689 [Lua] 1 16:00:52.725 [Lua] 2 16:00:52.725 [Lua] 4 16:00:53.351 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 52 16:00:54.632 [Lua] 1 16:00:57.584 [Lua] main_path_player_far_away_check started 16:01:01.646 [Lua] main_path_player_far_away_check started 16:01:04.539 [Lua] main_path_player_far_away_check started 16:01:04.753 [Lua] main_path_player_far_away_check started 16:01:07.820 [Lua] main_path_player_far_away_check started 16:01:08.639 [Lua] 4 16:01:08.719 [Lua] 4 16:01:08.890 [Lua] 4 16:01:09.093 [Lua] 4 16:01:09.137 [Lua] 4 16:01:09.264 [Lua] 4 16:01:09.337 [Lua] 4 16:01:10.809 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:01:10.809 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:01:10.818 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_disable_pacing (seed: 0) 16:01:10.937 [Lua] main_path_player_far_away_check started 16:01:11.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0x4b277, position: 0 16:01:11.902 [Lua] wants to spawn behind within distance: 60 16:01:11.902 [Lua] custom blob horde has started 16:01:12.997 [Lua] main_path_player_far_away_check started 16:01:16.178 [Lua] 4 16:01:16.202 [Lua] 4 16:01:16.278 [Lua] 4 16:01:16.278 [Lua] 2 16:01:16.440 [Lua] 2 16:01:16.478 [Lua] 4 16:01:16.695 [Lua] 4 16:01:16.799 [Lua] 2 16:01:16.799 [Lua] 4 16:01:16.868 [Lua] 4 16:01:16.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4b794, position: 0 16:01:17.064 [Lua] main_path_player_far_away_check started 16:01:18.317 [Lua] main_path_player_far_away_check started 16:01:18.354 [Lua] 1 16:01:19.017 [Lua] going to make a rush intervention, since loneliness_value= 34.709715401623775 and dist= 1058.2724609375 16:01:19.018 [Lua] rush intervention - spawning skaven_gutter_runner 16:01:19.139 [Lua] 1 16:01:19.140 [Lua] main_path_player_far_away_check started 16:01:19.602 [Lua] 1 16:01:21.420 [Lua] main_path_player_far_away_check started 16:01:21.488 [Lua] main_path_player_far_away_check started 16:01:21.599 [Lua] 2 16:01:21.599 [Lua] 3 16:01:21.917 [Lua] 2 16:01:21.953 [Lua] 4 16:01:22.548 [Lua] main_path_player_far_away_check started 16:01:23.542 [Lua] 1 16:01:23.542 [Lua] 2 16:01:23.603 [Lua] 3 16:01:24.411 [Lua] 1 16:01:24.411 [Lua] 2 16:01:24.411 [Lua] 3 16:01:25.162 [Lua] 1 16:01:25.614 [Lua] main_path_player_far_away_check started 16:01:26.490 [Lua] 1 16:01:26.894 [Lua] 1 16:01:26.955 [Lua] 1 16:01:26.955 [Lua] 1 16:01:27.180 [Lua] 1 16:01:27.526 [Lua] 1 16:01:27.567 [Lua] 2 16:01:28.298 [Lua] 1 16:01:28.737 [Lua] main_path_player_far_away_check started 16:01:29.246 [Lua] 1 16:01:30.598 [Lua] fence jumping 16:01:31.205 [Lua] simple los failed 16:01:31.414 [Flow] fireworks_2_stop 16:01:31.414 [Flow] fireworks_3_stop 16:01:33.234 [Lua] wants to spawn ahead within distance: 60 16:01:33.234 [Lua] custom blob horde has started 16:01:33.546 [Lua] 1 16:01:33.946 [Lua] 1 16:01:39.064 [Flow] fireworks_2_stop 16:01:39.064 [Flow] fireworks_3_stop 16:01:43.351 [Lua] Switching ConflictSettings: to: chaos 16:01:43.351 [Lua] pacing=chaos 16:01:43.351 [Lua] roaming=nil 16:01:43.351 [Lua] specials=chaos 16:01:43.351 [Lua] debug_color=purple 16:01:43.351 [Lua] contained_breeds=nil 16:01:43.351 [Lua] pack_spawning=chaos 16:01:43.351 [Lua] disabled=false 16:01:43.351 [Lua] factions=nil 16:01:43.351 [Lua] boss=chaos 16:01:43.351 [Lua] horde=chaos 16:01:43.351 [Lua] name=chaos 16:01:43.351 [Lua] intensity=default 16:01:43.351 [Lua] --- 16:01:44.636 [Lua] Switching ConflictSettings: to: skaven 16:01:44.636 [Lua] pacing=default 16:01:44.636 [Lua] roaming=nil 16:01:44.636 [Lua] specials=skaven 16:01:44.636 [Lua] debug_color=orange 16:01:44.636 [Lua] contained_breeds=nil 16:01:44.636 [Lua] pack_spawning=skaven 16:01:44.636 [Lua] disabled=false 16:01:44.636 [Lua] factions=nil 16:01:44.636 [Lua] boss=skaven 16:01:44.636 [Lua] horde=default 16:01:44.636 [Lua] name=skaven 16:01:44.636 [Lua] intensity=default 16:01:44.636 [Lua] --- 16:01:44.830 [Lua] main_path_player_far_away_check started 16:01:46.202 [Lua] Switching ConflictSettings: to: chaos 16:01:46.202 [Lua] pacing=chaos 16:01:46.202 [Lua] roaming=nil 16:01:46.202 [Lua] specials=chaos 16:01:46.202 [Lua] debug_color=purple 16:01:46.202 [Lua] contained_breeds=nil 16:01:46.202 [Lua] pack_spawning=chaos 16:01:46.202 [Lua] disabled=false 16:01:46.202 [Lua] factions=nil 16:01:46.202 [Lua] boss=chaos 16:01:46.202 [Lua] horde=chaos 16:01:46.202 [Lua] name=chaos 16:01:46.202 [Lua] intensity=default 16:01:46.202 [Lua] --- 16:01:46.353 [Lua] Switching ConflictSettings: to: skaven 16:01:46.353 [Lua] pacing=default 16:01:46.353 [Lua] roaming=nil 16:01:46.353 [Lua] specials=skaven 16:01:46.353 [Lua] debug_color=orange 16:01:46.353 [Lua] contained_breeds=nil 16:01:46.353 [Lua] pack_spawning=skaven 16:01:46.353 [Lua] disabled=false 16:01:46.353 [Lua] factions=nil 16:01:46.353 [Lua] boss=skaven 16:01:46.353 [Lua] horde=default 16:01:46.353 [Lua] name=skaven 16:01:46.353 [Lua] intensity=default 16:01:46.353 [Lua] --- 16:01:46.372 [Lua] Switching ConflictSettings: to: chaos 16:01:46.372 [Lua] pacing=chaos 16:01:46.372 [Lua] roaming=nil 16:01:46.372 [Lua] specials=chaos 16:01:46.372 [Lua] debug_color=purple 16:01:46.372 [Lua] contained_breeds=nil 16:01:46.372 [Lua] pack_spawning=chaos 16:01:46.372 [Lua] disabled=false 16:01:46.372 [Lua] factions=nil 16:01:46.372 [Lua] boss=chaos 16:01:46.372 [Lua] horde=chaos 16:01:46.372 [Lua] name=chaos 16:01:46.372 [Lua] intensity=default 16:01:46.372 [Lua] --- 16:01:46.607 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 23 size: 25 action: follow 16:01:46.620 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 7 size: 24 action: follow 16:01:46.620 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 10 size: 23 action: follow 16:01:46.664 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 7 size: 22 action: follow 16:01:46.688 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 19 size: 21 action: follow 16:01:46.688 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 20 size: 20 action: follow 16:01:46.718 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 19 size: 19 action: follow 16:01:51.940 [Lua] Switching ConflictSettings: to: skaven 16:01:51.940 [Lua] pacing=default 16:01:51.940 [Lua] roaming=nil 16:01:51.940 [Lua] specials=skaven 16:01:51.940 [Lua] debug_color=orange 16:01:51.940 [Lua] contained_breeds=nil 16:01:51.940 [Lua] pack_spawning=skaven 16:01:51.940 [Lua] disabled=false 16:01:51.940 [Lua] factions=nil 16:01:51.940 [Lua] boss=skaven 16:01:51.940 [Lua] horde=default 16:01:51.940 [Lua] name=skaven 16:01:51.940 [Lua] intensity=default 16:01:51.940 [Lua] --- 16:01:52.291 [Flow] lever pull 16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:01:52.291 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:01:52.817 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 14 action: follow 16:01:52.826 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 7 size: 13 action: follow 16:01:54.329 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_start (seed: 0) 16:01:54.329 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 16:01:57.691 [Lua] wants to spawn ahead within distance: 60 16:01:57.691 [Lua] custom blob horde has started 16:01:58.394 [Lua] Switching ConflictSettings: to: chaos 16:01:58.394 [Lua] pacing=chaos 16:01:58.394 [Lua] roaming=nil 16:01:58.394 [Lua] specials=chaos 16:01:58.394 [Lua] debug_color=purple 16:01:58.394 [Lua] contained_breeds=nil 16:01:58.394 [Lua] pack_spawning=chaos 16:01:58.394 [Lua] disabled=false 16:01:58.394 [Lua] factions=nil 16:01:58.394 [Lua] boss=chaos 16:01:58.394 [Lua] horde=chaos 16:01:58.394 [Lua] name=chaos 16:01:58.394 [Lua] intensity=default 16:01:58.394 [Lua] --- 16:01:59.438 [Lua] Switching ConflictSettings: to: skaven 16:01:59.438 [Lua] pacing=default 16:01:59.438 [Lua] roaming=nil 16:01:59.438 [Lua] specials=skaven 16:01:59.438 [Lua] debug_color=orange 16:01:59.438 [Lua] contained_breeds=nil 16:01:59.438 [Lua] pack_spawning=skaven 16:01:59.438 [Lua] disabled=false 16:01:59.438 [Lua] factions=nil 16:01:59.438 [Lua] boss=skaven 16:01:59.438 [Lua] horde=default 16:01:59.438 [Lua] name=skaven 16:01:59.438 [Lua] intensity=default 16:01:59.438 [Lua] --- 16:02:00.206 [Lua] Switching ConflictSettings: to: chaos 16:02:00.206 [Lua] pacing=chaos 16:02:00.206 [Lua] roaming=nil 16:02:00.206 [Lua] specials=chaos 16:02:00.206 [Lua] debug_color=purple 16:02:00.206 [Lua] contained_breeds=nil 16:02:00.206 [Lua] pack_spawning=chaos 16:02:00.206 [Lua] disabled=false 16:02:00.206 [Lua] factions=nil 16:02:00.206 [Lua] boss=chaos 16:02:00.206 [Lua] horde=chaos 16:02:00.206 [Lua] name=chaos 16:02:00.206 [Lua] intensity=default 16:02:00.206 [Lua] --- 16:02:00.805 [Lua] Switching ConflictSettings: to: skaven 16:02:00.805 [Lua] pacing=default 16:02:00.805 [Lua] roaming=nil 16:02:00.805 [Lua] specials=skaven 16:02:00.805 [Lua] debug_color=orange 16:02:00.805 [Lua] contained_breeds=nil 16:02:00.805 [Lua] pack_spawning=skaven 16:02:00.805 [Lua] disabled=false 16:02:00.805 [Lua] factions=nil 16:02:00.805 [Lua] boss=skaven 16:02:00.805 [Lua] horde=default 16:02:00.805 [Lua] name=skaven 16:02:00.805 [Lua] intensity=default 16:02:00.805 [Lua] --- 16:02:00.821 [Lua] Switching ConflictSettings: to: chaos 16:02:00.821 [Lua] pacing=chaos 16:02:00.821 [Lua] roaming=nil 16:02:00.821 [Lua] specials=chaos 16:02:00.821 [Lua] debug_color=purple 16:02:00.821 [Lua] contained_breeds=nil 16:02:00.821 [Lua] pack_spawning=chaos 16:02:00.821 [Lua] disabled=false 16:02:00.821 [Lua] factions=nil 16:02:00.821 [Lua] boss=chaos 16:02:00.821 [Lua] horde=chaos 16:02:00.821 [Lua] name=chaos 16:02:00.821 [Lua] intensity=default 16:02:00.821 [Lua] --- 16:02:01.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0x4b277, position: 2387919 16:02:01.647 [Lua] 8 16:02:01.768 [Lua] 8 16:02:01.768 [Lua] 8 16:02:01.961 [Lua] 8 16:02:02.231 [Lua] 8 16:02:02.275 [Lua] 8 16:02:02.470 [Lua] 8 16:02:02.669 [Lua] 8 16:02:02.895 [Lua] 8 16:02:03.182 [Lua] 8 16:02:03.405 [Lua] 8 16:02:04.494 [Lua] 8 16:02:06.240 [Lua] Switching ConflictSettings: to: skaven 16:02:06.240 [Lua] pacing=default 16:02:06.240 [Lua] roaming=nil 16:02:06.240 [Lua] specials=skaven 16:02:06.240 [Lua] debug_color=orange 16:02:06.240 [Lua] contained_breeds=nil 16:02:06.240 [Lua] pack_spawning=skaven 16:02:06.240 [Lua] disabled=false 16:02:06.240 [Lua] factions=nil 16:02:06.240 [Lua] boss=skaven 16:02:06.240 [Lua] horde=default 16:02:06.240 [Lua] name=skaven 16:02:06.240 [Lua] intensity=default 16:02:06.240 [Lua] --- 16:02:06.707 [Lua] 1 16:02:06.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0x4b277, position: 2641320 16:02:07.062 [Lua] 1 16:02:07.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:02:07.618 [Flow] random 3 16:02:07.920 [Lua] 1 16:02:08.192 [Lua] 1 16:02:09.149 [Lua] 1 16:02:09.540 [Lua] 1 16:02:09.541 [Lua] 2 16:02:10.727 [Lua] Switching ConflictSettings: to: chaos 16:02:10.727 [Lua] pacing=chaos 16:02:10.727 [Lua] roaming=nil 16:02:10.727 [Lua] specials=chaos 16:02:10.727 [Lua] debug_color=purple 16:02:10.727 [Lua] contained_breeds=nil 16:02:10.727 [Lua] pack_spawning=chaos 16:02:10.727 [Lua] disabled=false 16:02:10.727 [Lua] factions=nil 16:02:10.727 [Lua] boss=chaos 16:02:10.727 [Lua] horde=chaos 16:02:10.727 [Lua] name=chaos 16:02:10.727 [Lua] intensity=default 16:02:10.727 [Lua] --- 16:02:10.888 [Lua] Switching ConflictSettings: to: skaven 16:02:10.888 [Lua] pacing=default 16:02:10.888 [Lua] roaming=nil 16:02:10.888 [Lua] specials=skaven 16:02:10.888 [Lua] debug_color=orange 16:02:10.888 [Lua] contained_breeds=nil 16:02:10.888 [Lua] pack_spawning=skaven 16:02:10.888 [Lua] disabled=false 16:02:10.888 [Lua] factions=nil 16:02:10.888 [Lua] boss=skaven 16:02:10.888 [Lua] horde=default 16:02:10.888 [Lua] name=skaven 16:02:10.888 [Lua] intensity=default 16:02:10.888 [Lua] --- 16:02:11.178 [Lua] 1 16:02:11.232 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 72 action: follow 16:02:11.232 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 14 size: 71 action: follow 16:02:11.232 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 15 size: 70 action: follow 16:02:11.232 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 16 size: 69 action: follow 16:02:11.246 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 17 size: 68 action: follow 16:02:11.246 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 18 size: 67 action: follow 16:02:11.246 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 19 size: 66 action: follow 16:02:11.246 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 20 size: 65 action: follow 16:02:11.246 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 21 size: 64 action: follow 16:02:11.570 [Lua] 1 16:02:11.570 [Lua] 2 16:02:12.051 [Lua] 1 16:02:12.359 [Lua] 1 16:02:13.070 [Lua] 1 16:02:13.119 [Lua] 1 16:02:13.159 [Lua] 1 16:02:13.159 [Lua] 1 16:02:13.515 [Lua] 1 16:02:13.515 [Lua] 2 16:02:13.869 [Lua] 2 16:02:13.869 [Lua] 3 16:02:14.324 [Lua] 1 16:02:14.324 [Lua] 2 16:02:15.478 [Lua] 8 16:02:16.717 [Lua] 1 16:02:17.388 [Lua] Switching ConflictSettings: to: chaos 16:02:17.388 [Lua] pacing=chaos 16:02:17.388 [Lua] roaming=nil 16:02:17.388 [Lua] specials=chaos 16:02:17.388 [Lua] debug_color=purple 16:02:17.388 [Lua] contained_breeds=nil 16:02:17.388 [Lua] pack_spawning=chaos 16:02:17.388 [Lua] disabled=false 16:02:17.388 [Lua] factions=nil 16:02:17.388 [Lua] boss=chaos 16:02:17.388 [Lua] horde=chaos 16:02:17.388 [Lua] name=chaos 16:02:17.388 [Lua] intensity=default 16:02:17.388 [Lua] --- 16:02:17.792 [Lua] 2 16:02:18.782 [Lua] event horde ends! 16:02:18.828 [Lua] event horde ends! 16:02:18.839 [Lua] event horde ends! 16:02:19.051 [Lua] 2 16:02:19.454 [Lua] 1 16:02:19.769 [Lua] 1 16:02:21.371 [Lua] 2 16:02:21.439 [Lua] 4 16:02:21.899 [Lua] 13 16:02:21.980 [Lua] 13 16:02:22.782 [Lua] nil 16:02:23.035 [Lua] nil 16:02:23.035 [Lua] nil 16:02:23.036 [Lua] nil 16:02:23.036 [Lua] nil 16:02:23.036 [Lua] nil 16:02:23.036 [Lua] nil 16:02:23.036 [Lua] nil 16:02:23.036 [Lua] nil 16:02:23.036 [Lua] nil 16:02:23.036 [Lua] nil 16:02:23.036 [Lua] nil 16:02:23.037 [Lua] nil 16:02:23.048 [Lua] nil 16:02:23.049 [Lua] nil 16:02:23.049 [Lua] nil 16:02:23.049 [Lua] nil 16:02:24.134 [Lua] wants to spawn ahead within distance: 60 16:02:24.134 [Lua] custom blob horde has started 16:02:24.372 [Lua] nil 16:02:24.372 [Lua] nil 16:02:24.372 [Lua] nil 16:02:24.372 [Lua] nil 16:02:24.372 [Lua] nil 16:02:24.455 [Lua] nil 16:02:24.455 [Lua] nil 16:02:24.455 [Lua] nil 16:02:24.455 [Lua] nil 16:02:24.455 [Lua] nil 16:02:24.491 [Lua] nil 16:02:24.491 [Lua] nil 16:02:24.491 [Lua] nil 16:02:24.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4e5f7, position: 0 16:02:25.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4e688, position: 0 16:02:25.583 [Lua] 1 16:02:26.249 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:02:26.258 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button1 (seed: 0) 16:02:26.400 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 16:02:31.223 [Lua] 1 16:02:31.223 [Lua] 2 16:02:31.723 [Lua] 1 16:02:31.723 [Lua] 2 16:02:36.774 [Lua] 1 16:02:37.168 [Lua] 1 16:02:37.523 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 22 size: 93 action: follow 16:02:37.523 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 23 size: 92 action: follow 16:02:37.686 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 3 size: 92 action: follow 16:02:37.700 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 10 size: 91 action: follow 16:02:37.726 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 24 size: 90 action: follow 16:02:37.739 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 25 size: 89 action: follow 16:02:37.739 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 26 size: 88 action: follow 16:02:37.929 [Lua] 4 16:02:38.032 [Lua] 2 16:02:38.467 [Lua] 2 16:02:38.516 [Lua] 8 16:02:38.516 [Lua] 2 16:02:38.943 [Lua] 4 16:02:39.632 [Lua] 2 16:02:39.675 [Lua] 2 16:02:39.731 [Lua] 2 16:02:40.163 [Lua] 4 16:02:40.199 [Lua] 4 16:02:40.776 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 2 size: 76 action: follow 16:02:40.789 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 9 size: 75 action: follow 16:02:40.802 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 16 size: 74 action: follow 16:02:40.962 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 17 size: 73 action: follow 16:02:41.974 [Lua] 1 16:02:41.975 [Lua] 2 16:02:42.379 [Lua] 1 16:02:43.766 [Lua] Switching ConflictSettings: to: skaven 16:02:43.766 [Lua] pacing=default 16:02:43.766 [Lua] roaming=nil 16:02:43.766 [Lua] specials=skaven 16:02:43.766 [Lua] debug_color=orange 16:02:43.766 [Lua] contained_breeds=nil 16:02:43.766 [Lua] pack_spawning=skaven 16:02:43.766 [Lua] disabled=false 16:02:43.766 [Lua] factions=nil 16:02:43.766 [Lua] boss=skaven 16:02:43.766 [Lua] horde=default 16:02:43.766 [Lua] name=skaven 16:02:43.766 [Lua] intensity=default 16:02:43.766 [Lua] --- 16:02:44.483 [Lua] 1 16:02:44.674 [Lua] Switching ConflictSettings: to: chaos 16:02:44.674 [Lua] pacing=chaos 16:02:44.674 [Lua] roaming=nil 16:02:44.674 [Lua] specials=chaos 16:02:44.674 [Lua] debug_color=purple 16:02:44.674 [Lua] contained_breeds=nil 16:02:44.674 [Lua] pack_spawning=chaos 16:02:44.674 [Lua] disabled=false 16:02:44.674 [Lua] factions=nil 16:02:44.674 [Lua] boss=chaos 16:02:44.674 [Lua] horde=chaos 16:02:44.674 [Lua] name=chaos 16:02:44.674 [Lua] intensity=default 16:02:44.674 [Lua] --- 16:02:45.191 [Lua] 2 16:02:45.985 [Lua] 1 16:02:46.399 [Lua] 1 16:02:46.776 [Lua] 1 16:02:46.776 [Lua] 2 16:02:46.974 [Lua] event horde ends! 16:02:47.335 [Lua] 4 16:02:47.457 [Lua] 4 16:02:47.497 [Lua] 4 16:02:47.587 [Lua] 4 16:02:47.987 [Lua] 4 16:02:48.026 [Lua] 2 16:02:48.063 [Lua] 2 16:02:48.370 [Lua] 2 16:02:48.414 [Lua] 2 16:02:48.578 [Lua] 2 16:02:48.955 [Lua] 4 16:02:48.955 [Lua] 2 16:02:49.388 [Lua] 2 16:02:49.479 [Lua] 2 16:02:49.579 [Lua] 2 16:02:49.792 [Lua] 2 16:02:49.917 [Lua] 2 16:02:50.632 [Lua] event horde ends! 16:02:50.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 16:02:50.748 [Lua] event horde ends! 16:02:52.507 [Lua] wants to spawn ahead within distance: 60 16:02:52.507 [Lua] custom blob horde has started 16:02:53.125 [Lua] Switching ConflictSettings: to: skaven 16:02:53.125 [Lua] pacing=default 16:02:53.125 [Lua] roaming=nil 16:02:53.125 [Lua] specials=skaven 16:02:53.125 [Lua] debug_color=orange 16:02:53.125 [Lua] contained_breeds=nil 16:02:53.125 [Lua] pack_spawning=skaven 16:02:53.125 [Lua] disabled=false 16:02:53.125 [Lua] factions=nil 16:02:53.125 [Lua] boss=skaven 16:02:53.125 [Lua] horde=default 16:02:53.125 [Lua] name=skaven 16:02:53.125 [Lua] intensity=default 16:02:53.125 [Lua] --- 16:02:53.517 [Lua] Switching ConflictSettings: to: chaos 16:02:53.517 [Lua] pacing=chaos 16:02:53.517 [Lua] roaming=nil 16:02:53.517 [Lua] specials=chaos 16:02:53.517 [Lua] debug_color=purple 16:02:53.517 [Lua] contained_breeds=nil 16:02:53.517 [Lua] pack_spawning=chaos 16:02:53.517 [Lua] disabled=false 16:02:53.517 [Lua] factions=nil 16:02:53.517 [Lua] boss=chaos 16:02:53.517 [Lua] horde=chaos 16:02:53.517 [Lua] name=chaos 16:02:53.517 [Lua] intensity=default 16:02:53.517 [Lua] --- 16:02:53.992 [Lua] Switching ConflictSettings: to: skaven 16:02:53.992 [Lua] pacing=default 16:02:53.992 [Lua] roaming=nil 16:02:53.992 [Lua] specials=skaven 16:02:53.992 [Lua] debug_color=orange 16:02:53.992 [Lua] contained_breeds=nil 16:02:53.992 [Lua] pack_spawning=skaven 16:02:53.992 [Lua] disabled=false 16:02:53.992 [Lua] factions=nil 16:02:53.992 [Lua] boss=skaven 16:02:53.992 [Lua] horde=default 16:02:53.992 [Lua] name=skaven 16:02:53.992 [Lua] intensity=default 16:02:53.992 [Lua] --- 16:02:54.455 [Lua] 2 16:02:54.492 [Lua] 2 16:02:54.533 [Lua] 4 16:02:54.534 [Lua] 2 16:02:54.571 [Lua] 2 16:02:54.610 [Lua] 2 16:02:54.610 [Lua] 2 16:02:54.647 [Lua] 2 16:02:54.698 [Lua] 2 16:02:55.087 [Lua] 2 16:02:55.087 [Lua] 2 16:02:56.667 [Flow] random 1 16:02:56.667 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:02:57.054 [Lua] Switching ConflictSettings: to: chaos 16:02:57.054 [Lua] pacing=chaos 16:02:57.054 [Lua] roaming=nil 16:02:57.054 [Lua] specials=chaos 16:02:57.054 [Lua] debug_color=purple 16:02:57.054 [Lua] contained_breeds=nil 16:02:57.054 [Lua] pack_spawning=chaos 16:02:57.054 [Lua] disabled=false 16:02:57.054 [Lua] factions=nil 16:02:57.054 [Lua] boss=chaos 16:02:57.054 [Lua] horde=chaos 16:02:57.054 [Lua] name=chaos 16:02:57.054 [Lua] intensity=default 16:02:57.054 [Lua] --- 16:02:57.837 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 16:02:58.756 [Lua] 1 16:02:59.165 [Lua] 1 16:02:59.790 [Lua] Switching ConflictSettings: to: skaven 16:02:59.790 [Lua] pacing=default 16:02:59.790 [Lua] roaming=nil 16:02:59.790 [Lua] specials=skaven 16:02:59.790 [Lua] debug_color=orange 16:02:59.790 [Lua] contained_breeds=nil 16:02:59.790 [Lua] pack_spawning=skaven 16:02:59.790 [Lua] disabled=false 16:02:59.790 [Lua] factions=nil 16:02:59.790 [Lua] boss=skaven 16:02:59.790 [Lua] horde=default 16:02:59.790 [Lua] name=skaven 16:02:59.790 [Lua] intensity=default 16:02:59.790 [Lua] --- 16:03:02.358 [Lua] 1 16:03:02.358 [Lua] 1 16:03:03.196 [Lua] 1 16:03:03.595 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:03:03.603 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button2 (seed: 0) 16:03:03.681 [Lua] 1 16:03:04.909 [Lua] 1 16:03:05.460 [Lua] 1 16:03:05.806 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 15 size: 51 action: follow 16:03:05.874 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 6 size: 50 action: follow 16:03:05.885 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 7 size: 49 action: follow 16:03:05.896 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 47 action: follow 16:03:05.910 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 19 size: 46 action: follow 16:03:05.910 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 21 size: 45 action: follow 16:03:05.965 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 10 size: 44 action: follow 16:03:06.288 [Lua] 1 16:03:06.288 [Lua] 2 16:03:06.581 [Lua] 2 16:03:07.896 [Lua] 1 16:03:08.967 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 2 size: 52 action: follow 16:03:08.979 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 8 size: 51 action: follow 16:03:09.004 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 20 size: 50 action: follow 16:03:09.091 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 12 size: 49 action: follow 16:03:10.362 [Lua] nil 16:03:10.362 [Lua] nil 16:03:10.362 [Lua] nil 16:03:10.362 [Lua] nil 16:03:10.596 [Lua] nil 16:03:10.597 [Lua] nil 16:03:10.597 [Lua] nil 16:03:10.597 [Lua] nil 16:03:10.598 [Lua] nil 16:03:10.598 [Lua] nil 16:03:10.598 [Lua] nil 16:03:10.598 [Lua] nil 16:03:10.663 [Lua] nil 16:03:10.663 [Lua] nil 16:03:10.663 [Lua] nil 16:03:11.776 [Lua] nil 16:03:11.776 [Lua] nil 16:03:11.776 [Lua] nil 16:03:11.776 [Lua] nil 16:03:11.776 [Lua] nil 16:03:11.986 [Lua] nil 16:03:11.986 [Lua] nil 16:03:11.986 [Lua] nil 16:03:11.986 [Lua] nil 16:03:12.029 [Lua] nil 16:03:12.029 [Lua] nil 16:03:14.958 [Lua] Switching ConflictSettings: to: chaos 16:03:14.958 [Lua] pacing=chaos 16:03:14.958 [Lua] roaming=nil 16:03:14.958 [Lua] specials=chaos 16:03:14.958 [Lua] debug_color=purple 16:03:14.958 [Lua] contained_breeds=nil 16:03:14.958 [Lua] pack_spawning=chaos 16:03:14.958 [Lua] disabled=false 16:03:14.958 [Lua] factions=nil 16:03:14.958 [Lua] boss=chaos 16:03:14.958 [Lua] horde=chaos 16:03:14.958 [Lua] name=chaos 16:03:14.958 [Lua] intensity=default 16:03:14.958 [Lua] --- 16:03:15.760 [Lua] 4 16:03:16.481 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 67 16:03:17.931 [Lua] wants to spawn behind within distance: 60 16:03:17.931 [Lua] custom blob horde has started 16:03:18.367 [Lua] 1 16:03:19.203 [Lua] 1 16:03:19.203 [Lua] 2 16:03:19.639 [Lua] nil 16:03:19.640 [Lua] nil 16:03:19.640 [Lua] nil 16:03:19.640 [Lua] nil 16:03:19.640 [Lua] nil 16:03:19.723 [Lua] nil 16:03:19.723 [Lua] nil 16:03:19.723 [Lua] nil 16:03:19.723 [Lua] nil 16:03:19.723 [Lua] nil 16:03:19.723 [Lua] nil 16:03:19.724 [Lua] nil 16:03:19.724 [Lua] nil 16:03:19.724 [Lua] nil 16:03:19.724 [Lua] nil 16:03:19.763 [Lua] nil 16:03:19.763 [Lua] nil 16:03:19.763 [Lua] nil 16:03:19.763 [Lua] nil 16:03:19.763 [Lua] nil 16:03:19.764 [Lua] nil 16:03:19.764 [Lua] nil 16:03:19.764 [Lua] nil 16:03:19.764 [Lua] nil 16:03:19.764 [Lua] nil 16:03:20.826 [Lua] nil 16:03:20.826 [Lua] nil 16:03:20.827 [Lua] nil 16:03:20.827 [Lua] nil 16:03:21.024 [Lua] nil 16:03:21.024 [Lua] nil 16:03:21.024 [Lua] nil 16:03:21.024 [Lua] nil 16:03:21.024 [Lua] nil 16:03:21.024 [Lua] nil 16:03:21.067 [Lua] nil 16:03:21.067 [Lua] nil 16:03:21.067 [Lua] nil 16:03:21.067 [Lua] nil 16:03:21.068 [Lua] nil 16:03:21.068 [Lua] nil 16:03:21.068 [Lua] nil 16:03:21.068 [Lua] nil 16:03:21.068 [Lua] nil 16:03:21.068 [Lua] nil 16:03:22.251 [Lua] event horde ends! 16:03:23.238 [Lua] event horde ends! 16:03:23.955 [Lua] 1 16:03:23.956 [Lua] 1 16:03:23.956 [Lua] 1 16:03:24.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x52a23, position: 0 16:03:24.738 [Lua] 1 16:03:25.573 [Lua] 2 16:03:25.573 [Lua] 2 16:03:25.736 [Lua] 4 16:03:26.104 [Lua] 2 16:03:26.276 [Lua] 2 16:03:26.330 [Lua] 4 16:03:26.330 [Lua] 2 16:03:26.646 [Lua] 4 16:03:26.856 [Lua] 13 16:03:27.121 [Lua] 2 16:03:27.955 [Lua] event horde ends! 16:03:28.898 [Lua] 4 16:03:29.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x52fba, position: 0 16:03:29.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x52faf, position: 0 16:03:29.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x52faf, position: 0 16:03:29.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x53063, position: 0 16:03:29.912 [Lua] 3 16:03:29.912 [Lua] 2 16:03:29.912 [Lua] 4 16:03:30.235 [Lua] 1 16:03:30.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x53171, position: 0 16:03:31.013 [Lua] 2 16:03:31.058 [Lua] 4 16:03:31.058 [Lua] 4 16:03:31.108 [Lua] 4 16:03:31.517 [Lua] 2 16:03:31.575 [Lua] 4 16:03:32.360 [Lua] nil 16:03:32.360 [Lua] nil 16:03:32.360 [Lua] nil 16:03:32.360 [Lua] nil 16:03:32.360 [Lua] nil 16:03:32.360 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.521 [Lua] nil 16:03:32.535 [Lua] nil 16:03:32.535 [Lua] nil 16:03:32.535 [Lua] nil 16:03:32.535 [Lua] nil 16:03:32.535 [Lua] nil 16:03:32.561 [Lua] nil 16:03:32.561 [Lua] nil 16:03:32.561 [Lua] nil 16:03:32.561 [Lua] nil 16:03:32.561 [Lua] nil 16:03:32.561 [Lua] nil 16:03:32.561 [Lua] nil 16:03:33.918 [Lua] nil 16:03:33.918 [Lua] nil 16:03:33.918 [Lua] nil 16:03:33.918 [Lua] nil 16:03:34.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:03:34.026 [Flow] random 5 16:03:34.111 [Lua] nil 16:03:34.111 [Lua] nil 16:03:34.111 [Lua] nil 16:03:34.111 [Lua] nil 16:03:34.111 [Lua] nil 16:03:34.111 [Lua] nil 16:03:34.112 [Lua] nil 16:03:34.112 [Lua] nil 16:03:34.112 [Lua] nil 16:03:34.157 [Lua] nil 16:03:34.157 [Lua] nil 16:03:36.270 [Lua] 1 16:03:36.318 [Lua] 2 16:03:36.742 [Lua] 2 16:03:36.742 [Lua] 1 16:03:36.772 [Lua] 2 16:03:36.772 [Lua] 1 16:03:38.241 [Lua] 1 16:03:38.241 [Lua] 1 16:03:39.666 [Lua] 4 16:03:39.666 [Lua] 2 16:03:39.713 [Lua] 13 16:03:39.770 [Lua] 2 16:03:39.771 [Lua] 13 16:03:40.106 [Lua] 4 16:03:40.162 [Lua] 4 16:03:40.214 [Lua] 2 16:03:40.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x53c74, position: 0 16:03:40.598 [Lua] 4 16:03:40.740 [Lua] 4 16:03:41.158 [Lua] 4 16:03:41.213 [Lua] 4 16:03:41.690 [Lua] 2 16:03:41.737 [Lua] 2 16:03:42.204 [Lua] 4 16:03:42.208 [Lua] wants to spawn ahead within distance: 60 16:03:42.208 [Lua] custom blob horde has started 16:03:42.252 [Lua] 4 16:03:42.303 [Lua] 4 16:03:42.304 [Lua] 4 16:03:42.344 [Lua] 4 16:03:42.344 [Lua] 4 16:03:42.399 [Lua] 4 16:03:42.399 [Lua] 4 16:03:45.773 [Lua] 2 16:03:45.853 [Lua] 2 16:03:45.854 [Lua] 2 16:03:45.903 [Lua] 4 16:03:45.954 [Lua] 4 16:03:45.954 [Lua] 2 16:03:46.004 [Lua] 2 16:03:46.004 [Lua] 2 16:03:46.493 [Lua] 2 16:03:46.959 [Lua] 2 16:03:47.003 [Lua] 2 16:03:47.003 [Lua] 2 16:03:47.059 [Lua] 2 16:03:49.426 [Lua] 1 16:03:49.810 [Lua] 1 16:03:49.810 [Lua] 2 16:03:50.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 2880000 16:03:51.024 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:03:51.035 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button3 (seed: 0) 16:03:51.105 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 16:03:51.116 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 183 will change to a manual source. 16:03:51.476 [Lua] 1 16:03:51.476 [Lua] 2 16:03:51.477 [Lua] 3 16:03:51.616 [Lua] Switching ConflictSettings: to: skaven 16:03:51.616 [Lua] pacing=default 16:03:51.616 [Lua] roaming=nil 16:03:51.616 [Lua] specials=skaven 16:03:51.616 [Lua] debug_color=orange 16:03:51.616 [Lua] contained_breeds=nil 16:03:51.616 [Lua] pack_spawning=skaven 16:03:51.616 [Lua] disabled=false 16:03:51.616 [Lua] factions=nil 16:03:51.616 [Lua] boss=skaven 16:03:51.616 [Lua] horde=default 16:03:51.616 [Lua] name=skaven 16:03:51.616 [Lua] intensity=default 16:03:51.616 [Lua] --- 16:03:53.085 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 16:03:53.533 [Lua] 1 16:03:53.533 [Lua] 2 16:03:53.861 [Lua] 1 16:03:53.861 [Lua] 2 16:03:54.081 [Lua] Switching ConflictSettings: to: chaos 16:03:54.081 [Lua] pacing=chaos 16:03:54.081 [Lua] roaming=nil 16:03:54.081 [Lua] specials=chaos 16:03:54.081 [Lua] debug_color=purple 16:03:54.081 [Lua] contained_breeds=nil 16:03:54.081 [Lua] pack_spawning=chaos 16:03:54.081 [Lua] disabled=false 16:03:54.081 [Lua] factions=nil 16:03:54.081 [Lua] boss=chaos 16:03:54.081 [Lua] horde=chaos 16:03:54.081 [Lua] name=chaos 16:03:54.081 [Lua] intensity=default 16:03:54.081 [Lua] --- 16:03:54.627 [Lua] 1 16:03:55.386 [Lua] 1 16:03:55.447 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 16 size: 22 action: follow 16:03:55.493 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 15 size: 21 action: follow 16:03:55.526 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 20 action: follow 16:03:55.526 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 14 size: 19 action: follow 16:03:55.526 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 18 size: 18 action: follow 16:03:55.547 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 10 size: 17 action: follow 16:03:55.556 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 2 size: 16 action: follow 16:03:55.578 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 12 size: 15 action: follow 16:03:56.797 [Lua] 1 16:03:57.204 [Lua] 1 16:03:58.542 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 3 size: 25 action: follow 16:03:58.966 [Lua] Switching ConflictSettings: to: skaven 16:03:58.966 [Lua] pacing=default 16:03:58.966 [Lua] roaming=nil 16:03:58.966 [Lua] specials=skaven 16:03:58.966 [Lua] debug_color=orange 16:03:58.966 [Lua] contained_breeds=nil 16:03:58.966 [Lua] pack_spawning=skaven 16:03:58.966 [Lua] disabled=false 16:03:58.966 [Lua] factions=nil 16:03:58.966 [Lua] boss=skaven 16:03:58.966 [Lua] horde=default 16:03:58.966 [Lua] name=skaven 16:03:58.966 [Lua] intensity=default 16:03:58.966 [Lua] --- 16:03:59.677 [Lua] ready to jump failed 16:04:01.754 [Lua] 1 16:04:01.828 [Lua] 1 16:04:01.829 [Lua] 1 16:04:01.882 [Lua] fence jumping 16:04:02.482 [Lua] ready to jump failed 16:04:04.229 [Lua] 1 16:04:04.731 [Lua] 1 16:04:07.604 [Lua] wants to spawn behind within distance: 60 16:04:07.604 [Lua] custom blob horde has started 16:04:09.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x55980, position: 0 16:04:09.349 [Lua] nil 16:04:09.349 [Lua] nil 16:04:09.349 [Lua] nil 16:04:09.349 [Lua] nil 16:04:09.349 [Lua] nil 16:04:09.349 [Lua] nil 16:04:09.349 [Lua] nil 16:04:09.433 [Lua] nil 16:04:09.433 [Lua] nil 16:04:09.433 [Lua] nil 16:04:09.434 [Lua] nil 16:04:09.434 [Lua] nil 16:04:09.434 [Lua] nil 16:04:09.434 [Lua] nil 16:04:09.434 [Lua] nil 16:04:09.434 [Lua] nil 16:04:09.434 [Lua] nil 16:04:09.434 [Lua] nil 16:04:09.448 [Lua] nil 16:04:09.448 [Lua] nil 16:04:09.448 [Lua] nil 16:04:11.080 [Lua] nil 16:04:11.080 [Lua] nil 16:04:11.080 [Lua] nil 16:04:11.080 [Lua] nil 16:04:11.080 [Lua] nil 16:04:11.080 [Lua] nil 16:04:11.080 [Lua] nil 16:04:11.080 [Lua] nil 16:04:11.080 [Lua] nil 16:04:11.081 [Lua] nil 16:04:11.240 [Lua] nil 16:04:11.240 [Lua] nil 16:04:11.240 [Lua] nil 16:04:11.240 [Lua] nil 16:04:11.240 [Lua] nil 16:04:11.240 [Lua] nil 16:04:11.240 [Lua] nil 16:04:11.241 [Lua] nil 16:04:11.241 [Lua] nil 16:04:11.241 [Lua] nil 16:04:11.297 [Lua] nil 16:04:11.297 [Lua] nil 16:04:11.297 [Lua] nil 16:04:11.297 [Lua] nil 16:04:11.297 [Lua] nil 16:04:11.297 [Lua] nil 16:04:11.334 [Lua] Switching ConflictSettings: to: chaos 16:04:11.334 [Lua] pacing=chaos 16:04:11.334 [Lua] roaming=nil 16:04:11.334 [Lua] specials=chaos 16:04:11.334 [Lua] debug_color=purple 16:04:11.334 [Lua] contained_breeds=nil 16:04:11.334 [Lua] pack_spawning=chaos 16:04:11.334 [Lua] disabled=false 16:04:11.334 [Lua] factions=nil 16:04:11.334 [Lua] boss=chaos 16:04:11.334 [Lua] horde=chaos 16:04:11.334 [Lua] name=chaos 16:04:11.334 [Lua] intensity=default 16:04:11.334 [Lua] --- 16:04:11.395 [Lua] Switching ConflictSettings: to: skaven 16:04:11.395 [Lua] pacing=default 16:04:11.395 [Lua] roaming=nil 16:04:11.395 [Lua] specials=skaven 16:04:11.395 [Lua] debug_color=orange 16:04:11.395 [Lua] contained_breeds=nil 16:04:11.395 [Lua] pack_spawning=skaven 16:04:11.395 [Lua] disabled=false 16:04:11.395 [Lua] factions=nil 16:04:11.395 [Lua] boss=skaven 16:04:11.395 [Lua] horde=default 16:04:11.395 [Lua] name=skaven 16:04:11.395 [Lua] intensity=default 16:04:11.395 [Lua] --- 16:04:14.025 [Lua] 13 16:04:14.081 [Lua] 2 16:04:14.140 [Lua] 4 16:04:14.186 [Lua] 4 16:04:14.186 [Lua] 13 16:04:14.253 [Lua] 2 16:04:14.253 [Lua] 4 16:04:14.308 [Lua] Switching ConflictSettings: to: chaos 16:04:14.308 [Lua] pacing=chaos 16:04:14.308 [Lua] roaming=nil 16:04:14.308 [Lua] specials=chaos 16:04:14.308 [Lua] debug_color=purple 16:04:14.308 [Lua] contained_breeds=nil 16:04:14.308 [Lua] pack_spawning=chaos 16:04:14.308 [Lua] disabled=false 16:04:14.308 [Lua] factions=nil 16:04:14.308 [Lua] boss=chaos 16:04:14.308 [Lua] horde=chaos 16:04:14.308 [Lua] name=chaos 16:04:14.308 [Lua] intensity=default 16:04:14.308 [Lua] --- 16:04:14.532 [Lua] 2 16:04:14.590 [Lua] 2 16:04:14.705 [Lua] 2 16:04:14.706 [Lua] 2 16:04:15.225 [Lua] 2 16:04:15.225 [Lua] 1 16:04:15.458 [Lua] event horde ends! 16:04:15.471 [Lua] event horde ends! 16:04:15.498 [Lua] 1 16:04:15.498 [Lua] 2 16:04:16.039 [Lua] 2 16:04:16.039 [Lua] 1 16:04:17.042 [Lua] 1 16:04:17.489 [Lua] event horde ends! 16:04:18.242 [Lua] 1 16:04:18.284 [Lua] 1 16:04:19.372 [Lua] 2 16:04:20.433 [Lua] 4 16:04:20.478 [Lua] 2 16:04:20.478 [Lua] 2 16:04:20.481 [Lua] event horde ends! 16:04:20.524 [Lua] 2 16:04:20.524 [Lua] 2 16:04:20.571 [Lua] 2 16:04:20.572 [Lua] 2 16:04:20.900 [Lua] 4 16:04:21.069 [Lua] 4 16:04:21.490 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:04:21.490 [Flow] random 2 16:04:21.667 [Lua] 2 16:04:21.667 [Lua] 4 16:04:21.667 [Lua] 5 16:04:22.737 [Lua] 4 16:04:22.737 [Lua] 2 16:04:23.273 [Lua] 2 16:04:23.332 [Lua] 2 16:04:23.333 [Lua] 4 16:04:23.376 [Lua] 4 16:04:23.437 [Lua] 2 16:04:23.480 [Lua] 2 16:04:23.551 [Lua] 2 16:04:23.717 [Lua] 2 16:04:23.772 [Lua] 2 16:04:23.825 [Lua] 2 16:04:23.825 [Lua] 2 16:04:23.875 [Lua] 2 16:04:23.929 [Lua] 2 16:04:23.930 [Lua] 2 16:04:24.314 [Lua] 2 16:04:24.377 [Lua] 2 16:04:24.423 [Lua] 2 16:04:24.576 [Lua] Switching ConflictSettings: to: skaven 16:04:24.576 [Lua] pacing=default 16:04:24.576 [Lua] roaming=nil 16:04:24.576 [Lua] specials=skaven 16:04:24.576 [Lua] debug_color=orange 16:04:24.576 [Lua] contained_breeds=nil 16:04:24.576 [Lua] pack_spawning=skaven 16:04:24.576 [Lua] disabled=false 16:04:24.576 [Lua] factions=nil 16:04:24.576 [Lua] boss=skaven 16:04:24.576 [Lua] horde=default 16:04:24.576 [Lua] name=skaven 16:04:24.576 [Lua] intensity=default 16:04:24.576 [Lua] --- 16:04:24.903 [Lua] 4 16:04:24.904 [Lua] 2 16:04:25.281 [Lua] Switching ConflictSettings: to: chaos 16:04:25.281 [Lua] pacing=chaos 16:04:25.281 [Lua] roaming=nil 16:04:25.281 [Lua] specials=chaos 16:04:25.281 [Lua] debug_color=purple 16:04:25.281 [Lua] contained_breeds=nil 16:04:25.281 [Lua] pack_spawning=chaos 16:04:25.281 [Lua] disabled=false 16:04:25.281 [Lua] factions=nil 16:04:25.281 [Lua] boss=chaos 16:04:25.281 [Lua] horde=chaos 16:04:25.281 [Lua] name=chaos 16:04:25.281 [Lua] intensity=default 16:04:25.281 [Lua] --- 16:04:25.340 [Lua] 4 16:04:25.970 [Lua] 1 16:04:25.970 [Lua] 2 16:04:27.272 [Lua] 2 16:04:27.829 [Lua] Switching ConflictSettings: to: skaven 16:04:27.829 [Lua] pacing=default 16:04:27.829 [Lua] roaming=nil 16:04:27.829 [Lua] specials=skaven 16:04:27.829 [Lua] debug_color=orange 16:04:27.829 [Lua] contained_breeds=nil 16:04:27.829 [Lua] pack_spawning=skaven 16:04:27.829 [Lua] disabled=false 16:04:27.829 [Lua] factions=nil 16:04:27.829 [Lua] boss=skaven 16:04:27.829 [Lua] horde=default 16:04:27.829 [Lua] name=skaven 16:04:27.829 [Lua] intensity=default 16:04:27.829 [Lua] --- 16:04:27.888 [Lua] Switching ConflictSettings: to: chaos 16:04:27.888 [Lua] pacing=chaos 16:04:27.888 [Lua] roaming=nil 16:04:27.888 [Lua] specials=chaos 16:04:27.888 [Lua] debug_color=purple 16:04:27.888 [Lua] contained_breeds=nil 16:04:27.888 [Lua] pack_spawning=chaos 16:04:27.888 [Lua] disabled=false 16:04:27.888 [Lua] factions=nil 16:04:27.888 [Lua] boss=chaos 16:04:27.888 [Lua] horde=chaos 16:04:27.888 [Lua] name=chaos 16:04:27.888 [Lua] intensity=default 16:04:27.888 [Lua] --- 16:04:30.170 [Lua] 2 16:04:30.170 [Lua] 2 16:04:30.225 [Lua] 2 16:04:30.279 [Lua] 4 16:04:30.280 [Lua] 4 16:04:30.342 [Lua] 4 16:04:30.342 [Lua] 4 16:04:30.392 [Lua] 4 16:04:30.440 [Lua] 4 16:04:30.440 [Lua] 4 16:04:32.169 [Lua] 4 16:04:32.217 [Lua] 4 16:04:32.266 [Lua] 4 16:04:32.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x57f79, position: 0 16:04:33.231 [Lua] nil 16:04:33.231 [Lua] nil 16:04:33.231 [Lua] nil 16:04:33.231 [Lua] nil 16:04:33.317 [Lua] nil 16:04:33.317 [Lua] nil 16:04:33.317 [Lua] nil 16:04:33.317 [Lua] nil 16:04:33.317 [Lua] nil 16:04:33.317 [Lua] nil 16:04:33.317 [Lua] nil 16:04:33.317 [Lua] nil 16:04:33.317 [Lua] nil 16:04:33.318 [Lua] nil 16:04:33.318 [Lua] nil 16:04:33.330 [Lua] nil 16:04:33.330 [Lua] nil 16:04:33.331 [Lua] nil 16:04:33.331 [Lua] nil 16:04:33.331 [Lua] nil 16:04:33.331 [Lua] nil 16:04:33.331 [Lua] nil 16:04:33.331 [Lua] nil 16:04:33.331 [Lua] nil 16:04:33.952 [Lua] wants to spawn behind within distance: 60 16:04:33.952 [Lua] custom blob horde has started 16:04:35.336 [Lua] nil 16:04:35.336 [Lua] nil 16:04:35.336 [Lua] nil 16:04:35.336 [Lua] nil 16:04:35.336 [Lua] nil 16:04:35.336 [Lua] nil 16:04:35.336 [Lua] nil 16:04:35.336 [Lua] nil 16:04:35.336 [Lua] nil 16:04:35.491 [Lua] nil 16:04:35.491 [Lua] nil 16:04:35.491 [Lua] nil 16:04:35.491 [Lua] nil 16:04:35.491 [Lua] nil 16:04:35.491 [Lua] nil 16:04:35.491 [Lua] nil 16:04:35.491 [Lua] nil 16:04:35.491 [Lua] nil 16:04:35.492 [Lua] nil 16:04:35.492 [Lua] nil 16:04:35.492 [Lua] nil 16:04:35.506 [Lua] nil 16:04:35.506 [Lua] nil 16:04:35.506 [Lua] nil 16:04:35.506 [Lua] nil 16:04:35.506 [Lua] nil 16:04:35.506 [Lua] nil 16:04:35.506 [Lua] nil 16:04:35.506 [Lua] nil 16:04:35.506 [Lua] nil 16:04:35.506 [Lua] nil 16:04:37.092 [Lua] 1 16:04:37.131 [Lua] 1 16:04:37.132 [Lua] 2 16:04:37.132 [Lua] 1 16:04:37.965 [Lua] 2 16:04:37.966 [Lua] 1 16:04:37.966 [Lua] 3 16:04:38.345 [Lua] 1 16:04:40.061 [Lua] 4 16:04:40.061 [Lua] 2 16:04:40.061 [Lua] 3 16:04:40.061 [Lua] 1 16:04:40.061 [Lua] 8 16:04:40.061 [Lua] 7 16:04:40.062 [Lua] 6 16:04:40.062 [Lua] 5 16:04:40.103 [Lua] 4 16:04:40.103 [Lua] 3 16:04:40.103 [Lua] 6 16:04:40.103 [Lua] 1 16:04:40.103 [Lua] 2 16:04:40.103 [Lua] 1 16:04:40.103 [Lua] 5 16:04:40.103 [Lua] 7 16:04:40.104 [Lua] 8 16:04:40.477 [Lua] 1 16:04:40.478 [Lua] 2 16:04:41.103 [Lua] Switching ConflictSettings: to: skaven 16:04:41.103 [Lua] pacing=default 16:04:41.103 [Lua] roaming=nil 16:04:41.103 [Lua] specials=skaven 16:04:41.103 [Lua] debug_color=orange 16:04:41.103 [Lua] contained_breeds=nil 16:04:41.103 [Lua] pack_spawning=skaven 16:04:41.103 [Lua] disabled=false 16:04:41.103 [Lua] factions=nil 16:04:41.103 [Lua] boss=skaven 16:04:41.103 [Lua] horde=default 16:04:41.103 [Lua] name=skaven 16:04:41.103 [Lua] intensity=default 16:04:41.103 [Lua] --- 16:04:41.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 16:04:42.179 [Lua] 1 16:04:42.179 [Lua] 2 16:04:42.180 [Lua] 3 16:04:43.369 [Lua] 1 16:04:43.415 [Lua] 2 16:04:43.415 [Lua] 3 16:04:43.784 [Lua] 1 16:04:43.793 [Lua] Switching ConflictSettings: to: chaos 16:04:43.793 [Lua] pacing=chaos 16:04:43.793 [Lua] roaming=nil 16:04:43.793 [Lua] specials=chaos 16:04:43.793 [Lua] debug_color=purple 16:04:43.793 [Lua] contained_breeds=nil 16:04:43.793 [Lua] pack_spawning=chaos 16:04:43.793 [Lua] disabled=false 16:04:43.793 [Lua] factions=nil 16:04:43.793 [Lua] boss=chaos 16:04:43.793 [Lua] horde=chaos 16:04:43.793 [Lua] name=chaos 16:04:43.793 [Lua] intensity=default 16:04:43.793 [Lua] --- 16:04:44.118 [Lua] 1 16:04:44.156 [Lua] 2 16:04:44.653 [Lua] 2 16:04:44.695 [Lua] 3 16:04:45.028 [Lua] 2 16:04:45.029 [Lua] 1 16:04:45.454 [Lua] 1 16:04:45.600 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 16:04:48.153 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:04:48.164 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button4 (seed: 0) 16:04:53.590 [Lua] 2 16:04:53.628 [Lua] 4 16:04:53.653 [Lua] 2 16:04:53.703 [Lua] 2 16:04:53.732 [Lua] 2 16:04:53.780 [Lua] 2 16:04:53.822 [Lua] 4 16:04:54.107 [Lua] 2 16:04:54.213 [Lua] Switching ConflictSettings: to: skaven 16:04:54.213 [Lua] pacing=default 16:04:54.213 [Lua] roaming=nil 16:04:54.213 [Lua] specials=skaven 16:04:54.213 [Lua] debug_color=orange 16:04:54.213 [Lua] contained_breeds=nil 16:04:54.213 [Lua] pack_spawning=skaven 16:04:54.213 [Lua] disabled=false 16:04:54.213 [Lua] factions=nil 16:04:54.213 [Lua] boss=skaven 16:04:54.213 [Lua] horde=default 16:04:54.213 [Lua] name=skaven 16:04:54.213 [Lua] intensity=default 16:04:54.213 [Lua] --- 16:04:57.336 [Lua] wants to spawn ahead within distance: 60 16:04:57.336 [Lua] custom blob horde has started 16:04:57.465 [Lua] 2 16:04:57.465 [Lua] 2 16:04:57.991 [Lua] 2 16:04:58.037 [Lua] 2 16:04:58.138 [Lua] 2 16:04:58.139 [Lua] 4 16:04:59.505 [Lua] 2 16:04:59.970 [Lua] 2 16:05:02.402 [Lua] 2 16:05:03.019 [Lua] 2 16:05:06.579 [Lua] nil 16:05:06.579 [Lua] nil 16:05:06.579 [Lua] nil 16:05:06.579 [Lua] nil 16:05:06.579 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.809 [Lua] nil 16:05:06.852 [Lua] nil 16:05:06.852 [Lua] nil 16:05:06.852 [Lua] nil 16:05:06.852 [Lua] nil 16:05:07.927 [Lua] nil 16:05:07.927 [Lua] nil 16:05:07.927 [Lua] nil 16:05:08.010 [Lua] nil 16:05:08.010 [Lua] nil 16:05:08.010 [Lua] nil 16:05:08.010 [Lua] nil 16:05:08.010 [Lua] nil 16:05:08.010 [Lua] nil 16:05:08.010 [Lua] nil 16:05:08.011 [Lua] nil 16:05:08.011 [Lua] nil 16:05:08.022 [Lua] nil 16:05:08.022 [Lua] nil 16:05:09.833 [Lua] Switching ConflictSettings: to: chaos 16:05:09.833 [Lua] pacing=chaos 16:05:09.833 [Lua] roaming=nil 16:05:09.833 [Lua] specials=chaos 16:05:09.833 [Lua] debug_color=purple 16:05:09.833 [Lua] contained_breeds=nil 16:05:09.833 [Lua] pack_spawning=chaos 16:05:09.833 [Lua] disabled=false 16:05:09.833 [Lua] factions=nil 16:05:09.833 [Lua] boss=chaos 16:05:09.833 [Lua] horde=chaos 16:05:09.833 [Lua] name=chaos 16:05:09.833 [Lua] intensity=default 16:05:09.833 [Lua] --- 16:05:09.975 [Lua] event horde ends! 16:05:10.616 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 33 size: 58 action: follow 16:05:10.626 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 41 size: 57 action: follow 16:05:10.640 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 46 size: 56 action: follow 16:05:10.669 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 2 size: 55 action: follow 16:05:10.693 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 16 size: 54 action: follow 16:05:10.704 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 17 size: 53 action: follow 16:05:10.704 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 18 size: 52 action: follow 16:05:10.752 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 45 size: 51 action: follow 16:05:10.766 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 48 size: 50 action: follow 16:05:10.766 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 3 size: 49 action: follow 16:05:10.788 [Lua] Switching ConflictSettings: to: skaven 16:05:10.788 [Lua] pacing=default 16:05:10.788 [Lua] roaming=nil 16:05:10.788 [Lua] specials=skaven 16:05:10.788 [Lua] debug_color=orange 16:05:10.788 [Lua] contained_breeds=nil 16:05:10.788 [Lua] pack_spawning=skaven 16:05:10.788 [Lua] disabled=false 16:05:10.788 [Lua] factions=nil 16:05:10.788 [Lua] boss=skaven 16:05:10.788 [Lua] horde=default 16:05:10.788 [Lua] name=skaven 16:05:10.788 [Lua] intensity=default 16:05:10.788 [Lua] --- 16:05:10.810 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 21 size: 47 action: follow 16:05:10.823 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 25 size: 46 action: follow 16:05:10.837 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 28 size: 45 action: follow 16:05:11.751 [Lua] Switching ConflictSettings: to: chaos 16:05:11.751 [Lua] pacing=chaos 16:05:11.751 [Lua] roaming=nil 16:05:11.751 [Lua] specials=chaos 16:05:11.751 [Lua] debug_color=purple 16:05:11.751 [Lua] contained_breeds=nil 16:05:11.751 [Lua] pack_spawning=chaos 16:05:11.751 [Lua] disabled=false 16:05:11.751 [Lua] factions=nil 16:05:11.751 [Lua] boss=chaos 16:05:11.751 [Lua] horde=chaos 16:05:11.751 [Lua] name=chaos 16:05:11.751 [Lua] intensity=default 16:05:11.751 [Lua] --- 16:05:12.410 [Lua] 1 16:05:12.443 [Lua] 1 16:05:12.443 [Lua] 1 16:05:12.541 [Lua] event horde ends! 16:05:12.551 [Lua] event horde ends! 16:05:13.299 [Lua] Switching ConflictSettings: to: skaven 16:05:13.299 [Lua] pacing=default 16:05:13.299 [Lua] roaming=nil 16:05:13.299 [Lua] specials=skaven 16:05:13.299 [Lua] debug_color=orange 16:05:13.299 [Lua] contained_breeds=nil 16:05:13.299 [Lua] pack_spawning=skaven 16:05:13.299 [Lua] disabled=false 16:05:13.299 [Lua] factions=nil 16:05:13.299 [Lua] boss=skaven 16:05:13.299 [Lua] horde=default 16:05:13.299 [Lua] name=skaven 16:05:13.299 [Lua] intensity=default 16:05:13.299 [Lua] --- 16:05:13.400 [Lua] Switching ConflictSettings: to: chaos 16:05:13.400 [Lua] pacing=chaos 16:05:13.400 [Lua] roaming=nil 16:05:13.400 [Lua] specials=chaos 16:05:13.400 [Lua] debug_color=purple 16:05:13.400 [Lua] contained_breeds=nil 16:05:13.400 [Lua] pack_spawning=chaos 16:05:13.400 [Lua] disabled=false 16:05:13.400 [Lua] factions=nil 16:05:13.400 [Lua] boss=chaos 16:05:13.400 [Lua] horde=chaos 16:05:13.400 [Lua] name=chaos 16:05:13.400 [Lua] intensity=default 16:05:13.400 [Lua] --- 16:05:13.913 [Lua] 4 16:05:13.956 [Lua] 4 16:05:14.833 [Lua] 8 16:05:14.878 [Lua] 8 16:05:14.878 [Lua] 8 16:05:14.923 [Lua] 4 16:05:15.020 [Lua] 4 16:05:15.063 [Lua] 8 16:05:15.477 [Lua] 8 16:05:15.515 [Lua] 4 16:05:15.567 [Lua] 8 16:05:15.593 [Lua] Switching ConflictSettings: to: skaven 16:05:15.593 [Lua] pacing=default 16:05:15.593 [Lua] roaming=nil 16:05:15.593 [Lua] specials=skaven 16:05:15.593 [Lua] debug_color=orange 16:05:15.593 [Lua] contained_breeds=nil 16:05:15.593 [Lua] pack_spawning=skaven 16:05:15.593 [Lua] disabled=false 16:05:15.593 [Lua] factions=nil 16:05:15.593 [Lua] boss=skaven 16:05:15.593 [Lua] horde=default 16:05:15.593 [Lua] name=skaven 16:05:15.593 [Lua] intensity=default 16:05:15.593 [Lua] --- 16:05:16.033 [Lua] 8 16:05:16.712 [Lua] 4 16:05:16.712 [Lua] 4 16:05:16.760 [Lua] 4 16:05:16.807 [Lua] 4 16:05:16.856 [Lua] 4 16:05:16.954 [Lua] 4 16:05:17.024 [Lua] 13 16:05:17.074 [Lua] 4 16:05:18.607 [Flow] random 4 16:05:18.607 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:05:20.635 [Lua] wants to spawn behind within distance: 60 16:05:20.635 [Lua] custom blob horde has started 16:05:22.356 [Lua] Switching ConflictSettings: to: chaos 16:05:22.356 [Lua] pacing=chaos 16:05:22.356 [Lua] roaming=nil 16:05:22.356 [Lua] specials=chaos 16:05:22.356 [Lua] debug_color=purple 16:05:22.356 [Lua] contained_breeds=nil 16:05:22.356 [Lua] pack_spawning=chaos 16:05:22.356 [Lua] disabled=false 16:05:22.356 [Lua] factions=nil 16:05:22.356 [Lua] boss=chaos 16:05:22.356 [Lua] horde=chaos 16:05:22.356 [Lua] name=chaos 16:05:22.356 [Lua] intensity=default 16:05:22.356 [Lua] --- 16:05:23.061 [Lua] Switching ConflictSettings: to: skaven 16:05:23.061 [Lua] pacing=default 16:05:23.061 [Lua] roaming=nil 16:05:23.061 [Lua] specials=skaven 16:05:23.061 [Lua] debug_color=orange 16:05:23.061 [Lua] contained_breeds=nil 16:05:23.061 [Lua] pack_spawning=skaven 16:05:23.061 [Lua] disabled=false 16:05:23.061 [Lua] factions=nil 16:05:23.061 [Lua] boss=skaven 16:05:23.061 [Lua] horde=default 16:05:23.061 [Lua] name=skaven 16:05:23.061 [Lua] intensity=default 16:05:23.061 [Lua] --- 16:05:25.313 [Lua] Switching ConflictSettings: to: chaos 16:05:25.313 [Lua] pacing=chaos 16:05:25.313 [Lua] roaming=nil 16:05:25.313 [Lua] specials=chaos 16:05:25.313 [Lua] debug_color=purple 16:05:25.313 [Lua] contained_breeds=nil 16:05:25.313 [Lua] pack_spawning=chaos 16:05:25.313 [Lua] disabled=false 16:05:25.313 [Lua] factions=nil 16:05:25.313 [Lua] boss=chaos 16:05:25.313 [Lua] horde=chaos 16:05:25.313 [Lua] name=chaos 16:05:25.313 [Lua] intensity=default 16:05:25.313 [Lua] --- 16:05:29.274 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:05:29.283 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button5 (seed: 0) 16:05:31.200 [Lua] 1 16:05:32.561 [Lua] Switching ConflictSettings: to: skaven 16:05:32.561 [Lua] pacing=default 16:05:32.561 [Lua] roaming=nil 16:05:32.561 [Lua] specials=skaven 16:05:32.561 [Lua] debug_color=orange 16:05:32.561 [Lua] contained_breeds=nil 16:05:32.561 [Lua] pack_spawning=skaven 16:05:32.561 [Lua] disabled=false 16:05:32.561 [Lua] factions=nil 16:05:32.561 [Lua] boss=skaven 16:05:32.561 [Lua] horde=default 16:05:32.561 [Lua] name=skaven 16:05:32.561 [Lua] intensity=default 16:05:32.561 [Lua] --- 16:05:35.883 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 16:05:38.611 [Lua] 4 16:05:38.611 [Lua] 2 16:05:38.702 [Lua] 2 16:05:38.750 [Lua] 2 16:05:38.952 [Lua] 2 16:05:38.952 [Lua] 2 16:05:39.002 [Lua] 4 16:05:39.002 [Lua] 2 16:05:39.182 [Lua] 4 16:05:40.872 [Lua] 2 16:05:40.959 [Lua] 2 16:05:40.995 [Lua] 2 16:05:41.054 [Lua] 4 16:05:41.091 [Lua] 4 16:05:41.127 [Lua] 1 16:05:41.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 2880000 16:05:41.689 [Lua] 4 16:05:42.004 [Lua] wants to spawn behind within distance: 60 16:05:42.004 [Lua] custom blob horde has started 16:05:46.537 [Lua] nil 16:05:46.537 [Lua] nil 16:05:46.537 [Lua] nil 16:05:46.643 [Lua] nil 16:05:46.643 [Lua] nil 16:05:46.643 [Lua] nil 16:05:46.643 [Lua] nil 16:05:46.643 [Lua] nil 16:05:48.535 [Lua] nil 16:05:48.536 [Lua] nil 16:05:48.536 [Lua] nil 16:05:48.677 [Lua] nil 16:05:48.677 [Lua] nil 16:05:48.677 [Lua] nil 16:05:48.677 [Lua] nil 16:05:48.678 [Lua] nil 16:05:48.678 [Lua] nil 16:05:48.678 [Lua] nil 16:05:48.678 [Lua] nil 16:05:48.678 [Lua] nil 16:05:48.678 [Lua] nil 16:05:48.678 [Lua] nil 16:05:48.678 [Lua] nil 16:05:48.678 [Lua] nil 16:05:48.693 [Lua] nil 16:05:48.693 [Lua] nil 16:05:48.724 [Lua] nil 16:05:48.725 [Lua] nil 16:05:48.725 [Lua] nil 16:05:48.725 [Lua] nil 16:05:48.725 [Lua] nil 16:05:48.725 [Lua] nil 16:05:48.725 [Lua] nil 16:05:48.725 [Lua] nil 16:05:48.725 [Lua] nil 16:05:52.887 [Lua] 2 16:05:52.940 [Lua] 2 16:05:53.695 [Lua] event horde ends! 16:05:53.708 [Lua] event horde ends! 16:05:53.863 [Lua] 2 16:05:53.864 [Lua] 5 16:05:53.894 [Lua] 1 16:05:53.895 [Lua] 2 16:05:53.895 [Lua] 5 16:05:56.002 [Lua] Switching ConflictSettings: to: chaos 16:05:56.002 [Lua] pacing=chaos 16:05:56.002 [Lua] roaming=nil 16:05:56.002 [Lua] specials=chaos 16:05:56.002 [Lua] debug_color=purple 16:05:56.002 [Lua] contained_breeds=nil 16:05:56.002 [Lua] pack_spawning=chaos 16:05:56.002 [Lua] disabled=false 16:05:56.002 [Lua] factions=nil 16:05:56.002 [Lua] boss=chaos 16:05:56.002 [Lua] horde=chaos 16:05:56.002 [Lua] name=chaos 16:05:56.002 [Lua] intensity=default 16:05:56.002 [Lua] --- 16:05:56.369 [Lua] event horde ends! 16:06:02.241 [Lua] wants to spawn behind within distance: 60 16:06:02.241 [Lua] custom blob horde has started 16:06:02.547 [Lua] [NetworkServer] Peer 110000102428a41 despawned player. 16:06:02.547 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102428a41 16:06:02.549 [Lua] [GameNetworkManager] destroying game object with go_id=936 16:06:10.130 [Lua] 2 16:06:10.685 [Lua] 4 16:06:11.178 [Lua] 4 16:06:17.304 [Lua] 1 16:06:17.304 [Lua] 2 16:06:17.336 [Lua] 1 16:06:17.336 [Lua] 1 16:06:17.336 [Lua] 2 16:06:17.336 [Lua] 2 16:06:26.549 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_escape (seed: 0) 16:06:27.178 [Lua] [NetworkServer] Peer 1100001087813dc despawned player. 16:06:27.178 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc 16:06:27.179 [Lua] [GameNetworkManager] destroying game object with go_id=152 16:06:27.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x847e, position: 0 16:06:27.521 [Lua] wants to spawn ahead within distance: 60 16:06:27.521 [Lua] custom blob horde has started 16:06:27.906 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:06:27.906 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 16:06:27.907 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=967 16:06:27.907 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 16:06:27.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.87401574850082397) 16:06:39.321 [Flow] fireworks_2_stop 16:06:39.321 [Flow] fireworks_3_stop 16:06:41.490 [Flow] fireworks_2_stop 16:06:41.490 [Flow] fireworks_3_stop 16:06:41.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x61879, position: 0 16:06:42.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x61942, position: 0 16:06:49.813 [Lua] wants to spawn ahead within distance: 60 16:06:49.813 [Lua] custom blob horde has started 16:06:50.874 [Lua] event horde ends! 16:06:52.451 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:06:52.451 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:06:52.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=730 16:06:52.452 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:06:52.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:07:13.945 [Lua] nil 16:07:13.946 [Lua] nil 16:07:13.946 [Lua] nil 16:07:13.946 [Lua] nil 16:07:13.946 [Lua] nil 16:07:13.946 [Lua] nil 16:07:13.946 [Lua] nil 16:07:13.946 [Lua] nil 16:07:13.946 [Lua] nil 16:07:13.946 [Lua] nil 16:07:13.946 [Lua] nil 16:07:13.947 [Lua] nil 16:07:13.947 [Lua] nil 16:07:13.947 [Lua] nil 16:07:14.102 [Lua] nil 16:07:14.102 [Lua] nil 16:07:14.103 [Lua] nil 16:07:14.103 [Lua] nil 16:07:14.103 [Lua] nil 16:07:14.103 [Lua] nil 16:07:14.103 [Lua] nil 16:07:14.103 [Lua] nil 16:07:14.103 [Lua] nil 16:07:14.103 [Lua] nil 16:07:14.103 [Lua] nil 16:07:14.104 [Lua] nil 16:07:14.120 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.121 [Lua] nil 16:07:14.122 [Lua] nil 16:07:14.122 [Lua] nil 16:07:14.139 [Lua] nil 16:07:14.139 [Lua] nil 16:07:14.139 [Lua] nil 16:07:14.139 [Lua] nil 16:07:14.139 [Lua] nil 16:07:14.156 [Lua] nil 16:07:14.156 [Lua] nil 16:07:14.156 [Lua] nil 16:07:14.156 [Lua] nil 16:07:14.156 [Lua] nil 16:07:14.156 [Lua] nil 16:07:14.156 [Lua] nil 16:07:14.156 [Lua] nil 16:07:14.156 [Lua] nil 16:07:16.056 [Lua] wants to spawn ahead within distance: 60 16:07:16.056 [Lua] custom blob horde has started 16:07:17.304 [Lua] nil 16:07:17.304 [Lua] nil 16:07:17.304 [Lua] nil 16:07:17.305 [Lua] nil 16:07:17.305 [Lua] nil 16:07:17.305 [Lua] nil 16:07:17.305 [Lua] nil 16:07:17.431 [Lua] nil 16:07:17.431 [Lua] nil 16:07:17.431 [Lua] nil 16:07:17.432 [Lua] nil 16:07:17.432 [Lua] nil 16:07:17.485 [Lua] nil 16:07:19.360 [Lua] 1 16:07:19.658 [Lua] 1 16:07:20.048 [Lua] 1 16:07:21.290 [Lua] 1 16:07:21.747 [Lua] 1 16:07:22.411 [Lua] 2 16:07:22.461 [Lua] 4 16:07:22.514 [Lua] 2 16:07:22.569 [Lua] 4 16:07:22.623 [Lua] 2 16:07:22.623 [Lua] 13 16:07:22.965 [Lua] 2 16:07:22.965 [Lua] 2 16:07:23.014 [Lua] 2 16:07:23.015 [Lua] 4 16:07:23.053 [Lua] 2 16:07:23.111 [Lua] 4 16:07:23.171 [Lua] 2 16:07:23.227 [Lua] 8 16:07:23.452 [Lua] 2 16:07:23.496 [Lua] 8 16:07:23.496 [Lua] 2 16:07:23.560 [Lua] 2 16:07:23.612 [Lua] 2 16:07:23.612 [Lua] 2 16:07:23.664 [Lua] 4 16:07:23.710 [Lua] 2 16:07:23.980 [Lua] 2 16:07:24.069 [Lua] 2 16:07:24.706 [Lua] 1 16:07:24.707 [Lua] 2 16:07:25.194 [Lua] nil 16:07:25.195 [Lua] nil 16:07:25.195 [Lua] nil 16:07:25.195 [Lua] nil 16:07:25.195 [Lua] nil 16:07:25.195 [Lua] nil 16:07:25.195 [Lua] nil 16:07:25.374 [Lua] nil 16:07:25.374 [Lua] nil 16:07:25.374 [Lua] nil 16:07:25.374 [Lua] nil 16:07:25.374 [Lua] nil 16:07:25.428 [Lua] nil 16:07:25.428 [Lua] nil 16:07:25.428 [Lua] nil 16:07:37.856 [Lua] Complete level triggered. 16:07:37.856 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 16:07:37.856 [Lua] [NetworkServer] Entering post game 16:07:37.856 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame 16:07:37.856 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame 16:07:37.856 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame 16:07:37.856 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame 16:07:37.856 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame 16:07:37.856 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame 16:07:37.856 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame 16:07:37.856 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame 16:07:37.857 [Save] Saving `save_data` 16:07:37.857 [Lua] gm_event_end_conditions_met true false 16:07:37.857 [Lua] Game won 16:07:37.857 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:07:37.860 [Save] Save done 16:07:37.860 [Save] Saving `save_data` 16:07:37.860 [Lua] generate_backend_stats 1100001064cfeb5:1 16:07:37.862 [Save] Save done 16:07:37.882 [Lua] PlayFabMirrorBase:_commit_internal nil 16:07:37.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 16:07:37.887 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:07:37.887 [Save] Saving `save_data` 16:07:37.891 [Save] Save done 16:07:37.897 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 2 16:07:37.901 [Lua] Complete level triggered. 16:07:37.915 [Lua] Complete level triggered. 16:07:37.926 [Lua] Complete level triggered. 16:07:37.939 [Lua] Complete level triggered. 16:07:37.952 [Lua] Complete level triggered. 16:07:37.965 [Lua] Complete level triggered. 16:07:37.975 [Lua] Complete level triggered. 16:07:37.987 [Lua] Complete level triggered. 16:07:38.000 [Lua] Complete level triggered. 16:07:38.011 [Lua] Complete level triggered. 16:07:38.024 [Lua] Complete level triggered. 16:07:38.036 [Lua] Complete level triggered. 16:07:38.048 [Lua] Complete level triggered. 16:07:38.060 [Lua] Complete level triggered. 16:07:38.072 [Lua] Complete level triggered. 16:07:38.084 [Lua] Complete level triggered. 16:07:38.096 [Lua] Complete level triggered. 16:07:38.645 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 16:07:38.645 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 16:07:39.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 16:07:39.115 [Lua] commit result success 4 16:07:39.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31 16:07:39.116 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:07:39.116 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 32 16:07:39.116 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:07:39.219 [Lua] victory table: 00000000121C7B40 nil 16:07:39.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31 16:07:39.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31 16:07:39.417 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 32 3 16:07:39.626 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 16:07:39.626 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 32 16:07:40.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 32 16:07:40.354 [Save] Saving `save_data` 16:07:40.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 16:07:40.357 [Save] Save done 16:07:40.357 [Save] Saving `save_data` 16:07:40.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 16:07:40.366 [Save] Save done 16:07:40.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 16:07:42.272 [Lua] wants to spawn behind within distance: 60 16:07:42.272 [Lua] custom blob horde has started 16:07:46.985 [Lua] ConflictDirector - destroy all units 16:07:47.232 [Lua] TRANSITION nil nil load_next_level 16:07:47.232 [Lua] Transition type "load_next_level", is server: true 16:07:47.232 [Lua] [LevelTransitionHandler] promote_next_level_data 16:07:47.232 [Lua] [GameNetworkManager] Leaving game... 16:07:47.232 [Lua] [GameNetworkManager] Shutting down game session host. 16:07:47.232 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:07:47.232 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:07:47.232 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1539.07 16:07:47.236 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:07:47.332 [Lua] ### Sending rpc_level_loaded 16:07:47.332 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 78 16:07:47.339 [Lua] ### Sending rpc_level_loaded 16:07:47.339 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 78 16:07:47.347 [Lua] ### Sending rpc_level_loaded 16:07:47.347 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 78 16:07:49.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:07:49.243 [Lua] [Managers] Calling function on all managers: 16:07:49.245 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1 16:07:49.245 [Lua] Clearing all global lookup lists 16:07:49.245 [Lua] [IngamePlayerListUI] - Destroy 16:07:49.245 [Lua] [GamePadEquipmentUI] - Destroy 16:07:49.245 [Lua] [EquipmentUI] - Destroy 16:07:49.245 [Lua] [GamePadAbilityUI] - Destroy 16:07:49.245 [Lua] [AbilityUI] - Destroy 16:07:49.245 [Lua] [IngameUI] destroy 16:07:49.276 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list. 16:07:49.276 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1 16:07:49.277 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list. 16:07:49.277 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1 16:07:49.277 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list. 16:07:49.277 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1 16:07:49.334 [Lua] [Managers] Destroying manager group: 16:07:49.346 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:07:49.469 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:07:49.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:07:49.471 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:07:49.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:07:49.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:07:49.477 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:07:49.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:07:49.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:07:49.481 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader 16:07:49.481 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:07:49.481 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:07:49.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:07:49.485 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:07:49.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:07:49.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:07:49.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:07:49.492 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:07:49.495 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:07:49.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:07:49.498 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:07:49.501 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:07:49.503 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:07:49.506 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:07:49.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:07:49.507 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:07:49.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:07:49.513 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:07:49.516 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:07:49.517 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:07:49.520 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:07:49.529 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:07:49.529 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame 16:07:49.529 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading 16:07:49.529 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame 16:07:49.529 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading 16:07:49.529 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame 16:07:49.529 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading 16:07:49.529 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame 16:07:49.529 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading 16:07:49.529 [Lua] [Matchmaking] unregister rpcs 16:07:49.529 [Lua] ############### UNLOADING PACKAGES ############### 16:07:49.529 [Lua] [Managers] Calling function on all managers: 16:07:49.529 [Lua] [Managers] Destroying manager group: 16:07:49.529 [Lua] [Gamestate] Enter state StateLoading 16:07:49.533 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] Found camera: end_screen_camera 16:07:49.534 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:07:49.534 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:07:49.535 [Lua] [Matchmaking] register rpcs 16:07:49.535 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:07:49.535 [Lua] Set lobby begin: 16:07:49.535 [Lua] Lobby data twitch_enabled = false 16:07:49.535 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 16:07:49.535 [Lua] Lobby data num_players = 4 16:07:49.535 [Lua] Lobby data difficulty_tweak = 0 16:07:49.535 [Lua] Lobby data host = 1100001064cfeb5 16:07:49.535 [Lua] Lobby data matchmaking_type = 6 16:07:49.535 [Lua] Lobby data is_private = false 16:07:49.535 [Lua] Lobby data match_started = true 16:07:49.535 [Lua] Lobby data difficulty = cataclysm 16:07:49.536 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:07:49.536 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:07:49.536 [Lua] Lobby data unique_server_name = snejk 16:07:49.536 [Lua] Lobby data quick_game = false 16:07:49.536 [Lua] Lobby data country_code = SE 16:07:49.536 [Lua] Lobby data matchmaking = true 16:07:49.536 [Lua] Lobby data power_level = 0 16:07:49.536 [Lua] Lobby data mission_id = dlc_bogenhafen_city 16:07:49.536 [Lua] Lobby data mechanism = adventure 16:07:49.536 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:07:49.536 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:07:49.536 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:07:49.537 [Lua] Lobby data player_slot_3 = 0:0 16:07:49.537 [Lua] Lobby data eac_authorized = true 16:07:49.537 [Lua] Set lobby end. 16:07:49.537 [Lua] registering RPCs 16:07:49.537 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:07:49.537 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:07:49.537 [Lua] Set lobby begin: 16:07:49.537 [Lua] Lobby data twitch_enabled = false 16:07:49.537 [Lua] Lobby data selected_mission_id = inn_level 16:07:49.537 [Lua] Lobby data num_players = 4 16:07:49.537 [Lua] Lobby data difficulty_tweak = 0 16:07:49.537 [Lua] Lobby data host = 1100001064cfeb5 16:07:49.537 [Lua] Lobby data matchmaking_type = 3 16:07:49.537 [Lua] Lobby data is_private = false 16:07:49.537 [Lua] Lobby data match_started = true 16:07:49.537 [Lua] Lobby data difficulty = cataclysm 16:07:49.537 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:07:49.537 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:07:49.537 [Lua] Lobby data unique_server_name = snejk 16:07:49.537 [Lua] Lobby data quick_game = false 16:07:49.537 [Lua] Lobby data country_code = SE 16:07:49.537 [Lua] Lobby data matchmaking = false 16:07:49.537 [Lua] Lobby data power_level = 0 16:07:49.537 [Lua] Lobby data mission_id = inn_level 16:07:49.537 [Lua] Lobby data mechanism = adventure 16:07:49.537 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:07:49.537 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:07:49.538 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:07:49.538 [Lua] Lobby data player_slot_3 = 0:0 16:07:49.538 [Lua] Lobby data eac_authorized = true 16:07:49.538 [Lua] Set lobby end. 16:07:49.538 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:07:49.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc 16:07:49.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41 16:07:49.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f 16:07:49.541 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:07:49.541 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 16:07:49.570 [Umbra] Unload tome 16:07:49.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x67988, position: 0 16:07:49.631 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, dlc_bogenhafen_city 16:07:49.631 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 16:07:49.631 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 16:07:49.631 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 16:07:49.631 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 16:07:49.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:07:49.721 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:07:49.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 16:07:49.791 [Lua] ### Sending rpc_level_loaded 16:07:49.791 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 78 16:07:49.791 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded 16:07:49.792 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading 16:07:49.792 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages 16:07:49.809 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages 16:07:49.809 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame 16:07:49.959 [Lua] ### Sending rpc_level_loaded 16:07:49.959 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 78 16:07:49.959 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded 16:07:49.960 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading 16:07:49.960 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages 16:07:49.977 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages 16:07:49.977 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame 16:07:50.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 16:07:50.867 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 16:07:50.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:07:54.020 [Lua] ### Sending rpc_level_loaded 16:07:54.020 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 78 16:07:54.020 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded 16:07:54.021 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading 16:07:54.021 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages 16:07:54.038 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages 16:07:54.038 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame 16:07:54.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:07:54.794 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:07:54.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:07:54.811 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:07:54.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:07:54.861 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:07:54.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:07:54.