[Log version] 1 [Session] 1e88f2be-0316-49cc-94dd-2a4028f87b8d UTC time stamps 00:20:44.199 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 00:20:44.199 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 00:20:44.199 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 00:20:44.199 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 00:20:44.199 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 00:20:44.200 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 00:20:44.247 [RazerChroma] Setup Razer Chroma resources 00:20:44.247 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 00:20:44.269 [Window] Window => active 00:20:44.311 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 00:20:44.332 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 00:20:44.753 [EAC] Init client 1100001027b107c 00:20:44.753 [EAC] EAC client initialized 00:20:44.754 warning: [EAC] Failed to initialize localization 00:20:44.754 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 00:20:44.758 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3090) 00:20:45.842 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 00:20:45.929 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 00:20:46.352 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 00:20:46.354 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 00:20:46.458 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 00:20:46.458 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 00:20:46.459 [Save] Save dir: `C:\Users\hayes\AppData\Roaming\fatshark\Vermintide 2` 00:20:46.459 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 00:20:46.459 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 00:20:46.595 [RazerChroma] Setup Razer Chroma 00:20:46.649 [LightFX ] Loaded DLL. 00:20:46.649 [LightFX ] Init() 00:20:46.652 [LightFX ] LightFX failed to initialize 00:20:46.668 [Lua] boot.lua start, os clock: 4.601 00:20:46.668 [Lua] LUA IS STRIPPED! 00:20:46.668 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6020000000000003 00:20:46.668 [Lua] --- CPU CPU: AMD Ryzen 7 2700X Eight-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 0:8 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001100 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32700MB Available: 28596MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID b95d181b-bf9a-4fcb-b312-269208e649d5 --- Graphics Graphics card: NVIDIA GeForce RTX 3090 (DirectX 12.1, 24348MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer DeathAdder Essential Input device: Generic (17.0): USB Keyboard 00:20:46.669 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 00:20:46.674 [SteamStats] RequestCurrentStats success: true 00:20:49.488 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.5178848893847317 os-clock: 7.4220000000000006 00:20:49.489 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 00:20:49.489 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 00:20:49.492 [Lua] Flushing: resource_packages/strings [ResourcePackage] 00:20:49.493 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 00:20:49.497 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 00:20:49.497 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 00:20:49.497 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 00:20:49.497 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 00:20:49.497 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 00:20:49.500 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 00:20:49.500 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 00:20:49.501 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 00:20:49.504 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 00:20:49.504 [Lua] Development.init_application_parameters 00:20:49.504 [Lua] ----------------------------------------------------------------- 00:20:49.504 [Lua] -- Application parameters -- 00:20:49.504 [Lua] ----------------------------------------------------------------- 00:20:49.504 [Lua] ***************************************************************** 00:20:49.504 [Lua] ** Initial contents of script_data ** 00:20:49.504 [Lua] script_data.beta_level_progression = false 00:20:49.504 [Lua] script_data.build_identifier = 72af77cbc050 00:20:49.504 [Lua] script_data.debug_interactions = false 00:20:49.504 [Lua] script_data.disable_debug_draw = true 00:20:49.504 [Lua] script_data.disable_intro_trailer = false 00:20:49.504 [Lua] script_data.disable_store = false 00:20:49.504 [Lua] script_data.disable_tutorial_at_start = true 00:20:49.504 [Lua] script_data.eac-untrusted = false 00:20:49.504 [Lua] script_data.enable_detailed_tooltips = false 00:20:49.504 [Lua] script_data.force_debug_disabled = true 00:20:49.504 [Lua] script_data.force_steam = true 00:20:49.504 [Lua] script_data.hide_fps = true 00:20:49.504 [Lua] script_data.hide_version_info = true 00:20:49.504 [Lua] script_data.matchmaking_debug = true 00:20:49.504 [Lua] script_data.network_debug = true 00:20:49.504 [Lua] script_data.package_debug = true 00:20:49.504 [Lua] script_data.packaged_build = true 00:20:49.504 [Lua] script_data.settings = { } 00:20:49.504 [Lua] script_data.show_fps = false 00:20:49.504 [Lua] script_data.spawn_empty_chest = true 00:20:49.504 [Lua] script_data.telemetry_log_interval = 600 00:20:49.504 [Lua] script_data.tobii_button = false 00:20:49.504 [Lua] script_data.use_beta_overlay = false 00:20:49.504 [Lua] script_data.use_local_backend = false 00:20:49.504 [Lua] script_data.use_tech_telemetry = true 00:20:49.504 [Lua] script_data.use_telemetry = true 00:20:49.504 [Lua] ***************************************************************** 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 00:20:49.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 00:20:49.680 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 00:20:49.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 00:20:50.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 00:20:50.026 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 00:20:50.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 00:20:50.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 00:20:50.060 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 00:20:50.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 00:20:50.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 00:20:50.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 00:20:50.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 00:20:50.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 00:20:50.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 00:20:50.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 00:20:50.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 00:20:50.751 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 00:20:50.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 00:20:50.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 00:20:50.983 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 00:20:50.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 00:20:51.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 00:20:51.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 00:20:51.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 00:20:51.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 00:20:51.350 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 00:20:51.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 00:20:51.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 00:20:51.532 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 00:20:51.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 00:20:51.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 00:20:51.623 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 00:20:51.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 00:20:51.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 00:20:51.993 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 00:20:51.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 00:20:52.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 00:20:52.150 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 00:20:52.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 00:20:52.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 00:20:52.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 00:20:52.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 00:20:52.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 00:20:52.251 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 00:20:52.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 00:20:52.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 00:20:52.503 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 00:20:52.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 00:20:52.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 00:20:52.799 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 00:20:52.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 00:20:52.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 00:20:52.976 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 00:20:52.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 00:20:53.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 00:20:53.276 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 00:20:53.281 [Lua] settings.steam: nil 00:20:53.281 [Lua] Steam: table: 0000000000062480 00:20:53.281 [Lua] force_steam: true 00:20:53.281 [Lua] BUILD: release 00:20:53.281 [Lua] test_backend: nil 00:20:53.281 [Lua] DEDICATED_SERVER: false 00:20:53.281 [Lua] Using app_id '552500' to define backend 00:20:53.281 [Lua] PlayFab Title ID: 5107 00:20:53.328 [Lua] [1] = beastmen_minotaur (string) 00:20:53.328 [Lua] [2] = skaven_storm_vermin_champion (string) 00:20:53.328 [Lua] [3] = chaos_dummy_troll (string) 00:20:53.328 [Lua] [4] = skaven_grey_seer (string) 00:20:53.328 [Lua] [5] = chaos_plague_wave_spawner (string) 00:20:53.328 [Lua] [6] = chaos_vortex (string) 00:20:53.328 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 00:20:53.328 [Lua] [8] = chaos_dummy_sorcerer (string) 00:20:53.328 [Lua] [9] = chaos_tentacle (string) 00:20:53.328 [Lua] [10] = skaven_loot_rat (string) 00:20:53.328 [Lua] [11] = skaven_stormfiend_demo (string) 00:20:53.328 [Lua] [12] = critter_rat (string) 00:20:53.328 [Lua] [13] = skaven_explosive_loot_rat (string) 00:20:53.328 [Lua] [14] = chaos_spawn (string) 00:20:53.328 [Lua] [15] = skaven_stormfiend_boss (string) 00:20:53.328 [Lua] [16] = critter_pig (string) 00:20:53.328 [Lua] [17] = chaos_troll (string) 00:20:53.328 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 00:20:53.328 [Lua] [19] = skaven_rat_ogre (string) 00:20:53.328 [Lua] [20] = skaven_stormfiend (string) 00:20:53.328 [Lua] [21] = skaven_storm_vermin_warlord (string) 00:20:53.328 [Lua] [22] = skaven_warpfire_thrower (string) 00:20:53.328 [Lua] [23] = chaos_plague_sorcerer (string) 00:20:53.328 [Lua] [24] = chaos_exalted_champion_warcamp (string) 00:20:53.328 [Lua] [25] = skaven_pack_master (string) 00:20:53.328 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 00:20:53.328 [Lua] [27] = skaven_ratling_gunner (string) 00:20:53.328 [Lua] [28] = chaos_mutator_sorcerer (string) 00:20:53.328 [Lua] [29] = skaven_poison_wind_globadier (string) 00:20:53.328 [Lua] [30] = chaos_tentacle_sorcerer (string) 00:20:53.328 [Lua] [31] = chaos_exalted_champion_norsca (string) 00:20:53.328 [Lua] [32] = chaos_warrior (string) 00:20:53.328 [Lua] [33] = chaos_exalted_sorcerer (string) 00:20:53.328 [Lua] [34] = skaven_gutter_runner (string) 00:20:53.328 [Lua] [35] = chaos_corruptor_sorcerer (string) 00:20:53.328 [Lua] [36] = chaos_vortex_sorcerer (string) 00:20:53.328 [Lua] [37] = skaven_plague_monk (string) 00:20:53.328 [Lua] [38] = chaos_berzerker (string) 00:20:53.328 [Lua] [39] = beastmen_gor (string) 00:20:53.328 [Lua] [40] = beastmen_ungor_archer (string) 00:20:53.328 [Lua] [41] = beastmen_ungor_dummy (string) 00:20:53.328 [Lua] [42] = beastmen_standard_bearer_crater (string) 00:20:53.328 [Lua] [43] = skaven_storm_vermin_commander (string) 00:20:53.328 [Lua] [44] = beastmen_standard_bearer (string) 00:20:53.328 [Lua] [45] = skaven_storm_vermin (string) 00:20:53.328 [Lua] [46] = beastmen_ungor (string) 00:20:53.328 [Lua] [47] = chaos_raider_tutorial (string) 00:20:53.328 [Lua] [48] = chaos_raider (string) 00:20:53.328 [Lua] [49] = beastmen_gor_dummy (string) 00:20:53.328 [Lua] [50] = skaven_storm_vermin_with_shield (string) 00:20:53.328 [Lua] [51] = beastmen_bestigor (string) 00:20:53.328 [Lua] [52] = beastmen_bestigor_dummy (string) 00:20:53.328 [Lua] [53] = skaven_clan_rat_tutorial (string) 00:20:53.328 [Lua] [54] = chaos_marauder (string) 00:20:53.328 [Lua] [55] = skaven_dummy_clan_rat (string) 00:20:53.328 [Lua] [56] = chaos_fanatic (string) 00:20:53.328 [Lua] [57] = chaos_marauder_with_shield (string) 00:20:53.328 [Lua] [58] = chaos_zombie (string) 00:20:53.328 [Lua] [59] = skaven_clan_rat (string) 00:20:53.328 [Lua] [60] = skaven_clan_rat_with_shield (string) 00:20:53.328 [Lua] [61] = chaos_marauder_tutorial (string) 00:20:53.328 [Lua] [62] = skaven_dummy_slave (string) 00:20:53.328 [Lua] [63] = skaven_slave (string) 00:20:53.370 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 00:20:53.370 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 00:20:53.370 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 00:20:53.370 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 00:20:53.370 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 00:20:53.370 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 00:20:53.377 [Lua] level display name dlc_bogenhafen_city 00:20:53.377 [Lua] level display name cemetery 00:20:53.377 [Lua] level display name forest_ambush 00:20:53.377 [Lua] level display name mines 00:20:53.377 [Lua] level display name nurgle 00:20:53.377 [Lua] level display name warcamp 00:20:53.377 [Lua] level display name bell 00:20:53.377 [Lua] level display name skittergate 00:20:53.377 [Lua] level display name prologue 00:20:53.377 [Lua] level display name dlc_celebrate_crawl 00:20:53.377 [Lua] level display name military 00:20:53.377 [Lua] level display name magnus 00:20:53.377 [Lua] level display name skaven_stronghold 00:20:53.377 [Lua] level display name fort 00:20:53.377 [Lua] level display name ground_zero 00:20:53.377 [Lua] level display name elven_ruins 00:20:53.377 [Lua] level display name farmlands 00:20:53.377 [Lua] level display name ussingen 00:20:53.377 [Lua] level display name dlc_portals 00:20:53.377 [Lua] level display name dlc_castle 00:20:53.377 [Lua] level display name catacombs 00:20:53.377 [Lua] level display name crater 00:20:53.377 [Lua] level display name plaza 00:20:53.377 [Lua] level display name dlc_bogenhafen_slum 00:20:53.377 [Lua] level display name dlc_bastion 00:20:53.412 [Lua] TIME: 0.026999999999999 00:20:54.108 [Lua] [ConflictSettings] Contained breeds generated in: 0.66099999999999959 00:20:54.188 [Lua] <>realm = official<> 00:20:54.428 [Lua] 00:20:54.428 [Lua] [1] = table 00:20:54.428 [Lua] [download_pending] = false (boolean) 00:20:54.428 [Lua] [id] = 1369573612 (string) 00:20:54.428 [Lua] [banned] = false (boolean) 00:20:54.428 [Lua] [author_id] = 58813412 (number) 00:20:54.428 [Lua] [tags] = table 00:20:54.428 [Lua] [1] = Tools (string) 00:20:54.429 [Lua] [2] = Approved (string) 00:20:54.429 [Lua] [author] = bIbIbI(rus) (string) 00:20:54.429 [Lua] [sanctioned] = true (boolean) 00:20:54.429 [Lua] [out_of_date] = false (boolean) 00:20:54.429 [Lua] [downloading] = false (boolean) 00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 00:20:54.429 [Lua] [num_children] = 0 (number) 00:20:54.429 [Lua] [ugc_status] = 3 (number) 00:20:54.429 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 00:20:54.429 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 00:20:54.429 [Lua] [installed] = true (boolean) 00:20:54.429 [Lua] [enabled] = true (boolean) 00:20:54.429 [Lua] [name] = Vermintide Mod Framework (string) 00:20:54.429 [Lua] [dependency_error] = (string) 00:20:54.429 [Lua] [2] = table 00:20:54.429 [Lua] [download_pending] = false (boolean) 00:20:54.429 [Lua] [id] = 1395453301 (string) 00:20:54.429 [Lua] [children] = table 00:20:54.429 [Lua] [1] = 1369573612 (string) 00:20:54.429 [Lua] [banned] = false (boolean) 00:20:54.429 [Lua] [author_id] = 58813412 (number) 00:20:54.429 [Lua] [tags] = table 00:20:54.429 [Lua] [1] = Approved (string) 00:20:54.429 [Lua] [2] = QoL (string) 00:20:54.429 [Lua] [author] = bIbIbI(rus) (string) 00:20:54.429 [Lua] [sanctioned] = true (boolean) 00:20:54.429 [Lua] [out_of_date] = false (boolean) 00:20:54.429 [Lua] [downloading] = false (boolean) 00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 00:20:54.429 [Lua] [num_children] = 1 (number) 00:20:54.429 [Lua] [ugc_status] = 3 (number) 00:20:54.429 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 00:20:54.429 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 00:20:54.429 [Lua] [installed] = true (boolean) 00:20:54.429 [Lua] [enabled] = true (boolean) 00:20:54.429 [Lua] [name] = Skip Intro (string) 00:20:54.429 [Lua] [dependency_error] = (string) 00:20:54.429 [Lua] [3] = table 00:20:54.429 [Lua] [download_pending] = false (boolean) 00:20:54.429 [Lua] [id] = 1397265260 (string) 00:20:54.429 [Lua] [children] = table 00:20:54.429 [Lua] [1] = 1369573612 (string) 00:20:54.429 [Lua] [banned] = false (boolean) 00:20:54.429 [Lua] [author_id] = 26572404 (number) 00:20:54.429 [Lua] [tags] = table 00:20:54.429 [Lua] [1] = approved (string) 00:20:54.429 [Lua] [2] = UI (string) 00:20:54.429 [Lua] [3] = QoL (string) 00:20:54.429 [Lua] [author] = Necrossin (string) 00:20:54.429 [Lua] [sanctioned] = true (boolean) 00:20:54.429 [Lua] [out_of_date] = false (boolean) 00:20:54.429 [Lua] [downloading] = false (boolean) 00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 00:20:54.429 [Lua] [num_children] = 1 (number) 00:20:54.429 [Lua] [ugc_status] = 3 (number) 00:20:54.429 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 00:20:54.429 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 00:20:54.429 [Lua] [installed] = true (boolean) 00:20:54.429 [Lua] [enabled] = true (boolean) 00:20:54.429 [Lua] [name] = Numeric UI (string) 00:20:54.429 [Lua] [dependency_error] = (string) 00:20:54.429 [Lua] [4] = table 00:20:54.429 [Lua] [download_pending] = false (boolean) 00:20:54.429 [Lua] [id] = 1593460250 (string) 00:20:54.429 [Lua] [children] = table 00:20:54.429 [Lua] [1] = 1369573612 (string) 00:20:54.429 [Lua] [banned] = false (boolean) 00:20:54.429 [Lua] [author_id] = 84308322 (number) 00:20:54.429 [Lua] [tags] = table 00:20:54.429 [Lua] [1] = UI (string) 00:20:54.429 [Lua] [2] = QoL (string) 00:20:54.429 [Lua] [3] = approved (string) 00:20:54.429 [Lua] [author] = pixaal (string) 00:20:54.429 [Lua] [sanctioned] = true (boolean) 00:20:54.429 [Lua] [out_of_date] = false (boolean) 00:20:54.429 [Lua] [downloading] = false (boolean) 00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 00:20:54.429 [Lua] [num_children] = 1 (number) 00:20:54.429 [Lua] [ugc_status] = 3 (number) 00:20:54.429 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 00:20:54.429 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 00:20:54.429 [Lua] [installed] = true (boolean) 00:20:54.429 [Lua] [enabled] = true (boolean) 00:20:54.429 [Lua] [name] = Crosshair Kill Confirmation (string) 00:20:54.429 [Lua] [dependency_error] = (string) 00:20:54.429 [Lua] [5] = table 00:20:54.429 [Lua] [download_pending] = false (boolean) 00:20:54.429 [Lua] [id] = 1395655171 (string) 00:20:54.429 [Lua] [children] = table 00:20:54.429 [Lua] [1] = 1369573612 (string) 00:20:54.429 [Lua] [banned] = false (boolean) 00:20:54.429 [Lua] [author_id] = 59593500 (number) 00:20:54.429 [Lua] [tags] = table 00:20:54.429 [Lua] [1] = QoL (string) 00:20:54.429 [Lua] [2] = Balance/Tweaks (string) 00:20:54.429 [Lua] [3] = Approved (string) 00:20:54.429 [Lua] [author] = Grimalackt (string) 00:20:54.429 [Lua] [sanctioned] = true (boolean) 00:20:54.429 [Lua] [out_of_date] = false (boolean) 00:20:54.429 [Lua] [downloading] = false (boolean) 00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 00:20:54.429 [Lua] [num_children] = 1 (number) 00:20:54.429 [Lua] [ugc_status] = 3 (number) 00:20:54.429 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 00:20:54.429 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 00:20:54.429 [Lua] [installed] = true (boolean) 00:20:54.429 [Lua] [enabled] = true (boolean) 00:20:54.429 [Lua] [name] = Bot Improvements - Combat (string) 00:20:54.429 [Lua] [dependency_error] = (string) 00:20:54.429 [Lua] [6] = table 00:20:54.429 [Lua] [download_pending] = false (boolean) 00:20:54.429 [Lua] [id] = 1487862316 (string) 00:20:54.429 [Lua] [children] = table 00:20:54.429 [Lua] [1] = 1369573612 (string) 00:20:54.429 [Lua] [banned] = false (boolean) 00:20:54.429 [Lua] [author_id] = 45268594 (number) 00:20:54.429 [Lua] [tags] = table 00:20:54.429 [Lua] [1] = approved (string) 00:20:54.429 [Lua] [2] = UI (string) 00:20:54.429 [Lua] [3] = QoL (string) 00:20:54.429 [Lua] [author] = prop joe (string) 00:20:54.429 [Lua] [sanctioned] = true (boolean) 00:20:54.429 [Lua] [out_of_date] = false (boolean) 00:20:54.429 [Lua] [downloading] = false (boolean) 00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 00:20:54.429 [Lua] [num_children] = 1 (number) 00:20:54.429 [Lua] [ugc_status] = 3 (number) 00:20:54.429 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:20:54.429 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 00:20:54.429 [Lua] [installed] = true (boolean) 00:20:54.429 [Lua] [enabled] = true (boolean) 00:20:54.429 [Lua] [name] = Reroll Improvements (string) 00:20:54.429 [Lua] [dependency_error] = (string) 00:20:54.429 [Lua] [7] = table 00:20:54.429 [Lua] [download_pending] = false (boolean) 00:20:54.429 [Lua] [id] = 1516618647 (string) 00:20:54.429 [Lua] [children] = table 00:20:54.429 [Lua] [1] = 1369573612 (string) 00:20:54.429 [Lua] [banned] = false (boolean) 00:20:54.429 [Lua] [author_id] = 96578995 (number) 00:20:54.429 [Lua] [tags] = table 00:20:54.429 [Lua] [1] = approved (string) 00:20:54.429 [Lua] [2] = UI (string) 00:20:54.429 [Lua] [3] = QoL (string) 00:20:54.429 [Lua] [author] = NonzeroGeoduck7 (string) 00:20:54.429 [Lua] [sanctioned] = true (boolean) 00:20:54.429 [Lua] [out_of_date] = false (boolean) 00:20:54.429 [Lua] [downloading] = false (boolean) 00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 00:20:54.429 [Lua] [num_children] = 1 (number) 00:20:54.429 [Lua] [ugc_status] = 3 (number) 00:20:54.429 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 00:20:54.429 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 00:20:54.429 [Lua] [installed] = true (boolean) 00:20:54.429 [Lua] [enabled] = true (boolean) 00:20:54.429 [Lua] [name] = Friendly Fire Indicator (string) 00:20:54.429 [Lua] [dependency_error] = (string) 00:20:54.429 [Lua] [8] = table 00:20:54.429 [Lua] [download_pending] = false (boolean) 00:20:54.429 [Lua] [id] = 1389872347 (string) 00:20:54.429 [Lua] [children] = table 00:20:54.429 [Lua] [1] = 1369573612 (string) 00:20:54.429 [Lua] [banned] = false (boolean) 00:20:54.429 [Lua] [author_id] = 4821406 (number) 00:20:54.429 [Lua] [tags] = table 00:20:54.429 [Lua] [1] = approved (string) 00:20:54.429 [Lua] [2] = UI (string) 00:20:54.429 [Lua] [author] = grasmann (string) 00:20:54.429 [Lua] [sanctioned] = true (boolean) 00:20:54.429 [Lua] [out_of_date] = false (boolean) 00:20:54.429 [Lua] [downloading] = false (boolean) 00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 00:20:54.429 [Lua] [num_children] = 1 (number) 00:20:54.429 [Lua] [ugc_status] = 3 (number) 00:20:54.429 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 00:20:54.429 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 00:20:54.429 [Lua] [installed] = true (boolean) 00:20:54.429 [Lua] [enabled] = true (boolean) 00:20:54.429 [Lua] [name] = Simple UI (string) 00:20:54.429 [Lua] [dependency_error] = (string) 00:20:54.429 [Lua] [9] = table 00:20:54.429 [Lua] [download_pending] = false (boolean) 00:20:54.429 [Lua] [id] = 1445717962 (string) 00:20:54.429 [Lua] [children] = table 00:20:54.429 [Lua] [1] = 1369573612 (string) 00:20:54.429 [Lua] [2] = 1389872347 (string) 00:20:54.429 [Lua] [banned] = false (boolean) 00:20:54.429 [Lua] [author_id] = 38895286 (number) 00:20:54.429 [Lua] [tags] = table 00:20:54.429 [Lua] [1] = UI (string) 00:20:54.429 [Lua] [2] = QoL (string) 00:20:54.429 [Lua] [3] = Approved (string) 00:20:54.429 [Lua] [author] = Squatting Bear (string) 00:20:54.429 [Lua] [sanctioned] = true (boolean) 00:20:54.429 [Lua] [out_of_date] = false (boolean) 00:20:54.429 [Lua] [downloading] = false (boolean) 00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 00:20:54.429 [Lua] [num_children] = 2 (number) 00:20:54.429 [Lua] [ugc_status] = 3 (number) 00:20:54.429 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 00:20:54.429 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 00:20:54.429 [Lua] [installed] = true (boolean) 00:20:54.429 [Lua] [enabled] = true (boolean) 00:20:54.429 [Lua] [name] = Loadout Manager (string) 00:20:54.429 [Lua] [dependency_error] = (string) 00:20:54.429 [Lua] 00:20:54.429 [Lua] 00:20:54.429 [Lua] [1487862316] = 8 (number) 00:20:54.429 [Lua] [1516618647] = 6 (number) 00:20:54.429 [Lua] [1395453301] = 1 (number) 00:20:54.429 [Lua] [1593460250] = 3 (number) 00:20:54.429 [Lua] [1445717962] = 7 (number) 00:20:54.429 [Lua] [1389872347] = 5 (number) 00:20:54.429 [Lua] [1397265260] = 2 (number) 00:20:54.429 [Lua] [1395655171] = 4 (number) 00:20:54.429 [Lua] [1369573612] = 0 (number) 00:20:54.429 [Lua] 00:20:54.437 [Lua] 00:20:54.437 [Lua] [1487862316] = 8 (number) 00:20:54.437 [Lua] [1516618647] = 6 (number) 00:20:54.437 [Lua] [1395453301] = 1 (number) 00:20:54.437 [Lua] [1593460250] = 3 (number) 00:20:54.437 [Lua] [1445717962] = 7 (number) 00:20:54.437 [Lua] [1389872347] = 5 (number) 00:20:54.437 [Lua] [1397265260] = 2 (number) 00:20:54.437 [Lua] [1395655171] = 4 (number) 00:20:54.437 [Lua] [1369573612] = 0 (number) 00:20:54.437 [Lua] 00:20:54.442 [Lua] <>modded = true<> 00:20:54.442 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 00:20:54.513 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 00:20:54.535 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 00:20:54.535 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x104020b0) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x104021d0) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e870) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279ea00) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c1c0) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c170) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591750) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591a80) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591930) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d60f0) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583810) 00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d410) 00:20:54.537 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d71b0) 00:20:54.537 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x105951d0) 00:20:54.537 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e080) 00:20:54.537 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 00:20:54.537 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916c60) 00:20:54.542 [Lua] <>modded = true<> 00:20:54.542 [Lua] <>Mod:1395453301:Skip Intro = true<> 00:20:54.558 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 00:20:54.569 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 00:20:54.569 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 00:20:54.569 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02767270) 00:20:54.569 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02767320) 00:20:54.569 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 00:20:54.574 [Lua] <>modded = true<> 00:20:54.574 [Lua] <>Mod:1397265260:Numeric UI = true<> 00:20:54.594 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 00:20:54.605 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 00:20:54.605 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 00:20:54.605 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 00:20:54.605 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa49d0) 00:20:54.605 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4d60) 00:20:54.611 [Lua] <>modded = true<> 00:20:54.611 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 00:20:54.638 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 00:20:54.662 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 00:20:54.662 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 00:20:54.663 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667990) 00:20:54.663 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102c9e70) 00:20:54.663 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9300) 00:20:54.663 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 00:20:54.668 [Lua] <>modded = true<> 00:20:54.668 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 00:20:54.685 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 00:20:54.696 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 00:20:54.696 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0080) 00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c78af0) 00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d69510) 00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdd830) 00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d69360) 00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d63e70) 00:20:54.701 [Lua] <>modded = true<> 00:20:54.701 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 00:20:54.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 00:20:54.729 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 00:20:54.729 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011070) 00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011050) 00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x11010ff0) 00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x11010e30) 00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49f0) 00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49d0) 00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ff4970) 00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ff47b0) 00:20:54.734 [Lua] <>modded = true<> 00:20:54.734 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 00:20:54.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 00:20:54.762 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 00:20:54.762 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 00:20:54.762 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b845f0) 00:20:54.762 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 00:20:54.762 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 00:20:54.767 [Lua] <>modded = true<> 00:20:54.767 [Lua] <>Mod:1389872347:Simple UI = true<> 00:20:54.784 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 00:20:54.795 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 00:20:54.795 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 00:20:54.795 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 00:20:54.795 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10073220) 00:20:54.801 [Lua] <>modded = true<> 00:20:54.801 [Lua] <>Mod:1445717962:Loadout Manager = true<> 00:20:54.828 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 00:20:54.839 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 00:20:54.839 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x116462a0) 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cbe0) 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3caa0) 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cae0) 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb80) 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646710) 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x036448c0) 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644980) 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bc60) 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cc60) 00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 00:20:54.850 [Lua] <>project = vermintide 2<> 00:20:54.850 [Lua] <>build = release<> 00:20:54.850 [Lua] <>platform = win32<> 00:20:54.850 [Lua] <>dedicated_server = false<> 00:20:54.850 [Lua] <>title_id = 5107<> 00:20:54.850 [Lua] <>content_revision = 17502<> 00:20:54.850 [Lua] <>engine_revision = 72af77cbc050<> 00:20:54.850 [Lua] <>release_version = 4.0.0<> 00:20:54.850 [Lua] <>rendering_backend = dx12<> 00:20:54.850 [Lua] <>teamcity_build_id = 79856<> 00:20:54.850 [Lua] <>steam_id = 1100001027b107c<> 00:20:54.850 [Lua] <>steam_profile_name = Babypeen<> 00:20:54.850 [Lua] <>machine_id = b95d181b-bf9a-4fcb-b312-269208e649d5<> 00:20:54.850 [Lua] [Boot] Application build: release 00:20:54.850 [Lua] [Boot] Content revision: 17502 00:20:54.850 [Lua] [Boot] Engine revision: 72af77cbc050 00:20:54.850 [Lua] [Boot] Release version: 4.0.0 00:20:54.851 [Lua] [Boot] User ID: 1100001027b107c Babypeen 00:20:54.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 00:20:54.856 [Lua] initializing mechanism to: adventure 00:20:54.856 [Lua] Game:setup() total time: 0.0060000000000002 00:20:54.856 [Lua] handle rev info: 0 00:20:54.856 [Lua] handle gfx quality: 0 00:20:54.856 [Lua] default settings: 0 00:20:54.856 [Lua] user settings: 0 00:20:54.856 [Lua] set frame times: 0 00:20:54.856 [Lua] init random: 0 00:20:54.856 [Lua] managers: 0.0060000000000002274 00:20:54.856 [Lua] 00:20:54.856 [Lua] unaccounted: 0 00:20:54.856 [Lua] [Boot] use baked enemy meshes: false 00:20:54.857 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 00:20:54.857 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 00:20:54.857 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 00:20:54.857 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 00:20:54.857 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 00:20:54.857 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 00:20:54.857 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 00:20:54.857 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 00:20:54.857 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 00:20:54.857 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 00:20:54.857 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 00:20:54.857 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 00:20:54.857 [Lua] [Testify] Ready! 00:20:54.857 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9ad0) 00:20:55.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 00:20:55.146 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 00:20:55.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 00:20:55.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 00:20:55.586 [Lua] [PackageManager] Force_load: resource_packages/title_screen 00:20:55.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 00:20:55.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 00:20:55.671 [Lua] [PackageManager] Force_load: resource_packages/menu 00:20:55.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 00:20:55.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 00:20:55.755 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 00:20:55.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 00:20:56.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 00:20:56.333 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 00:20:56.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 00:20:56.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 00:20:56.469 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 00:20:56.469 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 00:20:56.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 00:20:56.605 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 00:20:56.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 00:20:57.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 00:20:57.078 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 00:20:57.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 00:20:57.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 00:20:57.872 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 00:20:57.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 00:20:58.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 00:20:58.462 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 00:20:58.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 00:20:58.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 00:20:58.479 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 00:20:58.479 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 00:20:58.479 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x01279680) 00:20:58.479 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00f8e850) 00:20:58.479 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00f7a290) 00:20:58.479 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0127ccb0) 00:20:58.480 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 00:20:58.480 [Lua] [Gamestate] Enter StateTitleScreen 00:20:58.481 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 00:20:58.481 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 00:20:58.481 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 00:20:58.481 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 00:20:58.481 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 00:20:58.483 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 00:20:58.496 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 00:20:58.496 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 00:20:58.496 [Save] Loading `save_data` 00:20:58.508 [Save] Load done 00:20:58.513 [Lua] [BackendManagerPlayFab] Backend Enabled 00:20:59.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 00:20:59.026 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 00:20:59.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:20:59.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:20:59.373 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:20:59.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 00:20:59.445 [Lua] <>playfab_id = 229A68C146F988F7<> 00:20:59.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 00:20:59.679 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 00:20:59.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 00:20:59.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 00:20:59.900 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 00:20:59.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 00:21:00.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 00:21:00.070 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 00:21:00.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 00:21:00.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 00:21:00.477 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 00:21:00.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 00:21:00.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 00:21:00.756 [Lua] [PackageManager] Force_load: resource_packages/inventory 00:21:00.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 00:21:00.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 00:21:00.956 [Lua] [PackageManager] Force_load: resource_packages/careers 00:21:00.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 00:21:01.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 00:21:01.006 [Lua] [PackageManager] Force_load: resource_packages/decals 00:21:01.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 00:21:01.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 00:21:01.125 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 00:21:01.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 00:21:01.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 00:21:01.787 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 00:21:01.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 00:21:02.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 00:21:02.751 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 00:21:02.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 00:21:02.949 [Lua] steam item server: requesting user inventory 00:21:03.310 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 00:21:03.310 [Lua] ISI-> GET_ALL_ITEMS! 00:21:03.310 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 00:21:03.310 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 00:21:03.311 [Lua] 00:21:03.311 [Lua] 00:21:03.462 [Save] Saving `save_data` 00:21:03.462 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 00:21:03.463 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 00:21:03.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 00:21:03.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 00:21:03.463 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 00:21:03.463 [Lua] [SteamManager] request_item_prices 00:21:03.464 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 00:21:03.500 [Save] Save done 00:21:03.631 [Lua] Player statistics loaded! 00:21:03.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 00:21:03.747 [Lua] [PackageManager] Force_load: resource_packages/ingame 00:21:03.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 00:21:03.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 00:21:03.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 00:21:03.900 [Lua] [SteamManager] on_price_result 1 USD 00:21:03.900 [Lua] _refresh_steam_item_prices_cb 00:21:03.939 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 00:21:03.943 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 00:21:03.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 00:21:04.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 00:21:04.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 00:21:04.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 00:21:04.274 [Lua] [UnlockManager] All unlocks ready 00:21:04.291 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 00:21:04.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 00:21:04.681 [Lua] [PackageManager] Force_load: resource_packages/pickups 00:21:04.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 00:21:04.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 00:21:04.782 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 00:21:04.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 00:21:04.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 00:21:04.900 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 00:21:04.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 00:21:04.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 00:21:04.951 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 00:21:05.309 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 00:21:05.309 [Lua] [Managers] Destroying manager group: 00:21:05.309 [Lua] [Gamestate] Enter state StateLoading 00:21:05.311 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 00:21:05.311 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 00:21:05.311 [Lua] [LobbyManager] Setting up network options 00:21:05.311 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 00:21:05.311 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 00:21:05.311 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 00:21:05.311 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 00:21:05.311 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 00:21:05.311 [Lua] LobbyManager:setup_network_options server_port: 27015 00:21:05.311 [Lua] state_loading_restart_network JOIN VIA STEAM 0 00:21:05.314 [Lua] registering RPCs 00:21:05.314 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 00:21:05.314 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 00:21:05.315 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:21:05.315 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 00:21:05.315 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:21:05.315 [Lua] [LevelTransitionHandler] load_level inn_level 0 00:21:05.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:21:05.315 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 00:21:05.315 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:21:05.315 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 00:21:05.315 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:21:05.315 [SteamVoip] Creating room de8ccc5096cd336f 00:21:05.315 [SteamVoip] Joining room de8ccc5096cd336f 00:21:05.316 [EAC] EAC server 1100001027b107c is initializing 00:21:05.320 [EAC] Server is also client 1100001027b107c 00:21:05.320 [EACServer] [17:21:05:320][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7F12C77C0 LogLevel: Info. 00:21:05.320 [Lua] ### Created peer state machine for 1100001027b107c 00:21:05.320 [Lua] [PeerSM] 1100001027b107c :: on_enter Connecting 00:21:05.320 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 00:21:05.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:21:05.320 warning: [Application] Application.update_render_world is deprecated. 00:21:05.327 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:21:05.327 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:21:05.327 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 00:21:05.327 [Lua] Set lobby begin: 00:21:05.327 [Lua] Set lobby end. 00:21:05.327 [Lua] [PSM] Peer 1100001027b107c joined. Want to use profile index "1" and join party "nil" 00:21:05.327 [Lua] [LobbyHost] Changed state from 0 to creating 00:21:05.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:21:05.377 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:21:05.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:21:05.529 [Lua] [LobbyHost] Changed state from creating to joined 00:21:05.529 [Lua] [PartyManager] Leader is set to 1100001027b107c 00:21:05.529 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001027b107c my_peer_id:1100001027b107c 00:21:05.530 [Lua] [ChatManager] Registering channel 1 00:21:05.530 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c) 00:21:05.530 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c) 00:21:05.530 [Lua] [PartyManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c) 00:21:05.546 [Lua] [NetworkServer] Changing num_players from nil to 1 00:21:05.546 [Lua] Players: 1 00:21:05.546 [Lua] Set lobby begin: 00:21:05.546 [Lua] Lobby data num_players = 1 00:21:05.546 [Lua] Lobby data level_key = inn_level 00:21:05.546 [Lua] Lobby data game_mode = 3 00:21:05.546 [Lua] Lobby data matchmaking = false 00:21:05.546 [Lua] Set lobby end. 00:21:05.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:21:05.629 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:21:05.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:21:05.679 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:21:05.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:21:05.713 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:21:05.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:21:07.338 [Lua] player (1100001027b107c,1) was put into party 0 00:21:07.338 [Lua] [PeerSM] 1100001027b107c :: on_exit Connecting 00:21:07.338 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 00:21:07.338 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 00:21:07.338 warning: [Lua] Following data will be uploaded to Crashify: <> 00:21:07.338 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001027b107c "Babypeen" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001027b107c \"Babypeen\"" [2] self = table: 00000000104D79D0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 794816; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010483A80 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = Connecting [4] self = table: 00000000104D7A70; dt = 0.016666922718286514; state_data = table: 00000000104D79D0; new_state = Loading [5] self = table: 0000000010484840; dt = 0.016666922718286514; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = nil; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70 [6] self = table: 00000000015A34B0; dt = 0.016666922718286514 [7] self = table: 00000000015A34B0; dt = 0.016666922718286514; t = 12.5085269799456 [8] self = table: 000000001192F010; dt = 0.016666922718286514; t = 12.5085269799456 [9] self = table: 0000000000097100; real_world_dt = 0.016666922718286514; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666922718286514; t = 12.5085269799456 [10] dt = 0.016666922718286514 [2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] current_state = Loading; function_memoize = table: 00000000104D7A40; state_data = table: 00000000104D79D0; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010479450; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010485A00; _input_manager = table: 00000000019E8A30; _machine = table: 00000000104753A0; _network_event_delegate = table: 0000000010479450; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A935F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010484840; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010484F20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010480FB0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010485A00; _input_manager = table: 00000000019E8A30; _machine = table: 00000000104753A0; _network_event_delegate = table: 0000000010479450; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A935F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010484840; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010484F20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010480FB0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000015A34B0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000011924E70; <> 00:21:07.339 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000104D79D0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 794816; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010483A80 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = Connecting [4] self = table: 00000000104D7A70; dt = 0.016666922718286514; state_data = table: 00000000104D79D0; new_state = Loading [5] self = table: 0000000010484840; dt = 0.016666922718286514; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = nil; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70 [6] self = table: 00000000015A34B0; dt = 0.016666922718286514 [7] self = table: 00000000015A34B0; dt = 0.016666922718286514; t = 12.5085269799456 [8] self = table: 000000001192F010; dt = 0.016666922718286514; t = 12.5085269799456 [9] self = table: 0000000000097100; real_world_dt = 0.016666922718286514; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666922718286514; t = 12.5085269799456 [10] dt = 0.016666922718286514 [2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] current_state = Loading; function_memoize = table: 00000000104D7A40; state_data = table: 00000000104D79D0; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010479450; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010485A00; _input_manager = table: 00000000019E8A30; _machine = table: 00000000104753A0; _network_event_delegate = table: 0000000010479450; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A935F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010484840; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010484F20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010480FB0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010485A00; _input_manager = table: 00000000019E8A30; _machine = table: 00000000104753A0; _network_event_delegate = table: 0000000010479450; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A935F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010484840; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010484F20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010480FB0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000015A34B0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000011924E70; <> <> 00:21:07.339 [Lua] [StateLoading] got rpc_load_level 50 inn_level 00:21:12.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:21:12.945 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:21:12.960 [Lua] [LevelTransitionHandler] Level load completed! 00:21:12.960 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 794816 - use_random_directors: true - overriden_conflict: nil 00:21:12.963 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:21:12.963 [Lua] checking dlc's against conflict directors 00:21:12.963 [Lua] number of factions to include 2 00:21:12.963 [Lua] Updated list weights for random: 00:21:12.963 [Lua] skaven, 0.42 (0.00-0.42) 00:21:12.963 [Lua] chaos, 0.42 (0.42-0.83) 00:21:12.963 [Lua] beastmen, 0.17 (0.83-1.00) 00:21:12.963 [Lua] Rolled random faction: 0.082378864288330078 skaven 00:21:12.963 [Lua] Updated list weights for random: 00:21:12.963 [Lua] beastmen, 0.29 (0.00-0.29) 00:21:12.963 [Lua] chaos, 0.71 (0.29-1.00) 00:21:12.963 [Lua] Rolled random faction: 0.90972179174423218 chaos 00:21:12.963 [Lua] number of factions added 2 00:21:12.963 [Lua] --- --- --- 00:21:12.963 [Lua] Starting... difficulty 'normal' 00:21:12.963 [Lua] These are the starting conflict directors: 00:21:12.963 [Lua] inn_level 00:21:12.963 [Lua] --- --- --- 00:21:12.963 [Lua] 00:21:12.963 [Lua] DONE! Found the following directors: 00:21:12.963 [Lua] (free: 35), Master hash is: 00:21:12.963 [Lua] [EnemyPackageLoader] breed_lookup: { } 00:21:12.963 [Lua] load_startup_enemy_packages: -------------- 00:21:12.963 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:21:12.963 [Lua] critter_rat 00:21:12.977 [Lua] ### Sending rpc_level_loaded 00:21:12.977 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50 00:21:12.977 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 00:21:12.993 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 00:21:12.993 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 00:21:12.993 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c 00:21:12.993 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c 00:21:13.010 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 00:21:13.010 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 00:21:13.010 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 00:21:13.010 [Lua] ### Sending rpc_level_loaded 00:21:13.010 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50 00:21:13.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:21:13.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:21:13.077 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:21:13.077 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:21:13.077 [Lua] Starting async level spawning of levels/inn/world 00:21:13.078 [Umbra] Init version: 3.4.15 :: 16 threads 00:21:13.413 [Lua] Async level spawning done 00:21:13.413 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:21:14.387 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:21:14.387 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:21:14.387 [Lua] Set lobby begin: 00:21:14.387 [Lua] Lobby data host = 1100001027b107c 00:21:14.387 [Lua] Lobby data level_key = inn_level 00:21:14.387 [Lua] Lobby data game_mode = 3 00:21:14.387 [Lua] Lobby data country_code = US 00:21:14.387 [Lua] Lobby data unique_server_name = Babypeen 00:21:14.387 [Lua] Lobby data num_players = 1 00:21:14.387 [Lua] Lobby data matchmaking = false 00:21:14.387 [Lua] Set lobby end. 00:21:14.387 [Lua] [Managers] Destroying manager group: 00:21:14.388 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:21:14.388 [Lua] [Gamestate] Enter StateIngame HOST 00:21:14.388 [Lua] [Managers] Calling function on all managers: 00:21:14.388 [Lua] <>level = inn_level<> 00:21:14.388 [Lua] Set lobby begin: 00:21:14.388 [Lua] Lobby data host = 1100001027b107c 00:21:14.388 [Lua] Lobby data level_key = inn_level 00:21:14.388 [Lua] Lobby data game_mode = 3 00:21:14.388 [Lua] Lobby data selected_level_key = inn_level 00:21:14.388 [Lua] Lobby data country_code = US 00:21:14.388 [Lua] Lobby data unique_server_name = Babypeen 00:21:14.388 [Lua] Lobby data num_players = 1 00:21:14.388 [Lua] Lobby data matchmaking = false 00:21:14.388 [Lua] Set lobby end. 00:21:14.388 [Lua] [StateIngame] Server ingame 00:21:14.392 [Lua] Set lobby begin: 00:21:14.392 [Lua] Lobby data level_key = inn_level 00:21:14.392 [Lua] Lobby data selected_level_key = inn_level 00:21:14.392 [Lua] Lobby data unique_server_name = Babypeen 00:21:14.392 [Lua] Lobby data matchmaking = false 00:21:14.392 [Lua] Lobby data host = 1100001027b107c 00:21:14.392 [Lua] Lobby data country_code = US 00:21:14.392 [Lua] Lobby data game_mode = 3 00:21:14.392 [Lua] Lobby data difficulty_tweak = 0 00:21:14.392 [Lua] Lobby data difficulty = normal 00:21:14.392 [Lua] Lobby data num_players = 1 00:21:14.392 [Lua] Set lobby end. 00:21:14.392 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 00:21:14.392 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 00:21:14.392 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:21:14.392 [Lua] [Matchmaking] initializing 00:21:14.392 [Lua] [Matchmaking] my_peer_id: 1100001027b107c, I am server 00:21:14.392 [Lua] [Matchmaking] register rpcs 00:21:14.392 [Lua] GameNetworkManager:init... creating game session 00:21:14.392 [Lua] Host GameSession.make_game_session_host with session: 00:21:14.392 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:21:14.393 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 00:21:14.393 [Lua] [GameNetworkManager] self.is_server = true 00:21:14.393 [Network] Setting artificial MTU limit to 576 00:21:14.393 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 00:21:14.401 [Lua] Switching ConflictSettings: to: inn_level 00:21:14.401 [Lua] pacing=disabled 00:21:14.401 [Lua] roaming=nil 00:21:14.401 [Lua] disabled=false 00:21:14.401 [Lua] pack_spawning=disabled 00:21:14.401 [Lua] contained_breeds=nil 00:21:14.401 [Lua] boss=disabled 00:21:14.401 [Lua] horde=disabled 00:21:14.401 [Lua] specials=disabled 00:21:14.401 [Lua] name=inn_level 00:21:14.401 [Lua] intensity=disabled 00:21:14.401 [Lua] --- 00:21:14.401 [Lua] [LevelAnalysis] set_random_seed( 794816) 00:21:14.406 [Lua] [AIInterestPointSystem] Level Seed: 794816 00:21:14.406 [Lua] 00:21:14.406 [Lua] [entity_system_bag] = table 00:21:14.406 [Lua] [entity_system_bag] = metatable 00:21:14.406 [Lua] [startup_data] = table 00:21:14.406 [Lua] [entity_manager] = table 00:21:14.406 [Lua] [entity_manager] = metatable 00:21:14.406 [Lua] [unit_spawner] = table 00:21:14.406 [Lua] [unit_spawner] = metatable 00:21:14.406 [Lua] [unit_storage] = table 00:21:14.406 [Lua] [unit_storage] = metatable 00:21:14.406 [Lua] [dice_keeper] = table 00:21:14.406 [Lua] [dice_keeper] = metatable 00:21:14.406 [Lua] [is_server] = true (boolean) 00:21:14.406 [Lua] [world] = [World] 00:21:14.406 [Lua] [system_api] = table 00:21:14.406 [Lua] [entity_system] = table 00:21:14.406 [Lua] [entity_system] = metatable 00:21:14.406 [Lua] [network_lobby] = table 00:21:14.406 [Lua] [network_lobby] = metatable 00:21:14.406 [Lua] [profile_synchronizer] = table 00:21:14.406 [Lua] [profile_synchronizer] = metatable 00:21:14.406 [Lua] [level_transition_handler] = table 00:21:14.406 [Lua] [level_transition_handler] = metatable 00:21:14.406 [Lua] [num_local_human_players] = 1 (number) 00:21:14.406 [Lua] [statistics_db] = table 00:21:14.406 [Lua] [statistics_db] = metatable 00:21:14.406 [Lua] [network_server] = table 00:21:14.406 [Lua] [network_server] = metatable 00:21:14.406 [Lua] [input_manager] = table 00:21:14.406 [Lua] [input_manager] = metatable 00:21:14.406 [Lua] [network_clock] = table 00:21:14.406 [Lua] [network_clock] = metatable 00:21:14.406 [Lua] [network_transmit] = table 00:21:14.406 [Lua] [network_transmit] = metatable 00:21:14.406 [Lua] [free_flight_manager] = table 00:21:14.406 [Lua] [free_flight_manager] = metatable 00:21:14.406 [Lua] [network_manager] = table 00:21:14.406 [Lua] [network_manager] = metatable 00:21:14.406 [Lua] [network_event_delegate] = table 00:21:14.406 [Lua] [network_event_delegate] = metatable 00:21:14.406 [Lua] 00:21:14.406 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:21:14.406 [Lua] ignoring extension VersusInteractObjectiveExtension 00:21:14.406 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:21:14.406 [Lua] ignoring extension VersusSocketObjectiveExtension 00:21:14.406 [Lua] ignoring extension VersusTargetObjectiveExtension 00:21:14.406 [Lua] ignoring extension VersusMissionObjectiveExtension 00:21:14.407 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:21:14.409 [Lua] [AchievementManager] Achievements using the steam platform 00:21:14.449 [Lua] [StateIngame] Level seed: 794816 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 00:21:14.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 00:21:14.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read, 00:21:14.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 00:21:14.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 00:21:14.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 00:21:14.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 00:21:14.460 [Lua] [LevelAnalysis] set_random_seed( 794816) 00:21:14.464 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 00:21:14.464 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 00:21:14.465 [Lua] [IngameUI] init 00:21:14.479 [SteamVoipClient] select_out(1100001027b107c, off) 00:21:14.483 [Lua] cb_razer_chroma_setup 00:21:14.514 [Lua] [Matchmaking] Cancelling matchmaking 00:21:14.514 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:21:14.514 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:21:14.514 [Lua] Set lobby begin: 00:21:14.514 [Lua] Lobby data level_key = inn_level 00:21:14.514 [Lua] Lobby data power_level = 0 00:21:14.514 [Lua] Lobby data selected_level_key = inn_level 00:21:14.514 [Lua] Lobby data unique_server_name = Babypeen 00:21:14.514 [Lua] Lobby data matchmaking = false 00:21:14.515 [Lua] Lobby data host = 1100001027b107c 00:21:14.515 [Lua] Lobby data country_code = US 00:21:14.515 [Lua] Lobby data game_mode = 3 00:21:14.515 [Lua] Lobby data difficulty_tweak = 0 00:21:14.515 [Lua] Lobby data difficulty = normal 00:21:14.515 [Lua] Lobby data num_players = 1 00:21:14.515 [Lua] Set lobby end. 00:21:14.515 [Flow] complete_skittergate_legend true 00:21:14.515 [Flow] complete_all_helmgart_levels_recruit true 00:21:14.516 [Flow] WitchHunterLevel:30 00:21:14.516 [Flow] LeaderYes 00:21:14.516 [Flow] ALL PC XP:195228 00:21:14.516 [Flow] Has "bogenhafen" DLC:true 00:21:14.516 [Flow] WH XP:46817.6 00:21:14.516 [Flow] Number of crafted items:255 00:21:14.516 [Flow] Sum of Powe Levels:1500 00:21:14.516 [Flow] lodestone diff 1:false 00:21:14.516 [Flow] magnus and forest activated 00:21:14.516 [Flow] magnus and forest activated 00:21:14.517 [Flow] magnus and forest activated 00:21:14.517 [Flow] magnus and forest activated 00:21:14.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:21:14.519 [Lua] CurrentConflictSettings inn_level 00:21:14.519 [Lua] [ConflictDirector] conflict_director is ai_ready 00:21:14.519 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:21:14.519 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:21:14.520 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:21:14.520 [Lua] Forming navigation groups in one frame 00:21:14.520 [Lua] Forming navigation groups 00:21:14.543 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999998465 00:21:14.544 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 00:21:14.544 [Lua] number of nav groups: 41 00:21:14.544 [Lua] number of refined nav groups : 23 00:21:14.546 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 00:21:14.546 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 00:21:14.546 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:21:14.546 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:21:14.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:21:14.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:21:14.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:21:14.549 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 00:21:14.549 [Lua] [Managers] Calling function on all managers: 00:21:14.549 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:21:14.595 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 00:21:14.595 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 00:21:15.251 [Lua] player (1100001027b107c,1) was put into party 1 00:21:15.251 [Lua] [IngamePlayerListUI] - Destroy 00:21:15.251 [Lua] [EquipmentUI] - Destroy 00:21:15.252 [Lua] [AbilityUI] - Destroy 00:21:15.252 [Lua] [GamePadAbilityUI] - Destroy 00:21:15.252 [Lua] [GamePadEquipmentUI] - Destroy 00:21:15.260 [Lua] Assigning peer(1100001027b107c:1) to profile(1) career(3) 00:21:15.260 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(1) profile_index(1) career_index(3) 00:21:15.260 [Lua] Set lobby begin: 00:21:15.260 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:21:15.260 [Lua] Lobby data level_key = inn_level 00:21:15.260 [Lua] Lobby data power_level = 0 00:21:15.260 [Lua] Lobby data selected_level_key = inn_level 00:21:15.260 [Lua] Lobby data player_slot_4 = 0:0 00:21:15.260 [Lua] Lobby data difficulty = normal 00:21:15.260 [Lua] Lobby data unique_server_name = Babypeen 00:21:15.260 [Lua] Lobby data matchmaking = false 00:21:15.260 [Lua] Lobby data host = 1100001027b107c 00:21:15.260 [Lua] Lobby data country_code = US 00:21:15.261 [Lua] Lobby data game_mode = 3 00:21:15.261 [Lua] Lobby data player_slot_5 = 0:0 00:21:15.261 [Lua] Lobby data player_slot_2 = 0:0 00:21:15.261 [Lua] Lobby data difficulty_tweak = 0 00:21:15.261 [Lua] Lobby data player_slot_3 = 0:0 00:21:15.261 [Lua] Lobby data num_players = 1 00:21:15.261 [Lua] Set lobby end. 00:21:15.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:0 00:21:15.261 [Lua] 00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 00:21:15.261 [Lua] [wwise/one_handed_swords] = false (boolean) 00:21:15.261 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 00:21:15.261 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 00:21:15.261 [Lua] [wwise/one_handed_axes] = false (boolean) 00:21:15.261 [Lua] [wwise/handgun_rifle] = false (boolean) 00:21:15.261 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 00:21:15.261 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean) 00:21:15.261 [Lua] 00:21:15.261 [Lua] 00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 00:21:15.261 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 00:21:15.261 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 00:21:15.261 [Lua] [wwise/one_handed_swords] = false (boolean) 00:21:15.261 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 00:21:15.261 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2] = false (boolean) 00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 00:21:15.261 [Lua] [wwise/one_handed_axes] = false (boolean) 00:21:15.261 [Lua] [wwise/handgun_rifle] = false (boolean) 00:21:15.261 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 00:21:15.261 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 00:21:15.261 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:21:15.261 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:21:15.261 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean) 00:21:15.261 [Lua] 00:21:15.261 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 00:21:15.261 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 00:21:15.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 00:21:15.261 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 00:21:15.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:21:15.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 00:21:15.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c 00:21:15.278 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 00:21:15.278 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 00:21:15.398 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c 00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read, 00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read, 00:21:15.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 00:21:15.623 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 00:21:15.624 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:21:15.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:21:15.737 [Flow] DISABLE 00:21:15.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:21:15.843 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 00:21:15.844 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 00:21:15.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 00:21:15.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 00:21:15.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 00:21:15.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:21:15.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 00:21:16.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 00:21:16.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 00:21:16.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:21:16.030 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 00:21:16.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 00:21:16.114 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 00:21:16.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:21:16.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:21:16.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 00:21:16.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 00:21:16.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 00:21:16.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 00:21:16.562 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 00:21:16.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 00:21:16.679 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 00:21:16.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 00:21:16.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 00:21:16.765 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 00:21:16.766 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 00:21:16.915 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 00:21:16.915 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 00:21:16.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 00:21:17.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 00:21:17.028 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 00:21:17.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:21:17.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:21:17.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 00:21:17.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:21:17.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:21:17.814 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:21:17.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:21:17.983 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:21:17.983 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 00:21:17.984 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 00:21:18.137 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 00:21:18.137 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 00:21:18.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:21:18.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:21:18.328 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:21:18.329 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:21:18.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:21:18.850 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 00:21:18.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 00:21:19.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 00:21:19.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 00:21:19.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:21:19.275 [Lua] PlayFabMirrorBase:_commit_internal 1 00:21:19.275 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:21:19.281 [Lua] generate_backend_stats 1100001027b107c:1 00:21:19.300 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:21:19.300 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:21:19.300 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 00:21:19.301 [Lua] Set lobby begin: 00:21:19.301 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:21:19.301 [Lua] Lobby data level_key = inn_level 00:21:19.301 [Lua] Lobby data power_level = 785 00:21:19.301 [Lua] Lobby data selected_level_key = inn_level 00:21:19.301 [Lua] Lobby data player_slot_4 = 0:0 00:21:19.301 [Lua] Lobby data difficulty = normal 00:21:19.301 [Lua] Lobby data unique_server_name = Babypeen 00:21:19.301 [Lua] Lobby data matchmaking = false 00:21:19.301 [Lua] Lobby data host = 1100001027b107c 00:21:19.301 [Lua] Lobby data country_code = US 00:21:19.301 [Lua] Lobby data game_mode = 3 00:21:19.301 [Lua] Lobby data player_slot_5 = 0:0 00:21:19.301 [Lua] Lobby data player_slot_2 = 0:0 00:21:19.301 [Lua] Lobby data difficulty_tweak = 0 00:21:19.301 [Lua] Lobby data player_slot_3 = 0:0 00:21:19.301 [Lua] Lobby data num_players = 1 00:21:19.301 [Lua] Set lobby end. 00:21:19.304 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 00:21:19.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:21:19.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:21:19.376 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 00:21:19.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 00:21:19.411 [Lua] commit result success 1 00:21:19.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 00:21:19.503 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 00:21:19.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 00:21:19.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 00:21:19.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 00:21:19.720 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 00:21:19.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:21:19.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:21:19.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 00:21:19.761 [Lua] Players are leaving the safe zone 00:21:20.038 [Lua] StateInGameRunning:_game_actually_starts() 00:21:20.038 [Lua] [IngameUI] menu view on_enter start_menu_view 00:21:20.038 [Lua] hero_fullscreen_menu_on_enter 00:21:20.038 [Lua] ################################################################################################################# 00:21:20.038 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:21:20.038 [Lua] ################################################################################################################# 00:21:20.038 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 00:21:20.043 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0165c4c0 00:21:20.044 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 00:21:20.049 [SteamVoipClient] select_out(1100001027b107c, off) 00:21:20.053 [Lua] cb_razer_chroma_setup 00:21:20.059 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 00:21:20.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:21:20.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:21:20.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:21:20.065 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:21:20.065 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:21:20.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:21:20.065 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:21:20.065 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:21:20.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:21:20.065 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView 00:21:20.065 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView 00:21:20.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 00:21:20.157 [Lua] Commit load time data 00:21:20.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 00:21:20.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 00:21:21.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x95, position: 0 00:21:21.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x95, position: 27249 00:21:29.751 [Lua] Got invite to lobby from 11000010072e561 00:21:29.755 [Lua] [Matchmaking] Joining lobby table: 00000000119669A0. 00:21:29.755 [Lua] 00:21:29.755 [Lua] [join_by_lobby_browser] = true (boolean) 00:21:29.755 [Lua] [join_lobby_data] = table 00:21:29.755 [Lua] [id] = 186000001a20b7c (string) 00:21:29.755 [Lua] [is_server_invite] = false (boolean) 00:21:29.755 [Lua] [friend_join] = true (boolean) 00:21:29.755 [Lua] 00:21:29.755 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:21:29.755 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 00:21:29.756 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 00:21:29.756 [Lua] [ChatManager][1]System: Connecting to game session. 00:21:29.762 [Lua] [LobbyClient] Changed state from nil to joining 00:21:30.026 [SteamLobby] Failed joining lobby 4 00:21:30.027 [Lua] [LobbyClient] Changed state from joining to failed 00:21:30.027 [Lua] [Matchmaking] Adding broken lobby: 186000001a20b7c Due to bad connection or something: true, ignoring it for 120 seconds 00:21:30.027 [Lua] [ChatManager][1]System: Joining failed 00:21:30.027 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok 00:21:30.027 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 00:21:30.027 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:21:30.661 [Lua] PopupManager:query_result returned result: ok 00:21:31.233 [Lua] [IngameUI] menu view on_exit start_menu_view 00:21:31.233 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 00:21:31.233 [Lua] hero_fullscreen_menu_on_exit 00:21:31.235 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0165c4c0 00:21:31.235 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:21:31.235 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:21:37.730 [Lua] [IngameUI] menu view on_enter hero_view 00:21:37.734 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830 00:21:37.734 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 00:21:39.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 7 00:21:39.571 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 7 1 00:21:39.685 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 00:21:39.685 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 7 00:21:40.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 7 00:21:40.146 [Lua] min_height 91.160001754760742 00:21:42.841 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 8 00:21:42.844 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 8 2 00:21:42.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 00:21:42.956 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 8 00:21:43.304 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 8 00:21:43.304 [Save] Saving `save_data` 00:21:43.313 [Lua] min_height 91.160001754760742 00:21:43.313 [Save] Save done 00:21:45.349 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 9 00:21:45.352 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 9 3 00:21:45.452 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 00:21:45.452 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 9 00:21:45.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 9 00:21:45.833 [Save] Saving `save_data` 00:21:45.842 [Save] Save done 00:21:45.842 [Lua] min_height 91.160001754760742 00:21:47.725 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 10 00:21:47.729 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 10 4 00:21:47.836 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 00:21:47.836 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 10 00:21:48.187 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 10 00:21:48.187 [Save] Saving `save_data` 00:21:48.196 [Save] Save done 00:21:48.196 [Lua] min_height 91.160001754760742 00:21:50.273 [Lua] PlayFabMirrorBase:_commit_internal 2 00:21:50.273 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:21:50.277 [Lua] generate_backend_stats 1100001027b107c:1 00:21:50.296 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 00:21:50.298 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:21:50.306 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 5 00:21:50.413 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 00:21:50.413 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 00:21:50.620 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 00:21:50.622 [Lua] commit result success 2 00:21:51.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 12 00:21:51.203 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 12 6 00:21:51.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 00:21:51.304 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 12 00:21:51.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 12 00:21:51.661 [Save] Saving `save_data` 00:21:51.666 [Save] Save done 00:21:51.672 [Lua] min_height 91.160001754760742 00:21:55.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 13 00:21:55.938 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 13 7 00:21:56.093 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 00:21:56.093 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 13 00:21:56.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 13 00:21:56.427 [Save] Saving `save_data` 00:21:56.436 [Save] Save done 00:21:56.436 [Lua] min_height 91.160001754760742 00:21:59.813 [Lua] [IngameUI] menu view on_exit hero_view 00:21:59.816 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830 00:21:59.816 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 00:22:02.869 [Lua] [IngameUI] menu view on_enter hero_view 00:22:02.874 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830 00:22:02.874 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 00:22:02.886 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 00:22:02.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 00:22:02.967 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 00:22:04.967 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 00:22:04.967 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot, async-read, 00:22:05.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t6 00:22:05.032 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t6 00:22:05.197 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 14 00:22:05.200 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 14 8 00:22:05.302 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 00:22:05.302 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 14 00:22:07.223 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 14 00:22:07.224 [Save] Saving `save_data` 00:22:07.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2, async-read, 00:22:07.232 [Save] Save done 00:22:07.232 [Save] Saving `save_data` 00:22:07.240 [Save] Save done 00:22:07.240 [Save] Saving `save_data` 00:22:07.250 [Save] Save done 00:22:07.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 00:22:07.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 00:22:09.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2 00:22:09.320 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot 00:22:09.320 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 00:22:09.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 00:22:09.350 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 00:22:09.978 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 15 00:22:09.981 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 15 9 00:22:10.090 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 00:22:10.090 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 15 00:22:10.533 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 15 00:22:10.533 [Save] Saving `save_data` 00:22:10.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2, async-read, 00:22:10.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3, async-read, 00:22:10.542 [Save] Save done 00:22:10.542 [Save] Saving `save_data` 00:22:10.549 [Save] Save done 00:22:10.549 [Save] Saving `save_data` 00:22:10.557 [Save] Save done 00:22:10.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:22:10.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:22:10.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:22:10.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:22:10.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:22:14.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2 00:22:14.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3 00:22:14.076 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 00:22:14.076 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 00:22:14.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 00:22:14.100 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 00:22:14.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 16 00:22:14.492 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 16 10 00:22:14.587 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 00:22:14.587 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 16 00:22:14.919 [Lua] PlayFabMirrorBase:_commit_internal 3 00:22:14.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:22:14.922 [Lua] generate_backend_stats 1100001027b107c:1 00:22:14.941 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:22:14.941 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:22:14.947 [Lua] commit result success 3 00:22:15.014 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 16 00:22:15.015 [Save] Saving `save_data` 00:22:15.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer2, async-read, 00:22:15.023 [Save] Save done 00:22:15.023 [Save] Saving `save_data` 00:22:15.031 [Save] Save done 00:22:15.031 [Save] Saving `save_data` 00:22:15.039 [Save] Save done 00:22:15.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 00:22:15.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 00:22:18.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer2 00:22:18.810 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 00:22:20.158 [Lua] [IngameUI] menu view on_exit hero_view 00:22:20.161 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830 00:22:20.161 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 00:22:21.299 [Lua] [IngameUI] menu view on_enter hero_view 00:22:21.303 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830 00:22:21.303 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:22:21.303 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1162aa30) 00:22:21.303 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x11621850) 00:22:21.304 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1160aa90) 00:22:21.317 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 00:22:21.317 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 00:22:21.319 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 00:22:21.319 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:22:21.324 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:22:21.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 00:22:21.686 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 00:22:21.709 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:21.709 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:21.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:21.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:21.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:21.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:21.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:22.968 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:22:22.968 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 00:22:22.974 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:22:22.974 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 00:22:35.443 [Lua] PlayFabMirrorBase:_commit_internal 4 00:22:35.443 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:22:35.447 [Lua] generate_backend_stats 1100001027b107c:1 00:22:35.467 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:22:35.467 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:22:35.476 [Lua] commit result success 4 00:22:38.339 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 00:22:38.339 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:22:38.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 00:22:38.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:22:40.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:40.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:40.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:22:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:46.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 00:22:46.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:46.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:46.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:46.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:46.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:46.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:46.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:22:46.412 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 00:22:46.412 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 00:22:46.412 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 00:22:46.414 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:22:46.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 00:22:46.419 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:22:52.591 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 17 00:22:52.600 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 17 11 00:22:52.732 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 00:22:52.732 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 17 00:22:53.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 17 00:22:53.303 [Save] Saving `save_data` 00:22:53.311 [Save] Save done 00:22:53.311 [Save] Saving `save_data` 00:22:53.319 [Save] Save done 00:22:53.319 [Save] Saving `save_data` 00:22:53.325 [Save] Save done 00:22:53.325 [Save] Saving `save_data` 00:22:53.331 [Save] Save done 00:22:55.796 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 18 00:22:55.803 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 18 12 00:22:55.909 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 00:22:55.909 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 18 00:22:56.551 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 18 00:22:56.552 [Save] Saving `save_data` 00:22:56.561 [Save] Save done 00:22:56.562 [Save] Saving `save_data` 00:22:56.567 [Save] Save done 00:22:56.567 [Save] Saving `save_data` 00:22:56.571 [Save] Save done 00:22:56.571 [Save] Saving `save_data` 00:22:56.575 [Save] Save done 00:22:58.407 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 19 00:22:58.415 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 19 13 00:22:58.530 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 00:22:58.530 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 19 00:22:59.182 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 19 00:22:59.182 [Save] Saving `save_data` 00:22:59.190 [Save] Save done 00:22:59.190 [Save] Saving `save_data` 00:22:59.197 [Save] Save done 00:22:59.197 [Save] Saving `save_data` 00:22:59.203 [Save] Save done 00:22:59.203 [Save] Saving `save_data` 00:22:59.207 [Save] Save done 00:23:00.794 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 20 00:23:00.801 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 20 14 00:23:00.909 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 00:23:00.909 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 20 00:23:01.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 20 00:23:01.411 [Save] Saving `save_data` 00:23:01.420 [Save] Save done 00:23:01.420 [Save] Saving `save_data` 00:23:01.425 [Save] Save done 00:23:01.425 [Save] Saving `save_data` 00:23:01.431 [Save] Save done 00:23:03.212 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21 00:23:03.219 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 15 00:23:03.337 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 00:23:03.337 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21 00:23:03.902 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21 00:23:03.902 [Save] Saving `save_data` 00:23:03.912 [Save] Save done 00:23:03.912 [Save] Saving `save_data` 00:23:03.915 [Save] Save done 00:23:03.915 [Save] Saving `save_data` 00:23:03.918 [Save] Save done 00:23:03.918 [Save] Saving `save_data` 00:23:03.921 [Save] Save done 00:23:05.365 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 22 00:23:05.375 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 22 16 00:23:05.479 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 00:23:05.479 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 22 00:23:06.072 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 22 00:23:06.073 [Save] Saving `save_data` 00:23:06.082 [Save] Save done 00:23:06.082 [Save] Saving `save_data` 00:23:06.085 [Save] Save done 00:23:06.085 [Save] Saving `save_data` 00:23:06.088 [Save] Save done 00:23:06.088 [Save] Saving `save_data` 00:23:06.091 [Save] Save done 00:23:08.551 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 23 00:23:08.558 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 23 17 00:23:08.675 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 00:23:08.675 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 23 00:23:09.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 23 00:23:09.376 [Save] Saving `save_data` 00:23:09.384 [Save] Save done 00:23:09.384 [Save] Saving `save_data` 00:23:09.388 [Save] Save done 00:23:09.388 [Save] Saving `save_data` 00:23:09.391 [Save] Save done 00:23:09.391 [Save] Saving `save_data` 00:23:09.395 [Save] Save done 00:23:09.395 [Save] Saving `save_data` 00:23:09.400 [Save] Save done 00:23:11.258 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 00:23:11.258 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 00:23:12.866 [Lua] PlayFabMirrorBase:_commit_internal 5 00:23:12.867 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:23:12.871 [Lua] generate_backend_stats 1100001027b107c:1 00:23:12.890 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24 00:23:12.892 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:23:12.900 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 18 00:23:13.006 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 00:23:13.006 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24 00:23:13.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24 00:23:13.207 [Lua] commit result success 5 00:23:13.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRandomItem 25 00:23:13.521 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRandomItem 25 19 00:23:13.645 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 00:23:13.645 [Lua] [PlayFabRequestQueue] Sending Request craftingRandomItem 25 00:23:14.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRandomItem 25 00:23:14.041 [Save] Saving `save_data` 00:23:14.050 [Save] Save done 00:23:17.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 26 00:23:17.168 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 26 20 00:23:17.275 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 00:23:17.275 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 26 00:23:17.644 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 26 00:23:17.644 [Save] Saving `save_data` 00:23:17.653 [Save] Save done 00:23:23.127 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 27 00:23:23.133 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 27 21 00:23:23.244 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 00:23:23.244 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 27 00:23:23.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 27 00:23:23.655 [Save] Saving `save_data` 00:23:23.665 [Save] Save done 00:23:26.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 28 00:23:26.048 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 28 22 00:23:26.161 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 00:23:26.161 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 28 00:23:26.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 28 00:23:26.599 [Save] Saving `save_data` 00:23:26.609 [Save] Save done 00:23:31.698 [Lua] [Matchmaking] Removing broken lobby 186000001a20b7c, perhaps it will now work again?! 00:23:38.810 [Lua] PlayFabMirrorBase:_commit_internal 6 00:23:38.810 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:23:38.815 [Lua] generate_backend_stats 1100001027b107c:1 00:23:38.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29 00:23:38.835 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:23:38.843 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 23 00:23:38.940 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 00:23:38.940 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29 00:23:39.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29 00:23:39.120 [Lua] commit result success 6 00:23:41.408 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 30 00:23:41.414 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 30 24 00:23:41.516 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 00:23:41.516 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 30 00:23:41.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 30 00:23:41.890 [Save] Saving `save_data` 00:23:41.900 [Save] Save done 00:23:44.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 31 00:23:44.632 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 31 25 00:23:44.739 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 00:23:44.739 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 31 00:23:45.159 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 31 00:23:45.159 [Save] Saving `save_data` 00:23:45.168 [Save] Save done 00:23:47.091 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 32 00:23:47.097 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 32 26 00:23:47.198 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 00:23:47.198 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 32 00:23:47.667 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 32 00:23:47.667 [Save] Saving `save_data` 00:23:47.676 [Save] Save done 00:23:50.339 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 33 00:23:50.345 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 33 27 00:23:50.459 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 00:23:50.459 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 33 00:23:50.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 33 00:23:50.872 [Save] Saving `save_data` 00:23:50.885 [Save] Save done 00:23:52.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 34 00:23:52.699 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 34 28 00:23:52.937 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 00:23:52.937 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 34 00:23:53.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 34 00:23:53.475 [Save] Saving `save_data` 00:23:53.484 [Save] Save done 00:23:56.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 35 00:23:56.743 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 35 29 00:23:56.860 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 00:23:56.860 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 35 00:23:57.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 35 00:23:57.264 [Save] Saving `save_data` 00:23:57.273 [Save] Save done 00:23:59.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 36 00:23:59.921 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 36 30 00:24:00.109 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 00:24:00.109 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 36 00:24:00.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 36 00:24:00.721 [Save] Saving `save_data` 00:24:00.730 [Save] Save done 00:24:02.943 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 37 00:24:02.949 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 37 31 00:24:03.056 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 00:24:03.056 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 37 00:24:03.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 37 00:24:03.417 [Save] Saving `save_data` 00:24:03.426 [Save] Save done 00:24:06.757 [Lua] PlayFabMirrorBase:_commit_internal 7 00:24:06.757 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:24:06.762 [Lua] generate_backend_stats 1100001027b107c:1 00:24:06.784 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 38 00:24:06.786 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:24:06.796 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 32 00:24:06.903 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 00:24:06.903 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38 00:24:07.027 [Lua] [IngameUI] menu view on_exit hero_view 00:24:07.030 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830 00:24:07.030 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:24:07.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 00:24:07.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 00:24:07.030 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 00:24:07.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 00:24:07.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 38 00:24:07.142 [Lua] commit result success 7 00:24:07.743 [Lua] [IngameUI] menu view on_enter hero_view 00:24:07.748 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830 00:24:07.748 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 00:24:08.669 [Lua] [IngameUI] menu view on_exit hero_view 00:24:08.672 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830 00:24:08.672 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 00:24:09.013 [Lua] [IngameUI] menu view on_enter hero_view 00:24:09.018 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830 00:24:09.018 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 00:24:09.032 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 00:24:09.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 00:24:09.034 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 00:24:09.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 00:24:09.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 00:24:09.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 00:24:09.347 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 00:24:09.369 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:09.369 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:09.391 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:09.391 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:09.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:24:09.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:24:09.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:24:15.717 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:15.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 00:24:15.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:24:15.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:24:15.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:24:15.730 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:2 my_peer_id:1100001027b107c 00:24:15.742 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:2 my_peer_id:1100001027b107c 00:24:15.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read, 00:24:15.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 00:24:15.743 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 00:24:15.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient 00:24:15.778 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 00:24:15.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 00:24:15.779 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 00:24:15.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient 00:24:15.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient 00:24:15.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 00:24:15.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 00:24:15.853 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 00:24:16.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 00:24:16.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 00:24:16.097 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:24:16.196 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:24:16.196 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:24:16.212 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 00:24:16.935 [Lua] Set lobby begin: 00:24:16.935 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:24:16.935 [Lua] Lobby data level_key = inn_level 00:24:16.935 [Lua] Lobby data power_level = 784 00:24:16.935 [Lua] Lobby data selected_level_key = inn_level 00:24:16.935 [Lua] Lobby data player_slot_4 = 0:0 00:24:16.935 [Lua] Lobby data difficulty = normal 00:24:16.935 [Lua] Lobby data unique_server_name = Babypeen 00:24:16.936 [Lua] Lobby data matchmaking = false 00:24:16.936 [Lua] Lobby data host = 1100001027b107c 00:24:16.936 [Lua] Lobby data country_code = US 00:24:16.936 [Lua] Lobby data game_mode = 3 00:24:16.936 [Lua] Lobby data player_slot_5 = 0:0 00:24:16.936 [Lua] Lobby data player_slot_2 = 0:0 00:24:16.936 [Lua] Lobby data difficulty_tweak = 0 00:24:16.936 [Lua] Lobby data player_slot_3 = 0:0 00:24:16.936 [Lua] Lobby data num_players = 1 00:24:16.936 [Lua] Set lobby end. 00:24:24.977 [Lua] 8 00:24:25.489 [Lua] 8 00:24:25.521 [Lua] 8 00:24:25.556 [Lua] 8 00:24:25.590 [Lua] 8 00:24:25.612 [Lua] 8 00:24:25.646 [Lua] 8 00:24:25.679 [Lua] 8 00:24:25.724 [Lua] 8 00:24:25.757 [Lua] 8 00:24:25.793 [Lua] 8 00:24:25.826 [Lua] 8 00:24:26.071 [Lua] B 00:24:26.237 [Lua] i 00:24:26.303 [Lua] l 00:24:26.468 [Lua] l 00:24:26.604 [Lua] h 00:24:26.821 [Lua] o 00:24:26.974 [Lua] o 00:24:27.081 [Lua] k 00:24:27.235 [Lua] 13 00:24:27.235 [Lua] [MOD][loadout_manager_vt2][ECHO] Renaming loadout 2 to Billhook 00:24:37.513 [Lua] PlayFabMirrorBase:_commit_internal 8 00:24:37.513 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:24:37.517 [Lua] generate_backend_stats 1100001027b107c:1 00:24:37.537 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:24:37.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:24:37.537 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39 00:24:37.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39 00:24:37.757 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39 00:24:37.761 [Lua] commit result success 8 00:25:09.843 [Lua] [IngameUI] menu view on_exit hero_view 00:25:09.846 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830 00:25:09.846 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 00:25:09.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 00:25:09.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 00:25:09.846 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:25:09.847 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:25:09.847 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:25:09.847 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:25:09.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:25:09.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 00:25:09.852 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 00:25:09.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 00:25:09.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 00:25:40.091 [Lua] PlayFabMirrorBase:_commit_internal 9 00:25:40.091 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:25:40.096 [Lua] generate_backend_stats 1100001027b107c:1 00:25:40.116 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:25:40.116 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:25:40.120 [Lua] commit result success 9 00:27:19.022 [Lua] [IngameUI] menu view on_enter hero_view 00:27:19.027 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830 00:27:19.027 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 00:27:19.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 00:27:19.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 00:27:19.042 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 00:27:19.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:27:19.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:27:19.043 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 00:27:19.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:27:19.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:27:19.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:27:19.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:27:19.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:27:19.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:27:19.569 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 00:27:19.726 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 00:27:19.726 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 00:27:19.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:27:19.732 [Lua] cb_unit_spawned_unit_preview table: 000000000B4357F0 units/ui/pup_weave_amulet/pup_weave_amulet 00:27:20.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:27:20.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:27:21.508 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 00:27:21.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer 00:27:21.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer 00:27:21.510 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 00:27:21.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer 00:27:21.510 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 00:27:21.538 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 00:27:21.604 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 00:27:21.604 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 00:27:21.610 [Lua] cb_unit_spawned_unit_preview table: 000000000E8C90A0 units/ui/pup_weave_amulet/pup_weave_amulet 00:27:22.918 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request upgradeCareerMagicLevel 40 00:27:22.920 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request upgradeCareerMagicLevel 40 33 00:27:23.493 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 00:27:23.493 [Lua] [PlayFabRequestQueue] Sending Request upgradeCareerMagicLevel 40 00:27:23.850 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript upgradeCareerMagicLevel 40 00:27:23.850 [Lua] _upgrade_magic_level_cb 00:27:43.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 00:27:43.887 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 00:27:43.887 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 00:27:43.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:27:43.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:27:43.889 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 00:27:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:27:44.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:27:44.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:27:44.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:27:44.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:27:44.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:27:44.177 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 00:27:44.242 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 00:27:44.242 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 00:27:44.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:27:44.248 [Lua] cb_unit_spawned_unit_preview table: 000000000F035DA0 units/ui/pup_weave_amulet/pup_weave_amulet 00:27:44.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:27:44.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:27:44.875 [Lua] [IngameUI] menu view on_exit hero_view 00:27:44.879 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830 00:27:44.879 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 00:27:44.879 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 00:27:44.879 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 00:27:44.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer 00:27:44.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer 00:27:44.882 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 00:27:44.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer 00:27:44.882 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 00:28:09.123 [Lua] PlayFabMirrorBase:_commit_internal 10 00:28:09.123 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:28:09.126 [Lua] generate_backend_stats 1100001027b107c:1 00:28:09.145 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:28:09.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 41 00:28:09.145 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:28:09.150 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 41 34 00:28:09.253 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 00:28:09.253 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 41 00:28:09.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 41 00:28:09.453 [Lua] commit result success 10 00:28:11.048 [Lua] [IngameUI] menu view on_enter start_game_view 00:28:11.050 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007d9da0 00:28:11.050 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard 00:28:11.051 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 42 00:28:11.054 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 42 00:28:11.418 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 42 00:28:11.874 [Lua] [IngameUI] menu view on_exit start_game_view 00:28:11.874 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard 00:28:11.876 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007d9da0 00:28:12.968 [Lua] [IngameUI] menu view on_enter hero_view 00:28:12.972 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830 00:28:12.972 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 00:28:12.985 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 00:28:12.985 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 00:28:12.986 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 00:28:12.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:12.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:12.988 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 00:28:12.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:13.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:28:13.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:28:13.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:13.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:13.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:13.277 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 00:28:13.342 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 00:28:13.342 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 00:28:13.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:28:13.349 [Lua] cb_unit_spawned_unit_preview table: 0000000007FE1530 units/ui/pup_weave_amulet/pup_weave_amulet 00:28:13.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:28:13.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:28:14.956 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 00:28:14.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer 00:28:14.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer 00:28:14.959 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 00:28:14.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer 00:28:14.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 00:28:14.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:14.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:14.967 [Lua] _create_item_block_option_entry 1.5707963249999999 00:28:15.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:28:15.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:28:15.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:15.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:15.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:17.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer 00:28:17.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer 00:28:17.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:17.340 [Lua] _create_item_block_option_entry 1.5707963249999999 00:28:17.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p 00:28:17.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p 00:28:18.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p, LootItemUnitPreviewer 00:28:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:18.678 [Lua] _create_item_block_option_entry 1.5707963249999999 00:28:18.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:28:18.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:28:18.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:18.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:18.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:20.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer 00:28:20.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer 00:28:20.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:20.698 [Lua] _create_item_block_option_entry 1.5707963249999999 00:28:20.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:28:20.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:28:21.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer 00:28:21.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:21.042 [Lua] _create_item_block_option_entry 1.5707963249999999 00:28:21.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_magic_01_3p 00:28:21.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_magic_01_3p 00:28:21.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_magic_01_3p, LootItemUnitPreviewer 00:28:21.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:21.351 [Lua] _create_item_block_option_entry 1.5707963249999999 00:28:21.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:21.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:21.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer 00:28:21.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:21.609 [Lua] _create_item_block_option_entry 1.5707963249999999 00:28:21.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p 00:28:21.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p 00:28:22.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 00:28:22.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p, LootItemUnitPreviewer 00:28:22.781 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 00:28:22.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:22.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:22.782 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 00:28:22.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 00:28:22.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:28:22.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:28:22.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:23.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:23.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:28:23.070 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 00:28:23.137 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 00:28:23.137 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 00:28:23.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:28:23.144 [Lua] cb_unit_spawned_unit_preview table: 00000000109FC6A0 units/ui/pup_weave_amulet/pup_weave_amulet 00:28:23.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:28:23.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:28:24.136 [Lua] [IngameUI] menu view on_exit hero_view 00:28:24.139 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830 00:28:24.139 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 00:28:24.139 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 00:28:24.139 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 00:28:24.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer 00:28:24.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer 00:28:24.142 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 00:28:24.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer 00:28:24.142 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 00:28:26.769 [Lua] [IngameUI] menu view on_enter start_game_view 00:28:26.770 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007d9da0 00:28:26.771 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:28:26.772 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 00:28:26.772 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 00:28:26.773 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 00:28:26.773 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 00:28:26.778 [Lua] harder 00:28:28.637 [Lua] hard 00:28:30.326 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 00:28:30.326 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 00:28:30.326 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 00:28:30.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 00:28:38.088 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 00:28:38.099 [Lua] [Matchmaking] Cancelling matchmaking 00:28:38.099 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:28:38.106 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:28:38.106 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 00:28:38.106 [Lua] [Matchmaking] Filter: Free slots = 1 00:28:38.106 [Lua] [Matchmaking] Filter: Distance = close 00:28:38.106 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 00:28:38.106 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 00:28:38.106 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light 00:28:38.106 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 00:28:38.106 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 00:28:38.106 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 00:28:38.106 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 00:28:38.106 [Lua] [Matchmaking] Near Filter: power_level, value=784 00:28:38.106 [Lua] Set lobby begin: 00:28:38.106 [Lua] Lobby data power_level = 784 00:28:38.107 [Lua] Lobby data unique_server_name = Babypeen 00:28:38.107 [Lua] Lobby data difficulty_tweak = 0 00:28:38.107 [Lua] Lobby data host = 1100001027b107c 00:28:38.107 [Lua] Lobby data time_of_search = 1609633718 00:28:38.107 [Lua] Lobby data game_mode = 3 00:28:38.107 [Lua] Lobby data level_key = inn_level 00:28:38.107 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:28:38.107 [Lua] Lobby data selected_level_key = inn_level 00:28:38.107 [Lua] Lobby data matchmaking = searching 00:28:38.107 [Lua] Lobby data player_slot_4 = 0:0 00:28:38.107 [Lua] Lobby data num_players = 1 00:28:38.107 [Lua] Lobby data player_slot_5 = 0:0 00:28:38.107 [Lua] Lobby data player_slot_2 = 0:0 00:28:38.107 [Lua] Lobby data country_code = US 00:28:38.107 [Lua] Lobby data player_slot_3 = 0:0 00:28:38.107 [Lua] Lobby data difficulty = normal 00:28:38.107 [Lua] Set lobby end. 00:28:38.107 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 00:28:38.107 [Lua] ===========LobbyFinder:refresh() _refresing=false 00:28:38.107 [Lua] [ChatManager][1]System: Starting search 00:28:38.107 [Lua] [ChatManager][1]System: Bastion 00:28:38.107 [Lua] [ChatManager][1]System: Recruit 00:28:38.196 [Lua] [IngameUI] menu view on_exit start_game_view 00:28:38.196 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:28:38.197 [Save] Saving `save_data` 00:28:38.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 00:28:38.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 00:28:38.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 00:28:38.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 00:28:38.200 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007d9da0 00:28:38.205 [Save] Save done 00:28:38.356 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 00:28:38.356 [Lua] 00:28:38.356 [Lua] [1] = dlc_scorpion_wall_light (string) 00:28:38.356 [Lua] 00:28:38.356 [Lua] [Matchmaking] Changing distance filter from close to far 00:28:38.356 [Lua] [Matchmaking] Filter: Free slots = 1 00:28:38.356 [Lua] [Matchmaking] Filter: Distance = far 00:28:38.356 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 00:28:38.356 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 00:28:38.356 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light 00:28:38.356 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 00:28:38.356 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 00:28:38.356 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 00:28:38.356 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 00:28:38.356 [Lua] [Matchmaking] Near Filter: power_level, value=784 00:28:38.356 [Lua] [ChatManager][1]System: Increased search range 00:28:38.356 [Lua] ===========LobbyFinder:refresh() _refresing=false 00:28:38.670 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 00:28:38.670 [Lua] 00:28:38.670 [Lua] [1] = dlc_scorpion_wall_light (string) 00:28:38.670 [Lua] 00:28:38.670 [Lua] [Matchmaking] Changing distance filter from far to world 00:28:38.670 [Lua] [Matchmaking] Filter: Free slots = 1 00:28:38.670 [Lua] [Matchmaking] Filter: Distance = world 00:28:38.670 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 00:28:38.670 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 00:28:38.670 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light 00:28:38.670 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 00:28:38.670 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 00:28:38.670 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 00:28:38.670 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 00:28:38.670 [Lua] [Matchmaking] Near Filter: power_level, value=784 00:28:38.670 [Lua] [ChatManager][1]System: Increased search range 00:28:38.670 [Lua] ===========LobbyFinder:refresh() _refresing=false 00:28:39.008 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 00:28:39.008 [Lua] 00:28:39.008 [Lua] [1] = dlc_scorpion_wall_light (string) 00:28:39.008 [Lua] 00:28:39.008 [Lua] [ChatManager][1]System: Cannot find any matching games... 00:28:39.008 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 00:28:39.008 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:28:39.011 [Lua] Set lobby begin: 00:28:39.011 [Lua] Lobby data power_level = 784 00:28:39.011 [Lua] Lobby data unique_server_name = Babypeen 00:28:39.011 [Lua] Lobby data difficulty_tweak = 0 00:28:39.011 [Lua] Lobby data host = 1100001027b107c 00:28:39.011 [Lua] Lobby data time_of_search = 1609633718 00:28:39.011 [Lua] Lobby data game_mode = 3 00:28:39.011 [Lua] Lobby data level_key = inn_level 00:28:39.011 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:28:39.011 [Lua] Lobby data selected_level_key = inn_level 00:28:39.011 [Lua] Lobby data matchmaking = searching 00:28:39.011 [Lua] Lobby data player_slot_4 = 0:0 00:28:39.011 [Lua] Lobby data num_players = 1 00:28:39.012 [Lua] Lobby data player_slot_5 = 0:0 00:28:39.012 [Lua] Lobby data player_slot_2 = 0:0 00:28:39.012 [Lua] Lobby data country_code = US 00:28:39.012 [Lua] Lobby data player_slot_3 = 0:0 00:28:39.012 [Lua] Lobby data difficulty = normal 00:28:39.012 [Lua] Set lobby end. 00:28:39.012 [Lua] [PartyManager] Leader is set to 1100001027b107c 00:28:39.012 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0 00:28:39.012 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 ) 00:28:39.012 [Lua] Set lobby begin: 00:28:39.012 [Lua] Lobby data twitch_enabled = false 00:28:39.012 [Lua] Lobby data power_level = 784 00:28:39.012 [Lua] Lobby data unique_server_name = Babypeen 00:28:39.012 [Lua] Lobby data difficulty_tweak = 0 00:28:39.012 [Lua] Lobby data host = 1100001027b107c 00:28:39.012 [Lua] Lobby data time_of_search = 1609633718 00:28:39.012 [Lua] Lobby data game_mode = 9 00:28:39.012 [Lua] Lobby data match_started = true 00:28:39.012 [Lua] Lobby data mechanism = adventure 00:28:39.012 [Lua] Lobby data difficulty = normal 00:28:39.012 [Lua] Lobby data level_key = inn_level 00:28:39.012 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:28:39.012 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:28:39.012 [Lua] Lobby data weave_index = 1 00:28:39.012 [Lua] Lobby data quick_game = false 00:28:39.012 [Lua] Lobby data weave_name = weave_1 00:28:39.012 [Lua] Lobby data matchmaking = true 00:28:39.012 [Lua] Lobby data player_slot_4 = 0:0 00:28:39.012 [Lua] Lobby data num_players = 1 00:28:39.012 [Lua] Lobby data player_slot_5 = 0:0 00:28:39.012 [Lua] Lobby data player_slot_2 = 0:0 00:28:39.012 [Lua] Lobby data country_code = US 00:28:39.012 [Lua] Lobby data player_slot_3 = 0:0 00:28:39.013 [Lua] Lobby data eac_authorized = true 00:28:39.013 [Lua] Set lobby end. 00:28:39.013 [Lua] Set lobby begin: 00:28:39.013 [Lua] Lobby data twitch_enabled = false 00:28:39.013 [Lua] Lobby data power_level = 784 00:28:39.013 [Lua] Lobby data unique_server_name = Babypeen 00:28:39.013 [Lua] Lobby data difficulty_tweak = 0 00:28:39.013 [Lua] Lobby data host = 1100001027b107c 00:28:39.013 [Lua] Lobby data time_of_search = 1609633718 00:28:39.013 [Lua] Lobby data game_mode = 9 00:28:39.013 [Lua] Lobby data is_private = false 00:28:39.013 [Lua] Lobby data match_started = true 00:28:39.013 [Lua] Lobby data mechanism = adventure 00:28:39.013 [Lua] Lobby data difficulty = normal 00:28:39.013 [Lua] Lobby data level_key = inn_level 00:28:39.013 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:28:39.013 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:28:39.013 [Lua] Lobby data weave_index = 1 00:28:39.013 [Lua] Lobby data quick_game = false 00:28:39.013 [Lua] Lobby data weave_name = weave_1 00:28:39.013 [Lua] Lobby data matchmaking = true 00:28:39.013 [Lua] Lobby data player_slot_4 = 0:0 00:28:39.013 [Lua] Lobby data num_players = 1 00:28:39.013 [Lua] Lobby data player_slot_5 = 0:0 00:28:39.013 [Lua] Lobby data player_slot_2 = 0:0 00:28:39.013 [Lua] Lobby data country_code = US 00:28:39.013 [Lua] Lobby data player_slot_3 = 0:0 00:28:39.013 [Lua] Lobby data eac_authorized = true 00:28:39.013 [Lua] Set lobby end. 00:28:39.014 [Lua] [ChatManager][1]System: Starting hosted game... 00:28:39.020 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:28:39.020 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:28:40.633 [Lua] Set lobby begin: 00:28:40.633 [Lua] Lobby data twitch_enabled = false 00:28:40.633 [Lua] Lobby data power_level = 425 00:28:40.633 [Lua] Lobby data unique_server_name = Babypeen 00:28:40.633 [Lua] Lobby data difficulty_tweak = 0 00:28:40.633 [Lua] Lobby data host = 1100001027b107c 00:28:40.633 [Lua] Lobby data time_of_search = 1609633718 00:28:40.633 [Lua] Lobby data game_mode = 9 00:28:40.633 [Lua] Lobby data is_private = false 00:28:40.633 [Lua] Lobby data match_started = true 00:28:40.633 [Lua] Lobby data mechanism = adventure 00:28:40.633 [Lua] Lobby data difficulty = normal 00:28:40.633 [Lua] Lobby data level_key = inn_level 00:28:40.633 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:28:40.633 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:28:40.633 [Lua] Lobby data weave_index = 1 00:28:40.633 [Lua] Lobby data quick_game = false 00:28:40.633 [Lua] Lobby data weave_name = weave_1 00:28:40.633 [Lua] Lobby data matchmaking = true 00:28:40.633 [Lua] Lobby data player_slot_4 = 0:0 00:28:40.633 [Lua] Lobby data num_players = 1 00:28:40.633 [Lua] Lobby data player_slot_5 = 0:0 00:28:40.633 [Lua] Lobby data player_slot_2 = 0:0 00:28:40.633 [Lua] Lobby data country_code = US 00:28:40.633 [Lua] Lobby data player_slot_3 = 0:0 00:28:40.633 [Lua] Lobby data eac_authorized = true 00:28:40.633 [Lua] Set lobby end. 00:28:54.699 [Lua] PlayFabMirrorBase:_commit_internal 11 00:28:54.699 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:28:54.703 [Lua] generate_backend_stats 1100001027b107c:1 00:28:54.723 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:28:54.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:28:54.729 [Lua] commit result success 11 00:29:21.031 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:29:21.031 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:29:21.045 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0 00:29:21.045 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 ) 00:29:21.045 [Lua] Set lobby begin: 00:29:21.045 [Lua] Lobby data twitch_enabled = false 00:29:21.045 [Lua] Lobby data power_level = 425 00:29:21.045 [Lua] Lobby data unique_server_name = Babypeen 00:29:21.045 [Lua] Lobby data difficulty_tweak = 0 00:29:21.045 [Lua] Lobby data host = 1100001027b107c 00:29:21.045 [Lua] Lobby data time_of_search = 1609633718 00:29:21.045 [Lua] Lobby data game_mode = 9 00:29:21.045 [Lua] Lobby data is_private = false 00:29:21.045 [Lua] Lobby data match_started = true 00:29:21.045 [Lua] Lobby data mechanism = adventure 00:29:21.045 [Lua] Lobby data difficulty = normal 00:29:21.045 [Lua] Lobby data level_key = inn_level 00:29:21.045 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:29:21.046 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:29:21.046 [Lua] Lobby data weave_index = 1 00:29:21.046 [Lua] Lobby data quick_game = false 00:29:21.046 [Lua] Lobby data weave_name = weave_1 00:29:21.046 [Lua] Lobby data matchmaking = false 00:29:21.046 [Lua] Lobby data player_slot_4 = 0:0 00:29:21.046 [Lua] Lobby data num_players = 1 00:29:21.046 [Lua] Lobby data player_slot_5 = 0:0 00:29:21.046 [Lua] Lobby data player_slot_2 = 0:0 00:29:21.046 [Lua] Lobby data country_code = US 00:29:21.046 [Lua] Lobby data player_slot_3 = 0:0 00:29:21.046 [Lua] Lobby data eac_authorized = true 00:29:21.046 [Lua] Set lobby end. 00:29:21.048 [Lua] Set lobby begin: 00:29:21.048 [Lua] Lobby data twitch_enabled = false 00:29:21.048 [Lua] Lobby data power_level = 425 00:29:21.048 [Lua] Lobby data unique_server_name = Babypeen 00:29:21.048 [Lua] Lobby data difficulty_tweak = 0 00:29:21.048 [Lua] Lobby data host = 1100001027b107c 00:29:21.048 [Lua] Lobby data time_of_search = 1609633718 00:29:21.048 [Lua] Lobby data game_mode = 9 00:29:21.048 [Lua] Lobby data is_private = false 00:29:21.048 [Lua] Lobby data match_started = true 00:29:21.048 [Lua] Lobby data mechanism = adventure 00:29:21.048 [Lua] Lobby data difficulty = normal 00:29:21.048 [Lua] Lobby data level_key = inn_level 00:29:21.048 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:29:21.048 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:29:21.048 [Lua] Lobby data weave_index = 1 00:29:21.048 [Lua] Lobby data quick_game = false 00:29:21.048 [Lua] Lobby data weave_name = weave_1 00:29:21.049 [Lua] Lobby data matchmaking = false 00:29:21.049 [Lua] Lobby data player_slot_4 = 0:0 00:29:21.049 [Lua] Lobby data num_players = 1 00:29:21.049 [Lua] Lobby data player_slot_5 = 0:0 00:29:21.049 [Lua] Lobby data player_slot_2 = 0:0 00:29:21.049 [Lua] Lobby data country_code = US 00:29:21.049 [Lua] Lobby data player_slot_3 = 0:0 00:29:21.049 [Lua] Lobby data eac_authorized = true 00:29:21.049 [Lua] Set lobby end. 00:29:21.049 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 00:29:21.049 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 00:29:21.049 [Lua] Complete level triggered. 00:29:21.050 [Save] Saving `save_data` 00:29:21.050 [Lua] gm_event_end_conditions_met false false 00:29:21.050 [Lua] PlayFabMirrorBase:_commit_internal nil 00:29:21.050 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:29:21.053 [Lua] generate_backend_stats 1100001027b107c:1 00:29:21.059 [Save] Save done 00:29:21.059 [Save] Saving `save_data` 00:29:21.062 [Save] Save done 00:29:21.072 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:29:21.072 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:29:21.072 [Save] Saving `save_data` 00:29:21.072 [Lua] TRANSITION nil nil dlc_scorpion_wall_light 00:29:21.072 [Lua] Transition type "dlc_scorpion_wall_light", is server: true 00:29:21.072 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:29:21.072 [Lua] [GameNetworkManager] Leaving game... 00:29:21.072 [Lua] [GameNetworkManager] Shutting down game session host. 00:29:21.072 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:29:21.072 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:29:21.072 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=482.11 00:29:21.076 [Save] Save done 00:29:21.077 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:29:21.077 [Lua] commit result success 12 00:29:21.433 [Lua] Set lobby begin: 00:29:21.433 [Lua] Lobby data twitch_enabled = false 00:29:21.433 [Lua] Lobby data power_level = 0 00:29:21.433 [Lua] Lobby data unique_server_name = Babypeen 00:29:21.433 [Lua] Lobby data difficulty_tweak = 0 00:29:21.433 [Lua] Lobby data host = 1100001027b107c 00:29:21.433 [Lua] Lobby data time_of_search = 1609633718 00:29:21.433 [Lua] Lobby data game_mode = 9 00:29:21.433 [Lua] Lobby data is_private = false 00:29:21.433 [Lua] Lobby data match_started = true 00:29:21.433 [Lua] Lobby data mechanism = adventure 00:29:21.433 [Lua] Lobby data difficulty = normal 00:29:21.433 [Lua] Lobby data level_key = inn_level 00:29:21.433 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:29:21.433 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:29:21.433 [Lua] Lobby data weave_index = 1 00:29:21.433 [Lua] Lobby data quick_game = false 00:29:21.433 [Lua] Lobby data weave_name = weave_1 00:29:21.433 [Lua] Lobby data matchmaking = false 00:29:21.433 [Lua] Lobby data player_slot_4 = 0:0 00:29:21.433 [Lua] Lobby data num_players = 1 00:29:21.433 [Lua] Lobby data player_slot_5 = 0:0 00:29:21.433 [Lua] Lobby data player_slot_2 = 0:0 00:29:21.433 [Lua] Lobby data country_code = US 00:29:21.433 [Lua] Lobby data player_slot_3 = 0:0 00:29:21.433 [Lua] Lobby data eac_authorized = true 00:29:21.433 [Lua] Set lobby end. 00:29:23.073 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:29:23.073 [Lua] [Managers] Calling function on all managers: 00:29:23.074 [Lua] Clearing all global lookup lists 00:29:23.074 [Lua] [IngamePlayerListUI] - Destroy 00:29:23.074 [Lua] [EquipmentUI] - Destroy 00:29:23.074 [Lua] [AbilityUI] - Destroy 00:29:23.074 [Lua] [GamePadAbilityUI] - Destroy 00:29:23.074 [Lua] [GamePadEquipmentUI] - Destroy 00:29:23.074 [Lua] [IngameUI] destroy 00:29:23.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 00:29:23.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4 00:29:23.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 00:29:23.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 00:29:23.080 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3 00:29:23.125 [Lua] [Managers] Destroying manager group: 00:29:23.129 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:29:23.209 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:29:23.209 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 00:29:23.209 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 00:29:23.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c dlc_scorpion_wall_light 0 00:29:23.209 warning: [Lua] Following data will be uploaded to Crashify: <> 00:29:23.209 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 2, User: 1100001027b107c "Babypeen" <> 00:29:23.210 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 5357396; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000C395E0 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 0000000000526C20; application_shutdown = nil; unit_spawner = table: 00000000002A4240; world = [World]; unit_storage = table: 00000000001E6E20; units = table: 000000000028CAC0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000000526C20 [8] self = table: 000000001192F010; dt = 0.0070013115182518959; t = 501.67069359030575; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070013115182518959; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070013115182518959; t = 501.67069359030575 [10] dt = 0.0070013115182518959 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 0000000002A164F0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010CECCB0; [5] world_name = "level_world"; entity_system_bag = table: 0000000010485FA0; network_server = table: 0000000010484840; entity_system = table: 0000000001426CB0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000000C3AE30; statistics_db = table: 00000000104F5B30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 480.31807562084867; input_manager = table: 0000000010480FE0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000010DDBB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010CECCB0; world = [World]; dt = 0.0070013115182518959; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 482.11106595909223; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000002A4170; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000526C20; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000526C20; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000526C20; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000002EA7020; <> <> 00:29:23.210 [Lua] [Matchmaking] unregister rpcs 00:29:23.210 [Lua] ############### UNLOADING PACKAGES ############### 00:29:23.210 [Lua] [Managers] Calling function on all managers: 00:29:23.210 [Lua] [Managers] Destroying manager group: 00:29:23.210 [Lua] [Gamestate] Enter state StateLoading 00:29:23.212 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:29:23.212 [Lua] [Matchmaking] register rpcs 00:29:23.212 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:29:23.212 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:29:23.212 [Lua] registering RPCs 00:29:23.212 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:29:23.212 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:29:23.212 [Lua] Set lobby begin: 00:29:23.212 [Lua] Lobby data twitch_enabled = false 00:29:23.212 [Lua] Lobby data power_level = 0 00:29:23.212 [Lua] Lobby data unique_server_name = Babypeen 00:29:23.212 [Lua] Lobby data difficulty_tweak = 0 00:29:23.212 [Lua] Lobby data host = 1100001027b107c 00:29:23.212 [Lua] Lobby data time_of_search = 1609633718 00:29:23.212 [Lua] Lobby data game_mode = 9 00:29:23.212 [Lua] Lobby data is_private = false 00:29:23.212 [Lua] Lobby data match_started = true 00:29:23.212 [Lua] Lobby data mechanism = adventure 00:29:23.212 [Lua] Lobby data difficulty = normal 00:29:23.212 [Lua] Lobby data level_key = dlc_scorpion_wall_light 00:29:23.212 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:29:23.212 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:29:23.212 [Lua] Lobby data weave_index = 1 00:29:23.212 [Lua] Lobby data quick_game = false 00:29:23.212 [Lua] Lobby data weave_name = weave_1 00:29:23.212 [Lua] Lobby data matchmaking = false 00:29:23.212 [Lua] Lobby data player_slot_4 = 0:0 00:29:23.212 [Lua] Lobby data num_players = 1 00:29:23.212 [Lua] Lobby data player_slot_5 = 0:0 00:29:23.212 [Lua] Lobby data player_slot_2 = 0:0 00:29:23.212 [Lua] Lobby data country_code = US 00:29:23.212 [Lua] Lobby data player_slot_3 = 0:0 00:29:23.212 [Lua] Lobby data eac_authorized = true 00:29:23.212 [Lua] Set lobby end. 00:29:23.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:29:23.215 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens, async-read, prioritized 00:29:23.215 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_light] self.picked_level_key=[nil] self.picked_environment_id=[0] 00:29:23.215 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_light 0 00:29:23.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:29:23.216 [Umbra] Unload tome 00:29:23.217 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 00:29:23.292 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:29:23.292 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light, async-read, 00:29:23.292 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light, async-read, 00:29:23.292 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_light" 00:29:23.292 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_light" Meta package name: "nil" 00:29:23.292 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler, async-read, 00:29:23.292 [Lua] [StateLoading] got rpc_load_level 115 dlc_scorpion_wall_light 00:29:23.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_light 00:29:23.345 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_light 00:29:23.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 00:29:27.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 00:29:27.372 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 00:29:27.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 00:29:27.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 00:29:27.995 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 00:29:27.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_light 00:29:28.079 [Umbra] Loading umbra tome '#ID[1fff68a040e7c4fd]' 00:29:28.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_light 00:29:28.403 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_light 00:29:28.417 [Lua] [LevelTransitionHandler] Level load completed! 00:29:28.417 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_light - level_seed: 5357396 - use_random_directors: false - overriden_conflict: default_weave_light 00:29:28.427 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:29:28.427 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, chaos_marauder=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 00:29:28.427 [Lua] load_startup_enemy_packages: -------------- 00:29:28.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_spawn 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_troll 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_rat_ogre 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_stormfiend 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] beastmen_minotaur 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_plague_sorcerer 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_corruptor_sorcerer 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_gutter_runner 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_pack_master 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_poison_wind_globadier 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_ratling_gunner 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_warpfire_thrower 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_vortex_sorcerer 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] beastmen_standard_bearer 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_vortex 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] critter_rat 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] critter_pig 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] beastmen_gor 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_warrior 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] beastmen_ungor 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_clan_rat 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_slave 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_fanatic 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_raider 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_marauder_with_shield 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_marauder 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_storm_vermin_with_shield 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] chaos_berzerker 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_storm_vermin 00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:29:28.428 [Lua] skaven_plague_monk 00:29:28.434 [Lua] ### Sending rpc_level_loaded 00:29:28.434 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 115 00:29:28.434 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 00:29:28.450 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 00:29:28.450 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 00:29:28.467 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 00:29:28.467 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 00:29:28.467 [Lua] ### Sending rpc_level_loaded 00:29:28.467 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 115 00:29:28.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:29:28.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:29:28.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:29:29.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:29:29.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:29:29.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:29:29.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:29:29.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:29:29.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:29:29.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:29:29.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:29:29.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:29:30.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:29:30.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:29:30.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:29:31.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:29:31.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:29:31.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:29:31.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:29:31.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:29:31.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:29:31.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:29:31.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:29:31.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:29:31.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:29:31.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:29:31.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:29:32.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:29:32.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:29:32.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:29:32.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:29:32.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:29:32.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:29:33.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:29:33.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:29:33.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:29:33.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:29:33.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:29:33.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:29:34.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:29:34.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:29:34.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:29:34.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:29:34.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:29:34.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:29:34.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:29:34.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:29:34.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:29:34.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:29:34.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:29:34.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 00:29:35.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 00:29:35.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 00:29:35.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:29:35.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:29:35.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:29:35.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 00:29:36.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 00:29:36.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 00:29:36.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:29:37.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:29:37.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:29:37.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:29:37.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:29:37.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:29:37.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:29:38.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:29:38.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:29:38.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:29:38.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:29:38.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:29:38.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:29:38.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:29:38.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:29:38.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:29:39.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:29:39.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:29:39.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:29:39.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:29:39.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:29:39.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:29:39.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:29:39.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:29:39.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:29:40.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:29:40.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:29:40.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:29:40.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:29:40.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:29:40.549 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_light game_mode: weave 00:29:40.549 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:29:40.550 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:29:40.550 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:29:40.550 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/light/world 00:29:40.550 [Umbra] Init version: 3.4.15 :: 16 threads 00:29:40.572 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:3 my_peer_id:1100001027b107c 00:29:40.607 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:3 my_peer_id:1100001027b107c 00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 00:29:40.607 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:29:40.607 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 00:29:40.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient 00:29:40.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 00:29:40.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 00:29:40.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 00:29:40.739 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 00:29:40.998 [Lua] Async level spawning done 00:29:40.998 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:29:41.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01 00:29:41.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01 00:29:41.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 00:29:41.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 00:29:41.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 00:29:41.523 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 00:29:41.589 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 00:29:41.589 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 00:29:41.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:29:41.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:29:41.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 00:29:41.757 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 00:29:41.858 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 00:29:41.858 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 00:29:41.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 00:29:41.964 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:29:41.964 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:29:41.964 [Lua] [Matchmaking] unregister rpcs 00:29:41.964 [Lua] Set lobby begin: 00:29:41.964 [Lua] Lobby data twitch_enabled = false 00:29:41.964 [Lua] Lobby data power_level = 0 00:29:41.964 [Lua] Lobby data unique_server_name = Babypeen 00:29:41.964 [Lua] Lobby data difficulty_tweak = 0 00:29:41.964 [Lua] Lobby data host = 1100001027b107c 00:29:41.964 [Lua] Lobby data time_of_search = 1609633718 00:29:41.964 [Lua] Lobby data game_mode = 9 00:29:41.964 [Lua] Lobby data is_private = false 00:29:41.964 [Lua] Lobby data match_started = true 00:29:41.964 [Lua] Lobby data mechanism = adventure 00:29:41.964 [Lua] Lobby data difficulty = normal 00:29:41.964 [Lua] Lobby data level_key = dlc_scorpion_wall_light 00:29:41.964 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:29:41.964 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:29:41.964 [Lua] Lobby data weave_index = 1 00:29:41.964 [Lua] Lobby data quick_game = false 00:29:41.964 [Lua] Lobby data weave_name = weave_1 00:29:41.964 [Lua] Lobby data matchmaking = false 00:29:41.964 [Lua] Lobby data player_slot_4 = 0:0 00:29:41.964 [Lua] Lobby data num_players = 1 00:29:41.964 [Lua] Lobby data player_slot_5 = 0:0 00:29:41.964 [Lua] Lobby data player_slot_2 = 0:0 00:29:41.964 [Lua] Lobby data country_code = US 00:29:41.965 [Lua] Lobby data player_slot_3 = 0:0 00:29:41.965 [Lua] Lobby data eac_authorized = true 00:29:41.965 [Lua] Set lobby end. 00:29:41.965 [Lua] [Managers] Destroying manager group: 00:29:41.965 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens 00:29:41.965 [Lua] [Gamestate] Enter StateIngame HOST 00:29:41.965 [Lua] [Managers] Calling function on all managers: 00:29:41.966 [Lua] <>level = dlc_scorpion_wall_light<> 00:29:41.966 [Lua] Set lobby begin: 00:29:41.966 [Lua] Lobby data twitch_enabled = false 00:29:41.966 [Lua] Lobby data power_level = 0 00:29:41.966 [Lua] Lobby data unique_server_name = Babypeen 00:29:41.966 [Lua] Lobby data difficulty_tweak = 0 00:29:41.966 [Lua] Lobby data host = 1100001027b107c 00:29:41.966 [Lua] Lobby data time_of_search = 1609633718 00:29:41.966 [Lua] Lobby data game_mode = 9 00:29:41.966 [Lua] Lobby data is_private = false 00:29:41.966 [Lua] Lobby data match_started = true 00:29:41.966 [Lua] Lobby data mechanism = adventure 00:29:41.966 [Lua] Lobby data difficulty = normal 00:29:41.966 [Lua] Lobby data level_key = dlc_scorpion_wall_light 00:29:41.966 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:29:41.966 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:29:41.966 [Lua] Lobby data weave_index = 1 00:29:41.966 [Lua] Lobby data quick_game = false 00:29:41.966 [Lua] Lobby data weave_name = weave_1 00:29:41.966 [Lua] Lobby data matchmaking = false 00:29:41.966 [Lua] Lobby data player_slot_4 = 0:0 00:29:41.966 [Lua] Lobby data num_players = 1 00:29:41.966 [Lua] Lobby data player_slot_5 = 0:0 00:29:41.966 [Lua] Lobby data player_slot_2 = 0:0 00:29:41.966 [Lua] Lobby data country_code = US 00:29:41.966 [Lua] Lobby data player_slot_3 = 0:0 00:29:41.966 [Lua] Lobby data eac_authorized = true 00:29:41.966 [Lua] Set lobby end. 00:29:41.966 [Lua] [StateIngame] Server ingame 00:29:41.969 [Lua] Set lobby begin: 00:29:41.969 [Lua] Lobby data twitch_enabled = false 00:29:41.969 [Lua] Lobby data power_level = 0 00:29:41.969 [Lua] Lobby data unique_server_name = Babypeen 00:29:41.969 [Lua] Lobby data difficulty_tweak = 0 00:29:41.969 [Lua] Lobby data host = 1100001027b107c 00:29:41.969 [Lua] Lobby data time_of_search = 1609633718 00:29:41.969 [Lua] Lobby data game_mode = 9 00:29:41.969 [Lua] Lobby data is_private = false 00:29:41.970 [Lua] Lobby data match_started = true 00:29:41.970 [Lua] Lobby data mechanism = adventure 00:29:41.970 [Lua] Lobby data difficulty = normal 00:29:41.970 [Lua] Lobby data level_key = dlc_scorpion_wall_light 00:29:41.970 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:29:41.970 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:29:41.970 [Lua] Lobby data weave_index = 1 00:29:41.970 [Lua] Lobby data quick_game = false 00:29:41.970 [Lua] Lobby data weave_name = weave_1 00:29:41.970 [Lua] Lobby data matchmaking = false 00:29:41.970 [Lua] Lobby data player_slot_4 = 0:0 00:29:41.970 [Lua] Lobby data num_players = 1 00:29:41.970 [Lua] Lobby data player_slot_5 = 0:0 00:29:41.970 [Lua] Lobby data player_slot_2 = 0:0 00:29:41.970 [Lua] Lobby data country_code = US 00:29:41.970 [Lua] Lobby data player_slot_3 = 0:0 00:29:41.970 [Lua] Lobby data eac_authorized = true 00:29:41.970 [Lua] Set lobby end. 00:29:41.970 [Lua] [Matchmaking] register rpcs 00:29:41.970 [Lua] GameNetworkManager:init... creating game session 00:29:41.970 [Lua] Host GameSession.make_game_session_host with session: 00:29:41.970 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:29:41.970 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 00:29:41.970 [Lua] [GameNetworkManager] self.is_server = true 00:29:41.970 [Network] Setting artificial MTU limit to 576 00:29:41.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 43 00:29:41.970 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 00:29:41.970 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 00:29:41.979 [Lua] Switching ConflictSettings: to: default_weave_light 00:29:41.979 [Lua] pacing=disabled 00:29:41.979 [Lua] roaming=nil 00:29:41.979 [Lua] specials=disabled 00:29:41.979 [Lua] debug_color=maroon 00:29:41.979 [Lua] pack_spawning=default_light 00:29:41.979 [Lua] contained_breeds=nil 00:29:41.979 [Lua] disabled=false 00:29:41.979 [Lua] boss=disabled 00:29:41.979 [Lua] horde=disabled 00:29:41.979 [Lua] name=default_weave_light 00:29:41.979 [Lua] intensity=disabled 00:29:41.979 [Lua] --- 00:29:41.979 [Lua] [LevelAnalysis] set_random_seed( 45982256) 00:29:41.982 warning: [GwNav] NavData resource not loaded 00:29:41.982 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/light/world 00:29:41.982 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 00:29:41.985 [Lua] [AIInterestPointSystem] Level Seed: 45982256 00:29:41.985 [Lua] 00:29:41.985 [Lua] [entity_system_bag] = table 00:29:41.985 [Lua] [entity_system_bag] = metatable 00:29:41.985 [Lua] [startup_data] = table 00:29:41.985 [Lua] [entity_manager] = table 00:29:41.985 [Lua] [entity_manager] = metatable 00:29:41.985 [Lua] [unit_spawner] = table 00:29:41.985 [Lua] [unit_spawner] = metatable 00:29:41.985 [Lua] [unit_storage] = table 00:29:41.985 [Lua] [unit_storage] = metatable 00:29:41.985 [Lua] [dice_keeper] = table 00:29:41.985 [Lua] [dice_keeper] = metatable 00:29:41.985 [Lua] [is_server] = true (boolean) 00:29:41.985 [Lua] [world] = [World] 00:29:41.985 [Lua] [system_api] = table 00:29:41.985 [Lua] [entity_system] = table 00:29:41.985 [Lua] [entity_system] = metatable 00:29:41.985 [Lua] [network_lobby] = table 00:29:41.985 [Lua] [network_lobby] = metatable 00:29:41.985 [Lua] [profile_synchronizer] = table 00:29:41.985 [Lua] [profile_synchronizer] = metatable 00:29:41.985 [Lua] [level_transition_handler] = table 00:29:41.985 [Lua] [level_transition_handler] = metatable 00:29:41.985 [Lua] [num_local_human_players] = 1 (number) 00:29:41.985 [Lua] [statistics_db] = table 00:29:41.985 [Lua] [statistics_db] = metatable 00:29:41.985 [Lua] [network_server] = table 00:29:41.985 [Lua] [network_server] = metatable 00:29:41.985 [Lua] [input_manager] = table 00:29:41.985 [Lua] [input_manager] = metatable 00:29:41.985 [Lua] [network_clock] = table 00:29:41.985 [Lua] [network_clock] = metatable 00:29:41.985 [Lua] [network_transmit] = table 00:29:41.985 [Lua] [network_transmit] = metatable 00:29:41.985 [Lua] [free_flight_manager] = table 00:29:41.985 [Lua] [free_flight_manager] = metatable 00:29:41.985 [Lua] [network_manager] = table 00:29:41.985 [Lua] [network_manager] = metatable 00:29:41.985 [Lua] [network_event_delegate] = table 00:29:41.985 [Lua] [network_event_delegate] = metatable 00:29:41.985 [Lua] 00:29:41.985 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:29:41.985 [Lua] ignoring extension VersusInteractObjectiveExtension 00:29:41.985 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:29:41.985 [Lua] ignoring extension VersusSocketObjectiveExtension 00:29:41.985 [Lua] ignoring extension VersusTargetObjectiveExtension 00:29:41.985 [Lua] ignoring extension VersusMissionObjectiveExtension 00:29:41.985 [Lua] ignoring extension KeepDecorationPaintingExtension 00:29:41.987 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:29:42.006 [Lua] [AchievementManager] Achievements using the steam platform 00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406) 00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561) 00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952) 00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96) 00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842) 00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565) 00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975) 00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592) 00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734) 00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767) 00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881) 00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135) 00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714) 00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698) 00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423) 00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179) 00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326) 00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768) 00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822) 00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423) 00:29:42.042 [Lua] [StateIngame] Level seed: 45982256 00:29:42.062 [Lua] [LevelAnalysis] set_random_seed( 45982256) 00:29:42.067 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 00:29:42.068 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 00:29:42.068 [Lua] [IngameUI] init 00:29:42.081 [SteamVoipClient] select_out(1100001027b107c, off) 00:29:42.084 [Lua] cb_razer_chroma_setup 00:29:42.107 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:29:42.107 [Lua] Set lobby begin: 00:29:42.107 [Lua] Lobby data twitch_enabled = false 00:29:42.107 [Lua] Lobby data power_level = 425 00:29:42.107 [Lua] Lobby data unique_server_name = Babypeen 00:29:42.107 [Lua] Lobby data difficulty_tweak = 0 00:29:42.107 [Lua] Lobby data host = 1100001027b107c 00:29:42.107 [Lua] Lobby data time_of_search = 1609633718 00:29:42.107 [Lua] Lobby data game_mode = 9 00:29:42.108 [Lua] Lobby data is_private = false 00:29:42.108 [Lua] Lobby data match_started = true 00:29:42.108 [Lua] Lobby data mechanism = adventure 00:29:42.108 [Lua] Lobby data difficulty = normal 00:29:42.108 [Lua] Lobby data level_key = dlc_scorpion_wall_light 00:29:42.108 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:29:42.108 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:29:42.108 [Lua] Lobby data weave_index = 1 00:29:42.108 [Lua] Lobby data quick_game = false 00:29:42.108 [Lua] Lobby data weave_name = weave_1 00:29:42.108 [Lua] Lobby data matchmaking = false 00:29:42.108 [Lua] Lobby data player_slot_4 = 0:0 00:29:42.108 [Lua] Lobby data num_players = 1 00:29:42.108 [Lua] Lobby data player_slot_5 = 0:0 00:29:42.108 [Lua] Lobby data player_slot_2 = 0:0 00:29:42.108 [Lua] Lobby data country_code = US 00:29:42.108 [Lua] Lobby data player_slot_3 = 0:0 00:29:42.108 [Lua] Lobby data eac_authorized = true 00:29:42.108 [Lua] Set lobby end. 00:29:42.108 [Lua] CurrentConflictSettings default_weave_light 00:29:42.108 [Lua] [ConflictDirector] conflict_director is ai_ready 00:29:42.109 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:29:42.109 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:29:42.112 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:29:42.112 [Lua] Forming navigation groups in one frame 00:29:42.112 [Lua] Forming navigation groups 00:29:42.173 [Lua] NavigationGroupManager -> calulation time A: 0.06100000000003547 00:29:42.220 [Lua] NavigationGroupManager -> calulation time B: 0.048000000000001819 00:29:42.220 [Lua] number of nav groups: 136 00:29:42.221 [Lua] number of refined nav groups : 107 00:29:42.228 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988 00:29:42.229 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.006926694139835 Normalized coefficient: 1.3117428298856042 00:29:42.231 [Lua] -------------> JOW Perfect-density 2.25 Sum density 3.2328474789857866 Normalized coefficient: 0.69598086969010775 00:29:42.236 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:29:42.239 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:29:42.240 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:29:42.241 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 00:29:42.241 [Lua] [Managers] Calling function on all managers: 00:29:42.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:29:42.265 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 43 00:29:42.266 [Lua] FIRST UPDATE @0.045820660889149 00:29:42.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 43 00:29:42.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 00:29:42.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 00:29:42.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:29:42.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:29:42.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 00:29:42.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:29:42.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:29:42.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 00:29:42.916 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 00:29:42.923 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 00:29:42.923 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 00:29:42.931 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 00:29:42.931 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 00:29:42.939 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 00:29:42.939 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 00:29:42.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:29:42.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:29:42.947 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 00:29:42.963 [Lua] Players are leaving the safe zone 00:29:42.969 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0) 00:29:43.218 [Lua] StateInGameRunning:_game_actually_starts() 00:29:43.218 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 00:29:43.219 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=37 00:29:43.219 [Lua] ################################################################################################################# 00:29:43.219 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-dlc_scorpion_wall_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:29:43.219 [Lua] ################################################################################################################# 00:29:43.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 00:29:43.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 00:29:43.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 00:29:43.340 [Lua] Commit load time data 00:29:55.482 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:29:57.046 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:30:01.036 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:02.665 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:05.546 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 31293) 00:30:05.553 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium (seed: 31293) 00:30:05.556 [Lua] setting up ambush-horde 00:30:05.556 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 00:30:05.556 [Lua] -> spawning: 10 00:30:05.556 [Lua] horde crated with id 1 of type ambush 00:30:05.556 [Lua] ambush horde has started 00:30:05.563 [Lua] setting up ambush-horde 00:30:05.563 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 00:30:05.563 [Lua] -> spawning: 1 00:30:05.563 [Lua] horde crated with id 2 of type ambush 00:30:05.563 [Lua] ambush horde has started 00:30:05.957 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:07.041 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:09.240 [Lua] Init group template: horde 00:30:09.247 [Lua] Init group template: horde 00:30:10.962 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:11.989 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:13.378 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:14.575 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 00:30:14.575 [Lua] Horde killed: ? 00:30:15.281 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:16.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:18.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:18.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:19.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:19.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:19.924 [Flow] 1 00:30:21.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:21.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:22.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:23.002 [Flow] 2 00:30:23.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:24.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:24.658 [Flow] 3 00:30:24.680 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:30:30.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:31.159 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:38.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:38.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:39.009 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:40.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:40.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:40.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:40.427 [Flow] 1 00:30:40.510 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:41.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:41.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:41.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:41.941 [Flow] 2 00:30:41.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:42.161 [Lua] setting up ambush-horde 00:30:42.161 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 00:30:42.162 [Lua] -> spawning: 6 00:30:42.162 [Lua] horde crated with id 3 of type ambush 00:30:42.162 [Lua] ambush horde has started 00:30:42.165 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:42.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:30:42.352 [Flow] 3 00:30:42.378 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:30:43.619 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:30:44.257 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:45.606 [Lua] setting up ambush-horde 00:30:45.606 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 00:30:45.606 [Lua] -> spawning: 5 00:30:45.606 [Lua] horde crated with id 4 of type ambush 00:30:45.606 [Lua] ambush horde has started 00:30:45.833 [Lua] Init group template: horde 00:30:46.017 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:47.158 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:30:48.829 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:49.237 [Lua] Init group template: horde 00:30:49.477 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:49.755 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:50.793 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:51.191 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:51.191 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:51.824 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:52.586 [Lua] setting up ambush-horde 00:30:52.586 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 00:30:52.586 [Lua] -> spawning: 2 00:30:52.586 [Lua] horde crated with id 5 of type ambush 00:30:52.587 [Lua] ambush horde has started 00:30:52.760 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:54.682 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:54.692 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:55.108 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:55.108 [Lua] Horde killed: ? 00:30:56.130 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:30:56.157 [Lua] replace_hidden_spawners -> first try found: 4 cover points 00:30:56.157 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:30:56.157 [Lua] ->moving spawner 00:30:56.169 [Lua] Init group template: horde 00:30:56.629 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:30:58.144 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:58.625 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:59.582 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:30:59.611 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:31:00.074 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:31:02.500 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:31:09.882 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:31:14.095 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:31:14.095 [Lua] Horde killed: ? 00:31:15.283 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:31:16.403 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:31:19.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:31:19.958 [Lua] Spawn type: roam Score: 0.19654088050314 Score Multiplier: 0.039308176100628929 00:31:24.310 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 00:31:24.777 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:31:28.617 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 00:31:28.617 [Lua] Horde killed: ? 00:31:30.711 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:31:30.712 [Lua] Horde killed: ? 00:31:37.316 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:31:39.487 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:31:43.054 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:31:44.757 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:31:48.112 [Lua] setting up ambush-horde 00:31:48.112 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 00:31:48.113 [Lua] -> spawning: 1 00:31:48.113 [Lua] horde crated with id 6 of type ambush 00:31:48.113 [Lua] ambush horde has started 00:31:51.735 [Lua] Init group template: horde 00:31:52.706 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 31293) 00:31:52.713 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium (seed: 31293) 00:31:52.716 [Lua] setting up ambush-horde 00:31:52.716 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 00:31:52.716 [Lua] -> spawning: 2 00:31:52.716 [Lua] horde crated with id 7 of type ambush 00:31:52.716 [Lua] ambush horde has started 00:31:56.348 [Lua] replace_hidden_spawners -> first try found: 3 cover points 00:31:56.348 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:31:56.348 [Lua] ->moving spawner 00:31:56.366 [Lua] Init group template: horde 00:31:58.531 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:01.535 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:04.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:04.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:05.062 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:32:06.200 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:32:06.200 [Lua] Horde killed: ? 00:32:07.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:07.876 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:08.297 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:09.431 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:11.657 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:32:11.657 [Lua] Horde killed: ? 00:32:22.188 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short (seed: 31293) 00:32:22.197 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium (seed: 31293) 00:32:22.205 [Lua] setting up ambush-horde 00:32:22.205 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 00:32:22.206 [Lua] -> spawning: 23 00:32:22.206 [Lua] horde crated with id 8 of type ambush 00:32:22.206 [Lua] ambush horde has started 00:32:22.210 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_long (seed: 31293) 00:32:22.213 [Lua] setting up ambush-horde 00:32:22.213 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 00:32:22.213 [Lua] -> spawning: 2 00:32:22.213 [Lua] horde crated with id 9 of type ambush 00:32:22.213 [Lua] ambush horde has started 00:32:24.466 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:25.417 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:25.836 [Lua] replace_hidden_spawners -> first try found: 2 cover points 00:32:25.836 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:32:25.836 [Lua] ->moving spawner 00:32:25.836 [Lua] ->moving spawner 00:32:25.836 [Lua] ->moving spawner 00:32:25.836 [Lua] ->moving spawner 00:32:25.836 [Lua] ->moving spawner 00:32:25.836 [Lua] ->moving spawner 00:32:25.836 [Lua] ->moving spawner 00:32:26.063 [Lua] Init group template: horde 00:32:26.381 [Lua] Init group template: horde 00:32:29.086 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 00:32:30.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:31.060 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:32:31.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:31.639 [Flow] 1 00:32:31.639 [Flow] 2 00:32:32.124 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:32.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:32.944 [Flow] 3 00:32:32.974 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 00:32:33.058 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:33.534 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:34.016 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:35.413 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:35.897 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:36.326 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:37.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:38.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:39.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:40.476 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:40.865 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:32:41.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 00:32:42.818 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:43.901 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:44.365 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:44.377 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:32:46.283 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:46.659 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:46.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x63b6, position: 0 00:32:47.232 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:32:47.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:48.861 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:50.373 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:50.763 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:50.763 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:51.013 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:32:51.126 [Lua] setting up ambush-horde 00:32:51.126 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain' 00:32:51.126 [Lua] -> spawning: 3 00:32:51.126 [Lua] horde crated with id 10 of type ambush 00:32:51.126 [Lua] ambush horde has started 00:32:51.136 [Lua] starting terror event: trickle_event_mixed_small_slow 00:32:51.136 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0) 00:32:52.490 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:52.514 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:52.919 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:53.276 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:32:53.650 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:32:53.963 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:54.445 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:54.741 [Lua] Init group template: horde 00:32:54.813 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:32:55.207 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:55.967 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:32:56.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:32:57.981 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:32:58.882 [Lua] setting up ambush-horde 00:32:58.882 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 00:32:58.882 [Lua] -> spawning: 2 00:32:58.882 [Lua] horde crated with id 11 of type ambush 00:32:58.882 [Lua] ambush horde has started 00:32:58.956 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 28 28 00:32:59.405 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:33:00.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:33:02.406 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 13 26 00:33:02.513 [Lua] Init group template: horde 00:33:04.232 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:33:04.813 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:33:05.720 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:33:06.091 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:33:06.091 [Lua] Horde killed: ? 00:33:06.645 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:33:10.619 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:33:10.620 [Lua] Horde killed: ? 00:33:11.006 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:33:11.006 [Lua] Horde killed: ? 00:33:14.440 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:33:19.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:33:20.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:33:22.586 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:33:22.586 [Lua] Horde killed: ? 00:33:24.109 [Lua] Spawn type: unknown Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 00:33:34.545 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 00:33:40.307 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:33:41.041 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:33:44.673 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:33:48.076 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:33:54.533 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:33:54.596 [Lua] setting up ambush-horde 00:33:54.596 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 00:33:54.596 [Lua] -> spawning: 5 00:33:54.596 [Lua] horde crated with id 12 of type ambush 00:33:54.596 [Lua] ambush horde has started 00:33:54.972 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:33:55.595 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:33:58.307 [Lua] Init group template: horde 00:33:59.231 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:34:00.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:34:01.905 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928 00:34:02.620 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:34:02.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:34:04.261 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:34:04.644 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:34:05.746 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:34:07.927 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:34:09.331 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:34:10.377 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:34:10.767 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:34:12.306 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:34:12.703 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:34:12.723 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:34:20.637 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928 00:34:23.156 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:34:28.704 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 00:34:28.704 [Lua] Horde killed: ? 00:34:30.668 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:34:31.387 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 00:34:32.867 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:34:35.171 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 00:34:35.171 [Lua] ERROR: Tried to freeze unit twice in the same frame. 00:34:36.363 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 00:34:37.315 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928 00:34:38.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:34:39.567 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:34:55.583 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928 00:34:58.483 [Lua] setting up ambush-horde 00:34:58.483 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 00:34:58.483 [Lua] -> spawning: 1 00:34:58.483 [Lua] horde crated with id 13 of type ambush 00:34:58.483 [Lua] ambush horde has started 00:35:02.183 [Lua] Init group template: horde 00:35:04.535 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:04.931 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:09.298 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:09.770 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:10.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:35:11.263 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:11.762 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:12.613 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:13.058 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:35:13.868 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:14.626 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:35:14.626 [Lua] Horde killed: ? 00:35:14.936 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:15.471 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:35:18.356 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:19.837 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short (seed: 31293) 00:35:19.844 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 31293) 00:35:19.847 [Lua] setting up ambush-horde 00:35:19.847 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 00:35:19.847 [Lua] -> spawning: 20 00:35:19.847 [Lua] horde crated with id 14 of type ambush 00:35:19.847 [Lua] ambush horde has started 00:35:22.875 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:35:23.752 [Lua] Init group template: horde 00:35:24.733 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:35:25.090 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:35:25.691 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:35:26.131 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:26.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 120, name: `unknown` 00:35:26.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 120, name: `unknown` 00:35:26.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:26.996 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:27.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:27.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:27.552 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:28.875 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:29.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:29.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:29.881 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:35:30.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 62, name: `unknown` 00:35:30.375 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:30.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:30.758 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:35:30.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:31.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:31.817 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:31.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:32.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:32.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_05` for object id: 53, name: `unknown` 00:35:32.701 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:35:32.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:33.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:33.734 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:35:33.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:34.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:34.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 47, name: `unknown` 00:35:35.145 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:35.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 47, name: `unknown` 00:35:35.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 47, name: `unknown` 00:35:36.063 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:36.063 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:36.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown` 00:35:38.072 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:38.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 120, name: `unknown` 00:35:38.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:35:39.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 113, name: `unknown` 00:35:39.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 113, name: `unknown` 00:35:39.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 113, name: `unknown` 00:35:39.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_short_puff_vce` for object id: 90, name: `unknown` 00:35:40.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_heavy_breath_in_vce` for object id: 6, name: `unknown` 00:35:40.291 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:40.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_hurt_light_vce` for object id: 121, name: `unknown` 00:35:40.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_attack_special_vce` for object id: 32, name: `unknown` 00:35:40.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_hurt_light_vce` for object id: 34, name: `unknown` 00:35:41.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 121, name: `unknown` 00:35:41.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:35:41.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_long_puff_vce` for object id: 68, name: `unknown` 00:35:41.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 8, name: `unknown` 00:35:41.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_combat_growl_short_vce` for object id: 8, name: `unknown` 00:35:41.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 81, name: `unknown` 00:35:42.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_hurt_light_vce` for object id: 26, name: `unknown` 00:35:42.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 81, name: `unknown` 00:35:42.764 [Lua] Spawn type: unknown Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:35:42.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 121, name: `unknown` 00:35:42.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:35:43.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 129, name: `unknown` 00:35:44.615 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:35:44.971 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:45.533 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:35:45.562 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:46.533 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 00:35:47.809 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:35:47.809 [Lua] Horde killed: ? 00:35:56.723 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:58.222 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:35:58.610 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:36:00.104 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:36:00.938 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:36:01.943 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 00:36:02.364 [Lua] setting up ambush-horde 00:36:02.364 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain' 00:36:02.365 [Lua] -> spawning: 3 00:36:02.365 [Lua] horde crated with id 15 of type ambush 00:36:02.365 [Lua] ambush horde has started 00:36:02.380 [Lua] starting terror event: trickle_event_mixed_small_slow 00:36:02.380 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0) 00:36:02.845 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:36:04.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:36:06.039 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:36:06.039 [Lua] Init group template: horde 00:36:11.081 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:36:14.086 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 00:36:19.432 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:36:25.737 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:36:25.737 [Lua] Horde killed: ? 00:36:36.024 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 00:36:40.322 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_long (seed: 31293) 00:36:40.337 [Lua] TerrorEventMixer.start_event: main_path_standard_mixed_medium_long (seed: 31293) 00:36:40.346 [Lua] setting up ambush-horde 00:36:40.346 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 00:36:40.347 [Lua] -> spawning: 20 00:36:40.347 [Lua] horde crated with id 16 of type ambush 00:36:40.347 [Lua] ambush horde has started 00:36:43.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:36:44.024 [Lua] replace_hidden_spawners -> first try found: 0 cover points 00:36:44.024 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 00:36:44.024 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:36:44.024 [Lua] ->moving spawner 00:36:44.024 [Lua] ->moving spawner 00:36:44.024 [Lua] ->moving spawner 00:36:44.024 [Lua] ->moving spawner 00:36:44.024 [Lua] ->moving spawner 00:36:44.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:36:44.221 [Lua] Init group template: horde 00:36:45.697 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 00:36:48.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:36:52.018 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 00:37:06.256 [Lua] setting up ambush-horde 00:37:06.256 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 00:37:06.256 [Lua] -> spawning: 5 00:37:06.256 [Lua] horde crated with id 17 of type ambush 00:37:06.256 [Lua] ambush horde has started 00:37:07.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:37:07.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:37:07.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:37:07.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:37:08.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:37:09.923 [Lua] replace_hidden_spawners -> first try found: 2 cover points 00:37:09.923 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:37:09.923 [Lua] ->moving spawner 00:37:09.981 [Lua] Init group template: horde 00:37:16.056 [Lua] Horde killed: ? 00:37:16.064 [Lua] setting up ambush-horde 00:37:16.064 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 00:37:16.064 [Lua] -> spawning: 23 00:37:16.064 [Lua] horde crated with id 18 of type ambush 00:37:16.064 [Lua] ambush horde has started 00:37:19.724 [Lua] replace_hidden_spawners -> first try found: 0 cover points 00:37:19.725 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 00:37:19.725 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:37:19.725 [Lua] ->moving spawner 00:37:19.725 [Lua] ->moving spawner 00:37:19.725 [Lua] ->moving spawner 00:37:19.725 [Lua] ->moving spawner 00:37:19.725 [Lua] ->moving spawner 00:37:19.725 [Lua] ->moving spawner 00:37:20.298 [Lua] Init group template: horde 00:37:31.629 [Lua] Horde killed: ? 00:37:33.673 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 11 size: 24 action: fallback_idle 00:37:34.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 00:37:46.353 [Lua] setting up ambush-horde 00:37:46.353 [Lua] Composing horde 'weave_event_medium' .. using variant 'plain' 00:37:46.353 [Lua] -> spawning: 33 00:37:46.353 [Lua] horde crated with id 19 of type ambush 00:37:46.354 [Lua] ambush horde has started 00:37:50.328 [Lua] Init group template: horde 00:37:53.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbc38, position: 0 00:37:54.710 [Lua] Horde killed: ? 00:38:02.895 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 13 size: 31 action: lurk 00:38:09.499 [Lua] setting up ambush-horde 00:38:09.499 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 00:38:09.499 [Lua] -> spawning: 1 00:38:09.499 [Lua] horde crated with id 20 of type ambush 00:38:09.499 [Lua] ambush horde has started 00:38:13.152 [Lua] Init group template: horde 00:38:28.719 [Lua] Complete level triggered. 00:38:28.719 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_light, 0 ) 00:38:28.719 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 00:38:28.720 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 00:38:28.720 [Lua] gm_event_end_conditions_met true false 00:38:28.720 [Save] Saving `save_data` 00:38:28.720 [Lua] Game won 00:38:28.720 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:38:28.722 [Lua] generate_backend_stats 1100001027b107c:1 00:38:28.728 [Save] Save done 00:38:28.728 [Save] Saving `save_data` 00:38:28.732 [Save] Save done 00:38:28.742 [Lua] PlayFabMirrorBase:_commit_internal nil 00:38:28.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45 00:38:28.743 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:38:28.743 [Save] Saving `save_data` 00:38:28.746 [Save] Save done 00:38:28.749 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 35 00:38:28.750 [Lua] Complete level triggered. 00:38:28.761 [Lua] Complete level triggered. 00:38:28.770 [Lua] Complete level triggered. 00:38:28.780 [Lua] Complete level triggered. 00:38:28.789 [Lua] Complete level triggered. 00:38:28.799 [Lua] Complete level triggered. 00:38:28.808 [Lua] Complete level triggered. 00:38:28.826 [Lua] Complete level triggered. 00:38:28.834 [Lua] Complete level triggered. 00:38:28.844 [Lua] Complete level triggered. 00:38:28.853 [Lua] Complete level triggered. 00:38:28.863 [Lua] Complete level triggered. 00:38:28.873 [Lua] Complete level triggered. 00:38:28.883 [Lua] Complete level triggered. 00:38:28.892 [Lua] Complete level triggered. 00:38:28.902 [Lua] Complete level triggered. 00:38:28.912 [Lua] Complete level triggered. 00:38:28.922 [Lua] Complete level triggered. 00:38:28.938 [Lua] Complete level triggered. 00:38:28.946 [Lua] Complete level triggered. 00:38:28.956 [Lua] Complete level triggered. 00:38:29.088 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 00:38:29.088 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45 00:38:29.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45 00:38:29.308 [Lua] commit result success 13 00:38:30.577 [Lua] ConflictDirector - destroy all units 00:38:30.586 [Lua] Horde killed: ? 00:38:30.586 [Lua] Horde killed: ? 00:38:30.591 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_light 00:38:30.591 [Lua] Transition type "dlc_scorpion_arena_void_light", is server: true 00:38:30.591 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:38:30.591 [Lua] [GameNetworkManager] Leaving game... 00:38:30.591 [Lua] [GameNetworkManager] Shutting down game session host. 00:38:30.591 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:38:30.591 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:38:30.591 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=503.19 00:38:30.600 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:38:32.664 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:38:32.664 [Lua] [Managers] Calling function on all managers: 00:38:32.665 [Lua] Clearing all global lookup lists 00:38:32.665 [Lua] [IngamePlayerListUI] - Destroy 00:38:32.665 [Lua] [EquipmentUI] - Destroy 00:38:32.665 [Lua] [AbilityUI] - Destroy 00:38:32.665 [Lua] [GamePadAbilityUI] - Destroy 00:38:32.665 [Lua] [GamePadEquipmentUI] - Destroy 00:38:32.665 [Lua] [IngameUI] destroy 00:38:32.746 [Lua] [Managers] Destroying manager group: 00:38:32.754 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:38:32.853 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:38:32.856 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 00:38:32.856 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:38:32.857 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:38:32.857 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:38:32.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:38:32.862 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:38:32.863 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:38:32.863 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:38:32.863 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:38:32.864 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:38:32.866 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:38:32.867 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:38:32.870 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 00:38:32.871 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:38:32.872 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:38:32.873 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:38:32.874 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:38:32.876 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:38:32.878 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:38:32.880 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:38:32.883 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:38:32.883 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:38:32.884 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:38:32.885 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:38:32.887 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:38:32.889 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:38:32.890 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:38:32.892 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:38:32.902 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:38:32.902 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 00:38:32.902 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 00:38:32.902 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c dlc_scorpion_arena_void_light 0 00:38:32.902 warning: [Lua] Following data will be uploaded to Crashify: <> 00:38:32.902 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_light", Num ocurrencies: 3, User: 1100001027b107c "Babypeen" <> 00:38:32.902 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_light" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "dlc_scorpion_arena_void_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B809960 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 000000000B6271F0; application_shutdown = nil; unit_spawner = table: 000000000E03FB30; world = [World]; unit_storage = table: 00000000036489B0; units = table: 0000000003648A40; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000B6271F0 [8] self = table: 000000001192F010; dt = 0.0078743305057287216; t = 1023.7462224098854; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0078743305057287216; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0078743305057287216; t = 1023.7462224098854 [10] dt = 0.0078743305057287216 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "dlc_scorpion_wall_light"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 0000000009622E90; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_scorpion_arena_void_light"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000000290690; [5] world_name = "level_world"; entity_system_bag = table: 0000000002DCD040; network_server = table: 0000000010484840; entity_system = table: 0000000011FBD7A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000F45C6F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 499.61676375456153; input_manager = table: 0000000001286080; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AD46250; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0078743305057287216; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000000290690; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 00000000127407C0; exit_time = 503.18947738688439; dice_keeper = table: 000000000E03F980; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B6271F0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B6271F0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B6271F0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000B606570; <> <> 00:38:32.903 [Lua] [Matchmaking] unregister rpcs 00:38:32.903 [Lua] ############### UNLOADING PACKAGES ############### 00:38:32.903 [Lua] [Gamestate] Enter state StateLoading 00:38:32.905 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:38:32.905 [Lua] [Matchmaking] register rpcs 00:38:32.905 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:38:32.905 [Lua] Set lobby begin: 00:38:32.905 [Lua] Lobby data twitch_enabled = false 00:38:32.905 [Lua] Lobby data power_level = 0 00:38:32.905 [Lua] Lobby data unique_server_name = Babypeen 00:38:32.905 [Lua] Lobby data difficulty_tweak = 0 00:38:32.905 [Lua] Lobby data host = 1100001027b107c 00:38:32.905 [Lua] Lobby data time_of_search = 1609633718 00:38:32.905 [Lua] Lobby data game_mode = 9 00:38:32.905 [Lua] Lobby data is_private = false 00:38:32.905 [Lua] Lobby data match_started = true 00:38:32.905 [Lua] Lobby data mechanism = adventure 00:38:32.905 [Lua] Lobby data difficulty = normal 00:38:32.905 [Lua] Lobby data level_key = dlc_scorpion_wall_light 00:38:32.905 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:38:32.905 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:38:32.905 [Lua] Lobby data weave_index = 1 00:38:32.905 [Lua] Lobby data quick_game = false 00:38:32.905 [Lua] Lobby data weave_name = weave_1 00:38:32.905 [Lua] Lobby data matchmaking = false 00:38:32.905 [Lua] Lobby data player_slot_4 = 0:0 00:38:32.905 [Lua] Lobby data num_players = 1 00:38:32.905 [Lua] Lobby data player_slot_5 = 0:0 00:38:32.905 [Lua] Lobby data player_slot_2 = 0:0 00:38:32.905 [Lua] Lobby data country_code = US 00:38:32.905 [Lua] Lobby data player_slot_3 = 0:0 00:38:32.905 [Lua] Lobby data eac_authorized = true 00:38:32.905 [Lua] Set lobby end. 00:38:32.905 [Lua] registering RPCs 00:38:32.905 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:38:32.905 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:38:32.905 [Lua] Set lobby begin: 00:38:32.905 [Lua] Lobby data twitch_enabled = false 00:38:32.906 [Lua] Lobby data power_level = 0 00:38:32.906 [Lua] Lobby data unique_server_name = Babypeen 00:38:32.906 [Lua] Lobby data difficulty_tweak = 0 00:38:32.906 [Lua] Lobby data host = 1100001027b107c 00:38:32.906 [Lua] Lobby data time_of_search = 1609633718 00:38:32.906 [Lua] Lobby data game_mode = 9 00:38:32.906 [Lua] Lobby data is_private = false 00:38:32.906 [Lua] Lobby data match_started = true 00:38:32.906 [Lua] Lobby data mechanism = adventure 00:38:32.906 [Lua] Lobby data difficulty = normal 00:38:32.906 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 00:38:32.906 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:38:32.906 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:38:32.906 [Lua] Lobby data weave_index = 1 00:38:32.906 [Lua] Lobby data quick_game = false 00:38:32.906 [Lua] Lobby data weave_name = weave_1 00:38:32.906 [Lua] Lobby data matchmaking = false 00:38:32.906 [Lua] Lobby data player_slot_4 = 0:0 00:38:32.906 [Lua] Lobby data num_players = 1 00:38:32.906 [Lua] Lobby data player_slot_5 = 0:0 00:38:32.906 [Lua] Lobby data player_slot_2 = 0:0 00:38:32.906 [Lua] Lobby data country_code = US 00:38:32.906 [Lua] Lobby data player_slot_3 = 0:0 00:38:32.906 [Lua] Lobby data eac_authorized = true 00:38:32.906 [Lua] Set lobby end. 00:38:32.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:38:32.909 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 00:38:32.909 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_light] self.picked_level_key=[nil] self.picked_environment_id=[0] 00:38:32.909 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_light 0 00:38:32.945 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light 00:38:32.952 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light 00:38:32.952 [Umbra] Unload tome 00:38:32.958 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler 00:38:32.958 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_light, async-read, 00:38:32.958 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_light, async-read, 00:38:32.958 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_light" 00:38:32.958 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_void_light" Meta package name: "nil" 00:38:32.958 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_light, LevelTransitionHandler, async-read, 00:38:32.958 [Lua] [StateLoading] got rpc_load_level 127 dlc_scorpion_arena_void_light 00:38:32.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 00:38:32.996 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 00:38:32.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void 00:38:33.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void 00:38:33.840 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void 00:38:33.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 00:38:34.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 00:38:34.381 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 00:38:34.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_light 00:38:34.589 [Umbra] Loading umbra tome '#ID[8131f8819acb4c11]' 00:38:34.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_light 00:38:34.854 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_light 00:38:34.871 [Lua] [LevelTransitionHandler] Level load completed! 00:38:34.871 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_void_light - level_seed: 45982256 - use_random_directors: false - overriden_conflict: weave_disabled 00:38:34.873 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:38:34.873 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_bestigor=true, chaos_fanatic=true, skaven_storm_vermin_commander=true, chaos_troll=true, } 00:38:34.873 [Lua] load_startup_enemy_packages: -------------- 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] chaos_spawn 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] chaos_troll 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] skaven_rat_ogre 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] skaven_stormfiend 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] beastmen_minotaur 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] chaos_plague_sorcerer 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] chaos_corruptor_sorcerer 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] skaven_gutter_runner 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] skaven_pack_master 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] skaven_poison_wind_globadier 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] skaven_ratling_gunner 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] skaven_warpfire_thrower 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] chaos_vortex_sorcerer 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] beastmen_standard_bearer 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] chaos_vortex 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] critter_rat 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] critter_pig 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] beastmen_bestigor 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] chaos_fanatic 00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:38:34.873 [Lua] skaven_storm_vermin 00:38:34.888 [Lua] ### Sending rpc_level_loaded 00:38:34.888 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 127 00:38:34.888 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 00:38:34.905 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 00:38:34.905 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 00:38:34.921 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 00:38:34.921 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 00:38:34.922 [Lua] ### Sending rpc_level_loaded 00:38:34.922 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 127 00:38:35.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:38:35.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:38:35.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:38:35.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:38:35.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:38:35.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:38:35.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:38:35.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:38:35.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:38:35.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:38:35.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:38:35.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:38:36.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:38:36.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:38:36.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:38:36.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:38:36.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:38:36.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:38:36.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:38:36.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:38:36.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:38:37.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:38:37.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:38:37.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:38:37.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:38:37.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:38:37.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:38:37.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:38:37.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:38:37.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:38:37.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:38:37.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:38:37.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:38:38.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:38:38.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:38:38.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:38:38.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:38:38.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:38:38.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:38:38.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:38:38.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:38:38.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:38:39.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:38:39.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:38:39.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:38:39.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:38:39.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:38:39.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:38:39.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:38:39.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:38:39.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 00:38:40.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 00:38:40.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 00:38:40.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:38:40.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:38:40.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:38:40.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:38:40.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:38:40.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:38:40.700 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_light game_mode: weave 00:38:40.700 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:38:40.700 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_void/light/world 00:38:40.700 [Umbra] Init version: 3.4.15 :: 16 threads 00:38:40.706 [Lua] Async level spawning done 00:38:40.706 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:38:41.702 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:38:41.702 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:38:41.702 [Lua] [Matchmaking] unregister rpcs 00:38:41.702 [Lua] Set lobby begin: 00:38:41.702 [Lua] Lobby data twitch_enabled = false 00:38:41.702 [Lua] Lobby data power_level = 0 00:38:41.702 [Lua] Lobby data unique_server_name = Babypeen 00:38:41.702 [Lua] Lobby data difficulty_tweak = 0 00:38:41.702 [Lua] Lobby data host = 1100001027b107c 00:38:41.702 [Lua] Lobby data time_of_search = 1609633718 00:38:41.702 [Lua] Lobby data game_mode = 9 00:38:41.702 [Lua] Lobby data is_private = false 00:38:41.702 [Lua] Lobby data match_started = true 00:38:41.702 [Lua] Lobby data mechanism = adventure 00:38:41.702 [Lua] Lobby data difficulty = normal 00:38:41.702 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 00:38:41.702 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:38:41.702 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 00:38:41.702 [Lua] Lobby data weave_index = 1 00:38:41.702 [Lua] Lobby data quick_game = false 00:38:41.702 [Lua] Lobby data weave_name = weave_1 00:38:41.702 [Lua] Lobby data matchmaking = false 00:38:41.702 [Lua] Lobby data player_slot_4 = 0:0 00:38:41.702 [Lua] Lobby data num_players = 1 00:38:41.703 [Lua] Lobby data player_slot_5 = 0:0 00:38:41.703 [Lua] Lobby data player_slot_2 = 0:0 00:38:41.703 [Lua] Lobby data country_code = US 00:38:41.703 [Lua] Lobby data player_slot_3 = 0:0 00:38:41.703 [Lua] Lobby data eac_authorized = true 00:38:41.703 [Lua] Set lobby end. 00:38:41.703 [Lua] [Managers] Destroying manager group: 00:38:41.703 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 00:38:41.703 [Lua] [Gamestate] Enter StateIngame HOST 00:38:41.704 [Lua] <>level = dlc_scorpion_arena_void_light<> 00:38:41.704 [Lua] Set lobby begin: 00:38:41.704 [Lua] Lobby data twitch_enabled = false 00:38:41.704 [Lua] Lobby data power_level = 0 00:38:41.704 [Lua] Lobby data unique_server_name = Babypeen 00:38:41.704 [Lua] Lobby data difficulty_tweak = 0 00:38:41.704 [Lua] Lobby data host = 1100001027b107c 00:38:41.704 [Lua] Lobby data time_of_search = 1609633718 00:38:41.704 [Lua] Lobby data game_mode = 9 00:38:41.704 [Lua] Lobby data is_private = false 00:38:41.704 [Lua] Lobby data match_started = true 00:38:41.704 [Lua] Lobby data mechanism = adventure 00:38:41.704 [Lua] Lobby data difficulty = normal 00:38:41.704 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 00:38:41.704 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:38:41.704 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 00:38:41.704 [Lua] Lobby data weave_index = 1 00:38:41.704 [Lua] Lobby data quick_game = false 00:38:41.704 [Lua] Lobby data weave_name = weave_1 00:38:41.704 [Lua] Lobby data matchmaking = false 00:38:41.704 [Lua] Lobby data player_slot_4 = 0:0 00:38:41.704 [Lua] Lobby data num_players = 1 00:38:41.704 [Lua] Lobby data player_slot_5 = 0:0 00:38:41.704 [Lua] Lobby data player_slot_2 = 0:0 00:38:41.704 [Lua] Lobby data country_code = US 00:38:41.704 [Lua] Lobby data player_slot_3 = 0:0 00:38:41.704 [Lua] Lobby data eac_authorized = true 00:38:41.704 [Lua] Set lobby end. 00:38:41.704 [Lua] [StateIngame] Server ingame 00:38:41.707 [Lua] Set lobby begin: 00:38:41.707 [Lua] Lobby data twitch_enabled = false 00:38:41.707 [Lua] Lobby data power_level = 0 00:38:41.707 [Lua] Lobby data unique_server_name = Babypeen 00:38:41.707 [Lua] Lobby data difficulty_tweak = 0 00:38:41.707 [Lua] Lobby data host = 1100001027b107c 00:38:41.707 [Lua] Lobby data time_of_search = 1609633718 00:38:41.707 [Lua] Lobby data game_mode = 9 00:38:41.707 [Lua] Lobby data is_private = false 00:38:41.707 [Lua] Lobby data match_started = true 00:38:41.707 [Lua] Lobby data mechanism = adventure 00:38:41.707 [Lua] Lobby data difficulty = normal 00:38:41.707 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 00:38:41.708 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:38:41.708 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 00:38:41.708 [Lua] Lobby data weave_index = 1 00:38:41.708 [Lua] Lobby data quick_game = false 00:38:41.708 [Lua] Lobby data weave_name = weave_1 00:38:41.708 [Lua] Lobby data matchmaking = false 00:38:41.708 [Lua] Lobby data player_slot_4 = 0:0 00:38:41.708 [Lua] Lobby data num_players = 1 00:38:41.708 [Lua] Lobby data player_slot_5 = 0:0 00:38:41.708 [Lua] Lobby data player_slot_2 = 0:0 00:38:41.708 [Lua] Lobby data country_code = US 00:38:41.708 [Lua] Lobby data player_slot_3 = 0:0 00:38:41.708 [Lua] Lobby data eac_authorized = true 00:38:41.708 [Lua] Set lobby end. 00:38:41.708 [Lua] [Matchmaking] register rpcs 00:38:41.708 [Lua] GameNetworkManager:init... creating game session 00:38:41.708 [Lua] Host GameSession.make_game_session_host with session: 00:38:41.708 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:38:41.708 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 00:38:41.708 [Lua] [GameNetworkManager] self.is_server = true 00:38:41.708 [Network] Setting artificial MTU limit to 576 00:38:41.708 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 00:38:41.708 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 00:38:41.717 [Lua] Switching ConflictSettings: to: weave_disabled 00:38:41.717 [Lua] pacing=disabled 00:38:41.717 [Lua] roaming=nil 00:38:41.717 [Lua] specials=disabled 00:38:41.717 [Lua] debug_color=maroon 00:38:41.717 [Lua] pack_spawning=disabled 00:38:41.717 [Lua] contained_breeds=nil 00:38:41.717 [Lua] disabled=false 00:38:41.717 [Lua] boss=disabled 00:38:41.717 [Lua] horde=disabled 00:38:41.717 [Lua] name=weave_disabled 00:38:41.717 [Lua] intensity=disabled 00:38:41.717 [Lua] --- 00:38:41.718 [Lua] [LevelAnalysis] set_random_seed( 389090) 00:38:41.721 warning: [GwNav] NavData resource not loaded 00:38:41.721 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/light/world 00:38:41.721 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world 00:38:41.721 [Lua] [AIInterestPointSystem] Level Seed: 389090 00:38:41.721 [Lua] 00:38:41.721 [Lua] [entity_system_bag] = table 00:38:41.721 [Lua] [entity_system_bag] = metatable 00:38:41.721 [Lua] [startup_data] = table 00:38:41.721 [Lua] [entity_manager] = table 00:38:41.721 [Lua] [entity_manager] = metatable 00:38:41.721 [Lua] [unit_spawner] = table 00:38:41.721 [Lua] [unit_spawner] = metatable 00:38:41.721 [Lua] [unit_storage] = table 00:38:41.721 [Lua] [unit_storage] = metatable 00:38:41.721 [Lua] [dice_keeper] = table 00:38:41.721 [Lua] [dice_keeper] = metatable 00:38:41.721 [Lua] [is_server] = true (boolean) 00:38:41.721 [Lua] [world] = [World] 00:38:41.721 [Lua] [system_api] = table 00:38:41.721 [Lua] [entity_system] = table 00:38:41.721 [Lua] [entity_system] = metatable 00:38:41.721 [Lua] [network_lobby] = table 00:38:41.721 [Lua] [network_lobby] = metatable 00:38:41.721 [Lua] [profile_synchronizer] = table 00:38:41.721 [Lua] [profile_synchronizer] = metatable 00:38:41.721 [Lua] [level_transition_handler] = table 00:38:41.721 [Lua] [level_transition_handler] = metatable 00:38:41.721 [Lua] [num_local_human_players] = 1 (number) 00:38:41.721 [Lua] [statistics_db] = table 00:38:41.721 [Lua] [statistics_db] = metatable 00:38:41.721 [Lua] [network_server] = table 00:38:41.721 [Lua] [network_server] = metatable 00:38:41.721 [Lua] [input_manager] = table 00:38:41.721 [Lua] [input_manager] = metatable 00:38:41.721 [Lua] [network_clock] = table 00:38:41.721 [Lua] [network_clock] = metatable 00:38:41.721 [Lua] [network_transmit] = table 00:38:41.721 [Lua] [network_transmit] = metatable 00:38:41.721 [Lua] [free_flight_manager] = table 00:38:41.721 [Lua] [free_flight_manager] = metatable 00:38:41.721 [Lua] [network_manager] = table 00:38:41.721 [Lua] [network_manager] = metatable 00:38:41.721 [Lua] [network_event_delegate] = table 00:38:41.721 [Lua] [network_event_delegate] = metatable 00:38:41.721 [Lua] 00:38:41.721 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:38:41.721 [Lua] ignoring extension VersusInteractObjectiveExtension 00:38:41.721 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:38:41.721 [Lua] ignoring extension VersusSocketObjectiveExtension 00:38:41.721 [Lua] ignoring extension VersusTargetObjectiveExtension 00:38:41.721 [Lua] ignoring extension VersusMissionObjectiveExtension 00:38:41.722 [Lua] ignoring extension KeepDecorationPaintingExtension 00:38:41.722 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:38:41.737 [Lua] [AchievementManager] Achievements using the steam platform 00:38:41.756 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-1.02312, 23.0232, 1.60812) 00:38:41.756 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.53732, -9.24523, 1.44064) 00:38:41.756 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-22.2495, 9.13137, 1.35697) 00:38:41.757 [Lua] [StateIngame] Level seed: 389090 00:38:41.758 [Lua] [LevelAnalysis] set_random_seed( 389090) 00:38:41.758 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 00:38:41.758 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 00:38:41.759 [Lua] [IngameUI] init 00:38:41.772 [SteamVoipClient] select_out(1100001027b107c, off) 00:38:41.775 [Lua] cb_razer_chroma_setup 00:38:41.798 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:38:41.798 [Lua] Set lobby begin: 00:38:41.798 [Lua] Lobby data twitch_enabled = false 00:38:41.798 [Lua] Lobby data power_level = 425 00:38:41.798 [Lua] Lobby data unique_server_name = Babypeen 00:38:41.798 [Lua] Lobby data difficulty_tweak = 0 00:38:41.798 [Lua] Lobby data host = 1100001027b107c 00:38:41.798 [Lua] Lobby data time_of_search = 1609633718 00:38:41.798 [Lua] Lobby data game_mode = 9 00:38:41.798 [Lua] Lobby data is_private = false 00:38:41.798 [Lua] Lobby data match_started = true 00:38:41.798 [Lua] Lobby data mechanism = adventure 00:38:41.798 [Lua] Lobby data difficulty = normal 00:38:41.798 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 00:38:41.798 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:38:41.798 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 00:38:41.798 [Lua] Lobby data weave_index = 1 00:38:41.798 [Lua] Lobby data quick_game = false 00:38:41.798 [Lua] Lobby data weave_name = weave_1 00:38:41.798 [Lua] Lobby data matchmaking = false 00:38:41.798 [Lua] Lobby data player_slot_4 = 0:0 00:38:41.799 [Lua] Lobby data num_players = 1 00:38:41.799 [Lua] Lobby data player_slot_5 = 0:0 00:38:41.799 [Lua] Lobby data player_slot_2 = 0:0 00:38:41.799 [Lua] Lobby data country_code = US 00:38:41.799 [Lua] Lobby data player_slot_3 = 0:0 00:38:41.799 [Lua] Lobby data eac_authorized = true 00:38:41.799 [Lua] Set lobby end. 00:38:41.799 [Lua] CurrentConflictSettings weave_disabled 00:38:41.799 [Lua] [ConflictDirector] conflict_director is ai_ready 00:38:41.799 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:38:41.799 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:38:41.799 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:38:41.799 [Lua] Forming navigation groups in one frame 00:38:41.799 [Lua] Forming navigation groups 00:38:41.807 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 00:38:41.813 [Lua] NavigationGroupManager -> calulation time B: 0.0060000000000854925 00:38:41.813 [Lua] number of nav groups: 14 00:38:41.813 [Lua] number of refined nav groups : 7 00:38:41.814 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 00:38:41.814 [Lua] roaming spawning is disabled 00:38:41.814 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:38:41.815 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:38:41.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 00:38:41.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:38:41.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:38:41.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 00:38:41.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:38:41.815 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 00:38:41.815 [Lua] [Managers] Calling function on all managers: 00:38:41.815 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:38:41.826 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 00:38:41.826 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 00:38:41.855 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 00:38:41.855 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 00:38:41.861 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 00:38:41.861 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 00:38:41.867 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.92537313432835822) temporary_health_percentage (0.06965174129353234) melee slot ammo (1) ranged slot ammo (0.80000000000000004) 00:38:41.867 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.92537313432835822) temporary_health_percentage (0.06965174129353234) melee slot ammo (1) ranged slot ammo (0.80000000000000004) 00:38:41.867 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 00:38:41.877 [Lua] Players are leaving the safe zone 00:38:41.881 [Lua] TerrorEventMixer.start_event: boss_01 (seed: 23094) 00:38:42.009 [Lua] StateInGameRunning:_game_actually_starts() 00:38:42.010 [Lua] ################################################################################################################# 00:38:42.010 [Lua] [Loading Time]: 00:00:09 [Transition]: dlc_scorpion_wall_light-dlc_scorpion_arena_void_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:38:42.010 [Lua] ################################################################################################################# 00:38:42.010 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 00:38:42.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 00:38:42.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 00:38:42.111 [Lua] Commit load time data 00:39:12.376 [Lua] event horde ends! 00:39:16.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:39:18.784 [Lua] event horde ends! 00:39:21.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:39:24.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:39:27.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:39:30.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 71, name: `unknown` 00:39:30.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 71, name: `unknown` 00:39:31.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 4, name: `unknown` 00:39:32.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 68, name: `unknown` 00:39:33.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 125, name: `unknown` 00:39:33.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:39:34.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 19, name: `unknown` 00:39:35.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 121, name: `unknown` 00:39:36.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 103, name: `unknown` 00:39:36.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 69, name: `unknown` 00:39:37.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 99, name: `unknown` 00:39:38.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 86, name: `unknown` 00:39:38.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 86, name: `unknown` 00:39:38.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 32, name: `unknown` 00:39:38.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 32, name: `unknown` 00:39:38.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:39:38.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:39:39.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 84, name: `unknown` 00:39:40.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 86, name: `unknown` 00:39:40.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 19, name: `unknown` 00:39:40.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 60, name: `unknown` 00:39:40.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 58, name: `unknown` 00:39:41.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:39:43.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 13, name: `unknown` 00:39:43.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 13, name: `unknown` 00:39:43.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:39:44.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 18, name: `unknown` 00:39:49.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:39:51.252 [Lua] event horde ends! 00:39:52.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:40:09.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc87f, position: 0 00:40:09.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc87f, position: 4189091 00:40:10.312 [Lua] event horde ends! 00:40:54.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:41:02.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 00:41:06.816 [Lua] chaos troll died! 00:41:06.821 [Lua] Complete level triggered. 00:41:13.167 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 00:41:13.167 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 00:41:13.167 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 00:41:13.167 [Save] Saving `save_data` 00:41:13.167 [Lua] gm_event_end_conditions_met true false 00:41:13.168 [Lua] Game won 00:41:13.168 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:41:13.173 [Lua] generate_backend_stats 1100001027b107c:1 00:41:13.177 [Save] Save done 00:41:13.177 [Save] Saving `save_data` 00:41:13.181 [Save] Save done 00:41:13.193 [Lua] PlayFabMirrorBase:_commit_internal nil 00:41:13.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47 00:41:13.194 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:41:13.194 [Save] Saving `save_data` 00:41:13.198 [Save] Save done 00:41:13.199 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 36 00:41:13.540 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 00:41:13.540 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47 00:41:13.779 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47 00:41:13.784 [Lua] commit result success 14 00:41:13.784 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 48 00:41:13.784 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:41:13.784 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 49 00:41:13.784 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 00:41:13.937 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 48 37 00:41:14.209 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 00:41:14.209 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 48 00:41:14.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 48 00:41:14.424 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 49 38 00:41:14.546 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 00:41:14.546 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 49 00:41:15.206 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 49 00:41:15.211 [Lua] ### Adding saved score for "kills_total": 270 ID: 1100001027b107c:1 00:41:15.211 [Lua] ### Adding saved score for "kills_specials": 8 ID: 1100001027b107c:1 00:41:15.211 [Lua] ### Adding saved score for "kills_elites": 14 ID: 1100001027b107c:1 00:41:15.211 [Lua] ### Adding saved score for "kills_ranged": 18 ID: 1100001027b107c:1 00:41:15.211 [Lua] ### Adding saved score for "kills_melee": 250 ID: 1100001027b107c:1 00:41:15.211 [Lua] ### Adding saved score for "damage_dealt": 2535 ID: 1100001027b107c:1 00:41:15.211 [Lua] ### Adding saved score for "damage_taken": 173 ID: 1100001027b107c:1 00:41:15.211 [Lua] ### Adding saved score for "headshots": 196 ID: 1100001027b107c:1 00:41:21.735 [Lua] ConflictDirector - destroy all units 00:41:21.748 [Lua] TRANSITION nil nil inn_level 00:41:21.748 [Lua] Transition type "inn_level", is server: true 00:41:21.748 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:41:21.748 [Lua] [GameNetworkManager] Leaving game... 00:41:21.748 [Lua] [GameNetworkManager] Shutting down game session host. 00:41:21.748 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:41:21.748 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:41:21.748 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=152.97 00:41:21.750 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:41:23.770 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:41:23.770 [Lua] [Managers] Calling function on all managers: 00:41:23.770 [Lua] Clearing all global lookup lists 00:41:23.770 [Lua] [IngamePlayerListUI] - Destroy 00:41:23.770 [Lua] [EquipmentUI] - Destroy 00:41:23.770 [Lua] [AbilityUI] - Destroy 00:41:23.770 [Lua] [GamePadAbilityUI] - Destroy 00:41:23.770 [Lua] [GamePadEquipmentUI] - Destroy 00:41:23.771 [Lua] [IngameUI] destroy 00:41:23.779 [Lua] [Managers] Destroying manager group: 00:41:23.782 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:41:23.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:41:23.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:41:23.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:41:23.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:41:23.798 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:41:23.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:41:23.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:41:23.812 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:41:23.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:41:23.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:41:23.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:41:23.817 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:41:23.818 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:41:23.819 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:41:23.819 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:41:23.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:41:23.824 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:41:23.827 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 00:41:23.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:41:23.836 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:41:23.836 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 00:41:23.836 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 00:41:23.836 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 00:41:23.836 warning: [Lua] Following data will be uploaded to Crashify: <> 00:41:23.836 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 1100001027b107c "Babypeen" <> 00:41:23.837 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12581246; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000CC5C90 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 000000000289C780; application_shutdown = nil; unit_spawner = table: 000000000BE04D60; world = [World]; unit_storage = table: 000000000BDF5650; units = table: 000000000BDE2010; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000289C780 [8] self = table: 000000001192F010; dt = 0.0069963177666068077; t = 1185.7525866450742; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069963177666068077; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069963177666068077; t = 1185.7525866450742 [10] dt = 0.0069963177666068077 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "dlc_scorpion_arena_void_light"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 00000000120A45F0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 00000000008FDCB0; [5] world_name = "level_world"; entity_system_bag = table: 000000000016EC60; network_server = table: 0000000010484840; entity_system = table: 0000000000693AD0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000EABF5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 142.89370556715875; input_manager = table: 000000000AE73030; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000096823C0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069963177666068077; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 00000000008FDCB0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_scorpion_arena_void_light"; game_mode_key = "weave"; statistics_db = table: 00000000127407C0; exit_time = 152.96562850521877; dice_keeper = table: 000000000BE04C90; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000289C780; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000289C780; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000289C780; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000002934F60; <> <> 00:41:23.837 [Lua] [Matchmaking] unregister rpcs 00:41:23.837 [Lua] ############### UNLOADING PACKAGES ############### 00:41:23.837 [Lua] [Managers] Calling function on all managers: 00:41:23.837 [Lua] [Managers] Destroying manager group: 00:41:23.837 [Lua] [Gamestate] Enter state StateLoading 00:41:23.842 [Lua] Found camera: end_screen_camera 00:41:23.842 [Lua] [PlayState] Enter Substate EndViewStateWeave 00:41:23.843 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:41:23.843 [Lua] [Matchmaking] register rpcs 00:41:23.843 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:41:23.843 [Lua] Set lobby begin: 00:41:23.843 [Lua] Lobby data twitch_enabled = false 00:41:23.843 [Lua] Lobby data power_level = 0 00:41:23.843 [Lua] Lobby data unique_server_name = Babypeen 00:41:23.843 [Lua] Lobby data difficulty_tweak = 0 00:41:23.843 [Lua] Lobby data host = 1100001027b107c 00:41:23.843 [Lua] Lobby data time_of_search = 1609633718 00:41:23.843 [Lua] Lobby data game_mode = 9 00:41:23.843 [Lua] Lobby data is_private = false 00:41:23.843 [Lua] Lobby data match_started = true 00:41:23.843 [Lua] Lobby data mechanism = adventure 00:41:23.843 [Lua] Lobby data difficulty = normal 00:41:23.843 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 00:41:23.843 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:41:23.843 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 00:41:23.843 [Lua] Lobby data weave_index = 1 00:41:23.843 [Lua] Lobby data quick_game = false 00:41:23.843 [Lua] Lobby data weave_name = weave_1 00:41:23.844 [Lua] Lobby data matchmaking = false 00:41:23.844 [Lua] Lobby data player_slot_4 = 0:0 00:41:23.844 [Lua] Lobby data num_players = 1 00:41:23.844 [Lua] Lobby data player_slot_5 = 0:0 00:41:23.844 [Lua] Lobby data player_slot_2 = 0:0 00:41:23.844 [Lua] Lobby data country_code = US 00:41:23.844 [Lua] Lobby data player_slot_3 = 0:0 00:41:23.844 [Lua] Lobby data eac_authorized = true 00:41:23.844 [Lua] Set lobby end. 00:41:23.844 [Lua] registering RPCs 00:41:23.844 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:41:23.844 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:41:23.844 [Lua] Set lobby begin: 00:41:23.844 [Lua] Lobby data twitch_enabled = false 00:41:23.844 [Lua] Lobby data power_level = 0 00:41:23.844 [Lua] Lobby data unique_server_name = Babypeen 00:41:23.844 [Lua] Lobby data difficulty_tweak = 0 00:41:23.844 [Lua] Lobby data host = 1100001027b107c 00:41:23.844 [Lua] Lobby data time_of_search = 1609633718 00:41:23.844 [Lua] Lobby data game_mode = 3 00:41:23.844 [Lua] Lobby data is_private = false 00:41:23.844 [Lua] Lobby data match_started = true 00:41:23.844 [Lua] Lobby data mechanism = adventure 00:41:23.844 [Lua] Lobby data difficulty = normal 00:41:23.844 [Lua] Lobby data level_key = inn_level 00:41:23.844 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 00:41:23.844 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 00:41:23.844 [Lua] Lobby data weave_index = 1 00:41:23.844 [Lua] Lobby data quick_game = false 00:41:23.844 [Lua] Lobby data weave_name = weave_1 00:41:23.844 [Lua] Lobby data matchmaking = false 00:41:23.844 [Lua] Lobby data player_slot_4 = 0:0 00:41:23.844 [Lua] Lobby data num_players = 1 00:41:23.844 [Lua] Lobby data player_slot_5 = 0:0 00:41:23.844 [Lua] Lobby data player_slot_2 = 0:0 00:41:23.844 [Lua] Lobby data country_code = US 00:41:23.844 [Lua] Lobby data player_slot_3 = 0:0 00:41:23.844 [Lua] Lobby data eac_authorized = true 00:41:23.844 [Lua] Set lobby end. 00:41:23.844 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:41:23.848 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:41:23.848 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 00:41:23.848 [Lua] [LevelTransitionHandler] load_level inn_level 0 00:41:23.860 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_light 00:41:23.867 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_light 00:41:23.870 [Umbra] Unload tome 00:41:23.871 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_light, LevelTransitionHandler 00:41:23.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:41:23.871 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 00:41:23.871 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:41:23.871 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 00:41:23.871 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:41:23.871 [Lua] [StateLoading] got rpc_load_level 50 inn_level 00:41:23.877 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 00:41:23.877 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, HeroPreviewer, async-read, prioritized 00:41:23.878 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, HeroPreviewer, async-read, prioritized 00:41:23.878 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, HeroPreviewer, async-read, prioritized 00:41:23.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 00:41:23.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 00:41:23.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 00:41:23.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 00:41:23.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 00:41:23.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 00:41:23.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 00:41:23.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:41:23.913 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:41:23.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:41:24.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:41:24.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:41:24.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:41:24.045 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:41:24.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:41:24.093 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:41:24.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:41:31.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:41:31.058 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:41:31.074 [Lua] [LevelTransitionHandler] Level load completed! 00:41:31.074 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12581246 - use_random_directors: true - overriden_conflict: nil 00:41:31.076 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:41:31.076 [Lua] checking dlc's against conflict directors 00:41:31.076 [Lua] number of factions to include 3 00:41:31.076 [Lua] number of factions added 3 00:41:31.076 [Lua] --- --- --- 00:41:31.076 [Lua] Starting... difficulty 'normal' 00:41:31.076 [Lua] These are the starting conflict directors: 00:41:31.076 [Lua] inn_level 00:41:31.076 [Lua] --- --- --- 00:41:31.076 [Lua] 00:41:31.076 [Lua] DONE! Found the following directors: 00:41:31.076 [Lua] (free: 35), Master hash is: 00:41:31.076 [Lua] [EnemyPackageLoader] breed_lookup: { } 00:41:31.076 [Lua] load_startup_enemy_packages: -------------- 00:41:31.076 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:41:31.076 [Lua] critter_rat 00:41:31.091 [Lua] ### Sending rpc_level_loaded 00:41:31.091 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50 00:41:31.091 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 00:41:31.107 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 00:41:31.107 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 00:41:31.124 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 00:41:31.124 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 00:41:31.125 [Lua] ### Sending rpc_level_loaded 00:41:31.125 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50 00:41:31.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:41:31.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:41:31.142 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 00:41:31.142 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:41:31.142 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:41:31.142 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:41:31.142 [Lua] Starting async level spawning of levels/inn/world 00:41:31.143 [Umbra] Init version: 3.4.15 :: 16 threads 00:41:31.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:4 my_peer_id:1100001027b107c 00:41:31.205 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:4 my_peer_id:1100001027b107c 00:41:31.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read, 00:41:31.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 00:41:31.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 00:41:31.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 00:41:31.205 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 00:41:31.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient 00:41:31.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient 00:41:31.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient 00:41:31.349 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 00:41:31.350 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 00:41:31.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 00:41:31.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 00:41:31.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 00:41:31.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 00:41:31.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 00:41:31.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 00:41:31.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 00:41:31.507 [Lua] Async level spawning done 00:41:31.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 00:41:31.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 00:41:31.656 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:41:31.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:41:31.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:41:31.758 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:41:31.824 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:41:31.824 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:41:31.825 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 00:43:07.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 00:43:07.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 00:44:50.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 00:44:51.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 00:46:31.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 00:46:32.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 00:48:15.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 00:48:15.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 00:49:59.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 00:49:59.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 00:51:42.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 00:51:43.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 00:53:26.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 00:53:26.857 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 00:55:10.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 00:55:10.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 00:56:53.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 00:56:54.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 00:58:37.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 00:58:38.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 01:00:21.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 01:00:21.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 01:02:05.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 01:02:05.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 01:03:48.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 01:03:49.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 01:05:32.446 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324 01:05:32.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0 01:06:42.069 [Lua] [PlayState] Exit Substate EndViewStateWeave 01:06:42.069 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:06:49.231 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:06:49.232 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:06:49.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:06:49.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:06:50.240 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:06:50.240 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:06:50.240 [Lua] [Matchmaking] unregister rpcs 01:06:50.240 [Lua] Set lobby begin: 01:06:50.240 [Lua] Lobby data twitch_enabled = false 01:06:50.240 [Lua] Lobby data power_level = 0 01:06:50.240 [Lua] Lobby data unique_server_name = Babypeen 01:06:50.240 [Lua] Lobby data difficulty_tweak = 0 01:06:50.240 [Lua] Lobby data host = 1100001027b107c 01:06:50.240 [Lua] Lobby data time_of_search = 1609633718 01:06:50.240 [Lua] Lobby data game_mode = 3 01:06:50.240 [Lua] Lobby data is_private = false 01:06:50.240 [Lua] Lobby data match_started = true 01:06:50.240 [Lua] Lobby data mechanism = adventure 01:06:50.240 [Lua] Lobby data difficulty = normal 01:06:50.240 [Lua] Lobby data level_key = inn_level 01:06:50.240 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:06:50.240 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 01:06:50.240 [Lua] Lobby data weave_index = 1 01:06:50.240 [Lua] Lobby data quick_game = false 01:06:50.240 [Lua] Lobby data weave_name = weave_1 01:06:50.240 [Lua] Lobby data matchmaking = false 01:06:50.240 [Lua] Lobby data player_slot_4 = 0:0 01:06:50.240 [Lua] Lobby data num_players = 1 01:06:50.240 [Lua] Lobby data player_slot_5 = 0:0 01:06:50.241 [Lua] Lobby data player_slot_2 = 0:0 01:06:50.241 [Lua] Lobby data country_code = US 01:06:50.241 [Lua] Lobby data player_slot_3 = 0:0 01:06:50.241 [Lua] Lobby data eac_authorized = true 01:06:50.241 [Lua] Set lobby end. 01:06:50.241 [Lua] [Managers] Destroying manager group: 01:06:50.241 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:06:50.241 [Lua] [Gamestate] Enter StateIngame HOST 01:06:50.241 [Lua] [Managers] Calling function on all managers: 01:06:50.242 [Lua] <>level = inn_level<> 01:06:50.242 [Lua] Set lobby begin: 01:06:50.242 [Lua] Lobby data twitch_enabled = false 01:06:50.242 [Lua] Lobby data power_level = 0 01:06:50.242 [Lua] Lobby data unique_server_name = Babypeen 01:06:50.242 [Lua] Lobby data difficulty_tweak = 0 01:06:50.242 [Lua] Lobby data host = 1100001027b107c 01:06:50.242 [Lua] Lobby data time_of_search = 1609633718 01:06:50.242 [Lua] Lobby data game_mode = 3 01:06:50.242 [Lua] Lobby data is_private = false 01:06:50.242 [Lua] Lobby data match_started = true 01:06:50.242 [Lua] Lobby data mechanism = adventure 01:06:50.242 [Lua] Lobby data difficulty = normal 01:06:50.242 [Lua] Lobby data level_key = inn_level 01:06:50.242 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:06:50.242 [Lua] Lobby data selected_level_key = inn_level 01:06:50.242 [Lua] Lobby data weave_index = 1 01:06:50.242 [Lua] Lobby data quick_game = false 01:06:50.242 [Lua] Lobby data weave_name = weave_1 01:06:50.242 [Lua] Lobby data matchmaking = false 01:06:50.242 [Lua] Lobby data player_slot_4 = 0:0 01:06:50.242 [Lua] Lobby data num_players = 1 01:06:50.242 [Lua] Lobby data player_slot_5 = 0:0 01:06:50.242 [Lua] Lobby data player_slot_2 = 0:0 01:06:50.242 [Lua] Lobby data country_code = US 01:06:50.242 [Lua] Lobby data player_slot_3 = 0:0 01:06:50.242 [Lua] Lobby data eac_authorized = true 01:06:50.242 [Lua] Set lobby end. 01:06:50.242 [Lua] [StateIngame] Server ingame 01:06:50.245 [Lua] Set lobby begin: 01:06:50.245 [Lua] Lobby data twitch_enabled = false 01:06:50.245 [Lua] Lobby data power_level = 0 01:06:50.245 [Lua] Lobby data unique_server_name = Babypeen 01:06:50.245 [Lua] Lobby data difficulty_tweak = 0 01:06:50.245 [Lua] Lobby data host = 1100001027b107c 01:06:50.245 [Lua] Lobby data time_of_search = 1609633718 01:06:50.245 [Lua] Lobby data game_mode = 3 01:06:50.245 [Lua] Lobby data is_private = false 01:06:50.245 [Lua] Lobby data match_started = true 01:06:50.245 [Lua] Lobby data mechanism = adventure 01:06:50.245 [Lua] Lobby data difficulty = normal 01:06:50.245 [Lua] Lobby data level_key = inn_level 01:06:50.245 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:06:50.245 [Lua] Lobby data selected_level_key = inn_level 01:06:50.245 [Lua] Lobby data weave_index = 1 01:06:50.245 [Lua] Lobby data quick_game = false 01:06:50.245 [Lua] Lobby data weave_name = weave_1 01:06:50.245 [Lua] Lobby data matchmaking = false 01:06:50.245 [Lua] Lobby data player_slot_4 = 0:0 01:06:50.245 [Lua] Lobby data num_players = 1 01:06:50.245 [Lua] Lobby data player_slot_5 = 0:0 01:06:50.245 [Lua] Lobby data player_slot_2 = 0:0 01:06:50.245 [Lua] Lobby data country_code = US 01:06:50.245 [Lua] Lobby data player_slot_3 = 0:0 01:06:50.245 [Lua] Lobby data eac_authorized = true 01:06:50.246 [Lua] Set lobby end. 01:06:50.246 [Lua] [Matchmaking] register rpcs 01:06:50.246 [Lua] GameNetworkManager:init... creating game session 01:06:50.246 [Lua] Host GameSession.make_game_session_host with session: 01:06:50.246 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:06:50.246 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 01:06:50.246 [Lua] [GameNetworkManager] self.is_server = true 01:06:50.246 [Network] Setting artificial MTU limit to 576 01:06:50.246 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 01:06:50.255 [Lua] Switching ConflictSettings: to: inn_level 01:06:50.255 [Lua] pacing=disabled 01:06:50.255 [Lua] roaming=nil 01:06:50.255 [Lua] disabled=false 01:06:50.255 [Lua] pack_spawning=disabled 01:06:50.255 [Lua] contained_breeds=nil 01:06:50.255 [Lua] boss=disabled 01:06:50.255 [Lua] horde=disabled 01:06:50.255 [Lua] specials=disabled 01:06:50.255 [Lua] name=inn_level 01:06:50.255 [Lua] intensity=disabled 01:06:50.255 [Lua] --- 01:06:50.255 [Lua] [LevelAnalysis] set_random_seed( 12581246) 01:06:50.258 [Lua] [AIInterestPointSystem] Level Seed: 12581246 01:06:50.258 [Lua] 01:06:50.258 [Lua] [entity_system_bag] = table 01:06:50.258 [Lua] [entity_system_bag] = metatable 01:06:50.258 [Lua] [startup_data] = table 01:06:50.258 [Lua] [entity_manager] = table 01:06:50.258 [Lua] [entity_manager] = metatable 01:06:50.258 [Lua] [unit_spawner] = table 01:06:50.258 [Lua] [unit_spawner] = metatable 01:06:50.258 [Lua] [unit_storage] = table 01:06:50.258 [Lua] [unit_storage] = metatable 01:06:50.258 [Lua] [dice_keeper] = table 01:06:50.258 [Lua] [dice_keeper] = metatable 01:06:50.258 [Lua] [is_server] = true (boolean) 01:06:50.259 [Lua] [world] = [World] 01:06:50.259 [Lua] [system_api] = table 01:06:50.259 [Lua] [entity_system] = table 01:06:50.259 [Lua] [entity_system] = metatable 01:06:50.259 [Lua] [network_lobby] = table 01:06:50.259 [Lua] [network_lobby] = metatable 01:06:50.259 [Lua] [profile_synchronizer] = table 01:06:50.259 [Lua] [profile_synchronizer] = metatable 01:06:50.259 [Lua] [level_transition_handler] = table 01:06:50.259 [Lua] [level_transition_handler] = metatable 01:06:50.259 [Lua] [num_local_human_players] = 1 (number) 01:06:50.259 [Lua] [statistics_db] = table 01:06:50.259 [Lua] [statistics_db] = metatable 01:06:50.259 [Lua] [network_server] = table 01:06:50.259 [Lua] [network_server] = metatable 01:06:50.259 [Lua] [input_manager] = table 01:06:50.259 [Lua] [input_manager] = metatable 01:06:50.259 [Lua] [network_clock] = table 01:06:50.259 [Lua] [network_clock] = metatable 01:06:50.259 [Lua] [network_transmit] = table 01:06:50.259 [Lua] [network_transmit] = metatable 01:06:50.259 [Lua] [free_flight_manager] = table 01:06:50.259 [Lua] [free_flight_manager] = metatable 01:06:50.259 [Lua] [network_manager] = table 01:06:50.259 [Lua] [network_manager] = metatable 01:06:50.259 [Lua] [network_event_delegate] = table 01:06:50.259 [Lua] [network_event_delegate] = metatable 01:06:50.259 [Lua] 01:06:50.259 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:06:50.259 [Lua] ignoring extension VersusInteractObjectiveExtension 01:06:50.259 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:06:50.259 [Lua] ignoring extension VersusSocketObjectiveExtension 01:06:50.259 [Lua] ignoring extension VersusTargetObjectiveExtension 01:06:50.259 [Lua] ignoring extension VersusMissionObjectiveExtension 01:06:50.259 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:06:50.261 [Lua] [AchievementManager] Achievements using the steam platform 01:06:50.305 [Lua] [StateIngame] Level seed: 12581246 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 01:06:50.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 01:06:50.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read, 01:06:50.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 01:06:50.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 01:06:50.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 01:06:50.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 01:06:50.316 [Lua] [LevelAnalysis] set_random_seed( 12581246) 01:06:50.320 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 01:06:50.320 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 01:06:50.320 [Lua] [IngameUI] init 01:06:50.334 [SteamVoipClient] select_out(1100001027b107c, off) 01:06:50.337 [Lua] cb_razer_chroma_setup 01:06:50.368 [Lua] [Matchmaking] Cancelling matchmaking 01:06:50.368 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:06:50.368 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:06:50.368 [Lua] Set lobby begin: 01:06:50.368 [Lua] Lobby data twitch_enabled = false 01:06:50.368 [Lua] Lobby data power_level = 784 01:06:50.368 [Lua] Lobby data unique_server_name = Babypeen 01:06:50.368 [Lua] Lobby data difficulty_tweak = 0 01:06:50.368 [Lua] Lobby data host = 1100001027b107c 01:06:50.368 [Lua] Lobby data time_of_search = 1609633718 01:06:50.368 [Lua] Lobby data game_mode = 3 01:06:50.368 [Lua] Lobby data is_private = false 01:06:50.368 [Lua] Lobby data match_started = true 01:06:50.368 [Lua] Lobby data mechanism = adventure 01:06:50.368 [Lua] Lobby data difficulty = normal 01:06:50.368 [Lua] Lobby data level_key = inn_level 01:06:50.368 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:06:50.368 [Lua] Lobby data selected_level_key = inn_level 01:06:50.368 [Lua] Lobby data weave_index = 1 01:06:50.368 [Lua] Lobby data quick_game = false 01:06:50.368 [Lua] Lobby data weave_name = weave_1 01:06:50.368 [Lua] Lobby data matchmaking = false 01:06:50.368 [Lua] Lobby data player_slot_4 = 0:0 01:06:50.369 [Lua] Lobby data num_players = 1 01:06:50.369 [Lua] Lobby data player_slot_5 = 0:0 01:06:50.369 [Lua] Lobby data player_slot_2 = 0:0 01:06:50.369 [Lua] Lobby data country_code = US 01:06:50.369 [Lua] Lobby data player_slot_3 = 0:0 01:06:50.369 [Lua] Lobby data eac_authorized = true 01:06:50.369 [Lua] Set lobby end. 01:06:50.369 [Flow] complete_skittergate_legend true 01:06:50.369 [Flow] complete_all_helmgart_levels_recruit true 01:06:50.370 [Flow] WitchHunterLevel:30 01:06:50.370 [Flow] LeaderYes 01:06:50.370 [Flow] ALL PC XP:195628 01:06:50.370 [Flow] Has "bogenhafen" DLC:true 01:06:50.370 [Flow] WH XP:47217.6 01:06:50.370 [Flow] Number of crafted items:267 01:06:50.370 [Flow] Sum of Powe Levels:1500 01:06:50.370 [Flow] lodestone diff 1:false 01:06:50.370 [Flow] magnus and forest activated 01:06:50.370 [Flow] magnus and forest activated 01:06:50.370 [Flow] magnus and forest activated 01:06:50.370 [Flow] magnus and forest activated 01:06:50.370 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:06:50.372 [Lua] CurrentConflictSettings inn_level 01:06:50.372 [Lua] [ConflictDirector] conflict_director is ai_ready 01:06:50.372 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:06:50.372 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:06:50.374 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:06:50.374 [Lua] Forming navigation groups in one frame 01:06:50.374 [Lua] Forming navigation groups 01:06:50.396 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516 01:06:50.397 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 01:06:50.397 [Lua] number of nav groups: 41 01:06:50.398 [Lua] number of refined nav groups : 23 01:06:50.399 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 01:06:50.399 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 01:06:50.400 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:06:50.400 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:06:50.402 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:06:50.402 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:06:50.402 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:06:50.402 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 01:06:50.402 [Lua] [Managers] Calling function on all managers: 01:06:50.402 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:06:50.431 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 01:06:50.431 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 01:06:50.594 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 01:06:50.594 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 01:06:50.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:06:50.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:06:50.595 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:06:50.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:06:50.604 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 01:06:50.604 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 01:06:50.614 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:06:50.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:06:50.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 01:06:50.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:06:50.631 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:06:50.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:06:50.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:06:50.632 [Lua] Players are leaving the safe zone 01:06:50.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:06:50.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:06:50.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:06:50.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:06:50.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:06:50.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:06:50.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 01:06:50.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 01:06:50.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 01:06:50.712 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 01:06:50.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 01:06:50.847 [Lua] StateInGameRunning:_game_actually_starts() 01:06:50.847 [Lua] ################################################################################################################# 01:06:50.847 [Lua] [Loading Time]: 00:25:30 [Transition]: dlc_scorpion_arena_void_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:06:50.847 [Lua] ################################################################################################################# 01:06:50.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50 01:06:50.857 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50 01:06:51.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50 01:06:51.185 [Lua] Commit load time data 01:06:51.406 [Flow] DISABLE 01:06:54.144 [Lua] [IngameUI] menu view on_enter hero_view 01:06:54.149 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e935510 01:06:54.149 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 01:06:55.668 [Lua] PlayFabMirrorBase:_commit_internal 15 01:06:55.668 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:06:55.673 [Lua] generate_backend_stats 1100001027b107c:1 01:06:55.692 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:06:55.692 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:06:55.699 [Lua] commit result success 15 01:07:01.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 51 01:07:01.824 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 51 39 01:07:01.945 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 01:07:01.945 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 51 01:07:02.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 51 01:07:02.222 [Save] Saving `save_data` 01:07:02.230 [Lua] min_height 91.160001754760742 01:07:02.232 [Save] Save done 01:07:04.650 [Lua] [IngameUI] menu view on_exit hero_view 01:07:04.653 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e935510 01:07:04.653 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 01:07:08.183 [Lua] [IngameUI] menu view on_enter start_game_view 01:07:08.185 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ac887a0 01:07:08.185 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:07:08.186 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 01:07:08.186 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 01:07:08.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 01:07:08.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 01:07:08.192 [Lua] hard 01:07:09.486 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave_quick_play) 01:07:09.486 [Lua] ............................................................................................................ 01:07:09.486 [Lua] ............................................................................................................ 01:07:09.486 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: weave_quick_play 01:07:09.486 [Lua] ............................................................................................................ 01:07:09.486 [Lua] ............................................................................................................ 01:07:09.499 [Lua] [Matchmaking] Cancelling matchmaking 01:07:09.499 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:07:09.506 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:07:09.506 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 01:07:09.506 [Lua] [Matchmaking] Filter: Free slots = 1 01:07:09.506 [Lua] [Matchmaking] Filter: Distance = close 01:07:09.506 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 01:07:09.506 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 01:07:09.506 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 01:07:09.506 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:07:09.506 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 01:07:09.506 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:07:09.506 [Lua] [Matchmaking] Near Filter: power_level, value=784 01:07:09.506 [Lua] Set lobby begin: 01:07:09.506 [Lua] Lobby data twitch_enabled = false 01:07:09.506 [Lua] Lobby data power_level = 784 01:07:09.506 [Lua] Lobby data unique_server_name = Babypeen 01:07:09.506 [Lua] Lobby data difficulty_tweak = 0 01:07:09.506 [Lua] Lobby data host = 1100001027b107c 01:07:09.506 [Lua] Lobby data time_of_search = 1609636029 01:07:09.506 [Lua] Lobby data game_mode = 3 01:07:09.506 [Lua] Lobby data is_private = false 01:07:09.506 [Lua] Lobby data match_started = true 01:07:09.506 [Lua] Lobby data mechanism = adventure 01:07:09.506 [Lua] Lobby data difficulty = normal 01:07:09.506 [Lua] Lobby data level_key = inn_level 01:07:09.507 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:09.507 [Lua] Lobby data selected_level_key = inn_level 01:07:09.507 [Lua] Lobby data weave_index = 1 01:07:09.507 [Lua] Lobby data quick_game = false 01:07:09.507 [Lua] Lobby data weave_name = weave_1 01:07:09.507 [Lua] Lobby data matchmaking = searching 01:07:09.507 [Lua] Lobby data player_slot_4 = 0:0 01:07:09.507 [Lua] Lobby data num_players = 1 01:07:09.507 [Lua] Lobby data player_slot_5 = 0:0 01:07:09.507 [Lua] Lobby data player_slot_2 = 0:0 01:07:09.507 [Lua] Lobby data country_code = US 01:07:09.507 [Lua] Lobby data player_slot_3 = 0:0 01:07:09.507 [Lua] Lobby data eac_authorized = true 01:07:09.507 [Lua] Set lobby end. 01:07:09.507 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 01:07:09.507 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:07:09.507 [Lua] [ChatManager][1]System: Starting search 01:07:09.507 [Lua] [ChatManager][1]System: Veteran 01:07:09.594 [Lua] [IngameUI] menu view on_exit start_game_view 01:07:09.594 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:07:09.594 [Save] Saving `save_data` 01:07:09.594 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 01:07:09.594 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 01:07:09.594 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 01:07:09.598 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ac887a0 01:07:09.598 [Save] Save done 01:07:09.670 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 01:07:09.671 [Lua] 01:07:09.671 [Lua] [twitch_enabled] = false (string) 01:07:09.671 [Lua] [power_level] = 230 (string) 01:07:09.671 [Lua] [id] = 186000001a778d2 (string) 01:07:09.671 [Lua] [num_players] = 1 (string) 01:07:09.671 [Lua] [difficulty_tweak] = 0 (string) 01:07:09.671 [Lua] [host] = 110000102122550 (string) 01:07:09.671 [Lua] [time_of_search] = 1609635871 (string) 01:07:09.671 [Lua] [game_mode] = 9 (string) 01:07:09.671 [Lua] [is_private] = false (string) 01:07:09.671 [Lua] [unique_server_name] = Unfriendly Fire (string) 01:07:09.671 [Lua] [name] = Lobby 186000001a778d2 (string) 01:07:09.671 [Lua] [country_code] = US (string) 01:07:09.671 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:07:09.671 [Lua] [difficulty] = hard (string) 01:07:09.671 [Lua] [match_started] = true (string) 01:07:09.671 [Lua] [selected_level_key] = dlc_scorpion_swamp_heavens (string) 01:07:09.671 [Lua] [weave_index] = 154 (string) 01:07:09.671 [Lua] [quick_game] = true (string) 01:07:09.671 [Lua] [player_slot_1] = 0:0 (string) 01:07:09.671 [Lua] [matchmaking] = true (string) 01:07:09.671 [Lua] [mechanism] = adventure (string) 01:07:09.671 [Lua] [player_slot_4] = 110000102122550:1 (string) 01:07:09.671 [Lua] [level_key] = dlc_scorpion_swamp_heavens (string) 01:07:09.671 [Lua] [player_slot_5] = 0:0 (string) 01:07:09.671 [Lua] [player_slot_2] = 0:0 (string) 01:07:09.671 [Lua] [weave_name] = weave_154 (string) 01:07:09.671 [Lua] [player_slot_3] = 0:0 (string) 01:07:09.671 [Lua] [eac_authorized] = true (string) 01:07:09.671 [Lua] 01:07:09.671 [Lua] =======================Found valid lobby! 01:07:09.671 [Lua] 01:07:09.671 [Lua] [1] = any (string) 01:07:09.671 [Lua] 01:07:09.671 [Lua] [Matchmaking] Lobby hosted by Unfriendly Fire discarded due to 'secondary lobby before reaching max distance' 01:07:09.671 [Lua] [Matchmaking] Changing distance filter from close to far 01:07:09.671 [Lua] [Matchmaking] Filter: Free slots = 1 01:07:09.671 [Lua] [Matchmaking] Filter: Distance = far 01:07:09.671 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 01:07:09.671 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 01:07:09.671 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 01:07:09.671 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:07:09.671 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 01:07:09.671 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:07:09.671 [Lua] [Matchmaking] Near Filter: power_level, value=784 01:07:09.671 [Lua] [ChatManager][1]System: Increased search range 01:07:09.671 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:07:09.866 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 01:07:09.867 [Lua] 01:07:09.867 [Lua] [twitch_enabled] = false (string) 01:07:09.867 [Lua] [power_level] = 230 (string) 01:07:09.867 [Lua] [id] = 186000001a778d2 (string) 01:07:09.867 [Lua] [num_players] = 1 (string) 01:07:09.867 [Lua] [difficulty_tweak] = 0 (string) 01:07:09.867 [Lua] [host] = 110000102122550 (string) 01:07:09.867 [Lua] [time_of_search] = 1609635871 (string) 01:07:09.867 [Lua] [game_mode] = 9 (string) 01:07:09.867 [Lua] [is_private] = false (string) 01:07:09.867 [Lua] [unique_server_name] = Unfriendly Fire (string) 01:07:09.867 [Lua] [name] = Lobby 186000001a778d2 (string) 01:07:09.867 [Lua] [country_code] = US (string) 01:07:09.867 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:07:09.867 [Lua] [difficulty] = hard (string) 01:07:09.867 [Lua] [match_started] = true (string) 01:07:09.867 [Lua] [selected_level_key] = dlc_scorpion_swamp_heavens (string) 01:07:09.867 [Lua] [weave_index] = 154 (string) 01:07:09.867 [Lua] [quick_game] = true (string) 01:07:09.867 [Lua] [player_slot_1] = 0:0 (string) 01:07:09.867 [Lua] [matchmaking] = true (string) 01:07:09.867 [Lua] [mechanism] = adventure (string) 01:07:09.867 [Lua] [player_slot_4] = 110000102122550:1 (string) 01:07:09.867 [Lua] [level_key] = dlc_scorpion_swamp_heavens (string) 01:07:09.867 [Lua] [player_slot_5] = 0:0 (string) 01:07:09.867 [Lua] [player_slot_2] = 0:0 (string) 01:07:09.867 [Lua] [weave_name] = weave_154 (string) 01:07:09.867 [Lua] [player_slot_3] = 0:0 (string) 01:07:09.867 [Lua] [eac_authorized] = true (string) 01:07:09.867 [Lua] 01:07:09.867 [Lua] =======================Found valid lobby! 01:07:09.867 [Lua] 01:07:09.867 [Lua] [twitch_enabled] = false (string) 01:07:09.867 [Lua] [power_level] = 230 (string) 01:07:09.867 [Lua] [id] = 186000001a621ea (string) 01:07:09.867 [Lua] [num_players] = 2 (string) 01:07:09.867 [Lua] [difficulty_tweak] = 0 (string) 01:07:09.867 [Lua] [host] = 1100001022f3ebf (string) 01:07:09.867 [Lua] [game_mode] = 9 (string) 01:07:09.867 [Lua] [is_private] = false (string) 01:07:09.867 [Lua] [level_key] = inn_level (string) 01:07:09.867 [Lua] [name] = Lobby 186000001a621ea (string) 01:07:09.867 [Lua] [country_code] = GB (string) 01:07:09.867 [Lua] [difficulty] = hard (string) 01:07:09.867 [Lua] [match_started] = true (string) 01:07:09.867 [Lua] [selected_level_key] = inn_level (string) 01:07:09.867 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:07:09.867 [Lua] [quick_game] = true (string) 01:07:09.867 [Lua] [unique_server_name] = Stov (string) 01:07:09.867 [Lua] [matchmaking] = true (string) 01:07:09.867 [Lua] [player_slot_1] = 1100001022f3ebf:1 (string) 01:07:09.867 [Lua] [player_slot_4] = 11000010f1c42a9:1 (string) 01:07:09.867 [Lua] [mechanism] = adventure (string) 01:07:09.867 [Lua] [player_slot_5] = 0:0 (string) 01:07:09.867 [Lua] [player_slot_2] = 0:0 (string) 01:07:09.867 [Lua] [weave_name] = false (string) 01:07:09.867 [Lua] [player_slot_3] = 0:0 (string) 01:07:09.867 [Lua] [eac_authorized] = true (string) 01:07:09.867 [Lua] 01:07:09.867 [Lua] =======================Found valid lobby! 01:07:09.867 [Lua] 01:07:09.867 [Lua] [1] = any (string) 01:07:09.867 [Lua] 01:07:09.867 [Lua] [Matchmaking] Lobby hosted by Unfriendly Fire discarded due to 'secondary lobby before reaching max distance' 01:07:09.868 [Lua] [Matchmaking] Lobby hosted by Stov discarded due to 'secondary lobby before reaching max distance' 01:07:09.868 [Lua] [Matchmaking] Changing distance filter from far to world 01:07:09.868 [Lua] [Matchmaking] Filter: Free slots = 1 01:07:09.868 [Lua] [Matchmaking] Filter: Distance = world 01:07:09.868 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 01:07:09.868 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 01:07:09.868 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 01:07:09.868 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:07:09.868 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 01:07:09.868 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:07:09.868 [Lua] [Matchmaking] Near Filter: power_level, value=784 01:07:09.868 [Lua] [ChatManager][1]System: Increased search range 01:07:09.868 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:07:09.881 [Lua] PlayFabMirrorBase:_commit_internal 16 01:07:09.881 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:07:09.885 [Lua] generate_backend_stats 1100001027b107c:1 01:07:09.904 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:07:09.904 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:07:09.913 [Lua] commit result success 16 01:07:10.073 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 3 01:07:10.074 [Lua] 01:07:10.074 [Lua] [twitch_enabled] = false (string) 01:07:10.074 [Lua] [power_level] = 230 (string) 01:07:10.074 [Lua] [id] = 186000001a778d2 (string) 01:07:10.074 [Lua] [num_players] = 1 (string) 01:07:10.074 [Lua] [difficulty_tweak] = 0 (string) 01:07:10.074 [Lua] [host] = 110000102122550 (string) 01:07:10.074 [Lua] [time_of_search] = 1609635871 (string) 01:07:10.074 [Lua] [game_mode] = 9 (string) 01:07:10.074 [Lua] [is_private] = false (string) 01:07:10.074 [Lua] [unique_server_name] = Unfriendly Fire (string) 01:07:10.074 [Lua] [name] = Lobby 186000001a778d2 (string) 01:07:10.074 [Lua] [country_code] = US (string) 01:07:10.074 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:07:10.074 [Lua] [difficulty] = hard (string) 01:07:10.074 [Lua] [match_started] = true (string) 01:07:10.074 [Lua] [selected_level_key] = dlc_scorpion_swamp_heavens (string) 01:07:10.074 [Lua] [weave_index] = 154 (string) 01:07:10.074 [Lua] [quick_game] = true (string) 01:07:10.074 [Lua] [player_slot_1] = 0:0 (string) 01:07:10.074 [Lua] [matchmaking] = true (string) 01:07:10.074 [Lua] [mechanism] = adventure (string) 01:07:10.074 [Lua] [player_slot_4] = 110000102122550:1 (string) 01:07:10.074 [Lua] [level_key] = dlc_scorpion_swamp_heavens (string) 01:07:10.074 [Lua] [player_slot_5] = 0:0 (string) 01:07:10.074 [Lua] [player_slot_2] = 0:0 (string) 01:07:10.074 [Lua] [weave_name] = weave_154 (string) 01:07:10.074 [Lua] [player_slot_3] = 0:0 (string) 01:07:10.074 [Lua] [eac_authorized] = true (string) 01:07:10.074 [Lua] 01:07:10.074 [Lua] =======================Found valid lobby! 01:07:10.074 [Lua] 01:07:10.074 [Lua] [twitch_enabled] = false (string) 01:07:10.074 [Lua] [power_level] = 230 (string) 01:07:10.074 [Lua] [id] = 186000001a621ea (string) 01:07:10.074 [Lua] [num_players] = 2 (string) 01:07:10.074 [Lua] [difficulty_tweak] = 0 (string) 01:07:10.074 [Lua] [host] = 1100001022f3ebf (string) 01:07:10.074 [Lua] [game_mode] = 9 (string) 01:07:10.074 [Lua] [is_private] = false (string) 01:07:10.074 [Lua] [level_key] = inn_level (string) 01:07:10.074 [Lua] [name] = Lobby 186000001a621ea (string) 01:07:10.074 [Lua] [country_code] = GB (string) 01:07:10.074 [Lua] [difficulty] = hard (string) 01:07:10.074 [Lua] [match_started] = true (string) 01:07:10.074 [Lua] [selected_level_key] = inn_level (string) 01:07:10.074 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:07:10.074 [Lua] [quick_game] = true (string) 01:07:10.074 [Lua] [unique_server_name] = Stov (string) 01:07:10.074 [Lua] [matchmaking] = true (string) 01:07:10.074 [Lua] [player_slot_1] = 1100001022f3ebf:1 (string) 01:07:10.074 [Lua] [player_slot_4] = 11000010f1c42a9:1 (string) 01:07:10.074 [Lua] [mechanism] = adventure (string) 01:07:10.074 [Lua] [player_slot_5] = 0:0 (string) 01:07:10.074 [Lua] [player_slot_2] = 0:0 (string) 01:07:10.074 [Lua] [weave_name] = false (string) 01:07:10.074 [Lua] [player_slot_3] = 0:0 (string) 01:07:10.074 [Lua] [eac_authorized] = true (string) 01:07:10.074 [Lua] 01:07:10.074 [Lua] =======================Found valid lobby! 01:07:10.075 [Lua] 01:07:10.075 [Lua] [twitch_enabled] = false (string) 01:07:10.075 [Lua] [power_level] = 980 (string) 01:07:10.075 [Lua] [id] = 186000001a74153 (string) 01:07:10.075 [Lua] [num_players] = 1 (string) 01:07:10.075 [Lua] [difficulty_tweak] = 0 (string) 01:07:10.075 [Lua] [host] = 11000010407758d (string) 01:07:10.075 [Lua] [time_of_search] = 1609635702 (string) 01:07:10.075 [Lua] [game_mode] = 9 (string) 01:07:10.075 [Lua] [is_private] = false (string) 01:07:10.075 [Lua] [unique_server_name] = C_K (string) 01:07:10.075 [Lua] [name] = Lobby 186000001a74153 (string) 01:07:10.075 [Lua] [country_code] = US (string) 01:07:10.075 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:07:10.075 [Lua] [difficulty] = hard (string) 01:07:10.075 [Lua] [match_started] = true (string) 01:07:10.075 [Lua] [selected_level_key] = dlc_scorpion_woods_light (string) 01:07:10.075 [Lua] [weave_index] = 89 (string) 01:07:10.075 [Lua] [quick_game] = true (string) 01:07:10.075 [Lua] [player_slot_1] = 0:0 (string) 01:07:10.075 [Lua] [matchmaking] = true (string) 01:07:10.075 [Lua] [mechanism] = adventure (string) 01:07:10.075 [Lua] [player_slot_4] = 0:0 (string) 01:07:10.075 [Lua] [level_key] = dlc_scorpion_woods_light (string) 01:07:10.075 [Lua] [player_slot_5] = 0:0 (string) 01:07:10.075 [Lua] [player_slot_2] = 0:0 (string) 01:07:10.075 [Lua] [weave_name] = weave_89 (string) 01:07:10.075 [Lua] [player_slot_3] = 11000010407758d:1 (string) 01:07:10.075 [Lua] [eac_authorized] = true (string) 01:07:10.075 [Lua] 01:07:10.075 [Lua] =======================Found valid lobby! 01:07:10.075 [Lua] 01:07:10.075 [Lua] [1] = any (string) 01:07:10.075 [Lua] 01:07:10.075 [Lua] [Matchmaking] Lobby hosted by Unfriendly Fire discarded due to 'secondary lobby before reaching max distance' 01:07:10.075 [Lua] [Matchmaking] Lobby hosted by Stov discarded due to 'secondary lobby before reaching max distance' 01:07:10.075 [Lua] [Matchmaking] Lobby hosted by C_K discarded due to 'secondary lobby before reaching max distance' 01:07:10.075 [Lua] [ChatManager][1]System: Cannot find any matching games... 01:07:10.075 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 01:07:10.075 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:07:10.078 [Lua] Set lobby begin: 01:07:10.078 [Lua] Lobby data twitch_enabled = false 01:07:10.078 [Lua] Lobby data power_level = 784 01:07:10.078 [Lua] Lobby data unique_server_name = Babypeen 01:07:10.078 [Lua] Lobby data difficulty_tweak = 0 01:07:10.078 [Lua] Lobby data host = 1100001027b107c 01:07:10.078 [Lua] Lobby data time_of_search = 1609636029 01:07:10.078 [Lua] Lobby data game_mode = 3 01:07:10.078 [Lua] Lobby data is_private = false 01:07:10.078 [Lua] Lobby data match_started = true 01:07:10.078 [Lua] Lobby data mechanism = adventure 01:07:10.078 [Lua] Lobby data difficulty = hard 01:07:10.078 [Lua] Lobby data level_key = inn_level 01:07:10.078 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:10.078 [Lua] Lobby data selected_level_key = inn_level 01:07:10.078 [Lua] Lobby data weave_index = 1 01:07:10.078 [Lua] Lobby data quick_game = false 01:07:10.078 [Lua] Lobby data weave_name = weave_1 01:07:10.078 [Lua] Lobby data matchmaking = searching 01:07:10.078 [Lua] Lobby data player_slot_4 = 0:0 01:07:10.078 [Lua] Lobby data num_players = 1 01:07:10.078 [Lua] Lobby data player_slot_5 = 0:0 01:07:10.078 [Lua] Lobby data player_slot_2 = 0:0 01:07:10.078 [Lua] Lobby data country_code = US 01:07:10.078 [Lua] Lobby data player_slot_3 = 0:0 01:07:10.078 [Lua] Lobby data eac_authorized = true 01:07:10.078 [Lua] Set lobby end. 01:07:10.078 [Lua] [PartyManager] Leader is set to 1100001027b107c 01:07:10.078 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 01:07:10.078 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 01:07:10.078 [Lua] Set lobby begin: 01:07:10.078 [Lua] Lobby data twitch_enabled = false 01:07:10.078 [Lua] Lobby data power_level = 784 01:07:10.078 [Lua] Lobby data unique_server_name = Babypeen 01:07:10.078 [Lua] Lobby data difficulty_tweak = 0 01:07:10.078 [Lua] Lobby data host = 1100001027b107c 01:07:10.078 [Lua] Lobby data time_of_search = 1609636029 01:07:10.078 [Lua] Lobby data game_mode = 9 01:07:10.078 [Lua] Lobby data is_private = false 01:07:10.079 [Lua] Lobby data match_started = true 01:07:10.079 [Lua] Lobby data mechanism = adventure 01:07:10.079 [Lua] Lobby data difficulty = hard 01:07:10.079 [Lua] Lobby data level_key = inn_level 01:07:10.079 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:10.079 [Lua] Lobby data selected_level_key = inn_level 01:07:10.079 [Lua] Lobby data quick_game = true 01:07:10.079 [Lua] Lobby data weave_name = false 01:07:10.079 [Lua] Lobby data matchmaking = true 01:07:10.079 [Lua] Lobby data player_slot_4 = 0:0 01:07:10.079 [Lua] Lobby data num_players = 1 01:07:10.079 [Lua] Lobby data player_slot_5 = 0:0 01:07:10.079 [Lua] Lobby data player_slot_2 = 0:0 01:07:10.079 [Lua] Lobby data country_code = US 01:07:10.079 [Lua] Lobby data player_slot_3 = 0:0 01:07:10.079 [Lua] Lobby data eac_authorized = true 01:07:10.079 [Lua] Set lobby end. 01:07:10.079 [Lua] Set lobby begin: 01:07:10.079 [Lua] Lobby data twitch_enabled = false 01:07:10.079 [Lua] Lobby data power_level = 784 01:07:10.079 [Lua] Lobby data unique_server_name = Babypeen 01:07:10.079 [Lua] Lobby data difficulty_tweak = 0 01:07:10.079 [Lua] Lobby data host = 1100001027b107c 01:07:10.079 [Lua] Lobby data time_of_search = 1609636029 01:07:10.079 [Lua] Lobby data game_mode = 9 01:07:10.079 [Lua] Lobby data is_private = false 01:07:10.079 [Lua] Lobby data match_started = true 01:07:10.079 [Lua] Lobby data mechanism = adventure 01:07:10.079 [Lua] Lobby data difficulty = hard 01:07:10.079 [Lua] Lobby data level_key = inn_level 01:07:10.079 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:10.079 [Lua] Lobby data selected_level_key = inn_level 01:07:10.079 [Lua] Lobby data quick_game = true 01:07:10.079 [Lua] Lobby data weave_name = false 01:07:10.079 [Lua] Lobby data matchmaking = true 01:07:10.079 [Lua] Lobby data player_slot_4 = 0:0 01:07:10.079 [Lua] Lobby data num_players = 1 01:07:10.079 [Lua] Lobby data player_slot_5 = 0:0 01:07:10.079 [Lua] Lobby data player_slot_2 = 0:0 01:07:10.079 [Lua] Lobby data country_code = US 01:07:10.079 [Lua] Lobby data player_slot_3 = 0:0 01:07:10.079 [Lua] Lobby data eac_authorized = true 01:07:10.079 [Lua] Set lobby end. 01:07:10.080 [Lua] [ChatManager][1]System: Starting hosted game... 01:07:10.085 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:07:10.085 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:07:11.444 [Lua] Set lobby begin: 01:07:11.444 [Lua] Lobby data twitch_enabled = false 01:07:11.444 [Lua] Lobby data power_level = 425 01:07:11.444 [Lua] Lobby data unique_server_name = Babypeen 01:07:11.444 [Lua] Lobby data difficulty_tweak = 0 01:07:11.444 [Lua] Lobby data host = 1100001027b107c 01:07:11.444 [Lua] Lobby data time_of_search = 1609636029 01:07:11.444 [Lua] Lobby data game_mode = 9 01:07:11.444 [Lua] Lobby data is_private = false 01:07:11.444 [Lua] Lobby data match_started = true 01:07:11.444 [Lua] Lobby data mechanism = adventure 01:07:11.444 [Lua] Lobby data difficulty = hard 01:07:11.444 [Lua] Lobby data level_key = inn_level 01:07:11.444 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:11.444 [Lua] Lobby data selected_level_key = inn_level 01:07:11.444 [Lua] Lobby data quick_game = true 01:07:11.444 [Lua] Lobby data weave_name = false 01:07:11.445 [Lua] Lobby data matchmaking = true 01:07:11.445 [Lua] Lobby data player_slot_4 = 0:0 01:07:11.445 [Lua] Lobby data num_players = 1 01:07:11.445 [Lua] Lobby data player_slot_5 = 0:0 01:07:11.445 [Lua] Lobby data player_slot_2 = 0:0 01:07:11.445 [Lua] Lobby data country_code = US 01:07:11.445 [Lua] Lobby data player_slot_3 = 0:0 01:07:11.445 [Lua] Lobby data eac_authorized = true 01:07:11.445 [Lua] Set lobby end. 01:07:11.720 [Lua] [Matchmaking] Cancelling matchmaking 01:07:11.720 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:07:11.720 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:07:11.720 [Lua] Set lobby begin: 01:07:11.720 [Lua] Lobby data twitch_enabled = false 01:07:11.720 [Lua] Lobby data power_level = 425 01:07:11.720 [Lua] Lobby data unique_server_name = Babypeen 01:07:11.720 [Lua] Lobby data difficulty_tweak = 0 01:07:11.720 [Lua] Lobby data host = 1100001027b107c 01:07:11.720 [Lua] Lobby data time_of_search = 1609636029 01:07:11.720 [Lua] Lobby data game_mode = 3 01:07:11.720 [Lua] Lobby data is_private = false 01:07:11.720 [Lua] Lobby data match_started = true 01:07:11.720 [Lua] Lobby data mechanism = adventure 01:07:11.720 [Lua] Lobby data difficulty = normal 01:07:11.721 [Lua] Lobby data level_key = inn_level 01:07:11.721 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:11.721 [Lua] Lobby data selected_level_key = inn_level 01:07:11.721 [Lua] Lobby data quick_game = true 01:07:11.721 [Lua] Lobby data weave_name = false 01:07:11.721 [Lua] Lobby data matchmaking = false 01:07:11.721 [Lua] Lobby data player_slot_4 = 0:0 01:07:11.721 [Lua] Lobby data num_players = 1 01:07:11.721 [Lua] Lobby data player_slot_5 = 0:0 01:07:11.721 [Lua] Lobby data player_slot_2 = 0:0 01:07:11.721 [Lua] Lobby data country_code = US 01:07:11.721 [Lua] Lobby data player_slot_3 = 0:0 01:07:11.721 [Lua] Lobby data eac_authorized = true 01:07:11.721 [Lua] Set lobby end. 01:07:11.723 [Lua] Set lobby begin: 01:07:11.723 [Lua] Lobby data twitch_enabled = false 01:07:11.724 [Lua] Lobby data power_level = 425 01:07:11.724 [Lua] Lobby data unique_server_name = Babypeen 01:07:11.724 [Lua] Lobby data difficulty_tweak = 0 01:07:11.724 [Lua] Lobby data host = 1100001027b107c 01:07:11.724 [Lua] Lobby data time_of_search = 1609636029 01:07:11.724 [Lua] Lobby data game_mode = 3 01:07:11.724 [Lua] Lobby data is_private = false 01:07:11.724 [Lua] Lobby data match_started = true 01:07:11.724 [Lua] Lobby data mechanism = adventure 01:07:11.724 [Lua] Lobby data difficulty = normal 01:07:11.724 [Lua] Lobby data level_key = inn_level 01:07:11.724 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:11.724 [Lua] Lobby data selected_level_key = inn_level 01:07:11.724 [Lua] Lobby data quick_game = true 01:07:11.724 [Lua] Lobby data weave_name = false 01:07:11.724 [Lua] Lobby data matchmaking = false 01:07:11.724 [Lua] Lobby data player_slot_4 = 0:0 01:07:11.724 [Lua] Lobby data num_players = 1 01:07:11.724 [Lua] Lobby data player_slot_5 = 0:0 01:07:11.724 [Lua] Lobby data player_slot_2 = 0:0 01:07:11.724 [Lua] Lobby data country_code = US 01:07:11.724 [Lua] Lobby data player_slot_3 = 0:0 01:07:11.724 [Lua] Lobby data eac_authorized = true 01:07:11.724 [Lua] Set lobby end. 01:07:11.724 [Lua] [PartyManager] Leader is set to 1100001027b107c 01:07:11.724 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 01:07:12.485 [Lua] [IngameUI] menu view on_enter start_game_view 01:07:12.486 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ac887a0 01:07:12.486 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:07:12.488 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 01:07:12.488 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 01:07:12.488 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 01:07:12.488 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 01:07:12.493 [Lua] hard 01:07:13.245 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 01:07:13.245 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 01:07:13.245 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 01:07:13.246 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 01:07:16.638 [Lua] Set lobby begin: 01:07:16.638 [Lua] Lobby data twitch_enabled = false 01:07:16.638 [Lua] Lobby data power_level = 784 01:07:16.638 [Lua] Lobby data unique_server_name = Babypeen 01:07:16.638 [Lua] Lobby data difficulty_tweak = 0 01:07:16.638 [Lua] Lobby data host = 1100001027b107c 01:07:16.638 [Lua] Lobby data time_of_search = 1609636029 01:07:16.638 [Lua] Lobby data game_mode = 3 01:07:16.638 [Lua] Lobby data is_private = false 01:07:16.638 [Lua] Lobby data match_started = true 01:07:16.638 [Lua] Lobby data mechanism = adventure 01:07:16.638 [Lua] Lobby data difficulty = normal 01:07:16.638 [Lua] Lobby data level_key = inn_level 01:07:16.638 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:16.638 [Lua] Lobby data selected_level_key = inn_level 01:07:16.638 [Lua] Lobby data quick_game = true 01:07:16.638 [Lua] Lobby data weave_name = false 01:07:16.638 [Lua] Lobby data matchmaking = false 01:07:16.639 [Lua] Lobby data player_slot_4 = 0:0 01:07:16.639 [Lua] Lobby data num_players = 1 01:07:16.639 [Lua] Lobby data player_slot_5 = 0:0 01:07:16.639 [Lua] Lobby data player_slot_2 = 0:0 01:07:16.639 [Lua] Lobby data country_code = US 01:07:16.639 [Lua] Lobby data player_slot_3 = 0:0 01:07:16.639 [Lua] Lobby data eac_authorized = true 01:07:16.639 [Lua] Set lobby end. 01:07:25.317 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 01:07:25.335 [Lua] [Matchmaking] Cancelling matchmaking 01:07:25.335 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:07:25.342 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:07:25.342 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 01:07:25.342 [Lua] [Matchmaking] Filter: Free slots = 1 01:07:25.342 [Lua] [Matchmaking] Filter: Distance = close 01:07:25.342 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 01:07:25.342 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 01:07:25.342 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_field_heavens 01:07:25.342 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 01:07:25.342 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:07:25.342 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 01:07:25.342 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:07:25.342 [Lua] [Matchmaking] Near Filter: power_level, value=784 01:07:25.342 [Lua] Set lobby begin: 01:07:25.342 [Lua] Lobby data twitch_enabled = false 01:07:25.342 [Lua] Lobby data power_level = 784 01:07:25.342 [Lua] Lobby data unique_server_name = Babypeen 01:07:25.342 [Lua] Lobby data difficulty_tweak = 0 01:07:25.342 [Lua] Lobby data host = 1100001027b107c 01:07:25.342 [Lua] Lobby data time_of_search = 1609636045 01:07:25.342 [Lua] Lobby data game_mode = 3 01:07:25.342 [Lua] Lobby data is_private = false 01:07:25.342 [Lua] Lobby data match_started = true 01:07:25.342 [Lua] Lobby data mechanism = adventure 01:07:25.342 [Lua] Lobby data difficulty = normal 01:07:25.343 [Lua] Lobby data level_key = inn_level 01:07:25.343 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:25.343 [Lua] Lobby data selected_level_key = inn_level 01:07:25.343 [Lua] Lobby data quick_game = true 01:07:25.343 [Lua] Lobby data weave_name = false 01:07:25.343 [Lua] Lobby data matchmaking = searching 01:07:25.343 [Lua] Lobby data player_slot_4 = 0:0 01:07:25.343 [Lua] Lobby data num_players = 1 01:07:25.343 [Lua] Lobby data player_slot_5 = 0:0 01:07:25.343 [Lua] Lobby data player_slot_2 = 0:0 01:07:25.343 [Lua] Lobby data country_code = US 01:07:25.343 [Lua] Lobby data player_slot_3 = 0:0 01:07:25.343 [Lua] Lobby data eac_authorized = true 01:07:25.343 [Lua] Set lobby end. 01:07:25.343 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 01:07:25.343 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:07:25.343 [Lua] [ChatManager][1]System: Starting search 01:07:25.343 [Lua] [ChatManager][1]System: Pastorale 01:07:25.343 [Lua] [ChatManager][1]System: Recruit 01:07:25.434 [Lua] [IngameUI] menu view on_exit start_game_view 01:07:25.434 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:07:25.434 [Save] Saving `save_data` 01:07:25.434 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 01:07:25.434 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 01:07:25.434 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 01:07:25.434 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 01:07:25.438 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ac887a0 01:07:25.443 [Save] Save done 01:07:25.595 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 01:07:25.595 [Lua] 01:07:25.595 [Lua] [1] = dlc_scorpion_field_heavens (string) 01:07:25.595 [Lua] 01:07:25.595 [Lua] [Matchmaking] Changing distance filter from close to far 01:07:25.595 [Lua] [Matchmaking] Filter: Free slots = 1 01:07:25.595 [Lua] [Matchmaking] Filter: Distance = far 01:07:25.595 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 01:07:25.595 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 01:07:25.595 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_field_heavens 01:07:25.595 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 01:07:25.595 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:07:25.595 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 01:07:25.595 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:07:25.595 [Lua] [Matchmaking] Near Filter: power_level, value=784 01:07:25.595 [Lua] [ChatManager][1]System: Increased search range 01:07:25.595 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:07:25.937 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 01:07:25.937 [Lua] 01:07:25.937 [Lua] [1] = dlc_scorpion_field_heavens (string) 01:07:25.937 [Lua] 01:07:25.937 [Lua] [Matchmaking] Changing distance filter from far to world 01:07:25.937 [Lua] [Matchmaking] Filter: Free slots = 1 01:07:25.937 [Lua] [Matchmaking] Filter: Distance = world 01:07:25.937 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 01:07:25.937 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 01:07:25.937 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_field_heavens 01:07:25.937 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 01:07:25.937 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:07:25.937 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 01:07:25.937 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:07:25.937 [Lua] [Matchmaking] Near Filter: power_level, value=784 01:07:25.937 [Lua] [ChatManager][1]System: Increased search range 01:07:25.937 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:07:26.258 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 01:07:26.258 [Lua] 01:07:26.258 [Lua] [1] = dlc_scorpion_field_heavens (string) 01:07:26.258 [Lua] 01:07:26.258 [Lua] [ChatManager][1]System: Cannot find any matching games... 01:07:26.258 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 01:07:26.258 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:07:26.261 [Lua] Set lobby begin: 01:07:26.261 [Lua] Lobby data twitch_enabled = false 01:07:26.261 [Lua] Lobby data power_level = 784 01:07:26.261 [Lua] Lobby data unique_server_name = Babypeen 01:07:26.261 [Lua] Lobby data difficulty_tweak = 0 01:07:26.261 [Lua] Lobby data host = 1100001027b107c 01:07:26.261 [Lua] Lobby data time_of_search = 1609636045 01:07:26.261 [Lua] Lobby data game_mode = 3 01:07:26.261 [Lua] Lobby data is_private = false 01:07:26.261 [Lua] Lobby data match_started = true 01:07:26.261 [Lua] Lobby data mechanism = adventure 01:07:26.261 [Lua] Lobby data difficulty = normal 01:07:26.261 [Lua] Lobby data level_key = inn_level 01:07:26.261 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:26.261 [Lua] Lobby data selected_level_key = inn_level 01:07:26.261 [Lua] Lobby data quick_game = true 01:07:26.261 [Lua] Lobby data weave_name = false 01:07:26.262 [Lua] Lobby data matchmaking = searching 01:07:26.262 [Lua] Lobby data player_slot_4 = 0:0 01:07:26.262 [Lua] Lobby data num_players = 1 01:07:26.262 [Lua] Lobby data player_slot_5 = 0:0 01:07:26.262 [Lua] Lobby data player_slot_2 = 0:0 01:07:26.262 [Lua] Lobby data country_code = US 01:07:26.262 [Lua] Lobby data player_slot_3 = 0:0 01:07:26.262 [Lua] Lobby data eac_authorized = true 01:07:26.262 [Lua] Set lobby end. 01:07:26.262 [Lua] [PartyManager] Leader is set to 1100001027b107c 01:07:26.262 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_heavens 0 01:07:26.262 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_heavens, 0 ) 01:07:26.262 [Lua] Set lobby begin: 01:07:26.262 [Lua] Lobby data twitch_enabled = false 01:07:26.262 [Lua] Lobby data power_level = 784 01:07:26.262 [Lua] Lobby data unique_server_name = Babypeen 01:07:26.262 [Lua] Lobby data difficulty_tweak = 0 01:07:26.262 [Lua] Lobby data host = 1100001027b107c 01:07:26.262 [Lua] Lobby data time_of_search = 1609636045 01:07:26.262 [Lua] Lobby data game_mode = 9 01:07:26.262 [Lua] Lobby data is_private = false 01:07:26.262 [Lua] Lobby data match_started = true 01:07:26.262 [Lua] Lobby data mechanism = adventure 01:07:26.262 [Lua] Lobby data difficulty = normal 01:07:26.262 [Lua] Lobby data level_key = inn_level 01:07:26.262 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:26.262 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:26.262 [Lua] Lobby data weave_index = 2 01:07:26.262 [Lua] Lobby data quick_game = false 01:07:26.262 [Lua] Lobby data weave_name = weave_2 01:07:26.262 [Lua] Lobby data matchmaking = true 01:07:26.262 [Lua] Lobby data player_slot_4 = 0:0 01:07:26.262 [Lua] Lobby data num_players = 1 01:07:26.263 [Lua] Lobby data player_slot_5 = 0:0 01:07:26.263 [Lua] Lobby data player_slot_2 = 0:0 01:07:26.263 [Lua] Lobby data country_code = US 01:07:26.263 [Lua] Lobby data player_slot_3 = 0:0 01:07:26.263 [Lua] Lobby data eac_authorized = true 01:07:26.263 [Lua] Set lobby end. 01:07:26.263 [Lua] Set lobby begin: 01:07:26.263 [Lua] Lobby data twitch_enabled = false 01:07:26.263 [Lua] Lobby data power_level = 784 01:07:26.263 [Lua] Lobby data unique_server_name = Babypeen 01:07:26.263 [Lua] Lobby data difficulty_tweak = 0 01:07:26.263 [Lua] Lobby data host = 1100001027b107c 01:07:26.263 [Lua] Lobby data time_of_search = 1609636045 01:07:26.263 [Lua] Lobby data game_mode = 9 01:07:26.263 [Lua] Lobby data is_private = false 01:07:26.263 [Lua] Lobby data match_started = true 01:07:26.263 [Lua] Lobby data mechanism = adventure 01:07:26.263 [Lua] Lobby data difficulty = normal 01:07:26.263 [Lua] Lobby data level_key = inn_level 01:07:26.263 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:26.263 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:26.263 [Lua] Lobby data weave_index = 2 01:07:26.263 [Lua] Lobby data quick_game = false 01:07:26.263 [Lua] Lobby data weave_name = weave_2 01:07:26.263 [Lua] Lobby data matchmaking = true 01:07:26.263 [Lua] Lobby data player_slot_4 = 0:0 01:07:26.263 [Lua] Lobby data num_players = 1 01:07:26.263 [Lua] Lobby data player_slot_5 = 0:0 01:07:26.263 [Lua] Lobby data player_slot_2 = 0:0 01:07:26.263 [Lua] Lobby data country_code = US 01:07:26.263 [Lua] Lobby data player_slot_3 = 0:0 01:07:26.263 [Lua] Lobby data eac_authorized = true 01:07:26.263 [Lua] Set lobby end. 01:07:26.263 [Lua] [ChatManager][1]System: Starting hosted game... 01:07:26.270 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:07:26.270 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:07:27.148 [Lua] Set lobby begin: 01:07:27.148 [Lua] Lobby data twitch_enabled = false 01:07:27.148 [Lua] Lobby data power_level = 425 01:07:27.148 [Lua] Lobby data unique_server_name = Babypeen 01:07:27.148 [Lua] Lobby data difficulty_tweak = 0 01:07:27.148 [Lua] Lobby data host = 1100001027b107c 01:07:27.148 [Lua] Lobby data time_of_search = 1609636045 01:07:27.148 [Lua] Lobby data game_mode = 9 01:07:27.148 [Lua] Lobby data is_private = false 01:07:27.148 [Lua] Lobby data match_started = true 01:07:27.148 [Lua] Lobby data mechanism = adventure 01:07:27.148 [Lua] Lobby data difficulty = normal 01:07:27.148 [Lua] Lobby data level_key = inn_level 01:07:27.148 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:27.148 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:27.148 [Lua] Lobby data weave_index = 2 01:07:27.148 [Lua] Lobby data quick_game = false 01:07:27.148 [Lua] Lobby data weave_name = weave_2 01:07:27.148 [Lua] Lobby data matchmaking = true 01:07:27.148 [Lua] Lobby data player_slot_4 = 0:0 01:07:27.148 [Lua] Lobby data num_players = 1 01:07:27.149 [Lua] Lobby data player_slot_5 = 0:0 01:07:27.149 [Lua] Lobby data player_slot_2 = 0:0 01:07:27.149 [Lua] Lobby data country_code = US 01:07:27.149 [Lua] Lobby data player_slot_3 = 0:0 01:07:27.149 [Lua] Lobby data eac_authorized = true 01:07:27.149 [Lua] Set lobby end. 01:07:29.767 [Lua] [IngameUI] menu view on_enter hero_view 01:07:29.774 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e935510 01:07:29.774 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 01:07:29.790 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 01:07:29.790 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 01:07:29.791 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 01:07:29.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 01:07:29.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 01:07:29.792 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 01:07:29.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 01:07:29.793 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7e919930] 01:07:29.793 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[db4181c0] 01:07:29.793 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd] 01:07:29.793 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd] 01:07:29.854 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 01:07:29.854 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 01:07:29.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:07:29.862 [Lua] cb_unit_spawned_unit_preview table: 000000001009D9E0 units/ui/pup_weave_amulet/pup_weave_amulet 01:07:30.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:07:30.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:07:32.981 [Lua] [IngameUI] menu view on_exit hero_view 01:07:32.987 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e935510 01:07:32.987 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 01:07:32.987 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 01:07:32.987 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 01:07:32.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 01:07:32.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 01:07:32.991 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 01:07:32.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer 01:07:32.992 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 01:07:40.197 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:07:40.197 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:07:40.216 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_heavens 0 01:07:40.216 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_heavens, 0 ) 01:07:40.216 [Lua] Set lobby begin: 01:07:40.216 [Lua] Lobby data twitch_enabled = false 01:07:40.216 [Lua] Lobby data power_level = 425 01:07:40.216 [Lua] Lobby data unique_server_name = Babypeen 01:07:40.216 [Lua] Lobby data difficulty_tweak = 0 01:07:40.216 [Lua] Lobby data host = 1100001027b107c 01:07:40.216 [Lua] Lobby data time_of_search = 1609636045 01:07:40.216 [Lua] Lobby data game_mode = 9 01:07:40.216 [Lua] Lobby data is_private = false 01:07:40.216 [Lua] Lobby data match_started = true 01:07:40.216 [Lua] Lobby data mechanism = adventure 01:07:40.216 [Lua] Lobby data difficulty = normal 01:07:40.217 [Lua] Lobby data level_key = inn_level 01:07:40.217 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:40.217 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:40.217 [Lua] Lobby data weave_index = 2 01:07:40.217 [Lua] Lobby data quick_game = false 01:07:40.217 [Lua] Lobby data weave_name = weave_2 01:07:40.217 [Lua] Lobby data matchmaking = false 01:07:40.217 [Lua] Lobby data player_slot_4 = 0:0 01:07:40.217 [Lua] Lobby data num_players = 1 01:07:40.217 [Lua] Lobby data player_slot_5 = 0:0 01:07:40.217 [Lua] Lobby data player_slot_2 = 0:0 01:07:40.217 [Lua] Lobby data country_code = US 01:07:40.217 [Lua] Lobby data player_slot_3 = 0:0 01:07:40.217 [Lua] Lobby data eac_authorized = true 01:07:40.217 [Lua] Set lobby end. 01:07:40.219 [Lua] Set lobby begin: 01:07:40.219 [Lua] Lobby data twitch_enabled = false 01:07:40.219 [Lua] Lobby data power_level = 425 01:07:40.219 [Lua] Lobby data unique_server_name = Babypeen 01:07:40.219 [Lua] Lobby data difficulty_tweak = 0 01:07:40.219 [Lua] Lobby data host = 1100001027b107c 01:07:40.219 [Lua] Lobby data time_of_search = 1609636045 01:07:40.219 [Lua] Lobby data game_mode = 9 01:07:40.220 [Lua] Lobby data is_private = false 01:07:40.220 [Lua] Lobby data match_started = true 01:07:40.220 [Lua] Lobby data mechanism = adventure 01:07:40.220 [Lua] Lobby data difficulty = normal 01:07:40.220 [Lua] Lobby data level_key = inn_level 01:07:40.220 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:40.220 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:40.220 [Lua] Lobby data weave_index = 2 01:07:40.220 [Lua] Lobby data quick_game = false 01:07:40.220 [Lua] Lobby data weave_name = weave_2 01:07:40.220 [Lua] Lobby data matchmaking = false 01:07:40.220 [Lua] Lobby data player_slot_4 = 0:0 01:07:40.220 [Lua] Lobby data num_players = 1 01:07:40.220 [Lua] Lobby data player_slot_5 = 0:0 01:07:40.220 [Lua] Lobby data player_slot_2 = 0:0 01:07:40.220 [Lua] Lobby data country_code = US 01:07:40.220 [Lua] Lobby data player_slot_3 = 0:0 01:07:40.220 [Lua] Lobby data eac_authorized = true 01:07:40.220 [Lua] Set lobby end. 01:07:40.220 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 01:07:40.220 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 01:07:40.220 [Lua] Complete level triggered. 01:07:40.221 [Save] Saving `save_data` 01:07:40.221 [Lua] gm_event_end_conditions_met false false 01:07:40.221 [Lua] FORCE COMMIT 17 01:07:40.221 [Lua] PlayFabMirrorBase:_commit_internal 17 01:07:40.221 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:07:40.225 [Lua] generate_backend_stats 1100001027b107c:1 01:07:40.229 [Save] Save done 01:07:40.229 [Save] Saving `save_data` 01:07:40.232 [Save] Save done 01:07:40.244 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:07:40.245 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:07:40.245 [Save] Saving `save_data` 01:07:40.245 [Lua] TRANSITION nil nil dlc_scorpion_field_heavens 01:07:40.245 [Lua] Transition type "dlc_scorpion_field_heavens", is server: true 01:07:40.245 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:07:40.245 [Lua] [GameNetworkManager] Leaving game... 01:07:40.245 [Lua] [GameNetworkManager] Shutting down game session host. 01:07:40.245 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:07:40.245 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:07:40.245 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=49.58 01:07:40.248 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:07:40.248 [Lua] commit result success 17 01:07:40.248 [Save] Save done 01:07:42.264 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:07:42.264 [Lua] [Managers] Calling function on all managers: 01:07:42.264 [Lua] Clearing all global lookup lists 01:07:42.264 [Lua] [IngamePlayerListUI] - Destroy 01:07:42.264 [Lua] [EquipmentUI] - Destroy 01:07:42.264 [Lua] [AbilityUI] - Destroy 01:07:42.264 [Lua] [GamePadAbilityUI] - Destroy 01:07:42.264 [Lua] [GamePadEquipmentUI] - Destroy 01:07:42.265 [Lua] [IngameUI] destroy 01:07:42.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 01:07:42.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4 01:07:42.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 01:07:42.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 01:07:42.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3 01:07:42.315 [Lua] [Managers] Destroying manager group: 01:07:42.320 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:07:42.402 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:07:42.402 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 01:07:42.402 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 01:07:42.402 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c dlc_scorpion_field_heavens 0 01:07:42.402 warning: [Lua] Following data will be uploaded to Crashify: <> 01:07:42.403 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_field_heavens", Num ocurrencies: 5, User: 1100001027b107c "Babypeen" <> 01:07:42.403 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_field_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_field_heavens" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "dlc_scorpion_field_heavens"; environment_variation_id = 0; level_seed = 12786469; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000008F31A30 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 000000000BA7E2B0; application_shutdown = nil; unit_spawner = table: 000000000B48DF10; world = [World]; unit_storage = table: 000000000B48DE30; units = table: 000000000B472130; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000BA7E2B0 [8] self = table: 000000001192F010; dt = 0.007001018151640892; t = 2764.799721762538; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.007001018151640892; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.007001018151640892; t = 2764.799721762538 [10] dt = 0.007001018151640892 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 0000000000BD7F80; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_scorpion_field_heavens"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010E3A780; [5] world_name = "level_world"; entity_system_bag = table: 000000000EFA6990; network_server = table: 0000000010484840; entity_system = table: 0000000000B0D5A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B91C060; statistics_db = table: 000000000B2B38A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 47.788253610767427; input_manager = table: 0000000000C4EFF0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000102D9140; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010E3A780; world = [World]; dt = 0.007001018151640892; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 49.58125237096101; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000B48B520; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BA7E2B0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BA7E2B0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BA7E2B0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000B7DD8A0; <> <> 01:07:42.403 [Lua] [Matchmaking] unregister rpcs 01:07:42.403 [Lua] ############### UNLOADING PACKAGES ############### 01:07:42.403 [Lua] [Managers] Calling function on all managers: 01:07:42.403 [Lua] [Managers] Destroying manager group: 01:07:42.403 [Lua] [Gamestate] Enter state StateLoading 01:07:42.405 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:07:42.405 [Lua] [Matchmaking] register rpcs 01:07:42.405 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:07:42.405 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:07:42.405 [Lua] Set lobby begin: 01:07:42.405 [Lua] Lobby data twitch_enabled = false 01:07:42.405 [Lua] Lobby data power_level = 0 01:07:42.405 [Lua] Lobby data unique_server_name = Babypeen 01:07:42.405 [Lua] Lobby data difficulty_tweak = 0 01:07:42.405 [Lua] Lobby data host = 1100001027b107c 01:07:42.405 [Lua] Lobby data time_of_search = 1609636045 01:07:42.405 [Lua] Lobby data game_mode = 9 01:07:42.405 [Lua] Lobby data is_private = false 01:07:42.405 [Lua] Lobby data match_started = true 01:07:42.405 [Lua] Lobby data mechanism = adventure 01:07:42.405 [Lua] Lobby data difficulty = normal 01:07:42.405 [Lua] Lobby data level_key = inn_level 01:07:42.405 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:42.405 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:42.405 [Lua] Lobby data weave_index = 2 01:07:42.405 [Lua] Lobby data quick_game = false 01:07:42.405 [Lua] Lobby data weave_name = weave_2 01:07:42.405 [Lua] Lobby data matchmaking = false 01:07:42.406 [Lua] Lobby data player_slot_4 = 0:0 01:07:42.406 [Lua] Lobby data num_players = 1 01:07:42.406 [Lua] Lobby data player_slot_5 = 0:0 01:07:42.406 [Lua] Lobby data player_slot_2 = 0:0 01:07:42.406 [Lua] Lobby data country_code = US 01:07:42.406 [Lua] Lobby data player_slot_3 = 0:0 01:07:42.406 [Lua] Lobby data eac_authorized = true 01:07:42.406 [Lua] Set lobby end. 01:07:42.406 [Lua] registering RPCs 01:07:42.406 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:07:42.406 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:07:42.406 [Lua] Set lobby begin: 01:07:42.406 [Lua] Lobby data twitch_enabled = false 01:07:42.406 [Lua] Lobby data power_level = 0 01:07:42.406 [Lua] Lobby data unique_server_name = Babypeen 01:07:42.406 [Lua] Lobby data difficulty_tweak = 0 01:07:42.406 [Lua] Lobby data host = 1100001027b107c 01:07:42.406 [Lua] Lobby data time_of_search = 1609636045 01:07:42.406 [Lua] Lobby data game_mode = 9 01:07:42.406 [Lua] Lobby data is_private = false 01:07:42.406 [Lua] Lobby data match_started = true 01:07:42.406 [Lua] Lobby data mechanism = adventure 01:07:42.406 [Lua] Lobby data difficulty = normal 01:07:42.406 [Lua] Lobby data level_key = dlc_scorpion_field_heavens 01:07:42.406 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:42.406 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:42.406 [Lua] Lobby data weave_index = 2 01:07:42.406 [Lua] Lobby data quick_game = false 01:07:42.406 [Lua] Lobby data weave_name = weave_2 01:07:42.406 [Lua] Lobby data matchmaking = false 01:07:42.406 [Lua] Lobby data player_slot_4 = 0:0 01:07:42.406 [Lua] Lobby data num_players = 1 01:07:42.406 [Lua] Lobby data player_slot_5 = 0:0 01:07:42.406 [Lua] Lobby data player_slot_2 = 0:0 01:07:42.406 [Lua] Lobby data country_code = US 01:07:42.406 [Lua] Lobby data player_slot_3 = 0:0 01:07:42.406 [Lua] Lobby data eac_authorized = true 01:07:42.406 [Lua] Set lobby end. 01:07:42.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:07:42.408 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/field/field_heavens, global_loading_screens, async-read, prioritized 01:07:42.408 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_field_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0] 01:07:42.408 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_field_heavens 0 01:07:42.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:07:42.412 [Umbra] Unload tome 01:07:42.412 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 01:07:42.478 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:07:42.478 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_heavens, async-read, 01:07:42.478 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_field_heavens, async-read, 01:07:42.478 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_field_heavens" 01:07:42.478 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/field_heavens" Meta package name: "nil" 01:07:42.478 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field_heavens, LevelTransitionHandler, async-read, 01:07:42.478 [Lua] [StateLoading] got rpc_load_level 16 dlc_scorpion_field_heavens 01:07:42.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/field/field_heavens 01:07:42.535 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/field/field_heavens 01:07:42.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field 01:07:46.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field 01:07:46.293 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field 01:07:46.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 01:07:46.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 01:07:46.847 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 01:07:46.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field_heavens 01:07:46.914 [Umbra] Loading umbra tome '#ID[1ece3921ad80834f]' 01:07:47.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field_heavens 01:07:47.406 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field_heavens 01:07:47.427 [Lua] [LevelTransitionHandler] Level load completed! 01:07:47.427 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_field_heavens - level_seed: 12786469 - use_random_directors: false - overriden_conflict: default_weave 01:07:47.442 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:07:47.442 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, chaos_raider=true, chaos_fanatic=true, beastmen_standard_bearer=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_berzerker=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 01:07:47.442 [Lua] load_startup_enemy_packages: -------------- 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_spawn 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_troll 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_rat_ogre 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_stormfiend 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] beastmen_minotaur 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_plague_sorcerer 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_corruptor_sorcerer 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_gutter_runner 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_pack_master 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_poison_wind_globadier 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_ratling_gunner 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_warpfire_thrower 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_vortex_sorcerer 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] beastmen_standard_bearer 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_vortex 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] critter_rat 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] critter_pig 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_marauder 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] beastmen_gor 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] beastmen_ungor_archer 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_warrior 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] beastmen_ungor 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_clan_rat 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_raider 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_fanatic 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_marauder_with_shield 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_storm_vermin_with_shield 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_clan_rat_with_shield 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] beastmen_bestigor 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] chaos_berzerker 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_plague_monk 01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:07:47.442 [Lua] skaven_storm_vermin 01:07:47.444 [Lua] ### Sending rpc_level_loaded 01:07:47.444 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 16 01:07:47.444 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 01:07:47.461 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 01:07:47.461 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 01:07:47.478 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 01:07:47.478 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 01:07:47.478 [Lua] ### Sending rpc_level_loaded 01:07:47.478 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 16 01:07:47.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:07:47.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:07:47.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:07:47.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:07:47.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:07:47.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:07:48.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:07:48.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:07:48.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:07:48.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:07:48.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:07:48.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:07:49.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:07:49.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:07:49.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:07:49.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:07:49.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:07:49.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:07:49.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:07:49.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:07:49.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:07:49.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:07:49.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:07:49.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:07:49.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:07:49.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:07:49.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:07:50.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:07:50.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:07:50.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:07:50.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:07:50.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:07:50.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:07:50.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:07:50.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:07:50.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:07:50.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:07:50.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:07:50.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:07:51.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:07:51.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:07:51.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:07:51.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:07:51.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:07:51.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:07:51.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:07:51.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:07:51.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:07:51.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:07:51.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:07:51.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:07:52.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:07:52.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:07:52.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:07:52.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:07:52.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:07:52.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:07:53.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:07:53.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:07:53.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:07:54.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:07:54.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:07:54.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:07:54.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:07:54.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:07:54.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:07:55.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:07:55.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:07:55.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:07:55.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:07:55.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:07:55.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:07:55.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:07:55.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:07:55.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:07:55.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:07:55.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:07:55.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:07:56.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:07:56.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:07:56.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:07:56.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:07:56.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:07:56.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:07:57.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:07:57.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:07:57.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:07:57.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:07:57.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:07:57.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:07:57.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:07:57.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:07:57.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:07:57.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:07:57.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:07:57.852 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_field_heavens game_mode: weave 01:07:57.852 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:07:57.852 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:07:57.852 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:07:57.852 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/field/heavens/world 01:07:57.852 [Umbra] Init version: 3.4.15 :: 16 threads 01:07:57.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:5 my_peer_id:1100001027b107c 01:07:57.915 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:5 my_peer_id:1100001027b107c 01:07:57.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 01:07:57.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 01:07:57.916 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 01:07:57.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:07:57.916 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:07:57.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 01:07:57.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:07:57.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 01:07:58.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient 01:07:58.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 01:07:58.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 01:07:58.