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:07:54.927 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:07:54.945 [Lua] [LevelTransitionHandler] Level load completed! 16:07:54.945 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 16:07:54.948 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:07:54.948 [Lua] checking dlc's against conflict directors 16:07:54.948 [Lua] number of factions to include 2 16:07:54.948 [Lua] Updated list weights for random: 16:07:54.948 [Lua] skaven, 0.42 (0.00-0.42) 16:07:54.948 [Lua] chaos, 0.42 (0.42-0.83) 16:07:54.948 [Lua] beastmen, 0.17 (0.83-1.00) 16:07:54.948 [Lua] Rolled random faction: 0.27856689691543579 skaven 16:07:54.948 [Lua] Updated list weights for random: 16:07:54.948 [Lua] beastmen, 0.29 (0.00-0.29) 16:07:54.948 [Lua] chaos, 0.71 (0.29-1.00) 16:07:54.948 [Lua] Rolled random faction: 0.81953376531600952 chaos 16:07:54.948 [Lua] number of factions added 2 16:07:54.948 [Lua] --- --- --- 16:07:54.948 [Lua] Starting... difficulty 'normal' 16:07:54.948 [Lua] These are the starting conflict directors: 16:07:54.948 [Lua] inn_level 16:07:54.948 [Lua] --- --- --- 16:07:54.948 [Lua] 16:07:54.948 [Lua] DONE! Found the following directors: 16:07:54.948 [Lua] (free: 35), Master hash is: 16:07:54.948 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:07:54.948 [Lua] load_startup_enemy_packages: -------------- 16:07:54.948 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:07:54.948 [Lua] critter_rat 16:07:54.963 [Lua] ### Sending rpc_level_loaded 16:07:54.963 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 78 16:07:54.963 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded 16:07:54.979 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading 16:07:54.979 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages 16:07:54.996 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages 16:07:54.996 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame 16:07:54.997 [Lua] ### Sending rpc_level_loaded 16:07:54.997 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 78 16:07:55.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:07:55.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:07:55.014 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:07:55.014 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:07:55.014 [Lua] Starting async level spawning of levels/inn/world 16:07:55.014 [Umbra] Init version: 3.4.15 :: 16 threads 16:07:55.223 [Lua] Async level spawning done 16:07:57.754 [Lua] min_height 91.160001754760742 16:08:01.450 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:08:01.450 [Lua] [PlayState] Enter Substate EndViewStateChest 16:08:01.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 124, name: `unknown` 16:08:04.345 [Lua] min_height 91.160001754760742 16:08:08.916 [Lua] [PlayState] Exit Substate EndViewStateChest 16:08:08.916 [Lua] [PlayState] Enter Substate EndViewStateScore 16:08:40.766 [Lua] [PlayState] Exit Substate EndViewStateScore 16:08:40.767 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:08:41.770 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:08:41.770 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:08:41.770 [Lua] [Matchmaking] unregister rpcs 16:08:41.770 [Lua] Set lobby begin: 16:08:41.770 [Lua] Lobby data twitch_enabled = false 16:08:41.770 [Lua] Lobby data selected_mission_id = inn_level 16:08:41.770 [Lua] Lobby data num_players = 4 16:08:41.770 [Lua] Lobby data difficulty_tweak = 0 16:08:41.770 [Lua] Lobby data host = 1100001064cfeb5 16:08:41.770 [Lua] Lobby data matchmaking_type = 3 16:08:41.770 [Lua] Lobby data is_private = false 16:08:41.771 [Lua] Lobby data match_started = true 16:08:41.771 [Lua] Lobby data difficulty = cataclysm 16:08:41.771 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:08:41.771 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:08:41.771 [Lua] Lobby data unique_server_name = snejk 16:08:41.771 [Lua] Lobby data quick_game = false 16:08:41.771 [Lua] Lobby data country_code = SE 16:08:41.771 [Lua] Lobby data matchmaking = false 16:08:41.771 [Lua] Lobby data power_level = 0 16:08:41.771 [Lua] Lobby data mission_id = inn_level 16:08:41.771 [Lua] Lobby data mechanism = adventure 16:08:41.771 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:08:41.771 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:08:41.771 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:08:41.771 [Lua] Lobby data player_slot_3 = 0:0 16:08:41.771 [Lua] Lobby data eac_authorized = true 16:08:41.771 [Lua] Set lobby end. 16:08:41.771 [Lua] [Managers] Destroying manager group: 16:08:41.772 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:08:41.772 [Lua] [Gamestate] Enter StateIngame HOST 16:08:41.772 [Lua] [Managers] Calling function on all managers: 16:08:41.772 [Lua] <>level = inn_level<> 16:08:41.772 [Lua] Set lobby begin: 16:08:41.772 [Lua] Lobby data twitch_enabled = false 16:08:41.772 [Lua] Lobby data selected_mission_id = inn_level 16:08:41.772 [Lua] Lobby data num_players = 4 16:08:41.772 [Lua] Lobby data difficulty_tweak = 0 16:08:41.772 [Lua] Lobby data host = 1100001064cfeb5 16:08:41.772 [Lua] Lobby data matchmaking_type = 3 16:08:41.772 [Lua] Lobby data is_private = false 16:08:41.772 [Lua] Lobby data match_started = true 16:08:41.772 [Lua] Lobby data difficulty = cataclysm 16:08:41.772 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:08:41.773 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:08:41.773 [Lua] Lobby data unique_server_name = snejk 16:08:41.773 [Lua] Lobby data quick_game = false 16:08:41.773 [Lua] Lobby data country_code = SE 16:08:41.773 [Lua] Lobby data matchmaking = false 16:08:41.773 [Lua] Lobby data power_level = 0 16:08:41.773 [Lua] Lobby data mission_id = inn_level 16:08:41.773 [Lua] Lobby data mechanism = adventure 16:08:41.773 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:08:41.773 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:08:41.773 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:08:41.773 [Lua] Lobby data player_slot_3 = 0:0 16:08:41.773 [Lua] Lobby data eac_authorized = true 16:08:41.773 [Lua] Set lobby end. 16:08:41.773 [Lua] [StateIngame] Server ingame 16:08:41.776 [Lua] Set lobby begin: 16:08:41.776 [Lua] Lobby data twitch_enabled = false 16:08:41.776 [Lua] Lobby data selected_mission_id = inn_level 16:08:41.776 [Lua] Lobby data num_players = 4 16:08:41.776 [Lua] Lobby data difficulty_tweak = 0 16:08:41.776 [Lua] Lobby data host = 1100001064cfeb5 16:08:41.776 [Lua] Lobby data matchmaking_type = 3 16:08:41.777 [Lua] Lobby data is_private = false 16:08:41.777 [Lua] Lobby data match_started = true 16:08:41.777 [Lua] Lobby data difficulty = normal 16:08:41.777 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:08:41.777 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:08:41.777 [Lua] Lobby data unique_server_name = snejk 16:08:41.777 [Lua] Lobby data quick_game = false 16:08:41.777 [Lua] Lobby data country_code = SE 16:08:41.777 [Lua] Lobby data matchmaking = false 16:08:41.777 [Lua] Lobby data power_level = 0 16:08:41.777 [Lua] Lobby data mission_id = inn_level 16:08:41.777 [Lua] Lobby data mechanism = adventure 16:08:41.777 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:08:41.777 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:08:41.777 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:08:41.777 [Lua] Lobby data player_slot_3 = 0:0 16:08:41.777 [Lua] Lobby data eac_authorized = true 16:08:41.777 [Lua] Set lobby end. 16:08:41.777 [Lua] [Matchmaking] register rpcs 16:08:41.777 [Lua] GameNetworkManager:init... creating game session 16:08:41.777 [Lua] Host GameSession.make_game_session_host with session: 16:08:41.778 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:08:41.778 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5 16:08:41.778 [Lua] [GameNetworkManager] self.is_server = true 16:08:41.778 [Network] Setting artificial MTU limit to 65536 16:08:41.788 [Lua] Switching ConflictSettings: to: inn_level 16:08:41.788 [Lua] pacing=disabled 16:08:41.788 [Lua] roaming=nil 16:08:41.788 [Lua] disabled=false 16:08:41.788 [Lua] pack_spawning=disabled 16:08:41.788 [Lua] contained_breeds=nil 16:08:41.788 [Lua] boss=disabled 16:08:41.788 [Lua] horde=disabled 16:08:41.788 [Lua] specials=disabled 16:08:41.788 [Lua] name=inn_level 16:08:41.788 [Lua] intensity=disabled 16:08:41.788 [Lua] --- 16:08:41.788 [Lua] [LevelAnalysis] set_random_seed( 0) 16:08:41.791 [Lua] [AIInterestPointSystem] Level Seed: 0 16:08:41.791 [Lua] 16:08:41.791 [Lua] [entity_system_bag] = table 16:08:41.791 [Lua] [entity_system_bag] = metatable 16:08:41.791 [Lua] [startup_data] = table 16:08:41.791 [Lua] [entity_manager] = table 16:08:41.791 [Lua] [entity_manager] = metatable 16:08:41.791 [Lua] [unit_spawner] = table 16:08:41.791 [Lua] [unit_spawner] = metatable 16:08:41.791 [Lua] [unit_storage] = table 16:08:41.791 [Lua] [unit_storage] = metatable 16:08:41.791 [Lua] [dice_keeper] = table 16:08:41.791 [Lua] [dice_keeper] = metatable 16:08:41.791 [Lua] [is_server] = true (boolean) 16:08:41.791 [Lua] [world] = [World] 16:08:41.791 [Lua] [system_api] = table 16:08:41.791 [Lua] [entity_system] = table 16:08:41.791 [Lua] [entity_system] = metatable 16:08:41.791 [Lua] [network_lobby] = table 16:08:41.791 [Lua] [network_lobby] = metatable 16:08:41.791 [Lua] [profile_synchronizer] = table 16:08:41.791 [Lua] [profile_synchronizer] = metatable 16:08:41.791 [Lua] [level_transition_handler] = table 16:08:41.791 [Lua] [level_transition_handler] = metatable 16:08:41.791 [Lua] [num_local_human_players] = 1 (number) 16:08:41.791 [Lua] [statistics_db] = table 16:08:41.791 [Lua] [statistics_db] = metatable 16:08:41.791 [Lua] [network_server] = table 16:08:41.791 [Lua] [network_server] = metatable 16:08:41.791 [Lua] [input_manager] = table 16:08:41.791 [Lua] [input_manager] = metatable 16:08:41.791 [Lua] [network_clock] = table 16:08:41.791 [Lua] [network_clock] = metatable 16:08:41.791 [Lua] [network_transmit] = table 16:08:41.791 [Lua] [network_transmit] = metatable 16:08:41.791 [Lua] [free_flight_manager] = table 16:08:41.791 [Lua] [free_flight_manager] = metatable 16:08:41.791 [Lua] [network_manager] = table 16:08:41.791 [Lua] [network_manager] = metatable 16:08:41.791 [Lua] [network_event_delegate] = table 16:08:41.791 [Lua] [network_event_delegate] = metatable 16:08:41.791 [Lua] 16:08:41.791 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:08:41.791 [Lua] ignoring extension VersusInteractObjectiveExtension 16:08:41.791 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:08:41.791 [Lua] ignoring extension VersusSocketObjectiveExtension 16:08:41.791 [Lua] ignoring extension VersusTargetObjectiveExtension 16:08:41.791 [Lua] ignoring extension VersusMissionObjectiveExtension 16:08:41.792 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:08:41.796 [Lua] [AchievementManager] Achievements using the steam platform 16:08:41.796 [Lua] PlayerManager:add_player player_1 16:08:41.843 [Lua] [StateIngame] Level seed: 0 16:08:41.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:08:41.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:08:41.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:08:41.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:08:41.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read, 16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2, async-read, 16:08:41.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:08:41.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:08:41.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read, 16:08:41.853 [Lua] [LevelAnalysis] set_random_seed( 0) 16:08:41.857 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 16:08:41.857 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 16:08:41.858 [Lua] [IngameUI] init 16:08:41.871 [SteamVoipClient] select_out(110000102428a41, off) 16:08:41.871 [SteamVoipClient] select_out(11000010360b84f, off) 16:08:41.871 [SteamVoipClient] select_out(1100001064cfeb5, off) 16:08:41.871 [SteamVoipClient] select_out(1100001087813dc, off) 16:08:41.875 [Lua] cb_razer_chroma_setup 16:08:41.892 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000016046CA0; node_def = table: 0000000001D816E0; k = "scale"; v = "fit" [2] scenegraph = table: 00000000124318E0; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 00000000124319D0; parent_world_position = table: 0000000012431A00; local_position = table: 0000000016046C10; size = table: 0000000016046C60; node = table: 0000000016046CA0 [3] scenegraph = table: 00000000124318E0; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000124318E0; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 00000000124318E0; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0 [6] self = table: 0000000003404B30 [7] self = table: 0000000003404B30; ingame_ui_context = table: 0000000012CD9DD0; input_manager = table: 00000000049FD620; world = [World] [8] self = table: 0000000002EC6F00; object = table: 0000000003404B30 [10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0 [13] mod = table: 00000000118C61D0; error_prefix_data = table: 0000000003404AF0; func = [function] [14] self = table: 00000000118C61D0; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000003404AB0; safe_hooks = table: 000000000339B4E0; i = 1 [19] self = table: 000000001AD22C20; object = table: 00000000118C61D0 [20] self = table: 00000000000FF640; ingame_ui_context = table: 0000000012CD9DD0 [21] self = table: 00000000000FF640; params = table: 000000000D256840; viewport_name = "player_1"; input_manager = table: 00000000049FD620; input_source = table: 000000000C887090; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 00000000011794E0; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000000388E850; camera_system = table: 000000000AEBCD90; outline_system = table: 0000000004BC6B50; fade_system = table: 000000000AF16180; sound_sector_system = table: 00000000123DFF50; sound_environment_system = table: 0000000004B4AFE0; event_manager = table: 0000000000F1FA00; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012CD9DD0 [22] self = table: 000000000D256870; new_state = table: 0000000018BD7C30; params = table: 000000000D256840; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000D256870; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [24] self = table: 000000000D256870; parent = table: 000000000D7D6780; start_state = table: 0000000018BD7C30; params = table: 000000000D256840; profiling_debugging_enabled = true [25] self = table: 000000000D256870; parent = table: 000000000D7D6780; start_state = table: 0000000018BD7C30; params = table: 000000000D256840; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CD19830; ingame_ui = table: 00000000118C61D0; definitions = table: 0000000003404BA0; input_manager = table: 00000000049FD620; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000003404630; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 00000000164BFE80; menu_widgets = table: 000000000B22C6E0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CD19830; ingame_ui = table: 00000000118C61D0; definitions = table: 0000000003404BA0; input_manager = table: 00000000049FD620; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000003404630; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 00000000164BFE80; menu_widgets = table: 000000000B22C6E0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000A014C70; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CD19830; telemetry_time_view_enter = 0; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000AFA9FA0; cutscene_system = table: 000000000CA90E10; text_popup_ui = table: 000000000AF9ED30; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000012B177C0; world = [World]; camera_manager = table: 0000000003B32900; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000012CD9DD0; _fps_cooldown = 0; views = table: 000000000BAD2F90; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001E6AC00; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 00000000011794E0; weave_onboarding = table: 000000000BCFB5D0; popup_handler = table: 000000000AF9EB80; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001A49BD00; [19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000D7D6780; _booted_eac_untrusted = false; statistics_db = table: 000000000D573EE0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000012CD9DD0; end_conditions_met = false; player = table: 00000000011794E0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A49BD00; [21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000D7D6780; _booted_eac_untrusted = false; statistics_db = table: 000000000D573EE0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000012CD9DD0; end_conditions_met = false; player = table: 00000000011794E0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A49BD00; [22] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640; [23] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640; [24] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640; [25] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640; [26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000013055F40; network_server = table: 0000000004BC79B0; entity_system = table: 000000001304BEC0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000003A90F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000018E21C30; machines = table: 000000000D2567D0; network_event_delegate = table: 000000001A49BD00; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000D573EE0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000D686F10; network_clock = table: 00000000168E8E10; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780; [29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780; [30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780; [31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 00000000021576F0; 16:08:41.893 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001A882E50; node_def = table: 0000000012431700; k = "offset"; v = table: 00000000124317C0 [2] scenegraph = table: 000000001A8831E0; scenegraph_def = table: 0000000003404BD0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012431700; parent_name = nil; local_position = table: 000000001A882E00; node = table: 000000001A882E50 [3] scenegraph_def = table: 0000000003404BD0; scenegraph = table: 000000001A8831E0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012431700 [4] self = table: 0000000003404B30 [5] self = table: 0000000003404B30; ingame_ui_context = table: 0000000012CD9DD0; input_manager = table: 00000000049FD620; world = [World] [6] self = table: 0000000002EC6F00; object = table: 0000000003404B30 [8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0 [11] mod = table: 00000000118C61D0; error_prefix_data = table: 0000000003404AF0; func = [function] [12] self = table: 00000000118C61D0; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000003404AB0; safe_hooks = table: 000000000339B4E0; i = 1 [17] self = table: 000000001AD22C20; object = table: 00000000118C61D0 [18] self = table: 00000000000FF640; ingame_ui_context = table: 0000000012CD9DD0 [19] self = table: 00000000000FF640; params = table: 000000000D256840; viewport_name = "player_1"; input_manager = table: 00000000049FD620; input_source = table: 000000000C887090; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 00000000011794E0; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000000388E850; camera_system = table: 000000000AEBCD90; outline_system = table: 0000000004BC6B50; fade_system = table: 000000000AF16180; sound_sector_system = table: 00000000123DFF50; sound_environment_system = table: 0000000004B4AFE0; event_manager = table: 0000000000F1FA00; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012CD9DD0 [20] self = table: 000000000D256870; new_state = table: 0000000018BD7C30; params = table: 000000000D256840; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000D256870; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [22] self = table: 000000000D256870; parent = table: 000000000D7D6780; start_state = table: 0000000018BD7C30; params = table: 000000000D256840; profiling_debugging_enabled = true [23] self = table: 000000000D256870; parent = table: 000000000D7D6780; start_state = table: 0000000018BD7C30; params = table: 000000000D256840; profiling_debugging_enabled = true [24] self = table: 000000000312B920; object = table: 000000000D256870 [25] self = table: 000000000D7D6780; loading_context = table: 00000000021576F0; is_server = true; assert_on_leak = true; input_manager = table: 00000000049FD620; level_key = "inn_level"; level_setting = table: 00000000004950C0; db = table: 000000000D573EE0; world = [World]; network_event_delegate = table: 000000001A49BD00; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000F1FA00; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 000000000D256840 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B22C6E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CD19830; ingame_ui = table: 00000000118C61D0; definitions = table: 0000000003404BA0; input_manager = table: 00000000049FD620; wwise_world = [WwiseWorld]; render_settings = table: 0000000003404630; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000164BFE80; settings_list_size_y = 2770; ui_scenegraph = table: 00000000124318E0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B22C6E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CD19830; ingame_ui = table: 00000000118C61D0; definitions = table: 0000000003404BA0; input_manager = table: 00000000049FD620; wwise_world = [WwiseWorld]; render_settings = table: 0000000003404630; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000164BFE80; settings_list_size_y = 2770; ui_scenegraph = table: 00000000124318E0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000A014C70; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CD19830; telemetry_time_view_enter = 0; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000AFA9FA0; cutscene_system = table: 000000000CA90E10; text_popup_ui = table: 000000000AF9ED30; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000012B177C0; world = [World]; camera_manager = table: 0000000003B32900; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000012CD9DD0; _fps_cooldown = 0; views = table: 000000000BAD2F90; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001E6AC00; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 00000000011794E0; weave_onboarding = table: 000000000BCFB5D0; popup_handler = table: 000000000AF9EB80; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001A49BD00; [17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000D7D6780; _booted_eac_untrusted = false; statistics_db = table: 000000000D573EE0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000012CD9DD0; end_conditions_met = false; player = table: 00000000011794E0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A49BD00; [19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000D7D6780; _booted_eac_untrusted = false; statistics_db = table: 000000000D573EE0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 0000000012CD9DD0; end_conditions_met = false; player = table: 00000000011794E0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001A49BD00; [20] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640; [21] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640; [22] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640; [23] _params = table: 000000000D256840; _profiling_debugging_enabled = true; _parent = table: 000000000D7D6780; _state = table: 00000000000FF640; [24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000013055F40; network_server = table: 0000000004BC79B0; entity_system = table: 000000001304BEC0; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000003A90F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000049FD620; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000018E21C30; machines = table: 000000000D2567D0; network_event_delegate = table: 000000001A49BD00; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000D573EE0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000D686F10; network_clock = table: 00000000168E8E10; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780; [27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000D7D6780; [29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 00000000021576F0; 16:08:41.905 [Lua] [Matchmaking] Cancelling matchmaking 16:08:41.905 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 16:08:41.905 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:08:41.905 [Lua] Set lobby begin: 16:08:41.905 [Lua] Lobby data twitch_enabled = false 16:08:41.905 [Lua] Lobby data selected_mission_id = inn_level 16:08:41.905 [Lua] Lobby data num_players = 4 16:08:41.905 [Lua] Lobby data difficulty_tweak = 0 16:08:41.906 [Lua] Lobby data host = 1100001064cfeb5 16:08:41.906 [Lua] Lobby data matchmaking_type = 3 16:08:41.906 [Lua] Lobby data is_private = false 16:08:41.906 [Lua] Lobby data match_started = true 16:08:41.906 [Lua] Lobby data difficulty = normal 16:08:41.906 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:08:41.906 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:08:41.906 [Lua] Lobby data unique_server_name = snejk 16:08:41.906 [Lua] Lobby data quick_game = false 16:08:41.906 [Lua] Lobby data country_code = SE 16:08:41.906 [Lua] Lobby data matchmaking = false 16:08:41.907 [Lua] Lobby data power_level = 0 16:08:41.907 [Lua] Lobby data mission_id = inn_level 16:08:41.907 [Lua] Lobby data mechanism = adventure 16:08:41.907 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:08:41.907 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:08:41.907 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:08:41.907 [Lua] Lobby data player_slot_3 = 0:0 16:08:41.907 [Lua] Lobby data eac_authorized = true 16:08:41.907 [Lua] Set lobby end. 16:08:41.909 [Lua] Set lobby begin: 16:08:41.909 [Lua] Lobby data twitch_enabled = false 16:08:41.909 [Lua] Lobby data selected_mission_id = inn_level 16:08:41.909 [Lua] Lobby data num_players = 4 16:08:41.909 [Lua] Lobby data difficulty_tweak = 0 16:08:41.909 [Lua] Lobby data host = 1100001064cfeb5 16:08:41.909 [Lua] Lobby data matchmaking_type = 3 16:08:41.909 [Lua] Lobby data is_private = false 16:08:41.909 [Lua] Lobby data match_started = true 16:08:41.909 [Lua] Lobby data difficulty = normal 16:08:41.909 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:08:41.909 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:08:41.910 [Lua] Lobby data unique_server_name = snejk 16:08:41.910 [Lua] Lobby data quick_game = false 16:08:41.910 [Lua] Lobby data country_code = SE 16:08:41.910 [Lua] Lobby data matchmaking = false 16:08:41.910 [Lua] Lobby data power_level = 0 16:08:41.910 [Lua] Lobby data mission_id = inn_level 16:08:41.910 [Lua] Lobby data mechanism = adventure 16:08:41.910 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:08:41.910 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:08:41.910 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:08:41.910 [Lua] Lobby data player_slot_3 = 0:0 16:08:41.910 [Lua] Lobby data eac_authorized = true 16:08:41.910 [Lua] Set lobby end. 16:08:41.910 [Lua] [PartyManager] Leader is set to 1100001064cfeb5 16:08:41.910 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:08:41.910 [Lua] Set lobby begin: 16:08:41.910 [Lua] Lobby data twitch_enabled = false 16:08:41.910 [Lua] Lobby data selected_mission_id = inn_level 16:08:41.910 [Lua] Lobby data num_players = 4 16:08:41.910 [Lua] Lobby data difficulty_tweak = 0 16:08:41.910 [Lua] Lobby data host = 1100001064cfeb5 16:08:41.910 [Lua] Lobby data matchmaking_type = 3 16:08:41.910 [Lua] Lobby data is_private = false 16:08:41.910 [Lua] Lobby data match_started = true 16:08:41.911 [Lua] Lobby data difficulty = normal 16:08:41.911 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:08:41.911 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:08:41.911 [Lua] Lobby data unique_server_name = snejk 16:08:41.911 [Lua] Lobby data quick_game = false 16:08:41.911 [Lua] Lobby data country_code = SE 16:08:41.911 [Lua] Lobby data matchmaking = false 16:08:41.911 [Lua] Lobby data power_level = 835 16:08:41.911 [Lua] Lobby data mission_id = inn_level 16:08:41.911 [Lua] Lobby data mechanism = adventure 16:08:41.911 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:08:41.911 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:08:41.911 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:08:41.911 [Lua] Lobby data player_slot_3 = 0:0 16:08:41.911 [Lua] Lobby data eac_authorized = true 16:08:41.911 [Lua] Set lobby end. 16:08:41.912 [Flow] complete_skittergate_legend true 16:08:41.912 [Flow] complete_all_helmgart_levels_recruit true 16:08:41.913 [Flow] WitchHunterLevel:35 16:08:41.913 [Flow] LeaderYes 16:08:41.913 [Flow] ALL PC XP:304250 16:08:41.913 [Flow] Has "bogenhafen" DLC:true 16:08:41.913 [Flow] WH XP:60850 16:08:41.913 [Flow] Number of crafted items:7038 16:08:41.913 [Flow] Has "pre_order" DLC:true 16:08:41.913 [Flow] Sum of Powe Levels:1500 16:08:41.913 [Flow] lodestone diff 1:false 16:08:41.913 [Flow] magnus and forest activated 16:08:41.913 [Flow] magnus and forest activated 16:08:41.913 [Flow] cemetery and forest activated 16:08:41.913 [Flow] magnus and cemetery 16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:08:41.914 [Flow] ALL RUNES ACTIVATED 16:08:41.914 [Flow] magnus and forest activated 16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:08:41.914 [Flow] ALL RUNES ACTIVATED 16:08:41.914 [Flow] cemetery and forest activated 16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:08:41.914 [Flow] ALL RUNES ACTIVATED 16:08:41.914 [Flow] magnus and forest activated 16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:08:41.914 [Flow] ALL RUNES ACTIVATED 16:08:41.914 [Flow] magnus and cemetery 16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:08:41.914 [Flow] ALL RUNES ACTIVATED 16:08:41.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:08:41.916 [Lua] CurrentConflictSettings inn_level 16:08:41.916 [Lua] [ConflictDirector] conflict_director is ai_ready 16:08:41.916 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:08:41.916 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:08:41.917 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:08:41.917 [Lua] Forming navigation groups in one frame 16:08:41.917 [Lua] Forming navigation groups 16:08:41.934 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999849024 16:08:41.934 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 16:08:41.934 [Lua] number of nav groups: 42 16:08:41.935 [Lua] number of refined nav groups : 23 16:08:41.937 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 16:08:41.937 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:08:41.937 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:08:41.937 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:08:41.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:08:41.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:08:41.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:08:41.939 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 16:08:41.939 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:08:41.939 [Lua] [Managers] Calling function on all managers: 16:08:41.939 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:08:41.949 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame 16:08:41.949 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync 16:08:41.949 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame 16:08:41.949 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync 16:08:41.986 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f 16:08:41.988 [Lua] Breedfreezer (server) starting a hot join sync 16:08:41.989 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync 16:08:41.989 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers 16:08:41.989 [Lua] PlayerManager:add_remote_player 11000010360b84f 16:08:41.989 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 16:08:41.989 [Lua] RemotePlayer:create_game_object( ) 35 16:08:42.002 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync 16:08:42.002 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers 16:08:42.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:08:42.002 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:08:42.002 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:08:42.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:08:42.011 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame 16:08:42.011 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync 16:08:42.020 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41 16:08:42.026 [Lua] Breedfreezer (server) starting a hot join sync 16:08:42.027 [Lua] PlayerManager:add_remote_player 110000102428a41 16:08:42.027 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37 16:08:42.027 [Lua] RemotePlayer:create_game_object( ) 37 16:08:42.042 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync 16:08:42.042 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers 16:08:42.051 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame 16:08:42.051 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync 16:08:42.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read, 16:08:42.058 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list. 16:08:42.058 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:08:42.058 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1 16:08:42.058 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc 16:08:42.065 [Lua] Breedfreezer (server) starting a hot join sync 16:08:42.066 [Lua] PlayerManager:add_remote_player 1100001087813dc 16:08:42.066 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 16:08:42.066 [Lua] RemotePlayer:create_game_object( ) 38 16:08:42.080 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync 16:08:42.080 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers 16:08:42.080 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers 16:08:42.080 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame 16:08:42.080 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers 16:08:42.080 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame 16:08:42.080 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers 16:08:42.080 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame 16:08:42.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:08:42.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:08:42.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:08:42.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:08:42.083 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 16:08:42.086 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:08:42.086 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:08:42.086 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 16:08:42.086 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 16:08:42.089 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers 16:08:42.089 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame 16:08:42.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:08:42.101 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:08:42.101 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 16:08:42.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:08:42.101 [Lua] Players are leaving the safe zone 16:08:42.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:08:42.129 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:08:42.129 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 16:08:42.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 16:08:42.149 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 16:08:42.149 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 16:08:42.150 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 16:08:42.150 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 16:08:42.151 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:08:42.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 16:08:42.153 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 16:08:42.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 16:08:42.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:08:42.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:08:42.176 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:08:42.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 16:08:42.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:08:42.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read, 16:08:42.200 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list. 16:08:42.200 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:08:42.200 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1 16:08:42.200 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:08:42.200 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 16:08:42.201 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 16:08:42.201 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 16:08:42.202 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:08:42.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:08:42.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:08:42.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 16:08:42.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:08:42.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:08:42.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:08:42.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 16:08:42.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read, 16:08:42.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:08:42.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 16:08:42.234 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list. 16:08:42.234 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:08:42.234 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1 16:08:42.235 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:08:42.235 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:08:42.236 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 16:08:42.236 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:08:42.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:08:42.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:08:42.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:08:42.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:08:42.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 16:08:42.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 16:08:42.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 16:08:42.322 [Lua] StateInGameRunning:_game_actually_starts() 16:08:42.322 [Lua] ################################################################################################################# 16:08:42.322 [Lua] [Loading Time]: 00:00:53 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:08:42.322 [Lua] ################################################################################################################# 16:08:42.322 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 16:08:42.332 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 16:08:42.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 16:08:42.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 16:08:42.792 [Flow] DISABLE 16:08:43.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 16:08:43.093 [Lua] Commit load time data 16:08:45.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:08:45.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:08:45.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 16:08:45.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:08:46.858 [Lua] PlayFabMirrorBase:_commit_internal 5 16:08:46.858 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:08:46.862 [Lua] generate_backend_stats 1100001064cfeb5:1 16:08:46.882 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:08:46.882 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:08:46.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 16:08:46.882 [Lua] Set lobby begin: 16:08:46.882 [Lua] Lobby data twitch_enabled = false 16:08:46.883 [Lua] Lobby data selected_mission_id = inn_level 16:08:46.883 [Lua] Lobby data num_players = 4 16:08:46.883 [Lua] Lobby data difficulty_tweak = 0 16:08:46.883 [Lua] Lobby data host = 1100001064cfeb5 16:08:46.883 [Lua] Lobby data matchmaking_type = 3 16:08:46.883 [Lua] Lobby data is_private = false 16:08:46.883 [Lua] Lobby data match_started = true 16:08:46.883 [Lua] Lobby data difficulty = normal 16:08:46.883 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:08:46.883 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:08:46.883 [Lua] Lobby data unique_server_name = snejk 16:08:46.883 [Lua] Lobby data quick_game = false 16:08:46.883 [Lua] Lobby data country_code = SE 16:08:46.883 [Lua] Lobby data matchmaking = false 16:08:46.883 [Lua] Lobby data power_level = 417 16:08:46.883 [Lua] Lobby data mission_id = inn_level 16:08:46.883 [Lua] Lobby data mechanism = adventure 16:08:46.883 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:08:46.883 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:08:46.883 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:08:46.883 [Lua] Lobby data player_slot_3 = 0:0 16:08:46.883 [Lua] Lobby data eac_authorized = true 16:08:46.883 [Lua] Set lobby end. 16:08:46.889 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 16:08:47.094 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 16:08:47.097 [Lua] commit result success 5 16:08:47.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 16:08:47.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 16:08:47.289 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 16:08:47.556 [Lua] [ProfileSynchronizer] Assigning peer(1100001087813dc:1) to profile(2) career(3) 16:08:47.656 [Lua] [NetworkServer] Peer 1100001087813dc despawned player. 16:08:47.656 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc 16:08:47.657 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:08:47.657 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 16:08:47.657 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, ProfileSynchronizer, async-read, 16:08:47.657 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, ProfileSynchronizer, async-read, 16:08:47.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, ProfileSynchronizer, async-read, 16:08:47.664 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 16:08:47.664 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 16:08:47.665 [Lua] [GameNetworkManager] destroying game object with go_id=49 16:08:47.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer 16:08:47.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, ProfileSynchronizer 16:08:47.681 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 16:08:47.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, ProfileSynchronizer 16:08:47.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:08:47.940 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:08:47.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:08:48.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:08:48.138 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:08:48.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 16:08:48.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 16:08:48.164 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 16:08:48.164 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 16:08:48.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 16:08:48.193 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 16:08:48.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 16:08:48.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 16:08:48.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 16:08:48.996 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:08:48.996 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:08:48.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 16:08:48.998 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:08:48.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:08:52.020 [Lua] Set lobby begin: 16:08:52.020 [Lua] Lobby data twitch_enabled = false 16:08:52.020 [Lua] Lobby data selected_mission_id = inn_level 16:08:52.020 [Lua] Lobby data num_players = 4 16:08:52.020 [Lua] Lobby data difficulty_tweak = 0 16:08:52.020 [Lua] Lobby data host = 1100001064cfeb5 16:08:52.021 [Lua] Lobby data matchmaking_type = 3 16:08:52.021 [Lua] Lobby data is_private = false 16:08:52.021 [Lua] Lobby data match_started = true 16:08:52.021 [Lua] Lobby data difficulty = normal 16:08:52.021 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:08:52.021 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:08:52.021 [Lua] Lobby data unique_server_name = snejk 16:08:52.021 [Lua] Lobby data quick_game = false 16:08:52.021 [Lua] Lobby data country_code = SE 16:08:52.021 [Lua] Lobby data matchmaking = false 16:08:52.021 [Lua] Lobby data power_level = 835 16:08:52.021 [Lua] Lobby data mission_id = inn_level 16:08:52.021 [Lua] Lobby data mechanism = adventure 16:08:52.021 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:08:52.021 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:08:52.021 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:08:52.021 [Lua] Lobby data player_slot_3 = 0:0 16:08:52.021 [Lua] Lobby data eac_authorized = true 16:08:52.021 [Lua] Set lobby end. 16:09:00.499 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001087813dc 16:09:00.499 [Lua] Set lobby begin: 16:09:00.499 [Lua] Lobby data twitch_enabled = false 16:09:00.499 [Lua] Lobby data selected_mission_id = inn_level 16:09:00.499 [Lua] Lobby data num_players = 4 16:09:00.499 [Lua] Lobby data difficulty_tweak = 0 16:09:00.500 [Lua] Lobby data host = 1100001064cfeb5 16:09:00.500 [Lua] Lobby data matchmaking_type = 3 16:09:00.500 [Lua] Lobby data is_private = false 16:09:00.500 [Lua] Lobby data match_started = true 16:09:00.500 [Lua] Lobby data difficulty = normal 16:09:00.500 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:09:00.500 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:09:00.500 [Lua] Lobby data unique_server_name = snejk 16:09:00.500 [Lua] Lobby data quick_game = false 16:09:00.500 [Lua] Lobby data country_code = SE 16:09:00.500 [Lua] Lobby data matchmaking = false 16:09:00.500 [Lua] Lobby data power_level = 835 16:09:00.500 [Lua] Lobby data mission_id = inn_level 16:09:00.500 [Lua] Lobby data mechanism = adventure 16:09:00.500 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:09:00.500 [Lua] Lobby data player_slot_2 = 0:0 16:09:00.500 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:09:00.500 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:09:00.500 [Lua] Lobby data eac_authorized = true 16:09:00.501 [Lua] Set lobby end. 16:09:00.501 [Lua] [ProfileSynchronizer] Assigning peer(1100001087813dc:1) to profile(3) career(3) 16:09:00.582 [Lua] [NetworkServer] Peer 1100001087813dc despawned player. 16:09:00.582 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc 16:09:00.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 16:09:00.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read, 16:09:00.583 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 16:09:00.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:09:00.583 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 16:09:00.583 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 16:09:00.583 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 16:09:00.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, ProfileSynchronizer, async-read, 16:09:00.583 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, ProfileSynchronizer, async-read, 16:09:00.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 16:09:00.588 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 16:09:00.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 16:09:00.591 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 16:09:00.591 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, ProfileSynchronizer 16:09:00.591 [Lua] [GameNetworkManager] destroying game object with go_id=50 16:09:00.605 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 16:09:00.605 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, ProfileSynchronizer 16:09:00.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, ProfileSynchronizer 16:09:00.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:09:00.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:09:00.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 16:09:00.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 16:09:00.644 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 16:09:00.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 16:09:00.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 16:09:00.680 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 16:09:00.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 16:09:01.007 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 16:09:01.007 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 16:09:01.007 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:09:01.033 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:09:01.033 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:09:01.034 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 16:09:01.056 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 16:09:01.056 [Lua] [PackageManager] Force_load: wwise/coghammer 16:09:01.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:09:01.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:09:01.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:09:01.075 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 16:09:01.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 16:09:01.154 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 16:09:01.154 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 16:09:01.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 16:09:01.174 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 16:09:01.489 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:09:01.489 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:09:01.490 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 16:09:01.490 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:09:01.490 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:09:15.154 [Lua] [Matchmaking] Cancelling matchmaking 16:09:15.154 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:09:16.970 [Lua] [IngameUI] menu view on_enter hero_view 16:09:16.976 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b171c0 16:09:16.976 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:09:16.990 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:09:16.990 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:09:16.991 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:09:16.991 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:09:16.997 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:09:17.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:09:17.349 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:09:17.370 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:09:17.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:09:17.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:09:17.390 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:09:17.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:09:17.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:09:17.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:09:17.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:09:17.577 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:09:17.577 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:09:17.580 [Lua] Set lobby begin: 16:09:17.580 [Lua] Lobby data twitch_enabled = false 16:09:17.580 [Lua] Lobby data selected_mission_id = inn_level 16:09:17.580 [Lua] Lobby data num_players = 4 16:09:17.580 [Lua] Lobby data difficulty_tweak = 0 16:09:17.580 [Lua] Lobby data host = 1100001064cfeb5 16:09:17.580 [Lua] Lobby data matchmaking_type = 3 16:09:17.580 [Lua] Lobby data is_private = false 16:09:17.580 [Lua] Lobby data match_started = true 16:09:17.580 [Lua] Lobby data difficulty = cataclysm 16:09:17.580 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:09:17.580 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:09:17.580 [Lua] Lobby data unique_server_name = snejk 16:09:17.581 [Lua] Lobby data quick_game = false 16:09:17.581 [Lua] Lobby data country_code = SE 16:09:17.581 [Lua] Lobby data matchmaking = false 16:09:17.581 [Lua] Lobby data power_level = 835 16:09:17.581 [Lua] Lobby data mission_id = inn_level 16:09:17.581 [Lua] Lobby data mechanism = adventure 16:09:17.581 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:09:17.581 [Lua] Lobby data player_slot_2 = 0:0 16:09:17.581 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:09:17.581 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:09:17.581 [Lua] Lobby data eac_authorized = true 16:09:17.581 [Lua] Set lobby end. 16:09:17.582 [Lua] [PartyManager] Leader is set to 1100001064cfeb5 16:09:17.582 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 16:09:17.582 [Lua] Set lobby begin: 16:09:17.582 [Lua] Lobby data twitch_enabled = false 16:09:17.582 [Lua] Lobby data selected_mission_id = inn_level 16:09:17.582 [Lua] Lobby data num_players = 4 16:09:17.582 [Lua] Lobby data difficulty_tweak = 0 16:09:17.582 [Lua] Lobby data host = 1100001064cfeb5 16:09:17.582 [Lua] Lobby data matchmaking_type = 6 16:09:17.582 [Lua] Lobby data is_private = false 16:09:17.582 [Lua] Lobby data match_started = true 16:09:17.582 [Lua] Lobby data difficulty = cataclysm 16:09:17.582 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:09:17.583 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:09:17.583 [Lua] Lobby data unique_server_name = snejk 16:09:17.583 [Lua] Lobby data quick_game = false 16:09:17.583 [Lua] Lobby data country_code = SE 16:09:17.583 [Lua] Lobby data matchmaking = true 16:09:17.583 [Lua] Lobby data power_level = 835 16:09:17.583 [Lua] Lobby data mission_id = inn_level 16:09:17.583 [Lua] Lobby data mechanism = adventure 16:09:17.583 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:09:17.583 [Lua] Lobby data player_slot_2 = 0:0 16:09:17.583 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:09:17.583 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:09:17.583 [Lua] Lobby data eac_authorized = true 16:09:17.583 [Lua] Set lobby end. 16:09:17.583 [Lua] Set lobby begin: 16:09:17.583 [Lua] Lobby data twitch_enabled = false 16:09:17.583 [Lua] Lobby data selected_mission_id = inn_level 16:09:17.584 [Lua] Lobby data num_players = 4 16:09:17.584 [Lua] Lobby data difficulty_tweak = 0 16:09:17.584 [Lua] Lobby data host = 1100001064cfeb5 16:09:17.584 [Lua] Lobby data matchmaking_type = 6 16:09:17.584 [Lua] Lobby data is_private = false 16:09:17.584 [Lua] Lobby data match_started = true 16:09:17.584 [Lua] Lobby data difficulty = cataclysm 16:09:17.584 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:09:17.584 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:09:17.584 [Lua] Lobby data unique_server_name = snejk 16:09:17.584 [Lua] Lobby data quick_game = false 16:09:17.584 [Lua] Lobby data country_code = SE 16:09:17.584 [Lua] Lobby data matchmaking = true 16:09:17.584 [Lua] Lobby data power_level = 835 16:09:17.584 [Lua] Lobby data mission_id = inn_level 16:09:17.584 [Lua] Lobby data mechanism = adventure 16:09:17.584 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:09:17.584 [Lua] Lobby data player_slot_2 = 0:0 16:09:17.584 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:09:17.584 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:09:17.584 [Lua] Lobby data eac_authorized = true 16:09:17.584 [Lua] Set lobby end. 16:09:17.585 [Lua] [ChatManager][1]System: Starting hosted game... 16:09:17.585 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:09:17.585 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:09:18.195 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:09:18.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:09:18.195 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:09:18.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:09:18.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:09:18.198 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:09:18.198 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:09:18.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:09:18.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:09:18.616 [Lua] [IngameUI] menu view on_exit hero_view 16:09:18.621 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b171c0 16:09:18.621 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:09:18.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:09:18.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:09:22.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 16:09:22.585 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 16:09:22.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 16:09:22.589 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 16:09:22.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 16:09:22.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 16:09:22.630 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 16:09:22.660 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 16:09:22.661 [Lua] [PackageManager] Force_load: wwise/blunderbuss 16:09:28.764 [Lua] PlayFabMirrorBase:_commit_internal 6 16:09:28.764 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:09:28.769 [Lua] generate_backend_stats 1100001064cfeb5:1 16:09:28.790 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:09:28.790 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:09:28.796 [Lua] commit result success 6 16:09:28.796 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37 16:09:28.803 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37 16:09:28.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37 16:09:35.475 [Lua] [ProfileSynchronizer] Assigning peer(11000010360b84f:1) to profile(1) career(2) 16:09:35.539 [Lua] [NetworkServer] Peer 11000010360b84f despawned player. 16:09:35.539 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010360b84f 16:09:35.540 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer, async-read, 16:09:35.540 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 16:09:35.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 16:09:35.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 16:09:35.540 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:09:35.540 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 16:09:35.543 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 16:09:35.544 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 16:09:35.544 [Lua] [GameNetworkManager] destroying game object with go_id=44 16:09:35.554 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 16:09:35.554 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer 16:09:35.561 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 16:09:35.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, ProfileSynchronizer 16:09:35.562 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, ProfileSynchronizer 16:09:35.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 16:09:35.574 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 16:09:35.574 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 16:09:35.602 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 16:09:35.602 [Lua] [PackageManager] Force_load: wwise/pistol 16:09:35.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:09:35.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:09:35.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:09:35.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:09:35.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:09:35.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:09:35.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base 16:09:35.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base 16:09:35.937 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base 16:09:35.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 16:09:36.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 16:09:36.019 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 16:09:36.764 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 16:09:36.764 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 16:09:36.765 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 16:09:36.765 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 16:09:36.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:01.624 [Lua] [IngameUI] menu view on_enter character_selection 16:10:01.624 [Lua] hero_fullscreen_menu_on_enter 16:10:01.626 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03cc4dd0 16:10:01.627 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:10:01.635 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:01.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:01.636 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:01.636 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:01.646 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:10:01.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 16:10:01.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 16:10:01.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:01.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:01.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:10:01.648 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 16:10:01.648 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:01.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:10:01.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:10:01.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:10:01.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:10:01.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:10:02.247 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:10:02.247 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:10:02.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 16:10:02.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 16:10:02.248 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:02.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 16:10:02.529 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 16:10:02.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:02.535 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:02.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:10:02.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 16:10:02.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:02.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:10:02.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 16:10:02.552 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:10:02.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:10:02.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:10:02.570 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:10:02.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:10:02.589 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:10:02.818 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:1) to profile(4) career(2) 16:10:02.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 16:10:02.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:10:02.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:10:02.824 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 16:10:02.827 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 16:10:02.827 [Lua] [GameNetworkManager] destroying game object with go_id=41 16:10:02.829 [Save] Saving `save_data` 16:10:02.832 [Save] Save done 16:10:02.841 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 16:10:02.842 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:10:02.842 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer 16:10:02.912 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 16:10:02.912 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 16:10:02.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 16:10:02.938 [Lua] [IngameUI] menu view on_exit character_selection 16:10:02.940 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:10:02.940 [Lua] hero_fullscreen_menu_on_exit 16:10:02.943 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03cc4dd0 16:10:02.943 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:10:02.943 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:10:02.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 16:10:02.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 16:10:02.968 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 16:10:03.519 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(17.158, 1.07451, 2.73009), Vector4(0, 0, 0.911137, -0.412104)) 16:10:03.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:03.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:03.521 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 16:10:03.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 16:10:12.898 [Lua] [IngameUI] menu view on_enter hero_view 16:10:12.904 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b171c0 16:10:12.904 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:10:12.921 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:10:12.922 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:10:12.923 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:10:12.923 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:10:12.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:10:13.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:10:13.246 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:10:13.269 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:10:13.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:10:13.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:10:13.281 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:10:13.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:10:13.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:10:13.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:10:13.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:10:14.496 [Lua] [IngameUI] menu view on_exit hero_view 16:10:14.501 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b171c0 16:10:14.501 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:10:14.501 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:10:14.501 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:10:14.501 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:10:14.501 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:10:14.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:10:14.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:10:14.504 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:10:14.504 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:10:14.504 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:10:24.639 [Lua] PlayFabMirrorBase:_commit_internal 7 16:10:24.639 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:10:24.643 [Lua] generate_backend_stats 1100001064cfeb5:1 16:10:24.665 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:10:24.665 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:10:24.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38 16:10:24.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38 16:10:25.063 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38 16:10:25.066 [Lua] commit result success 7 16:10:25.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39 16:10:25.073 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39 16:10:25.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 16:10:25.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 16:10:25.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 16:10:25.160 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 16:10:25.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:10:25.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 16:10:25.263 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39 16:10:27.240 [Window] Window => inactive 16:10:27.962 [Window] Window => active 16:10:30.439 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:10:30.439 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:10:30.538 [Lua] MatchmakingStateStartGame preferred_level_keys nil 16:10:30.539 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level fort 0 16:10:30.539 [Lua] Set lobby begin: 16:10:30.539 [Lua] Lobby data twitch_enabled = false 16:10:30.539 [Lua] Lobby data selected_mission_id = fort 16:10:30.539 [Lua] Lobby data num_players = 4 16:10:30.539 [Lua] Lobby data difficulty_tweak = 0 16:10:30.539 [Lua] Lobby data host = 1100001064cfeb5 16:10:30.539 [Lua] Lobby data matchmaking_type = 6 16:10:30.539 [Lua] Lobby data is_private = false 16:10:30.539 [Lua] Lobby data match_started = true 16:10:30.539 [Lua] Lobby data difficulty = cataclysm 16:10:30.539 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:10:30.539 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:10:30.539 [Lua] Lobby data unique_server_name = snejk 16:10:30.539 [Lua] Lobby data quick_game = false 16:10:30.540 [Lua] Lobby data country_code = SE 16:10:30.540 [Lua] Lobby data matchmaking = true 16:10:30.540 [Lua] Lobby data power_level = 835 16:10:30.540 [Lua] Lobby data mission_id = inn_level 16:10:30.540 [Lua] Lobby data mechanism = adventure 16:10:30.540 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:10:30.540 [Lua] Lobby data player_slot_2 = 0:0 16:10:30.540 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:10:30.540 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:10:30.540 [Lua] Lobby data eac_authorized = true 16:10:30.540 [Lua] Set lobby end. 16:10:30.540 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:10:30.540 [Lua] [LevelTransitionHandler] set_next_level( lvl:fort, mc:adventure, gm:adventure, env:0, seed:2802344, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 ) 16:10:30.540 [Lua] [NetworkServer] Entering post game 16:10:30.540 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame 16:10:30.540 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame 16:10:30.540 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame 16:10:30.540 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame 16:10:30.540 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame 16:10:30.540 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame 16:10:30.540 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame 16:10:30.540 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame 16:10:30.541 [Lua] Complete level triggered. 16:10:30.542 [Lua] [NetworkServer] Entering post game 16:10:30.543 [Save] Saving `save_data` 16:10:30.543 [Lua] gm_event_end_conditions_met false false 16:10:30.543 [Lua] PlayFabMirrorBase:_commit_internal nil 16:10:30.543 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:10:30.545 [Save] Save done 16:10:30.545 [Save] Saving `save_data` 16:10:30.547 [Lua] generate_backend_stats 1100001064cfeb5:1 16:10:30.548 [Save] Save done 16:10:30.567 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:10:30.567 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:10:30.568 [Save] Saving `save_data` 16:10:30.568 [Lua] TRANSITION nil nil load_next_level 16:10:30.568 [Lua] Transition type "load_next_level", is server: true 16:10:30.568 [Lua] [LevelTransitionHandler] promote_next_level_data 16:10:30.568 [Lua] [GameNetworkManager] Leaving game... 16:10:30.568 [Lua] [GameNetworkManager] Shutting down game session host. 16:10:30.568 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:10:30.568 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:10:30.568 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=108.11 16:10:30.571 [Save] Save done 16:10:30.572 [Connection] Packet 41581 chunk for system game_session from 1100001087813dc had no listener 16:10:30.573 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:10:30.573 [Lua] commit result success 8 16:10:30.