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 01:07:58.059 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 01:07:58.120 [Lua] Async level spawning done 01:07:58.120 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:07:58.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01 01:07:58.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01 01:07:58.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 01:07:58.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 01:07:58.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 01:07:58.591 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:07:58.657 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:07:58.657 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:07:58.657 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:07:58.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:07:58.757 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:07:58.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 01:07:59.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 01:07:59.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 01:07:59.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:07:59.112 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:07:59.112 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:07:59.112 [Lua] [Matchmaking] unregister rpcs 01:07:59.112 [Lua] Set lobby begin: 01:07:59.112 [Lua] Lobby data twitch_enabled = false 01:07:59.112 [Lua] Lobby data power_level = 0 01:07:59.112 [Lua] Lobby data unique_server_name = Babypeen 01:07:59.112 [Lua] Lobby data difficulty_tweak = 0 01:07:59.112 [Lua] Lobby data host = 1100001027b107c 01:07:59.112 [Lua] Lobby data time_of_search = 1609636045 01:07:59.112 [Lua] Lobby data game_mode = 9 01:07:59.112 [Lua] Lobby data is_private = false 01:07:59.112 [Lua] Lobby data match_started = true 01:07:59.112 [Lua] Lobby data mechanism = adventure 01:07:59.112 [Lua] Lobby data difficulty = normal 01:07:59.112 [Lua] Lobby data level_key = dlc_scorpion_field_heavens 01:07:59.112 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:59.112 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:59.112 [Lua] Lobby data weave_index = 2 01:07:59.112 [Lua] Lobby data quick_game = false 01:07:59.112 [Lua] Lobby data weave_name = weave_2 01:07:59.112 [Lua] Lobby data matchmaking = false 01:07:59.113 [Lua] Lobby data player_slot_4 = 0:0 01:07:59.113 [Lua] Lobby data num_players = 1 01:07:59.113 [Lua] Lobby data player_slot_5 = 0:0 01:07:59.113 [Lua] Lobby data player_slot_2 = 0:0 01:07:59.113 [Lua] Lobby data country_code = US 01:07:59.113 [Lua] Lobby data player_slot_3 = 0:0 01:07:59.113 [Lua] Lobby data eac_authorized = true 01:07:59.113 [Lua] Set lobby end. 01:07:59.113 [Lua] [Managers] Destroying manager group: 01:07:59.113 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/field/field_heavens, global_loading_screens 01:07:59.113 [Lua] [Gamestate] Enter StateIngame HOST 01:07:59.113 [Lua] [Managers] Calling function on all managers: 01:07:59.114 [Lua] <>level = dlc_scorpion_field_heavens<> 01:07:59.114 [Lua] Set lobby begin: 01:07:59.114 [Lua] Lobby data twitch_enabled = false 01:07:59.114 [Lua] Lobby data power_level = 0 01:07:59.114 [Lua] Lobby data unique_server_name = Babypeen 01:07:59.114 [Lua] Lobby data difficulty_tweak = 0 01:07:59.114 [Lua] Lobby data host = 1100001027b107c 01:07:59.114 [Lua] Lobby data time_of_search = 1609636045 01:07:59.114 [Lua] Lobby data game_mode = 9 01:07:59.114 [Lua] Lobby data is_private = false 01:07:59.114 [Lua] Lobby data match_started = true 01:07:59.114 [Lua] Lobby data mechanism = adventure 01:07:59.114 [Lua] Lobby data difficulty = normal 01:07:59.114 [Lua] Lobby data level_key = dlc_scorpion_field_heavens 01:07:59.114 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:59.114 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:59.114 [Lua] Lobby data weave_index = 2 01:07:59.114 [Lua] Lobby data quick_game = false 01:07:59.114 [Lua] Lobby data weave_name = weave_2 01:07:59.114 [Lua] Lobby data matchmaking = false 01:07:59.114 [Lua] Lobby data player_slot_4 = 0:0 01:07:59.114 [Lua] Lobby data num_players = 1 01:07:59.114 [Lua] Lobby data player_slot_5 = 0:0 01:07:59.114 [Lua] Lobby data player_slot_2 = 0:0 01:07:59.114 [Lua] Lobby data country_code = US 01:07:59.114 [Lua] Lobby data player_slot_3 = 0:0 01:07:59.114 [Lua] Lobby data eac_authorized = true 01:07:59.114 [Lua] Set lobby end. 01:07:59.114 [Lua] [StateIngame] Server ingame 01:07:59.117 [Lua] Set lobby begin: 01:07:59.117 [Lua] Lobby data twitch_enabled = false 01:07:59.118 [Lua] Lobby data power_level = 0 01:07:59.118 [Lua] Lobby data unique_server_name = Babypeen 01:07:59.118 [Lua] Lobby data difficulty_tweak = 0 01:07:59.118 [Lua] Lobby data host = 1100001027b107c 01:07:59.118 [Lua] Lobby data time_of_search = 1609636045 01:07:59.118 [Lua] Lobby data game_mode = 9 01:07:59.118 [Lua] Lobby data is_private = false 01:07:59.118 [Lua] Lobby data match_started = true 01:07:59.118 [Lua] Lobby data mechanism = adventure 01:07:59.118 [Lua] Lobby data difficulty = normal 01:07:59.118 [Lua] Lobby data level_key = dlc_scorpion_field_heavens 01:07:59.118 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:59.118 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:59.118 [Lua] Lobby data weave_index = 2 01:07:59.118 [Lua] Lobby data quick_game = false 01:07:59.118 [Lua] Lobby data weave_name = weave_2 01:07:59.118 [Lua] Lobby data matchmaking = false 01:07:59.118 [Lua] Lobby data player_slot_4 = 0:0 01:07:59.118 [Lua] Lobby data num_players = 1 01:07:59.118 [Lua] Lobby data player_slot_5 = 0:0 01:07:59.118 [Lua] Lobby data player_slot_2 = 0:0 01:07:59.118 [Lua] Lobby data country_code = US 01:07:59.118 [Lua] Lobby data player_slot_3 = 0:0 01:07:59.118 [Lua] Lobby data eac_authorized = true 01:07:59.118 [Lua] Set lobby end. 01:07:59.118 [Lua] [Matchmaking] register rpcs 01:07:59.118 [Lua] GameNetworkManager:init... creating game session 01:07:59.118 [Lua] Host GameSession.make_game_session_host with session: 01:07:59.118 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:07:59.118 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 01:07:59.118 [Lua] [GameNetworkManager] self.is_server = true 01:07:59.118 [Network] Setting artificial MTU limit to 576 01:07:59.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 52 01:07:59.118 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 01:07:59.119 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 01:07:59.128 [Lua] Switching ConflictSettings: to: default_weave 01:07:59.128 [Lua] pacing=disabled 01:07:59.128 [Lua] roaming=nil 01:07:59.128 [Lua] specials=disabled 01:07:59.128 [Lua] debug_color=maroon 01:07:59.128 [Lua] pack_spawning=default 01:07:59.128 [Lua] contained_breeds=nil 01:07:59.128 [Lua] disabled=false 01:07:59.128 [Lua] boss=disabled 01:07:59.128 [Lua] horde=disabled 01:07:59.128 [Lua] name=default_weave 01:07:59.128 [Lua] intensity=disabled 01:07:59.128 [Lua] --- 01:07:59.128 [Lua] [LevelAnalysis] set_random_seed( 8135394) 01:07:59.131 warning: [GwNav] NavData resource not loaded 01:07:59.131 warning: [GwNav] levels/honduras_dlcs/scorpion/field/heavens/world 01:07:59.131 [Lua] nested_level_name levels/honduras_dlcs/scorpion/field/world 01:07:59.133 [Lua] [AIInterestPointSystem] Level Seed: 8135394 01:07:59.133 [Lua] 01:07:59.133 [Lua] [entity_system_bag] = table 01:07:59.133 [Lua] [entity_system_bag] = metatable 01:07:59.133 [Lua] [startup_data] = table 01:07:59.133 [Lua] [entity_manager] = table 01:07:59.133 [Lua] [entity_manager] = metatable 01:07:59.133 [Lua] [unit_spawner] = table 01:07:59.133 [Lua] [unit_spawner] = metatable 01:07:59.133 [Lua] [unit_storage] = table 01:07:59.133 [Lua] [unit_storage] = metatable 01:07:59.133 [Lua] [dice_keeper] = table 01:07:59.133 [Lua] [dice_keeper] = metatable 01:07:59.133 [Lua] [is_server] = true (boolean) 01:07:59.133 [Lua] [world] = [World] 01:07:59.133 [Lua] [system_api] = table 01:07:59.133 [Lua] [entity_system] = table 01:07:59.133 [Lua] [entity_system] = metatable 01:07:59.133 [Lua] [network_lobby] = table 01:07:59.133 [Lua] [network_lobby] = metatable 01:07:59.133 [Lua] [profile_synchronizer] = table 01:07:59.133 [Lua] [profile_synchronizer] = metatable 01:07:59.133 [Lua] [level_transition_handler] = table 01:07:59.133 [Lua] [level_transition_handler] = metatable 01:07:59.133 [Lua] [num_local_human_players] = 1 (number) 01:07:59.133 [Lua] [statistics_db] = table 01:07:59.133 [Lua] [statistics_db] = metatable 01:07:59.133 [Lua] [network_server] = table 01:07:59.133 [Lua] [network_server] = metatable 01:07:59.133 [Lua] [input_manager] = table 01:07:59.133 [Lua] [input_manager] = metatable 01:07:59.133 [Lua] [network_clock] = table 01:07:59.133 [Lua] [network_clock] = metatable 01:07:59.133 [Lua] [network_transmit] = table 01:07:59.133 [Lua] [network_transmit] = metatable 01:07:59.133 [Lua] [free_flight_manager] = table 01:07:59.133 [Lua] [free_flight_manager] = metatable 01:07:59.133 [Lua] [network_manager] = table 01:07:59.133 [Lua] [network_manager] = metatable 01:07:59.133 [Lua] [network_event_delegate] = table 01:07:59.133 [Lua] [network_event_delegate] = metatable 01:07:59.133 [Lua] 01:07:59.133 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:07:59.133 [Lua] ignoring extension VersusInteractObjectiveExtension 01:07:59.133 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:07:59.133 [Lua] ignoring extension VersusSocketObjectiveExtension 01:07:59.133 [Lua] ignoring extension VersusTargetObjectiveExtension 01:07:59.133 [Lua] ignoring extension VersusMissionObjectiveExtension 01:07:59.134 [Lua] ignoring extension KeepDecorationPaintingExtension 01:07:59.136 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:07:59.152 [Lua] [AchievementManager] Achievements using the steam platform 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-95.0463, -84.4443, -3.985) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.9321, -76.4844, -3.839) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-125.679, -59.0994, -0.281) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-141.592, -62.8228, -0.303) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-147.969, -37.9505, -1.795) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-16.1368, -135.466, 2.54828) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-3.40628, -162.506, 5.04925) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(24.8386, -102.081, 4.57248) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.17956, -101.02, 3.978) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.35508, -132.946, 5.42991) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(27.6068, -128.779, 3.889) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(71.1077, -127.76, -7.51701) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(117.628, -76.3407, -0.079) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.9552, -152.693, -2.24609) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.08, -74.7486, -0.334) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.8949, -66.8345, -4.135) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.433, -111.495, -0.075) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(82.9534, -144.948, -7.10282) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(101.967, -113.676, -6.621) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(182.757, -159.645, 5.004) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(148.82, -136.518, -2.14643) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(169.352, -178.831, 5.01) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(196.812, -185.309, 3.805) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(89.1573, -83.928, -1.056) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(112.553, -138.007, -6.37255) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(47.98, -113.74, -2.014) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-62.3599, -44.0551, -2.694) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.5099, -93.7318, -3.77837) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.3899, -79.5967, -4.59985) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.2875, -136.313, 0.740548) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-20.3651, -163.406, 1.34613) 01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(218.797, -181.778, 4.68578) 01:07:59.190 [Lua] [StateIngame] Level seed: 8135394 01:07:59.208 [Lua] [LevelAnalysis] set_random_seed( 8135394) 01:07:59.212 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 01:07:59.212 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 01:07:59.212 [Lua] [IngameUI] init 01:07:59.225 [SteamVoipClient] select_out(1100001027b107c, off) 01:07:59.228 [Lua] cb_razer_chroma_setup 01:07:59.250 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:07:59.250 [Lua] Set lobby begin: 01:07:59.250 [Lua] Lobby data twitch_enabled = false 01:07:59.250 [Lua] Lobby data power_level = 425 01:07:59.251 [Lua] Lobby data unique_server_name = Babypeen 01:07:59.251 [Lua] Lobby data difficulty_tweak = 0 01:07:59.251 [Lua] Lobby data host = 1100001027b107c 01:07:59.251 [Lua] Lobby data time_of_search = 1609636045 01:07:59.251 [Lua] Lobby data game_mode = 9 01:07:59.251 [Lua] Lobby data is_private = false 01:07:59.251 [Lua] Lobby data match_started = true 01:07:59.251 [Lua] Lobby data mechanism = adventure 01:07:59.251 [Lua] Lobby data difficulty = normal 01:07:59.251 [Lua] Lobby data level_key = dlc_scorpion_field_heavens 01:07:59.251 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:07:59.251 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:07:59.251 [Lua] Lobby data weave_index = 2 01:07:59.251 [Lua] Lobby data quick_game = false 01:07:59.251 [Lua] Lobby data weave_name = weave_2 01:07:59.251 [Lua] Lobby data matchmaking = false 01:07:59.251 [Lua] Lobby data player_slot_4 = 0:0 01:07:59.251 [Lua] Lobby data num_players = 1 01:07:59.251 [Lua] Lobby data player_slot_5 = 0:0 01:07:59.251 [Lua] Lobby data player_slot_2 = 0:0 01:07:59.251 [Lua] Lobby data country_code = US 01:07:59.251 [Lua] Lobby data player_slot_3 = 0:0 01:07:59.251 [Lua] Lobby data eac_authorized = true 01:07:59.251 [Lua] Set lobby end. 01:07:59.251 [Lua] CurrentConflictSettings default_weave 01:07:59.251 [Lua] [ConflictDirector] conflict_director is ai_ready 01:07:59.252 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:07:59.252 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:07:59.255 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:07:59.255 [Lua] Forming navigation groups in one frame 01:07:59.255 [Lua] Forming navigation groups 01:07:59.340 [Lua] NavigationGroupManager -> calulation time A: 0.08500000000003638 01:07:59.386 [Lua] NavigationGroupManager -> calulation time B: 0.045999999999821739 01:07:59.386 [Lua] number of nav groups: 219 01:07:59.388 [Lua] number of refined nav groups : 151 01:07:59.398 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000170985 01:07:59.398 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.660865807533266 Normalized coefficient: 1.0056915239273583 01:07:59.404 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.9633051067590714 Normalized coefficient: 0.68761599781529348 01:07:59.413 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:07:59.416 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:07:59.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:07:59.418 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 01:07:59.418 [Lua] [Managers] Calling function on all managers: 01:07:59.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:07:59.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:07:59.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 01:07:59.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 52 01:07:59.616 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 01:07:59.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 52 01:07:59.631 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 01:07:59.631 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 01:07:59.682 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 01:07:59.682 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 01:07:59.821 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 01:07:59.821 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 01:07:59.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:07:59.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:07:59.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=20 01:08:00.206 [Lua] StateInGameRunning:_game_actually_starts() 01:08:00.207 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 01:08:00.207 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 01:08:00.207 [Lua] ################################################################################################################# 01:08:00.207 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-dlc_scorpion_field_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:08:00.207 [Lua] ################################################################################################################# 01:08:00.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53 01:08:00.219 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53 01:08:00.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53 01:08:00.340 [Lua] Commit load time data 01:08:27.744 [Lua] Players are leaving the safe zone 01:08:27.749 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 01:08:31.708 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583 01:08:31.743 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:08:33.047 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583 01:08:35.116 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:08:43.675 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:08:46.553 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583 01:08:48.361 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:08:49.866 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:08:49.929 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583 01:09:01.633 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:09:03.051 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:09:05.415 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:09:06.665 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 01:09:06.665 [Lua] ERROR: Tried to freeze unit twice in the same frame. 01:09:08.698 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:09:09.977 [Lua] setting up ambush-horde 01:09:09.977 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:09:09.978 [Lua] -> spawning: 3 01:09:09.978 [Lua] horde crated with id 1 of type ambush 01:09:09.978 [Lua] ambush horde has started 01:09:09.984 [Lua] starting terror event: trickle_event_beastmen_small 01:09:09.984 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 01:09:10.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:09:13.731 [Lua] Init group template: horde 01:09:16.006 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572 01:09:16.412 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572 01:09:17.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:18.977 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583 01:09:22.305 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572 01:09:22.306 [Lua] Horde killed: ? 01:09:24.937 [Lua] [IngameUI] menu view on_enter ingame_menu 01:09:25.961 [Lua] [IngameUI] menu view on_exit ingame_menu 01:09:25.961 [Lua] [IngameUI] menu view on_enter options_view 01:09:29.419 [Network] Setting artificial MTU limit to 65536 01:09:29.419 [Save] Saving `save_data` 01:09:29.423 [Save] Save done 01:09:29.840 [Lua] [IngameUI] menu view on_exit options_view 01:09:29.840 [Lua] [IngameUI] menu view on_enter ingame_menu 01:09:30.094 [Lua] [IngameUI] menu view on_exit ingame_menu 01:09:33.601 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 312093) 01:09:33.608 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 312093) 01:09:33.610 [Lua] setting up ambush-horde 01:09:33.610 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 01:09:33.610 [Lua] -> spawning: 6 01:09:33.610 [Lua] horde crated with id 2 of type ambush 01:09:33.610 [Lua] Ambush horde spawn failed B - no matching spawners found! 01:09:33.610 [Lua] setting up vector-horde 01:09:33.610 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 01:09:33.610 [Lua] --> horde wants to spawn ahead of players (0.63876118290274/0.67 01:09:33.610 [Lua] -> spawning: 6 01:09:33.610 [Lua] horde crated with id 3 of type vector 01:09:33.610 [Lua] vector horde has started 01:09:33.615 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short (seed: 312093) 01:09:38.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:38.959 [Lua] setting up ambush-horde 01:09:38.959 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 01:09:38.959 [Lua] -> spawning: 6 01:09:38.959 [Lua] horde crated with id 4 of type ambush 01:09:38.959 [Lua] ambush horde has started 01:09:42.630 [Lua] Init group template: horde 01:09:44.251 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:09:44.815 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:09:45.088 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:09:45.199 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583 01:09:45.969 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583 01:09:46.304 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583 01:09:46.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:47.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:47.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:47.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:47.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:48.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:48.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:48.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:49.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:49.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:49.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:49.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:49.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:50.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:50.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:50.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:50.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:51.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:51.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:51.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:52.156 [Lua] setting up ambush-horde 01:09:52.157 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 01:09:52.157 [Lua] -> spawning: 3 01:09:52.157 [Lua] horde crated with id 5 of type ambush 01:09:52.157 [Lua] ambush horde has started 01:09:52.170 [Lua] starting terror event: trickle_event_beastmen_small 01:09:52.170 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 01:09:52.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:52.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:52.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:52.299 [SteamVoipClient] select_out(1100001027b107c, on) 01:09:52.492 [SteamVoipClient] select_out(1100001027b107c, off) 01:09:52.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:52.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:53.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:53.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:53.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:54.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:54.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:54.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:54.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:54.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:55.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:55.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:55.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:55.885 [Lua] Init group template: horde 01:09:56.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:56.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:56.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:57.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:57.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:57.566 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 01:09:57.566 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 01:09:57.566 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 01:09:57.566 [Save] Saving `save_data` 01:09:57.566 [Lua] gm_event_end_conditions_met false true 01:09:57.566 [Lua] Game lost 01:09:57.569 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:09:57.573 [Lua] generate_backend_stats 1100001027b107c:1 01:09:57.576 [Save] Save done 01:09:57.576 [Save] Saving `save_data` 01:09:57.579 [Save] Save done 01:09:57.593 [Lua] PlayFabMirrorBase:_commit_internal nil 01:09:57.593 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:09:57.593 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:09:57.593 [Save] Saving `save_data` 01:09:57.597 [Save] Save done 01:09:57.602 [Lua] commit result success 18 01:09:57.602 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:09:57.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 54 01:09:57.602 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 01:09:57.610 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 54 40 01:09:57.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:57.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:57.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:57.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:58.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:58.339 [Lua] [PlayFabRequestQueue] EAC Enabled! 54 01:09:58.339 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 54 01:09:58.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:58.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 54 01:09:58.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:59.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:59.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:09:59.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:00.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:00.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:00.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:01.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:01.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:01.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:01.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:02.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:02.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:02.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:03.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:03.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:03.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:04.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:04.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:04.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:05.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:05.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown` 01:10:05.483 [Lua] ConflictDirector - destroy all units 01:10:05.493 [Lua] Horde killed: ? 01:10:05.494 [Lua] Horde killed: ? 01:10:05.498 [Lua] TRANSITION nil nil inn_level 01:10:05.498 [Lua] Transition type "inn_level", is server: true 01:10:05.498 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:10:05.498 [Lua] [GameNetworkManager] Leaving game... 01:10:05.498 [Lua] [GameNetworkManager] Shutting down game session host. 01:10:05.498 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:10:05.498 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:10:05.498 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=122.10 01:10:05.511 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:10:05.557 [Lua] Set lobby begin: 01:10:05.557 [Lua] Lobby data twitch_enabled = false 01:10:05.557 [Lua] Lobby data power_level = 0 01:10:05.557 [Lua] Lobby data unique_server_name = Babypeen 01:10:05.557 [Lua] Lobby data difficulty_tweak = 0 01:10:05.557 [Lua] Lobby data host = 1100001027b107c 01:10:05.557 [Lua] Lobby data time_of_search = 1609636045 01:10:05.557 [Lua] Lobby data game_mode = 9 01:10:05.557 [Lua] Lobby data is_private = false 01:10:05.557 [Lua] Lobby data match_started = true 01:10:05.557 [Lua] Lobby data mechanism = adventure 01:10:05.557 [Lua] Lobby data difficulty = normal 01:10:05.558 [Lua] Lobby data level_key = dlc_scorpion_field_heavens 01:10:05.558 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:05.558 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:10:05.558 [Lua] Lobby data weave_index = 2 01:10:05.558 [Lua] Lobby data quick_game = false 01:10:05.558 [Lua] Lobby data weave_name = weave_2 01:10:05.558 [Lua] Lobby data matchmaking = false 01:10:05.558 [Lua] Lobby data player_slot_4 = 0:0 01:10:05.558 [Lua] Lobby data num_players = 1 01:10:05.558 [Lua] Lobby data player_slot_5 = 0:0 01:10:05.558 [Lua] Lobby data player_slot_2 = 0:0 01:10:05.558 [Lua] Lobby data country_code = US 01:10:05.558 [Lua] Lobby data player_slot_3 = 0:0 01:10:05.558 [Lua] Lobby data eac_authorized = true 01:10:05.558 [Lua] Set lobby end. 01:10:07.548 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:10:07.548 [Lua] [Managers] Calling function on all managers: 01:10:07.548 [Lua] Clearing all global lookup lists 01:10:07.548 [Lua] [IngamePlayerListUI] - Destroy 01:10:07.548 [Lua] [EquipmentUI] - Destroy 01:10:07.548 [Lua] [AbilityUI] - Destroy 01:10:07.548 [Lua] [GamePadAbilityUI] - Destroy 01:10:07.548 [Lua] [GamePadEquipmentUI] - Destroy 01:10:07.549 [Lua] [IngameUI] destroy 01:10:07.765 [Lua] [Managers] Destroying manager group: 01:10:07.771 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:10:07.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:10:07.901 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:10:07.903 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:10:07.906 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:10:07.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:10:07.908 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:10:07.910 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:10:07.911 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:10:07.911 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:10:07.914 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:10:07.916 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:10:07.917 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:10:07.917 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:10:07.920 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:10:07.922 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:10:07.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:10:07.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:10:07.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:10:07.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:10:07.931 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:10:07.932 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:10:07.933 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:10:07.934 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:10:07.935 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:10:07.935 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:10:07.937 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:10:07.937 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:10:07.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:10:07.952 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:10:07.956 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:10:07.960 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:10:07.960 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:10:07.960 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 01:10:07.960 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 01:10:07.960 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 01:10:07.960 warning: [Lua] Following data will be uploaded to Crashify: <> 01:10:07.960 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 1100001027b107c "Babypeen" <> 01:10:07.961 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14681009; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000F04C7A0 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 00000000096F41D0; application_shutdown = nil; unit_spawner = table: 000000000BFCCFE0; world = [World]; unit_storage = table: 000000000BFFC600; units = table: 000000000E79ECD0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000096F41D0 [8] self = table: 000000001192F010; dt = 0.0089213261380791664; t = 2903.7545189694501; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0089213261380791664; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0089213261380791664; t = 2903.7545189694501 [10] dt = 0.0089213261380791664 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "dlc_scorpion_field_heavens"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 000000000178D5B0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000AC918A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000010149240; network_server = table: 0000000010484840; entity_system = table: 000000000B3E09D0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000AD352A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.57729526450858; input_manager = table: 0000000007F54910; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E8890B0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0089213261380791664; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 000000000AC918A0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_scorpion_field_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000009643800; exit_time = 122.10107536567375; dice_keeper = table: 000000000F2A1510; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000096F41D0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000096F41D0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000096F41D0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000007EA64B0; <> <> 01:10:07.961 [Lua] [Matchmaking] unregister rpcs 01:10:07.961 [Lua] ############### UNLOADING PACKAGES ############### 01:10:07.961 [Lua] [Managers] Calling function on all managers: 01:10:07.961 [Lua] [Managers] Destroying manager group: 01:10:07.961 [Lua] [Gamestate] Enter state StateLoading 01:10:07.966 [Lua] Found camera: end_screen_camera 01:10:07.966 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:10:07.967 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:10:07.967 [Lua] [Matchmaking] register rpcs 01:10:07.967 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:10:07.967 [Lua] registering RPCs 01:10:07.967 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:10:07.967 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:10:07.967 [Lua] Set lobby begin: 01:10:07.967 [Lua] Lobby data twitch_enabled = false 01:10:07.967 [Lua] Lobby data power_level = 0 01:10:07.967 [Lua] Lobby data unique_server_name = Babypeen 01:10:07.967 [Lua] Lobby data difficulty_tweak = 0 01:10:07.967 [Lua] Lobby data host = 1100001027b107c 01:10:07.967 [Lua] Lobby data time_of_search = 1609636045 01:10:07.967 [Lua] Lobby data game_mode = 3 01:10:07.968 [Lua] Lobby data is_private = false 01:10:07.968 [Lua] Lobby data match_started = true 01:10:07.968 [Lua] Lobby data mechanism = adventure 01:10:07.968 [Lua] Lobby data difficulty = normal 01:10:07.968 [Lua] Lobby data level_key = inn_level 01:10:07.968 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:07.968 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:10:07.968 [Lua] Lobby data weave_index = 2 01:10:07.968 [Lua] Lobby data quick_game = false 01:10:07.968 [Lua] Lobby data weave_name = weave_2 01:10:07.968 [Lua] Lobby data matchmaking = false 01:10:07.968 [Lua] Lobby data player_slot_4 = 0:0 01:10:07.968 [Lua] Lobby data num_players = 1 01:10:07.968 [Lua] Lobby data player_slot_5 = 0:0 01:10:07.968 [Lua] Lobby data player_slot_2 = 0:0 01:10:07.968 [Lua] Lobby data country_code = US 01:10:07.968 [Lua] Lobby data player_slot_3 = 0:0 01:10:07.968 [Lua] Lobby data eac_authorized = true 01:10:07.968 [Lua] Set lobby end. 01:10:07.968 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:10:07.977 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:10:07.977 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 01:10:07.977 [Lua] [LevelTransitionHandler] load_level inn_level 0 01:10:08.016 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_heavens 01:10:08.023 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_field_heavens 01:10:08.023 [Umbra] Unload tome 01:10:08.027 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field_heavens, LevelTransitionHandler 01:10:08.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:10:08.027 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 01:10:08.027 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:10:08.027 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 01:10:08.027 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:10:08.027 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:10:08.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:10:08.095 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:10:08.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:10:08.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:10:08.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:10:08.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:10:08.233 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:10:08.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:10:08.266 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:10:08.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:10:09.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x133cf, position: 4813914 01:10:12.736 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:10:15.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:10:15.225 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:10:15.240 [Lua] [LevelTransitionHandler] Level load completed! 01:10:15.240 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14681009 - use_random_directors: true - overriden_conflict: nil 01:10:15.243 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:10:15.243 [Lua] checking dlc's against conflict directors 01:10:15.243 [Lua] number of factions to include 1 01:10:15.243 [Lua] Updated list weights for random: 01:10:15.243 [Lua] skaven, 0.42 (0.00-0.42) 01:10:15.243 [Lua] chaos, 0.42 (0.42-0.83) 01:10:15.243 [Lua] beastmen, 0.17 (0.83-1.00) 01:10:15.243 [Lua] Rolled random faction: 0.071261703968048096 skaven 01:10:15.243 [Lua] number of factions added 1 01:10:15.243 [Lua] --- --- --- 01:10:15.243 [Lua] Starting... difficulty 'normal' 01:10:15.243 [Lua] These are the starting conflict directors: 01:10:15.243 [Lua] inn_level 01:10:15.243 [Lua] --- --- --- 01:10:15.243 [Lua] 01:10:15.243 [Lua] DONE! Found the following directors: 01:10:15.243 [Lua] (free: 35), Master hash is: 01:10:15.243 [Lua] [EnemyPackageLoader] breed_lookup: { } 01:10:15.243 [Lua] load_startup_enemy_packages: -------------- 01:10:15.243 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:10:15.243 [Lua] critter_rat 01:10:15.257 [Lua] ### Sending rpc_level_loaded 01:10:15.257 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50 01:10:15.257 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 01:10:15.274 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 01:10:15.274 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 01:10:15.290 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 01:10:15.290 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 01:10:15.290 [Lua] ### Sending rpc_level_loaded 01:10:15.290 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50 01:10:15.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:10:15.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:10:15.308 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 01:10:15.308 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:10:15.308 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:10:15.308 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:10:15.308 [Lua] Starting async level spawning of levels/inn/world 01:10:15.309 [Umbra] Init version: 3.4.15 :: 16 threads 01:10:15.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:6 my_peer_id:1100001027b107c 01:10:15.368 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:6 my_peer_id:1100001027b107c 01:10:15.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read, 01:10:15.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 01:10:15.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:10:15.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 01:10:15.368 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 01:10:15.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient 01:10:15.504 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 01:10:15.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient 01:10:15.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient 01:10:15.505 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 01:10:15.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:10:15.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 01:10:15.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:10:15.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 01:10:15.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 01:10:15.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:10:15.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:10:15.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 01:10:15.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:10:15.656 [Lua] Async level spawning done 01:10:15.656 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:10:15.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:10:15.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:10:15.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 01:10:15.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 01:10:15.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 01:10:15.853 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:10:15.914 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:10:15.914 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:10:15.915 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 01:10:16.619 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:10:16.619 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:10:16.619 [Lua] [Matchmaking] unregister rpcs 01:10:16.619 [Lua] Set lobby begin: 01:10:16.619 [Lua] Lobby data twitch_enabled = false 01:10:16.619 [Lua] Lobby data power_level = 0 01:10:16.619 [Lua] Lobby data unique_server_name = Babypeen 01:10:16.619 [Lua] Lobby data difficulty_tweak = 0 01:10:16.619 [Lua] Lobby data host = 1100001027b107c 01:10:16.619 [Lua] Lobby data time_of_search = 1609636045 01:10:16.619 [Lua] Lobby data game_mode = 3 01:10:16.619 [Lua] Lobby data is_private = false 01:10:16.619 [Lua] Lobby data match_started = true 01:10:16.619 [Lua] Lobby data mechanism = adventure 01:10:16.619 [Lua] Lobby data difficulty = normal 01:10:16.619 [Lua] Lobby data level_key = inn_level 01:10:16.619 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:16.619 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens 01:10:16.619 [Lua] Lobby data weave_index = 2 01:10:16.619 [Lua] Lobby data quick_game = false 01:10:16.619 [Lua] Lobby data weave_name = weave_2 01:10:16.619 [Lua] Lobby data matchmaking = false 01:10:16.619 [Lua] Lobby data player_slot_4 = 0:0 01:10:16.619 [Lua] Lobby data num_players = 1 01:10:16.619 [Lua] Lobby data player_slot_5 = 0:0 01:10:16.619 [Lua] Lobby data player_slot_2 = 0:0 01:10:16.619 [Lua] Lobby data country_code = US 01:10:16.619 [Lua] Lobby data player_slot_3 = 0:0 01:10:16.619 [Lua] Lobby data eac_authorized = true 01:10:16.619 [Lua] Set lobby end. 01:10:16.619 [Lua] [Managers] Destroying manager group: 01:10:16.620 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:10:16.620 [Lua] [Gamestate] Enter StateIngame HOST 01:10:16.620 [Lua] [Managers] Calling function on all managers: 01:10:16.620 [Lua] <>level = inn_level<> 01:10:16.620 [Lua] Set lobby begin: 01:10:16.620 [Lua] Lobby data twitch_enabled = false 01:10:16.620 [Lua] Lobby data power_level = 0 01:10:16.620 [Lua] Lobby data unique_server_name = Babypeen 01:10:16.620 [Lua] Lobby data difficulty_tweak = 0 01:10:16.620 [Lua] Lobby data host = 1100001027b107c 01:10:16.620 [Lua] Lobby data time_of_search = 1609636045 01:10:16.620 [Lua] Lobby data game_mode = 3 01:10:16.620 [Lua] Lobby data is_private = false 01:10:16.620 [Lua] Lobby data match_started = true 01:10:16.620 [Lua] Lobby data mechanism = adventure 01:10:16.620 [Lua] Lobby data difficulty = normal 01:10:16.620 [Lua] Lobby data level_key = inn_level 01:10:16.621 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:16.621 [Lua] Lobby data selected_level_key = inn_level 01:10:16.621 [Lua] Lobby data weave_index = 2 01:10:16.621 [Lua] Lobby data quick_game = false 01:10:16.621 [Lua] Lobby data weave_name = weave_2 01:10:16.621 [Lua] Lobby data matchmaking = false 01:10:16.621 [Lua] Lobby data player_slot_4 = 0:0 01:10:16.621 [Lua] Lobby data num_players = 1 01:10:16.621 [Lua] Lobby data player_slot_5 = 0:0 01:10:16.621 [Lua] Lobby data player_slot_2 = 0:0 01:10:16.621 [Lua] Lobby data country_code = US 01:10:16.621 [Lua] Lobby data player_slot_3 = 0:0 01:10:16.621 [Lua] Lobby data eac_authorized = true 01:10:16.621 [Lua] Set lobby end. 01:10:16.621 [Lua] [StateIngame] Server ingame 01:10:16.624 [Lua] Set lobby begin: 01:10:16.624 [Lua] Lobby data twitch_enabled = false 01:10:16.624 [Lua] Lobby data power_level = 0 01:10:16.624 [Lua] Lobby data unique_server_name = Babypeen 01:10:16.624 [Lua] Lobby data difficulty_tweak = 0 01:10:16.624 [Lua] Lobby data host = 1100001027b107c 01:10:16.624 [Lua] Lobby data time_of_search = 1609636045 01:10:16.624 [Lua] Lobby data game_mode = 3 01:10:16.624 [Lua] Lobby data is_private = false 01:10:16.624 [Lua] Lobby data match_started = true 01:10:16.624 [Lua] Lobby data mechanism = adventure 01:10:16.624 [Lua] Lobby data difficulty = normal 01:10:16.624 [Lua] Lobby data level_key = inn_level 01:10:16.624 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:16.624 [Lua] Lobby data selected_level_key = inn_level 01:10:16.624 [Lua] Lobby data weave_index = 2 01:10:16.624 [Lua] Lobby data quick_game = false 01:10:16.624 [Lua] Lobby data weave_name = weave_2 01:10:16.624 [Lua] Lobby data matchmaking = false 01:10:16.624 [Lua] Lobby data player_slot_4 = 0:0 01:10:16.624 [Lua] Lobby data num_players = 1 01:10:16.624 [Lua] Lobby data player_slot_5 = 0:0 01:10:16.624 [Lua] Lobby data player_slot_2 = 0:0 01:10:16.624 [Lua] Lobby data country_code = US 01:10:16.624 [Lua] Lobby data player_slot_3 = 0:0 01:10:16.624 [Lua] Lobby data eac_authorized = true 01:10:16.624 [Lua] Set lobby end. 01:10:16.624 [Lua] [Matchmaking] register rpcs 01:10:16.625 [Lua] GameNetworkManager:init... creating game session 01:10:16.625 [Lua] Host GameSession.make_game_session_host with session: 01:10:16.625 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:10:16.625 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 01:10:16.625 [Lua] [GameNetworkManager] self.is_server = true 01:10:16.625 [Network] Setting artificial MTU limit to 576 01:10:16.625 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 01:10:16.634 [Lua] Switching ConflictSettings: to: inn_level 01:10:16.634 [Lua] pacing=disabled 01:10:16.634 [Lua] roaming=nil 01:10:16.634 [Lua] disabled=false 01:10:16.634 [Lua] pack_spawning=disabled 01:10:16.634 [Lua] contained_breeds=nil 01:10:16.634 [Lua] boss=disabled 01:10:16.634 [Lua] horde=disabled 01:10:16.634 [Lua] specials=disabled 01:10:16.634 [Lua] name=inn_level 01:10:16.634 [Lua] intensity=disabled 01:10:16.634 [Lua] --- 01:10:16.634 [Lua] [LevelAnalysis] set_random_seed( 14681009) 01:10:16.637 [Lua] [AIInterestPointSystem] Level Seed: 14681009 01:10:16.637 [Lua] 01:10:16.637 [Lua] [entity_system_bag] = table 01:10:16.637 [Lua] [entity_system_bag] = metatable 01:10:16.637 [Lua] [startup_data] = table 01:10:16.637 [Lua] [entity_manager] = table 01:10:16.637 [Lua] [entity_manager] = metatable 01:10:16.637 [Lua] [unit_spawner] = table 01:10:16.637 [Lua] [unit_spawner] = metatable 01:10:16.637 [Lua] [unit_storage] = table 01:10:16.637 [Lua] [unit_storage] = metatable 01:10:16.637 [Lua] [dice_keeper] = table 01:10:16.637 [Lua] [dice_keeper] = metatable 01:10:16.637 [Lua] [is_server] = true (boolean) 01:10:16.637 [Lua] [world] = [World] 01:10:16.637 [Lua] [system_api] = table 01:10:16.637 [Lua] [entity_system] = table 01:10:16.637 [Lua] [entity_system] = metatable 01:10:16.637 [Lua] [network_lobby] = table 01:10:16.637 [Lua] [network_lobby] = metatable 01:10:16.637 [Lua] [profile_synchronizer] = table 01:10:16.637 [Lua] [profile_synchronizer] = metatable 01:10:16.637 [Lua] [level_transition_handler] = table 01:10:16.637 [Lua] [level_transition_handler] = metatable 01:10:16.637 [Lua] [num_local_human_players] = 1 (number) 01:10:16.637 [Lua] [statistics_db] = table 01:10:16.637 [Lua] [statistics_db] = metatable 01:10:16.637 [Lua] [network_server] = table 01:10:16.637 [Lua] [network_server] = metatable 01:10:16.637 [Lua] [input_manager] = table 01:10:16.637 [Lua] [input_manager] = metatable 01:10:16.637 [Lua] [network_clock] = table 01:10:16.637 [Lua] [network_clock] = metatable 01:10:16.637 [Lua] [network_transmit] = table 01:10:16.637 [Lua] [network_transmit] = metatable 01:10:16.637 [Lua] [free_flight_manager] = table 01:10:16.637 [Lua] [free_flight_manager] = metatable 01:10:16.637 [Lua] [network_manager] = table 01:10:16.637 [Lua] [network_manager] = metatable 01:10:16.637 [Lua] [network_event_delegate] = table 01:10:16.637 [Lua] [network_event_delegate] = metatable 01:10:16.637 [Lua] 01:10:16.637 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:10:16.637 [Lua] ignoring extension VersusInteractObjectiveExtension 01:10:16.637 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:10:16.637 [Lua] ignoring extension VersusSocketObjectiveExtension 01:10:16.637 [Lua] ignoring extension VersusTargetObjectiveExtension 01:10:16.637 [Lua] ignoring extension VersusMissionObjectiveExtension 01:10:16.638 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:10:16.640 [Lua] [AchievementManager] Achievements using the steam platform 01:10:16.684 [Lua] [StateIngame] Level seed: 14681009 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 01:10:16.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 01:10:16.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read, 01:10:16.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 01:10:16.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 01:10:16.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 01:10:16.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 01:10:16.693 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 01:10:16.695 [Lua] [LevelAnalysis] set_random_seed( 14681009) 01:10:16.699 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 01:10:16.699 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 01:10:16.699 [Lua] [IngameUI] init 01:10:16.714 [SteamVoipClient] select_out(1100001027b107c, off) 01:10:16.717 [Lua] cb_razer_chroma_setup 01:10:16.748 [Lua] [Matchmaking] Cancelling matchmaking 01:10:16.748 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:10:16.748 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:10:16.748 [Lua] Set lobby begin: 01:10:16.748 [Lua] Lobby data twitch_enabled = false 01:10:16.748 [Lua] Lobby data power_level = 784 01:10:16.748 [Lua] Lobby data unique_server_name = Babypeen 01:10:16.748 [Lua] Lobby data difficulty_tweak = 0 01:10:16.748 [Lua] Lobby data host = 1100001027b107c 01:10:16.748 [Lua] Lobby data time_of_search = 1609636045 01:10:16.748 [Lua] Lobby data game_mode = 3 01:10:16.748 [Lua] Lobby data is_private = false 01:10:16.748 [Lua] Lobby data match_started = true 01:10:16.748 [Lua] Lobby data mechanism = adventure 01:10:16.748 [Lua] Lobby data difficulty = normal 01:10:16.748 [Lua] Lobby data level_key = inn_level 01:10:16.748 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:16.748 [Lua] Lobby data selected_level_key = inn_level 01:10:16.748 [Lua] Lobby data weave_index = 2 01:10:16.748 [Lua] Lobby data quick_game = false 01:10:16.749 [Lua] Lobby data weave_name = weave_2 01:10:16.749 [Lua] Lobby data matchmaking = false 01:10:16.749 [Lua] Lobby data player_slot_4 = 0:0 01:10:16.749 [Lua] Lobby data num_players = 1 01:10:16.749 [Lua] Lobby data player_slot_5 = 0:0 01:10:16.749 [Lua] Lobby data player_slot_2 = 0:0 01:10:16.749 [Lua] Lobby data country_code = US 01:10:16.749 [Lua] Lobby data player_slot_3 = 0:0 01:10:16.749 [Lua] Lobby data eac_authorized = true 01:10:16.749 [Lua] Set lobby end. 01:10:16.749 [Flow] complete_skittergate_legend true 01:10:16.749 [Flow] complete_all_helmgart_levels_recruit true 01:10:16.750 [Flow] WitchHunterLevel:30 01:10:16.750 [Flow] LeaderYes 01:10:16.750 [Flow] ALL PC XP:195682 01:10:16.750 [Flow] Has "bogenhafen" DLC:true 01:10:16.750 [Flow] WH XP:47271.5 01:10:16.750 [Flow] Number of crafted items:267 01:10:16.750 [Flow] Sum of Powe Levels:1500 01:10:16.750 [Flow] lodestone diff 1:false 01:10:16.750 [Flow] magnus and forest activated 01:10:16.750 [Flow] magnus and forest activated 01:10:16.750 [Flow] magnus and forest activated 01:10:16.750 [Flow] magnus and forest activated 01:10:16.751 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:10:16.752 [Lua] CurrentConflictSettings inn_level 01:10:16.752 [Lua] [ConflictDirector] conflict_director is ai_ready 01:10:16.752 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:10:16.752 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:10:16.754 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:10:16.754 [Lua] Forming navigation groups in one frame 01:10:16.754 [Lua] Forming navigation groups 01:10:16.776 [Lua] NavigationGroupManager -> calulation time A: 0.022000000000389264 01:10:16.777 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 01:10:16.777 [Lua] number of nav groups: 41 01:10:16.778 [Lua] number of refined nav groups : 23 01:10:16.780 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 01:10:16.780 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 01:10:16.780 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:10:16.780 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:10:16.782 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:10:16.782 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:10:16.782 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:10:16.782 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 01:10:16.782 [Lua] [Managers] Calling function on all managers: 01:10:16.782 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:10:16.810 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 01:10:16.810 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 01:10:16.980 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 01:10:16.980 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 01:10:16.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:10:16.980 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:10:16.980 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:10:16.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:10:16.989 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 01:10:16.989 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 01:10:16.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:10:16.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:10:16.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 01:10:17.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:10:17.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:10:17.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:10:17.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:10:17.014 [Lua] Players are leaving the safe zone 01:10:17.207 [Lua] StateInGameRunning:_game_actually_starts() 01:10:17.207 [Lua] ################################################################################################################# 01:10:17.207 [Lua] [Loading Time]: 00:00:09 [Transition]: dlc_scorpion_field_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:10:17.207 [Lua] ################################################################################################################# 01:10:17.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55 01:10:17.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55 01:10:17.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:10:17.293 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:10:17.294 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:10:17.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:10:17.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:10:17.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:10:17.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 01:10:17.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 01:10:17.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55 01:10:17.365 [Lua] Commit load time data 01:10:17.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 01:10:17.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 01:10:17.513 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 01:10:17.845 [Flow] DISABLE 01:10:21.184 [Lua] Got invite to lobby from 11000010072e561 01:10:21.189 [Lua] [Matchmaking] Joining lobby table: 000000001280A3B0. 01:10:21.189 [Lua] 01:10:21.189 [Lua] [join_by_lobby_browser] = true (boolean) 01:10:21.189 [Lua] [join_lobby_data] = table 01:10:21.189 [Lua] [id] = 186000001a2f146 (string) 01:10:21.189 [Lua] [is_server_invite] = false (boolean) 01:10:21.189 [Lua] [friend_join] = true (boolean) 01:10:21.189 [Lua] 01:10:21.189 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:10:21.189 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 01:10:21.189 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 01:10:21.189 [Lua] [ChatManager][1]System: Connecting to game session. 01:10:21.196 [Lua] [LobbyClient] Changed state from nil to joining 01:10:21.391 [SteamLobby] Failed joining lobby 4 01:10:21.392 [Lua] [LobbyClient] Changed state from joining to failed 01:10:21.392 [Lua] [Matchmaking] Adding broken lobby: 186000001a2f146 Due to bad connection or something: true, ignoring it for 120 seconds 01:10:21.392 [Lua] [ChatManager][1]System: Joining failed 01:10:21.392 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok 01:10:21.392 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 01:10:21.392 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:10:22.203 [Lua] PopupManager:query_result returned result: ok 01:10:27.300 [Lua] PlayFabMirrorBase:_commit_internal 19 01:10:27.300 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:10:27.305 [Lua] generate_backend_stats 1100001027b107c:1 01:10:27.325 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:10:27.325 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:10:27.336 [Lua] commit result success 19 01:10:32.993 [Lua] [IngameUI] menu view on_enter start_game_view 01:10:32.995 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dd11870 01:10:32.995 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:10:32.997 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 01:10:32.997 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:10:32.998 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 01:10:32.998 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 01:10:34.178 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:10:34.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 01:10:34.178 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:10:34.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 01:10:34.179 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:10:34.491 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 01:10:34.491 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:10:34.491 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 01:10:34.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:10:34.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:10:35.734 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 01:10:35.734 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 01:10:35.738 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 01:10:39.668 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:10:39.668 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 01:10:39.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:10:39.669 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:10:39.669 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:10:40.805 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 01:10:40.805 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:10:40.805 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 01:10:40.806 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:10:40.806 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:10:41.647 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:10:41.647 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 01:10:41.647 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:10:41.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:10:41.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:10:41.889 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 01:10:41.889 [Lua] ............................................................................................................ 01:10:41.889 [Lua] ............................................................................................................ 01:10:41.889 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: harder | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 01:10:41.889 [Lua] ............................................................................................................ 01:10:41.889 [Lua] ............................................................................................................ 01:10:41.889 [Lua] [Matchmaking] Cancelling matchmaking 01:10:41.889 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:10:41.893 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:10:41.893 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:10:41.895 [Lua] Set lobby begin: 01:10:41.895 [Lua] Lobby data twitch_enabled = false 01:10:41.896 [Lua] Lobby data power_level = 784 01:10:41.896 [Lua] Lobby data unique_server_name = Babypeen 01:10:41.896 [Lua] Lobby data difficulty_tweak = 0 01:10:41.896 [Lua] Lobby data host = 1100001027b107c 01:10:41.896 [Lua] Lobby data time_of_search = 1609636045 01:10:41.896 [Lua] Lobby data game_mode = 3 01:10:41.896 [Lua] Lobby data is_private = false 01:10:41.896 [Lua] Lobby data match_started = true 01:10:41.896 [Lua] Lobby data mechanism = adventure 01:10:41.896 [Lua] Lobby data difficulty = harder 01:10:41.896 [Lua] Lobby data level_key = inn_level 01:10:41.896 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:41.896 [Lua] Lobby data selected_level_key = inn_level 01:10:41.896 [Lua] Lobby data weave_index = 2 01:10:41.896 [Lua] Lobby data quick_game = false 01:10:41.896 [Lua] Lobby data weave_name = weave_2 01:10:41.896 [Lua] Lobby data matchmaking = false 01:10:41.896 [Lua] Lobby data player_slot_4 = 0:0 01:10:41.896 [Lua] Lobby data num_players = 1 01:10:41.896 [Lua] Lobby data player_slot_5 = 0:0 01:10:41.896 [Lua] Lobby data player_slot_2 = 0:0 01:10:41.896 [Lua] Lobby data country_code = US 01:10:41.896 [Lua] Lobby data player_slot_3 = 0:0 01:10:41.896 [Lua] Lobby data eac_authorized = true 01:10:41.896 [Lua] Set lobby end. 01:10:41.896 [Lua] [PartyManager] Leader is set to 1100001027b107c 01:10:41.896 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 0 01:10:41.896 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 ) 01:10:41.896 [Lua] Set lobby begin: 01:10:41.896 [Lua] Lobby data twitch_enabled = false 01:10:41.896 [Lua] Lobby data power_level = 784 01:10:41.896 [Lua] Lobby data unique_server_name = Babypeen 01:10:41.896 [Lua] Lobby data difficulty_tweak = 0 01:10:41.896 [Lua] Lobby data host = 1100001027b107c 01:10:41.896 [Lua] Lobby data time_of_search = 1609636045 01:10:41.896 [Lua] Lobby data game_mode = 2 01:10:41.896 [Lua] Lobby data is_private = false 01:10:41.896 [Lua] Lobby data match_started = true 01:10:41.897 [Lua] Lobby data mechanism = adventure 01:10:41.897 [Lua] Lobby data difficulty = harder 01:10:41.897 [Lua] Lobby data level_key = inn_level 01:10:41.897 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:41.897 [Lua] Lobby data selected_level_key = mines 01:10:41.897 [Lua] Lobby data quick_game = false 01:10:41.897 [Lua] Lobby data weave_name = false 01:10:41.897 [Lua] Lobby data matchmaking = true 01:10:41.897 [Lua] Lobby data player_slot_4 = 0:0 01:10:41.897 [Lua] Lobby data num_players = 1 01:10:41.897 [Lua] Lobby data player_slot_5 = 0:0 01:10:41.897 [Lua] Lobby data player_slot_2 = 0:0 01:10:41.897 [Lua] Lobby data country_code = US 01:10:41.897 [Lua] Lobby data player_slot_3 = 0:0 01:10:41.897 [Lua] Lobby data eac_authorized = true 01:10:41.897 [Lua] Set lobby end. 01:10:41.897 [Lua] Set lobby begin: 01:10:41.897 [Lua] Lobby data twitch_enabled = false 01:10:41.897 [Lua] Lobby data power_level = 784 01:10:41.897 [Lua] Lobby data unique_server_name = Babypeen 01:10:41.897 [Lua] Lobby data difficulty_tweak = 0 01:10:41.897 [Lua] Lobby data host = 1100001027b107c 01:10:41.897 [Lua] Lobby data time_of_search = 1609636045 01:10:41.897 [Lua] Lobby data game_mode = 2 01:10:41.897 [Lua] Lobby data is_private = false 01:10:41.897 [Lua] Lobby data match_started = true 01:10:41.897 [Lua] Lobby data mechanism = adventure 01:10:41.897 [Lua] Lobby data difficulty = harder 01:10:41.897 [Lua] Lobby data level_key = inn_level 01:10:41.897 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:41.897 [Lua] Lobby data selected_level_key = mines 01:10:41.897 [Lua] Lobby data quick_game = false 01:10:41.897 [Lua] Lobby data weave_name = false 01:10:41.897 [Lua] Lobby data matchmaking = true 01:10:41.897 [Lua] Lobby data player_slot_4 = 0:0 01:10:41.897 [Lua] Lobby data num_players = 1 01:10:41.897 [Lua] Lobby data player_slot_5 = 0:0 01:10:41.897 [Lua] Lobby data player_slot_2 = 0:0 01:10:41.897 [Lua] Lobby data country_code = US 01:10:41.897 [Lua] Lobby data player_slot_3 = 0:0 01:10:41.897 [Lua] Lobby data eac_authorized = true 01:10:41.897 [Lua] Set lobby end. 01:10:41.898 [Lua] [ChatManager][1]System: Starting hosted game... 01:10:41.898 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:10:41.898 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:10:42.008 [Lua] [IngameUI] menu view on_exit start_game_view 01:10:42.008 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:10:42.008 [Save] Saving `save_data` 01:10:42.008 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:10:42.008 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:10:42.008 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:10:42.012 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dd11870 01:10:42.017 [Save] Save done 01:10:44.925 [Lua] [NetworkServer] Changing num_players from 1 to 2 01:10:44.925 [Lua] Players: 2 01:10:44.925 [Lua] Set lobby begin: 01:10:44.925 [Lua] Lobby data twitch_enabled = false 01:10:44.925 [Lua] Lobby data power_level = 784 01:10:44.925 [Lua] Lobby data unique_server_name = Babypeen 01:10:44.925 [Lua] Lobby data difficulty_tweak = 0 01:10:44.925 [Lua] Lobby data host = 1100001027b107c 01:10:44.925 [Lua] Lobby data time_of_search = 1609636045 01:10:44.925 [Lua] Lobby data game_mode = 2 01:10:44.925 [Lua] Lobby data is_private = false 01:10:44.925 [Lua] Lobby data match_started = true 01:10:44.925 [Lua] Lobby data mechanism = adventure 01:10:44.925 [Lua] Lobby data difficulty = harder 01:10:44.926 [Lua] Lobby data level_key = inn_level 01:10:44.926 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:44.926 [Lua] Lobby data selected_level_key = mines 01:10:44.926 [Lua] Lobby data quick_game = false 01:10:44.926 [Lua] Lobby data weave_name = false 01:10:44.926 [Lua] Lobby data matchmaking = true 01:10:44.926 [Lua] Lobby data player_slot_4 = 0:0 01:10:44.926 [Lua] Lobby data num_players = 2 01:10:44.926 [Lua] Lobby data player_slot_5 = 0:0 01:10:44.926 [Lua] Lobby data player_slot_2 = 0:0 01:10:44.926 [Lua] Lobby data country_code = US 01:10:44.926 [Lua] Lobby data player_slot_3 = 0:0 01:10:44.926 [Lua] Lobby data eac_authorized = true 01:10:44.926 [Lua] Set lobby end. 01:10:44.926 [Lua] [LobbyMembers] Member joined 11000010c9d9d7a 01:10:46.354 [Lua] GOT approve_channel 1 11000010c9d9d7a 186000001a5a0ff 01:10:46.354 [EAC] EAC server has client 11000010c9d9d7a and channel 1 (and owner 11000010c9d9d7a) 01:10:46.354 [EACServer] [18:10:46:354][Windows][EAC Server] [Info][RegisterClient] Client: 011000010C9D9D7A PlayerGUID: 76561198171921786 PlayerIP: 0.0.0.0 OwnerGUID: 76561198171921786 PlayerName: DaBooper 01:10:46.355 [Lua] Client with peer_id 11000010c9d9d7a got APPROVED by server 01:10:46.355 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010c9d9d7a' 01:10:46.355 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Connecting 01:10:46.355 [Lua] [ChatManager][1]System: DaBooper is joining the game 01:10:46.510 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:10:46.510 [Lua] [Matchmaking] Got a handshake request from 11000010c9d9d7a with user name 'DaBooper' 01:10:46.662 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 11000010c9d9d7a, replying lobby_ok 01:10:46.669 [EACServer] [18:10:46:669][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 01:10:46.832 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010c9d9d7a REPLY wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:0 01:10:46.988 [Lua] Set lobby begin: 01:10:46.988 [Lua] Lobby data twitch_enabled = false 01:10:46.988 [Lua] Lobby data power_level = 784 01:10:46.988 [Lua] Lobby data unique_server_name = Babypeen 01:10:46.988 [Lua] Lobby data difficulty_tweak = 0 01:10:46.988 [Lua] Lobby data host = 1100001027b107c 01:10:46.988 [Lua] Lobby data time_of_search = 1609636045 01:10:46.988 [Lua] Lobby data game_mode = 2 01:10:46.988 [Lua] Lobby data is_private = false 01:10:46.988 [Lua] Lobby data match_started = true 01:10:46.988 [Lua] Lobby data mechanism = adventure 01:10:46.989 [Lua] Lobby data difficulty = harder 01:10:46.989 [Lua] Lobby data level_key = inn_level 01:10:46.989 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:46.989 [Lua] Lobby data selected_level_key = mines 01:10:46.989 [Lua] Lobby data quick_game = false 01:10:46.989 [Lua] Lobby data weave_name = false 01:10:46.989 [Lua] Lobby data matchmaking = true 01:10:46.989 [Lua] Lobby data player_slot_4 = 0:0 01:10:46.989 [Lua] Lobby data num_players = 2 01:10:46.989 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:10:46.989 [Lua] Lobby data player_slot_2 = 0:0 01:10:46.989 [Lua] Lobby data country_code = US 01:10:46.989 [Lua] Lobby data player_slot_3 = 0:0 01:10:46.989 [Lua] Lobby data eac_authorized = true 01:10:46.989 [Lua] Set lobby end. 01:10:46.989 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010c9d9d7a 01:10:46.989 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:11000010c9d9d7a 01:10:48.032 [Lua] [NetworkServer] Changing num_players from 2 to 3 01:10:48.032 [Lua] Players: 3 01:10:48.032 [Lua] Set lobby begin: 01:10:48.032 [Lua] Lobby data twitch_enabled = false 01:10:48.032 [Lua] Lobby data power_level = 784 01:10:48.032 [Lua] Lobby data unique_server_name = Babypeen 01:10:48.032 [Lua] Lobby data difficulty_tweak = 0 01:10:48.032 [Lua] Lobby data host = 1100001027b107c 01:10:48.032 [Lua] Lobby data time_of_search = 1609636045 01:10:48.032 [Lua] Lobby data game_mode = 2 01:10:48.032 [Lua] Lobby data is_private = false 01:10:48.032 [Lua] Lobby data match_started = true 01:10:48.032 [Lua] Lobby data mechanism = adventure 01:10:48.032 [Lua] Lobby data difficulty = harder 01:10:48.032 [Lua] Lobby data level_key = inn_level 01:10:48.032 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:48.032 [Lua] Lobby data selected_level_key = mines 01:10:48.032 [Lua] Lobby data quick_game = false 01:10:48.032 [Lua] Lobby data weave_name = false 01:10:48.032 [Lua] Lobby data matchmaking = true 01:10:48.032 [Lua] Lobby data player_slot_4 = 0:0 01:10:48.032 [Lua] Lobby data num_players = 3 01:10:48.032 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:10:48.032 [Lua] Lobby data player_slot_2 = 0:0 01:10:48.032 [Lua] Lobby data country_code = US 01:10:48.032 [Lua] Lobby data player_slot_3 = 0:0 01:10:48.032 [Lua] Lobby data eac_authorized = true 01:10:48.032 [Lua] Set lobby end. 01:10:48.032 [Lua] [LobbyMembers] Member joined 1100001024f5f80 01:10:49.318 [Lua] ### CLEARING PEER STATE FOR 11000010c9d9d7a 01:10:49.318 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Connecting 01:10:49.318 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Connecting 01:10:49.447 [Lua] [PSM] Peer 11000010c9d9d7a joined. Want to use profile index "5" and join party "0" 01:10:49.447 [Lua] Mechanism says: a client joined the game! 11000010c9d9d7a 01:10:49.447 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010c9d9d7a, connection_key=0) 01:10:49.447 [Lua] Sync dynamic to client: 01:10:49.755 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:10:49.769 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:10:49.769 [SteamVoipClient] select_in(11000010c9d9d7a, on) 01:10:49.769 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:10:49.840 [Lua] GOT approve_channel 4 1100001024f5f80 186000001a5a0ff 01:10:49.841 [EAC] EAC server has client 1100001024f5f80 and channel 4 (and owner 1100001024f5f80) 01:10:49.841 [EACServer] [18:10:49:841][Windows][EAC Server] [Info][RegisterClient] Client: 01100001024F5F80 PlayerGUID: 76561197999021952 PlayerIP: 0.0.0.0 OwnerGUID: 76561197999021952 PlayerName: N0Fear 01:10:49.841 [Lua] Client with peer_id 1100001024f5f80 got APPROVED by server 01:10:49.841 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001024f5f80' 01:10:49.841 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Connecting 01:10:49.841 [Lua] [ChatManager][1]System: N0Fear is joining the game 01:10:50.073 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:10:50.073 [Lua] [Matchmaking] Got a handshake request from 1100001024f5f80 with user name 'N0Fear' 01:10:50.269 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 1100001024f5f80, replying lobby_ok 01:10:50.462 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001024f5f80 REPLY wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:11000010c9d9d7a 01:10:50.653 [Lua] Set lobby begin: 01:10:50.653 [Lua] Lobby data twitch_enabled = false 01:10:50.653 [Lua] Lobby data power_level = 784 01:10:50.653 [Lua] Lobby data unique_server_name = Babypeen 01:10:50.653 [Lua] Lobby data difficulty_tweak = 0 01:10:50.653 [Lua] Lobby data host = 1100001027b107c 01:10:50.653 [Lua] Lobby data time_of_search = 1609636045 01:10:50.653 [Lua] Lobby data game_mode = 2 01:10:50.653 [Lua] Lobby data is_private = false 01:10:50.653 [Lua] Lobby data match_started = true 01:10:50.653 [Lua] Lobby data mechanism = adventure 01:10:50.653 [Lua] Lobby data difficulty = harder 01:10:50.653 [Lua] Lobby data level_key = inn_level 01:10:50.653 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:50.653 [Lua] Lobby data selected_level_key = mines 01:10:50.653 [Lua] Lobby data quick_game = false 01:10:50.653 [Lua] Lobby data weave_name = false 01:10:50.653 [Lua] Lobby data matchmaking = true 01:10:50.653 [Lua] Lobby data player_slot_4 = 0:0 01:10:50.653 [Lua] Lobby data num_players = 3 01:10:50.653 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:10:50.653 [Lua] Lobby data player_slot_2 = 0:0 01:10:50.653 [Lua] Lobby data country_code = US 01:10:50.653 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:10:50.653 [Lua] Lobby data eac_authorized = true 01:10:50.653 [Lua] Set lobby end. 01:10:50.653 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001024f5f80 01:10:50.653 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a 01:10:50.946 [EACServer] [18:10:50:945][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010C9D9D7A Session: 1 Status: Client Authenticated Message: Client authenticated. 01:10:50.946 [EAC] Peer 11000010c9d9d7a switched EAC state to ClientAuthenticatedLocal 01:10:51.636 [Lua] player (11000010c9d9d7a,1) was put into party 0 01:10:51.636 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Connecting 01:10:51.636 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Loading 01:10:51.636 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c9d9d7a inn_level 0 01:10:51.636 warning: [Lua] Following data will be uploaded to Crashify: <> 01:10:51.637 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 1100001027b107c "Babypeen" <> 01:10:51.637 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000018E4A00; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010c9d9d7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14681009; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F04C7A0 [3] _ = table: 00000000018E4A00; new_state = Loading; old_state = Connecting [4] self = table: 0000000002DC5C30; dt = 0.0070080002769827843; state_data = table: 00000000018E4A00; new_state = Loading [5] self = table: 0000000010484840; dt = 0.0070080002769827843; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "11000010c9d9d7a"; peer_state_machine = table: 0000000002DC5C30 [6] self = table: 00000000017294F0; dt = 0.0070080002769827843; t = 33.178361647296697; network_manager = table: 00000000127FF940 [7] self = table: 000000001192F010; dt = 0.0070080002769827843; t = 2945.9997085211799 [8] self = table: 0000000000097100; real_world_dt = 0.0070080002769827843; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070080002769827843; t = 2945.9997085211799 [9] dt = 0.0070080002769827843 [2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010c9d9d7a"; wanted_profile_index = 5; resend_timer = 1.8736655083484948; resend_post_game_timer = 1.8243590374477208; clan_tag = "0"; peer_id = "11000010c9d9d7a"; [4] current_state = Loading; function_memoize = table: 0000000001E05710; state_data = table: 00000000018E4A00; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0; [6] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0070086847990751266; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 000000000B459D70; machines = table: 000000001206D8F0; viewport_name = "player_1"; _camera_carrier = table: 0000000002065C00; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000E98A2C0; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860; <> <> 01:10:51.799 [Lua] ### Sending rpc_level_loaded 01:10:51.799 [Lua] #### Has state machine: true, peer_id: 11000010c9d9d7a, level_id: 50 01:10:51.799 [Lua] Peer 11000010c9d9d7a has loaded the level but not all enemies, so we wait 01:10:51.979 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010c9d9d7a, connection_key=0) 01:10:51.979 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Loading 01:10:51.979 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter LoadingProfilePackages 01:10:51.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:6 my_peer_id:1100001027b107c 01:10:52.125 [EACServer] [18:10:52:125][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010C9D9D7A. 01:10:52.627 [EACServer] [18:10:52:627][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010C9D9D7A 01:10:52.627 [EACServer] [18:10:52:627][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010C9D9D7A Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:10:52.634 [EAC] Peer 11000010c9d9d7a switched EAC state to ClientAuthenticatedRemote 01:10:53.092 [Lua] ### CLEARING PEER STATE FOR 1100001024f5f80 01:10:53.092 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Connecting 01:10:53.092 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Connecting 01:10:53.334 [Lua] [PSM] Peer 1100001024f5f80 joined. Want to use profile index "3" and join party "0" 01:10:53.334 [Lua] Mechanism says: a client joined the game! 1100001024f5f80 01:10:53.334 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001024f5f80, connection_key=1) 01:10:53.334 [Lua] Sync dynamic to client: 01:10:53.646 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit LoadingProfilePackages 01:10:53.646 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForEnterGame 01:10:54.951 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:10:54.951 [Lua] [Matchmaking] Got a handshake request from 11000010c9d9d7a with user name 'DaBooper' 01:10:54.951 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForEnterGame 01:10:54.951 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForGameObjectSync 01:10:54.961 [Lua] Breedfreezer (server) starting a hot join sync 01:10:54.961 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 01:10:54.961 [Lua] RemotePlayer:create_game_object( ) 44 01:10:54.977 [Lua] player (11000010c9d9d7a,1) was put into party 1 01:10:54.978 [Lua] Assigning peer(11000010c9d9d7a:1) to profile(5) career(3) 01:10:54.978 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c9d9d7a) local_player_id(1) profile_index(5) career_index(3) 01:10:54.978 [Lua] Set lobby begin: 01:10:54.978 [Lua] Lobby data twitch_enabled = false 01:10:54.978 [Lua] Lobby data power_level = 784 01:10:54.978 [Lua] Lobby data unique_server_name = Babypeen 01:10:54.978 [Lua] Lobby data difficulty_tweak = 0 01:10:54.978 [Lua] Lobby data host = 1100001027b107c 01:10:54.978 [Lua] Lobby data time_of_search = 1609636045 01:10:54.978 [Lua] Lobby data game_mode = 2 01:10:54.978 [Lua] Lobby data is_private = false 01:10:54.978 [Lua] Lobby data match_started = true 01:10:54.978 [Lua] Lobby data mechanism = adventure 01:10:54.978 [Lua] Lobby data difficulty = harder 01:10:54.978 [Lua] Lobby data level_key = inn_level 01:10:54.978 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:54.978 [Lua] Lobby data selected_level_key = mines 01:10:54.978 [Lua] Lobby data quick_game = false 01:10:54.978 [Lua] Lobby data weave_name = false 01:10:54.978 [Lua] Lobby data matchmaking = true 01:10:54.978 [Lua] Lobby data player_slot_4 = 0:0 01:10:54.978 [Lua] Lobby data num_players = 3 01:10:54.978 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:10:54.978 [Lua] Lobby data player_slot_2 = 0:0 01:10:54.978 [Lua] Lobby data country_code = US 01:10:54.978 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:10:54.978 [Lua] Lobby data eac_authorized = true 01:10:54.978 [Lua] Set lobby end. 01:10:54.978 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a 01:10:54.978 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForGameObjectSync 01:10:54.978 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForPlayers 01:10:55.180 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:10:55.180 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010c9d9d7a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:10:55.180 [Lua] Adding player sync data to peer=11000010c9d9d7a local_player_id=1 01:10:55.180 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:7 my_peer_id:1100001027b107c 01:10:55.180 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:7 my_peer_id:1100001027b107c 01:10:55.181 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010c9d9d7a 01:10:55.185 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:7 my_peer_id:1100001027b107c 01:10:55.185 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 01:10:55.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:10:55.185 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 01:10:55.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:10:55.185 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:10:55.185 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 01:10:55.185 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:10:55.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:10:55.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 01:10:55.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 01:10:55.255 [EACServer] [18:10:55:255][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024F5F80 Session: 2 Status: Client Authenticated Message: Client authenticated. 01:10:55.255 [EAC] Peer 1100001024f5f80 switched EAC state to ClientAuthenticatedLocal 01:10:55.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 01:10:55.326 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 01:10:55.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 01:10:55.418 [Lua] player (1100001024f5f80,1) was put into party 0 01:10:55.418 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Connecting 01:10:55.418 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 01:10:55.418 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0 01:10:55.418 warning: [Lua] Following data will be uploaded to Crashify: <> 01:10:55.418 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 1100001027b107c "Babypeen" <> 01:10:55.418 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F1095E0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14681009; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F04C7A0 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = Connecting [4] self = table: 0000000002E2DAB0; dt = 0.0069774971343576908; state_data = table: 000000000F1095E0; new_state = Loading [5] self = table: 0000000010484840; dt = 0.0069774971343576908; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0 [6] self = table: 00000000017294F0; dt = 0.0069774971343576908; t = 36.743006646167487; network_manager = table: 00000000127FF940 [7] self = table: 000000001192F010; dt = 0.0069774971343576908; t = 2949.5643535200506 [8] self = table: 0000000000097100; real_world_dt = 0.0069774971343576908; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069774971343576908; t = 2949.5643535200506 [9] dt = 0.0069774971343576908 [2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; clan_tag = "0"; peer_id = "1100001024f5f80"; [4] current_state = Loading; function_memoize = table: 0000000001DE5450; state_data = table: 000000000F1095E0; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0; [6] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069739939644932747; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 000000000B459D70; machines = table: 000000001206D8F0; viewport_name = "player_1"; _camera_carrier = table: 0000000002065C00; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000E98A2C0; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860; <> <> 01:10:55.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 01:10:55.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 01:10:55.466 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:10:55.611 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:10:55.611 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:10:55.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 01:10:55.632 [Lua] ### Sending rpc_level_loaded 01:10:55.632 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50 01:10:55.632 [Lua] Peer 1100001024f5f80 has loaded the level but not all enemies, so we wait 01:10:55.746 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001024f5f80, connection_key=1) 01:10:55.746 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 01:10:55.746 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 01:10:55.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:7 my_peer_id:1100001027b107c 01:10:55.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 01:10:55.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 01:10:55.794 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:10:55.930 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:10:55.930 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:10:55.931 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 01:10:56.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 01:10:56.003 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 01:10:56.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 01:10:56.634 [EACServer] [18:10:56:633][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001024F5F80. 01:10:56.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 01:10:56.743 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 01:10:56.756 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 01:10:57.134 [EACServer] [18:10:57:134][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001024F5F80 01:10:57.134 [EACServer] [18:10:57:134][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024F5F80 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:10:57.141 [EAC] Peer 1100001024f5f80 switched EAC state to ClientAuthenticatedRemote 01:10:58.913 [Lua] Set lobby begin: 01:10:58.913 [Lua] Lobby data twitch_enabled = false 01:10:58.913 [Lua] Lobby data power_level = 392 01:10:58.913 [Lua] Lobby data unique_server_name = Babypeen 01:10:58.913 [Lua] Lobby data difficulty_tweak = 0 01:10:58.913 [Lua] Lobby data host = 1100001027b107c 01:10:58.913 [Lua] Lobby data time_of_search = 1609636045 01:10:58.913 [Lua] Lobby data game_mode = 2 01:10:58.913 [Lua] Lobby data is_private = false 01:10:58.913 [Lua] Lobby data match_started = true 01:10:58.913 [Lua] Lobby data mechanism = adventure 01:10:58.913 [Lua] Lobby data difficulty = harder 01:10:58.913 [Lua] Lobby data level_key = inn_level 01:10:58.913 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:10:58.913 [Lua] Lobby data selected_level_key = mines 01:10:58.913 [Lua] Lobby data quick_game = false 01:10:58.913 [Lua] Lobby data weave_name = false 01:10:58.913 [Lua] Lobby data matchmaking = true 01:10:58.913 [Lua] Lobby data player_slot_4 = 0:0 01:10:58.913 [Lua] Lobby data num_players = 3 01:10:58.913 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:10:58.913 [Lua] Lobby data player_slot_2 = 0:0 01:10:58.913 [Lua] Lobby data country_code = US 01:10:58.913 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:10:58.913 [Lua] Lobby data eac_authorized = true 01:10:58.913 [Lua] Set lobby end. 01:11:01.846 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 01:11:01.846 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 01:11:03.210 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:11:03.211 [Lua] [Matchmaking] Got a handshake request from 1100001024f5f80 with user name 'N0Fear' 01:11:03.211 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 01:11:03.211 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 01:11:03.222 [Lua] Breedfreezer (server) starting a hot join sync 01:11:03.222 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 01:11:03.222 [Lua] RemotePlayer:create_game_object( ) 45 01:11:03.237 [Lua] player (1100001024f5f80,1) was put into party 1 01:11:03.237 [Lua] Assigning peer(1100001024f5f80:1) to profile(3) career(3) 01:11:03.237 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024f5f80) local_player_id(1) profile_index(3) career_index(3) 01:11:03.237 [Lua] Set lobby begin: 01:11:03.237 [Lua] Lobby data twitch_enabled = false 01:11:03.237 [Lua] Lobby data power_level = 392 01:11:03.237 [Lua] Lobby data unique_server_name = Babypeen 01:11:03.237 [Lua] Lobby data difficulty_tweak = 0 01:11:03.237 [Lua] Lobby data host = 1100001027b107c 01:11:03.237 [Lua] Lobby data time_of_search = 1609636045 01:11:03.237 [Lua] Lobby data game_mode = 2 01:11:03.237 [Lua] Lobby data is_private = false 01:11:03.237 [Lua] Lobby data match_started = true 01:11:03.237 [Lua] Lobby data mechanism = adventure 01:11:03.237 [Lua] Lobby data difficulty = harder 01:11:03.237 [Lua] Lobby data level_key = inn_level 01:11:03.237 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:11:03.237 [Lua] Lobby data selected_level_key = mines 01:11:03.237 [Lua] Lobby data quick_game = false 01:11:03.237 [Lua] Lobby data weave_name = false 01:11:03.237 [Lua] Lobby data matchmaking = true 01:11:03.237 [Lua] Lobby data player_slot_4 = 0:0 01:11:03.237 [Lua] Lobby data num_players = 3 01:11:03.237 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:11:03.237 [Lua] Lobby data player_slot_2 = 0:0 01:11:03.237 [Lua] Lobby data country_code = US 01:11:03.237 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:11:03.237 [Lua] Lobby data eac_authorized = true 01:11:03.237 [Lua] Set lobby end. 01:11:03.237 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a 01:11:03.237 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 01:11:03.237 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 01:11:03.238 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:11:03.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:11:03.246 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForPlayers 01:11:03.246 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter InGame 01:11:03.246 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 01:11:03.246 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 01:11:03.476 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 01:11:03.518 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:11:03.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:11:03.518 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 01:11:03.518 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:11:03.518 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 01:11:03.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:8 my_peer_id:1100001027b107c 01:11:03.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:8 my_peer_id:1100001027b107c 01:11:03.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:8 my_peer_id:1100001027b107c 01:11:03.522 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:8 my_peer_id:1100001027b107c 01:11:03.522 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read, 01:11:03.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:11:03.523 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 01:11:03.523 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 01:11:03.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 01:11:03.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:11:03.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 01:11:03.523 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 01:11:03.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 01:11:03.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:11:03.647 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 01:11:03.647 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 01:11:03.648 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:11:04.198 [Lua] Set lobby begin: 01:11:04.198 [Lua] Lobby data twitch_enabled = false 01:11:04.198 [Lua] Lobby data power_level = 452 01:11:04.198 [Lua] Lobby data unique_server_name = Babypeen 01:11:04.198 [Lua] Lobby data difficulty_tweak = 0 01:11:04.198 [Lua] Lobby data host = 1100001027b107c 01:11:04.198 [Lua] Lobby data time_of_search = 1609636045 01:11:04.198 [Lua] Lobby data game_mode = 2 01:11:04.198 [Lua] Lobby data is_private = false 01:11:04.198 [Lua] Lobby data match_started = true 01:11:04.198 [Lua] Lobby data mechanism = adventure 01:11:04.198 [Lua] Lobby data difficulty = harder 01:11:04.198 [Lua] Lobby data level_key = inn_level 01:11:04.198 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:11:04.198 [Lua] Lobby data selected_level_key = mines 01:11:04.198 [Lua] Lobby data quick_game = false 01:11:04.198 [Lua] Lobby data weave_name = false 01:11:04.198 [Lua] Lobby data matchmaking = true 01:11:04.198 [Lua] Lobby data player_slot_4 = 0:0 01:11:04.198 [Lua] Lobby data num_players = 3 01:11:04.198 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:11:04.198 [Lua] Lobby data player_slot_2 = 0:0 01:11:04.198 [Lua] Lobby data country_code = US 01:11:04.198 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:11:04.198 [Lua] Lobby data eac_authorized = true 01:11:04.198 [Lua] Set lobby end. 01:11:04.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:11:04.260 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:11:04.262 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 01:11:04.340 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 01:11:04.340 [Lua] [PackageManager] Force_load: wwise/throwing_axe 01:11:04.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 01:11:04.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 01:11:04.421 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 01:11:04.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 01:11:04.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 01:11:04.521 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 01:11:04.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 01:11:04.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 01:11:04.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 01:11:04.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 01:11:04.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 01:11:04.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 01:11:04.591 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 01:11:04.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 01:11:04.619 [Lua] [PackageManager] Force_load: wwise/coghammer 01:11:04.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 01:11:04.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 01:11:04.666 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 01:11:04.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 01:11:04.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 01:11:04.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 01:11:04.820 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 01:11:06.962 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010c9d9d7a go_type=player_unit go_created_func_name=game_object_created_player_unit 01:11:06.963 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 01:11:06.963 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:11:07.046 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:11:07.047 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 01:11:07.048 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:11:09.457 [Lua] Set lobby begin: 01:11:09.457 [Lua] Lobby data twitch_enabled = false 01:11:09.457 [Lua] Lobby data power_level = 730 01:11:09.457 [Lua] Lobby data unique_server_name = Babypeen 01:11:09.457 [Lua] Lobby data difficulty_tweak = 0 01:11:09.457 [Lua] Lobby data host = 1100001027b107c 01:11:09.457 [Lua] Lobby data time_of_search = 1609636045 01:11:09.457 [Lua] Lobby data game_mode = 2 01:11:09.457 [Lua] Lobby data is_private = false 01:11:09.457 [Lua] Lobby data match_started = true 01:11:09.457 [Lua] Lobby data mechanism = adventure 01:11:09.457 [Lua] Lobby data difficulty = harder 01:11:09.457 [Lua] Lobby data level_key = inn_level 01:11:09.457 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:11:09.457 [Lua] Lobby data selected_level_key = mines 01:11:09.457 [Lua] Lobby data quick_game = false 01:11:09.457 [Lua] Lobby data weave_name = false 01:11:09.457 [Lua] Lobby data matchmaking = true 01:11:09.457 [Lua] Lobby data player_slot_4 = 0:0 01:11:09.457 [Lua] Lobby data num_players = 3 01:11:09.457 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:11:09.457 [Lua] Lobby data player_slot_2 = 0:0 01:11:09.457 [Lua] Lobby data country_code = US 01:11:09.457 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:11:09.457 [Lua] Lobby data eac_authorized = true 01:11:09.457 [Lua] Set lobby end. 01:11:10.667 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:11:10.667 [Lua] Players: 4 01:11:10.667 [Lua] Set lobby begin: 01:11:10.667 [Lua] Lobby data twitch_enabled = false 01:11:10.667 [Lua] Lobby data power_level = 730 01:11:10.667 [Lua] Lobby data unique_server_name = Babypeen 01:11:10.667 [Lua] Lobby data difficulty_tweak = 0 01:11:10.667 [Lua] Lobby data host = 1100001027b107c 01:11:10.667 [Lua] Lobby data time_of_search = 1609636045 01:11:10.667 [Lua] Lobby data game_mode = 2 01:11:10.667 [Lua] Lobby data is_private = false 01:11:10.667 [Lua] Lobby data match_started = true 01:11:10.667 [Lua] Lobby data mechanism = adventure 01:11:10.667 [Lua] Lobby data difficulty = harder 01:11:10.667 [Lua] Lobby data level_key = inn_level 01:11:10.667 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:11:10.667 [Lua] Lobby data selected_level_key = mines 01:11:10.667 [Lua] Lobby data quick_game = false 01:11:10.667 [Lua] Lobby data weave_name = false 01:11:10.667 [Lua] Lobby data matchmaking = true 01:11:10.668 [Lua] Lobby data player_slot_4 = 0:0 01:11:10.668 [Lua] Lobby data num_players = 4 01:11:10.668 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:11:10.668 [Lua] Lobby data player_slot_2 = 0:0 01:11:10.668 [Lua] Lobby data country_code = US 01:11:10.668 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:11:10.668 [Lua] Lobby data eac_authorized = true 01:11:10.668 [Lua] Set lobby end. 01:11:10.668 [Lua] [LobbyMembers] Member joined 11000010e0265da 01:11:10.798 [Lua] PlayFabMirrorBase:_commit_internal 20 01:11:10.798 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:11:10.803 [Lua] generate_backend_stats 1100001027b107c:1 01:11:10.822 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:11:10.822 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:11:10.822 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56 01:11:10.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56 01:11:10.992 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56 01:11:10.995 [Lua] commit result success 20 01:11:11.781 [Lua] GOT approve_channel 5 11000010e0265da 186000001a5a0ff 01:11:11.781 [EAC] EAC server has client 11000010e0265da and channel 5 (and owner 11000010e0265da) 01:11:11.781 [EACServer] [18:11:11:781][Windows][EAC Server] [Info][RegisterClient] Client: 011000010E0265DA PlayerGUID: 76561198195303898 PlayerIP: 0.0.0.0 OwnerGUID: 76561198195303898 PlayerName: YourFriendlyENFP 01:11:11.781 [Lua] Client with peer_id 11000010e0265da got APPROVED by server 01:11:11.781 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010e0265da' 01:11:11.781 [Lua] [PeerSM] 11000010e0265da :: on_enter Connecting 01:11:11.781 [Lua] [ChatManager][1]System: YourFriendlyENFP is joining the game 01:11:11.952 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:11:11.952 [Lua] [Matchmaking] Got a handshake request from 11000010e0265da with user name 'YourFriendlyENFP' 01:11:12.110 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 11000010e0265da, replying lobby_ok 01:11:12.235 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010e0265da REPLY wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a 01:11:12.410 [Lua] Set lobby begin: 01:11:12.410 [Lua] Lobby data twitch_enabled = false 01:11:12.410 [Lua] Lobby data power_level = 730 01:11:12.410 [Lua] Lobby data unique_server_name = Babypeen 01:11:12.410 [Lua] Lobby data difficulty_tweak = 0 01:11:12.410 [Lua] Lobby data host = 1100001027b107c 01:11:12.410 [Lua] Lobby data time_of_search = 1609636045 01:11:12.410 [Lua] Lobby data game_mode = 2 01:11:12.410 [Lua] Lobby data is_private = false 01:11:12.410 [Lua] Lobby data match_started = true 01:11:12.410 [Lua] Lobby data mechanism = adventure 01:11:12.410 [Lua] Lobby data difficulty = harder 01:11:12.410 [Lua] Lobby data level_key = inn_level 01:11:12.410 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:11:12.410 [Lua] Lobby data selected_level_key = mines 01:11:12.410 [Lua] Lobby data quick_game = false 01:11:12.410 [Lua] Lobby data weave_name = false 01:11:12.410 [Lua] Lobby data matchmaking = true 01:11:12.410 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:11:12.410 [Lua] Lobby data num_players = 4 01:11:12.410 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:11:12.410 [Lua] Lobby data player_slot_2 = 0:0 01:11:12.410 [Lua] Lobby data country_code = US 01:11:12.411 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:11:12.411 [Lua] Lobby data eac_authorized = true 01:11:12.411 [Lua] Set lobby end. 01:11:12.411 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010e0265da 01:11:12.411 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a 01:11:14.721 [Lua] ### CLEARING PEER STATE FOR 11000010e0265da 01:11:14.721 [Lua] [PeerSM] 11000010e0265da :: on_exit Connecting 01:11:14.721 [Lua] [PeerSM] 11000010e0265da :: on_enter Connecting 01:11:14.863 [Lua] [PSM] Peer 11000010e0265da joined. Want to use profile index "4" and join party "0" 01:11:14.863 [Lua] Mechanism says: a client joined the game! 11000010e0265da 01:11:14.863 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010e0265da, connection_key=2) 01:11:14.863 [Lua] Sync dynamic to client: 01:11:15.179 [SteamVoipClient] select_out(11000010e0265da, on) 01:11:15.194 [SteamVoipClient] select_out(11000010e0265da, on) 01:11:15.194 [SteamVoipClient] select_in(11000010e0265da, on) 01:11:15.194 [SteamVoipClient] select_out(11000010e0265da, off) 01:11:16.982 [EACServer] [18:11:16:982][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E0265DA Session: 3 Status: Client Authenticated Message: Client authenticated. 01:11:16.982 [Lua] player (11000010e0265da,1) was put into party 0 01:11:16.982 [Lua] [PeerSM] 11000010e0265da :: on_exit Connecting 01:11:16.982 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading 01:11:16.982 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da inn_level 0 01:11:16.982 warning: [Lua] Following data will be uploaded to Crashify: <> 01:11:16.983 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 1100001027b107c "Babypeen" <> 01:11:16.983 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000805F610; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14681009; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F04C7A0 [3] _ = table: 000000000805F610; new_state = Loading; old_state = Connecting [4] self = table: 00000000022DCDE0; dt = 0.0069463122636079788; state_data = table: 000000000805F610; new_state = Loading [5] self = table: 0000000010484840; dt = 0.0069463122636079788; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0 [6] self = table: 00000000017294F0; dt = 0.0069463122636079788; t = 57.127774717286229; network_manager = table: 00000000127FF940 [7] self = table: 000000001192F010; dt = 0.0069463122636079788; t = 2969.9491215911694 [8] self = table: 0000000000097100; real_world_dt = 0.0069463122636079788; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069463122636079788; t = 2969.9491215911694 [9] dt = 0.0069463122636079788 [2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915; clan_tag = "0"; peer_id = "11000010e0265da"; [4] current_state = Loading; function_memoize = table: 000000000BABAA60; state_data = table: 000000000805F610; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0; [6] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069464980624616146; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 000000000B459D70; machines = table: 000000001206D8F0; viewport_name = "player_1"; _camera_carrier = table: 0000000002065C00; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000E98A2C0; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860; <> <> 01:11:16.983 [EAC] Peer 11000010e0265da switched EAC state to ClientAuthenticatedLocal 01:11:17.138 [Lua] ### Sending rpc_level_loaded 01:11:17.138 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 50 01:11:17.138 [Lua] Peer 11000010e0265da has loaded the level but not all enemies, so we wait 01:11:17.252 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010e0265da, connection_key=2) 01:11:17.252 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading 01:11:17.252 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages 01:11:17.252 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:8 my_peer_id:1100001027b107c 01:11:17.341 [EACServer] [18:11:17:341][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010E0265DA. 01:11:17.842 [EACServer] [18:11:17:842][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010E0265DA 01:11:17.842 [EACServer] [18:11:17:842][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E0265DA Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:11:17.846 [EAC] Peer 11000010e0265da switched EAC state to ClientAuthenticatedRemote 01:11:21.677 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages 01:11:21.677 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame 01:11:22.997 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:11:22.997 [Lua] [Matchmaking] Got a handshake request from 11000010e0265da with user name 'YourFriendlyENFP' 01:11:22.998 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame 01:11:22.998 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync 01:11:23.017 [Lua] Breedfreezer (server) starting a hot join sync 01:11:23.017 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 01:11:23.017 [Lua] RemotePlayer:create_game_object( ) 48 01:11:23.034 [Lua] player (11000010e0265da,1) was put into party 1 01:11:23.034 [Lua] Assigning peer(11000010e0265da:1) to profile(4) career(1) 01:11:23.034 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010e0265da) local_player_id(1) profile_index(4) career_index(1) 01:11:23.035 [Lua] Set lobby begin: 01:11:23.035 [Lua] Lobby data twitch_enabled = false 01:11:23.035 [Lua] Lobby data power_level = 730 01:11:23.035 [Lua] Lobby data unique_server_name = Babypeen 01:11:23.035 [Lua] Lobby data difficulty_tweak = 0 01:11:23.035 [Lua] Lobby data host = 1100001027b107c 01:11:23.035 [Lua] Lobby data time_of_search = 1609636045 01:11:23.035 [Lua] Lobby data game_mode = 2 01:11:23.035 [Lua] Lobby data is_private = false 01:11:23.035 [Lua] Lobby data match_started = true 01:11:23.035 [Lua] Lobby data mechanism = adventure 01:11:23.035 [Lua] Lobby data difficulty = harder 01:11:23.035 [Lua] Lobby data level_key = inn_level 01:11:23.035 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:11:23.035 [Lua] Lobby data selected_level_key = mines 01:11:23.035 [Lua] Lobby data quick_game = false 01:11:23.035 [Lua] Lobby data weave_name = false 01:11:23.035 [Lua] Lobby data matchmaking = true 01:11:23.035 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:11:23.035 [Lua] Lobby data num_players = 4 01:11:23.035 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:11:23.035 [Lua] Lobby data player_slot_2 = 0:0 01:11:23.035 [Lua] Lobby data country_code = US 01:11:23.035 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:11:23.035 [Lua] Lobby data eac_authorized = true 01:11:23.035 [Lua] Set lobby end. 01:11:23.035 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a 01:11:23.035 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync 01:11:23.035 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers 01:11:23.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:11:23.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:11:23.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 01:11:23.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 01:11:23.042 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers 01:11:23.042 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame 01:11:23.287 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:11:23.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:11:23.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 01:11:23.287 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read, 01:11:23.287 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:11:23.287 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1 01:11:23.287 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:9 my_peer_id:1100001027b107c 01:11:23.287 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:9 my_peer_id:1100001027b107c 01:11:23.287 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:9 my_peer_id:1100001027b107c 01:11:23.287 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:9 my_peer_id:1100001027b107c 01:11:23.288 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da 01:11:23.292 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:9 my_peer_id:1100001027b107c 01:11:23.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 01:11:23.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 01:11:23.292 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 01:11:23.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:11:23.292 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 01:11:23.292 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:11:23.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:11:23.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:11:23.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:11:23.371 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:11:23.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 01:11:23.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 01:11:23.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 01:11:23.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 01:11:23.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 01:11:23.719 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 01:11:23.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 01:11:24.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 01:11:24.238 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 01:11:24.240 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:11:24.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:11:24.362 [Lua] [PackageManager] Force_load: wwise/bow 01:11:24.363 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:11:24.430 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:11:24.430 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:11:24.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:11:24.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:11:24.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:11:24.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 01:11:24.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 01:11:24.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 01:11:24.689 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 01:11:25.464 [Lua] Set lobby begin: 01:11:25.464 [Lua] Lobby data twitch_enabled = false 01:11:25.464 [Lua] Lobby data power_level = 547 01:11:25.464 [Lua] Lobby data unique_server_name = Babypeen 01:11:25.464 [Lua] Lobby data difficulty_tweak = 0 01:11:25.464 [Lua] Lobby data host = 1100001027b107c 01:11:25.464 [Lua] Lobby data time_of_search = 1609636045 01:11:25.464 [Lua] Lobby data game_mode = 2 01:11:25.464 [Lua] Lobby data is_private = false 01:11:25.464 [Lua] Lobby data match_started = true 01:11:25.464 [Lua] Lobby data mechanism = adventure 01:11:25.464 [Lua] Lobby data difficulty = harder 01:11:25.464 [Lua] Lobby data level_key = inn_level 01:11:25.464 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:11:25.464 [Lua] Lobby data selected_level_key = mines 01:11:25.464 [Lua] Lobby data quick_game = false 01:11:25.464 [Lua] Lobby data weave_name = false 01:11:25.464 [Lua] Lobby data matchmaking = true 01:11:25.464 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:11:25.465 [Lua] Lobby data num_players = 4 01:11:25.465 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:11:25.465 [Lua] Lobby data player_slot_2 = 0:0 01:11:25.465 [Lua] Lobby data country_code = US 01:11:25.465 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:11:25.465 [Lua] Lobby data eac_authorized = true 01:11:25.465 [Lua] Set lobby end. 01:11:26.978 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 01:11:26.979 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 01:11:26.980 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:11:30.778 [Lua] Set lobby begin: 01:11:30.778 [Lua] Lobby data twitch_enabled = false 01:11:30.778 [Lua] Lobby data power_level = 691 01:11:30.778 [Lua] Lobby data unique_server_name = Babypeen 01:11:30.778 [Lua] Lobby data difficulty_tweak = 0 01:11:30.778 [Lua] Lobby data host = 1100001027b107c 01:11:30.778 [Lua] Lobby data time_of_search = 1609636045 01:11:30.778 [Lua] Lobby data game_mode = 2 01:11:30.778 [Lua] Lobby data is_private = false 01:11:30.778 [Lua] Lobby data match_started = true 01:11:30.778 [Lua] Lobby data mechanism = adventure 01:11:30.778 [Lua] Lobby data difficulty = harder 01:11:30.779 [Lua] Lobby data level_key = inn_level 01:11:30.779 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:11:30.779 [Lua] Lobby data selected_level_key = mines 01:11:30.779 [Lua] Lobby data quick_game = false 01:11:30.779 [Lua] Lobby data weave_name = false 01:11:30.779 [Lua] Lobby data matchmaking = true 01:11:30.779 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:11:30.779 [Lua] Lobby data num_players = 4 01:11:30.779 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:11:30.779 [Lua] Lobby data player_slot_2 = 0:0 01:11:30.779 [Lua] Lobby data country_code = US 01:11:30.779 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:11:30.779 [Lua] Lobby data eac_authorized = true 01:11:30.779 [Lua] Set lobby end. 01:11:38.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:10 my_peer_id:1100001027b107c 01:11:38.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:10 my_peer_id:1100001027b107c 01:11:38.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:10 my_peer_id:1100001027b107c 01:11:38.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:10 my_peer_id:1100001027b107c 01:11:38.215 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:10 my_peer_id:1100001027b107c 01:11:38.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:11:38.215 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 01:11:38.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 01:11:38.240 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 01:11:38.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 01:11:38.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 01:11:38.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 01:11:38.372 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:11:38.408 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:11:38.408 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:11:38.415 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 01:11:38.963 [Lua] PlayFabMirrorBase:_commit_internal 21 01:11:38.963 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:11:38.967 [Lua] generate_backend_stats 1100001027b107c:1 01:11:38.987 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:11:38.987 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:11:38.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 57 01:11:38.994 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 57 01:11:39.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 57 01:11:39.095 [Lua] commit result success 21 01:11:54.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:11 my_peer_id:1100001027b107c 01:11:54.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:11 my_peer_id:1100001027b107c 01:11:54.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:11 my_peer_id:1100001027b107c 01:11:54.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:11 my_peer_id:1100001027b107c 01:11:54.801 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:11 my_peer_id:1100001027b107c 01:11:54.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:11:54.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 01:11:54.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:11:54.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:11:54.977 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 01:12:02.202 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:12:02.203 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:12:02.203 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 0 01:12:02.203 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 ) 01:12:02.203 [Lua] Set lobby begin: 01:12:02.203 [Lua] Lobby data twitch_enabled = false 01:12:02.203 [Lua] Lobby data power_level = 691 01:12:02.203 [Lua] Lobby data unique_server_name = Babypeen 01:12:02.203 [Lua] Lobby data difficulty_tweak = 0 01:12:02.203 [Lua] Lobby data host = 1100001027b107c 01:12:02.203 [Lua] Lobby data time_of_search = 1609636045 01:12:02.203 [Lua] Lobby data game_mode = 2 01:12:02.203 [Lua] Lobby data is_private = false 01:12:02.203 [Lua] Lobby data match_started = true 01:12:02.203 [Lua] Lobby data mechanism = adventure 01:12:02.203 [Lua] Lobby data difficulty = harder 01:12:02.203 [Lua] Lobby data level_key = inn_level 01:12:02.203 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:02.203 [Lua] Lobby data selected_level_key = mines 01:12:02.203 [Lua] Lobby data quick_game = false 01:12:02.203 [Lua] Lobby data weave_name = false 01:12:02.203 [Lua] Lobby data matchmaking = true 01:12:02.203 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:02.203 [Lua] Lobby data num_players = 4 01:12:02.203 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:02.203 [Lua] Lobby data player_slot_2 = 0:0 01:12:02.203 [Lua] Lobby data country_code = US 01:12:02.203 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:02.203 [Lua] Lobby data eac_authorized = true 01:12:02.203 [Lua] Set lobby end. 01:12:02.205 [Lua] Set lobby begin: 01:12:02.205 [Lua] Lobby data twitch_enabled = false 01:12:02.205 [Lua] Lobby data power_level = 691 01:12:02.205 [Lua] Lobby data unique_server_name = Babypeen 01:12:02.205 [Lua] Lobby data difficulty_tweak = 0 01:12:02.205 [Lua] Lobby data host = 1100001027b107c 01:12:02.206 [Lua] Lobby data time_of_search = 1609636045 01:12:02.206 [Lua] Lobby data game_mode = 2 01:12:02.206 [Lua] Lobby data is_private = false 01:12:02.206 [Lua] Lobby data match_started = true 01:12:02.206 [Lua] Lobby data mechanism = adventure 01:12:02.206 [Lua] Lobby data difficulty = harder 01:12:02.206 [Lua] Lobby data level_key = inn_level 01:12:02.206 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:02.206 [Lua] Lobby data selected_level_key = mines 01:12:02.206 [Lua] Lobby data quick_game = false 01:12:02.206 [Lua] Lobby data weave_name = false 01:12:02.206 [Lua] Lobby data matchmaking = true 01:12:02.206 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:02.206 [Lua] Lobby data num_players = 4 01:12:02.206 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:02.206 [Lua] Lobby data player_slot_2 = 0:0 01:12:02.206 [Lua] Lobby data country_code = US 01:12:02.206 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:02.206 [Lua] Lobby data eac_authorized = true 01:12:02.206 [Lua] Set lobby end. 01:12:02.206 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 01:12:02.206 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 01:12:02.206 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame 01:12:02.206 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame 01:12:02.206 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit InGame 01:12:02.206 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter InPostGame 01:12:02.206 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 01:12:02.206 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame 01:12:02.206 [Lua] Complete level triggered. 01:12:02.208 [Save] Saving `save_data` 01:12:02.208 [Lua] gm_event_end_conditions_met false false 01:12:02.208 [Lua] PlayFabMirrorBase:_commit_internal nil 01:12:02.208 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:12:02.211 [Lua] generate_backend_stats 1100001027b107c:1 01:12:02.215 [Save] Save done 01:12:02.215 [Save] Saving `save_data` 01:12:02.219 [Save] Save done 01:12:02.231 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:12:02.231 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:12:02.231 [Save] Saving `save_data` 01:12:02.231 [Lua] TRANSITION nil nil mines 01:12:02.231 [Lua] Transition type "mines", is server: true 01:12:02.231 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:12:02.231 [Lua] [GameNetworkManager] Leaving game... 01:12:02.231 [Lua] [GameNetworkManager] Shutting down game session host. 01:12:02.231 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:12:02.231 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:12:02.231 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=101.71 01:12:02.235 [Save] Save done 01:12:02.238 [Connection] Packet 1523 chunk for system game_session from 1100001024f5f80 had no listener 01:12:02.238 [Connection] Packet 1318 chunk for system game_session from 11000010e0265da had no listener 01:12:02.238 [Connection] Packet 2155 chunk for system game_session from 11000010c9d9d7a had no listener 01:12:02.239 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:12:02.239 [Lua] commit result success 22 01:12:02.252 [Connection] Packet 2156 chunk for system game_session from 11000010c9d9d7a had no listener 01:12:02.259 [Connection] Packet 1319 chunk for system game_session from 11000010e0265da had no listener 01:12:02.286 [Connection] Packet 1526 chunk for system game_session from 1100001024f5f80 had no listener 01:12:02.286 [Connection] Packet 2157 chunk for system game_session from 11000010c9d9d7a had no listener 01:12:02.289 [Connection] Packet 1320 chunk for system game_session from 11000010e0265da had no listener 01:12:02.318 [Connection] Packet 1527 chunk for system game_session from 1100001024f5f80 had no listener 01:12:02.318 [Connection] Packet 2158 chunk for system game_session from 11000010c9d9d7a had no listener 01:12:02.332 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 4211 or from non-session peer 11000010e0265da 01:12:02.332 [Connection] Packet 1321 chunk for system game_session from 11000010e0265da had no listener 01:12:02.353 [Connection] Packet 2159 chunk for system game_session from 11000010c9d9d7a had no listener 01:12:02.411 [Connection] Packet 1529 chunk for system game_session from 1100001024f5f80 had no listener 01:12:02.638 [Lua] [PlayerSyncData] Game session is not initialized 01:12:02.638 [Lua] [PlayerSyncData] Game session is not initialized 01:12:02.638 [Lua] [PlayerSyncData] Game session is not initialized 01:12:02.638 [Lua] Set lobby begin: 01:12:02.638 [Lua] Lobby data twitch_enabled = false 01:12:02.638 [Lua] Lobby data power_level = 0 01:12:02.638 [Lua] Lobby data unique_server_name = Babypeen 01:12:02.638 [Lua] Lobby data difficulty_tweak = 0 01:12:02.638 [Lua] Lobby data host = 1100001027b107c 01:12:02.638 [Lua] Lobby data time_of_search = 1609636045 01:12:02.638 [Lua] Lobby data game_mode = 2 01:12:02.638 [Lua] Lobby data is_private = false 01:12:02.638 [Lua] Lobby data match_started = true 01:12:02.638 [Lua] Lobby data mechanism = adventure 01:12:02.638 [Lua] Lobby data difficulty = harder 01:12:02.638 [Lua] Lobby data level_key = inn_level 01:12:02.638 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:02.638 [Lua] Lobby data selected_level_key = mines 01:12:02.638 [Lua] Lobby data quick_game = false 01:12:02.638 [Lua] Lobby data weave_name = false 01:12:02.638 [Lua] Lobby data matchmaking = true 01:12:02.638 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:02.638 [Lua] Lobby data num_players = 4 01:12:02.638 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:02.638 [Lua] Lobby data player_slot_2 = 0:0 01:12:02.638 [Lua] Lobby data country_code = US 01:12:02.638 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:02.638 [Lua] Lobby data eac_authorized = true 01:12:02.638 [Lua] Set lobby end. 01:12:04.259 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:12:04.259 [Lua] [Managers] Calling function on all managers: 01:12:04.259 [Lua] Clearing all global lookup lists 01:12:04.259 [Lua] [IngamePlayerListUI] - Destroy 01:12:04.260 [Lua] [EquipmentUI] - Destroy 01:12:04.260 [Lua] [AbilityUI] - Destroy 01:12:04.260 [Lua] [GamePadAbilityUI] - Destroy 01:12:04.260 [Lua] [GamePadEquipmentUI] - Destroy 01:12:04.260 [Lua] [IngameUI] destroy 01:12:04.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:12:04.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1 01:12:04.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 01:12:04.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4 01:12:04.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 01:12:04.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 01:12:04.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3 01:12:04.313 [Lua] [Managers] Destroying manager group: 01:12:04.317 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:12:04.401 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:12:04.401 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 01:12:04.401 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 01:12:04.401 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c mines 0 01:12:04.401 warning: [Lua] Following data will be uploaded to Crashify: <> 01:12:04.401 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 10, User: 1100001027b107c "Babypeen" <> 01:12:04.402 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "mines"; environment_variation_id = 0; level_seed = 83472; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 0000000007F76A30 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 00000000017294F0; application_shutdown = nil; unit_spawner = table: 0000000002EDD100; world = [World]; unit_storage = table: 000000000FA93CF0; units = table: 0000000002EDD170; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000017294F0 [8] self = table: 000000001192F010; dt = 0.0069979429244995117; t = 3014.5319930640981; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069979429244995117; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069979429244995117; t = 3014.5319930640981 [10] dt = 0.0069979429244995117 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "mines"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 99.917608394101265; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069979429244995117; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 101.71060587046668; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860; <> <> 01:12:04.402 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame 01:12:04.402 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading 01:12:04.402 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da mines 0 01:12:04.402 warning: [Lua] Following data will be uploaded to Crashify: <> 01:12:04.402 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 11, User: 1100001027b107c "Babypeen" <> 01:12:04.402 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "mines"; environment_variation_id = 0; level_seed = 83472; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 0000000007F76A30 [3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame [5] self = table: 00000000017294F0; application_shutdown = nil; unit_spawner = table: 0000000002EDD100; world = [World]; unit_storage = table: 000000000FA93CF0; units = table: 0000000002EDD170; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000017294F0 [8] self = table: 000000001192F010; dt = 0.0069979429244995117; t = 3014.5319930640981; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069979429244995117; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069979429244995117; t = 3014.5319930640981 [10] dt = 0.0069979429244995117 [2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; loaded_level = "inn_level"; resend_post_game_timer = 1.8818581737577915; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "mines"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 99.917608394101265; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069979429244995117; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 101.71060587046668; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860; <> <> 01:12:04.402 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit InPostGame 01:12:04.402 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Loading 01:12:04.402 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c9d9d7a mines 0 01:12:04.402 warning: [Lua] Following data will be uploaded to Crashify: <> 01:12:04.402 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 12, User: 1100001027b107c "Babypeen" <> 01:12:04.403 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 00000000018E4A00; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010c9d9d7a"; level_key = "mines"; environment_variation_id = 0; level_seed = 83472; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 0000000007F76A30 [3] _ = table: 00000000018E4A00; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010c9d9d7a"; peer_state_machine = table: 0000000002DC5C30; current_state = InPostGame [5] self = table: 00000000017294F0; application_shutdown = nil; unit_spawner = table: 0000000002EDD100; world = [World]; unit_storage = table: 000000000FA93CF0; units = table: 0000000002EDD170; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000017294F0 [8] self = table: 000000001192F010; dt = 0.0069979429244995117; t = 3014.5319930640981; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069979429244995117; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069979429244995117; t = 3014.5319930640981 [10] dt = 0.0069979429244995117 [2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; peer_id = "11000010c9d9d7a"; num_players = 1; wanted_party_index = 0; account_id = "11000010c9d9d7a"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8736655083484948; loaded_level = "inn_level"; resend_post_game_timer = 1.8243590374477208; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "mines"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 99.917608394101265; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069979429244995117; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 101.71060587046668; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860; <> <> 01:12:04.403 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame 01:12:04.403 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 01:12:04.403 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 mines 0 01:12:04.403 warning: [Lua] Following data will be uploaded to Crashify: <> 01:12:04.403 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 13, User: 1100001027b107c "Babypeen" <> 01:12:04.403 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "mines"; environment_variation_id = 0; level_seed = 83472; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 0000000007F76A30 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame [5] self = table: 00000000017294F0; application_shutdown = nil; unit_spawner = table: 0000000002EDD100; world = [World]; unit_storage = table: 000000000FA93CF0; units = table: 0000000002EDD170; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000017294F0 [8] self = table: 000000001192F010; dt = 0.0069979429244995117; t = 3014.5319930640981; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069979429244995117; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069979429244995117; t = 3014.5319930640981 [10] dt = 0.0069979429244995117 [2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; loaded_level = "inn_level"; resend_post_game_timer = 1.8186516808345914; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "mines"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 99.917608394101265; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069979429244995117; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 101.71060587046668; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860; <> <> 01:12:04.403 [Lua] [Matchmaking] unregister rpcs 01:12:04.403 [Lua] ############### UNLOADING PACKAGES ############### 01:12:04.403 [Lua] [Managers] Calling function on all managers: 01:12:04.403 [Lua] [Managers] Destroying manager group: 01:12:04.403 [Lua] [Gamestate] Enter state StateLoading 01:12:04.405 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:12:04.405 [Lua] [Matchmaking] register rpcs 01:12:04.405 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:12:04.405 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:12:04.405 [Lua] registering RPCs 01:12:04.405 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:12:04.405 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:12:04.405 [Lua] Set lobby begin: 01:12:04.405 [Lua] Lobby data twitch_enabled = false 01:12:04.405 [Lua] Lobby data power_level = 0 01:12:04.405 [Lua] Lobby data unique_server_name = Babypeen 01:12:04.405 [Lua] Lobby data difficulty_tweak = 0 01:12:04.405 [Lua] Lobby data host = 1100001027b107c 01:12:04.405 [Lua] Lobby data time_of_search = 1609636045 01:12:04.405 [Lua] Lobby data game_mode = 2 01:12:04.405 [Lua] Lobby data is_private = false 01:12:04.405 [Lua] Lobby data match_started = true 01:12:04.405 [Lua] Lobby data mechanism = adventure 01:12:04.405 [Lua] Lobby data difficulty = harder 01:12:04.405 [Lua] Lobby data level_key = mines 01:12:04.405 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:04.405 [Lua] Lobby data selected_level_key = mines 01:12:04.405 [Lua] Lobby data quick_game = false 01:12:04.405 [Lua] Lobby data weave_name = false 01:12:04.406 [Lua] Lobby data matchmaking = true 01:12:04.406 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:04.406 [Lua] Lobby data num_players = 4 01:12:04.406 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:04.406 [Lua] Lobby data player_slot_2 = 0:0 01:12:04.406 [Lua] Lobby data country_code = US 01:12:04.406 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:04.406 [Lua] Lobby data eac_authorized = true 01:12:04.406 [Lua] Set lobby end. 01:12:04.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:12:04.408 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 01:12:04.408 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] self.picked_environment_id=[0] 01:12:04.408 [Lua] [LevelTransitionHandler] load_level mines 0 01:12:04.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:12:04.411 [Umbra] Unload tome 01:12:04.411 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 01:12:04.466 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:12:04.466 [Lua] [LevelTransitionHandler] Loading level: "mines" 01:12:04.466 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/mines" Meta package name: "nil" 01:12:04.466 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read, 01:12:04.466 [Lua] [StateLoading] got rpc_load_level 54 mines 01:12:04.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 01:12:04.519 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 01:12:04.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 01:12:07.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 01:12:07.521 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 01:12:07.536 [Lua] [LevelTransitionHandler] Level load completed! 01:12:07.537 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 83472 - use_random_directors: true - overriden_conflict: nil 01:12:07.558 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:12:07.558 [Lua] checking dlc's against conflict directors 01:12:07.558 [Lua] number of factions to include 2 01:12:07.558 [Lua] number of factions added 2 01:12:07.558 [Lua] --- --- --- 01:12:07.558 [Lua] Starting... difficulty 'harder' 01:12:07.558 [Lua] These are the starting conflict directors: 01:12:07.558 [Lua] chaos 01:12:07.558 [Lua] skaven 01:12:07.558 [Lua] --- --- --- 01:12:07.558 [Lua] 01:12:07.558 [Lua] DONE! Found the following directors: 01:12:07.558 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander chaos_raider chaos_berzerker 01:12:07.558 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_dummy_troll=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, chaos_raider=true, chaos_berzerker=true, } 01:12:07.558 [Lua] load_startup_enemy_packages: -------------- 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_spawn 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_troll 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_rat_ogre 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_stormfiend 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] beastmen_minotaur 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_plague_sorcerer 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_corruptor_sorcerer 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_gutter_runner 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_pack_master 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_poison_wind_globadier 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_ratling_gunner 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_warpfire_thrower 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_vortex_sorcerer 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] beastmen_standard_bearer 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_vortex 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] critter_rat 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] critter_pig 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_storm_vermin 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_warrior 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_clan_rat_with_shield 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_clan_rat 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_storm_vermin_with_shield 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_slave 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_fanatic 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_loot_rat 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_marauder_with_shield 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_marauder 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] skaven_plague_monk 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_raider 01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:12:07.558 [Lua] chaos_berzerker 01:12:07.560 [Lua] ### Sending rpc_level_loaded 01:12:07.560 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 54 01:12:07.560 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 01:12:07.577 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 01:12:07.577 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 01:12:07.600 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 01:12:07.600 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 01:12:07.600 [Lua] ### Sending rpc_level_loaded 01:12:07.600 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 54 01:12:07.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:12:07.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:12:07.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:12:08.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:12:08.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:12:08.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:12:08.288 [Lua] ### Sending rpc_level_loaded 01:12:08.288 [Lua] #### Has state machine: true, peer_id: 11000010c9d9d7a, level_id: 54 01:12:08.288 [Lua] Peer 11000010c9d9d7a has loaded the level and all enemies are loaded 01:12:08.288 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Loading 01:12:08.288 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter LoadingProfilePackages 01:12:08.303 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit LoadingProfilePackages 01:12:08.303 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForEnterGame 01:12:08.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:12:08.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:12:08.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:12:08.605 [Lua] ### Sending rpc_level_loaded 01:12:08.605 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 54 01:12:08.605 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded 01:12:08.606 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 01:12:08.606 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 01:12:08.622 [Lua] ### Sending rpc_level_loaded 01:12:08.622 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 54 01:12:08.622 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded 01:12:08.622 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading 01:12:08.622 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages 01:12:08.622 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 01:12:08.622 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 01:12:08.639 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages 01:12:08.639 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame 01:12:08.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:12:08.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:12:08.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:12:09.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:12:09.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:12:09.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:12:09.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:12:09.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:12:09.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:12:09.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:12:09.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:12:09.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:12:09.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:12:09.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:12:09.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:12:10.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:12:10.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:12:10.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:12:10.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:12:10.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:12:10.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:12:10.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:12:10.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:12:10.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:12:10.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:12:10.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:12:10.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:12:11.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:12:11.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:12:11.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:12:11.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:12:11.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:12:11.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:12:11.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:12:11.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:12:11.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:12:12.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:12:12.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:12:12.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:12:12.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:12:12.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:12:12.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:12:12.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:12:12.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:12:12.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:12:12.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:12:12.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:12:12.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:12:13.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:12:13.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:12:13.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:12:13.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:12:13.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:12:13.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:12:13.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:12:13.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:12:13.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:12:13.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:12:13.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:12:13.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:12:14.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:12:14.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:12:14.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:12:14.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:12:14.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:12:14.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:12:14.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:12:14.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:12:14.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:12:15.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:12:15.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:12:15.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:12:15.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:12:15.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:12:15.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:12:15.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:12:15.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:12:15.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:12:15.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:12:15.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:12:15.727 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: custom 01:12:15.727 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:12:15.727 [Lua] Starting async level spawning of levels/honduras/mines/world 01:12:15.856 [Lua] Async level spawning done 01:12:15.856 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:12:16.842 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:12:16.842 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:12:16.842 [Lua] [Matchmaking] unregister rpcs 01:12:16.842 [Lua] Set lobby begin: 01:12:16.842 [Lua] Lobby data twitch_enabled = false 01:12:16.842 [Lua] Lobby data power_level = 0 01:12:16.842 [Lua] Lobby data unique_server_name = Babypeen 01:12:16.842 [Lua] Lobby data difficulty_tweak = 0 01:12:16.842 [Lua] Lobby data host = 1100001027b107c 01:12:16.842 [Lua] Lobby data time_of_search = 1609636045 01:12:16.842 [Lua] Lobby data game_mode = 2 01:12:16.842 [Lua] Lobby data is_private = false 01:12:16.842 [Lua] Lobby data match_started = true 01:12:16.842 [Lua] Lobby data mechanism = adventure 01:12:16.842 [Lua] Lobby data difficulty = harder 01:12:16.842 [Lua] Lobby data level_key = mines 01:12:16.842 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:16.842 [Lua] Lobby data selected_level_key = mines 01:12:16.842 [Lua] Lobby data quick_game = false 01:12:16.842 [Lua] Lobby data weave_name = false 01:12:16.842 [Lua] Lobby data matchmaking = true 01:12:16.842 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:16.842 [Lua] Lobby data num_players = 4 01:12:16.842 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:16.842 [Lua] Lobby data player_slot_2 = 0:0 01:12:16.842 [Lua] Lobby data country_code = US 01:12:16.843 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:16.843 [Lua] Lobby data eac_authorized = true 01:12:16.843 [Lua] Set lobby end. 01:12:16.843 [Lua] [Managers] Destroying manager group: 01:12:16.843 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 01:12:16.843 [Lua] [Gamestate] Enter StateIngame HOST 01:12:16.843 [Lua] [Managers] Calling function on all managers: 01:12:16.843 [Lua] <>level = mines<> 01:12:16.843 [Lua] Set lobby begin: 01:12:16.843 [Lua] Lobby data twitch_enabled = false 01:12:16.844 [Lua] Lobby data power_level = 0 01:12:16.844 [Lua] Lobby data unique_server_name = Babypeen 01:12:16.844 [Lua] Lobby data difficulty_tweak = 0 01:12:16.844 [Lua] Lobby data host = 1100001027b107c 01:12:16.844 [Lua] Lobby data time_of_search = 1609636045 01:12:16.844 [Lua] Lobby data game_mode = 2 01:12:16.844 [Lua] Lobby data is_private = false 01:12:16.844 [Lua] Lobby data match_started = true 01:12:16.844 [Lua] Lobby data mechanism = adventure 01:12:16.844 [Lua] Lobby data difficulty = harder 01:12:16.844 [Lua] Lobby data level_key = mines 01:12:16.844 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:16.844 [Lua] Lobby data selected_level_key = mines 01:12:16.844 [Lua] Lobby data quick_game = false 01:12:16.844 [Lua] Lobby data weave_name = false 01:12:16.844 [Lua] Lobby data matchmaking = true 01:12:16.844 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:16.844 [Lua] Lobby data num_players = 4 01:12:16.844 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:16.844 [Lua] Lobby data player_slot_2 = 0:0 01:12:16.844 [Lua] Lobby data country_code = US 01:12:16.844 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:16.844 [Lua] Lobby data eac_authorized = true 01:12:16.844 [Lua] Set lobby end. 01:12:16.844 [Lua] [StateIngame] Server ingame 01:12:16.847 [Lua] Set lobby begin: 01:12:16.847 [Lua] Lobby data twitch_enabled = false 01:12:16.847 [Lua] Lobby data power_level = 0 01:12:16.847 [Lua] Lobby data unique_server_name = Babypeen 01:12:16.847 [Lua] Lobby data difficulty_tweak = 0 01:12:16.847 [Lua] Lobby data host = 1100001027b107c 01:12:16.847 [Lua] Lobby data time_of_search = 1609636045 01:12:16.847 [Lua] Lobby data game_mode = 2 01:12:16.847 [Lua] Lobby data is_private = false 01:12:16.847 [Lua] Lobby data match_started = true 01:12:16.847 [Lua] Lobby data mechanism = adventure 01:12:16.847 [Lua] Lobby data difficulty = harder 01:12:16.847 [Lua] Lobby data level_key = mines 01:12:16.847 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:16.847 [Lua] Lobby data selected_level_key = mines 01:12:16.847 [Lua] Lobby data quick_game = false 01:12:16.847 [Lua] Lobby data weave_name = false 01:12:16.847 [Lua] Lobby data matchmaking = true 01:12:16.847 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:16.848 [Lua] Lobby data num_players = 4 01:12:16.848 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:16.848 [Lua] Lobby data player_slot_2 = 0:0 01:12:16.848 [Lua] Lobby data country_code = US 01:12:16.848 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:16.848 [Lua] Lobby data eac_authorized = true 01:12:16.848 [Lua] Set lobby end. 01:12:16.848 [Lua] [Matchmaking] register rpcs 01:12:16.848 [Lua] GameNetworkManager:init... creating game session 01:12:16.848 [Lua] Host GameSession.make_game_session_host with session: 01:12:16.848 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:12:16.848 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 01:12:16.848 [Lua] [GameNetworkManager] self.is_server = true 01:12:16.848 [Network] Setting artificial MTU limit to 576 01:12:16.848 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 58 01:12:16.848 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 01:12:16.858 [Lua] Switching ConflictSettings: to: default 01:12:16.858 [Lua] pacing=default 01:12:16.858 [Lua] roaming=nil 01:12:16.858 [Lua] specials=default 01:12:16.858 [Lua] debug_color=maroon 01:12:16.858 [Lua] contained_breeds=nil 01:12:16.858 [Lua] pack_spawning=default 01:12:16.858 [Lua] disabled=false 01:12:16.858 [Lua] factions=nil 01:12:16.858 [Lua] boss=default 01:12:16.858 [Lua] horde=default 01:12:16.858 [Lua] name=default 01:12:16.858 [Lua] intensity=default 01:12:16.858 [Lua] --- 01:12:16.858 [Lua] [LevelAnalysis] set_random_seed( 83472) 01:12:16.866 [Lua] [AIInterestPointSystem] Level Seed: 83472 01:12:16.866 [Lua] 01:12:16.866 [Lua] [entity_system_bag] = table 01:12:16.866 [Lua] [entity_system_bag] = metatable 01:12:16.866 [Lua] [startup_data] = table 01:12:16.866 [Lua] [entity_manager] = table 01:12:16.866 [Lua] [entity_manager] = metatable 01:12:16.866 [Lua] [unit_spawner] = table 01:12:16.866 [Lua] [unit_spawner] = metatable 01:12:16.866 [Lua] [unit_storage] = table 01:12:16.866 [Lua] [unit_storage] = metatable 01:12:16.866 [Lua] [dice_keeper] = table 01:12:16.866 [Lua] [dice_keeper] = metatable 01:12:16.866 [Lua] [is_server] = true (boolean) 01:12:16.866 [Lua] [world] = [World] 01:12:16.866 [Lua] [system_api] = table 01:12:16.866 [Lua] [entity_system] = table 01:12:16.866 [Lua] [entity_system] = metatable 01:12:16.866 [Lua] [network_lobby] = table 01:12:16.866 [Lua] [network_lobby] = metatable 01:12:16.866 [Lua] [profile_synchronizer] = table 01:12:16.866 [Lua] [profile_synchronizer] = metatable 01:12:16.866 [Lua] [level_transition_handler] = table 01:12:16.866 [Lua] [level_transition_handler] = metatable 01:12:16.866 [Lua] [num_local_human_players] = 1 (number) 01:12:16.866 [Lua] [statistics_db] = table 01:12:16.866 [Lua] [statistics_db] = metatable 01:12:16.866 [Lua] [network_server] = table 01:12:16.866 [Lua] [network_server] = metatable 01:12:16.866 [Lua] [input_manager] = table 01:12:16.866 [Lua] [input_manager] = metatable 01:12:16.866 [Lua] [network_clock] = table 01:12:16.866 [Lua] [network_clock] = metatable 01:12:16.866 [Lua] [network_transmit] = table 01:12:16.866 [Lua] [network_transmit] = metatable 01:12:16.866 [Lua] [free_flight_manager] = table 01:12:16.866 [Lua] [free_flight_manager] = metatable 01:12:16.866 [Lua] [network_manager] = table 01:12:16.866 [Lua] [network_manager] = metatable 01:12:16.866 [Lua] [network_event_delegate] = table 01:12:16.866 [Lua] [network_event_delegate] = metatable 01:12:16.866 [Lua] 01:12:16.867 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:12:16.867 [Lua] ignoring extension VersusInteractObjectiveExtension 01:12:16.867 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:12:16.867 [Lua] ignoring extension VersusSocketObjectiveExtension 01:12:16.867 [Lua] ignoring extension VersusTargetObjectiveExtension 01:12:16.867 [Lua] ignoring extension VersusMissionObjectiveExtension 01:12:16.869 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:12:16.886 [Lua] [AchievementManager] Achievements using the steam platform 01:12:16.926 [Lua] respawn_unit_spawned with group id: end_event_altar 01:12:16.926 [Lua] respawn_unit_spawned with group id: end_event_altar 01:12:16.926 [Lua] respawn_unit_spawned with group id: end_event_altar 01:12:16.926 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 01:12:16.927 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 01:12:16.927 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 01:12:16.953 [Lua] [StateIngame] Level seed: 83472 01:12:16.976 [Lua] [LevelAnalysis] set_random_seed( 83472) 01:12:16.980 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:12:16.980 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:12:16.981 [Lua] [IngameUI] init 01:12:16.993 [SteamVoipClient] select_out(1100001027b107c, off) 01:12:16.993 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:12:16.993 [SteamVoipClient] select_out(11000010e0265da, off) 01:12:16.996 [Lua] cb_razer_chroma_setup 01:12:17.019 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:12:17.019 [Lua] Set lobby begin: 01:12:17.019 [Lua] Lobby data twitch_enabled = false 01:12:17.019 [Lua] Lobby data power_level = 784 01:12:17.019 [Lua] Lobby data unique_server_name = Babypeen 01:12:17.019 [Lua] Lobby data difficulty_tweak = 0 01:12:17.019 [Lua] Lobby data host = 1100001027b107c 01:12:17.019 [Lua] Lobby data time_of_search = 1609636045 01:12:17.019 [Lua] Lobby data game_mode = 2 01:12:17.019 [Lua] Lobby data is_private = false 01:12:17.019 [Lua] Lobby data match_started = true 01:12:17.019 [Lua] Lobby data mechanism = adventure 01:12:17.019 [Lua] Lobby data difficulty = harder 01:12:17.020 [Lua] Lobby data level_key = mines 01:12:17.020 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:17.020 [Lua] Lobby data selected_level_key = mines 01:12:17.020 [Lua] Lobby data quick_game = false 01:12:17.020 [Lua] Lobby data weave_name = false 01:12:17.020 [Lua] Lobby data matchmaking = true 01:12:17.020 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:17.020 [Lua] Lobby data num_players = 4 01:12:17.020 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:17.020 [Lua] Lobby data player_slot_2 = 0:0 01:12:17.020 [Lua] Lobby data country_code = US 01:12:17.020 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:17.020 [Lua] Lobby data eac_authorized = true 01:12:17.020 [Lua] Set lobby end. 01:12:17.020 [Flow] Socket 2 occupied 01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000 01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000 01:12:17.020 [Flow] Socket 3 occupied 01:12:17.020 [Flow] Socket 1 occupied 01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000 01:12:17.020 [Flow] Socket 1 occupied 01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000 01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000 01:12:17.020 [Flow] Socket 3 occupied 01:12:17.020 [Flow] Socket 2 occupied 01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000 01:12:17.020 [Flow] Spawned:c_barrel_socket 01:12:17.021 [Flow] Socket 2 occupied 01:12:17.021 [Lua] [flow:Sockets occupied:] float=0.000000 01:12:17.021 [Flow] Socket 1 occupied 01:12:17.021 [Lua] [flow:Sockets occupied:] float=0.000000 01:12:17.021 [Lua] [flow:Sockets occupied:] float=0.000000 01:12:17.021 [Flow] Socket 3 occupied 01:12:17.021 [Lua] CurrentConflictSettings default 01:12:17.021 [Lua] [ConflictDirector] conflict_director is ai_ready 01:12:17.026 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:12:17.026 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:12:17.030 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:12:17.030 [Lua] Forming navigation groups in one frame 01:12:17.030 [Lua] Forming navigation groups 01:12:17.039 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 01:12:17.229 [Lua] NavigationGroupManager -> calulation time B: 0.1910000000002583 01:12:17.229 [Lua] number of nav groups: 237 01:12:17.231 [Lua] number of refined nav groups : 170 01:12:17.234 [Lua] NavigationGroupManager -> calulation time C: 0.004999999999654392 01:12:17.234 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.573372909426695 Normalized coefficient: 1.1603600744706299 01:12:17.238 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8945128329098218 Normalized coefficient: 1.5917913560750985 01:12:17.240 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.387834234908226 Normalized coefficient: 1.3830549053585621 01:12:17.243 [Lua] -------------> JOW Perfect-density 9 Sum density 7.5653805732727033 Normalized coefficient: 1.1896295120691722 01:12:17.247 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 01:12:17.247 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:12:17.247 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 01:12:17.247 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 01:12:17.247 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 01:12:17.247 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 01:12:17.247 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 01:12:17.254 [Lua] [LevelAnalysis] Generating boss paths for level: mines 01:12:17.254 [Lua] [LevelAnalysis] This level has a total main-path length of 1279.192 meters. 01:12:17.254 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:12:17.254 [Lua] [LevelAnalysis] 01:12:17.254 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:12:17.255 [Lua] [LevelAnalysis] 01:12:17.255 [Lua] [LevelAnalysis] Terror events added: 01:12:17.255 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 01:12:17.255 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 01:12:17.255 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 01:12:17.255 [Lua] NORMAL PATROL MAIN PATH 313.01199340820312 01:12:17.255 [Lua] [waypoints] = table 01:12:17.255 [Lua] [astar_points] = table 01:12:17.255 [Lua] [travel_dist] = 313.01198019087315 (number) 01:12:17.255 [Lua] [one_directional] = true (boolean) 01:12:17.255 [Lua] [id] = boss6 (string) 01:12:17.255 [Lua] ----> using boss spline path! 01:12:17.255 [Lua] Adding main path event: Vector3Box(-105, 100.5, 22.841) boss_event_chaos_spline_patrol 45 table: 0000000009D66F50 01:12:17.255 [Lua] MAIN PATH CONNECTOR 986.0458984375 01:12:17.255 [Lua] [waypoints] = table 01:12:17.255 [Lua] [astar_points] = table 01:12:17.255 [Lua] [travel_dist] = 1045.4955409392715 (number) 01:12:17.255 [Lua] [id] = boss15 (string) 01:12:17.255 [Lua] [one_directional] = true (boolean) 01:12:17.255 [Lua] [main_path_connector] = table 01:12:17.255 [Lua] ----> using boss spline path! 01:12:17.255 [Lua] Adding main path event: Vector3Box(272, -294, -17.443) boss_event_chaos_spline_patrol 45 table: 0000000009D67630 01:12:17.255 [Lua] [LevelAnalysis] num_event_places_f: 0.81946132723490395 , num_event_places: 0 , trailing_event_fraction: 0.81946132723490395 , num_events: 0 01:12:17.255 [Lua] [LevelAnalysis] Level path distance: 1279.191990852356 01:12:17.255 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:12:17.258 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 01:12:17.269 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54 01:12:17.272 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55 01:12:17.273 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56 01:12:17.275 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57 01:12:17.275 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 01:12:17.275 [Lua] [Managers] Calling function on all managers: 01:12:17.275 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:12:17.291 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 01:12:17.291 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 01:12:17.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 58 01:12:17.375 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 01:12:17.375 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 01:12:17.443 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 58 01:12:18.881 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForEnterGame 01:12:18.881 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForGameObjectSync 01:12:18.890 [Lua] Set lobby begin: 01:12:18.890 [Lua] Lobby data twitch_enabled = false 01:12:18.890 [Lua] Lobby data power_level = 784 01:12:18.890 [Lua] Lobby data unique_server_name = Babypeen 01:12:18.890 [Lua] Lobby data difficulty_tweak = 0 01:12:18.890 [Lua] Lobby data host = 1100001027b107c 01:12:18.890 [Lua] Lobby data time_of_search = 1609636045 01:12:18.890 [Lua] Lobby data game_mode = 2 01:12:18.890 [Lua] Lobby data is_private = false 01:12:18.890 [Lua] Lobby data match_started = true 01:12:18.890 [Lua] Lobby data mechanism = adventure 01:12:18.890 [Lua] Lobby data difficulty = harder 01:12:18.890 [Lua] Lobby data level_key = mines 01:12:18.890 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:18.890 [Lua] Lobby data selected_level_key = mines 01:12:18.890 [Lua] Lobby data quick_game = false 01:12:18.890 [Lua] Lobby data weave_name = false 01:12:18.890 [Lua] Lobby data matchmaking = true 01:12:18.890 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:18.890 [Lua] Lobby data num_players = 4 01:12:18.890 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:18.890 [Lua] Lobby data player_slot_2 = 0:0 01:12:18.890 [Lua] Lobby data country_code = US 01:12:18.890 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:18.890 [Lua] Lobby data eac_authorized = true 01:12:18.891 [Lua] Set lobby end. 01:12:18.891 [Lua] [Matchmaking] Assigned player 11000010c9d9d7a to slot 5 when hot join syncing 01:12:18.891 [Lua] Breedfreezer (server) starting a hot join sync 01:12:18.891 [Lua] packing 0 units of breed chaos_marauder 01:12:18.891 [Lua] packing 0 units of breed skaven_clan_rat 01:12:18.891 [Lua] packing 0 units of breed skaven_storm_vermin 01:12:18.891 [Lua] packing 0 units of breed skaven_slave 01:12:18.891 [Lua] packing 0 units of breed chaos_fanatic 01:12:18.891 [Lua] packing 0 units of breed chaos_raider 01:12:18.891 [Lua] packing 0 units of breed chaos_warrior 01:12:18.891 [Lua] packing 0 units of breed chaos_berzerker 01:12:18.891 [Lua] packing 0 units of breed skaven_plague_monk 01:12:18.891 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:12:18.891 [Lua] 01:12:18.891 [Lua] [1] = 1 (number) 01:12:18.891 [Lua] [2] = 0 (number) 01:12:18.891 [Lua] [3] = 1 (number) 01:12:18.891 [Lua] [4] = 0 (number) 01:12:18.891 [Lua] [5] = 1 (number) 01:12:18.891 [Lua] [6] = 0 (number) 01:12:18.891 [Lua] [7] = 1 (number) 01:12:18.891 [Lua] [8] = 0 (number) 01:12:18.891 [Lua] [9] = 1 (number) 01:12:18.891 [Lua] [10] = 0 (number) 01:12:18.891 [Lua] [11] = 1 (number) 01:12:18.891 [Lua] [12] = 0 (number) 01:12:18.891 [Lua] [13] = 1 (number) 01:12:18.891 [Lua] [14] = 0 (number) 01:12:18.891 [Lua] [15] = 1 (number) 01:12:18.891 [Lua] [16] = 0 (number) 01:12:18.891 [Lua] [17] = 1 (number) 01:12:18.891 [Lua] [18] = 0 (number) 01:12:18.891 [Lua] 01:12:18.891 [Lua] 01:12:18.891 [Lua] 01:12:18.891 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 01:12:18.891 [Lua] RemotePlayer:create_game_object( ) 59 01:12:18.907 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForGameObjectSync 01:12:18.907 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForPlayers 01:12:18.908 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010c9d9d7a 01:12:19.052 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010c9d9d7a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:12:19.052 [Lua] Adding player sync data to peer=11000010c9d9d7a local_player_id=1 01:12:19.272 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame 01:12:19.272 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync 01:12:19.283 [Lua] Set lobby begin: 01:12:19.283 [Lua] Lobby data twitch_enabled = false 01:12:19.283 [Lua] Lobby data power_level = 784 01:12:19.283 [Lua] Lobby data unique_server_name = Babypeen 01:12:19.283 [Lua] Lobby data difficulty_tweak = 0 01:12:19.283 [Lua] Lobby data host = 1100001027b107c 01:12:19.283 [Lua] Lobby data time_of_search = 1609636045 01:12:19.283 [Lua] Lobby data game_mode = 2 01:12:19.283 [Lua] Lobby data is_private = false 01:12:19.283 [Lua] Lobby data match_started = true 01:12:19.284 [Lua] Lobby data mechanism = adventure 01:12:19.284 [Lua] Lobby data difficulty = harder 01:12:19.284 [Lua] Lobby data level_key = mines 01:12:19.284 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:19.284 [Lua] Lobby data selected_level_key = mines 01:12:19.284 [Lua] Lobby data quick_game = false 01:12:19.284 [Lua] Lobby data weave_name = false 01:12:19.284 [Lua] Lobby data matchmaking = true 01:12:19.284 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:19.284 [Lua] Lobby data num_players = 4 01:12:19.284 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:19.284 [Lua] Lobby data player_slot_2 = 0:0 01:12:19.284 [Lua] Lobby data country_code = US 01:12:19.284 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:19.284 [Lua] Lobby data eac_authorized = true 01:12:19.284 [Lua] Set lobby end. 01:12:19.284 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing 01:12:19.284 [Lua] Breedfreezer (server) starting a hot join sync 01:12:19.284 [Lua] packing 0 units of breed chaos_marauder 01:12:19.284 [Lua] packing 0 units of breed skaven_clan_rat 01:12:19.284 [Lua] packing 0 units of breed skaven_storm_vermin 01:12:19.284 [Lua] packing 0 units of breed skaven_slave 01:12:19.284 [Lua] packing 0 units of breed chaos_fanatic 01:12:19.284 [Lua] packing 0 units of breed chaos_raider 01:12:19.284 [Lua] packing 0 units of breed chaos_warrior 01:12:19.284 [Lua] packing 0 units of breed chaos_berzerker 01:12:19.284 [Lua] packing 0 units of breed skaven_plague_monk 01:12:19.284 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:12:19.284 [Lua] 01:12:19.284 [Lua] [1] = 1 (number) 01:12:19.284 [Lua] [2] = 0 (number) 01:12:19.284 [Lua] [3] = 1 (number) 01:12:19.284 [Lua] [4] = 0 (number) 01:12:19.284 [Lua] [5] = 1 (number) 01:12:19.284 [Lua] [6] = 0 (number) 01:12:19.284 [Lua] [7] = 1 (number) 01:12:19.284 [Lua] [8] = 0 (number) 01:12:19.284 [Lua] [9] = 1 (number) 01:12:19.284 [Lua] [10] = 0 (number) 01:12:19.284 [Lua] [11] = 1 (number) 01:12:19.284 [Lua] [12] = 0 (number) 01:12:19.284 [Lua] [13] = 1 (number) 01:12:19.284 [Lua] [14] = 0 (number) 01:12:19.284 [Lua] [15] = 1 (number) 01:12:19.284 [Lua] [16] = 0 (number) 01:12:19.284 [Lua] [17] = 1 (number) 01:12:19.284 [Lua] [18] = 0 (number) 01:12:19.284 [Lua] 01:12:19.284 [Lua] 01:12:19.284 [Lua] 01:12:19.284 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 01:12:19.284 [Lua] RemotePlayer:create_game_object( ) 60 01:12:19.301 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync 01:12:19.301 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers 01:12:19.301 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da 01:12:19.481 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:12:19.481 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1 01:12:21.913 [Lua] Set lobby begin: 01:12:21.913 [Lua] Lobby data twitch_enabled = false 01:12:21.913 [Lua] Lobby data power_level = 261 01:12:21.913 [Lua] Lobby data unique_server_name = Babypeen 01:12:21.913 [Lua] Lobby data difficulty_tweak = 0 01:12:21.913 [Lua] Lobby data host = 1100001027b107c 01:12:21.913 [Lua] Lobby data time_of_search = 1609636045 01:12:21.913 [Lua] Lobby data game_mode = 2 01:12:21.913 [Lua] Lobby data is_private = false 01:12:21.913 [Lua] Lobby data match_started = true 01:12:21.913 [Lua] Lobby data mechanism = adventure 01:12:21.913 [Lua] Lobby data difficulty = harder 01:12:21.913 [Lua] Lobby data level_key = mines 01:12:21.913 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:21.913 [Lua] Lobby data selected_level_key = mines 01:12:21.913 [Lua] Lobby data quick_game = false 01:12:21.913 [Lua] Lobby data weave_name = false 01:12:21.913 [Lua] Lobby data matchmaking = true 01:12:21.913 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:21.913 [Lua] Lobby data num_players = 4 01:12:21.913 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:21.913 [Lua] Lobby data player_slot_2 = 0:0 01:12:21.913 [Lua] Lobby data country_code = US 01:12:21.913 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:21.913 [Lua] Lobby data eac_authorized = true 01:12:21.913 [Lua] Set lobby end. 01:12:26.977 [Lua] Set lobby begin: 01:12:26.977 [Lua] Lobby data twitch_enabled = false 01:12:26.977 [Lua] Lobby data power_level = 644 01:12:26.978 [Lua] Lobby data unique_server_name = Babypeen 01:12:26.978 [Lua] Lobby data difficulty_tweak = 0 01:12:26.978 [Lua] Lobby data host = 1100001027b107c 01:12:26.978 [Lua] Lobby data time_of_search = 1609636045 01:12:26.978 [Lua] Lobby data game_mode = 2 01:12:26.978 [Lua] Lobby data is_private = false 01:12:26.978 [Lua] Lobby data match_started = true 01:12:26.978 [Lua] Lobby data mechanism = adventure 01:12:26.978 [Lua] Lobby data difficulty = harder 01:12:26.978 [Lua] Lobby data level_key = mines 01:12:26.978 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:26.978 [Lua] Lobby data selected_level_key = mines 01:12:26.978 [Lua] Lobby data quick_game = false 01:12:26.978 [Lua] Lobby data weave_name = false 01:12:26.978 [Lua] Lobby data matchmaking = true 01:12:26.978 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:26.978 [Lua] Lobby data num_players = 4 01:12:26.978 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:26.978 [Lua] Lobby data player_slot_2 = 0:0 01:12:26.978 [Lua] Lobby data country_code = US 01:12:26.978 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:26.978 [Lua] Lobby data eac_authorized = true 01:12:26.978 [Lua] Set lobby end. 01:12:27.007 [Lua] [Matchmaking] Removing broken lobby 186000001a2f146, perhaps it will now work again?! 01:12:29.350 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 01:12:29.350 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 01:12:29.364 [Lua] Set lobby begin: 01:12:29.364 [Lua] Lobby data twitch_enabled = false 01:12:29.364 [Lua] Lobby data power_level = 644 01:12:29.364 [Lua] Lobby data unique_server_name = Babypeen 01:12:29.364 [Lua] Lobby data difficulty_tweak = 0 01:12:29.364 [Lua] Lobby data host = 1100001027b107c 01:12:29.364 [Lua] Lobby data time_of_search = 1609636045 01:12:29.364 [Lua] Lobby data game_mode = 2 01:12:29.364 [Lua] Lobby data is_private = false 01:12:29.364 [Lua] Lobby data match_started = true 01:12:29.364 [Lua] Lobby data mechanism = adventure 01:12:29.364 [Lua] Lobby data difficulty = harder 01:12:29.364 [Lua] Lobby data level_key = mines 01:12:29.364 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:29.364 [Lua] Lobby data selected_level_key = mines 01:12:29.364 [Lua] Lobby data quick_game = false 01:12:29.364 [Lua] Lobby data weave_name = false 01:12:29.364 [Lua] Lobby data matchmaking = true 01:12:29.364 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:29.364 [Lua] Lobby data num_players = 4 01:12:29.364 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:29.364 [Lua] Lobby data player_slot_2 = 0:0 01:12:29.364 [Lua] Lobby data country_code = US 01:12:29.364 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:29.364 [Lua] Lobby data eac_authorized = true 01:12:29.364 [Lua] Set lobby end. 01:12:29.364 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing 01:12:29.364 [Lua] Breedfreezer (server) starting a hot join sync 01:12:29.364 [Lua] packing 0 units of breed chaos_marauder 01:12:29.364 [Lua] packing 0 units of breed skaven_clan_rat 01:12:29.364 [Lua] packing 0 units of breed skaven_storm_vermin 01:12:29.364 [Lua] packing 0 units of breed skaven_slave 01:12:29.364 [Lua] packing 0 units of breed chaos_fanatic 01:12:29.364 [Lua] packing 0 units of breed chaos_raider 01:12:29.364 [Lua] packing 0 units of breed chaos_warrior 01:12:29.364 [Lua] packing 0 units of breed chaos_berzerker 01:12:29.364 [Lua] packing 0 units of breed skaven_plague_monk 01:12:29.364 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:12:29.364 [Lua] 01:12:29.364 [Lua] [1] = 1 (number) 01:12:29.364 [Lua] [2] = 0 (number) 01:12:29.364 [Lua] [3] = 1 (number) 01:12:29.364 [Lua] [4] = 0 (number) 01:12:29.364 [Lua] [5] = 1 (number) 01:12:29.364 [Lua] [6] = 0 (number) 01:12:29.364 [Lua] [7] = 1 (number) 01:12:29.364 [Lua] [8] = 0 (number) 01:12:29.364 [Lua] [9] = 1 (number) 01:12:29.364 [Lua] [10] = 0 (number) 01:12:29.364 [Lua] [11] = 1 (number) 01:12:29.364 [Lua] [12] = 0 (number) 01:12:29.364 [Lua] [13] = 1 (number) 01:12:29.364 [Lua] [14] = 0 (number) 01:12:29.364 [Lua] [15] = 1 (number) 01:12:29.364 [Lua] [16] = 0 (number) 01:12:29.364 [Lua] [17] = 1 (number) 01:12:29.364 [Lua] [18] = 0 (number) 01:12:29.364 [Lua] 01:12:29.364 [Lua] 01:12:29.364 [Lua] 01:12:29.365 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 01:12:29.365 [Lua] RemotePlayer:create_game_object( ) 61 01:12:29.381 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 01:12:29.381 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 01:12:29.381 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 01:12:29.385 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 01:12:29.385 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 01:12:29.385 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers 01:12:29.385 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame 01:12:29.385 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForPlayers 01:12:29.385 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter InGame 01:12:29.385 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 01:12:29.385 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 01:12:29.390 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:12:29.391 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:12:29.391 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 01:12:29.404 [Lua] Switching ConflictSettings: to: chaos 01:12:29.404 [Lua] pacing=chaos 01:12:29.404 [Lua] roaming=nil 01:12:29.404 [Lua] specials=chaos 01:12:29.404 [Lua] debug_color=purple 01:12:29.404 [Lua] contained_breeds=nil 01:12:29.404 [Lua] pack_spawning=chaos 01:12:29.404 [Lua] disabled=false 01:12:29.404 [Lua] factions=nil 01:12:29.404 [Lua] boss=chaos 01:12:29.404 [Lua] horde=chaos 01:12:29.404 [Lua] name=chaos 01:12:29.404 [Lua] intensity=default 01:12:29.404 [Lua] --- 01:12:29.552 [Lua] StateInGameRunning:_game_actually_starts() 01:12:29.552 [Lua] ################################################################################################################# 01:12:29.552 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:12:29.552 [Lua] ################################################################################################################# 01:12:29.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59 01:12:29.552 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 01:12:29.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59 01:12:29.664 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010c9d9d7a go_type=player_unit go_created_func_name=game_object_created_player_unit 01:12:29.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 01:12:29.667 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:12:29.668 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 01:12:29.669 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 01:12:29.670 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:12:29.671 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:12:29.671 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 01:12:29.677 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:12:29.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 01:12:29.679 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:12:29.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 01:12:29.713 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:12:29.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59 01:12:29.860 [Lua] Commit load time data 01:12:32.268 [Lua] Set lobby begin: 01:12:32.268 [Lua] Lobby data twitch_enabled = false 01:12:32.268 [Lua] Lobby data power_level = 483 01:12:32.268 [Lua] Lobby data unique_server_name = Babypeen 01:12:32.268 [Lua] Lobby data difficulty_tweak = 0 01:12:32.268 [Lua] Lobby data host = 1100001027b107c 01:12:32.268 [Lua] Lobby data time_of_search = 1609636045 01:12:32.268 [Lua] Lobby data game_mode = 2 01:12:32.268 [Lua] Lobby data is_private = false 01:12:32.268 [Lua] Lobby data match_started = true 01:12:32.268 [Lua] Lobby data mechanism = adventure 01:12:32.268 [Lua] Lobby data difficulty = harder 01:12:32.268 [Lua] Lobby data level_key = mines 01:12:32.268 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:32.268 [Lua] Lobby data selected_level_key = mines 01:12:32.268 [Lua] Lobby data quick_game = false 01:12:32.268 [Lua] Lobby data weave_name = false 01:12:32.268 [Lua] Lobby data matchmaking = true 01:12:32.268 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:32.268 [Lua] Lobby data num_players = 4 01:12:32.268 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:32.268 [Lua] Lobby data player_slot_2 = 0:0 01:12:32.268 [Lua] Lobby data country_code = US 01:12:32.268 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:32.268 [Lua] Lobby data eac_authorized = true 01:12:32.268 [Lua] Set lobby end. 01:12:37.400 [Lua] Set lobby begin: 01:12:37.400 [Lua] Lobby data twitch_enabled = false 01:12:37.400 [Lua] Lobby data power_level = 691 01:12:37.400 [Lua] Lobby data unique_server_name = Babypeen 01:12:37.400 [Lua] Lobby data difficulty_tweak = 0 01:12:37.400 [Lua] Lobby data host = 1100001027b107c 01:12:37.400 [Lua] Lobby data time_of_search = 1609636045 01:12:37.400 [Lua] Lobby data game_mode = 2 01:12:37.400 [Lua] Lobby data is_private = false 01:12:37.400 [Lua] Lobby data match_started = true 01:12:37.400 [Lua] Lobby data mechanism = adventure 01:12:37.400 [Lua] Lobby data difficulty = harder 01:12:37.400 [Lua] Lobby data level_key = mines 01:12:37.400 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:12:37.400 [Lua] Lobby data selected_level_key = mines 01:12:37.400 [Lua] Lobby data quick_game = false 01:12:37.400 [Lua] Lobby data weave_name = false 01:12:37.400 [Lua] Lobby data matchmaking = true 01:12:37.400 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:12:37.401 [Lua] Lobby data num_players = 4 01:12:37.401 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:12:37.401 [Lua] Lobby data player_slot_2 = 0:0 01:12:37.401 [Lua] Lobby data country_code = US 01:12:37.401 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:12:37.401 [Lua] Lobby data eac_authorized = true 01:12:37.401 [Lua] Set lobby end. 01:13:07.815 [Lua] Players are leaving the safe zone 01:13:09.887 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:13:09.894 [Lua] Spline already found! 01:13:09.913 [Lua] Init group template: spline_patrol 01:13:21.939 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:13:21.949 [Lua] Spline already found! 01:13:21.983 [Lua] Init group template: spline_patrol 01:13:25.998 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:25.999 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:25.999 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:26.376 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:13:26.376 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:13:26.437 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:13:44.009 [Lua] ready to jump failed 01:13:46.555 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:13:46.563 [Lua] Spline already found! 01:13:46.585 [Lua] Init group template: spline_patrol 01:13:55.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:13:58.728 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:13:59.203 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:01.125 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 01:14:02.019 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:14:02.027 [Lua] Spline already found! 01:14:02.063 [Lua] Init group template: spline_patrol 01:14:05.899 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:06.205 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:06.354 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:06.480 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:06.644 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:06.854 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:07.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:07.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:07.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:07.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:07.693 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:07.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:07.997 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:08.061 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:08.343 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:08.420 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:08.637 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:08.763 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:08.894 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:08.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:08.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x1966e, position: 0 01:14:09.059 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:09.096 [Lua] Coordinated attack! 01:14:09.356 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:09.569 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:09.781 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:15.477 [Lua] Switching ConflictSettings: to: skaven 01:14:15.477 [Lua] pacing=default 01:14:15.477 [Lua] roaming=nil 01:14:15.477 [Lua] specials=skaven 01:14:15.477 [Lua] debug_color=orange 01:14:15.477 [Lua] contained_breeds=nil 01:14:15.477 [Lua] pack_spawning=skaven 01:14:15.477 [Lua] disabled=false 01:14:15.477 [Lua] factions=nil 01:14:15.477 [Lua] boss=skaven 01:14:15.477 [Lua] horde=default 01:14:15.477 [Lua] name=skaven 01:14:15.477 [Lua] intensity=default 01:14:15.477 [Lua] --- 01:14:15.685 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:14:15.694 [Lua] Spline already found! 01:14:15.727 [Lua] Init group template: spline_patrol 01:14:32.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:34.714 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:14:34.723 [Lua] Spline already found! 01:14:34.764 [Lua] Init group template: spline_patrol 01:14:34.939 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:14:34.948 [Lua] Spline already found! 01:14:34.990 [Lua] Init group template: spline_patrol 01:14:35.579 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 01:14:35.579 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 01:14:35.591 [Lua] > starting new spline, using new navbot: standard , id: boss6 01:14:35.617 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0039966688491404057 boss6 01:14:35.617 [Lua] > continuing spline boss6 index: 2 retries: 0 01:14:35.643 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:14:35.643 [Lua] > continuing spline boss6 index: 3 retries: 0 01:14:35.652 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:14:35.652 [Lua] > continuing spline boss6 index: 4 retries: 0 01:14:35.661 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:14:35.661 [Lua] > continuing spline boss6 index: 5 retries: 0 01:14:35.670 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:14:35.670 [Lua] > continuing spline boss6 index: 6 retries: 0 01:14:35.679 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:14:35.679 [Lua] > continuing spline boss6 index: 7 retries: 0 01:14:35.688 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:14:35.688 [Lua] > continuing spline boss6 index: 8 retries: 0 01:14:35.697 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:14:35.697 [Lua] > continuing spline boss6 index: 9 retries: 0 01:14:35.707 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:14:35.707 [Lua] > continuing spline boss6 index: 10 retries: 0 01:14:35.716 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:14:35.716 [Lua] > continuing spline boss6 index: 11 retries: 0 01:14:35.776 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0028610997833311558 boss6 01:14:35.776 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 01:14:35.776 [Lua] > spline completed boss6 retries: 0 01:14:35.953 [Lua] Init group template: spline_patrol 01:14:37.160 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:14:37.171 [Lua] Spline already found! 01:14:37.235 [Lua] Init group template: spline_patrol 01:14:39.084 [Lua] Time for new HOOORDE! multi_first_wave 01:14:39.084 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 01:14:39.084 [Lua] horde requested: vector_blob 01:14:39.084 [Lua] wants to spawn ahead within distance: 60 01:14:39.084 [Lua] horde crated with id 10 of type vector_blob 01:14:39.084 [Lua] managed to spawn 58/58 horde enemies 01:14:39.084 [Lua] vector blob horde has started 01:14:39.847 [Lua] Init group template: horde 01:14:40.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:42.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:43.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:14:45.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:51.174 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:51.174 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:51.174 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:51.298 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 01:14:51.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:51.761 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:51.807 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:52.008 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:52.900 [Lua] HORDE: Pushing horde in time; too many units out 80 01:14:53.567 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:53.788 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:14:53.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:54.019 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:54.383 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:14:54.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:56.795 [Lua] fence jumping 01:14:57.829 [Lua] ready to jump failed 01:14:57.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:14:59.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:00.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:03.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:07.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:15:07.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:15:07.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:15:07.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:08.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:09.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:10.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:10.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:11.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:11.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:11.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:11.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:11.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:13.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:13.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:14.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:14.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:15.510 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:15.510 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:15.510 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:15.823 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:15.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:15.915 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:15.951 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:16.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:17.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:17.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:17.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:17.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:18.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:18.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:18.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:18.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:18.736 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:18.996 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:19.067 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:19.251 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:19.313 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:19.506 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:19.643 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:19.730 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:19.860 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:19.953 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:20.092 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:20.174 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:20.295 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:20.381 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:20.551 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:20.635 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:20.805 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:20.846 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:21.012 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:21.137 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:21.214 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:21.419 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:21.502 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:21.774 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:21.959 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:22.333 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:22.783 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:23.154 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:23.581 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:24.081 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:24.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:24.317 [Lua] Horde killed: ? 01:15:24.360 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:24.452 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:24.910 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:25.100 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:15:25.130 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:25.521 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:26.075 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:26.464 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:26.818 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:27.209 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:27.633 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:28.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:28.103 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:30.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:32.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:15:32.885 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:15:33.337 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:15:53.510 [SteamVoipClient] select_out(1100001027b107c, on) 01:15:53.526 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:15:53.526 [SteamVoipClient] select_out(11000010e0265da, on) 01:15:53.583 [SteamVoipClient] select_out(1100001027b107c, off) 01:15:53.583 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:15:53.583 [SteamVoipClient] select_out(11000010e0265da, off) 01:15:55.368 [SteamVoipClient] select_out(1100001027b107c, on) 01:15:55.384 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:15:55.384 [SteamVoipClient] select_out(11000010e0265da, on) 01:15:55.517 [SteamVoipClient] select_out(1100001027b107c, off) 01:15:55.517 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:15:55.517 [SteamVoipClient] select_out(11000010e0265da, off) 01:16:08.309 [Lua] [ChatManager][1]System: Babypeen picked up a Tome 01:16:24.745 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:24.745 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:24.745 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:25.343 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:16:25.343 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:16:25.538 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:16:27.289 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:27.847 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:16:27.965 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:28.620 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:16:44.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:16:45.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:16:47.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:16:48.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:16:52.706 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 01:16:53.894 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0) 01:16:56.721 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:57.123 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:16:57.490 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:16:58.031 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:17:02.816 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 01:17:05.884 [Lua] Switching ConflictSettings: to: chaos 01:17:05.884 [Lua] pacing=chaos 01:17:05.884 [Lua] roaming=nil 01:17:05.884 [Lua] specials=chaos 01:17:05.884 [Lua] debug_color=purple 01:17:05.884 [Lua] contained_breeds=nil 01:17:05.884 [Lua] pack_spawning=chaos 01:17:05.884 [Lua] disabled=false 01:17:05.884 [Lua] factions=nil 01:17:05.884 [Lua] boss=chaos 01:17:05.884 [Lua] horde=chaos 01:17:05.884 [Lua] name=chaos 01:17:05.884 [Lua] intensity=default 01:17:05.884 [Lua] --- 01:17:15.939 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:16.476 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:17:16.672 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:17.242 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:17:17.403 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:17.868 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:17:18.120 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:17:18.684 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:17:39.724 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0) 01:17:40.689 [Lua] Time for new HOOORDE! multi_first_wave 01:17:40.689 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 01:17:40.689 [Lua] horde requested: vector_blob 01:17:40.689 [Lua] wants to spawn ahead within distance: 60 01:17:40.689 [Lua] horde crated with id 11 of type vector_blob 01:17:40.689 [Lua] managed to spawn 31/31 horde enemies 01:17:40.689 [Lua] vector blob horde has started 01:17:41.047 [Lua] Init group template: horde 01:17:52.310 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:17:52.310 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:17:52.310 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 01:17:52.310 [Lua] horde requested: vector_blob 01:17:52.310 [Lua] wants to spawn ahead within distance: 60 01:17:52.310 [Lua] horde crated with id 12 of type vector_blob 01:17:52.310 [Lua] managed to spawn 27/27 horde enemies 01:17:52.310 [Lua] vector blob horde has started 01:17:52.617 [Lua] Init group template: horde 01:17:55.685 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 01:17:55.685 [Flow] Socket 2 occupied 01:17:55.685 [Lua] [flow:Sockets occupied:] float=1.000000 01:18:01.134 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 63 action: follow 01:18:01.144 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 62 action: follow 01:18:01.688 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 01:18:01.688 [Lua] [flow:Sockets occupied:] float=2.000000 01:18:01.688 [Flow] Socket 3 occupied 01:18:02.687 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 01:18:02.687 [Flow] Socket 1 occupied 01:18:02.687 [Lua] [flow:Sockets occupied:] float=3.000000 01:18:06.323 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 53 size: 61 action: follow 01:18:07.610 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 60 action: fallback_idle 01:18:14.678 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:14.678 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:14.679 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:15.034 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:15.034 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:15.034 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:16.276 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:16.526 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:16.665 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:16.803 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:17.032 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:17.134 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:17.276 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:17.308 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:17.484 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:17.521 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:17.750 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:17.768 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:17.935 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:18.050 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:18.050 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:18.155 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:18.292 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:18.377 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:18.523 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:18.646 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:18.865 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:18.865 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:19.074 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:19.121 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:19.342 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:19.343 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:19.622 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:19.622 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:19.856 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:19.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:19.912 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:20.099 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:20.148 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:20.243 [Lua] HORDE: last wave, reset to standard horde delay 01:18:20.243 [Lua] Time for new HOOORDE! multi_last_wave 01:18:20.243 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 01:18:20.243 [Lua] horde requested: vector_blob 01:18:20.243 [Lua] wants to spawn ahead within distance: 60 01:18:20.243 [Lua] horde crated with id 13 of type vector_blob 01:18:20.243 [Lua] managed to spawn 28/28 horde enemies 01:18:20.243 [Lua] vector blob horde has started 01:18:20.438 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:20.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:20.611 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:20.612 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:20.630 [Lua] Init group template: horde 01:18:20.873 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:21.103 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:21.104 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:21.341 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:21.391 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:21.588 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:21.588 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:21.813 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:21.960 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:22.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:22.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:23.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:28.700 [Lua] Horde killed: ? 01:18:31.398 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:31.807 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:32.225 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:32.477 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:32.654 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:32.742 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:32.947 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:32.994 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:33.202 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:33.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:33.271 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:33.568 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:33.724 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:34.164 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:34.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:34.519 [Lua] Horde killed: ? 01:18:34.548 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:35.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:18:35.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:18:35.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:18:35.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:18:38.232 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:38.494 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:38.676 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:38.927 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:41.446 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:18:41.456 [Lua] Spline already found! 01:18:41.490 [Lua] Init group template: spline_patrol 01:18:41.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:41.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:43.328 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:45.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:18:45.578 [Lua] Spline already found! 01:18:45.605 [Lua] Init group template: spline_patrol 01:18:46.067 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:46.248 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:46.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:46.819 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:47.980 [Lua] Horde killed: ? 01:18:49.333 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:49.333 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:49.333 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:18:49.922 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:49.922 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:50.220 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:18:53.008 [Lua] [IngameUI] menu view on_enter ingame_menu 01:18:53.448 warning: [Physics] Create Actor: Shape density varies. Using average. 01:18:53.448 warning: [Physics] Create Actor: Shape density varies. Using average. 01:18:53.448 warning: [Physics] Create Actor: Shape density varies. Using average. 01:18:53.448 warning: [Physics] Create Actor: Shape density varies. Using average. 01:18:53.965 [Lua] [IngameUI] menu view on_exit ingame_menu 01:18:53.965 [Lua] [IngameUI] menu view on_enter options_view 01:18:57.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:18:57.156 [Network] Setting artificial MTU limit to 65536 01:18:57.156 [Save] Saving `save_data` 01:18:57.160 [Save] Save done 01:18:57.702 [Lua] [IngameUI] menu view on_exit options_view 01:18:57.702 [Lua] [IngameUI] menu view on_enter ingame_menu 01:18:57.884 [Lua] [IngameUI] menu view on_exit ingame_menu 01:19:22.380 warning: [Physics] Create Actor: Shape density varies. Using average. 01:19:22.380 warning: [Physics] Create Actor: Shape density varies. Using average. 01:19:22.380 warning: [Physics] Create Actor: Shape density varies. Using average. 01:19:22.380 warning: [Physics] Create Actor: Shape density varies. Using average. 01:19:36.576 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:19:36.585 [Lua] Spline already found! 01:19:36.619 [Lua] Init group template: spline_patrol 01:19:49.864 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 01:19:49.864 [Flow] Socket 1 occupied 01:19:49.864 [Lua] [flow:Sockets occupied:] float=1.000000 01:19:49.865 [Flow] Objective unit hit socket:true 01:19:53.053 [Flow] Destroyed:c_barrel_socket 01:19:53.053 warning: [Physics] Create Actor: Shape density varies. Using average. 01:19:53.053 warning: [Physics] Create Actor: Shape density varies. Using average. 01:19:53.053 warning: [Physics] Create Actor: Shape density varies. Using average. 01:19:53.053 warning: [Physics] Create Actor: Shape density varies. Using average. 01:20:04.700 [Lua] [ChatManager][1]System: DaBooper picked up a Grimoire 01:20:08.905 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 01:20:23.715 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:23.975 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:24.071 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:24.199 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:24.288 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 01:20:24.328 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:24.431 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:24.597 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:24.852 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:27.671 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:27.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 01:20:27.957 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:28.083 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:28.385 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:29.247 [Lua] Coordinated attack! 01:20:34.717 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:20:34.725 [Lua] Spline already found! 01:20:34.749 [Lua] Init group template: spline_patrol 01:20:36.651 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:37.194 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:37.405 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:37.929 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:38.289 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:38.695 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:38.895 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:39.360 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:39.654 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:40.139 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:40.384 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:40.804 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:41.041 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:41.599 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:41.709 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:41.957 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0) 01:20:42.253 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:43.702 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:44.211 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:44.376 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:44.976 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:45.157 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:45.525 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:45.881 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:45.881 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:45.881 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:46.280 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:46.313 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:46.313 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:46.856 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:47.323 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:48.064 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:48.477 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:48.878 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:49.397 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:49.609 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:50.070 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:55.872 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:56.207 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:57.884 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:58.026 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:20:58.035 [Lua] Spline already found! 01:20:58.068 [Lua] Init group template: spline_patrol 01:20:58.399 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:58.876 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:20:59.348 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:20:59.829 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:00.652 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:00.765 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:01.392 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:01.547 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:02.180 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:03.204 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:03.625 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:04.013 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:04.434 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:04.772 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:05.211 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:05.419 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:05.999 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:06.087 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:06.545 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:06.619 [Lua] Time for new HOOORDE! multi_first_wave 01:21:06.619 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 01:21:06.619 [Lua] horde requested: vector_blob 01:21:06.619 [Lua] wants to spawn ahead within distance: 60 01:21:06.619 [Lua] horde crated with id 19 of type vector_blob 01:21:06.619 [Lua] managed to spawn 29/29 horde enemies 01:21:06.619 [Lua] vector blob horde has started 01:21:06.805 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:06.931 [Lua] Init group template: horde 01:21:07.212 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:07.491 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:07.866 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:08.169 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:08.723 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:08.794 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:09.221 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:09.497 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:09.863 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:10.159 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:10.511 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:10.666 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:11.006 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:17.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:17.278 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:17.570 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:17.828 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:17.864 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:18.022 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:18.154 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:18.166 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:18.409 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:18.524 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:18.590 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:18.827 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:18.868 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:19.056 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:19.262 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:19.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:20.505 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:20.728 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:21.163 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:21.239 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:21.822 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:21:21.822 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:21:21.822 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 01:21:21.822 [Lua] horde requested: vector_blob 01:21:21.822 [Lua] wants to spawn ahead within distance: 60 01:21:21.822 [Lua] horde crated with id 20 of type vector_blob 01:21:21.822 [Lua] managed to spawn 31/31 horde enemies 01:21:21.822 [Lua] vector blob horde has started 01:21:22.245 [Lua] Init group template: horde 01:21:25.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:26.931 [Lua] Horde killed: ? 01:21:27.225 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 01:21:27.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x24f95, position: 0 01:21:28.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:33.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:33.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:36.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:36.856 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:36.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:37.041 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:21:37.054 [Lua] Spline already found! 01:21:37.099 [Lua] Init group template: spline_patrol 01:21:37.117 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:37.399 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:37.399 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:37.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:37.636 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:37.636 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:37.916 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:37.916 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:38.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:38.210 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:38.210 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:38.497 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:38.497 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:38.715 [Lua] HORDE: last wave, reset to standard horde delay 01:21:38.715 [Lua] Time for new HOOORDE! multi_last_wave 01:21:38.715 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 01:21:38.715 [Lua] horde requested: vector_blob 01:21:38.715 [Lua] wants to spawn ahead within distance: 60 01:21:38.715 [Lua] horde crated with id 22 of type vector_blob 01:21:38.715 [Lua] managed to spawn 29/29 horde enemies 01:21:38.715 [Lua] vector blob horde has started 01:21:38.729 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:38.729 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:38.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:38.983 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:38.983 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:39.163 [Lua] Init group template: horde 01:21:39.322 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:39.322 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:39.534 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:39.534 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:39.788 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:39.788 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:40.033 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:40.063 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:40.278 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:40.619 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:40.738 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:41.208 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:41.560 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:41.928 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:42.300 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:42.758 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:43.014 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:43.578 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:46.845 [Lua] Horde killed: ? 01:21:46.929 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:46.929 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:46.929 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:47.558 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:47.610 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:47.634 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:52.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:21:52.742 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:21:53.286 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:21:54.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:21:54.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:21:54.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:21:54.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:21:59.496 [Lua] Horde killed: ? 01:22:07.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:22:07.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:22:09.017 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 01:22:09.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:22:12.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:22:14.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:22:16.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:22:16.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:22:16.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:22:20.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:22:21.152 [Lua] [ChatManager][1]System: N0Fear discarded a Tome 01:22:25.022 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:25.034 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 01:22:25.235 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:25.434 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:25.601 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:25.668 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:25.795 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:25.957 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:26.159 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:41.500 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:41.911 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:42.186 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:42.576 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:42.858 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:43.232 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:43.544 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:43.882 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:44.214 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:44.648 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:44.997 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:45.477 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:45.679 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:46.149 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:47.924 [Lua] Switching ConflictSettings: to: skaven 01:22:47.924 [Lua] pacing=default 01:22:47.924 [Lua] roaming=nil 01:22:47.924 [Lua] specials=skaven 01:22:47.924 [Lua] debug_color=orange 01:22:47.924 [Lua] contained_breeds=nil 01:22:47.924 [Lua] pack_spawning=skaven 01:22:47.924 [Lua] disabled=false 01:22:47.924 [Lua] factions=nil 01:22:47.924 [Lua] boss=skaven 01:22:47.924 [Lua] horde=default 01:22:47.924 [Lua] name=skaven 01:22:47.924 [Lua] intensity=default 01:22:47.924 [Lua] --- 01:22:48.392 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:48.943 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:49.171 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:49.637 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:49.787 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:50.254 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:50.415 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:50.923 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:51.075 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:51.549 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:51.814 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:52.359 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:52.548 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:53.089 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:53.306 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:53.864 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:22:54.382 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:22:54.954 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:20.901 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:23:20.911 [Lua] Spline already found! 01:23:20.949 [Lua] Init group template: spline_patrol 01:23:20.965 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:21.364 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:23.530 [Lua] Switching ConflictSettings: to: chaos 01:23:23.530 [Lua] pacing=chaos 01:23:23.530 [Lua] roaming=nil 01:23:23.530 [Lua] specials=chaos 01:23:23.530 [Lua] debug_color=purple 01:23:23.530 [Lua] contained_breeds=nil 01:23:23.530 [Lua] pack_spawning=chaos 01:23:23.530 [Lua] disabled=false 01:23:23.530 [Lua] factions=nil 01:23:23.530 [Lua] boss=chaos 01:23:23.530 [Lua] horde=chaos 01:23:23.530 [Lua] name=chaos 01:23:23.530 [Lua] intensity=default 01:23:23.530 [Lua] --- 01:23:27.162 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:27.452 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:27.634 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:27.787 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:27.934 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:28.114 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:28.282 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:28.465 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:31.108 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 01:23:31.847 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:31.847 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:31.847 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:32.270 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:32.270 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:32.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:23:32.324 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:33.015 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:33.221 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:33.441 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:33.470 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:33.644 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:33.813 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:33.901 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:34.258 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:34.258 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:34.556 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:34.689 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:34.990 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:35.201 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:35.661 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:44.373 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:44.597 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:44.597 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:44.626 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:44.653 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:44.653 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:44.653 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:44.653 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:44.791 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:44.809 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:44.809 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:44.809 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:44.809 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:45.071 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:46.378 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:46.378 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:46.385 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:46.435 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:46.435 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:46.435 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:46.435 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:46.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:23:46.598 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:46.599 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:46.599 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:46.599 warning: [Physics] Create Actor: Shape density varies. Using average. 01:23:46.799 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:47.294 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:47.668 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:47.708 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:23:48.089 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:23:53.377 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0) 01:24:07.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:24:07.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:24:13.776 [Lua] [ChatManager][1]System: Babypeen picked up a Grimoire 01:24:14.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:24:16.662 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a piece of Ravaged Art 01:24:24.461 [Lua] [ChatManager][1]System: DaBooper picked up a piece of Ravaged Art 01:24:24.623 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:25.116 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:25.478 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:25.987 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:27.475 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:28.088 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:28.089 [Lua] Time for new HOOORDE! multi_first_wave 01:24:28.089 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 01:24:28.089 [Lua] horde requested: vector_blob 01:24:28.089 [Lua] wants to spawn ahead within distance: 60 01:24:28.089 [Lua] horde crated with id 24 of type vector_blob 01:24:28.089 [Lua] managed to spawn 31/31 horde enemies 01:24:28.089 [Lua] vector blob horde has started 01:24:28.351 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:24:28.361 [Lua] Spline already found! 01:24:28.415 [Lua] Init group template: horde 01:24:28.436 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:28.450 [Lua] Init group template: spline_patrol 01:24:28.516 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:24:28.525 [Lua] Spline already found! 01:24:28.554 [Lua] Init group template: spline_patrol 01:24:28.801 [Lua] [ChatManager][1]System: Babypeen picked up a piece of Ravaged Art 01:24:29.029 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:29.118 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls (seed: 0) 01:24:29.118 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll 01:24:29.373 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:29.960 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:32.271 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art 01:24:32.617 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:33.072 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:34.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 71207 01:24:35.075 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:35.248 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:35.422 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:35.934 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:35.934 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:35.934 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:36.087 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:36.504 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:36.554 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:36.611 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:36.745 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:37.026 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:37.187 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:37.430 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:37.510 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:37.619 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:37.644 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:38.003 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:38.003 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:38.084 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:38.170 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:38.295 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:38.318 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:38.506 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:38.547 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:38.624 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:24:38.624 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:24:38.624 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 01:24:38.624 [Lua] horde requested: vector_blob 01:24:38.624 [Lua] wants to spawn ahead within distance: 60 01:24:38.624 [Lua] horde crated with id 27 of type vector_blob 01:24:38.624 [Lua] managed to spawn 29/29 horde enemies 01:24:38.624 [Lua] vector blob horde has started 01:24:38.735 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:38.773 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:39.022 [Lua] Init group template: horde 01:24:39.539 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:39.842 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:39.842 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:40.208 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:40.330 [Lua] ready to jump failed 01:24:40.791 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:40.910 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:41.454 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:41.530 [Lua] Horde killed: ? 01:24:41.567 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:24:41.579 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:41.580 [Lua] Spline already found! 01:24:41.610 [Lua] Init group template: spline_patrol 01:24:42.079 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:42.149 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:42.717 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:42.832 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:43.416 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:43.481 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:43.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:24:44.211 [Lua] HORDE: last wave, reset to standard horde delay 01:24:44.211 [Lua] Time for new HOOORDE! multi_last_wave 01:24:44.211 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 01:24:44.211 [Lua] horde requested: vector_blob 01:24:44.211 [Lua] wants to spawn ahead within distance: 60 01:24:44.211 [Lua] horde crated with id 29 of type vector_blob 01:24:44.211 [Lua] managed to spawn 29/29 horde enemies 01:24:44.211 [Lua] vector blob horde has started 01:24:44.347 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:44.617 [Lua] Init group template: horde 01:24:45.011 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:45.523 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:46.439 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:46.914 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:47.142 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:47.746 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:47.927 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x29eec, position: 0 01:24:47.959 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:48.528 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:48.738 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:49.126 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:49.235 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:49.402 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:49.659 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:49.760 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:49.976 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:50.046 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:50.238 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:50.413 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:50.498 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:50.825 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:50.859 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:50.901 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:51.016 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:51.159 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:51.251 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:51.340 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:51.643 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:51.860 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:51.899 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:52.361 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:53.568 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:54.055 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:54.490 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:55.060 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:55.170 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:55.796 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:24:56.609 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:24:57.273 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:00.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:25:00.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 71207 01:25:01.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:25:01.386 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func [9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains [11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [12] @scripts/entity_system/entity_system_bag.lua:56: in function update [13] @scripts/entity_system/entity_system.lua:455: in function system_update [14] @scripts/entity_system/entity_system.lua:424: in function update [15] @scripts/game_state/state_ingame.lua:978: in function update [16] @foundation/scripts/util/state_machine.lua:145: in function update [17] @scripts/boot.lua:842: in function game_update [18] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000E7B6450; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; previous_status = nil; locomotion = table: 000000000ADF0490; outline_grabbed_unit = true; player_manager = table: 00000000120E2E70; grabber_player = nil; local_player = table: 00000000013E0610; equipment = table: 0000000009D89A40; weapon_unit = [Unit \'#ID[9dbdddbf68c1394b]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000E7B6450 [4] self = table: 000000000EF0F060; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008A4DC50; t = 725.50416337931529; action = table: 00000000016D9250 [5] self = table: 0000000011BE89F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008A4DC50; t = 725.50416337931529; node = table: 000000000EF0F060; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000011BE89F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008A4DC50; t = 725.50416337931529; dt = 0.011668579652905464; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000EF0F060 [7] self = table: 0000000012097480; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008A4DC50; t = 725.50416337931529; dt = 0.011668579652905464; child_running = table: 0000000011BE89F0; children = table: 00000000006AC7D0; node_enemy_spotted = table: 0000000011BE89F0; condition_result = true [8] self = table: 000000000B7EB530; t = 725.50416337931529; dt = 0.011668579652905464; number_ordinary_aggroed_enemies = 7; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000DADF6A0; bt = table: 0000000010CC3DB0; blackboard = table: 0000000008A4DC50 [9] func = [function]; self = table: 000000000B7EB530 [10] hook_chain = [function] [11] self = table: 000000000B7EB530; context = table: 0000000000556ED0; t = 725.50416337931529; dt = 0.011668579652905464 [12] self = table: 000000000AC2BBB0; entity_system_update_context = table: 0000000000556ED0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000AC2BC10; t = 725.50416337931529; i = 3; system = table: 000000000B7EB530 [13] self = table: 000000000180A7C0; update_func = "update"; dt = 0.011668579652905464; entity_system_update_context = table: 0000000000556ED0 [14] self = table: 000000000180A7C0; dt = 0.011668579652905464 [15] self = table: 0000000010C00E40; dt = 0.011668579652905464; main_t = 3752.618976581376; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 725.50416337931529; game_mode_ended = false [16] self = table: 000000001192F010; dt = 0.011668579652905464; t = 3752.618976581376 [17] self = table: 0000000000097100; real_world_dt = 0.011668579652905464; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011668579652905464; t = 3752.618976581376 [18] dt = 0.011668579652905464 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[58c82d6ac0eda7e3]']; revived = false; pushed_at_t = 93.626161052379757; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[918f61e636772814]']; _num_times_knocked_down = 2; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000C0EDD10; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; corruptor_status = "chaos_corruptor_released"; under_ratling_gunner_attack = false; corruptor_unit = [Unit (deleted)]; ready_for_assisted_respawn = false; grabbed_by_corruptor = false; in_vortex = false; fatigue = 44; is_ledge_hanging = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0039641577750444; pacing_intensity_decay_delay = 1.7351657226681709; knocked_down = false; pacing_intensity = 96.824213248785981; is_slowed = false; raise_block_time = 708.62835591705516; locomotion_extension = table: 000000000ADF0490; inventory_extension = table: 0000000009D88210; buff_extension = table: 0000000009BBA1E0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 000000000C612ED0; conflict_director = table: 000000000F045AA0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(172.266, -229.863, -17.7439); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000234F700; dead = false; overpowered = false; health_extension = table: 00000000081C0EB0; combo_target_count = 0; pushed = true; spawn_grace_time = 17.588793379254639; last_fatigue_gain_time = 671.2768004196696; [4] _identifier = "drag"; navigation_group_manager = table: 000000000B799180; _parent = table: 0000000011BE89F0; _tree_node = table: 0000000001DEB850; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000011BE8A20; _parent = table: 0000000012097480; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000011BE8A20; _parent = table: 0000000012097480; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player"; [7] _children = table: 00000000006AC7D0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAF00; _condition_name = "always_true"; [8] ai_update_index = 10; entity_manager = table: 00000000101B5400; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002A15970; statistics_db = table: 000000001198A0C0; group_blackboard = table: 0000000011A46890; frozen_unit_extension_data = table: 0000000002A159D0; update_list = table: 00000000008BF320; system_api = table: 000000000180A790; _nav_cost_map_volume_id_data = table: 000000000BB259D0; ai_blackboard_prioritized_updates = table: 0000000003700F40; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 000000000B6E0D40; _nav_cost_map_id_data = table: 0000000003701020; ai_units_alive = table: 0000000001CD09D0; ai_blackboard_updates = table: 0000000002A15A00; _nav_data = table: 0000000003700FF0; ai_units_perception_continuous = table: 0000000001CD0A00; _nav_world = [unknown light userdata]; unit_storage = table: 000000000BCB5150; num_perception_units = 417; extensions = table: 00000000008BF350; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 00000000006E5150; start_prio_index = 26; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 26; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000815BEE0; ai_units_perception_prioritized = table: 0000000001CD0A60; broadphase = [Broadphase]; extension_init_context = table: 000000000B7EB560; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000001CD0A30; _previous_nav_cost_map_recomputation_t = 701.33219387987629; unit_extension_data = table: 0000000002A159A0; _units_to_destroy = table: 000000000BB25A30; profiler_names = table: 000000000180A7F0; [9] ai_update_index = 10; entity_manager = table: 00000000101B5400; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002A15970; statistics_db = table: 000000001198A0C0; group_blackboard = table: 0000000011A46890; frozen_unit_extension_data = table: 0000000002A159D0; update_list = table: 00000000008BF320; system_api = table: 000000000180A790; _nav_cost_map_volume_id_data = table: 000000000BB259D0; ai_blackboard_prioritized_updates = table: 0000000003700F40; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 000000000B6E0D40; _nav_cost_map_id_data = table: 0000000003701020; ai_units_alive = table: 0000000001CD09D0; ai_blackboard_updates = table: 0000000002A15A00; _nav_data = table: 0000000003700FF0; ai_units_perception_continuous = table: 0000000001CD0A00; _nav_world = [unknown light userdata]; unit_storage = table: 000000000BCB5150; num_perception_units = 417; extensions = table: 00000000008BF350; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 00000000006E5150; start_prio_index = 26; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 26; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000815BEE0; ai_units_perception_prioritized = table: 0000000001CD0A60; broadphase = [Broadphase]; extension_init_context = table: 000000000B7EB560; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000001CD0A30; _previous_nav_cost_map_recomputation_t = 701.33219387987629; unit_extension_data = table: 0000000002A159A0; _units_to_destroy = table: 000000000BB25A30; profiler_names = table: 000000000180A7F0; [11] ai_update_index = 10; entity_manager = table: 00000000101B5400; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002A15970; statistics_db = table: 000000001198A0C0; group_blackboard = table: 0000000011A46890; frozen_unit_extension_data = table: 0000000002A159D0; update_list = table: 00000000008BF320; system_api = table: 000000000180A790; _nav_cost_map_volume_id_data = table: 000000000BB259D0; ai_blackboard_prioritized_updates = table: 0000000003700F40; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 000000000B6E0D40; _nav_cost_map_id_data = table: 0000000003701020; ai_units_alive = table: 0000000001CD09D0; ai_blackboard_updates = table: 0000000002A15A00; _nav_data = table: 0000000003700FF0; ai_units_perception_continuous = table: 0000000001CD0A00; _nav_world = [unknown light userdata]; unit_storage = table: 000000000BCB5150; num_perception_units = 417; extensions = table: 00000000008BF350; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 00000000006E5150; start_prio_index = 26; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 26; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000815BEE0; ai_units_perception_prioritized = table: 0000000001CD0A60; broadphase = [Broadphase]; extension_init_context = table: 000000000B7EB560; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000001CD0A30; _previous_nav_cost_map_recomputation_t = 701.33219387987629; unit_extension_data = table: 0000000002A159A0; _units_to_destroy = table: 000000000BB25A30; profiler_names = table: 000000000180A7F0; [12] num_systems = 0; systems_pre_update = table: 000000000AC2BCB0; systems = table: 000000000AC2BBE0; systems_update = table: 000000000AC2BC10; systems_post_update = table: 000000000EC55690; systems_physics_async_update = table: 0000000007E73DB0; [13] entity_system_bag = table: 000000000AC2BBB0; startup_data = table: 0000000000556E60; entity_manager = table: 00000000101B5400; unit_spawner = table: 000000000B0EBC40; statistics_db = table: 000000001198A0C0; is_server = true; system_update_context = table: 0000000000556ED0; network_transmit = table: 0000000010485A00; network_clock = table: 000000000024BBF0; dice_keeper = table: 000000000B055D20; world = [World]; [14] entity_system_bag = table: 000000000AC2BBB0; startup_data = table: 0000000000556E60; entity_manager = table: 00000000101B5400; unit_spawner = table: 000000000B0EBC40; statistics_db = table: 000000001198A0C0; is_server = true; system_update_context = table: 0000000000556ED0; network_transmit = table: 0000000010485A00; network_clock = table: 000000000024BBF0; dice_keeper = table: 000000000B055D20; world = [World]; [15] world_name = "level_world"; entity_system_bag = table: 000000000AC2BBB0; network_server = table: 0000000010484840; entity_system = table: 000000000180A7C0; parent = table: 0000000000097100; _level_flow_events = table: 000000000ECFCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000F44D80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B244720; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011668579652905464; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 00000000127A4720; network_event_delegate = table: 00000000006E5150; machines = table: 000000000ECFD2F0; _camera_carrier = table: 0000000009BAAC80; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "mines"; game_mode_key = "adventure"; network_clock = table: 000000000024BBF0; statistics_db = table: 000000001198A0C0; _lobby_host = table: 0000000010480FB0; dice_keeper = table: 000000000B055D20; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [Gui]; _quit_game = false; [16] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [17] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000005D9AE50; <> <> 01:25:01.697 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 01:25:02.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:25:02.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:25:03.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:25:03.647 [Lua] Horde killed: ? 01:25:04.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:25:06.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:25:07.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:25:10.309 [Lua] Horde killed: ? 01:25:13.847 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 282899 01:25:15.295 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:15.641 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:15.942 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:16.437 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:22.198 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 01:25:22.198 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 01:25:22.208 [Lua] > starting new spline, using new navbot: standard , id: boss15 01:25:22.291 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0021612616255879402 boss15 01:25:22.291 [Lua] > continuing spline boss15 index: 2 retries: 0 01:25:22.353 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss15 01:25:22.353 [Lua] > spline completed boss15 retries: 0 01:25:22.525 [Lua] Init group template: spline_patrol 01:25:25.797 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:26.119 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:26.191 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:26.643 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:30.783 [SteamVoipClient] select_out(1100001027b107c, on) 01:25:30.800 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:25:30.800 [SteamVoipClient] select_out(11000010e0265da, on) 01:25:30.846 [SteamVoipClient] select_out(1100001027b107c, off) 01:25:30.846 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:25:30.846 [SteamVoipClient] select_out(11000010e0265da, off) 01:25:36.043 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome 01:25:49.120 [Lua] [ChatManager][1]System: N0Fear discarded a Tome 01:25:51.247 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 01:25:52.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:25:52.398 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:52.398 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:52.398 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:52.740 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:52.784 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:52.784 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:53.873 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:54.305 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:54.734 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:55.182 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:57.697 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010c9d9d7a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:58.107 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:58.297 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c9d9d7a 01:25:58.317 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:58.563 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:58.592 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:58.791 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:58.861 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:59.000 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:59.031 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:59.287 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:59.324 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:59.532 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:25:59.548 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:59.573 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:25:59.829 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:26:00.050 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:26:00.255 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:26:04.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:26:06.029 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:06.327 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:06.465 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:26:06.776 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:26:06.904 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:07.171 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:26:07.288 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:26:07.544 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:26:30.279 [Lua] fence jumping 01:26:31.075 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 01:26:39.143 [Lua] [ChatManager][1]System: Babypeen discarded a Tome 01:26:40.918 [Lua] [ChatManager][1]System: Babypeen picked up a Tome 01:26:47.437 [Lua] [ChatManager][1]System: YourFriendlyENFP discarded a Tome 01:26:51.236 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome 01:26:54.524 [Lua] TerrorEventMixer.start_event: mines_end_event_start (seed: 0) 01:26:58.352 [Lua] Override Player Respawning end_event_altar true 01:26:58.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:27:06.511 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave (seed: 0) 01:27:12.079 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:12.390 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:12.605 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:12.605 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:12.895 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:12.895 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:13.117 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:13.230 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:13.342 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:13.459 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:13.672 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:13.672 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:13.915 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:13.915 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:14.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:14.135 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:14.165 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:14.382 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:14.454 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:14.593 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:14.667 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:14.861 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:14.862 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:15.075 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:15.075 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:15.298 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:15.337 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:15.393 [Lua] Can't find spawners called: nil so cannot rename any 01:27:15.393 [Lua] Can't find spawners called: nil so cannot rename any 01:27:15.585 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:15.585 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:15.827 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:15.860 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:16.100 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:16.101 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:16.350 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:16.350 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:16.595 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:16.619 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:16.819 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:16.866 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:17.044 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:17.094 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:17.251 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:17.251 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:17.571 [Lua] [GameNetworkManager] game object created go_id=2342, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:17.571 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:17.797 [Lua] [GameNetworkManager] game object created go_id=2343, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:17.797 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:17.946 [Lua] [GameNetworkManager] game object created go_id=2344, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:17.973 [Lua] [GameNetworkManager] game object was destroyed id=2342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:18.128 [Lua] [GameNetworkManager] game object created go_id=2345, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:18.183 [Lua] [GameNetworkManager] game object was destroyed id=2343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:18.356 [Lua] [GameNetworkManager] game object created go_id=2346, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:18.398 [Lua] [GameNetworkManager] game object was destroyed id=2344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:18.620 [Lua] [GameNetworkManager] game object was destroyed id=2345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:18.834 [Lua] [GameNetworkManager] game object was destroyed id=2346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:19.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:19.656 [Lua] [GameNetworkManager] game object created go_id=2347, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:20.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:20.155 [Lua] [GameNetworkManager] game object was destroyed id=2347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:20.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:20.309 [Lua] [GameNetworkManager] game object created go_id=2348, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:20.559 [Lua] [GameNetworkManager] game object created go_id=2349, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:20.780 [Lua] [GameNetworkManager] game object was destroyed id=2348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:20.936 [Lua] [GameNetworkManager] game object was destroyed id=2349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:20.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:22.355 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03 01:27:22.358 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03 (seed: 0) 01:27:23.080 [Lua] [GameNetworkManager] game object created go_id=2350, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:23.080 [Lua] [GameNetworkManager] game object created go_id=2351, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:23.080 [Lua] [GameNetworkManager] game object created go_id=2352, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:23.549 [Lua] [GameNetworkManager] game object was destroyed id=2350 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:23.702 [Lua] [GameNetworkManager] game object was destroyed id=2352 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:23.946 [Lua] [GameNetworkManager] game object was destroyed id=2351 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:27.926 [Lua] TerrorEventMixer.start_event: mines_end_event_loop (seed: 0) 01:27:30.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:31.216 [Lua] [GameNetworkManager] game object created go_id=2353, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:31.490 [Lua] [GameNetworkManager] game object created go_id=2354, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:31.716 [Lua] [GameNetworkManager] game object was destroyed id=2353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:31.797 [Lua] event horde ends! 01:27:32.080 [Lua] [GameNetworkManager] game object was destroyed id=2354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:33.427 [Lua] [GameNetworkManager] game object created go_id=2355, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:33.640 [Lua] [GameNetworkManager] game object created go_id=2356, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:33.824 [Lua] [GameNetworkManager] game object was destroyed id=2355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:33.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:34.063 [Lua] [GameNetworkManager] game object was destroyed id=2356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:34.117 [Lua] [GameNetworkManager] game object created go_id=2357, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:34.383 [Lua] [GameNetworkManager] game object created go_id=2358, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:34.609 [Lua] [GameNetworkManager] game object was destroyed id=2357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:34.837 [Lua] [GameNetworkManager] game object was destroyed id=2358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:36.565 [Lua] [GameNetworkManager] game object created go_id=2359, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:36.920 [Lua] [GameNetworkManager] game object created go_id=2360, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:37.078 [Lua] [GameNetworkManager] game object was destroyed id=2359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:37.111 [Lua] [GameNetworkManager] game object created go_id=2361, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:37.423 [Lua] [GameNetworkManager] game object was destroyed id=2360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:37.651 [Lua] [GameNetworkManager] game object was destroyed id=2361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:38.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:39.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:39.382 [Lua] Can't find spawners called: nil so cannot rename any 01:27:39.382 [Lua] Can't find spawners called: nil so cannot rename any 01:27:41.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:41.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:42.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:42.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:27:53.053 [Lua] event horde ends! 01:27:56.460 [Lua] [GameNetworkManager] game object created go_id=2362, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:56.737 [Lua] [GameNetworkManager] game object created go_id=2363, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:56.905 [Lua] [GameNetworkManager] game object was destroyed id=2362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:56.965 [Lua] [GameNetworkManager] game object created go_id=2364, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:57.146 [Lua] [GameNetworkManager] game object was destroyed id=2363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:57.208 [Lua] [GameNetworkManager] game object created go_id=2365, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:57.420 [Lua] [GameNetworkManager] game object was destroyed id=2364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:57.453 [Lua] [GameNetworkManager] game object created go_id=2366, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:57.566 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_chaos 01:27:57.566 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_chaos (seed: 0) 01:27:57.623 [Lua] [GameNetworkManager] game object was destroyed id=2365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:57.663 [Lua] [GameNetworkManager] game object created go_id=2367, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:27:57.891 [Lua] [GameNetworkManager] game object was destroyed id=2366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:58.302 [Lua] [GameNetworkManager] game object was destroyed id=2367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:27:58.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:28:02.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:28:02.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 3064913 01:28:02.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 3064918 01:28:03.008 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02 01:28:03.010 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02 (seed: 0) 01:28:03.035 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 01:28:03.976 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024f5f80 01:28:03.976 [Lua] [GameNetworkManager] destroying game object with go_id=66 01:28:04.449 [Lua] [GameNetworkManager] game object created go_id=2368, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:04.809 [Lua] [GameNetworkManager] game object created go_id=2369, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:05.211 [Lua] [GameNetworkManager] game object was destroyed id=2368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:05.372 [Lua] [GameNetworkManager] game object was destroyed id=2369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:09.063 [Lua] [ChatManager][1]System: DaBooper picked up a Tome 01:28:11.897 [Lua] event horde ends! 01:28:21.848 [Lua] [GameNetworkManager] game object created go_id=2370, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:22.044 [Lua] [GameNetworkManager] game object created go_id=2371, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:22.297 [Lua] [GameNetworkManager] game object created go_id=2372, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:22.349 [Lua] [GameNetworkManager] game object was destroyed id=2370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:22.517 [Lua] [GameNetworkManager] game object was destroyed id=2371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:22.722 [Lua] [GameNetworkManager] game object was destroyed id=2372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:22.754 [Lua] event horde ends! 01:28:22.829 [Lua] [GameNetworkManager] game object created go_id=2373, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:22.830 [Lua] [GameNetworkManager] game object created go_id=2374, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:22.830 [Lua] [GameNetworkManager] game object created go_id=2375, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:23.261 [Lua] [GameNetworkManager] game object was destroyed id=2373 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:23.299 [Lua] [GameNetworkManager] game object was destroyed id=2375 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:23.299 [Lua] [GameNetworkManager] game object was destroyed id=2374 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:23.625 [Lua] [GameNetworkManager] game object created go_id=2376, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:23.874 [Lua] [GameNetworkManager] game object created go_id=2377, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:24.085 [Lua] [GameNetworkManager] game object created go_id=2378, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:24.244 [Lua] [GameNetworkManager] game object was destroyed id=2376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:24.353 [Lua] [GameNetworkManager] game object created go_id=2379, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:24.387 [Lua] [GameNetworkManager] game object was destroyed id=2377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:24.579 [Lua] [GameNetworkManager] game object created go_id=2380, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:24.579 [Lua] [GameNetworkManager] game object was destroyed id=2378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:24.817 [Lua] [GameNetworkManager] game object created go_id=2381, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:24.887 [Lua] [GameNetworkManager] game object was destroyed id=2379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:25.032 [Lua] [GameNetworkManager] game object created go_id=2382, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:25.106 [Lua] [GameNetworkManager] game object was destroyed id=2380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:25.281 [Lua] [GameNetworkManager] game object created go_id=2383, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:25.383 [Lua] [GameNetworkManager] game object was destroyed id=2381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:25.492 [Lua] [GameNetworkManager] game object created go_id=2384, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:25.564 [Lua] [GameNetworkManager] game object was destroyed id=2382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:25.797 [Lua] [GameNetworkManager] game object was destroyed id=2383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:26.031 [Lua] [GameNetworkManager] game object was destroyed id=2384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:26.896 [Lua] [GameNetworkManager] game object created go_id=2385, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:27.430 [Lua] [GameNetworkManager] game object was destroyed id=2385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:30.180 [Lua] Returning override respawn unit 01:28:30.423 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:28:30.424 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=675 01:28:30.425 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:28:33.050 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_chaos 01:28:33.050 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_chaos (seed: 0) 01:28:35.587 [Lua] event horde ends! 01:28:39.839 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_01 01:28:39.841 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_01 (seed: 0) 01:28:43.037 [Lua] [GameNetworkManager] game object created go_id=2386, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:43.326 [Lua] [GameNetworkManager] game object created go_id=2387, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:43.555 [Lua] [GameNetworkManager] game object was destroyed id=2386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:43.610 [Lua] [GameNetworkManager] game object created go_id=2388, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:43.804 [Lua] [GameNetworkManager] game object was destroyed id=2387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:43.928 [Lua] [GameNetworkManager] game object created go_id=2389, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:44.046 [Lua] [GameNetworkManager] game object was destroyed id=2388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:44.109 [Lua] [GameNetworkManager] game object created go_id=2390, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:44.268 [Lua] [GameNetworkManager] game object was destroyed id=2389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:44.369 [Lua] [GameNetworkManager] game object created go_id=2391, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:44.487 [Lua] [GameNetworkManager] game object was destroyed id=2390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:44.622 [Lua] [GameNetworkManager] game object created go_id=2392, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:44.722 [Lua] [GameNetworkManager] game object was destroyed id=2391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:44.897 [Lua] [GameNetworkManager] game object created go_id=2393, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:45.044 [Lua] [GameNetworkManager] game object was destroyed id=2392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:45.190 [Lua] [GameNetworkManager] game object created go_id=2394, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:45.370 [Lua] [GameNetworkManager] game object was destroyed id=2393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:45.504 [Lua] [GameNetworkManager] game object created go_id=2395, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:45.616 [Lua] [GameNetworkManager] game object was destroyed id=2394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:45.747 [Lua] [GameNetworkManager] game object created go_id=2396, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:45.865 [Lua] [GameNetworkManager] game object was destroyed id=2395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:46.144 [Lua] event horde ends! 01:28:46.235 [Lua] [GameNetworkManager] game object created go_id=2397, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:46.235 [Lua] [GameNetworkManager] game object was destroyed id=2396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:46.499 [Lua] [GameNetworkManager] game object created go_id=2398, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:46.626 [Lua] [GameNetworkManager] game object was destroyed id=2397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:46.669 [Lua] [GameNetworkManager] game object created go_id=2399, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:46.819 [Lua] [GameNetworkManager] game object was destroyed id=2398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:46.957 [Lua] [GameNetworkManager] game object created go_id=2400, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:47.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:28:47.194 [Lua] [GameNetworkManager] game object was destroyed id=2399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:47.481 [Lua] [GameNetworkManager] game object was destroyed id=2400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:47.734 [Lua] [GameNetworkManager] game object created go_id=2401, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:47.953 [Lua] [GameNetworkManager] game object created go_id=2402, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:48.146 [Lua] [GameNetworkManager] game object was destroyed id=2401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:48.212 [Lua] [GameNetworkManager] game object created go_id=2403, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:28:48.422 [Lua] [GameNetworkManager] game object was destroyed id=2402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:48.691 [Lua] [GameNetworkManager] game object was destroyed id=2403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:28:50.895 [Lua] Override Player Respawning end_event_after_bridge true 01:28:50.895 [Lua] Override Player Respawning end_event_altar false 01:28:56.025 [Lua] TerrorEventMixer.start_event: mines_end_event_stop (seed: 0) 01:28:56.025 [Lua] stopping terror event: mines_end_event_loop 01:28:56.042 [Lua] stopping terror event: mines_end_event_loop_02 01:28:58.118 [Lua] TerrorEventMixer.start_event: mines_troll_boss (seed: 0) 01:28:58.339 [Lua] event horde ends! 01:28:59.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:01.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:03.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:03.945 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 602.73565673828125 [Unit '#ID[7cd7a7adbeeab338]'] 01:29:04.692 [Lua] [GameNetworkManager] game object created go_id=2404, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:04.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:04.984 [Lua] [GameNetworkManager] game object created go_id=2405, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:05.219 [Lua] [GameNetworkManager] game object created go_id=2406, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:05.372 [Lua] [GameNetworkManager] game object was destroyed id=2404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:05.675 [Lua] [GameNetworkManager] game object was destroyed id=2405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:05.922 [Lua] [GameNetworkManager] game object was destroyed id=2406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:06.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:06.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:29:06.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 3064913 01:29:06.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 3064918 01:29:08.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:08.669 [Lua] [GameNetworkManager] game object created go_id=2407, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:09.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:09.149 [Lua] [GameNetworkManager] game object was destroyed id=2407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:09.670 [Lua] [GameNetworkManager] game object created go_id=2408, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:09.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:09.914 [Lua] [GameNetworkManager] game object created go_id=2409, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:10.051 [Lua] [GameNetworkManager] game object was destroyed id=2408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:10.125 [Lua] [GameNetworkManager] game object created go_id=2410, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:10.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:10.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:10.563 [Lua] [GameNetworkManager] game object was destroyed id=2409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:10.618 [Lua] [GameNetworkManager] game object was destroyed id=2410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:11.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:11.517 [Lua] [GameNetworkManager] game object created go_id=2411, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:11.517 [Lua] [GameNetworkManager] game object created go_id=2412, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:11.517 [Lua] [GameNetworkManager] game object created go_id=2413, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:11.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:11.954 [Lua] [GameNetworkManager] game object was destroyed id=2413 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:12.255 [Lua] [GameNetworkManager] game object was destroyed id=2412 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:12.288 [Lua] [GameNetworkManager] game object was destroyed id=2411 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:12.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:12.715 [Lua] event horde ends! 01:29:13.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x3024a, position: 0 01:29:13.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:13.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:15.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:15.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:15.321 [Lua] [GameNetworkManager] game object created go_id=2414, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:15.903 [Lua] [GameNetworkManager] game object was destroyed id=2414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:16.016 [Lua] [GameNetworkManager] game object created go_id=2415, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:16.611 [Lua] [GameNetworkManager] game object was destroyed id=2415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:16.766 [Lua] [GameNetworkManager] game object created go_id=2416, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:17.355 [Lua] [GameNetworkManager] game object created go_id=2417, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:17.495 [Lua] [GameNetworkManager] game object was destroyed id=2416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:17.872 [Lua] [GameNetworkManager] game object was destroyed id=2417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:18.137 [Lua] [GameNetworkManager] game object created go_id=2418, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:18.727 [Lua] [GameNetworkManager] game object was destroyed id=2418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:18.876 [Lua] [GameNetworkManager] game object created go_id=2419, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:18.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:19.641 [Lua] [GameNetworkManager] game object created go_id=2420, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:19.751 [Lua] [GameNetworkManager] game object was destroyed id=2419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:20.242 [Lua] [GameNetworkManager] game object was destroyed id=2420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:20.535 [Lua] [GameNetworkManager] game object created go_id=2421, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:21.017 [Lua] [GameNetworkManager] game object was destroyed id=2421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:21.101 [Lua] [GameNetworkManager] game object created go_id=2422, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:21.758 [Lua] [GameNetworkManager] game object was destroyed id=2422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:21.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:21.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:23.274 [Lua] event horde ends! 01:29:24.658 [Lua] [GameNetworkManager] game object created go_id=2423, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:24.971 [Lua] [GameNetworkManager] game object created go_id=2424, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:25.110 [Lua] [GameNetworkManager] game object was destroyed id=2423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:25.276 [Lua] [GameNetworkManager] game object created go_id=2425, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:25.414 [Lua] [GameNetworkManager] game object was destroyed id=2424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:25.518 [Lua] [GameNetworkManager] game object created go_id=2426, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:25.694 [Lua] [GameNetworkManager] game object was destroyed id=2425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:25.805 [Lua] [GameNetworkManager] game object created go_id=2427, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:26.023 [Lua] [GameNetworkManager] game object was destroyed id=2426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:26.068 [Lua] [GameNetworkManager] game object created go_id=2428, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:26.393 [Lua] [GameNetworkManager] game object created go_id=2429, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:26.481 [Lua] [GameNetworkManager] game object was destroyed id=2427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:26.548 [Lua] [GameNetworkManager] game object was destroyed id=2428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:26.696 [Lua] [GameNetworkManager] game object created go_id=2430, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:26.846 [Lua] [GameNetworkManager] game object was destroyed id=2429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:26.921 [Lua] [GameNetworkManager] game object created go_id=2431, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:27.181 [Lua] [GameNetworkManager] game object was destroyed id=2430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:27.218 [Lua] [GameNetworkManager] game object created go_id=2432, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:27.409 [Lua] [GameNetworkManager] game object was destroyed id=2431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:27.520 [Lua] [GameNetworkManager] game object created go_id=2433, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:27.680 [Lua] [GameNetworkManager] game object was destroyed id=2432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:27.790 [Lua] [GameNetworkManager] game object created go_id=2434, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:27.939 [Lua] [GameNetworkManager] game object was destroyed id=2433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:28.061 [Lua] [GameNetworkManager] game object created go_id=2435, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:28.232 [Lua] [GameNetworkManager] game object was destroyed id=2434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:28.344 [Lua] [GameNetworkManager] game object created go_id=2436, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:28.492 [Lua] [GameNetworkManager] game object was destroyed id=2435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:28.592 [Lua] [GameNetworkManager] game object created go_id=2437, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:28.715 [Lua] [GameNetworkManager] game object was destroyed id=2436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:28.837 [Lua] [GameNetworkManager] game object created go_id=2438, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:28.967 [Lua] [GameNetworkManager] game object was destroyed id=2437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:29.105 [Lua] [GameNetworkManager] game object created go_id=2439, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:29.240 [Lua] [GameNetworkManager] game object was destroyed id=2438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:29.379 [Lua] [GameNetworkManager] game object created go_id=2440, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:29.516 [Lua] [GameNetworkManager] game object was destroyed id=2439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:29.687 [Lua] [GameNetworkManager] game object created go_id=2441, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:29:29.771 [Lua] [GameNetworkManager] game object was destroyed id=2440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:29.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:30.019 [Lua] [GameNetworkManager] game object was destroyed id=2441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:29:35.163 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e0265da 01:29:35.163 [Lua] [GameNetworkManager] destroying game object with go_id=65 01:29:45.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:49.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:29:50.915 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024f5f80 01:29:50.916 [Lua] [GameNetworkManager] destroying game object with go_id=675 01:29:56.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown` 01:30:00.376 [Lua] chaos troll died! 01:30:01.511 [Lua] Returning override respawn unit 01:30:01.684 [Lua] [GameNetworkManager] game object created go_id=2442, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 01:30:01.685 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=704 01:30:01.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.26771652698516846) 01:30:04.799 [Lua] [ChatManager][1]System: Babypeen picked up a Loot Die 01:30:05.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0 01:30:05.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 2827659 01:30:09.879 [SteamVoipClient] select_out(1100001027b107c, on) 01:30:09.894 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:30:09.894 [SteamVoipClient] select_out(11000010e0265da, on) 01:30:09.953 [SteamVoipClient] select_out(1100001027b107c, off) 01:30:09.953 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:30:09.953 [SteamVoipClient] select_out(11000010e0265da, off) 01:30:15.323 [SteamVoipClient] select_out(1100001027b107c, on) 01:30:15.338 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:30:15.338 [SteamVoipClient] select_out(11000010e0265da, on) 01:30:15.406 [SteamVoipClient] select_out(1100001027b107c, off) 01:30:15.407 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:30:15.407 [SteamVoipClient] select_out(11000010e0265da, off) 01:30:17.168 [Lua] Returning override respawn unit 01:30:17.508 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:30:17.509 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=705 01:30:17.510 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:30:25.240 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.240 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.241 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.241 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.241 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.241 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.249 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls (seed: 0) 01:30:25.249 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll 01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:27.609 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:27.609 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:27.609 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:27.609 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:33.693 [Lua] TerrorEventMixer.start_event: mines_end_event_escape (seed: 0) 01:30:34.575 [SteamVoipClient] select_out(1100001027b107c, on) 01:30:34.590 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:30:34.590 [SteamVoipClient] select_out(11000010e0265da, on) 01:30:34.663 [SteamVoipClient] select_out(1100001027b107c, off) 01:30:34.663 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:30:34.663 [SteamVoipClient] select_out(11000010e0265da, off) 01:30:35.103 [SteamVoipClient] select_out(1100001027b107c, on) 01:30:35.103 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:30:35.103 [SteamVoipClient] select_out(11000010e0265da, on) 01:30:35.182 [SteamVoipClient] select_out(1100001027b107c, off) 01:30:35.182 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:30:35.182 [SteamVoipClient] select_out(11000010e0265da, off) 01:30:36.483 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.483 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.541 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.541 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.541 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.541 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.691 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.691 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.691 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.691 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.898 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.898 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.898 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.898 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.959 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.959 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.959 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:36.959 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:37.114 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:37.114 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:45.981 [SteamVoipClient] select_out(1100001027b107c, on) 01:30:45.996 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:30:45.996 [SteamVoipClient] select_out(11000010e0265da, on) 01:30:46.056 [SteamVoipClient] select_out(1100001027b107c, off) 01:30:46.056 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:30:46.056 [SteamVoipClient] select_out(11000010e0265da, off) 01:30:50.920 [SteamVoipClient] select_out(1100001027b107c, on) 01:30:50.934 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:30:50.934 [SteamVoipClient] select_out(11000010e0265da, on) 01:30:51.015 [SteamVoipClient] select_out(1100001027b107c, off) 01:30:51.015 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:30:51.015 [SteamVoipClient] select_out(11000010e0265da, off) 01:30:54.571 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:54.571 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:54.571 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:54.571 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:54.571 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape 01:30:55.325 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:55.325 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:55.325 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:55.325 warning: [Physics] Create Actor: Shape density varies. Using average. 01:30:58.878 [Lua] event horde ends! 01:31:09.962 [Lua] Complete level triggered. 01:31:09.963 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 01:31:09.963 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 01:31:09.963 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 01:31:09.963 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame 01:31:09.963 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame 01:31:09.963 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit InGame 01:31:09.963 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter InPostGame 01:31:09.963 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 01:31:09.963 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame 01:31:09.963 [Save] Saving `save_data` 01:31:09.963 [Lua] gm_event_end_conditions_met true false 01:31:09.967 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 01:31:09.967 [Lua] Game won 01:31:09.967 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:31:09.970 [Lua] generate_backend_stats 1100001027b107c:1 01:31:09.972 [Save] Save done 01:31:09.972 [Save] Saving `save_data` 01:31:09.976 [Save] Save done 01:31:09.989 [Lua] PlayFabMirrorBase:_commit_internal nil 01:31:09.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 60 01:31:09.997 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:31:09.997 [Save] Saving `save_data` 01:31:10.001 [Save] Save done 01:31:10.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 60 41 01:31:10.005 [Lua] Complete level triggered. 01:31:10.015 [Lua] Complete level triggered. 01:31:10.024 [Lua] Complete level triggered. 01:31:10.033 [Lua] Complete level triggered. 01:31:10.043 [Lua] Complete level triggered. 01:31:10.057 [Lua] Complete level triggered. 01:31:10.066 [Lua] Complete level triggered. 01:31:10.075 [Lua] Complete level triggered. 01:31:10.083 [Lua] Complete level triggered. 01:31:10.100 [Lua] Complete level triggered. 01:31:10.109 [Lua] Complete level triggered. 01:31:10.118 [Lua] Complete level triggered. 01:31:10.127 [Lua] Complete level triggered. 01:31:10.136 [Lua] Complete level triggered. 01:31:10.145 [Lua] Complete level triggered. 01:31:10.154 [Lua] Complete level triggered. 01:31:10.168 [Lua] Complete level triggered. 01:31:10.178 [Lua] Complete level triggered. 01:31:10.187 [Lua] Complete level triggered. 01:31:10.195 [Lua] Complete level triggered. 01:31:10.204 [Lua] Complete level triggered. 01:31:10.213 [Lua] Complete level triggered. 01:31:10.480 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 01:31:10.480 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 60 01:31:10.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 60 01:31:10.771 [Lua] commit result success 23 01:31:10.771 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:31:10.771 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 61 01:31:10.771 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 01:31:10.857 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 61 42 01:31:11.178 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 01:31:11.178 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 61 01:31:11.623 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 61 01:31:11.624 [Save] Saving `save_data` 01:31:11.633 [Save] Save done 01:31:11.633 [Save] Saving `save_data` 01:31:11.643 [Save] Save done 01:31:15.798 [Lua] Set lobby begin: 01:31:15.798 [Lua] Lobby data twitch_enabled = false 01:31:15.798 [Lua] Lobby data power_level = 694 01:31:15.799 [Lua] Lobby data unique_server_name = Babypeen 01:31:15.799 [Lua] Lobby data difficulty_tweak = 0 01:31:15.799 [Lua] Lobby data host = 1100001027b107c 01:31:15.799 [Lua] Lobby data time_of_search = 1609636045 01:31:15.799 [Lua] Lobby data game_mode = 2 01:31:15.799 [Lua] Lobby data is_private = false 01:31:15.799 [Lua] Lobby data match_started = true 01:31:15.799 [Lua] Lobby data mechanism = adventure 01:31:15.799 [Lua] Lobby data difficulty = harder 01:31:15.799 [Lua] Lobby data level_key = mines 01:31:15.799 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:31:15.799 [Lua] Lobby data selected_level_key = mines 01:31:15.799 [Lua] Lobby data quick_game = false 01:31:15.799 [Lua] Lobby data weave_name = false 01:31:15.799 [Lua] Lobby data matchmaking = true 01:31:15.799 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:31:15.799 [Lua] Lobby data num_players = 4 01:31:15.799 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:31:15.799 [Lua] Lobby data player_slot_2 = 0:0 01:31:15.799 [Lua] Lobby data country_code = US 01:31:15.799 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:31:15.799 [Lua] Lobby data eac_authorized = true 01:31:15.799 [Lua] Set lobby end. 01:31:18.927 [Lua] ConflictDirector - destroy all units 01:31:20.104 [Lua] TRANSITION nil nil inn_level 01:31:20.104 [Lua] Transition type "inn_level", is server: true 01:31:20.104 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:31:20.104 [Lua] [GameNetworkManager] Leaving game... 01:31:20.104 [Lua] [GameNetworkManager] Shutting down game session host. 01:31:20.104 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:31:20.104 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:31:20.104 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1087.16 01:31:20.118 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:31:20.191 [SteamVoipClient] select_out(1100001027b107c, on) 01:31:20.206 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:31:20.206 [SteamVoipClient] select_out(11000010e0265da, on) 01:31:20.312 [SteamVoipClient] select_out(1100001027b107c, off) 01:31:20.312 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:31:20.312 [SteamVoipClient] select_out(11000010e0265da, off) 01:31:21.024 [Lua] [PlayerSyncData] Game session is not initialized 01:31:21.024 [Lua] [PlayerSyncData] Game session is not initialized 01:31:21.024 [Lua] [PlayerSyncData] Game session is not initialized 01:31:21.024 [Lua] Set lobby begin: 01:31:21.024 [Lua] Lobby data twitch_enabled = false 01:31:21.024 [Lua] Lobby data power_level = 0 01:31:21.024 [Lua] Lobby data unique_server_name = Babypeen 01:31:21.024 [Lua] Lobby data difficulty_tweak = 0 01:31:21.024 [Lua] Lobby data host = 1100001027b107c 01:31:21.024 [Lua] Lobby data time_of_search = 1609636045 01:31:21.024 [Lua] Lobby data game_mode = 2 01:31:21.024 [Lua] Lobby data is_private = false 01:31:21.024 [Lua] Lobby data match_started = true 01:31:21.024 [Lua] Lobby data mechanism = adventure 01:31:21.025 [Lua] Lobby data difficulty = harder 01:31:21.025 [Lua] Lobby data level_key = mines 01:31:21.025 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:31:21.025 [Lua] Lobby data selected_level_key = mines 01:31:21.025 [Lua] Lobby data quick_game = false 01:31:21.025 [Lua] Lobby data weave_name = false 01:31:21.025 [Lua] Lobby data matchmaking = true 01:31:21.025 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:31:21.025 [Lua] Lobby data num_players = 4 01:31:21.025 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:31:21.025 [Lua] Lobby data player_slot_2 = 0:0 01:31:21.025 [Lua] Lobby data country_code = US 01:31:21.025 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:31:21.025 [Lua] Lobby data eac_authorized = true 01:31:21.025 [Lua] Set lobby end. 01:31:22.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:31:22.197 [Lua] [Managers] Calling function on all managers: 01:31:22.197 [Lua] Clearing all global lookup lists 01:31:22.197 [Lua] [IngamePlayerListUI] - Destroy 01:31:22.197 [Lua] [EquipmentUI] - Destroy 01:31:22.197 [Lua] [AbilityUI] - Destroy 01:31:22.197 [Lua] [GamePadAbilityUI] - Destroy 01:31:22.197 [Lua] [GamePadEquipmentUI] - Destroy 01:31:22.198 [Lua] [IngameUI] destroy 01:31:22.305 [Lua] [Managers] Destroying manager group: 01:31:22.315 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:31:22.434 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:31:22.435 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:31:22.436 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:31:22.437 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:31:22.438 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:31:22.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:31:22.439 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:31:22.440 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:31:22.441 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:31:22.442 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:31:22.442 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:31:22.444 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:31:22.446 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:31:22.448 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:31:22.448 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:31:22.449 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:31:22.451 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:31:22.454 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:31:22.454 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:31:22.456 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:31:22.457 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:31:22.462 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:31:22.464 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:31:22.464 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:31:22.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:31:22.465 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:31:22.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:31:22.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:31:22.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:31:22.474 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:31:22.475 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 01:31:22.475 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 01:31:22.475 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 01:31:22.475 warning: [Lua] Following data will be uploaded to Crashify: <> 01:31:22.475 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 1100001027b107c "Babypeen" <> 01:31:22.475 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11523292; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000024BD790 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 0000000010C00E40; application_shutdown = nil; unit_spawner = table: 000000000B0EBC40; world = [World]; unit_storage = table: 000000000BCB5150; units = table: 0000000007E6CD90; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000010C00E40 [8] self = table: 000000001192F010; dt = 0.0081643108278512955; t = 4114.2850476047024; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0081643108278512955; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0081643108278512955; t = 4114.2850476047024 [10] dt = 0.0081643108278512955 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "mines"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000BB3FAA0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 00000000006E5150; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC2BBB0; network_server = table: 0000000010484840; entity_system = table: 000000000180A7C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000ECFCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1075.7709873223678; input_manager = table: 0000000000F44D80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B244720; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0081643108278512955; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 00000000006E5150; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 000000001198A0C0; exit_time = 1087.1626669811085; dice_keeper = table: 000000000B055D20; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000005D9AE50; <> <> 01:31:22.475 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame 01:31:22.475 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading 01:31:22.475 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da inn_level 0 01:31:22.475 warning: [Lua] Following data will be uploaded to Crashify: <> 01:31:22.475 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 1100001027b107c "Babypeen" <> 01:31:22.476 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11523292; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000024BD790 [3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame [5] self = table: 0000000010C00E40; application_shutdown = nil; unit_spawner = table: 000000000B0EBC40; world = [World]; unit_storage = table: 000000000BCB5150; units = table: 0000000007E6CD90; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000010C00E40 [8] self = table: 000000001192F010; dt = 0.0081643108278512955; t = 4114.2850476047024; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0081643108278512955; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0081643108278512955; t = 4114.2850476047024 [10] dt = 0.0081643108278512955 [2] server = table: 0000000010484840; loaded_level = "mines"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000BB3FAA0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 00000000006E5150; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC2BBB0; network_server = table: 0000000010484840; entity_system = table: 000000000180A7C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000ECFCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1075.7709873223678; input_manager = table: 0000000000F44D80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B244720; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0081643108278512955; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 00000000006E5150; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 000000001198A0C0; exit_time = 1087.1626669811085; dice_keeper = table: 000000000B055D20; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000005D9AE50; <> <> 01:31:22.476 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit InPostGame 01:31:22.476 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Loading 01:31:22.476 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c9d9d7a inn_level 0 01:31:22.476 warning: [Lua] Following data will be uploaded to Crashify: <> 01:31:22.476 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 1100001027b107c "Babypeen" <> 01:31:22.476 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000018E4A00; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010c9d9d7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11523292; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000024BD790 [3] _ = table: 00000000018E4A00; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010c9d9d7a"; peer_state_machine = table: 0000000002DC5C30; current_state = InPostGame [5] self = table: 0000000010C00E40; application_shutdown = nil; unit_spawner = table: 000000000B0EBC40; world = [World]; unit_storage = table: 000000000BCB5150; units = table: 0000000007E6CD90; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000010C00E40 [8] self = table: 000000001192F010; dt = 0.0081643108278512955; t = 4114.2850476047024; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0081643108278512955; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0081643108278512955; t = 4114.2850476047024 [10] dt = 0.0081643108278512955 [2] server = table: 0000000010484840; loaded_level = "mines"; wanted_career_index = 3; game_started = false; peer_id = "11000010c9d9d7a"; num_players = 1; wanted_party_index = 0; account_id = "11000010c9d9d7a"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8736655083484948; resend_post_game_timer = 1.8243590374477208; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000BB3FAA0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 00000000006E5150; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC2BBB0; network_server = table: 0000000010484840; entity_system = table: 000000000180A7C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000ECFCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1075.7709873223678; input_manager = table: 0000000000F44D80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B244720; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0081643108278512955; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 00000000006E5150; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 000000001198A0C0; exit_time = 1087.1626669811085; dice_keeper = table: 000000000B055D20; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000005D9AE50; <> <> 01:31:22.476 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame 01:31:22.476 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 01:31:22.476 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0 01:31:22.476 warning: [Lua] Following data will be uploaded to Crashify: <> 01:31:22.476 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 1100001027b107c "Babypeen" <> 01:31:22.477 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11523292; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000024BD790 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame [5] self = table: 0000000010C00E40; application_shutdown = nil; unit_spawner = table: 000000000B0EBC40; world = [World]; unit_storage = table: 000000000BCB5150; units = table: 0000000007E6CD90; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000010C00E40 [8] self = table: 000000001192F010; dt = 0.0081643108278512955; t = 4114.2850476047024; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0081643108278512955; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0081643108278512955; t = 4114.2850476047024 [10] dt = 0.0081643108278512955 [2] server = table: 0000000010484840; loaded_level = "mines"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000BB3FAA0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 00000000006E5150; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC2BBB0; network_server = table: 0000000010484840; entity_system = table: 000000000180A7C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000ECFCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1075.7709873223678; input_manager = table: 0000000000F44D80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B244720; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0081643108278512955; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 00000000006E5150; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 000000001198A0C0; exit_time = 1087.1626669811085; dice_keeper = table: 000000000B055D20; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000005D9AE50; <> <> 01:31:22.477 [Lua] [Matchmaking] unregister rpcs 01:31:22.477 [Lua] ############### UNLOADING PACKAGES ############### 01:31:22.477 [Lua] [Managers] Calling function on all managers: 01:31:22.477 [Lua] [Managers] Destroying manager group: 01:31:22.477 [Lua] [Gamestate] Enter state StateLoading 01:31:22.481 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] Found camera: end_screen_camera 01:31:22.482 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:31:22.483 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:31:22.483 [Lua] [Matchmaking] register rpcs 01:31:22.483 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:31:22.483 [Lua] registering RPCs 01:31:22.483 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:31:22.483 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:31:22.483 [Lua] Set lobby begin: 01:31:22.483 [Lua] Lobby data twitch_enabled = false 01:31:22.483 [Lua] Lobby data power_level = 0 01:31:22.483 [Lua] Lobby data unique_server_name = Babypeen 01:31:22.483 [Lua] Lobby data difficulty_tweak = 0 01:31:22.483 [Lua] Lobby data host = 1100001027b107c 01:31:22.483 [Lua] Lobby data time_of_search = 1609636045 01:31:22.483 [Lua] Lobby data game_mode = 3 01:31:22.483 [Lua] Lobby data is_private = false 01:31:22.483 [Lua] Lobby data match_started = true 01:31:22.483 [Lua] Lobby data mechanism = adventure 01:31:22.483 [Lua] Lobby data difficulty = harder 01:31:22.483 [Lua] Lobby data level_key = inn_level 01:31:22.483 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:31:22.483 [Lua] Lobby data selected_level_key = mines 01:31:22.483 [Lua] Lobby data quick_game = false 01:31:22.484 [Lua] Lobby data weave_name = false 01:31:22.484 [Lua] Lobby data matchmaking = false 01:31:22.484 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:31:22.484 [Lua] Lobby data num_players = 4 01:31:22.484 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:31:22.484 [Lua] Lobby data player_slot_2 = 0:0 01:31:22.484 [Lua] Lobby data country_code = US 01:31:22.484 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:31:22.484 [Lua] Lobby data eac_authorized = true 01:31:22.484 [Lua] Set lobby end. 01:31:22.484 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:31:22.487 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:31:22.487 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 01:31:22.487 [Lua] [LevelTransitionHandler] load_level inn_level 0 01:31:22.522 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler 01:31:22.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:31:22.522 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 01:31:22.522 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:31:22.522 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 01:31:22.522 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:31:22.522 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:31:22.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x31548, position: 0 01:31:22.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:31:22.560 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:31:22.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:31:22.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:31:22.676 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:31:22.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:31:22.709 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:31:22.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:31:22.743 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:31:22.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:31:25.401 [SteamVoipClient] select_out(1100001027b107c, on) 01:31:25.415 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:31:25.415 [SteamVoipClient] select_out(11000010e0265da, on) 01:31:25.487 [SteamVoipClient] select_out(1100001027b107c, off) 01:31:25.487 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:31:25.487 [SteamVoipClient] select_out(11000010e0265da, off) 01:31:29.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:31:29.638 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:31:29.653 [Lua] [LevelTransitionHandler] Level load completed! 01:31:29.654 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11523292 - use_random_directors: true - overriden_conflict: nil 01:31:29.656 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:31:29.656 [Lua] checking dlc's against conflict directors 01:31:29.656 [Lua] number of factions to include 3 01:31:29.656 [Lua] number of factions added 3 01:31:29.656 [Lua] --- --- --- 01:31:29.656 [Lua] Starting... difficulty 'harder' 01:31:29.656 [Lua] These are the starting conflict directors: 01:31:29.656 [Lua] inn_level 01:31:29.656 [Lua] --- --- --- 01:31:29.656 [Lua] 01:31:29.656 [Lua] DONE! Found the following directors: 01:31:29.656 [Lua] (free: 35), Master hash is: 01:31:29.656 [Lua] [EnemyPackageLoader] breed_lookup: { } 01:31:29.656 [Lua] load_startup_enemy_packages: -------------- 01:31:29.656 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:31:29.656 [Lua] critter_rat 01:31:29.671 [Lua] ### Sending rpc_level_loaded 01:31:29.671 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50 01:31:29.671 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 01:31:29.687 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 01:31:29.687 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 01:31:29.703 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 01:31:29.703 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 01:31:29.705 [Lua] ### Sending rpc_level_loaded 01:31:29.705 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50 01:31:29.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:31:29.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:31:29.723 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:31:29.723 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:31:29.723 [Lua] Starting async level spawning of levels/inn/world 01:31:29.723 [Umbra] Init version: 3.4.15 :: 16 threads 01:31:30.062 [Lua] Async level spawning done 01:31:31.153 [Lua] ### Sending rpc_level_loaded 01:31:31.153 [Lua] #### Has state machine: true, peer_id: 11000010c9d9d7a, level_id: 50 01:31:31.153 [Lua] Peer 11000010c9d9d7a has loaded the level and all enemies are loaded 01:31:31.153 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Loading 01:31:31.153 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter LoadingProfilePackages 01:31:31.170 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit LoadingProfilePackages 01:31:31.170 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForEnterGame 01:31:31.334 [Lua] ### Sending rpc_level_loaded 01:31:31.334 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 50 01:31:31.334 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded 01:31:31.334 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading 01:31:31.334 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages 01:31:31.351 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages 01:31:31.351 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame 01:31:32.374 [Lua] min_height 91.160001754760742 01:31:35.208 [Lua] ### Sending rpc_level_loaded 01:31:35.208 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50 01:31:35.208 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded 01:31:35.208 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 01:31:35.208 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 01:31:35.223 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 01:31:35.223 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 01:31:39.019 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:31:39.019 [Lua] [PlayState] Enter Substate EndViewStateChest 01:31:53.029 [Lua] min_height 91.160001754760742 01:31:58.522 [SteamVoipClient] select_out(1100001027b107c, on) 01:31:58.536 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:31:58.536 [SteamVoipClient] select_out(11000010e0265da, on) 01:31:58.617 [Lua] [PlayState] Exit Substate EndViewStateChest 01:31:58.617 [Lua] [PlayState] Enter Substate EndViewStateScore 01:31:58.661 [SteamVoipClient] select_out(1100001027b107c, off) 01:31:58.661 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:31:58.661 [SteamVoipClient] select_out(11000010e0265da, off) 01:32:00.598 [Lua] [PlayState] Exit Substate EndViewStateScore 01:32:00.599 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:32:01.597 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:32:01.597 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:32:01.597 [Lua] [Matchmaking] unregister rpcs 01:32:01.597 [Lua] Set lobby begin: 01:32:01.597 [Lua] Lobby data twitch_enabled = false 01:32:01.597 [Lua] Lobby data power_level = 0 01:32:01.597 [Lua] Lobby data unique_server_name = Babypeen 01:32:01.597 [Lua] Lobby data difficulty_tweak = 0 01:32:01.597 [Lua] Lobby data host = 1100001027b107c 01:32:01.597 [Lua] Lobby data time_of_search = 1609636045 01:32:01.597 [Lua] Lobby data game_mode = 3 01:32:01.597 [Lua] Lobby data is_private = false 01:32:01.597 [Lua] Lobby data match_started = true 01:32:01.597 [Lua] Lobby data mechanism = adventure 01:32:01.597 [Lua] Lobby data difficulty = harder 01:32:01.597 [Lua] Lobby data level_key = inn_level 01:32:01.597 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:01.597 [Lua] Lobby data selected_level_key = mines 01:32:01.597 [Lua] Lobby data quick_game = false 01:32:01.598 [Lua] Lobby data weave_name = false 01:32:01.598 [Lua] Lobby data matchmaking = false 01:32:01.598 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:01.598 [Lua] Lobby data num_players = 4 01:32:01.598 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:32:01.598 [Lua] Lobby data player_slot_2 = 0:0 01:32:01.598 [Lua] Lobby data country_code = US 01:32:01.598 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:01.598 [Lua] Lobby data eac_authorized = true 01:32:01.598 [Lua] Set lobby end. 01:32:01.598 [Lua] [Managers] Destroying manager group: 01:32:01.598 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:32:01.598 [Lua] [Gamestate] Enter StateIngame HOST 01:32:01.598 [Lua] [Managers] Calling function on all managers: 01:32:01.599 [Lua] <>level = inn_level<> 01:32:01.599 [Lua] Set lobby begin: 01:32:01.599 [Lua] Lobby data twitch_enabled = false 01:32:01.599 [Lua] Lobby data power_level = 0 01:32:01.599 [Lua] Lobby data unique_server_name = Babypeen 01:32:01.599 [Lua] Lobby data difficulty_tweak = 0 01:32:01.599 [Lua] Lobby data host = 1100001027b107c 01:32:01.599 [Lua] Lobby data time_of_search = 1609636045 01:32:01.599 [Lua] Lobby data game_mode = 3 01:32:01.599 [Lua] Lobby data is_private = false 01:32:01.599 [Lua] Lobby data match_started = true 01:32:01.599 [Lua] Lobby data mechanism = adventure 01:32:01.599 [Lua] Lobby data difficulty = harder 01:32:01.599 [Lua] Lobby data level_key = inn_level 01:32:01.599 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:01.599 [Lua] Lobby data selected_level_key = inn_level 01:32:01.599 [Lua] Lobby data quick_game = false 01:32:01.599 [Lua] Lobby data weave_name = false 01:32:01.599 [Lua] Lobby data matchmaking = false 01:32:01.599 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:01.599 [Lua] Lobby data num_players = 4 01:32:01.599 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:32:01.599 [Lua] Lobby data player_slot_2 = 0:0 01:32:01.599 [Lua] Lobby data country_code = US 01:32:01.599 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:01.599 [Lua] Lobby data eac_authorized = true 01:32:01.599 [Lua] Set lobby end. 01:32:01.599 [Lua] [StateIngame] Server ingame 01:32:01.603 [Lua] Set lobby begin: 01:32:01.603 [Lua] Lobby data twitch_enabled = false 01:32:01.603 [Lua] Lobby data power_level = 0 01:32:01.603 [Lua] Lobby data unique_server_name = Babypeen 01:32:01.603 [Lua] Lobby data difficulty_tweak = 0 01:32:01.603 [Lua] Lobby data host = 1100001027b107c 01:32:01.603 [Lua] Lobby data time_of_search = 1609636045 01:32:01.603 [Lua] Lobby data game_mode = 3 01:32:01.603 [Lua] Lobby data is_private = false 01:32:01.603 [Lua] Lobby data match_started = true 01:32:01.603 [Lua] Lobby data mechanism = adventure 01:32:01.603 [Lua] Lobby data difficulty = harder 01:32:01.603 [Lua] Lobby data level_key = inn_level 01:32:01.603 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:01.603 [Lua] Lobby data selected_level_key = inn_level 01:32:01.603 [Lua] Lobby data quick_game = false 01:32:01.603 [Lua] Lobby data weave_name = false 01:32:01.603 [Lua] Lobby data matchmaking = false 01:32:01.603 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:01.603 [Lua] Lobby data num_players = 4 01:32:01.603 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:32:01.603 [Lua] Lobby data player_slot_2 = 0:0 01:32:01.603 [Lua] Lobby data country_code = US 01:32:01.603 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:01.603 [Lua] Lobby data eac_authorized = true 01:32:01.603 [Lua] Set lobby end. 01:32:01.603 [Lua] [Matchmaking] register rpcs 01:32:01.603 [Lua] GameNetworkManager:init... creating game session 01:32:01.603 [Lua] Host GameSession.make_game_session_host with session: 01:32:01.603 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:32:01.603 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 01:32:01.603 [Lua] [GameNetworkManager] self.is_server = true 01:32:01.603 [Network] Setting artificial MTU limit to 576 01:32:01.603 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 01:32:01.613 [Lua] Switching ConflictSettings: to: inn_level 01:32:01.613 [Lua] pacing=disabled 01:32:01.613 [Lua] roaming=nil 01:32:01.613 [Lua] disabled=false 01:32:01.613 [Lua] pack_spawning=disabled 01:32:01.613 [Lua] contained_breeds=nil 01:32:01.613 [Lua] boss=disabled 01:32:01.613 [Lua] horde=disabled 01:32:01.613 [Lua] specials=disabled 01:32:01.613 [Lua] name=inn_level 01:32:01.613 [Lua] intensity=disabled 01:32:01.613 [Lua] --- 01:32:01.613 [Lua] [LevelAnalysis] set_random_seed( 11523292) 01:32:01.616 [Lua] [AIInterestPointSystem] Level Seed: 11523292 01:32:01.616 [Lua] 01:32:01.616 [Lua] [entity_system_bag] = table 01:32:01.616 [Lua] [entity_system_bag] = metatable 01:32:01.616 [Lua] [startup_data] = table 01:32:01.616 [Lua] [entity_manager] = table 01:32:01.616 [Lua] [entity_manager] = metatable 01:32:01.616 [Lua] [unit_spawner] = table 01:32:01.616 [Lua] [unit_spawner] = metatable 01:32:01.616 [Lua] [unit_storage] = table 01:32:01.616 [Lua] [unit_storage] = metatable 01:32:01.616 [Lua] [dice_keeper] = table 01:32:01.616 [Lua] [dice_keeper] = metatable 01:32:01.616 [Lua] [is_server] = true (boolean) 01:32:01.616 [Lua] [world] = [World] 01:32:01.616 [Lua] [system_api] = table 01:32:01.616 [Lua] [entity_system] = table 01:32:01.616 [Lua] [entity_system] = metatable 01:32:01.616 [Lua] [network_lobby] = table 01:32:01.616 [Lua] [network_lobby] = metatable 01:32:01.616 [Lua] [profile_synchronizer] = table 01:32:01.616 [Lua] [profile_synchronizer] = metatable 01:32:01.616 [Lua] [level_transition_handler] = table 01:32:01.616 [Lua] [level_transition_handler] = metatable 01:32:01.616 [Lua] [num_local_human_players] = 1 (number) 01:32:01.616 [Lua] [statistics_db] = table 01:32:01.616 [Lua] [statistics_db] = metatable 01:32:01.616 [Lua] [network_server] = table 01:32:01.616 [Lua] [network_server] = metatable 01:32:01.616 [Lua] [input_manager] = table 01:32:01.616 [Lua] [input_manager] = metatable 01:32:01.616 [Lua] [network_clock] = table 01:32:01.616 [Lua] [network_clock] = metatable 01:32:01.616 [Lua] [network_transmit] = table 01:32:01.616 [Lua] [network_transmit] = metatable 01:32:01.616 [Lua] [free_flight_manager] = table 01:32:01.616 [Lua] [free_flight_manager] = metatable 01:32:01.616 [Lua] [network_manager] = table 01:32:01.616 [Lua] [network_manager] = metatable 01:32:01.616 [Lua] [network_event_delegate] = table 01:32:01.616 [Lua] [network_event_delegate] = metatable 01:32:01.616 [Lua] 01:32:01.616 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:32:01.616 [Lua] ignoring extension VersusInteractObjectiveExtension 01:32:01.616 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:32:01.617 [Lua] ignoring extension VersusSocketObjectiveExtension 01:32:01.617 [Lua] ignoring extension VersusTargetObjectiveExtension 01:32:01.617 [Lua] ignoring extension VersusMissionObjectiveExtension 01:32:01.617 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:32:01.619 [Lua] [AchievementManager] Achievements using the steam platform 01:32:01.665 [Lua] [StateIngame] Level seed: 11523292 01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 01:32:01.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 01:32:01.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 01:32:01.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 01:32:01.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read, 01:32:01.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 01:32:01.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 01:32:01.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 01:32:01.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 01:32:01.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 01:32:01.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 01:32:01.677 [Lua] [LevelAnalysis] set_random_seed( 11523292) 01:32:01.680 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 01:32:01.680 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 01:32:01.681 [Lua] [IngameUI] init 01:32:01.696 [SteamVoipClient] select_out(1100001027b107c, off) 01:32:01.696 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:32:01.696 [SteamVoipClient] select_out(11000010e0265da, off) 01:32:01.700 [Lua] cb_razer_chroma_setup 01:32:01.732 [Lua] [Matchmaking] Cancelling matchmaking 01:32:01.732 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 01:32:01.732 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:32:01.732 [Lua] Set lobby begin: 01:32:01.732 [Lua] Lobby data twitch_enabled = false 01:32:01.732 [Lua] Lobby data power_level = 0 01:32:01.732 [Lua] Lobby data unique_server_name = Babypeen 01:32:01.732 [Lua] Lobby data difficulty_tweak = 0 01:32:01.732 [Lua] Lobby data host = 1100001027b107c 01:32:01.732 [Lua] Lobby data time_of_search = 1609636045 01:32:01.732 [Lua] Lobby data game_mode = 3 01:32:01.732 [Lua] Lobby data is_private = false 01:32:01.732 [Lua] Lobby data match_started = true 01:32:01.732 [Lua] Lobby data mechanism = adventure 01:32:01.732 [Lua] Lobby data difficulty = normal 01:32:01.732 [Lua] Lobby data level_key = inn_level 01:32:01.732 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:01.732 [Lua] Lobby data selected_level_key = inn_level 01:32:01.732 [Lua] Lobby data quick_game = false 01:32:01.732 [Lua] Lobby data weave_name = false 01:32:01.732 [Lua] Lobby data matchmaking = false 01:32:01.732 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:01.732 [Lua] Lobby data num_players = 4 01:32:01.732 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:32:01.732 [Lua] Lobby data player_slot_2 = 0:0 01:32:01.732 [Lua] Lobby data country_code = US 01:32:01.732 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:01.732 [Lua] Lobby data eac_authorized = true 01:32:01.732 [Lua] Set lobby end. 01:32:01.734 [Lua] Set lobby begin: 01:32:01.734 [Lua] Lobby data twitch_enabled = false 01:32:01.734 [Lua] Lobby data power_level = 0 01:32:01.734 [Lua] Lobby data unique_server_name = Babypeen 01:32:01.734 [Lua] Lobby data difficulty_tweak = 0 01:32:01.734 [Lua] Lobby data host = 1100001027b107c 01:32:01.734 [Lua] Lobby data time_of_search = 1609636045 01:32:01.734 [Lua] Lobby data game_mode = 3 01:32:01.734 [Lua] Lobby data is_private = false 01:32:01.734 [Lua] Lobby data match_started = true 01:32:01.734 [Lua] Lobby data mechanism = adventure 01:32:01.734 [Lua] Lobby data difficulty = normal 01:32:01.734 [Lua] Lobby data level_key = inn_level 01:32:01.734 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:01.734 [Lua] Lobby data selected_level_key = inn_level 01:32:01.734 [Lua] Lobby data quick_game = false 01:32:01.735 [Lua] Lobby data weave_name = false 01:32:01.735 [Lua] Lobby data matchmaking = false 01:32:01.735 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:01.735 [Lua] Lobby data num_players = 4 01:32:01.735 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:32:01.735 [Lua] Lobby data player_slot_2 = 0:0 01:32:01.735 [Lua] Lobby data country_code = US 01:32:01.735 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:01.735 [Lua] Lobby data eac_authorized = true 01:32:01.735 [Lua] Set lobby end. 01:32:01.735 [Lua] [PartyManager] Leader is set to 1100001027b107c 01:32:01.735 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 01:32:01.735 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:32:01.735 [Lua] Set lobby begin: 01:32:01.735 [Lua] Lobby data twitch_enabled = false 01:32:01.735 [Lua] Lobby data power_level = 794 01:32:01.735 [Lua] Lobby data unique_server_name = Babypeen 01:32:01.735 [Lua] Lobby data difficulty_tweak = 0 01:32:01.735 [Lua] Lobby data host = 1100001027b107c 01:32:01.735 [Lua] Lobby data time_of_search = 1609636045 01:32:01.735 [Lua] Lobby data game_mode = 3 01:32:01.735 [Lua] Lobby data is_private = false 01:32:01.735 [Lua] Lobby data match_started = true 01:32:01.735 [Lua] Lobby data mechanism = adventure 01:32:01.735 [Lua] Lobby data difficulty = normal 01:32:01.735 [Lua] Lobby data level_key = inn_level 01:32:01.735 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:01.735 [Lua] Lobby data selected_level_key = inn_level 01:32:01.735 [Lua] Lobby data quick_game = false 01:32:01.735 [Lua] Lobby data weave_name = false 01:32:01.735 [Lua] Lobby data matchmaking = false 01:32:01.735 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:01.735 [Lua] Lobby data num_players = 4 01:32:01.735 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:32:01.735 [Lua] Lobby data player_slot_2 = 0:0 01:32:01.735 [Lua] Lobby data country_code = US 01:32:01.735 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:01.735 [Lua] Lobby data eac_authorized = true 01:32:01.735 [Lua] Set lobby end. 01:32:01.736 [Flow] complete_skittergate_legend true 01:32:01.736 [Flow] complete_all_helmgart_levels_recruit true 01:32:01.737 [Flow] WitchHunterLevel:31 01:32:01.737 [Flow] LeaderYes 01:32:01.737 [Flow] ALL PC XP:196972 01:32:01.737 [Flow] Has "bogenhafen" DLC:true 01:32:01.737 [Flow] WH XP:48561.5 01:32:01.737 [Flow] Number of crafted items:267 01:32:01.737 [Flow] Sum of Powe Levels:1500 01:32:01.737 [Flow] lodestone diff 1:false 01:32:01.737 [Flow] magnus and forest activated 01:32:01.737 [Flow] magnus and forest activated 01:32:01.737 [Flow] magnus and forest activated 01:32:01.737 [Flow] magnus and forest activated 01:32:01.737 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:32:01.739 [Lua] CurrentConflictSettings inn_level 01:32:01.739 [Lua] [ConflictDirector] conflict_director is ai_ready 01:32:01.739 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:32:01.739 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:32:01.741 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:32:01.741 [Lua] Forming navigation groups in one frame 01:32:01.741 [Lua] Forming navigation groups 01:32:01.763 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516 01:32:01.764 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 01:32:01.764 [Lua] number of nav groups: 41 01:32:01.765 [Lua] number of refined nav groups : 23 01:32:01.767 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589 01:32:01.767 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 01:32:01.767 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:32:01.767 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:32:01.769 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:32:01.769 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:32:01.769 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:32:01.769 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 01:32:01.769 [Lua] [Managers] Calling function on all managers: 01:32:01.769 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:32:01.800 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 01:32:01.800 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 01:32:01.963 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 01:32:01.963 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 01:32:01.963 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame 01:32:01.963 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync 01:32:01.963 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForEnterGame 01:32:01.963 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForGameObjectSync 01:32:01.963 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 01:32:01.963 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 01:32:01.