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 16:10:30.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 16:10:30.603 [Network] Ignoring message `rpc_anim_event` from wrong session 1d42 or from non-session peer 1100001087813dc 16:10:30.603 [Network] Ignoring message `rpc_anim_event` from wrong session 1d42 or from non-session peer 1100001087813dc 16:10:30.603 [Connection] Packet 41582 chunk for system game_session from 1100001087813dc had no listener 16:10:30.630 [Lua] ### Sending rpc_level_loaded 16:10:30.630 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 44 16:10:30.664 [Lua] ### Sending rpc_level_loaded 16:10:30.664 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 44 16:10:30.678 [Network] Ignoring message `rpc_anim_event` from wrong session 1d42 or from non-session peer 1100001087813dc 16:10:30.678 [Lua] ### Sending rpc_level_loaded 16:10:30.678 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 44 16:10:30.763 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 16:10:30.955 [Window] Window => inactive 16:10:32.570 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:10:32.570 [Lua] [Managers] Calling function on all managers: 16:10:32.571 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1 16:10:32.571 [Lua] Clearing all global lookup lists 16:10:32.571 [Lua] [IngamePlayerListUI] - Destroy 16:10:32.571 [Lua] [GamePadEquipmentUI] - Destroy 16:10:32.571 [Lua] [EquipmentUI] - Destroy 16:10:32.571 [Lua] [GamePadAbilityUI] - Destroy 16:10:32.571 [Lua] [AbilityUI] - Destroy 16:10:32.572 [Lua] [IngameUI] destroy 16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5 16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2 16:10:32.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 16:10:32.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3 16:10:32.580 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list. 16:10:32.580 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1 16:10:32.580 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list. 16:10:32.580 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1 16:10:32.580 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list. 16:10:32.580 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1 16:10:32.605 [Lua] [Managers] Destroying manager group: 16:10:32.609 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:10:32.646 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:10:32.647 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame 16:10:32.647 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading 16:10:32.647 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame 16:10:32.647 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading 16:10:32.647 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame 16:10:32.647 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading 16:10:32.647 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame 16:10:32.647 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading 16:10:32.647 [Lua] [Matchmaking] unregister rpcs 16:10:32.647 [Lua] ############### UNLOADING PACKAGES ############### 16:10:32.647 [Lua] [Managers] Calling function on all managers: 16:10:32.647 [Lua] [Managers] Destroying manager group: 16:10:32.647 [Lua] [Gamestate] Enter state StateLoading 16:10:32.648 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:10:32.648 [Lua] [Matchmaking] register rpcs 16:10:32.648 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 16:10:32.648 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:10:32.648 [Lua] Set lobby begin: 16:10:32.648 [Lua] Lobby data twitch_enabled = false 16:10:32.649 [Lua] Lobby data selected_mission_id = fort 16:10:32.649 [Lua] Lobby data num_players = 4 16:10:32.649 [Lua] Lobby data difficulty_tweak = 0 16:10:32.649 [Lua] Lobby data host = 1100001064cfeb5 16:10:32.649 [Lua] Lobby data matchmaking_type = 6 16:10:32.649 [Lua] Lobby data is_private = false 16:10:32.649 [Lua] Lobby data match_started = true 16:10:32.649 [Lua] Lobby data difficulty = cataclysm 16:10:32.649 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:10:32.649 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:10:32.650 [Lua] Lobby data unique_server_name = snejk 16:10:32.650 [Lua] Lobby data quick_game = false 16:10:32.650 [Lua] Lobby data country_code = SE 16:10:32.650 [Lua] Lobby data matchmaking = true 16:10:32.650 [Lua] Lobby data power_level = 0 16:10:32.650 [Lua] Lobby data mission_id = inn_level 16:10:32.650 [Lua] Lobby data mechanism = adventure 16:10:32.650 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:10:32.650 [Lua] Lobby data player_slot_2 = 0:0 16:10:32.650 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:10:32.650 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:10:32.650 [Lua] Lobby data eac_authorized = true 16:10:32.650 [Lua] Set lobby end. 16:10:32.650 [Lua] registering RPCs 16:10:32.650 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:10:32.650 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:10:32.650 [Lua] Set lobby begin: 16:10:32.650 [Lua] Lobby data twitch_enabled = false 16:10:32.650 [Lua] Lobby data selected_mission_id = fort 16:10:32.650 [Lua] Lobby data num_players = 4 16:10:32.650 [Lua] Lobby data difficulty_tweak = 0 16:10:32.650 [Lua] Lobby data host = 1100001064cfeb5 16:10:32.651 [Lua] Lobby data matchmaking_type = 6 16:10:32.651 [Lua] Lobby data is_private = false 16:10:32.651 [Lua] Lobby data match_started = true 16:10:32.651 [Lua] Lobby data difficulty = cataclysm 16:10:32.651 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:10:32.651 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:10:32.651 [Lua] Lobby data unique_server_name = snejk 16:10:32.651 [Lua] Lobby data quick_game = false 16:10:32.651 [Lua] Lobby data country_code = SE 16:10:32.651 [Lua] Lobby data matchmaking = true 16:10:32.651 [Lua] Lobby data power_level = 0 16:10:32.651 [Lua] Lobby data mission_id = fort 16:10:32.651 [Lua] Lobby data mechanism = adventure 16:10:32.651 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:10:32.651 [Lua] Lobby data player_slot_2 = 0:0 16:10:32.652 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:10:32.652 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:10:32.652 [Lua] Lobby data eac_authorized = true 16:10:32.652 [Lua] Set lobby end. 16:10:32.652 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:10:32.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc 16:10:32.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41 16:10:32.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f 16:10:32.654 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized 16:10:32.654 [Lua] [LevelTransitionHandler] load_current_level, loading fort 0 16:10:32.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 16:10:32.655 [Umbra] Unload tome 16:10:32.656 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 16:10:32.709 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 16:10:32.716 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 16:10:32.716 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_common, fort, async-read, 16:10:32.716 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, fort, async-read, 16:10:32.716 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_meta, fort, async-read, 16:10:32.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8 16:10:32.781 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8 16:10:32.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_common 16:10:32.868 [Lua] ### Sending rpc_level_loaded 16:10:32.868 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 44 16:10:32.868 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded 16:10:32.869 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading 16:10:32.869 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages 16:10:32.885 [Lua] ### Sending rpc_level_loaded 16:10:32.885 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 44 16:10:32.885 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded 16:10:32.886 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading 16:10:32.886 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages 16:10:32.886 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages 16:10:32.886 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame 16:10:32.903 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages 16:10:32.903 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame 16:10:32.953 [Lua] ### Sending rpc_level_loaded 16:10:32.953 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 44 16:10:32.953 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded 16:10:32.954 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading 16:10:32.954 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages 16:10:32.970 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages 16:10:32.970 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame 16:10:33.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_common 16:10:33.457 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_common 16:10:33.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort 16:10:36.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort 16:10:36.169 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort 16:10:36.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_meta 16:10:36.203 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]' 16:10:36.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_meta 16:10:36.288 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_meta 16:10:36.306 [Lua] [LevelTransitionHandler] Level load completed! 16:10:36.306 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: fort - level_seed: 2802344 - use_random_directors: true - conflict_director_name: default 16:10:36.340 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 16:10:36.340 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 16:10:36.340 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4 16:10:36.340 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:10:36.340 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 16:10:36.340 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 16:10:36.340 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 16:10:36.340 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 16:10:36.340 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 16:10:36.340 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3 16:10:36.340 [Lua] checking dlc's against conflict directors 16:10:36.340 [Lua] number of factions to include 2 16:10:36.340 [Lua] Updated list weights for random: 16:10:36.340 [Lua] chaos, 0.71 (0.00-0.71) 16:10:36.340 [Lua] beastmen, 0.29 (0.71-1.00) 16:10:36.340 [Lua] Rolled random faction: 0.023005306720733643 chaos 16:10:36.340 [Lua] number of factions added 2 16:10:36.340 [Lua] --- --- --- 16:10:36.340 [Lua] Starting... difficulty 'cataclysm' 16:10:36.340 [Lua] These are the starting conflict directors: 16:10:36.340 [Lua] skaven 16:10:36.340 [Lua] --- --- --- 16:10:36.340 [Lua] 16:10:36.340 [Lua] Looking for a new director: 16:10:36.340 [Lua] (free: 13) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 16:10:36.340 [Lua] ->trying director: chaos 16:10:36.340 [Lua] --> success! 16:10:36.340 [Lua] --> Added these breeds: chaos_warrior chaos_spawn chaos_troll 16:10:36.340 [Lua] 16:10:36.340 [Lua] Looking for a new director: 16:10:36.340 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 16:10:36.340 [Lua] ->trying director: default 16:10:36.340 [Lua] --> success! 16:10:36.340 [Lua] --> re-used the same breeds 16:10:36.340 [Lua] 16:10:36.340 [Lua] Looking for a new director: 16:10:36.340 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 16:10:36.340 [Lua] ->trying director: default 16:10:36.340 [Lua] --> success! 16:10:36.340 [Lua] --> re-used the same breeds 16:10:36.340 [Lua] 16:10:36.340 [Lua] Looking for a new director: 16:10:36.340 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 16:10:36.340 [Lua] ->trying director: default 16:10:36.340 [Lua] --> success! 16:10:36.340 [Lua] --> re-used the same breeds 16:10:36.340 [Lua] 16:10:36.340 [Lua] Looking for a new director: 16:10:36.340 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 16:10:36.340 [Lua] ->trying director: skaven 16:10:36.340 [Lua] --> success! 16:10:36.340 [Lua] --> re-used the same breeds 16:10:36.340 [Lua] 16:10:36.340 [Lua] DONE! Found the following directors: 16:10:36.340 [Lua] chaos 16:10:36.340 [Lua] default 16:10:36.340 [Lua] default 16:10:36.340 [Lua] default 16:10:36.340 [Lua] skaven 16:10:36.340 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker skaven_clan_rat_with_shield chaos_raider skaven_storm_vermin_commander 16:10:36.340 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_loot_rat=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_ratling_gunner=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, chaos_raider=true, skaven_storm_vermin_commander=true, } 16:10:36.340 [Lua] load_startup_enemy_packages: -------------- 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] chaos_spawn 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] chaos_troll 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] skaven_rat_ogre 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] skaven_stormfiend 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] beastmen_minotaur 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] chaos_plague_sorcerer 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] chaos_corruptor_sorcerer 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] skaven_gutter_runner 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] skaven_pack_master 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] skaven_poison_wind_globadier 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] skaven_ratling_gunner 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] skaven_warpfire_thrower 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] chaos_vortex_sorcerer 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] beastmen_standard_bearer 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] chaos_vortex 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] critter_rat 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] critter_pig 16:10:36.340 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:10:36.340 [Lua] chaos_marauder 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] skaven_storm_vermin 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] chaos_warrior 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] skaven_loot_rat 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] skaven_clan_rat 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] skaven_storm_vermin_with_shield 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] skaven_slave 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] chaos_fanatic 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] skaven_plague_monk 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] chaos_marauder_with_shield 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] chaos_berzerker 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] skaven_clan_rat_with_shield 16:10:36.341 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:10:36.341 [Lua] chaos_raider 16:10:36.345 [Lua] ### Sending rpc_level_loaded 16:10:36.345 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 44 16:10:36.345 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded 16:10:36.360 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading 16:10:36.360 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages 16:10:36.377 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages 16:10:36.377 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame 16:10:36.378 [Lua] ### Sending rpc_level_loaded 16:10:36.378 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 44 16:10:36.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:10:36.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:10:36.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:10:36.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:10:36.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:10:36.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:10:36.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:10:36.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:10:36.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:10:36.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:10:36.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:10:36.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:10:37.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:10:37.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:10:37.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:10:37.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:10:37.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:10:37.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:10:37.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:10:37.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:10:37.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:10:37.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:10:37.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:10:37.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:10:37.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:10:37.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:10:37.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:10:37.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:10:37.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:10:37.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:10:38.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:10:38.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:10:38.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:10:38.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:10:38.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:10:38.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:10:38.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:10:38.386 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:10:38.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:10:38.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:10:38.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:10:38.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:10:38.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:10:38.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:10:38.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:10:38.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:10:38.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:10:38.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:10:38.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:10:38.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:10:38.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:10:38.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:10:38.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:10:38.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:10:39.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:10:39.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:10:39.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:10:39.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:10:39.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:10:39.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:10:39.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:10:39.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:10:39.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:10:39.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:10:39.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:10:39.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:10:39.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:10:39.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:10:39.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:10:40.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:10:40.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:10:40.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:10:40.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:10:40.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:10:40.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:10:40.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:10:40.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:10:40.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:10:40.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:10:40.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:10:40.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:10:40.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:10:40.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:10:40.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:10:41.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:10:41.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:10:41.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:10:41.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:10:41.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:10:41.301 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: adventure 16:10:41.301 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:10:41.301 [Lua] Starting async level spawning of levels/honduras/fort/world 16:10:41.302 [Umbra] Init version: 3.4.15 :: 16 threads 16:10:41.711 [Lua] Async level spawning done 16:10:41.711 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:10:42.677 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:10:42.677 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:10:42.677 [Lua] [Matchmaking] unregister rpcs 16:10:42.678 [Lua] Set lobby begin: 16:10:42.678 [Lua] Lobby data twitch_enabled = false 16:10:42.678 [Lua] Lobby data selected_mission_id = fort 16:10:42.678 [Lua] Lobby data num_players = 4 16:10:42.678 [Lua] Lobby data difficulty_tweak = 0 16:10:42.678 [Lua] Lobby data host = 1100001064cfeb5 16:10:42.678 [Lua] Lobby data matchmaking_type = 6 16:10:42.678 [Lua] Lobby data is_private = false 16:10:42.678 [Lua] Lobby data match_started = true 16:10:42.679 [Lua] Lobby data difficulty = cataclysm 16:10:42.679 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:10:42.679 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:10:42.679 [Lua] Lobby data unique_server_name = snejk 16:10:42.679 [Lua] Lobby data quick_game = false 16:10:42.679 [Lua] Lobby data country_code = SE 16:10:42.679 [Lua] Lobby data matchmaking = true 16:10:42.679 [Lua] Lobby data power_level = 0 16:10:42.679 [Lua] Lobby data mission_id = fort 16:10:42.679 [Lua] Lobby data mechanism = adventure 16:10:42.680 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:10:42.680 [Lua] Lobby data player_slot_2 = 0:0 16:10:42.680 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:10:42.680 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:10:42.680 [Lua] Lobby data eac_authorized = true 16:10:42.680 [Lua] Set lobby end. 16:10:42.680 [Lua] [Managers] Destroying manager group: 16:10:42.681 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens 16:10:42.681 [Lua] [Gamestate] Enter StateIngame HOST 16:10:42.681 [Lua] [Managers] Calling function on all managers: 16:10:42.681 [Lua] <>level = fort<> 16:10:42.681 [Lua] Set lobby begin: 16:10:42.681 [Lua] Lobby data twitch_enabled = false 16:10:42.681 [Lua] Lobby data selected_mission_id = fort 16:10:42.681 [Lua] Lobby data num_players = 4 16:10:42.681 [Lua] Lobby data difficulty_tweak = 0 16:10:42.681 [Lua] Lobby data host = 1100001064cfeb5 16:10:42.682 [Lua] Lobby data matchmaking_type = 6 16:10:42.682 [Lua] Lobby data is_private = false 16:10:42.682 [Lua] Lobby data match_started = true 16:10:42.682 [Lua] Lobby data difficulty = cataclysm 16:10:42.682 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:10:42.682 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:10:42.682 [Lua] Lobby data unique_server_name = snejk 16:10:42.682 [Lua] Lobby data quick_game = false 16:10:42.682 [Lua] Lobby data country_code = SE 16:10:42.682 [Lua] Lobby data matchmaking = true 16:10:42.682 [Lua] Lobby data power_level = 0 16:10:42.682 [Lua] Lobby data mission_id = fort 16:10:42.682 [Lua] Lobby data mechanism = adventure 16:10:42.682 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:10:42.682 [Lua] Lobby data player_slot_2 = 0:0 16:10:42.682 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:10:42.682 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:10:42.682 [Lua] Lobby data eac_authorized = true 16:10:42.682 [Lua] Set lobby end. 16:10:42.683 [Lua] [StateIngame] Server ingame 16:10:42.685 [Lua] Set lobby begin: 16:10:42.685 [Lua] Lobby data twitch_enabled = false 16:10:42.685 [Lua] Lobby data selected_mission_id = fort 16:10:42.685 [Lua] Lobby data num_players = 4 16:10:42.686 [Lua] Lobby data difficulty_tweak = 0 16:10:42.686 [Lua] Lobby data host = 1100001064cfeb5 16:10:42.686 [Lua] Lobby data matchmaking_type = 6 16:10:42.686 [Lua] Lobby data is_private = false 16:10:42.686 [Lua] Lobby data match_started = true 16:10:42.686 [Lua] Lobby data difficulty = cataclysm 16:10:42.686 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:10:42.686 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:10:42.686 [Lua] Lobby data unique_server_name = snejk 16:10:42.686 [Lua] Lobby data quick_game = false 16:10:42.686 [Lua] Lobby data country_code = SE 16:10:42.686 [Lua] Lobby data matchmaking = true 16:10:42.687 [Lua] Lobby data power_level = 0 16:10:42.687 [Lua] Lobby data mission_id = fort 16:10:42.687 [Lua] Lobby data mechanism = adventure 16:10:42.687 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:10:42.687 [Lua] Lobby data player_slot_2 = 0:0 16:10:42.687 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:10:42.687 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:10:42.687 [Lua] Lobby data eac_authorized = true 16:10:42.687 [Lua] Set lobby end. 16:10:42.687 [Lua] [Matchmaking] register rpcs 16:10:42.687 [Lua] GameNetworkManager:init... creating game session 16:10:42.687 [Lua] Host GameSession.make_game_session_host with session: 16:10:42.687 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:10:42.688 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5 16:10:42.688 [Lua] [GameNetworkManager] self.is_server = true 16:10:42.688 [Network] Setting artificial MTU limit to 65536 16:10:42.698 [Lua] Switching ConflictSettings: to: default 16:10:42.698 [Lua] pacing=default 16:10:42.698 [Lua] roaming=nil 16:10:42.698 [Lua] specials=default 16:10:42.698 [Lua] debug_color=maroon 16:10:42.698 [Lua] contained_breeds=nil 16:10:42.698 [Lua] pack_spawning=default 16:10:42.698 [Lua] disabled=false 16:10:42.698 [Lua] factions=nil 16:10:42.698 [Lua] boss=default 16:10:42.698 [Lua] horde=default 16:10:42.698 [Lua] name=default 16:10:42.698 [Lua] intensity=default 16:10:42.698 [Lua] --- 16:10:42.698 [Lua] [LevelAnalysis] set_random_seed( 2802344) 16:10:42.708 [Lua] [AIInterestPointSystem] Level Seed: 2802344 16:10:42.708 [Lua] 16:10:42.708 [Lua] [entity_system_bag] = table 16:10:42.708 [Lua] [entity_system_bag] = metatable 16:10:42.708 [Lua] [startup_data] = table 16:10:42.708 [Lua] [entity_manager] = table 16:10:42.708 [Lua] [entity_manager] = metatable 16:10:42.708 [Lua] [unit_spawner] = table 16:10:42.708 [Lua] [unit_spawner] = metatable 16:10:42.708 [Lua] [unit_storage] = table 16:10:42.708 [Lua] [unit_storage] = metatable 16:10:42.708 [Lua] [dice_keeper] = table 16:10:42.708 [Lua] [dice_keeper] = metatable 16:10:42.708 [Lua] [is_server] = true (boolean) 16:10:42.708 [Lua] [world] = [World] 16:10:42.708 [Lua] [system_api] = table 16:10:42.708 [Lua] [entity_system] = table 16:10:42.708 [Lua] [entity_system] = metatable 16:10:42.708 [Lua] [network_lobby] = table 16:10:42.708 [Lua] [network_lobby] = metatable 16:10:42.708 [Lua] [profile_synchronizer] = table 16:10:42.708 [Lua] [profile_synchronizer] = metatable 16:10:42.708 [Lua] [level_transition_handler] = table 16:10:42.708 [Lua] [level_transition_handler] = metatable 16:10:42.708 [Lua] [num_local_human_players] = 1 (number) 16:10:42.708 [Lua] [statistics_db] = table 16:10:42.708 [Lua] [statistics_db] = metatable 16:10:42.708 [Lua] [network_server] = table 16:10:42.708 [Lua] [network_server] = metatable 16:10:42.708 [Lua] [input_manager] = table 16:10:42.708 [Lua] [input_manager] = metatable 16:10:42.708 [Lua] [network_clock] = table 16:10:42.708 [Lua] [network_clock] = metatable 16:10:42.708 [Lua] [network_transmit] = table 16:10:42.708 [Lua] [network_transmit] = metatable 16:10:42.708 [Lua] [free_flight_manager] = table 16:10:42.708 [Lua] [free_flight_manager] = metatable 16:10:42.708 [Lua] [network_manager] = table 16:10:42.708 [Lua] [network_manager] = metatable 16:10:42.708 [Lua] [network_event_delegate] = table 16:10:42.708 [Lua] [network_event_delegate] = metatable 16:10:42.708 [Lua] 16:10:42.708 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:10:42.708 [Lua] ignoring extension VersusInteractObjectiveExtension 16:10:42.708 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:10:42.708 [Lua] ignoring extension VersusSocketObjectiveExtension 16:10:42.708 [Lua] ignoring extension VersusTargetObjectiveExtension 16:10:42.708 [Lua] ignoring extension VersusMissionObjectiveExtension 16:10:42.710 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:10:42.728 [Lua] [AchievementManager] Achievements using the steam platform 16:10:42.728 [Lua] PlayerManager:add_player player_1 16:10:42.778 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:10:42.778 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:10:42.778 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak 16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak 16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak 16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak 16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak 16:10:42.782 [Lua] respawn_unit_spawned with group id: riverbreak 16:10:42.783 [Lua] [StateIngame] Level seed: 2802344 16:10:42.801 [Flow] interaction enabled 16:10:42.803 [Lua] [LevelAnalysis] set_random_seed( 2802344) 16:10:42.809 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:10:42.809 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:10:42.809 [Lua] [IngameUI] init 16:10:42.820 [SteamVoipClient] select_out(110000102428a41, off) 16:10:42.820 [SteamVoipClient] select_out(11000010360b84f, off) 16:10:42.820 [SteamVoipClient] select_out(1100001064cfeb5, off) 16:10:42.820 [SteamVoipClient] select_out(1100001087813dc, off) 16:10:42.824 [Lua] cb_razer_chroma_setup 16:10:42.841 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000019C35E20; node_def = table: 0000000001D816E0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000019C35980; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 0000000019C35A70; parent_world_position = table: 0000000019C35AA0; local_position = table: 0000000019C35D90; size = table: 0000000019C35DE0; node = table: 0000000019C35E20 [3] scenegraph = table: 0000000019C35980; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000019C35980; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 0000000019C35980; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0 [6] self = table: 0000000018B28740 [7] self = table: 0000000018B28740; ingame_ui_context = table: 000000000201AC10; input_manager = table: 00000000042A0C60; world = [World] [8] self = table: 0000000002EC6F00; object = table: 0000000018B28740 [10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40 [13] mod = table: 0000000009B547B0; error_prefix_data = table: 0000000018B28700; func = [function] [14] self = table: 0000000009B547B0; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000018B286C0; safe_hooks = table: 000000000339B4E0; i = 1 [19] self = table: 000000001AD22C20; object = table: 0000000009B547B0 [20] self = table: 000000000D51DA80; ingame_ui_context = table: 000000000201AC10 [21] self = table: 000000000D51DA80; params = table: 000000000395F790; viewport_name = "player_1"; input_manager = table: 00000000042A0C60; input_source = table: 000000000D288970; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000001304AE60; stats_id = "1100001064cfeb5:1"; entity_manager = table: 00000000129D1DC0; camera_system = table: 0000000004ADE220; outline_system = table: 0000000000DBB850; fade_system = table: 0000000000E4F6F0; sound_sector_system = table: 0000000000D7FD70; sound_environment_system = table: 000000000C7D0DF0; event_manager = table: 00000000012885A0; level_key = "fort"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000201AC10 [22] self = table: 000000000395F7C0; new_state = table: 0000000018BD7C30; params = table: 000000000395F790; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000395F7C0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [24] self = table: 000000000395F7C0; parent = table: 000000000A3E54A0; start_state = table: 0000000018BD7C30; params = table: 000000000395F790; profiling_debugging_enabled = true [25] self = table: 000000000395F7C0; parent = table: 000000000A3E54A0; start_state = table: 0000000018BD7C30; params = table: 000000000395F790; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CB17A30; ingame_ui = table: 0000000009B547B0; definitions = table: 0000000018B287B0; input_manager = table: 00000000042A0C60; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000018B28880; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 0000000018A82480; menu_widgets = table: 0000000018AC2DD0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CB17A30; ingame_ui = table: 0000000009B547B0; definitions = table: 0000000018B287B0; input_manager = table: 00000000042A0C60; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000018B28880; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 0000000018A82480; menu_widgets = table: 0000000018AC2DD0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000CC813A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CB17A30; telemetry_time_view_enter = 0; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 00000000124C7DB0; cutscene_system = table: 0000000016041120; text_popup_ui = table: 000000000FD515B0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000B0C9BC0; ui_top_renderer = table: 000000001291BCC0; camera_manager = table: 000000000B127D20; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000201AC10; views = table: 000000000B125C90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000001304AE60; weave_onboarding = table: 0000000019AFC320; popup_handler = table: 000000000FD51400; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000A3A6E20; [19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000A3E54A0; _booted_eac_untrusted = false; statistics_db = table: 0000000001F01A50; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000201AC10; player = table: 000000001304AE60; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000A3A6E20; [21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000A3E54A0; _booted_eac_untrusted = false; statistics_db = table: 0000000001F01A50; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000201AC10; player = table: 000000001304AE60; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000A3A6E20; [22] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80; [23] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80; [24] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80; [25] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80; [26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 00000000178FFCB0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000B274840; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000395F090; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000011F019A0; machines = table: 000000000395F150; _quit_game = false; network_clock = table: 000000000BD72810; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000001F01A50; game_mode_key = "adventure"; level_key = "fort"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000017917880; network_event_delegate = table: 000000000A3A6E20; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0; [29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0; [30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0; [31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000016796110; 16:10:42.842 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 00000000163B91E0; node_def = table: 0000000019C357A0; k = "offset"; v = table: 0000000019C35860 [2] scenegraph = table: 00000000163B9160; scenegraph_def = table: 0000000018B287E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000019C357A0; parent_name = nil; local_position = table: 00000000163B9190; node = table: 00000000163B91E0 [3] scenegraph_def = table: 0000000018B287E0; scenegraph = table: 00000000163B9160; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000019C357A0 [4] self = table: 0000000018B28740 [5] self = table: 0000000018B28740; ingame_ui_context = table: 000000000201AC10; input_manager = table: 00000000042A0C60; world = [World] [6] self = table: 0000000002EC6F00; object = table: 0000000018B28740 [8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40 [11] mod = table: 0000000009B547B0; error_prefix_data = table: 0000000018B28700; func = [function] [12] self = table: 0000000009B547B0; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000018B286C0; safe_hooks = table: 000000000339B4E0; i = 1 [17] self = table: 000000001AD22C20; object = table: 0000000009B547B0 [18] self = table: 000000000D51DA80; ingame_ui_context = table: 000000000201AC10 [19] self = table: 000000000D51DA80; params = table: 000000000395F790; viewport_name = "player_1"; input_manager = table: 00000000042A0C60; input_source = table: 000000000D288970; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000001304AE60; stats_id = "1100001064cfeb5:1"; entity_manager = table: 00000000129D1DC0; camera_system = table: 0000000004ADE220; outline_system = table: 0000000000DBB850; fade_system = table: 0000000000E4F6F0; sound_sector_system = table: 0000000000D7FD70; sound_environment_system = table: 000000000C7D0DF0; event_manager = table: 00000000012885A0; level_key = "fort"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000201AC10 [20] self = table: 000000000395F7C0; new_state = table: 0000000018BD7C30; params = table: 000000000395F790; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000395F7C0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [22] self = table: 000000000395F7C0; parent = table: 000000000A3E54A0; start_state = table: 0000000018BD7C30; params = table: 000000000395F790; profiling_debugging_enabled = true [23] self = table: 000000000395F7C0; parent = table: 000000000A3E54A0; start_state = table: 0000000018BD7C30; params = table: 000000000395F790; profiling_debugging_enabled = true [24] self = table: 000000000312B920; object = table: 000000000395F7C0 [25] self = table: 000000000A3E54A0; loading_context = table: 0000000016796110; is_server = true; assert_on_leak = true; input_manager = table: 00000000042A0C60; level_key = "fort"; level_setting = table: 000000000049AEE0; db = table: 0000000001F01A50; world = [World]; network_event_delegate = table: 000000000A3A6E20; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000012885A0; level = [Level]; level_key = "fort"; level_seed = 2802344; checkpoint_data = nil; level_name = "levels/honduras/fort/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 000000000395F790 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018AC2DD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CB17A30; ingame_ui = table: 0000000009B547B0; definitions = table: 0000000018B287B0; input_manager = table: 00000000042A0C60; wwise_world = [WwiseWorld]; render_settings = table: 0000000018B28880; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000018A82480; settings_list_size_y = 2770; ui_scenegraph = table: 0000000019C35980; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000018AC2DD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CB17A30; ingame_ui = table: 0000000009B547B0; definitions = table: 0000000018B287B0; input_manager = table: 00000000042A0C60; wwise_world = [WwiseWorld]; render_settings = table: 0000000018B28880; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000018A82480; settings_list_size_y = 2770; ui_scenegraph = table: 0000000019C35980; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000CC813A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CB17A30; telemetry_time_view_enter = 0; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 00000000124C7DB0; cutscene_system = table: 0000000016041120; text_popup_ui = table: 000000000FD515B0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000B0C9BC0; ui_top_renderer = table: 000000001291BCC0; camera_manager = table: 000000000B127D20; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000201AC10; views = table: 000000000B125C90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000001304AE60; weave_onboarding = table: 0000000019AFC320; popup_handler = table: 000000000FD51400; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000A3A6E20; [17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000A3E54A0; _booted_eac_untrusted = false; statistics_db = table: 0000000001F01A50; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000201AC10; player = table: 000000001304AE60; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000A3A6E20; [19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000A3E54A0; _booted_eac_untrusted = false; statistics_db = table: 0000000001F01A50; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 000000000201AC10; player = table: 000000001304AE60; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000A3A6E20; [20] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80; [21] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80; [22] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80; [23] _params = table: 000000000395F790; _profiling_debugging_enabled = true; _parent = table: 000000000A3E54A0; _state = table: 000000000D51DA80; [24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 00000000178FFCB0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000B274840; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000395F090; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000042A0C60; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000011F019A0; machines = table: 000000000395F150; _quit_game = false; network_clock = table: 000000000BD72810; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000001F01A50; game_mode_key = "adventure"; level_key = "fort"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000017917880; network_event_delegate = table: 000000000A3A6E20; [26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0; [27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000A3E54A0; [29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000016796110; 16:10:42.845 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:10:42.845 [Lua] Set lobby begin: 16:10:42.845 [Lua] Lobby data twitch_enabled = false 16:10:42.845 [Lua] Lobby data selected_mission_id = fort 16:10:42.845 [Lua] Lobby data num_players = 4 16:10:42.845 [Lua] Lobby data difficulty_tweak = 0 16:10:42.845 [Lua] Lobby data host = 1100001064cfeb5 16:10:42.845 [Lua] Lobby data matchmaking_type = 6 16:10:42.845 [Lua] Lobby data is_private = false 16:10:42.846 [Lua] Lobby data match_started = true 16:10:42.846 [Lua] Lobby data difficulty = cataclysm 16:10:42.846 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:10:42.846 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:10:42.846 [Lua] Lobby data unique_server_name = snejk 16:10:42.846 [Lua] Lobby data quick_game = false 16:10:42.846 [Lua] Lobby data country_code = SE 16:10:42.846 [Lua] Lobby data matchmaking = true 16:10:42.846 [Lua] Lobby data power_level = 835 16:10:42.846 [Lua] Lobby data mission_id = fort 16:10:42.846 [Lua] Lobby data mechanism = adventure 16:10:42.846 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:10:42.846 [Lua] Lobby data player_slot_2 = 0:0 16:10:42.846 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:10:42.847 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:10:42.847 [Lua] Lobby data eac_authorized = true 16:10:42.847 [Lua] Set lobby end. 16:10:42.847 [Flow] crossroads_B2_true 16:10:42.847 [Flow] crossroads_B1_true 16:10:42.847 [Flow] Path A1 16:10:42.848 [Lua] CurrentConflictSettings default 16:10:42.848 [Lua] [ConflictDirector] conflict_director is ai_ready 16:10:42.850 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 16:10:42.850 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 16:10:42.850 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4 16:10:42.850 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:10:42.850 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 16:10:42.850 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 16:10:42.850 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 16:10:42.850 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 16:10:42.850 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 16:10:42.850 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3 16:10:42.850 [Lua] [1] = table 16:10:42.850 [Lua] [2] = table 16:10:42.850 [Lua] [1] = table 16:10:42.850 [Lua] [2] = table 16:10:42.850 [Lua] [3] = table 16:10:42.850 [Lua] [1] = table 16:10:42.850 [Lua] [2] = table 16:10:42.850 [Lua] [3] = table 16:10:42.850 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:10:42.854 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:10:42.854 [Lua] Forming navigation groups in one frame 16:10:42.854 [Lua] Forming navigation groups 16:10:42.884 [Lua] NavigationGroupManager -> calulation time A: 0.029999999999972715 16:10:43.114 [Lua] NavigationGroupManager -> calulation time B: 0.22900000000004184 16:10:43.114 [Lua] number of nav groups: 343 16:10:43.117 [Lua] number of refined nav groups : 206 16:10:43.123 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 16:10:43.123 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.855743643641471 Normalized coefficient: 1.3284700203894089 16:10:43.127 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.113296835124494 Normalized coefficient: 1.2010709585870869 16:10:43.131 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 2.760280123353005 Normalized coefficient: 0.97816159206342412 16:10:43.139 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:10:43.139 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 16:10:43.139 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:10:43.139 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 16:10:43.141 [Lua] [LevelAnalysis] Generating boss paths for level: fort 16:10:43.141 [Lua] [LevelAnalysis] This level has a total main-path length of 735.482 meters. 16:10:43.141 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:10:43.141 [Lua] [LevelAnalysis] 16:10:43.141 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:10:43.141 [Lua] [LevelAnalysis] 16:10:43.141 [Lua] [LevelAnalysis] Terror events added: 16:10:43.141 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:10:43.141 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 16:10:43.141 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 16:10:43.141 [Lua] ----> using boss gizmo! 16:10:43.141 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 2, forbidden-dist: -184.6 start-travel-dist: 194.6, end-travel-dist: 166.4 spawn_distance 0.0 16:10:43.141 [Lua] Adding main path event: Vector3Box(-11, 274, -0.602997) boss_event_chaos_spawn 45 table: 00000000123DD310 16:10:43.141 [Lua] NORMAL PATROL MAIN PATH 461.20791625976562 16:10:43.141 [Lua] [waypoints] = table 16:10:43.141 [Lua] [astar_points] = table 16:10:43.141 [Lua] [travel_dist] = 603.93516767770052 (number) 16:10:43.141 [Lua] [one_directional] = true (boolean) 16:10:43.141 [Lua] [id] = boss_11 (string) 16:10:43.141 [Lua] ----> using boss spline path! 16:10:43.142 [Lua] Adding main path event: Vector3Box(65, 223, -12.593) boss_event_skaven_spline_patrol 45 table: 00000000123DD860 16:10:43.142 [Lua] [LevelAnalysis] num_event_places_f: 0.45698789978027343 , num_event_places: 0 , trailing_event_fraction: 0.45698789978027343 , num_events: 1 16:10:43.142 [Lua] [LevelAnalysis] Level path distance: 735.48184967041016 16:10:43.142 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 735.48184967041016 forbidden_dist: -635.48184967041016 16:10:43.142 [Lua] [LevelAnalysis] wanted_distance: 262.23500397628436 16:10:43.142 [Lua] [LevelAnalysis] Terror events added: 16:10:43.142 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:10:43.142 [Lua] Adding main path event: Vector3Box(-41.1781, 256.153, -3.82496) rare_event_loot_rat 45 table: 00000000123DE260 16:10:43.142 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:10:43.144 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:10:43.146 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:10:43.149 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:10:43.149 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:10:43.149 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 16:10:43.149 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:10:43.149 [Lua] [Managers] Calling function on all managers: 16:10:43.149 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:10:43.166 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame 16:10:43.166 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync 16:10:43.166 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame 16:10:43.166 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync 16:10:43.244 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f 16:10:43.246 [Lua] Breedfreezer (server) starting a hot join sync 16:10:43.246 [Lua] packing 0 units of breed chaos_marauder 16:10:43.246 [Lua] packing 0 units of breed skaven_clan_rat 16:10:43.246 [Lua] packing 0 units of breed skaven_storm_vermin 16:10:43.246 [Lua] packing 0 units of breed skaven_slave 16:10:43.246 [Lua] packing 0 units of breed chaos_fanatic 16:10:43.246 [Lua] packing 0 units of breed chaos_raider 16:10:43.246 [Lua] packing 0 units of breed chaos_warrior 16:10:43.246 [Lua] packing 0 units of breed chaos_berzerker 16:10:43.246 [Lua] packing 0 units of breed skaven_plague_monk 16:10:43.246 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:10:43.246 [Lua] 16:10:43.246 [Lua] [1] = 1 (number) 16:10:43.246 [Lua] [2] = 0 (number) 16:10:43.246 [Lua] [3] = 1 (number) 16:10:43.246 [Lua] [4] = 0 (number) 16:10:43.246 [Lua] [5] = 1 (number) 16:10:43.246 [Lua] [6] = 0 (number) 16:10:43.246 [Lua] [7] = 1 (number) 16:10:43.246 [Lua] [8] = 0 (number) 16:10:43.246 [Lua] [9] = 1 (number) 16:10:43.246 [Lua] [10] = 0 (number) 16:10:43.246 [Lua] [11] = 1 (number) 16:10:43.246 [Lua] [12] = 0 (number) 16:10:43.246 [Lua] [13] = 1 (number) 16:10:43.246 [Lua] [14] = 0 (number) 16:10:43.246 [Lua] [15] = 1 (number) 16:10:43.246 [Lua] [16] = 0 (number) 16:10:43.246 [Lua] [17] = 1 (number) 16:10:43.246 [Lua] [18] = 0 (number) 16:10:43.246 [Lua] 16:10:43.246 [Lua] 16:10:43.246 [Lua] 16:10:43.247 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync 16:10:43.247 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers 16:10:43.247 [Lua] PlayerManager:add_remote_player 11000010360b84f 16:10:43.247 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53 16:10:43.247 [Lua] RemotePlayer:create_game_object( ) 53 16:10:43.259 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync 16:10:43.259 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers 16:10:43.314 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list. 16:10:43.314 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:10:43.314 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1 16:10:43.419 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame 16:10:43.419 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync 16:10:43.426 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41 16:10:43.430 [Lua] Breedfreezer (server) starting a hot join sync 16:10:43.430 [Lua] packing 0 units of breed chaos_marauder 16:10:43.430 [Lua] packing 0 units of breed skaven_clan_rat 16:10:43.430 [Lua] packing 0 units of breed skaven_storm_vermin 16:10:43.430 [Lua] packing 0 units of breed skaven_slave 16:10:43.430 [Lua] packing 0 units of breed chaos_fanatic 16:10:43.430 [Lua] packing 0 units of breed chaos_raider 16:10:43.430 [Lua] packing 0 units of breed chaos_warrior 16:10:43.430 [Lua] packing 0 units of breed chaos_berzerker 16:10:43.430 [Lua] packing 0 units of breed skaven_plague_monk 16:10:43.430 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:10:43.430 [Lua] 16:10:43.430 [Lua] [1] = 1 (number) 16:10:43.430 [Lua] [2] = 0 (number) 16:10:43.430 [Lua] [3] = 1 (number) 16:10:43.430 [Lua] [4] = 0 (number) 16:10:43.430 [Lua] [5] = 1 (number) 16:10:43.430 [Lua] [6] = 0 (number) 16:10:43.430 [Lua] [7] = 1 (number) 16:10:43.430 [Lua] [8] = 0 (number) 16:10:43.430 [Lua] [9] = 1 (number) 16:10:43.430 [Lua] [10] = 0 (number) 16:10:43.430 [Lua] [11] = 1 (number) 16:10:43.430 [Lua] [12] = 0 (number) 16:10:43.430 [Lua] [13] = 1 (number) 16:10:43.430 [Lua] [14] = 0 (number) 16:10:43.430 [Lua] [15] = 1 (number) 16:10:43.430 [Lua] [16] = 0 (number) 16:10:43.430 [Lua] [17] = 1 (number) 16:10:43.430 [Lua] [18] = 0 (number) 16:10:43.430 [Lua] 16:10:43.430 [Lua] 16:10:43.430 [Lua] 16:10:43.431 [Lua] PlayerManager:add_remote_player 110000102428a41 16:10:43.431 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 16:10:43.431 [Lua] RemotePlayer:create_game_object( ) 54 16:10:43.444 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync 16:10:43.444 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers 16:10:43.644 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list. 16:10:43.644 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:10:43.644 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1 16:10:47.581 [Lua] Set lobby begin: 16:10:47.581 [Lua] Lobby data twitch_enabled = false 16:10:47.581 [Lua] Lobby data selected_mission_id = fort 16:10:47.581 [Lua] Lobby data num_players = 4 16:10:47.581 [Lua] Lobby data difficulty_tweak = 0 16:10:47.581 [Lua] Lobby data host = 1100001064cfeb5 16:10:47.581 [Lua] Lobby data matchmaking_type = 6 16:10:47.581 [Lua] Lobby data is_private = false 16:10:47.581 [Lua] Lobby data match_started = true 16:10:47.581 [Lua] Lobby data difficulty = cataclysm 16:10:47.581 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:10:47.582 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:10:47.582 [Lua] Lobby data unique_server_name = snejk 16:10:47.582 [Lua] Lobby data quick_game = false 16:10:47.582 [Lua] Lobby data country_code = SE 16:10:47.582 [Lua] Lobby data matchmaking = true 16:10:47.582 [Lua] Lobby data power_level = 556 16:10:47.582 [Lua] Lobby data mission_id = fort 16:10:47.582 [Lua] Lobby data mechanism = adventure 16:10:47.582 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:10:47.582 [Lua] Lobby data player_slot_2 = 0:0 16:10:47.582 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:10:47.582 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:10:47.582 [Lua] Lobby data eac_authorized = true 16:10:47.582 [Lua] Set lobby end. 16:10:49.789 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame 16:10:49.789 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync 16:10:49.795 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc 16:10:49.801 [Lua] Breedfreezer (server) starting a hot join sync 16:10:49.801 [Lua] packing 0 units of breed chaos_marauder 16:10:49.801 [Lua] packing 0 units of breed skaven_clan_rat 16:10:49.801 [Lua] packing 0 units of breed skaven_storm_vermin 16:10:49.801 [Lua] packing 0 units of breed skaven_slave 16:10:49.801 [Lua] packing 0 units of breed chaos_fanatic 16:10:49.801 [Lua] packing 0 units of breed chaos_raider 16:10:49.801 [Lua] packing 0 units of breed chaos_warrior 16:10:49.801 [Lua] packing 0 units of breed chaos_berzerker 16:10:49.801 [Lua] packing 0 units of breed skaven_plague_monk 16:10:49.801 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:10:49.801 [Lua] 16:10:49.801 [Lua] [1] = 1 (number) 16:10:49.801 [Lua] [2] = 0 (number) 16:10:49.801 [Lua] [3] = 1 (number) 16:10:49.801 [Lua] [4] = 0 (number) 16:10:49.801 [Lua] [5] = 1 (number) 16:10:49.801 [Lua] [6] = 0 (number) 16:10:49.801 [Lua] [7] = 1 (number) 16:10:49.801 [Lua] [8] = 0 (number) 16:10:49.801 [Lua] [9] = 1 (number) 16:10:49.801 [Lua] [10] = 0 (number) 16:10:49.801 [Lua] [11] = 1 (number) 16:10:49.801 [Lua] [12] = 0 (number) 16:10:49.801 [Lua] [13] = 1 (number) 16:10:49.801 [Lua] [14] = 0 (number) 16:10:49.801 [Lua] [15] = 1 (number) 16:10:49.801 [Lua] [16] = 0 (number) 16:10:49.801 [Lua] [17] = 1 (number) 16:10:49.801 [Lua] [18] = 0 (number) 16:10:49.801 [Lua] 16:10:49.801 [Lua] 16:10:49.801 [Lua] 16:10:49.801 [Lua] PlayerManager:add_remote_player 1100001087813dc 16:10:49.801 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 16:10:49.801 [Lua] RemotePlayer:create_game_object( ) 55 16:10:49.819 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync 16:10:49.819 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers 16:10:49.819 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers 16:10:49.819 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame 16:10:49.819 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers 16:10:49.819 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame 16:10:49.819 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers 16:10:49.819 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame 16:10:49.821 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(58.5856, 409.636, -2.58929), Vector4(0, 0, 0.972394, -0.233344)) 16:10:49.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:49.824 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:49.824 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 16:10:49.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 16:10:49.825 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers 16:10:49.825 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame 16:10:49.838 [Lua] Switching ConflictSettings: to: chaos 16:10:49.838 [Lua] pacing=chaos 16:10:49.838 [Lua] roaming=nil 16:10:49.838 [Lua] specials=chaos 16:10:49.838 [Lua] debug_color=purple 16:10:49.838 [Lua] contained_breeds=nil 16:10:49.838 [Lua] pack_spawning=chaos 16:10:49.838 [Lua] disabled=false 16:10:49.838 [Lua] factions=nil 16:10:49.838 [Lua] boss=chaos 16:10:49.838 [Lua] horde=chaos 16:10:49.838 [Lua] name=chaos 16:10:49.838 [Lua] intensity=default 16:10:49.838 [Lua] --- 16:10:49.890 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 16:10:49.890 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 16:10:49.891 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 16:10:49.891 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 16:10:49.892 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:49.907 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:10:49.907 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 16:10:49.908 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:10:49.909 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 16:10:49.909 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:49.970 [Lua] StateInGameRunning:_game_actually_starts() 16:10:49.970 [Lua] ################################################################################################################# 16:10:49.970 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:10:49.970 [Lua] ################################################################################################################# 16:10:49.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 16:10:49.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 16:10:49.993 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list. 16:10:49.993 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:10:49.993 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1 16:10:49.993 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:10:49.993 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:10:49.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 16:10:49.995 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:10:49.995 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:50.175 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 16:10:50.175 [Lua] Commit load time data 16:10:52.652 [Lua] Set lobby begin: 16:10:52.652 [Lua] Lobby data twitch_enabled = false 16:10:52.652 [Lua] Lobby data selected_mission_id = fort 16:10:52.652 [Lua] Lobby data num_players = 4 16:10:52.652 [Lua] Lobby data difficulty_tweak = 0 16:10:52.652 [Lua] Lobby data host = 1100001064cfeb5 16:10:52.652 [Lua] Lobby data matchmaking_type = 6 16:10:52.652 [Lua] Lobby data is_private = false 16:10:52.653 [Lua] Lobby data match_started = true 16:10:52.653 [Lua] Lobby data difficulty = cataclysm 16:10:52.653 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:10:52.653 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:10:52.653 [Lua] Lobby data unique_server_name = snejk 16:10:52.653 [Lua] Lobby data quick_game = false 16:10:52.653 [Lua] Lobby data country_code = SE 16:10:52.653 [Lua] Lobby data matchmaking = true 16:10:52.653 [Lua] Lobby data power_level = 626 16:10:52.653 [Lua] Lobby data mission_id = fort 16:10:52.653 [Lua] Lobby data mechanism = adventure 16:10:52.653 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:10:52.654 [Lua] Lobby data player_slot_2 = 0:0 16:10:52.654 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:10:52.654 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:10:52.654 [Lua] Lobby data eac_authorized = true 16:10:52.654 [Lua] Set lobby end. 16:10:57.411 [Window] Window => active 16:10:57.738 [Lua] Set lobby begin: 16:10:57.738 [Lua] Lobby data twitch_enabled = false 16:10:57.738 [Lua] Lobby data selected_mission_id = fort 16:10:57.738 [Lua] Lobby data num_players = 4 16:10:57.738 [Lua] Lobby data difficulty_tweak = 0 16:10:57.738 [Lua] Lobby data host = 1100001064cfeb5 16:10:57.738 [Lua] Lobby data matchmaking_type = 6 16:10:57.738 [Lua] Lobby data is_private = false 16:10:57.738 [Lua] Lobby data match_started = true 16:10:57.738 [Lua] Lobby data difficulty = cataclysm 16:10:57.738 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:10:57.738 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:10:57.738 [Lua] Lobby data unique_server_name = snejk 16:10:57.738 [Lua] Lobby data quick_game = false 16:10:57.738 [Lua] Lobby data country_code = SE 16:10:57.738 [Lua] Lobby data matchmaking = true 16:10:57.739 [Lua] Lobby data power_level = 835 16:10:57.739 [Lua] Lobby data mission_id = fort 16:10:57.739 [Lua] Lobby data mechanism = adventure 16:10:57.739 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:10:57.739 [Lua] Lobby data player_slot_2 = 0:0 16:10:57.739 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:10:57.739 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:10:57.739 [Lua] Lobby data eac_authorized = true 16:10:57.739 [Lua] Set lobby end. 16:11:04.894 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:11:04.894 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:11:04.900 [Lua] Spline already found! 16:11:04.901 [Lua] Spline already found! 16:11:04.933 [Lua] Init group template: spline_patrol 16:11:04.984 [Lua] Init group template: spline_patrol 16:11:07.432 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:11:07.438 [Lua] Spline already found! 16:11:07.457 [Lua] Init group template: spline_patrol 16:11:08.485 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:11:08.485 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:11:08.493 [Lua] Spline already found! 16:11:08.496 [Lua] Spline already found! 16:11:08.506 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:11:08.518 [Lua] Spline already found! 16:11:08.523 [Lua] Init group template: spline_patrol 16:11:08.561 [Lua] Init group template: spline_patrol 16:11:08.595 [Lua] Init group template: spline_patrol 16:11:09.541 [Lua] Players are leaving the safe zone 16:11:14.647 [Lua] wants to spawn ahead within distance: 60 16:11:14.647 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized 16:11:14.647 [Lua] custom blob horde has started 16:11:14.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat 16:11:14.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat 16:11:14.897 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_explosive_loot_rat) 16:11:14.979 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_explosive_loot_rat) 16:11:15.251 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_explosive_loot_rat) 16:11:43.132 [Lua] wants to spawn ahead within distance: 60 16:11:43.132 [Lua] custom blob horde has started 16:11:52.670 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 194 will change to a manual source. 16:11:57.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x74818, position: 0 16:12:06.463 [Lua] wants to spawn ahead within distance: 60 16:12:06.463 [Lua] custom blob horde has started 16:12:09.251 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:12:09.251 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:12:11.887 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:12:11.898 [Lua] Spline already found! 16:12:11.926 [Lua] Init group template: spline_patrol 16:12:21.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x75c13, position: 0 16:12:28.373 [EACServer] [18:12:28:373][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 16:12:28.373 [EACServer] [18:12:28:373][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 16:12:28.373 [EACServer] [18:12:28:373][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 16:12:29.829 [Lua] wants to spawn behind within distance: 60 16:12:29.829 [Lua] custom blob horde has started 16:12:42.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x77274, position: 0 16:12:56.221 [Lua] wants to spawn behind within distance: 60 16:12:56.221 [Lua] custom blob horde has started 16:13:02.774 [Lua] Switching ConflictSettings: to: default 16:13:02.774 [Lua] pacing=default 16:13:02.774 [Lua] roaming=nil 16:13:02.774 [Lua] specials=default 16:13:02.774 [Lua] debug_color=maroon 16:13:02.774 [Lua] contained_breeds=nil 16:13:02.774 [Lua] pack_spawning=default 16:13:02.774 [Lua] disabled=false 16:13:02.774 [Lua] factions=nil 16:13:02.774 [Lua] boss=default 16:13:02.774 [Lua] horde=default 16:13:02.774 [Lua] name=default 16:13:02.774 [Lua] intensity=default 16:13:02.774 [Lua] --- 16:13:06.136 [Flow] 2 16:13:06.136 [Flow] dddddd 16:13:08.030 [Flow] 1 16:13:08.031 [Flow] 2 16:13:08.031 [Flow] 3 16:13:08.069 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:13:18.409 [Flow] time 16:13:18.610 [Lua] main path terror event triggered: boss_event_chaos_spawn 16:13:18.610 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 16:13:18.628 [Flow] Boss DoorStormfiend 16:13:18.629 [Lua] Boss gave [Unit '#ID[35d3b4b6ef8f79f2]'] initial aggro 16:13:18.631 [Lua] Init group template: boss_door_closers 16:13:20.669 [Lua] wants to spawn ahead within distance: 60 16:13:20.669 [Lua] custom blob horde has started 16:13:20.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:20.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:22.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:22.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:22.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:23.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:23.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:23.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:26.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:26.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:26.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:13:28.207 [Flow] time 16:13:34.251 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:34.753 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001087813dc 16:13:40.331 [Flow] time 16:13:47.087 [Lua] wants to spawn ahead within distance: 60 16:13:47.087 [Lua] custom blob horde has started 16:13:48.718 [Flow] time 16:13:51.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7a766, position: 0 16:13:54.273 [Lua] Switching ConflictSettings: to: chaos 16:13:54.273 [Lua] pacing=chaos 16:13:54.273 [Lua] roaming=nil 16:13:54.273 [Lua] specials=chaos 16:13:54.273 [Lua] debug_color=purple 16:13:54.273 [Lua] contained_breeds=nil 16:13:54.273 [Lua] pack_spawning=chaos 16:13:54.273 [Lua] disabled=false 16:13:54.273 [Lua] factions=nil 16:13:54.273 [Lua] boss=chaos 16:13:54.273 [Lua] horde=chaos 16:13:54.273 [Lua] name=chaos 16:13:54.273 [Lua] intensity=default 16:13:54.273 [Lua] --- 16:13:57.934 [Flow] time 16:13:58.918 [Lua] Switching ConflictSettings: to: default 16:13:58.918 [Lua] pacing=default 16:13:58.918 [Lua] roaming=nil 16:13:58.918 [Lua] specials=default 16:13:58.918 [Lua] debug_color=maroon 16:13:58.918 [Lua] contained_breeds=nil 16:13:58.918 [Lua] pack_spawning=default 16:13:58.918 [Lua] disabled=false 16:13:58.918 [Lua] factions=nil 16:13:58.918 [Lua] boss=default 16:13:58.918 [Lua] horde=default 16:13:58.918 [Lua] name=default 16:13:58.918 [Lua] intensity=default 16:13:58.918 [Lua] --- 16:14:05.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 2447835 16:14:05.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:14:10.490 [Flow] time 16:14:11.488 [Lua] wants to spawn ahead within distance: 60 16:14:11.488 [Lua] custom blob horde has started 16:14:13.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7b598, position: 0 16:14:13.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7b615, position: 0 16:14:14.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7b70a, position: 0 16:14:18.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7ba79, position: 0 16:14:20.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 2447835 16:14:20.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:14:21.088 [Flow] time 16:14:28.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7c376, position: 0 16:14:28.373 [EACServer] [18:14:28:372][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:14:31.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7c557, position: 0 16:14:34.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x7c77e, position: 0 16:14:34.402 [Flow] time 16:14:35.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 2447835 16:14:35.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:14:38.918 [Lua] wants to spawn behind within distance: 60 16:14:38.919 [Lua] custom blob horde has started 16:14:45.671 [Flow] time 16:14:47.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7d438, position: 0 16:14:50.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 2447835 16:14:50.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:14:51.557 [Lua] Switching ConflictSettings: to: chaos 16:14:51.557 [Lua] pacing=chaos 16:14:51.557 [Lua] roaming=nil 16:14:51.557 [Lua] specials=chaos 16:14:51.557 [Lua] debug_color=purple 16:14:51.557 [Lua] contained_breeds=nil 16:14:51.557 [Lua] pack_spawning=chaos 16:14:51.557 [Lua] disabled=false 16:14:51.557 [Lua] factions=nil 16:14:51.557 [Lua] boss=chaos 16:14:51.557 [Lua] horde=chaos 16:14:51.557 [Lua] name=chaos 16:14:51.557 [Lua] intensity=default 16:14:51.557 [Lua] --- 16:14:51.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7d5d1, position: 0 16:14:53.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:14:53.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:14:53.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:14:55.956 [Lua] Switching ConflictSettings: to: default 16:14:55.956 [Lua] pacing=default 16:14:55.956 [Lua] roaming=nil 16:14:55.956 [Lua] specials=default 16:14:55.956 [Lua] debug_color=maroon 16:14:55.956 [Lua] contained_breeds=nil 16:14:55.956 [Lua] pack_spawning=default 16:14:55.956 [Lua] disabled=false 16:14:55.956 [Lua] factions=nil 16:14:55.956 [Lua] boss=default 16:14:55.956 [Lua] horde=default 16:14:55.956 [Lua] name=default 16:14:55.956 [Lua] intensity=default 16:14:55.956 [Lua] --- 16:14:59.426 [Flow] time 16:15:02.292 [Lua] wants to spawn behind within distance: 60 16:15:02.292 [Lua] custom blob horde has started 16:15:02.931 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:15:02.940 [Lua] Spline already found! 16:15:02.967 [Lua] Init group template: spline_patrol 16:15:03.331 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:15:03.343 [Lua] Spline already found! 16:15:03.381 [Lua] Init group template: spline_patrol 16:15:04.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x7deea, position: 0 16:15:11.998 [Flow] time 16:15:18.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7ec09, position: 0 16:15:22.748 [Flow] time 16:15:23.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7f02b, position: 0 16:15:23.606 [Lua] wants to spawn ahead within distance: 60 16:15:23.606 [Lua] custom blob horde has started 16:15:23.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7f0a3, position: 0 16:15:26.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7f34e, position: 0 16:15:31.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x7f8f9, position: 0 16:15:35.553 [Flow] time 16:15:43.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x8066e, position: 0 16:15:44.898 [Lua] wants to spawn ahead within distance: 60 16:15:44.898 [Lua] custom blob horde has started 16:15:46.627 [Flow] time 16:15:57.348 [Flow] time 16:15:57.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x81435, position: 0 16:16:02.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x81929, position: 0 16:16:04.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x81adb, position: 0 16:16:06.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x81d97, position: 0 16:16:07.073 [Flow] time 16:16:08.238 [Lua] wants to spawn ahead within distance: 60 16:16:08.238 [Lua] custom blob horde has started 16:16:10.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x821da, position: 0 16:16:10.563 [Lua] main path terror event triggered: rare_event_loot_rat 16:16:10.563 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 16:16:11.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x82297, position: 0 16:16:11.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x82297, position: 0 16:16:14.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x82515, position: 0 16:16:14.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8256a, position: 0 16:16:17.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x82846, position: 0 16:16:18.694 [Flow] time 16:16:19.726 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:16:19.736 [Lua] Spline already found! 16:16:19.759 [Lua] Init group template: spline_patrol 16:16:22.184 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:16:22.193 [Lua] Spline already found! 16:16:22.223 [Lua] Init group template: spline_patrol 16:16:26.835 [Flow] time 16:16:28.373 [EACServer] [18:16:28:373][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:16:28.515 [Lua] wants to spawn ahead within distance: 60 16:16:28.515 [Lua] custom blob horde has started 16:16:30.022 [Lua] Boss gave [Unit '#ID[58c82d6ac0eda7e3]'] initial aggro 16:16:30.031 [Lua] Boss gave [Unit '#ID[58c82d6ac0eda7e3]'] initial aggro 16:16:30.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:16:30.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:16:30.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:16:30.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:16:30.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:16:30.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:16:31.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:16:31.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:16:31.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:16:39.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x835b7, position: 0 16:16:41.340 [Flow] time 16:16:48.775 [Flow] time 16:16:52.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x83f26, position: 0 16:16:52.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x83fac, position: 0 16:16:55.969 [Lua] wants to spawn behind within distance: 60 16:16:55.969 [Lua] custom blob horde has started 16:17:02.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x84821, position: 0 16:17:02.781 [Flow] time 16:17:04.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x849e5, position: 0 16:17:08.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x84d18, position: 0 16:17:08.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x84d5a, position: 0 16:17:08.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x84d7d, position: 0 16:17:12.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8512c, position: 0 16:17:12.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8518d, position: 0 16:17:15.311 [Flow] time 16:17:18.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x85878, position: 0 16:17:19.676 [Lua] [ChatManager][1]System: RR\1 picked up a Loot Die 16:17:20.323 [Lua] wants to spawn behind within distance: 60 16:17:20.323 [Lua] custom blob horde has started 16:17:25.740 [Flow] time 16:17:26.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x85f27, position: 0 16:17:30.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8615e, position: 0 16:17:39.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8671a, position: 0 16:17:40.753 [Flow] time 16:17:45.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x86c9f, position: 0 16:17:45.699 [Lua] wants to spawn behind within distance: 60 16:17:45.699 [Lua] custom blob horde has started 16:17:46.047 [Lua] [NetworkServer] Peer 11000010360b84f despawned player. 16:17:46.047 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010360b84f 16:17:46.048 [Lua] [GameNetworkManager] destroying game object with go_id=60 16:17:46.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x86dc9, position: 0 16:17:47.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x86e27, position: 0 16:17:50.804 [Flow] time 16:17:58.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x877f4, position: 0 16:18:02.801 [Flow] time 16:18:03.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x87b40, position: 0 16:18:10.981 [Flow] time 16:18:11.080 [Lua] wants to spawn ahead within distance: 60 16:18:11.080 [Lua] custom blob horde has started 16:18:11.477 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 16:18:11.477 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 16:18:11.478 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=530 16:18:11.478 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 16:18:11.479 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.97637796401977539) 16:18:13.945 [Lua] [NetworkServer] Peer 110000102428a41 despawned player. 16:18:13.945 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102428a41 16:18:13.946 [Lua] [GameNetworkManager] destroying game object with go_id=61 16:18:15.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x8858e, position: 0 16:18:16.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x886de, position: 0 16:18:18.939 [Flow] time 16:18:25.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x88df3, position: 0 16:18:28.373 [EACServer] [18:18:28:372][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:18:30.324 [Flow] time 16:18:31.382 [Lua] wants to spawn ahead within distance: 60 16:18:31.382 [Lua] custom blob horde has started 16:18:32.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x89272, position: 0 16:18:32.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x892cd, position: 0 16:18:38.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x895d4, position: 0 16:18:38.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x895f9, position: 0 16:18:39.370 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:18:39.370 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 16:18:39.371 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=548 16:18:39.371 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 16:18:39.372 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896) 16:18:39.976 [Flow] time 16:18:40.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x89709, position: 0 16:18:40.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x89720, position: 0 16:18:44.309 [Lua] going to make a rush intervention, since loneliness_value= 30.570488195891741 and dist= 176.80464172363281 16:18:44.309 [Lua] rush intervention - ambush horde! 16:18:44.309 [Lua] setting up ambush-horde 16:18:44.309 [Lua] Composing horde 'huge' .. using variant 'plain' 16:18:44.310 [Lua] -> spawning: 62 16:18:44.310 [Lua] horde crated with id 13 of type ambush 16:18:44.310 [Lua] ambush horde has started 16:18:46.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 229284 16:18:46.067 [Lua] state dead despawn 16:18:46.076 [Lua] [GameNetworkManager] destroying game object with go_id=57 16:18:46.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:18:46.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:18:46.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:18:46.099 [Lua] Switching ConflictSettings: to: chaos 16:18:46.099 [Lua] pacing=chaos 16:18:46.099 [Lua] roaming=nil 16:18:46.099 [Lua] specials=chaos 16:18:46.099 [Lua] debug_color=purple 16:18:46.099 [Lua] contained_breeds=nil 16:18:46.099 [Lua] pack_spawning=chaos 16:18:46.099 [Lua] disabled=false 16:18:46.099 [Lua] factions=nil 16:18:46.099 [Lua] boss=chaos 16:18:46.099 [Lua] horde=chaos 16:18:46.099 [Lua] name=chaos 16:18:46.099 [Lua] intensity=default 16:18:46.099 [Lua] --- 16:18:46.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:18:46.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:18:46.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:18:47.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:18:47.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:18:47.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x719f9, position: 0 16:18:47.777 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:18:47.777 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 16:18:47.777 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.777 [Lua] ->moving spawner 16:18:47.840 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 60 60 16:18:47.949 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 63 68 16:18:48.223 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 58 90 16:18:50.918 [Flow] time 16:18:51.892 [Lua] Init group template: horde 16:18:52.930 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 61 110 16:18:56.612 [Lua] Switching ConflictSettings: to: default 16:18:56.612 [Lua] pacing=default 16:18:56.612 [Lua] roaming=nil 16:18:56.612 [Lua] specials=default 16:18:56.612 [Lua] debug_color=maroon 16:18:56.612 [Lua] contained_breeds=nil 16:18:56.612 [Lua] pack_spawning=default 16:18:56.612 [Lua] disabled=false 16:18:56.612 [Lua] factions=nil 16:18:56.612 [Lua] boss=default 16:18:56.612 [Lua] horde=default 16:18:56.612 [Lua] name=default 16:18:56.612 [Lua] intensity=default 16:18:56.612 [Lua] --- 16:18:57.672 [Lua] wants to spawn behind within distance: 60 16:18:57.672 [Lua] custom blob horde has started 16:18:57.963 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 55 119 16:19:04.426 [Lua] Switching ConflictSettings: to: chaos 16:19:04.426 [Lua] pacing=chaos 16:19:04.426 [Lua] roaming=nil 16:19:04.426 [Lua] specials=chaos 16:19:04.426 [Lua] debug_color=purple 16:19:04.426 [Lua] contained_breeds=nil 16:19:04.426 [Lua] pack_spawning=chaos 16:19:04.426 [Lua] disabled=false 16:19:04.426 [Lua] factions=nil 16:19:04.426 [Lua] boss=chaos 16:19:04.426 [Lua] horde=chaos 16:19:04.426 [Lua] name=chaos 16:19:04.426 [Lua] intensity=default 16:19:04.426 [Lua] --- 16:19:04.625 [Flow] time 16:19:11.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x8afdd, position: 0 16:19:11.308 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:19:11.308 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:19:11.308 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 16:19:11.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=600 16:19:13.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8b1b3, position: 0 16:19:13.810 [Flow] time 16:19:13.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8b22a, position: 0 16:19:18.884 [Lua] wants to spawn ahead within distance: 60 16:19:18.884 [Lua] custom blob horde has started 16:19:20.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x8b6b7, position: 0 16:19:24.066 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 16:19:24.066 [Lua] [NetworkServer] Entering post game 16:19:24.066 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame 16:19:24.066 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame 16:19:24.066 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame 16:19:24.066 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame 16:19:24.066 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame 16:19:24.066 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame 16:19:24.066 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame 16:19:24.066 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame 16:19:24.066 [Save] Saving `save_data` 16:19:24.066 [Lua] gm_event_end_conditions_met false true 16:19:24.067 [Lua] Game lost 16:19:24.069 [Save] Save done 16:19:24.069 [Save] Saving `save_data` 16:19:24.073 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:19:24.074 [Save] Save done 16:19:24.076 [Lua] generate_backend_stats 1100001064cfeb5:1 16:19:24.096 [Lua] PlayFabMirrorBase:_commit_internal nil 16:19:24.096 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:19:24.096 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:19:24.096 [Save] Saving `save_data` 16:19:24.100 [Save] Save done 16:19:24.105 [Lua] commit result success 9 16:19:24.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 16:19:24.106 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:19:24.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 43 16:19:24.106 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:19:24.106 [Lua] defeat table: 000000000CAD5FE0 nil 16:19:24.120 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 16:19:24.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 16:19:24.852 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 43 4 16:19:25.058 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 16:19:25.058 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 43 16:19:25.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 43 16:19:25.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 16:19:25.619 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 16:19:25.823 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 16:19:26.812 [Flow] time 16:19:31.805 [Lua] ConflictDirector - destroy all units 16:19:31.806 [Lua] rat ogre was despawned! 16:19:31.806 [Lua] rat ogre was despawned! 16:19:31.830 [Lua] Horde killed: ? 16:19:31.973 [Lua] TRANSITION nil nil load_next_level 16:19:31.973 [Lua] Transition type "load_next_level", is server: true 16:19:31.973 [Lua] [LevelTransitionHandler] promote_next_level_data 16:19:31.973 [Lua] [GameNetworkManager] Leaving game... 16:19:31.973 [Lua] [GameNetworkManager] Shutting down game session host. 16:19:31.973 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:19:31.973 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:19:31.973 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=523.68 16:19:31.978 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:19:32.055 [Lua] ### Sending rpc_level_loaded 16:19:32.055 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 78 16:19:32.071 [Lua] ### Sending rpc_level_loaded 16:19:32.071 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 78 16:19:32.071 [Lua] ### Sending rpc_level_loaded 16:19:32.071 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 78 16:19:33.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:19:33.999 [Lua] [Managers] Calling function on all managers: 16:19:34.000 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1 16:19:34.000 [Lua] Clearing all global lookup lists 16:19:34.000 [Lua] [IngamePlayerListUI] - Destroy 16:19:34.000 [Lua] [GamePadEquipmentUI] - Destroy 16:19:34.000 [Lua] [EquipmentUI] - Destroy 16:19:34.000 [Lua] [GamePadAbilityUI] - Destroy 16:19:34.000 [Lua] [AbilityUI] - Destroy 16:19:34.000 [Lua] [IngameUI] destroy 16:19:34.025 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list. 16:19:34.025 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1 16:19:34.025 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list. 16:19:34.025 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1 16:19:34.025 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list. 16:19:34.025 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1 16:19:34.075 [Lua] [Managers] Destroying manager group: 16:19:34.084 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:19:34.179 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:19:34.179 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:19:34.181 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:19:34.182 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:19:34.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:19:34.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:19:34.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:19:34.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:19:34.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader 16:19:34.190 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:19:34.191 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:19:34.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:19:34.195 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:19:34.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:19:34.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:19:34.200 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:19:34.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:19:34.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:19:34.207 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:19:34.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:19:34.211 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:19:34.214 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:19:34.217 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:19:34.218 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:19:34.218 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:19:34.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:19:34.222 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:19:34.224 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:19:34.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:19:34.228 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:19:34.237 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:19:34.237 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame 16:19:34.237 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading 16:19:34.237 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame 16:19:34.237 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading 16:19:34.237 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame 16:19:34.237 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading 16:19:34.237 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame 16:19:34.237 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading 16:19:34.238 [Lua] [Matchmaking] unregister rpcs 16:19:34.238 [Lua] ############### UNLOADING PACKAGES ############### 16:19:34.238 [Lua] [Managers] Calling function on all managers: 16:19:34.238 [Lua] [Managers] Destroying manager group: 16:19:34.238 [Lua] [Gamestate] Enter state StateLoading 16:19:34.242 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] Found camera: end_screen_camera 16:19:34.242 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:19:34.243 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:19:34.243 [Lua] [Matchmaking] register rpcs 16:19:34.243 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:19:34.243 [Lua] Set lobby begin: 16:19:34.243 [Lua] Lobby data twitch_enabled = false 16:19:34.243 [Lua] Lobby data selected_mission_id = fort 16:19:34.243 [Lua] Lobby data num_players = 4 16:19:34.243 [Lua] Lobby data difficulty_tweak = 0 16:19:34.243 [Lua] Lobby data host = 1100001064cfeb5 16:19:34.243 [Lua] Lobby data matchmaking_type = 6 16:19:34.244 [Lua] Lobby data is_private = false 16:19:34.244 [Lua] Lobby data match_started = true 16:19:34.244 [Lua] Lobby data difficulty = cataclysm 16:19:34.244 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:19:34.244 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:19:34.244 [Lua] Lobby data unique_server_name = snejk 16:19:34.244 [Lua] Lobby data quick_game = false 16:19:34.244 [Lua] Lobby data country_code = SE 16:19:34.244 [Lua] Lobby data matchmaking = true 16:19:34.244 [Lua] Lobby data power_level = 0 16:19:34.244 [Lua] Lobby data mission_id = fort 16:19:34.244 [Lua] Lobby data mechanism = adventure 16:19:34.244 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:19:34.244 [Lua] Lobby data player_slot_2 = 0:0 16:19:34.244 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:19:34.244 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:19:34.245 [Lua] Lobby data eac_authorized = true 16:19:34.245 [Lua] Set lobby end. 16:19:34.245 [Lua] registering RPCs 16:19:34.245 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:19:34.245 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:19:34.245 [Lua] Set lobby begin: 16:19:34.245 [Lua] Lobby data twitch_enabled = false 16:19:34.245 [Lua] Lobby data selected_mission_id = inn_level 16:19:34.245 [Lua] Lobby data num_players = 4 16:19:34.245 [Lua] Lobby data difficulty_tweak = 0 16:19:34.245 [Lua] Lobby data host = 1100001064cfeb5 16:19:34.245 [Lua] Lobby data matchmaking_type = 3 16:19:34.245 [Lua] Lobby data is_private = false 16:19:34.245 [Lua] Lobby data match_started = true 16:19:34.245 [Lua] Lobby data difficulty = cataclysm 16:19:34.245 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:19:34.245 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:19:34.246 [Lua] Lobby data unique_server_name = snejk 16:19:34.246 [Lua] Lobby data quick_game = false 16:19:34.246 [Lua] Lobby data country_code = SE 16:19:34.246 [Lua] Lobby data matchmaking = false 16:19:34.246 [Lua] Lobby data power_level = 0 16:19:34.246 [Lua] Lobby data mission_id = inn_level 16:19:34.246 [Lua] Lobby data mechanism = adventure 16:19:34.246 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:19:34.246 [Lua] Lobby data player_slot_2 = 0:0 16:19:34.246 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:19:34.246 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:19:34.246 [Lua] Lobby data eac_authorized = true 16:19:34.246 [Lua] Set lobby end. 16:19:34.246 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:19:34.248 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc 16:19:34.249 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41 16:19:34.249 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f 16:19:34.250 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:19:34.250 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 16:19:34.258 [Umbra] Unload tome 16:19:34.259 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_meta, fort 16:19:34.295 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, fort 16:19:34.300 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_common, fort 16:19:34.300 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 16:19:34.300 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 16:19:34.300 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 16:19:34.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 16:19:34.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:19:34.368 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:19:34.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 16:19:34.414 [Lua] ### Sending rpc_level_loaded 16:19:34.414 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 78 16:19:34.414 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded 16:19:34.414 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading 16:19:34.414 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages 16:19:34.427 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages 16:19:34.427 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame 16:19:34.476 [Lua] ### Sending rpc_level_loaded 16:19:34.476 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 78 16:19:34.476 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded 16:19:34.477 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading 16:19:34.477 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages 16:19:34.494 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages 16:19:34.494 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame 16:19:34.510 [Lua] ### Sending rpc_level_loaded 16:19:34.510 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 78 16:19:34.510 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded 16:19:34.511 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading 16:19:34.511 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages 16:19:34.528 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages 16:19:34.528 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame 16:19:35.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x8bc6e, position: 4813914 16:19:35.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 16:19:35.506 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 16:19:35.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:19:37.666 [Window] Window => inactive 16:19:39.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:19:39.620 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:19:39.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:19:39.636 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:19:39.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:19:39.688 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:19:39.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:19:39.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:19:39.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:19:39.772 [Lua] [LevelTransitionHandler] Level load completed! 16:19:39.772 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 16:19:39.775 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:19:39.775 [Lua] checking dlc's against conflict directors 16:19:39.776 [Lua] number of factions to include 2 16:19:39.776 [Lua] Updated list weights for random: 16:19:39.776 [Lua] skaven, 0.42 (0.00-0.42) 16:19:39.776 [Lua] chaos, 0.42 (0.42-0.83) 16:19:39.776 [Lua] beastmen, 0.17 (0.83-1.00) 16:19:39.776 [Lua] Rolled random faction: 0.27856689691543579 skaven 16:19:39.776 [Lua] Updated list weights for random: 16:19:39.776 [Lua] beastmen, 0.29 (0.00-0.29) 16:19:39.776 [Lua] chaos, 0.71 (0.29-1.00) 16:19:39.776 [Lua] Rolled random faction: 0.81953376531600952 chaos 16:19:39.776 [Lua] number of factions added 2 16:19:39.776 [Lua] --- --- --- 16:19:39.776 [Lua] Starting... difficulty 'normal' 16:19:39.776 [Lua] These are the starting conflict directors: 16:19:39.776 [Lua] inn_level 16:19:39.776 [Lua] --- --- --- 16:19:39.776 [Lua] 16:19:39.776 [Lua] DONE! Found the following directors: 16:19:39.776 [Lua] (free: 35), Master hash is: 16:19:39.776 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:19:39.776 [Lua] load_startup_enemy_packages: -------------- 16:19:39.776 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:19:39.776 [Lua] critter_rat 16:19:39.790 [Lua] ### Sending rpc_level_loaded 16:19:39.790 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 78 16:19:39.790 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded 16:19:39.806 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading 16:19:39.806 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages 16:19:39.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:19:39.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:19:39.823 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages 16:19:39.823 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame 16:19:39.824 [Lua] ### Sending rpc_level_loaded 16:19:39.824 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 78 16:19:39.825 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:19:39.825 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:19:39.825 [Lua] Starting async level spawning of levels/inn/world 16:19:39.825 [Umbra] Init version: 3.4.15 :: 16 threads 16:19:40.080 [Lua] Async level spawning done 16:19:40.659 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:19:40.659 [Lua] [PlayState] Enter Substate EndViewStateScore 16:19:49.761 [Window] Window => active 16:20:09.558 [Lua] [PlayState] Exit Substate EndViewStateScore 16:20:09.559 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:20:10.570 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:20:10.570 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:20:10.570 [Lua] [Matchmaking] unregister rpcs 16:20:10.571 [Lua] Set lobby begin: 16:20:10.571 [Lua] Lobby data twitch_enabled = false 16:20:10.571 [Lua] Lobby data selected_mission_id = inn_level 16:20:10.571 [Lua] Lobby data num_players = 4 16:20:10.571 [Lua] Lobby data difficulty_tweak = 0 16:20:10.571 [Lua] Lobby data host = 1100001064cfeb5 16:20:10.571 [Lua] Lobby data matchmaking_type = 3 16:20:10.571 [Lua] Lobby data is_private = false 16:20:10.571 [Lua] Lobby data match_started = true 16:20:10.571 [Lua] Lobby data difficulty = cataclysm 16:20:10.571 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:10.571 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:10.571 [Lua] Lobby data unique_server_name = snejk 16:20:10.572 [Lua] Lobby data quick_game = false 16:20:10.572 [Lua] Lobby data country_code = SE 16:20:10.572 [Lua] Lobby data matchmaking = false 16:20:10.572 [Lua] Lobby data power_level = 0 16:20:10.572 [Lua] Lobby data mission_id = inn_level 16:20:10.572 [Lua] Lobby data mechanism = adventure 16:20:10.572 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:10.572 [Lua] Lobby data player_slot_2 = 0:0 16:20:10.572 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:10.572 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:10.572 [Lua] Lobby data eac_authorized = true 16:20:10.572 [Lua] Set lobby end. 16:20:10.572 [Lua] [Managers] Destroying manager group: 16:20:10.572 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:20:10.573 [Lua] [Gamestate] Enter StateIngame HOST 16:20:10.573 [Lua] [Managers] Calling function on all managers: 16:20:10.573 [Lua] <>level = inn_level<> 16:20:10.573 [Lua] Set lobby begin: 16:20:10.573 [Lua] Lobby data twitch_enabled = false 16:20:10.573 [Lua] Lobby data selected_mission_id = inn_level 16:20:10.573 [Lua] Lobby data num_players = 4 16:20:10.573 [Lua] Lobby data difficulty_tweak = 0 16:20:10.573 [Lua] Lobby data host = 1100001064cfeb5 16:20:10.573 [Lua] Lobby data matchmaking_type = 3 16:20:10.573 [Lua] Lobby data is_private = false 16:20:10.573 [Lua] Lobby data match_started = true 16:20:10.573 [Lua] Lobby data difficulty = cataclysm 16:20:10.573 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:10.573 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:10.573 [Lua] Lobby data unique_server_name = snejk 16:20:10.573 [Lua] Lobby data quick_game = false 16:20:10.573 [Lua] Lobby data country_code = SE 16:20:10.573 [Lua] Lobby data matchmaking = false 16:20:10.574 [Lua] Lobby data power_level = 0 16:20:10.574 [Lua] Lobby data mission_id = inn_level 16:20:10.574 [Lua] Lobby data mechanism = adventure 16:20:10.574 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:10.574 [Lua] Lobby data player_slot_2 = 0:0 16:20:10.574 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:10.574 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:10.574 [Lua] Lobby data eac_authorized = true 16:20:10.574 [Lua] Set lobby end. 16:20:10.574 [Lua] [StateIngame] Server ingame 16:20:10.577 [Lua] Set lobby begin: 16:20:10.577 [Lua] Lobby data twitch_enabled = false 16:20:10.577 [Lua] Lobby data selected_mission_id = inn_level 16:20:10.577 [Lua] Lobby data num_players = 4 16:20:10.577 [Lua] Lobby data difficulty_tweak = 0 16:20:10.577 [Lua] Lobby data host = 1100001064cfeb5 16:20:10.577 [Lua] Lobby data matchmaking_type = 3 16:20:10.577 [Lua] Lobby data is_private = false 16:20:10.577 [Lua] Lobby data match_started = true 16:20:10.577 [Lua] Lobby data difficulty = normal 16:20:10.577 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:10.577 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:10.578 [Lua] Lobby data unique_server_name = snejk 16:20:10.578 [Lua] Lobby data quick_game = false 16:20:10.578 [Lua] Lobby data country_code = SE 16:20:10.578 [Lua] Lobby data matchmaking = false 16:20:10.578 [Lua] Lobby data power_level = 0 16:20:10.578 [Lua] Lobby data mission_id = inn_level 16:20:10.578 [Lua] Lobby data mechanism = adventure 16:20:10.578 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:10.578 [Lua] Lobby data player_slot_2 = 0:0 16:20:10.578 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:10.578 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:10.578 [Lua] Lobby data eac_authorized = true 16:20:10.578 [Lua] Set lobby end. 16:20:10.578 [Lua] [Matchmaking] register rpcs 16:20:10.578 [Lua] GameNetworkManager:init... creating game session 16:20:10.578 [Lua] Host GameSession.make_game_session_host with session: 16:20:10.578 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:20:10.578 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5 16:20:10.578 [Lua] [GameNetworkManager] self.is_server = true 16:20:10.578 [Network] Setting artificial MTU limit to 65536 16:20:10.588 [Lua] Switching ConflictSettings: to: inn_level 16:20:10.588 [Lua] pacing=disabled 16:20:10.588 [Lua] roaming=nil 16:20:10.588 [Lua] disabled=false 16:20:10.588 [Lua] pack_spawning=disabled 16:20:10.588 [Lua] contained_breeds=nil 16:20:10.588 [Lua] boss=disabled 16:20:10.588 [Lua] horde=disabled 16:20:10.588 [Lua] specials=disabled 16:20:10.588 [Lua] name=inn_level 16:20:10.588 [Lua] intensity=disabled 16:20:10.588 [Lua] --- 16:20:10.588 [Lua] [LevelAnalysis] set_random_seed( 0) 16:20:10.591 [Lua] [AIInterestPointSystem] Level Seed: 0 16:20:10.591 [Lua] 16:20:10.591 [Lua] [entity_system_bag] = table 16:20:10.591 [Lua] [entity_system_bag] = metatable 16:20:10.591 [Lua] [startup_data] = table 16:20:10.591 [Lua] [entity_manager] = table 16:20:10.591 [Lua] [entity_manager] = metatable 16:20:10.591 [Lua] [unit_spawner] = table 16:20:10.591 [Lua] [unit_spawner] = metatable 16:20:10.591 [Lua] [unit_storage] = table 16:20:10.591 [Lua] [unit_storage] = metatable 16:20:10.591 [Lua] [dice_keeper] = table 16:20:10.591 [Lua] [dice_keeper] = metatable 16:20:10.591 [Lua] [is_server] = true (boolean) 16:20:10.591 [Lua] [world] = [World] 16:20:10.591 [Lua] [system_api] = table 16:20:10.591 [Lua] [entity_system] = table 16:20:10.591 [Lua] [entity_system] = metatable 16:20:10.591 [Lua] [network_lobby] = table 16:20:10.591 [Lua] [network_lobby] = metatable 16:20:10.591 [Lua] [profile_synchronizer] = table 16:20:10.591 [Lua] [profile_synchronizer] = metatable 16:20:10.591 [Lua] [level_transition_handler] = table 16:20:10.591 [Lua] [level_transition_handler] = metatable 16:20:10.591 [Lua] [num_local_human_players] = 1 (number) 16:20:10.591 [Lua] [statistics_db] = table 16:20:10.591 [Lua] [statistics_db] = metatable 16:20:10.591 [Lua] [network_server] = table 16:20:10.591 [Lua] [network_server] = metatable 16:20:10.591 [Lua] [input_manager] = table 16:20:10.591 [Lua] [input_manager] = metatable 16:20:10.591 [Lua] [network_clock] = table 16:20:10.591 [Lua] [network_clock] = metatable 16:20:10.591 [Lua] [network_transmit] = table 16:20:10.591 [Lua] [network_transmit] = metatable 16:20:10.591 [Lua] [free_flight_manager] = table 16:20:10.591 [Lua] [free_flight_manager] = metatable 16:20:10.591 [Lua] [network_manager] = table 16:20:10.591 [Lua] [network_manager] = metatable 16:20:10.591 [Lua] [network_event_delegate] = table 16:20:10.591 [Lua] [network_event_delegate] = metatable 16:20:10.591 [Lua] 16:20:10.591 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:20:10.591 [Lua] ignoring extension VersusInteractObjectiveExtension 16:20:10.591 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:20:10.591 [Lua] ignoring extension VersusSocketObjectiveExtension 16:20:10.591 [Lua] ignoring extension VersusTargetObjectiveExtension 16:20:10.591 [Lua] ignoring extension VersusMissionObjectiveExtension 16:20:10.592 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:20:10.596 [Lua] [AchievementManager] Achievements using the steam platform 16:20:10.597 [Lua] PlayerManager:add_player player_1 16:20:10.647 [Lua] [StateIngame] Level seed: 0 16:20:10.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:20:10.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:20:10.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read, 16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2, async-read, 16:20:10.654 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:20:10.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:20:10.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read, 16:20:10.657 [Lua] [LevelAnalysis] set_random_seed( 0) 16:20:10.661 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 16:20:10.661 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 16:20:10.661 [Lua] [IngameUI] init 16:20:10.674 [SteamVoipClient] select_out(110000102428a41, off) 16:20:10.674 [SteamVoipClient] select_out(11000010360b84f, off) 16:20:10.674 [SteamVoipClient] select_out(1100001064cfeb5, off) 16:20:10.674 [SteamVoipClient] select_out(1100001087813dc, off) 16:20:10.678 [Lua] cb_razer_chroma_setup 16:20:10.697 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000A096D40; node_def = table: 0000000001D816E0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000C7B7C00; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 000000000C7B7CF0; parent_world_position = table: 000000000C7B7D20; local_position = table: 000000000A096CB0; size = table: 000000000A096D00; node = table: 000000000A096D40 [3] scenegraph = table: 000000000C7B7C00; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000C7B7C00; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 000000000C7B7C00; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0 [6] self = table: 00000000179B35A0 [7] self = table: 00000000179B35A0; ingame_ui_context = table: 00000000029C5630; input_manager = table: 0000000009A91100; world = [World] [8] self = table: 0000000002EC6F00; object = table: 00000000179B35A0 [10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0 [13] mod = table: 0000000002C9AF60; error_prefix_data = table: 00000000179B3560; func = [function] [14] self = table: 0000000002C9AF60; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000179B3520; safe_hooks = table: 000000000339B4E0; i = 1 [19] self = table: 000000001AD22C20; object = table: 0000000002C9AF60 [20] self = table: 0000000002C98A20; ingame_ui_context = table: 00000000029C5630 [21] self = table: 0000000002C98A20; params = table: 000000000D5184D0; viewport_name = "player_1"; input_manager = table: 0000000009A91100; input_source = table: 000000000B017890; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000016EF8670; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000001780BFB0; camera_system = table: 0000000012253FB0; outline_system = table: 00000000040AEAF0; fade_system = table: 0000000009A9D890; sound_sector_system = table: 000000000CA75DC0; sound_environment_system = table: 000000000BEF4380; event_manager = table: 000000000F9C2180; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000029C5630 [22] self = table: 0000000002C989F0; new_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000002C989F0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [24] self = table: 0000000002C989F0; parent = table: 0000000001D4C1E0; start_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; profiling_debugging_enabled = true [25] self = table: 0000000002C989F0; parent = table: 0000000001D4C1E0; start_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000E16F6B0; ingame_ui = table: 0000000002C9AF60; definitions = table: 00000000179B2E90; input_manager = table: 0000000009A91100; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 00000000179B3130; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000BD60040; menu_widgets = table: 00000000029DA550; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000E16F6B0; ingame_ui = table: 0000000002C9AF60; definitions = table: 00000000179B2E90; input_manager = table: 0000000009A91100; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 00000000179B3130; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000BD60040; menu_widgets = table: 00000000029DA550; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 0000000010785D30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000E16F6B0; telemetry_time_view_enter = 0; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000CA627B0; cutscene_system = table: 0000000002C807A0; text_popup_ui = table: 000000000E10E3E0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000003EE9910; world = [World]; camera_manager = table: 0000000003B57560; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 00000000029C5630; _fps_cooldown = 0; views = table: 00000000039613B0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000010469D0; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000016EF8670; weave_onboarding = table: 0000000002028F90; popup_handler = table: 000000000E10E230; peer_id = "1100001064cfeb5"; network_event_delegate = table: 00000000193874B0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000001D4C1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000002DAD400; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 00000000029C5630; end_conditions_met = false; player = table: 0000000016EF8670; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000193874B0; [21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000001D4C1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000002DAD400; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 00000000029C5630; end_conditions_met = false; player = table: 0000000016EF8670; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000193874B0; [22] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20; [23] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20; [24] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20; [25] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20; [26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000000DBD050; network_server = table: 0000000004BC79B0; entity_system = table: 0000000000C8C730; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000009C707D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000001340940; machines = table: 000000000D491DA0; network_event_delegate = table: 00000000193874B0; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002DAD400; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000A113280; network_clock = table: 0000000002E6B790; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0; [29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0; [30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0; [31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000001548D70; 16:20:10.698 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000CB24A10; node_def = table: 000000000C7B7A20; k = "offset"; v = table: 000000000C7B7AE0 [2] scenegraph = table: 000000000CB24770; scenegraph_def = table: 00000000179B3100; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000C7B7A20; parent_name = nil; local_position = table: 000000000CB249C0; node = table: 000000000CB24A10 [3] scenegraph_def = table: 00000000179B3100; scenegraph = table: 000000000CB24770; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000C7B7A20 [4] self = table: 00000000179B35A0 [5] self = table: 00000000179B35A0; ingame_ui_context = table: 00000000029C5630; input_manager = table: 0000000009A91100; world = [World] [6] self = table: 0000000002EC6F00; object = table: 00000000179B35A0 [8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0 [11] mod = table: 0000000002C9AF60; error_prefix_data = table: 00000000179B3560; func = [function] [12] self = table: 0000000002C9AF60; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000179B3520; safe_hooks = table: 000000000339B4E0; i = 1 [17] self = table: 000000001AD22C20; object = table: 0000000002C9AF60 [18] self = table: 0000000002C98A20; ingame_ui_context = table: 00000000029C5630 [19] self = table: 0000000002C98A20; params = table: 000000000D5184D0; viewport_name = "player_1"; input_manager = table: 0000000009A91100; input_source = table: 000000000B017890; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000016EF8670; stats_id = "1100001064cfeb5:1"; entity_manager = table: 000000001780BFB0; camera_system = table: 0000000012253FB0; outline_system = table: 00000000040AEAF0; fade_system = table: 0000000009A9D890; sound_sector_system = table: 000000000CA75DC0; sound_environment_system = table: 000000000BEF4380; event_manager = table: 000000000F9C2180; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000029C5630 [20] self = table: 0000000002C989F0; new_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000002C989F0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [22] self = table: 0000000002C989F0; parent = table: 0000000001D4C1E0; start_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; profiling_debugging_enabled = true [23] self = table: 0000000002C989F0; parent = table: 0000000001D4C1E0; start_state = table: 0000000018BD7C30; params = table: 000000000D5184D0; profiling_debugging_enabled = true [24] self = table: 000000000312B920; object = table: 0000000002C989F0 [25] self = table: 0000000001D4C1E0; loading_context = table: 0000000001548D70; is_server = true; assert_on_leak = true; input_manager = table: 0000000009A91100; level_key = "inn_level"; level_setting = table: 00000000004950C0; db = table: 0000000002DAD400; world = [World]; network_event_delegate = table: 00000000193874B0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000F9C2180; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 000000000D5184D0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000029DA550; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000E16F6B0; ingame_ui = table: 0000000002C9AF60; definitions = table: 00000000179B2E90; input_manager = table: 0000000009A91100; wwise_world = [WwiseWorld]; render_settings = table: 00000000179B3130; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BD60040; settings_list_size_y = 2770; ui_scenegraph = table: 000000000C7B7C00; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000029DA550; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000E16F6B0; ingame_ui = table: 0000000002C9AF60; definitions = table: 00000000179B2E90; input_manager = table: 0000000009A91100; wwise_world = [WwiseWorld]; render_settings = table: 00000000179B3130; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BD60040; settings_list_size_y = 2770; ui_scenegraph = table: 000000000C7B7C00; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 0000000010785D30; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000E16F6B0; telemetry_time_view_enter = 0; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000CA627B0; cutscene_system = table: 0000000002C807A0; text_popup_ui = table: 000000000E10E3E0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000003EE9910; world = [World]; camera_manager = table: 0000000003B57560; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 00000000029C5630; _fps_cooldown = 0; views = table: 00000000039613B0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000010469D0; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000016EF8670; weave_onboarding = table: 0000000002028F90; popup_handler = table: 000000000E10E230; peer_id = "1100001064cfeb5"; network_event_delegate = table: 00000000193874B0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000001D4C1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000002DAD400; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 00000000029C5630; end_conditions_met = false; player = table: 0000000016EF8670; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000193874B0; [19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 0000000001D4C1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000002DAD400; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 00000000029C5630; end_conditions_met = false; player = table: 0000000016EF8670; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000193874B0; [20] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20; [21] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20; [22] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20; [23] _params = table: 000000000D5184D0; _profiling_debugging_enabled = true; _parent = table: 0000000001D4C1E0; _state = table: 0000000002C98A20; [24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000000DBD050; network_server = table: 0000000004BC79B0; entity_system = table: 0000000000C8C730; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000009C707D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000009A91100; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000001340940; machines = table: 000000000D491DA0; network_event_delegate = table: 00000000193874B0; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002DAD400; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000A113280; network_clock = table: 0000000002E6B790; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0; [27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 0000000001D4C1E0; [29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000001548D70; 16:20:10.711 [Lua] [Matchmaking] Cancelling matchmaking 16:20:10.711 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 16:20:10.711 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:20:10.711 [Lua] Set lobby begin: 16:20:10.711 [Lua] Lobby data twitch_enabled = false 16:20:10.711 [Lua] Lobby data selected_mission_id = inn_level 16:20:10.711 [Lua] Lobby data num_players = 4 16:20:10.711 [Lua] Lobby data difficulty_tweak = 0 16:20:10.711 [Lua] Lobby data host = 1100001064cfeb5 16:20:10.711 [Lua] Lobby data matchmaking_type = 3 16:20:10.712 [Lua] Lobby data is_private = false 16:20:10.712 [Lua] Lobby data match_started = true 16:20:10.712 [Lua] Lobby data difficulty = normal 16:20:10.712 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:10.712 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:10.712 [Lua] Lobby data unique_server_name = snejk 16:20:10.712 [Lua] Lobby data quick_game = false 16:20:10.712 [Lua] Lobby data country_code = SE 16:20:10.712 [Lua] Lobby data matchmaking = false 16:20:10.712 [Lua] Lobby data power_level = 0 16:20:10.712 [Lua] Lobby data mission_id = inn_level 16:20:10.712 [Lua] Lobby data mechanism = adventure 16:20:10.713 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:10.713 [Lua] Lobby data player_slot_2 = 0:0 16:20:10.713 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:10.713 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:10.713 [Lua] Lobby data eac_authorized = true 16:20:10.713 [Lua] Set lobby end. 16:20:10.715 [Lua] Set lobby begin: 16:20:10.715 [Lua] Lobby data twitch_enabled = false 16:20:10.715 [Lua] Lobby data selected_mission_id = inn_level 16:20:10.715 [Lua] Lobby data num_players = 4 16:20:10.715 [Lua] Lobby data difficulty_tweak = 0 16:20:10.715 [Lua] Lobby data host = 1100001064cfeb5 16:20:10.715 [Lua] Lobby data matchmaking_type = 3 16:20:10.715 [Lua] Lobby data is_private = false 16:20:10.715 [Lua] Lobby data match_started = true 16:20:10.715 [Lua] Lobby data difficulty = normal 16:20:10.715 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:10.716 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:10.716 [Lua] Lobby data unique_server_name = snejk 16:20:10.716 [Lua] Lobby data quick_game = false 16:20:10.716 [Lua] Lobby data country_code = SE 16:20:10.716 [Lua] Lobby data matchmaking = false 16:20:10.716 [Lua] Lobby data power_level = 0 16:20:10.716 [Lua] Lobby data mission_id = inn_level 16:20:10.716 [Lua] Lobby data mechanism = adventure 16:20:10.716 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:10.716 [Lua] Lobby data player_slot_2 = 0:0 16:20:10.716 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:10.716 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:10.716 [Lua] Lobby data eac_authorized = true 16:20:10.716 [Lua] Set lobby end. 16:20:10.716 [Lua] [PartyManager] Leader is set to 1100001064cfeb5 16:20:10.716 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:20:10.716 [Lua] Set lobby begin: 16:20:10.716 [Lua] Lobby data twitch_enabled = false 16:20:10.716 [Lua] Lobby data selected_mission_id = inn_level 16:20:10.717 [Lua] Lobby data num_players = 4 16:20:10.717 [Lua] Lobby data difficulty_tweak = 0 16:20:10.717 [Lua] Lobby data host = 1100001064cfeb5 16:20:10.717 [Lua] Lobby data matchmaking_type = 3 16:20:10.717 [Lua] Lobby data is_private = false 16:20:10.717 [Lua] Lobby data match_started = true 16:20:10.717 [Lua] Lobby data difficulty = normal 16:20:10.717 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:10.717 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:10.717 [Lua] Lobby data unique_server_name = snejk 16:20:10.717 [Lua] Lobby data quick_game = false 16:20:10.717 [Lua] Lobby data country_code = SE 16:20:10.717 [Lua] Lobby data matchmaking = false 16:20:10.717 [Lua] Lobby data power_level = 835 16:20:10.717 [Lua] Lobby data mission_id = inn_level 16:20:10.717 [Lua] Lobby data mechanism = adventure 16:20:10.717 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:10.717 [Lua] Lobby data player_slot_2 = 0:0 16:20:10.717 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:10.717 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:10.717 [Lua] Lobby data eac_authorized = true 16:20:10.717 [Lua] Set lobby end. 16:20:10.718 [Flow] complete_skittergate_legend true 16:20:10.718 [Flow] complete_all_helmgart_levels_recruit true 16:20:10.719 [Flow] WitchHunterLevel:35 16:20:10.719 [Flow] LeaderYes 16:20:10.719 [Flow] ALL PC XP:304250 16:20:10.719 [Flow] Has "bogenhafen" DLC:true 16:20:10.719 [Flow] WH XP:60850 16:20:10.719 [Flow] Number of crafted items:7038 16:20:10.719 [Flow] Has "pre_order" DLC:true 16:20:10.719 [Flow] Sum of Powe Levels:1500 16:20:10.719 [Flow] lodestone diff 1:false 16:20:10.719 [Flow] magnus and forest activated 16:20:10.719 [Flow] magnus and forest activated 16:20:10.719 [Flow] cemetery and forest activated 16:20:10.719 [Flow] magnus and cemetery 16:20:10.719 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:10.719 [Flow] ALL RUNES ACTIVATED 16:20:10.720 [Flow] magnus and forest activated 16:20:10.720 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:10.720 [Flow] ALL RUNES ACTIVATED 16:20:10.720 [Flow] cemetery and forest activated 16:20:10.720 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:10.720 [Flow] ALL RUNES ACTIVATED 16:20:10.720 [Flow] magnus and forest activated 16:20:10.720 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:10.720 [Flow] ALL RUNES ACTIVATED 16:20:10.720 [Flow] magnus and cemetery 16:20:10.720 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:10.720 [Flow] ALL RUNES ACTIVATED 16:20:10.720 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:10.721 [Lua] CurrentConflictSettings inn_level 16:20:10.721 [Lua] [ConflictDirector] conflict_director is ai_ready 16:20:10.721 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:20:10.721 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:20:10.723 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:20:10.723 [Lua] Forming navigation groups in one frame 16:20:10.723 [Lua] Forming navigation groups 16:20:10.740 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000280124 16:20:10.741 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 16:20:10.741 [Lua] number of nav groups: 42 16:20:10.741 [Lua] number of refined nav groups : 23 16:20:10.743 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 16:20:10.743 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:20:10.743 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:20:10.743 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:20:10.746 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:20:10.746 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:20:10.746 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:20:10.746 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 16:20:10.746 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:20:10.746 [Lua] [Managers] Calling function on all managers: 16:20:10.746 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:20:10.754 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame 16:20:10.754 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync 16:20:10.754 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame 16:20:10.754 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync 16:20:10.791 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41 16:20:10.794 [Lua] Breedfreezer (server) starting a hot join sync 16:20:10.795 [Lua] PlayerManager:add_remote_player 110000102428a41 16:20:10.795 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 16:20:10.795 [Lua] RemotePlayer:create_game_object( ) 35 16:20:10.808 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync 16:20:10.808 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers 16:20:10.808 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync 16:20:10.808 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers 16:20:10.808 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame 16:20:10.808 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync 16:20:10.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:20:10.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:20:10.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:20:10.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:20:10.816 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f 16:20:10.821 [Lua] Breedfreezer (server) starting a hot join sync 16:20:10.822 [Lua] PlayerManager:add_remote_player 11000010360b84f 16:20:10.822 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37 16:20:10.822 [Lua] RemotePlayer:create_game_object( ) 37 16:20:10.836 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync 16:20:10.836 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers 16:20:10.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:20:10.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:20:10.854 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:20:10.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:20:10.873 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read, 16:20:10.873 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list. 16:20:10.873 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:20:10.873 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1 16:20:10.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:20:10.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:20:10.874 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:20:10.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:20:10.888 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame 16:20:10.888 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync 16:20:10.901 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc 16:20:10.908 [Lua] Breedfreezer (server) starting a hot join sync 16:20:10.910 [Lua] PlayerManager:add_remote_player 1100001087813dc 16:20:10.910 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 16:20:10.910 [Lua] RemotePlayer:create_game_object( ) 40 16:20:10.924 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync 16:20:10.924 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers 16:20:10.924 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers 16:20:10.924 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame 16:20:10.924 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers 16:20:10.924 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame 16:20:10.924 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers 16:20:10.924 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame 16:20:10.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:20:10.924 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:20:10.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:20:10.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 16:20:10.927 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-19.4864, 0.993923, 6.138), Vector4(0, 0, 0.707107, -0.707106)) 16:20:10.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:10.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:10.930 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 16:20:10.930 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:20:10.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read, 16:20:10.932 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list. 16:20:10.932 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:20:10.932 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1 16:20:10.933 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers 16:20:10.933 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame 16:20:10.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 16:20:10.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 16:20:10.948 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 16:20:10.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:20:10.948 [Lua] Players are leaving the safe zone 16:20:10.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:20:10.968 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:20:10.968 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 16:20:10.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:20:10.993 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 16:20:10.993 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 16:20:10.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 16:20:10.995 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 16:20:10.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:10.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:20:10.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:20:10.999 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 16:20:10.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:20:11.020 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:20:11.020 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 16:20:11.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 16:20:11.021 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 16:20:11.022 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:11.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:20:11.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:20:11.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 16:20:11.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read, 16:20:11.077 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:20:11.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 16:20:11.077 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list. 16:20:11.077 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:20:11.077 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1 16:20:11.077 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:20:11.077 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:20:11.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 16:20:11.078 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:20:11.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:11.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:20:11.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:20:11.110 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:20:11.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 16:20:11.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 16:20:11.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 16:20:11.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 16:20:11.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 16:20:11.175 [Lua] StateInGameRunning:_game_actually_starts() 16:20:11.175 [Lua] ################################################################################################################# 16:20:11.175 [Lua] [Loading Time]: 00:00:37 [Transition]: fort-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:20:11.175 [Lua] ################################################################################################################# 16:20:11.175 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 16:20:11.187 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 16:20:11.391 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 16:20:11.391 [Lua] Commit load time data 16:20:11.566 [Flow] DISABLE 16:20:14.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:20:14.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:20:14.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 16:20:14.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:20:15.655 [Lua] Set lobby begin: 16:20:15.655 [Lua] Lobby data twitch_enabled = false 16:20:15.655 [Lua] Lobby data selected_mission_id = inn_level 16:20:15.655 [Lua] Lobby data num_players = 4 16:20:15.656 [Lua] Lobby data difficulty_tweak = 0 16:20:15.656 [Lua] Lobby data host = 1100001064cfeb5 16:20:15.656 [Lua] Lobby data matchmaking_type = 3 16:20:15.656 [Lua] Lobby data is_private = false 16:20:15.656 [Lua] Lobby data match_started = true 16:20:15.656 [Lua] Lobby data difficulty = normal 16:20:15.656 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:15.656 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:15.656 [Lua] Lobby data unique_server_name = snejk 16:20:15.656 [Lua] Lobby data quick_game = false 16:20:15.656 [Lua] Lobby data country_code = SE 16:20:15.656 [Lua] Lobby data matchmaking = false 16:20:15.656 [Lua] Lobby data power_level = 208 16:20:15.656 [Lua] Lobby data mission_id = inn_level 16:20:15.656 [Lua] Lobby data mechanism = adventure 16:20:15.656 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:15.656 [Lua] Lobby data player_slot_2 = 0:0 16:20:15.656 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:15.656 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:15.657 [Lua] Lobby data eac_authorized = true 16:20:15.657 [Lua] Set lobby end. 16:20:17.850 [Lua] [IngameUI] menu view on_enter character_selection 16:20:17.850 [Lua] hero_fullscreen_menu_on_enter 16:20:17.851 [Lua] [IngameUI] menu view post_update_on_enter table: 0x179757f0 16:20:17.853 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:20:17.861 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:17.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:17.862 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:17.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 16:20:17.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:17.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:20:17.864 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:17.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:20:17.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:20:18.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:20:18.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:20:18.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 16:20:18.587 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:18.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base 16:20:18.898 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base 16:20:18.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:18.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:18.904 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:18.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:20:18.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 16:20:18.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 16:20:18.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:18.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:18.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:20:18.907 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 16:20:18.907 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:20:18.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:20:18.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:20:18.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 16:20:18.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 16:20:18.940 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 16:20:18.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:20:18.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:20:18.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:20:19.265 [Lua] [ProfileSynchronizer] Assigning peer(1100001064cfeb5:1) to profile(4) career(3) 16:20:19.271 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 16:20:19.271 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:20:19.271 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:20:19.271 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read, 16:20:19.274 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 16:20:19.274 [Lua] [GameNetworkManager] destroying game object with go_id=43 16:20:19.274 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[8620638146b66e26]']] 16:20:19.276 [Save] Saving `save_data` 16:20:19.279 [Save] Save done 16:20:19.285 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer 16:20:19.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 16:20:19.286 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:20:19.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 16:20:19.328 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 16:20:19.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh 16:20:19.382 [Lua] [IngameUI] menu view on_exit character_selection 16:20:19.383 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:20:19.384 [Lua] hero_fullscreen_menu_on_exit 16:20:19.387 [Lua] [IngameUI] menu view post_update_on_exit table: 0x179757f0 16:20:19.