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:32:01.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:32:01.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:32:01.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:32:01.984 [Lua] Set lobby begin: 01:32:01.984 [Lua] Lobby data twitch_enabled = false 01:32:01.984 [Lua] Lobby data power_level = 794 01:32:01.984 [Lua] Lobby data unique_server_name = Babypeen 01:32:01.985 [Lua] Lobby data difficulty_tweak = 0 01:32:01.985 [Lua] Lobby data host = 1100001027b107c 01:32:01.985 [Lua] Lobby data time_of_search = 1609636045 01:32:01.985 [Lua] Lobby data game_mode = 3 01:32:01.985 [Lua] Lobby data is_private = false 01:32:01.985 [Lua] Lobby data match_started = true 01:32:01.985 [Lua] Lobby data mechanism = adventure 01:32:01.985 [Lua] Lobby data difficulty = normal 01:32:01.985 [Lua] Lobby data level_key = inn_level 01:32:01.985 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:01.985 [Lua] Lobby data selected_level_key = inn_level 01:32:01.985 [Lua] Lobby data quick_game = false 01:32:01.985 [Lua] Lobby data weave_name = false 01:32:01.985 [Lua] Lobby data matchmaking = false 01:32:01.985 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:01.985 [Lua] Lobby data num_players = 4 01:32:01.985 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:32:01.985 [Lua] Lobby data player_slot_2 = 0:0 01:32:01.985 [Lua] Lobby data country_code = US 01:32:01.985 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:01.985 [Lua] Lobby data eac_authorized = true 01:32:01.985 [Lua] Set lobby end. 01:32:01.985 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing 01:32:01.985 [Lua] Breedfreezer (server) starting a hot join sync 01:32:01.988 [Lua] Set lobby begin: 01:32:01.988 [Lua] Lobby data twitch_enabled = false 01:32:01.988 [Lua] Lobby data power_level = 794 01:32:01.988 [Lua] Lobby data unique_server_name = Babypeen 01:32:01.988 [Lua] Lobby data difficulty_tweak = 0 01:32:01.988 [Lua] Lobby data host = 1100001027b107c 01:32:01.988 [Lua] Lobby data time_of_search = 1609636045 01:32:01.988 [Lua] Lobby data game_mode = 3 01:32:01.988 [Lua] Lobby data is_private = false 01:32:01.988 [Lua] Lobby data match_started = true 01:32:01.988 [Lua] Lobby data mechanism = adventure 01:32:01.988 [Lua] Lobby data difficulty = normal 01:32:01.988 [Lua] Lobby data level_key = inn_level 01:32:01.988 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:01.988 [Lua] Lobby data selected_level_key = inn_level 01:32:01.988 [Lua] Lobby data quick_game = false 01:32:01.988 [Lua] Lobby data weave_name = false 01:32:01.988 [Lua] Lobby data matchmaking = false 01:32:01.988 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:01.988 [Lua] Lobby data num_players = 4 01:32:01.988 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:32:01.988 [Lua] Lobby data player_slot_2 = 0:0 01:32:01.988 [Lua] Lobby data country_code = US 01:32:01.988 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:01.988 [Lua] Lobby data eac_authorized = true 01:32:01.988 [Lua] Set lobby end. 01:32:01.988 [Lua] [Matchmaking] Assigned player 11000010c9d9d7a to slot 5 when hot join syncing 01:32:01.988 [Lua] Breedfreezer (server) starting a hot join sync 01:32:01.991 [Lua] Set lobby begin: 01:32:01.991 [Lua] Lobby data twitch_enabled = false 01:32:01.991 [Lua] Lobby data power_level = 794 01:32:01.991 [Lua] Lobby data unique_server_name = Babypeen 01:32:01.991 [Lua] Lobby data difficulty_tweak = 0 01:32:01.991 [Lua] Lobby data host = 1100001027b107c 01:32:01.991 [Lua] Lobby data time_of_search = 1609636045 01:32:01.991 [Lua] Lobby data game_mode = 3 01:32:01.991 [Lua] Lobby data is_private = false 01:32:01.991 [Lua] Lobby data match_started = true 01:32:01.991 [Lua] Lobby data mechanism = adventure 01:32:01.991 [Lua] Lobby data difficulty = normal 01:32:01.991 [Lua] Lobby data level_key = inn_level 01:32:01.991 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:01.991 [Lua] Lobby data selected_level_key = inn_level 01:32:01.991 [Lua] Lobby data quick_game = false 01:32:01.991 [Lua] Lobby data weave_name = false 01:32:01.991 [Lua] Lobby data matchmaking = false 01:32:01.991 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:01.991 [Lua] Lobby data num_players = 4 01:32:01.991 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:32:01.991 [Lua] Lobby data player_slot_2 = 0:0 01:32:01.991 [Lua] Lobby data country_code = US 01:32:01.991 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:01.991 [Lua] Lobby data eac_authorized = true 01:32:01.991 [Lua] Set lobby end. 01:32:01.991 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing 01:32:01.991 [Lua] Breedfreezer (server) starting a hot join sync 01:32:01.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 01:32:01.991 [Lua] RemotePlayer:create_game_object( ) 38 01:32:02.004 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync 01:32:02.004 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers 01:32:02.004 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 01:32:02.004 [Lua] RemotePlayer:create_game_object( ) 39 01:32:02.017 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForGameObjectSync 01:32:02.017 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForPlayers 01:32:02.017 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 01:32:02.017 [Lua] RemotePlayer:create_game_object( ) 40 01:32:02.030 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 01:32:02.030 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 01:32:02.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010c9d9d7a 01:32:02.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da 01:32:02.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 01:32:02.040 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 01:32:02.040 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 01:32:02.040 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers 01:32:02.040 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame 01:32:02.040 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForPlayers 01:32:02.040 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter InGame 01:32:02.040 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 01:32:02.040 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 01:32:02.048 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:02.049 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:02.049 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 01:32:02.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:32:02.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:32:02.055 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 01:32:02.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:32:02.074 [Lua] Players are leaving the safe zone 01:32:02.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:32:02.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:32:02.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 01:32:02.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:32:02.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:32:02.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:32:02.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 01:32:02.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 01:32:02.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 01:32:02.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 01:32:02.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 01:32:02.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:32:02.228 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010c9d9d7a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:02.228 [Lua] Adding player sync data to peer=11000010c9d9d7a local_player_id=1 01:32:02.228 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010c9d9d7a go_type=player_unit go_created_func_name=game_object_created_player_unit 01:32:02.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 01:32:02.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:02.231 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:02.231 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1 01:32:02.231 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 01:32:02.232 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 01:32:02.233 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:02.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read, 01:32:02.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:32:02.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 01:32:02.323 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:02.323 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 01:32:02.323 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:32:02.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 01:32:02.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:02.327 [Lua] StateInGameRunning:_game_actually_starts() 01:32:02.327 [Lua] ################################################################################################################# 01:32:02.327 [Lua] [Loading Time]: 00:00:40 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:32:02.327 [Lua] ################################################################################################################# 01:32:02.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 62 01:32:02.341 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 62 01:32:02.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 01:32:02.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:32:02.441 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 62 01:32:02.441 [Lua] Commit load time data 01:32:02.751 [Flow] DISABLE 01:32:03.065 [SteamVoipClient] select_out(1100001027b107c, on) 01:32:03.080 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:32:03.080 [SteamVoipClient] select_out(11000010e0265da, on) 01:32:03.126 [SteamVoipClient] select_out(1100001027b107c, off) 01:32:03.126 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:32:03.126 [SteamVoipClient] select_out(11000010e0265da, off) 01:32:05.235 [SteamVoipClient] select_out(1100001027b107c, on) 01:32:05.250 [SteamVoipClient] select_out(11000010c9d9d7a, on) 01:32:05.250 [SteamVoipClient] select_out(11000010e0265da, on) 01:32:05.291 [SteamVoipClient] select_out(1100001027b107c, off) 01:32:05.291 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:32:05.291 [SteamVoipClient] select_out(11000010e0265da, off) 01:32:06.944 [Lua] Set lobby begin: 01:32:06.944 [Lua] Lobby data twitch_enabled = false 01:32:06.944 [Lua] Lobby data power_level = 488 01:32:06.944 [Lua] Lobby data unique_server_name = Babypeen 01:32:06.944 [Lua] Lobby data difficulty_tweak = 0 01:32:06.944 [Lua] Lobby data host = 1100001027b107c 01:32:06.944 [Lua] Lobby data time_of_search = 1609636045 01:32:06.944 [Lua] Lobby data game_mode = 3 01:32:06.945 [Lua] Lobby data is_private = false 01:32:06.945 [Lua] Lobby data match_started = true 01:32:06.945 [Lua] Lobby data mechanism = adventure 01:32:06.945 [Lua] Lobby data difficulty = normal 01:32:06.945 [Lua] Lobby data level_key = inn_level 01:32:06.945 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:06.945 [Lua] Lobby data selected_level_key = inn_level 01:32:06.945 [Lua] Lobby data quick_game = false 01:32:06.945 [Lua] Lobby data weave_name = false 01:32:06.945 [Lua] Lobby data matchmaking = false 01:32:06.945 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:06.945 [Lua] Lobby data num_players = 4 01:32:06.945 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1 01:32:06.945 [Lua] Lobby data player_slot_2 = 0:0 01:32:06.945 [Lua] Lobby data country_code = US 01:32:06.945 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:06.945 [Lua] Lobby data eac_authorized = true 01:32:06.945 [Lua] Set lobby end. 01:32:09.873 [Lua] [ChatManager][1]System: DaBooper has left the game 01:32:09.873 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit InGame 01:32:09.873 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Disconnecting 01:32:09.873 [Lua] [PSM] Disconnecting peer 11000010c9d9d7a 01:32:09.873 [Lua] [PSM] Disconnected peer 11000010c9d9d7a is being removed from session. 01:32:09.873 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010c9d9d7a 01:32:09.873 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010c9d9d7a 01:32:09.873 [Lua] [GameNetworkManager] destroying game object with go_id=39 01:32:09.873 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Disconnecting 01:32:09.873 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Disconnected 01:32:09.873 [Lua] Set lobby begin: 01:32:09.873 [Lua] Lobby data twitch_enabled = false 01:32:09.873 [Lua] Lobby data power_level = 488 01:32:09.873 [Lua] Lobby data unique_server_name = Babypeen 01:32:09.873 [Lua] Lobby data difficulty_tweak = 0 01:32:09.873 [Lua] Lobby data host = 1100001027b107c 01:32:09.873 [Lua] Lobby data time_of_search = 1609636045 01:32:09.873 [Lua] Lobby data game_mode = 3 01:32:09.873 [Lua] Lobby data is_private = false 01:32:09.873 [Lua] Lobby data match_started = true 01:32:09.873 [Lua] Lobby data mechanism = adventure 01:32:09.873 [Lua] Lobby data difficulty = normal 01:32:09.873 [Lua] Lobby data level_key = inn_level 01:32:09.873 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:09.873 [Lua] Lobby data selected_level_key = inn_level 01:32:09.873 [Lua] Lobby data quick_game = false 01:32:09.873 [Lua] Lobby data weave_name = false 01:32:09.873 [Lua] Lobby data matchmaking = false 01:32:09.873 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:09.873 [Lua] Lobby data num_players = 4 01:32:09.874 [Lua] Lobby data player_slot_5 = 0:0 01:32:09.874 [Lua] Lobby data player_slot_2 = 0:0 01:32:09.874 [Lua] Lobby data country_code = US 01:32:09.874 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:09.874 [Lua] Lobby data eac_authorized = true 01:32:09.874 [Lua] Set lobby end. 01:32:09.874 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c9d9d7a) 01:32:09.874 [EAC] EAC server lost client 11000010c9d9d7a 01:32:09.874 [EACServer] [18:32:09:873][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010C9D9D7A PlayerGUID: 76561198171921786 01:32:09.874 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 1 01:32:09.874 [SteamVoipClient] select_out(11000010c9d9d7a, off) 01:32:09.874 [SteamVoipClient] select_in(11000010c9d9d7a, off) 01:32:09.874 [Lua] [GameNetworkManager] destroying game object with go_id=47 01:32:09.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:32:09.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 01:32:09.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 01:32:09.903 [Connection] Dropped game chunk from 11000010c9d9d7a because channel 1 can't communicate 01:32:09.903 [Connection] Dropped game_session chunk from 11000010c9d9d7a because channel 1 can't communicate 01:32:09.903 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:09.940 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:09.965 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:09.997 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.071 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.103 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.111 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.144 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.168 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.213 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.238 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.271 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.295 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.339 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.370 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.402 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.435 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.482 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.522 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.550 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.573 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.615 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.658 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.702 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.765 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.793 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.801 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.822 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.837 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:10.877 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate 01:32:11.390 [Lua] [Matchmaking] Handshake host removing client 11000010c9d9d7a 01:32:11.901 [Lua] [IngameUI] menu view on_enter hero_view 01:32:11.906 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f12a750 01:32:11.906 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:32:11.918 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:32:11.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:32:11.949 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:32:12.004 [Handshaker] Lost connection 244 to 11000010c9d9d7a 01:32:12.182 [Lua] PlayFabMirrorBase:_commit_internal 24 01:32:12.182 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:32:12.186 [Lua] generate_backend_stats 1100001027b107c:1 01:32:12.206 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:32:12.206 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:32:12.206 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 63 01:32:12.213 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 63 01:32:12.213 [Lua] Set lobby begin: 01:32:12.213 [Lua] Lobby data twitch_enabled = false 01:32:12.213 [Lua] Lobby data power_level = 737 01:32:12.213 [Lua] Lobby data unique_server_name = Babypeen 01:32:12.213 [Lua] Lobby data difficulty_tweak = 0 01:32:12.213 [Lua] Lobby data host = 1100001027b107c 01:32:12.213 [Lua] Lobby data time_of_search = 1609636045 01:32:12.213 [Lua] Lobby data game_mode = 3 01:32:12.213 [Lua] Lobby data is_private = false 01:32:12.213 [Lua] Lobby data match_started = true 01:32:12.213 [Lua] Lobby data mechanism = adventure 01:32:12.213 [Lua] Lobby data difficulty = normal 01:32:12.213 [Lua] Lobby data level_key = inn_level 01:32:12.213 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:12.213 [Lua] Lobby data selected_level_key = inn_level 01:32:12.213 [Lua] Lobby data quick_game = false 01:32:12.213 [Lua] Lobby data weave_name = false 01:32:12.213 [Lua] Lobby data matchmaking = false 01:32:12.213 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:12.214 [Lua] Lobby data num_players = 4 01:32:12.214 [Lua] Lobby data player_slot_5 = 0:0 01:32:12.214 [Lua] Lobby data player_slot_2 = 0:0 01:32:12.214 [Lua] Lobby data country_code = US 01:32:12.214 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:12.214 [Lua] Lobby data eac_authorized = true 01:32:12.214 [Lua] Set lobby end. 01:32:12.234 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:32:12.234 [Lua] Players: 3 01:32:12.234 [Lua] Set lobby begin: 01:32:12.234 [Lua] Lobby data twitch_enabled = false 01:32:12.234 [Lua] Lobby data power_level = 737 01:32:12.234 [Lua] Lobby data unique_server_name = Babypeen 01:32:12.234 [Lua] Lobby data difficulty_tweak = 0 01:32:12.235 [Lua] Lobby data host = 1100001027b107c 01:32:12.235 [Lua] Lobby data time_of_search = 1609636045 01:32:12.235 [Lua] Lobby data game_mode = 3 01:32:12.235 [Lua] Lobby data is_private = false 01:32:12.235 [Lua] Lobby data match_started = true 01:32:12.235 [Lua] Lobby data mechanism = adventure 01:32:12.235 [Lua] Lobby data difficulty = normal 01:32:12.235 [Lua] Lobby data level_key = inn_level 01:32:12.235 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:12.235 [Lua] Lobby data selected_level_key = inn_level 01:32:12.235 [Lua] Lobby data quick_game = false 01:32:12.235 [Lua] Lobby data weave_name = false 01:32:12.235 [Lua] Lobby data matchmaking = false 01:32:12.235 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:12.235 [Lua] Lobby data num_players = 3 01:32:12.235 [Lua] Lobby data player_slot_5 = 0:0 01:32:12.235 [Lua] Lobby data player_slot_2 = 0:0 01:32:12.235 [Lua] Lobby data country_code = US 01:32:12.235 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:12.235 [Lua] Lobby data eac_authorized = true 01:32:12.235 [Lua] Set lobby end. 01:32:12.235 [Lua] [LobbyMembers] Member left 11000010c9d9d7a 01:32:12.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 63 01:32:12.454 [Lua] commit result success 24 01:32:12.912 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:32:12.912 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot, async-read, 01:32:12.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t4 01:32:12.973 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t4 01:32:13.389 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 64 01:32:13.390 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 64 43 01:32:13.557 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 01:32:13.557 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 64 01:32:14.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 64 01:32:14.769 [Save] Saving `save_data` 01:32:14.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer1, async-read, 01:32:14.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer2, async-read, 01:32:14.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer3, async-read, 01:32:14.778 [Save] Save done 01:32:14.778 [Save] Saving `save_data` 01:32:14.786 [Save] Save done 01:32:14.786 [Save] Saving `save_data` 01:32:14.793 [Save] Save done 01:32:14.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 01:32:14.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 01:32:14.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 01:32:14.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 01:32:14.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 01:32:17.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 01:32:17.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer2 01:32:17.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer3 01:32:17.493 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot 01:32:17.493 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:32:17.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:32:17.510 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:32:18.416 [Lua] [IngameUI] menu view on_exit hero_view 01:32:18.420 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f12a750 01:32:18.420 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:32:18.420 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:32:21.518 [Lua] [IngameUI] menu view on_enter start_game_view 01:32:21.520 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c28a140 01:32:21.520 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:32:21.522 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:32:21.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:32:21.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:32:21.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:32:22.631 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 01:32:22.631 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:32:22.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 01:32:22.635 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:32:22.635 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:32:23.408 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 01:32:23.408 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 01:32:23.412 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 01:32:24.038 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 01:32:24.038 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 01:32:24.038 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 01:32:24.401 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:32:24.401 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 01:32:24.403 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:32:24.403 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:32:24.404 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:32:25.060 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 01:32:25.060 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:32:25.060 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 01:32:25.060 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:32:25.060 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 01:32:26.242 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 01:32:26.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:32:26.242 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 01:32:26.243 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 01:32:26.243 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 01:32:27.308 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 01:32:27.308 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 01:32:27.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:32:27.309 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 01:32:27.309 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 01:32:27.615 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 01:32:27.615 [Lua] ............................................................................................................ 01:32:27.615 [Lua] ............................................................................................................ 01:32:27.615 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 01:32:27.615 [Lua] ............................................................................................................ 01:32:27.615 [Lua] ............................................................................................................ 01:32:27.615 [Lua] [Matchmaking] Cancelling matchmaking 01:32:27.615 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:32:27.725 [Lua] [IngameUI] menu view on_exit start_game_view 01:32:27.725 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:32:27.725 [Save] Saving `save_data` 01:32:27.725 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:32:27.726 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 01:32:27.726 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 01:32:27.731 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c28a140 01:32:27.735 [Save] Save done 01:32:28.998 [Lua] PlayFabMirrorBase:_commit_internal 25 01:32:28.998 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:32:29.004 [Lua] generate_backend_stats 1100001027b107c:1 01:32:29.025 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:32:29.025 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:32:29.031 [Lua] commit result success 25 01:32:32.254 [Lua] [IngameUI] menu view on_enter hero_view 01:32:32.260 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f12a750 01:32:32.260 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:32:32.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:32:32.277 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:32:32.278 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:32:32.278 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:32:32.284 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:32:32.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:32:32.585 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:32:32.614 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:32:32.614 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:32:32.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:32:32.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:32:32.631 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:32:32.631 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:32:32.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:32:32.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:32:32.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:32:32.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:32:37.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:12 my_peer_id:1100001027b107c 01:32:37.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:12 my_peer_id:1100001027b107c 01:32:37.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:12 my_peer_id:1100001027b107c 01:32:37.175 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:12 my_peer_id:1100001027b107c 01:32:37.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:32:37.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 01:32:37.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient 01:32:37.212 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 01:32:37.212 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 01:32:37.213 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 01:32:37.214 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:32:37.214 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 01:32:37.214 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 01:32:37.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 01:32:37.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 01:32:37.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 01:32:37.353 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 01:32:38.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:13 my_peer_id:1100001027b107c 01:32:38.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:13 my_peer_id:1100001027b107c 01:32:38.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:13 my_peer_id:1100001027b107c 01:32:38.551 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:13 my_peer_id:1100001027b107c 01:32:38.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:32:38.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:32:38.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 01:32:38.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 01:32:38.604 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 01:32:38.796 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:32:38.796 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:32:38.799 [Lua] Set lobby begin: 01:32:38.799 [Lua] Lobby data twitch_enabled = false 01:32:38.799 [Lua] Lobby data power_level = 737 01:32:38.799 [Lua] Lobby data unique_server_name = Babypeen 01:32:38.799 [Lua] Lobby data difficulty_tweak = 0 01:32:38.799 [Lua] Lobby data host = 1100001027b107c 01:32:38.799 [Lua] Lobby data time_of_search = 1609636045 01:32:38.799 [Lua] Lobby data game_mode = 3 01:32:38.799 [Lua] Lobby data is_private = false 01:32:38.799 [Lua] Lobby data match_started = true 01:32:38.799 [Lua] Lobby data mechanism = adventure 01:32:38.800 [Lua] Lobby data difficulty = harder 01:32:38.800 [Lua] Lobby data level_key = inn_level 01:32:38.800 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:38.800 [Lua] Lobby data selected_level_key = inn_level 01:32:38.800 [Lua] Lobby data quick_game = false 01:32:38.800 [Lua] Lobby data weave_name = false 01:32:38.800 [Lua] Lobby data matchmaking = false 01:32:38.800 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:38.800 [Lua] Lobby data num_players = 3 01:32:38.800 [Lua] Lobby data player_slot_5 = 0:0 01:32:38.800 [Lua] Lobby data player_slot_2 = 0:0 01:32:38.800 [Lua] Lobby data country_code = US 01:32:38.800 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:38.800 [Lua] Lobby data eac_authorized = true 01:32:38.800 [Lua] Set lobby end. 01:32:38.800 [Lua] [PartyManager] Leader is set to 1100001027b107c 01:32:38.800 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 01:32:38.800 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 01:32:38.800 [Lua] Set lobby begin: 01:32:38.800 [Lua] Lobby data twitch_enabled = false 01:32:38.800 [Lua] Lobby data power_level = 737 01:32:38.800 [Lua] Lobby data unique_server_name = Babypeen 01:32:38.800 [Lua] Lobby data difficulty_tweak = 0 01:32:38.800 [Lua] Lobby data host = 1100001027b107c 01:32:38.800 [Lua] Lobby data time_of_search = 1609636045 01:32:38.800 [Lua] Lobby data game_mode = 1 01:32:38.800 [Lua] Lobby data is_private = false 01:32:38.800 [Lua] Lobby data match_started = true 01:32:38.800 [Lua] Lobby data mechanism = adventure 01:32:38.800 [Lua] Lobby data difficulty = harder 01:32:38.800 [Lua] Lobby data level_key = inn_level 01:32:38.800 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:38.800 [Lua] Lobby data selected_level_key = inn_level 01:32:38.800 [Lua] Lobby data quick_game = true 01:32:38.800 [Lua] Lobby data weave_name = false 01:32:38.800 [Lua] Lobby data matchmaking = true 01:32:38.800 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:38.800 [Lua] Lobby data num_players = 3 01:32:38.800 [Lua] Lobby data player_slot_5 = 0:0 01:32:38.801 [Lua] Lobby data player_slot_2 = 0:0 01:32:38.801 [Lua] Lobby data country_code = US 01:32:38.801 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:38.801 [Lua] Lobby data eac_authorized = true 01:32:38.801 [Lua] Set lobby end. 01:32:38.801 [Lua] Set lobby begin: 01:32:38.801 [Lua] Lobby data twitch_enabled = false 01:32:38.801 [Lua] Lobby data power_level = 737 01:32:38.801 [Lua] Lobby data unique_server_name = Babypeen 01:32:38.801 [Lua] Lobby data difficulty_tweak = 0 01:32:38.801 [Lua] Lobby data host = 1100001027b107c 01:32:38.801 [Lua] Lobby data time_of_search = 1609636045 01:32:38.801 [Lua] Lobby data game_mode = 1 01:32:38.801 [Lua] Lobby data is_private = false 01:32:38.801 [Lua] Lobby data match_started = true 01:32:38.801 [Lua] Lobby data mechanism = adventure 01:32:38.801 [Lua] Lobby data difficulty = harder 01:32:38.801 [Lua] Lobby data level_key = inn_level 01:32:38.801 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:32:38.801 [Lua] Lobby data selected_level_key = inn_level 01:32:38.801 [Lua] Lobby data quick_game = true 01:32:38.801 [Lua] Lobby data weave_name = false 01:32:38.801 [Lua] Lobby data matchmaking = true 01:32:38.801 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:32:38.801 [Lua] Lobby data num_players = 3 01:32:38.801 [Lua] Lobby data player_slot_5 = 0:0 01:32:38.801 [Lua] Lobby data player_slot_2 = 0:0 01:32:38.801 [Lua] Lobby data country_code = US 01:32:38.801 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:32:38.801 [Lua] Lobby data eac_authorized = true 01:32:38.801 [Lua] Set lobby end. 01:32:38.802 [Lua] [ChatManager][1]System: Starting hosted game... 01:32:38.802 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:32:38.802 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:32:40.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:14 my_peer_id:1100001027b107c 01:32:40.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:14 my_peer_id:1100001027b107c 01:32:40.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:14 my_peer_id:1100001027b107c 01:32:40.531 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:14 my_peer_id:1100001027b107c 01:32:40.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:32:40.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient 01:32:40.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:32:40.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 01:32:40.585 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 01:32:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:15 my_peer_id:1100001027b107c 01:32:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:15 my_peer_id:1100001027b107c 01:32:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:15 my_peer_id:1100001027b107c 01:32:46.392 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:15 my_peer_id:1100001027b107c 01:32:46.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:32:46.392 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 01:32:46.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 01:32:46.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 01:32:46.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 01:32:46.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 01:32:46.446 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 01:32:46.474 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 01:32:46.474 [Lua] [PackageManager] Force_load: wwise/throwing_axe 01:32:46.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 01:32:46.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 01:32:46.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 01:32:46.512 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 01:33:00.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:33:00.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:33:00.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:33:00.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:33:00.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:33:00.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:16 my_peer_id:1100001027b107c 01:33:00.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:16 my_peer_id:1100001027b107c 01:33:00.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:16 my_peer_id:1100001027b107c 01:33:00.883 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:16 my_peer_id:1100001027b107c 01:33:00.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:33:00.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 01:33:00.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:33:00.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient, async-read, 01:33:00.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 01:33:00.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient 01:33:00.925 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 01:33:00.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 01:33:00.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 01:33:00.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:33:00.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:33:00.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:33:00.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 01:33:01.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 01:33:01.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 01:33:01.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 01:33:01.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 01:33:01.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 01:33:01.210 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 01:33:02.488 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:33:02.488 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 01:33:02.494 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:33:02.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 01:33:02.805 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 01:33:02.805 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:33:02.810 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 01:33:02.810 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:33:04.167 [Lua] Set lobby begin: 01:33:04.167 [Lua] Lobby data twitch_enabled = false 01:33:04.167 [Lua] Lobby data power_level = 738 01:33:04.167 [Lua] Lobby data unique_server_name = Babypeen 01:33:04.167 [Lua] Lobby data difficulty_tweak = 0 01:33:04.167 [Lua] Lobby data host = 1100001027b107c 01:33:04.167 [Lua] Lobby data time_of_search = 1609636045 01:33:04.167 [Lua] Lobby data game_mode = 1 01:33:04.167 [Lua] Lobby data is_private = false 01:33:04.167 [Lua] Lobby data match_started = true 01:33:04.167 [Lua] Lobby data mechanism = adventure 01:33:04.167 [Lua] Lobby data difficulty = harder 01:33:04.167 [Lua] Lobby data level_key = inn_level 01:33:04.167 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:33:04.168 [Lua] Lobby data selected_level_key = inn_level 01:33:04.168 [Lua] Lobby data quick_game = true 01:33:04.168 [Lua] Lobby data weave_name = false 01:33:04.168 [Lua] Lobby data matchmaking = true 01:33:04.168 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:33:04.168 [Lua] Lobby data num_players = 3 01:33:04.168 [Lua] Lobby data player_slot_5 = 0:0 01:33:04.168 [Lua] Lobby data player_slot_2 = 0:0 01:33:04.168 [Lua] Lobby data country_code = US 01:33:04.168 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:33:04.168 [Lua] Lobby data eac_authorized = true 01:33:04.168 [Lua] Set lobby end. 01:33:05.158 [Lua] [IngameUI] menu view on_exit hero_view 01:33:05.163 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f12a750 01:33:05.163 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:33:05.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:33:05.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:33:05.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:33:05.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:33:05.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:33:05.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:33:05.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:33:05.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:33:05.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:33:05.167 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:33:05.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:33:05.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:33:06.055 [Lua] [IngameUI] menu view on_enter hero_view 01:33:06.060 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f12a750 01:33:06.060 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:33:06.073 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:33:06.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:33:06.103 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:33:06.909 [Lua] [IngameUI] menu view on_exit hero_view 01:33:06.913 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f12a750 01:33:06.913 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:33:06.914 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:33:17.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:17 my_peer_id:1100001027b107c 01:33:17.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:17 my_peer_id:1100001027b107c 01:33:17.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:17 my_peer_id:1100001027b107c 01:33:17.624 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:17 my_peer_id:1100001027b107c 01:33:17.626 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 01:33:20.009 [Lua] Set lobby begin: 01:33:20.009 [Lua] Lobby data twitch_enabled = false 01:33:20.010 [Lua] Lobby data power_level = 740 01:33:20.010 [Lua] Lobby data unique_server_name = Babypeen 01:33:20.010 [Lua] Lobby data difficulty_tweak = 0 01:33:20.010 [Lua] Lobby data host = 1100001027b107c 01:33:20.010 [Lua] Lobby data time_of_search = 1609636045 01:33:20.010 [Lua] Lobby data game_mode = 1 01:33:20.010 [Lua] Lobby data is_private = false 01:33:20.010 [Lua] Lobby data match_started = true 01:33:20.010 [Lua] Lobby data mechanism = adventure 01:33:20.010 [Lua] Lobby data difficulty = harder 01:33:20.010 [Lua] Lobby data level_key = inn_level 01:33:20.010 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:33:20.010 [Lua] Lobby data selected_level_key = inn_level 01:33:20.010 [Lua] Lobby data quick_game = true 01:33:20.010 [Lua] Lobby data weave_name = false 01:33:20.010 [Lua] Lobby data matchmaking = true 01:33:20.010 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:33:20.010 [Lua] Lobby data num_players = 3 01:33:20.010 [Lua] Lobby data player_slot_5 = 0:0 01:33:20.010 [Lua] Lobby data player_slot_2 = 0:0 01:33:20.010 [Lua] Lobby data country_code = US 01:33:20.010 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:33:20.010 [Lua] Lobby data eac_authorized = true 01:33:20.010 [Lua] Set lobby end. 01:33:21.019 [Lua] PlayFabMirrorBase:_commit_internal 26 01:33:21.019 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:33:21.025 [Lua] generate_backend_stats 1100001027b107c:1 01:33:21.045 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:33:21.045 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:33:21.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 65 01:33:21.051 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 65 01:33:21.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 65 01:33:21.341 [Lua] commit result success 26 01:33:21.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:18 my_peer_id:1100001027b107c 01:33:21.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:18 my_peer_id:1100001027b107c 01:33:21.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:18 my_peer_id:1100001027b107c 01:33:21.760 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:18 my_peer_id:1100001027b107c 01:33:21.763 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 01:33:45.695 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:46.083 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:33:46.283 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:33:46.548 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:33:46.548 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:33:46.548 [Lua] MatchmakingStateStartGame preferred_level_keys nil 01:33:46.549 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0 01:33:46.549 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 ) 01:33:46.549 [Lua] Set lobby begin: 01:33:46.549 [Lua] Lobby data twitch_enabled = false 01:33:46.549 [Lua] Lobby data power_level = 740 01:33:46.549 [Lua] Lobby data unique_server_name = Babypeen 01:33:46.549 [Lua] Lobby data difficulty_tweak = 0 01:33:46.549 [Lua] Lobby data host = 1100001027b107c 01:33:46.549 [Lua] Lobby data time_of_search = 1609636045 01:33:46.549 [Lua] Lobby data game_mode = 2 01:33:46.549 [Lua] Lobby data is_private = false 01:33:46.549 [Lua] Lobby data match_started = true 01:33:46.549 [Lua] Lobby data mechanism = adventure 01:33:46.549 [Lua] Lobby data difficulty = harder 01:33:46.549 [Lua] Lobby data level_key = inn_level 01:33:46.549 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:33:46.549 [Lua] Lobby data selected_level_key = dlc_portals 01:33:46.549 [Lua] Lobby data quick_game = true 01:33:46.549 [Lua] Lobby data weave_name = false 01:33:46.549 [Lua] Lobby data matchmaking = true 01:33:46.549 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:33:46.549 [Lua] Lobby data num_players = 3 01:33:46.549 [Lua] Lobby data player_slot_5 = 0:0 01:33:46.549 [Lua] Lobby data player_slot_2 = 0:0 01:33:46.549 [Lua] Lobby data country_code = US 01:33:46.550 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:33:46.550 [Lua] Lobby data eac_authorized = true 01:33:46.550 [Lua] Set lobby end. 01:33:46.552 [Lua] Set lobby begin: 01:33:46.552 [Lua] Lobby data twitch_enabled = false 01:33:46.552 [Lua] Lobby data power_level = 740 01:33:46.552 [Lua] Lobby data unique_server_name = Babypeen 01:33:46.552 [Lua] Lobby data difficulty_tweak = 0 01:33:46.552 [Lua] Lobby data host = 1100001027b107c 01:33:46.553 [Lua] Lobby data time_of_search = 1609636045 01:33:46.553 [Lua] Lobby data game_mode = 2 01:33:46.553 [Lua] Lobby data is_private = false 01:33:46.553 [Lua] Lobby data match_started = true 01:33:46.553 [Lua] Lobby data mechanism = adventure 01:33:46.553 [Lua] Lobby data difficulty = harder 01:33:46.553 [Lua] Lobby data level_key = inn_level 01:33:46.553 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:33:46.553 [Lua] Lobby data selected_level_key = dlc_portals 01:33:46.553 [Lua] Lobby data quick_game = true 01:33:46.553 [Lua] Lobby data weave_name = false 01:33:46.553 [Lua] Lobby data matchmaking = true 01:33:46.553 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:33:46.553 [Lua] Lobby data num_players = 3 01:33:46.553 [Lua] Lobby data player_slot_5 = 0:0 01:33:46.553 [Lua] Lobby data player_slot_2 = 0:0 01:33:46.553 [Lua] Lobby data country_code = US 01:33:46.553 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:33:46.553 [Lua] Lobby data eac_authorized = true 01:33:46.553 [Lua] Set lobby end. 01:33:46.553 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 01:33:46.553 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 01:33:46.553 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame 01:33:46.553 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame 01:33:46.553 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 01:33:46.553 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame 01:33:46.553 [Lua] Complete level triggered. 01:33:46.555 [Lua] gm_event_end_conditions_met false false 01:33:46.555 [Save] Saving `save_data` 01:33:46.555 [Lua] PlayFabMirrorBase:_commit_internal nil 01:33:46.555 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:33:46.560 [Lua] generate_backend_stats 1100001027b107c:1 01:33:46.564 [Save] Save done 01:33:46.564 [Save] Saving `save_data` 01:33:46.567 [Save] Save done 01:33:46.580 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:33:46.580 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:33:46.580 [Save] Saving `save_data` 01:33:46.580 [Lua] TRANSITION nil nil dlc_portals 01:33:46.580 [Lua] Transition type "dlc_portals", is server: true 01:33:46.580 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:33:46.580 [Lua] [GameNetworkManager] Leaving game... 01:33:46.580 [Lua] [GameNetworkManager] Shutting down game session host. 01:33:46.580 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:33:46.580 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:33:46.580 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=102.13 01:33:46.583 [Save] Save done 01:33:46.587 [Connection] Packet 36109 chunk for system game_session from 11000010e0265da had no listener 01:33:46.587 [Connection] Packet 34030 chunk for system game_session from 1100001024f5f80 had no listener 01:33:46.587 [Connection] Packet 34031 chunk for system game_session from 1100001024f5f80 had no listener 01:33:46.587 [Connection] Packet 34031 chunk for system game_session from 1100001024f5f80 had no listener 01:33:46.588 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:33:46.588 [Lua] commit result success 27 01:33:46.595 [Connection] Packet 36110 chunk for system game_session from 11000010e0265da had no listener 01:33:46.609 [Connection] Packet 34032 chunk for system game_session from 1100001024f5f80 had no listener 01:33:46.623 [Network] Ignoring message `rpc_set_blocking` from wrong session e26b or from non-session peer 11000010e0265da 01:33:46.623 [Network] Ignoring message `rpc_anim_event` from wrong session e26b or from non-session peer 11000010e0265da 01:33:46.623 [Connection] Packet 36111 chunk for system game_session from 11000010e0265da had no listener 01:33:46.630 [Connection] Packet 34033 chunk for system game_session from 1100001024f5f80 had no listener 01:33:46.637 [Connection] Packet 36112 chunk for system game_session from 11000010e0265da had no listener 01:33:46.652 [Connection] Packet 34034 chunk for system game_session from 1100001024f5f80 had no listener 01:33:46.688 [Connection] Packet 36113 chunk for system game_session from 11000010e0265da had no listener 01:33:46.694 [Connection] Packet 34035 chunk for system game_session from 1100001024f5f80 had no listener 01:33:46.708 [Connection] Packet 36114 chunk for system game_session from 11000010e0265da had no listener 01:33:46.715 [Connection] Packet 34036 chunk for system game_session from 1100001024f5f80 had no listener 01:33:46.764 [Connection] Packet 34037 chunk for system game_session from 1100001024f5f80 had no listener 01:33:46.825 [Connection] Packet 34038 chunk for system game_session from 1100001024f5f80 had no listener 01:33:48.633 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:33:48.633 [Lua] [Managers] Calling function on all managers: 01:33:48.634 [Lua] Clearing all global lookup lists 01:33:48.634 [Lua] [IngamePlayerListUI] - Destroy 01:33:48.634 [Lua] [EquipmentUI] - Destroy 01:33:48.634 [Lua] [AbilityUI] - Destroy 01:33:48.634 [Lua] [GamePadAbilityUI] - Destroy 01:33:48.634 [Lua] [GamePadEquipmentUI] - Destroy 01:33:48.635 [Lua] [IngameUI] destroy 01:33:48.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 01:33:48.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 01:33:48.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4 01:33:48.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 01:33:48.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 01:33:48.641 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3 01:33:48.688 [Lua] [Managers] Destroying manager group: 01:33:48.693 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:33:48.779 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:33:48.779 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 01:33:48.779 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 01:33:48.779 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c dlc_portals 0 01:33:48.779 warning: [Lua] Following data will be uploaded to Crashify: <> 01:33:48.779 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 18, User: 1100001027b107c "Babypeen" <> 01:33:48.779 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 13530062; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000BBF39B0 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 00000000005FC950; application_shutdown = nil; unit_spawner = table: 0000000010437930; world = [World]; unit_storage = table: 0000000011702080; units = table: 0000000000680E30; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000005FC950 [8] self = table: 000000001192F010; dt = 0.0070075360126793385; t = 4255.8216021568514; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070075360126793385; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070075360126793385; t = 4255.8216021568514 [10] dt = 0.0070075360126793385 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127EDD60; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_portals"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000EFEB930; [5] world_name = "level_world"; entity_system_bag = table: 0000000000CFEBB0; network_server = table: 0000000010484840; entity_system = table: 000000000D85A9A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000002564A10; statistics_db = table: 000000000DBB5B30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 100.3381819495; input_manager = table: 00000000017DC5B0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000CB33670; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EFEB930; world = [World]; dt = 0.0070075360126793385; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 102.13081817561761; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000104378D0; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 00000000101FC0C0; <> <> 01:33:48.779 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame 01:33:48.779 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading 01:33:48.779 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da dlc_portals 0 01:33:48.779 warning: [Lua] Following data will be uploaded to Crashify: <> 01:33:48.779 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 19, User: 1100001027b107c "Babypeen" <> 01:33:48.780 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 13530062; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000BBF39B0 [3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame [5] self = table: 00000000005FC950; application_shutdown = nil; unit_spawner = table: 0000000010437930; world = [World]; unit_storage = table: 0000000011702080; units = table: 0000000000680E30; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000005FC950 [8] self = table: 000000001192F010; dt = 0.0070075360126793385; t = 4255.8216021568514; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070075360126793385; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070075360126793385; t = 4255.8216021568514 [10] dt = 0.0070075360126793385 [2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127EDD60; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_portals"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000EFEB930; [5] world_name = "level_world"; entity_system_bag = table: 0000000000CFEBB0; network_server = table: 0000000010484840; entity_system = table: 000000000D85A9A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000002564A10; statistics_db = table: 000000000DBB5B30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 100.3381819495; input_manager = table: 00000000017DC5B0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000CB33670; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EFEB930; world = [World]; dt = 0.0070075360126793385; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 102.13081817561761; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000104378D0; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 00000000101FC0C0; <> <> 01:33:48.780 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame 01:33:48.780 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 01:33:48.780 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 dlc_portals 0 01:33:48.780 warning: [Lua] Following data will be uploaded to Crashify: <> 01:33:48.780 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 20, User: 1100001027b107c "Babypeen" <> 01:33:48.780 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 13530062; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000BBF39B0 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame [5] self = table: 00000000005FC950; application_shutdown = nil; unit_spawner = table: 0000000010437930; world = [World]; unit_storage = table: 0000000011702080; units = table: 0000000000680E30; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000005FC950 [8] self = table: 000000001192F010; dt = 0.0070075360126793385; t = 4255.8216021568514; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070075360126793385; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070075360126793385; t = 4255.8216021568514 [10] dt = 0.0070075360126793385 [2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127EDD60; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_portals"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000EFEB930; [5] world_name = "level_world"; entity_system_bag = table: 0000000000CFEBB0; network_server = table: 0000000010484840; entity_system = table: 000000000D85A9A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000002564A10; statistics_db = table: 000000000DBB5B30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 100.3381819495; input_manager = table: 00000000017DC5B0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000CB33670; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EFEB930; world = [World]; dt = 0.0070075360126793385; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 102.13081817561761; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000104378D0; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 00000000101FC0C0; <> <> 01:33:48.780 [Lua] [Matchmaking] unregister rpcs 01:33:48.781 [Lua] ############### UNLOADING PACKAGES ############### 01:33:48.781 [Lua] [Managers] Calling function on all managers: 01:33:48.781 [Lua] [Managers] Destroying manager group: 01:33:48.781 [Lua] [Gamestate] Enter state StateLoading 01:33:48.782 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:33:48.782 [Lua] [Matchmaking] register rpcs 01:33:48.783 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:33:48.783 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:33:48.783 [Lua] Set lobby begin: 01:33:48.783 [Lua] Lobby data twitch_enabled = false 01:33:48.783 [Lua] Lobby data power_level = 0 01:33:48.783 [Lua] Lobby data unique_server_name = Babypeen 01:33:48.783 [Lua] Lobby data difficulty_tweak = 0 01:33:48.783 [Lua] Lobby data host = 1100001027b107c 01:33:48.783 [Lua] Lobby data time_of_search = 1609636045 01:33:48.783 [Lua] Lobby data game_mode = 2 01:33:48.783 [Lua] Lobby data is_private = false 01:33:48.783 [Lua] Lobby data match_started = true 01:33:48.783 [Lua] Lobby data mechanism = adventure 01:33:48.783 [Lua] Lobby data difficulty = harder 01:33:48.783 [Lua] Lobby data level_key = inn_level 01:33:48.783 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:33:48.783 [Lua] Lobby data selected_level_key = dlc_portals 01:33:48.783 [Lua] Lobby data quick_game = true 01:33:48.783 [Lua] Lobby data weave_name = false 01:33:48.783 [Lua] Lobby data matchmaking = true 01:33:48.783 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:33:48.783 [Lua] Lobby data num_players = 3 01:33:48.783 [Lua] Lobby data player_slot_5 = 0:0 01:33:48.783 [Lua] Lobby data player_slot_2 = 0:0 01:33:48.783 [Lua] Lobby data country_code = US 01:33:48.783 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:33:48.783 [Lua] Lobby data eac_authorized = true 01:33:48.783 [Lua] Set lobby end. 01:33:48.783 [Lua] registering RPCs 01:33:48.783 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:33:48.783 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:33:48.783 [Lua] Set lobby begin: 01:33:48.783 [Lua] Lobby data twitch_enabled = false 01:33:48.783 [Lua] Lobby data power_level = 0 01:33:48.783 [Lua] Lobby data unique_server_name = Babypeen 01:33:48.783 [Lua] Lobby data difficulty_tweak = 0 01:33:48.783 [Lua] Lobby data host = 1100001027b107c 01:33:48.783 [Lua] Lobby data time_of_search = 1609636045 01:33:48.783 [Lua] Lobby data game_mode = 2 01:33:48.783 [Lua] Lobby data is_private = false 01:33:48.783 [Lua] Lobby data match_started = true 01:33:48.783 [Lua] Lobby data mechanism = adventure 01:33:48.783 [Lua] Lobby data difficulty = harder 01:33:48.783 [Lua] Lobby data level_key = dlc_portals 01:33:48.783 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:33:48.783 [Lua] Lobby data selected_level_key = dlc_portals 01:33:48.783 [Lua] Lobby data quick_game = true 01:33:48.783 [Lua] Lobby data weave_name = false 01:33:48.783 [Lua] Lobby data matchmaking = true 01:33:48.784 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:33:48.784 [Lua] Lobby data num_players = 3 01:33:48.784 [Lua] Lobby data player_slot_5 = 0:0 01:33:48.784 [Lua] Lobby data player_slot_2 = 0:0 01:33:48.784 [Lua] Lobby data country_code = US 01:33:48.784 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:33:48.784 [Lua] Lobby data eac_authorized = true 01:33:48.784 [Lua] Set lobby end. 01:33:48.784 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:33:48.786 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized 01:33:48.786 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil] self.picked_environment_id=[0] 01:33:48.786 [Lua] [LevelTransitionHandler] load_level dlc_portals 0 01:33:48.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:33:48.789 [Umbra] Unload tome 01:33:48.790 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 01:33:48.839 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:33:48.839 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals" 01:33:48.839 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_portals" Meta package name: "nil" 01:33:48.839 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read, 01:33:48.839 [Lua] [StateLoading] got rpc_load_level 109 dlc_portals 01:33:48.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27 01:33:48.894 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27 01:33:48.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals 01:33:49.006 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]' 01:33:53.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals 01:33:53.557 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals 01:33:53.574 [Lua] [LevelTransitionHandler] Level load completed! 01:33:53.574 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 13530062 - use_random_directors: true - overriden_conflict: nil 01:33:53.614 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:33:53.614 [Lua] checking dlc's against conflict directors 01:33:53.614 [Lua] number of factions to include 2 01:33:53.614 [Lua] number of factions added 2 01:33:53.614 [Lua] --- --- --- 01:33:53.614 [Lua] Starting... difficulty 'harder' 01:33:53.614 [Lua] These are the starting conflict directors: 01:33:53.614 [Lua] default 01:33:53.614 [Lua] --- --- --- 01:33:53.614 [Lua] 01:33:53.614 [Lua] Looking for a new director: 01:33:53.614 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 01:33:53.614 [Lua] ->trying director: skaven 01:33:53.614 [Lua] --> success! 01:33:53.614 [Lua] --> re-used the same breeds 01:33:53.614 [Lua] 01:33:53.614 [Lua] Looking for a new director: 01:33:53.614 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 01:33:53.614 [Lua] ->trying director: chaos 01:33:53.614 [Lua] --> success! 01:33:53.614 [Lua] --> re-used the same breeds 01:33:53.614 [Lua] 01:33:53.614 [Lua] Looking for a new director: 01:33:53.614 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 01:33:53.614 [Lua] ->trying director: default 01:33:53.614 [Lua] --> success! 01:33:53.614 [Lua] --> re-used the same breeds 01:33:53.614 [Lua] 01:33:53.614 [Lua] Looking for a new director: 01:33:53.614 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 01:33:53.614 [Lua] ->trying director: skaven 01:33:53.614 [Lua] --> success! 01:33:53.614 [Lua] --> re-used the same breeds 01:33:53.614 [Lua] 01:33:53.614 [Lua] DONE! Found the following directors: 01:33:53.614 [Lua] skaven 01:33:53.614 [Lua] chaos 01:33:53.614 [Lua] default 01:33:53.614 [Lua] skaven 01:33:53.614 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 01:33:53.614 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_berzerker=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_vortex_sorcerer=true, skaven_plague_monk=true, chaos_raider=true, chaos_marauder=true, } 01:33:53.615 [Lua] load_startup_enemy_packages: -------------- 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_spawn 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_troll 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_rat_ogre 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_stormfiend 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] beastmen_minotaur 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_plague_sorcerer 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_corruptor_sorcerer 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_gutter_runner 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_pack_master 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_poison_wind_globadier 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_ratling_gunner 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_warpfire_thrower 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_vortex_sorcerer 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] beastmen_standard_bearer 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_vortex 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] critter_rat 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] critter_pig 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_storm_vermin 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_warrior 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_berzerker 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_clan_rat 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_clan_rat_with_shield 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_slave 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_fanatic 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_loot_rat 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_marauder_with_shield 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_storm_vermin_with_shield 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] skaven_plague_monk 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_raider 01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:33:53.615 [Lua] chaos_marauder 01:33:53.618 [Lua] ### Sending rpc_level_loaded 01:33:53.618 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 109 01:33:53.618 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 01:33:53.634 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 01:33:53.634 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 01:33:53.651 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 01:33:53.651 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 01:33:53.651 [Lua] ### Sending rpc_level_loaded 01:33:53.651 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 109 01:33:53.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:33:53.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:33:53.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:33:54.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:33:54.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:33:54.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:33:54.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:33:54.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:33:54.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:33:54.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:33:54.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:33:54.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:33:55.040 [Lua] ### Sending rpc_level_loaded 01:33:55.040 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 109 01:33:55.040 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded 01:33:55.040 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 01:33:55.040 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 01:33:55.057 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 01:33:55.057 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 01:33:55.293 [Lua] ### Sending rpc_level_loaded 01:33:55.293 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 109 01:33:55.293 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded 01:33:55.293 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading 01:33:55.293 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages 01:33:55.311 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages 01:33:55.311 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame 01:33:55.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:33:55.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:33:55.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:33:55.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:33:55.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:33:55.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:33:55.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:33:55.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:33:55.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:33:55.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:33:55.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:33:55.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:33:56.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:33:56.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:33:56.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:33:56.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:33:56.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:33:56.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:33:56.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:33:56.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:33:56.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:33:56.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:33:56.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:33:56.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:33:57.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:33:57.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:33:57.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:33:57.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:33:57.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:33:57.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:33:57.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:33:57.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:33:57.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:33:57.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:33:57.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:33:57.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:33:57.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:33:57.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:33:57.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:33:58.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:33:58.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:33:58.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:33:58.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:33:58.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:33:58.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:33:58.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:33:58.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:33:58.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:33:59.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:33:59.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:33:59.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:59.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:59.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:59.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:33:59.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:33:59.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:33:59.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:34:00.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:34:00.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:34:00.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:34:00.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:34:00.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:34:00.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:34:00.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:34:00.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:34:00.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:34:00.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:34:00.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:34:00.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:34:01.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:34:01.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:34:01.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:34:01.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:34:01.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:34:01.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:34:01.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:34:01.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:34:01.520 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom 01:34:01.520 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:34:01.520 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world 01:34:01.520 [Umbra] Init version: 3.4.15 :: 16 threads 01:34:03.242 [Lua] Async level spawning done 01:34:03.242 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:34:04.197 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:34:04.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:34:04.197 [Lua] [Matchmaking] unregister rpcs 01:34:04.197 [Lua] Set lobby begin: 01:34:04.197 [Lua] Lobby data twitch_enabled = false 01:34:04.197 [Lua] Lobby data power_level = 0 01:34:04.198 [Lua] Lobby data unique_server_name = Babypeen 01:34:04.198 [Lua] Lobby data difficulty_tweak = 0 01:34:04.198 [Lua] Lobby data host = 1100001027b107c 01:34:04.198 [Lua] Lobby data time_of_search = 1609636045 01:34:04.198 [Lua] Lobby data game_mode = 2 01:34:04.198 [Lua] Lobby data is_private = false 01:34:04.198 [Lua] Lobby data match_started = true 01:34:04.198 [Lua] Lobby data mechanism = adventure 01:34:04.198 [Lua] Lobby data difficulty = harder 01:34:04.198 [Lua] Lobby data level_key = dlc_portals 01:34:04.198 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:04.198 [Lua] Lobby data selected_level_key = dlc_portals 01:34:04.198 [Lua] Lobby data quick_game = true 01:34:04.198 [Lua] Lobby data weave_name = false 01:34:04.198 [Lua] Lobby data matchmaking = true 01:34:04.198 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:04.198 [Lua] Lobby data num_players = 3 01:34:04.198 [Lua] Lobby data player_slot_5 = 0:0 01:34:04.198 [Lua] Lobby data player_slot_2 = 0:0 01:34:04.198 [Lua] Lobby data country_code = US 01:34:04.198 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:04.198 [Lua] Lobby data eac_authorized = true 01:34:04.198 [Lua] Set lobby end. 01:34:04.198 [Lua] [Managers] Destroying manager group: 01:34:04.198 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens 01:34:04.199 [Lua] [Gamestate] Enter StateIngame HOST 01:34:04.199 [Lua] [Managers] Calling function on all managers: 01:34:04.199 [Lua] <>level = dlc_portals<> 01:34:04.199 [Lua] Set lobby begin: 01:34:04.199 [Lua] Lobby data twitch_enabled = false 01:34:04.199 [Lua] Lobby data power_level = 0 01:34:04.199 [Lua] Lobby data unique_server_name = Babypeen 01:34:04.199 [Lua] Lobby data difficulty_tweak = 0 01:34:04.199 [Lua] Lobby data host = 1100001027b107c 01:34:04.199 [Lua] Lobby data time_of_search = 1609636045 01:34:04.199 [Lua] Lobby data game_mode = 2 01:34:04.199 [Lua] Lobby data is_private = false 01:34:04.199 [Lua] Lobby data match_started = true 01:34:04.199 [Lua] Lobby data mechanism = adventure 01:34:04.199 [Lua] Lobby data difficulty = harder 01:34:04.199 [Lua] Lobby data level_key = dlc_portals 01:34:04.199 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:04.199 [Lua] Lobby data selected_level_key = dlc_portals 01:34:04.199 [Lua] Lobby data quick_game = true 01:34:04.199 [Lua] Lobby data weave_name = false 01:34:04.199 [Lua] Lobby data matchmaking = true 01:34:04.199 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:04.199 [Lua] Lobby data num_players = 3 01:34:04.199 [Lua] Lobby data player_slot_5 = 0:0 01:34:04.199 [Lua] Lobby data player_slot_2 = 0:0 01:34:04.199 [Lua] Lobby data country_code = US 01:34:04.199 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:04.199 [Lua] Lobby data eac_authorized = true 01:34:04.199 [Lua] Set lobby end. 01:34:04.199 [Lua] [StateIngame] Server ingame 01:34:04.203 [Lua] Set lobby begin: 01:34:04.203 [Lua] Lobby data twitch_enabled = false 01:34:04.203 [Lua] Lobby data power_level = 0 01:34:04.203 [Lua] Lobby data unique_server_name = Babypeen 01:34:04.203 [Lua] Lobby data difficulty_tweak = 0 01:34:04.203 [Lua] Lobby data host = 1100001027b107c 01:34:04.203 [Lua] Lobby data time_of_search = 1609636045 01:34:04.203 [Lua] Lobby data game_mode = 2 01:34:04.203 [Lua] Lobby data is_private = false 01:34:04.203 [Lua] Lobby data match_started = true 01:34:04.203 [Lua] Lobby data mechanism = adventure 01:34:04.203 [Lua] Lobby data difficulty = harder 01:34:04.203 [Lua] Lobby data level_key = dlc_portals 01:34:04.203 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:04.203 [Lua] Lobby data selected_level_key = dlc_portals 01:34:04.203 [Lua] Lobby data quick_game = true 01:34:04.203 [Lua] Lobby data weave_name = false 01:34:04.203 [Lua] Lobby data matchmaking = true 01:34:04.203 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:04.203 [Lua] Lobby data num_players = 3 01:34:04.203 [Lua] Lobby data player_slot_5 = 0:0 01:34:04.203 [Lua] Lobby data player_slot_2 = 0:0 01:34:04.203 [Lua] Lobby data country_code = US 01:34:04.203 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:04.203 [Lua] Lobby data eac_authorized = true 01:34:04.203 [Lua] Set lobby end. 01:34:04.203 [Lua] [Matchmaking] register rpcs 01:34:04.203 [Lua] GameNetworkManager:init... creating game session 01:34:04.203 [Lua] Host GameSession.make_game_session_host with session: 01:34:04.203 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:34:04.203 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 01:34:04.203 [Lua] [GameNetworkManager] self.is_server = true 01:34:04.203 [Network] Setting artificial MTU limit to 576 01:34:04.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 66 01:34:04.203 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 01:34:04.214 [Lua] Switching ConflictSettings: to: default 01:34:04.214 [Lua] pacing=default 01:34:04.214 [Lua] roaming=nil 01:34:04.214 [Lua] specials=default 01:34:04.214 [Lua] debug_color=maroon 01:34:04.214 [Lua] contained_breeds=nil 01:34:04.214 [Lua] pack_spawning=default 01:34:04.214 [Lua] disabled=false 01:34:04.214 [Lua] factions=nil 01:34:04.214 [Lua] boss=default 01:34:04.214 [Lua] horde=default 01:34:04.214 [Lua] name=default 01:34:04.214 [Lua] intensity=default 01:34:04.214 [Lua] --- 01:34:04.214 [Lua] [LevelAnalysis] set_random_seed( 13530062) 01:34:04.223 [Lua] [AIInterestPointSystem] Level Seed: 13530062 01:34:04.223 [Lua] 01:34:04.223 [Lua] [entity_system_bag] = table 01:34:04.223 [Lua] [entity_system_bag] = metatable 01:34:04.223 [Lua] [startup_data] = table 01:34:04.223 [Lua] [entity_manager] = table 01:34:04.223 [Lua] [entity_manager] = metatable 01:34:04.223 [Lua] [unit_spawner] = table 01:34:04.223 [Lua] [unit_spawner] = metatable 01:34:04.223 [Lua] [unit_storage] = table 01:34:04.223 [Lua] [unit_storage] = metatable 01:34:04.223 [Lua] [dice_keeper] = table 01:34:04.223 [Lua] [dice_keeper] = metatable 01:34:04.223 [Lua] [is_server] = true (boolean) 01:34:04.223 [Lua] [world] = [World] 01:34:04.223 [Lua] [system_api] = table 01:34:04.223 [Lua] [entity_system] = table 01:34:04.223 [Lua] [entity_system] = metatable 01:34:04.223 [Lua] [network_lobby] = table 01:34:04.223 [Lua] [network_lobby] = metatable 01:34:04.223 [Lua] [profile_synchronizer] = table 01:34:04.223 [Lua] [profile_synchronizer] = metatable 01:34:04.223 [Lua] [level_transition_handler] = table 01:34:04.223 [Lua] [level_transition_handler] = metatable 01:34:04.223 [Lua] [num_local_human_players] = 1 (number) 01:34:04.223 [Lua] [statistics_db] = table 01:34:04.223 [Lua] [statistics_db] = metatable 01:34:04.223 [Lua] [network_server] = table 01:34:04.223 [Lua] [network_server] = metatable 01:34:04.223 [Lua] [input_manager] = table 01:34:04.223 [Lua] [input_manager] = metatable 01:34:04.223 [Lua] [network_clock] = table 01:34:04.223 [Lua] [network_clock] = metatable 01:34:04.223 [Lua] [network_transmit] = table 01:34:04.223 [Lua] [network_transmit] = metatable 01:34:04.223 [Lua] [free_flight_manager] = table 01:34:04.223 [Lua] [free_flight_manager] = metatable 01:34:04.223 [Lua] [network_manager] = table 01:34:04.223 [Lua] [network_manager] = metatable 01:34:04.223 [Lua] [network_event_delegate] = table 01:34:04.223 [Lua] [network_event_delegate] = metatable 01:34:04.223 [Lua] 01:34:04.224 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:34:04.224 [Lua] ignoring extension VersusInteractObjectiveExtension 01:34:04.224 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:34:04.224 [Lua] ignoring extension VersusSocketObjectiveExtension 01:34:04.224 [Lua] ignoring extension VersusTargetObjectiveExtension 01:34:04.224 [Lua] ignoring extension VersusMissionObjectiveExtension 01:34:04.226 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:34:04.246 [Lua] [AchievementManager] Achievements using the steam platform 01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns 01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns 01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns 01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns 01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns 01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns 01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns 01:34:04.308 [Lua] respawn_unit_spawned with group id: respawns_crypt 01:34:04.308 [Lua] respawn_unit_spawned with group id: respawns_crypt 01:34:04.318 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 01:34:04.318 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 01:34:04.319 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 01:34:04.319 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 01:34:04.319 [Lua] respawn_unit_spawned with group id: end_respawns 01:34:04.319 [Lua] respawn_unit_spawned with group id: end_respawns 01:34:04.319 [Lua] respawn_unit_spawned with group id: end_respawns 01:34:04.319 [Lua] respawn_unit_spawned with group id: end_respawns 01:34:04.320 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 01:34:04.320 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 01:34:04.320 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 01:34:04.321 [Lua] [StateIngame] Level seed: 13530062 01:34:04.354 [Lua] [LevelAnalysis] set_random_seed( 13530062) 01:34:04.361 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:34:04.361 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:34:04.361 [Lua] [IngameUI] init 01:34:04.374 [SteamVoipClient] select_out(1100001027b107c, off) 01:34:04.374 [SteamVoipClient] select_out(11000010e0265da, off) 01:34:04.377 [Lua] cb_razer_chroma_setup 01:34:04.400 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:34:04.400 [Lua] Set lobby begin: 01:34:04.400 [Lua] Lobby data twitch_enabled = false 01:34:04.400 [Lua] Lobby data power_level = 795 01:34:04.400 [Lua] Lobby data unique_server_name = Babypeen 01:34:04.400 [Lua] Lobby data difficulty_tweak = 0 01:34:04.400 [Lua] Lobby data host = 1100001027b107c 01:34:04.400 [Lua] Lobby data time_of_search = 1609636045 01:34:04.400 [Lua] Lobby data game_mode = 2 01:34:04.400 [Lua] Lobby data is_private = false 01:34:04.400 [Lua] Lobby data match_started = true 01:34:04.400 [Lua] Lobby data mechanism = adventure 01:34:04.400 [Lua] Lobby data difficulty = harder 01:34:04.400 [Lua] Lobby data level_key = dlc_portals 01:34:04.400 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:04.400 [Lua] Lobby data selected_level_key = dlc_portals 01:34:04.400 [Lua] Lobby data quick_game = true 01:34:04.400 [Lua] Lobby data weave_name = false 01:34:04.400 [Lua] Lobby data matchmaking = true 01:34:04.400 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:04.401 [Lua] Lobby data num_players = 3 01:34:04.401 [Lua] Lobby data player_slot_5 = 0:0 01:34:04.401 [Lua] Lobby data player_slot_2 = 0:0 01:34:04.401 [Lua] Lobby data country_code = US 01:34:04.401 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:04.401 [Lua] Lobby data eac_authorized = true 01:34:04.401 [Lua] Set lobby end. 01:34:04.401 [Lua] Override Player Respawning inside_temple_spawn false 01:34:04.402 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:34:04.402 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:34:04.403 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:34:04.403 [Lua] CurrentConflictSettings default 01:34:04.403 [Lua] [ConflictDirector] conflict_director is ai_ready 01:34:04.405 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:34:04.405 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:34:04.410 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:34:04.410 [Lua] Forming navigation groups in one frame 01:34:04.410 [Lua] Forming navigation groups 01:34:04.433 [Lua] NavigationGroupManager -> calulation time A: 0.023000000000138243 01:34:04.750 [Lua] NavigationGroupManager -> calulation time B: 0.31700000000000728 01:34:04.750 [Lua] number of nav groups: 358 01:34:04.753 [Lua] number of refined nav groups : 228 01:34:04.759 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 01:34:04.759 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.0532224400900319 Normalized coefficient: 1.7397120311829386 01:34:04.765 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.897957713902004 Normalized coefficient: 1.0571918851201265 01:34:04.768 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.887164777889849 Normalized coefficient: 1.3249584988756127 01:34:04.772 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.512692178599531 Normalized coefficient: 1.2587219261205218 01:34:04.779 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 01:34:04.779 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:34:04.779 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 01:34:04.779 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 01:34:04.779 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 01:34:04.779 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 01:34:04.779 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 01:34:04.796 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals 01:34:04.796 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.259 meters. 01:34:04.796 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:34:04.796 [Lua] [LevelAnalysis] 01:34:04.796 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:34:04.796 [Lua] [LevelAnalysis] 01:34:04.796 [Lua] [LevelAnalysis] Terror events added: 01:34:04.796 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 01:34:04.796 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 01:34:04.796 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 01:34:04.796 [Lua] ----> using boss gizmo! 01:34:04.796 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 9, forbidden-dist: -739.4 start-travel-dist: 1072.7, end-travel-dist: 832.8 spawn_distance 323.3 01:34:04.796 [Lua] Adding main path event: Vector3Box(46.4267, 48.5883, 27.794) boss_event_storm_fiend 45 table: 0000000005570E20 01:34:04.796 [Lua] NORMAL PATROL MAIN PATH 1172.3021240234375 01:34:04.796 [Lua] [waypoints] = table 01:34:04.796 [Lua] [astar_points] = table 01:34:04.796 [Lua] [travel_dist] = 1172.3020638525486 (number) 01:34:04.796 [Lua] [one_directional] = false (boolean) 01:34:04.796 [Lua] [id] = boss_3 (string) 01:34:04.796 [Lua] ----> using boss spline path! 01:34:04.796 [Lua] Adding main path event: Vector3Box(90.894, 85.9679, 35.6414) boss_event_spline_patrol 45 table: 0000000005571170 01:34:04.796 [Lua] [LevelAnalysis] num_event_places_f: 0.95083906841278076 , num_event_places: 0 , trailing_event_fraction: 0.95083906841278076 , num_events: 1 01:34:04.796 [Lua] [LevelAnalysis] Level path distance: 1476.2586026191711 01:34:04.796 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.2586026191711 forbidden_dist: -1376.2586026191711 01:34:04.796 [Lua] [LevelAnalysis] wanted_distance: 422.72451280187835 01:34:04.796 [Lua] [LevelAnalysis] Terror events added: 01:34:04.796 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:34:04.796 [Lua] Adding main path event: Vector3Box(-191.842, 109.795, -42.449) rare_event_loot_rat 45 table: 0000000005571AC0 01:34:04.797 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:34:04.800 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 01:34:04.802 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:34:04.804 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:34:04.805 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:34:04.807 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:34:04.807 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:34:04.807 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74 01:34:04.808 [Lua] [Managers] Calling function on all managers: 01:34:04.808 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:34:04.834 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 01:34:04.834 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 01:34:04.834 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 66 01:34:04.838 [Lua] player (1100001027b107c,2) was put into party 1 01:34:04.850 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 01:34:04.850 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4) 01:34:04.850 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4) 01:34:04.850 [Lua] Set lobby begin: 01:34:04.850 [Lua] Lobby data twitch_enabled = false 01:34:04.850 [Lua] Lobby data power_level = 795 01:34:04.850 [Lua] Lobby data unique_server_name = Babypeen 01:34:04.850 [Lua] Lobby data difficulty_tweak = 0 01:34:04.850 [Lua] Lobby data host = 1100001027b107c 01:34:04.850 [Lua] Lobby data time_of_search = 1609636045 01:34:04.850 [Lua] Lobby data game_mode = 2 01:34:04.850 [Lua] Lobby data is_private = false 01:34:04.850 [Lua] Lobby data match_started = true 01:34:04.850 [Lua] Lobby data mechanism = adventure 01:34:04.850 [Lua] Lobby data difficulty = harder 01:34:04.850 [Lua] Lobby data level_key = dlc_portals 01:34:04.850 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:04.850 [Lua] Lobby data selected_level_key = dlc_portals 01:34:04.850 [Lua] Lobby data quick_game = true 01:34:04.850 [Lua] Lobby data weave_name = false 01:34:04.850 [Lua] Lobby data matchmaking = true 01:34:04.850 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:04.850 [Lua] Lobby data num_players = 3 01:34:04.850 [Lua] Lobby data player_slot_5 = 0:0 01:34:04.850 [Lua] Lobby data player_slot_2 = 0:0 01:34:04.850 [Lua] Lobby data country_code = US 01:34:04.850 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:04.850 [Lua] Lobby data eac_authorized = true 01:34:04.850 [Lua] Set lobby end. 01:34:04.850 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 01:34:04.851 [Lua] 01:34:04.851 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 01:34:04.851 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 01:34:04.851 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 01:34:04.851 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 01:34:04.851 [Lua] [wwise/two_handed_swords] = false (boolean) 01:34:04.851 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 01:34:04.851 [Lua] 01:34:04.851 [Lua] 01:34:04.851 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 01:34:04.851 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 01:34:04.851 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 01:34:04.851 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean) 01:34:04.851 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 01:34:04.851 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 01:34:04.851 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 01:34:04.851 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:34:04.851 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 01:34:04.851 [Lua] [wwise/two_handed_swords] = false (boolean) 01:34:04.851 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:34:04.851 [Lua] 01:34:04.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:19 my_peer_id:1100001027b107c 01:34:04.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:19 my_peer_id:1100001027b107c 01:34:04.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:19 my_peer_id:1100001027b107c 01:34:05.150 [Lua] [GameNetworkManager] destroying game object with go_id=75 01:34:05.150 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 01:34:05.150 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 01:34:05.153 [Lua] player (1100001027b107c,2) was put into party 1 01:34:05.166 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 01:34:05.166 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4) 01:34:05.166 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4) 01:34:05.166 [Lua] Set lobby begin: 01:34:05.166 [Lua] Lobby data twitch_enabled = false 01:34:05.166 [Lua] Lobby data power_level = 795 01:34:05.166 [Lua] Lobby data unique_server_name = Babypeen 01:34:05.166 [Lua] Lobby data difficulty_tweak = 0 01:34:05.166 [Lua] Lobby data host = 1100001027b107c 01:34:05.166 [Lua] Lobby data time_of_search = 1609636045 01:34:05.166 [Lua] Lobby data game_mode = 2 01:34:05.166 [Lua] Lobby data is_private = false 01:34:05.166 [Lua] Lobby data match_started = true 01:34:05.166 [Lua] Lobby data mechanism = adventure 01:34:05.166 [Lua] Lobby data difficulty = harder 01:34:05.166 [Lua] Lobby data level_key = dlc_portals 01:34:05.166 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:05.166 [Lua] Lobby data selected_level_key = dlc_portals 01:34:05.166 [Lua] Lobby data quick_game = true 01:34:05.166 [Lua] Lobby data weave_name = false 01:34:05.166 [Lua] Lobby data matchmaking = true 01:34:05.166 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:05.166 [Lua] Lobby data num_players = 3 01:34:05.166 [Lua] Lobby data player_slot_5 = 0:0 01:34:05.166 [Lua] Lobby data player_slot_2 = 0:0 01:34:05.166 [Lua] Lobby data country_code = US 01:34:05.166 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:05.166 [Lua] Lobby data eac_authorized = true 01:34:05.167 [Lua] Set lobby end. 01:34:05.167 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 01:34:05.167 [Lua] 01:34:05.167 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 01:34:05.167 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 01:34:05.167 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 01:34:05.167 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 01:34:05.167 [Lua] [wwise/two_handed_swords] = false (boolean) 01:34:05.167 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 01:34:05.167 [Lua] 01:34:05.167 [Lua] 01:34:05.167 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 01:34:05.167 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 01:34:05.167 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 01:34:05.167 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean) 01:34:05.167 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 01:34:05.167 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 01:34:05.167 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 01:34:05.167 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:34:05.167 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 01:34:05.167 [Lua] [wwise/two_handed_swords] = false (boolean) 01:34:05.167 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:34:05.167 [Lua] 01:34:05.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 66 01:34:05.170 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:19 my_peer_id:1100001027b107c 01:34:05.170 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 01:34:05.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:34:05.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 01:34:05.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, InventoryPackageSynchronizerClient, async-read, 01:34:05.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:34:05.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:34:05.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:34:05.170 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:34:05.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 01:34:05.170 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:20 my_peer_id:1100001027b107c 01:34:05.170 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:20 my_peer_id:1100001027b107c 01:34:05.170 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:20 my_peer_id:1100001027b107c 01:34:05.191 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:20 my_peer_id:1100001027b107c 01:34:05.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 01:34:05.522 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 01:34:05.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 01:34:05.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 01:34:05.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 01:34:05.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 01:34:05.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 01:34:05.810 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 01:34:05.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 01:34:06.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 01:34:06.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 01:34:06.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 01:34:06.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 01:34:06.158 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 01:34:06.158 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 01:34:06.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 01:34:06.626 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 01:34:06.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:34:06.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:34:06.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:34:06.667 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:34:06.707 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:34:06.707 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:34:06.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 01:34:06.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 01:34:06.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 01:34:06.751 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 01:34:08.935 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame 01:34:08.935 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync 01:34:08.946 [Lua] Set lobby begin: 01:34:08.946 [Lua] Lobby data twitch_enabled = false 01:34:08.946 [Lua] Lobby data power_level = 795 01:34:08.946 [Lua] Lobby data unique_server_name = Babypeen 01:34:08.947 [Lua] Lobby data difficulty_tweak = 0 01:34:08.947 [Lua] Lobby data host = 1100001027b107c 01:34:08.947 [Lua] Lobby data time_of_search = 1609636045 01:34:08.947 [Lua] Lobby data game_mode = 2 01:34:08.947 [Lua] Lobby data is_private = false 01:34:08.947 [Lua] Lobby data match_started = true 01:34:08.947 [Lua] Lobby data mechanism = adventure 01:34:08.947 [Lua] Lobby data difficulty = harder 01:34:08.947 [Lua] Lobby data level_key = dlc_portals 01:34:08.947 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:08.947 [Lua] Lobby data selected_level_key = dlc_portals 01:34:08.947 [Lua] Lobby data quick_game = true 01:34:08.947 [Lua] Lobby data weave_name = false 01:34:08.947 [Lua] Lobby data matchmaking = true 01:34:08.947 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:08.947 [Lua] Lobby data num_players = 3 01:34:08.947 [Lua] Lobby data player_slot_5 = 0:0 01:34:08.947 [Lua] Lobby data player_slot_2 = 0:0 01:34:08.947 [Lua] Lobby data country_code = US 01:34:08.947 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:08.947 [Lua] Lobby data eac_authorized = true 01:34:08.947 [Lua] Set lobby end. 01:34:08.947 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing 01:34:08.947 [Lua] Breedfreezer (server) starting a hot join sync 01:34:08.947 [Lua] packing 0 units of breed chaos_marauder 01:34:08.947 [Lua] packing 0 units of breed skaven_clan_rat 01:34:08.947 [Lua] packing 0 units of breed skaven_storm_vermin 01:34:08.947 [Lua] packing 0 units of breed skaven_slave 01:34:08.947 [Lua] packing 0 units of breed chaos_fanatic 01:34:08.947 [Lua] packing 0 units of breed chaos_raider 01:34:08.947 [Lua] packing 0 units of breed chaos_warrior 01:34:08.947 [Lua] packing 0 units of breed chaos_berzerker 01:34:08.947 [Lua] packing 0 units of breed skaven_plague_monk 01:34:08.947 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:34:08.947 [Lua] 01:34:08.947 [Lua] [1] = 1 (number) 01:34:08.947 [Lua] [2] = 0 (number) 01:34:08.947 [Lua] [3] = 1 (number) 01:34:08.947 [Lua] [4] = 0 (number) 01:34:08.947 [Lua] [5] = 1 (number) 01:34:08.947 [Lua] [6] = 0 (number) 01:34:08.947 [Lua] [7] = 1 (number) 01:34:08.947 [Lua] [8] = 0 (number) 01:34:08.947 [Lua] [9] = 1 (number) 01:34:08.947 [Lua] [10] = 0 (number) 01:34:08.947 [Lua] [11] = 1 (number) 01:34:08.947 [Lua] [12] = 0 (number) 01:34:08.947 [Lua] [13] = 1 (number) 01:34:08.947 [Lua] [14] = 0 (number) 01:34:08.947 [Lua] [15] = 1 (number) 01:34:08.947 [Lua] [16] = 0 (number) 01:34:08.947 [Lua] [17] = 1 (number) 01:34:08.947 [Lua] [18] = 0 (number) 01:34:08.947 [Lua] 01:34:08.947 [Lua] 01:34:08.947 [Lua] 01:34:08.948 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77 01:34:08.948 [Lua] RemotePlayer:create_game_object( ) 77 01:34:08.965 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync 01:34:08.965 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers 01:34:08.966 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da 01:34:09.183 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:34:09.183 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1 01:34:09.191 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 01:34:09.191 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 01:34:09.206 [Lua] Set lobby begin: 01:34:09.206 [Lua] Lobby data twitch_enabled = false 01:34:09.207 [Lua] Lobby data power_level = 795 01:34:09.207 [Lua] Lobby data unique_server_name = Babypeen 01:34:09.207 [Lua] Lobby data difficulty_tweak = 0 01:34:09.207 [Lua] Lobby data host = 1100001027b107c 01:34:09.207 [Lua] Lobby data time_of_search = 1609636045 01:34:09.207 [Lua] Lobby data game_mode = 2 01:34:09.207 [Lua] Lobby data is_private = false 01:34:09.207 [Lua] Lobby data match_started = true 01:34:09.207 [Lua] Lobby data mechanism = adventure 01:34:09.207 [Lua] Lobby data difficulty = harder 01:34:09.207 [Lua] Lobby data level_key = dlc_portals 01:34:09.207 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:09.207 [Lua] Lobby data selected_level_key = dlc_portals 01:34:09.207 [Lua] Lobby data quick_game = true 01:34:09.207 [Lua] Lobby data weave_name = false 01:34:09.207 [Lua] Lobby data matchmaking = true 01:34:09.207 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:09.207 [Lua] Lobby data num_players = 3 01:34:09.207 [Lua] Lobby data player_slot_5 = 0:0 01:34:09.207 [Lua] Lobby data player_slot_2 = 0:0 01:34:09.207 [Lua] Lobby data country_code = US 01:34:09.207 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:09.207 [Lua] Lobby data eac_authorized = true 01:34:09.207 [Lua] Set lobby end. 01:34:09.207 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing 01:34:09.207 [Lua] Breedfreezer (server) starting a hot join sync 01:34:09.207 [Lua] packing 0 units of breed chaos_marauder 01:34:09.207 [Lua] packing 0 units of breed skaven_clan_rat 01:34:09.207 [Lua] packing 0 units of breed skaven_storm_vermin 01:34:09.207 [Lua] packing 0 units of breed skaven_slave 01:34:09.207 [Lua] packing 0 units of breed chaos_fanatic 01:34:09.207 [Lua] packing 0 units of breed chaos_raider 01:34:09.207 [Lua] packing 0 units of breed chaos_warrior 01:34:09.207 [Lua] packing 0 units of breed chaos_berzerker 01:34:09.207 [Lua] packing 0 units of breed skaven_plague_monk 01:34:09.207 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:34:09.207 [Lua] 01:34:09.207 [Lua] [1] = 1 (number) 01:34:09.207 [Lua] [2] = 0 (number) 01:34:09.207 [Lua] [3] = 1 (number) 01:34:09.207 [Lua] [4] = 0 (number) 01:34:09.207 [Lua] [5] = 1 (number) 01:34:09.207 [Lua] [6] = 0 (number) 01:34:09.207 [Lua] [7] = 1 (number) 01:34:09.207 [Lua] [8] = 0 (number) 01:34:09.207 [Lua] [9] = 1 (number) 01:34:09.207 [Lua] [10] = 0 (number) 01:34:09.207 [Lua] [11] = 1 (number) 01:34:09.207 [Lua] [12] = 0 (number) 01:34:09.207 [Lua] [13] = 1 (number) 01:34:09.207 [Lua] [14] = 0 (number) 01:34:09.207 [Lua] [15] = 1 (number) 01:34:09.207 [Lua] [16] = 0 (number) 01:34:09.207 [Lua] [17] = 1 (number) 01:34:09.207 [Lua] [18] = 0 (number) 01:34:09.207 [Lua] 01:34:09.207 [Lua] 01:34:09.207 [Lua] 01:34:09.208 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78 01:34:09.208 [Lua] RemotePlayer:create_game_object( ) 78 01:34:09.224 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 01:34:09.224 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 01:34:09.224 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 01:34:09.228 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 01:34:09.228 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 01:34:09.228 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers 01:34:09.228 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame 01:34:09.228 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 01:34:09.228 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 01:34:09.230 [Lua] test 01:34:09.233 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:09.233 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 01:34:09.238 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:09.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:09.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 01:34:09.240 [Lua] [GameNetworkManager] destroying game object with go_id=80 01:34:09.242 [Lua] [GameNetworkManager] destroying game object with go_id=76 01:34:09.242 [Lua] player (1100001027b107c,2) was put into party 1 01:34:09.261 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83 01:34:09.261 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4) 01:34:09.261 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4) 01:34:09.261 [Lua] Set lobby begin: 01:34:09.261 [Lua] Lobby data twitch_enabled = false 01:34:09.261 [Lua] Lobby data power_level = 795 01:34:09.261 [Lua] Lobby data unique_server_name = Babypeen 01:34:09.261 [Lua] Lobby data difficulty_tweak = 0 01:34:09.261 [Lua] Lobby data host = 1100001027b107c 01:34:09.261 [Lua] Lobby data time_of_search = 1609636045 01:34:09.261 [Lua] Lobby data game_mode = 2 01:34:09.261 [Lua] Lobby data is_private = false 01:34:09.261 [Lua] Lobby data match_started = true 01:34:09.261 [Lua] Lobby data mechanism = adventure 01:34:09.261 [Lua] Lobby data difficulty = harder 01:34:09.261 [Lua] Lobby data level_key = dlc_portals 01:34:09.261 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:09.261 [Lua] Lobby data selected_level_key = dlc_portals 01:34:09.261 [Lua] Lobby data quick_game = true 01:34:09.261 [Lua] Lobby data weave_name = false 01:34:09.261 [Lua] Lobby data matchmaking = true 01:34:09.261 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:09.261 [Lua] Lobby data num_players = 3 01:34:09.261 [Lua] Lobby data player_slot_5 = 0:0 01:34:09.261 [Lua] Lobby data player_slot_2 = 0:0 01:34:09.261 [Lua] Lobby data country_code = US 01:34:09.261 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:09.261 [Lua] Lobby data eac_authorized = true 01:34:09.261 [Lua] Set lobby end. 01:34:09.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 01:34:09.262 [Lua] 01:34:09.262 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 01:34:09.262 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 01:34:09.262 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 01:34:09.262 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 01:34:09.262 [Lua] [wwise/two_handed_swords] = false (boolean) 01:34:09.262 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 01:34:09.262 [Lua] 01:34:09.262 [Lua] 01:34:09.262 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 01:34:09.262 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 01:34:09.262 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 01:34:09.262 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean) 01:34:09.262 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 01:34:09.262 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 01:34:09.262 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 01:34:09.262 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:34:09.262 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 01:34:09.262 [Lua] [wwise/two_handed_swords] = false (boolean) 01:34:09.262 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:34:09.262 [Lua] 01:34:09.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:21 my_peer_id:1100001027b107c 01:34:09.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:21 my_peer_id:1100001027b107c 01:34:09.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:21 my_peer_id:1100001027b107c 01:34:09.282 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:21 my_peer_id:1100001027b107c 01:34:09.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 01:34:09.341 [Lua] Set lobby begin: 01:34:09.341 [Lua] Lobby data twitch_enabled = false 01:34:09.341 [Lua] Lobby data power_level = 397 01:34:09.341 [Lua] Lobby data unique_server_name = Babypeen 01:34:09.341 [Lua] Lobby data difficulty_tweak = 0 01:34:09.341 [Lua] Lobby data host = 1100001027b107c 01:34:09.341 [Lua] Lobby data time_of_search = 1609636045 01:34:09.341 [Lua] Lobby data game_mode = 2 01:34:09.341 [Lua] Lobby data is_private = false 01:34:09.341 [Lua] Lobby data match_started = true 01:34:09.341 [Lua] Lobby data mechanism = adventure 01:34:09.341 [Lua] Lobby data difficulty = harder 01:34:09.341 [Lua] Lobby data level_key = dlc_portals 01:34:09.341 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:09.341 [Lua] Lobby data selected_level_key = dlc_portals 01:34:09.342 [Lua] Lobby data quick_game = true 01:34:09.342 [Lua] Lobby data weave_name = false 01:34:09.342 [Lua] Lobby data matchmaking = true 01:34:09.342 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:09.342 [Lua] Lobby data num_players = 3 01:34:09.342 [Lua] Lobby data player_slot_5 = 0:0 01:34:09.342 [Lua] Lobby data player_slot_2 = 0:0 01:34:09.342 [Lua] Lobby data country_code = US 01:34:09.342 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:09.342 [Lua] Lobby data eac_authorized = true 01:34:09.342 [Lua] Set lobby end. 01:34:09.382 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 01:34:09.383 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 01:34:09.384 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:09.432 [Lua] StateInGameRunning:_game_actually_starts() 01:34:09.432 [Lua] ################################################################################################################# 01:34:09.432 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:34:09.432 [Lua] ################################################################################################################# 01:34:09.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 67 01:34:09.432 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 01:34:09.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 67 01:34:09.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 01:34:09.586 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:34:09.684 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:34:09.684 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 01:34:09.684 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:34:09.686 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 01:34:09.687 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:09.691 [Lua] test 01:34:09.693 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:09.694 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 01:34:09.696 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 67 01:34:09.696 [Lua] Commit load time data 01:34:09.699 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 01:34:09.699 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1 01:34:14.850 [Lua] Set lobby begin: 01:34:14.850 [Lua] Lobby data twitch_enabled = false 01:34:14.850 [Lua] Lobby data power_level = 740 01:34:14.850 [Lua] Lobby data unique_server_name = Babypeen 01:34:14.850 [Lua] Lobby data difficulty_tweak = 0 01:34:14.850 [Lua] Lobby data host = 1100001027b107c 01:34:14.850 [Lua] Lobby data time_of_search = 1609636045 01:34:14.850 [Lua] Lobby data game_mode = 2 01:34:14.850 [Lua] Lobby data is_private = false 01:34:14.850 [Lua] Lobby data match_started = true 01:34:14.850 [Lua] Lobby data mechanism = adventure 01:34:14.850 [Lua] Lobby data difficulty = harder 01:34:14.850 [Lua] Lobby data level_key = dlc_portals 01:34:14.850 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:34:14.850 [Lua] Lobby data selected_level_key = dlc_portals 01:34:14.850 [Lua] Lobby data quick_game = true 01:34:14.850 [Lua] Lobby data weave_name = false 01:34:14.850 [Lua] Lobby data matchmaking = true 01:34:14.850 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:34:14.850 [Lua] Lobby data num_players = 3 01:34:14.850 [Lua] Lobby data player_slot_5 = 0:0 01:34:14.850 [Lua] Lobby data player_slot_2 = 0:0 01:34:14.850 [Lua] Lobby data country_code = US 01:34:14.850 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:34:14.850 [Lua] Lobby data eac_authorized = true 01:34:14.850 [Lua] Set lobby end. 01:34:26.280 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:29.268 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:30.214 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:31.295 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:32.807 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:32.963 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:33.981 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:35.327 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:39.542 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:40.442 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:41.545 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:43.015 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:43.154 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:43.255 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:43.853 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:44.673 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:45.633 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:47.170 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:34:47.178 [Lua] Spline already found! 01:34:47.201 [Lua] Init group template: spline_patrol 01:34:48.289 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:50.544 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:34:50.560 [Lua] Spline already found! 01:34:50.595 [Lua] Init group template: spline_patrol 01:34:52.229 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:52.514 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:52.870 [Lua] Players are leaving the safe zone 01:34:53.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:34:53.929 [Lua] Spline already found! 01:34:53.999 [Lua] Init group template: spline_patrol 01:34:54.548 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:55.310 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:55.807 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:56.083 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:56.587 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:56.977 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:57.772 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:58.556 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:58.851 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:58.993 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:34:59.611 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:34:59.665 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:59.924 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:00.101 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:00.391 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:35:00.441 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:00.950 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:01.330 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:01.384 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:01.828 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:01.900 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:35:02.297 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:04.362 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:04.514 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:04.665 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:05.171 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:05.439 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:06.213 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:06.666 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:07.385 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:07.418 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:07.913 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:08.136 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:08.189 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:08.871 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:08.946 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:09.612 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:09.713 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:10.600 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:11.233 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:35:11.243 [Lua] Spline already found! 01:35:11.269 [Lua] Init group template: spline_patrol 01:35:12.600 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:22.823 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:23.548 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:35:23.631 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:35:23.641 [Lua] Spline already found! 01:35:23.679 [Lua] Init group template: spline_patrol 01:35:28.224 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:28.462 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:35:34.886 [Lua] Time for new HOOORDE! multi_first_wave 01:35:34.886 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 01:35:34.886 [Lua] horde requested: ambush 01:35:34.886 [Lua] setting up ambush-horde 01:35:34.886 [Lua] Composing horde 'large' .. using variant 'plain' 01:35:34.886 [Lua] -> spawning: 57 01:35:34.886 [Lua] horde crated with id 6 of type ambush 01:35:34.886 [Lua] ambush horde has started 01:35:38.579 [Lua] replace_hidden_spawners -> first try found: 4 cover points 01:35:38.579 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.579 [Lua] ->moving spawner 01:35:38.591 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:35:38.591 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 01:35:38.591 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:38.591 [Lua] ->moving spawner 01:35:40.705 [Lua] Init group template: horde 01:35:41.216 [Lua] [ChatManager][1]System: Babypeen picked up a Tome 01:35:43.226 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:43.480 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:43.730 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:43.730 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:43.980 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:44.045 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:44.234 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:44.733 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:45.603 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:45.944 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:46.160 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:46.197 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:46.421 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:46.713 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:47.082 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:47.319 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:47.419 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:47.419 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:47.585 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:47.651 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:47.898 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:48.511 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:48.643 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:48.872 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:49.093 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:49.399 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:49.627 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:49.652 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:49.759 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:49.866 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:49.993 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:50.248 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:52.194 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:53.184 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:53.407 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:53.498 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:53.633 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:35:53.633 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:35:53.633 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 01:35:53.633 [Lua] horde requested: ambush 01:35:53.633 [Lua] setting up ambush-horde 01:35:53.633 [Lua] Composing horde 'large' .. using variant 'plain' 01:35:53.633 [Lua] -> spawning: 57 01:35:53.633 [Lua] horde crated with id 7 of type ambush 01:35:53.633 [Lua] ambush horde has started 01:35:53.804 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:53.870 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:54.044 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:54.044 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:54.045 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:54.383 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:54.461 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:54.461 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:54.577 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:54.655 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:54.789 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:54.894 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:55.048 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:55.282 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:55.385 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:55.504 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:55.758 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:56.074 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:56.418 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:56.533 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:56.534 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:56.570 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:56.805 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:57.009 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:57.125 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:57.505 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:57.972 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:35:58.043 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 01:35:58.091 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:58.382 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:58.629 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:58.831 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:58.900 [Lua] Init group template: horde 01:35:59.076 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:59.421 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:59.501 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:00.777 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:02.691 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:02.985 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:03.374 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:03.415 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:03.577 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:03.703 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:04.568 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:04.664 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:04.871 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:05.015 [Lua] Horde killed: ? 01:36:05.039 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:05.079 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:05.149 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:05.305 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:05.420 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:05.489 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:05.681 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:05.739 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:05.775 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:05.995 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:06.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3425f, position: 0 01:36:06.163 [Lua] HORDE: last wave, reset to standard horde delay 01:36:06.163 [Lua] Time for new HOOORDE! multi_last_wave 01:36:06.163 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 01:36:06.163 [Lua] horde requested: ambush 01:36:06.163 [Lua] setting up ambush-horde 01:36:06.163 [Lua] Composing horde 'large' .. using variant 'plain' 01:36:06.163 [Lua] -> spawning: 55 01:36:06.163 [Lua] horde crated with id 8 of type ambush 01:36:06.163 [Lua] ambush horde has started 01:36:06.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:36:06.209 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:06.209 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:06.299 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:06.518 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:06.519 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:06.519 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:06.713 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:06.747 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:06.788 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:06.909 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:07.116 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:07.225 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:07.299 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:07.299 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:07.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x343c7, position: 0 01:36:07.920 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:08.282 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:08.648 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:08.738 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:08.852 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:09.790 [Lua] replace_hidden_spawners -> first try found: 3 cover points 01:36:09.790 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:09.790 [Lua] ->moving spawner 01:36:11.417 [Lua] Init group template: horde 01:36:14.595 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:15.015 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:16.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:36:16.963 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:17.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:36:18.128 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:18.899 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:19.054 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:19.325 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:19.676 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:19.676 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:19.758 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:19.897 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:20.168 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:20.206 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:20.385 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:20.425 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:20.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:36:20.638 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:20.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:36:21.082 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:22.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:36:22.045 [Lua] Horde killed: ? 01:36:24.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:36:24.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:36:24.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:36:26.156 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:30.523 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:35.783 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:35.859 [Lua] Horde killed: ? 01:36:36.049 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:36.058 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:36.612 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:36.774 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:36:37.915 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:38.619 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:36:40.657 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:41.418 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:36:46.124 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:36:52.448 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:36:52.457 [Lua] Spline already found! 01:36:52.524 [Lua] Init group template: spline_patrol 01:36:57.667 [Lua] Coordinated attack! 01:37:00.448 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:01.096 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:01.496 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:37:01.534 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:37:01.752 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:02.174 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:37:04.943 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:05.481 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:05.707 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:06.258 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:06.486 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:07.021 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:07.184 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:07.713 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:08.449 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:08.904 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:09.135 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:10.157 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:10.655 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:10.844 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:11.353 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:11.656 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:12.306 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:13.619 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:14.208 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:14.326 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:14.337 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:15.080 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:15.080 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:15.524 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:15.633 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:16.448 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:16.492 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:16.850 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:17.036 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:17.555 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:17.708 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:23.507 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:25.582 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:37:25.592 [Lua] Spline already found! 01:37:25.629 [Lua] Init group template: spline_patrol 01:37:26.353 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:27.072 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:27.146 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:27.868 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:27.905 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:28.654 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:28.777 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:29.477 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:29.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:37:29.659 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:30.557 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:30.802 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:31.293 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:31.521 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:31.632 [Lua] Time for new HOOORDE! multi_first_wave 01:37:31.632 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 01:37:31.632 [Lua] horde requested: vector 01:37:31.632 [Lua] setting up vector-horde 01:37:31.632 [Lua] Composing horde 'large' .. using variant 'plain' 01:37:31.632 [Lua] --> horde wants to spawn behind players (0.77265998471863/0.67 01:37:31.632 [Lua] -> spawning: 56 01:37:31.632 [Lua] horde crated with id 11 of type vector 01:37:31.632 [Lua] vector horde has started 01:37:32.125 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:32.747 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 01:37:32.747 [Lua] ERROR: Tried to freeze unit twice in the same frame. 01:37:36.522 [Lua] ready to jump failed 01:37:37.781 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:38.162 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:38.429 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:38.709 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:38.852 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:38.962 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:39.078 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:39.219 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:39.458 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:40.986 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:40.988 [Lua] ready to jump failed 01:37:41.073 [Lua] HORDE: Pushing horde in time; too many units out 88 01:37:41.133 [Lua] Init group template: horde 01:37:41.253 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:41.523 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:41.800 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:42.055 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:42.345 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:42.940 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:43.204 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:43.204 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:43.417 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:43.640 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:43.965 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:44.024 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:44.180 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:44.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:37:44.543 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:44.617 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:44.755 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:44.976 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:45.263 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:45.417 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:45.524 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:45.632 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:47.719 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:47.861 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:48.096 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:48.253 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:48.314 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:48.387 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:48.422 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:48.642 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:49.070 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:49.127 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:49.220 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:49.531 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:49.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:37:49.820 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:49.848 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:49.974 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:50.133 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:50.133 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:50.194 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:50.413 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:50.628 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:50.683 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:50.827 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:50.869 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:51.094 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:51.094 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:51.107 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:51.531 [Lua] HORDE: Pushing horde in time; too many units out 79 01:37:51.665 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:51.731 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:51.774 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:51.994 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:52.039 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:52.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x3737e, position: 0 01:37:52.118 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:52.289 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:52.540 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:52.586 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:52.829 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:53.169 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:53.170 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:53.365 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:53.529 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:53.577 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:53.859 [Lua] Coordinated attack! 01:37:53.959 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:55.532 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:56.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:37:56.663 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:56.663 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:56.663 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:56.737 [Lua] HORDE: Pushing horde in time; too many units out 73 01:37:57.103 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:57.103 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:57.495 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:57.535 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:37:58.825 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:00.543 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:01.274 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:01.903 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:01.918 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:38:01.918 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:38:01.918 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 01:38:01.918 [Lua] horde requested: vector 01:38:01.918 [Lua] setting up vector-horde 01:38:01.918 [Lua] Composing horde 'large' .. using variant 'plain' 01:38:01.918 [Lua] --> horde wants to spawn ahead of players (0.17186459545093/0.67 01:38:01.918 [Lua] -> spawning: 56 01:38:01.918 [Lua] horde crated with id 12 of type vector 01:38:01.918 [Lua] vector horde has started 01:38:02.273 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:09.603 [Lua] Horde killed: ? 01:38:09.618 [Lua] HORDE: last wave, reset to standard horde delay 01:38:09.618 [Lua] Time for new HOOORDE! multi_last_wave 01:38:09.618 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 01:38:09.618 [Lua] horde requested: vector 01:38:09.618 [Lua] setting up vector-horde 01:38:09.618 [Lua] Composing horde 'large' .. using variant 'plain' 01:38:09.618 [Lua] --> horde wants to spawn ahead of players (0.62610366775259/0.67 01:38:09.619 [Lua] -> spawning: 55 01:38:09.619 [Lua] horde crated with id 13 of type vector 01:38:09.619 [Lua] vector horde has started 01:38:11.386 [Lua] Init group template: horde 01:38:16.491 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:17.187 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:17.871 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:17.872 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:18.467 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:18.606 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:19.072 [Lua] Init group template: horde 01:38:19.116 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:19.304 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:19.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:38:19.813 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:19.877 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:20.259 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:20.568 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:20.775 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:20.913 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:21.167 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:21.231 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:21.800 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:21.903 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:22.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:38:22.661 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:23.235 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:23.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:38:23.851 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:23.912 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:24.479 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:24.570 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:25.127 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:25.161 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:25.367 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:25.440 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:26.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x38ef7, position: 0 01:38:30.116 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:30.883 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:31.079 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:31.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:38:33.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:38:34.450 [Lua] Horde killed: ? 01:38:35.607 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:36.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:38:37.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:38:37.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:38:37.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:38:40.871 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:41.176 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:41.673 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:41.765 [Lua] Horde killed: ? 01:38:41.853 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:42.023 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:51.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:38:51.469 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:51.555 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:51.935 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:51.935 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:52.231 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:52.273 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:52.680 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:52.982 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:53.480 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:53.686 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:54.065 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:38:54.329 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:56.710 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:57.202 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:39:01.360 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:02.119 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:02.881 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:04.420 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:39:06.390 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:39:09.602 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:39:12.314 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:39:16.378 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 17 19 01:39:18.980 [SteamVoipClient] select_out(1100001027b107c, on) 01:39:18.996 [SteamVoipClient] select_out(11000010e0265da, on) 01:39:19.092 [SteamVoipClient] select_out(1100001027b107c, off) 01:39:19.092 [SteamVoipClient] select_out(11000010e0265da, off) 01:39:22.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:39:22.671 [SteamVoipClient] select_out(1100001027b107c, on) 01:39:22.686 [SteamVoipClient] select_out(11000010e0265da, on) 01:39:22.793 [SteamVoipClient] select_out(1100001027b107c, off) 01:39:22.793 [SteamVoipClient] select_out(11000010e0265da, off) 01:39:42.226 [Lua] [ChatManager][1]System: N0Fear picked up a Grimoire 01:40:05.906 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 17 01:40:05.935 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 12 16 01:40:05.945 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 15 01:40:05.955 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 14 01:40:05.955 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 13 01:40:06.699 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 12 01:40:07.672 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 11 01:40:07.793 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 10 01:40:16.911 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 01:40:22.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 01:40:26.076 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:26.265 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:27.134 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:40:27.922 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:28.326 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:40:29.077 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:30.865 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:40:32.470 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:40:32.479 [Lua] Spline already found! 01:40:32.536 [Lua] Init group template: spline_patrol 01:40:33.933 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:34.588 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:40:38.637 [Lua] Override Player Respawning outside_temple_respawns true 01:40:38.959 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 28 01:40:39.012 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 27 01:40:42.659 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:43.317 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:40:43.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3ae50, position: 0 01:40:43.820 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:44.246 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:40:44.296 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:40:49.653 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 27 01:40:49.860 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 27 01:40:51.121 [Lua] main path terror event triggered: rare_event_loot_rat 01:40:51.121 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 01:40:51.849 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:52.305 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:40:52.336 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:53.274 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:40:53.316 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:53.362 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:53.883 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:40:54.121 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:54.189 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:54.887 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:55.144 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:40:55.726 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:57.128 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:57.647 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:40:57.896 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:57.896 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:57.897 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:58.365 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:40:58.409 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:40:58.526 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:40:59.148 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:03.215 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:41:03.618 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:41:03.642 [Lua] Override Player Respawning temple_respawns true 01:41:03.642 [Lua] Override Player Respawning outside_temple_respawns false 01:41:03.642 [Lua] Override Player Respawning inside_temple_spawn false 01:41:03.900 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0) 01:41:04.387 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:41:05.166 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:41:05.825 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:41:10.284 [Lua] [ChatManager][1]System: N0Fear picked up a Loot Die 01:41:10.499 [Lua] [ChatManager][1]System: Babypeen picked up a Loot Die 01:41:32.164 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:32.759 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:41:32.859 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0) 01:41:32.953 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:33.418 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:41:33.710 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:34.169 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:41:34.495 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:34.930 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:41:35.222 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:45.416 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:41:48.262 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 01:41:48.371 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 01:41:48.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:41:48.639 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 01:41:48.639 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 01:41:48.931 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:41:48.931 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit '#ID[51ce78f6a6199aa0]'] 01:42:00.625 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0) 01:42:05.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:42:16.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:17.024 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0) 01:42:19.165 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside_specials (seed: 0) 01:42:20.207 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0) 01:42:23.368 [Lua] Override Player Respawning temple_respawns false 01:42:25.485 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:25.742 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:25.895 [Lua] event horde ends! 01:42:26.083 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:26.413 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:26.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 01:42:26.826 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:26.826 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:26.826 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:27.345 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:27.480 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:27.587 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:27.633 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:27.877 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:28.778 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:29.077 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:29.208 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:29.306 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:29.669 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:29.824 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:30.069 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:30.367 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:30.698 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:30.922 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:30.991 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:31.471 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:31.731 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:32.289 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:33.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:33.598 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:33.912 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:33.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:34.057 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:34.336 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:34.383 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:34.696 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:34.763 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:34.951 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:35.080 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:35.275 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:35.302 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:35.555 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:35.876 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:36.077 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:37.696 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:37.733 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:38.732 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:40.459 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard_exit (seed: 0) 01:42:40.574 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"] 01:42:40.872 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:41.090 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:41.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1744097 01:42:41.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:42:41.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1745228 01:42:41.825 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:41.825 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:41.926 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:42.071 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:42.134 [Lua] event horde ends! 01:42:42.146 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:42.210 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:42.470 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:42.767 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:43.064 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:44.190 [Lua] event horde ends! 01:42:44.797 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:45.038 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:45.297 [Lua] event horde ends! 01:42:45.535 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:45.657 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:45.745 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:45.950 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:46.101 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:46.228 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:46.390 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:47.166 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:47.920 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:48.367 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:48.693 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:49.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:50.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:50.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:51.523 [Lua] event horde ends! 01:42:52.230 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:53.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:54.355 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:54.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:54.911 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:54.948 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:56.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:56.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:56.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:56.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:42:56.625 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:56.725 [Lua] event horde ends! 01:42:59.304 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:59.571 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:59.595 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:59.715 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:42:59.799 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:59.924 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:42:59.978 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:00.050 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:00.239 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:00.267 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:00.470 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:00.537 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:00.742 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:00.774 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:00.995 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:01.103 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:01.210 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:01.248 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:01.461 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:01.638 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:01.656 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:01.886 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:01.897 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:02.033 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:02.314 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:02.401 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:02.808 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:03.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:43:03.610 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:04.025 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:06.340 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:15.608 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 2 11 01:43:17.437 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:17.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1744097 01:43:17.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:43:17.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1745228 01:43:18.415 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:26.682 [Lua] Switching ConflictSettings: to: skaven 01:43:26.682 [Lua] pacing=default 01:43:26.682 [Lua] roaming=nil 01:43:26.682 [Lua] specials=skaven 01:43:26.682 [Lua] debug_color=orange 01:43:26.682 [Lua] contained_breeds=nil 01:43:26.682 [Lua] pack_spawning=skaven 01:43:26.682 [Lua] disabled=false 01:43:26.682 [Lua] factions=nil 01:43:26.682 [Lua] boss=skaven 01:43:26.682 [Lua] horde=default 01:43:26.682 [Lua] name=skaven 01:43:26.682 [Lua] intensity=default 01:43:26.682 [Lua] --- 01:43:26.761 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled (seed: 0) 01:43:27.381 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:27.659 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:43:27.670 [Lua] Spline already found! 01:43:27.758 [Lua] Init group template: spline_patrol 01:43:28.062 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:28.295 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:31.976 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:32.645 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:32.745 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:33.040 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:33.389 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:33.437 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:43:33.511 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:33.643 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:34.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:43:34.151 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:43:34.246 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:34.290 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:34.372 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:34.884 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:43:34.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:43:35.091 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:36.013 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:36.566 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:36.878 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:37.399 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:37.608 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:37.760 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:38.300 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:39.295 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:39.295 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:39.295 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:39.852 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:40.157 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:40.589 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:45.401 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:46.257 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:46.391 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:48.368 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:52.970 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:53.166 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:53.520 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:53.692 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:54.233 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:43:54.306 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:43:54.336 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:54.598 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:43:54.607 [Lua] Spline already found! 01:43:54.646 [Lua] Init group template: spline_patrol 01:44:00.984 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:00.994 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:01.593 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:01.621 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:01.881 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:44:02.029 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:02.089 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:02.269 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:02.304 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:44:02.609 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:02.609 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:03.029 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:03.350 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:44:03.361 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:03.391 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:05.020 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:10.147 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:10.785 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:11.011 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:11.211 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:11.552 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:11.707 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:12.054 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:12.332 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:12.709 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:12.964 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:12.964 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:13.071 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:13.271 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:13.783 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:13.869 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:18.789 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:20.823 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:21.557 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:22.670 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:22.844 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:23.051 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:23.244 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:23.579 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:23.828 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:24.373 [Lua] [GameNetworkManager] game object was destroyed id=1317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:24.617 [Lua] [GameNetworkManager] game object created go_id=1318, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:25.344 [Lua] [GameNetworkManager] game object created go_id=1319, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:26.140 [Lua] [GameNetworkManager] game object created go_id=1320, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:26.574 [Lua] [GameNetworkManager] game object was destroyed id=1320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:28.044 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:31.728 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:32.272 [Lua] [GameNetworkManager] game object was destroyed id=1319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:32.491 [Lua] [GameNetworkManager] game object created go_id=1321, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:33.478 [Lua] [GameNetworkManager] game object was destroyed id=1318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:33.777 [Lua] [GameNetworkManager] game object created go_id=1322, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:34.585 [Lua] [GameNetworkManager] game object created go_id=1323, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:35.368 [Lua] [GameNetworkManager] game object was destroyed id=1322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:35.762 [Lua] [GameNetworkManager] game object created go_id=1324, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:35.792 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:44:35.802 [Lua] Spline already found! 01:44:35.844 [Lua] Init group template: spline_patrol 01:44:36.531 [Lua] [GameNetworkManager] game object created go_id=1325, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:40.159 [Lua] [GameNetworkManager] game object was destroyed id=1321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:40.780 [Lua] [GameNetworkManager] game object was destroyed id=1323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:42.574 [Lua] [GameNetworkManager] game object was destroyed id=1324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:42.861 [Lua] [GameNetworkManager] game object was destroyed id=1325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:44:45.011 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:45.518 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:44:46.136 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:46.978 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:44:47.045 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:47.758 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:44:48.607 [Lua] Switching ConflictSettings: to: chaos 01:44:48.607 [Lua] pacing=chaos 01:44:48.607 [Lua] roaming=nil 01:44:48.607 [Lua] specials=chaos 01:44:48.607 [Lua] debug_color=purple 01:44:48.607 [Lua] contained_breeds=nil 01:44:48.607 [Lua] pack_spawning=chaos 01:44:48.607 [Lua] disabled=false 01:44:48.607 [Lua] factions=nil 01:44:48.607 [Lua] boss=chaos 01:44:48.607 [Lua] horde=chaos 01:44:48.607 [Lua] name=chaos 01:44:48.607 [Lua] intensity=default 01:44:48.607 [Lua] --- 01:44:49.478 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:50.550 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:44:54.496 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:54.772 [Lua] Coordinated attack! 01:44:54.967 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:45:02.250 [Lua] Time for new HOOORDE! multi_first_wave 01:45:02.250 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 01:45:02.250 [Lua] horde requested: vector_blob 01:45:02.250 [Lua] wants to spawn behind within distance: 60 01:45:02.250 [Lua] horde crated with id 18 of type vector_blob 01:45:02.250 [Lua] managed to spawn 26/26 horde enemies 01:45:02.250 [Lua] vector blob horde has started 01:45:02.331 [EACServer] [18:45:02:331][Windows][EAC Server] [Err!][Cerberus] [Backend] Send operation failed, disconnecting. 01:45:02.331 [EACServer] [18:45:02:331][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 01:45:02.331 [EACServer] [18:45:02:331][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 01:45:02.332 [EACServer] [18:45:02:331][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 01:45:02.555 [Lua] Init group template: horde 01:45:10.386 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:45:10.386 [Lua] Players: 4 01:45:10.386 [Lua] Set lobby begin: 01:45:10.386 [Lua] Lobby data twitch_enabled = false 01:45:10.386 [Lua] Lobby data power_level = 740 01:45:10.386 [Lua] Lobby data unique_server_name = Babypeen 01:45:10.386 [Lua] Lobby data difficulty_tweak = 0 01:45:10.386 [Lua] Lobby data host = 1100001027b107c 01:45:10.386 [Lua] Lobby data time_of_search = 1609636045 01:45:10.386 [Lua] Lobby data game_mode = 2 01:45:10.386 [Lua] Lobby data is_private = false 01:45:10.386 [Lua] Lobby data match_started = true 01:45:10.386 [Lua] Lobby data mechanism = adventure 01:45:10.386 [Lua] Lobby data difficulty = harder 01:45:10.386 [Lua] Lobby data level_key = dlc_portals 01:45:10.386 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:45:10.386 [Lua] Lobby data selected_level_key = dlc_portals 01:45:10.386 [Lua] Lobby data quick_game = true 01:45:10.386 [Lua] Lobby data weave_name = false 01:45:10.386 [Lua] Lobby data matchmaking = true 01:45:10.386 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:45:10.386 [Lua] Lobby data num_players = 4 01:45:10.386 [Lua] Lobby data player_slot_5 = 0:0 01:45:10.386 [Lua] Lobby data player_slot_2 = 0:0 01:45:10.386 [Lua] Lobby data country_code = US 01:45:10.386 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:45:10.386 [Lua] Lobby data eac_authorized = true 01:45:10.386 [Lua] Set lobby end. 01:45:10.387 [Lua] [LobbyMembers] Member joined 1100001023e34df 01:45:11.703 [Lua] GOT approve_channel 8 1100001023e34df 186000001a5a0ff 01:45:11.703 [EAC] EAC server has client 1100001023e34df and channel 8 (and owner 1100001023e34df) 01:45:11.703 [EACServer] [18:45:11:702][Windows][EAC Server] [Info][RegisterClient] Client: 01100001023E34DF PlayerGUID: 76561197997896927 PlayerIP: 0.0.0.0 OwnerGUID: 76561197997896927 PlayerName: Bluesparkks 01:45:11.703 [Lua] Client with peer_id 1100001023e34df got APPROVED by server 01:45:11.703 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001023e34df' 01:45:11.703 [Lua] [PeerSM] 1100001023e34df :: on_enter Connecting 01:45:11.704 [Lua] [ChatManager][1]System: Bluesparkks is joining the game 01:45:11.858 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:45:11.858 [Lua] [Matchmaking] Got a handshake request from 1100001023e34df with user name 'Bluesparkks' 01:45:11.954 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 1100001023e34df, replying lobby_ok 01:45:12.051 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001023e34df REPLY wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 01:45:12.755 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 01:45:14.901 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 01:45:14.901 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:45:14.901 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 01:45:14.901 [Lua] horde requested: vector_blob 01:45:14.901 [Lua] wants to spawn ahead within distance: 60 01:45:14.901 [Lua] horde crated with id 19 of type vector_blob 01:45:14.901 [Lua] managed to spawn 30/30 horde enemies 01:45:14.901 [Lua] vector blob horde has started 01:45:15.203 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001023e34df' 01:45:15.283 [Lua] Init group template: horde 01:45:15.357 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:45:15.357 [Lua] Players: 3 01:45:15.357 [Lua] Set lobby begin: 01:45:15.357 [Lua] Lobby data twitch_enabled = false 01:45:15.357 [Lua] Lobby data power_level = 740 01:45:15.357 [Lua] Lobby data unique_server_name = Babypeen 01:45:15.357 [Lua] Lobby data difficulty_tweak = 0 01:45:15.357 [Lua] Lobby data host = 1100001027b107c 01:45:15.357 [Lua] Lobby data time_of_search = 1609636045 01:45:15.357 [Lua] Lobby data game_mode = 2 01:45:15.357 [Lua] Lobby data is_private = false 01:45:15.357 [Lua] Lobby data match_started = true 01:45:15.357 [Lua] Lobby data mechanism = adventure 01:45:15.357 [Lua] Lobby data difficulty = harder 01:45:15.357 [Lua] Lobby data level_key = dlc_portals 01:45:15.357 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:45:15.357 [Lua] Lobby data selected_level_key = dlc_portals 01:45:15.357 [Lua] Lobby data quick_game = true 01:45:15.357 [Lua] Lobby data weave_name = false 01:45:15.357 [Lua] Lobby data matchmaking = true 01:45:15.357 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:45:15.357 [Lua] Lobby data num_players = 3 01:45:15.357 [Lua] Lobby data player_slot_5 = 0:0 01:45:15.357 [Lua] Lobby data player_slot_2 = 0:0 01:45:15.357 [Lua] Lobby data country_code = US 01:45:15.357 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:45:15.357 [Lua] Lobby data eac_authorized = true 01:45:15.357 [Lua] Set lobby end. 01:45:15.357 [Lua] [LobbyMembers] Member left 1100001023e34df 01:45:16.176 [Steam] Connection 4db32fc0 to remote 1100001023e34df rejected, reason 1000 01:45:16.235 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001023e34df' 01:45:16.235 [Lua] [ChatManager][1]System: Bluesparkks has left the game 01:45:16.235 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001023e34df) 01:45:16.235 [Lua] [PeerSM] 1100001023e34df :: on_exit Connecting 01:45:16.235 [Lua] [PeerSM] 1100001023e34df :: on_enter Disconnecting 01:45:16.235 [Lua] [PSM] Disconnecting peer 1100001023e34df 01:45:16.235 [Lua] [PeerSM] 1100001023e34df :: on_exit Disconnecting 01:45:16.235 [Lua] [PeerSM] 1100001023e34df :: on_enter Disconnected 01:45:16.235 [Lua] Set lobby begin: 01:45:16.235 [Lua] Lobby data twitch_enabled = false 01:45:16.235 [Lua] Lobby data power_level = 740 01:45:16.235 [Lua] Lobby data unique_server_name = Babypeen 01:45:16.235 [Lua] Lobby data difficulty_tweak = 0 01:45:16.235 [Lua] Lobby data host = 1100001027b107c 01:45:16.235 [Lua] Lobby data time_of_search = 1609636045 01:45:16.235 [Lua] Lobby data game_mode = 2 01:45:16.235 [Lua] Lobby data is_private = false 01:45:16.235 [Lua] Lobby data match_started = true 01:45:16.235 [Lua] Lobby data mechanism = adventure 01:45:16.235 [Lua] Lobby data difficulty = harder 01:45:16.235 [Lua] Lobby data level_key = dlc_portals 01:45:16.235 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:45:16.235 [Lua] Lobby data selected_level_key = dlc_portals 01:45:16.235 [Lua] Lobby data quick_game = true 01:45:16.235 [Lua] Lobby data weave_name = false 01:45:16.235 [Lua] Lobby data matchmaking = true 01:45:16.235 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:45:16.235 [Lua] Lobby data num_players = 3 01:45:16.235 [Lua] Lobby data player_slot_5 = 0:0 01:45:16.235 [Lua] Lobby data player_slot_2 = 0:0 01:45:16.235 [Lua] Lobby data country_code = US 01:45:16.235 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:45:16.235 [Lua] Lobby data eac_authorized = true 01:45:16.235 [Lua] Set lobby end. 01:45:16.235 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001023e34df) 01:45:16.235 [EAC] EAC server lost client 1100001023e34df 01:45:16.235 [EACServer] [18:45:16:235][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001023E34DF PlayerGUID: 76561197997896927 01:45:16.235 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 8 01:45:17.206 [Handshaker] Lost connection 247 to 1100001023e34df 01:45:17.670 [Lua] [Matchmaking] Handshake host removing client 1100001023e34df 01:45:18.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 71207 01:45:18.355 [Lua] [GameNetworkManager] game object created go_id=1326, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:18.656 [Lua] [GameNetworkManager] game object created go_id=1327, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:18.818 [Lua] [GameNetworkManager] game object was destroyed id=1326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:18.889 [Lua] [GameNetworkManager] game object created go_id=1328, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:19.067 [Lua] [GameNetworkManager] game object was destroyed id=1327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:19.131 [Lua] [GameNetworkManager] game object created go_id=1329, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:19.324 [Lua] [GameNetworkManager] game object was destroyed id=1328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:19.355 [Lua] [GameNetworkManager] game object created go_id=1330, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:24.021 [Lua] [GameNetworkManager] game object created go_id=1331, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:24.254 [Lua] [GameNetworkManager] game object created go_id=1332, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:24.490 [Lua] [GameNetworkManager] game object created go_id=1333, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:25.633 [Lua] [GameNetworkManager] game object created go_id=1334, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:27.371 [Lua] [GameNetworkManager] game object was destroyed id=1330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:28.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1793028701, playing_id: 0x41024, position: 0 01:45:29.339 [Lua] HORDE: last wave, reset to standard horde delay 01:45:29.339 [Lua] Time for new HOOORDE! multi_last_wave 01:45:29.339 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 01:45:29.339 [Lua] horde requested: vector_blob 01:45:29.339 [Lua] wants to spawn behind within distance: 60 01:45:29.339 [Lua] horde crated with id 20 of type vector_blob 01:45:29.340 [Lua] managed to spawn 31/31 horde enemies 01:45:29.340 [Lua] vector blob horde has started 01:45:29.601 [Lua] [GameNetworkManager] game object was destroyed id=1329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:29.795 [Lua] Init group template: horde 01:45:29.803 [Lua] [GameNetworkManager] game object created go_id=1335, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:30.416 [Lua] [GameNetworkManager] game object was destroyed id=1335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:33.251 [Lua] [GameNetworkManager] game object was destroyed id=1331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:33.791 [Lua] [GameNetworkManager] game object created go_id=1336, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:34.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:45:34.603 [Lua] [GameNetworkManager] game object was destroyed id=1332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:34.810 [Lua] [GameNetworkManager] game object created go_id=1337, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:34.874 [Lua] [GameNetworkManager] game object was destroyed id=1333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:35.015 [Lua] [GameNetworkManager] game object created go_id=1338, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:35.210 [Lua] [GameNetworkManager] game object was destroyed id=1337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:35.273 [Lua] [GameNetworkManager] game object created go_id=1339, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:35.458 [Lua] [GameNetworkManager] game object created go_id=1340, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:35.783 [Lua] [GameNetworkManager] game object created go_id=1341, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:35.824 [Lua] [GameNetworkManager] game object was destroyed id=1340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:35.851 [Lua] [GameNetworkManager] game object was destroyed id=1334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:36.042 [Lua] [GameNetworkManager] game object created go_id=1342, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:36.315 [Lua] [GameNetworkManager] game object created go_id=1343, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:36.470 [Lua] [GameNetworkManager] game object was destroyed id=1342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:36.534 [Lua] [GameNetworkManager] game object created go_id=1344, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:36.620 [Lua] [GameNetworkManager] game object was destroyed id=1343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:41.444 [Lua] [GameNetworkManager] game object created go_id=1345, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:41.488 [Lua] Horde killed: ? 01:45:41.488 [Lua] Horde killed: ? 01:45:41.594 [Lua] [GameNetworkManager] game object created go_id=1346, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:41.865 [Lua] [GameNetworkManager] game object was destroyed id=1345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:41.865 [Lua] [GameNetworkManager] game object created go_id=1347, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:42.060 [Lua] [GameNetworkManager] game object was destroyed id=1346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:42.153 [Lua] [GameNetworkManager] game object created go_id=1348, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:42.432 [Lua] [GameNetworkManager] game object was destroyed id=1347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:42.432 [Lua] [GameNetworkManager] game object created go_id=1349, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:42.540 [Lua] [GameNetworkManager] game object was destroyed id=1348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:42.540 [Lua] [GameNetworkManager] game object created go_id=1350, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:42.773 [Lua] [GameNetworkManager] game object was destroyed id=1349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:42.773 [Lua] [GameNetworkManager] game object created go_id=1351, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:42.773 [Lua] [GameNetworkManager] game object was destroyed id=1338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:42.980 [Lua] [GameNetworkManager] game object was destroyed id=1339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:43.003 [Lua] [GameNetworkManager] game object created go_id=1352, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:43.077 [Lua] [GameNetworkManager] game object was destroyed id=1350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:43.234 [Lua] [GameNetworkManager] game object created go_id=1353, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:43.248 [Lua] [GameNetworkManager] game object was destroyed id=1351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:43.390 [Lua] [GameNetworkManager] game object was destroyed id=1352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:43.422 [Lua] [GameNetworkManager] game object created go_id=1354, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:43.489 [Lua] [GameNetworkManager] game object was destroyed id=1341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:43.616 [Lua] [GameNetworkManager] game object was destroyed id=1353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:43.665 [Lua] [GameNetworkManager] game object created go_id=1355, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:43.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 71207 01:45:43.797 [Lua] [GameNetworkManager] game object was destroyed id=1354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:43.875 [Lua] [GameNetworkManager] game object created go_id=1356, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:44.014 [Lua] [GameNetworkManager] game object was destroyed id=1344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:44.014 [Lua] [GameNetworkManager] game object was destroyed id=1336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:44.014 [Lua] [GameNetworkManager] game object was destroyed id=1355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:44.072 [Lua] [GameNetworkManager] game object created go_id=1357, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:44.206 [Lua] [GameNetworkManager] game object was destroyed id=1356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:44.506 [Lua] [GameNetworkManager] game object created go_id=1358, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:44.506 [Lua] [GameNetworkManager] game object created go_id=1359, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:44.506 [Lua] [GameNetworkManager] game object created go_id=1360, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:44.506 [Lua] [GameNetworkManager] game object was destroyed id=1357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:44.653 [Lua] Horde killed: ? 01:45:44.883 [Lua] [GameNetworkManager] game object was destroyed id=1358 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:44.972 [Lua] [GameNetworkManager] game object was destroyed id=1359 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:45.102 [Lua] [GameNetworkManager] game object created go_id=1361, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:45.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:45:45.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:45:45.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:45:45.314 [Lua] [GameNetworkManager] game object created go_id=1362, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:45.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:45:45.541 [Lua] [GameNetworkManager] game object was destroyed id=1360 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:45.541 [Lua] [GameNetworkManager] game object created go_id=1363, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:45.822 [Lua] [GameNetworkManager] game object was destroyed id=1361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:46.256 [Lua] [GameNetworkManager] game object was destroyed id=1363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:52.535 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 01:45:55.711 [Lua] [GameNetworkManager] game object was destroyed id=1362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:57.132 [Lua] [GameNetworkManager] game object created go_id=1364, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:57.750 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:57.852 [Lua] [GameNetworkManager] game object was destroyed id=1364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:57.893 [Lua] [GameNetworkManager] game object created go_id=1365, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:58.656 [Lua] [GameNetworkManager] game object was destroyed id=1365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:45:58.695 [Lua] [GameNetworkManager] game object created go_id=1366, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:00.075 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:46:00.205 [Lua] [GameNetworkManager] game object was destroyed id=1366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:46:16.105 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 01:46:28.980 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:46:28.990 [Lua] Spline already found! 01:46:29.047 [Lua] Init group template: spline_patrol 01:46:30.391 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:31.566 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:32.210 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:46:32.698 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:33.169 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:46:34.096 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:46:34.549 [Lua] Switching ConflictSettings: to: default 01:46:34.549 [Lua] pacing=default 01:46:34.549 [Lua] roaming=nil 01:46:34.549 [Lua] specials=default 01:46:34.549 [Lua] debug_color=maroon 01:46:34.549 [Lua] contained_breeds=nil 01:46:34.549 [Lua] pack_spawning=default 01:46:34.549 [Lua] disabled=false 01:46:34.549 [Lua] factions=nil 01:46:34.549 [Lua] boss=default 01:46:34.549 [Lua] horde=default 01:46:34.549 [Lua] name=default 01:46:34.549 [Lua] intensity=default 01:46:34.549 [Lua] --- 01:46:36.956 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:37.795 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:46:37.839 [Lua] [GameNetworkManager] game object created go_id=1367, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:38.678 [Lua] [GameNetworkManager] game object created go_id=1368, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:39.183 [Lua] [GameNetworkManager] game object was destroyed id=1368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:46:42.261 [Lua] [GameNetworkManager] game object created go_id=1369, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:42.877 [Lua] [GameNetworkManager] game object created go_id=1370, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:43.279 [Lua] [GameNetworkManager] game object was destroyed id=1370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:46:45.194 [Lua] [GameNetworkManager] game object was destroyed id=1367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:46:45.291 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:46:45.302 [Lua] Spline already found! 01:46:45.345 [Lua] Init group template: spline_patrol 01:46:46.046 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:46.565 [Lua] [GameNetworkManager] game object created go_id=1371, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:47.111 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:46:47.141 [Lua] [GameNetworkManager] game object was destroyed id=1371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:46:47.446 [Lua] [GameNetworkManager] game object created go_id=1372, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:47.931 [Lua] [GameNetworkManager] game object was destroyed id=1372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:46:48.129 [Lua] [GameNetworkManager] game object created go_id=1373, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:48.201 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:48.430 [Lua] [GameNetworkManager] game object was destroyed id=1369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:46:48.778 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:46:48.895 [Lua] [GameNetworkManager] game object created go_id=1374, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:49.468 [Lua] [GameNetworkManager] game object was destroyed id=1374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:46:49.679 [Lua] [GameNetworkManager] game object created go_id=1375, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:50.450 [Lua] [GameNetworkManager] game object created go_id=1376, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:51.211 [Lua] [GameNetworkManager] game object created go_id=1377, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:52.774 [Lua] Coordinated attack! 01:46:54.301 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:46:54.313 [Lua] Spline already found! 01:46:54.342 [Lua] Init group template: spline_patrol 01:46:54.848 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:46:54.861 [Lua] Spline already found! 01:46:54.891 [Lua] Init group template: spline_patrol 01:46:57.806 [Lua] [GameNetworkManager] game object was destroyed id=1376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:46:57.974 [Lua] [GameNetworkManager] game object was destroyed id=1373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:46:58.500 [Lua] [GameNetworkManager] game object was destroyed id=1375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:00.006 [Lua] [GameNetworkManager] game object was destroyed id=1377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:01.524 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled (seed: 0) 01:47:02.332 [EACServer] [18:47:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:47:11.067 [Lua] [GameNetworkManager] game object created go_id=1378, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:13.505 [Lua] [GameNetworkManager] game object created go_id=1379, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:13.505 [Lua] [GameNetworkManager] game object created go_id=1380, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:13.505 [Lua] [GameNetworkManager] game object created go_id=1381, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:14.232 [Lua] [GameNetworkManager] game object was destroyed id=1381 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:14.589 [Lua] [GameNetworkManager] game object was destroyed id=1379 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:18.162 [Lua] Time for new HOOORDE! multi_first_wave 01:47:18.162 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 01:47:18.162 [Lua] horde requested: vector_blob 01:47:18.162 [Lua] wants to spawn ahead within distance: 60 01:47:18.162 [Lua] horde crated with id 25 of type vector_blob 01:47:18.162 [Lua] managed to spawn 57/57 horde enemies 01:47:18.162 [Lua] vector blob horde has started 01:47:18.870 [Lua] Init group template: horde 01:47:20.806 [Lua] [GameNetworkManager] game object was destroyed id=1378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:22.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:47:22.924 [Lua] [GameNetworkManager] game object was destroyed id=1380 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:24.189 [SteamVoipClient] select_out(1100001027b107c, on) 01:47:24.205 [SteamVoipClient] select_out(11000010e0265da, on) 01:47:24.259 [SteamVoipClient] select_out(1100001027b107c, off) 01:47:24.259 [SteamVoipClient] select_out(11000010e0265da, off) 01:47:31.585 [Lua] [GameNetworkManager] game object created go_id=1382, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:31.923 [Lua] [GameNetworkManager] game object created go_id=1383, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:31.999 [Lua] [GameNetworkManager] game object was destroyed id=1382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:32.100 [Lua] [GameNetworkManager] game object created go_id=1384, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:32.227 [Lua] [GameNetworkManager] game object was destroyed id=1383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:32.377 [Lua] [GameNetworkManager] game object created go_id=1385, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:32.472 [Lua] [GameNetworkManager] game object was destroyed id=1384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:32.616 [Lua] [GameNetworkManager] game object created go_id=1386, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:32.778 [Lua] [GameNetworkManager] game object was destroyed id=1385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:32.868 [Lua] [GameNetworkManager] game object created go_id=1387, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:32.946 [Lua] [GameNetworkManager] game object was destroyed id=1386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:33.094 [Lua] [GameNetworkManager] game object created go_id=1388, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:33.347 [Lua] [GameNetworkManager] game object created go_id=1389, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:33.376 [Lua] [GameNetworkManager] game object was destroyed id=1387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:33.405 [Lua] [GameNetworkManager] game object was destroyed id=1388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:33.538 [Lua] [GameNetworkManager] game object created go_id=1390, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:33.716 [Lua] [GameNetworkManager] game object was destroyed id=1389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:33.761 [Lua] [GameNetworkManager] game object created go_id=1391, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:33.896 [Lua] [GameNetworkManager] game object was destroyed id=1390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:33.977 [Lua] [GameNetworkManager] game object created go_id=1392, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:34.193 [Lua] [GameNetworkManager] game object created go_id=1393, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:34.277 [Lua] [GameNetworkManager] game object was destroyed id=1391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:34.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:47:34.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:47:34.469 [Lua] [GameNetworkManager] game object created go_id=1394, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:34.526 [Lua] [GameNetworkManager] game object was destroyed id=1393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:34.729 [Lua] [GameNetworkManager] game object was destroyed id=1392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:34.762 [Lua] [GameNetworkManager] game object was destroyed id=1394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:35.530 [Lua] [GameNetworkManager] game object created go_id=1395, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:35.632 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:47:35.632 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:47:35.632 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 01:47:35.632 [Lua] horde requested: vector_blob 01:47:35.632 [Lua] wants to spawn ahead within distance: 60 01:47:35.632 [Lua] horde crated with id 26 of type vector_blob 01:47:35.633 [Lua] managed to spawn 54/54 horde enemies 01:47:35.633 [Lua] vector blob horde has started 01:47:35.768 [Lua] [GameNetworkManager] game object created go_id=1396, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:35.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:47:35.879 [Lua] [GameNetworkManager] game object was destroyed id=1395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:36.040 [Lua] [GameNetworkManager] game object created go_id=1397, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:36.137 [Lua] [GameNetworkManager] game object was destroyed id=1396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:36.252 [Lua] [GameNetworkManager] game object created go_id=1398, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:36.377 [Lua] [GameNetworkManager] game object was destroyed id=1397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:36.464 [Lua] [GameNetworkManager] game object created go_id=1399, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:36.506 [Lua] Init group template: horde 01:47:36.592 [Lua] [GameNetworkManager] game object was destroyed id=1398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:36.727 [Lua] [GameNetworkManager] game object created go_id=1400, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:36.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:47:36.848 [Lua] [GameNetworkManager] game object was destroyed id=1399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:36.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:47:36.922 [Lua] [GameNetworkManager] game object created go_id=1401, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:37.202 [Lua] [GameNetworkManager] game object created go_id=1402, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:37.405 [Lua] [GameNetworkManager] game object created go_id=1403, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:37.564 [Lua] [GameNetworkManager] game object was destroyed id=1402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:37.640 [Lua] [GameNetworkManager] game object created go_id=1404, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:37.757 [Lua] [GameNetworkManager] game object was destroyed id=1403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:37.887 [Lua] [GameNetworkManager] game object created go_id=1405, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:38.114 [Lua] [GameNetworkManager] game object created go_id=1406, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:38.370 [Lua] [GameNetworkManager] game object created go_id=1407, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:38.588 [Lua] [GameNetworkManager] game object created go_id=1408, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:38.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:47:38.709 [Lua] [GameNetworkManager] game object was destroyed id=1405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:38.709 [Lua] [GameNetworkManager] game object was destroyed id=1406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:38.793 [Lua] [GameNetworkManager] game object created go_id=1409, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:39.038 [Lua] [GameNetworkManager] game object created go_id=1410, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:39.232 [Lua] [GameNetworkManager] game object was destroyed id=1408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:39.251 [Lua] [GameNetworkManager] game object was destroyed id=1407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:39.282 [Lua] [GameNetworkManager] game object created go_id=1411, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:39.426 [Lua] [GameNetworkManager] game object was destroyed id=1409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:39.478 [Lua] [GameNetworkManager] game object created go_id=1412, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:39.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:47:39.693 [Lua] [GameNetworkManager] game object was destroyed id=1410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:39.708 [Lua] [GameNetworkManager] game object created go_id=1413, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:40.009 [Lua] [GameNetworkManager] game object created go_id=1414, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:40.171 [Lua] [GameNetworkManager] game object was destroyed id=1412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:40.225 [Lua] [GameNetworkManager] game object created go_id=1415, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:40.300 [Lua] [GameNetworkManager] game object was destroyed id=1414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:40.362 [Lua] [GameNetworkManager] game object was destroyed id=1413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:40.465 [Lua] [GameNetworkManager] game object created go_id=1416, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:40.626 [Lua] [GameNetworkManager] game object was destroyed id=1415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:40.705 [Lua] [GameNetworkManager] game object created go_id=1417, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:40.958 [Lua] [GameNetworkManager] game object created go_id=1418, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:41.172 [Lua] [GameNetworkManager] game object was destroyed id=1416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:41.253 [Lua] [GameNetworkManager] game object was destroyed id=1418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:41.298 [Lua] [GameNetworkManager] game object was destroyed id=1417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:41.446 [Lua] [GameNetworkManager] game object created go_id=1419, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:41.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:47:42.020 [Lua] [GameNetworkManager] game object was destroyed id=1419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:42.144 [Lua] [GameNetworkManager] game object created go_id=1420, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:42.798 [Lua] [GameNetworkManager] game object created go_id=1421, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:43.015 [Lua] [GameNetworkManager] game object was destroyed id=1420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:43.360 [Lua] [GameNetworkManager] game object was destroyed id=1401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:43.360 [Lua] [GameNetworkManager] game object was destroyed id=1421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:43.507 [Lua] [GameNetworkManager] game object created go_id=1422, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:44.241 [Lua] [GameNetworkManager] game object was destroyed id=1422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:46.791 [Lua] [GameNetworkManager] game object was destroyed id=1400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:47.759 [Lua] [GameNetworkManager] game object was destroyed id=1404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:49.452 [Lua] [GameNetworkManager] game object was destroyed id=1411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:49.778 [Lua] [GameNetworkManager] game object created go_id=1423, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:50.044 [Lua] [GameNetworkManager] game object created go_id=1424, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:50.328 [Lua] [GameNetworkManager] game object created go_id=1425, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:50.562 [Lua] [GameNetworkManager] game object created go_id=1426, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:50.694 [Lua] [GameNetworkManager] game object was destroyed id=1425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:51.214 [Lua] [GameNetworkManager] game object was destroyed id=1426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:51.443 [Lua] [GameNetworkManager] game object was destroyed id=1423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:53.315 [Lua] HORDE: last wave, reset to standard horde delay 01:47:53.315 [Lua] Time for new HOOORDE! multi_last_wave 01:47:53.315 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 01:47:53.315 [Lua] horde requested: vector_blob 01:47:53.315 [Lua] wants to spawn ahead within distance: 60 01:47:53.315 [Lua] horde crated with id 27 of type vector_blob 01:47:53.315 [Lua] managed to spawn 57/57 horde enemies 01:47:53.315 [Lua] vector blob horde has started 01:47:53.869 [Lua] Coordinated attack! 01:47:54.259 [Lua] Init group template: horde 01:47:58.083 [Lua] [GameNetworkManager] game object created go_id=1427, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:58.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:47:58.349 [Lua] [GameNetworkManager] game object created go_id=1428, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:58.586 [Lua] [GameNetworkManager] game object created go_id=1429, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:58.660 [Lua] [GameNetworkManager] game object was destroyed id=1427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:58.851 [Lua] [GameNetworkManager] game object created go_id=1430, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:59.130 [Lua] [GameNetworkManager] game object created go_id=1431, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:59.397 [Lua] [GameNetworkManager] game object created go_id=1432, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:59.592 [Lua] [GameNetworkManager] game object was destroyed id=1429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:59.664 [Lua] [GameNetworkManager] game object created go_id=1433, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:59.751 [Lua] [GameNetworkManager] game object was destroyed id=1424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:47:59.922 [Lua] [GameNetworkManager] game object created go_id=1434, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:00.081 [Lua] [GameNetworkManager] game object was destroyed id=1432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:00.190 [Lua] [GameNetworkManager] game object created go_id=1435, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:00.462 [Lua] [GameNetworkManager] game object created go_id=1436, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:00.568 [Lua] [GameNetworkManager] game object was destroyed id=1433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:00.728 [Lua] [GameNetworkManager] game object created go_id=1437, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:00.846 [Lua] [GameNetworkManager] game object was destroyed id=1435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:00.982 [Lua] [GameNetworkManager] game object created go_id=1438, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:01.116 [Lua] [GameNetworkManager] game object was destroyed id=1436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:01.255 [Lua] [GameNetworkManager] game object created go_id=1439, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:01.739 [Lua] [GameNetworkManager] game object was destroyed id=1437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:02.075 [Lua] [GameNetworkManager] game object was destroyed id=1439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:02.075 [Lua] [GameNetworkManager] game object created go_id=1440, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:02.603 [Lua] [GameNetworkManager] game object was destroyed id=1440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:02.825 [Lua] [GameNetworkManager] game object created go_id=1441, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:03.394 [Lua] [GameNetworkManager] game object was destroyed id=1441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:03.634 [Lua] [GameNetworkManager] game object created go_id=1442, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:04.148 [Lua] [GameNetworkManager] game object was destroyed id=1442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:04.659 [Lua] [GameNetworkManager] game object created go_id=1443, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:04.659 [Lua] [GameNetworkManager] game object created go_id=1444, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:04.659 [Lua] [GameNetworkManager] game object created go_id=1445, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:04.951 [Lua] Horde killed: ? 01:48:05.332 [Lua] [GameNetworkManager] game object was destroyed id=1443 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:05.482 [Lua] [GameNetworkManager] game object was destroyed id=1445 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:05.586 [Lua] [GameNetworkManager] game object was destroyed id=1444 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:07.482 [Lua] [GameNetworkManager] game object was destroyed id=1438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:08.565 [Lua] [GameNetworkManager] game object was destroyed id=1428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:09.070 [Lua] [GameNetworkManager] game object was destroyed id=1430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:09.331 [Lua] [GameNetworkManager] game object was destroyed id=1431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:09.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:48:10.041 [Lua] [GameNetworkManager] game object was destroyed id=1434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:19.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:48:19.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:48:19.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:48:19.642 [Lua] Horde killed: ? 01:48:26.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:48:28.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:48:32.364 [Lua] [GameNetworkManager] game object created go_id=1446, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:32.617 [Lua] [GameNetworkManager] game object created go_id=1447, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:32.651 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art 01:48:32.715 [Lua] [GameNetworkManager] game object was destroyed id=1446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:32.889 [Lua] [GameNetworkManager] game object created go_id=1448, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:32.954 [Lua] [GameNetworkManager] game object was destroyed id=1447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:32.957 [Lua] Horde killed: ? 01:48:33.166 [Lua] [GameNetworkManager] game object created go_id=1449, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:33.405 [Lua] [GameNetworkManager] game object was destroyed id=1448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:33.464 [Lua] [GameNetworkManager] game object created go_id=1450, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:33.547 [Lua] [GameNetworkManager] game object was destroyed id=1449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:33.649 [Lua] [GameNetworkManager] game object created go_id=1451, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:33.831 [Lua] [GameNetworkManager] game object was destroyed id=1450 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:33.912 [Lua] [GameNetworkManager] game object created go_id=1452, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:34.131 [Lua] [GameNetworkManager] game object created go_id=1453, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:34.596 [Lua] [GameNetworkManager] game object was destroyed id=1453 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:35.395 [Lua] [ChatManager][1]System: Babypeen picked up a piece of Ravaged Art 01:48:44.081 [Lua] [GameNetworkManager] game object was destroyed id=1451 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:44.253 [Lua] [GameNetworkManager] game object was destroyed id=1452 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:48:46.872 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome 01:48:51.587 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:48:51.587 [Lua] Players: 4 01:48:51.587 [Lua] Set lobby begin: 01:48:51.587 [Lua] Lobby data twitch_enabled = false 01:48:51.587 [Lua] Lobby data power_level = 740 01:48:51.587 [Lua] Lobby data unique_server_name = Babypeen 01:48:51.587 [Lua] Lobby data difficulty_tweak = 0 01:48:51.587 [Lua] Lobby data host = 1100001027b107c 01:48:51.587 [Lua] Lobby data time_of_search = 1609636045 01:48:51.587 [Lua] Lobby data game_mode = 2 01:48:51.587 [Lua] Lobby data is_private = false 01:48:51.587 [Lua] Lobby data match_started = true 01:48:51.587 [Lua] Lobby data mechanism = adventure 01:48:51.587 [Lua] Lobby data difficulty = harder 01:48:51.587 [Lua] Lobby data level_key = dlc_portals 01:48:51.587 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:48:51.587 [Lua] Lobby data selected_level_key = dlc_portals 01:48:51.587 [Lua] Lobby data quick_game = true 01:48:51.587 [Lua] Lobby data weave_name = false 01:48:51.587 [Lua] Lobby data matchmaking = true 01:48:51.587 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:48:51.587 [Lua] Lobby data num_players = 4 01:48:51.587 [Lua] Lobby data player_slot_5 = 0:0 01:48:51.587 [Lua] Lobby data player_slot_2 = 0:0 01:48:51.587 [Lua] Lobby data country_code = US 01:48:51.587 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:48:51.588 [Lua] Lobby data eac_authorized = true 01:48:51.588 [Lua] Set lobby end. 01:48:51.588 [Lua] [LobbyMembers] Member joined 110000105b5aeb5 01:48:53.132 [Lua] GOT approve_channel 9 110000105b5aeb5 186000001a5a0ff 01:48:53.133 [EAC] EAC server has client 110000105b5aeb5 and channel 9 (and owner 110000105b5aeb5) 01:48:53.133 [EACServer] [18:48:53:132][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105B5AEB5 PlayerGUID: 76561198056058549 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056058549 PlayerName: TheShuler 01:48:53.133 [Lua] Client with peer_id 110000105b5aeb5 got APPROVED by server 01:48:53.133 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105b5aeb5' 01:48:53.133 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Connecting 01:48:53.133 [Lua] [ChatManager][1]System: TheShuler is joining the game 01:48:53.309 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:48:53.309 [Lua] [Matchmaking] Got a handshake request from 110000105b5aeb5 with user name 'TheShuler' 01:48:53.439 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 110000105b5aeb5, replying lobby_ok 01:48:53.595 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105b5aeb5 REPLY wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 01:48:53.727 [Lua] Set lobby begin: 01:48:53.727 [Lua] Lobby data twitch_enabled = false 01:48:53.727 [Lua] Lobby data power_level = 740 01:48:53.727 [Lua] Lobby data unique_server_name = Babypeen 01:48:53.727 [Lua] Lobby data difficulty_tweak = 0 01:48:53.727 [Lua] Lobby data host = 1100001027b107c 01:48:53.727 [Lua] Lobby data time_of_search = 1609636045 01:48:53.727 [Lua] Lobby data game_mode = 2 01:48:53.727 [Lua] Lobby data is_private = false 01:48:53.727 [Lua] Lobby data match_started = true 01:48:53.727 [Lua] Lobby data mechanism = adventure 01:48:53.727 [Lua] Lobby data difficulty = harder 01:48:53.727 [Lua] Lobby data level_key = dlc_portals 01:48:53.727 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:48:53.727 [Lua] Lobby data selected_level_key = dlc_portals 01:48:53.727 [Lua] Lobby data quick_game = true 01:48:53.727 [Lua] Lobby data weave_name = false 01:48:53.727 [Lua] Lobby data matchmaking = true 01:48:53.727 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:48:53.727 [Lua] Lobby data num_players = 4 01:48:53.727 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 01:48:53.727 [Lua] Lobby data player_slot_2 = 0:0 01:48:53.727 [Lua] Lobby data country_code = US 01:48:53.727 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:48:53.727 [Lua] Lobby data eac_authorized = true 01:48:53.727 [Lua] Set lobby end. 01:48:53.727 [Lua] [Matchmaking] Assigning profile slot 5 to 110000105b5aeb5 01:48:53.727 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:110000105b5aeb5 01:48:54.069 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a piece of Ravaged Art 01:48:56.022 [Lua] ### CLEARING PEER STATE FOR 110000105b5aeb5 01:48:56.022 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit Connecting 01:48:56.022 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Connecting 01:48:56.133 [Lua] [PSM] Peer 110000105b5aeb5 joined. Want to use profile index "5" and join party "0" 01:48:56.133 [Lua] Mechanism says: a client joined the game! 110000105b5aeb5 01:48:56.133 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105b5aeb5, connection_key=3) 01:48:56.133 [Lua] Sync dynamic to client: 01:48:56.437 [SteamVoipClient] select_out(110000105b5aeb5, on) 01:48:56.458 [SteamVoipClient] select_out(110000105b5aeb5, on) 01:48:56.458 [SteamVoipClient] select_in(110000105b5aeb5, on) 01:48:56.458 [SteamVoipClient] select_out(110000105b5aeb5, off) 01:48:57.075 [EACServer] [18:48:57:074][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105B5AEB5 Session: 5 Status: Client Authenticated Message: Client authenticated. 01:48:57.075 [EAC] Peer 110000105b5aeb5 switched EAC state to ClientAuthenticatedLocal 01:48:57.321 [EACServer] [18:48:57:321][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105B5AEB5. 01:48:57.723 [EACServer] [18:48:57:723][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105B5AEB5 01:48:57.723 [EACServer] [18:48:57:723][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105B5AEB5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:48:57.724 [EAC] Peer 110000105b5aeb5 switched EAC state to ClientAuthenticatedRemote 01:48:58.247 [Lua] player (110000105b5aeb5,1) was put into party 0 01:48:58.247 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit Connecting 01:48:58.247 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Loading 01:48:58.247 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105b5aeb5 dlc_portals 0 01:48:58.247 warning: [Lua] Following data will be uploaded to Crashify: <> 01:48:58.247 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 21, User: 1100001027b107c "Babypeen" <> 01:48:58.248 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 0000000007F71DE0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "110000105b5aeb5"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 13530062; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000BBF39B0 [3] _ = table: 0000000007F71DE0; new_state = Loading; old_state = Connecting [4] self = table: 00000000093333D0; dt = 0.010778505355119705; state_data = table: 0000000007F71DE0; new_state = Loading [5] self = table: 0000000010484840; dt = 0.010778505355119705; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "110000105b5aeb5"; peer_state_machine = table: 00000000093333D0 [6] self = table: 000000000BABB100; dt = 0.010778505355119705; t = 852.83754605986178; network_manager = table: 000000000EAC1310 [7] self = table: 000000001192F010; dt = 0.010778505355119705; t = 5124.2234377306886 [8] self = table: 0000000000097100; real_world_dt = 0.010778505355119705; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010778505355119705; t = 5124.2234377306886 [9] dt = 0.010778505355119705 [2] server = table: 0000000010484840; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000105b5aeb5"; wanted_profile_index = 5; resend_timer = 1.8934006271883845; resend_post_game_timer = 1.8919111266732216; clan_tag = "0"; peer_id = "110000105b5aeb5"; [4] current_state = Loading; function_memoize = table: 0000000002F2DFF0; state_data = table: 0000000007F71DE0; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000EAC1310; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_portals"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000F42F5D0; [6] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.010783888399600983; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 00000000011080E0; network_event_delegate = table: 000000000F42F5D0; machines = table: 000000000B808440; _camera_carrier = table: 00000000042494D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; network_clock = table: 00000000096116F0; statistics_db = table: 000000000BA78E20; _lobby_host = table: 0000000010480FB0; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090; <> <> 01:48:58.690 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:48:58.701 [Lua] Spline already found! 01:48:58.739 [Lua] Init group template: spline_patrol 01:49:00.469 [Lua] Switching ConflictSettings: to: skaven 01:49:00.470 [Lua] pacing=default 01:49:00.470 [Lua] roaming=nil 01:49:00.470 [Lua] specials=skaven 01:49:00.470 [Lua] debug_color=orange 01:49:00.470 [Lua] contained_breeds=nil 01:49:00.470 [Lua] pack_spawning=skaven 01:49:00.470 [Lua] disabled=false 01:49:00.470 [Lua] factions=nil 01:49:00.470 [Lua] boss=skaven 01:49:00.470 [Lua] horde=default 01:49:00.470 [Lua] name=skaven 01:49:00.470 [Lua] intensity=default 01:49:00.470 [Lua] --- 01:49:02.332 [EACServer] [18:49:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:49:04.057 [Lua] ### Sending rpc_level_loaded 01:49:04.057 [Lua] #### Has state machine: true, peer_id: 110000105b5aeb5, level_id: 109 01:49:04.057 [Lua] Peer 110000105b5aeb5 has loaded the level but not all enemies, so we wait 01:49:12.301 [Lua] [GameNetworkManager] game object created go_id=1454, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:12.302 [Lua] [GameNetworkManager] game object created go_id=1455, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:12.302 [Lua] [GameNetworkManager] game object created go_id=1456, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:12.992 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105b5aeb5, connection_key=3) 01:49:12.992 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit Loading 01:49:12.992 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter LoadingProfilePackages 01:49:12.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:21 my_peer_id:1100001027b107c 01:49:13.043 [Lua] [GameNetworkManager] game object was destroyed id=1454 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:13.087 [Lua] [GameNetworkManager] game object was destroyed id=1455 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:13.206 [Lua] [GameNetworkManager] game object was destroyed id=1456 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:17.954 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit LoadingProfilePackages 01:49:17.954 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForEnterGame 01:49:18.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x480ae, position: 0 01:49:18.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x480aa, position: 0 01:49:18.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x480aa, position: 0 01:49:19.509 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:49:19.509 [Lua] [Matchmaking] Got a handshake request from 110000105b5aeb5 with user name 'TheShuler' 01:49:19.510 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForEnterGame 01:49:19.510 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForGameObjectSync 01:49:19.531 [Lua] Breedfreezer (server) starting a hot join sync 01:49:19.531 [Lua] packing 16 units of breed chaos_marauder 01:49:19.531 [Lua] packing 4 units of breed skaven_clan_rat 01:49:19.531 [Lua] packing 0 units of breed skaven_storm_vermin 01:49:19.531 [Lua] packing 50 units of breed skaven_slave 01:49:19.531 [Lua] packing 50 units of breed chaos_fanatic 01:49:19.531 [Lua] packing 6 units of breed chaos_raider 01:49:19.531 [Lua] --> rpc-package size reached, sending rpc now 01:49:19.531 [Lua] packing 2 units of breed chaos_warrior 01:49:19.531 [Lua] packing 0 units of breed chaos_berzerker 01:49:19.531 [Lua] packing 5 units of breed skaven_plague_monk 01:49:19.531 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:49:19.531 [Lua] 01:49:19.531 [Lua] [1] = 2 (number) 01:49:19.531 [Lua] [2] = 2 (number) 01:49:19.531 [Lua] [3] = 1 (number) 01:49:19.531 [Lua] [4] = 0 (number) 01:49:19.531 [Lua] [5] = 1 (number) 01:49:19.531 [Lua] [6] = 5 (number) 01:49:19.531 [Lua] 01:49:19.531 [Lua] 01:49:19.531 [Lua] [1] = 547 (number) 01:49:19.531 [Lua] [2] = 548 (number) 01:49:19.531 [Lua] [3] = 299 (number) 01:49:19.531 [Lua] [4] = 277 (number) 01:49:19.531 [Lua] [5] = 297 (number) 01:49:19.531 [Lua] [6] = 278 (number) 01:49:19.531 [Lua] [7] = 298 (number) 01:49:19.531 [Lua] 01:49:19.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=863 01:49:19.531 [Lua] RemotePlayer:create_game_object( ) 863 01:49:19.546 [Lua] Assigning peer(110000105b5aeb5:1) to profile(5) career(4) 01:49:19.546 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105b5aeb5) local_player_id(1) profile_index(5) career_index(4) 01:49:19.546 [Lua] Set lobby begin: 01:49:19.546 [Lua] Lobby data twitch_enabled = false 01:49:19.546 [Lua] Lobby data power_level = 740 01:49:19.546 [Lua] Lobby data unique_server_name = Babypeen 01:49:19.546 [Lua] Lobby data difficulty_tweak = 0 01:49:19.546 [Lua] Lobby data host = 1100001027b107c 01:49:19.546 [Lua] Lobby data time_of_search = 1609636045 01:49:19.546 [Lua] Lobby data game_mode = 2 01:49:19.546 [Lua] Lobby data is_private = false 01:49:19.546 [Lua] Lobby data match_started = true 01:49:19.546 [Lua] Lobby data mechanism = adventure 01:49:19.546 [Lua] Lobby data difficulty = harder 01:49:19.546 [Lua] Lobby data level_key = dlc_portals 01:49:19.546 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:49:19.546 [Lua] Lobby data selected_level_key = dlc_portals 01:49:19.546 [Lua] Lobby data quick_game = true 01:49:19.546 [Lua] Lobby data weave_name = false 01:49:19.546 [Lua] Lobby data matchmaking = true 01:49:19.547 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:49:19.547 [Lua] Lobby data num_players = 4 01:49:19.547 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 01:49:19.547 [Lua] Lobby data player_slot_2 = 0:0 01:49:19.547 [Lua] Lobby data country_code = US 01:49:19.547 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:49:19.547 [Lua] Lobby data eac_authorized = true 01:49:19.547 [Lua] Set lobby end. 01:49:19.547 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:110000105b5aeb5 01:49:19.547 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForGameObjectSync 01:49:19.547 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForPlayers 01:49:19.558 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForPlayers 01:49:19.558 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter InGame 01:49:19.852 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105b5aeb5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:49:19.852 [Lua] Adding player sync data to peer=110000105b5aeb5 local_player_id=1 01:49:19.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:22 my_peer_id:1100001027b107c 01:49:19.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:22 my_peer_id:1100001027b107c 01:49:19.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:22 my_peer_id:1100001027b107c 01:49:19.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:22 my_peer_id:1100001027b107c 01:49:19.852 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105b5aeb5 01:49:19.862 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:22 my_peer_id:1100001027b107c 01:49:19.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, InventoryPackageSynchronizerClient, async-read, 01:49:19.862 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:49:19.862 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 01:49:19.862 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read, 01:49:19.862 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read, 01:49:19.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:49:19.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 01:49:19.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 01:49:19.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:49:20.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:49:20.429 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:49:20.430 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:49:20.537 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:49:20.537 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:49:20.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 01:49:20.587 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 01:49:20.587 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 01:49:20.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 01:49:20.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 01:49:20.692 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 01:49:20.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_3p 01:49:20.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_3p 01:49:20.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_3p 01:49:20.864 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 01:49:21.686 [Lua] player (110000105b5aeb5,1) was put into party 1 01:49:21.695 [Lua] [GameNetworkManager] destroying game object with go_id=87 01:49:21.699 [Lua] [GameNetworkManager] destroying game object with go_id=83 01:49:21.898 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105b5aeb5 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:49:21.899 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=864 01:49:21.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.66782608695652179) temporary_health_percentage (0.006956521739130435) melee slot ammo (1) ranged slot ammo (1) 01:49:22.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x48290, position: 0 01:49:22.572 [Lua] Set lobby begin: 01:49:22.572 [Lua] Lobby data twitch_enabled = false 01:49:22.572 [Lua] Lobby data power_level = 555 01:49:22.572 [Lua] Lobby data unique_server_name = Babypeen 01:49:22.572 [Lua] Lobby data difficulty_tweak = 0 01:49:22.572 [Lua] Lobby data host = 1100001027b107c 01:49:22.572 [Lua] Lobby data time_of_search = 1609636045 01:49:22.572 [Lua] Lobby data game_mode = 2 01:49:22.572 [Lua] Lobby data is_private = false 01:49:22.572 [Lua] Lobby data match_started = true 01:49:22.572 [Lua] Lobby data mechanism = adventure 01:49:22.572 [Lua] Lobby data difficulty = harder 01:49:22.572 [Lua] Lobby data level_key = dlc_portals 01:49:22.572 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:49:22.572 [Lua] Lobby data selected_level_key = dlc_portals 01:49:22.572 [Lua] Lobby data quick_game = true 01:49:22.572 [Lua] Lobby data weave_name = false 01:49:22.572 [Lua] Lobby data matchmaking = true 01:49:22.572 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:49:22.572 [Lua] Lobby data num_players = 4 01:49:22.572 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 01:49:22.572 [Lua] Lobby data player_slot_2 = 0:0 01:49:22.572 [Lua] Lobby data country_code = US 01:49:22.572 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:49:22.572 [Lua] Lobby data eac_authorized = true 01:49:22.572 [Lua] Set lobby end. 01:49:27.784 [Lua] Set lobby begin: 01:49:27.784 [Lua] Lobby data twitch_enabled = false 01:49:27.784 [Lua] Lobby data power_level = 690 01:49:27.784 [Lua] Lobby data unique_server_name = Babypeen 01:49:27.784 [Lua] Lobby data difficulty_tweak = 0 01:49:27.784 [Lua] Lobby data host = 1100001027b107c 01:49:27.784 [Lua] Lobby data time_of_search = 1609636045 01:49:27.784 [Lua] Lobby data game_mode = 2 01:49:27.784 [Lua] Lobby data is_private = false 01:49:27.784 [Lua] Lobby data match_started = true 01:49:27.784 [Lua] Lobby data mechanism = adventure 01:49:27.784 [Lua] Lobby data difficulty = harder 01:49:27.784 [Lua] Lobby data level_key = dlc_portals 01:49:27.784 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 01:49:27.784 [Lua] Lobby data selected_level_key = dlc_portals 01:49:27.784 [Lua] Lobby data quick_game = true 01:49:27.784 [Lua] Lobby data weave_name = false 01:49:27.785 [Lua] Lobby data matchmaking = true 01:49:27.785 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 01:49:27.785 [Lua] Lobby data num_players = 4 01:49:27.785 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 01:49:27.785 [Lua] Lobby data player_slot_2 = 0:0 01:49:27.785 [Lua] Lobby data country_code = US 01:49:27.785 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 01:49:27.785 [Lua] Lobby data eac_authorized = true 01:49:27.785 [Lua] Set lobby end. 01:49:28.541 [Lua] [GameNetworkManager] game object created go_id=1457, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:29.057 [Lua] [GameNetworkManager] game object was destroyed id=1457 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:29.321 [Lua] [GameNetworkManager] game object created go_id=1458, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:30.134 [Lua] [GameNetworkManager] game object created go_id=1459, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:30.916 [Lua] [GameNetworkManager] game object was destroyed id=1458 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:30.988 [Lua] [GameNetworkManager] game object created go_id=1460, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:31.232 [Lua] [GameNetworkManager] game object was destroyed id=1459 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:32.120 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 01:49:36.534 [Lua] [GameNetworkManager] game object created go_id=1461, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:36.775 [Lua] [GameNetworkManager] game object created go_id=1462, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:36.847 [Lua] main path terror event triggered: boss_event_storm_fiend 01:49:36.847 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 01:49:36.870 [Flow] Boss DoorStormfiend 01:49:36.870 [Flow] Boss DoorStormfiend 01:49:36.870 [Flow] Boss DoorStormfiend 01:49:36.870 [Flow] Boss DoorStormfiend 01:49:36.871 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 01:49:36.873 [Lua] Init group template: boss_door_closers 01:49:37.059 [Lua] [GameNetworkManager] game object created go_id=1463, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:37.341 [Lua] [GameNetworkManager] game object was destroyed id=1460 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:37.378 [Lua] [GameNetworkManager] game object was destroyed id=1462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:38.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:38.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:38.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:39.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:39.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:39.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:39.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:39.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:44.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:44.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:44.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:45.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:49:45.874 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 01:49:45.874 [Lua] ERROR: Tried to freeze unit twice in the same frame. 01:49:45.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:49:46.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:49:46.866 [Lua] [GameNetworkManager] game object was destroyed id=1461 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:47.230 [Lua] [GameNetworkManager] game object created go_id=1464, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:47.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:49:47.320 [Lua] [GameNetworkManager] game object was destroyed id=1463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:47.743 [Lua] [GameNetworkManager] game object was destroyed id=1464 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:47.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:49:47.997 [Lua] [GameNetworkManager] game object created go_id=1465, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:48.500 [Lua] [GameNetworkManager] game object was destroyed id=1465 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:48.776 [Lua] [GameNetworkManager] game object created go_id=1466, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:49.316 [Lua] [GameNetworkManager] game object was destroyed id=1466 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:49.561 [Lua] [GameNetworkManager] game object created go_id=1467, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:50.036 [Lua] [GameNetworkManager] game object was destroyed id=1467 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:50.273 [Lua] [GameNetworkManager] game object created go_id=1468, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:50.756 [Lua] [GameNetworkManager] game object was destroyed id=1468 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:50.968 [Lua] [GameNetworkManager] game object created go_id=1469, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:51.419 [Lua] [GameNetworkManager] game object was destroyed id=1469 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:51.608 [Lua] [GameNetworkManager] game object created go_id=1470, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:53.420 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:54.255 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:49:54.798 [Lua] [GameNetworkManager] game object created go_id=1471, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:55.230 [Lua] [GameNetworkManager] game object created go_id=1472, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:55.482 [Lua] [GameNetworkManager] game object created go_id=1473, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:55.728 [Lua] [GameNetworkManager] game object created go_id=1474, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:55.863 [Lua] ready to jump failed 01:49:55.934 [Lua] [GameNetworkManager] game object created go_id=1475, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:56.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:56.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:56.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:49:56.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 4537872 01:49:56.188 [Lua] [GameNetworkManager] game object created go_id=1476, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:56.428 [Lua] [GameNetworkManager] game object created go_id=1477, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:56.428 [Lua] [GameNetworkManager] game object was destroyed id=1474 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:56.608 [Lua] [GameNetworkManager] game object created go_id=1478, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:56.876 [Lua] [GameNetworkManager] game object created go_id=1479, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:56.876 [Lua] [GameNetworkManager] game object was destroyed id=1476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:49:57.147 [Lua] [GameNetworkManager] game object was destroyed id=1477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:00.182 [Lua] ready to jump failed 01:50:01.048 [Lua] [GameNetworkManager] game object was destroyed id=1470 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:03.192 [Lua] [GameNetworkManager] game object was destroyed id=1479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:03.786 [Lua] [GameNetworkManager] game object was destroyed id=1478 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:04.405 [Lua] Time for new HOOORDE! multi_first_wave 01:50:04.405 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 01:50:04.405 [Lua] horde requested: ambush 01:50:04.405 [Lua] setting up ambush-horde 01:50:04.405 [Lua] Composing horde 'large' .. using variant 'plain' 01:50:04.405 [Lua] -> spawning: 53 01:50:04.405 [Lua] horde crated with id 30 of type ambush 01:50:04.405 [Lua] ambush horde has started 01:50:05.108 [Lua] [GameNetworkManager] game object was destroyed id=1471 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:05.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:50:05.662 [Lua] [GameNetworkManager] game object was destroyed id=1472 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:05.895 [Lua] [GameNetworkManager] game object was destroyed id=1473 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:06.350 [Lua] [GameNetworkManager] game object was destroyed id=1475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:09.693 [Lua] Init group template: horde 01:50:14.865 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:50:14.865 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:50:14.865 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 01:50:14.865 [Lua] horde requested: ambush 01:50:14.865 [Lua] setting up ambush-horde 01:50:14.865 [Lua] Composing horde 'large' .. using variant 'plain' 01:50:14.865 [Lua] -> spawning: 56 01:50:14.865 [Lua] horde crated with id 31 of type ambush 01:50:14.866 [Lua] ambush horde has started 01:50:20.584 [Lua] Init group template: horde 01:50:22.362 [Lua] [GameNetworkManager] game object created go_id=1480, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:22.362 [Lua] [GameNetworkManager] game object created go_id=1481, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:22.363 [Lua] [GameNetworkManager] game object created go_id=1482, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:22.824 [Lua] [GameNetworkManager] game object was destroyed id=1480 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:22.895 [Lua] [GameNetworkManager] game object was destroyed id=1481 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:25.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:50:25.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:50:29.744 [Lua] HORDE: Pushing horde in time; too many units out 73 01:50:32.667 [Lua] [GameNetworkManager] game object was destroyed id=1482 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:50:34.929 [Lua] HORDE: last wave, reset to standard horde delay 01:50:34.929 [Lua] Time for new HOOORDE! multi_last_wave 01:50:34.929 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 01:50:34.929 [Lua] horde requested: ambush 01:50:34.929 [Lua] setting up ambush-horde 01:50:34.929 [Lua] Composing horde 'large' .. using variant 'plain' 01:50:34.929 [Lua] -> spawning: 55 01:50:34.929 [Lua] horde crated with id 32 of type ambush 01:50:34.929 [Lua] ambush horde has started 01:50:39.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:50:39.463 [Lua] [ChatManager][1]System: YourFriendlyENFP discarded a Tome 01:50:41.206 [Lua] Init group template: horde 01:50:42.608 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome 01:50:43.763 [Lua] Horde killed: ? 01:50:46.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:50:47.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:50:49.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:50:49.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4afe4, position: 0 01:50:52.798 [Lua] Horde killed: ? 01:50:58.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:50:59.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:50:59.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:50:59.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:51:00.106 [Lua] [ChatManager][1]System: YourFriendlyENFP discarded a Tome 01:51:00.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:51:01.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:51:02.332 [EACServer] [18:51:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:51:04.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:51:05.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:51:07.801 [Lua] Horde killed: ? 01:51:12.656 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome 01:51:16.232 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:51:16.242 [Lua] Spline already found! 01:51:16.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:51:16.255 [Lua] Spline already found! 01:51:16.270 [Lua] Init group template: spline_patrol 01:51:16.322 [Lua] Init group template: spline_patrol 01:51:17.905 [Lua] Switching ConflictSettings: to: default 01:51:17.905 [Lua] pacing=default 01:51:17.905 [Lua] roaming=nil 01:51:17.905 [Lua] specials=default 01:51:17.905 [Lua] debug_color=maroon 01:51:17.905 [Lua] contained_breeds=nil 01:51:17.905 [Lua] pack_spawning=default 01:51:17.905 [Lua] disabled=false 01:51:17.905 [Lua] factions=nil 01:51:17.905 [Lua] boss=default 01:51:17.905 [Lua] horde=default 01:51:17.905 [Lua] name=default 01:51:17.905 [Lua] intensity=default 01:51:17.905 [Lua] --- 01:51:23.032 [Lua] [GameNetworkManager] game object created go_id=1483, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:23.449 [Lua] [GameNetworkManager] game object was destroyed id=1483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:51:23.807 [Lua] [GameNetworkManager] game object created go_id=1484, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:24.236 [Lua] [GameNetworkManager] game object was destroyed id=1484 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:51:24.529 [Lua] [GameNetworkManager] game object created go_id=1485, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:24.951 [Lua] [GameNetworkManager] game object was destroyed id=1485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:51:25.222 [Lua] [GameNetworkManager] game object created go_id=1486, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:25.827 [Lua] [GameNetworkManager] game object was destroyed id=1486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:51:25.869 [Lua] [GameNetworkManager] game object created go_id=1487, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:27.054 [Lua] [GameNetworkManager] game object was destroyed id=1487 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:51:46.340 [Lua] main path terror event triggered: boss_event_spline_patrol 01:51:46.340 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 01:51:46.354 [Lua] > starting new spline, using new navbot: standard , id: boss_3 01:51:46.375 [Lua] > continuing spline boss_3 index: 2 retries: 0 01:51:46.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:51:46.396 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 01:51:46.396 [Lua] > continuing spline boss_3 index: 3 retries: 0 01:51:46.406 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 01:51:46.406 [Lua] > continuing spline boss_3 index: 4 retries: 0 01:51:46.433 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 01:51:46.433 [Lua] > continuing spline boss_3 index: 5 retries: 0 01:51:46.443 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 01:51:46.443 [Lua] > continuing spline boss_3 index: 6 retries: 0 01:51:46.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:51:46.463 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 01:51:46.463 [Lua] > spline completed boss_3 retries: 0 01:51:46.615 [Lua] Init group template: spline_patrol 01:51:46.650 [Lua] [GameNetworkManager] game object created go_id=1488, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:46.651 [Lua] [GameNetworkManager] game object created go_id=1489, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:46.651 [Lua] [GameNetworkManager] game object created go_id=1490, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:47.092 [Lua] [GameNetworkManager] game object was destroyed id=1488 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:51:47.195 [Lua] [GameNetworkManager] game object was destroyed id=1490 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:51:47.215 [Lua] [GameNetworkManager] game object was destroyed id=1489 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:51:49.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:51:50.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:52:17.745 [Lua] players are progressing too fast, leave relax 01:52:49.442 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 01:52:52.321 [Lua] fence jumping 01:52:55.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:52:55.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:52:56.384 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:56.783 [Lua] fence jumping 01:52:56.956 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:52:57.720 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:58.216 [Lua] ready to jump failed 01:52:58.508 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:52:58.568 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:59.200 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:59.238 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:52:59.809 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:53:00.374 [Lua] [GameNetworkManager] game object created go_id=1491, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:00.375 [Lua] [GameNetworkManager] game object created go_id=1492, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:00.375 [Lua] [GameNetworkManager] game object created go_id=1493, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:00.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:53:01.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d143, position: 0 01:53:01.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d196, position: 0 01:53:02.332 [EACServer] [18:53:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:53:08.733 [Lua] [GameNetworkManager] game object was destroyed id=1492 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:53:09.379 [Lua] [GameNetworkManager] game object was destroyed id=1491 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:53:09.801 [Lua] Coordinated attack! 01:53:10.509 [Lua] [GameNetworkManager] game object was destroyed id=1493 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:53:12.242 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:12.845 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:12.845 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:53:13.468 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:13.503 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:53:14.122 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:53:17.623 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:18.146 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:53:18.817 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:19.483 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:53:19.663 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 3 01:53:33.039 [Lua] Time for new HOOORDE! multi_first_wave 01:53:33.039 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 01:53:33.039 [Lua] horde requested: vector 01:53:33.039 [Lua] setting up vector-horde 01:53:33.039 [Lua] Composing horde 'large' .. using variant 'plain' 01:53:33.039 [Lua] --> horde wants to spawn ahead of players (0.083534318829709/0.67 01:53:33.040 [Lua] -> spawning: 57 01:53:33.040 [Lua] horde crated with id 36 of type vector 01:53:33.040 [Lua] vector horde has started 01:53:34.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:53:37.706 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 01:53:39.296 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 01:53:42.182 [Lua] Init group template: horde 01:53:42.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:53:45.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:53:46.927 [Lua] fence jumping 01:53:47.992 [Lua] simple los failed 01:53:48.903 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105b5aeb5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:49.608 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b5aeb5 01:53:54.853 [Lua] Override Player Respawning respawns_crypt true 01:53:55.056 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 51 action: nil 01:53:55.145 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 1 size: 50 action: nil 01:53:55.174 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 49 action: nil 01:53:55.186 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 48 action: nil 01:53:55.256 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 47 action: nil 01:53:55.273 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 46 action: nil 01:53:55.273 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 45 action: nil 01:53:55.382 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 44 action: nil 01:53:55.382 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 43 action: nil 01:53:55.394 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 42 action: nil 01:53:55.394 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 41 action: nil 01:53:55.394 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 40 action: nil 01:53:55.482 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 39 action: nil 01:53:55.482 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 38 action: nil 01:53:55.482 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 37 action: nil 01:53:55.543 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:53:55.543 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:53:55.543 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 01:53:55.543 [Lua] horde requested: vector 01:53:55.543 [Lua] setting up vector-horde 01:53:55.543 [Lua] Composing horde 'large' .. using variant 'plain' 01:53:55.543 [Lua] --> horde wants to spawn ahead of players (0.60477685244896/0.67 01:53:55.543 [Lua] -> spawning: 56 01:53:55.543 [Lua] horde crated with id 37 of type vector 01:53:55.543 [Lua] vector horde has started 01:53:55.555 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 36 action: nil 01:53:55.579 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 35 action: nil 01:53:55.591 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 34 action: nil 01:53:55.639 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 33 action: nil 01:53:55.651 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 32 action: nil 01:53:55.663 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 31 action: nil 01:53:55.663 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 30 action: nil 01:53:55.676 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 27 size: 29 action: nil 01:53:55.742 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 27 action: nil 01:54:01.535 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 21 action: nil 01:54:04.651 [Lua] Init group template: horde 01:54:04.934 [Lua] HORDE: Pushing horde in time; too many units out 70 01:54:05.068 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0) 01:54:07.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:54:07.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1212304 01:54:13.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:54:15.958 [Lua] Horde killed: ? 01:54:17.667 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 48 action: nil 01:54:17.806 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 46 action: nil 01:54:17.965 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 45 action: nil 01:54:18.197 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 43 action: nil 01:54:23.949 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 32 action: nil 01:54:24.074 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 31 action: nil 01:54:24.265 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 30 action: nil 01:54:24.346 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 29 action: nil 01:54:24.518 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 28 action: nil 01:54:26.980 [Lua] [ChatManager][1]System: YourFriendlyENFP discarded a Tome 01:54:30.406 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 26 action: nil 01:54:30.436 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 25 action: nil 01:54:30.504 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 24 action: nil 01:54:30.607 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 23 action: nil 01:54:30.711 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 22 action: nil 01:54:30.806 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 21 action: nil 01:54:31.188 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome 01:54:33.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:54:33.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1212304 01:54:36.084 [Lua] [ChatManager][1]System: N0Fear discarded a Tome 01:54:38.070 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 01:54:49.337 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 20 action: nil 01:54:49.579 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 19 action: nil 01:54:49.790 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 18 action: nil 01:54:49.822 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 17 action: nil 01:54:50.025 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 16 action: nil 01:54:50.044 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 01:54:50.162 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 01:54:52.534 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:52.873 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:54:53.155 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:53.522 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:54:53.730 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:54.198 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 01:54:55.737 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 15 action: nil 01:54:58.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:54:58.457 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1212304 01:55:02.332 [EACServer] [18:55:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:55:02.519 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 13 action: nil 01:55:02.548 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 12 action: nil 01:55:02.843 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 11 action: nil 01:55:02.900 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 10 action: nil 01:55:09.964 [Lua] [GameNetworkManager] game object created go_id=1494, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:09.964 [Lua] [GameNetworkManager] game object created go_id=1495, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:09.964 [Lua] [GameNetworkManager] game object created go_id=1496, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:10.341 [Lua] [GameNetworkManager] game object was destroyed id=1494 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:10.423 [Lua] [GameNetworkManager] game object was destroyed id=1495 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:10.641 [Lua] [GameNetworkManager] game object was destroyed id=1496 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:11.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:55:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:55:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:55:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:55:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:55:13.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 97882 01:55:13.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 97882 01:55:13.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 97882 01:55:15.281 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 01:55:28.828 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_guards (seed: 0) 01:55:36.306 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_b (seed: 0) 01:55:38.093 [Lua] [GameNetworkManager] game object created go_id=1497, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:38.981 [Lua] [GameNetworkManager] game object was destroyed id=1497 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:39.506 [Lua] [GameNetworkManager] game object created go_id=1498, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:39.781 [Lua] [GameNetworkManager] game object created go_id=1499, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:40.054 [Lua] [GameNetworkManager] game object created go_id=1500, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:40.054 [Lua] [GameNetworkManager] game object was destroyed id=1498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:40.293 [Lua] [GameNetworkManager] game object was destroyed id=1499 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:40.347 [Lua] [GameNetworkManager] game object created go_id=1501, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:40.589 [Lua] [GameNetworkManager] game object was destroyed id=1500 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:40.770 [Lua] [GameNetworkManager] game object was destroyed id=1501 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:40.895 [Lua] [GameNetworkManager] game object created go_id=1502, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:41.239 [Lua] [GameNetworkManager] game object was destroyed id=1502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:41.538 [Lua] [GameNetworkManager] game object created go_id=1503, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:41.915 [Lua] [GameNetworkManager] game object was destroyed id=1503 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:42.159 [Lua] [GameNetworkManager] game object created go_id=1504, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:42.614 [Lua] [GameNetworkManager] game object was destroyed id=1504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:42.926 [Lua] [GameNetworkManager] game object created go_id=1505, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:43.252 [Lua] [GameNetworkManager] game object was destroyed id=1505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:43.546 [Lua] [GameNetworkManager] game object created go_id=1506, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:43.694 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 01:55:43.896 [Lua] [GameNetworkManager] game object was destroyed id=1506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:44.196 [Lua] [GameNetworkManager] game object created go_id=1507, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:44.285 [Lua] Horde killed: ? 01:55:44.552 [Lua] [GameNetworkManager] game object was destroyed id=1507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:47.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:55:48.234 [Lua] [GameNetworkManager] game object created go_id=1508, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:48.446 [Lua] [GameNetworkManager] game object created go_id=1509, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:48.587 [Lua] [GameNetworkManager] game object was destroyed id=1508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:48.739 [Lua] [GameNetworkManager] game object created go_id=1510, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:48.837 [Lua] [GameNetworkManager] game object was destroyed id=1509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:48.951 [Lua] [GameNetworkManager] game object created go_id=1511, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:49.084 [Lua] [GameNetworkManager] game object was destroyed id=1510 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:49.173 [Lua] [GameNetworkManager] game object created go_id=1512, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:49.310 [Lua] [GameNetworkManager] game object was destroyed id=1511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:49.395 [Lua] [GameNetworkManager] game object created go_id=1513, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:49.577 [Lua] [GameNetworkManager] game object was destroyed id=1512 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:49.624 [Lua] [GameNetworkManager] game object created go_id=1514, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:49.810 [Lua] [GameNetworkManager] game object was destroyed id=1513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:50.190 [Lua] [GameNetworkManager] game object was destroyed id=1514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:50.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:55:51.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:55:53.839 [Lua] event horde ends! 01:55:54.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:55:56.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:55:56.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:55:57.724 [Lua] [GameNetworkManager] game object created go_id=1515, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:57.724 [Lua] [GameNetworkManager] game object created go_id=1516, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:57.724 [Lua] [GameNetworkManager] game object created go_id=1517, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:58.055 [Lua] [GameNetworkManager] game object was destroyed id=1517 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:58.120 [Lua] [GameNetworkManager] game object was destroyed id=1515 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:55:58.120 [Lua] [GameNetworkManager] game object was destroyed id=1516 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:56:00.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:01.334 [Lua] event horde ends! 01:56:03.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:04.228 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_d (seed: 0) 01:56:05.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:07.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:07.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:09.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:09.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:09.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:09.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:10.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:14.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:15.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:26.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:26.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:27.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:27.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:27.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:28.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:29.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:29.255 [Lua] event horde ends! 01:56:29.621 [Lua] [GameNetworkManager] game object created go_id=1518, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:29.622 [Lua] [GameNetworkManager] game object created go_id=1519, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:29.622 [Lua] [GameNetworkManager] game object created go_id=1520, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:29.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:29.931 [Lua] [GameNetworkManager] game object was destroyed id=1520 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:56:29.964 [Lua] [GameNetworkManager] game object was destroyed id=1518 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:56:30.024 [Lua] [GameNetworkManager] game object was destroyed id=1519 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:56:30.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:31.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:31.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:32.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:33.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:36.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:37.865 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_a (seed: 0) 01:56:37.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:40.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:56:40.489 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 01:56:41.765 [Lua] event horde ends! 01:56:41.777 [Lua] event horde ends! 01:56:44.851 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 01:57:02.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:02.332 [EACServer] [18:57:02:331][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:57:02.919 [Lua] event horde ends! 01:57:03.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:04.140 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]'] 01:57:04.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:12.072 [Lua] [GameNetworkManager] game object created go_id=1521, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:12.647 [Lua] [GameNetworkManager] game object was destroyed id=1521 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:57:12.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x54b52, position: 0 01:57:13.356 [Lua] event horde ends! 01:57:14.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:14.069 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func [9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains [11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [12] @scripts/entity_system/entity_system_bag.lua:56: in function update [13] @scripts/entity_system/entity_system.lua:455: in function system_update [14] @scripts/entity_system/entity_system.lua:424: in function update [15] @scripts/game_state/state_ingame.lua:978: in function update [16] @foundation/scripts/util/state_machine.lua:145: in function update [17] @scripts/boot.lua:842: in function game_update [18] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000B788420; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']; previous_status = nil; locomotion = table: 0000000009BE8DB0; outline_grabbed_unit = true; player_manager = table: 00000000120E2E70; grabber_player = nil; local_player = table: 00000000101830C0; equipment = table: 00000000022D5390; weapon_unit = [Unit \'#ID[20bd1751e8ad0d2e]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000B788420 [4] self = table: 000000000245EB40; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F5FD470; t = 1328.2683249153197; action = table: 00000000016D9250 [5] self = table: 00000000003217E0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F5FD470; t = 1328.2683249153197; node = table: 000000000245EB40; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 00000000003217E0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F5FD470; t = 1328.2683249153197; dt = 0.011915586888790131; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000245EB40 [7] self = table: 0000000003712E40; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F5FD470; t = 1328.2683249153197; dt = 0.011915586888790131; child_running = table: 00000000003217E0; children = table: 000000000F19A450; node_enemy_spotted = table: 00000000003217E0; condition_result = true [8] self = table: 000000000EF841F0; t = 1328.2683249153197; dt = 0.011915586888790131; number_ordinary_aggroed_enemies = 1; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000000FA8460; bt = table: 0000000003712DE0; blackboard = table: 000000000F5FD470 [9] func = [function]; self = table: 000000000EF841F0 [10] hook_chain = [function] [11] self = table: 000000000EF841F0; context = table: 000000000B2388C0; t = 1328.2683249153197; dt = 0.011915586888790131 [12] self = table: 00000000010C43D0; entity_system_update_context = table: 000000000B2388C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000010C4470; t = 1328.2683249153197; i = 3; system = table: 000000000EF841F0 [13] self = table: 000000000B238890; update_func = "update"; dt = 0.011915586888790131; entity_system_update_context = table: 000000000B2388C0 [14] self = table: 000000000B238890; dt = 0.011915586888790131 [15] self = table: 000000000BABB100; dt = 0.011915586888790131; main_t = 5599.6542165861465; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 1328.2683249153197; game_mode_ended = false [16] self = table: 000000001192F010; dt = 0.011915586888790131; t = 5599.6542165861465 [17] self = table: 0000000000097100; real_world_dt = 0.011915586888790131; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011915586888790131; t = 5599.6542165861465 [18] dt = 0.011915586888790131 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[35d3b4b6ef8f79f2]']; revived = false; pushed_at_t = 506.6169071989134; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[1ab5a022a94c6bdd]']; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 1; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000009B26980; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.49932308574396467; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; pacing_intensity_decay_delay = 2.3786368845030665; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0022773146629333; knocked_down = false; is_slowed = false; pacing_intensity = 100; is_ledge_hanging = false; raise_block_time = 1322.2400000253692; locomotion_extension = table: 0000000009BE8DB0; inventory_extension = table: 0000000009499790; buff_extension = table: 000000000B7A3540; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 0000000007602B10; conflict_director = table: 000000000819A320; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(149.982, 49.5831, 21.45); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000010FFB6D0; dead = false; overpowered = false; health_extension = table: 0000000009B225F0; combo_target_count = 0; pushed = true; spawn_grace_time = 10.23334939731285; last_fatigue_gain_time = 1293.2347617149353; fatigue = 3.25; [4] _identifier = "drag"; navigation_group_manager = table: 00000000012B4100; _parent = table: 00000000003217E0; _tree_node = table: 0000000001DEB850; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 000000001040E490; _parent = table: 0000000003712E40; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 000000001040E490; _parent = table: 0000000003712E40; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player"; [7] _children = table: 000000000F19A450; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAF00; _condition_name = "always_true"; [8] ai_update_index = 2; entity_manager = table: 00000000006DEF00; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000558020; statistics_db = table: 000000000BA78E20; group_blackboard = table: 000000000C7CA170; frozen_unit_extension_data = table: 0000000000558080; update_list = table: 0000000001F8C860; system_api = table: 000000000B360400; _nav_cost_map_volume_id_data = table: 0000000000106150; ai_blackboard_prioritized_updates = table: 00000000001060A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 00000000001C12C0; _nav_cost_map_id_data = table: 0000000001F00760; ai_units_alive = table: 0000000002F1C4A0; ai_blackboard_updates = table: 00000000005580B0; _nav_data = table: 0000000000337040; ai_units_perception_continuous = table: 0000000002F1C4D0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000445780; num_perception_units = 1124; extensions = table: 000000000B238950; world = [World]; _network_event_delegate = table: 000000000F42F5D0; start_prio_index = 3; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C7CA140; ai_units_perception_prioritized = table: 0000000002F1C530; broadphase = [Broadphase]; extension_init_context = table: 0000000001F8C760; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000002F1C500; _previous_nav_cost_map_recomputation_t = 1272.4140023160726; unit_extension_data = table: 0000000000558050; _units_to_destroy = table: 00000000001061B0; profiler_names = table: 000000000BD38760; [9] ai_update_index = 2; entity_manager = table: 00000000006DEF00; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000558020; statistics_db = table: 000000000BA78E20; group_blackboard = table: 000000000C7CA170; frozen_unit_extension_data = table: 0000000000558080; update_list = table: 0000000001F8C860; system_api = table: 000000000B360400; _nav_cost_map_volume_id_data = table: 0000000000106150; ai_blackboard_prioritized_updates = table: 00000000001060A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 00000000001C12C0; _nav_cost_map_id_data = table: 0000000001F00760; ai_units_alive = table: 0000000002F1C4A0; ai_blackboard_updates = table: 00000000005580B0; _nav_data = table: 0000000000337040; ai_units_perception_continuous = table: 0000000002F1C4D0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000445780; num_perception_units = 1124; extensions = table: 000000000B238950; world = [World]; _network_event_delegate = table: 000000000F42F5D0; start_prio_index = 3; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C7CA140; ai_units_perception_prioritized = table: 0000000002F1C530; broadphase = [Broadphase]; extension_init_context = table: 0000000001F8C760; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000002F1C500; _previous_nav_cost_map_recomputation_t = 1272.4140023160726; unit_extension_data = table: 0000000000558050; _units_to_destroy = table: 00000000001061B0; profiler_names = table: 000000000BD38760; [11] ai_update_index = 2; entity_manager = table: 00000000006DEF00; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000558020; statistics_db = table: 000000000BA78E20; group_blackboard = table: 000000000C7CA170; frozen_unit_extension_data = table: 0000000000558080; update_list = table: 0000000001F8C860; system_api = table: 000000000B360400; _nav_cost_map_volume_id_data = table: 0000000000106150; ai_blackboard_prioritized_updates = table: 00000000001060A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 00000000001C12C0; _nav_cost_map_id_data = table: 0000000001F00760; ai_units_alive = table: 0000000002F1C4A0; ai_blackboard_updates = table: 00000000005580B0; _nav_data = table: 0000000000337040; ai_units_perception_continuous = table: 0000000002F1C4D0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000445780; num_perception_units = 1124; extensions = table: 000000000B238950; world = [World]; _network_event_delegate = table: 000000000F42F5D0; start_prio_index = 3; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C7CA140; ai_units_perception_prioritized = table: 0000000002F1C530; broadphase = [Broadphase]; extension_init_context = table: 0000000001F8C760; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000002F1C500; _previous_nav_cost_map_recomputation_t = 1272.4140023160726; unit_extension_data = table: 0000000000558050; _units_to_destroy = table: 00000000001061B0; profiler_names = table: 000000000BD38760; [12] num_systems = 0; systems_pre_update = table: 000000000B360360; systems = table: 00000000010C4400; systems_update = table: 00000000010C4470; systems_post_update = table: 000000000B360390; systems_physics_async_update = table: 0000000001109B40; [13] entity_system_bag = table: 00000000010C43D0; startup_data = table: 00000000010C4430; entity_manager = table: 00000000006DEF00; unit_spawner = table: 0000000000590AA0; statistics_db = table: 000000000BA78E20; is_server = true; system_update_context = table: 000000000B2388C0; network_transmit = table: 0000000010485A00; network_clock = table: 00000000096116F0; dice_keeper = table: 0000000000668950; world = [World]; [14] entity_system_bag = table: 00000000010C43D0; startup_data = table: 00000000010C4430; entity_manager = table: 00000000006DEF00; unit_spawner = table: 0000000000590AA0; statistics_db = table: 000000000BA78E20; is_server = true; system_update_context = table: 000000000B2388C0; network_transmit = table: 0000000010485A00; network_clock = table: 00000000096116F0; dice_keeper = table: 0000000000668950; world = [World]; [15] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011915586888790131; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 00000000011080E0; network_event_delegate = table: 000000000F42F5D0; machines = table: 000000000B808440; _camera_carrier = table: 00000000042494D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; network_clock = table: 00000000096116F0; statistics_db = table: 000000000BA78E20; _lobby_host = table: 0000000010480FB0; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [Gui]; _quit_game = false; [16] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [17] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090; <> <> 01:57:14.080 [Lua] [GameNetworkManager] game object created go_id=1522, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:14.080 [Lua] [GameNetworkManager] game object created go_id=1523, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:14.080 [Lua] [GameNetworkManager] game object created go_id=1524, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:14.591 [Lua] [GameNetworkManager] game object was destroyed id=1522 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:57:14.591 [Lua] [GameNetworkManager] game object was destroyed id=1523 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:57:14.676 [Lua] [GameNetworkManager] game object was destroyed id=1524 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:57:20.696 [Lua] Override Player Respawning respawns_crypt false 01:57:20.696 [Lua] Override Player Respawning end_respawns true 01:57:25.334 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_specials (seed: 0) 01:57:26.791 [Flow] ----- ANIM ENDED 01:57:26.791 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 1 01:57:27.114 [Flow] ---- SPLASH START 01:57:27.124 [Flow] ---- SPLASH START 01:57:32.149 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_a (seed: 0) 01:57:32.832 [Flow] ----- ANIM ENDED 01:57:32.832 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 2 01:57:33.140 [Flow] ---- SPLASH START 01:57:33.153 [Flow] ---- SPLASH START 01:57:33.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:34.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:36.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:57:36.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:57:37.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:38.206 [Flow] ----- ANIM ENDED 01:57:38.206 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 3 01:57:38.495 [Flow] ---- SPLASH START 01:57:38.512 [Flow] ---- SPLASH START 01:57:43.618 [Flow] ----- ANIM ENDED 01:57:43.618 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 4 01:57:43.924 [Flow] ---- SPLASH START 01:57:43.937 [Flow] ---- SPLASH START 01:57:46.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:46.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:47.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:47.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:47.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:47.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:47.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:47.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:47.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:47.889 [Flow] ----- ANIM ENDED 01:57:47.889 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 5 01:57:47.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:48.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:48.204 [Flow] ---- SPLASH START 01:57:48.217 [Flow] ---- SPLASH START 01:57:48.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:48.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:48.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:48.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:48.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:48.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:48.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:48.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:49.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:49.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:49.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:49.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:49.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:50.007 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 01:57:50.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:50.291 [Lua] [GameNetworkManager] game object created go_id=1525, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:50.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:50.375 [Lua] event horde ends! 01:57:50.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:50.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:50.810 [Lua] [GameNetworkManager] game object was destroyed id=1525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:57:51.046 [Lua] [GameNetworkManager] game object created go_id=1526, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:51.378 [Lua] [GameNetworkManager] game object was destroyed id=1526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:57:51.976 [Lua] [GameNetworkManager] game object created go_id=1527, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:52.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:57:52.440 [Lua] [GameNetworkManager] game object was destroyed id=1527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:57:52.688 [Lua] [GameNetworkManager] game object created go_id=1528, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:57:53.276 [Lua] [GameNetworkManager] game object was destroyed id=1528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:57:57.179 [Lua] event horde ends! 01:58:03.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:03.368 [Lua] event horde ends! 01:58:03.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1289178 01:58:04.156 [Flow] ----- ANIM ENDED 01:58:04.156 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 6 01:58:04.491 [Flow] ---- SPLASH START 01:58:04.515 [Flow] ---- SPLASH START 01:58:08.539 [Lua] event horde ends! 01:58:09.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:12.893 [Lua] [GameNetworkManager] game object created go_id=1529, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:12.894 [Lua] [GameNetworkManager] game object created go_id=1530, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:12.894 [Lua] [GameNetworkManager] game object created go_id=1531, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:58:13.428 [Lua] [GameNetworkManager] game object was destroyed id=1529 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:58:13.495 [Lua] [GameNetworkManager] game object was destroyed id=1530 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:58:13.566 [Lua] [GameNetworkManager] game object was destroyed id=1531 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:58:14.083 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art 01:58:14.812 [Lua] event horde ends! 01:58:14.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:17.870 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_b (seed: 0) 01:58:21.909 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a piece of Ravaged Art 01:58:26.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:58:26.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:58:42.916 [Lua] event horde ends! 01:58:47.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:48.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:49.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:53.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1289178 01:58:53.429 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e0265da 01:58:53.430 [Lua] [GameNetworkManager] destroying game object with go_id=84 01:58:58.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:58.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:58.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:58.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:58.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:58:59.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:00.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:01.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:01.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:01.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:01.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:01.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:01.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:01.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:01.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:01.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.332 [EACServer] [18:59:02:331][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:59:02.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:02.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:03.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:03.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:03.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:03.456 [Lua] event horde ends! 01:59:03.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:03.477 [Lua] event horde ends! 01:59:03.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:03.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:03.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:03.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:03.904 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_a (seed: 0) 01:59:03.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:03.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:04.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:05.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:05.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:05.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:05.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:05.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:05.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:05.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:05.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:05.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:10.712 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_yard (seed: 0) 01:59:16.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:59:16.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 01:59:19.369 [Lua] Returning override respawn unit 01:59:19.562 [Lua] [GameNetworkManager] game object created go_id=1532, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 01:59:19.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=290 01:59:19.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.88188976049423218) 01:59:21.768 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 01:59:28.937 [Lua] event horde ends! 01:59:33.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:33.948 [Lua] [GameNetworkManager] game object created go_id=1533, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:33.949 [Lua] [GameNetworkManager] game object created go_id=1534, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:33.949 [Lua] [GameNetworkManager] game object created go_id=1535, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:34.336 [Lua] [GameNetworkManager] game object was destroyed id=1533 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:34.403 [Lua] [GameNetworkManager] game object was destroyed id=1534 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:34.637 [Lua] [GameNetworkManager] game object was destroyed id=1535 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:35.152 [Lua] event horde ends! 01:59:35.633 [Lua] event horde ends! 01:59:38.714 [Lua] event horde ends! 01:59:38.945 [Lua] [GameNetworkManager] game object created go_id=1536, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:39.112 [Lua] [GameNetworkManager] game object created go_id=1537, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:39.233 [Lua] [GameNetworkManager] game object was destroyed id=1536 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:39.338 [Lua] [GameNetworkManager] game object created go_id=1538, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:39.608 [Lua] [GameNetworkManager] game object created go_id=1539, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:39.753 [Lua] [GameNetworkManager] game object was destroyed id=1538 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:39.895 [Lua] [GameNetworkManager] game object created go_id=1540, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:39.956 [Lua] [GameNetworkManager] game object was destroyed id=1539 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:40.290 [Lua] event horde ends! 01:59:40.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:43.036 [Lua] [GameNetworkManager] game object created go_id=1541, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:43.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1289178 01:59:43.434 [Lua] [GameNetworkManager] game object created go_id=1542, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:43.541 [Lua] [GameNetworkManager] game object was destroyed id=1541 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:43.594 [Lua] [GameNetworkManager] game object created go_id=1543, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:43.700 [Lua] [GameNetworkManager] game object was destroyed id=1542 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:43.961 [Lua] [GameNetworkManager] game object created go_id=1544, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:44.025 [Lua] [GameNetworkManager] game object was destroyed id=1543 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:44.125 [Lua] [GameNetworkManager] game object created go_id=1545, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:44.260 [Lua] [GameNetworkManager] game object was destroyed id=1544 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:44.388 [Lua] [GameNetworkManager] game object created go_id=1546, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:44.521 [Lua] [GameNetworkManager] game object was destroyed id=1545 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:44.677 [Lua] [GameNetworkManager] game object created go_id=1547, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:44.741 [Lua] [GameNetworkManager] game object was destroyed id=1546 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:44.970 [Lua] [GameNetworkManager] game object created go_id=1548, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:45.125 [Lua] [GameNetworkManager] game object was destroyed id=1547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:45.338 [Lua] [GameNetworkManager] game object was destroyed id=1548 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:45.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:45.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:45.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:45.531 [Lua] [GameNetworkManager] game object created go_id=1549, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:45.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:45.856 [Lua] [GameNetworkManager] game object was destroyed id=1549 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:46.054 [Lua] [GameNetworkManager] game object created go_id=1550, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:46.406 [Lua] [GameNetworkManager] game object was destroyed id=1550 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:46.502 [Lua] event horde ends! 01:59:46.689 [Lua] [GameNetworkManager] game object created go_id=1551, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:47.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:47.103 [Lua] [GameNetworkManager] game object was destroyed id=1551 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:47.306 [Lua] [GameNetworkManager] game object created go_id=1552, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:59:49.276 [Lua] [GameNetworkManager] game object was destroyed id=1537 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:49.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:49.937 [Lua] [GameNetworkManager] game object was destroyed id=1540 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:50.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:50.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:51.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:51.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:52.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:52.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:54.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:54.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:55.363 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024f5f80 01:59:55.364 [Lua] [GameNetworkManager] destroying game object with go_id=85 01:59:56.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:56.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:56.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:57.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:57.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:57.491 [Lua] [GameNetworkManager] game object was destroyed id=1552 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 01:59:58.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:59.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 01:59:59.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:00.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:00.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:00.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:00.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:02.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:02.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:03.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:04.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:04.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:06.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 02:00:06.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 02:00:06.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:06.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:11.619 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105b5aeb5 02:00:11.620 [Lua] [GameNetworkManager] destroying game object with go_id=864 02:00:15.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:17.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:21.306 [Lua] Returning override respawn unit 02:00:21.546 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:00:21.547 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=333 02:00:21.548 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:00:22.305 [Lua] [GameNetworkManager] game object created go_id=1553, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:22.306 [Lua] [GameNetworkManager] game object created go_id=1554, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:22.306 [Lua] [GameNetworkManager] game object created go_id=1555, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:22.633 [Lua] [GameNetworkManager] game object was destroyed id=1553 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:00:22.633 [Lua] [GameNetworkManager] game object was destroyed id=1554 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:00:22.719 [Lua] [GameNetworkManager] game object was destroyed id=1555 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:00:25.468 [Lua] [GameNetworkManager] game object created go_id=1556, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:25.730 [Lua] [GameNetworkManager] game object was destroyed id=1556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:00:26.038 [Lua] [GameNetworkManager] game object created go_id=1557, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:26.572 [Lua] [GameNetworkManager] game object was destroyed id=1557 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:00:26.618 [Lua] [GameNetworkManager] game object created go_id=1558, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:33.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1289178 02:00:33.551 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome 02:00:36.975 [Lua] [GameNetworkManager] game object was destroyed id=1558 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:00:37.757 [Lua] Returning override respawn unit 02:00:37.917 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105b5aeb5 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:00:37.918 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=332 02:00:37.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:00:42.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown` 02:00:42.815 [Lua] event horde ends! 02:00:48.066 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 02:00:56.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 02:00:56.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0 02:01:02.332 [EACServer] [19:01:02:331][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:01:02.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x5c584, position: 0 02:01:17.796 [Lua] Complete level triggered. 02:01:17.797 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:01:17.797 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 02:01:17.797 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 02:01:17.797 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame 02:01:17.797 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame 02:01:17.797 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit InGame 02:01:17.797 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter InPostGame 02:01:17.797 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 02:01:17.797 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame 02:01:17.797 [Save] Saving `save_data` 02:01:17.797 [Lua] gm_event_end_conditions_met true false 02:01:17.803 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:01:17.803 [Lua] Game won 02:01:17.804 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:01:17.807 [Lua] generate_backend_stats 1100001027b107c:1 02:01:17.807 [Save] Save done 02:01:17.807 [Save] Saving `save_data` 02:01:17.810 [Save] Save done 02:01:17.826 [Lua] PlayFabMirrorBase:_commit_internal nil 02:01:17.826 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 68 02:01:17.833 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:01:17.834 [Save] Saving `save_data` 02:01:17.837 [Save] Save done 02:01:17.840 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 68 44 02:01:17.842 [Lua] Complete level triggered. 02:01:17.852 [Lua] Complete level triggered. 02:01:17.861 [Lua] Complete level triggered. 02:01:17.870 [Lua] Complete level triggered. 02:01:17.879 [Lua] Complete level triggered. 02:01:17.888 [Lua] Complete level triggered. 02:01:17.897 [Lua] Complete level triggered. 02:01:17.907 [Lua] Complete level triggered. 02:01:17.919 [Lua] Complete level triggered. 02:01:17.928 [Lua] Complete level triggered. 02:01:17.937 [Lua] Complete level triggered. 02:01:17.946 [Lua] Complete level triggered. 02:01:17.956 [Lua] Complete level triggered. 02:01:17.964 [Lua] Complete level triggered. 02:01:17.973 [Lua] Complete level triggered. 02:01:17.982 [Lua] Complete level triggered. 02:01:17.992 [Lua] Complete level triggered. 02:01:18.001 [Lua] Complete level triggered. 02:01:18.010 [Lua] Complete level triggered. 02:01:18.026 [Lua] Complete level triggered. 02:01:18.035 [Lua] Complete level triggered. 02:01:18.044 [Lua] Complete level triggered. 02:01:18.052 [Lua] Complete level triggered. 02:01:18.345 [Lua] [PlayFabRequestQueue] EAC Enabled! 68 02:01:18.345 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 68 02:01:18.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 68 02:01:18.613 [Lua] commit result success 28 02:01:18.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:01:18.613 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 69 02:01:18.613 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 02:01:18.621 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 69 45 02:01:18.872 [Lua] [PlayFabRequestQueue] EAC Enabled! 69 02:01:18.872 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 69 02:01:19.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 69 02:01:19.306 [Save] Saving `save_data` 02:01:19.323 [Save] Save done 02:01:26.715 [Lua] ConflictDirector - destroy all units 02:01:27.542 [Lua] TRANSITION nil nil inn_level 02:01:27.542 [Lua] Transition type "inn_level", is server: true 02:01:27.542 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:01:27.542 [Lua] [GameNetworkManager] Leaving game... 02:01:27.542 [Lua] [GameNetworkManager] Shutting down game session host. 02:01:27.542 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:01:27.542 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:01:27.542 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1573.45 02:01:27.548 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:01:28.011 [Lua] [PlayerSyncData] Game session is not initialized 02:01:28.011 [Lua] [PlayerSyncData] Game session is not initialized 02:01:28.011 [Lua] [PlayerSyncData] Game session is not initialized 02:01:28.011 [Lua] Set lobby begin: 02:01:28.011 [Lua] Lobby data twitch_enabled = false 02:01:28.011 [Lua] Lobby data power_level = 0 02:01:28.011 [Lua] Lobby data unique_server_name = Babypeen 02:01:28.011 [Lua] Lobby data difficulty_tweak = 0 02:01:28.011 [Lua] Lobby data host = 1100001027b107c 02:01:28.011 [Lua] Lobby data time_of_search = 1609636045 02:01:28.011 [Lua] Lobby data game_mode = 2 02:01:28.011 [Lua] Lobby data is_private = false 02:01:28.011 [Lua] Lobby data match_started = true 02:01:28.011 [Lua] Lobby data mechanism = adventure 02:01:28.011 [Lua] Lobby data difficulty = harder 02:01:28.011 [Lua] Lobby data level_key = dlc_portals 02:01:28.011 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:01:28.011 [Lua] Lobby data selected_level_key = dlc_portals 02:01:28.011 [Lua] Lobby data quick_game = true 02:01:28.011 [Lua] Lobby data weave_name = false 02:01:28.011 [Lua] Lobby data matchmaking = true 02:01:28.011 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:01:28.011 [Lua] Lobby data num_players = 4 02:01:28.011 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:01:28.011 [Lua] Lobby data player_slot_2 = 0:0 02:01:28.011 [Lua] Lobby data country_code = US 02:01:28.011 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:01:28.011 [Lua] Lobby data eac_authorized = true 02:01:28.011 [Lua] Set lobby end. 02:01:29.629 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:01:29.629 [Lua] [Managers] Calling function on all managers: 02:01:29.630 [Lua] Clearing all global lookup lists 02:01:29.630 [Lua] [IngamePlayerListUI] - Destroy 02:01:29.630 [Lua] [EquipmentUI] - Destroy 02:01:29.630 [Lua] [AbilityUI] - Destroy 02:01:29.630 [Lua] [GamePadAbilityUI] - Destroy 02:01:29.630 [Lua] [GamePadEquipmentUI] - Destroy 02:01:29.631 [Lua] [IngameUI] destroy 02:01:29.834 [Lua] [Managers] Destroying manager group: 02:01:29.848 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:01:30.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:01:30.038 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:01:30.039 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:01:30.040 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:01:30.041 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:01:30.042 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:01:30.043 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:01:30.043 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:01:30.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:01:30.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:01:30.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:01:30.050 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:01:30.055 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:01:30.056 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:01:30.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:01:30.058 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:01:30.060 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:01:30.063 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:01:30.063 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:01:30.065 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:01:30.066 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:01:30.071 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:01:30.072 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:01:30.073 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:01:30.074 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:01:30.074 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:01:30.077 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:01:30.080 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:01:30.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:01:30.085 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:01:30.085 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 02:01:30.085 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 02:01:30.085 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 02:01:30.085 warning: [Lua] Following data will be uploaded to Crashify: <> 02:01:30.085 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 22, User: 1100001027b107c "Babypeen" <> 02:01:30.086 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14810005; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B001DD0 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 000000000BABB100; application_shutdown = nil; unit_spawner = table: 0000000000590AA0; world = [World]; unit_storage = table: 0000000000445780; units = table: 000000000B4A9CA0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000BABB100 [8] self = table: 000000001192F010; dt = 0.0069950050674378872; t = 5844.8325338661671; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069950050674378872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069950050674378872; t = 5844.8325338661671 [10] dt = 0.0069950050674378872 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "dlc_portals"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000EAC1310; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000F42F5D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1562.4073103543371; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069950050674378872; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 000000000F42F5D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000BA78E20; exit_time = 1573.4463223721832; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090; <> <> 02:01:30.086 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame 02:01:30.086 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading 02:01:30.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da inn_level 0 02:01:30.086 warning: [Lua] Following data will be uploaded to Crashify: <> 02:01:30.086 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 1100001027b107c "Babypeen" <> 02:01:30.086 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14810005; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B001DD0 [3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame [5] self = table: 000000000BABB100; application_shutdown = nil; unit_spawner = table: 0000000000590AA0; world = [World]; unit_storage = table: 0000000000445780; units = table: 000000000B4A9CA0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000BABB100 [8] self = table: 000000001192F010; dt = 0.0069950050674378872; t = 5844.8325338661671; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069950050674378872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069950050674378872; t = 5844.8325338661671 [10] dt = 0.0069950050674378872 [2] server = table: 0000000010484840; loaded_level = "dlc_portals"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000EAC1310; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000F42F5D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1562.4073103543371; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069950050674378872; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 000000000F42F5D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000BA78E20; exit_time = 1573.4463223721832; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090; <> <> 02:01:30.086 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit InPostGame 02:01:30.086 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Loading 02:01:30.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105b5aeb5 inn_level 0 02:01:30.086 warning: [Lua] Following data will be uploaded to Crashify: <> 02:01:30.086 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 24, User: 1100001027b107c "Babypeen" <> 02:01:30.087 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000007F71DE0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "110000105b5aeb5"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14810005; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B001DD0 [3] _ = table: 0000000007F71DE0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "110000105b5aeb5"; peer_state_machine = table: 00000000093333D0; current_state = InPostGame [5] self = table: 000000000BABB100; application_shutdown = nil; unit_spawner = table: 0000000000590AA0; world = [World]; unit_storage = table: 0000000000445780; units = table: 000000000B4A9CA0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000BABB100 [8] self = table: 000000001192F010; dt = 0.0069950050674378872; t = 5844.8325338661671; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069950050674378872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069950050674378872; t = 5844.8325338661671 [10] dt = 0.0069950050674378872 [2] server = table: 0000000010484840; wanted_career_index = 4; game_started = false; peer_id = "110000105b5aeb5"; num_players = 1; wanted_party_index = 0; account_id = "110000105b5aeb5"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8934006271883845; loaded_level = "dlc_portals"; resend_post_game_timer = 1.8919111266732216; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000EAC1310; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000F42F5D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1562.4073103543371; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069950050674378872; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 000000000F42F5D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000BA78E20; exit_time = 1573.4463223721832; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090; <> <> 02:01:30.087 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame 02:01:30.087 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 02:01:30.087 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0 02:01:30.087 warning: [Lua] Following data will be uploaded to Crashify: <> 02:01:30.087 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 1100001027b107c "Babypeen" <> 02:01:30.087 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14810005; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B001DD0 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame [5] self = table: 000000000BABB100; application_shutdown = nil; unit_spawner = table: 0000000000590AA0; world = [World]; unit_storage = table: 0000000000445780; units = table: 000000000B4A9CA0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000BABB100 [8] self = table: 000000001192F010; dt = 0.0069950050674378872; t = 5844.8325338661671; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069950050674378872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069950050674378872; t = 5844.8325338661671 [10] dt = 0.0069950050674378872 [2] server = table: 0000000010484840; loaded_level = "dlc_portals"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000EAC1310; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000F42F5D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1562.4073103543371; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069950050674378872; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 000000000F42F5D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000BA78E20; exit_time = 1573.4463223721832; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090; <> <> 02:01:30.088 [Lua] [Matchmaking] unregister rpcs 02:01:30.088 [Lua] ############### UNLOADING PACKAGES ############### 02:01:30.088 [Lua] [Managers] Calling function on all managers: 02:01:30.088 [Lua] [Managers] Destroying manager group: 02:01:30.088 [Lua] [Gamestate] Enter state StateLoading 02:01:30.092 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] Found camera: end_screen_camera 02:01:30.093 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:01:30.094 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:01:30.094 [Lua] [Matchmaking] register rpcs 02:01:30.094 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:01:30.094 [Lua] registering RPCs 02:01:30.094 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:01:30.094 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:01:30.094 [Lua] Set lobby begin: 02:01:30.094 [Lua] Lobby data twitch_enabled = false 02:01:30.094 [Lua] Lobby data power_level = 0 02:01:30.094 [Lua] Lobby data unique_server_name = Babypeen 02:01:30.094 [Lua] Lobby data difficulty_tweak = 0 02:01:30.094 [Lua] Lobby data host = 1100001027b107c 02:01:30.094 [Lua] Lobby data time_of_search = 1609636045 02:01:30.094 [Lua] Lobby data game_mode = 3 02:01:30.094 [Lua] Lobby data is_private = false 02:01:30.094 [Lua] Lobby data match_started = true 02:01:30.094 [Lua] Lobby data mechanism = adventure 02:01:30.094 [Lua] Lobby data difficulty = harder 02:01:30.094 [Lua] Lobby data level_key = inn_level 02:01:30.094 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:01:30.094 [Lua] Lobby data selected_level_key = dlc_portals 02:01:30.094 [Lua] Lobby data quick_game = true 02:01:30.094 [Lua] Lobby data weave_name = false 02:01:30.094 [Lua] Lobby data matchmaking = false 02:01:30.094 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:01:30.094 [Lua] Lobby data num_players = 4 02:01:30.094 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:01:30.094 [Lua] Lobby data player_slot_2 = 0:0 02:01:30.095 [Lua] Lobby data country_code = US 02:01:30.095 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:01:30.095 [Lua] Lobby data eac_authorized = true 02:01:30.095 [Lua] Set lobby end. 02:01:30.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:01:30.105 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:01:30.105 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:01:30.105 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:01:30.110 [Umbra] Unload tome 02:01:30.156 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler 02:01:30.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:01:30.156 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 02:01:30.156 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:01:30.156 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 02:01:30.156 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:01:30.156 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:01:30.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c736, position: 0 02:01:30.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:01:30.223 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:01:30.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:01:30.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:01:30.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:01:30.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:01:30.357 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:01:30.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:01:30.390 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:01:30.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:01:37.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:01:37.279 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:01:37.295 [Lua] [LevelTransitionHandler] Level load completed! 02:01:37.295 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14810005 - use_random_directors: true - overriden_conflict: nil 02:01:37.298 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:01:37.298 [Lua] checking dlc's against conflict directors 02:01:37.298 [Lua] number of factions to include 1 02:01:37.298 [Lua] Updated list weights for random: 02:01:37.298 [Lua] skaven, 0.42 (0.00-0.42) 02:01:37.298 [Lua] chaos, 0.42 (0.42-0.83) 02:01:37.298 [Lua] beastmen, 0.17 (0.83-1.00) 02:01:37.298 [Lua] Rolled random faction: 0.49415269494056702 chaos 02:01:37.298 [Lua] number of factions added 1 02:01:37.298 [Lua] --- --- --- 02:01:37.298 [Lua] Starting... difficulty 'harder' 02:01:37.298 [Lua] These are the starting conflict directors: 02:01:37.298 [Lua] inn_level 02:01:37.298 [Lua] --- --- --- 02:01:37.298 [Lua] 02:01:37.298 [Lua] DONE! Found the following directors: 02:01:37.298 [Lua] (free: 35), Master hash is: 02:01:37.298 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:01:37.298 [Lua] load_startup_enemy_packages: -------------- 02:01:37.298 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:01:37.298 [Lua] critter_rat 02:01:37.313 [Lua] ### Sending rpc_level_loaded 02:01:37.313 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50 02:01:37.313 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 02:01:37.328 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 02:01:37.328 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 02:01:37.345 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 02:01:37.345 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 02:01:37.346 [Lua] ### Sending rpc_level_loaded 02:01:37.346 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50 02:01:37.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:01:37.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:01:37.363 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:01:37.363 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:01:37.363 [Lua] Starting async level spawning of levels/inn/world 02:01:37.364 [Umbra] Init version: 3.4.15 :: 16 threads 02:01:37.643 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:01:37.643 [Lua] [PlayState] Enter Substate EndViewStateChest 02:01:37.693 [Lua] Async level spawning done 02:01:38.414 [Lua] ### Sending rpc_level_loaded 02:01:38.414 [Lua] #### Has state machine: true, peer_id: 110000105b5aeb5, level_id: 50 02:01:38.414 [Lua] Peer 110000105b5aeb5 has loaded the level and all enemies are loaded 02:01:38.414 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit Loading 02:01:38.414 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter LoadingProfilePackages 02:01:38.431 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit LoadingProfilePackages 02:01:38.431 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForEnterGame 02:01:38.720 [Lua] ### Sending rpc_level_loaded 02:01:38.720 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50 02:01:38.720 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded 02:01:38.720 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 02:01:38.720 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 02:01:38.737 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 02:01:38.737 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 02:01:39.459 [Lua] ### Sending rpc_level_loaded 02:01:39.459 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 50 02:01:39.459 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded 02:01:39.459 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading 02:01:39.459 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages 02:01:39.473 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages 02:01:39.473 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame 02:01:44.144 [Lua] min_height 91.160001754760742 02:01:46.221 [Lua] [PlayState] Exit Substate EndViewStateChest 02:01:46.221 [Lua] [PlayState] Enter Substate EndViewStateScore 02:02:00.479 [Lua] [PlayState] Exit Substate EndViewStateScore 02:02:00.480 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:02:01.477 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:02:01.477 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:02:01.477 [Lua] [Matchmaking] unregister rpcs 02:02:01.477 [Lua] Set lobby begin: 02:02:01.477 [Lua] Lobby data twitch_enabled = false 02:02:01.477 [Lua] Lobby data power_level = 0 02:02:01.477 [Lua] Lobby data unique_server_name = Babypeen 02:02:01.477 [Lua] Lobby data difficulty_tweak = 0 02:02:01.477 [Lua] Lobby data host = 1100001027b107c 02:02:01.477 [Lua] Lobby data time_of_search = 1609636045 02:02:01.478 [Lua] Lobby data game_mode = 3 02:02:01.478 [Lua] Lobby data is_private = false 02:02:01.478 [Lua] Lobby data match_started = true 02:02:01.478 [Lua] Lobby data mechanism = adventure 02:02:01.478 [Lua] Lobby data difficulty = harder 02:02:01.478 [Lua] Lobby data level_key = inn_level 02:02:01.478 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:01.478 [Lua] Lobby data selected_level_key = dlc_portals 02:02:01.478 [Lua] Lobby data quick_game = true 02:02:01.478 [Lua] Lobby data weave_name = false 02:02:01.478 [Lua] Lobby data matchmaking = false 02:02:01.478 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:01.478 [Lua] Lobby data num_players = 4 02:02:01.478 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:01.478 [Lua] Lobby data player_slot_2 = 0:0 02:02:01.478 [Lua] Lobby data country_code = US 02:02:01.478 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:01.478 [Lua] Lobby data eac_authorized = true 02:02:01.478 [Lua] Set lobby end. 02:02:01.478 [Lua] [Managers] Destroying manager group: 02:02:01.478 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:02:01.478 [Lua] [Gamestate] Enter StateIngame HOST 02:02:01.478 [Lua] [Managers] Calling function on all managers: 02:02:01.479 [Lua] <>level = inn_level<> 02:02:01.479 [Lua] Set lobby begin: 02:02:01.479 [Lua] Lobby data twitch_enabled = false 02:02:01.479 [Lua] Lobby data power_level = 0 02:02:01.479 [Lua] Lobby data unique_server_name = Babypeen 02:02:01.479 [Lua] Lobby data difficulty_tweak = 0 02:02:01.479 [Lua] Lobby data host = 1100001027b107c 02:02:01.479 [Lua] Lobby data time_of_search = 1609636045 02:02:01.479 [Lua] Lobby data game_mode = 3 02:02:01.479 [Lua] Lobby data is_private = false 02:02:01.479 [Lua] Lobby data match_started = true 02:02:01.479 [Lua] Lobby data mechanism = adventure 02:02:01.479 [Lua] Lobby data difficulty = harder 02:02:01.479 [Lua] Lobby data level_key = inn_level 02:02:01.479 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:01.479 [Lua] Lobby data selected_level_key = inn_level 02:02:01.479 [Lua] Lobby data quick_game = true 02:02:01.479 [Lua] Lobby data weave_name = false 02:02:01.479 [Lua] Lobby data matchmaking = false 02:02:01.479 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:01.479 [Lua] Lobby data num_players = 4 02:02:01.479 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:01.479 [Lua] Lobby data player_slot_2 = 0:0 02:02:01.479 [Lua] Lobby data country_code = US 02:02:01.479 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:01.479 [Lua] Lobby data eac_authorized = true 02:02:01.479 [Lua] Set lobby end. 02:02:01.479 [Lua] [StateIngame] Server ingame 02:02:01.483 [Lua] Set lobby begin: 02:02:01.483 [Lua] Lobby data twitch_enabled = false 02:02:01.483 [Lua] Lobby data power_level = 0 02:02:01.483 [Lua] Lobby data unique_server_name = Babypeen 02:02:01.483 [Lua] Lobby data difficulty_tweak = 0 02:02:01.483 [Lua] Lobby data host = 1100001027b107c 02:02:01.483 [Lua] Lobby data time_of_search = 1609636045 02:02:01.483 [Lua] Lobby data game_mode = 3 02:02:01.483 [Lua] Lobby data is_private = false 02:02:01.483 [Lua] Lobby data match_started = true 02:02:01.483 [Lua] Lobby data mechanism = adventure 02:02:01.483 [Lua] Lobby data difficulty = harder 02:02:01.483 [Lua] Lobby data level_key = inn_level 02:02:01.483 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:01.483 [Lua] Lobby data selected_level_key = inn_level 02:02:01.483 [Lua] Lobby data quick_game = true 02:02:01.483 [Lua] Lobby data weave_name = false 02:02:01.483 [Lua] Lobby data matchmaking = false 02:02:01.483 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:01.483 [Lua] Lobby data num_players = 4 02:02:01.483 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:01.483 [Lua] Lobby data player_slot_2 = 0:0 02:02:01.483 [Lua] Lobby data country_code = US 02:02:01.483 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:01.483 [Lua] Lobby data eac_authorized = true 02:02:01.483 [Lua] Set lobby end. 02:02:01.483 [Lua] [Matchmaking] register rpcs 02:02:01.483 [Lua] GameNetworkManager:init... creating game session 02:02:01.483 [Lua] Host GameSession.make_game_session_host with session: 02:02:01.483 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:02:01.483 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 02:02:01.483 [Lua] [GameNetworkManager] self.is_server = true 02:02:01.483 [Network] Setting artificial MTU limit to 576 02:02:01.484 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 02:02:01.493 [Lua] Switching ConflictSettings: to: inn_level 02:02:01.493 [Lua] pacing=disabled 02:02:01.493 [Lua] roaming=nil 02:02:01.493 [Lua] disabled=false 02:02:01.493 [Lua] pack_spawning=disabled 02:02:01.493 [Lua] contained_breeds=nil 02:02:01.493 [Lua] boss=disabled 02:02:01.493 [Lua] horde=disabled 02:02:01.493 [Lua] specials=disabled 02:02:01.493 [Lua] name=inn_level 02:02:01.493 [Lua] intensity=disabled 02:02:01.493 [Lua] --- 02:02:01.494 [Lua] [LevelAnalysis] set_random_seed( 14810005) 02:02:01.497 [Lua] [AIInterestPointSystem] Level Seed: 14810005 02:02:01.497 [Lua] 02:02:01.497 [Lua] [entity_system_bag] = table 02:02:01.497 [Lua] [entity_system_bag] = metatable 02:02:01.497 [Lua] [startup_data] = table 02:02:01.497 [Lua] [entity_manager] = table 02:02:01.497 [Lua] [entity_manager] = metatable 02:02:01.497 [Lua] [unit_spawner] = table 02:02:01.497 [Lua] [unit_spawner] = metatable 02:02:01.497 [Lua] [unit_storage] = table 02:02:01.497 [Lua] [unit_storage] = metatable 02:02:01.497 [Lua] [dice_keeper] = table 02:02:01.497 [Lua] [dice_keeper] = metatable 02:02:01.497 [Lua] [is_server] = true (boolean) 02:02:01.497 [Lua] [world] = [World] 02:02:01.497 [Lua] [system_api] = table 02:02:01.497 [Lua] [entity_system] = table 02:02:01.497 [Lua] [entity_system] = metatable 02:02:01.497 [Lua] [network_lobby] = table 02:02:01.497 [Lua] [network_lobby] = metatable 02:02:01.497 [Lua] [profile_synchronizer] = table 02:02:01.497 [Lua] [profile_synchronizer] = metatable 02:02:01.497 [Lua] [level_transition_handler] = table 02:02:01.497 [Lua] [level_transition_handler] = metatable 02:02:01.497 [Lua] [num_local_human_players] = 1 (number) 02:02:01.497 [Lua] [statistics_db] = table 02:02:01.497 [Lua] [statistics_db] = metatable 02:02:01.497 [Lua] [network_server] = table 02:02:01.497 [Lua] [network_server] = metatable 02:02:01.497 [Lua] [input_manager] = table 02:02:01.497 [Lua] [input_manager] = metatable 02:02:01.497 [Lua] [network_clock] = table 02:02:01.497 [Lua] [network_clock] = metatable 02:02:01.497 [Lua] [network_transmit] = table 02:02:01.497 [Lua] [network_transmit] = metatable 02:02:01.497 [Lua] [free_flight_manager] = table 02:02:01.497 [Lua] [free_flight_manager] = metatable 02:02:01.497 [Lua] [network_manager] = table 02:02:01.497 [Lua] [network_manager] = metatable 02:02:01.497 [Lua] [network_event_delegate] = table 02:02:01.497 [Lua] [network_event_delegate] = metatable 02:02:01.497 [Lua] 02:02:01.497 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:02:01.497 [Lua] ignoring extension VersusInteractObjectiveExtension 02:02:01.497 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:02:01.497 [Lua] ignoring extension VersusSocketObjectiveExtension 02:02:01.497 [Lua] ignoring extension VersusTargetObjectiveExtension 02:02:01.497 [Lua] ignoring extension VersusMissionObjectiveExtension 02:02:01.498 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:02:01.500 [Lua] [AchievementManager] Achievements using the steam platform 02:02:01.547 [Lua] [StateIngame] Level seed: 14810005 02:02:01.