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:20:19.388 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:20:19.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 16:20:19.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 16:20:19.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh 16:20:19.432 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade_skin_01/first_person_base/chr_first_person_mesh 16:20:20.220 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-2.15414, 0.620696, 5.29957), Vector4(0, 0, 0.746117, -0.665815)) 16:20:20.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:20.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:20.223 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 16:20:20.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 16:20:20.773 [Lua] PlayFabMirrorBase:_commit_internal 10 16:20:20.773 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:20:20.777 [Lua] generate_backend_stats 1100001064cfeb5:1 16:20:20.797 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:20:20.797 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:20:20.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46 16:20:20.797 [Lua] Set lobby begin: 16:20:20.797 [Lua] Lobby data twitch_enabled = false 16:20:20.797 [Lua] Lobby data selected_mission_id = inn_level 16:20:20.797 [Lua] Lobby data num_players = 4 16:20:20.797 [Lua] Lobby data difficulty_tweak = 0 16:20:20.797 [Lua] Lobby data host = 1100001064cfeb5 16:20:20.797 [Lua] Lobby data matchmaking_type = 3 16:20:20.797 [Lua] Lobby data is_private = false 16:20:20.797 [Lua] Lobby data match_started = true 16:20:20.797 [Lua] Lobby data difficulty = normal 16:20:20.797 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:20.797 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:20.797 [Lua] Lobby data unique_server_name = snejk 16:20:20.797 [Lua] Lobby data quick_game = false 16:20:20.797 [Lua] Lobby data country_code = SE 16:20:20.797 [Lua] Lobby data matchmaking = false 16:20:20.797 [Lua] Lobby data power_level = 835 16:20:20.797 [Lua] Lobby data mission_id = inn_level 16:20:20.798 [Lua] Lobby data mechanism = adventure 16:20:20.798 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:20.798 [Lua] Lobby data player_slot_2 = 0:0 16:20:20.798 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:20.798 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:20.798 [Lua] Lobby data eac_authorized = true 16:20:20.798 [Lua] Set lobby end. 16:20:20.803 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46 16:20:21.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46 16:20:21.192 [Lua] commit result success 10 16:20:21.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47 16:20:21.200 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47 16:20:21.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47 16:20:23.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 16:20:23.638 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 16:20:23.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 16:20:23.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 16:20:23.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 16:20:24.553 [Lua] [IngameUI] menu view on_enter start_game_view 16:20:24.555 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03834ec0 16:20:24.555 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:20:24.557 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 16:20:24.557 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:20:24.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 16:20:24.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 16:20:26.034 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 16:20:26.034 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 16:20:26.034 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 16:20:26.034 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 16:20:26.034 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 16:20:26.373 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 16:20:26.373 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 16:20:26.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 16:20:26.377 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 16:20:26.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:20:26.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 16:20:26.392 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:20:26.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:20:26.434 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:20:27.000 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 16:20:27.000 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 16:20:27.000 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 16:20:27.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 48 16:20:27.000 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 16:20:27.000 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 16:20:27.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 48 16:20:27.215 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 48 16:20:28.373 [EACServer] [18:20:28:372][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:20:29.032 [Lua] [StartGameStateSettingsOverview:play() - vote_type(event) 16:20:29.032 [Lua] ............................................................................................................ 16:20:29.032 [Lua] ............................................................................................................ 16:20:29.032 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: event | Twitch: No 16:20:29.032 [Lua] ............................................................................................................ 16:20:29.032 [Lua] ............................................................................................................ 16:20:29.121 [Lua] [Matchmaking] Cancelling matchmaking 16:20:29.121 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:20:29.132 [Lua] [IngameUI] menu view on_exit start_game_view 16:20:29.132 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:20:29.133 [Save] Saving `save_data` 16:20:29.133 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:20:29.133 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 16:20:29.133 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 16:20:29.136 [Save] Save done 16:20:29.138 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03834ec0 16:20:31.542 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:20:31.542 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:20:31.545 [Lua] Set lobby begin: 16:20:31.545 [Lua] Lobby data twitch_enabled = false 16:20:31.545 [Lua] Lobby data selected_mission_id = inn_level 16:20:31.545 [Lua] Lobby data num_players = 4 16:20:31.545 [Lua] Lobby data difficulty_tweak = 0 16:20:31.545 [Lua] Lobby data host = 1100001064cfeb5 16:20:31.545 [Lua] Lobby data matchmaking_type = 3 16:20:31.545 [Lua] Lobby data is_private = false 16:20:31.545 [Lua] Lobby data match_started = true 16:20:31.545 [Lua] Lobby data difficulty = cataclysm 16:20:31.545 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:31.546 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:31.546 [Lua] Lobby data unique_server_name = snejk 16:20:31.546 [Lua] Lobby data quick_game = false 16:20:31.546 [Lua] Lobby data country_code = SE 16:20:31.546 [Lua] Lobby data matchmaking = false 16:20:31.546 [Lua] Lobby data power_level = 835 16:20:31.546 [Lua] Lobby data mission_id = inn_level 16:20:31.546 [Lua] Lobby data mechanism = adventure 16:20:31.546 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:31.546 [Lua] Lobby data player_slot_2 = 0:0 16:20:31.546 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:31.546 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:31.546 [Lua] Lobby data eac_authorized = true 16:20:31.546 [Lua] Set lobby end. 16:20:31.546 [Lua] [PartyManager] Leader is set to 1100001064cfeb5 16:20:31.546 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 16:20:31.546 [Lua] Set lobby begin: 16:20:31.546 [Lua] Lobby data twitch_enabled = false 16:20:31.546 [Lua] Lobby data selected_mission_id = inn_level 16:20:31.546 [Lua] Lobby data num_players = 4 16:20:31.547 [Lua] Lobby data difficulty_tweak = 0 16:20:31.547 [Lua] Lobby data host = 1100001064cfeb5 16:20:31.547 [Lua] Lobby data matchmaking_type = 6 16:20:31.547 [Lua] Lobby data is_private = false 16:20:31.547 [Lua] Lobby data match_started = true 16:20:31.547 [Lua] Lobby data difficulty = cataclysm 16:20:31.547 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:31.547 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:31.547 [Lua] Lobby data unique_server_name = snejk 16:20:31.547 [Lua] Lobby data quick_game = false 16:20:31.547 [Lua] Lobby data country_code = SE 16:20:31.547 [Lua] Lobby data matchmaking = true 16:20:31.547 [Lua] Lobby data power_level = 835 16:20:31.547 [Lua] Lobby data mission_id = inn_level 16:20:31.547 [Lua] Lobby data mechanism = adventure 16:20:31.547 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:31.547 [Lua] Lobby data player_slot_2 = 0:0 16:20:31.547 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:31.547 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:31.548 [Lua] Lobby data eac_authorized = true 16:20:31.548 [Lua] Set lobby end. 16:20:31.548 [Lua] Set lobby begin: 16:20:31.548 [Lua] Lobby data twitch_enabled = false 16:20:31.548 [Lua] Lobby data selected_mission_id = inn_level 16:20:31.548 [Lua] Lobby data num_players = 4 16:20:31.548 [Lua] Lobby data difficulty_tweak = 0 16:20:31.548 [Lua] Lobby data host = 1100001064cfeb5 16:20:31.548 [Lua] Lobby data matchmaking_type = 6 16:20:31.548 [Lua] Lobby data is_private = false 16:20:31.548 [Lua] Lobby data match_started = true 16:20:31.548 [Lua] Lobby data difficulty = cataclysm 16:20:31.548 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:31.548 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:31.548 [Lua] Lobby data unique_server_name = snejk 16:20:31.548 [Lua] Lobby data quick_game = false 16:20:31.548 [Lua] Lobby data country_code = SE 16:20:31.548 [Lua] Lobby data matchmaking = true 16:20:31.548 [Lua] Lobby data power_level = 835 16:20:31.548 [Lua] Lobby data mission_id = inn_level 16:20:31.548 [Lua] Lobby data mechanism = adventure 16:20:31.548 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:31.549 [Lua] Lobby data player_slot_2 = 0:0 16:20:31.549 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:31.549 [Lua] Lobby data player_slot_3 = 1100001087813dc:1 16:20:31.549 [Lua] Lobby data eac_authorized = true 16:20:31.549 [Lua] Set lobby end. 16:20:31.549 [Lua] [ChatManager][1]System: Starting hosted game... 16:20:31.549 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:20:31.549 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:20:37.267 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001087813dc 16:20:37.267 [Lua] Set lobby begin: 16:20:37.267 [Lua] Lobby data twitch_enabled = false 16:20:37.267 [Lua] Lobby data selected_mission_id = inn_level 16:20:37.267 [Lua] Lobby data num_players = 4 16:20:37.267 [Lua] Lobby data difficulty_tweak = 0 16:20:37.267 [Lua] Lobby data host = 1100001064cfeb5 16:20:37.267 [Lua] Lobby data matchmaking_type = 6 16:20:37.268 [Lua] Lobby data is_private = false 16:20:37.268 [Lua] Lobby data match_started = true 16:20:37.268 [Lua] Lobby data difficulty = cataclysm 16:20:37.268 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:20:37.268 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:20:37.268 [Lua] Lobby data unique_server_name = snejk 16:20:37.268 [Lua] Lobby data quick_game = false 16:20:37.268 [Lua] Lobby data country_code = SE 16:20:37.268 [Lua] Lobby data matchmaking = true 16:20:37.268 [Lua] Lobby data power_level = 835 16:20:37.268 [Lua] Lobby data mission_id = inn_level 16:20:37.268 [Lua] Lobby data mechanism = adventure 16:20:37.268 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:20:37.268 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:20:37.268 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:20:37.268 [Lua] Lobby data player_slot_3 = 0:0 16:20:37.268 [Lua] Lobby data eac_authorized = true 16:20:37.268 [Lua] Set lobby end. 16:20:37.268 [Lua] [ProfileSynchronizer] Assigning peer(1100001087813dc:1) to profile(2) career(1) 16:20:37.399 [Lua] [NetworkServer] Peer 1100001087813dc despawned player. 16:20:37.399 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc 16:20:37.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 16:20:37.399 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 16:20:37.399 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 16:20:37.399 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 16:20:37.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, ProfileSynchronizer, async-read, 16:20:37.399 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, ProfileSynchronizer, async-read, 16:20:37.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 16:20:37.399 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer, async-read, 16:20:37.399 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:20:37.402 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer 16:20:37.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 16:20:37.404 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 16:20:37.404 [Lua] [GameNetworkManager] destroying game object with go_id=49 16:20:37.413 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer 16:20:37.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 16:20:37.421 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 16:20:37.421 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, ProfileSynchronizer 16:20:37.421 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, ProfileSynchronizer 16:20:37.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 16:20:37.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 16:20:37.476 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 16:20:37.502 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 16:20:37.502 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 16:20:37.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 16:20:37.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 16:20:37.696 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 16:20:37.697 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:20:37.761 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:20:37.761 [Lua] [PackageManager] Force_load: wwise/staff 16:20:37.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 16:20:37.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 16:20:37.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 16:20:37.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 16:20:37.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 16:20:37.876 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 16:20:37.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:20:37.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:20:37.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:20:37.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 16:20:37.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 16:20:37.938 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 16:20:37.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 16:20:38.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 16:20:38.191 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 16:20:38.864 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 16:20:38.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 16:20:38.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read, 16:20:38.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 16:20:38.901 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 16:20:38.901 [Lua] [PackageManager] Force_load: wwise/pistol 16:20:38.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:20:38.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:20:38.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:20:38.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 16:20:38.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 16:20:38.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 16:20:39.544 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:20:39.544 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:20:39.545 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 16:20:39.545 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:20:39.546 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:55.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read, 16:20:55.537 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 16:20:55.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 16:20:55.543 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 16:20:55.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 16:20:55.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 16:20:55.597 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 16:20:55.635 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 16:20:55.635 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 16:20:57.489 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:20:59.751 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:21:00.452 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:21:01.193 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:21:01.939 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:21:02.770 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:21:08.869 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:21:08.869 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:21:08.977 [Lua] MatchmakingStateStartGame preferred_level_keys nil 16:21:08.978 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 1 16:21:08.978 [Lua] Set lobby begin: 16:21:08.978 [Lua] Lobby data twitch_enabled = false 16:21:08.978 [Lua] Lobby data selected_mission_id = military 16:21:08.978 [Lua] Lobby data num_players = 4 16:21:08.978 [Lua] Lobby data difficulty_tweak = 0 16:21:08.978 [Lua] Lobby data host = 1100001064cfeb5 16:21:08.978 [Lua] Lobby data matchmaking_type = 6 16:21:08.978 [Lua] Lobby data is_private = false 16:21:08.978 [Lua] Lobby data match_started = true 16:21:08.978 [Lua] Lobby data difficulty = cataclysm 16:21:08.978 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:21:08.978 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:21:08.978 [Lua] Lobby data unique_server_name = snejk 16:21:08.978 [Lua] Lobby data quick_game = false 16:21:08.978 [Lua] Lobby data country_code = SE 16:21:08.979 [Lua] Lobby data matchmaking = true 16:21:08.979 [Lua] Lobby data power_level = 835 16:21:08.979 [Lua] Lobby data mission_id = inn_level 16:21:08.979 [Lua] Lobby data mechanism = adventure 16:21:08.979 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:21:08.979 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:21:08.979 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:21:08.979 [Lua] Lobby data player_slot_3 = 0:0 16:21:08.979 [Lua] Lobby data eac_authorized = true 16:21:08.979 [Lua] Set lobby end. 16:21:08.979 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:21:08.979 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:1, seed:10012824, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 ) 16:21:08.979 [Lua] [NetworkServer] Entering post game 16:21:08.979 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame 16:21:08.979 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame 16:21:08.979 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame 16:21:08.979 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame 16:21:08.979 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame 16:21:08.979 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame 16:21:08.979 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame 16:21:08.979 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame 16:21:08.979 [Lua] Complete level triggered. 16:21:08.981 [Lua] [NetworkServer] Entering post game 16:21:08.981 [Lua] gm_event_end_conditions_met false false 16:21:08.981 [Save] Saving `save_data` 16:21:08.982 [Lua] PlayFabMirrorBase:_commit_internal nil 16:21:08.982 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:21:08.984 [Save] Save done 16:21:08.984 [Save] Saving `save_data` 16:21:08.987 [Lua] generate_backend_stats 1100001064cfeb5:1 16:21:08.987 [Save] Save done 16:21:09.009 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:21:09.009 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:21:09.010 [Save] Saving `save_data` 16:21:09.010 [Lua] TRANSITION nil nil load_next_level 16:21:09.010 [Lua] Transition type "load_next_level", is server: true 16:21:09.010 [Lua] [LevelTransitionHandler] promote_next_level_data 16:21:09.010 [Lua] [GameNetworkManager] Leaving game... 16:21:09.010 [Lua] [GameNetworkManager] Shutting down game session host. 16:21:09.010 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:21:09.010 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:21:09.010 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=59.17 16:21:09.013 [Save] Save done 16:21:09.020 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:21:09.020 [Lua] commit result success 11 16:21:09.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49 16:21:09.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49 16:21:09.044 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 31c4 or from non-session peer 110000102428a41 16:21:09.061 [Connection] Packet 58565 chunk for system game_session from 1100001087813dc had no listener 16:21:09.087 [Lua] ### Sending rpc_level_loaded 16:21:09.087 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 35 16:21:09.128 [Lua] ### Sending rpc_level_loaded 16:21:09.128 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 35 16:21:09.137 [Lua] ### Sending rpc_level_loaded 16:21:09.137 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 35 16:21:09.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49 16:21:11.018 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:21:11.018 [Lua] [Managers] Calling function on all managers: 16:21:11.018 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1 16:21:11.018 [Lua] Clearing all global lookup lists 16:21:11.018 [Lua] [IngamePlayerListUI] - Destroy 16:21:11.018 [Lua] [GamePadEquipmentUI] - Destroy 16:21:11.018 [Lua] [EquipmentUI] - Destroy 16:21:11.018 [Lua] [GamePadAbilityUI] - Destroy 16:21:11.018 [Lua] [AbilityUI] - Destroy 16:21:11.019 [Lua] [IngameUI] destroy 16:21:11.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 16:21:11.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 16:21:11.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:21:11.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 16:21:11.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 16:21:11.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5 16:21:11.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 16:21:11.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2 16:21:11.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 16:21:11.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3 16:21:11.029 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list. 16:21:11.029 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1 16:21:11.029 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list. 16:21:11.029 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1 16:21:11.029 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list. 16:21:11.029 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1 16:21:11.060 [Lua] [Managers] Destroying manager group: 16:21:11.065 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:21:11.103 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:21:11.103 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame 16:21:11.103 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading 16:21:11.103 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame 16:21:11.103 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading 16:21:11.103 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame 16:21:11.103 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading 16:21:11.103 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame 16:21:11.103 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading 16:21:11.103 [Lua] [Matchmaking] unregister rpcs 16:21:11.104 [Lua] ############### UNLOADING PACKAGES ############### 16:21:11.104 [Lua] [Managers] Calling function on all managers: 16:21:11.104 [Lua] [Managers] Destroying manager group: 16:21:11.104 [Lua] [Gamestate] Enter state StateLoading 16:21:11.105 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:21:11.105 [Lua] [Matchmaking] register rpcs 16:21:11.105 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 16:21:11.105 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:21:11.105 [Lua] Set lobby begin: 16:21:11.105 [Lua] Lobby data twitch_enabled = false 16:21:11.106 [Lua] Lobby data selected_mission_id = military 16:21:11.106 [Lua] Lobby data num_players = 4 16:21:11.106 [Lua] Lobby data difficulty_tweak = 0 16:21:11.106 [Lua] Lobby data host = 1100001064cfeb5 16:21:11.106 [Lua] Lobby data matchmaking_type = 6 16:21:11.106 [Lua] Lobby data is_private = false 16:21:11.106 [Lua] Lobby data match_started = true 16:21:11.106 [Lua] Lobby data difficulty = cataclysm 16:21:11.106 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:21:11.106 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:21:11.106 [Lua] Lobby data unique_server_name = snejk 16:21:11.106 [Lua] Lobby data quick_game = false 16:21:11.106 [Lua] Lobby data country_code = SE 16:21:11.106 [Lua] Lobby data matchmaking = true 16:21:11.106 [Lua] Lobby data power_level = 0 16:21:11.106 [Lua] Lobby data mission_id = inn_level 16:21:11.106 [Lua] Lobby data mechanism = adventure 16:21:11.106 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:21:11.107 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:21:11.107 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:21:11.107 [Lua] Lobby data player_slot_3 = 0:0 16:21:11.107 [Lua] Lobby data eac_authorized = true 16:21:11.107 [Lua] Set lobby end. 16:21:11.107 [Lua] registering RPCs 16:21:11.107 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:21:11.107 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:21:11.107 [Lua] Set lobby begin: 16:21:11.107 [Lua] Lobby data twitch_enabled = false 16:21:11.107 [Lua] Lobby data selected_mission_id = military 16:21:11.107 [Lua] Lobby data num_players = 4 16:21:11.107 [Lua] Lobby data difficulty_tweak = 0 16:21:11.107 [Lua] Lobby data host = 1100001064cfeb5 16:21:11.107 [Lua] Lobby data matchmaking_type = 6 16:21:11.107 [Lua] Lobby data is_private = false 16:21:11.107 [Lua] Lobby data match_started = true 16:21:11.107 [Lua] Lobby data difficulty = cataclysm 16:21:11.107 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:21:11.107 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:21:11.107 [Lua] Lobby data unique_server_name = snejk 16:21:11.107 [Lua] Lobby data quick_game = false 16:21:11.107 [Lua] Lobby data country_code = SE 16:21:11.107 [Lua] Lobby data matchmaking = true 16:21:11.107 [Lua] Lobby data power_level = 0 16:21:11.107 [Lua] Lobby data mission_id = military 16:21:11.107 [Lua] Lobby data mechanism = adventure 16:21:11.108 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:21:11.108 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:21:11.108 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:21:11.108 [Lua] Lobby data player_slot_3 = 0:0 16:21:11.108 [Lua] Lobby data eac_authorized = true 16:21:11.108 [Lua] Set lobby end. 16:21:11.108 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:21:11.110 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc 16:21:11.110 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41 16:21:11.110 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f 16:21:11.110 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 16:21:11.110 [Lua] [LevelTransitionHandler] load_current_level, loading military 1 16:21:11.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 16:21:11.114 [Umbra] Unload tome 16:21:11.114 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 16:21:11.171 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 16:21:11.180 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 16:21:11.180 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read, 16:21:11.180 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read, 16:21:11.180 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read, 16:21:11.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 16:21:11.246 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 16:21:11.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 16:21:11.282 [Lua] ### Sending rpc_level_loaded 16:21:11.282 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 35 16:21:11.282 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded 16:21:11.283 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading 16:21:11.283 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages 16:21:11.299 [Lua] ### Sending rpc_level_loaded 16:21:11.299 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 35 16:21:11.299 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded 16:21:11.300 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading 16:21:11.300 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages 16:21:11.300 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages 16:21:11.300 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame 16:21:11.316 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages 16:21:11.316 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame 16:21:11.366 [Lua] ### Sending rpc_level_loaded 16:21:11.366 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 35 16:21:11.366 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded 16:21:11.367 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading 16:21:11.367 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages 16:21:11.384 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages 16:21:11.384 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame 16:21:12.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 16:21:12.415 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 16:21:12.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 16:21:16.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 16:21:16.199 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 16:21:16.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 16:21:16.232 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 16:21:16.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 16:21:16.317 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 16:21:16.335 [Lua] [LevelTransitionHandler] Level load completed! 16:21:16.335 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 10012824 - use_random_directors: true - conflict_director_name: default 16:21:16.365 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:21:16.365 [Lua] checking dlc's against conflict directors 16:21:16.365 [Lua] number of factions to include 2 16:21:16.365 [Lua] number of factions added 2 16:21:16.365 [Lua] --- --- --- 16:21:16.365 [Lua] Starting... difficulty 'cataclysm' 16:21:16.365 [Lua] These are the starting conflict directors: 16:21:16.365 [Lua] chaos 16:21:16.365 [Lua] chaos_light 16:21:16.365 [Lua] skaven 16:21:16.365 [Lua] --- --- --- 16:21:16.365 [Lua] 16:21:16.365 [Lua] DONE! Found the following directors: 16:21:16.365 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield chaos_berzerker skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_warpfire_thrower 16:21:16.365 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, chaos_marauder=true, chaos_raider=true, skaven_warpfire_thrower=true, } 16:21:16.365 [Lua] load_startup_enemy_packages: -------------- 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_spawn 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_troll 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_rat_ogre 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_stormfiend 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] beastmen_minotaur 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_plague_sorcerer 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_corruptor_sorcerer 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_gutter_runner 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_pack_master 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_poison_wind_globadier 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_ratling_gunner 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_warpfire_thrower 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_vortex_sorcerer 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] beastmen_standard_bearer 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_vortex 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] critter_rat 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] critter_pig 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_storm_vermin 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_warrior 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_storm_vermin_with_shield 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_clan_rat 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_loot_rat 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_slave 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_fanatic 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_plague_monk 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_marauder_with_shield 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] skaven_clan_rat_with_shield 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_berzerker 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_marauder 16:21:16.365 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:21:16.365 [Lua] chaos_raider 16:21:16.371 [Lua] ### Sending rpc_level_loaded 16:21:16.371 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 35 16:21:16.371 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded 16:21:16.387 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading 16:21:16.387 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages 16:21:16.403 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages 16:21:16.403 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame 16:21:16.404 [Lua] ### Sending rpc_level_loaded 16:21:16.404 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 35 16:21:16.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:21:16.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:21:16.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:21:16.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:21:16.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:21:16.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:21:16.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:21:16.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:21:16.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:21:17.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:21:17.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:21:17.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:21:17.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:21:17.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:21:17.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:21:17.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:21:17.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:21:17.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:21:17.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:21:17.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:21:17.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:21:17.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:21:17.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:21:17.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:21:17.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:21:17.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:21:17.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:21:18.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:21:18.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:21:18.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:21:18.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:21:18.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:21:18.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:21:18.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:21:18.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:21:18.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:21:18.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:21:18.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:21:18.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:21:18.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:21:18.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:21:18.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:21:18.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:21:18.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:21:18.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:21:18.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:21:18.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:21:18.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:21:18.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:21:18.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:21:18.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:21:19.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:21:19.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:21:19.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:21:19.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:21:19.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:21:19.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:21:19.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:21:19.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:21:19.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:21:19.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:21:19.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:21:19.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:21:19.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:21:19.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:21:19.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:21:20.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:21:20.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:21:20.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:21:20.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:21:20.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:21:20.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:21:20.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:21:20.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:21:20.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:21:20.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:21:20.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:21:20.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:21:20.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:21:20.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:21:20.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:21:21.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:21:21.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:21:21.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:21:21.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:21:21.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:21:21.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:21:21.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:21:21.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:21:21.487 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 16:21:21.487 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:21:21.487 [Lua] Starting async level spawning of levels/honduras/military/world 16:21:21.487 [Umbra] Init version: 3.4.15 :: 16 threads 16:21:22.292 [Lua] Async level spawning done 16:21:22.292 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:21:23.279 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:21:23.279 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:21:23.279 [Lua] [Matchmaking] unregister rpcs 16:21:23.280 [Lua] Set lobby begin: 16:21:23.280 [Lua] Lobby data twitch_enabled = false 16:21:23.280 [Lua] Lobby data selected_mission_id = military 16:21:23.280 [Lua] Lobby data num_players = 4 16:21:23.280 [Lua] Lobby data difficulty_tweak = 0 16:21:23.280 [Lua] Lobby data host = 1100001064cfeb5 16:21:23.280 [Lua] Lobby data matchmaking_type = 6 16:21:23.280 [Lua] Lobby data is_private = false 16:21:23.280 [Lua] Lobby data match_started = true 16:21:23.280 [Lua] Lobby data difficulty = cataclysm 16:21:23.280 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:21:23.280 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:21:23.280 [Lua] Lobby data unique_server_name = snejk 16:21:23.280 [Lua] Lobby data quick_game = false 16:21:23.280 [Lua] Lobby data country_code = SE 16:21:23.280 [Lua] Lobby data matchmaking = true 16:21:23.280 [Lua] Lobby data power_level = 0 16:21:23.280 [Lua] Lobby data mission_id = military 16:21:23.280 [Lua] Lobby data mechanism = adventure 16:21:23.280 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:21:23.280 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:21:23.281 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:21:23.281 [Lua] Lobby data player_slot_3 = 0:0 16:21:23.281 [Lua] Lobby data eac_authorized = true 16:21:23.281 [Lua] Set lobby end. 16:21:23.281 [Lua] [Managers] Destroying manager group: 16:21:23.281 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 16:21:23.281 [Lua] [Gamestate] Enter StateIngame HOST 16:21:23.281 [Lua] [Managers] Calling function on all managers: 16:21:23.282 [Lua] <>level = military<> 16:21:23.282 [Lua] Set lobby begin: 16:21:23.282 [Lua] Lobby data twitch_enabled = false 16:21:23.282 [Lua] Lobby data selected_mission_id = military 16:21:23.282 [Lua] Lobby data num_players = 4 16:21:23.282 [Lua] Lobby data difficulty_tweak = 0 16:21:23.282 [Lua] Lobby data host = 1100001064cfeb5 16:21:23.282 [Lua] Lobby data matchmaking_type = 6 16:21:23.282 [Lua] Lobby data is_private = false 16:21:23.282 [Lua] Lobby data match_started = true 16:21:23.282 [Lua] Lobby data difficulty = cataclysm 16:21:23.282 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:21:23.282 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:21:23.282 [Lua] Lobby data unique_server_name = snejk 16:21:23.282 [Lua] Lobby data quick_game = false 16:21:23.282 [Lua] Lobby data country_code = SE 16:21:23.282 [Lua] Lobby data matchmaking = true 16:21:23.282 [Lua] Lobby data power_level = 0 16:21:23.282 [Lua] Lobby data mission_id = military 16:21:23.282 [Lua] Lobby data mechanism = adventure 16:21:23.282 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:21:23.282 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:21:23.282 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:21:23.282 [Lua] Lobby data player_slot_3 = 0:0 16:21:23.282 [Lua] Lobby data eac_authorized = true 16:21:23.282 [Lua] Set lobby end. 16:21:23.283 [Lua] [StateIngame] Server ingame 16:21:23.286 [Lua] Set lobby begin: 16:21:23.286 [Lua] Lobby data twitch_enabled = false 16:21:23.286 [Lua] Lobby data selected_mission_id = military 16:21:23.286 [Lua] Lobby data num_players = 4 16:21:23.286 [Lua] Lobby data difficulty_tweak = 0 16:21:23.286 [Lua] Lobby data host = 1100001064cfeb5 16:21:23.286 [Lua] Lobby data matchmaking_type = 6 16:21:23.286 [Lua] Lobby data is_private = false 16:21:23.286 [Lua] Lobby data match_started = true 16:21:23.286 [Lua] Lobby data difficulty = cataclysm 16:21:23.287 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:21:23.287 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:21:23.287 [Lua] Lobby data unique_server_name = snejk 16:21:23.287 [Lua] Lobby data quick_game = false 16:21:23.287 [Lua] Lobby data country_code = SE 16:21:23.287 [Lua] Lobby data matchmaking = true 16:21:23.287 [Lua] Lobby data power_level = 0 16:21:23.287 [Lua] Lobby data mission_id = military 16:21:23.287 [Lua] Lobby data mechanism = adventure 16:21:23.287 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:21:23.287 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:21:23.287 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:21:23.287 [Lua] Lobby data player_slot_3 = 0:0 16:21:23.287 [Lua] Lobby data eac_authorized = true 16:21:23.287 [Lua] Set lobby end. 16:21:23.287 [Lua] [Matchmaking] register rpcs 16:21:23.287 [Lua] GameNetworkManager:init... creating game session 16:21:23.287 [Lua] Host GameSession.make_game_session_host with session: 16:21:23.287 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:21:23.287 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5 16:21:23.287 [Lua] [GameNetworkManager] self.is_server = true 16:21:23.287 [Network] Setting artificial MTU limit to 65536 16:21:23.298 [Lua] Switching ConflictSettings: to: default 16:21:23.298 [Lua] pacing=default 16:21:23.298 [Lua] roaming=nil 16:21:23.298 [Lua] specials=default 16:21:23.298 [Lua] debug_color=maroon 16:21:23.298 [Lua] contained_breeds=nil 16:21:23.298 [Lua] pack_spawning=default 16:21:23.298 [Lua] disabled=false 16:21:23.298 [Lua] factions=nil 16:21:23.298 [Lua] boss=default 16:21:23.298 [Lua] horde=default 16:21:23.298 [Lua] name=default 16:21:23.298 [Lua] intensity=default 16:21:23.298 [Lua] --- 16:21:23.298 [Lua] [LevelAnalysis] set_random_seed( 10012824) 16:21:23.307 [Lua] [AIInterestPointSystem] Level Seed: 10012824 16:21:23.308 [Lua] 16:21:23.308 [Lua] [entity_system_bag] = table 16:21:23.308 [Lua] [entity_system_bag] = metatable 16:21:23.308 [Lua] [startup_data] = table 16:21:23.308 [Lua] [entity_manager] = table 16:21:23.308 [Lua] [entity_manager] = metatable 16:21:23.308 [Lua] [unit_spawner] = table 16:21:23.308 [Lua] [unit_spawner] = metatable 16:21:23.308 [Lua] [unit_storage] = table 16:21:23.308 [Lua] [unit_storage] = metatable 16:21:23.308 [Lua] [dice_keeper] = table 16:21:23.308 [Lua] [dice_keeper] = metatable 16:21:23.308 [Lua] [is_server] = true (boolean) 16:21:23.308 [Lua] [world] = [World] 16:21:23.308 [Lua] [system_api] = table 16:21:23.308 [Lua] [entity_system] = table 16:21:23.308 [Lua] [entity_system] = metatable 16:21:23.308 [Lua] [network_lobby] = table 16:21:23.308 [Lua] [network_lobby] = metatable 16:21:23.308 [Lua] [profile_synchronizer] = table 16:21:23.308 [Lua] [profile_synchronizer] = metatable 16:21:23.308 [Lua] [level_transition_handler] = table 16:21:23.308 [Lua] [level_transition_handler] = metatable 16:21:23.308 [Lua] [num_local_human_players] = 1 (number) 16:21:23.308 [Lua] [statistics_db] = table 16:21:23.308 [Lua] [statistics_db] = metatable 16:21:23.308 [Lua] [network_server] = table 16:21:23.308 [Lua] [network_server] = metatable 16:21:23.308 [Lua] [input_manager] = table 16:21:23.308 [Lua] [input_manager] = metatable 16:21:23.308 [Lua] [network_clock] = table 16:21:23.308 [Lua] [network_clock] = metatable 16:21:23.308 [Lua] [network_transmit] = table 16:21:23.308 [Lua] [network_transmit] = metatable 16:21:23.308 [Lua] [free_flight_manager] = table 16:21:23.308 [Lua] [free_flight_manager] = metatable 16:21:23.308 [Lua] [network_manager] = table 16:21:23.308 [Lua] [network_manager] = metatable 16:21:23.308 [Lua] [network_event_delegate] = table 16:21:23.308 [Lua] [network_event_delegate] = metatable 16:21:23.308 [Lua] 16:21:23.308 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:21:23.308 [Lua] ignoring extension VersusInteractObjectiveExtension 16:21:23.308 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:21:23.308 [Lua] ignoring extension VersusSocketObjectiveExtension 16:21:23.308 [Lua] ignoring extension VersusTargetObjectiveExtension 16:21:23.308 [Lua] ignoring extension VersusMissionObjectiveExtension 16:21:23.312 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:21:23.326 [Lua] [AchievementManager] Achievements using the steam platform 16:21:23.326 [Lua] PlayerManager:add_player player_1 16:21:23.351 [Lua] respawn_unit_spawned with group id: cannon_event 16:21:23.351 [Lua] respawn_unit_spawned with group id: cannon_event 16:21:23.352 [Lua] respawn_unit_spawned with group id: cannon_event 16:21:23.357 [Lua] respawn_unit_spawned with group id: end_event 16:21:23.357 [Lua] respawn_unit_spawned with group id: end_event 16:21:23.357 [Lua] respawn_unit_spawned with group id: end_event 16:21:23.398 [Lua] respawn_unit_spawned with group id: gate_event 16:21:23.398 [Lua] respawn_unit_spawned with group id: gate_event 16:21:23.398 [Lua] respawn_unit_spawned with group id: gate_event 16:21:23.407 [Lua] [StateIngame] Level seed: 10012824 16:21:23.444 [Lua] [LevelAnalysis] set_random_seed( 10012824) 16:21:23.454 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:21:23.454 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:21:23.454 [Lua] [IngameUI] init 16:21:23.464 [SteamVoipClient] select_out(110000102428a41, off) 16:21:23.464 [SteamVoipClient] select_out(11000010360b84f, off) 16:21:23.464 [SteamVoipClient] select_out(1100001064cfeb5, off) 16:21:23.464 [SteamVoipClient] select_out(1100001087813dc, off) 16:21:23.468 [Lua] cb_razer_chroma_setup 16:21:23.487 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000005C4BE0; node_def = table: 0000000001D816E0; k = "scale"; v = "fit" [2] scenegraph = table: 00000000005C4740; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 00000000005C4830; parent_world_position = table: 00000000005C4860; local_position = table: 00000000005C4B50; size = table: 00000000005C4BA0; node = table: 00000000005C4BE0 [3] scenegraph = table: 00000000005C4740; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000005C4740; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 00000000005C4740; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0 [6] self = table: 0000000012A79700 [7] self = table: 0000000012A79700; ingame_ui_context = table: 00000000017BF940; input_manager = table: 000000000280E720; world = [World] [8] self = table: 0000000002EC6F00; object = table: 0000000012A79700 [10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40 [13] mod = table: 00000000190E3D10; error_prefix_data = table: 0000000012A796C0; func = [function] [14] self = table: 00000000190E3D10; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000012A79680; safe_hooks = table: 000000000339B4E0; i = 1 [19] self = table: 000000001AD22C20; object = table: 00000000190E3D10 [20] self = table: 00000000010D07E0; ingame_ui_context = table: 00000000017BF940 [21] self = table: 00000000010D07E0; params = table: 00000000010D0690; viewport_name = "player_1"; input_manager = table: 000000000280E720; input_source = table: 0000000002112A70; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000000AFB1F40; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000003AEA880; camera_system = table: 0000000001B8C300; outline_system = table: 0000000004DAC5E0; fade_system = table: 000000001AF1E0D0; sound_sector_system = table: 000000000C877C70; sound_environment_system = table: 0000000017828880; event_manager = table: 0000000003BBC710; level_key = "military"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000017BF940 [22] self = table: 00000000010D06C0; new_state = table: 0000000018BD7C30; params = table: 00000000010D0690; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000010D06C0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [24] self = table: 00000000010D06C0; parent = table: 00000000029DD170; start_state = table: 0000000018BD7C30; params = table: 00000000010D0690; profiling_debugging_enabled = true [25] self = table: 00000000010D06C0; parent = table: 00000000029DD170; start_state = table: 0000000018BD7C30; params = table: 00000000010D0690; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000190E3E70; ingame_ui = table: 00000000190E3D10; definitions = table: 0000000012A79770; input_manager = table: 000000000280E720; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A79840; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000CA32EF0; menu_widgets = table: 000000000BEE0100; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000190E3E70; ingame_ui = table: 00000000190E3D10; definitions = table: 0000000012A79770; input_manager = table: 000000000280E720; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A79840; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000CA32EF0; menu_widgets = table: 000000000BEE0100; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000BAEFE20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190E3E70; telemetry_time_view_enter = 0; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000D3C9C00; cutscene_system = table: 00000000037E3820; text_popup_ui = table: 000000000D4862F0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D3AAB60; ui_top_renderer = table: 000000000A02FCE0; camera_manager = table: 0000000002E47060; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 00000000017BF940; views = table: 000000000BDCEFA0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000000AFB1F40; weave_onboarding = table: 0000000016983FE0; popup_handler = table: 000000000D486140; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001189FBE0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 00000000029DD170; _booted_eac_untrusted = false; statistics_db = table: 0000000000DB7EC0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 00000000017BF940; player = table: 000000000AFB1F40; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001189FBE0; [21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 00000000029DD170; _booted_eac_untrusted = false; statistics_db = table: 0000000000DB7EC0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 00000000017BF940; player = table: 000000000AFB1F40; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001189FBE0; [22] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0; [23] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0; [24] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0; [25] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0; [26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000000D717D80; network_server = table: 0000000004BC79B0; entity_system = table: 000000000D717A20; parent = table: 0000000000094ED0; _level_flow_events = table: 00000000010D05A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000001110930; machines = table: 00000000010D0660; _quit_game = false; network_clock = table: 0000000017BDED80; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000000DB7EC0; game_mode_key = "adventure"; level_key = "military"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000019F10B20; network_event_delegate = table: 000000001189FBE0; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170; [29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170; [30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170; [31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000002E838C0; 16:21:23.488 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001A824280; node_def = table: 000000000A559280; k = "offset"; v = table: 000000000D61F620 [2] scenegraph = table: 000000001A824200; scenegraph_def = table: 0000000012A797A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A559280; parent_name = nil; local_position = table: 000000001A824230; node = table: 000000001A824280 [3] scenegraph_def = table: 0000000012A797A0; scenegraph = table: 000000001A824200; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A559280 [4] self = table: 0000000012A79700 [5] self = table: 0000000012A79700; ingame_ui_context = table: 00000000017BF940; input_manager = table: 000000000280E720; world = [World] [6] self = table: 0000000002EC6F00; object = table: 0000000012A79700 [8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40 [11] mod = table: 00000000190E3D10; error_prefix_data = table: 0000000012A796C0; func = [function] [12] self = table: 00000000190E3D10; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000012A79680; safe_hooks = table: 000000000339B4E0; i = 1 [17] self = table: 000000001AD22C20; object = table: 00000000190E3D10 [18] self = table: 00000000010D07E0; ingame_ui_context = table: 00000000017BF940 [19] self = table: 00000000010D07E0; params = table: 00000000010D0690; viewport_name = "player_1"; input_manager = table: 000000000280E720; input_source = table: 0000000002112A70; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000000AFB1F40; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000003AEA880; camera_system = table: 0000000001B8C300; outline_system = table: 0000000004DAC5E0; fade_system = table: 000000001AF1E0D0; sound_sector_system = table: 000000000C877C70; sound_environment_system = table: 0000000017828880; event_manager = table: 0000000003BBC710; level_key = "military"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000017BF940 [20] self = table: 00000000010D06C0; new_state = table: 0000000018BD7C30; params = table: 00000000010D0690; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000010D06C0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [22] self = table: 00000000010D06C0; parent = table: 00000000029DD170; start_state = table: 0000000018BD7C30; params = table: 00000000010D0690; profiling_debugging_enabled = true [23] self = table: 00000000010D06C0; parent = table: 00000000029DD170; start_state = table: 0000000018BD7C30; params = table: 00000000010D0690; profiling_debugging_enabled = true [24] self = table: 000000000312B920; object = table: 00000000010D06C0 [25] self = table: 00000000029DD170; loading_context = table: 0000000002E838C0; is_server = true; assert_on_leak = true; input_manager = table: 000000000280E720; level_key = "military"; level_setting = table: 000000000049DC30; db = table: 0000000000DB7EC0; world = [World]; network_event_delegate = table: 000000001189FBE0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000003BBC710; level = [Level]; level_key = "military"; level_seed = 10012824; checkpoint_data = nil; level_name = "levels/honduras/military/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 00000000010D0690 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BEE0100; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000190E3E70; ingame_ui = table: 00000000190E3D10; definitions = table: 0000000012A79770; input_manager = table: 000000000280E720; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A79840; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CA32EF0; settings_list_size_y = 2770; ui_scenegraph = table: 00000000005C4740; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BEE0100; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000190E3E70; ingame_ui = table: 00000000190E3D10; definitions = table: 0000000012A79770; input_manager = table: 000000000280E720; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A79840; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CA32EF0; settings_list_size_y = 2770; ui_scenegraph = table: 00000000005C4740; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000BAEFE20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000190E3E70; telemetry_time_view_enter = 0; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 000000000D3C9C00; cutscene_system = table: 00000000037E3820; text_popup_ui = table: 000000000D4862F0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D3AAB60; ui_top_renderer = table: 000000000A02FCE0; camera_manager = table: 0000000002E47060; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 00000000017BF940; views = table: 000000000BDCEFA0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000000AFB1F40; weave_onboarding = table: 0000000016983FE0; popup_handler = table: 000000000D486140; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000001189FBE0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 00000000029DD170; _booted_eac_untrusted = false; statistics_db = table: 0000000000DB7EC0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 00000000017BF940; player = table: 000000000AFB1F40; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001189FBE0; [19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 00000000029DD170; _booted_eac_untrusted = false; statistics_db = table: 0000000000DB7EC0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 00000000017BF940; player = table: 000000000AFB1F40; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000001189FBE0; [20] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0; [21] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0; [22] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0; [23] _params = table: 00000000010D0690; _profiling_debugging_enabled = true; _parent = table: 00000000029DD170; _state = table: 00000000010D07E0; [24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000000D717D80; network_server = table: 0000000004BC79B0; entity_system = table: 000000000D717A20; parent = table: 0000000000094ED0; _level_flow_events = table: 00000000010D05A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000280E720; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000001110930; machines = table: 00000000010D0660; _quit_game = false; network_clock = table: 0000000017BDED80; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000000DB7EC0; game_mode_key = "adventure"; level_key = "military"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 0000000019F10B20; network_event_delegate = table: 000000001189FBE0; [26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170; [27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 00000000029DD170; [29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 0000000002E838C0; 16:21:23.490 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:21:23.491 [Lua] Set lobby begin: 16:21:23.491 [Lua] Lobby data twitch_enabled = false 16:21:23.491 [Lua] Lobby data selected_mission_id = military 16:21:23.491 [Lua] Lobby data num_players = 4 16:21:23.491 [Lua] Lobby data difficulty_tweak = 0 16:21:23.491 [Lua] Lobby data host = 1100001064cfeb5 16:21:23.491 [Lua] Lobby data matchmaking_type = 6 16:21:23.491 [Lua] Lobby data is_private = false 16:21:23.491 [Lua] Lobby data match_started = true 16:21:23.491 [Lua] Lobby data difficulty = cataclysm 16:21:23.492 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:21:23.492 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:21:23.492 [Lua] Lobby data unique_server_name = snejk 16:21:23.492 [Lua] Lobby data quick_game = false 16:21:23.492 [Lua] Lobby data country_code = SE 16:21:23.492 [Lua] Lobby data matchmaking = true 16:21:23.492 [Lua] Lobby data power_level = 835 16:21:23.492 [Lua] Lobby data mission_id = military 16:21:23.492 [Lua] Lobby data mechanism = adventure 16:21:23.492 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:21:23.492 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:21:23.492 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:21:23.492 [Lua] Lobby data player_slot_3 = 0:0 16:21:23.492 [Lua] Lobby data eac_authorized = true 16:21:23.492 [Lua] Set lobby end. 16:21:23.493 [Lua] CurrentConflictSettings default 16:21:23.493 [Lua] [ConflictDirector] conflict_director is ai_ready 16:21:23.497 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:21:23.497 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:21:23.501 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:21:23.501 [Lua] Forming navigation groups in one frame 16:21:23.501 [Lua] Forming navigation groups 16:21:23.502 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999974897946 16:21:23.723 [Lua] NavigationGroupManager -> calulation time B: 0.22200000000020736 16:21:23.724 [Lua] number of nav groups: 345 16:21:23.725 [Lua] number of refined nav groups : 265 16:21:23.731 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 16:21:23.731 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.968052682280536 Normalized coefficient: 1.3160035653351416 16:21:23.734 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.251237355172638 Normalized coefficient: 1.5363998953797269 16:21:23.737 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.265643395483496 Normalized coefficient: 1.1872775055420481 16:21:23.740 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 0.40309901237487794 Normalized coefficient: 2.2327020716265342 16:21:23.746 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:21:23.746 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:21:23.746 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 16:21:23.746 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:21:23.746 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:21:23.755 [Lua] [LevelAnalysis] Generating boss paths for level: military 16:21:23.755 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.086 meters. 16:21:23.755 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:21:23.755 [Lua] [LevelAnalysis] 16:21:23.755 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:21:23.755 [Lua] [LevelAnalysis] 16:21:23.755 [Lua] [LevelAnalysis] Terror events added: 16:21:23.755 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 16:21:23.755 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 16:21:23.755 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 16:21:23.755 [Lua] ----> using boss gizmo! 16:21:23.755 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -411.5 start-travel-dist: 585.7, end-travel-dist: 580.2 spawn_distance 164.2 16:21:23.756 [Lua] Adding main path event: Vector3Box(117.031, 35.5585, 57.7829) boss_event_rat_ogre 45 table: 000000001307E510 16:21:23.756 [Lua] [LevelAnalysis] num_event_places_f: 0.70939081811904903 , num_event_places: 0 , trailing_event_fraction: 0.70939081811904903 , num_events: 1 16:21:23.756 [Lua] [LevelAnalysis] Level path distance: 1114.0862271785736 16:21:23.756 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.0862271785736 forbidden_dist: -1014.0862271785736 16:21:23.756 [Lua] [LevelAnalysis] wanted_distance: 693.56402859032107 16:21:23.756 [Lua] [LevelAnalysis] Terror events added: 16:21:23.756 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:21:23.756 [Lua] Adding main path event: Vector3Box(48.6485, 21.6389, 64.4352) rare_event_loot_rat 45 table: 000000001307EA80 16:21:23.756 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:21:23.758 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:21:23.761 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:21:23.764 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 16:21:23.765 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:21:23.765 [Lua] [Managers] Calling function on all managers: 16:21:23.765 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:21:23.783 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame 16:21:23.783 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync 16:21:23.783 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame 16:21:23.783 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync 16:21:23.783 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame 16:21:23.783 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync 16:21:23.874 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41 16:21:23.876 [Lua] Breedfreezer (server) starting a hot join sync 16:21:23.876 [Lua] packing 0 units of breed chaos_marauder 16:21:23.876 [Lua] packing 0 units of breed skaven_clan_rat 16:21:23.876 [Lua] packing 0 units of breed skaven_storm_vermin 16:21:23.876 [Lua] packing 0 units of breed skaven_slave 16:21:23.876 [Lua] packing 0 units of breed chaos_fanatic 16:21:23.876 [Lua] packing 0 units of breed chaos_raider 16:21:23.876 [Lua] packing 0 units of breed chaos_warrior 16:21:23.876 [Lua] packing 0 units of breed chaos_berzerker 16:21:23.876 [Lua] packing 0 units of breed skaven_plague_monk 16:21:23.876 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:21:23.876 [Lua] 16:21:23.876 [Lua] [1] = 1 (number) 16:21:23.876 [Lua] [2] = 0 (number) 16:21:23.876 [Lua] [3] = 1 (number) 16:21:23.876 [Lua] [4] = 0 (number) 16:21:23.876 [Lua] [5] = 1 (number) 16:21:23.876 [Lua] [6] = 0 (number) 16:21:23.876 [Lua] [7] = 1 (number) 16:21:23.876 [Lua] [8] = 0 (number) 16:21:23.876 [Lua] [9] = 1 (number) 16:21:23.876 [Lua] [10] = 0 (number) 16:21:23.876 [Lua] [11] = 1 (number) 16:21:23.876 [Lua] [12] = 0 (number) 16:21:23.876 [Lua] [13] = 1 (number) 16:21:23.876 [Lua] [14] = 0 (number) 16:21:23.876 [Lua] [15] = 1 (number) 16:21:23.876 [Lua] [16] = 0 (number) 16:21:23.876 [Lua] [17] = 1 (number) 16:21:23.876 [Lua] [18] = 0 (number) 16:21:23.876 [Lua] 16:21:23.876 [Lua] 16:21:23.876 [Lua] 16:21:23.876 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f 16:21:23.878 [Lua] Breedfreezer (server) starting a hot join sync 16:21:23.878 [Lua] packing 0 units of breed chaos_marauder 16:21:23.878 [Lua] packing 0 units of breed skaven_clan_rat 16:21:23.878 [Lua] packing 0 units of breed skaven_storm_vermin 16:21:23.878 [Lua] packing 0 units of breed skaven_slave 16:21:23.878 [Lua] packing 0 units of breed chaos_fanatic 16:21:23.878 [Lua] packing 0 units of breed chaos_raider 16:21:23.878 [Lua] packing 0 units of breed chaos_warrior 16:21:23.878 [Lua] packing 0 units of breed chaos_berzerker 16:21:23.878 [Lua] packing 0 units of breed skaven_plague_monk 16:21:23.878 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:21:23.878 [Lua] 16:21:23.878 [Lua] [1] = 1 (number) 16:21:23.878 [Lua] [2] = 0 (number) 16:21:23.878 [Lua] [3] = 1 (number) 16:21:23.878 [Lua] [4] = 0 (number) 16:21:23.878 [Lua] [5] = 1 (number) 16:21:23.878 [Lua] [6] = 0 (number) 16:21:23.878 [Lua] [7] = 1 (number) 16:21:23.878 [Lua] [8] = 0 (number) 16:21:23.878 [Lua] [9] = 1 (number) 16:21:23.878 [Lua] [10] = 0 (number) 16:21:23.878 [Lua] [11] = 1 (number) 16:21:23.878 [Lua] [12] = 0 (number) 16:21:23.878 [Lua] [13] = 1 (number) 16:21:23.878 [Lua] [14] = 0 (number) 16:21:23.878 [Lua] [15] = 1 (number) 16:21:23.878 [Lua] [16] = 0 (number) 16:21:23.878 [Lua] [17] = 1 (number) 16:21:23.878 [Lua] [18] = 0 (number) 16:21:23.878 [Lua] 16:21:23.878 [Lua] 16:21:23.878 [Lua] 16:21:23.879 [Lua] PlayerManager:add_remote_player 110000102428a41 16:21:23.879 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 16:21:23.879 [Lua] RemotePlayer:create_game_object( ) 57 16:21:23.892 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync 16:21:23.892 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers 16:21:23.892 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync 16:21:23.892 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers 16:21:23.892 [Lua] PlayerManager:add_remote_player 11000010360b84f 16:21:23.892 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 16:21:23.892 [Lua] RemotePlayer:create_game_object( ) 58 16:21:23.904 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync 16:21:23.904 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers 16:21:23.988 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list. 16:21:23.988 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:21:23.988 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1 16:21:24.019 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list. 16:21:24.019 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:21:24.019 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1 16:21:28.279 [Lua] Set lobby begin: 16:21:28.279 [Lua] Lobby data twitch_enabled = false 16:21:28.279 [Lua] Lobby data selected_mission_id = military 16:21:28.279 [Lua] Lobby data num_players = 4 16:21:28.279 [Lua] Lobby data difficulty_tweak = 0 16:21:28.279 [Lua] Lobby data host = 1100001064cfeb5 16:21:28.279 [Lua] Lobby data matchmaking_type = 6 16:21:28.279 [Lua] Lobby data is_private = false 16:21:28.279 [Lua] Lobby data match_started = true 16:21:28.280 [Lua] Lobby data difficulty = cataclysm 16:21:28.280 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:21:28.280 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:21:28.280 [Lua] Lobby data unique_server_name = snejk 16:21:28.280 [Lua] Lobby data quick_game = false 16:21:28.280 [Lua] Lobby data country_code = SE 16:21:28.280 [Lua] Lobby data matchmaking = true 16:21:28.280 [Lua] Lobby data power_level = 556 16:21:28.280 [Lua] Lobby data mission_id = military 16:21:28.280 [Lua] Lobby data mechanism = adventure 16:21:28.280 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:21:28.280 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:21:28.280 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:21:28.280 [Lua] Lobby data player_slot_3 = 0:0 16:21:28.280 [Lua] Lobby data eac_authorized = true 16:21:28.280 [Lua] Set lobby end. 16:21:31.367 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame 16:21:31.367 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync 16:21:31.372 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc 16:21:31.376 [Lua] Breedfreezer (server) starting a hot join sync 16:21:31.376 [Lua] packing 0 units of breed chaos_marauder 16:21:31.376 [Lua] packing 0 units of breed skaven_clan_rat 16:21:31.377 [Lua] packing 0 units of breed skaven_storm_vermin 16:21:31.377 [Lua] packing 0 units of breed skaven_slave 16:21:31.377 [Lua] packing 0 units of breed chaos_fanatic 16:21:31.377 [Lua] packing 0 units of breed chaos_raider 16:21:31.377 [Lua] packing 0 units of breed chaos_warrior 16:21:31.377 [Lua] packing 0 units of breed chaos_berzerker 16:21:31.377 [Lua] packing 0 units of breed skaven_plague_monk 16:21:31.377 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:21:31.377 [Lua] 16:21:31.377 [Lua] [1] = 1 (number) 16:21:31.377 [Lua] [2] = 0 (number) 16:21:31.377 [Lua] [3] = 1 (number) 16:21:31.377 [Lua] [4] = 0 (number) 16:21:31.377 [Lua] [5] = 1 (number) 16:21:31.377 [Lua] [6] = 0 (number) 16:21:31.377 [Lua] [7] = 1 (number) 16:21:31.377 [Lua] [8] = 0 (number) 16:21:31.377 [Lua] [9] = 1 (number) 16:21:31.377 [Lua] [10] = 0 (number) 16:21:31.377 [Lua] [11] = 1 (number) 16:21:31.377 [Lua] [12] = 0 (number) 16:21:31.377 [Lua] [13] = 1 (number) 16:21:31.377 [Lua] [14] = 0 (number) 16:21:31.377 [Lua] [15] = 1 (number) 16:21:31.377 [Lua] [16] = 0 (number) 16:21:31.377 [Lua] [17] = 1 (number) 16:21:31.377 [Lua] [18] = 0 (number) 16:21:31.377 [Lua] 16:21:31.377 [Lua] 16:21:31.377 [Lua] 16:21:31.377 [Lua] PlayerManager:add_remote_player 1100001087813dc 16:21:31.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 16:21:31.377 [Lua] RemotePlayer:create_game_object( ) 59 16:21:31.394 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync 16:21:31.394 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers 16:21:31.394 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers 16:21:31.394 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame 16:21:31.394 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers 16:21:31.394 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame 16:21:31.394 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers 16:21:31.394 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame 16:21:31.397 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(167.355, 260.13, -17.574), Vector4(0, 0, 0.981595, 0.190976)) 16:21:31.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:21:31.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:21:31.399 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 16:21:31.399 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:21:31.401 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers 16:21:31.401 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame 16:21:31.417 [Lua] Switching ConflictSettings: to: chaos_light 16:21:31.417 [Lua] pacing=chaos 16:21:31.417 [Lua] roaming=nil 16:21:31.417 [Lua] specials=chaos_light 16:21:31.417 [Lua] debug_color=purple 16:21:31.417 [Lua] contained_breeds=nil 16:21:31.417 [Lua] pack_spawning=chaos_light 16:21:31.417 [Lua] disabled=false 16:21:31.417 [Lua] factions=nil 16:21:31.417 [Lua] boss=chaos_light 16:21:31.417 [Lua] horde=chaos 16:21:31.417 [Lua] name=chaos_light 16:21:31.417 [Lua] intensity=default 16:21:31.417 [Lua] --- 16:21:31.484 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 16:21:31.484 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 16:21:31.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 16:21:31.485 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 16:21:31.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:21:31.518 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:21:31.518 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 16:21:31.519 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 16:21:31.519 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 16:21:31.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:21:31.573 [Lua] StateInGameRunning:_game_actually_starts() 16:21:31.574 [Lua] ################################################################################################################# 16:21:31.574 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:21:31.574 [Lua] ################################################################################################################# 16:21:31.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50 16:21:31.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50 16:21:31.621 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list. 16:21:31.622 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:21:31.622 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1 16:21:31.622 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:21:31.622 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:21:31.623 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 16:21:31.623 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:21:31.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:21:31.830 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50 16:21:31.830 [Lua] Commit load time data 16:21:33.377 [Lua] Set lobby begin: 16:21:33.377 [Lua] Lobby data twitch_enabled = false 16:21:33.377 [Lua] Lobby data selected_mission_id = military 16:21:33.377 [Lua] Lobby data num_players = 4 16:21:33.377 [Lua] Lobby data difficulty_tweak = 0 16:21:33.377 [Lua] Lobby data host = 1100001064cfeb5 16:21:33.378 [Lua] Lobby data matchmaking_type = 6 16:21:33.378 [Lua] Lobby data is_private = false 16:21:33.378 [Lua] Lobby data match_started = true 16:21:33.378 [Lua] Lobby data difficulty = cataclysm 16:21:33.378 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:21:33.378 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:21:33.378 [Lua] Lobby data unique_server_name = snejk 16:21:33.378 [Lua] Lobby data quick_game = false 16:21:33.378 [Lua] Lobby data country_code = SE 16:21:33.378 [Lua] Lobby data matchmaking = true 16:21:33.378 [Lua] Lobby data power_level = 626 16:21:33.378 [Lua] Lobby data mission_id = military 16:21:33.378 [Lua] Lobby data mechanism = adventure 16:21:33.378 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:21:33.378 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:21:33.378 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:21:33.378 [Lua] Lobby data player_slot_3 = 0:0 16:21:33.378 [Lua] Lobby data eac_authorized = true 16:21:33.379 [Lua] Set lobby end. 16:21:38.394 [Lua] Set lobby begin: 16:21:38.394 [Lua] Lobby data twitch_enabled = false 16:21:38.394 [Lua] Lobby data selected_mission_id = military 16:21:38.394 [Lua] Lobby data num_players = 4 16:21:38.394 [Lua] Lobby data difficulty_tweak = 0 16:21:38.394 [Lua] Lobby data host = 1100001064cfeb5 16:21:38.394 [Lua] Lobby data matchmaking_type = 6 16:21:38.395 [Lua] Lobby data is_private = false 16:21:38.395 [Lua] Lobby data match_started = true 16:21:38.395 [Lua] Lobby data difficulty = cataclysm 16:21:38.395 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:21:38.395 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:21:38.395 [Lua] Lobby data unique_server_name = snejk 16:21:38.395 [Lua] Lobby data quick_game = false 16:21:38.395 [Lua] Lobby data country_code = SE 16:21:38.395 [Lua] Lobby data matchmaking = true 16:21:38.396 [Lua] Lobby data power_level = 835 16:21:38.396 [Lua] Lobby data mission_id = military 16:21:38.396 [Lua] Lobby data mechanism = adventure 16:21:38.396 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:21:38.396 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:21:38.396 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:21:38.396 [Lua] Lobby data player_slot_3 = 0:0 16:21:38.396 [Lua] Lobby data eac_authorized = true 16:21:38.396 [Lua] Set lobby end. 16:21:55.064 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:21:55.071 [Lua] Spline already found! 16:21:55.091 [Lua] Init group template: spline_patrol 16:21:58.582 [Lua] Switching ConflictSettings: to: skaven 16:21:58.582 [Lua] pacing=default 16:21:58.582 [Lua] roaming=nil 16:21:58.582 [Lua] specials=skaven 16:21:58.582 [Lua] debug_color=orange 16:21:58.582 [Lua] contained_breeds=nil 16:21:58.582 [Lua] pack_spawning=skaven 16:21:58.582 [Lua] disabled=false 16:21:58.582 [Lua] factions=nil 16:21:58.582 [Lua] boss=skaven 16:21:58.582 [Lua] horde=default 16:21:58.582 [Lua] name=skaven 16:21:58.582 [Lua] intensity=default 16:21:58.582 [Lua] --- 16:21:58.807 [Lua] Switching ConflictSettings: to: chaos_light 16:21:58.807 [Lua] pacing=chaos 16:21:58.807 [Lua] roaming=nil 16:21:58.807 [Lua] specials=chaos_light 16:21:58.807 [Lua] debug_color=purple 16:21:58.807 [Lua] contained_breeds=nil 16:21:58.807 [Lua] pack_spawning=chaos_light 16:21:58.807 [Lua] disabled=false 16:21:58.807 [Lua] factions=nil 16:21:58.807 [Lua] boss=chaos_light 16:21:58.807 [Lua] horde=chaos 16:21:58.807 [Lua] name=chaos_light 16:21:58.807 [Lua] intensity=default 16:21:58.807 [Lua] --- 16:21:59.203 [Lua] Players are leaving the safe zone 16:21:59.220 [Lua] Switching ConflictSettings: to: skaven 16:21:59.220 [Lua] pacing=default 16:21:59.220 [Lua] roaming=nil 16:21:59.220 [Lua] specials=skaven 16:21:59.220 [Lua] debug_color=orange 16:21:59.220 [Lua] contained_breeds=nil 16:21:59.220 [Lua] pack_spawning=skaven 16:21:59.220 [Lua] disabled=false 16:21:59.220 [Lua] factions=nil 16:21:59.220 [Lua] boss=skaven 16:21:59.220 [Lua] horde=default 16:21:59.220 [Lua] name=skaven 16:21:59.220 [Lua] intensity=default 16:21:59.220 [Lua] --- 16:22:00.032 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:00.070 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:22:00.077 [Lua] Spline already found! 16:22:00.111 [Lua] Init group template: spline_patrol 16:22:00.820 [Lua] 1 16:22:01.146 [Lua] 1 16:22:02.061 [Lua] 1 16:22:02.846 [Lua] 1 16:22:04.149 [Lua] 1 16:22:04.334 [Lua] wants to spawn ahead within distance: 60 16:22:04.334 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized 16:22:04.334 [Lua] custom blob horde has started 16:22:04.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat 16:22:04.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat 16:22:04.589 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_explosive_loot_rat) 16:22:04.659 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_explosive_loot_rat) 16:22:04.928 [Lua] 1 16:22:05.277 [Lua] 1 16:22:05.323 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_explosive_loot_rat) 16:22:08.810 [Lua] nil 16:22:08.810 [Lua] nil 16:22:08.810 [Lua] nil 16:22:10.172 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:22:10.173 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:22:10.320 [Lua] nil 16:22:10.496 [Lua] nil 16:22:10.496 [Lua] nil 16:22:10.534 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f 16:22:10.538 [Lua] nil 16:22:10.538 [Lua] nil 16:22:10.538 [Lua] nil 16:22:10.538 [Lua] nil 16:22:10.640 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f 16:22:11.837 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:15.157 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:17.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9105f, position: 0 16:22:17.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x91073, position: 0 16:22:18.654 [Lua] Switching ConflictSettings: to: chaos_light 16:22:18.654 [Lua] pacing=chaos 16:22:18.654 [Lua] roaming=nil 16:22:18.654 [Lua] specials=chaos_light 16:22:18.654 [Lua] debug_color=purple 16:22:18.654 [Lua] contained_breeds=nil 16:22:18.654 [Lua] pack_spawning=chaos_light 16:22:18.654 [Lua] disabled=false 16:22:18.654 [Lua] factions=nil 16:22:18.654 [Lua] boss=chaos_light 16:22:18.654 [Lua] horde=chaos 16:22:18.654 [Lua] name=chaos_light 16:22:18.654 [Lua] intensity=default 16:22:18.654 [Lua] --- 16:22:18.676 [Lua] Switching ConflictSettings: to: skaven 16:22:18.676 [Lua] pacing=default 16:22:18.676 [Lua] roaming=nil 16:22:18.676 [Lua] specials=skaven 16:22:18.676 [Lua] debug_color=orange 16:22:18.676 [Lua] contained_breeds=nil 16:22:18.676 [Lua] pack_spawning=skaven 16:22:18.676 [Lua] disabled=false 16:22:18.676 [Lua] factions=nil 16:22:18.676 [Lua] boss=skaven 16:22:18.676 [Lua] horde=default 16:22:18.676 [Lua] name=skaven 16:22:18.676 [Lua] intensity=default 16:22:18.676 [Lua] --- 16:22:19.231 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:19.340 [Lua] Switching ConflictSettings: to: chaos_light 16:22:19.340 [Lua] pacing=chaos 16:22:19.340 [Lua] roaming=nil 16:22:19.340 [Lua] specials=chaos_light 16:22:19.340 [Lua] debug_color=purple 16:22:19.340 [Lua] contained_breeds=nil 16:22:19.340 [Lua] pack_spawning=chaos_light 16:22:19.340 [Lua] disabled=false 16:22:19.340 [Lua] factions=nil 16:22:19.340 [Lua] boss=chaos_light 16:22:19.340 [Lua] horde=chaos 16:22:19.340 [Lua] name=chaos_light 16:22:19.340 [Lua] intensity=default 16:22:19.340 [Lua] --- 16:22:19.361 [Lua] Switching ConflictSettings: to: skaven 16:22:19.361 [Lua] pacing=default 16:22:19.361 [Lua] roaming=nil 16:22:19.361 [Lua] specials=skaven 16:22:19.361 [Lua] debug_color=orange 16:22:19.361 [Lua] contained_breeds=nil 16:22:19.361 [Lua] pack_spawning=skaven 16:22:19.361 [Lua] disabled=false 16:22:19.361 [Lua] factions=nil 16:22:19.361 [Lua] boss=skaven 16:22:19.361 [Lua] horde=default 16:22:19.361 [Lua] name=skaven 16:22:19.361 [Lua] intensity=default 16:22:19.361 [Lua] --- 16:22:20.298 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:21.447 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:22.679 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:25.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9195c, position: 0 16:22:27.650 [Lua] 1 16:22:28.011 [Lua] 1 16:22:28.374 [EACServer] [18:22:28:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:22:28.700 [Lua] 1 16:22:28.700 [Lua] 2 16:22:32.840 [Lua] wants to spawn ahead within distance: 60 16:22:32.840 [Lua] custom blob horde has started 16:22:33.076 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:34.018 [Lua] 1 16:22:34.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x91e3d, position: 0 16:22:34.982 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:22:34.991 [Lua] Spline already found! 16:22:35.022 [Lua] Init group template: spline_patrol 16:22:35.073 [Lua] 1 16:22:35.073 [Lua] 1 16:22:35.074 [Lua] 1 16:22:35.911 [Lua] 1 16:22:36.308 [Lua] 2 16:22:37.268 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:22:37.280 [Lua] Spline already found! 16:22:37.305 [Lua] Init group template: spline_patrol 16:22:38.359 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:40.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9220a, position: 0 16:22:41.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9227a, position: 0 16:22:41.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x922b3, position: 0 16:22:41.869 [Lua] nil 16:22:42.010 [Lua] nil 16:22:42.010 [Lua] nil 16:22:42.010 [Lua] nil 16:22:42.010 [Lua] nil 16:22:42.010 [Lua] nil 16:22:42.011 [Lua] nil 16:22:42.011 [Lua] nil 16:22:42.011 [Lua] nil 16:22:42.011 [Lua] nil 16:22:42.011 [Lua] nil 16:22:42.022 [Lua] nil 16:22:42.022 [Lua] nil 16:22:42.022 [Lua] nil 16:22:42.022 [Lua] nil 16:22:42.022 [Lua] nil 16:22:42.022 [Lua] nil 16:22:42.022 [Lua] nil 16:22:42.022 [Lua] nil 16:22:42.023 [Lua] nil 16:22:42.023 [Lua] nil 16:22:42.023 [Lua] nil 16:22:42.023 [Lua] nil 16:22:42.023 [Lua] nil 16:22:43.623 [Lua] nil 16:22:43.623 [Lua] nil 16:22:43.623 [Lua] nil 16:22:43.623 [Lua] nil 16:22:43.623 [Lua] nil 16:22:43.623 [Lua] nil 16:22:45.214 [Lua] 1 16:22:45.561 [Lua] 1 16:22:46.841 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 217 will change to a manual source. 16:22:47.690 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:48.694 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:49.876 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:22:50.780 [Lua] 1 16:22:50.781 [Lua] 2 16:22:51.153 [Lua] 1 16:22:51.153 [Lua] 2 16:22:52.078 [Lua] 2 16:22:52.078 [Lua] 1 16:22:52.078 [Lua] 3 16:22:52.453 [Lua] 1 16:22:52.918 [Lua] ready to jump failed 16:22:53.484 [Lua] nil 16:22:53.485 [Lua] nil 16:22:53.660 [Lua] nil 16:22:55.513 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 222 will change to a manual source. 16:22:56.226 [Lua] wants to spawn behind within distance: 60 16:22:56.226 [Lua] custom blob horde has started 16:22:57.297 [Lua] nil 16:22:57.460 [Lua] nil 16:23:00.056 [Lua] fence jumping 16:23:00.276 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:23:01.087 [Lua] ready to jump failed 16:23:02.128 [Lua] fence jumping 16:23:02.594 [Lua] simple los failed 16:23:04.206 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:23:05.688 [Lua] 1 16:23:05.980 [Lua] 1 16:23:06.329 [Lua] 1 16:23:06.726 [Lua] 1 16:23:07.576 [Lua] 1 16:23:08.003 [Lua] 1 16:23:09.129 [Lua] 3 16:23:09.129 [Lua] 4 16:23:09.129 [Lua] 1 16:23:09.129 [Lua] 2 16:23:09.747 [Lua] ready to jump failed 16:23:09.867 [Lua] simple los failed 16:23:10.784 [Lua] 2 16:23:10.784 [Lua] 1 16:23:11.433 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 16:23:11.433 [Lua] Time for new HOOORDE! multi_first_wave 16:23:11.433 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 16:23:11.433 [Lua] horde requested: ambush 16:23:11.433 [Lua] setting up ambush-horde 16:23:11.433 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 16:23:11.434 [Lua] -> spawning: 56 16:23:11.434 [Lua] horde crated with id 5 of type ambush 16:23:11.434 [Lua] ambush horde has started 16:23:14.203 [Lua] fence jumping 16:23:14.931 [Lua] replace_hidden_spawners -> first try found: 1 cover points 16:23:14.931 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:14.931 [Lua] ->moving spawner 16:23:15.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:23:15.283 [Lua] ready to jump failed 16:23:16.401 [Lua] fence jumping 16:23:17.348 [Lua] fence jumping 16:23:17.433 [Lua] ready to jump failed 16:23:17.572 [Lua] wants to spawn behind within distance: 60 16:23:17.572 [Lua] custom blob horde has started 16:23:18.413 [Lua] ready to jump failed 16:23:20.612 [Lua] nil 16:23:20.612 [Lua] nil 16:23:20.612 [Lua] nil 16:23:20.612 [Lua] nil 16:23:20.612 [Lua] nil 16:23:20.613 [Lua] nil 16:23:20.613 [Lua] nil 16:23:20.613 [Lua] nil 16:23:20.613 [Lua] nil 16:23:20.813 [Lua] nil 16:23:20.813 [Lua] nil 16:23:20.813 [Lua] nil 16:23:20.813 [Lua] nil 16:23:20.813 [Lua] nil 16:23:20.813 [Lua] nil 16:23:20.813 [Lua] nil 16:23:20.813 [Lua] nil 16:23:20.814 [Lua] nil 16:23:20.814 [Lua] nil 16:23:20.829 [Lua] nil 16:23:20.829 [Lua] nil 16:23:20.829 [Lua] nil 16:23:20.829 [Lua] nil 16:23:20.829 [Lua] nil 16:23:20.829 [Lua] nil 16:23:20.829 [Lua] nil 16:23:20.829 [Lua] nil 16:23:20.829 [Lua] nil 16:23:21.219 [Lua] nil 16:23:21.220 [Lua] nil 16:23:22.540 [Lua] 2 16:23:22.569 [Lua] Coordinated attack! 16:23:22.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:23:22.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:23:22.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:23:23.689 [Lua] 1 16:23:23.689 [Lua] 2 16:23:23.742 [Lua] 1 16:23:23.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x94c29, position: 0 16:23:24.745 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x94d55, position: 0 16:23:25.433 [Lua] 1 16:23:27.374 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:27.374 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:27.709 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f 16:23:27.709 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f 16:23:28.983 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:23:30.127 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:23:32.491 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:23:33.590 [Lua] 1 16:23:33.591 [Lua] 3 16:23:33.591 [Lua] 2 16:23:33.591 [Lua] 5 16:23:33.591 [Lua] 4 16:23:37.156 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:23:38.771 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:23:40.230 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:23:41.838 [Lua] nil 16:23:41.838 [Lua] nil 16:23:41.838 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.914 [Lua] nil 16:23:41.950 [Lua] nil 16:23:41.950 [Lua] nil 16:23:41.950 [Lua] nil 16:23:41.950 [Lua] nil 16:23:41.950 [Lua] nil 16:23:41.950 [Lua] nil 16:23:41.950 [Lua] nil 16:23:41.950 [Lua] nil 16:23:41.951 [Lua] nil 16:23:41.951 [Lua] nil 16:23:41.951 [Lua] nil 16:23:41.951 [Lua] nil 16:23:41.951 [Lua] nil 16:23:41.951 [Lua] nil 16:23:41.951 [Lua] nil 16:23:41.964 [Lua] nil 16:23:41.964 [Lua] nil 16:23:41.964 [Lua] nil 16:23:41.964 [Lua] nil 16:23:41.964 [Lua] nil 16:23:41.964 [Lua] nil 16:23:41.964 [Lua] nil 16:23:41.964 [Lua] nil 16:23:41.964 [Lua] nil 16:23:42.821 [Lua] nil 16:23:42.821 [Lua] nil 16:23:42.822 [Lua] nil 16:23:42.822 [Lua] nil 16:23:42.822 [Lua] nil 16:23:42.822 [Lua] nil 16:23:42.822 [Lua] nil 16:23:42.822 [Lua] nil 16:23:42.970 [Lua] nil 16:23:42.971 [Lua] nil 16:23:42.971 [Lua] nil 16:23:42.971 [Lua] nil 16:23:42.971 [Lua] nil 16:23:42.971 [Lua] nil 16:23:42.971 [Lua] nil 16:23:42.971 [Lua] nil 16:23:42.971 [Lua] nil 16:23:42.971 [Lua] nil 16:23:42.971 [Lua] nil 16:23:42.985 [Lua] nil 16:23:42.985 [Lua] nil 16:23:42.986 [Lua] nil 16:23:42.986 [Lua] nil 16:23:42.986 [Lua] nil 16:23:42.986 [Lua] nil 16:23:42.986 [Lua] nil 16:23:42.986 [Lua] nil 16:23:42.986 [Lua] nil 16:23:42.986 [Lua] nil 16:23:42.986 [Lua] nil 16:23:42.986 [Lua] nil 16:23:43.022 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.023 [Lua] nil 16:23:43.024 [Lua] nil 16:23:43.024 [Lua] nil 16:23:43.039 [Lua] nil 16:23:43.039 [Lua] nil 16:23:43.039 [Lua] nil 16:23:43.039 [Lua] nil 16:23:43.039 [Lua] nil 16:23:43.039 [Lua] nil 16:23:43.039 [Lua] nil 16:23:43.040 [Lua] nil 16:23:43.894 [Lua] 1 16:23:43.899 [Lua] wants to spawn behind within distance: 60 16:23:43.899 [Lua] custom blob horde has started 16:23:43.961 [Lua] 1 16:23:44.337 [Lua] 1 16:23:47.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x978a8, position: 0 16:23:48.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9794c, position: 0 16:23:50.659 [Lua] 4 16:23:50.659 [Lua] 2 16:23:50.660 [Lua] 1 16:23:50.660 [Lua] 3 16:23:51.020 [Lua] 1 16:23:51.420 [Lua] 2 16:23:51.776 [Lua] 1 16:23:52.068 [Lua] 2 16:23:52.545 [Lua] 1 16:23:52.545 [Lua] 2 16:23:52.545 [Lua] 3 16:23:52.994 [Lua] 1 16:23:52.994 [Lua] 2 16:23:53.741 [Lua] 1 16:23:53.741 [Lua] 2 16:23:54.261 [Lua] 2 16:23:54.261 [Lua] 3 16:23:55.120 [Lua] 1 16:23:56.313 [Lua] 1 16:23:56.313 [Lua] 2 16:23:56.708 [Lua] 3 16:23:56.757 [Lua] 4 16:23:57.032 [Lua] 2 16:23:57.536 [Lua] 1 16:23:57.536 [Lua] 2 16:23:58.486 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:23:59.611 [Lua] 2 16:23:59.964 [Lua] 1 16:23:59.964 [Lua] 2 16:24:00.010 [Lua] 3 16:24:00.511 [Lua] 2 16:24:00.966 [Lua] 1 16:24:01.935 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9876e, position: 0 16:24:02.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x98882, position: 0 16:24:02.868 [Lua] 1 16:24:03.277 [Lua] 1 16:24:03.594 [Lua] 1 16:24:05.345 [Lua] 1 16:24:05.382 [Lua] 2 16:24:05.780 [Lua] 1 16:24:07.220 [Lua] 1 16:24:07.221 [Lua] 2 16:24:07.601 [Lua] 1 16:24:07.601 [Lua] 2 16:24:08.411 [Lua] 2 16:24:08.411 [Lua] 1 16:24:09.514 [Lua] nil 16:24:09.690 [Lua] nil 16:24:09.690 [Lua] nil 16:24:09.690 [Lua] nil 16:24:09.690 [Lua] nil 16:24:09.690 [Lua] nil 16:24:09.690 [Lua] nil 16:24:09.690 [Lua] nil 16:24:09.690 [Lua] nil 16:24:09.690 [Lua] nil 16:24:09.690 [Lua] nil 16:24:09.691 [Lua] nil 16:24:09.691 [Lua] nil 16:24:09.703 [Lua] nil 16:24:09.703 [Lua] nil 16:24:09.703 [Lua] nil 16:24:09.703 [Lua] nil 16:24:09.703 [Lua] nil 16:24:09.703 [Lua] nil 16:24:09.703 [Lua] nil 16:24:09.703 [Lua] nil 16:24:09.703 [Lua] nil 16:24:09.704 [Lua] nil 16:24:09.704 [Lua] nil 16:24:09.704 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.719 [Lua] nil 16:24:09.732 [Lua] nil 16:24:09.732 [Lua] nil 16:24:09.732 [Lua] nil 16:24:09.732 [Lua] nil 16:24:09.733 [Lua] nil 16:24:09.733 [Lua] nil 16:24:09.733 [Lua] nil 16:24:09.733 [Lua] nil 16:24:09.733 [Lua] nil 16:24:09.733 [Lua] nil 16:24:09.733 [Lua] nil 16:24:09.733 [Lua] nil 16:24:09.733 [Lua] nil 16:24:09.745 [Lua] nil 16:24:10.678 [Lua] nil 16:24:10.678 [Lua] nil 16:24:10.678 [Lua] nil 16:24:10.678 [Lua] nil 16:24:10.678 [Lua] nil 16:24:11.005 [Lua] nil 16:24:11.005 [Lua] nil 16:24:11.006 [Lua] nil 16:24:11.006 [Lua] nil 16:24:11.006 [Lua] nil 16:24:11.006 [Lua] nil 16:24:11.006 [Lua] nil 16:24:11.006 [Lua] nil 16:24:11.006 [Lua] nil 16:24:11.006 [Lua] nil 16:24:11.006 [Lua] nil 16:24:11.020 [Lua] nil 16:24:11.021 [Lua] nil 16:24:11.021 [Lua] nil 16:24:11.035 [Lua] nil 16:24:11.035 [Lua] nil 16:24:11.035 [Lua] nil 16:24:11.035 [Lua] nil 16:24:11.036 [Lua] nil 16:24:11.036 [Lua] nil 16:24:11.050 [Lua] nil 16:24:11.051 [Lua] nil 16:24:11.051 [Lua] nil 16:24:11.051 [Lua] nil 16:24:12.230 [Lua] wants to spawn behind within distance: 60 16:24:12.230 [Lua] custom blob horde has started 16:24:17.105 [Lua] 1 16:24:17.105 [Lua] 1 16:24:28.374 [EACServer] [18:24:28:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:24:30.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9a270, position: 0 16:24:31.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9a2ab, position: 0 16:24:35.541 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:24:35.553 [Lua] Spline already found! 16:24:35.580 [Lua] Init group template: spline_patrol 16:24:35.621 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:24:35.631 [Lua] Spline already found! 16:24:35.657 [Lua] Init group template: spline_patrol 16:24:40.653 [Lua] wants to spawn ahead within distance: 60 16:24:40.653 [Lua] custom blob horde has started 16:24:43.395 [Lua] [ChatManager][1]System: Jepe picked up a Loot Die 16:24:47.219 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:24:48.473 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:24:49.924 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:24:51.631 [Lua] 1 16:24:53.075 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:24:55.363 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:24:56.459 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:25:00.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9b5ce, position: 0 16:25:01.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9b633, position: 0 16:25:04.053 [Lua] wants to spawn behind within distance: 60 16:25:04.053 [Lua] custom blob horde has started 16:25:04.321 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:25:05.486 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:25:06.825 [Lua] nil 16:25:06.825 [Lua] nil 16:25:06.825 [Lua] nil 16:25:07.025 [Lua] nil 16:25:07.025 [Lua] nil 16:25:07.025 [Lua] nil 16:25:07.025 [Lua] nil 16:25:07.025 [Lua] nil 16:25:07.025 [Lua] nil 16:25:07.025 [Lua] nil 16:25:07.025 [Lua] nil 16:25:07.037 [Lua] nil 16:25:07.037 [Lua] nil 16:25:07.037 [Lua] nil 16:25:09.710 [Lua] nil 16:25:09.710 [Lua] nil 16:25:09.711 [Lua] nil 16:25:09.711 [Lua] nil 16:25:09.711 [Lua] nil 16:25:09.871 [Lua] nil 16:25:09.871 [Lua] nil 16:25:09.871 [Lua] nil 16:25:09.872 [Lua] nil 16:25:09.872 [Lua] nil 16:25:09.916 [Lua] nil 16:25:09.916 [Lua] nil 16:25:12.847 [Lua] 1 16:25:18.739 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:25:19.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9c780, position: 0 16:25:19.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9c77c, position: 0 16:25:19.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9c77c, position: 0 16:25:20.248 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:25:20.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9c890, position: 0 16:25:20.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9c88a, position: 0 16:25:20.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9c88a, position: 0 16:25:21.596 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:25:22.959 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:25:26.129 [Lua] 1 16:25:28.115 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:25:28.124 [Lua] Spline already found! 16:25:28.160 [Lua] Switching ConflictSettings: to: chaos 16:25:28.160 [Lua] pacing=chaos 16:25:28.160 [Lua] roaming=nil 16:25:28.160 [Lua] specials=chaos 16:25:28.160 [Lua] debug_color=purple 16:25:28.160 [Lua] contained_breeds=nil 16:25:28.160 [Lua] pack_spawning=chaos 16:25:28.160 [Lua] disabled=false 16:25:28.160 [Lua] factions=nil 16:25:28.160 [Lua] boss=chaos 16:25:28.160 [Lua] horde=chaos 16:25:28.160 [Lua] name=chaos 16:25:28.160 [Lua] intensity=default 16:25:28.160 [Lua] --- 16:25:28.162 [Lua] Init group template: spline_patrol 16:25:31.515 [Lua] wants to spawn ahead within distance: 60 16:25:31.515 [Lua] custom blob horde has started 16:25:32.262 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:25:32.271 [Lua] Spline already found! 16:25:32.295 [Lua] Init group template: spline_patrol 16:25:32.599 [Lua] Override Player Respawning gate_event true 16:25:32.602 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0) 16:25:33.409 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:25:33.421 [Lua] Spline already found! 16:25:33.449 [Lua] Init group template: spline_patrol 16:25:42.653 [Lua] nil 16:25:42.653 [Lua] nil 16:25:42.703 [Lua] nil 16:25:42.703 [Lua] nil 16:25:42.703 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.704 [Lua] nil 16:25:42.715 [Lua] nil 16:25:42.715 [Lua] nil 16:25:42.715 [Lua] nil 16:25:42.715 [Lua] nil 16:25:42.715 [Lua] nil 16:25:42.715 [Lua] nil 16:25:44.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9d5b3, position: 0 16:25:44.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9d61e, position: 0 16:25:45.116 [Lua] nil 16:25:45.116 [Lua] nil 16:25:45.116 [Lua] nil 16:25:45.116 [Lua] nil 16:25:45.116 [Lua] nil 16:25:45.116 [Lua] nil 16:25:45.116 [Lua] nil 16:25:45.117 [Lua] nil 16:25:45.117 [Lua] nil 16:25:45.117 [Lua] nil 16:25:45.117 [Lua] nil 16:25:45.117 [Lua] nil 16:25:45.117 [Lua] nil 16:25:45.117 [Lua] nil 16:25:45.310 [Lua] nil 16:25:45.310 [Lua] nil 16:25:45.310 [Lua] nil 16:25:45.310 [Lua] nil 16:25:45.310 [Lua] nil 16:25:45.310 [Lua] nil 16:25:47.486 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:25:49.494 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:25:51.418 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:25:53.902 [Lua] wants to spawn ahead within distance: 60 16:25:53.902 [Lua] custom blob horde has started 16:26:03.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9dfcb, position: 0 16:26:03.217 [Lua] 1 16:26:07.156 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 12 size: 23 action: follow 16:26:07.192 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 10 size: 19 action: follow 16:26:07.193 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 11 size: 18 action: follow 16:26:07.231 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 16 action: follow 16:26:07.262 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 15 action: follow 16:26:07.262 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 14 size: 14 action: follow 16:26:07.286 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 13 size: 13 action: follow 16:26:07.666 [Lua] 1 16:26:07.997 [Lua] 1 16:26:07.997 [Lua] 2 16:26:08.427 [Lua] 2 16:26:08.427 [Lua] 1 16:26:12.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:26:13.738 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_01 16:26:13.742 [Lua] TerrorEventMixer.start_event: military_courtyard_event_01 (seed: 0) 16:26:14.050 [Lua] 1 16:26:14.210 [Lua] wants to spawn behind within distance: 60 16:26:14.210 [Lua] custom blob horde has started 16:26:14.465 [Lua] 1 16:26:15.993 [Lua] 1 16:26:16.425 [Lua] 1 16:26:16.803 [Lua] 1 16:26:17.785 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:18.518 [Lua] 1 16:26:18.847 [Lua] 1 16:26:19.242 [Lua] 1 16:26:19.963 [Lua] 1 16:26:20.452 [Lua] 1 16:26:20.452 [Lua] 2 16:26:20.873 [Lua] 1 16:26:20.915 [Lua] 2 16:26:25.878 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 10 40 16:26:26.088 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 15 39 16:26:26.712 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:27.716 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 12 36 16:26:27.986 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04 16:26:27.989 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04 (seed: 0) 16:26:28.011 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 16:26:28.020 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:28.022 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 16:26:28.375 [EACServer] [18:26:28:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:26:28.504 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 1 38 16:26:29.602 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:31.037 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:31.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9f3d3, position: 0 16:26:33.325 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:33.607 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 14 32 16:26:35.583 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:36.512 [Lua] nil 16:26:36.699 [Lua] nil 16:26:36.699 [Lua] nil 16:26:36.699 [Lua] nil 16:26:36.699 [Lua] nil 16:26:36.699 [Lua] nil 16:26:36.699 [Lua] nil 16:26:36.747 [Lua] nil 16:26:36.748 [Lua] nil 16:26:36.748 [Lua] nil 16:26:36.748 [Lua] nil 16:26:37.615 [Lua] nil 16:26:37.616 [Lua] nil 16:26:37.799 [Lua] nil 16:26:37.799 [Lua] nil 16:26:37.799 [Lua] nil 16:26:38.186 [Lua] event horde ends! 16:26:38.198 [Lua] event horde ends! 16:26:38.210 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:38.211 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:38.613 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f 16:26:38.637 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f 16:26:41.163 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 11 20 16:26:41.241 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:41.629 [Lua] wants to spawn ahead within distance: 60 16:26:41.629 [Lua] custom blob horde has started 16:26:42.673 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:44.575 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:44.749 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 16:26:44.852 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 6 29 16:26:48.326 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 24 27 16:26:49.136 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 16:26:51.210 [Lua] fence jumping 16:26:51.829 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 18 27 16:26:52.256 [Lua] ready to jump failed 16:26:53.124 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:54.203 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:55.459 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:56.691 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:57.165 [Flow] 1 16:26:57.887 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:26:59.091 [Lua] 1 16:26:59.616 [Flow] 2 16:27:00.395 [Lua] 1 16:27:01.477 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 9 19 16:27:01.489 [Flow] 3 16:27:01.521 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:27:01.928 [Lua] 1 16:27:01.929 [Lua] 1 16:27:01.929 [Lua] 1 16:27:01.929 [Lua] 1 16:27:03.002 [Lua] nil 16:27:03.002 [Lua] nil 16:27:03.002 [Lua] nil 16:27:03.002 [Lua] nil 16:27:03.002 [Lua] nil 16:27:03.224 [Lua] nil 16:27:03.225 [Lua] nil 16:27:03.225 [Lua] nil 16:27:03.269 [Lua] nil 16:27:04.985 [Lua] 3 16:27:04.985 [Lua] 1 16:27:04.986 [Lua] 2 16:27:05.411 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 16:27:05.997 [Lua] wants to spawn ahead within distance: 60 16:27:05.997 [Lua] custom blob horde has started 16:27:07.120 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03 16:27:07.124 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03 (seed: 0) 16:27:08.441 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 180 will change to a manual source. 16:27:09.544 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 25 42 16:27:10.436 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 226 will change to a manual source. 16:27:11.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:27:11.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 2827659 16:27:19.509 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 16:27:27.460 [Lua] nil 16:27:28.483 [Lua] nil 16:27:28.595 [Lua] nil 16:27:28.642 [Lua] nil 16:27:29.557 [Lua] 1 16:27:29.557 [Lua] 1 16:27:32.338 [Lua] wants to spawn ahead within distance: 60 16:27:32.338 [Lua] custom blob horde has started 16:27:37.135 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:27:38.291 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:27:39.431 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:27:45.585 [Flow] -------------- STOPPED FROM OPENING 16:27:45.585 [Flow] -------------- REAL STOPPED 16:27:45.585 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 16:27:45.585 [Flow] opening_stopped 16:27:45.585 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 16:27:45.585 [Lua] Override Player Respawning gate_event false 16:27:45.588 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0) 16:27:46.267 [Lua] nil 16:27:46.267 [Lua] nil 16:27:46.417 [Lua] nil 16:27:46.417 [Lua] nil 16:27:46.417 [Lua] nil 16:27:46.417 [Lua] nil 16:27:46.417 [Lua] nil 16:27:46.417 [Lua] nil 16:27:46.417 [Lua] nil 16:27:46.417 [Lua] nil 16:27:46.460 [Lua] nil 16:27:46.460 [Lua] nil 16:27:46.460 [Lua] nil 16:27:46.460 [Lua] nil 16:27:46.460 [Lua] nil 16:27:46.460 [Lua] nil 16:27:46.461 [Lua] nil 16:27:46.461 [Lua] nil 16:27:46.461 [Lua] nil 16:27:46.461 [Lua] nil 16:27:47.358 [Lua] nil 16:27:47.358 [Lua] nil 16:27:47.358 [Lua] nil 16:27:49.172 [Lua] event horde ends! 16:27:49.189 [Lua] event horde ends! 16:27:50.647 [Lua] nil 16:27:50.647 [Lua] nil 16:27:50.647 [Lua] nil 16:27:50.647 [Lua] nil 16:27:50.648 [Lua] nil 16:27:50.648 [Lua] nil 16:27:50.648 [Lua] nil 16:27:50.648 [Lua] nil 16:27:50.648 [Lua] nil 16:27:50.648 [Lua] nil 16:27:52.025 [Lua] nil 16:27:52.025 [Lua] nil 16:27:52.025 [Lua] nil 16:27:52.025 [Lua] nil 16:27:52.025 [Lua] nil 16:27:52.025 [Lua] nil 16:27:52.025 [Lua] nil 16:27:52.218 [Lua] nil 16:27:52.219 [Lua] nil 16:27:52.219 [Lua] nil 16:27:52.219 [Lua] nil 16:27:52.219 [Lua] nil 16:27:52.219 [Lua] nil 16:27:52.219 [Lua] nil 16:27:52.219 [Lua] nil 16:27:55.078 [Lua] nil 16:27:55.078 [Lua] nil 16:27:55.078 [Lua] nil 16:27:55.301 [Lua] nil 16:27:55.301 [Lua] nil 16:27:55.301 [Lua] nil 16:27:55.301 [Lua] nil 16:27:55.301 [Lua] nil 16:27:55.301 [Lua] nil 16:27:55.301 [Lua] nil 16:27:55.302 [Lua] nil 16:27:55.331 [Lua] nil 16:27:56.462 [Lua] nil 16:27:56.463 [Lua] nil 16:27:56.463 [Lua] nil 16:27:56.707 [Lua] nil 16:27:57.684 [Lua] 5 16:27:57.685 [Lua] 2 16:27:57.685 [Lua] 1 16:27:57.685 [Lua] 3 16:27:57.685 [Lua] 4 16:27:58.690 [Lua] wants to spawn behind within distance: 60 16:27:58.690 [Lua] custom blob horde has started 16:27:59.352 [Lua] nil 16:27:59.352 [Lua] nil 16:27:59.352 [Lua] nil 16:27:59.352 [Lua] nil 16:27:59.511 [Lua] nil 16:27:59.511 [Lua] nil 16:27:59.511 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.512 [Lua] nil 16:27:59.525 [Lua] nil 16:27:59.550 [Lua] nil 16:27:59.550 [Lua] nil 16:27:59.550 [Lua] nil 16:27:59.550 [Lua] nil 16:27:59.550 [Lua] nil 16:27:59.550 [Lua] nil 16:27:59.550 [Lua] nil 16:27:59.550 [Lua] nil 16:27:59.550 [Lua] nil 16:27:59.550 [Lua] nil 16:27:59.551 [Lua] nil 16:27:59.551 [Lua] nil 16:27:59.551 [Lua] nil 16:27:59.551 [Lua] nil 16:27:59.551 [Lua] nil 16:27:59.563 [Lua] nil 16:27:59.563 [Lua] nil 16:27:59.563 [Lua] nil 16:28:00.259 [Lua] nil 16:28:00.259 [Lua] nil 16:28:00.259 [Lua] nil 16:28:00.259 [Lua] nil 16:28:00.259 [Lua] nil 16:28:00.323 [Lua] nil 16:28:00.323 [Lua] nil 16:28:00.323 [Lua] nil 16:28:00.324 [Lua] nil 16:28:00.324 [Lua] nil 16:28:00.324 [Lua] nil 16:28:00.356 [Lua] nil 16:28:00.356 [Lua] nil 16:28:00.356 [Lua] nil 16:28:00.356 [Lua] nil 16:28:03.521 [Lua] 2 16:28:03.521 [Lua] 3 16:28:03.521 [Lua] 1 16:28:03.847 [Lua] 1 16:28:03.847 [Lua] 2 16:28:04.782 [Lua] 1 16:28:07.692 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:09.080 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:10.903 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 28 50 16:28:10.958 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 6 49 16:28:11.536 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 6 37 47 16:28:11.672 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 10 46 16:28:11.881 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:12.097 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 30 36 16:28:12.305 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 19 39 16:28:12.686 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 33 40 16:28:12.845 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 34 38 16:28:13.284 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 32 36 16:28:13.335 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:15.095 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:16.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:28:16.527 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:17.865 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 14 25 16:28:17.911 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 6 15 24 16:28:22.993 [Lua] wants to spawn ahead within distance: 60 16:28:22.993 [Lua] custom blob horde has started 16:28:28.375 [EACServer] [18:28:28:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:28:34.644 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:36.316 [Flow] 1 16:28:36.316 [Flow] 2 16:28:36.317 [Flow] 3 16:28:36.346 [Lua] main_path_player_far_away_check started 16:28:36.349 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:28:37.110 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:38.189 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:28:38.201 [Lua] Spline already found! 16:28:38.254 [Lua] Init group template: spline_patrol 16:28:38.531 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:38.961 [Lua] [ChatManager][1]System: F.L.O. picked up a piece of Ravaged Art 16:28:39.526 [Lua] main_path_player_far_away_check started 16:28:39.883 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:39.959 [Lua] event horde ends! 16:28:41.384 [Lua] main_path_player_far_away_check started 16:28:41.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:28:41.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 1212304 16:28:42.711 [Lua] main_path_player_far_away_check started 16:28:42.760 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 22 size: 89 action: follow 16:28:42.968 [Lua] nil 16:28:42.968 [Lua] nil 16:28:43.186 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 30 size: 92 action: follow 16:28:43.789 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 32 size: 90 action: follow 16:28:44.163 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 20 size: 90 action: follow 16:28:44.388 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 33 size: 90 action: follow 16:28:44.775 [Lua] [ChatManager][1]System: Jepe picked up a piece of Ravaged Art 16:28:44.988 [Lua] Switching ConflictSettings: to: skaven 16:28:44.988 [Lua] pacing=default 16:28:44.988 [Lua] roaming=nil 16:28:44.988 [Lua] specials=skaven 16:28:44.988 [Lua] debug_color=orange 16:28:44.988 [Lua] contained_breeds=nil 16:28:44.988 [Lua] pack_spawning=skaven 16:28:44.988 [Lua] disabled=false 16:28:44.988 [Lua] factions=nil 16:28:44.988 [Lua] boss=skaven 16:28:44.989 [Lua] horde=default 16:28:44.989 [Lua] name=skaven 16:28:44.989 [Lua] intensity=default 16:28:44.989 [Lua] --- 16:28:45.240 [Lua] Switching ConflictSettings: to: chaos 16:28:45.240 [Lua] pacing=chaos 16:28:45.240 [Lua] roaming=nil 16:28:45.240 [Lua] specials=chaos 16:28:45.240 [Lua] debug_color=purple 16:28:45.240 [Lua] contained_breeds=nil 16:28:45.240 [Lua] pack_spawning=chaos 16:28:45.240 [Lua] disabled=false 16:28:45.240 [Lua] factions=nil 16:28:45.240 [Lua] boss=chaos 16:28:45.240 [Lua] horde=chaos 16:28:45.240 [Lua] name=chaos 16:28:45.240 [Lua] intensity=default 16:28:45.240 [Lua] --- 16:28:45.297 [Lua] Switching ConflictSettings: to: skaven 16:28:45.297 [Lua] pacing=default 16:28:45.297 [Lua] roaming=nil 16:28:45.297 [Lua] specials=skaven 16:28:45.297 [Lua] debug_color=orange 16:28:45.297 [Lua] contained_breeds=nil 16:28:45.297 [Lua] pack_spawning=skaven 16:28:45.297 [Lua] disabled=false 16:28:45.297 [Lua] factions=nil 16:28:45.297 [Lua] boss=skaven 16:28:45.297 [Lua] horde=default 16:28:45.297 [Lua] name=skaven 16:28:45.297 [Lua] intensity=default 16:28:45.297 [Lua] --- 16:28:45.439 [Lua] wants to spawn ahead within distance: 60 16:28:45.439 [Lua] custom blob horde has started 16:28:45.665 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa7acf, position: 0 16:28:45.836 [Lua] main_path_player_far_away_check started 16:28:46.614 [Lua] main_path_player_far_away_check started 16:28:46.884 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 106 action: follow 16:28:48.947 [Lua] main_path_player_far_away_check started 16:28:49.390 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:49.762 [Lua] main_path_player_far_away_check started 16:28:50.151 [Lua] event horde ends! 16:28:50.165 [Lua] event horde ends! 16:28:50.876 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:50.971 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:28:50.984 [Lua] Spline already found! 16:28:51.036 [Lua] Init group template: spline_patrol 16:28:51.300 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:28:51.320 [Lua] Spline already found! 16:28:51.356 [Lua] Init group template: spline_patrol 16:28:52.731 [Lua] 1 16:28:52.816 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 11 size: 105 action: follow 16:28:52.904 [Lua] main_path_player_far_away_check started 16:28:55.933 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 29 size: 98 action: follow 16:28:56.360 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 5 size: 104 action: follow 16:28:57.426 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 41 size: 103 action: follow 16:28:58.342 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:28:59.376 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 16:29:00.352 [Lua] event horde ends! 16:29:00.367 [Lua] event horde ends! 16:29:00.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:29:00.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:29:00.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:29:00.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:29:00.606 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 102 action: follow 16:29:00.621 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 42 size: 101 action: nil 16:29:00.633 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 100 action: follow 16:29:01.881 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 77 size: 98 action: follow 16:29:02.055 [Lua] Destroying unit - ai got stuck breed: skaven_explosive_loot_rat index: 55 size: 97 action: follow 16:29:02.583 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 85 size: 98 action: follow 16:29:02.583 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 86 size: 97 action: follow 16:29:03.216 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 83 size: 95 action: follow 16:29:03.330 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 96 action: follow 16:29:03.485 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 14 size: 94 action: follow 16:29:03.554 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 46 size: 93 action: follow 16:29:04.000 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:29:04.001 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 94 action: follow 16:29:04.451 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 72 size: 93 action: follow 16:29:04.674 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 73 size: 92 action: follow 16:29:04.903 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 90 size: 91 action: nil 16:29:05.052 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 75 size: 90 action: follow 16:29:05.067 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 79 size: 89 action: follow 16:29:05.067 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 88 action: follow 16:29:05.362 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:29:05.807 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 90 action: follow 16:29:05.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa9491, position: 0 16:29:06.449 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 85 action: follow 16:29:06.589 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 86 action: follow 16:29:06.670 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 87 action: follow 16:29:06.738 [Lua] wants to spawn ahead within distance: 60 16:29:06.738 [Lua] custom blob horde has started 16:29:07.046 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:29:07.148 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 96 action: follow 16:29:07.148 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 58 size: 95 action: follow 16:29:07.293 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 27 size: 93 action: nil 16:29:07.587 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 90 action: follow 16:29:07.587 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 89 action: follow 16:29:08.563 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:29:09.944 [Lua] 1 16:29:10.027 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 77 action: follow 16:29:11.329 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 76 action: follow 16:29:11.691 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 1 size: 73 action: follow 16:29:18.112 [Lua] nil 16:29:18.112 [Lua] nil 16:29:18.299 [Lua] nil 16:29:18.299 [Lua] nil 16:29:18.299 [Lua] nil 16:29:18.299 [Lua] nil 16:29:18.299 [Lua] nil 16:29:18.299 [Lua] nil 16:29:18.299 [Lua] nil 16:29:18.328 [Lua] nil 16:29:18.328 [Lua] nil 16:29:18.328 [Lua] nil 16:29:18.328 [Lua] nil 16:29:18.328 [Lua] nil 16:29:21.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xaa775, position: 0 16:29:21.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xaa7fc, position: 0 16:29:22.064 [Lua] nil 16:29:22.064 [Lua] nil 16:29:22.064 [Lua] nil 16:29:22.064 [Lua] nil 16:29:22.064 [Lua] nil 16:29:22.064 [Lua] nil 16:29:22.064 [Lua] nil 16:29:22.064 [Lua] nil 16:29:22.065 [Lua] nil 16:29:22.065 [Lua] nil 16:29:22.065 [Lua] nil 16:29:22.065 [Lua] nil 16:29:22.065 [Lua] nil 16:29:22.065 [Lua] nil 16:29:22.065 [Lua] nil 16:29:22.272 [Lua] nil 16:29:22.272 [Lua] nil 16:29:22.272 [Lua] nil 16:29:22.272 [Lua] nil 16:29:22.272 [Lua] nil 16:29:22.273 [Lua] nil 16:29:22.288 [Lua] nil 16:29:22.288 [Lua] nil 16:29:22.288 [Lua] nil 16:29:22.323 [Lua] nil 16:29:22.323 [Lua] nil 16:29:22.323 [Lua] nil 16:29:22.323 [Lua] nil 16:29:22.323 [Lua] nil 16:29:22.323 [Lua] nil 16:29:22.323 [Lua] nil 16:29:22.323 [Lua] nil 16:29:22.323 [Lua] nil 16:29:22.324 [Lua] nil 16:29:22.337 [Lua] nil 16:29:22.337 [Lua] nil 16:29:22.338 [Lua] nil 16:29:28.396 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:28.522 [Lua] nil 16:29:28.538 [Lua] nil 16:29:28.538 [Lua] nil 16:29:28.849 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001087813dc 16:29:32.002 [Lua] wants to spawn ahead within distance: 60 16:29:32.002 [Lua] custom blob horde has started 16:29:39.606 [Lua] state dead despawn 16:29:39.616 [Lua] [GameNetworkManager] destroying game object with go_id=61 16:29:42.609 [Lua] [NetworkServer] Peer 1100001087813dc despawned player. 16:29:42.609 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc 16:29:42.611 [Lua] [GameNetworkManager] destroying game object with go_id=66 16:29:48.190 [Lua] [NetworkServer] Peer 110000102428a41 despawned player. 16:29:48.190 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102428a41 16:29:48.190 [Lua] [GameNetworkManager] destroying game object with go_id=65 16:29:56.247 [Lua] wants to spawn ahead within distance: 60 16:29:56.247 [Lua] custom blob horde has started 16:29:58.659 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:58.659 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:59.036 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f 16:29:59.062 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f 16:30:03.808 [Lua] Switching ConflictSettings: to: chaos 16:30:03.808 [Lua] pacing=chaos 16:30:03.808 [Lua] roaming=nil 16:30:03.808 [Lua] specials=chaos 16:30:03.808 [Lua] debug_color=purple 16:30:03.808 [Lua] contained_breeds=nil 16:30:03.808 [Lua] pack_spawning=chaos 16:30:03.808 [Lua] disabled=false 16:30:03.808 [Lua] factions=nil 16:30:03.808 [Lua] boss=chaos 16:30:03.808 [Lua] horde=chaos 16:30:03.808 [Lua] name=chaos 16:30:03.808 [Lua] intensity=default 16:30:03.808 [Lua] --- 16:30:04.950 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:30:04.950 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:30:04.950 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 16:30:04.950 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=836 16:30:07.882 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:30:07.882 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:30:07.883 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=837 16:30:07.883 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:30:07.884 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:30:13.523 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:30:13.523 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 16:30:13.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=838 16:30:13.524 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 16:30:13.525 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896) 16:30:15.807 [Lua] main_path_player_far_away_check started 16:30:18.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xad154, position: 0 16:30:18.554 [Lua] wants to spawn ahead within distance: 60 16:30:18.554 [Lua] custom blob horde has started 16:30:18.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xad171, position: 0 16:30:22.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xad45e, position: 0 16:30:24.110 [Lua] main_path_player_far_away_check started 16:30:27.158 [Lua] main_path_player_far_away_check started 16:30:28.375 [EACServer] [18:30:28:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:30:30.210 [Lua] main_path_player_far_away_check started 16:30:33.274 [Lua] main_path_player_far_away_check started 16:30:36.318 [Lua] main_path_player_far_away_check started 16:30:38.817 [Lua] wants to spawn ahead within distance: 60 16:30:38.817 [Lua] custom blob horde has started 16:30:39.381 [Lua] main_path_player_far_away_check started 16:30:41.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xae23e, position: 0 16:30:42.414 [Lua] main_path_player_far_away_check started 16:30:44.761 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:44.762 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010360b84f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:45.085 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f 16:30:45.127 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010360b84f 16:30:45.469 [Lua] main_path_player_far_away_check started 16:30:48.513 [Lua] main_path_player_far_away_check started 16:30:51.561 [Lua] main_path_player_far_away_check started 16:30:51.640 [Lua] event horde ends! 16:30:52.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:30:52.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:30:52.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x901e2, position: 0 16:30:54.604 [Lua] main_path_player_far_away_check started 16:30:56.035 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xaed20, position: 0 16:30:57.648 [Lua] main_path_player_far_away_check started 16:31:00.051 [Lua] wants to spawn ahead within distance: 60 16:31:00.051 [Lua] custom blob horde has started 16:31:00.691 [Lua] main_path_player_far_away_check started 16:31:03.733 [Lua] main_path_player_far_away_check started 16:31:05.288 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 16:31:05.288 [Lua] [NetworkServer] Entering post game 16:31:05.288 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame 16:31:05.288 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame 16:31:05.288 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame 16:31:05.288 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame 16:31:05.288 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame 16:31:05.288 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame 16:31:05.288 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame 16:31:05.288 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame 16:31:05.289 [Lua] gm_event_end_conditions_met false true 16:31:05.289 [Save] Saving `save_data` 16:31:05.289 [Lua] Game lost 16:31:05.292 [Save] Save done 16:31:05.292 [Save] Saving `save_data` 16:31:05.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:31:05.297 [Save] Save done 16:31:05.298 [Lua] generate_backend_stats 1100001064cfeb5:1 16:31:05.318 [Lua] PlayFabMirrorBase:_commit_internal nil 16:31:05.318 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:31:05.318 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:31:05.319 [Save] Saving `save_data` 16:31:05.324 [Save] Save done 16:31:05.326 [Lua] commit result success 12 16:31:05.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51 16:31:05.327 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:31:05.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 52 16:31:05.327 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:31:05.327 [Lua] defeat table: 000000001641CFD0 nil 16:31:05.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51 16:31:06.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51 16:31:06.051 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 52 5 16:31:06.264 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 16:31:06.264 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 52 16:31:06.775 [Lua] main_path_player_far_away_check started 16:31:06.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 52 16:31:06.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 16:31:06.795 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 16:31:06.984 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 16:31:13.096 [Lua] ConflictDirector - destroy all units 16:31:13.255 [Lua] TRANSITION nil nil load_next_level 16:31:13.255 [Lua] Transition type "load_next_level", is server: true 16:31:13.255 [Lua] [LevelTransitionHandler] promote_next_level_data 16:31:13.255 [Lua] [GameNetworkManager] Leaving game... 16:31:13.255 [Lua] [GameNetworkManager] Shutting down game session host. 16:31:13.255 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:31:13.255 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:31:13.255 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=583.62 16:31:13.260 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:31:13.321 [Lua] ### Sending rpc_level_loaded 16:31:13.321 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 78 16:31:13.351 [Lua] ### Sending rpc_level_loaded 16:31:13.351 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 78 16:31:13.376 [Lua] ### Sending rpc_level_loaded 16:31:13.376 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 78 16:31:15.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:31:15.284 [Lua] [Managers] Calling function on all managers: 16:31:15.285 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1 16:31:15.285 [Lua] Clearing all global lookup lists 16:31:15.285 [Lua] [IngamePlayerListUI] - Destroy 16:31:15.285 [Lua] [GamePadEquipmentUI] - Destroy 16:31:15.285 [Lua] [EquipmentUI] - Destroy 16:31:15.285 [Lua] [GamePadAbilityUI] - Destroy 16:31:15.285 [Lua] [AbilityUI] - Destroy 16:31:15.286 [Lua] [IngameUI] destroy 16:31:15.315 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list. 16:31:15.315 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1 16:31:15.315 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list. 16:31:15.315 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1 16:31:15.315 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list. 16:31:15.315 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1 16:31:15.383 [Lua] [Managers] Destroying manager group: 16:31:15.396 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:31:15.514 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:31:15.514 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:31:15.516 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:31:15.517 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:31:15.517 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:31:15.521 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:31:15.524 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:31:15.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:31:15.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader 16:31:15.525 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:31:15.526 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:31:15.528 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:31:15.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:31:15.530 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:31:15.532 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:31:15.534 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:31:15.537 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:31:15.540 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:31:15.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:31:15.543 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:31:15.546 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:31:15.548 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:31:15.551 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:31:15.552 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:31:15.552 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:31:15.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:31:15.557 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:31:15.559 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:31:15.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:31:15.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:31:15.571 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:31:15.571 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame 16:31:15.571 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading 16:31:15.572 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame 16:31:15.572 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading 16:31:15.572 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame 16:31:15.572 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading 16:31:15.572 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame 16:31:15.572 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading 16:31:15.572 [Lua] [Matchmaking] unregister rpcs 16:31:15.572 [Lua] ############### UNLOADING PACKAGES ############### 16:31:15.572 [Lua] [Managers] Calling function on all managers: 16:31:15.572 [Lua] [Managers] Destroying manager group: 16:31:15.572 [Lua] [Gamestate] Enter state StateLoading 16:31:15.576 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] Found camera: end_screen_camera 16:31:15.577 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:31:15.577 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:31:15.577 [Lua] [Matchmaking] register rpcs 16:31:15.577 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:31:15.577 [Lua] Set lobby begin: 16:31:15.577 [Lua] Lobby data twitch_enabled = false 16:31:15.578 [Lua] Lobby data selected_mission_id = military 16:31:15.578 [Lua] Lobby data num_players = 4 16:31:15.578 [Lua] Lobby data difficulty_tweak = 0 16:31:15.578 [Lua] Lobby data host = 1100001064cfeb5 16:31:15.578 [Lua] Lobby data matchmaking_type = 6 16:31:15.578 [Lua] Lobby data is_private = false 16:31:15.578 [Lua] Lobby data match_started = true 16:31:15.578 [Lua] Lobby data difficulty = cataclysm 16:31:15.578 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:15.578 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:15.578 [Lua] Lobby data unique_server_name = snejk 16:31:15.579 [Lua] Lobby data quick_game = false 16:31:15.579 [Lua] Lobby data country_code = SE 16:31:15.579 [Lua] Lobby data matchmaking = true 16:31:15.579 [Lua] Lobby data power_level = 0 16:31:15.579 [Lua] Lobby data mission_id = military 16:31:15.579 [Lua] Lobby data mechanism = adventure 16:31:15.579 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:15.579 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:15.579 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:15.579 [Lua] Lobby data player_slot_3 = 0:0 16:31:15.579 [Lua] Lobby data eac_authorized = true 16:31:15.579 [Lua] Set lobby end. 16:31:15.579 [Lua] registering RPCs 16:31:15.579 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:31:15.579 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:31:15.579 [Lua] Set lobby begin: 16:31:15.579 [Lua] Lobby data twitch_enabled = false 16:31:15.579 [Lua] Lobby data selected_mission_id = inn_level 16:31:15.579 [Lua] Lobby data num_players = 4 16:31:15.579 [Lua] Lobby data difficulty_tweak = 0 16:31:15.579 [Lua] Lobby data host = 1100001064cfeb5 16:31:15.580 [Lua] Lobby data matchmaking_type = 3 16:31:15.580 [Lua] Lobby data is_private = false 16:31:15.580 [Lua] Lobby data match_started = true 16:31:15.580 [Lua] Lobby data difficulty = cataclysm 16:31:15.580 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:15.580 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:15.580 [Lua] Lobby data unique_server_name = snejk 16:31:15.580 [Lua] Lobby data quick_game = false 16:31:15.580 [Lua] Lobby data country_code = SE 16:31:15.580 [Lua] Lobby data matchmaking = false 16:31:15.580 [Lua] Lobby data power_level = 0 16:31:15.580 [Lua] Lobby data mission_id = inn_level 16:31:15.580 [Lua] Lobby data mechanism = adventure 16:31:15.580 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:15.580 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:15.580 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:15.580 [Lua] Lobby data player_slot_3 = 0:0 16:31:15.580 [Lua] Lobby data eac_authorized = true 16:31:15.580 [Lua] Set lobby end. 16:31:15.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:31:15.583 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc 16:31:15.583 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41 16:31:15.583 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f 16:31:15.584 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:31:15.584 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 16:31:15.603 [Umbra] Unload tome 16:31:15.605 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, military 16:31:15.656 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, military 16:31:15.665 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_common, military 16:31:15.665 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 16:31:15.665 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 16:31:15.665 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 16:31:15.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 16:31:15.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:31:15.760 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:31:15.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 16:31:15.946 [Lua] ### Sending rpc_level_loaded 16:31:15.946 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 78 16:31:15.946 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded 16:31:15.947 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading 16:31:15.947 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages 16:31:15.964 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages 16:31:15.964 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame 16:31:16.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xaf434, position: 4813914 16:31:16.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 16:31:16.927 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 16:31:16.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:31:20.136 [Lua] ### Sending rpc_level_loaded 16:31:20.136 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 78 16:31:20.136 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded 16:31:20.138 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading 16:31:20.138 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages 16:31:20.154 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages 16:31:20.154 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame 16:31:20.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:31:20.910 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:31:20.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:31:20.927 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:31:20.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:31:20.978 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:31:20.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:31:21.062 [Lua] ### Sending rpc_level_loaded 16:31:21.062 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 78 16:31:21.062 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded 16:31:21.063 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading 16:31:21.063 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages 16:31:21.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:31:21.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:31:21.080 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages 16:31:21.080 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame 16:31:21.097 [Lua] [LevelTransitionHandler] Level load completed! 