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:02:01.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:02:01.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:02:01.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 02:02:01.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 02:02:01.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read, 02:02:01.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 02:02:01.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 02:02:01.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 02:02:01.559 [Lua] [LevelAnalysis] set_random_seed( 14810005) 02:02:01.563 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 02:02:01.563 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 02:02:01.563 [Lua] [IngameUI] init 02:02:01.579 [SteamVoipClient] select_out(1100001027b107c, off) 02:02:01.579 [SteamVoipClient] select_out(110000105b5aeb5, off) 02:02:01.579 [SteamVoipClient] select_out(11000010e0265da, off) 02:02:01.582 [Lua] cb_razer_chroma_setup 02:02:01.616 [Lua] [Matchmaking] Cancelling matchmaking 02:02:01.616 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:02:01.616 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:02:01.616 [Lua] Set lobby begin: 02:02:01.616 [Lua] Lobby data twitch_enabled = false 02:02:01.616 [Lua] Lobby data power_level = 0 02:02:01.616 [Lua] Lobby data unique_server_name = Babypeen 02:02:01.616 [Lua] Lobby data difficulty_tweak = 0 02:02:01.616 [Lua] Lobby data host = 1100001027b107c 02:02:01.616 [Lua] Lobby data time_of_search = 1609636045 02:02:01.616 [Lua] Lobby data game_mode = 3 02:02:01.616 [Lua] Lobby data is_private = false 02:02:01.616 [Lua] Lobby data match_started = true 02:02:01.616 [Lua] Lobby data mechanism = adventure 02:02:01.616 [Lua] Lobby data difficulty = normal 02:02:01.616 [Lua] Lobby data level_key = inn_level 02:02:01.616 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:01.616 [Lua] Lobby data selected_level_key = inn_level 02:02:01.616 [Lua] Lobby data quick_game = true 02:02:01.616 [Lua] Lobby data weave_name = false 02:02:01.616 [Lua] Lobby data matchmaking = false 02:02:01.616 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:01.616 [Lua] Lobby data num_players = 4 02:02:01.616 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:01.616 [Lua] Lobby data player_slot_2 = 0:0 02:02:01.616 [Lua] Lobby data country_code = US 02:02:01.616 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:01.616 [Lua] Lobby data eac_authorized = true 02:02:01.616 [Lua] Set lobby end. 02:02:01.618 [Lua] Set lobby begin: 02:02:01.618 [Lua] Lobby data twitch_enabled = false 02:02:01.618 [Lua] Lobby data power_level = 0 02:02:01.618 [Lua] Lobby data unique_server_name = Babypeen 02:02:01.618 [Lua] Lobby data difficulty_tweak = 0 02:02:01.618 [Lua] Lobby data host = 1100001027b107c 02:02:01.618 [Lua] Lobby data time_of_search = 1609636045 02:02:01.618 [Lua] Lobby data game_mode = 3 02:02:01.618 [Lua] Lobby data is_private = false 02:02:01.618 [Lua] Lobby data match_started = true 02:02:01.618 [Lua] Lobby data mechanism = adventure 02:02:01.618 [Lua] Lobby data difficulty = normal 02:02:01.618 [Lua] Lobby data level_key = inn_level 02:02:01.618 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:01.618 [Lua] Lobby data selected_level_key = inn_level 02:02:01.618 [Lua] Lobby data quick_game = true 02:02:01.619 [Lua] Lobby data weave_name = false 02:02:01.619 [Lua] Lobby data matchmaking = false 02:02:01.619 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:01.619 [Lua] Lobby data num_players = 4 02:02:01.619 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:01.619 [Lua] Lobby data player_slot_2 = 0:0 02:02:01.619 [Lua] Lobby data country_code = US 02:02:01.619 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:01.619 [Lua] Lobby data eac_authorized = true 02:02:01.619 [Lua] Set lobby end. 02:02:01.619 [Lua] [PartyManager] Leader is set to 1100001027b107c 02:02:01.619 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:02:01.619 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:02:01.619 [Lua] Set lobby begin: 02:02:01.619 [Lua] Lobby data twitch_enabled = false 02:02:01.619 [Lua] Lobby data power_level = 795 02:02:01.619 [Lua] Lobby data unique_server_name = Babypeen 02:02:01.619 [Lua] Lobby data difficulty_tweak = 0 02:02:01.619 [Lua] Lobby data host = 1100001027b107c 02:02:01.619 [Lua] Lobby data time_of_search = 1609636045 02:02:01.619 [Lua] Lobby data game_mode = 3 02:02:01.619 [Lua] Lobby data is_private = false 02:02:01.619 [Lua] Lobby data match_started = true 02:02:01.619 [Lua] Lobby data mechanism = adventure 02:02:01.619 [Lua] Lobby data difficulty = normal 02:02:01.619 [Lua] Lobby data level_key = inn_level 02:02:01.619 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:01.619 [Lua] Lobby data selected_level_key = inn_level 02:02:01.619 [Lua] Lobby data quick_game = true 02:02:01.619 [Lua] Lobby data weave_name = false 02:02:01.619 [Lua] Lobby data matchmaking = false 02:02:01.619 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:01.619 [Lua] Lobby data num_players = 4 02:02:01.619 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:01.619 [Lua] Lobby data player_slot_2 = 0:0 02:02:01.619 [Lua] Lobby data country_code = US 02:02:01.619 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:01.619 [Lua] Lobby data eac_authorized = true 02:02:01.619 [Lua] Set lobby end. 02:02:01.620 [Flow] complete_skittergate_legend true 02:02:01.620 [Flow] complete_all_helmgart_levels_recruit true 02:02:01.621 [Flow] WitchHunterLevel:31 02:02:01.621 [Flow] LeaderYes 02:02:01.621 [Flow] ALL PC XP:198112 02:02:01.621 [Flow] Has "bogenhafen" DLC:true 02:02:01.621 [Flow] WH XP:49701.5 02:02:01.621 [Flow] Number of crafted items:267 02:02:01.621 [Flow] Sum of Powe Levels:1500 02:02:01.621 [Flow] lodestone diff 1:false 02:02:01.621 [Flow] magnus and forest activated 02:02:01.621 [Flow] magnus and forest activated 02:02:01.621 [Flow] magnus and forest activated 02:02:01.621 [Flow] magnus and forest activated 02:02:01.621 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:02:01.623 [Lua] CurrentConflictSettings inn_level 02:02:01.623 [Lua] [ConflictDirector] conflict_director is ai_ready 02:02:01.623 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:02:01.623 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:02:01.625 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:02:01.625 [Lua] Forming navigation groups in one frame 02:02:01.625 [Lua] Forming navigation groups 02:02:01.647 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516 02:02:01.648 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 02:02:01.648 [Lua] number of nav groups: 41 02:02:01.649 [Lua] number of refined nav groups : 23 02:02:01.651 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589 02:02:01.651 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:02:01.651 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:02:01.651 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:02:01.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:02:01.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:02:01.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:02:01.653 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 02:02:01.654 [Lua] [Managers] Calling function on all managers: 02:02:01.654 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:02:01.682 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 02:02:01.682 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 02:02:01.846 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 02:02:01.846 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 02:02:01.846 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame 02:02:01.846 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync 02:02:01.846 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForEnterGame 02:02:01.846 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForGameObjectSync 02:02:01.846 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 02:02:01.846 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 02:02:01.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:02:01.846 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:02:01.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:02:01.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:02:01.861 [Lua] Set lobby begin: 02:02:01.861 [Lua] Lobby data twitch_enabled = false 02:02:01.862 [Lua] Lobby data power_level = 795 02:02:01.862 [Lua] Lobby data unique_server_name = Babypeen 02:02:01.862 [Lua] Lobby data difficulty_tweak = 0 02:02:01.862 [Lua] Lobby data host = 1100001027b107c 02:02:01.862 [Lua] Lobby data time_of_search = 1609636045 02:02:01.862 [Lua] Lobby data game_mode = 3 02:02:01.862 [Lua] Lobby data is_private = false 02:02:01.862 [Lua] Lobby data match_started = true 02:02:01.862 [Lua] Lobby data mechanism = adventure 02:02:01.862 [Lua] Lobby data difficulty = normal 02:02:01.862 [Lua] Lobby data level_key = inn_level 02:02:01.862 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:01.862 [Lua] Lobby data selected_level_key = inn_level 02:02:01.862 [Lua] Lobby data quick_game = true 02:02:01.862 [Lua] Lobby data weave_name = false 02:02:01.862 [Lua] Lobby data matchmaking = false 02:02:01.862 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:01.862 [Lua] Lobby data num_players = 4 02:02:01.862 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:01.862 [Lua] Lobby data player_slot_2 = 0:0 02:02:01.862 [Lua] Lobby data country_code = US 02:02:01.862 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:01.862 [Lua] Lobby data eac_authorized = true 02:02:01.862 [Lua] Set lobby end. 02:02:01.862 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing 02:02:01.862 [Lua] Breedfreezer (server) starting a hot join sync 02:02:01.866 [Lua] Set lobby begin: 02:02:01.866 [Lua] Lobby data twitch_enabled = false 02:02:01.867 [Lua] Lobby data power_level = 795 02:02:01.867 [Lua] Lobby data unique_server_name = Babypeen 02:02:01.867 [Lua] Lobby data difficulty_tweak = 0 02:02:01.867 [Lua] Lobby data host = 1100001027b107c 02:02:01.867 [Lua] Lobby data time_of_search = 1609636045 02:02:01.867 [Lua] Lobby data game_mode = 3 02:02:01.867 [Lua] Lobby data is_private = false 02:02:01.867 [Lua] Lobby data match_started = true 02:02:01.867 [Lua] Lobby data mechanism = adventure 02:02:01.867 [Lua] Lobby data difficulty = normal 02:02:01.867 [Lua] Lobby data level_key = inn_level 02:02:01.867 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:01.867 [Lua] Lobby data selected_level_key = inn_level 02:02:01.867 [Lua] Lobby data quick_game = true 02:02:01.867 [Lua] Lobby data weave_name = false 02:02:01.867 [Lua] Lobby data matchmaking = false 02:02:01.867 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:01.867 [Lua] Lobby data num_players = 4 02:02:01.867 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:01.867 [Lua] Lobby data player_slot_2 = 0:0 02:02:01.867 [Lua] Lobby data country_code = US 02:02:01.868 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:01.868 [Lua] Lobby data eac_authorized = true 02:02:01.868 [Lua] Set lobby end. 02:02:01.868 [Lua] [Matchmaking] Assigned player 110000105b5aeb5 to slot 5 when hot join syncing 02:02:01.868 [Lua] Breedfreezer (server) starting a hot join sync 02:02:01.871 [Lua] Set lobby begin: 02:02:01.871 [Lua] Lobby data twitch_enabled = false 02:02:01.871 [Lua] Lobby data power_level = 795 02:02:01.871 [Lua] Lobby data unique_server_name = Babypeen 02:02:01.871 [Lua] Lobby data difficulty_tweak = 0 02:02:01.871 [Lua] Lobby data host = 1100001027b107c 02:02:01.871 [Lua] Lobby data time_of_search = 1609636045 02:02:01.871 [Lua] Lobby data game_mode = 3 02:02:01.871 [Lua] Lobby data is_private = false 02:02:01.871 [Lua] Lobby data match_started = true 02:02:01.871 [Lua] Lobby data mechanism = adventure 02:02:01.871 [Lua] Lobby data difficulty = normal 02:02:01.871 [Lua] Lobby data level_key = inn_level 02:02:01.871 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:01.871 [Lua] Lobby data selected_level_key = inn_level 02:02:01.871 [Lua] Lobby data quick_game = true 02:02:01.871 [Lua] Lobby data weave_name = false 02:02:01.871 [Lua] Lobby data matchmaking = false 02:02:01.871 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:01.871 [Lua] Lobby data num_players = 4 02:02:01.871 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:01.871 [Lua] Lobby data player_slot_2 = 0:0 02:02:01.871 [Lua] Lobby data country_code = US 02:02:01.871 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:01.871 [Lua] Lobby data eac_authorized = true 02:02:01.871 [Lua] Set lobby end. 02:02:01.871 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing 02:02:01.871 [Lua] Breedfreezer (server) starting a hot join sync 02:02:01.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 02:02:01.872 [Lua] RemotePlayer:create_game_object( ) 38 02:02:01.884 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync 02:02:01.884 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers 02:02:01.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 02:02:01.885 [Lua] RemotePlayer:create_game_object( ) 39 02:02:01.898 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForGameObjectSync 02:02:01.898 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForPlayers 02:02:01.898 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 02:02:01.898 [Lua] RemotePlayer:create_game_object( ) 40 02:02:01.912 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 02:02:01.912 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 02:02:01.912 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da 02:02:01.912 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 02:02:01.912 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105b5aeb5 02:02:01.921 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 02:02:01.921 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 02:02:01.921 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers 02:02:01.921 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame 02:02:01.921 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForPlayers 02:02:01.921 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter InGame 02:02:01.921 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 02:02:01.921 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 02:02:01.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:02:01.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:02:01.930 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 02:02:01.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:02:01.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:02:01.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:02:01.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:02:01.950 [Lua] Players are leaving the safe zone 02:02:01.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:02:01.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:02:01.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 02:02:01.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:02:02.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:02:02.011 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:02:02.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 02:02:02.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:02:02.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:02:02.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:02:02.037 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 02:02:02.086 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:02:02.086 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1 02:02:02.086 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 02:02:02.087 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 02:02:02.087 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:02:02.088 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105b5aeb5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:02:02.088 [Lua] Adding player sync data to peer=110000105b5aeb5 local_player_id=1 02:02:02.088 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105b5aeb5 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:02:02.089 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 02:02:02.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:02:02.168 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 02:02:02.169 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:02:02.169 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 02:02:02.169 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:02:02.170 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 02:02:02.171 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:02:02.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:02:02.196 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:02:02.197 [Lua] StateInGameRunning:_game_actually_starts() 02:02:02.198 [Lua] ################################################################################################################# 02:02:02.198 [Lua] [Loading Time]: 00:00:32 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:02:02.198 [Lua] ################################################################################################################# 02:02:02.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 70 02:02:02.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 70 02:02:02.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 70 02:02:02.328 [Lua] Commit load time data 02:02:02.641 [Flow] DISABLE 02:02:06.855 [Lua] PlayFabMirrorBase:_commit_internal 29 02:02:06.855 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:02:06.861 [Lua] generate_backend_stats 1100001027b107c:1 02:02:06.882 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:02:06.882 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:02:06.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 71 02:02:06.882 [Lua] Set lobby begin: 02:02:06.882 [Lua] Lobby data twitch_enabled = false 02:02:06.882 [Lua] Lobby data power_level = 346 02:02:06.882 [Lua] Lobby data unique_server_name = Babypeen 02:02:06.882 [Lua] Lobby data difficulty_tweak = 0 02:02:06.882 [Lua] Lobby data host = 1100001027b107c 02:02:06.882 [Lua] Lobby data time_of_search = 1609636045 02:02:06.882 [Lua] Lobby data game_mode = 3 02:02:06.883 [Lua] Lobby data is_private = false 02:02:06.883 [Lua] Lobby data match_started = true 02:02:06.883 [Lua] Lobby data mechanism = adventure 02:02:06.883 [Lua] Lobby data difficulty = normal 02:02:06.883 [Lua] Lobby data level_key = inn_level 02:02:06.883 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:06.883 [Lua] Lobby data selected_level_key = inn_level 02:02:06.883 [Lua] Lobby data quick_game = true 02:02:06.883 [Lua] Lobby data weave_name = false 02:02:06.883 [Lua] Lobby data matchmaking = false 02:02:06.883 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:06.883 [Lua] Lobby data num_players = 4 02:02:06.883 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:06.883 [Lua] Lobby data player_slot_2 = 0:0 02:02:06.883 [Lua] Lobby data country_code = US 02:02:06.883 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:06.883 [Lua] Lobby data eac_authorized = true 02:02:06.883 [Lua] Set lobby end. 02:02:06.889 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 71 02:02:07.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 71 02:02:07.012 [Lua] commit result success 29 02:02:08.293 [Lua] [IngameUI] menu view on_enter start_game_view 02:02:08.296 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff96720 02:02:08.296 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:02:08.298 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:02:08.298 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:02:08.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:02:08.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:02:09.285 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 02:02:09.285 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:02:09.285 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 02:02:09.287 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:02:09.287 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:02:10.419 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:02:10.419 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 02:02:10.419 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:02:10.420 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:02:10.420 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:02:10.646 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 02:02:10.646 [Lua] ............................................................................................................ 02:02:10.646 [Lua] ............................................................................................................ 02:02:10.646 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 02:02:10.646 [Lua] ............................................................................................................ 02:02:10.646 [Lua] ............................................................................................................ 02:02:10.646 [Lua] [Matchmaking] Cancelling matchmaking 02:02:10.646 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:02:10.752 [Lua] [IngameUI] menu view on_exit start_game_view 02:02:10.753 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:02:10.753 [Save] Saving `save_data` 02:02:10.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:02:10.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:02:10.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:02:10.757 [Save] Save done 02:02:10.758 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff96720 02:02:12.132 [Lua] Set lobby begin: 02:02:12.132 [Lua] Lobby data twitch_enabled = false 02:02:12.133 [Lua] Lobby data power_level = 690 02:02:12.133 [Lua] Lobby data unique_server_name = Babypeen 02:02:12.133 [Lua] Lobby data difficulty_tweak = 0 02:02:12.133 [Lua] Lobby data host = 1100001027b107c 02:02:12.133 [Lua] Lobby data time_of_search = 1609636045 02:02:12.133 [Lua] Lobby data game_mode = 3 02:02:12.133 [Lua] Lobby data is_private = false 02:02:12.133 [Lua] Lobby data match_started = true 02:02:12.133 [Lua] Lobby data mechanism = adventure 02:02:12.133 [Lua] Lobby data difficulty = normal 02:02:12.133 [Lua] Lobby data level_key = inn_level 02:02:12.133 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:12.133 [Lua] Lobby data selected_level_key = inn_level 02:02:12.133 [Lua] Lobby data quick_game = true 02:02:12.133 [Lua] Lobby data weave_name = false 02:02:12.133 [Lua] Lobby data matchmaking = false 02:02:12.133 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:12.133 [Lua] Lobby data num_players = 4 02:02:12.133 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:12.133 [Lua] Lobby data player_slot_2 = 0:0 02:02:12.133 [Lua] Lobby data country_code = US 02:02:12.133 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:12.133 [Lua] Lobby data eac_authorized = true 02:02:12.133 [Lua] Set lobby end. 02:02:12.853 [Lua] [IngameUI] menu view on_enter hero_view 02:02:12.858 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b737080 02:02:12.858 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 02:02:12.871 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:02:12.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:02:12.896 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:02:14.006 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:02:14.006 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot, async-read, 02:02:14.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t4 02:02:14.027 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t4 02:02:14.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 72 02:02:14.484 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 72 46 02:02:14.580 [Lua] [PlayFabRequestQueue] EAC Enabled! 72 02:02:14.580 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 72 02:02:15.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 72 02:02:15.054 [Save] Saving `save_data` 02:02:15.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, LootItemUnitPreviewer1, async-read, 02:02:15.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer2, async-read, 02:02:15.062 [Save] Save done 02:02:15.062 [Save] Saving `save_data` 02:02:15.070 [Save] Save done 02:02:15.070 [Save] Saving `save_data` 02:02:15.078 [Save] Save done 02:02:15.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 02:02:15.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 02:02:15.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:02:15.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:02:15.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:02:15.943 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:02:15.943 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:02:15.945 [Lua] Set lobby begin: 02:02:15.945 [Lua] Lobby data twitch_enabled = false 02:02:15.945 [Lua] Lobby data power_level = 690 02:02:15.945 [Lua] Lobby data unique_server_name = Babypeen 02:02:15.945 [Lua] Lobby data difficulty_tweak = 0 02:02:15.945 [Lua] Lobby data host = 1100001027b107c 02:02:15.945 [Lua] Lobby data time_of_search = 1609636045 02:02:15.945 [Lua] Lobby data game_mode = 3 02:02:15.945 [Lua] Lobby data is_private = false 02:02:15.946 [Lua] Lobby data match_started = true 02:02:15.946 [Lua] Lobby data mechanism = adventure 02:02:15.946 [Lua] Lobby data difficulty = harder 02:02:15.946 [Lua] Lobby data level_key = inn_level 02:02:15.946 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:15.946 [Lua] Lobby data selected_level_key = inn_level 02:02:15.946 [Lua] Lobby data quick_game = true 02:02:15.946 [Lua] Lobby data weave_name = false 02:02:15.946 [Lua] Lobby data matchmaking = false 02:02:15.946 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:15.946 [Lua] Lobby data num_players = 4 02:02:15.946 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:15.946 [Lua] Lobby data player_slot_2 = 0:0 02:02:15.946 [Lua] Lobby data country_code = US 02:02:15.946 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:15.946 [Lua] Lobby data eac_authorized = true 02:02:15.946 [Lua] Set lobby end. 02:02:15.946 [Lua] [PartyManager] Leader is set to 1100001027b107c 02:02:15.946 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 02:02:15.946 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 02:02:15.946 [Lua] Set lobby begin: 02:02:15.946 [Lua] Lobby data twitch_enabled = false 02:02:15.946 [Lua] Lobby data power_level = 690 02:02:15.946 [Lua] Lobby data unique_server_name = Babypeen 02:02:15.946 [Lua] Lobby data difficulty_tweak = 0 02:02:15.946 [Lua] Lobby data host = 1100001027b107c 02:02:15.946 [Lua] Lobby data time_of_search = 1609636045 02:02:15.946 [Lua] Lobby data game_mode = 1 02:02:15.946 [Lua] Lobby data is_private = false 02:02:15.946 [Lua] Lobby data match_started = true 02:02:15.946 [Lua] Lobby data mechanism = adventure 02:02:15.946 [Lua] Lobby data difficulty = harder 02:02:15.946 [Lua] Lobby data level_key = inn_level 02:02:15.946 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:15.946 [Lua] Lobby data selected_level_key = inn_level 02:02:15.946 [Lua] Lobby data quick_game = true 02:02:15.946 [Lua] Lobby data weave_name = false 02:02:15.946 [Lua] Lobby data matchmaking = true 02:02:15.946 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:15.946 [Lua] Lobby data num_players = 4 02:02:15.946 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:15.946 [Lua] Lobby data player_slot_2 = 0:0 02:02:15.947 [Lua] Lobby data country_code = US 02:02:15.947 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:15.947 [Lua] Lobby data eac_authorized = true 02:02:15.947 [Lua] Set lobby end. 02:02:15.947 [Lua] Set lobby begin: 02:02:15.947 [Lua] Lobby data twitch_enabled = false 02:02:15.947 [Lua] Lobby data power_level = 690 02:02:15.947 [Lua] Lobby data unique_server_name = Babypeen 02:02:15.947 [Lua] Lobby data difficulty_tweak = 0 02:02:15.947 [Lua] Lobby data host = 1100001027b107c 02:02:15.947 [Lua] Lobby data time_of_search = 1609636045 02:02:15.947 [Lua] Lobby data game_mode = 1 02:02:15.947 [Lua] Lobby data is_private = false 02:02:15.947 [Lua] Lobby data match_started = true 02:02:15.947 [Lua] Lobby data mechanism = adventure 02:02:15.947 [Lua] Lobby data difficulty = harder 02:02:15.947 [Lua] Lobby data level_key = inn_level 02:02:15.947 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:15.947 [Lua] Lobby data selected_level_key = inn_level 02:02:15.947 [Lua] Lobby data quick_game = true 02:02:15.947 [Lua] Lobby data weave_name = false 02:02:15.947 [Lua] Lobby data matchmaking = true 02:02:15.947 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:15.947 [Lua] Lobby data num_players = 4 02:02:15.947 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:15.947 [Lua] Lobby data player_slot_2 = 0:0 02:02:15.947 [Lua] Lobby data country_code = US 02:02:15.947 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:15.947 [Lua] Lobby data eac_authorized = true 02:02:15.947 [Lua] Set lobby end. 02:02:15.947 [Lua] [ChatManager][1]System: Starting hosted game... 02:02:15.947 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:02:15.947 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:02:19.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, LootItemUnitPreviewer1 02:02:19.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer2 02:02:19.227 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot 02:02:19.227 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:02:19.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:02:19.244 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:02:20.285 [Lua] [IngameUI] menu view on_exit hero_view 02:02:20.290 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b737080 02:02:20.290 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 02:02:20.290 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:02:21.745 [Lua] [IngameUI] menu view on_enter hero_view 02:02:21.751 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b737080 02:02:21.751 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:02:23.413 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 73 02:02:23.417 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 73 47 02:02:23.516 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 02:02:23.516 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 73 02:02:23.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 73 02:02:23.857 [Lua] min_height 91.160001754760742 02:02:25.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 74 02:02:25.344 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 74 48 02:02:25.451 [Lua] [PlayFabRequestQueue] EAC Enabled! 74 02:02:25.451 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 74 02:02:25.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 74 02:02:25.749 [Lua] min_height 91.160001754760742 02:02:27.633 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 75 02:02:27.636 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 75 49 02:02:27.736 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 02:02:27.736 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 75 02:02:28.032 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 75 02:02:28.040 [Lua] min_height 91.160001754760742 02:02:29.459 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 76 02:02:29.463 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 76 50 02:02:29.571 [Lua] [PlayFabRequestQueue] EAC Enabled! 76 02:02:29.571 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 76 02:02:30.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 76 02:02:30.712 [Lua] min_height 91.160001754760742 02:02:30.731 [Lua] PlayFabMirrorBase:_commit_internal 30 02:02:30.731 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:02:30.737 [Lua] generate_backend_stats 1100001027b107c:1 02:02:30.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 77 02:02:30.765 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:02:30.774 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 77 51 02:02:30.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 02:02:30.956 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 77 02:02:31.170 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 77 02:02:31.173 [Lua] commit result success 30 02:02:32.354 [Lua] [IngameUI] menu view on_exit hero_view 02:02:32.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b737080 02:02:32.359 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:02:33.699 [Lua] [IngameUI] menu view on_enter hero_view 02:02:33.706 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b737080 02:02:33.706 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:02:33.722 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:02:33.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:02:33.724 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:02:33.725 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:02:33.731 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:02:34.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:02:34.011 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:02:34.035 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:34.035 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:34.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:34.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:34.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:34.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:34.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:35.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:35.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:35.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:35.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:35.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:35.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:37.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:23 my_peer_id:1100001027b107c 02:02:37.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:23 my_peer_id:1100001027b107c 02:02:37.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:23 my_peer_id:1100001027b107c 02:02:37.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:23 my_peer_id:1100001027b107c 02:02:37.289 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:23 my_peer_id:1100001027b107c 02:02:37.291 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 02:02:40.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:02:40.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:40.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:40.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:40.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:40.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:40.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:40.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:40.729 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:02:40.729 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:02:40.729 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:02:40.731 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:02:40.731 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:02:40.738 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:02:42.377 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:02:42.377 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 02:02:42.520 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 02:02:42.520 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 02:02:42.963 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 02:02:42.963 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 02:02:47.916 [Lua] PlayFabMirrorBase:_commit_internal 31 02:02:47.916 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:02:47.922 [Lua] generate_backend_stats 1100001027b107c:1 02:02:47.942 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:02:47.942 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:02:47.954 [Lua] commit result success 31 02:02:49.423 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:49.424 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:49.424 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:49.978 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:02:50.193 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:02:50.365 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:02:54.290 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 78 02:02:54.297 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 78 52 02:02:54.402 [Lua] [PlayFabRequestQueue] EAC Enabled! 78 02:02:54.402 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 78 02:02:54.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 78 02:02:54.831 [Save] Saving `save_data` 02:02:54.841 [Save] Save done 02:02:55.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:24 my_peer_id:1100001027b107c 02:02:55.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:24 my_peer_id:1100001027b107c 02:02:55.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:24 my_peer_id:1100001027b107c 02:02:55.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:24 my_peer_id:1100001027b107c 02:02:55.175 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:24 my_peer_id:1100001027b107c 02:02:55.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:02:55.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_3p, InventoryPackageSynchronizerClient 02:02:55.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 02:02:55.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 02:02:55.320 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 02:02:58.355 [Lua] [IngameUI] menu view on_exit hero_view 02:02:58.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b737080 02:02:58.359 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:02:58.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:02:58.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:02:58.359 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 02:02:58.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:02:58.807 [Lua] [IngameUI] menu view on_enter hero_view 02:02:58.813 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b737080 02:02:58.813 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:02:58.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:02:58.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:02:58.829 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:02:58.830 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:02:58.835 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:02:59.051 [Lua] Set lobby begin: 02:02:59.051 [Lua] Lobby data twitch_enabled = false 02:02:59.051 [Lua] Lobby data power_level = 691 02:02:59.051 [Lua] Lobby data unique_server_name = Babypeen 02:02:59.051 [Lua] Lobby data difficulty_tweak = 0 02:02:59.051 [Lua] Lobby data host = 1100001027b107c 02:02:59.051 [Lua] Lobby data time_of_search = 1609636045 02:02:59.051 [Lua] Lobby data game_mode = 1 02:02:59.051 [Lua] Lobby data is_private = false 02:02:59.051 [Lua] Lobby data match_started = true 02:02:59.051 [Lua] Lobby data mechanism = adventure 02:02:59.051 [Lua] Lobby data difficulty = harder 02:02:59.051 [Lua] Lobby data level_key = inn_level 02:02:59.051 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:02:59.051 [Lua] Lobby data selected_level_key = inn_level 02:02:59.051 [Lua] Lobby data quick_game = true 02:02:59.051 [Lua] Lobby data weave_name = false 02:02:59.051 [Lua] Lobby data matchmaking = true 02:02:59.051 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:02:59.051 [Lua] Lobby data num_players = 4 02:02:59.051 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:02:59.051 [Lua] Lobby data player_slot_2 = 0:0 02:02:59.051 [Lua] Lobby data country_code = US 02:02:59.051 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:02:59.051 [Lua] Lobby data eac_authorized = true 02:02:59.051 [Lua] Set lobby end. 02:02:59.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:02:59.125 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:02:59.150 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.150 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.176 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.176 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:59.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:59.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:59.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:02:59.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:59.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:02:59.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:03:02.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:03:02.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:03:02.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:25 my_peer_id:1100001027b107c 02:03:02.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:25 my_peer_id:1100001027b107c 02:03:02.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:25 my_peer_id:1100001027b107c 02:03:02.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:25 my_peer_id:1100001027b107c 02:03:02.231 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:25 my_peer_id:1100001027b107c 02:03:02.231 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 02:03:02.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 02:03:02.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 02:03:02.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 02:03:02.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 02:03:02.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 02:03:02.270 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 02:03:02.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 02:03:02.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 02:03:02.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 02:03:02.271 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 02:03:02.332 [EACServer] [19:03:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:03:02.357 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 02:03:02.357 [Lua] [PackageManager] Force_load: wwise/crossbow 02:03:02.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 02:03:02.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 02:03:02.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 02:03:02.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:03:02.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:03:02.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:03:02.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:03:02.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:03:02.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:03:02.762 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 02:03:02.972 [Lua] [IngameUI] menu view on_exit hero_view 02:03:02.977 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b737080 02:03:02.977 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:03:02.977 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:03:02.977 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:03:02.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:03:02.980 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:03:02.980 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:03:02.980 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:03:10.007 [Lua] PlayFabMirrorBase:_commit_internal 32 02:03:10.008 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:03:10.014 [Lua] generate_backend_stats 1100001027b107c:1 02:03:10.034 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 79 02:03:10.041 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:03:10.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 80 02:03:10.047 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 79 53 02:03:10.160 [Lua] [PlayFabRequestQueue] EAC Enabled! 79 02:03:10.160 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 79 02:03:10.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 79 02:03:10.338 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 80 02:03:10.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 80 02:03:10.530 [Lua] commit result success 32 02:03:33.797 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:34.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:26 my_peer_id:1100001027b107c 02:03:34.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:26 my_peer_id:1100001027b107c 02:03:34.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:26 my_peer_id:1100001027b107c 02:03:34.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:26 my_peer_id:1100001027b107c 02:03:34.599 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:26 my_peer_id:1100001027b107c 02:03:34.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:03:34.619 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 02:03:34.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 02:03:34.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 02:03:34.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 02:03:34.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 02:03:34.643 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 02:03:34.727 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:03:47.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:27 my_peer_id:1100001027b107c 02:03:47.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:27 my_peer_id:1100001027b107c 02:03:47.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:27 my_peer_id:1100001027b107c 02:03:47.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:27 my_peer_id:1100001027b107c 02:03:47.061 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:27 my_peer_id:1100001027b107c 02:03:47.062 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 02:03:47.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient 02:03:52.256 [Lua] Set lobby begin: 02:03:52.256 [Lua] Lobby data twitch_enabled = false 02:03:52.256 [Lua] Lobby data power_level = 689 02:03:52.256 [Lua] Lobby data unique_server_name = Babypeen 02:03:52.256 [Lua] Lobby data difficulty_tweak = 0 02:03:52.256 [Lua] Lobby data host = 1100001027b107c 02:03:52.257 [Lua] Lobby data time_of_search = 1609636045 02:03:52.257 [Lua] Lobby data game_mode = 1 02:03:52.257 [Lua] Lobby data is_private = false 02:03:52.257 [Lua] Lobby data match_started = true 02:03:52.257 [Lua] Lobby data mechanism = adventure 02:03:52.257 [Lua] Lobby data difficulty = harder 02:03:52.257 [Lua] Lobby data level_key = inn_level 02:03:52.257 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:03:52.257 [Lua] Lobby data selected_level_key = inn_level 02:03:52.257 [Lua] Lobby data quick_game = true 02:03:52.257 [Lua] Lobby data weave_name = false 02:03:52.257 [Lua] Lobby data matchmaking = true 02:03:52.257 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:03:52.257 [Lua] Lobby data num_players = 4 02:03:52.257 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1 02:03:52.257 [Lua] Lobby data player_slot_2 = 0:0 02:03:52.257 [Lua] Lobby data country_code = US 02:03:52.257 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:03:52.257 [Lua] Lobby data eac_authorized = true 02:03:52.257 [Lua] Set lobby end. 02:03:54.155 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105b5aeb5 02:03:54.155 [Lua] [ChatManager][1]System: TheShuler has left the game 02:03:54.155 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit InGame 02:03:54.155 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Disconnecting 02:03:54.155 [Lua] [PSM] Disconnecting peer 110000105b5aeb5 02:03:54.155 [Lua] [PSM] Disconnected peer 110000105b5aeb5 is being removed from session. 02:03:54.155 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105b5aeb5 02:03:54.156 [Lua] [GameNetworkManager] destroying game object with go_id=39 02:03:54.156 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit Disconnecting 02:03:54.156 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Disconnected 02:03:54.156 [Lua] Set lobby begin: 02:03:54.156 [Lua] Lobby data twitch_enabled = false 02:03:54.156 [Lua] Lobby data power_level = 689 02:03:54.156 [Lua] Lobby data unique_server_name = Babypeen 02:03:54.156 [Lua] Lobby data difficulty_tweak = 0 02:03:54.156 [Lua] Lobby data host = 1100001027b107c 02:03:54.156 [Lua] Lobby data time_of_search = 1609636045 02:03:54.156 [Lua] Lobby data game_mode = 1 02:03:54.156 [Lua] Lobby data is_private = false 02:03:54.156 [Lua] Lobby data match_started = true 02:03:54.156 [Lua] Lobby data mechanism = adventure 02:03:54.156 [Lua] Lobby data difficulty = harder 02:03:54.156 [Lua] Lobby data level_key = inn_level 02:03:54.156 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:03:54.156 [Lua] Lobby data selected_level_key = inn_level 02:03:54.156 [Lua] Lobby data quick_game = true 02:03:54.156 [Lua] Lobby data weave_name = false 02:03:54.156 [Lua] Lobby data matchmaking = true 02:03:54.156 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:03:54.156 [Lua] Lobby data num_players = 4 02:03:54.156 [Lua] Lobby data player_slot_5 = 0:0 02:03:54.156 [Lua] Lobby data player_slot_2 = 0:0 02:03:54.156 [Lua] Lobby data country_code = US 02:03:54.156 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:03:54.156 [Lua] Lobby data eac_authorized = true 02:03:54.156 [Lua] Set lobby end. 02:03:54.156 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105b5aeb5) 02:03:54.156 [EAC] EAC server lost client 110000105b5aeb5 02:03:54.156 [EACServer] [19:03:54:156][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105B5AEB5 PlayerGUID: 76561198056058549 02:03:54.156 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 9 02:03:54.156 [SteamVoipClient] select_out(110000105b5aeb5, off) 02:03:54.156 [SteamVoipClient] select_in(110000105b5aeb5, off) 02:03:54.157 [Lua] [GameNetworkManager] destroying game object with go_id=48 02:03:54.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 02:03:54.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 02:03:54.208 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.249 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.276 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.290 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.322 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.335 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.370 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.443 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.495 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.561 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.562 [Lua] [Matchmaking] Handshake host removing client 110000105b5aeb5 02:03:54.603 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.650 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.683 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.725 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.739 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.777 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.808 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.835 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.868 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.881 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.887 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.915 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.915 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.943 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:54.980 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:55.043 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:55.088 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:55.142 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:55.211 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate 02:03:56.260 [Handshaker] Lost connection 248 to 110000105b5aeb5 02:03:56.462 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:03:56.462 [Lua] Players: 3 02:03:56.462 [Lua] Set lobby begin: 02:03:56.462 [Lua] Lobby data twitch_enabled = false 02:03:56.462 [Lua] Lobby data power_level = 689 02:03:56.462 [Lua] Lobby data unique_server_name = Babypeen 02:03:56.462 [Lua] Lobby data difficulty_tweak = 0 02:03:56.462 [Lua] Lobby data host = 1100001027b107c 02:03:56.462 [Lua] Lobby data time_of_search = 1609636045 02:03:56.462 [Lua] Lobby data game_mode = 1 02:03:56.462 [Lua] Lobby data is_private = false 02:03:56.462 [Lua] Lobby data match_started = true 02:03:56.462 [Lua] Lobby data mechanism = adventure 02:03:56.462 [Lua] Lobby data difficulty = harder 02:03:56.462 [Lua] Lobby data level_key = inn_level 02:03:56.462 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:03:56.462 [Lua] Lobby data selected_level_key = inn_level 02:03:56.462 [Lua] Lobby data quick_game = true 02:03:56.462 [Lua] Lobby data weave_name = false 02:03:56.462 [Lua] Lobby data matchmaking = true 02:03:56.462 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:03:56.462 [Lua] Lobby data num_players = 3 02:03:56.462 [Lua] Lobby data player_slot_5 = 0:0 02:03:56.462 [Lua] Lobby data player_slot_2 = 0:0 02:03:56.462 [Lua] Lobby data country_code = US 02:03:56.462 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:03:56.462 [Lua] Lobby data eac_authorized = true 02:03:56.462 [Lua] Set lobby end. 02:03:56.462 [Lua] [LobbyMembers] Member left 110000105b5aeb5 02:03:57.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:28 my_peer_id:1100001027b107c 02:03:57.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:28 my_peer_id:1100001027b107c 02:03:57.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:28 my_peer_id:1100001027b107c 02:03:57.370 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:28 my_peer_id:1100001027b107c 02:03:57.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:03:57.370 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 02:03:57.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 02:03:57.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, InventoryPackageSynchronizerClient 02:03:57.397 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:03:57.397 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 02:03:57.397 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient 02:03:57.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient 02:03:57.397 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient 02:03:57.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 02:03:57.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 02:03:57.412 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 02:03:57.440 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 02:03:57.440 [Lua] [PackageManager] Force_load: wwise/throwing_axe 02:03:57.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 02:03:57.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 02:03:57.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 02:03:57.460 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 02:03:57.533 [Lua] Set lobby begin: 02:03:57.533 [Lua] Lobby data twitch_enabled = false 02:03:57.533 [Lua] Lobby data power_level = 737 02:03:57.533 [Lua] Lobby data unique_server_name = Babypeen 02:03:57.534 [Lua] Lobby data difficulty_tweak = 0 02:03:57.534 [Lua] Lobby data host = 1100001027b107c 02:03:57.534 [Lua] Lobby data time_of_search = 1609636045 02:03:57.534 [Lua] Lobby data game_mode = 1 02:03:57.534 [Lua] Lobby data is_private = false 02:03:57.534 [Lua] Lobby data match_started = true 02:03:57.534 [Lua] Lobby data mechanism = adventure 02:03:57.534 [Lua] Lobby data difficulty = harder 02:03:57.534 [Lua] Lobby data level_key = inn_level 02:03:57.534 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:03:57.534 [Lua] Lobby data selected_level_key = inn_level 02:03:57.534 [Lua] Lobby data quick_game = true 02:03:57.534 [Lua] Lobby data weave_name = false 02:03:57.534 [Lua] Lobby data matchmaking = true 02:03:57.534 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:03:57.534 [Lua] Lobby data num_players = 3 02:03:57.534 [Lua] Lobby data player_slot_5 = 0:0 02:03:57.534 [Lua] Lobby data player_slot_2 = 0:0 02:03:57.534 [Lua] Lobby data country_code = US 02:03:57.534 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:03:57.534 [Lua] Lobby data eac_authorized = true 02:03:57.534 [Lua] Set lobby end. 02:04:02.000 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:04:02.000 [Lua] Players: 4 02:04:02.000 [Lua] Set lobby begin: 02:04:02.000 [Lua] Lobby data twitch_enabled = false 02:04:02.000 [Lua] Lobby data power_level = 737 02:04:02.001 [Lua] Lobby data unique_server_name = Babypeen 02:04:02.001 [Lua] Lobby data difficulty_tweak = 0 02:04:02.001 [Lua] Lobby data host = 1100001027b107c 02:04:02.001 [Lua] Lobby data time_of_search = 1609636045 02:04:02.001 [Lua] Lobby data game_mode = 1 02:04:02.001 [Lua] Lobby data is_private = false 02:04:02.001 [Lua] Lobby data match_started = true 02:04:02.001 [Lua] Lobby data mechanism = adventure 02:04:02.001 [Lua] Lobby data difficulty = harder 02:04:02.001 [Lua] Lobby data level_key = inn_level 02:04:02.001 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:04:02.001 [Lua] Lobby data selected_level_key = inn_level 02:04:02.001 [Lua] Lobby data quick_game = true 02:04:02.001 [Lua] Lobby data weave_name = false 02:04:02.001 [Lua] Lobby data matchmaking = true 02:04:02.001 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:04:02.001 [Lua] Lobby data num_players = 4 02:04:02.001 [Lua] Lobby data player_slot_5 = 0:0 02:04:02.001 [Lua] Lobby data player_slot_2 = 0:0 02:04:02.001 [Lua] Lobby data country_code = US 02:04:02.001 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:04:02.001 [Lua] Lobby data eac_authorized = true 02:04:02.001 [Lua] Set lobby end. 02:04:02.001 [Lua] [LobbyMembers] Member joined 1100001018cafc2 02:04:02.825 [Lua] Set lobby begin: 02:04:02.825 [Lua] Lobby data twitch_enabled = false 02:04:02.825 [Lua] Lobby data power_level = 740 02:04:02.825 [Lua] Lobby data unique_server_name = Babypeen 02:04:02.825 [Lua] Lobby data difficulty_tweak = 0 02:04:02.825 [Lua] Lobby data host = 1100001027b107c 02:04:02.825 [Lua] Lobby data time_of_search = 1609636045 02:04:02.825 [Lua] Lobby data game_mode = 1 02:04:02.825 [Lua] Lobby data is_private = false 02:04:02.825 [Lua] Lobby data match_started = true 02:04:02.825 [Lua] Lobby data mechanism = adventure 02:04:02.825 [Lua] Lobby data difficulty = harder 02:04:02.825 [Lua] Lobby data level_key = inn_level 02:04:02.825 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:04:02.825 [Lua] Lobby data selected_level_key = inn_level 02:04:02.825 [Lua] Lobby data quick_game = true 02:04:02.825 [Lua] Lobby data weave_name = false 02:04:02.825 [Lua] Lobby data matchmaking = true 02:04:02.826 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:04:02.826 [Lua] Lobby data num_players = 4 02:04:02.826 [Lua] Lobby data player_slot_5 = 0:0 02:04:02.826 [Lua] Lobby data player_slot_2 = 0:0 02:04:02.826 [Lua] Lobby data country_code = US 02:04:02.826 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:04:02.826 [Lua] Lobby data eac_authorized = true 02:04:02.826 [Lua] Set lobby end. 02:04:03.299 [Lua] GOT approve_channel 12 1100001018cafc2 186000001a5a0ff 02:04:03.299 [EAC] EAC server has client 1100001018cafc2 and channel 12 (and owner 1100001018cafc2) 02:04:03.299 [EACServer] [19:04:03:298][Windows][EAC Server] [Info][RegisterClient] Client: 01100001018CAFC2 PlayerGUID: 76561197986262978 PlayerIP: 0.0.0.0 OwnerGUID: 76561197986262978 PlayerName: ilovebeeer 02:04:03.299 [Lua] Client with peer_id 1100001018cafc2 got APPROVED by server 02:04:03.299 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001018cafc2' 02:04:03.299 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Connecting 02:04:03.299 [Lua] [ChatManager][1]System: ilovebeeer is joining the game 02:04:03.437 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:04:03.437 [Lua] [Matchmaking] Got a handshake request from 1100001018cafc2 with user name 'ilovebeeer' 02:04:03.538 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 1100001018cafc2, replying lobby_ok 02:04:03.641 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001018cafc2 REPLY wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 02:04:03.758 [Lua] Set lobby begin: 02:04:03.758 [Lua] Lobby data twitch_enabled = false 02:04:03.758 [Lua] Lobby data power_level = 740 02:04:03.758 [Lua] Lobby data unique_server_name = Babypeen 02:04:03.758 [Lua] Lobby data difficulty_tweak = 0 02:04:03.758 [Lua] Lobby data host = 1100001027b107c 02:04:03.758 [Lua] Lobby data time_of_search = 1609636045 02:04:03.758 [Lua] Lobby data game_mode = 1 02:04:03.758 [Lua] Lobby data is_private = false 02:04:03.758 [Lua] Lobby data match_started = true 02:04:03.758 [Lua] Lobby data mechanism = adventure 02:04:03.758 [Lua] Lobby data difficulty = harder 02:04:03.758 [Lua] Lobby data level_key = inn_level 02:04:03.758 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:04:03.758 [Lua] Lobby data selected_level_key = inn_level 02:04:03.758 [Lua] Lobby data quick_game = true 02:04:03.758 [Lua] Lobby data weave_name = false 02:04:03.758 [Lua] Lobby data matchmaking = true 02:04:03.758 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:04:03.758 [Lua] Lobby data num_players = 4 02:04:03.758 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:04:03.758 [Lua] Lobby data player_slot_2 = 0:0 02:04:03.758 [Lua] Lobby data country_code = US 02:04:03.758 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:04:03.758 [Lua] Lobby data eac_authorized = true 02:04:03.758 [Lua] Set lobby end. 02:04:03.758 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001018cafc2 02:04:03.758 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:1100001018cafc2 02:04:04.967 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:05.431 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:04:05.567 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:05.994 [Lua] ### CLEARING PEER STATE FOR 1100001018cafc2 02:04:05.994 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Connecting 02:04:05.994 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Connecting 02:04:06.028 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:04:06.110 [Lua] [PSM] Peer 1100001018cafc2 joined. Want to use profile index "5" and join party "0" 02:04:06.110 [Lua] Mechanism says: a client joined the game! 1100001018cafc2 02:04:06.110 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001018cafc2, connection_key=4) 02:04:06.110 [Lua] Sync dynamic to client: 02:04:06.162 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:06.418 [SteamVoipClient] select_out(1100001018cafc2, on) 02:04:06.467 [SteamVoipClient] select_out(1100001018cafc2, on) 02:04:06.467 [SteamVoipClient] select_in(1100001018cafc2, on) 02:04:06.467 [SteamVoipClient] select_out(1100001018cafc2, off) 02:04:06.688 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:04:07.126 [EACServer] [19:04:07:126][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001018CAFC2 Session: 6 Status: Client Authenticated Message: Client authenticated. 02:04:07.127 [EAC] Peer 1100001018cafc2 switched EAC state to ClientAuthenticatedLocal 02:04:07.425 [EACServer] [19:04:07:425][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001018CAFC2. 02:04:07.827 [EACServer] [19:04:07:826][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001018CAFC2 02:04:07.827 [EACServer] [19:04:07:826][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001018CAFC2 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:04:07.828 [EAC] Peer 1100001018cafc2 switched EAC state to ClientAuthenticatedRemote 02:04:08.334 [Lua] player (1100001018cafc2,1) was put into party 0 02:04:08.334 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Connecting 02:04:08.334 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Loading 02:04:08.334 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001018cafc2 inn_level 0 02:04:08.334 warning: [Lua] Following data will be uploaded to Crashify: <> 02:04:08.334 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 26, User: 1100001027b107c "Babypeen" <> 02:04:08.335 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000BC0BB90; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001018cafc2"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14810005; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B001DD0 [3] _ = table: 000000000BC0BB90; new_state = Loading; old_state = Connecting [4] self = table: 0000000007E4D580; dt = 0.0069538513198494911; state_data = table: 000000000BC0BB90; new_state = Loading [5] self = table: 0000000010484840; dt = 0.0069538513198494911; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "1100001018cafc2"; peer_state_machine = table: 0000000007E4D580 [6] self = table: 000000000C6267D0; dt = 0.0069538513198494911; t = 120.27052416047081; network_manager = table: 00000000006D7020 [7] self = table: 000000001192F010; dt = 0.0069538513198494911; t = 5996.9511032789014 [8] self = table: 0000000000097100; real_world_dt = 0.0069538513198494911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069538513198494911; t = 5996.9511032789014 [9] dt = 0.0069538513198494911 [2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001018cafc2"; wanted_profile_index = 5; resend_timer = 1.895801970269531; resend_post_game_timer = 1.8608997417613864; clan_tag = "0"; peer_id = "1100001018cafc2"; [4] current_state = Loading; function_memoize = table: 000000000055C6B0; state_data = table: 000000000BC0BB90; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000006D7020; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000C260870; [6] world_name = "level_world"; entity_system_bag = table: 0000000001072E50; network_server = table: 0000000010484840; entity_system = table: 0000000001DE11F0; parent = table: 0000000000097100; _level_flow_events = table: 0000000010321C90; statistics_db = table: 000000000F048620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000FE5BBD0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A6EBE0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000C260870; world = [World]; dt = 0.0069548729807138443; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 00000000011255B0; machines = table: 000000000808C0C0; viewport_name = "player_1"; _camera_carrier = table: 0000000010189670; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000949E0C0; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000019D2810; _quit_game = false; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000055FF30; <> <> 02:04:08.503 [Lua] ### Sending rpc_level_loaded 02:04:08.503 [Lua] #### Has state machine: true, peer_id: 1100001018cafc2, level_id: 50 02:04:08.503 [Lua] Peer 1100001018cafc2 has loaded the level but not all enemies, so we wait 02:04:08.613 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001018cafc2, connection_key=4) 02:04:08.614 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Loading 02:04:08.614 [Lua] [PeerSM] 1100001018cafc2 :: on_enter LoadingProfilePackages 02:04:08.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001018cafc2 inventory_sync_id:28 my_peer_id:1100001027b107c 02:04:13.386 [Lua] [PeerSM] 1100001018cafc2 :: on_exit LoadingProfilePackages 02:04:13.386 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForEnterGame 02:04:14.801 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:04:14.801 [Lua] [Matchmaking] Got a handshake request from 1100001018cafc2 with user name 'ilovebeeer' 02:04:14.801 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForEnterGame 02:04:14.801 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForGameObjectSync 02:04:14.815 [Lua] Breedfreezer (server) starting a hot join sync 02:04:14.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 02:04:14.815 [Lua] RemotePlayer:create_game_object( ) 56 02:04:14.833 [Lua] player (1100001018cafc2,1) was put into party 1 02:04:14.833 [Lua] Assigning peer(1100001018cafc2:1) to profile(5) career(1) 02:04:14.833 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001018cafc2) local_player_id(1) profile_index(5) career_index(1) 02:04:14.833 [Lua] Set lobby begin: 02:04:14.833 [Lua] Lobby data twitch_enabled = false 02:04:14.833 [Lua] Lobby data power_level = 740 02:04:14.833 [Lua] Lobby data unique_server_name = Babypeen 02:04:14.833 [Lua] Lobby data difficulty_tweak = 0 02:04:14.833 [Lua] Lobby data host = 1100001027b107c 02:04:14.833 [Lua] Lobby data time_of_search = 1609636045 02:04:14.833 [Lua] Lobby data game_mode = 1 02:04:14.833 [Lua] Lobby data is_private = false 02:04:14.833 [Lua] Lobby data match_started = true 02:04:14.833 [Lua] Lobby data mechanism = adventure 02:04:14.833 [Lua] Lobby data difficulty = harder 02:04:14.833 [Lua] Lobby data level_key = inn_level 02:04:14.833 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:04:14.834 [Lua] Lobby data selected_level_key = inn_level 02:04:14.834 [Lua] Lobby data quick_game = true 02:04:14.834 [Lua] Lobby data weave_name = false 02:04:14.834 [Lua] Lobby data matchmaking = true 02:04:14.834 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:04:14.834 [Lua] Lobby data num_players = 4 02:04:14.834 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:04:14.834 [Lua] Lobby data player_slot_2 = 0:0 02:04:14.834 [Lua] Lobby data country_code = US 02:04:14.834 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:04:14.834 [Lua] Lobby data eac_authorized = true 02:04:14.834 [Lua] Set lobby end. 02:04:14.834 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:1100001018cafc2 02:04:14.834 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForGameObjectSync 02:04:14.834 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForPlayers 02:04:14.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 02:04:14.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 02:04:14.840 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForPlayers 02:04:14.840 [Lua] [PeerSM] 1100001018cafc2 :: on_enter InGame 02:04:15.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 02:04:15.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 02:04:15.029 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read, 02:04:15.029 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001018cafc2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:04:15.029 [Lua] Adding player sync data to peer=1100001018cafc2 local_player_id=1 02:04:15.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001018cafc2 02:04:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:29 my_peer_id:1100001027b107c 02:04:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:29 my_peer_id:1100001027b107c 02:04:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001018cafc2 inventory_sync_id:29 my_peer_id:1100001027b107c 02:04:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:29 my_peer_id:1100001027b107c 02:04:15.041 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:29 my_peer_id:1100001027b107c 02:04:15.041 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:04:15.041 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 02:04:15.041 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 02:04:15.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:04:15.041 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 02:04:15.041 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 02:04:15.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:04:15.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:04:15.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:04:15.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:04:15.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:04:15.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:04:15.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 02:04:15.402 [Lua] PlayFabMirrorBase:_commit_internal 33 02:04:15.402 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:04:15.408 [Lua] generate_backend_stats 1100001027b107c:1 02:04:15.429 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:04:15.429 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:04:15.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 81 02:04:15.435 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 81 02:04:15.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 02:04:15.823 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 02:04:15.825 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 02:04:15.906 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 02:04:15.906 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 02:04:15.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 02:04:16.021 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 81 02:04:16.024 [Lua] commit result success 33 02:04:16.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 02:04:16.037 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 02:04:16.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 02:04:16.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 02:04:16.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 02:04:16.176 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:04:16.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:04:16.250 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 02:04:16.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 02:04:16.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 02:04:16.332 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 02:04:16.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 02:04:16.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 02:04:16.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 02:04:16.536 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 02:04:18.543 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001018cafc2 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:04:18.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 02:04:18.545 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:04:18.840 [Lua] Set lobby begin: 02:04:18.840 [Lua] Lobby data twitch_enabled = false 02:04:18.840 [Lua] Lobby data power_level = 555 02:04:18.840 [Lua] Lobby data unique_server_name = Babypeen 02:04:18.840 [Lua] Lobby data difficulty_tweak = 0 02:04:18.840 [Lua] Lobby data host = 1100001027b107c 02:04:18.840 [Lua] Lobby data time_of_search = 1609636045 02:04:18.840 [Lua] Lobby data game_mode = 1 02:04:18.840 [Lua] Lobby data is_private = false 02:04:18.840 [Lua] Lobby data match_started = true 02:04:18.841 [Lua] Lobby data mechanism = adventure 02:04:18.841 [Lua] Lobby data difficulty = harder 02:04:18.841 [Lua] Lobby data level_key = inn_level 02:04:18.841 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:04:18.841 [Lua] Lobby data selected_level_key = inn_level 02:04:18.841 [Lua] Lobby data quick_game = true 02:04:18.841 [Lua] Lobby data weave_name = false 02:04:18.841 [Lua] Lobby data matchmaking = true 02:04:18.841 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:04:18.841 [Lua] Lobby data num_players = 4 02:04:18.841 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:04:18.841 [Lua] Lobby data player_slot_2 = 0:0 02:04:18.841 [Lua] Lobby data country_code = US 02:04:18.841 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:04:18.841 [Lua] Lobby data eac_authorized = true 02:04:18.841 [Lua] Set lobby end. 02:04:24.132 [Lua] Set lobby begin: 02:04:24.132 [Lua] Lobby data twitch_enabled = false 02:04:24.132 [Lua] Lobby data power_level = 764 02:04:24.132 [Lua] Lobby data unique_server_name = Babypeen 02:04:24.132 [Lua] Lobby data difficulty_tweak = 0 02:04:24.132 [Lua] Lobby data host = 1100001027b107c 02:04:24.132 [Lua] Lobby data time_of_search = 1609636045 02:04:24.132 [Lua] Lobby data game_mode = 1 02:04:24.132 [Lua] Lobby data is_private = false 02:04:24.132 [Lua] Lobby data match_started = true 02:04:24.132 [Lua] Lobby data mechanism = adventure 02:04:24.132 [Lua] Lobby data difficulty = harder 02:04:24.132 [Lua] Lobby data level_key = inn_level 02:04:24.132 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:04:24.132 [Lua] Lobby data selected_level_key = inn_level 02:04:24.132 [Lua] Lobby data quick_game = true 02:04:24.132 [Lua] Lobby data weave_name = false 02:04:24.132 [Lua] Lobby data matchmaking = true 02:04:24.132 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:04:24.132 [Lua] Lobby data num_players = 4 02:04:24.133 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:04:24.133 [Lua] Lobby data player_slot_2 = 0:0 02:04:24.133 [Lua] Lobby data country_code = US 02:04:24.133 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:04:24.133 [Lua] Lobby data eac_authorized = true 02:04:24.133 [Lua] Set lobby end. 02:04:43.038 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:43.660 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:47.671 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:48.276 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:48.439 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:49.013 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:49.495 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:50.068 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:50.356 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:50.908 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:51.644 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:52.212 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:52.998 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:53.289 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:53.523 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:53.591 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:53.755 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:53.884 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:54.000 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:54.122 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:54.296 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:54.371 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:54.537 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:54.699 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:54.789 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:54.911 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:55.069 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:55.228 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:55.316 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:55.480 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:55.563 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:55.686 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:55.848 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:56.019 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:56.098 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:56.226 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:56.341 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:56.466 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:56.713 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:04:57.023 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:05:02.333 [EACServer] [19:05:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:05:02.360 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:05:02.361 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:05:02.361 [Lua] MatchmakingStateStartGame preferred_level_keys nil 02:05:02.361 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen 0 02:05:02.361 [Lua] [LevelTransitionHandler] set_next_level( ussingen, 0 ) 02:05:02.361 [Lua] Set lobby begin: 02:05:02.361 [Lua] Lobby data twitch_enabled = false 02:05:02.361 [Lua] Lobby data power_level = 764 02:05:02.361 [Lua] Lobby data unique_server_name = Babypeen 02:05:02.361 [Lua] Lobby data difficulty_tweak = 0 02:05:02.361 [Lua] Lobby data host = 1100001027b107c 02:05:02.361 [Lua] Lobby data time_of_search = 1609636045 02:05:02.361 [Lua] Lobby data game_mode = 2 02:05:02.361 [Lua] Lobby data is_private = false 02:05:02.361 [Lua] Lobby data match_started = true 02:05:02.361 [Lua] Lobby data mechanism = adventure 02:05:02.361 [Lua] Lobby data difficulty = harder 02:05:02.361 [Lua] Lobby data level_key = inn_level 02:05:02.361 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:02.361 [Lua] Lobby data selected_level_key = ussingen 02:05:02.361 [Lua] Lobby data quick_game = true 02:05:02.361 [Lua] Lobby data weave_name = false 02:05:02.361 [Lua] Lobby data matchmaking = true 02:05:02.362 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:02.362 [Lua] Lobby data num_players = 4 02:05:02.362 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:02.362 [Lua] Lobby data player_slot_2 = 0:0 02:05:02.362 [Lua] Lobby data country_code = US 02:05:02.362 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:02.362 [Lua] Lobby data eac_authorized = true 02:05:02.362 [Lua] Set lobby end. 02:05:02.364 [Lua] Set lobby begin: 02:05:02.364 [Lua] Lobby data twitch_enabled = false 02:05:02.364 [Lua] Lobby data power_level = 764 02:05:02.364 [Lua] Lobby data unique_server_name = Babypeen 02:05:02.364 [Lua] Lobby data difficulty_tweak = 0 02:05:02.364 [Lua] Lobby data host = 1100001027b107c 02:05:02.364 [Lua] Lobby data time_of_search = 1609636045 02:05:02.364 [Lua] Lobby data game_mode = 2 02:05:02.364 [Lua] Lobby data is_private = false 02:05:02.364 [Lua] Lobby data match_started = true 02:05:02.364 [Lua] Lobby data mechanism = adventure 02:05:02.364 [Lua] Lobby data difficulty = harder 02:05:02.364 [Lua] Lobby data level_key = inn_level 02:05:02.364 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:02.364 [Lua] Lobby data selected_level_key = ussingen 02:05:02.364 [Lua] Lobby data quick_game = true 02:05:02.364 [Lua] Lobby data weave_name = false 02:05:02.364 [Lua] Lobby data matchmaking = true 02:05:02.364 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:02.364 [Lua] Lobby data num_players = 4 02:05:02.364 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:02.364 [Lua] Lobby data player_slot_2 = 0:0 02:05:02.364 [Lua] Lobby data country_code = US 02:05:02.364 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:02.364 [Lua] Lobby data eac_authorized = true 02:05:02.364 [Lua] Set lobby end. 02:05:02.365 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 02:05:02.365 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 02:05:02.365 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame 02:05:02.365 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame 02:05:02.365 [Lua] [PeerSM] 1100001018cafc2 :: on_exit InGame 02:05:02.365 [Lua] [PeerSM] 1100001018cafc2 :: on_enter InPostGame 02:05:02.365 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 02:05:02.365 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame 02:05:02.365 [Lua] Complete level triggered. 02:05:02.366 [Lua] gm_event_end_conditions_met false false 02:05:02.366 [Save] Saving `save_data` 02:05:02.366 [Lua] PlayFabMirrorBase:_commit_internal nil 02:05:02.366 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:05:02.371 [Lua] generate_backend_stats 1100001027b107c:1 02:05:02.375 [Save] Save done 02:05:02.375 [Save] Saving `save_data` 02:05:02.378 [Save] Save done 02:05:02.391 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:05:02.391 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:05:02.392 [Save] Saving `save_data` 02:05:02.392 [Lua] TRANSITION nil nil ussingen 02:05:02.392 [Lua] Transition type "ussingen", is server: true 02:05:02.392 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:05:02.392 [Lua] [GameNetworkManager] Leaving game... 02:05:02.392 [Lua] [GameNetworkManager] Shutting down game session host. 02:05:02.392 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:05:02.392 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:05:02.392 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=173.27 02:05:02.395 [Save] Save done 02:05:02.396 [Connection] Packet 86380 chunk for system game_session from 11000010e0265da had no listener 02:05:02.397 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:05:02.397 [Lua] commit result success 34 02:05:02.417 [Connection] Packet 86381 chunk for system game_session from 11000010e0265da had no listener 02:05:02.480 [Connection] Packet 81570 chunk for system game_session from 1100001024f5f80 had no listener 02:05:04.429 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:05:04.429 [Lua] [Managers] Calling function on all managers: 02:05:04.429 [Lua] Clearing all global lookup lists 02:05:04.429 [Lua] [IngamePlayerListUI] - Destroy 02:05:04.429 [Lua] [EquipmentUI] - Destroy 02:05:04.429 [Lua] [AbilityUI] - Destroy 02:05:04.429 [Lua] [GamePadAbilityUI] - Destroy 02:05:04.429 [Lua] [GamePadEquipmentUI] - Destroy 02:05:04.429 [Lua] [IngameUI] destroy 02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1 02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4 02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 02:05:04.436 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3 02:05:04.484 [Lua] [Managers] Destroying manager group: 02:05:04.490 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:05:04.575 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:05:04.575 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 02:05:04.575 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 02:05:04.575 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c ussingen 0 02:05:04.575 warning: [Lua] Following data will be uploaded to Crashify: <> 02:05:04.576 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 27, User: 1100001027b107c "Babypeen" <> 02:05:04.576 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ussingen<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ussingen" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 895638; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000127EE050 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 000000000C6267D0; application_shutdown = nil; unit_spawner = table: 0000000000BE1E90; world = [World]; unit_storage = table: 000000000245ACB0; units = table: 000000000EAAE9A0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C6267D0 [8] self = table: 000000001192F010; dt = 0.0070000626146793365; t = 6049.9505826197565; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070000626146793365; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070000626146793365; t = 6049.9505826197565 [10] dt = 0.0070000626146793365 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000006D7020; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "ussingen"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000C260870; [5] world_name = "level_world"; entity_system_bag = table: 0000000001072E50; network_server = table: 0000000010484840; entity_system = table: 0000000001DE11F0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000010321C90; statistics_db = table: 000000000F048620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 171.4747226813808; input_manager = table: 000000000FE5BBD0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A6EBE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C260870; world = [World]; dt = 0.0070000626146793365; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 173.26766193471849; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000019D2810; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000055FF30; <> <> 02:05:04.576 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame 02:05:04.576 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading 02:05:04.576 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da ussingen 0 02:05:04.576 warning: [Lua] Following data will be uploaded to Crashify: <> 02:05:04.576 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 28, User: 1100001027b107c "Babypeen" <> 02:05:04.577 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ussingen<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ussingen" [2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 895638; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000127EE050 [3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame [5] self = table: 000000000C6267D0; application_shutdown = nil; unit_spawner = table: 0000000000BE1E90; world = [World]; unit_storage = table: 000000000245ACB0; units = table: 000000000EAAE9A0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C6267D0 [8] self = table: 000000001192F010; dt = 0.0070000626146793365; t = 6049.9505826197565; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070000626146793365; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070000626146793365; t = 6049.9505826197565 [10] dt = 0.0070000626146793365 [2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000006D7020; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "ussingen"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000C260870; [5] world_name = "level_world"; entity_system_bag = table: 0000000001072E50; network_server = table: 0000000010484840; entity_system = table: 0000000001DE11F0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000010321C90; statistics_db = table: 000000000F048620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 171.4747226813808; input_manager = table: 000000000FE5BBD0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A6EBE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C260870; world = [World]; dt = 0.0070000626146793365; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 173.26766193471849; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000019D2810; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000055FF30; <> <> 02:05:04.577 [Lua] [PeerSM] 1100001018cafc2 :: on_exit InPostGame 02:05:04.577 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Loading 02:05:04.577 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001018cafc2 ussingen 0 02:05:04.577 warning: [Lua] Following data will be uploaded to Crashify: <> 02:05:04.577 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 29, User: 1100001027b107c "Babypeen" <> 02:05:04.577 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ussingen<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ussingen" [2] self = table: 000000000BC0BB90; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001018cafc2"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 895638; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000127EE050 [3] _ = table: 000000000BC0BB90; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001018cafc2"; peer_state_machine = table: 0000000007E4D580; current_state = InPostGame [5] self = table: 000000000C6267D0; application_shutdown = nil; unit_spawner = table: 0000000000BE1E90; world = [World]; unit_storage = table: 000000000245ACB0; units = table: 000000000EAAE9A0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C6267D0 [8] self = table: 000000001192F010; dt = 0.0070000626146793365; t = 6049.9505826197565; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070000626146793365; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070000626146793365; t = 6049.9505826197565 [10] dt = 0.0070000626146793365 [2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; peer_id = "1100001018cafc2"; num_players = 1; wanted_party_index = 0; account_id = "1100001018cafc2"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.895801970269531; loaded_level = "inn_level"; resend_post_game_timer = 1.8608997417613864; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000006D7020; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "ussingen"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000C260870; [5] world_name = "level_world"; entity_system_bag = table: 0000000001072E50; network_server = table: 0000000010484840; entity_system = table: 0000000001DE11F0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000010321C90; statistics_db = table: 000000000F048620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 171.4747226813808; input_manager = table: 000000000FE5BBD0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A6EBE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C260870; world = [World]; dt = 0.0070000626146793365; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 173.26766193471849; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000019D2810; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000055FF30; <> <> 02:05:04.577 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame 02:05:04.577 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 02:05:04.577 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 ussingen 0 02:05:04.577 warning: [Lua] Following data will be uploaded to Crashify: <> 02:05:04.578 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 30, User: 1100001027b107c "Babypeen" <> 02:05:04.578 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ussingen<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ussingen" [2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 895638; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000127EE050 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame [5] self = table: 000000000C6267D0; application_shutdown = nil; unit_spawner = table: 0000000000BE1E90; world = [World]; unit_storage = table: 000000000245ACB0; units = table: 000000000EAAE9A0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C6267D0 [8] self = table: 000000001192F010; dt = 0.0070000626146793365; t = 6049.9505826197565; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070000626146793365; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070000626146793365; t = 6049.9505826197565 [10] dt = 0.0070000626146793365 [2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000006D7020; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "ussingen"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000C260870; [5] world_name = "level_world"; entity_system_bag = table: 0000000001072E50; network_server = table: 0000000010484840; entity_system = table: 0000000001DE11F0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000010321C90; statistics_db = table: 000000000F048620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 171.4747226813808; input_manager = table: 000000000FE5BBD0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A6EBE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C260870; world = [World]; dt = 0.0070000626146793365; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 173.26766193471849; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000019D2810; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000055FF30; <> <> 02:05:04.578 [Lua] [Matchmaking] unregister rpcs 02:05:04.578 [Lua] ############### UNLOADING PACKAGES ############### 02:05:04.578 [Lua] [Managers] Calling function on all managers: 02:05:04.578 [Lua] [Managers] Destroying manager group: 02:05:04.578 [Lua] [Gamestate] Enter state StateLoading 02:05:04.580 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:05:04.580 [Lua] [Matchmaking] register rpcs 02:05:04.580 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:05:04.580 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:05:04.580 [Lua] Set lobby begin: 02:05:04.580 [Lua] Lobby data twitch_enabled = false 02:05:04.580 [Lua] Lobby data power_level = 0 02:05:04.580 [Lua] Lobby data unique_server_name = Babypeen 02:05:04.580 [Lua] Lobby data difficulty_tweak = 0 02:05:04.580 [Lua] Lobby data host = 1100001027b107c 02:05:04.580 [Lua] Lobby data time_of_search = 1609636045 02:05:04.580 [Lua] Lobby data game_mode = 2 02:05:04.581 [Lua] Lobby data is_private = false 02:05:04.581 [Lua] Lobby data match_started = true 02:05:04.581 [Lua] Lobby data mechanism = adventure 02:05:04.581 [Lua] Lobby data difficulty = harder 02:05:04.581 [Lua] Lobby data level_key = inn_level 02:05:04.581 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:04.581 [Lua] Lobby data selected_level_key = ussingen 02:05:04.581 [Lua] Lobby data quick_game = true 02:05:04.581 [Lua] Lobby data weave_name = false 02:05:04.581 [Lua] Lobby data matchmaking = true 02:05:04.581 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:04.581 [Lua] Lobby data num_players = 4 02:05:04.581 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:04.581 [Lua] Lobby data player_slot_2 = 0:0 02:05:04.581 [Lua] Lobby data country_code = US 02:05:04.581 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:04.581 [Lua] Lobby data eac_authorized = true 02:05:04.581 [Lua] Set lobby end. 02:05:04.581 [Lua] registering RPCs 02:05:04.581 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:05:04.581 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:05:04.581 [Lua] Set lobby begin: 02:05:04.581 [Lua] Lobby data twitch_enabled = false 02:05:04.581 [Lua] Lobby data power_level = 0 02:05:04.581 [Lua] Lobby data unique_server_name = Babypeen 02:05:04.581 [Lua] Lobby data difficulty_tweak = 0 02:05:04.581 [Lua] Lobby data host = 1100001027b107c 02:05:04.581 [Lua] Lobby data time_of_search = 1609636045 02:05:04.581 [Lua] Lobby data game_mode = 2 02:05:04.581 [Lua] Lobby data is_private = false 02:05:04.581 [Lua] Lobby data match_started = true 02:05:04.581 [Lua] Lobby data mechanism = adventure 02:05:04.581 [Lua] Lobby data difficulty = harder 02:05:04.581 [Lua] Lobby data level_key = ussingen 02:05:04.581 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:04.581 [Lua] Lobby data selected_level_key = ussingen 02:05:04.581 [Lua] Lobby data quick_game = true 02:05:04.581 [Lua] Lobby data weave_name = false 02:05:04.581 [Lua] Lobby data matchmaking = true 02:05:04.581 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:04.581 [Lua] Lobby data num_players = 4 02:05:04.581 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:04.581 [Lua] Lobby data player_slot_2 = 0:0 02:05:04.581 [Lua] Lobby data country_code = US 02:05:04.581 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:04.581 [Lua] Lobby data eac_authorized = true 02:05:04.581 [Lua] Set lobby end. 02:05:04.581 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:05:04.584 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized 02:05:04.584 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:05:04.584 [Lua] [LevelTransitionHandler] load_level ussingen 0 02:05:04.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:05:04.587 [Umbra] Unload tome 02:05:04.587 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 02:05:04.639 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:05:04.639 [Lua] [LevelTransitionHandler] Loading level: "ussingen" 02:05:04.639 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ussingen" Meta package name: "nil" 02:05:04.639 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read, 02:05:04.639 [Lua] [StateLoading] got rpc_load_level 108 ussingen 02:05:04.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11 02:05:04.692 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11 02:05:04.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen 02:05:06.052 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]' 02:05:10.089 [Lua] ### Sending rpc_level_loaded 02:05:10.089 [Lua] #### Has state machine: true, peer_id: 1100001018cafc2, level_id: 108 02:05:10.089 [Lua] Peer 1100001018cafc2 has loaded the level and all enemies are loaded 02:05:10.089 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Loading 02:05:10.089 [Lua] [PeerSM] 1100001018cafc2 :: on_enter LoadingProfilePackages 02:05:10.106 [Lua] [PeerSM] 1100001018cafc2 :: on_exit LoadingProfilePackages 02:05:10.106 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForEnterGame 02:05:10.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen 02:05:10.340 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen 02:05:10.357 [Lua] [LevelTransitionHandler] Level load completed! 02:05:10.357 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 895638 - use_random_directors: true - overriden_conflict: nil 02:05:10.384 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:05:10.384 [Lua] checking dlc's against conflict directors 02:05:10.384 [Lua] number of factions to include 2 02:05:10.385 [Lua] number of factions added 2 02:05:10.385 [Lua] --- --- --- 02:05:10.385 [Lua] Starting... difficulty 'harder' 02:05:10.385 [Lua] These are the starting conflict directors: 02:05:10.385 [Lua] skaven 02:05:10.385 [Lua] chaos 02:05:10.385 [Lua] default_light 02:05:10.385 [Lua] --- --- --- 02:05:10.385 [Lua] 02:05:10.385 [Lua] Looking for a new director: 02:05:10.385 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 02:05:10.385 [Lua] ->trying director: chaos 02:05:10.385 [Lua] --> success! 02:05:10.385 [Lua] --> re-used the same breeds 02:05:10.385 [Lua] 02:05:10.385 [Lua] Looking for a new director: 02:05:10.385 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 02:05:10.385 [Lua] ->trying director: skaven 02:05:10.385 [Lua] --> success! 02:05:10.385 [Lua] --> re-used the same breeds 02:05:10.385 [Lua] 02:05:10.385 [Lua] Looking for a new director: 02:05:10.385 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 02:05:10.385 [Lua] ->trying director: chaos 02:05:10.385 [Lua] --> success! 02:05:10.385 [Lua] --> re-used the same breeds 02:05:10.385 [Lua] 02:05:10.385 [Lua] Looking for a new director: 02:05:10.385 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 02:05:10.385 [Lua] ->trying director: default 02:05:10.385 [Lua] --> success! 02:05:10.385 [Lua] --> re-used the same breeds 02:05:10.385 [Lua] 02:05:10.385 [Lua] DONE! Found the following directors: 02:05:10.385 [Lua] chaos 02:05:10.385 [Lua] skaven 02:05:10.385 [Lua] chaos 02:05:10.385 [Lua] default 02:05:10.385 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 02:05:10.385 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_poison_wind_globadier=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_plague_monk=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_vortex_sorcerer=true, skaven_ratling_gunner=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 02:05:10.385 [Lua] load_startup_enemy_packages: -------------- 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_spawn 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_troll 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_rat_ogre 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_stormfiend 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] beastmen_minotaur 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_plague_sorcerer 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_corruptor_sorcerer 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_gutter_runner 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_pack_master 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_poison_wind_globadier 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_ratling_gunner 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_warpfire_thrower 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_vortex_sorcerer 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] beastmen_standard_bearer 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_vortex 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] critter_rat 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] critter_pig 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_marauder 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_storm_vermin 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_warrior 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_clan_rat 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_plague_monk 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_slave 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_fanatic 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_loot_rat 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_marauder_with_shield 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_clan_rat_with_shield 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_berzerker 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] chaos_raider 02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:05:10.385 [Lua] skaven_storm_vermin_with_shield 02:05:10.387 [Lua] ### Sending rpc_level_loaded 02:05:10.387 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 108 02:05:10.387 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 02:05:10.404 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 02:05:10.404 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 02:05:10.421 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 02:05:10.421 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 02:05:10.421 [Lua] ### Sending rpc_level_loaded 02:05:10.421 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 108 02:05:10.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:05:10.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:05:10.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:05:10.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:05:10.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:05:10.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:05:11.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:05:11.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:05:11.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:05:11.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:05:11.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:05:11.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:05:11.839 [Lua] ### Sending rpc_level_loaded 02:05:11.839 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 108 02:05:11.839 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded 02:05:11.840 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 02:05:11.840 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 02:05:11.858 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 02:05:11.858 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 02:05:12.077 [Lua] ### Sending rpc_level_loaded 02:05:12.077 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 108 02:05:12.077 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded 02:05:12.077 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading 02:05:12.077 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages 02:05:12.094 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages 02:05:12.094 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame 02:05:12.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:05:12.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:05:12.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:05:12.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:05:12.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:05:12.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:05:12.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:05:12.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:05:12.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:05:12.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:05:12.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:05:12.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:05:12.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:05:12.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:05:12.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:05:13.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:05:13.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:05:13.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:05:13.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:05:13.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:05:13.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:05:13.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:05:13.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:05:13.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:05:13.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:05:13.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:05:13.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:05:14.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:05:14.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:05:14.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:05:14.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:05:14.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:05:14.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:05:14.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:05:14.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:05:14.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:05:14.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:05:14.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:05:14.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:05:15.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:05:15.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:05:15.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:05:15.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:05:15.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:05:15.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:05:15.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:05:15.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:05:15.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:05:15.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:05:15.965 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:05:15.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:05:16.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:05:16.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:05:16.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:05:16.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:05:16.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:05:16.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:05:16.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:05:16.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:05:16.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:05:16.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:05:16.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:05:16.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:05:17.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:05:17.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:05:17.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:05:17.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:05:17.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:05:17.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:05:17.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:05:17.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:05:17.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:05:17.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:05:17.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:05:17.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:05:18.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:05:18.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:05:18.185 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: custom 02:05:18.185 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:05:18.185 [Lua] Starting async level spawning of levels/honduras/ussingen/world 02:05:18.186 [Umbra] Init version: 3.4.15 :: 16 threads 02:05:19.255 [Lua] Async level spawning done 02:05:19.255 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:05:20.212 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:05:20.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:05:20.212 [Lua] [Matchmaking] unregister rpcs 02:05:20.213 [Lua] Set lobby begin: 02:05:20.213 [Lua] Lobby data twitch_enabled = false 02:05:20.213 [Lua] Lobby data power_level = 0 02:05:20.213 [Lua] Lobby data unique_server_name = Babypeen 02:05:20.213 [Lua] Lobby data difficulty_tweak = 0 02:05:20.213 [Lua] Lobby data host = 1100001027b107c 02:05:20.213 [Lua] Lobby data time_of_search = 1609636045 02:05:20.213 [Lua] Lobby data game_mode = 2 02:05:20.213 [Lua] Lobby data is_private = false 02:05:20.213 [Lua] Lobby data match_started = true 02:05:20.213 [Lua] Lobby data mechanism = adventure 02:05:20.213 [Lua] Lobby data difficulty = harder 02:05:20.213 [Lua] Lobby data level_key = ussingen 02:05:20.213 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:20.213 [Lua] Lobby data selected_level_key = ussingen 02:05:20.213 [Lua] Lobby data quick_game = true 02:05:20.213 [Lua] Lobby data weave_name = false 02:05:20.213 [Lua] Lobby data matchmaking = true 02:05:20.213 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:20.213 [Lua] Lobby data num_players = 4 02:05:20.213 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:20.213 [Lua] Lobby data player_slot_2 = 0:0 02:05:20.213 [Lua] Lobby data country_code = US 02:05:20.213 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:20.213 [Lua] Lobby data eac_authorized = true 02:05:20.213 [Lua] Set lobby end. 02:05:20.213 [Lua] [Managers] Destroying manager group: 02:05:20.214 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens 02:05:20.214 [Lua] [Gamestate] Enter StateIngame HOST 02:05:20.214 [Lua] [Managers] Calling function on all managers: 02:05:20.214 [Lua] <>level = ussingen<> 02:05:20.214 [Lua] Set lobby begin: 02:05:20.214 [Lua] Lobby data twitch_enabled = false 02:05:20.214 [Lua] Lobby data power_level = 0 02:05:20.214 [Lua] Lobby data unique_server_name = Babypeen 02:05:20.214 [Lua] Lobby data difficulty_tweak = 0 02:05:20.214 [Lua] Lobby data host = 1100001027b107c 02:05:20.214 [Lua] Lobby data time_of_search = 1609636045 02:05:20.214 [Lua] Lobby data game_mode = 2 02:05:20.214 [Lua] Lobby data is_private = false 02:05:20.214 [Lua] Lobby data match_started = true 02:05:20.214 [Lua] Lobby data mechanism = adventure 02:05:20.214 [Lua] Lobby data difficulty = harder 02:05:20.214 [Lua] Lobby data level_key = ussingen 02:05:20.214 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:20.214 [Lua] Lobby data selected_level_key = ussingen 02:05:20.214 [Lua] Lobby data quick_game = true 02:05:20.214 [Lua] Lobby data weave_name = false 02:05:20.214 [Lua] Lobby data matchmaking = true 02:05:20.215 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:20.215 [Lua] Lobby data num_players = 4 02:05:20.215 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:20.215 [Lua] Lobby data player_slot_2 = 0:0 02:05:20.215 [Lua] Lobby data country_code = US 02:05:20.215 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:20.215 [Lua] Lobby data eac_authorized = true 02:05:20.215 [Lua] Set lobby end. 02:05:20.215 [Lua] [StateIngame] Server ingame 02:05:20.218 [Lua] Set lobby begin: 02:05:20.218 [Lua] Lobby data twitch_enabled = false 02:05:20.218 [Lua] Lobby data power_level = 0 02:05:20.218 [Lua] Lobby data unique_server_name = Babypeen 02:05:20.218 [Lua] Lobby data difficulty_tweak = 0 02:05:20.218 [Lua] Lobby data host = 1100001027b107c 02:05:20.218 [Lua] Lobby data time_of_search = 1609636045 02:05:20.218 [Lua] Lobby data game_mode = 2 02:05:20.218 [Lua] Lobby data is_private = false 02:05:20.218 [Lua] Lobby data match_started = true 02:05:20.218 [Lua] Lobby data mechanism = adventure 02:05:20.218 [Lua] Lobby data difficulty = harder 02:05:20.218 [Lua] Lobby data level_key = ussingen 02:05:20.218 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:20.218 [Lua] Lobby data selected_level_key = ussingen 02:05:20.218 [Lua] Lobby data quick_game = true 02:05:20.218 [Lua] Lobby data weave_name = false 02:05:20.218 [Lua] Lobby data matchmaking = true 02:05:20.218 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:20.218 [Lua] Lobby data num_players = 4 02:05:20.218 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:20.218 [Lua] Lobby data player_slot_2 = 0:0 02:05:20.218 [Lua] Lobby data country_code = US 02:05:20.218 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:20.218 [Lua] Lobby data eac_authorized = true 02:05:20.218 [Lua] Set lobby end. 02:05:20.218 [Lua] [Matchmaking] register rpcs 02:05:20.218 [Lua] GameNetworkManager:init... creating game session 02:05:20.218 [Lua] Host GameSession.make_game_session_host with session: 02:05:20.218 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:05:20.219 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 02:05:20.219 [Lua] [GameNetworkManager] self.is_server = true 02:05:20.219 [Network] Setting artificial MTU limit to 576 02:05:20.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 82 02:05:20.219 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 02:05:20.230 [Lua] Switching ConflictSettings: to: default 02:05:20.230 [Lua] pacing=default 02:05:20.230 [Lua] roaming=nil 02:05:20.230 [Lua] specials=default 02:05:20.230 [Lua] debug_color=maroon 02:05:20.230 [Lua] contained_breeds=nil 02:05:20.230 [Lua] pack_spawning=default 02:05:20.230 [Lua] disabled=false 02:05:20.230 [Lua] factions=nil 02:05:20.230 [Lua] boss=default 02:05:20.230 [Lua] horde=default 02:05:20.230 [Lua] name=default 02:05:20.230 [Lua] intensity=default 02:05:20.230 [Lua] --- 02:05:20.230 [Lua] [LevelAnalysis] set_random_seed( 895638) 02:05:20.235 [Lua] [AIInterestPointSystem] Level Seed: 895638 02:05:20.236 [Lua] 02:05:20.236 [Lua] [entity_system_bag] = table 02:05:20.236 [Lua] [entity_system_bag] = metatable 02:05:20.236 [Lua] [startup_data] = table 02:05:20.236 [Lua] [entity_manager] = table 02:05:20.236 [Lua] [entity_manager] = metatable 02:05:20.236 [Lua] [unit_spawner] = table 02:05:20.236 [Lua] [unit_spawner] = metatable 02:05:20.236 [Lua] [unit_storage] = table 02:05:20.236 [Lua] [unit_storage] = metatable 02:05:20.236 [Lua] [dice_keeper] = table 02:05:20.236 [Lua] [dice_keeper] = metatable 02:05:20.236 [Lua] [is_server] = true (boolean) 02:05:20.236 [Lua] [world] = [World] 02:05:20.236 [Lua] [system_api] = table 02:05:20.236 [Lua] [entity_system] = table 02:05:20.236 [Lua] [entity_system] = metatable 02:05:20.236 [Lua] [network_lobby] = table 02:05:20.236 [Lua] [network_lobby] = metatable 02:05:20.236 [Lua] [profile_synchronizer] = table 02:05:20.236 [Lua] [profile_synchronizer] = metatable 02:05:20.236 [Lua] [level_transition_handler] = table 02:05:20.236 [Lua] [level_transition_handler] = metatable 02:05:20.236 [Lua] [num_local_human_players] = 1 (number) 02:05:20.236 [Lua] [statistics_db] = table 02:05:20.236 [Lua] [statistics_db] = metatable 02:05:20.236 [Lua] [network_server] = table 02:05:20.236 [Lua] [network_server] = metatable 02:05:20.236 [Lua] [input_manager] = table 02:05:20.236 [Lua] [input_manager] = metatable 02:05:20.236 [Lua] [network_clock] = table 02:05:20.236 [Lua] [network_clock] = metatable 02:05:20.236 [Lua] [network_transmit] = table 02:05:20.236 [Lua] [network_transmit] = metatable 02:05:20.236 [Lua] [free_flight_manager] = table 02:05:20.236 [Lua] [free_flight_manager] = metatable 02:05:20.236 [Lua] [network_manager] = table 02:05:20.236 [Lua] [network_manager] = metatable 02:05:20.236 [Lua] [network_event_delegate] = table 02:05:20.236 [Lua] [network_event_delegate] = metatable 02:05:20.236 [Lua] 02:05:20.236 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:05:20.236 [Lua] ignoring extension VersusInteractObjectiveExtension 02:05:20.236 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:05:20.236 [Lua] ignoring extension VersusSocketObjectiveExtension 02:05:20.236 [Lua] ignoring extension VersusTargetObjectiveExtension 02:05:20.236 [Lua] ignoring extension VersusMissionObjectiveExtension 02:05:20.240 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:05:20.258 [Lua] [AchievementManager] Achievements using the steam platform 02:05:20.295 [Lua] respawn_unit_spawned with group id: mansion_event 02:05:20.295 [Lua] respawn_unit_spawned with group id: mansion_event 02:05:20.295 [Lua] respawn_unit_spawned with group id: mansion_event 02:05:20.332 [Lua] respawn_unit_spawned with group id: cellar_drop 02:05:20.332 [Lua] respawn_unit_spawned with group id: cellar_drop 02:05:20.332 [Lua] respawn_unit_spawned with group id: cellar_drop 02:05:20.333 [Lua] [StateIngame] Level seed: 895638 02:05:20.365 [Lua] [LevelAnalysis] set_random_seed( 895638) 02:05:20.371 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:05:20.371 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:05:20.371 [Lua] [IngameUI] init 02:05:20.384 [SteamVoipClient] select_out(1100001018cafc2, off) 02:05:20.384 [SteamVoipClient] select_out(1100001027b107c, off) 02:05:20.384 [SteamVoipClient] select_out(11000010e0265da, off) 02:05:20.387 [Lua] cb_razer_chroma_setup 02:05:20.411 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:05:20.411 [Lua] Set lobby begin: 02:05:20.411 [Lua] Lobby data twitch_enabled = false 02:05:20.411 [Lua] Lobby data power_level = 795 02:05:20.411 [Lua] Lobby data unique_server_name = Babypeen 02:05:20.411 [Lua] Lobby data difficulty_tweak = 0 02:05:20.411 [Lua] Lobby data host = 1100001027b107c 02:05:20.411 [Lua] Lobby data time_of_search = 1609636045 02:05:20.411 [Lua] Lobby data game_mode = 2 02:05:20.411 [Lua] Lobby data is_private = false 02:05:20.411 [Lua] Lobby data match_started = true 02:05:20.411 [Lua] Lobby data mechanism = adventure 02:05:20.411 [Lua] Lobby data difficulty = harder 02:05:20.411 [Lua] Lobby data level_key = ussingen 02:05:20.411 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:20.411 [Lua] Lobby data selected_level_key = ussingen 02:05:20.411 [Lua] Lobby data quick_game = true 02:05:20.411 [Lua] Lobby data weave_name = false 02:05:20.411 [Lua] Lobby data matchmaking = true 02:05:20.411 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:20.411 [Lua] Lobby data num_players = 4 02:05:20.411 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:20.411 [Lua] Lobby data player_slot_2 = 0:0 02:05:20.412 [Lua] Lobby data country_code = US 02:05:20.412 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:20.412 [Lua] Lobby data eac_authorized = true 02:05:20.412 [Lua] Set lobby end. 02:05:20.413 [Lua] CurrentConflictSettings default 02:05:20.413 [Lua] [ConflictDirector] conflict_director is ai_ready 02:05:20.416 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:05:20.416 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:05:20.420 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:05:20.420 [Lua] Forming navigation groups in one frame 02:05:20.420 [Lua] Forming navigation groups 02:05:20.441 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999527063 02:05:20.621 [Lua] NavigationGroupManager -> calulation time B: 0.18100000000049477 02:05:20.621 [Lua] number of nav groups: 361 02:05:20.624 [Lua] number of refined nav groups : 240 02:05:20.630 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 02:05:20.631 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.681207852065565 Normalized coefficient: 1.3483194717072813 02:05:20.635 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.057582202553748 Normalized coefficient: 1.1203918122661798 02:05:20.638 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 7.1236129790544469 Normalized coefficient: 1.7687653774914167 02:05:20.654 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:05:20.654 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:05:20.654 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 02:05:20.660 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen 02:05:20.660 [Lua] [LevelAnalysis] This level has a total main-path length of 1025.348 meters. 02:05:20.660 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:05:20.660 [Lua] [LevelAnalysis] 02:05:20.660 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:05:20.660 [Lua] [LevelAnalysis] 02:05:20.660 [Lua] [LevelAnalysis] Terror events added: 02:05:20.660 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 02:05:20.660 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 02:05:20.660 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 02:05:20.660 [Lua] NORMAL PATROL MAIN PATH 417.97784423828125 02:05:20.660 [Lua] [waypoints] = table 02:05:20.660 [Lua] [astar_points] = table 02:05:20.660 [Lua] [travel_dist] = 417.86866983771324 (number) 02:05:20.660 [Lua] [one_directional] = true (boolean) 02:05:20.660 [Lua] [id] = boss3 (string) 02:05:20.660 [Lua] ----> using boss spline path! 02:05:20.660 [Lua] Adding main path event: Vector3Box(-42.5, -135, 6.083) boss_event_chaos_spline_patrol 45 table: 00000000042DA290 02:05:20.660 [Lua] ----> using boss gizmo! 02:05:20.660 [Lua] [LevelAnalysis] section: 2, start-index: 9, end-index: 13, forbidden-dist: -260.7 start-travel-dist: 688.7, end-travel-dist: 425.6 spawn_distance 418.0 02:05:20.660 [Lua] Adding main path event: Vector3Box(-47.2182, -96.0529, 1.66432) boss_event_rat_ogre 45 table: 00000000042DA880 02:05:20.660 [Lua] NORMAL PATROL MAIN PATH 955.450927734375 02:05:20.660 [Lua] [waypoints] = table 02:05:20.660 [Lua] [astar_points] = table 02:05:20.660 [Lua] [travel_dist] = 955.93605142831802 (number) 02:05:20.660 [Lua] [one_directional] = true (boolean) 02:05:20.660 [Lua] [id] = boss8 (string) 02:05:20.660 [Lua] ----> using boss spline path! 02:05:20.660 [Lua] Adding main path event: Vector3Box(42.5, 17, 10.3528) boss_event_spline_patrol 45 table: 00000000042DABE0 02:05:20.660 [Lua] [LevelAnalysis] num_event_places_f: 0.65023176113764447 , num_event_places: 0 , trailing_event_fraction: 0.65023176113764447 , num_events: 1 02:05:20.660 [Lua] [LevelAnalysis] Level path distance: 1025.3476417064667 02:05:20.660 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1025.3476417064667 forbidden_dist: -925.34764170646667 02:05:20.660 [Lua] [LevelAnalysis] wanted_distance: 760.98776728970654 02:05:20.660 [Lua] [LevelAnalysis] Terror events added: 02:05:20.660 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:05:20.660 [Lua] Adding main path event: Vector3Box(-42.3573, -27.9173, 16.6095) rare_event_loot_rat 45 table: 00000000042DB360 02:05:20.661 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:05:20.663 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 02:05:20.671 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=53 02:05:20.671 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 02:05:20.671 [Lua] [Managers] Calling function on all managers: 02:05:20.671 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:05:20.700 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 02:05:20.700 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 02:05:20.700 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForEnterGame 02:05:20.700 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForGameObjectSync 02:05:20.700 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 82 02:05:20.971 [Lua] Set lobby begin: 02:05:20.971 [Lua] Lobby data twitch_enabled = false 02:05:20.971 [Lua] Lobby data power_level = 795 02:05:20.971 [Lua] Lobby data unique_server_name = Babypeen 02:05:20.971 [Lua] Lobby data difficulty_tweak = 0 02:05:20.971 [Lua] Lobby data host = 1100001027b107c 02:05:20.971 [Lua] Lobby data time_of_search = 1609636045 02:05:20.971 [Lua] Lobby data game_mode = 2 02:05:20.971 [Lua] Lobby data is_private = false 02:05:20.971 [Lua] Lobby data match_started = true 02:05:20.971 [Lua] Lobby data mechanism = adventure 02:05:20.971 [Lua] Lobby data difficulty = harder 02:05:20.971 [Lua] Lobby data level_key = ussingen 02:05:20.971 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:20.971 [Lua] Lobby data selected_level_key = ussingen 02:05:20.971 [Lua] Lobby data quick_game = true 02:05:20.971 [Lua] Lobby data weave_name = false 02:05:20.971 [Lua] Lobby data matchmaking = true 02:05:20.971 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:20.971 [Lua] Lobby data num_players = 4 02:05:20.971 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:20.971 [Lua] Lobby data player_slot_2 = 0:0 02:05:20.971 [Lua] Lobby data country_code = US 02:05:20.971 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:20.971 [Lua] Lobby data eac_authorized = true 02:05:20.971 [Lua] Set lobby end. 02:05:20.971 [Lua] [Matchmaking] Assigned player 1100001018cafc2 to slot 5 when hot join syncing 02:05:20.971 [Lua] Breedfreezer (server) starting a hot join sync 02:05:20.971 [Lua] packing 0 units of breed chaos_marauder 02:05:20.971 [Lua] packing 0 units of breed skaven_clan_rat 02:05:20.971 [Lua] packing 0 units of breed skaven_storm_vermin 02:05:20.971 [Lua] packing 0 units of breed skaven_slave 02:05:20.971 [Lua] packing 0 units of breed chaos_fanatic 02:05:20.971 [Lua] packing 0 units of breed chaos_raider 02:05:20.971 [Lua] packing 0 units of breed chaos_warrior 02:05:20.971 [Lua] packing 0 units of breed chaos_berzerker 02:05:20.971 [Lua] packing 0 units of breed skaven_plague_monk 02:05:20.971 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:05:20.971 [Lua] 02:05:20.971 [Lua] [1] = 1 (number) 02:05:20.971 [Lua] [2] = 0 (number) 02:05:20.971 [Lua] [3] = 1 (number) 02:05:20.971 [Lua] [4] = 0 (number) 02:05:20.971 [Lua] [5] = 1 (number) 02:05:20.971 [Lua] [6] = 0 (number) 02:05:20.971 [Lua] [7] = 1 (number) 02:05:20.971 [Lua] [8] = 0 (number) 02:05:20.971 [Lua] [9] = 1 (number) 02:05:20.971 [Lua] [10] = 0 (number) 02:05:20.971 [Lua] [11] = 1 (number) 02:05:20.971 [Lua] [12] = 0 (number) 02:05:20.971 [Lua] [13] = 1 (number) 02:05:20.971 [Lua] [14] = 0 (number) 02:05:20.971 [Lua] [15] = 1 (number) 02:05:20.971 [Lua] [16] = 0 (number) 02:05:20.971 [Lua] [17] = 1 (number) 02:05:20.971 [Lua] [18] = 0 (number) 02:05:20.971 [Lua] 02:05:20.971 [Lua] 02:05:20.971 [Lua] 02:05:20.972 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 02:05:20.972 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 02:05:20.972 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 02:05:20.972 [Lua] RemotePlayer:create_game_object( ) 55 02:05:20.984 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForGameObjectSync 02:05:20.984 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForPlayers 02:05:20.984 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001018cafc2 02:05:20.988 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 82 02:05:21.193 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001018cafc2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:05:21.193 [Lua] Adding player sync data to peer=1100001018cafc2 local_player_id=1 02:05:23.369 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame 02:05:23.369 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync 02:05:23.382 [Lua] Set lobby begin: 02:05:23.382 [Lua] Lobby data twitch_enabled = false 02:05:23.382 [Lua] Lobby data power_level = 795 02:05:23.382 [Lua] Lobby data unique_server_name = Babypeen 02:05:23.382 [Lua] Lobby data difficulty_tweak = 0 02:05:23.382 [Lua] Lobby data host = 1100001027b107c 02:05:23.382 [Lua] Lobby data time_of_search = 1609636045 02:05:23.382 [Lua] Lobby data game_mode = 2 02:05:23.382 [Lua] Lobby data is_private = false 02:05:23.382 [Lua] Lobby data match_started = true 02:05:23.382 [Lua] Lobby data mechanism = adventure 02:05:23.383 [Lua] Lobby data difficulty = harder 02:05:23.383 [Lua] Lobby data level_key = ussingen 02:05:23.383 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:23.383 [Lua] Lobby data selected_level_key = ussingen 02:05:23.383 [Lua] Lobby data quick_game = true 02:05:23.383 [Lua] Lobby data weave_name = false 02:05:23.383 [Lua] Lobby data matchmaking = true 02:05:23.383 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:23.383 [Lua] Lobby data num_players = 4 02:05:23.383 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:23.383 [Lua] Lobby data player_slot_2 = 0:0 02:05:23.383 [Lua] Lobby data country_code = US 02:05:23.383 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:23.383 [Lua] Lobby data eac_authorized = true 02:05:23.383 [Lua] Set lobby end. 02:05:23.383 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing 02:05:23.383 [Lua] Breedfreezer (server) starting a hot join sync 02:05:23.383 [Lua] packing 0 units of breed chaos_marauder 02:05:23.383 [Lua] packing 0 units of breed skaven_clan_rat 02:05:23.383 [Lua] packing 0 units of breed skaven_storm_vermin 02:05:23.383 [Lua] packing 0 units of breed skaven_slave 02:05:23.383 [Lua] packing 0 units of breed chaos_fanatic 02:05:23.383 [Lua] packing 0 units of breed chaos_raider 02:05:23.383 [Lua] packing 0 units of breed chaos_warrior 02:05:23.383 [Lua] packing 0 units of breed chaos_berzerker 02:05:23.383 [Lua] packing 0 units of breed skaven_plague_monk 02:05:23.383 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:05:23.383 [Lua] 02:05:23.383 [Lua] [1] = 1 (number) 02:05:23.383 [Lua] [2] = 0 (number) 02:05:23.383 [Lua] [3] = 1 (number) 02:05:23.383 [Lua] [4] = 0 (number) 02:05:23.383 [Lua] [5] = 1 (number) 02:05:23.383 [Lua] [6] = 0 (number) 02:05:23.383 [Lua] [7] = 1 (number) 02:05:23.383 [Lua] [8] = 0 (number) 02:05:23.383 [Lua] [9] = 1 (number) 02:05:23.383 [Lua] [10] = 0 (number) 02:05:23.383 [Lua] [11] = 1 (number) 02:05:23.383 [Lua] [12] = 0 (number) 02:05:23.383 [Lua] [13] = 1 (number) 02:05:23.383 [Lua] [14] = 0 (number) 02:05:23.383 [Lua] [15] = 1 (number) 02:05:23.383 [Lua] [16] = 0 (number) 02:05:23.383 [Lua] [17] = 1 (number) 02:05:23.383 [Lua] [18] = 0 (number) 02:05:23.383 [Lua] 02:05:23.383 [Lua] 02:05:23.383 [Lua] 02:05:23.383 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 02:05:23.383 [Lua] RemotePlayer:create_game_object( ) 56 02:05:23.402 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync 02:05:23.402 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers 02:05:23.402 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da 02:05:23.679 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:05:23.680 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1 02:05:23.889 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 02:05:23.889 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 02:05:23.906 [Lua] Set lobby begin: 02:05:23.906 [Lua] Lobby data twitch_enabled = false 02:05:23.906 [Lua] Lobby data power_level = 795 02:05:23.907 [Lua] Lobby data unique_server_name = Babypeen 02:05:23.907 [Lua] Lobby data difficulty_tweak = 0 02:05:23.907 [Lua] Lobby data host = 1100001027b107c 02:05:23.907 [Lua] Lobby data time_of_search = 1609636045 02:05:23.907 [Lua] Lobby data game_mode = 2 02:05:23.907 [Lua] Lobby data is_private = false 02:05:23.907 [Lua] Lobby data match_started = true 02:05:23.907 [Lua] Lobby data mechanism = adventure 02:05:23.907 [Lua] Lobby data difficulty = harder 02:05:23.907 [Lua] Lobby data level_key = ussingen 02:05:23.907 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:23.907 [Lua] Lobby data selected_level_key = ussingen 02:05:23.907 [Lua] Lobby data quick_game = true 02:05:23.907 [Lua] Lobby data weave_name = false 02:05:23.907 [Lua] Lobby data matchmaking = true 02:05:23.907 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:23.907 [Lua] Lobby data num_players = 4 02:05:23.907 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:23.907 [Lua] Lobby data player_slot_2 = 0:0 02:05:23.907 [Lua] Lobby data country_code = US 02:05:23.907 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:23.907 [Lua] Lobby data eac_authorized = true 02:05:23.907 [Lua] Set lobby end. 02:05:23.907 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing 02:05:23.907 [Lua] Breedfreezer (server) starting a hot join sync 02:05:23.907 [Lua] packing 0 units of breed chaos_marauder 02:05:23.907 [Lua] packing 0 units of breed skaven_clan_rat 02:05:23.907 [Lua] packing 0 units of breed skaven_storm_vermin 02:05:23.907 [Lua] packing 0 units of breed skaven_slave 02:05:23.907 [Lua] packing 0 units of breed chaos_fanatic 02:05:23.907 [Lua] packing 0 units of breed chaos_raider 02:05:23.907 [Lua] packing 0 units of breed chaos_warrior 02:05:23.907 [Lua] packing 0 units of breed chaos_berzerker 02:05:23.907 [Lua] packing 0 units of breed skaven_plague_monk 02:05:23.907 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:05:23.907 [Lua] 02:05:23.907 [Lua] [1] = 1 (number) 02:05:23.907 [Lua] [2] = 0 (number) 02:05:23.907 [Lua] [3] = 1 (number) 02:05:23.907 [Lua] [4] = 0 (number) 02:05:23.907 [Lua] [5] = 1 (number) 02:05:23.907 [Lua] [6] = 0 (number) 02:05:23.907 [Lua] [7] = 1 (number) 02:05:23.907 [Lua] [8] = 0 (number) 02:05:23.907 [Lua] [9] = 1 (number) 02:05:23.907 [Lua] [10] = 0 (number) 02:05:23.907 [Lua] [11] = 1 (number) 02:05:23.907 [Lua] [12] = 0 (number) 02:05:23.907 [Lua] [13] = 1 (number) 02:05:23.907 [Lua] [14] = 0 (number) 02:05:23.907 [Lua] [15] = 1 (number) 02:05:23.907 [Lua] [16] = 0 (number) 02:05:23.907 [Lua] [17] = 1 (number) 02:05:23.907 [Lua] [18] = 0 (number) 02:05:23.907 [Lua] 02:05:23.907 [Lua] 02:05:23.907 [Lua] 02:05:23.907 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 02:05:23.907 [Lua] RemotePlayer:create_game_object( ) 57 02:05:23.924 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 02:05:23.924 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 02:05:23.924 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 02:05:23.928 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 02:05:23.928 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 02:05:23.928 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers 02:05:23.928 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame 02:05:23.928 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForPlayers 02:05:23.928 [Lua] [PeerSM] 1100001018cafc2 :: on_enter InGame 02:05:23.928 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 02:05:23.928 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 02:05:23.937 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:05:23.937 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:05:23.937 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 02:05:23.950 [Lua] Switching ConflictSettings: to: chaos 02:05:23.950 [Lua] pacing=chaos 02:05:23.950 [Lua] roaming=nil 02:05:23.950 [Lua] specials=chaos 02:05:23.950 [Lua] debug_color=purple 02:05:23.950 [Lua] contained_breeds=nil 02:05:23.950 [Lua] pack_spawning=chaos 02:05:23.950 [Lua] disabled=false 02:05:23.950 [Lua] factions=nil 02:05:23.950 [Lua] boss=chaos 02:05:23.950 [Lua] horde=chaos 02:05:23.950 [Lua] name=chaos 02:05:23.950 [Lua] intensity=default 02:05:23.950 [Lua] --- 02:05:24.088 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001018cafc2 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:05:24.089 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 02:05:24.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:05:24.097 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 02:05:24.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 02:05:24.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:05:24.208 [Lua] StateInGameRunning:_game_actually_starts() 02:05:24.208 [Lua] ################################################################################################################# 02:05:24.208 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:05:24.208 [Lua] ################################################################################################################# 02:05:24.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 83 02:05:24.208 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:05:24.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 83 02:05:24.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:05:24.266 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:05:24.277 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:05:24.277 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 02:05:24.287 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:05:24.288 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 02:05:24.289 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:05:24.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 83 02:05:24.328 [Lua] Commit load time data 02:05:25.429 [Lua] Set lobby begin: 02:05:25.429 [Lua] Lobby data twitch_enabled = false 02:05:25.430 [Lua] Lobby data power_level = 407 02:05:25.430 [Lua] Lobby data unique_server_name = Babypeen 02:05:25.430 [Lua] Lobby data difficulty_tweak = 0 02:05:25.430 [Lua] Lobby data host = 1100001027b107c 02:05:25.430 [Lua] Lobby data time_of_search = 1609636045 02:05:25.430 [Lua] Lobby data game_mode = 2 02:05:25.430 [Lua] Lobby data is_private = false 02:05:25.430 [Lua] Lobby data match_started = true 02:05:25.430 [Lua] Lobby data mechanism = adventure 02:05:25.430 [Lua] Lobby data difficulty = harder 02:05:25.430 [Lua] Lobby data level_key = ussingen 02:05:25.430 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:25.430 [Lua] Lobby data selected_level_key = ussingen 02:05:25.430 [Lua] Lobby data quick_game = true 02:05:25.430 [Lua] Lobby data weave_name = false 02:05:25.430 [Lua] Lobby data matchmaking = true 02:05:25.430 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:25.430 [Lua] Lobby data num_players = 4 02:05:25.430 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:25.430 [Lua] Lobby data player_slot_2 = 0:0 02:05:25.430 [Lua] Lobby data country_code = US 02:05:25.430 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:25.430 [Lua] Lobby data eac_authorized = true 02:05:25.430 [Lua] Set lobby end. 02:05:30.610 [Lua] Set lobby begin: 02:05:30.610 [Lua] Lobby data twitch_enabled = false 02:05:30.610 [Lua] Lobby data power_level = 764 02:05:30.610 [Lua] Lobby data unique_server_name = Babypeen 02:05:30.610 [Lua] Lobby data difficulty_tweak = 0 02:05:30.610 [Lua] Lobby data host = 1100001027b107c 02:05:30.610 [Lua] Lobby data time_of_search = 1609636045 02:05:30.610 [Lua] Lobby data game_mode = 2 02:05:30.610 [Lua] Lobby data is_private = false 02:05:30.610 [Lua] Lobby data match_started = true 02:05:30.610 [Lua] Lobby data mechanism = adventure 02:05:30.610 [Lua] Lobby data difficulty = harder 02:05:30.610 [Lua] Lobby data level_key = ussingen 02:05:30.610 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:05:30.610 [Lua] Lobby data selected_level_key = ussingen 02:05:30.610 [Lua] Lobby data quick_game = true 02:05:30.610 [Lua] Lobby data weave_name = false 02:05:30.610 [Lua] Lobby data matchmaking = true 02:05:30.610 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:05:30.610 [Lua] Lobby data num_players = 4 02:05:30.610 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:05:30.611 [Lua] Lobby data player_slot_2 = 0:0 02:05:30.611 [Lua] Lobby data country_code = US 02:05:30.611 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:05:30.611 [Lua] Lobby data eac_authorized = true 02:05:30.611 [Lua] Set lobby end. 02:05:46.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x6516f, position: 1920 02:05:55.513 [SteamVoipClient] select_out(1100001018cafc2, on) 02:05:55.529 [SteamVoipClient] select_out(1100001027b107c, on) 02:05:55.529 [SteamVoipClient] select_out(11000010e0265da, on) 02:05:55.599 [SteamVoipClient] select_out(1100001018cafc2, off) 02:05:55.599 [SteamVoipClient] select_out(1100001027b107c, off) 02:05:55.599 [SteamVoipClient] select_out(11000010e0265da, off) 02:06:02.902 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:06:02.915 [Lua] Spline already found! 02:06:02.950 [Lua] Init group template: spline_patrol 02:06:03.574 [SteamVoipClient] select_out(1100001018cafc2, on) 02:06:03.590 [SteamVoipClient] select_out(1100001027b107c, on) 02:06:03.590 [SteamVoipClient] select_out(11000010e0265da, on) 02:06:03.636 [SteamVoipClient] select_out(1100001018cafc2, off) 02:06:03.636 [SteamVoipClient] select_out(1100001027b107c, off) 02:06:03.636 [SteamVoipClient] select_out(11000010e0265da, off) 02:06:05.869 [Lua] Players are leaving the safe zone 02:06:16.694 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:16.695 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:16.695 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:17.110 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:17.289 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:17.323 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:18.568 [Lua] spawning mini patrol 02:06:19.980 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:20.455 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:22.775 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:23.185 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:23.554 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:23.884 [Lua] Init group template: mini_patrol 02:06:23.953 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:24.332 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:24.763 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:25.111 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:25.506 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:25.875 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:26.384 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:26.664 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:27.122 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:27.439 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:27.967 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:33.275 [Lua] Mini patrol killed! 2 02:06:35.151 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards (seed: 0) 02:06:38.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:06:40.124 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:40.615 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:40.866 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:41.373 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:41.664 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:42.167 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:42.461 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:42.867 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:43.105 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:43.613 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:43.660 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:43.896 [Lua] event horde ends! 02:06:43.908 [Lua] spawning mini patrol 02:06:44.022 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:06:44.033 [Lua] Spline already found! 02:06:44.080 [Lua] Init group template: spline_patrol 02:06:44.188 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:48.067 [Lua] Can't find any hidden spawners for this breed 02:06:48.067 [Lua] event horde failed 02:06:50.691 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:50.970 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:51.191 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:51.484 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:51.525 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:51.648 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:51.840 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:51.979 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:52.142 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:52.384 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:52.604 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:53.062 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:53.259 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:53.899 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:06:54.693 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:55.290 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:06:55.302 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:06:55.313 [Lua] Spline already found! 02:06:55.341 [Lua] Init group template: spline_patrol 02:06:55.772 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:56.376 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:56.528 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:57.101 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:57.289 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:57.916 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:58.082 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:58.646 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:58.809 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:59.362 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:06:59.519 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:59.623 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:06:59.632 [Lua] Spline already found! 02:06:59.665 [Lua] Init group template: spline_patrol 02:06:59.887 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:00.112 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:00.366 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:00.586 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:07:00.851 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:01.027 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:01.071 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:01.507 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:01.753 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:02.188 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:02.189 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:07:02.307 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:02.333 [EACServer] [19:07:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:07:02.495 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:03.138 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:03.216 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:07:03.320 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:03.672 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:07:03.683 [Lua] Spline already found! 02:07:03.716 [Lua] Init group template: spline_patrol 02:07:03.828 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:04.046 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:04.605 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:04.796 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:05.510 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:05.569 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:06.029 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:06.331 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:06.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x6516f, position: 6527999 02:07:06.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x6516f, position: 6527999 02:07:06.933 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:07.106 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:07.546 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:07.829 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:08.516 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:08.582 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:09.229 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:09.361 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:10.079 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:10.154 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:10.635 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:10.901 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:11.588 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:12.181 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 02:07:14.307 [Lua] spawning mini patrol 02:07:17.480 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:07:17.489 [Lua] Spline already found! 02:07:17.523 [Lua] Init group template: spline_patrol 02:07:18.037 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:18.549 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:18.549 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:19.183 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:19.552 [Lua] Init group template: mini_patrol 02:07:19.681 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:07:19.814 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:20.175 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:07:20.775 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:07:21.874 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:22.336 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:22.620 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:23.043 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:23.314 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:23.600 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:23.729 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:24.017 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:24.194 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:24.289 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:07:24.453 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:24.561 [Lua] Coordinated attack! 02:07:24.745 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:24.834 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:24.874 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:07:25.200 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:25.563 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:07:27.721 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:27.721 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:27.721 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:28.045 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:28.218 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:28.258 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:28.622 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:07:28.633 [Lua] Spline already found! 02:07:28.671 [Lua] Init group template: spline_patrol 02:07:35.093 [Lua] Mini patrol killed! 8 02:07:38.369 [Lua] spawning mini patrol 02:07:39.137 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:07:39.148 [Lua] Spline already found! 02:07:39.199 [Lua] Init group template: spline_patrol 02:07:39.348 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:07:39.359 [Lua] Spline already found! 02:07:39.384 [Lua] Init group template: spline_patrol 02:07:39.416 [Lua] event horde ends! 02:07:41.228 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:07:41.238 [Lua] Spline already found! 02:07:41.264 [Lua] Init group template: spline_patrol 02:07:42.957 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:43.447 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:43.705 [Lua] Init group template: mini_patrol 02:07:43.715 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:44.167 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:44.381 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:44.850 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:45.075 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:45.552 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:45.739 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:46.245 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:46.418 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:46.951 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:47.069 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:47.634 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:47.725 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:48.274 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:48.447 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:49.070 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:49.118 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:49.431 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:07:49.442 [Lua] Spline already found! 02:07:49.476 [Lua] Init group template: spline_patrol 02:07:49.671 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:07:49.900 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:50.207 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:07:50.218 [Lua] Spline already found! 02:07:50.260 [Lua] Init group template: spline_patrol 02:07:50.321 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:01.576 [Lua] Mini patrol killed! 11 02:08:03.540 [Lua] event horde ends! 02:08:04.484 [Lua] Time for new HOOORDE! multi_first_wave 02:08:04.484 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 02:08:04.484 [Lua] horde requested: vector_blob 02:08:04.484 [Lua] wants to spawn behind within distance: 60 02:08:04.484 [Lua] horde crated with id 17 of type vector_blob 02:08:04.484 [Lua] managed to spawn 32/32 horde enemies 02:08:04.484 [Lua] vector blob horde has started 02:08:04.853 [Lua] Init group template: horde 02:08:10.558 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:10.935 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:11.281 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:11.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:11.615 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:11.975 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:12.354 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:12.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:12.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:12.775 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:13.199 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:13.432 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:13.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:13.856 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:14.097 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:14.522 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:14.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:14.769 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:15.085 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:15.591 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:15.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:15.970 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:16.243 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:16.648 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:16.891 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:17.124 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:08:17.124 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:08:17.124 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 02:08:17.124 [Lua] horde requested: vector_blob 02:08:17.124 [Lua] wants to spawn ahead within distance: 60 02:08:17.124 [Lua] horde crated with id 18 of type vector_blob 02:08:17.124 [Lua] managed to spawn 31/31 horde enemies 02:08:17.124 [Lua] vector blob horde has started 02:08:17.215 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:17.620 [Lua] Init group template: horde 02:08:17.630 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:17.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:17.994 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:18.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 71207 02:08:18.353 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:18.703 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:18.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:20.814 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:21.152 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:21.677 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:22.106 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:23.172 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:08:23.185 [Lua] Spline already found! 02:08:23.271 [Lua] Init group template: spline_patrol 02:08:24.564 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:25.154 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:25.627 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:25.628 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:25.628 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:26.267 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:26.408 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:26.555 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:27.345 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:27.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:27.995 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:29.308 [Lua] Switching ConflictSettings: to: skaven 02:08:29.308 [Lua] pacing=default 02:08:29.308 [Lua] roaming=nil 02:08:29.308 [Lua] specials=skaven 02:08:29.308 [Lua] debug_color=orange 02:08:29.308 [Lua] contained_breeds=nil 02:08:29.308 [Lua] pack_spawning=skaven 02:08:29.308 [Lua] disabled=false 02:08:29.308 [Lua] factions=nil 02:08:29.308 [Lua] boss=skaven 02:08:29.308 [Lua] horde=default 02:08:29.308 [Lua] name=skaven 02:08:29.308 [Lua] intensity=default 02:08:29.308 [Lua] --- 02:08:29.647 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:08:29.660 [Lua] Spline already found! 02:08:29.696 [Lua] Init group template: spline_patrol 02:08:30.684 [Lua] HORDE: Pushing horde in time; too many units out 65 02:08:35.868 [Lua] HORDE: last wave, reset to standard horde delay 02:08:35.868 [Lua] Time for new HOOORDE! multi_last_wave 02:08:35.868 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 02:08:35.868 [Lua] horde requested: vector_blob 02:08:35.868 [Lua] wants to spawn ahead within distance: 60 02:08:35.868 [Lua] horde crated with id 21 of type vector_blob 02:08:35.868 [Lua] managed to spawn 55/55 horde enemies 02:08:35.868 [Lua] vector blob horde has started 02:08:36.772 [Lua] Init group template: horde 02:08:38.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:39.066 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:39.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:39.309 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:39.500 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:39.542 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:39.722 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:40.102 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:40.174 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:40.666 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:41.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:41.857 [Lua] Horde killed: ? 02:08:43.673 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:43.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 71207 02:08:44.234 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:44.235 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:44.600 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:44.963 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:45.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:45.517 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:48.611 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:48.844 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:49.073 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:49.114 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:49.324 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:49.362 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:49.467 [Lua] Horde killed: ? 02:08:49.571 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:49.571 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:49.791 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:49.791 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:50.123 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:50.135 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:50.271 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:50.311 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:50.515 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:50.527 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:50.728 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:50.728 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:50.957 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:50.957 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:51.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:51.175 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:51.175 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:51.417 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:51.417 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:51.629 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:51.629 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:51.902 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:52.087 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:52.219 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:52.477 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:52.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6aca9, position: 0 02:08:52.685 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:52.756 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:52.920 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:52.954 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:53.134 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:53.208 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:53.400 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:53.538 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:53.624 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:53.860 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:53.930 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:54.010 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:54.118 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:54.225 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:54.470 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:54.497 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:54.691 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:54.692 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:54.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:08:54.934 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:54.934 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:55.153 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:55.153 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:55.351 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:55.380 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:55.581 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:55.624 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:55.805 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:55.842 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:56.013 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:56.108 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:56.256 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:56.279 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:56.561 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:56.561 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:56.754 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:56.783 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:56.975 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:56.975 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:57.071 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:57.190 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:57.413 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:57.453 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:57.619 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:57.642 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:57.867 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:57.900 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:58.119 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:58.165 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:58.370 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:58.370 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:58.566 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:58.605 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:58.822 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:58.861 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:59.090 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:59.150 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:59.292 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:59.292 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:59.557 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:59.585 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:59.769 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:59.823 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:08:59.920 [Lua] [IngameUI] menu view on_enter ingame_menu 02:09:00.044 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:00.274 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:00.