16:31:21.097 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 16:31:21.100 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:31:21.100 [Lua] checking dlc's against conflict directors 16:31:21.100 [Lua] number of factions to include 2 16:31:21.100 [Lua] Updated list weights for random: 16:31:21.100 [Lua] skaven, 0.42 (0.00-0.42) 16:31:21.100 [Lua] chaos, 0.42 (0.42-0.83) 16:31:21.100 [Lua] beastmen, 0.17 (0.83-1.00) 16:31:21.100 [Lua] Rolled random faction: 0.27856689691543579 skaven 16:31:21.100 [Lua] Updated list weights for random: 16:31:21.100 [Lua] beastmen, 0.29 (0.00-0.29) 16:31:21.100 [Lua] chaos, 0.71 (0.29-1.00) 16:31:21.100 [Lua] Rolled random faction: 0.81953376531600952 chaos 16:31:21.100 [Lua] number of factions added 2 16:31:21.100 [Lua] --- --- --- 16:31:21.100 [Lua] Starting... difficulty 'normal' 16:31:21.100 [Lua] These are the starting conflict directors: 16:31:21.100 [Lua] inn_level 16:31:21.100 [Lua] --- --- --- 16:31:21.100 [Lua] 16:31:21.100 [Lua] DONE! Found the following directors: 16:31:21.100 [Lua] (free: 35), Master hash is: 16:31:21.100 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:31:21.100 [Lua] load_startup_enemy_packages: -------------- 16:31:21.100 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:31:21.100 [Lua] critter_rat 16:31:21.115 [Lua] ### Sending rpc_level_loaded 16:31:21.115 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 78 16:31:21.115 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded 16:31:21.130 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading 16:31:21.130 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages 16:31:21.147 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages 16:31:21.147 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame 16:31:21.148 [Lua] ### Sending rpc_level_loaded 16:31:21.148 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 78 16:31:21.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:31:21.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:31:21.174 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:31:21.174 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:31:21.174 [Lua] Starting async level spawning of levels/inn/world 16:31:21.176 [Umbra] Init version: 3.4.15 :: 16 threads 16:31:21.408 [Lua] Async level spawning done 16:31:21.959 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:31:21.959 [Lua] [PlayState] Enter Substate EndViewStateScore 16:31:26.863 [Lua] [PlayState] Exit Substate EndViewStateScore 16:31:26.864 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:31:27.875 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:31:27.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:31:27.875 [Lua] [Matchmaking] unregister rpcs 16:31:27.875 [Lua] Set lobby begin: 16:31:27.875 [Lua] Lobby data twitch_enabled = false 16:31:27.876 [Lua] Lobby data selected_mission_id = inn_level 16:31:27.876 [Lua] Lobby data num_players = 4 16:31:27.876 [Lua] Lobby data difficulty_tweak = 0 16:31:27.876 [Lua] Lobby data host = 1100001064cfeb5 16:31:27.876 [Lua] Lobby data matchmaking_type = 3 16:31:27.876 [Lua] Lobby data is_private = false 16:31:27.876 [Lua] Lobby data match_started = true 16:31:27.876 [Lua] Lobby data difficulty = cataclysm 16:31:27.876 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:27.876 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:27.876 [Lua] Lobby data unique_server_name = snejk 16:31:27.876 [Lua] Lobby data quick_game = false 16:31:27.876 [Lua] Lobby data country_code = SE 16:31:27.876 [Lua] Lobby data matchmaking = false 16:31:27.876 [Lua] Lobby data power_level = 0 16:31:27.876 [Lua] Lobby data mission_id = inn_level 16:31:27.877 [Lua] Lobby data mechanism = adventure 16:31:27.877 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:27.877 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:27.877 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:27.877 [Lua] Lobby data player_slot_3 = 0:0 16:31:27.877 [Lua] Lobby data eac_authorized = true 16:31:27.877 [Lua] Set lobby end. 16:31:27.877 [Lua] [Managers] Destroying manager group: 16:31:27.877 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:31:27.877 [Lua] [Gamestate] Enter StateIngame HOST 16:31:27.877 [Lua] [Managers] Calling function on all managers: 16:31:27.878 [Lua] <>level = inn_level<> 16:31:27.878 [Lua] Set lobby begin: 16:31:27.878 [Lua] Lobby data twitch_enabled = false 16:31:27.878 [Lua] Lobby data selected_mission_id = inn_level 16:31:27.878 [Lua] Lobby data num_players = 4 16:31:27.878 [Lua] Lobby data difficulty_tweak = 0 16:31:27.878 [Lua] Lobby data host = 1100001064cfeb5 16:31:27.878 [Lua] Lobby data matchmaking_type = 3 16:31:27.878 [Lua] Lobby data is_private = false 16:31:27.878 [Lua] Lobby data match_started = true 16:31:27.878 [Lua] Lobby data difficulty = cataclysm 16:31:27.878 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:27.878 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:27.878 [Lua] Lobby data unique_server_name = snejk 16:31:27.878 [Lua] Lobby data quick_game = false 16:31:27.878 [Lua] Lobby data country_code = SE 16:31:27.878 [Lua] Lobby data matchmaking = false 16:31:27.878 [Lua] Lobby data power_level = 0 16:31:27.878 [Lua] Lobby data mission_id = inn_level 16:31:27.878 [Lua] Lobby data mechanism = adventure 16:31:27.878 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:27.878 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:27.878 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:27.878 [Lua] Lobby data player_slot_3 = 0:0 16:31:27.878 [Lua] Lobby data eac_authorized = true 16:31:27.879 [Lua] Set lobby end. 16:31:27.879 [Lua] [StateIngame] Server ingame 16:31:27.881 [Lua] Set lobby begin: 16:31:27.881 [Lua] Lobby data twitch_enabled = false 16:31:27.881 [Lua] Lobby data selected_mission_id = inn_level 16:31:27.882 [Lua] Lobby data num_players = 4 16:31:27.882 [Lua] Lobby data difficulty_tweak = 0 16:31:27.882 [Lua] Lobby data host = 1100001064cfeb5 16:31:27.882 [Lua] Lobby data matchmaking_type = 3 16:31:27.882 [Lua] Lobby data is_private = false 16:31:27.882 [Lua] Lobby data match_started = true 16:31:27.882 [Lua] Lobby data difficulty = normal 16:31:27.882 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:27.882 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:27.882 [Lua] Lobby data unique_server_name = snejk 16:31:27.882 [Lua] Lobby data quick_game = false 16:31:27.882 [Lua] Lobby data country_code = SE 16:31:27.883 [Lua] Lobby data matchmaking = false 16:31:27.883 [Lua] Lobby data power_level = 0 16:31:27.883 [Lua] Lobby data mission_id = inn_level 16:31:27.883 [Lua] Lobby data mechanism = adventure 16:31:27.883 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:27.883 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:27.883 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:27.883 [Lua] Lobby data player_slot_3 = 0:0 16:31:27.883 [Lua] Lobby data eac_authorized = true 16:31:27.883 [Lua] Set lobby end. 16:31:27.883 [Lua] [Matchmaking] register rpcs 16:31:27.883 [Lua] GameNetworkManager:init... creating game session 16:31:27.883 [Lua] Host GameSession.make_game_session_host with session: 16:31:27.883 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:31:27.884 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5 16:31:27.884 [Lua] [GameNetworkManager] self.is_server = true 16:31:27.884 [Network] Setting artificial MTU limit to 65536 16:31:27.894 [Lua] Switching ConflictSettings: to: inn_level 16:31:27.894 [Lua] pacing=disabled 16:31:27.894 [Lua] roaming=nil 16:31:27.894 [Lua] disabled=false 16:31:27.894 [Lua] pack_spawning=disabled 16:31:27.894 [Lua] contained_breeds=nil 16:31:27.894 [Lua] boss=disabled 16:31:27.894 [Lua] horde=disabled 16:31:27.894 [Lua] specials=disabled 16:31:27.894 [Lua] name=inn_level 16:31:27.894 [Lua] intensity=disabled 16:31:27.894 [Lua] --- 16:31:27.894 [Lua] [LevelAnalysis] set_random_seed( 0) 16:31:27.897 [Lua] [AIInterestPointSystem] Level Seed: 0 16:31:27.897 [Lua] 16:31:27.897 [Lua] [entity_system_bag] = table 16:31:27.897 [Lua] [entity_system_bag] = metatable 16:31:27.897 [Lua] [startup_data] = table 16:31:27.897 [Lua] [entity_manager] = table 16:31:27.897 [Lua] [entity_manager] = metatable 16:31:27.897 [Lua] [unit_spawner] = table 16:31:27.897 [Lua] [unit_spawner] = metatable 16:31:27.897 [Lua] [unit_storage] = table 16:31:27.897 [Lua] [unit_storage] = metatable 16:31:27.897 [Lua] [dice_keeper] = table 16:31:27.897 [Lua] [dice_keeper] = metatable 16:31:27.897 [Lua] [is_server] = true (boolean) 16:31:27.897 [Lua] [world] = [World] 16:31:27.897 [Lua] [system_api] = table 16:31:27.897 [Lua] [entity_system] = table 16:31:27.897 [Lua] [entity_system] = metatable 16:31:27.897 [Lua] [network_lobby] = table 16:31:27.897 [Lua] [network_lobby] = metatable 16:31:27.897 [Lua] [profile_synchronizer] = table 16:31:27.897 [Lua] [profile_synchronizer] = metatable 16:31:27.897 [Lua] [level_transition_handler] = table 16:31:27.897 [Lua] [level_transition_handler] = metatable 16:31:27.897 [Lua] [num_local_human_players] = 1 (number) 16:31:27.897 [Lua] [statistics_db] = table 16:31:27.897 [Lua] [statistics_db] = metatable 16:31:27.897 [Lua] [network_server] = table 16:31:27.897 [Lua] [network_server] = metatable 16:31:27.897 [Lua] [input_manager] = table 16:31:27.897 [Lua] [input_manager] = metatable 16:31:27.897 [Lua] [network_clock] = table 16:31:27.897 [Lua] [network_clock] = metatable 16:31:27.897 [Lua] [network_transmit] = table 16:31:27.897 [Lua] [network_transmit] = metatable 16:31:27.897 [Lua] [free_flight_manager] = table 16:31:27.897 [Lua] [free_flight_manager] = metatable 16:31:27.897 [Lua] [network_manager] = table 16:31:27.897 [Lua] [network_manager] = metatable 16:31:27.897 [Lua] [network_event_delegate] = table 16:31:27.897 [Lua] [network_event_delegate] = metatable 16:31:27.897 [Lua] 16:31:27.897 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:31:27.897 [Lua] ignoring extension VersusInteractObjectiveExtension 16:31:27.897 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:31:27.897 [Lua] ignoring extension VersusSocketObjectiveExtension 16:31:27.897 [Lua] ignoring extension VersusTargetObjectiveExtension 16:31:27.897 [Lua] ignoring extension VersusMissionObjectiveExtension 16:31:27.898 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:31:27.903 [Lua] [AchievementManager] Achievements using the steam platform 16:31:27.903 [Lua] PlayerManager:add_player player_1 16:31:27.953 [Lua] [StateIngame] Level seed: 0 16:31:27.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:31:27.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:31:27.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read, 16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2, async-read, 16:31:27.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:31:27.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:31:27.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read, 16:31:27.963 [Lua] [LevelAnalysis] set_random_seed( 0) 16:31:27.967 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 16:31:27.967 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 16:31:27.967 [Lua] [IngameUI] init 16:31:27.981 [SteamVoipClient] select_out(110000102428a41, off) 16:31:27.981 [SteamVoipClient] select_out(11000010360b84f, off) 16:31:27.981 [SteamVoipClient] select_out(1100001064cfeb5, off) 16:31:27.981 [SteamVoipClient] select_out(1100001087813dc, off) 16:31:27.984 [Lua] cb_razer_chroma_setup 16:31:28.003 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001786A800; node_def = table: 0000000001D816E0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000016438DC0; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 0000000016438EB0; parent_world_position = table: 000000001786A4A0; local_position = table: 000000001786A770; size = table: 000000001786A7C0; node = table: 000000001786A800 [3] scenegraph = table: 0000000016438DC0; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000016438DC0; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 0000000016438DC0; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0 [6] self = table: 0000000016EEAD10 [7] self = table: 0000000016EEAD10; ingame_ui_context = table: 000000000CB909D0; input_manager = table: 000000001184E2B0; world = [World] [8] self = table: 0000000002EC6F00; object = table: 0000000016EEAD10 [10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0 [13] mod = table: 0000000018A2CC20; error_prefix_data = table: 0000000016EEACD0; func = [function] [14] self = table: 0000000018A2CC20; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000016EEB0D0; safe_hooks = table: 000000000339B4E0; i = 1 [19] self = table: 000000001AD22C20; object = table: 0000000018A2CC20 [20] self = table: 0000000003F6CB00; ingame_ui_context = table: 000000000CB909D0 [21] self = table: 0000000003F6CB00; params = table: 0000000016A99EC0; viewport_name = "player_1"; input_manager = table: 000000001184E2B0; input_source = table: 0000000016A5AE40; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000000C6FB3F0; stats_id = "1100001064cfeb5:1"; entity_manager = table: 00000000178614E0; camera_system = table: 0000000009E6AC10; outline_system = table: 0000000003D67090; fade_system = table: 0000000016E6A180; sound_sector_system = table: 0000000017874F40; sound_environment_system = table: 000000000F4975A0; event_manager = table: 00000000010D1280; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CB909D0 [22] self = table: 0000000003F6CAD0; new_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000003F6CAD0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [24] self = table: 0000000003F6CAD0; parent = table: 000000000BB72460; start_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; profiling_debugging_enabled = true [25] self = table: 0000000003F6CAD0; parent = table: 000000000BB72460; start_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000161A1570; ingame_ui = table: 0000000018A2CC20; definitions = table: 00000000015470E0; input_manager = table: 000000001184E2B0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000001547220; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000D2DF750; menu_widgets = table: 000000000D8399D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000161A1570; ingame_ui = table: 0000000018A2CC20; definitions = table: 00000000015470E0; input_manager = table: 000000001184E2B0; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 0000000001547220; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000D2DF750; menu_widgets = table: 000000000D8399D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 00000000162D24A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000161A1570; telemetry_time_view_enter = 0; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 0000000003B31B50; cutscene_system = table: 000000000A268190; text_popup_ui = table: 0000000002A2C5B0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016512D60; world = [World]; camera_manager = table: 0000000018D7EB20; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000CB909D0; _fps_cooldown = 0; views = table: 000000000D45FE50; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000011847F60; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000000C6FB3F0; weave_onboarding = table: 0000000011F53340; popup_handler = table: 000000000FA800F0; peer_id = "1100001064cfeb5"; network_event_delegate = table: 00000000177A9020; [19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000BB72460; _booted_eac_untrusted = false; statistics_db = table: 00000000179C5DF0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 000000000CB909D0; end_conditions_met = false; player = table: 000000000C6FB3F0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000177A9020; [21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000BB72460; _booted_eac_untrusted = false; statistics_db = table: 00000000179C5DF0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 000000000CB909D0; end_conditions_met = false; player = table: 000000000C6FB3F0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000177A9020; [22] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00; [23] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00; [24] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00; [25] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00; [26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000000A4F0920; network_server = table: 0000000004BC79B0; entity_system = table: 0000000017B66760; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000016A99F90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000009FF8610; machines = table: 0000000009B04D40; network_event_delegate = table: 00000000177A9020; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000179C5DF0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000A42A0B0; network_clock = table: 0000000000601230; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460; [29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460; [30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460; [31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000000BE2D8E0; 16:31:28.004 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000D4EE5F0; node_def = table: 0000000016438BE0; k = "offset"; v = table: 0000000016438CA0 [2] scenegraph = table: 000000000D4EE570; scenegraph_def = table: 0000000001547180; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000016438BE0; parent_name = nil; local_position = table: 000000000D4EE5A0; node = table: 000000000D4EE5F0 [3] scenegraph_def = table: 0000000001547180; scenegraph = table: 000000000D4EE570; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000016438BE0 [4] self = table: 0000000016EEAD10 [5] self = table: 0000000016EEAD10; ingame_ui_context = table: 000000000CB909D0; input_manager = table: 000000001184E2B0; world = [World] [6] self = table: 0000000002EC6F00; object = table: 0000000016EEAD10 [8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EF7CE0 [11] mod = table: 0000000018A2CC20; error_prefix_data = table: 0000000016EEACD0; func = [function] [12] self = table: 0000000018A2CC20; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000016EEB0D0; safe_hooks = table: 000000000339B4E0; i = 1 [17] self = table: 000000001AD22C20; object = table: 0000000018A2CC20 [18] self = table: 0000000003F6CB00; ingame_ui_context = table: 000000000CB909D0 [19] self = table: 0000000003F6CB00; params = table: 0000000016A99EC0; viewport_name = "player_1"; input_manager = table: 000000001184E2B0; input_source = table: 0000000016A5AE40; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 000000000C6FB3F0; stats_id = "1100001064cfeb5:1"; entity_manager = table: 00000000178614E0; camera_system = table: 0000000009E6AC10; outline_system = table: 0000000003D67090; fade_system = table: 0000000016E6A180; sound_sector_system = table: 0000000017874F40; sound_environment_system = table: 000000000F4975A0; event_manager = table: 00000000010D1280; level_key = "inn_level"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CB909D0 [20] self = table: 0000000003F6CAD0; new_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000003F6CAD0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [22] self = table: 0000000003F6CAD0; parent = table: 000000000BB72460; start_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; profiling_debugging_enabled = true [23] self = table: 0000000003F6CAD0; parent = table: 000000000BB72460; start_state = table: 0000000018BD7C30; params = table: 0000000016A99EC0; profiling_debugging_enabled = true [24] self = table: 000000000312B920; object = table: 0000000003F6CAD0 [25] self = table: 000000000BB72460; loading_context = table: 000000000BE2D8E0; is_server = true; assert_on_leak = true; input_manager = table: 000000001184E2B0; level_key = "inn_level"; level_setting = table: 00000000004950C0; db = table: 00000000179C5DF0; world = [World]; network_event_delegate = table: 00000000177A9020; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000010D1280; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 0000000016A99EC0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D8399D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000161A1570; ingame_ui = table: 0000000018A2CC20; definitions = table: 00000000015470E0; input_manager = table: 000000001184E2B0; wwise_world = [WwiseWorld]; render_settings = table: 0000000001547220; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D2DF750; settings_list_size_y = 2770; ui_scenegraph = table: 0000000016438DC0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D8399D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000161A1570; ingame_ui = table: 0000000018A2CC20; definitions = table: 00000000015470E0; input_manager = table: 000000001184E2B0; wwise_world = [WwiseWorld]; render_settings = table: 0000000001547220; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D2DF750; settings_list_size_y = 2770; ui_scenegraph = table: 0000000016438DC0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 00000000162D24A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000161A1570; telemetry_time_view_enter = 0; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 0000000003B31B50; cutscene_system = table: 000000000A268190; text_popup_ui = table: 0000000002A2C5B0; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016512D60; world = [World]; camera_manager = table: 0000000018D7EB20; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 000000000CB909D0; _fps_cooldown = 0; views = table: 000000000D45FE50; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000011847F60; is_in_inn = true; hotkey_mapping = table: 000000001AD219D0; _player = table: 000000000C6FB3F0; weave_onboarding = table: 0000000011F53340; popup_handler = table: 000000000FA800F0; peer_id = "1100001064cfeb5"; network_event_delegate = table: 00000000177A9020; [17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000BB72460; _booted_eac_untrusted = false; statistics_db = table: 00000000179C5DF0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 000000000CB909D0; end_conditions_met = false; player = table: 000000000C6FB3F0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000177A9020; [19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000BB72460; _booted_eac_untrusted = false; statistics_db = table: 00000000179C5DF0; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; is_in_inn = true; ingame_ui_context = table: 000000000CB909D0; end_conditions_met = false; player = table: 000000000C6FB3F0; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 00000000177A9020; [20] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00; [21] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00; [22] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00; [23] _params = table: 0000000016A99EC0; _profiling_debugging_enabled = true; _parent = table: 000000000BB72460; _state = table: 0000000003F6CB00; [24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000000A4F0920; network_server = table: 0000000004BC79B0; entity_system = table: 0000000017B66760; parent = table: 0000000000094ED0; _level_flow_events = table: 0000000016A99F90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001184E2B0; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 0000000009FF8610; machines = table: 0000000009B04D40; network_event_delegate = table: 00000000177A9020; free_flight_manager = table: 000000000487AD80; network_transmit = table: 0000000000D4EF70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000179C5DF0; _lobby_host = table: 00000000043B8EB0; dice_keeper = table: 000000000A42A0B0; network_clock = table: 0000000000601230; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460; [27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000BB72460; [29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 000000000BE2D8E0; 16:31:28.017 [Lua] [Matchmaking] Cancelling matchmaking 16:31:28.017 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 16:31:28.017 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:31:28.017 [Lua] Set lobby begin: 16:31:28.017 [Lua] Lobby data twitch_enabled = false 16:31:28.017 [Lua] Lobby data selected_mission_id = inn_level 16:31:28.017 [Lua] Lobby data num_players = 4 16:31:28.017 [Lua] Lobby data difficulty_tweak = 0 16:31:28.017 [Lua] Lobby data host = 1100001064cfeb5 16:31:28.017 [Lua] Lobby data matchmaking_type = 3 16:31:28.017 [Lua] Lobby data is_private = false 16:31:28.017 [Lua] Lobby data match_started = true 16:31:28.017 [Lua] Lobby data difficulty = normal 16:31:28.017 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:28.017 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:28.018 [Lua] Lobby data unique_server_name = snejk 16:31:28.018 [Lua] Lobby data quick_game = false 16:31:28.018 [Lua] Lobby data country_code = SE 16:31:28.018 [Lua] Lobby data matchmaking = false 16:31:28.018 [Lua] Lobby data power_level = 0 16:31:28.018 [Lua] Lobby data mission_id = inn_level 16:31:28.018 [Lua] Lobby data mechanism = adventure 16:31:28.018 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:28.018 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:28.018 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:28.018 [Lua] Lobby data player_slot_3 = 0:0 16:31:28.018 [Lua] Lobby data eac_authorized = true 16:31:28.018 [Lua] Set lobby end. 16:31:28.020 [Lua] Set lobby begin: 16:31:28.020 [Lua] Lobby data twitch_enabled = false 16:31:28.020 [Lua] Lobby data selected_mission_id = inn_level 16:31:28.020 [Lua] Lobby data num_players = 4 16:31:28.020 [Lua] Lobby data difficulty_tweak = 0 16:31:28.020 [Lua] Lobby data host = 1100001064cfeb5 16:31:28.021 [Lua] Lobby data matchmaking_type = 3 16:31:28.021 [Lua] Lobby data is_private = false 16:31:28.021 [Lua] Lobby data match_started = true 16:31:28.021 [Lua] Lobby data difficulty = normal 16:31:28.021 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:28.021 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:28.021 [Lua] Lobby data unique_server_name = snejk 16:31:28.021 [Lua] Lobby data quick_game = false 16:31:28.021 [Lua] Lobby data country_code = SE 16:31:28.021 [Lua] Lobby data matchmaking = false 16:31:28.021 [Lua] Lobby data power_level = 0 16:31:28.022 [Lua] Lobby data mission_id = inn_level 16:31:28.022 [Lua] Lobby data mechanism = adventure 16:31:28.022 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:28.022 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:28.022 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:28.022 [Lua] Lobby data player_slot_3 = 0:0 16:31:28.022 [Lua] Lobby data eac_authorized = true 16:31:28.022 [Lua] Set lobby end. 16:31:28.022 [Lua] [PartyManager] Leader is set to 1100001064cfeb5 16:31:28.022 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:31:28.022 [Lua] Set lobby begin: 16:31:28.022 [Lua] Lobby data twitch_enabled = false 16:31:28.022 [Lua] Lobby data selected_mission_id = inn_level 16:31:28.022 [Lua] Lobby data num_players = 4 16:31:28.023 [Lua] Lobby data difficulty_tweak = 0 16:31:28.023 [Lua] Lobby data host = 1100001064cfeb5 16:31:28.023 [Lua] Lobby data matchmaking_type = 3 16:31:28.023 [Lua] Lobby data is_private = false 16:31:28.023 [Lua] Lobby data match_started = true 16:31:28.023 [Lua] Lobby data difficulty = normal 16:31:28.023 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:28.023 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:28.023 [Lua] Lobby data unique_server_name = snejk 16:31:28.023 [Lua] Lobby data quick_game = false 16:31:28.023 [Lua] Lobby data country_code = SE 16:31:28.023 [Lua] Lobby data matchmaking = false 16:31:28.023 [Lua] Lobby data power_level = 835 16:31:28.023 [Lua] Lobby data mission_id = inn_level 16:31:28.023 [Lua] Lobby data mechanism = adventure 16:31:28.023 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:28.024 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:28.024 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:28.024 [Lua] Lobby data player_slot_3 = 0:0 16:31:28.024 [Lua] Lobby data eac_authorized = true 16:31:28.024 [Lua] Set lobby end. 16:31:28.024 [Flow] complete_skittergate_legend true 16:31:28.025 [Flow] complete_all_helmgart_levels_recruit true 16:31:28.026 [Flow] WitchHunterLevel:35 16:31:28.026 [Flow] LeaderYes 16:31:28.026 [Flow] ALL PC XP:304250 16:31:28.026 [Flow] Has "bogenhafen" DLC:true 16:31:28.026 [Flow] WH XP:60850 16:31:28.026 [Flow] Number of crafted items:7038 16:31:28.026 [Flow] Has "pre_order" DLC:true 16:31:28.026 [Flow] Sum of Powe Levels:1500 16:31:28.026 [Flow] lodestone diff 1:false 16:31:28.026 [Flow] magnus and forest activated 16:31:28.026 [Flow] magnus and forest activated 16:31:28.026 [Flow] cemetery and forest activated 16:31:28.026 [Flow] magnus and cemetery 16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:28.026 [Flow] ALL RUNES ACTIVATED 16:31:28.026 [Flow] magnus and forest activated 16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:28.026 [Flow] ALL RUNES ACTIVATED 16:31:28.026 [Flow] cemetery and forest activated 16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:28.026 [Flow] ALL RUNES ACTIVATED 16:31:28.026 [Flow] magnus and forest activated 16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:28.026 [Flow] ALL RUNES ACTIVATED 16:31:28.026 [Flow] magnus and cemetery 16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:28.026 [Flow] ALL RUNES ACTIVATED 16:31:28.026 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:31:28.028 [Lua] CurrentConflictSettings inn_level 16:31:28.028 [Lua] [ConflictDirector] conflict_director is ai_ready 16:31:28.028 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:31:28.028 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:31:28.030 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:31:28.030 [Lua] Forming navigation groups in one frame 16:31:28.030 [Lua] Forming navigation groups 16:31:28.047 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 16:31:28.048 [Lua] NavigationGroupManager -> calulation time B: 0 16:31:28.048 [Lua] number of nav groups: 42 16:31:28.048 [Lua] number of refined nav groups : 23 16:31:28.050 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 16:31:28.050 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:31:28.050 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:31:28.050 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:31:28.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:31:28.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:31:28.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:31:28.053 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 16:31:28.053 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:31:28.053 [Lua] [Managers] Calling function on all managers: 16:31:28.053 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:31:28.063 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame 16:31:28.063 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync 16:31:28.063 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame 16:31:28.063 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync 16:31:28.102 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f 16:31:28.105 [Lua] Breedfreezer (server) starting a hot join sync 16:31:28.106 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync 16:31:28.106 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers 16:31:28.106 [Lua] PlayerManager:add_remote_player 11000010360b84f 16:31:28.106 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 16:31:28.106 [Lua] RemotePlayer:create_game_object( ) 35 16:31:28.119 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync 16:31:28.119 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers 16:31:28.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:31:28.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:31:28.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:31:28.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:31:28.139 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame 16:31:28.139 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync 16:31:28.150 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41 16:31:28.155 [Lua] Breedfreezer (server) starting a hot join sync 16:31:28.156 [Lua] PlayerManager:add_remote_player 110000102428a41 16:31:28.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37 16:31:28.156 [Lua] RemotePlayer:create_game_object( ) 37 16:31:28.170 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync 16:31:28.170 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers 16:31:28.179 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3, async-read, 16:31:28.179 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list. 16:31:28.179 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:31:28.179 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1 16:31:28.180 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame 16:31:28.180 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync 16:31:28.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:31:28.180 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:31:28.180 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:31:28.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:31:28.189 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc 16:31:28.196 [Lua] Breedfreezer (server) starting a hot join sync 16:31:28.197 [Lua] PlayerManager:add_remote_player 1100001087813dc 16:31:28.197 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 16:31:28.197 [Lua] RemotePlayer:create_game_object( ) 39 16:31:28.211 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync 16:31:28.211 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers 16:31:28.211 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers 16:31:28.211 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame 16:31:28.211 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers 16:31:28.211 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame 16:31:28.211 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers 16:31:28.211 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame 16:31:28.214 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 16:31:28.217 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:28.217 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:28.217 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 16:31:28.217 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 16:31:28.224 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers 16:31:28.224 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame 16:31:28.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:31:28.225 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:31:28.225 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 16:31:28.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:31:28.245 [Lua] Players are leaving the safe zone 16:31:28.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:31:28.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:31:28.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 16:31:28.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 16:31:28.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 16:31:28.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 16:31:28.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 16:31:28.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:31:28.288 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 16:31:28.288 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 16:31:28.289 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 16:31:28.289 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 16:31:28.290 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:28.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:31:28.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:31:28.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 16:31:28.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:31:28.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:31:28.325 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:31:28.325 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 16:31:28.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:31:28.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read, 16:31:28.335 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list. 16:31:28.335 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:31:28.335 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1 16:31:28.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 16:31:28.345 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list. 16:31:28.345 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:31:28.345 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1 16:31:28.345 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:31:28.345 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:31:28.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 16:31:28.347 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:31:28.348 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:28.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:31:28.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:31:28.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 16:31:28.358 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:31:28.358 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 16:31:28.359 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 16:31:28.359 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 16:31:28.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:28.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 16:31:28.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 16:31:28.454 [Lua] StateInGameRunning:_game_actually_starts() 16:31:28.454 [Lua] ################################################################################################################# 16:31:28.454 [Lua] [Loading Time]: 00:00:13 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:31:28.454 [Lua] ################################################################################################################# 16:31:28.454 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 16:31:28.465 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 16:31:28.467 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 16:31:28.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2, async-read, 16:31:28.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:31:28.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:31:28.491 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:31:28.491 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:31:28.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 16:31:28.662 [Lua] Commit load time data 16:31:28.883 [Flow] DISABLE 16:31:31.311 [Lua] [IngameUI] menu view on_enter start_game_view 16:31:31.313 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e2a3470 16:31:31.313 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:31:31.315 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 16:31:31.315 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:31:31.316 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 16:31:31.316 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 16:31:31.530 [Lua] [ProfileSynchronizer] Assigning peer(11000010360b84f:1) to profile(1) career(3) 16:31:31.574 [Lua] [NetworkServer] Peer 11000010360b84f despawned player. 16:31:31.574 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010360b84f 16:31:31.574 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:31:31.575 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 16:31:31.575 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 16:31:31.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, ProfileSynchronizer, async-read, 16:31:31.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 16:31:31.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 16:31:31.575 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 16:31:31.580 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 16:31:31.580 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 16:31:31.581 [Lua] [GameNetworkManager] destroying game object with go_id=45 16:31:31.593 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer 16:31:31.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 16:31:31.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer 16:31:31.599 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 16:31:31.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 16:31:31.860 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 16:31:31.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:31:31.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:31:31.887 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:31:31.887 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:31:31.913 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:31:31.913 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:31:31.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 16:31:31.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 16:31:31.930 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 16:31:31.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:31:31.947 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:31:31.947 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 16:31:31.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 16:31:31.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 16:31:31.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 16:31:31.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 16:31:32.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 16:31:32.039 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 16:31:32.370 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:31:32.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:31:32.377 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 16:31:32.377 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:31:33.020 [Lua] Set lobby begin: 16:31:33.020 [Lua] Lobby data twitch_enabled = false 16:31:33.020 [Lua] Lobby data selected_mission_id = inn_level 16:31:33.020 [Lua] Lobby data num_players = 4 16:31:33.020 [Lua] Lobby data difficulty_tweak = 0 16:31:33.020 [Lua] Lobby data host = 1100001064cfeb5 16:31:33.020 [Lua] Lobby data matchmaking_type = 3 16:31:33.020 [Lua] Lobby data is_private = false 16:31:33.020 [Lua] Lobby data match_started = true 16:31:33.021 [Lua] Lobby data difficulty = normal 16:31:33.021 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:33.021 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:33.021 [Lua] Lobby data unique_server_name = snejk 16:31:33.021 [Lua] Lobby data quick_game = false 16:31:33.021 [Lua] Lobby data country_code = SE 16:31:33.021 [Lua] Lobby data matchmaking = false 16:31:33.021 [Lua] Lobby data power_level = 417 16:31:33.021 [Lua] Lobby data mission_id = inn_level 16:31:33.021 [Lua] Lobby data mechanism = adventure 16:31:33.021 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:33.021 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:33.021 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:33.021 [Lua] Lobby data player_slot_3 = 0:0 16:31:33.021 [Lua] Lobby data eac_authorized = true 16:31:33.021 [Lua] Set lobby end. 16:31:33.296 [Lua] [IngameUI] menu view on_exit start_game_view 16:31:33.296 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:31:33.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:31:33.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 16:31:33.297 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 16:31:33.297 [Save] Saving `save_data` 16:31:33.300 [Save] Save done 16:31:33.301 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e2a3470 16:31:33.600 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 16:31:33.600 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 16:31:33.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 16:31:33.601 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 16:31:33.601 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:38.115 [Lua] PlayFabMirrorBase:_commit_internal 13 16:31:38.115 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:31:38.120 [Lua] generate_backend_stats 1100001064cfeb5:1 16:31:38.140 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:31:38.140 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:31:38.141 [Lua] Set lobby begin: 16:31:38.141 [Lua] Lobby data twitch_enabled = false 16:31:38.141 [Lua] Lobby data selected_mission_id = inn_level 16:31:38.141 [Lua] Lobby data num_players = 4 16:31:38.141 [Lua] Lobby data difficulty_tweak = 0 16:31:38.141 [Lua] Lobby data host = 1100001064cfeb5 16:31:38.141 [Lua] Lobby data matchmaking_type = 3 16:31:38.141 [Lua] Lobby data is_private = false 16:31:38.141 [Lua] Lobby data match_started = true 16:31:38.141 [Lua] Lobby data difficulty = normal 16:31:38.141 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:38.141 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:38.141 [Lua] Lobby data unique_server_name = snejk 16:31:38.142 [Lua] Lobby data quick_game = false 16:31:38.142 [Lua] Lobby data country_code = SE 16:31:38.142 [Lua] Lobby data matchmaking = false 16:31:38.142 [Lua] Lobby data power_level = 835 16:31:38.142 [Lua] Lobby data mission_id = inn_level 16:31:38.142 [Lua] Lobby data mechanism = adventure 16:31:38.142 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:38.142 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:38.142 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:38.142 [Lua] Lobby data player_slot_3 = 0:0 16:31:38.142 [Lua] Lobby data eac_authorized = true 16:31:38.142 [Lua] Set lobby end. 16:31:38.149 [Lua] commit result success 13 16:31:38.149 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55 16:31:38.155 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55 16:31:38.183 [Lua] [IngameUI] menu view on_enter start_game_view 16:31:38.185 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e2a3470 16:31:38.185 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:31:38.187 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 16:31:38.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:31:38.188 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 16:31:38.188 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 16:31:38.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read, 16:31:38.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer 16:31:38.350 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55 16:31:38.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 16:31:38.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 16:31:39.122 [Lua] [StartGameStateSettingsOverview:play() - vote_type(event) 16:31:39.122 [Lua] ............................................................................................................ 16:31:39.122 [Lua] ............................................................................................................ 16:31:39.122 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: event | Twitch: No 16:31:39.122 [Lua] ............................................................................................................ 16:31:39.122 [Lua] ............................................................................................................ 16:31:39.206 [Lua] [Matchmaking] Cancelling matchmaking 16:31:39.206 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:31:39.235 [Lua] [IngameUI] menu view on_exit start_game_view 16:31:39.235 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:31:39.235 [Save] Saving `save_data` 16:31:39.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:31:39.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 16:31:39.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 16:31:39.239 [Save] Save done 16:31:39.241 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e2a3470 16:31:41.814 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:31:41.814 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:31:41.816 [Lua] Set lobby begin: 16:31:41.816 [Lua] Lobby data twitch_enabled = false 16:31:41.816 [Lua] Lobby data selected_mission_id = inn_level 16:31:41.817 [Lua] Lobby data num_players = 4 16:31:41.817 [Lua] Lobby data difficulty_tweak = 0 16:31:41.817 [Lua] Lobby data host = 1100001064cfeb5 16:31:41.817 [Lua] Lobby data matchmaking_type = 3 16:31:41.817 [Lua] Lobby data is_private = false 16:31:41.817 [Lua] Lobby data match_started = true 16:31:41.817 [Lua] Lobby data difficulty = cataclysm 16:31:41.817 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:41.817 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:41.817 [Lua] Lobby data unique_server_name = snejk 16:31:41.817 [Lua] Lobby data quick_game = false 16:31:41.817 [Lua] Lobby data country_code = SE 16:31:41.817 [Lua] Lobby data matchmaking = false 16:31:41.817 [Lua] Lobby data power_level = 835 16:31:41.817 [Lua] Lobby data mission_id = inn_level 16:31:41.817 [Lua] Lobby data mechanism = adventure 16:31:41.817 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:41.817 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:41.817 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:41.817 [Lua] Lobby data player_slot_3 = 0:0 16:31:41.817 [Lua] Lobby data eac_authorized = true 16:31:41.818 [Lua] Set lobby end. 16:31:41.818 [Lua] [PartyManager] Leader is set to 1100001064cfeb5 16:31:41.818 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 16:31:41.818 [Lua] Set lobby begin: 16:31:41.818 [Lua] Lobby data twitch_enabled = false 16:31:41.818 [Lua] Lobby data selected_mission_id = inn_level 16:31:41.818 [Lua] Lobby data num_players = 4 16:31:41.818 [Lua] Lobby data difficulty_tweak = 0 16:31:41.818 [Lua] Lobby data host = 1100001064cfeb5 16:31:41.819 [Lua] Lobby data matchmaking_type = 6 16:31:41.819 [Lua] Lobby data is_private = false 16:31:41.819 [Lua] Lobby data match_started = true 16:31:41.819 [Lua] Lobby data difficulty = cataclysm 16:31:41.819 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:41.819 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:41.819 [Lua] Lobby data unique_server_name = snejk 16:31:41.819 [Lua] Lobby data quick_game = false 16:31:41.819 [Lua] Lobby data country_code = SE 16:31:41.819 [Lua] Lobby data matchmaking = true 16:31:41.819 [Lua] Lobby data power_level = 835 16:31:41.819 [Lua] Lobby data mission_id = inn_level 16:31:41.819 [Lua] Lobby data mechanism = adventure 16:31:41.819 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:41.819 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:41.819 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:41.819 [Lua] Lobby data player_slot_3 = 0:0 16:31:41.819 [Lua] Lobby data eac_authorized = true 16:31:41.819 [Lua] Set lobby end. 16:31:41.819 [Lua] Set lobby begin: 16:31:41.819 [Lua] Lobby data twitch_enabled = false 16:31:41.819 [Lua] Lobby data selected_mission_id = inn_level 16:31:41.820 [Lua] Lobby data num_players = 4 16:31:41.820 [Lua] Lobby data difficulty_tweak = 0 16:31:41.820 [Lua] Lobby data host = 1100001064cfeb5 16:31:41.820 [Lua] Lobby data matchmaking_type = 6 16:31:41.820 [Lua] Lobby data is_private = false 16:31:41.820 [Lua] Lobby data match_started = true 16:31:41.820 [Lua] Lobby data difficulty = cataclysm 16:31:41.820 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:31:41.820 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:31:41.820 [Lua] Lobby data unique_server_name = snejk 16:31:41.820 [Lua] Lobby data quick_game = false 16:31:41.820 [Lua] Lobby data country_code = SE 16:31:41.820 [Lua] Lobby data matchmaking = true 16:31:41.820 [Lua] Lobby data power_level = 835 16:31:41.820 [Lua] Lobby data mission_id = inn_level 16:31:41.820 [Lua] Lobby data mechanism = adventure 16:31:41.821 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:31:41.821 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:31:41.821 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:31:41.821 [Lua] Lobby data player_slot_3 = 0:0 16:31:41.821 [Lua] Lobby data eac_authorized = true 16:31:41.821 [Lua] Set lobby end. 16:31:41.821 [Lua] [ChatManager][1]System: Starting hosted game... 16:31:41.821 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:31:41.821 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:31:51.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 16:31:51.125 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 16:31:51.129 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 16:31:51.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 16:31:51.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 16:31:51.192 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:31:51.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:31:51.252 [Lua] [PackageManager] Force_load: wwise/staff 16:32:17.115 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 16:32:17.121 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 16:32:17.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 16:32:17.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 16:32:17.162 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 16:32:17.648 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5b1af1ee] 16:32:28.375 [EACServer] [18:32:28:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:32:46.885 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:32:46.886 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:32:46.986 [Lua] MatchmakingStateStartGame preferred_level_keys nil 16:32:46.987 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level warcamp 1 16:32:46.987 [Lua] Set lobby begin: 16:32:46.987 [Lua] Lobby data twitch_enabled = false 16:32:46.987 [Lua] Lobby data selected_mission_id = warcamp 16:32:46.987 [Lua] Lobby data num_players = 4 16:32:46.987 [Lua] Lobby data difficulty_tweak = 0 16:32:46.987 [Lua] Lobby data host = 1100001064cfeb5 16:32:46.987 [Lua] Lobby data matchmaking_type = 6 16:32:46.987 [Lua] Lobby data is_private = false 16:32:46.987 [Lua] Lobby data match_started = true 16:32:46.987 [Lua] Lobby data difficulty = cataclysm 16:32:46.987 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:32:46.987 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:32:46.987 [Lua] Lobby data unique_server_name = snejk 16:32:46.987 [Lua] Lobby data quick_game = false 16:32:46.987 [Lua] Lobby data country_code = SE 16:32:46.987 [Lua] Lobby data matchmaking = true 16:32:46.987 [Lua] Lobby data power_level = 835 16:32:46.987 [Lua] Lobby data mission_id = inn_level 16:32:46.987 [Lua] Lobby data mechanism = adventure 16:32:46.987 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:32:46.988 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:32:46.988 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:32:46.988 [Lua] Lobby data player_slot_3 = 0:0 16:32:46.988 [Lua] Lobby data eac_authorized = true 16:32:46.988 [Lua] Set lobby end. 16:32:46.988 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:32:46.988 [Lua] [LevelTransitionHandler] set_next_level( lvl:warcamp, mc:adventure, gm:adventure, env:1, seed:1314047, conflict:default, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 ) 16:32:46.988 [Lua] [NetworkServer] Entering post game 16:32:46.988 [Lua] [PeerSM] 1100001087813dc :: on_exit InGame 16:32:46.988 [Lua] [PeerSM] 1100001087813dc :: on_enter InPostGame 16:32:46.988 [Lua] [PeerSM] 110000102428a41 :: on_exit InGame 16:32:46.988 [Lua] [PeerSM] 110000102428a41 :: on_enter InPostGame 16:32:46.988 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InGame 16:32:46.988 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InPostGame 16:32:46.988 [Lua] [PeerSM] 11000010360b84f :: on_exit InGame 16:32:46.988 [Lua] [PeerSM] 11000010360b84f :: on_enter InPostGame 16:32:46.988 [Lua] Complete level triggered. 16:32:46.989 [Lua] [NetworkServer] Entering post game 16:32:46.990 [Save] Saving `save_data` 16:32:46.990 [Lua] gm_event_end_conditions_met false false 16:32:46.990 [Lua] PlayFabMirrorBase:_commit_internal nil 16:32:46.990 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:32:46.993 [Save] Save done 16:32:46.993 [Save] Saving `save_data` 16:32:46.995 [Lua] generate_backend_stats 1100001064cfeb5:1 16:32:46.998 [Save] Save done 16:32:47.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 56 16:32:47.020 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:32:47.021 [Save] Saving `save_data` 16:32:47.021 [Lua] TRANSITION nil nil load_next_level 16:32:47.021 [Lua] Transition type "load_next_level", is server: true 16:32:47.021 [Lua] [LevelTransitionHandler] promote_next_level_data 16:32:47.021 [Lua] [GameNetworkManager] Leaving game... 16:32:47.021 [Lua] [GameNetworkManager] Shutting down game session host. 16:32:47.021 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:32:47.021 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:32:47.021 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=79.39 16:32:47.024 [Save] Save done 16:32:47.025 [Connection] Packet 77168 chunk for system game_session from 1100001087813dc had no listener 16:32:47.026 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:32:47.026 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 56 6 16:32:47.080 [Lua] ### Sending rpc_level_loaded 16:32:47.080 [Lua] #### Has state machine: false, peer_id: 11000010360b84f, level_id: 15 16:32:47.108 [Lua] ### Sending rpc_level_loaded 16:32:47.108 [Lua] #### Has state machine: false, peer_id: 110000102428a41, level_id: 15 16:32:47.129 [Lua] ### Sending rpc_level_loaded 16:32:47.129 [Lua] #### Has state machine: false, peer_id: 1100001087813dc, level_id: 15 16:32:47.756 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 16:32:47.756 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 56 16:32:48.164 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 56 16:32:48.168 [Lua] commit result success 14 16:32:48.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57 16:32:48.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57 16:32:48.355 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57 16:32:49.042 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:32:49.042 [Lua] [Managers] Calling function on all managers: 16:32:49.042 [Lua] PlayerManager:remove_player peer_id=1100001064cfeb5 1 16:32:49.042 [Lua] Clearing all global lookup lists 16:32:49.042 [Lua] [IngamePlayerListUI] - Destroy 16:32:49.043 [Lua] [GamePadEquipmentUI] - Destroy 16:32:49.043 [Lua] [EquipmentUI] - Destroy 16:32:49.043 [Lua] [GamePadAbilityUI] - Destroy 16:32:49.043 [Lua] [AbilityUI] - Destroy 16:32:49.043 [Lua] [IngameUI] destroy 16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_client_2 16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5 16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 16:32:49.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_2 16:32:49.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 16:32:49.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3 16:32:49.052 [Lua] [MOD][VMF][INFO] Removed 1100001087813dc from the VMF users list. 16:32:49.052 [Lua] PlayerManager:remove_player peer_id=1100001087813dc 1 16:32:49.052 [Lua] [MOD][VMF][INFO] Removed 11000010360b84f from the VMF users list. 16:32:49.052 [Lua] PlayerManager:remove_player peer_id=11000010360b84f 1 16:32:49.052 [Lua] [MOD][VMF][INFO] Removed 110000102428a41 from the VMF users list. 16:32:49.052 [Lua] PlayerManager:remove_player peer_id=110000102428a41 1 16:32:49.079 [Lua] [Managers] Destroying manager group: 16:32:49.086 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:32:49.124 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:32:49.124 [Lua] [PeerSM] 1100001087813dc :: on_exit InPostGame 16:32:49.124 [Lua] [PeerSM] 1100001087813dc :: on_enter Loading 16:32:49.124 [Lua] [PeerSM] 110000102428a41 :: on_exit InPostGame 16:32:49.124 [Lua] [PeerSM] 110000102428a41 :: on_enter Loading 16:32:49.124 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit InPostGame 16:32:49.124 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter Loading 16:32:49.124 [Lua] [PeerSM] 11000010360b84f :: on_exit InPostGame 16:32:49.124 [Lua] [PeerSM] 11000010360b84f :: on_enter Loading 16:32:49.124 [Lua] [Matchmaking] unregister rpcs 16:32:49.124 [Lua] ############### UNLOADING PACKAGES ############### 16:32:49.124 [Lua] [Managers] Calling function on all managers: 16:32:49.124 [Lua] [Managers] Destroying manager group: 16:32:49.124 [Lua] [Gamestate] Enter state StateLoading 16:32:49.126 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:32:49.126 [Lua] [Matchmaking] register rpcs 16:32:49.126 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 16:32:49.126 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:32:49.126 [Lua] Set lobby begin: 16:32:49.126 [Lua] Lobby data twitch_enabled = false 16:32:49.126 [Lua] Lobby data selected_mission_id = warcamp 16:32:49.126 [Lua] Lobby data num_players = 4 16:32:49.127 [Lua] Lobby data difficulty_tweak = 0 16:32:49.127 [Lua] Lobby data host = 1100001064cfeb5 16:32:49.127 [Lua] Lobby data matchmaking_type = 6 16:32:49.127 [Lua] Lobby data is_private = false 16:32:49.127 [Lua] Lobby data match_started = true 16:32:49.127 [Lua] Lobby data difficulty = cataclysm 16:32:49.127 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:32:49.127 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:32:49.127 [Lua] Lobby data unique_server_name = snejk 16:32:49.127 [Lua] Lobby data quick_game = false 16:32:49.127 [Lua] Lobby data country_code = SE 16:32:49.127 [Lua] Lobby data matchmaking = true 16:32:49.127 [Lua] Lobby data power_level = 0 16:32:49.127 [Lua] Lobby data mission_id = inn_level 16:32:49.127 [Lua] Lobby data mechanism = adventure 16:32:49.127 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:32:49.127 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:32:49.127 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:32:49.127 [Lua] Lobby data player_slot_3 = 0:0 16:32:49.128 [Lua] Lobby data eac_authorized = true 16:32:49.128 [Lua] Set lobby end. 16:32:49.128 [Lua] registering RPCs 16:32:49.128 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:32:49.128 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:32:49.128 [Lua] Set lobby begin: 16:32:49.128 [Lua] Lobby data twitch_enabled = false 16:32:49.128 [Lua] Lobby data selected_mission_id = warcamp 16:32:49.128 [Lua] Lobby data num_players = 4 16:32:49.128 [Lua] Lobby data difficulty_tweak = 0 16:32:49.128 [Lua] Lobby data host = 1100001064cfeb5 16:32:49.128 [Lua] Lobby data matchmaking_type = 6 16:32:49.128 [Lua] Lobby data is_private = false 16:32:49.128 [Lua] Lobby data match_started = true 16:32:49.128 [Lua] Lobby data difficulty = cataclysm 16:32:49.128 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:32:49.128 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:32:49.128 [Lua] Lobby data unique_server_name = snejk 16:32:49.128 [Lua] Lobby data quick_game = false 16:32:49.128 [Lua] Lobby data country_code = SE 16:32:49.128 [Lua] Lobby data matchmaking = true 16:32:49.128 [Lua] Lobby data power_level = 0 16:32:49.128 [Lua] Lobby data mission_id = warcamp 16:32:49.128 [Lua] Lobby data mechanism = adventure 16:32:49.128 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:32:49.128 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:32:49.128 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:32:49.129 [Lua] Lobby data player_slot_3 = 0:0 16:32:49.129 [Lua] Lobby data eac_authorized = true 16:32:49.129 [Lua] Set lobby end. 16:32:49.129 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:32:49.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001087813dc 16:32:49.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102428a41 16:32:49.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010360b84f 16:32:49.131 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 16:32:49.131 [Lua] [LevelTransitionHandler] load_current_level, loading warcamp 1 16:32:49.134 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 16:32:49.134 [Umbra] Unload tome 16:32:49.135 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 16:32:49.190 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 16:32:49.199 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 16:32:49.199 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp_common, warcamp, async-read, 16:32:49.199 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, warcamp, async-read, 16:32:49.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 16:32:49.264 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 16:32:49.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp_common 16:32:49.287 [Lua] ### Sending rpc_level_loaded 16:32:49.287 [Lua] #### Has state machine: true, peer_id: 11000010360b84f, level_id: 15 16:32:49.287 [Lua] Peer 11000010360b84f has loaded the level and all enemies are loaded 16:32:49.288 [Lua] [PeerSM] 11000010360b84f :: on_exit Loading 16:32:49.288 [Lua] [PeerSM] 11000010360b84f :: on_enter LoadingProfilePackages 16:32:49.301 [Lua] ### Sending rpc_level_loaded 16:32:49.301 [Lua] #### Has state machine: true, peer_id: 110000102428a41, level_id: 15 16:32:49.301 [Lua] Peer 110000102428a41 has loaded the level and all enemies are loaded 16:32:49.302 [Lua] [PeerSM] 110000102428a41 :: on_exit Loading 16:32:49.302 [Lua] [PeerSM] 110000102428a41 :: on_enter LoadingProfilePackages 16:32:49.302 [Lua] [PeerSM] 11000010360b84f :: on_exit LoadingProfilePackages 16:32:49.302 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForEnterGame 16:32:49.318 [Lua] [PeerSM] 110000102428a41 :: on_exit LoadingProfilePackages 16:32:49.318 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForEnterGame 16:32:50.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp_common 16:32:50.361 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp_common 16:32:50.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 16:32:50.421 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 16:32:52.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 16:32:52.252 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 16:32:52.273 [Lua] [LevelTransitionHandler] Level load completed! 16:32:52.273 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 1314047 - use_random_directors: true - conflict_director_name: default 16:32:52.315 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:32:52.315 [Lua] checking dlc's against conflict directors 16:32:52.315 [Lua] number of factions to include 1 16:32:52.315 [Lua] number of factions added 1 16:32:52.315 [Lua] --- --- --- 16:32:52.315 [Lua] Starting... difficulty 'cataclysm' 16:32:52.315 [Lua] These are the starting conflict directors: 16:32:52.315 [Lua] chaos 16:32:52.315 [Lua] --- --- --- 16:32:52.315 [Lua] 16:32:52.315 [Lua] Looking for a new director: 16:32:52.315 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 16:32:52.315 [Lua] ->trying director: chaos 16:32:52.315 [Lua] --> success! 16:32:52.315 [Lua] --> re-used the same breeds 16:32:52.315 [Lua] 16:32:52.315 [Lua] Looking for a new director: 16:32:52.315 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 16:32:52.315 [Lua] ->trying director: chaos 16:32:52.315 [Lua] --> success! 16:32:52.315 [Lua] --> re-used the same breeds 16:32:52.315 [Lua] 16:32:52.315 [Lua] Looking for a new director: 16:32:52.315 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 16:32:52.315 [Lua] ->trying director: chaos 16:32:52.315 [Lua] --> success! 16:32:52.315 [Lua] --> re-used the same breeds 16:32:52.315 [Lua] 16:32:52.315 [Lua] Looking for a new director: 16:32:52.315 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 16:32:52.315 [Lua] ->trying director: chaos 16:32:52.315 [Lua] --> success! 16:32:52.315 [Lua] --> re-used the same breeds 16:32:52.315 [Lua] 16:32:52.315 [Lua] DONE! Found the following directors: 16:32:52.315 [Lua] chaos 16:32:52.315 [Lua] chaos 16:32:52.315 [Lua] chaos 16:32:52.315 [Lua] chaos 16:32:52.316 [Lua] (free: 17), Master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 16:32:52.316 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, chaos_warrior=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, chaos_exalted_champion_warcamp=true, chaos_raider=true, skaven_ratling_gunner=true, } 16:32:52.316 [Lua] load_startup_enemy_packages: -------------- 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_spawn 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_troll 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] skaven_rat_ogre 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] skaven_stormfiend 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] beastmen_minotaur 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_plague_sorcerer 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_corruptor_sorcerer 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] skaven_gutter_runner 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] skaven_pack_master 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] skaven_poison_wind_globadier 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] skaven_ratling_gunner 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] skaven_warpfire_thrower 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_vortex_sorcerer 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] beastmen_standard_bearer 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_vortex 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] critter_rat 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] critter_pig 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_marauder 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_warrior 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] skaven_loot_rat 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_fanatic 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_marauder_with_shield 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] skaven_plague_monk 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_berzerker 16:32:52.316 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:32:52.316 [Lua] chaos_raider 16:32:52.319 [Lua] ### Sending rpc_level_loaded 16:32:52.319 [Lua] #### Has state machine: true, peer_id: 1100001064cfeb5, level_id: 15 16:32:52.319 [Lua] Peer 1100001064cfeb5 has loaded the level and all enemies are loaded 16:32:52.336 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit Loading 16:32:52.336 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter LoadingProfilePackages 16:32:52.352 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit LoadingProfilePackages 16:32:52.352 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForEnterGame 16:32:52.352 [Lua] ### Sending rpc_level_loaded 16:32:52.352 [Lua] #### Has state machine: false, peer_id: 1100001064cfeb5, level_id: 15 16:32:52.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:32:52.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:32:52.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:32:52.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:32:52.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:32:52.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:32:52.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:32:52.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:32:52.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:32:53.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:32:53.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:32:53.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:32:53.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:32:53.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:32:53.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:32:53.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:32:53.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:32:53.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:32:53.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:32:53.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:32:53.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:32:53.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:32:53.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:32:53.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:32:53.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:32:53.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:32:53.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:32:53.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:32:53.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:32:53.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:32:54.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:32:54.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:32:54.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:32:54.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:32:54.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:32:54.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:32:54.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:32:54.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:32:54.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:32:54.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:32:54.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:32:54.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:32:54.618 [Lua] ### Sending rpc_level_loaded 16:32:54.618 [Lua] #### Has state machine: true, peer_id: 1100001087813dc, level_id: 15 16:32:54.618 [Lua] Peer 1100001087813dc has loaded the level and all enemies are loaded 16:32:54.620 [Lua] [PeerSM] 1100001087813dc :: on_exit Loading 16:32:54.621 [Lua] [PeerSM] 1100001087813dc :: on_enter LoadingProfilePackages 16:32:54.633 [Lua] [PeerSM] 1100001087813dc :: on_exit LoadingProfilePackages 16:32:54.633 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForEnterGame 16:32:54.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:32:54.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:32:54.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:32:54.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:32:54.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:32:54.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:32:54.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:32:54.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:32:54.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:32:54.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:32:54.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:32:54.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:32:55.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:32:55.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:32:55.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:32:55.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:32:55.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:32:55.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:32:55.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:32:55.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:32:55.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:32:55.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:32:55.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:32:55.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:32:55.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:32:55.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:32:55.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:32:56.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:32:56.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:32:56.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:32:56.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:32:56.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:32:56.121 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: adventure 16:32:56.121 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:32:56.121 [Lua] Starting async level spawning of levels/honduras/warcamp/world 16:32:56.121 [Umbra] Init version: 3.4.15 :: 16 threads 16:32:56.471 [Lua] Async level spawning done 16:32:56.471 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:32:57.442 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:32:57.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:32:57.442 [Lua] [Matchmaking] unregister rpcs 16:32:57.443 [Lua] Set lobby begin: 16:32:57.443 [Lua] Lobby data twitch_enabled = false 16:32:57.443 [Lua] Lobby data selected_mission_id = warcamp 16:32:57.443 [Lua] Lobby data num_players = 4 16:32:57.443 [Lua] Lobby data difficulty_tweak = 0 16:32:57.443 [Lua] Lobby data host = 1100001064cfeb5 16:32:57.443 [Lua] Lobby data matchmaking_type = 6 16:32:57.443 [Lua] Lobby data is_private = false 16:32:57.443 [Lua] Lobby data match_started = true 16:32:57.443 [Lua] Lobby data difficulty = cataclysm 16:32:57.443 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:32:57.443 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:32:57.443 [Lua] Lobby data unique_server_name = snejk 16:32:57.443 [Lua] Lobby data quick_game = false 16:32:57.443 [Lua] Lobby data country_code = SE 16:32:57.444 [Lua] Lobby data matchmaking = true 16:32:57.444 [Lua] Lobby data power_level = 0 16:32:57.444 [Lua] Lobby data mission_id = warcamp 16:32:57.444 [Lua] Lobby data mechanism = adventure 16:32:57.444 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:32:57.444 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:32:57.444 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:32:57.444 [Lua] Lobby data player_slot_3 = 0:0 16:32:57.444 [Lua] Lobby data eac_authorized = true 16:32:57.444 [Lua] Set lobby end. 16:32:57.444 [Lua] [Managers] Destroying manager group: 16:32:57.445 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 16:32:57.445 [Lua] [Gamestate] Enter StateIngame HOST 16:32:57.445 [Lua] [Managers] Calling function on all managers: 16:32:57.445 [Lua] <>level = warcamp<> 16:32:57.445 [Lua] Set lobby begin: 16:32:57.445 [Lua] Lobby data twitch_enabled = false 16:32:57.445 [Lua] Lobby data selected_mission_id = warcamp 16:32:57.445 [Lua] Lobby data num_players = 4 16:32:57.446 [Lua] Lobby data difficulty_tweak = 0 16:32:57.446 [Lua] Lobby data host = 1100001064cfeb5 16:32:57.446 [Lua] Lobby data matchmaking_type = 6 16:32:57.446 [Lua] Lobby data is_private = false 16:32:57.446 [Lua] Lobby data match_started = true 16:32:57.446 [Lua] Lobby data difficulty = cataclysm 16:32:57.446 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:32:57.446 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:32:57.446 [Lua] Lobby data unique_server_name = snejk 16:32:57.446 [Lua] Lobby data quick_game = false 16:32:57.446 [Lua] Lobby data country_code = SE 16:32:57.446 [Lua] Lobby data matchmaking = true 16:32:57.446 [Lua] Lobby data power_level = 0 16:32:57.446 [Lua] Lobby data mission_id = warcamp 16:32:57.446 [Lua] Lobby data mechanism = adventure 16:32:57.446 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:32:57.446 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:32:57.446 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:32:57.446 [Lua] Lobby data player_slot_3 = 0:0 16:32:57.447 [Lua] Lobby data eac_authorized = true 16:32:57.447 [Lua] Set lobby end. 16:32:57.447 [Lua] [StateIngame] Server ingame 16:32:57.449 [Lua] Set lobby begin: 16:32:57.449 [Lua] Lobby data twitch_enabled = false 16:32:57.449 [Lua] Lobby data selected_mission_id = warcamp 16:32:57.450 [Lua] Lobby data num_players = 4 16:32:57.450 [Lua] Lobby data difficulty_tweak = 0 16:32:57.450 [Lua] Lobby data host = 1100001064cfeb5 16:32:57.450 [Lua] Lobby data matchmaking_type = 6 16:32:57.450 [Lua] Lobby data is_private = false 16:32:57.450 [Lua] Lobby data match_started = true 16:32:57.450 [Lua] Lobby data difficulty = cataclysm 16:32:57.450 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:32:57.450 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:32:57.450 [Lua] Lobby data unique_server_name = snejk 16:32:57.450 [Lua] Lobby data quick_game = false 16:32:57.450 [Lua] Lobby data country_code = SE 16:32:57.450 [Lua] Lobby data matchmaking = true 16:32:57.450 [Lua] Lobby data power_level = 0 16:32:57.450 [Lua] Lobby data mission_id = warcamp 16:32:57.450 [Lua] Lobby data mechanism = adventure 16:32:57.450 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:32:57.450 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:32:57.450 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:32:57.450 [Lua] Lobby data player_slot_3 = 0:0 16:32:57.451 [Lua] Lobby data eac_authorized = true 16:32:57.451 [Lua] Set lobby end. 16:32:57.451 [Lua] [Matchmaking] register rpcs 16:32:57.451 [Lua] GameNetworkManager:init... creating game session 16:32:57.451 [Lua] Host GameSession.make_game_session_host with session: 16:32:57.451 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:32:57.451 [Lua] [GameNetworkManager] My own peer_id = 1100001064cfeb5 16:32:57.451 [Lua] [GameNetworkManager] self.is_server = true 16:32:57.451 [Network] Setting artificial MTU limit to 65536 16:32:57.462 [Lua] Switching ConflictSettings: to: default 16:32:57.462 [Lua] pacing=default 16:32:57.462 [Lua] roaming=nil 16:32:57.462 [Lua] specials=default 16:32:57.462 [Lua] debug_color=maroon 16:32:57.462 [Lua] contained_breeds=nil 16:32:57.462 [Lua] pack_spawning=default 16:32:57.462 [Lua] disabled=false 16:32:57.462 [Lua] factions=nil 16:32:57.462 [Lua] boss=default 16:32:57.462 [Lua] horde=default 16:32:57.462 [Lua] name=default 16:32:57.462 [Lua] intensity=default 16:32:57.462 [Lua] --- 16:32:57.462 [Lua] [LevelAnalysis] set_random_seed( 1314047) 16:32:57.496 [Lua] [AIInterestPointSystem] Level Seed: 1314047 16:32:57.496 [Lua] 16:32:57.496 [Lua] [entity_system_bag] = table 16:32:57.496 [Lua] [entity_system_bag] = metatable 16:32:57.496 [Lua] [startup_data] = table 16:32:57.496 [Lua] [entity_manager] = table 16:32:57.496 [Lua] [entity_manager] = metatable 16:32:57.496 [Lua] [unit_spawner] = table 16:32:57.496 [Lua] [unit_spawner] = metatable 16:32:57.496 [Lua] [unit_storage] = table 16:32:57.496 [Lua] [unit_storage] = metatable 16:32:57.496 [Lua] [dice_keeper] = table 16:32:57.496 [Lua] [dice_keeper] = metatable 16:32:57.496 [Lua] [is_server] = true (boolean) 16:32:57.496 [Lua] [world] = [World] 16:32:57.496 [Lua] [system_api] = table 16:32:57.496 [Lua] [entity_system] = table 16:32:57.496 [Lua] [entity_system] = metatable 16:32:57.496 [Lua] [network_lobby] = table 16:32:57.496 [Lua] [network_lobby] = metatable 16:32:57.496 [Lua] [profile_synchronizer] = table 16:32:57.496 [Lua] [profile_synchronizer] = metatable 16:32:57.496 [Lua] [level_transition_handler] = table 16:32:57.496 [Lua] [level_transition_handler] = metatable 16:32:57.496 [Lua] [num_local_human_players] = 1 (number) 16:32:57.496 [Lua] [statistics_db] = table 16:32:57.496 [Lua] [statistics_db] = metatable 16:32:57.496 [Lua] [network_server] = table 16:32:57.496 [Lua] [network_server] = metatable 16:32:57.496 [Lua] [input_manager] = table 16:32:57.496 [Lua] [input_manager] = metatable 16:32:57.496 [Lua] [network_clock] = table 16:32:57.496 [Lua] [network_clock] = metatable 16:32:57.496 [Lua] [network_transmit] = table 16:32:57.496 [Lua] [network_transmit] = metatable 16:32:57.496 [Lua] [free_flight_manager] = table 16:32:57.496 [Lua] [free_flight_manager] = metatable 16:32:57.496 [Lua] [network_manager] = table 16:32:57.496 [Lua] [network_manager] = metatable 16:32:57.496 [Lua] [network_event_delegate] = table 16:32:57.496 [Lua] [network_event_delegate] = metatable 16:32:57.496 [Lua] 16:32:57.496 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:32:57.496 [Lua] ignoring extension VersusInteractObjectiveExtension 16:32:57.496 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:32:57.496 [Lua] ignoring extension VersusSocketObjectiveExtension 16:32:57.496 [Lua] ignoring extension VersusTargetObjectiveExtension 16:32:57.496 [Lua] ignoring extension VersusMissionObjectiveExtension 16:32:57.500 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:32:57.514 [Lua] [AchievementManager] Achievements using the steam platform 16:32:57.515 [Lua] PlayerManager:add_player player_1 16:32:57.567 [Lua] respawn_unit_spawned with group id: boss_fight 16:32:57.567 [Lua] respawn_unit_spawned with group id: boss_fight 16:32:57.567 [Lua] respawn_unit_spawned with group id: boss_fight 16:32:57.578 [Lua] [StateIngame] Level seed: 1314047 16:32:57.604 [Lua] [LevelAnalysis] set_random_seed( 1314047) 16:32:57.608 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:32:57.608 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:32:57.609 [Lua] [IngameUI] init 16:32:57.620 [SteamVoipClient] select_out(110000102428a41, off) 16:32:57.620 [SteamVoipClient] select_out(11000010360b84f, off) 16:32:57.620 [SteamVoipClient] select_out(1100001064cfeb5, off) 16:32:57.620 [SteamVoipClient] select_out(1100001087813dc, off) 16:32:57.624 [Lua] cb_razer_chroma_setup 16:32:57.641 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000002336970; node_def = table: 0000000001D816E0; k = "scale"; v = "fit" [2] scenegraph = table: 00000000023364F0; scenegraph_def = table: 0000000001D80570; name = "sg_aligner"; node_def = table: 0000000001D816E0; parent_name = "sg_root"; parent = table: 00000000023365E0; parent_world_position = table: 0000000002336610; local_position = table: 00000000023368E0; size = table: 0000000002336930; node = table: 0000000002336970 [3] scenegraph = table: 00000000023364F0; scenegraph_def = table: 0000000001D80570; name = "sg_background_settings_list"; node_def = table: 0000000001D810C0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000023364F0; scenegraph_def = table: 0000000001D80570; name = "sg_settings_list_mask"; node_def = table: 0000000001D81BF0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000001D80570; scenegraph = table: 00000000023364F0; name = "sg_settings_list_mask"; node = table: 0000000001D81BF0 [6] self = table: 0000000012556740 [7] self = table: 0000000012556740; ingame_ui_context = table: 0000000012D53620; input_manager = table: 0000000001F51260; world = [World] [8] self = table: 0000000002EC6F00; object = table: 0000000012556740 [10] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40 [13] mod = table: 0000000012D53650; error_prefix_data = table: 0000000012556700; func = [function] [14] self = table: 0000000012D53650; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [16] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000125566C0; safe_hooks = table: 000000000339B4E0; i = 1 [19] self = table: 000000001AD22C20; object = table: 0000000012D53650 [20] self = table: 0000000000693B20; ingame_ui_context = table: 0000000012D53620 [21] self = table: 0000000000693B20; params = table: 000000000BD399C0; viewport_name = "player_1"; input_manager = table: 0000000001F51260; input_source = table: 000000000D797FB0; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000000529600; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000018E21D70; camera_system = table: 0000000012CF15A0; outline_system = table: 00000000014854A0; fade_system = table: 0000000000B17A20; sound_sector_system = table: 0000000011899DF0; sound_environment_system = table: 000000000FA5BE10; event_manager = table: 000000000A28E1D0; level_key = "warcamp"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012D53620 [22] self = table: 000000000BD399F0; new_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000BD399F0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [24] self = table: 000000000BD399F0; parent = table: 000000000B200640; start_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; profiling_debugging_enabled = true [25] self = table: 000000000BD399F0; parent = table: 000000000B200640; start_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003BDD7D0; ingame_ui = table: 0000000012D53650; definitions = table: 00000000125567B0; input_manager = table: 0000000001F51260; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 00000000125568F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000A2B7E40; menu_widgets = table: 0000000009BE1F60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003BDD7D0; ingame_ui = table: 0000000012D53650; definitions = table: 00000000125567B0; input_manager = table: 0000000001F51260; max_setting_list_offset_y = 1770; wwise_world = [WwiseWorld]; render_settings = table: 00000000125568F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 2770; settings_list_size_y = 2770; settings_list_widgets = table: 000000000A2B7E40; menu_widgets = table: 0000000009BE1F60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [14] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000C754020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003BDD7D0; telemetry_time_view_enter = 0; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 00000000177E21E0; cutscene_system = table: 00000000036EBD60; text_popup_ui = table: 0000000011890C50; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017BEC6A0; ui_top_renderer = table: 00000000021FB990; camera_manager = table: 000000001247CDE0; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000012D53620; views = table: 000000000C9DD820; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000000529600; weave_onboarding = table: 0000000004263B90; popup_handler = table: 0000000011890AA0; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000BB09B40; [19] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [20] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000B200640; _booted_eac_untrusted = false; statistics_db = table: 0000000017B42760; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 0000000012D53620; player = table: 0000000000529600; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000BB09B40; [21] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000B200640; _booted_eac_untrusted = false; statistics_db = table: 0000000017B42760; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 0000000012D53620; player = table: 0000000000529600; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000BB09B40; [22] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20; [23] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20; [24] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20; [25] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20; [26] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000001298F7C0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000BCE94B0; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000BD392C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 000000000152A8E0; machines = table: 000000000BD39380; _quit_game = false; network_clock = table: 000000000D588320; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000017B42760; game_mode_key = "adventure"; level_key = "warcamp"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 000000001AD45970; network_event_delegate = table: 000000000BB09B40; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640; [29] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640; [30] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640; [31] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 00000000165EEDF0; 16:32:57.642 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000AF9CF00; node_def = table: 0000000002336310; k = "offset"; v = table: 00000000023363D0 [2] scenegraph = table: 0000000002336870; scenegraph_def = table: 0000000012556850; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000002336310; parent_name = nil; local_position = table: 000000000AF9D510; node = table: 000000000AF9CF00 [3] scenegraph_def = table: 0000000012556850; scenegraph = table: 0000000002336870; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000002336310 [4] self = table: 0000000012556740 [5] self = table: 0000000012556740; ingame_ui_context = table: 0000000012D53620; input_manager = table: 0000000001F51260; world = [World] [6] self = table: 0000000002EC6F00; object = table: 0000000012556740 [8] mod = table: 0000000000DF9030; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000002EE1A60; mod = table: 0000000000DF9030; init_view_function = [function]; transitions = table: 0000000002EED7E0; blocked_transitions = table: 0000000002EFEF40 [11] mod = table: 0000000012D53650; error_prefix_data = table: 0000000012556700; func = [function] [12] self = table: 0000000012D53650; view_name = "vmf_options_view"; _ = table: 0000000002EFEF70 [14] mod = table: 0000000000DF9030; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000125566C0; safe_hooks = table: 000000000339B4E0; i = 1 [17] self = table: 000000001AD22C20; object = table: 0000000012D53650 [18] self = table: 0000000000693B20; ingame_ui_context = table: 0000000012D53620 [19] self = table: 0000000000693B20; params = table: 000000000BD399C0; viewport_name = "player_1"; input_manager = table: 0000000001F51260; input_source = table: 000000000D797FB0; player_manager = table: 0000000004879DC0; peer_id = "1100001064cfeb5"; local_player_id = 1; player = table: 0000000000529600; stats_id = "1100001064cfeb5:1"; entity_manager = table: 0000000018E21D70; camera_system = table: 0000000012CF15A0; outline_system = table: 00000000014854A0; fade_system = table: 0000000000B17A20; sound_sector_system = table: 0000000011899DF0; sound_environment_system = table: 000000000FA5BE10; event_manager = table: 000000000A28E1D0; level_key = "warcamp"; world_manager = table: 0000000003FB3A30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012D53620 [20] self = table: 000000000BD399F0; new_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000BD399F0; new_state = table: 0000000018BD7C30; notify = nil; old_state = nil [22] self = table: 000000000BD399F0; parent = table: 000000000B200640; start_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; profiling_debugging_enabled = true [23] self = table: 000000000BD399F0; parent = table: 000000000B200640; start_state = table: 0000000018BD7C30; params = table: 000000000BD399C0; profiling_debugging_enabled = true [24] self = table: 000000000312B920; object = table: 000000000BD399F0 [25] self = table: 000000000B200640; loading_context = table: 00000000165EEDF0; is_server = true; assert_on_leak = true; input_manager = table: 0000000001F51260; level_key = "warcamp"; level_setting = table: 00000000004A1000; db = table: 0000000017B42760; world = [World]; network_event_delegate = table: 000000000BB09B40; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 00000000006B2A20; level_transition_handler = table: 00000000048BE760; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "142279ec06cd"; content_revision = "22293"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000A28E1D0; level = [Level]; level_key = "warcamp"; level_seed = 1314047; checkpoint_data = nil; level_name = "levels/honduras/warcamp/world"; level_end_view_wrappers = nil; peer_id = "1100001064cfeb5"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2C210; params = table: 000000000BD399C0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000009BE1F60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003BDD7D0; ingame_ui = table: 0000000012D53650; definitions = table: 00000000125567B0; input_manager = table: 0000000001F51260; wwise_world = [WwiseWorld]; render_settings = table: 00000000125568F0; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A2B7E40; settings_list_size_y = 2770; ui_scenegraph = table: 00000000023364F0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000009BE1F60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003BDD7D0; ingame_ui = table: 0000000012D53650; definitions = table: 00000000125567B0; input_manager = table: 0000000001F51260; wwise_world = [WwiseWorld]; render_settings = table: 00000000125568F0; original_settings_list_size_y = 2770; max_setting_list_offset_y = 1770; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A2B7E40; settings_list_size_y = 2770; ui_scenegraph = table: 00000000023364F0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000002EC6F00; [12] fps = 0; world_manager = table: 0000000003FB3A30; ingame_hud = table: 000000000C754020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003BDD7D0; telemetry_time_view_enter = 0; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; blocked_transitions = table: 000000001AD22AB0; motd_ui = table: 00000000177E21E0; cutscene_system = table: 00000000036EBD60; text_popup_ui = table: 0000000011890C50; local_player_id = 1; unlock_manager = table: 0000000004870580; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000017BEC6A0; ui_top_renderer = table: 00000000021FB990; camera_manager = table: 000000001247CDE0; _profile_requester = table: 0000000019394F80; ingame_ui_context = table: 0000000012D53620; views = table: 000000000C9DD820; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD219D0; _player = table: 0000000000529600; weave_onboarding = table: 0000000004263B90; popup_handler = table: 0000000011890AA0; peer_id = "1100001064cfeb5"; network_event_delegate = table: 000000000BB09B40; [17] ___is_class_metatable___ = true; __index = table: 000000001AD22C20; [18] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000B200640; _booted_eac_untrusted = false; statistics_db = table: 0000000017B42760; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 0000000012D53620; player = table: 0000000000529600; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000BB09B40; [19] world_name = "level_world"; network_server = table: 0000000004BC79B0; local_player_id = 1; parent = table: 000000000B200640; _booted_eac_untrusted = false; statistics_db = table: 0000000017B42760; is_server = true; _lobby_host = table: 00000000043B8EB0; world = [World]; _network_options = table: 0000000018D2C210; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; ingame_ui_context = table: 0000000012D53620; player = table: 0000000000529600; end_conditions_met = false; _is_in_event_game_mode = true; free_flight_manager = table: 000000000487AD80; viewport_name = "player_1"; network_event_delegate = table: 000000000BB09B40; [20] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20; [21] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20; [22] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20; [23] _params = table: 000000000BD399C0; _profiling_debugging_enabled = true; _parent = table: 000000000B200640; _state = table: 0000000000693B20; [24] ___is_class_metatable___ = true; __index = table: 000000000312B920; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000001298F7C0; network_server = table: 0000000004BC79B0; entity_system = table: 000000000BCE94B0; parent = table: 0000000000094ED0; _level_flow_events = table: 000000000BD392C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000001F51260; profile_synchronizer = table: 00000000193900E0; _debug_gui = [Gui]; network_transmit = table: 0000000000D4EF70; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001064cfeb5"; level = [Level]; network_timer_handler = table: 000000000152A8E0; machines = table: 000000000BD39380; _quit_game = false; network_clock = table: 000000000D588320; _onclose_called = false; _lobby_host = table: 00000000043B8EB0; statistics_db = table: 0000000017B42760; game_mode_key = "adventure"; level_key = "warcamp"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000487AD80; dice_keeper = table: 000000001AD45970; network_event_delegate = table: 000000000BB09B40; [26] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640; [27] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640; [28] _params = table: 00000000192B6E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094ED0; _state = table: 000000000B200640; [29] startup_package_handles = table: 0000000000099420; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F00; _machine = table: 00000000192F8C80; startup_timer = 4.3255469807772897; has_booted = true; loading_context = table: 00000000165EEDF0; 16:32:57.646 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:32:57.646 [Lua] Set lobby begin: 16:32:57.646 [Lua] Lobby data twitch_enabled = false 16:32:57.646 [Lua] Lobby data selected_mission_id = warcamp 16:32:57.646 [Lua] Lobby data num_players = 4 16:32:57.646 [Lua] Lobby data difficulty_tweak = 0 16:32:57.646 [Lua] Lobby data host = 1100001064cfeb5 16:32:57.646 [Lua] Lobby data matchmaking_type = 6 16:32:57.646 [Lua] Lobby data is_private = false 16:32:57.647 [Lua] Lobby data match_started = true 16:32:57.647 [Lua] Lobby data difficulty = cataclysm 16:32:57.647 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:32:57.647 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:32:57.647 [Lua] Lobby data unique_server_name = snejk 16:32:57.647 [Lua] Lobby data quick_game = false 16:32:57.647 [Lua] Lobby data country_code = SE 16:32:57.647 [Lua] Lobby data matchmaking = true 16:32:57.647 [Lua] Lobby data power_level = 835 16:32:57.647 [Lua] Lobby data mission_id = warcamp 16:32:57.648 [Lua] Lobby data mechanism = adventure 16:32:57.648 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:32:57.648 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:32:57.648 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:32:57.648 [Lua] Lobby data player_slot_3 = 0:0 16:32:57.648 [Lua] Lobby data eac_authorized = true 16:32:57.648 [Lua] Set lobby end. 16:32:57.648 [Lua] CurrentConflictSettings default 16:32:57.648 [Lua] [ConflictDirector] conflict_director is ai_ready 16:32:57.651 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m. 16:32:57.653 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:32:57.653 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:32:57.655 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:32:57.655 [Lua] Forming navigation groups in one frame 16:32:57.655 [Lua] Forming navigation groups 16:32:57.672 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000076398 16:32:58.439 [Lua] NavigationGroupManager -> calulation time B: 0.76700000000028012 16:32:58.439 [Lua] number of nav groups: 660 16:32:58.447 [Lua] number of refined nav groups : 307 16:32:58.455 [Lua] NavigationGroupManager -> calulation time C: 0.01599999999962165 16:32:58.455 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.302958935499186 Normalized coefficient: 1.1011707487259383 16:32:58.460 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.4192937910556775 Normalized coefficient: 1.6720998781199277 16:32:58.466 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.187947758473452 Normalized coefficient: 1.2922602157570033 16:32:58.471 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 1.211585807800293 Normalized coefficient: 2.9713124541595755 16:32:58.488 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:32:58.488 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:32:58.488 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 16:32:58.493 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 16:32:58.493 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters. 16:32:58.493 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:32:58.493 [Lua] [LevelAnalysis] 16:32:58.493 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:32:58.493 [Lua] [LevelAnalysis] 16:32:58.493 [Lua] [LevelAnalysis] Terror events added: 16:32:58.493 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 16:32:58.493 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 16:32:58.493 [Lua] NORMAL PATROL MAIN PATH 371.80557250976562 16:32:58.493 [Lua] [waypoints] = table 16:32:58.493 [Lua] [astar_points] = table 16:32:58.493 [Lua] [travel_dist] = 372.50930644571781 (number) 16:32:58.493 [Lua] [one_directional] = true (boolean) 16:32:58.493 [Lua] [id] = boss8 (string) 16:32:58.493 [Lua] ----> using boss spline path! 16:32:58.493 [Lua] Adding main path event: Vector3Box(-154.5, 105.5, 19.25) boss_event_chaos_spline_patrol 45 table: 0000000014E6C210 16:32:58.493 [Lua] ----> using boss gizmo! 16:32:58.493 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -169.7 start-travel-dist: 551.5, end-travel-dist: 742.8 spawn_distance 371.8 16:32:58.493 [Lua] Adding main path event: Vector3Box(183.304, 157.926, 15.857) boss_event_chaos_troll 45 table: 0000000014E6C870 16:32:58.493 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1 16:32:58.493 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307 16:32:58.493 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307 16:32:58.493 [Lua] [LevelAnalysis] wanted_distance: 823.66686646681569 16:32:58.493 [Lua] [LevelAnalysis] Terror events added: 16:32:58.493 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:32:58.493 [Lua] Adding main path event: Vector3Box(189.733, 85.0253, 14.4506) rare_event_loot_rat 45 table: 0000000014E6CD60 16:32:58.494 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:32:58.495 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:32:58.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 16:32:58.502 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=50 16:32:58.502 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 16:32:58.503 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:32:58.503 [Lua] [Managers] Calling function on all managers: 16:32:58.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:32:58.520 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForEnterGame 16:32:58.520 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForGameObjectSync 16:32:58.520 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForEnterGame 16:32:58.520 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForGameObjectSync 16:32:58.520 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForEnterGame 16:32:58.520 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForGameObjectSync 16:32:58.610 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102428a41 16:32:58.613 [Lua] Breedfreezer (server) starting a hot join sync 16:32:58.613 [Lua] packing 0 units of breed chaos_marauder 16:32:58.613 [Lua] packing 0 units of breed chaos_fanatic 16:32:58.613 [Lua] packing 0 units of breed chaos_raider 16:32:58.613 [Lua] packing 0 units of breed chaos_warrior 16:32:58.613 [Lua] packing 0 units of breed chaos_berzerker 16:32:58.613 [Lua] packing 0 units of breed skaven_plague_monk 16:32:58.613 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:32:58.613 [Lua] 16:32:58.613 [Lua] [1] = 1 (number) 16:32:58.613 [Lua] [2] = 0 (number) 16:32:58.613 [Lua] [3] = 1 (number) 16:32:58.613 [Lua] [4] = 0 (number) 16:32:58.613 [Lua] [5] = 1 (number) 16:32:58.613 [Lua] [6] = 0 (number) 16:32:58.613 [Lua] [7] = 1 (number) 16:32:58.613 [Lua] [8] = 0 (number) 16:32:58.613 [Lua] [9] = 1 (number) 16:32:58.613 [Lua] [10] = 0 (number) 16:32:58.613 [Lua] [11] = 1 (number) 16:32:58.613 [Lua] [12] = 0 (number) 16:32:58.613 [Lua] 16:32:58.613 [Lua] 16:32:58.613 [Lua] 16:32:58.613 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010360b84f 16:32:58.614 [Lua] Breedfreezer (server) starting a hot join sync 16:32:58.614 [Lua] packing 0 units of breed chaos_marauder 16:32:58.614 [Lua] packing 0 units of breed chaos_fanatic 16:32:58.614 [Lua] packing 0 units of breed chaos_raider 16:32:58.614 [Lua] packing 0 units of breed chaos_warrior 16:32:58.614 [Lua] packing 0 units of breed chaos_berzerker 16:32:58.614 [Lua] packing 0 units of breed skaven_plague_monk 16:32:58.614 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:32:58.614 [Lua] 16:32:58.615 [Lua] [1] = 1 (number) 16:32:58.615 [Lua] [2] = 0 (number) 16:32:58.615 [Lua] [3] = 1 (number) 16:32:58.615 [Lua] [4] = 0 (number) 16:32:58.615 [Lua] [5] = 1 (number) 16:32:58.615 [Lua] [6] = 0 (number) 16:32:58.615 [Lua] [7] = 1 (number) 16:32:58.615 [Lua] [8] = 0 (number) 16:32:58.615 [Lua] [9] = 1 (number) 16:32:58.615 [Lua] [10] = 0 (number) 16:32:58.615 [Lua] [11] = 1 (number) 16:32:58.615 [Lua] [12] = 0 (number) 16:32:58.615 [Lua] 16:32:58.615 [Lua] 16:32:58.615 [Lua] 16:32:58.616 [Lua] PlayerManager:add_remote_player 110000102428a41 16:32:58.616 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 16:32:58.616 [Lua] RemotePlayer:create_game_object( ) 52 16:32:58.635 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForGameObjectSync 16:32:58.635 [Lua] [PeerSM] 110000102428a41 :: on_enter WaitingForPlayers 16:32:58.636 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForGameObjectSync 16:32:58.636 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter WaitingForPlayers 16:32:58.636 [Lua] PlayerManager:add_remote_player 11000010360b84f 16:32:58.636 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53 16:32:58.636 [Lua] RemotePlayer:create_game_object( ) 53 16:32:58.653 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForGameObjectSync 16:32:58.653 [Lua] [PeerSM] 11000010360b84f :: on_enter WaitingForPlayers 16:32:58.718 [Lua] [MOD][VMF][INFO] Added 11000010360b84f to the VMF users list. 16:32:58.718 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010360b84f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:32:58.718 [Lua] Adding player sync data to peer=11000010360b84f local_player_id=1 16:32:58.765 [Lua] [MOD][VMF][INFO] Added 110000102428a41 to the VMF users list. 16:32:58.765 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102428a41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:32:58.765 [Lua] Adding player sync data to peer=110000102428a41 local_player_id=1 16:33:02.434 [Lua] Set lobby begin: 16:33:02.434 [Lua] Lobby data twitch_enabled = false 16:33:02.434 [Lua] Lobby data selected_mission_id = warcamp 16:33:02.434 [Lua] Lobby data num_players = 4 16:33:02.435 [Lua] Lobby data difficulty_tweak = 0 16:33:02.435 [Lua] Lobby data host = 1100001064cfeb5 16:33:02.435 [Lua] Lobby data matchmaking_type = 6 16:33:02.435 [Lua] Lobby data is_private = false 16:33:02.435 [Lua] Lobby data match_started = true 16:33:02.435 [Lua] Lobby data difficulty = cataclysm 16:33:02.435 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:33:02.435 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:33:02.435 [Lua] Lobby data unique_server_name = snejk 16:33:02.435 [Lua] Lobby data quick_game = false 16:33:02.435 [Lua] Lobby data country_code = SE 16:33:02.435 [Lua] Lobby data matchmaking = true 16:33:02.435 [Lua] Lobby data power_level = 556 16:33:02.436 [Lua] Lobby data mission_id = warcamp 16:33:02.436 [Lua] Lobby data mechanism = adventure 16:33:02.436 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:33:02.436 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:33:02.436 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:33:02.436 [Lua] Lobby data player_slot_3 = 0:0 16:33:02.436 [Lua] Lobby data eac_authorized = true 16:33:02.436 [Lua] Set lobby end. 16:33:02.991 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForEnterGame 16:33:02.991 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForGameObjectSync 16:33:02.996 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001087813dc 16:33:03.000 [Lua] Breedfreezer (server) starting a hot join sync 16:33:03.000 [Lua] packing 0 units of breed chaos_marauder 16:33:03.000 [Lua] packing 0 units of breed chaos_fanatic 16:33:03.000 [Lua] packing 0 units of breed chaos_raider 16:33:03.000 [Lua] packing 0 units of breed chaos_warrior 16:33:03.000 [Lua] packing 0 units of breed chaos_berzerker 16:33:03.000 [Lua] packing 0 units of breed skaven_plague_monk 16:33:03.000 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:33:03.000 [Lua] 16:33:03.000 [Lua] [1] = 1 (number) 16:33:03.000 [Lua] [2] = 0 (number) 16:33:03.000 [Lua] [3] = 1 (number) 16:33:03.000 [Lua] [4] = 0 (number) 16:33:03.000 [Lua] [5] = 1 (number) 16:33:03.000 [Lua] [6] = 0 (number) 16:33:03.000 [Lua] [7] = 1 (number) 16:33:03.000 [Lua] [8] = 0 (number) 16:33:03.000 [Lua] [9] = 1 (number) 16:33:03.000 [Lua] [10] = 0 (number) 16:33:03.000 [Lua] [11] = 1 (number) 16:33:03.000 [Lua] [12] = 0 (number) 16:33:03.000 [Lua] 16:33:03.000 [Lua] 16:33:03.000 [Lua] 16:33:03.001 [Lua] PlayerManager:add_remote_player 1100001087813dc 16:33:03.001 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 16:33:03.001 [Lua] RemotePlayer:create_game_object( ) 54 16:33:03.019 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForGameObjectSync 16:33:03.019 [Lua] [PeerSM] 1100001087813dc :: on_enter WaitingForPlayers 16:33:03.019 [Lua] [PeerSM] 110000102428a41 :: on_exit WaitingForPlayers 16:33:03.019 [Lua] [PeerSM] 110000102428a41 :: on_enter InGame 16:33:03.019 [Lua] [PeerSM] 1100001064cfeb5 :: on_exit WaitingForPlayers 16:33:03.019 [Lua] [PeerSM] 1100001064cfeb5 :: on_enter InGame 16:33:03.019 [Lua] [PeerSM] 11000010360b84f :: on_exit WaitingForPlayers 16:33:03.019 [Lua] [PeerSM] 11000010360b84f :: on_enter InGame 16:33:03.023 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-197.403, -207.316, 20.639), Vector4(0, 0, 0, -1)) 16:33:03.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:33:03.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:33:03.026 [Lua] PlayerManager:assign_unit_ownership snejk 1100001064cfeb5 1 16:33:03.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 16:33:03.028 [Lua] [PeerSM] 1100001087813dc :: on_exit WaitingForPlayers 16:33:03.028 [Lua] [PeerSM] 1100001087813dc :: on_enter InGame 16:33:03.039 [Lua] Switching ConflictSettings: to: chaos 16:33:03.039 [Lua] pacing=chaos 16:33:03.039 [Lua] roaming=nil 16:33:03.039 [Lua] specials=chaos 16:33:03.039 [Lua] debug_color=purple 16:33:03.039 [Lua] contained_breeds=nil 16:33:03.039 [Lua] pack_spawning=chaos 16:33:03.039 [Lua] disabled=false 16:33:03.039 [Lua] factions=nil 16:33:03.039 [Lua] boss=chaos 16:33:03.039 [Lua] horde=chaos 16:33:03.039 [Lua] name=chaos 16:33:03.039 [Lua] intensity=default 16:33:03.039 [Lua] --- 16:33:03.110 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010360b84f go_type=player_unit go_created_func_name=game_object_created_player_unit 16:33:03.110 [Lua] [NetworkServer] Peer 11000010360b84f spawned player. 16:33:03.111 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 16:33:03.111 [Lua] PlayerManager:assign_unit_ownership Jepe 11000010360b84f 1 16:33:03.111 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:33:03.125 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102428a41 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:33:03.125 [Lua] [NetworkServer] Peer 110000102428a41 spawned player. 16:33:03.127 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 16:33:03.127 [Lua] PlayerManager:assign_unit_ownership F.L.O. 110000102428a41 1 16:33:03.128 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:33:03.179 [Lua] [MOD][VMF][INFO] Added 1100001087813dc to the VMF users list. 16:33:03.179 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001087813dc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:33:03.179 [Lua] Adding player sync data to peer=1100001087813dc local_player_id=1 16:33:03.179 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:33:03.179 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:33:03.181 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 16:33:03.181 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:33:03.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:33:03.183 [Lua] StateInGameRunning:_game_actually_starts() 16:33:03.183 [Lua] ################################################################################################################# 16:33:03.183 [Lua] [Loading Time]: 00:00:14 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:33:03.183 [Lua] ################################################################################################################# 16:33:03.183 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58 16:33:03.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58 16:33:03.387 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58 16:33:03.387 [Lua] Commit load time data 16:33:07.582 [Lua] Set lobby begin: 16:33:07.582 [Lua] Lobby data twitch_enabled = false 16:33:07.582 [Lua] Lobby data selected_mission_id = warcamp 16:33:07.582 [Lua] Lobby data num_players = 4 16:33:07.582 [Lua] Lobby data difficulty_tweak = 0 16:33:07.582 [Lua] Lobby data host = 1100001064cfeb5 16:33:07.583 [Lua] Lobby data matchmaking_type = 6 16:33:07.583 [Lua] Lobby data is_private = false 16:33:07.583 [Lua] Lobby data match_started = true 16:33:07.583 [Lua] Lobby data difficulty = cataclysm 16:33:07.583 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:33:07.583 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:33:07.583 [Lua] Lobby data unique_server_name = snejk 16:33:07.583 [Lua] Lobby data quick_game = false 16:33:07.583 [Lua] Lobby data country_code = SE 16:33:07.583 [Lua] Lobby data matchmaking = true 16:33:07.583 [Lua] Lobby data power_level = 626 16:33:07.583 [Lua] Lobby data mission_id = warcamp 16:33:07.583 [Lua] Lobby data mechanism = adventure 16:33:07.583 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:33:07.583 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:33:07.583 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:33:07.583 [Lua] Lobby data player_slot_3 = 0:0 16:33:07.583 [Lua] Lobby data eac_authorized = true 16:33:07.583 [Lua] Set lobby end. 16:33:12.668 [Lua] Set lobby begin: 16:33:12.668 [Lua] Lobby data twitch_enabled = false 16:33:12.668 [Lua] Lobby data selected_mission_id = warcamp 16:33:12.668 [Lua] Lobby data num_players = 4 16:33:12.668 [Lua] Lobby data difficulty_tweak = 0 16:33:12.668 [Lua] Lobby data host = 1100001064cfeb5 16:33:12.668 [Lua] Lobby data matchmaking_type = 6 16:33:12.668 [Lua] Lobby data is_private = false 16:33:12.668 [Lua] Lobby data match_started = true 16:33:12.668 [Lua] Lobby data difficulty = cataclysm 16:33:12.668 [Lua] Lobby data player_slot_1 = 11000010360b84f:1 16:33:12.668 [Lua] Lobby data player_slot_4 = 1100001064cfeb5:1 16:33:12.668 [Lua] Lobby data unique_server_name = snejk 16:33:12.668 [Lua] Lobby data quick_game = false 16:33:12.668 [Lua] Lobby data country_code = SE 16:33:12.668 [Lua] Lobby data matchmaking = true 16:33:12.668 [Lua] Lobby data power_level = 835 16:33:12.669 [Lua] Lobby data mission_id = warcamp 16:33:12.669 [Lua] Lobby data mechanism = adventure 16:33:12.669 [Lua] Lobby data player_slot_5 = 110000102428a41:1 16:33:12.669 [Lua] Lobby data player_slot_2 = 1100001087813dc:1 16:33:12.669 [Lua] Lobby data network_hash = f3e26996ccfb9ef2 16:33:12.669 [Lua] Lobby data player_slot_3 = 0:0 16:33:12.669 [Lua] Lobby data eac_authorized = true 16:33:12.669 [Lua] Set lobby end. 16:33:27.044 [Lua] Players are leaving the safe zone 16:33:28.862 [Lua] 8 16:33:28.863 [Lua] 8 16:33:29.193 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:33:29.201 [Lua] Spline already found! 16:33:29.229 [Lua] Init group template: spline_patrol 16:33:30.697 [Lua] 8 16:33:30.697 [Lua] 8 16:33:32.180 [Lua] wants to spawn ahead within distance: 60 16:33:32.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized 16:33:32.180 [Lua] custom blob horde has started 16:33:32.438 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_explosive_loot_rat) 16:33:32.445 [Lua] 8 16:33:32.446 [Lua] 8 16:33:32.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat 16:33:32.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat 16:33:32.476 [Lua] 8 16:33:32.535 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_explosive_loot_rat) 16:33:32.907 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_explosive_loot_rat) 16:33:33.647 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:33:33.655 [Lua] Spline already found! 16:33:33.684 [Lua] Init group template: spline_patrol 16:33:35.416 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:33:35.423 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f1a2470] 16:33:36.201 [Lua] 2 16:33:36.201 [Lua] 1 16:33:36.562 [Lua] 1 16:33:38.187 [Lua] 1 16:33:38.500 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, prioritized 16:33:38.784 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_clan_rat) 16:33:38.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:33:38.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:33:38.848 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_clan_rat) 16:33:39.175 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_clan_rat) 16:33:39.642 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 16:33:39.907 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_slave) 16:33:39.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:33:39.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:33:39.987 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_slave) 16:33:40.566 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_slave) 16:33:41.362 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:33:43.895 [Lua] nil 16:33:44.161 [Lua] nil 16:33:44.161 [Lua] nil 16:33:44.161 [Lua] nil 16:33:44.162 [Lua] nil 16:33:44.162 [Lua] nil 16:33:44.162 [Lua] nil 16:33:44.162 [Lua] nil 16:33:44.162 [Lua] nil 16:33:44.162 [Lua] nil 16:33:44.175 [Lua] nil 16:33:44.196 [Lua] nil 16:33:44.196 [Lua] nil 16:33:44.196 [Lua] nil 16:33:44.196 [Lua] nil 16:33:44.196 [Lua] nil 16:33:44.281 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:33:44.292 [Lua] Spline already found! 16:33:44.334 [Lua] Init group template: spline_patrol 16:33:48.097 [Lua] nil 16:33:48.098 [Lua] nil 16:33:48.098 [Lua] nil 16:33:48.098 [Lua] nil 16:33:48.098 [Lua] nil 16:33:48.098 [Lua] nil 16:33:48.098 [Lua] nil 16:33:48.795 [Lua] 1 16:33:48.830 [Lua] 2 16:33:49.141 [Lua] 4 16:33:49.141 [Lua] 3 16:33:50.684 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:33:52.385 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:33:53.279 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:33:55.952 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:33:59.707 [Lua] wants to spawn ahead within distance: 60 16:33:59.707 [Lua] custom blob horde has started 16:34:01.094 [Lua] simple los failed 16:34:02.065 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:06.045 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb4baf, position: 0 16:34:06.070 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:06.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb4c94, position: 0 16:34:07.177 [Lua] nil 16:34:07.178 [Lua] nil 16:34:07.178 [Lua] nil 16:34:07.178 [Lua] nil 16:34:07.178 [Lua] nil 16:34:07.178 [Lua] nil 16:34:07.178 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.368 [Lua] nil 16:34:07.369 [Lua] nil 16:34:07.369 [Lua] nil 16:34:07.437 [Lua] nil 16:34:07.437 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.438 [Lua] nil 16:34:07.712 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:34:07.725 [Lua] Spline already found! 16:34:07.751 [Lua] Init group template: spline_patrol 16:34:09.336 [Lua] nil 16:34:09.336 [Lua] nil 16:34:09.336 [Lua] nil 16:34:09.336 [Lua] nil 16:34:09.336 [Lua] nil 16:34:09.369 [Lua] nil 16:34:09.370 [Lua] nil 16:34:09.370 [Lua] nil 16:34:09.370 [Lua] nil 16:34:09.370 [Lua] nil 16:34:09.370 [Lua] nil 16:34:09.370 [Lua] nil 16:34:09.370 [Lua] nil 16:34:09.370 [Lua] nil 16:34:09.370 [Lua] nil 16:34:09.370 [Lua] nil 16:34:09.370 [Lua] nil 16:34:10.788 [Lua] 5 16:34:10.788 [Lua] 2 16:34:10.788 [Lua] 4 16:34:10.788 [Lua] 3 16:34:10.788 [Lua] 1 16:34:11.113 [Lua] 1 16:34:11.395 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 16:34:11.817 [Lua] 1 16:34:12.344 [Lua] simple los failed 16:34:14.952 [Lua] 1 16:34:17.101 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:19.264 [Lua] fence jumping 16:34:19.298 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:21.093 [Lua] wants to spawn ahead within distance: 60 16:34:21.093 [Lua] custom blob horde has started 16:34:21.376 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:24.620 [Lua] ready to jump failed 16:34:24.904 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 23 size: 26 action: nil 16:34:25.068 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:27.000 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:28.375 [EACServer] [18:34:28:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:34:31.639 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, prioritized 16:34:31.860 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010360b84f, connection_key=0, breed_name=skaven_storm_vermin) 16:34:31.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:34:31.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:34:31.969 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102428a41, connection_key=1, breed_name=skaven_storm_vermin) 16:34:32.105 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001087813dc, connection_key=2, breed_name=skaven_storm_vermin) 16:34:32.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb683b, position: 0 16:34:33.659 [Lua] nil 16:34:33.659 [Lua] nil 16:34:33.659 [Lua] nil 16:34:33.659 [Lua] nil 16:34:33.659 [Lua] nil 16:34:33.659 [Lua] nil 16:34:33.660 [Lua] nil 16:34:35.568 [Lua] nil 16:34:35.568 [Lua] nil 16:34:35.569 [Lua] nil 16:34:35.569 [Lua] nil 16:34:35.569 [Lua] nil 16:34:35.569 [Lua] nil 16:34:35.569 [Lua] nil 16:34:35.569 [Lua] nil 16:34:35.569 [Lua] nil 16:34:35.569 [Lua] nil 16:34:35.747 [Lua] nil 16:34:35.795 [Lua] nil 16:34:35.795 [Lua] nil 16:34:35.795 [Lua] nil 16:34:35.795 [Lua] nil 16:34:37.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb6c64, position: 0 16:34:37.455 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb6c86, position: 0 16:34:38.020 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:38.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb6e13, position: 0 16:34:39.344 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 16:34:39.344 [Lua] Time for new HOOORDE! multi_first_wave 16:34:39.344 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 16:34:39.344 [Lua] horde requested: vector_blob 16:34:39.344 [Lua] wants to spawn ahead within distance: 60 16:34:39.344 [Lua] horde crated with id 5 of type vector_blob 16:34:39.345 [Lua] managed to spawn 39/39 horde enemies 16:34:39.345 [Lua] vector blob horde has started 16:34:39.748 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:39.862 [Lua] Init group template: horde 16:34:40.721 [Lua] 1 16:34:41.137 [Lua] 1 16:34:42.069 [Lua] 1 16:34:42.431 [Lua] wants to spawn ahead within distance: 60 16:34:42.431 [Lua] custom blob horde has started 16:34:43.363 [Lua] 1 16:34:45.022 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:48.329 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:52.860 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:54.623 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:34:59.605 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:35:00.776 [Lua] nil 16:35:00.983 [Lua] nil 16:35:00.984 [Lua] nil 16:35:00.984 [Lua] nil 16:35:00.984 [Lua] nil 16:35:00.984 [Lua] nil 16:35:00.984 [Lua] nil 16:35:00.984 [Lua] nil 16:35:00.985 [Lua] nil 16:35:00.985 [Lua] nil 16:35:00.985 [Lua] nil 16:35:00.985 [Lua] nil 16:35:00.999 [Lua] nil 16:35:00.999 [Lua] nil 16:35:01.041 [Lua] nil 16:35:01.041 [Lua] nil 16:35:01.041 [Lua] nil 16:35:01.041 [Lua] nil 16:35:01.041 [Lua] nil 16:35:01.041 [Lua] nil 16:35:01.042 [Lua] nil 16:35:01.042 [Lua] nil 16:35:01.042 [Lua] nil 16:35:01.055 [Lua] nil 16:35:01.055 [Lua] nil 16:35:01.055 [Lua] nil 16:35:01.056 [Lua] nil 16:35:01.056 [Lua] nil 16:35:01.056 [Lua] nil 16:35:01.056 [Lua] nil 16:35:01.989 [Lua] nil 16:35:01.989 [Lua] nil 16:35:01.989 [Lua] nil 16:35:01.989 [Lua] nil 16:35:01.990 [Lua] nil 16:35:01.990 [Lua] nil 16:35:01.990 [Lua] nil 16:35:01.990 [Lua] nil 16:35:01.990 [Lua] nil 16:35:01.990 [Lua] nil 16:35:02.021 [Lua] nil 16:35:02.021 [Lua] nil 16:35:02.021 [Lua] nil 16:35:02.021 [Lua] nil 16:35:02.021 [Lua] nil 16:35:02.022 [Lua] nil 16:35:02.022 [Lua] nil 16:35:02.022 [Lua] nil 16:35:02.022 [Lua] nil 16:35:02.022 [Lua] nil 16:35:02.022 [Lua] nil 16:35:02.038 [Lua] nil 16:35:02.038 [Lua] nil 16:35:02.038 [Lua] nil 16:35:02.038 [Lua] nil 16:35:02.038 [Lua] nil 16:35:02.039 [Lua] nil 16:35:02.039 [Lua] nil 16:35:02.039 [Lua] nil 16:35:02.054 [Lua] nil 16:35:02.054 [Lua] nil 16:35:02.054 [Lua] nil 16:35:02.055 [Lua] nil 16:35:02.055 [Lua] nil 16:35:02.055 [Lua] nil 16:35:02.055 [Lua] nil 16:35:02.055 [Lua] nil 16:35:02.898 [Lua] 2 16:35:03.403 [Lua] Horde killed: ? 16:35:03.766 [Lua] 1 16:35:03.766 [Lua] 2 16:35:03.766 [Lua] 3 16:35:04.245 [Lua] 1 16:35:04.750 [Lua] 2 16:35:04.750 [Lua] 1 16:35:07.742 [Lua] wants to spawn ahead within distance: 60 16:35:07.742 [Lua] custom blob horde has started 16:35:08.057 [Lua] 1 16:35:08.760 [Lua] 1 16:35:08.801 [Lua] 2 16:35:09.186 [Lua] 1 16:35:09.186 [Lua] 2 16:35:09.535 [Lua] 1 16:35:10.945 [Lua] 1 16:35:11.229 [Lua] 1 16:35:13.218 [Lua] 1 16:35:15.227 [Lua] 2 16:35:16.053 [Lua] 1 16:35:19.874 [Lua] 1 16:35:20.221 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:35:20.231 [Lua] Spline already found! 16:35:20.277 [Lua] Init group template: spline_patrol 16:35:22.048 [Lua] nil 16:35:22.098 [Lua] nil 16:35:22.405 [Lua] nil 16:35:22.617 [Lua] nil 16:35:24.713 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:35:25.620 [Lua] 20 16:35:25.620 [Lua] 20 16:35:25.620 [Lua] 20 16:35:25.620 [Lua] 20 16:35:25.622 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:35:25.635 [Lua] Spline already found! 16:35:25.669 [Lua] Init group template: spline_patrol 16:35:33.049 [Lua] 1 16:35:33.049 [Lua] 2 16:35:33.170 [Lua] wants to spawn ahead within distance: 60 16:35:33.170 [Lua] custom blob horde has started 16:35:33.210 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 35 37 16:35:33.210 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 36 36 16:35:33.265 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 30 40 16:35:33.275 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 35 40 16:35:33.275 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 36 39 16:35:33.275 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 37 38 16:35:33.320 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 5 30 37 16:35:33.330 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 35 36 16:35:33.375 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 30 35 16:35:33.428 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 30 34 16:35:33.969 [Lua] 2 16:35:34.496 [Lua] 1 16:35:34.532 [Lua] 1 16:35:34.532 [Lua] 1 16:35:35.255 [Lua] 2 16:35:35.306 [Lua] 3 16:35:35.653 [Lua] 1 16:35:37.788 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:35:39.128 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:35:41.810 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:35:43.058 [Lua] 1 16:35:43.498 [Lua] 1 16:35:43.499 [Lua] 2 16:35:43.499 [Lua] 3 16:35:44.921 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:35:45.752 [Lua] 2 16:35:45.753 [Lua] 1 16:35:53.525 [Lua] wants to spawn ahead within distance: 60 16:35:53.525 [Lua] custom blob horde has started 16:35:55.488 [Lua] 1 16:35:58.108 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:35:59.592 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:02.290 [Lua] nil 16:36:02.290 [Lua] nil 16:36:02.290 [Lua] nil 16:36:02.290 [Lua] nil 16:36:02.291 [Lua] nil 16:36:02.291 [Lua] nil 16:36:02.291 [Lua] nil 16:36:02.291 [Lua] nil 16:36:02.291 [Lua] nil 16:36:02.291 [Lua] nil 16:36:02.291 [Lua] nil 16:36:02.291 [Lua] nil 16:36:02.291 [Lua] nil 16:36:02.303 [Lua] nil 16:36:02.303 [Lua] nil 16:36:05.177 [Lua] nil 16:36:05.177 [Lua] nil 16:36:05.177 [Lua] nil 16:36:05.177 [Lua] nil 16:36:05.386 [Lua] nil 16:36:05.418 [Lua] nil 16:36:05.419 [Lua] nil 16:36:08.469 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:09.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbc92f, position: 0 16:36:09.656 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:10.615 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xbcad3, position: 0 16:36:10.731 [Lua] 1 16:36:12.393 [Lua] 2 16:36:12.393 [Lua] 1 16:36:12.494 [Lua] 2 16:36:12.494 [Lua] 1 16:36:12.494 [Lua] 1 16:36:13.839 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:14.610 [Lua] 1 16:36:17.296 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:17.941 [Lua] wants to spawn ahead within distance: 60 16:36:17.941 [Lua] custom blob horde has started 16:36:18.539 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:20.052 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:21.447 [Lua] 1 16:36:28.113 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:36:28.124 [Lua] Spline already found! 16:36:28.168 [Lua] Init group template: spline_patrol 16:36:28.375 [EACServer] [18:36:28:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:36:29.264 [Lua] 1 16:36:29.631 [Lua] 1 16:36:29.982 [Lua] 1 16:36:30.471 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:36:30.481 [Lua] Spline already found! 16:36:30.514 [Lua] Init group template: spline_patrol 16:36:30.996 [Lua] 1 16:36:31.173 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:36:31.183 [Lua] Spline already found! 16:36:31.210 [Lua] Init group template: spline_patrol 16:36:36.686 [Lua] 1 16:36:37.468 [Lua] 1 16:36:37.617 [Lua] 1 16:36:37.617 [Lua] 1 16:36:38.242 [Lua] 1 16:36:38.242 [Lua] 2 16:36:38.293 [Lua] wants to spawn behind within distance: 60 16:36:38.293 [Lua] custom blob horde has started 16:36:38.341 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 58 61 16:36:38.341 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 59 60 16:36:38.426 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 33 64 16:36:38.479 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 58 62 16:36:38.479 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 59 61 16:36:38.479 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 4 60 60 16:36:38.503 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 6 14 59 16:36:38.550 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 1 33 58 16:36:38.563 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 40 57 16:36:38.620 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 2 14 56 16:36:38.643 [Lua] 1 16:36:38.643 [Lua] 2 16:36:38.656 [Lua] Destroying unit - ai too far away from all players. skaven_explosive_loot_rat 3 33 55 16:36:38.980 [Lua] 1 16:36:39.521 [Lua] 1 16:36:39.546 [Lua] 2 16:36:39.996 [Lua] 1 16:36:40.381 [Lua] 1 16:36:40.444 [Lua] 2 16:36:41.242 [Lua] 1 16:36:41.242 [Lua] 2 16:36:41.712 [Lua] 1 16:36:41.712 [Lua] 2 16:36:41.713 [Lua] 3 16:36:42.094 [Lua] 1 16:36:43.430 [Lua] 1 16:36:43.430 [Lua] 2 16:36:43.803 [Lua] 1 16:36:43.803 [Lua] 2 16:36:44.131 [Lua] 4 16:36:44.131 [Lua] 1 16:36:44.131 [Lua] 2 16:36:44.131 [Lua] 5 16:36:44.131 [Lua] 3 16:36:46.842 [Lua] nil 16:36:52.644 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:53.695 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:54.830 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:56.058 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:56.917 [Lua] 2 16:36:56.917 [Lua] 1 16:36:56.956 [Lua] 2 16:36:56.956 [Lua] 1 16:36:58.368 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:36:59.155 [Lua] 1 16:36:59.198 [Lua] 1 16:36:59.198 [Lua] 1 16:37:03.937 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:37:03.948 [Lua] Spline already found! 16:37:03.976 [Lua] Init group template: spline_patrol 16:37:04.690 [Lua] wants to spawn ahead within distance: 60 16:37:04.690 [Lua] custom blob horde has started 16:37:07.524 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:19.759 [Lua] 1 16:37:21.152 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 8 33 16:37:21.735 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 9 33 16:37:22.063 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:24.148 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:25.635 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:26.965 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xc0db4, position: 0 16:37:27.208 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:28.101 [Lua] wants to spawn ahead within distance: 60 16:37:28.101 [Lua] custom blob horde has started 16:37:28.574 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:30.866 [Lua] 1 16:37:30.866 [Lua] 2 16:37:30.866 [Lua] 3 16:37:36.871 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:39.227 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:40.652 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:42.564 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:43.506 [Lua] 1 16:37:44.100 [Lua] 1 16:37:44.101 [Lua] 2 16:37:44.659 [Lua] 1 16:37:45.465 [Lua] nil 16:37:45.465 [Lua] nil 16:37:45.658 [Lua] nil 16:37:45.658 [Lua] nil 16:37:45.658 [Lua] nil 16:37:45.658 [Lua] nil 16:37:45.658 [Lua] nil 16:37:45.659 [Lua] nil 16:37:45.706 [Lua] nil 16:37:51.335 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 8 16:37:52.473 [Lua] wants to spawn ahead within distance: 60 16:37:52.473 [Lua] custom blob horde has started 16:37:55.083 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:37:57.310 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:37:57.321 [Lua] Spline already found! 16:37:57.357 [Lua] Init group template: spline_patrol 16:37:57.493 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:37:57.506 [Lua] Spline already found! 16:37:57.547 [Lua] Init group template: spline_patrol 16:38:02.246 [Lua] 1 16:38:04.458 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:38:06.383 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:38:07.276 [Lua] 2 16:38:07.276 [Lua] 1 16:38:07.276 [Lua] 3 16:38:07.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc2afc, position: 0 16:38:07.608 [Lua] 1 16:38:08.017 [Lua] 2 16:38:08.442 [Lua] 1 16:38:08.481 [Lua] 2 16:38:08.774 [Lua] 1 16:38:09.302 [Lua] 1 16:38:09.302 [Lua] 2 16:38:09.739 [Lua] 1 16:38:09.739 [Lua] 2 16:38:09.739 [Lua] 3 16:38:10.173 [Lua] 1 16:38:10.174 [Lua] 3 16:38:10.174 [Lua] 4 16:38:10.174 [Lua] 2 16:38:11.799 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 16:38:11.799 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 16:38:11.812 [Lua] > starting new spline, using new navbot: standard , id: boss8 16:38:11.839 [Lua] > continuing spline boss8 index: 2 retries: 0 16:38:11.870 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:38:11.870 [Lua] > continuing spline boss8 index: 3 retries: 0 16:38:11.893 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:38:11.893 [Lua] > continuing spline boss8 index: 4 retries: 0 16:38:11.936 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015414787922054529 boss8 16:38:11.936 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:38:11.936 [Lua] > continuing spline boss8 index: 5 retries: 0 16:38:11.958 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 16:38:11.958 [Lua] > spline completed boss8 retries: 0 16:38:12.194 [Lua] Init group template: spline_patrol 16:38:13.124 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:38:13.137 [Lua] Spline already found! 16:38:13.165 [Lua] Init group template: spline_patrol 16:38:15.833 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:38:18.919 [Lua] wants to spawn ahead within distance: 60 16:38:18.919 [Lua] custom blob horde has started 16:38:23.543 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:38:23.555 [Lua] Spline already found! 16:38:23.585 [Lua] Init group template: spline_patrol 16:38:28.376 [EACServer] [18:38:28:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:38:31.018 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001087813dc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:31.705 [Lua] nil 16:38:31.705 [Lua] nil 16:38:31.705 [Lua] nil 16:38:31.705 [Lua] nil 16:38:31.705 [Lua] nil 16:38:31.705 [Lua] nil 16:38:32.037 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001087813dc 16:38:34.483 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:38:36.014 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:38:37.568 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102428a41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:38.089 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:38:38.141 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102428a41 16:38:39.576 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:38:40.998 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:38:42.280 [Lua] nil 16:38:42.280 [Lua] nil 16:38:42.369 [Lua] nil 16:38:42.369 [Lua] nil 16:38:42.369 [Lua] nil 16:38:42.369 [Lua] nil 16:38:42.409 [Lua] nil 16:38:42.409 [Lua] nil 16:38:42.409 [Lua] nil 16:38:42.409 [Lua] nil 16:38:42.410 [Lua] nil 16:38:42.410 [Lua] nil 16:38:42.410 [Lua] nil 16:38:42.410 [Lua] nil 16:38:42.424 [Lua] nil 16:38:42.424 [Lua] nil 16:38:42.424 [Lua] nil 16:38:42.424 [Lua] nil 16:38:43.505 [Lua] nil 16:38:43.506 [Lua] nil 16:38:43.644 [Lua] nil 16:38:43.645 [Lua] nil 16:38:43.645 [Lua] nil 16:38:45.211 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:38:46.347 [Lua] wants to spawn ahead within distance: 60 16:38:46.347 [Lua] custom blob horde has started 16:38:47.876 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:38:53.103 [Lua] nil 16:38:53.104 [Lua] nil 16:38:53.104 [Lua] nil 16:38:53.104 [Lua] nil 16:38:53.104 [Lua] nil 16:38:53.104 [Lua] nil 16:38:53.104 [Lua] nil 16:38:53.104 [Lua] nil 16:38:53.904 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:39:12.696 [Lua] [NetworkServer] Peer 1100001087813dc despawned player. 16:39:12.696 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001087813dc 16:39:12.697 [Lua] [GameNetworkManager] destroying game object with go_id=59 16:39:14.774 [Lua] wants to spawn ahead within distance: 60 16:39:14.774 [Lua] custom blob horde has started 16:39:35.034 [Lua] wants to spawn ahead within distance: 60 16:39:35.034 [Lua] custom blob horde has started 16:39:37.945 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001087813dc go_type=player_unit go_created_func_name=game_object_created_player_unit 16:39:37.945 [Lua] [NetworkServer] Peer 1100001087813dc spawned player. 16:39:37.947 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=573 16:39:37.947 [Lua] PlayerManager:assign_unit_ownership RR\1 1100001087813dc 1 16:39:37.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:39:44.524 <>Access violation (0xc0000005) in build 142279ec06cd accessing address 0000000000003280 from 00007FF7A6B6B994<> <> {00007ff7a6a50000, 00cfa000, 6086a8ba, c2dd5345-ba72-423c-90cb-df3d81f168de, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007fff4ffd0000, 001f5000, 9bed63d6, 21a98f2d-1a75-74d8-7d39-9428c4aab0dc, 00000001, ntdll.pdb} {00007fff4e140000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} 0x00007fff4ffd0000:0x00000000000a0bae KiUserExceptionDispatcher 0x00007ff7a6a50000:0x000000000011b994 0x00007ff7a6a50000:0x00000000000963d3 0x00007ff7a6a50000:0x00000000002fa136 0x00007ff7a6a50000:0x0000000000303e2b 0x00007ff7a6a50000:0x00000000002fe3b2 0x00007fff4e140000:0x0000000000017034 BaseThreadInitThunk 0x00007fff4ffd0000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>wt_8<> <>win32<> <>142279ec06cd<> <>release<> <>Developer Build (1.3.6726.0)<> <>888e50fd-9295-4692-bc54-aee87e95b06c<> <>--- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16308MB Available: 10262MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 98355cf8-f7cd-471b-9ee2-66a15fe88943 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: ExpressVPN TAP Adapter (IPv4, IPv6) Network interface: ExpressVPN Wintun Driver (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mus Input device: Keyboard (19.4): Tangentbord Input device: Generic (17.0): Corsair Gaming K65 RGB RAPIDFIRE Keyboard Input device: Generic (17.0): GSX 1000 Main Audio Input device: Generic (17.0): Wired Gaming Mouse <> <>C:\Users\astur\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-05-04-15.40.08-888e50fd-9295-4692-bc54-aee87e95b06c.log<> <>C:\Users\astur\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-05-04-15.40.08-888e50fd-9295-4692-bc54-aee87e95b06c.dmp<> <> Memory Total: 16308 MB Available: 13995 MB Used: 2312 MB Peak Used: 3774 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 21428 MB Used: 6324 MB Peak: 6703 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]