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:09:00.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:09:00.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:09:01.045 [Lua] [IngameUI] menu view on_exit ingame_menu 02:09:01.045 [Lua] [IngameUI] menu view on_enter options_view 02:09:02.333 [EACServer] [19:09:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:09:07.943 [Network] Setting artificial MTU limit to 65536 02:09:07.943 [Save] Saving `save_data` 02:09:07.947 [Save] Save done 02:09:08.286 [Lua] [IngameUI] menu view on_exit options_view 02:09:08.286 [Lua] [IngameUI] menu view on_enter ingame_menu 02:09:08.450 [Lua] [IngameUI] menu view on_exit ingame_menu 02:09:10.334 [Lua] Horde killed: ? 02:09:11.059 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:09:11.072 [Lua] Spline already found! 02:09:11.107 [Lua] Init group template: spline_patrol 02:09:13.120 [Lua] [ChatManager][1]System: ilovebeeer picked up a Tome 02:09:21.339 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:09:21.354 [Lua] Spline already found! 02:09:21.381 [Lua] Init group template: spline_patrol 02:09:27.586 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 02:09:27.587 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 02:09:27.605 [Lua] > starting new spline, using new navbot: standard , id: boss3 02:09:27.628 [Lua] > continuing spline boss3 index: 2 retries: 0 02:09:27.653 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 02:09:27.653 [Lua] > continuing spline boss3 index: 3 retries: 0 02:09:27.699 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0031016143038868904 boss3 02:09:27.699 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 02:09:27.699 [Lua] > continuing spline boss3 index: 4 retries: 0 02:09:27.722 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3 02:09:27.722 [Lua] > spline completed boss3 retries: 0 02:09:27.945 [Lua] Init group template: spline_patrol 02:09:31.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6b80c, position: 0 02:09:32.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6b86e, position: 0 02:09:32.192 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:09:32.205 [Lua] Spline already found! 02:09:32.252 [Lua] Init group template: spline_patrol 02:09:35.666 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:35.666 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:35.666 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:36.119 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:36.235 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:36.235 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:37.546 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:37.841 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:37.996 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:38.088 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:38.262 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:38.367 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:38.509 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:38.708 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:38.851 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:38.976 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:39.134 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:39.324 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:39.474 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:39.901 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:40.152 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:40.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6bdd3, position: 0 02:09:40.568 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:40.789 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:41.197 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:41.368 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:41.457 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:41.851 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:42.104 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:09:42.161 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:42.518 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:42.827 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:43.315 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:43.457 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:43.859 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:44.187 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:44.529 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:44.934 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:45.289 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:45.762 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:46.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:09:46.232 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:46.532 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:46.899 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:47.163 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001018cafc2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:47.227 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:47.550 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:48.039 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:48.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:09:48.437 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:48.545 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001018cafc2 02:09:49.224 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:49.530 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:49.824 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:50.200 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:50.469 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:50.811 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:51.129 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:51.558 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:51.793 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:52.251 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:52.441 [Lua] spawning mini patrol 02:09:52.471 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:52.932 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:09:53.888 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 19 02:09:54.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6c592, position: 0 02:09:57.704 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 20 02:09:58.176 [Lua] Init group template: mini_patrol 02:10:04.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:10:06.491 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:06.601 [Lua] Mini patrol killed! 26 02:10:06.978 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:11.585 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:12.256 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:12.825 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:10:12.825 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:13.084 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:10:13.507 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:10:13.833 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:14.144 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:14.263 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:14.369 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:14.620 [Lua] fence jumping 02:10:14.648 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:14.695 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:14.815 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:14.975 [Lua] Switching ConflictSettings: to: chaos 02:10:14.975 [Lua] pacing=chaos 02:10:14.975 [Lua] roaming=nil 02:10:14.975 [Lua] specials=chaos 02:10:14.975 [Lua] debug_color=purple 02:10:14.975 [Lua] contained_breeds=nil 02:10:14.975 [Lua] pack_spawning=chaos 02:10:14.975 [Lua] disabled=false 02:10:14.975 [Lua] factions=nil 02:10:14.975 [Lua] boss=chaos 02:10:14.975 [Lua] horde=chaos 02:10:14.975 [Lua] name=chaos 02:10:14.975 [Lua] intensity=default 02:10:14.975 [Lua] --- 02:10:14.993 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:15.213 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:15.252 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:15.254 [Lua] ready to jump failed 02:10:15.467 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:15.591 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:15.738 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:16.022 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:16.993 [Lua] fence jumping 02:10:17.472 [Lua] event horde ends! 02:10:17.740 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:10:17.751 [Lua] Spline already found! 02:10:17.823 [Lua] Init group template: spline_patrol 02:10:18.491 [Lua] ready to jump failed 02:10:19.954 [Lua] ready to jump failed 02:10:20.025 [Lua] Switching ConflictSettings: to: skaven 02:10:20.025 [Lua] pacing=default 02:10:20.025 [Lua] roaming=nil 02:10:20.025 [Lua] specials=skaven 02:10:20.025 [Lua] debug_color=orange 02:10:20.025 [Lua] contained_breeds=nil 02:10:20.025 [Lua] pack_spawning=skaven 02:10:20.025 [Lua] disabled=false 02:10:20.025 [Lua] factions=nil 02:10:20.025 [Lua] boss=skaven 02:10:20.025 [Lua] horde=default 02:10:20.025 [Lua] name=skaven 02:10:20.025 [Lua] intensity=default 02:10:20.025 [Lua] --- 02:10:22.679 [Lua] [ChatManager][1]System: ilovebeeer picked up a Grimoire 02:10:27.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:10:28.189 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:28.559 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:10:28.606 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:29.234 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:10:29.620 [Lua] spawning mini patrol 02:10:35.454 [Lua] Init group template: mini_patrol 02:10:37.054 [Lua] Switching ConflictSettings: to: chaos 02:10:37.054 [Lua] pacing=chaos 02:10:37.054 [Lua] roaming=nil 02:10:37.054 [Lua] specials=chaos 02:10:37.054 [Lua] debug_color=purple 02:10:37.054 [Lua] contained_breeds=nil 02:10:37.054 [Lua] pack_spawning=chaos 02:10:37.054 [Lua] disabled=false 02:10:37.054 [Lua] factions=nil 02:10:37.054 [Lua] boss=chaos 02:10:37.054 [Lua] horde=chaos 02:10:37.054 [Lua] name=chaos 02:10:37.054 [Lua] intensity=default 02:10:37.054 [Lua] --- 02:10:38.841 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:39.073 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:39.394 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:39.395 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:39.396 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:10:39.407 [Lua] Spline already found! 02:10:39.452 [Lua] Init group template: spline_patrol 02:10:39.664 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:39.664 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:39.874 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:39.930 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:39.930 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:10:39.942 [Lua] Spline already found! 02:10:39.972 [Lua] Init group template: spline_patrol 02:10:40.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:10:40.067 [Lua] Spline already found! 02:10:40.103 [Lua] Init group template: spline_patrol 02:10:40.115 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:40.211 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:40.347 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:40.395 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:40.587 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:40.599 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:40.806 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:40.890 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:41.053 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:41.122 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:41.219 [Lua] Mini patrol killed! 28 02:10:41.267 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:41.386 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:41.489 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:41.555 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:41.727 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:41.824 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:41.963 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:41.993 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:10:42.008 [Lua] Spline already found! 02:10:42.041 [Lua] Init group template: spline_patrol 02:10:42.068 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:42.190 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:42.303 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:42.533 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:42.799 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:10:43.915 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:44.450 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:10:45.063 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:45.651 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:10:46.307 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:46.928 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:10:48.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:10:54.640 [Lua] event horde ends! 02:10:56.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:10:59.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:11:01.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:11:02.333 [EACServer] [19:11:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:11:04.095 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:11:04.108 [Lua] Spline already found! 02:11:04.163 [Lua] Init group template: spline_patrol 02:11:06.079 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:11:06.092 [Lua] Spline already found! 02:11:06.124 [Lua] Init group template: spline_patrol 02:11:07.290 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:11:07.290 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:11:07.290 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:11:07.290 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:11:10.104 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:11:12.314 [Lua] spawning mini patrol 02:11:16.794 [Lua] Time for new HOOORDE! multi_first_wave 02:11:16.794 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 02:11:16.794 [Lua] horde requested: vector_blob 02:11:16.794 [Lua] wants to spawn ahead within distance: 60 02:11:16.794 [Lua] horde crated with id 36 of type vector_blob 02:11:16.794 [Lua] managed to spawn 29/29 horde enemies 02:11:16.794 [Lua] vector blob horde has started 02:11:17.188 [Lua] Init group template: horde 02:11:17.574 [Lua] Init group template: mini_patrol 02:11:22.432 [Lua] main path terror event triggered: boss_event_rat_ogre 02:11:22.432 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 02:11:22.462 [Flow] Boss DoorStormfiend 02:11:22.466 [Lua] Init group template: boss_door_closers 02:11:22.723 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:23.016 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:23.275 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:23.324 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:23.539 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:23.594 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:23.821 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:23.821 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:24.110 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:24.219 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:24.325 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:24.417 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:24.582 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:24.620 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:24.840 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:25.112 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:25.112 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:25.112 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:25.113 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:25.615 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:25.649 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:25.820 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:25.881 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:26.071 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:26.249 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:26.297 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:26.475 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:26.563 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:26.743 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:26.743 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:26.946 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:26.947 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:27.071 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:27.165 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:27.195 [Lua] HORDE: Pushing horde in time; too many units out 72 02:11:27.363 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:27.394 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:27.600 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:27.696 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:27.900 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:27.940 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:28.142 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:28.240 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:28.356 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:28.506 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:28.578 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:28.713 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:28.801 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:28.908 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:29.028 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:29.233 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:29.263 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:29.503 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:29.554 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:29.743 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:29.885 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:29.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:11:30.107 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:30.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:11:30.947 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:31.180 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:31.317 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:31.319 [Lua] fence jumping 02:11:31.380 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:31.542 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:31.601 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:31.755 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:32.033 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:32.388 [Lua] HORDE: Pushing horde in time; too many units out 66 02:11:32.417 [Lua] ready to jump failed 02:11:32.430 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:32.608 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:32.775 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:32.803 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:32.967 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:33.238 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:33.296 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:33.586 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:33.700 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:33.791 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:33.993 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:34.044 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:34.171 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:34.275 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:34.399 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:34.538 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:34.683 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:34.759 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:34.888 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:34.981 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:35.130 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:35.216 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:35.383 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:35.446 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:35.621 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:35.674 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:35.826 [Lua] fence jumping 02:11:35.864 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:35.923 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:36.088 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:36.135 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:36.305 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:36.361 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:36.473 [Lua] ready to jump failed 02:11:36.573 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:36.601 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:36.758 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:36.857 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:36.991 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:37.087 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:37.209 [Lua] event horde ends! 02:11:37.252 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:11:37.307 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:37.495 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:37.528 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:37.543 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:11:37.543 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:11:37.543 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 02:11:37.543 [Lua] horde requested: vector_blob 02:11:37.543 [Lua] wants to spawn ahead within distance: 60 02:11:37.543 [Lua] horde crated with id 38 of type vector_blob 02:11:37.543 [Lua] managed to spawn 32/32 horde enemies 02:11:37.543 [Lua] vector blob horde has started 02:11:37.646 [Lua] Mini patrol killed! 35 02:11:37.750 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:37.780 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:38.023 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:38.028 [Lua] Init group template: horde 02:11:38.071 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:38.242 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:38.330 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:38.518 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:38.563 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:38.791 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:39.012 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:40.338 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:40.447 [Lua] Horde killed: ? 02:11:40.773 [Lua] simple los failed 02:11:40.829 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:40.890 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:41.130 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:41.375 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:41.439 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:41.476 [Lua] HORDE: Pushing horde in time; too many units out 81 02:11:41.623 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:41.623 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:41.867 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:41.867 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:42.083 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:42.164 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:42.298 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:42.336 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:42.564 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:42.564 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:42.775 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:42.852 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:43.012 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:43.062 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:43.227 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:43.305 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:43.485 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:43.567 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:43.776 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:43.805 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:44.005 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:44.050 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:44.198 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:44.239 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:44.427 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:44.490 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:44.715 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:44.715 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:44.918 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:44.949 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:45.219 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:45.219 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:45.416 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:45.655 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:46.113 [Lua] simple los failed 02:11:46.615 [Lua] HORDE: Pushing horde in time; too many units out 66 02:11:50.315 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:50.958 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:11:51.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:11:51.826 [Lua] HORDE: Pushing horde in time; too many units out 64 02:11:57.029 [Lua] HORDE: Pushing horde in time; too many units out 62 02:12:00.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:00.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:00.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:02.253 [Lua] HORDE: last wave, reset to standard horde delay 02:12:02.253 [Lua] Time for new HOOORDE! multi_last_wave 02:12:02.253 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 02:12:02.253 [Lua] horde requested: vector_blob 02:12:02.253 [Lua] wants to spawn ahead within distance: 60 02:12:02.253 [Lua] horde crated with id 39 of type vector_blob 02:12:02.253 [Lua] managed to spawn 31/31 horde enemies 02:12:02.253 [Lua] vector blob horde has started 02:12:02.495 [Lua] Horde killed: ? 02:12:02.727 [Lua] Init group template: horde 02:12:02.990 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:12:03.011 [Lua] Spline already found! 02:12:03.063 [Lua] Init group template: spline_patrol 02:12:03.226 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:03.479 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:03.715 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:03.755 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:03.962 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:04.384 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:06.337 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:06.618 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:06.877 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:06.907 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:07.131 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:07.235 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:07.683 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:07.944 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:08.057 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:08.192 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:08.303 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:08.638 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:08.681 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:08.930 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:09.153 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:09.188 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:09.361 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:09.431 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:09.624 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:09.684 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:09.899 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:09.968 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:10.174 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:10.227 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:10.517 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:10.799 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:11.492 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 02:12:19.072 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:19.355 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:19.512 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:19.609 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:19.741 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:19.898 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:20.105 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:20.487 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:21.351 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 60 02:12:21.521 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:21.521 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:21.521 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:21.948 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:22.152 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:22.178 [Lua] Horde killed: ? 02:12:22.249 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:23.244 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 52 02:12:23.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:23.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:23.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:23.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:25.175 [Lua] Override Player Respawning cellar_drop true 02:12:28.483 [Lua] Switching ConflictSettings: to: skaven 02:12:28.483 [Lua] pacing=default 02:12:28.483 [Lua] roaming=nil 02:12:28.483 [Lua] specials=skaven 02:12:28.483 [Lua] debug_color=orange 02:12:28.483 [Lua] contained_breeds=nil 02:12:28.483 [Lua] pack_spawning=skaven 02:12:28.483 [Lua] disabled=false 02:12:28.483 [Lua] factions=nil 02:12:28.483 [Lua] boss=skaven 02:12:28.483 [Lua] horde=default 02:12:28.483 [Lua] name=skaven 02:12:28.483 [Lua] intensity=default 02:12:28.483 [Lua] --- 02:12:35.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:12:35.904 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"] 02:12:42.148 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:42.579 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:45.206 [Lua] Override Player Respawning cellar_drop false 02:12:49.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x716a4, position: 0 02:12:50.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x716ed, position: 0 02:12:50.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x716f6, position: 0 02:12:55.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:55.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:55.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:55.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:12:55.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:12:55.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:12:56.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:56.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:56.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:56.782 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:12:57.111 [Lua] [GameNetworkManager] game object created go_id=2342, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:57.238 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:57.323 [Lua] [GameNetworkManager] game object created go_id=2343, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:57.437 [Lua] [GameNetworkManager] game object was destroyed id=2342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:57.639 [Lua] [GameNetworkManager] game object created go_id=2344, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:57.716 [Lua] [GameNetworkManager] game object was destroyed id=2343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:58.042 [Lua] [GameNetworkManager] game object created go_id=2345, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:58.043 [Lua] [GameNetworkManager] game object was destroyed id=2344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:58.308 [Lua] [GameNetworkManager] game object created go_id=2346, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:58.422 [Lua] [GameNetworkManager] game object was destroyed id=2345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:58.592 [Lua] [GameNetworkManager] game object created go_id=2347, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:58.700 [Lua] [GameNetworkManager] game object was destroyed id=2346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:58.841 [Lua] [GameNetworkManager] game object created go_id=2348, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:58.957 [Lua] [GameNetworkManager] game object was destroyed id=2347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:59.103 [Lua] [GameNetworkManager] game object created go_id=2349, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:59.245 [Lua] [GameNetworkManager] game object was destroyed id=2348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:59.391 [Lua] [GameNetworkManager] game object created go_id=2350, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:59.507 [Lua] [GameNetworkManager] game object was destroyed id=2349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:59.611 [Lua] [GameNetworkManager] game object created go_id=2351, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:59.809 [Lua] [GameNetworkManager] game object was destroyed id=2350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:12:59.883 [Lua] [GameNetworkManager] game object created go_id=2352, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:59.982 [Lua] [GameNetworkManager] game object was destroyed id=2351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:00.113 [Lua] [GameNetworkManager] game object created go_id=2353, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:00.260 [Lua] [GameNetworkManager] game object was destroyed id=2352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:00.491 [Lua] [GameNetworkManager] game object was destroyed id=2353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:00.491 [Lua] [GameNetworkManager] game object created go_id=2354, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:00.693 [Lua] [GameNetworkManager] game object created go_id=2355, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:00.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:13:00.840 [Lua] [GameNetworkManager] game object was destroyed id=2354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:01.003 [Lua] [GameNetworkManager] game object created go_id=2356, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:01.218 [Lua] [GameNetworkManager] game object was destroyed id=2355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:01.218 [Lua] [GameNetworkManager] game object created go_id=2357, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:01.536 [Lua] [GameNetworkManager] game object was destroyed id=2356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:01.831 [Lua] [GameNetworkManager] game object was destroyed id=2357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:01.841 [Lua] [GameNetworkManager] game object created go_id=2358, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:02.148 [Lua] [GameNetworkManager] game object was destroyed id=2358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:02.333 [EACServer] [19:13:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:13:02.441 [Lua] [GameNetworkManager] game object created go_id=2359, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:02.840 [Lua] [GameNetworkManager] game object was destroyed id=2359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:03.089 [Lua] [GameNetworkManager] game object created go_id=2360, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:03.476 [Lua] [GameNetworkManager] game object was destroyed id=2360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:09.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:13:09.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:13:10.469 [Lua] fence jumping 02:13:11.083 [Lua] ready to jump failed 02:13:12.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:13:12.252 [Lua] fence jumping 02:13:12.618 [Lua] rat ogre died! 02:13:12.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x71f2a, position: 0 02:13:13.014 [Lua] [GameNetworkManager] game object created go_id=2361, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:13.014 [Lua] [GameNetworkManager] game object created go_id=2362, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:13.014 [Lua] [GameNetworkManager] game object created go_id=2363, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:13.444 [Lua] [GameNetworkManager] game object was destroyed id=2361 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:13.653 [Lua] [GameNetworkManager] game object was destroyed id=2362 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:13.667 [Lua] simple los failed 02:13:13.696 [Lua] [GameNetworkManager] game object was destroyed id=2363 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:13:14.013 [Lua] [ChatManager][1]System: ilovebeeer picked up a Loot Die 02:13:14.800 [Lua] fence jumping 02:13:15.384 [Lua] simple los failed 02:13:19.810 [Lua] fence jumping 02:13:20.870 [Lua] ready to jump failed 02:13:22.054 [Lua] fence jumping 02:13:23.408 [Lua] simple los failed 02:13:25.489 [Lua] fence jumping 02:13:26.524 [Lua] ready to jump failed 02:13:26.838 [Lua] Time for new HOOORDE! multi_first_wave 02:13:26.838 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 02:13:26.838 [Lua] horde requested: ambush 02:13:26.838 [Lua] setting up ambush-horde 02:13:26.838 [Lua] Composing horde 'large' .. using variant 'plain' 02:13:26.838 [Lua] -> spawning: 55 02:13:26.838 [Lua] horde crated with id 41 of type ambush 02:13:26.838 [Lua] ambush horde has started 02:13:28.820 [Lua] fence jumping 02:13:29.423 [Lua] ready to jump failed 02:13:30.436 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.436 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.436 [Lua] ->moving spawner 02:13:30.448 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.448 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.448 [Lua] ->moving spawner 02:13:30.460 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.460 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.460 [Lua] ->moving spawner 02:13:30.472 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.472 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.472 [Lua] ->moving spawner 02:13:30.484 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.484 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.484 [Lua] ->moving spawner 02:13:30.496 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.496 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.496 [Lua] ->moving spawner 02:13:30.515 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.515 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.515 [Lua] ->moving spawner 02:13:30.527 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.527 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.527 [Lua] ->moving spawner 02:13:30.539 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.539 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.539 [Lua] ->moving spawner 02:13:30.551 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.551 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.551 [Lua] ->moving spawner 02:13:30.562 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.562 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.562 [Lua] ->moving spawner 02:13:30.573 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.573 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.573 [Lua] ->moving spawner 02:13:30.584 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.584 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.584 [Lua] ->moving spawner 02:13:30.597 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.597 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.597 [Lua] ->moving spawner 02:13:30.609 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.609 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.609 [Lua] ->moving spawner 02:13:30.625 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.625 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.625 [Lua] ->moving spawner 02:13:30.636 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.636 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.636 [Lua] ->moving spawner 02:13:30.647 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.647 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.647 [Lua] ->moving spawner 02:13:30.659 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.659 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.659 [Lua] ->moving spawner 02:13:30.671 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.671 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.671 [Lua] ->moving spawner 02:13:30.682 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.682 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.682 [Lua] ->moving spawner 02:13:30.694 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.694 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.694 [Lua] ->moving spawner 02:13:30.705 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.705 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.705 [Lua] ->moving spawner 02:13:30.717 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.717 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.717 [Lua] ->moving spawner 02:13:30.730 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.730 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.730 [Lua] ->moving spawner 02:13:30.742 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.742 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.742 [Lua] ->moving spawner 02:13:30.754 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.754 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.754 [Lua] ->moving spawner 02:13:30.766 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.766 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.766 [Lua] ->moving spawner 02:13:30.777 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.777 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.777 [Lua] ->moving spawner 02:13:30.790 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.790 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.790 [Lua] ->moving spawner 02:13:30.802 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.802 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.802 [Lua] ->moving spawner 02:13:30.814 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.814 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.814 [Lua] ->moving spawner 02:13:30.825 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.825 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.825 [Lua] ->moving spawner 02:13:30.844 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.844 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.844 [Lua] ->moving spawner 02:13:30.855 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.855 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.855 [Lua] ->moving spawner 02:13:30.866 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.866 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.866 [Lua] ->moving spawner 02:13:30.878 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.878 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.878 [Lua] ->moving spawner 02:13:30.890 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.890 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.890 [Lua] ->moving spawner 02:13:30.902 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.902 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.902 [Lua] ->moving spawner 02:13:30.914 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.914 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.914 [Lua] ->moving spawner 02:13:30.925 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.925 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.925 [Lua] ->moving spawner 02:13:30.936 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.936 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.936 [Lua] ->moving spawner 02:13:30.954 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.954 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.954 [Lua] ->moving spawner 02:13:30.966 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.966 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.966 [Lua] ->moving spawner 02:13:30.978 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:30.978 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.978 [Lua] ->moving spawner 02:13:30.990 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:30.990 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:30.990 [Lua] ->moving spawner 02:13:31.002 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.002 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.002 [Lua] ->moving spawner 02:13:31.015 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.015 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.015 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.016 [Lua] ->moving spawner 02:13:31.028 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.028 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.028 [Lua] ->moving spawner 02:13:31.056 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.056 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.056 [Lua] ->moving spawner 02:13:31.066 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.066 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.066 [Lua] ->moving spawner 02:13:31.067 [Lua] fence jumping 02:13:31.079 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.079 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.079 [Lua] ->moving spawner 02:13:31.091 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.091 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.091 [Lua] ->moving spawner 02:13:31.103 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.103 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.103 [Lua] ->moving spawner 02:13:31.115 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.115 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.115 [Lua] ->moving spawner 02:13:31.127 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.127 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.127 [Lua] ->moving spawner 02:13:31.138 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.138 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.138 [Lua] ->moving spawner 02:13:31.151 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.151 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.151 [Lua] ->moving spawner 02:13:31.165 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.165 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.165 [Lua] ->moving spawner 02:13:31.177 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.177 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.177 [Lua] ->moving spawner 02:13:31.188 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.188 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.188 [Lua] ->moving spawner 02:13:31.200 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.200 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.200 [Lua] ->moving spawner 02:13:31.212 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.212 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.212 [Lua] ->moving spawner 02:13:31.224 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.224 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.224 [Lua] ->moving spawner 02:13:31.237 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.237 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.237 [Lua] ->moving spawner 02:13:31.249 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.249 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.249 [Lua] ->moving spawner 02:13:31.260 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.260 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.260 [Lua] ->moving spawner 02:13:31.275 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.275 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.275 [Lua] ->moving spawner 02:13:31.286 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.286 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.286 [Lua] ->moving spawner 02:13:31.298 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.298 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.298 [Lua] ->moving spawner 02:13:31.310 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.310 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.310 [Lua] ->moving spawner 02:13:31.324 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.324 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.324 [Lua] ->moving spawner 02:13:31.335 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:13:31.335 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.335 [Lua] ->moving spawner 02:13:31.352 [Lua] replace_hidden_spawners -> first try found: 9 cover points 02:13:31.352 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.352 [Lua] ->moving spawner 02:13:31.363 [Lua] replace_hidden_spawners -> first try found: 1 cover points 02:13:31.363 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.363 [Lua] ->moving spawner 02:13:31.689 [Lua] ready to jump failed 02:13:32.122 [Lua] Init group template: horde 02:13:34.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:13:34.938 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 02:13:35.566 [Lua] simple los failed 02:13:36.883 [Lua] fence jumping 02:13:37.364 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 02:13:37.454 [Lua] ready to jump failed 02:13:40.120 [Lua] rat ogre was despawned! 02:13:43.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:13:45.298 [Lua] fence jumping 02:13:46.341 [Lua] ready to jump failed 02:13:48.212 [Lua] simple los failed 02:13:50.867 [Lua] simple los failed 02:13:51.232 [Lua] HORDE: Pushing horde in time; too many units out 61 02:13:51.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:13:56.442 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:13:56.442 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:13:56.442 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 02:13:56.442 [Lua] horde requested: ambush 02:13:56.442 [Lua] setting up ambush-horde 02:13:56.442 [Lua] Composing horde 'large' .. using variant 'plain' 02:13:56.442 [Lua] -> spawning: 52 02:13:56.442 [Lua] horde crated with id 42 of type ambush 02:13:56.442 [Lua] ambush horde has started 02:13:58.304 [Lua] fence jumping 02:13:59.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:13:59.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 1212304 02:13:59.751 [Lua] simple los failed 02:14:00.002 [Lua] replace_hidden_spawners -> first try found: 0 cover points 02:14:00.002 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 02:14:00.002 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:00.002 [Lua] ->moving spawner 02:14:01.668 [Lua] Init group template: horde 02:14:02.645 [Lua] fence jumping 02:14:03.611 [Lua] simple los failed 02:14:16.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:14:18.352 [Lua] HORDE: last wave, reset to standard horde delay 02:14:18.352 [Lua] Time for new HOOORDE! multi_last_wave 02:14:18.352 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 02:14:18.352 [Lua] horde requested: ambush 02:14:18.352 [Lua] setting up ambush-horde 02:14:18.352 [Lua] Composing horde 'large' .. using variant 'plain' 02:14:18.353 [Lua] -> spawning: 56 02:14:18.353 [Lua] horde crated with id 43 of type ambush 02:14:18.353 [Lua] ambush horde has started 02:14:19.696 [Lua] main_path_player_far_away_check started 02:14:20.498 [Lua] Horde killed: ? 02:14:23.011 [Lua] [GameNetworkManager] game object created go_id=2364, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:23.011 [Lua] [GameNetworkManager] game object created go_id=2365, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:23.011 [Lua] [GameNetworkManager] game object created go_id=2366, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:23.398 [Lua] [GameNetworkManager] game object was destroyed id=2364 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:14:23.538 [Lua] [GameNetworkManager] game object was destroyed id=2365 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:14:23.557 [Lua] Init group template: horde 02:14:23.703 [Lua] [GameNetworkManager] game object was destroyed id=2366 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:14:24.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:14:24.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 1212304 02:14:25.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:14:26.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:14:28.068 [Lua] main_path_player_far_away_check started 02:14:29.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x7505f, position: 0 02:14:29.320 [Lua] main_path_player_far_away_check started 02:14:29.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x750e8, position: 0 02:14:29.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:14:31.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:14:31.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:14:32.003 [Lua] main_path_player_far_away_check started 02:14:32.498 [Lua] main_path_player_far_away_check started 02:14:33.473 [Lua] main_path_player_far_away_check started 02:14:35.700 [Lua] main_path_player_far_away_check started 02:14:35.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:14:37.591 [Lua] main_path_player_far_away_check started 02:14:38.293 [Lua] Horde killed: ? 02:14:38.855 [Lua] main_path_player_far_away_check started 02:14:39.823 [Lua] main_path_player_far_away_check started 02:14:41.820 [Lua] Switching ConflictSettings: to: default 02:14:41.820 [Lua] pacing=default 02:14:41.820 [Lua] roaming=nil 02:14:41.820 [Lua] specials=default 02:14:41.820 [Lua] debug_color=maroon 02:14:41.820 [Lua] contained_breeds=nil 02:14:41.820 [Lua] pack_spawning=default 02:14:41.820 [Lua] disabled=false 02:14:41.820 [Lua] factions=nil 02:14:41.820 [Lua] boss=default 02:14:41.820 [Lua] horde=default 02:14:41.820 [Lua] name=default 02:14:41.820 [Lua] intensity=default 02:14:41.820 [Lua] --- 02:14:43.032 [Lua] main_path_player_far_away_check started 02:14:43.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:14:43.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:14:43.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:14:43.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:14:49.017 [Lua] Switching ConflictSettings: to: skaven 02:14:49.017 [Lua] pacing=default 02:14:49.017 [Lua] roaming=nil 02:14:49.017 [Lua] specials=skaven 02:14:49.017 [Lua] debug_color=orange 02:14:49.017 [Lua] contained_breeds=nil 02:14:49.017 [Lua] pack_spawning=skaven 02:14:49.017 [Lua] disabled=false 02:14:49.017 [Lua] factions=nil 02:14:49.017 [Lua] boss=skaven 02:14:49.017 [Lua] horde=default 02:14:49.017 [Lua] name=skaven 02:14:49.017 [Lua] intensity=default 02:14:49.017 [Lua] --- 02:14:51.294 [Lua] Horde killed: ? 02:14:53.212 [Lua] Switching ConflictSettings: to: default 02:14:53.212 [Lua] pacing=default 02:14:53.212 [Lua] roaming=nil 02:14:53.212 [Lua] specials=default 02:14:53.212 [Lua] debug_color=maroon 02:14:53.212 [Lua] contained_breeds=nil 02:14:53.212 [Lua] pack_spawning=default 02:14:53.212 [Lua] disabled=false 02:14:53.212 [Lua] factions=nil 02:14:53.212 [Lua] boss=default 02:14:53.212 [Lua] horde=default 02:14:53.212 [Lua] name=default 02:14:53.212 [Lua] intensity=default 02:14:53.212 [Lua] --- 02:14:59.166 [Lua] main_path_player_far_away_check started 02:15:02.333 [EACServer] [19:15:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:15:03.634 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:15:03.645 [Lua] Spline already found! 02:15:03.694 [Lua] Init group template: spline_patrol 02:15:18.367 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art 02:15:24.266 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:25.503 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:26.285 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:15:26.582 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:15:26.592 [Lua] [GameNetworkManager] game object created go_id=2367, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:26.592 [Lua] [GameNetworkManager] game object created go_id=2368, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:26.592 [Lua] [GameNetworkManager] game object created go_id=2369, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:26.898 [Lua] [GameNetworkManager] game object was destroyed id=2368 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:15:35.793 [Lua] [GameNetworkManager] game object was destroyed id=2367 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:15:36.979 [Lua] [GameNetworkManager] game object was destroyed id=2369 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:15:48.885 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:15:48.894 [Lua] Spline already found! 02:15:48.933 [Lua] Init group template: spline_patrol 02:15:54.360 [Lua] Override Player Respawning mansion_event true 02:15:58.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x76855, position: 0 02:16:02.512 [SteamVoipClient] select_out(1100001018cafc2, on) 02:16:02.527 [SteamVoipClient] select_out(1100001027b107c, on) 02:16:02.527 [SteamVoipClient] select_out(11000010e0265da, on) 02:16:02.600 [SteamVoipClient] select_out(1100001018cafc2, off) 02:16:02.600 [SteamVoipClient] select_out(1100001027b107c, off) 02:16:02.600 [SteamVoipClient] select_out(11000010e0265da, off) 02:16:03.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7696d, position: 0 02:16:05.129 [Lua] fence jumping 02:16:06.201 [Lua] simple los failed 02:16:09.155 [Lua] fence jumping 02:16:09.479 [Lua] main path terror event triggered: rare_event_loot_rat 02:16:09.479 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 02:16:09.993 [Lua] Switching ConflictSettings: to: skaven 02:16:09.993 [Lua] pacing=default 02:16:09.993 [Lua] roaming=nil 02:16:09.993 [Lua] specials=skaven 02:16:09.993 [Lua] debug_color=orange 02:16:09.993 [Lua] contained_breeds=nil 02:16:09.993 [Lua] pack_spawning=skaven 02:16:09.993 [Lua] disabled=false 02:16:09.993 [Lua] factions=nil 02:16:09.993 [Lua] boss=skaven 02:16:09.993 [Lua] horde=default 02:16:09.993 [Lua] name=skaven 02:16:09.993 [Lua] intensity=default 02:16:09.993 [Lua] --- 02:16:10.221 [Lua] Switching ConflictSettings: to: default 02:16:10.221 [Lua] pacing=default 02:16:10.221 [Lua] roaming=nil 02:16:10.221 [Lua] specials=default 02:16:10.221 [Lua] debug_color=maroon 02:16:10.221 [Lua] contained_breeds=nil 02:16:10.221 [Lua] pack_spawning=default 02:16:10.221 [Lua] disabled=false 02:16:10.221 [Lua] factions=nil 02:16:10.221 [Lua] boss=default 02:16:10.221 [Lua] horde=default 02:16:10.221 [Lua] name=default 02:16:10.221 [Lua] intensity=default 02:16:10.221 [Lua] --- 02:16:10.273 [Lua] ready to jump failed 02:16:10.654 [Lua] Switching ConflictSettings: to: skaven 02:16:10.654 [Lua] pacing=default 02:16:10.654 [Lua] roaming=nil 02:16:10.654 [Lua] specials=skaven 02:16:10.654 [Lua] debug_color=orange 02:16:10.654 [Lua] contained_breeds=nil 02:16:10.654 [Lua] pack_spawning=skaven 02:16:10.654 [Lua] disabled=false 02:16:10.654 [Lua] factions=nil 02:16:10.654 [Lua] boss=skaven 02:16:10.654 [Lua] horde=default 02:16:10.654 [Lua] name=skaven 02:16:10.654 [Lua] intensity=default 02:16:10.654 [Lua] --- 02:16:16.501 [Lua] ready to jump failed 02:16:29.408 [Lua] Time for new HOOORDE! multi_first_wave 02:16:29.408 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 02:16:29.408 [Lua] horde requested: vector 02:16:29.408 [Lua] setting up vector-horde 02:16:29.408 [Lua] Composing horde 'large' .. using variant 'plain' 02:16:29.408 [Lua] --> horde wants to spawn behind players (0.94427344751785/0.67 02:16:29.408 [Lua] -> spawning: 53 02:16:29.408 [Lua] horde crated with id 46 of type vector 02:16:29.408 [Lua] vector horde has started 02:16:37.899 [Lua] replace_hidden_spawners -> first try found: 2 cover points 02:16:37.899 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:16:37.899 [Lua] ->moving spawner 02:16:37.899 [Lua] ->moving spawner 02:16:37.899 [Lua] ->moving spawner 02:16:37.899 [Lua] ->moving spawner 02:16:37.941 [Lua] [ChatManager][1]System: N0Fear picked up a Grimoire 02:16:38.949 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:16:38.949 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:16:38.949 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 02:16:38.949 [Lua] horde requested: vector 02:16:38.949 [Lua] setting up vector-horde 02:16:38.949 [Lua] Composing horde 'large' .. using variant 'plain' 02:16:38.949 [Lua] --> horde wants to spawn ahead of players (0.30036045927045/0.67 02:16:38.949 [Lua] -> spawning: 53 02:16:38.949 [Lua] horde crated with id 47 of type vector 02:16:38.949 [Lua] vector horde has started 02:16:40.641 [Lua] Init group template: horde 02:16:48.959 [Lua] Init group template: horde 02:16:51.432 [Lua] [ChatManager][1]System: N0Fear discarded a Tome 02:16:52.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:53.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:53.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:53.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:53.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:53.496 [Flow] 1 02:16:53.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:53.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:55.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:55.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:55.131 [Flow] 2 02:16:55.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:55.240 [Flow] 3 02:16:55.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:55.290 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 02:16:55.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:16:55.698 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 13 size: 90 action: flee 02:17:01.645 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 02:17:02.333 [EACServer] [19:17:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:17:05.085 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 70 02:17:12.829 [Lua] HORDE: last wave, reset to standard horde delay 02:17:12.829 [Lua] Time for new HOOORDE! multi_last_wave 02:17:12.829 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 02:17:12.829 [Lua] horde requested: vector 02:17:12.829 [Lua] setting up vector-horde 02:17:12.829 [Lua] Composing horde 'large' .. using variant 'plain' 02:17:12.829 [Lua] --> horde wants to spawn ahead of players (0.22872017695512/0.67 02:17:12.829 [Lua] -> spawning: 57 02:17:12.829 [Lua] horde crated with id 48 of type vector 02:17:12.829 [Lua] vector horde has started 02:17:14.151 [Lua] Coordinated attack! 02:17:17.756 [Lua] [GameNetworkManager] game object created go_id=2370, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:17.757 [Lua] [GameNetworkManager] game object created go_id=2371, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:17.757 [Lua] [GameNetworkManager] game object created go_id=2372, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:18.265 [Lua] [GameNetworkManager] game object was destroyed id=2370 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:18.367 [Lua] [GameNetworkManager] game object was destroyed id=2371 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:18.433 [Lua] [GameNetworkManager] game object was destroyed id=2372 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:20.686 [Lua] [GameNetworkManager] game object created go_id=2373, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:20.894 [Lua] [GameNetworkManager] game object created go_id=2374, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:21.111 [Lua] [GameNetworkManager] game object was destroyed id=2373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:21.142 [Lua] [GameNetworkManager] game object created go_id=2375, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:21.351 [Lua] [GameNetworkManager] game object created go_id=2376, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:21.351 [Lua] [GameNetworkManager] game object was destroyed id=2374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:21.567 [Lua] [GameNetworkManager] game object was destroyed id=2375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:21.567 [Lua] [GameNetworkManager] game object created go_id=2377, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:21.786 [Lua] [GameNetworkManager] game object was destroyed id=2376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:21.844 [Lua] [GameNetworkManager] game object created go_id=2378, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:22.120 [Lua] [GameNetworkManager] game object created go_id=2379, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:22.120 [Lua] [GameNetworkManager] game object was destroyed id=2377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:22.321 [Lua] Init group template: horde 02:17:22.342 [Lua] [GameNetworkManager] game object created go_id=2380, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:22.342 [Lua] [GameNetworkManager] game object was destroyed id=2378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:22.542 [Lua] [GameNetworkManager] game object was destroyed id=2379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:22.581 [Lua] [GameNetworkManager] game object created go_id=2381, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:22.750 [Lua] [GameNetworkManager] game object was destroyed id=2380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:23.039 [Lua] [GameNetworkManager] game object was destroyed id=2381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:27.026 [Lua] Horde killed: ? 02:17:27.340 [Lua] [GameNetworkManager] game object created go_id=2382, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:27.634 [Lua] [GameNetworkManager] game object created go_id=2383, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:27.743 [Lua] [GameNetworkManager] game object was destroyed id=2382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:27.875 [Lua] [GameNetworkManager] game object created go_id=2384, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:28.005 [Lua] [GameNetworkManager] game object was destroyed id=2383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:28.133 [Lua] [GameNetworkManager] game object created go_id=2385, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:28.258 [Lua] [GameNetworkManager] game object was destroyed id=2384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:28.388 [Lua] [GameNetworkManager] game object created go_id=2386, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:28.526 [Lua] [GameNetworkManager] game object was destroyed id=2385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:28.685 [Lua] [GameNetworkManager] game object created go_id=2387, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:28.814 [Lua] [GameNetworkManager] game object was destroyed id=2386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:28.944 [Lua] [GameNetworkManager] game object created go_id=2388, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:29.089 [Lua] [GameNetworkManager] game object was destroyed id=2387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:29.220 [Lua] [GameNetworkManager] game object created go_id=2389, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:29.297 [Lua] [GameNetworkManager] game object was destroyed id=2388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:29.480 [Lua] [GameNetworkManager] game object created go_id=2390, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:29.614 [Lua] [GameNetworkManager] game object was destroyed id=2389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:29.759 [Lua] [GameNetworkManager] game object created go_id=2391, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:29.865 [Lua] [GameNetworkManager] game object was destroyed id=2390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:30.067 [Lua] [GameNetworkManager] game object created go_id=2392, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:30.231 [Lua] [GameNetworkManager] game object was destroyed id=2391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:30.348 [Lua] [GameNetworkManager] game object created go_id=2393, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:30.546 [Lua] [GameNetworkManager] game object was destroyed id=2392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:30.634 [Lua] [GameNetworkManager] game object created go_id=2394, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:30.855 [Lua] [GameNetworkManager] game object was destroyed id=2393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:30.883 [Lua] [GameNetworkManager] game object created go_id=2395, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:31.163 [Lua] [GameNetworkManager] game object created go_id=2396, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:31.164 [Lua] [GameNetworkManager] game object was destroyed id=2394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:31.443 [Lua] [GameNetworkManager] game object created go_id=2397, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:31.477 [Lua] [GameNetworkManager] game object was destroyed id=2395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:31.678 [Lua] [GameNetworkManager] game object created go_id=2398, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:31.718 [Lua] [GameNetworkManager] game object was destroyed id=2396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:31.991 [Lua] [GameNetworkManager] game object was destroyed id=2397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:32.106 [Lua] [GameNetworkManager] game object created go_id=2399, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:32.230 [Lua] [GameNetworkManager] game object was destroyed id=2398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:32.371 [Lua] [GameNetworkManager] game object created go_id=2400, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:32.445 [Lua] [GameNetworkManager] game object was destroyed id=2399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:32.857 [Lua] [GameNetworkManager] game object was destroyed id=2400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:33.058 [Lua] [GameNetworkManager] game object created go_id=2401, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:33.303 [Lua] [GameNetworkManager] game object created go_id=2402, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:33.442 [Lua] [GameNetworkManager] game object was destroyed id=2401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:33.541 [Lua] [GameNetworkManager] game object created go_id=2403, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:33.687 [Lua] [GameNetworkManager] game object was destroyed id=2402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:33.792 [Lua] [GameNetworkManager] game object created go_id=2404, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:33.945 [Lua] [GameNetworkManager] game object was destroyed id=2403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:34.039 [Lua] [GameNetworkManager] game object created go_id=2405, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:34.207 [Lua] [GameNetworkManager] game object was destroyed id=2404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:34.307 [Lua] [GameNetworkManager] game object created go_id=2406, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:34.394 [Lua] [GameNetworkManager] game object was destroyed id=2405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:34.574 [Lua] [GameNetworkManager] game object created go_id=2407, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:34.682 [Lua] [GameNetworkManager] game object was destroyed id=2406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:34.861 [Lua] [GameNetworkManager] game object created go_id=2408, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:34.950 [Lua] [GameNetworkManager] game object was destroyed id=2407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:35.127 [Lua] [GameNetworkManager] game object created go_id=2409, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:35.365 [Lua] [GameNetworkManager] game object was destroyed id=2408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:35.398 [Lua] [GameNetworkManager] game object created go_id=2410, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:35.646 [Lua] [GameNetworkManager] game object was destroyed id=2409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:35.850 [Lua] [GameNetworkManager] game object was destroyed id=2410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:38.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 02:17:39.698 [Lua] [GameNetworkManager] game object created go_id=2411, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:40.152 [Lua] [GameNetworkManager] game object was destroyed id=2411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:41.063 [Lua] [GameNetworkManager] game object created go_id=2412, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:41.318 [Lua] [GameNetworkManager] game object created go_id=2413, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:41.666 [Lua] [GameNetworkManager] game object was destroyed id=2412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:41.680 [Lua] [GameNetworkManager] game object created go_id=2414, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:41.756 [Lua] Horde killed: ? 02:17:41.794 [Lua] [GameNetworkManager] game object was destroyed id=2413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:41.833 [Lua] [GameNetworkManager] game object created go_id=2415, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:42.069 [Lua] [GameNetworkManager] game object created go_id=2416, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:42.069 [Lua] [GameNetworkManager] game object was destroyed id=2414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:42.273 [Lua] [GameNetworkManager] game object created go_id=2417, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:42.317 [Lua] [GameNetworkManager] game object was destroyed id=2415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:42.526 [Lua] [GameNetworkManager] game object created go_id=2418, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:42.580 [Lua] [GameNetworkManager] game object was destroyed id=2416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:42.679 [Lua] [GameNetworkManager] game object created go_id=2419, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:42.800 [Lua] [GameNetworkManager] game object was destroyed id=2417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:42.914 [Lua] [GameNetworkManager] game object created go_id=2420, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:43.029 [Lua] [GameNetworkManager] game object was destroyed id=2418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:43.192 [Lua] [GameNetworkManager] game object created go_id=2421, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:43.206 [Lua] [GameNetworkManager] game object was destroyed id=2419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:43.493 [Lua] [GameNetworkManager] game object created go_id=2422, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:43.494 [Lua] [GameNetworkManager] game object was destroyed id=2420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:43.621 [Lua] [GameNetworkManager] game object created go_id=2423, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:43.696 [Lua] [GameNetworkManager] game object was destroyed id=2421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:43.851 [Lua] [GameNetworkManager] game object created go_id=2424, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:43.941 [Lua] [GameNetworkManager] game object was destroyed id=2422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:44.097 [Lua] [GameNetworkManager] game object created go_id=2425, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:44.168 [Lua] [GameNetworkManager] game object was destroyed id=2423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:44.335 [Lua] [GameNetworkManager] game object created go_id=2426, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:44.403 [Lua] [GameNetworkManager] game object was destroyed id=2424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:44.562 [Lua] [GameNetworkManager] game object created go_id=2427, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:44.647 [Lua] [GameNetworkManager] game object was destroyed id=2425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:44.818 [Lua] [GameNetworkManager] game object created go_id=2428, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:44.929 [Lua] [GameNetworkManager] game object was destroyed id=2426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:45.016 [Lua] [GameNetworkManager] game object created go_id=2429, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:45.105 [Lua] [GameNetworkManager] game object was destroyed id=2427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:45.252 [Lua] [GameNetworkManager] game object created go_id=2430, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:45.359 [Lua] [GameNetworkManager] game object was destroyed id=2428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:45.470 [Lua] [GameNetworkManager] game object created go_id=2431, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:45.591 [Lua] [GameNetworkManager] game object was destroyed id=2429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:45.803 [Lua] [GameNetworkManager] game object was destroyed id=2430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:45.955 [Lua] [GameNetworkManager] game object was destroyed id=2431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:47.563 [Lua] [GameNetworkManager] game object created go_id=2432, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:47.786 [Lua] [GameNetworkManager] game object created go_id=2433, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:47.947 [Lua] [GameNetworkManager] game object created go_id=2434, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:47.988 [Lua] [GameNetworkManager] game object was destroyed id=2432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:48.225 [Lua] [GameNetworkManager] game object created go_id=2435, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:48.225 [Lua] [GameNetworkManager] game object was destroyed id=2433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:48.481 [Lua] [GameNetworkManager] game object created go_id=2436, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:48.482 [Lua] [GameNetworkManager] game object was destroyed id=2434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:48.686 [Lua] [GameNetworkManager] game object was destroyed id=2435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:48.753 [Lua] [GameNetworkManager] game object created go_id=2437, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:48.961 [Lua] [GameNetworkManager] game object was destroyed id=2436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:48.993 [Lua] [GameNetworkManager] game object created go_id=2438, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:49.267 [Lua] [GameNetworkManager] game object created go_id=2439, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:49.267 [Lua] [GameNetworkManager] game object was destroyed id=2437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:49.533 [Lua] [GameNetworkManager] game object was destroyed id=2438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:49.533 [Lua] [GameNetworkManager] game object created go_id=2440, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:49.728 [Lua] [GameNetworkManager] game object was destroyed id=2439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:49.800 [Lua] [GameNetworkManager] game object created go_id=2441, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:50.014 [Lua] [GameNetworkManager] game object was destroyed id=2440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:50.056 [Lua] [GameNetworkManager] game object created go_id=2442, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:50.213 [Lua] [GameNetworkManager] game object was destroyed id=2441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:50.307 [Lua] [GameNetworkManager] game object created go_id=2443, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:50.466 [Lua] [GameNetworkManager] game object was destroyed id=2442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:50.546 [Lua] [GameNetworkManager] game object created go_id=2444, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:50.725 [Lua] [GameNetworkManager] game object was destroyed id=2443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:50.797 [Lua] [GameNetworkManager] game object created go_id=2445, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:50.959 [Lua] [GameNetworkManager] game object was destroyed id=2444 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:51.066 [Lua] [GameNetworkManager] game object created go_id=2446, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:51.273 [Lua] [GameNetworkManager] game object was destroyed id=2445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:51.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:17:51.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:17:51.531 [Lua] [GameNetworkManager] game object was destroyed id=2446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:51.849 [Lua] [GameNetworkManager] game object created go_id=2447, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:52.081 [Lua] [GameNetworkManager] game object created go_id=2448, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:52.289 [Lua] [GameNetworkManager] game object was destroyed id=2447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:52.519 [Lua] [GameNetworkManager] game object was destroyed id=2448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:17:59.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:17:59.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:17:59.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:18:00.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:18:01.026 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:18:01.044 [Lua] Spline already found! 02:18:01.116 [Lua] Init group template: spline_patrol 02:18:02.039 [Lua] [GameNetworkManager] game object created go_id=2449, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:02.264 [Lua] [GameNetworkManager] game object created go_id=2450, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:02.343 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:18:02.354 [Lua] Spline already found! 02:18:02.382 [Lua] Init group template: spline_patrol 02:18:02.428 [Lua] Horde killed: ? 02:18:02.485 [Lua] [GameNetworkManager] game object was destroyed id=2449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:18:02.735 [Lua] [GameNetworkManager] game object was destroyed id=2450 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:18:02.964 [Lua] Switching ConflictSettings: to: chaos 02:18:02.964 [Lua] pacing=chaos 02:18:02.964 [Lua] roaming=nil 02:18:02.964 [Lua] specials=chaos 02:18:02.964 [Lua] debug_color=purple 02:18:02.964 [Lua] contained_breeds=nil 02:18:02.964 [Lua] pack_spawning=chaos 02:18:02.964 [Lua] disabled=false 02:18:02.964 [Lua] factions=nil 02:18:02.964 [Lua] boss=chaos 02:18:02.964 [Lua] horde=chaos 02:18:02.964 [Lua] name=chaos 02:18:02.964 [Lua] intensity=default 02:18:02.964 [Lua] --- 02:18:05.084 [Lua] Switching ConflictSettings: to: skaven 02:18:05.084 [Lua] pacing=default 02:18:05.084 [Lua] roaming=nil 02:18:05.084 [Lua] specials=skaven 02:18:05.084 [Lua] debug_color=orange 02:18:05.084 [Lua] contained_breeds=nil 02:18:05.084 [Lua] pack_spawning=skaven 02:18:05.084 [Lua] disabled=false 02:18:05.084 [Lua] factions=nil 02:18:05.084 [Lua] boss=skaven 02:18:05.084 [Lua] horde=default 02:18:05.084 [Lua] name=skaven 02:18:05.084 [Lua] intensity=default 02:18:05.084 [Lua] --- 02:18:06.992 [Lua] [ChatManager][1]System: ilovebeeer discarded a Tome 02:18:08.668 [Lua] [ChatManager][1]System: ilovebeeer picked up a Tome 02:18:12.656 [Lua] Switching ConflictSettings: to: chaos 02:18:12.656 [Lua] pacing=chaos 02:18:12.656 [Lua] roaming=nil 02:18:12.656 [Lua] specials=chaos 02:18:12.656 [Lua] debug_color=purple 02:18:12.656 [Lua] contained_breeds=nil 02:18:12.656 [Lua] pack_spawning=chaos 02:18:12.656 [Lua] disabled=false 02:18:12.656 [Lua] factions=nil 02:18:12.656 [Lua] boss=chaos 02:18:12.656 [Lua] horde=chaos 02:18:12.656 [Lua] name=chaos 02:18:12.656 [Lua] intensity=default 02:18:12.656 [Lua] --- 02:18:13.381 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:13.859 [Lua] [GameNetworkManager] game object created go_id=2451, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:14.087 [Lua] spawning mini patrol 02:18:14.141 [Lua] [GameNetworkManager] game object created go_id=2452, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:14.227 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:18:14.446 [Lua] [GameNetworkManager] game object was destroyed id=2451 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:18:14.633 [Lua] [GameNetworkManager] game object was destroyed id=2452 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:18:19.394 [Lua] Init group template: mini_patrol 02:18:20.749 [Lua] [GameNetworkManager] game object created go_id=2453, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:21.226 [Lua] [GameNetworkManager] game object was destroyed id=2453 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:18:21.518 [Lua] [GameNetworkManager] game object created go_id=2454, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:21.992 [Lua] [GameNetworkManager] game object was destroyed id=2454 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:18:22.649 [Lua] [GameNetworkManager] game object created go_id=2455, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:23.136 [Lua] [GameNetworkManager] game object was destroyed id=2455 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:18:23.552 [Lua] [GameNetworkManager] game object created go_id=2456, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:24.151 [Lua] [GameNetworkManager] game object was destroyed id=2456 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:18:26.751 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:18:26.762 [Lua] Spline already found! 02:18:26.832 [Lua] Init group template: spline_patrol 02:18:28.926 [Lua] [GameNetworkManager] game object created go_id=2457, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:29.494 [Lua] [GameNetworkManager] game object was destroyed id=2457 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:18:29.814 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 2 43 02:18:30.591 [Lua] Mini patrol killed! 51 02:18:35.764 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01 (seed: 0) 02:18:39.217 [Lua] event horde ends! 02:18:44.226 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 02:18:47.132 [Lua] main_path_player_far_away_check started 02:18:49.305 [Lua] main_path_player_far_away_check started 02:18:49.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:18:49.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:18:49.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:18:50.299 [Lua] main_path_player_far_away_check started 02:18:52.489 [Lua] main_path_player_far_away_check started 02:18:54.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:18:54.946 [Lua] main_path_player_far_away_check started 02:18:55.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:18:55.166 [Flow] 1 02:18:55.166 [Flow] 2 02:18:55.920 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 02:18:57.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:18:57.217 [Flow] 3 02:18:57.259 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 02:18:58.951 [Lua] main_path_player_far_away_check started 02:19:00.794 [Lua] event horde ends! 02:19:00.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:01.027 [Lua] [GameNetworkManager] game object created go_id=2458, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:01.027 [Lua] [GameNetworkManager] game object created go_id=2459, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:01.027 [Lua] [GameNetworkManager] game object created go_id=2460, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:01.452 [Lua] [GameNetworkManager] game object was destroyed id=2458 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:01.485 [Lua] [GameNetworkManager] game object was destroyed id=2459 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:01.527 [Lua] [GameNetworkManager] game object was destroyed id=2460 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:02.143 [Lua] main_path_player_far_away_check started 02:19:02.333 [EACServer] [19:19:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:19:03.173 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_02 02:19:03.173 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_02 (seed: 0) 02:19:04.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:19:04.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 3064913 02:19:04.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 3064918 02:19:05.022 [Lua] main_path_player_far_away_check started 02:19:06.399 [Lua] main_path_player_far_away_check started 02:19:06.804 [Lua] main_path_player_far_away_check started 02:19:08.231 [Lua] main_path_player_far_away_check started 02:19:09.051 [Lua] [GameNetworkManager] game object created go_id=2461, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:09.108 [Lua] event horde ends! 02:19:09.325 [Lua] [GameNetworkManager] game object created go_id=2462, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:09.560 [Lua] [GameNetworkManager] game object created go_id=2463, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:09.593 [Lua] [GameNetworkManager] game object was destroyed id=2461 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:09.608 [Lua] main_path_player_far_away_check started 02:19:09.683 [Lua] main_path_player_far_away_check started 02:19:09.765 [Lua] [GameNetworkManager] game object was destroyed id=2462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:09.811 [Lua] [GameNetworkManager] game object created go_id=2464, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:09.994 [Lua] [GameNetworkManager] game object was destroyed id=2463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:10.101 [Lua] [GameNetworkManager] game object created go_id=2465, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:10.326 [Lua] [GameNetworkManager] game object was destroyed id=2464 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:10.398 [Lua] main_path_player_far_away_check started 02:19:10.672 [Lua] [GameNetworkManager] game object was destroyed id=2465 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:11.435 [Lua] main_path_player_far_away_check started 02:19:12.778 [Lua] main_path_player_far_away_check started 02:19:12.856 [Lua] main_path_player_far_away_check started 02:19:13.741 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 02:19:13.741 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:19:13.741 [Lua] [flow:Sockets occupied:] float=1.000000 02:19:13.741 [Flow] Socket 3 occupied 02:19:14.629 [Lua] main_path_player_far_away_check started 02:19:17.842 [Lua] main_path_player_far_away_check started 02:19:19.331 [Lua] main_path_player_far_away_check started 02:19:20.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:21.019 [Lua] main_path_player_far_away_check started 02:19:22.499 [Lua] main_path_player_far_away_check started 02:19:22.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:24.170 [Lua] main_path_player_far_away_check started 02:19:26.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:27.156 [Lua] main_path_player_far_away_check started 02:19:27.342 [Lua] main_path_player_far_away_check started 02:19:28.006 [Lua] event horde ends! 02:19:28.020 [Lua] event horde ends! 02:19:28.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:28.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:30.562 [Lua] main_path_player_far_away_check started 02:19:31.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:31.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:32.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:33.095 [Lua] [GameNetworkManager] game object created go_id=2466, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:33.096 [Lua] [GameNetworkManager] game object created go_id=2467, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:33.096 [Lua] [GameNetworkManager] game object created go_id=2468, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:33.498 [Lua] [GameNetworkManager] game object was destroyed id=2466 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:33.511 [Lua] [GameNetworkManager] game object was destroyed id=2467 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:33.575 [Lua] [GameNetworkManager] game object was destroyed id=2468 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:19:33.789 [Lua] main_path_player_far_away_check started 02:19:34.762 [Lua] main_path_player_far_away_check started 02:19:35.422 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_04 02:19:35.422 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_04 (seed: 0) 02:19:38.407 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 02:19:38.407 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:19:38.407 [Flow] Socket 1 occupied 02:19:38.407 [Lua] [flow:Sockets occupied:] float=2.000000 02:19:39.299 [Lua] main_path_player_far_away_check started 02:19:40.087 [Lua] main_path_player_far_away_check started 02:19:42.542 [Lua] main_path_player_far_away_check started 02:19:44.710 [Lua] main_path_player_far_away_check started 02:19:44.959 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 02:19:52.916 [Lua] main_path_player_far_away_check started 02:19:53.375 [Lua] main_path_player_far_away_check started 02:19:53.819 [Lua] main_path_player_far_away_check started 02:19:54.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:55.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:55.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:19:57.550 [Lua] main_path_player_far_away_check started 02:20:00.371 [Lua] event horde ends! 02:20:00.384 [Lua] event horde ends! 02:20:00.398 [Lua] event horde ends! 02:20:00.416 [Lua] event horde ends! 02:20:00.743 [Lua] main_path_player_far_away_check started 02:20:01.441 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 02:20:01.441 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:20:01.441 [Flow] Socket 2 occupied 02:20:01.441 [Lua] [flow:Sockets occupied:] float=3.000000 02:20:01.441 [Lua] [flow_callback_ussingen_barrel_challenge_completed] 02:20:03.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:20:03.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:20:03.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 2827659 02:20:06.505 [Lua] main_path_player_far_away_check started 02:20:07.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:20:07.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:20:08.195 [Lua] [GameNetworkManager] game object created go_id=2469, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:08.195 [Lua] [GameNetworkManager] game object created go_id=2470, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:08.196 [Lua] [GameNetworkManager] game object created go_id=2471, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:08.667 [Lua] [GameNetworkManager] game object was destroyed id=2469 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:08.667 [Lua] [GameNetworkManager] game object was destroyed id=2470 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:08.701 [Lua] [GameNetworkManager] game object was destroyed id=2471 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:09.019 [Lua] main_path_player_far_away_check started 02:20:09.703 [Lua] main_path_player_far_away_check started 02:20:27.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:20:28.836 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_01 02:20:28.836 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_01 (seed: 0) 02:20:33.497 [Lua] event horde ends! 02:20:35.222 [Lua] [GameNetworkManager] game object created go_id=2472, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:35.733 [Lua] [GameNetworkManager] game object was destroyed id=2472 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:36.044 [Lua] [GameNetworkManager] game object created go_id=2473, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:36.525 [Lua] [GameNetworkManager] game object was destroyed id=2473 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:36.778 [Lua] [GameNetworkManager] game object created go_id=2474, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:37.383 [Lua] [GameNetworkManager] game object was destroyed id=2474 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:37.656 [Lua] [GameNetworkManager] game object created go_id=2475, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:38.182 [Lua] [GameNetworkManager] game object was destroyed id=2475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:38.338 [Lua] [GameNetworkManager] game object created go_id=2476, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:38.913 [Lua] [GameNetworkManager] game object was destroyed id=2476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:44.224 [Lua] [GameNetworkManager] game object created go_id=2477, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:44.790 [Lua] [GameNetworkManager] game object was destroyed id=2477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:45.437 [Lua] [GameNetworkManager] game object created go_id=2478, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:45.659 [Lua] [GameNetworkManager] game object created go_id=2479, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:45.897 [Lua] [GameNetworkManager] game object was destroyed id=2478 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:45.940 [Lua] [GameNetworkManager] game object created go_id=2480, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:46.077 [Lua] [GameNetworkManager] game object was destroyed id=2479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:46.153 [Lua] [GameNetworkManager] game object created go_id=2481, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:46.455 [Lua] [GameNetworkManager] game object was destroyed id=2480 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:46.485 [Lua] [GameNetworkManager] game object created go_id=2482, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:46.744 [Lua] [GameNetworkManager] game object created go_id=2483, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:46.849 [Lua] [GameNetworkManager] game object was destroyed id=2481 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:46.849 [Lua] [GameNetworkManager] game object was destroyed id=2482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:46.978 [Lua] [GameNetworkManager] game object created go_id=2484, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:47.164 [Lua] [GameNetworkManager] game object was destroyed id=2483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:47.226 [Lua] [GameNetworkManager] game object created go_id=2485, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:47.442 [Lua] [GameNetworkManager] game object created go_id=2486, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:47.495 [Lua] [GameNetworkManager] game object was destroyed id=2484 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:47.682 [Lua] [GameNetworkManager] game object created go_id=2487, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:47.901 [Lua] [GameNetworkManager] game object was destroyed id=2485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:47.902 [Lua] [GameNetworkManager] game object created go_id=2488, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:47.940 [Lua] [GameNetworkManager] game object was destroyed id=2486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:48.104 [Lua] [GameNetworkManager] game object was destroyed id=2487 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:48.197 [Lua] [GameNetworkManager] game object created go_id=2489, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:48.391 [Lua] [GameNetworkManager] game object was destroyed id=2488 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:48.457 [Lua] [GameNetworkManager] game object created go_id=2490, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:48.663 [Lua] [GameNetworkManager] game object created go_id=2491, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:48.664 [Lua] [GameNetworkManager] game object was destroyed id=2489 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:48.731 [Lua] [GameNetworkManager] game object was destroyed id=2490 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:48.851 [Lua] [GameNetworkManager] game object created go_id=2492, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:49.054 [Lua] [GameNetworkManager] game object was destroyed id=2491 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:49.080 [Lua] [GameNetworkManager] game object created go_id=2493, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:49.285 [Lua] [GameNetworkManager] game object created go_id=2494, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:49.318 [Lua] [GameNetworkManager] game object was destroyed id=2492 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:49.585 [Lua] [GameNetworkManager] game object created go_id=2495, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:49.719 [Lua] [GameNetworkManager] game object was destroyed id=2493 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:49.763 [Lua] [GameNetworkManager] game object created go_id=2496, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:49.948 [Lua] [GameNetworkManager] game object was destroyed id=2494 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:49.961 [Lua] [GameNetworkManager] game object was destroyed id=2495 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:49.962 [Lua] [GameNetworkManager] game object created go_id=2497, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:50.162 [Lua] [GameNetworkManager] game object created go_id=2498, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:50.345 [Lua] [GameNetworkManager] game object was destroyed id=2496 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:50.386 [Lua] [GameNetworkManager] game object created go_id=2499, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:50.485 [Lua] [GameNetworkManager] game object was destroyed id=2497 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:50.557 [Lua] [GameNetworkManager] game object was destroyed id=2498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:50.625 [Lua] [GameNetworkManager] game object created go_id=2500, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:50.810 [Lua] [GameNetworkManager] game object was destroyed id=2499 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:50.854 [Lua] [GameNetworkManager] game object created go_id=2501, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:51.084 [Lua] [GameNetworkManager] game object created go_id=2502, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:51.291 [Lua] [GameNetworkManager] game object was destroyed id=2500 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:51.317 [Lua] [GameNetworkManager] game object created go_id=2503, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:51.441 [Lua] [GameNetworkManager] game object was destroyed id=2501 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:51.471 [Lua] [GameNetworkManager] game object was destroyed id=2502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:51.532 [Lua] [GameNetworkManager] game object created go_id=2504, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:51.765 [Lua] [GameNetworkManager] game object was destroyed id=2503 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:51.808 [Lua] [GameNetworkManager] game object created go_id=2505, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:51.979 [Lua] [GameNetworkManager] game object was destroyed id=2504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:52.058 [Lua] [GameNetworkManager] game object created go_id=2506, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:52.230 [Lua] [GameNetworkManager] game object was destroyed id=2505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:52.322 [Lua] [GameNetworkManager] game object created go_id=2507, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:52.479 [Lua] [GameNetworkManager] game object was destroyed id=2506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:52.564 [Lua] [GameNetworkManager] game object created go_id=2508, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:52.800 [Lua] [GameNetworkManager] game object created go_id=2509, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:52.800 [Lua] [GameNetworkManager] game object was destroyed id=2507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:53.039 [Lua] [GameNetworkManager] game object created go_id=2510, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:53.164 [Lua] [GameNetworkManager] game object was destroyed id=2508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:53.260 [Lua] [GameNetworkManager] game object created go_id=2511, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:53.378 [Lua] [GameNetworkManager] game object was destroyed id=2509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:53.478 [Lua] [GameNetworkManager] game object created go_id=2512, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:53.588 [Lua] [GameNetworkManager] game object was destroyed id=2510 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:53.703 [Lua] [GameNetworkManager] game object created go_id=2513, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:53.875 [Lua] [GameNetworkManager] game object was destroyed id=2511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:53.946 [Lua] event horde ends! 02:20:53.960 [Lua] event horde ends! 02:20:53.986 [Lua] [GameNetworkManager] game object created go_id=2514, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:54.150 [Lua] [GameNetworkManager] game object was destroyed id=2512 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:54.209 [Lua] [GameNetworkManager] game object created go_id=2515, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:54.381 [Lua] [GameNetworkManager] game object was destroyed id=2513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:54.460 [Lua] [GameNetworkManager] game object created go_id=2516, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:54.617 [Lua] [GameNetworkManager] game object was destroyed id=2515 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:54.617 [Lua] [GameNetworkManager] game object was destroyed id=2514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:54.679 [Lua] [GameNetworkManager] game object created go_id=2517, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:54.877 [Lua] [GameNetworkManager] game object created go_id=2518, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:54.911 [Lua] [GameNetworkManager] game object was destroyed id=2516 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:55.132 [Lua] [GameNetworkManager] game object created go_id=2519, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:55.239 [Lua] [GameNetworkManager] game object was destroyed id=2517 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:55.366 [Lua] [GameNetworkManager] game object created go_id=2520, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:55.450 [Lua] [GameNetworkManager] game object was destroyed id=2518 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:55.567 [Lua] [GameNetworkManager] game object created go_id=2521, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:55.567 [Lua] [GameNetworkManager] game object was destroyed id=2519 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:55.830 [Lua] [GameNetworkManager] game object created go_id=2522, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:55.903 [Lua] [GameNetworkManager] game object was destroyed id=2520 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:56.071 [Lua] [GameNetworkManager] game object created go_id=2523, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:56.233 [Lua] [GameNetworkManager] game object was destroyed id=2521 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:56.275 [Lua] [GameNetworkManager] game object created go_id=2524, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:56.325 [Lua] [GameNetworkManager] game object was destroyed id=2522 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:56.521 [Lua] [GameNetworkManager] game object created go_id=2525, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:56.568 [Lua] [GameNetworkManager] game object was destroyed id=2523 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:56.758 [Lua] [GameNetworkManager] game object created go_id=2526, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:56.924 [Lua] [GameNetworkManager] game object was destroyed id=2524 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:56.996 [Lua] [GameNetworkManager] game object created go_id=2527, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:57.198 [Lua] [GameNetworkManager] game object was destroyed id=2525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:57.227 [Lua] [GameNetworkManager] game object created go_id=2528, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:57.344 [Lua] [GameNetworkManager] game object was destroyed id=2526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:57.457 [Lua] [GameNetworkManager] game object created go_id=2529, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:57.486 [Lua] [GameNetworkManager] game object was destroyed id=2527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:57.698 [Lua] [GameNetworkManager] game object created go_id=2530, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:57.785 [Lua] [GameNetworkManager] game object was destroyed id=2528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:57.923 [Lua] [GameNetworkManager] game object created go_id=2531, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:57.990 [Lua] Override Player Respawning mansion_event false 02:20:57.990 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01 02:20:57.990 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_01 02:20:57.990 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_02 02:20:57.990 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_03 02:20:57.990 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_04 02:20:57.993 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event (seed: 0) 02:20:58.049 [Lua] [GameNetworkManager] game object was destroyed id=2529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:58.168 [Lua] [GameNetworkManager] game object created go_id=2532, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:58.290 [Lua] [GameNetworkManager] game object was destroyed id=2530 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:58.351 [Lua] [GameNetworkManager] game object created go_id=2533, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:58.482 [Lua] [GameNetworkManager] game object was destroyed id=2531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:58.580 [Lua] [GameNetworkManager] game object created go_id=2534, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:58.735 [Lua] [GameNetworkManager] game object was destroyed id=2532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:58.813 [Lua] [GameNetworkManager] game object created go_id=2535, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:58.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:20:58.994 [Lua] [GameNetworkManager] game object was destroyed id=2534 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:58.994 [Lua] [GameNetworkManager] game object was destroyed id=2533 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:59.063 [Lua] [GameNetworkManager] game object created go_id=2536, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:59.346 [Lua] [GameNetworkManager] game object was destroyed id=2535 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:59.454 [Lua] [GameNetworkManager] game object created go_id=2537, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:59.454 [Lua] [GameNetworkManager] game object created go_id=2538, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:59.455 [Lua] [GameNetworkManager] game object created go_id=2539, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:59.639 [Lua] [GameNetworkManager] game object was destroyed id=2536 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:59.873 [Lua] [GameNetworkManager] game object was destroyed id=2537 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:20:59.953 [Lua] [GameNetworkManager] game object was destroyed id=2539 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:00.020 [Lua] [GameNetworkManager] game object was destroyed id=2538 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:00.260 [Lua] event horde ends! 02:21:02.334 [EACServer] [19:21:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:21:02.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 135, name: `unknown` 02:21:06.315 [Lua] [GameNetworkManager] game object created go_id=2540, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:06.584 [Lua] [GameNetworkManager] game object created go_id=2541, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:06.761 [Lua] [GameNetworkManager] game object was destroyed id=2540 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:06.832 [Lua] [GameNetworkManager] game object created go_id=2542, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:07.105 [Lua] [GameNetworkManager] game object created go_id=2543, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:07.133 [Lua] [GameNetworkManager] game object was destroyed id=2541 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:07.280 [Lua] [GameNetworkManager] game object was destroyed id=2542 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:07.280 [Lua] [GameNetworkManager] game object created go_id=2544, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:07.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:21:07.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 3064913 02:21:07.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 3064918 02:21:07.494 [Lua] [GameNetworkManager] game object created go_id=2545, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:07.663 [Lua] [GameNetworkManager] game object was destroyed id=2544 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:07.705 [Lua] [GameNetworkManager] game object was destroyed id=2543 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:07.729 [Lua] [GameNetworkManager] game object created go_id=2546, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:07.995 [Lua] [GameNetworkManager] game object created go_id=2547, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:08.135 [Lua] [GameNetworkManager] game object was destroyed id=2545 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:08.171 [Lua] [GameNetworkManager] game object was destroyed id=2546 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:08.228 [Lua] [GameNetworkManager] game object created go_id=2548, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:08.452 [Lua] [GameNetworkManager] game object created go_id=2549, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:08.452 [Lua] [GameNetworkManager] game object was destroyed id=2547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:08.620 [Lua] [GameNetworkManager] game object was destroyed id=2548 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:08.717 [Lua] [GameNetworkManager] game object created go_id=2550, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:08.939 [Lua] [GameNetworkManager] game object created go_id=2551, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:08.953 [Lua] [GameNetworkManager] game object was destroyed id=2549 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:09.196 [Lua] [GameNetworkManager] game object was destroyed id=2550 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:09.385 [Lua] [GameNetworkManager] game object was destroyed id=2551 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:09.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:21:09.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:21:09.633 [Lua] [GameNetworkManager] game object created go_id=2552, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:09.889 [Lua] [GameNetworkManager] game object created go_id=2553, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:10.071 [Lua] [GameNetworkManager] game object created go_id=2554, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:10.169 [Lua] [GameNetworkManager] game object was destroyed id=2552 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:10.225 [Lua] [GameNetworkManager] game object was destroyed id=2553 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:10.295 [Lua] [GameNetworkManager] game object created go_id=2555, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:10.442 [Lua] [GameNetworkManager] game object was destroyed id=2554 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:10.497 [Lua] [GameNetworkManager] game object created go_id=2556, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:10.676 [Lua] [GameNetworkManager] game object was destroyed id=2555 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:10.768 [Lua] [GameNetworkManager] game object created go_id=2557, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:10.940 [Lua] [GameNetworkManager] game object was destroyed id=2556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:10.988 [Lua] [GameNetworkManager] game object created go_id=2558, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:11.275 [Lua] [GameNetworkManager] game object created go_id=2559, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:11.275 [Lua] [GameNetworkManager] game object was destroyed id=2557 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:11.452 [Lua] [GameNetworkManager] game object created go_id=2560, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:11.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x81d4f, position: 0 02:21:11.553 [Lua] [GameNetworkManager] game object was destroyed id=2558 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:11.700 [Lua] [GameNetworkManager] game object created go_id=2561, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:11.771 [Lua] [GameNetworkManager] game object was destroyed id=2559 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:11.935 [Lua] [GameNetworkManager] game object created go_id=2562, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:12.007 [Lua] [GameNetworkManager] game object was destroyed id=2560 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:12.167 [Lua] [GameNetworkManager] game object created go_id=2563, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:12.228 [Lua] [GameNetworkManager] game object was destroyed id=2561 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:12.452 [Lua] [GameNetworkManager] game object created go_id=2564, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:12.452 [Lua] [GameNetworkManager] game object was destroyed id=2562 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:12.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x81de9, position: 0 02:21:12.616 [Lua] [GameNetworkManager] game object was destroyed id=2563 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:12.973 [Lua] [GameNetworkManager] game object was destroyed id=2564 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:13.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:21:15.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:21:15.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:21:17.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:21:21.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:21:22.545 [Lua] [GameNetworkManager] game object created go_id=2565, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:22.811 [Lua] [GameNetworkManager] game object created go_id=2566, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:22.926 [Lua] event horde ends! 02:21:22.976 [Lua] [GameNetworkManager] game object was destroyed id=2565 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:23.852 [Lua] [GameNetworkManager] game object created go_id=2567, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:24.072 [Lua] [GameNetworkManager] game object was destroyed id=2566 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:24.072 [Lua] [GameNetworkManager] game object created go_id=2568, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:24.072 [Lua] [GameNetworkManager] game object was destroyed id=2567 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:24.072 [Lua] [GameNetworkManager] game object created go_id=2569, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:24.073 [Lua] [GameNetworkManager] game object created go_id=2570, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:21:24.074 [Lua] [GameNetworkManager] game object was destroyed id=2568 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:24.074 [Lua] [GameNetworkManager] game object was destroyed id=2569 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:24.231 [Lua] [GameNetworkManager] game object was destroyed id=2570 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:21:32.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x82736, position: 0 02:21:33.145 [Lua] Switching ConflictSettings: to: default_light 02:21:33.145 [Lua] pacing=default 02:21:33.145 [Lua] roaming=nil 02:21:33.145 [Lua] specials=default_light 02:21:33.145 [Lua] debug_color=maroon 02:21:33.145 [Lua] contained_breeds=nil 02:21:33.145 [Lua] pack_spawning=default 02:21:33.145 [Lua] disabled=false 02:21:33.145 [Lua] factions=nil 02:21:33.145 [Lua] boss=default_light 02:21:33.145 [Lua] horde=default 02:21:33.145 [Lua] name=default_light 02:21:33.145 [Lua] intensity=default 02:21:33.145 [Lua] --- 02:21:36.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 1289178 02:21:40.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x82967, position: 0 02:21:45.740 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 02:21:45.740 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0) 02:21:54.823 [Lua] main path terror event triggered: boss_event_spline_patrol 02:21:54.823 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 02:21:54.839 [Lua] > starting new spline, using new navbot: standard , id: boss8 02:21:54.850 [Lua] > continuing spline boss8 index: 2 retries: 0 02:21:54.862 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 02:21:54.862 [Lua] > continuing spline boss8 index: 3 retries: 0 02:21:54.872 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 02:21:54.872 [Lua] > continuing spline boss8 index: 4 retries: 0 02:21:54.896 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 02:21:54.896 [Lua] > continuing spline boss8 index: 5 retries: 0 02:21:54.919 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 02:21:54.919 [Lua] > spline completed boss8 retries: 0 02:21:55.086 [Lua] Init group template: spline_patrol 02:21:59.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:21:59.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:22:03.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x83128, position: 0 02:22:07.132 [SteamVoipClient] select_out(1100001018cafc2, on) 02:22:07.149 [SteamVoipClient] select_out(1100001027b107c, on) 02:22:07.149 [SteamVoipClient] select_out(11000010e0265da, on) 02:22:07.244 [SteamVoipClient] select_out(1100001018cafc2, off) 02:22:07.244 [SteamVoipClient] select_out(1100001027b107c, off) 02:22:07.244 [SteamVoipClient] select_out(11000010e0265da, off) 02:22:08.292 [Lua] [GameNetworkManager] game object created go_id=2571, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:08.529 [Lua] [GameNetworkManager] game object created go_id=2572, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:08.571 [Lua] [GameNetworkManager] game object was destroyed id=2571 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:08.794 [Lua] [GameNetworkManager] game object created go_id=2573, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:08.835 [Lua] [GameNetworkManager] game object was destroyed id=2572 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:09.015 [Lua] [GameNetworkManager] game object created go_id=2574, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:09.441 [Lua] [GameNetworkManager] game object was destroyed id=2574 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:09.482 [Lua] [GameNetworkManager] game object was destroyed id=2573 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:09.830 [Lua] [GameNetworkManager] game object created go_id=2575, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:10.030 [Lua] [GameNetworkManager] game object created go_id=2576, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:10.303 [Lua] [GameNetworkManager] game object was destroyed id=2575 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:10.524 [Lua] [GameNetworkManager] game object was destroyed id=2576 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:10.885 [Lua] event horde ends! 02:22:11.402 [Lua] [GameNetworkManager] game object created go_id=2577, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:11.402 [Lua] [GameNetworkManager] game object created go_id=2578, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:11.402 [Lua] [GameNetworkManager] game object created go_id=2579, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:11.651 [Lua] [GameNetworkManager] game object created go_id=2580, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:11.806 [Lua] [GameNetworkManager] game object was destroyed id=2577 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:11.820 [Lua] [GameNetworkManager] game object was destroyed id=2578 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:11.908 [Lua] [GameNetworkManager] game object was destroyed id=2579 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:11.908 [Lua] [GameNetworkManager] game object created go_id=2581, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:12.028 [Lua] [ChatManager][1]System: Babypeen picked up a piece of Ravaged Art 02:22:12.128 [Lua] [GameNetworkManager] game object created go_id=2582, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:12.128 [Lua] [GameNetworkManager] game object was destroyed id=2580 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:12.389 [Lua] [GameNetworkManager] game object created go_id=2583, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:12.389 [Lua] [GameNetworkManager] game object was destroyed id=2581 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:12.602 [Lua] [GameNetworkManager] game object created go_id=2584, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:12.603 [Lua] [GameNetworkManager] game object was destroyed id=2582 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:12.846 [Lua] [GameNetworkManager] game object was destroyed id=2583 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:12.846 [Lua] [GameNetworkManager] game object created go_id=2585, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:12.978 [Lua] [GameNetworkManager] game object was destroyed id=2584 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:13.047 [Lua] [GameNetworkManager] game object created go_id=2586, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:13.238 [Lua] [GameNetworkManager] game object was destroyed id=2585 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:13.290 [Lua] [GameNetworkManager] game object created go_id=2587, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:13.474 [Lua] [GameNetworkManager] game object was destroyed id=2586 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:13.527 [Lua] [GameNetworkManager] game object created go_id=2588, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:13.679 [Lua] [GameNetworkManager] game object was destroyed id=2587 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:13.786 [Lua] [GameNetworkManager] game object created go_id=2589, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:13.961 [Lua] [GameNetworkManager] game object was destroyed id=2588 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:13.988 [Lua] [GameNetworkManager] game object created go_id=2590, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:14.194 [Lua] [GameNetworkManager] game object was destroyed id=2589 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:14.261 [Lua] [GameNetworkManager] game object created go_id=2591, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:14.478 [Lua] [GameNetworkManager] game object was destroyed id=2590 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:14.489 [Lua] [GameNetworkManager] game object created go_id=2592, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:14.660 [Lua] [GameNetworkManager] game object was destroyed id=2591 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:14.838 [Lua] [GameNetworkManager] game object created go_id=2593, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:22:14.856 [Lua] [GameNetworkManager] game object was destroyed id=2592 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:15.262 [Lua] [GameNetworkManager] game object was destroyed id=2593 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:22:17.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:22:19.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 02:22:26.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 1289178 02:22:33.775 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 02:22:33.775 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0) 02:22:35.807 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:22:35.818 [Lua] Spline already found! 02:22:35.863 [Lua] Init group template: spline_patrol 02:22:37.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x83cf0, position: 0 02:22:49.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:22:49.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:22:57.991 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 19 02:22:58.191 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 11 18 02:22:58.366 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 5 20 02:22:58.463 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 9 18 02:22:58.605 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 4 17 02:22:58.805 [Lua] event horde ends! 02:23:02.334 [EACServer] [19:23:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:23:08.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 20, name: `unknown` 02:23:11.412 [Lua] [ChatManager][1]System: N0Fear discarded a Tome 02:23:11.412 [Lua] [ChatManager][1]System: Babypeen picked up a Tome 02:23:13.771 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 02:23:14.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x84925, position: 0 02:23:16.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 1289178 02:23:16.322 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 02:23:16.322 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0) 02:23:16.486 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 13 02:23:29.564 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:23:29.576 [Lua] Spline already found! 02:23:29.651 [Lua] Init group template: spline_patrol 02:23:34.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x84f7f, position: 0 02:23:39.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:23:39.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0 02:23:41.421 [Lua] event horde ends! 02:23:45.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x85416, position: 0 02:23:45.258 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 02:23:45.258 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0) 02:23:49.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x854fa, position: 0 02:23:50.105 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 2 11 02:23:50.346 [Lua] [GameNetworkManager] game object created go_id=2594, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:50.346 [Lua] [GameNetworkManager] game object created go_id=2595, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:50.346 [Lua] [GameNetworkManager] game object created go_id=2596, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:50.367 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 10 02:23:50.966 [Lua] [GameNetworkManager] game object was destroyed id=2594 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:23:51.013 [Lua] [GameNetworkManager] game object was destroyed id=2595 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:23:51.099 [Lua] [GameNetworkManager] game object was destroyed id=2596 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:23:52.240 [Lua] [GameNetworkManager] game object created go_id=2597, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:52.439 [Lua] [GameNetworkManager] game object created go_id=2598, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:52.670 [Lua] [GameNetworkManager] game object created go_id=2599, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:53.215 [Lua] [GameNetworkManager] game object was destroyed id=2597 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:23:53.277 [Lua] [GameNetworkManager] game object was destroyed id=2599 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:23:53.962 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 10 02:23:54.854 [Lua] [GameNetworkManager] game object created go_id=2600, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:55.067 [Lua] [GameNetworkManager] game object created go_id=2601, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:55.278 [Lua] [GameNetworkManager] game object was destroyed id=2600 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:23:55.312 [Lua] [GameNetworkManager] game object created go_id=2602, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:55.504 [Lua] [GameNetworkManager] game object was destroyed id=2601 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:23:55.548 [Lua] [GameNetworkManager] game object created go_id=2603, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:55.784 [Lua] [GameNetworkManager] game object created go_id=2604, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:23:56.130 [Lua] [GameNetworkManager] game object was destroyed id=2602 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:23:56.242 [Lua] [GameNetworkManager] game object was destroyed id=2604 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:23:56.317 [Lua] [GameNetworkManager] game object was destroyed id=2603 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:24:00.664 [Lua] [GameNetworkManager] game object was destroyed id=2598 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:24:01.447 [Lua] Complete level triggered. 02:24:01.447 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:24:01.447 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 02:24:01.447 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 02:24:01.447 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame 02:24:01.447 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame 02:24:01.447 [Lua] [PeerSM] 1100001018cafc2 :: on_exit InGame 02:24:01.447 [Lua] [PeerSM] 1100001018cafc2 :: on_enter InPostGame 02:24:01.447 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 02:24:01.447 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame 02:24:01.448 [Lua] gm_event_end_conditions_met true false 02:24:01.448 [Save] Saving `save_data` 02:24:01.450 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:24:01.450 [Lua] Game won 02:24:01.450 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:24:01.454 [Lua] generate_backend_stats 1100001027b107c:1 02:24:01.457 [Save] Save done 02:24:01.457 [Save] Saving `save_data` 02:24:01.460 [Save] Save done 02:24:01.474 [Lua] PlayFabMirrorBase:_commit_internal nil 02:24:01.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 84 02:24:01.481 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:24:01.482 [Save] Saving `save_data` 02:24:01.485 [Save] Save done 02:24:01.490 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 84 54 02:24:01.492 [Lua] Complete level triggered. 02:24:01.502 [Lua] Complete level triggered. 02:24:01.511 [Lua] Complete level triggered. 02:24:01.520 [Lua] Complete level triggered. 02:24:01.530 [Lua] Complete level triggered. 02:24:01.539 [Lua] Complete level triggered. 02:24:01.548 [Lua] Complete level triggered. 02:24:01.557 [Lua] Complete level triggered. 02:24:01.566 [Lua] Complete level triggered. 02:24:01.576 [Lua] Complete level triggered. 02:24:01.585 [Lua] Complete level triggered. 02:24:01.596 [Lua] Complete level triggered. 02:24:01.605 [Lua] Complete level triggered. 02:24:01.614 [Lua] Complete level triggered. 02:24:01.623 [Lua] Complete level triggered. 02:24:01.632 [Lua] Complete level triggered. 02:24:01.641 [Lua] Complete level triggered. 02:24:01.651 [Lua] Complete level triggered. 02:24:01.664 [Lua] Complete level triggered. 02:24:01.673 [Lua] Complete level triggered. 02:24:01.682 [Lua] Complete level triggered. 02:24:01.691 [Lua] Complete level triggered. 02:24:02.027 [Lua] [PlayFabRequestQueue] EAC Enabled! 84 02:24:02.027 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 84 02:24:02.481 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 84 02:24:02.483 [Lua] commit result success 35 02:24:02.484 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:24:02.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 85 02:24:02.484 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 02:24:02.491 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 85 55 02:24:02.955 [Lua] [PlayFabRequestQueue] EAC Enabled! 85 02:24:02.955 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 85 02:24:03.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 85 02:24:03.427 [Save] Saving `save_data` 02:24:03.436 [Save] Save done 02:24:03.436 [Save] Saving `save_data` 02:24:03.446 [Save] Save done 02:24:08.627 [Lua] Set lobby begin: 02:24:08.627 [Lua] Lobby data twitch_enabled = false 02:24:08.627 [Lua] Lobby data power_level = 769 02:24:08.627 [Lua] Lobby data unique_server_name = Babypeen 02:24:08.627 [Lua] Lobby data difficulty_tweak = 0 02:24:08.627 [Lua] Lobby data host = 1100001027b107c 02:24:08.627 [Lua] Lobby data time_of_search = 1609636045 02:24:08.627 [Lua] Lobby data game_mode = 2 02:24:08.627 [Lua] Lobby data is_private = false 02:24:08.627 [Lua] Lobby data match_started = true 02:24:08.627 [Lua] Lobby data mechanism = adventure 02:24:08.627 [Lua] Lobby data difficulty = harder 02:24:08.627 [Lua] Lobby data level_key = ussingen 02:24:08.627 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:08.627 [Lua] Lobby data selected_level_key = ussingen 02:24:08.627 [Lua] Lobby data quick_game = true 02:24:08.627 [Lua] Lobby data weave_name = false 02:24:08.627 [Lua] Lobby data matchmaking = true 02:24:08.627 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:08.627 [Lua] Lobby data num_players = 4 02:24:08.627 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:08.627 [Lua] Lobby data player_slot_2 = 0:0 02:24:08.627 [Lua] Lobby data country_code = US 02:24:08.627 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:08.628 [Lua] Lobby data eac_authorized = true 02:24:08.628 [Lua] Set lobby end. 02:24:10.608 [Lua] ConflictDirector - destroy all units 02:24:11.167 [Lua] TRANSITION nil nil inn_level 02:24:11.167 [Lua] Transition type "inn_level", is server: true 02:24:11.167 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:24:11.167 [Lua] [GameNetworkManager] Leaving game... 02:24:11.167 [Lua] [GameNetworkManager] Shutting down game session host. 02:24:11.167 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:24:11.167 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:24:11.167 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1085.76 02:24:11.172 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:24:13.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:24:13.250 [Lua] [Managers] Calling function on all managers: 02:24:13.251 [Lua] Clearing all global lookup lists 02:24:13.251 [Lua] [IngamePlayerListUI] - Destroy 02:24:13.251 [Lua] [EquipmentUI] - Destroy 02:24:13.251 [Lua] [AbilityUI] - Destroy 02:24:13.251 [Lua] [GamePadAbilityUI] - Destroy 02:24:13.251 [Lua] [GamePadEquipmentUI] - Destroy 02:24:13.252 [Lua] [IngameUI] destroy 02:24:13.571 [Lua] [Managers] Destroying manager group: 02:24:13.585 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:24:13.779 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:24:13.781 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:24:13.782 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:24:13.783 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:24:13.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:24:13.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:24:13.786 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:24:13.786 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:24:13.788 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:24:13.788 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:24:13.789 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:24:13.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:24:13.793 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:24:13.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:24:13.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:24:13.796 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:24:13.798 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:24:13.801 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:24:13.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:24:13.804 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:24:13.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:24:13.810 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:24:13.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:24:13.812 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:24:13.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:24:13.814 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:24:13.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:24:13.818 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:24:13.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:24:13.822 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:24:13.822 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 02:24:13.822 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 02:24:13.822 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 02:24:13.822 warning: [Lua] Following data will be uploaded to Crashify: <> 02:24:13.823 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 31, User: 1100001027b107c "Babypeen" <> 02:24:13.823 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12333498; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000082411E0 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 000000000B336BF0; application_shutdown = nil; unit_spawner = table: 000000000DA4D4B0; world = [World]; unit_storage = table: 0000000002584060; units = table: 00000000007AC020; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000B336BF0 [8] self = table: 000000001192F010; dt = 0.0070165372453629971; t = 7151.5038312734105; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070165372453629971; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070165372453629971; t = 7151.5038312734105 [10] dt = 0.0070165372453629971 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "ussingen"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000DD0D620; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000009DA8730; [5] world_name = "level_world"; entity_system_bag = table: 000000000B692B00; network_server = table: 0000000010484840; entity_system = table: 000000000F4E0510; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000021C0970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1074.7481897811406; input_manager = table: 000000000DC7C2C0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000206A6A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070165372453629971; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000009DA8730; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 000000000B337360; exit_time = 1085.7590355300345; dice_keeper = table: 00000000103DA6F0; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000FB42DC0; <> <> 02:24:13.823 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame 02:24:13.823 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading 02:24:13.823 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da inn_level 0 02:24:13.823 warning: [Lua] Following data will be uploaded to Crashify: <> 02:24:13.823 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 32, User: 1100001027b107c "Babypeen" <> 02:24:13.824 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12333498; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000082411E0 [3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame [5] self = table: 000000000B336BF0; application_shutdown = nil; unit_spawner = table: 000000000DA4D4B0; world = [World]; unit_storage = table: 0000000002584060; units = table: 00000000007AC020; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000B336BF0 [8] self = table: 000000001192F010; dt = 0.0070165372453629971; t = 7151.5038312734105; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070165372453629971; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070165372453629971; t = 7151.5038312734105 [10] dt = 0.0070165372453629971 [2] server = table: 0000000010484840; loaded_level = "ussingen"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000DD0D620; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000009DA8730; [5] world_name = "level_world"; entity_system_bag = table: 000000000B692B00; network_server = table: 0000000010484840; entity_system = table: 000000000F4E0510; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000021C0970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1074.7481897811406; input_manager = table: 000000000DC7C2C0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000206A6A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070165372453629971; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000009DA8730; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 000000000B337360; exit_time = 1085.7590355300345; dice_keeper = table: 00000000103DA6F0; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000FB42DC0; <> <> 02:24:13.824 [Lua] [PeerSM] 1100001018cafc2 :: on_exit InPostGame 02:24:13.824 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Loading 02:24:13.824 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001018cafc2 inn_level 0 02:24:13.824 warning: [Lua] Following data will be uploaded to Crashify: <> 02:24:13.824 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 33, User: 1100001027b107c "Babypeen" <> 02:24:13.824 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000BC0BB90; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001018cafc2"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12333498; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000082411E0 [3] _ = table: 000000000BC0BB90; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001018cafc2"; peer_state_machine = table: 0000000007E4D580; current_state = InPostGame [5] self = table: 000000000B336BF0; application_shutdown = nil; unit_spawner = table: 000000000DA4D4B0; world = [World]; unit_storage = table: 0000000002584060; units = table: 00000000007AC020; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000B336BF0 [8] self = table: 000000001192F010; dt = 0.0070165372453629971; t = 7151.5038312734105; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070165372453629971; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070165372453629971; t = 7151.5038312734105 [10] dt = 0.0070165372453629971 [2] server = table: 0000000010484840; loaded_level = "ussingen"; wanted_career_index = 1; game_started = false; peer_id = "1100001018cafc2"; num_players = 1; wanted_party_index = 0; account_id = "1100001018cafc2"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.895801970269531; resend_post_game_timer = 1.8608997417613864; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000DD0D620; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000009DA8730; [5] world_name = "level_world"; entity_system_bag = table: 000000000B692B00; network_server = table: 0000000010484840; entity_system = table: 000000000F4E0510; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000021C0970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1074.7481897811406; input_manager = table: 000000000DC7C2C0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000206A6A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070165372453629971; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000009DA8730; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 000000000B337360; exit_time = 1085.7590355300345; dice_keeper = table: 00000000103DA6F0; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000FB42DC0; <> <> 02:24:13.824 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame 02:24:13.824 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 02:24:13.824 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0 02:24:13.824 warning: [Lua] Following data will be uploaded to Crashify: <> 02:24:13.825 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 34, User: 1100001027b107c "Babypeen" <> 02:24:13.825 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12333498; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000082411E0 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame [5] self = table: 000000000B336BF0; application_shutdown = nil; unit_spawner = table: 000000000DA4D4B0; world = [World]; unit_storage = table: 0000000002584060; units = table: 00000000007AC020; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000B336BF0 [8] self = table: 000000001192F010; dt = 0.0070165372453629971; t = 7151.5038312734105; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070165372453629971; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070165372453629971; t = 7151.5038312734105 [10] dt = 0.0070165372453629971 [2] server = table: 0000000010484840; loaded_level = "ussingen"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000DD0D620; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000009DA8730; [5] world_name = "level_world"; entity_system_bag = table: 000000000B692B00; network_server = table: 0000000010484840; entity_system = table: 000000000F4E0510; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000021C0970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1074.7481897811406; input_manager = table: 000000000DC7C2C0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000206A6A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070165372453629971; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000009DA8730; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 000000000B337360; exit_time = 1085.7590355300345; dice_keeper = table: 00000000103DA6F0; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000FB42DC0; <> <> 02:24:13.825 [Lua] [Matchmaking] unregister rpcs 02:24:13.825 [Lua] ############### UNLOADING PACKAGES ############### 02:24:13.825 [Lua] [Managers] Calling function on all managers: 02:24:13.825 [Lua] [Managers] Destroying manager group: 02:24:13.825 [Lua] [Gamestate] Enter state StateLoading 02:24:13.830 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] Found camera: end_screen_camera 02:24:13.831 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:24:13.832 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:24:13.832 [Lua] [Matchmaking] register rpcs 02:24:13.832 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:24:13.832 [Lua] Set lobby begin: 02:24:13.832 [Lua] Lobby data twitch_enabled = false 02:24:13.832 [Lua] Lobby data power_level = 0 02:24:13.832 [Lua] Lobby data unique_server_name = Babypeen 02:24:13.832 [Lua] Lobby data difficulty_tweak = 0 02:24:13.832 [Lua] Lobby data host = 1100001027b107c 02:24:13.832 [Lua] Lobby data time_of_search = 1609636045 02:24:13.832 [Lua] Lobby data game_mode = 2 02:24:13.832 [Lua] Lobby data is_private = false 02:24:13.832 [Lua] Lobby data match_started = true 02:24:13.832 [Lua] Lobby data mechanism = adventure 02:24:13.832 [Lua] Lobby data difficulty = harder 02:24:13.832 [Lua] Lobby data level_key = ussingen 02:24:13.832 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:13.832 [Lua] Lobby data selected_level_key = ussingen 02:24:13.832 [Lua] Lobby data quick_game = true 02:24:13.832 [Lua] Lobby data weave_name = false 02:24:13.832 [Lua] Lobby data matchmaking = true 02:24:13.832 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:13.832 [Lua] Lobby data num_players = 4 02:24:13.832 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:13.832 [Lua] Lobby data player_slot_2 = 0:0 02:24:13.832 [Lua] Lobby data country_code = US 02:24:13.832 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:13.832 [Lua] Lobby data eac_authorized = true 02:24:13.832 [Lua] Set lobby end. 02:24:13.832 [Lua] registering RPCs 02:24:13.832 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:24:13.832 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:24:13.832 [Lua] Set lobby begin: 02:24:13.832 [Lua] Lobby data twitch_enabled = false 02:24:13.832 [Lua] Lobby data power_level = 0 02:24:13.832 [Lua] Lobby data unique_server_name = Babypeen 02:24:13.832 [Lua] Lobby data difficulty_tweak = 0 02:24:13.833 [Lua] Lobby data host = 1100001027b107c 02:24:13.833 [Lua] Lobby data time_of_search = 1609636045 02:24:13.833 [Lua] Lobby data game_mode = 3 02:24:13.833 [Lua] Lobby data is_private = false 02:24:13.833 [Lua] Lobby data match_started = true 02:24:13.833 [Lua] Lobby data mechanism = adventure 02:24:13.833 [Lua] Lobby data difficulty = harder 02:24:13.833 [Lua] Lobby data level_key = inn_level 02:24:13.833 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:13.833 [Lua] Lobby data selected_level_key = ussingen 02:24:13.833 [Lua] Lobby data quick_game = true 02:24:13.833 [Lua] Lobby data weave_name = false 02:24:13.833 [Lua] Lobby data matchmaking = false 02:24:13.833 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:13.833 [Lua] Lobby data num_players = 4 02:24:13.833 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:13.833 [Lua] Lobby data player_slot_2 = 0:0 02:24:13.833 [Lua] Lobby data country_code = US 02:24:13.833 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:13.833 [Lua] Lobby data eac_authorized = true 02:24:13.833 [Lua] Set lobby end. 02:24:13.833 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:24:13.836 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:24:13.836 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:24:13.836 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:24:13.880 [Umbra] Unload tome 02:24:13.894 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler 02:24:13.894 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:24:13.894 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 02:24:13.894 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:24:13.894 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 02:24:13.894 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:24:13.894 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:24:13.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x858fc, position: 0 02:24:13.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:24:13.963 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:24:13.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:24:14.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:24:14.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:24:14.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:24:14.118 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:24:14.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:24:14.151 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:24:14.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:24:19.793 [Lua] min_height 91.160001754760742 02:24:20.612 [Lua] ### Sending rpc_level_loaded 02:24:20.612 [Lua] #### Has state machine: true, peer_id: 1100001018cafc2, level_id: 50 02:24:20.612 [Lua] Peer 1100001018cafc2 has loaded the level and all enemies are loaded 02:24:20.612 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Loading 02:24:20.612 [Lua] [PeerSM] 1100001018cafc2 :: on_enter LoadingProfilePackages 02:24:20.631 [Lua] [PeerSM] 1100001018cafc2 :: on_exit LoadingProfilePackages 02:24:20.631 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForEnterGame 02:24:21.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:24:21.053 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:24:21.070 [Lua] [LevelTransitionHandler] Level load completed! 02:24:21.070 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12333498 - use_random_directors: true - overriden_conflict: nil 02:24:21.073 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:24:21.073 [Lua] checking dlc's against conflict directors 02:24:21.073 [Lua] number of factions to include 3 02:24:21.073 [Lua] number of factions added 3 02:24:21.073 [Lua] --- --- --- 02:24:21.073 [Lua] Starting... difficulty 'harder' 02:24:21.073 [Lua] These are the starting conflict directors: 02:24:21.073 [Lua] inn_level 02:24:21.073 [Lua] --- --- --- 02:24:21.073 [Lua] 02:24:21.073 [Lua] DONE! Found the following directors: 02:24:21.073 [Lua] (free: 35), Master hash is: 02:24:21.073 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:24:21.073 [Lua] load_startup_enemy_packages: -------------- 02:24:21.073 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:24:21.073 [Lua] critter_rat 02:24:21.087 [Lua] ### Sending rpc_level_loaded 02:24:21.087 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50 02:24:21.087 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 02:24:21.103 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 02:24:21.103 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 02:24:21.119 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 02:24:21.119 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 02:24:21.121 [Lua] ### Sending rpc_level_loaded 02:24:21.121 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50 02:24:21.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:24:21.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:24:21.139 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:24:21.139 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:24:21.139 [Lua] Starting async level spawning of levels/inn/world 02:24:21.139 [Umbra] Init version: 3.4.15 :: 16 threads 02:24:21.481 [Lua] Async level spawning done 02:24:22.382 [Lua] ### Sending rpc_level_loaded 02:24:22.382 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50 02:24:22.382 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded 02:24:22.382 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 02:24:22.382 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 02:24:22.393 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 02:24:22.393 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 02:24:23.243 [Lua] ### Sending rpc_level_loaded 02:24:23.243 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 50 02:24:23.243 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded 02:24:23.243 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading 02:24:23.243 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages 02:24:23.260 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages 02:24:23.260 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame 02:24:24.144 [SteamVoipClient] select_out(1100001018cafc2, on) 02:24:24.158 [SteamVoipClient] select_out(1100001027b107c, on) 02:24:24.158 [SteamVoipClient] select_out(11000010e0265da, on) 02:24:24.212 [SteamVoipClient] select_out(1100001018cafc2, off) 02:24:24.212 [SteamVoipClient] select_out(1100001027b107c, off) 02:24:24.212 [SteamVoipClient] select_out(11000010e0265da, off) 02:24:25.450 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:24:25.450 [Lua] [PlayState] Enter Substate EndViewStateChest 02:24:34.704 [Lua] min_height 91.160001754760742 02:24:36.771 [Lua] [PlayState] Exit Substate EndViewStateChest 02:24:36.771 [Lua] [PlayState] Enter Substate EndViewStateScore 02:24:51.360 [Lua] [PlayState] Exit Substate EndViewStateScore 02:24:51.363 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:24:52.359 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:24:52.359 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:24:52.359 [Lua] [Matchmaking] unregister rpcs 02:24:52.359 [Lua] Set lobby begin: 02:24:52.359 [Lua] Lobby data twitch_enabled = false 02:24:52.359 [Lua] Lobby data power_level = 0 02:24:52.359 [Lua] Lobby data unique_server_name = Babypeen 02:24:52.359 [Lua] Lobby data difficulty_tweak = 0 02:24:52.359 [Lua] Lobby data host = 1100001027b107c 02:24:52.360 [Lua] Lobby data time_of_search = 1609636045 02:24:52.360 [Lua] Lobby data game_mode = 3 02:24:52.360 [Lua] Lobby data is_private = false 02:24:52.360 [Lua] Lobby data match_started = true 02:24:52.360 [Lua] Lobby data mechanism = adventure 02:24:52.360 [Lua] Lobby data difficulty = harder 02:24:52.360 [Lua] Lobby data level_key = inn_level 02:24:52.360 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:52.360 [Lua] Lobby data selected_level_key = ussingen 02:24:52.360 [Lua] Lobby data quick_game = true 02:24:52.360 [Lua] Lobby data weave_name = false 02:24:52.360 [Lua] Lobby data matchmaking = false 02:24:52.360 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:52.360 [Lua] Lobby data num_players = 4 02:24:52.360 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:52.360 [Lua] Lobby data player_slot_2 = 0:0 02:24:52.360 [Lua] Lobby data country_code = US 02:24:52.360 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:52.360 [Lua] Lobby data eac_authorized = true 02:24:52.360 [Lua] Set lobby end. 02:24:52.360 [Lua] [Managers] Destroying manager group: 02:24:52.360 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:24:52.360 [Lua] [Gamestate] Enter StateIngame HOST 02:24:52.361 [Lua] [Managers] Calling function on all managers: 02:24:52.361 [Lua] <>level = inn_level<> 02:24:52.361 [Lua] Set lobby begin: 02:24:52.361 [Lua] Lobby data twitch_enabled = false 02:24:52.361 [Lua] Lobby data power_level = 0 02:24:52.361 [Lua] Lobby data unique_server_name = Babypeen 02:24:52.361 [Lua] Lobby data difficulty_tweak = 0 02:24:52.361 [Lua] Lobby data host = 1100001027b107c 02:24:52.361 [Lua] Lobby data time_of_search = 1609636045 02:24:52.361 [Lua] Lobby data game_mode = 3 02:24:52.361 [Lua] Lobby data is_private = false 02:24:52.361 [Lua] Lobby data match_started = true 02:24:52.361 [Lua] Lobby data mechanism = adventure 02:24:52.361 [Lua] Lobby data difficulty = harder 02:24:52.361 [Lua] Lobby data level_key = inn_level 02:24:52.361 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:52.361 [Lua] Lobby data selected_level_key = inn_level 02:24:52.361 [Lua] Lobby data quick_game = true 02:24:52.361 [Lua] Lobby data weave_name = false 02:24:52.361 [Lua] Lobby data matchmaking = false 02:24:52.361 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:52.361 [Lua] Lobby data num_players = 4 02:24:52.361 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:52.361 [Lua] Lobby data player_slot_2 = 0:0 02:24:52.361 [Lua] Lobby data country_code = US 02:24:52.361 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:52.361 [Lua] Lobby data eac_authorized = true 02:24:52.361 [Lua] Set lobby end. 02:24:52.361 [Lua] [StateIngame] Server ingame 02:24:52.365 [Lua] Set lobby begin: 02:24:52.365 [Lua] Lobby data twitch_enabled = false 02:24:52.365 [Lua] Lobby data power_level = 0 02:24:52.365 [Lua] Lobby data unique_server_name = Babypeen 02:24:52.365 [Lua] Lobby data difficulty_tweak = 0 02:24:52.365 [Lua] Lobby data host = 1100001027b107c 02:24:52.365 [Lua] Lobby data time_of_search = 1609636045 02:24:52.365 [Lua] Lobby data game_mode = 3 02:24:52.365 [Lua] Lobby data is_private = false 02:24:52.365 [Lua] Lobby data match_started = true 02:24:52.365 [Lua] Lobby data mechanism = adventure 02:24:52.365 [Lua] Lobby data difficulty = harder 02:24:52.365 [Lua] Lobby data level_key = inn_level 02:24:52.365 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:52.365 [Lua] Lobby data selected_level_key = inn_level 02:24:52.365 [Lua] Lobby data quick_game = true 02:24:52.365 [Lua] Lobby data weave_name = false 02:24:52.365 [Lua] Lobby data matchmaking = false 02:24:52.365 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:52.365 [Lua] Lobby data num_players = 4 02:24:52.365 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:52.365 [Lua] Lobby data player_slot_2 = 0:0 02:24:52.365 [Lua] Lobby data country_code = US 02:24:52.365 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:52.365 [Lua] Lobby data eac_authorized = true 02:24:52.365 [Lua] Set lobby end. 02:24:52.365 [Lua] [Matchmaking] register rpcs 02:24:52.365 [Lua] GameNetworkManager:init... creating game session 02:24:52.365 [Lua] Host GameSession.make_game_session_host with session: 02:24:52.365 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:24:52.365 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 02:24:52.365 [Lua] [GameNetworkManager] self.is_server = true 02:24:52.365 [Network] Setting artificial MTU limit to 576 02:24:52.365 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 02:24:52.375 [Lua] Switching ConflictSettings: to: inn_level 02:24:52.375 [Lua] pacing=disabled 02:24:52.375 [Lua] roaming=nil 02:24:52.375 [Lua] disabled=false 02:24:52.375 [Lua] pack_spawning=disabled 02:24:52.375 [Lua] contained_breeds=nil 02:24:52.375 [Lua] boss=disabled 02:24:52.375 [Lua] horde=disabled 02:24:52.375 [Lua] specials=disabled 02:24:52.375 [Lua] name=inn_level 02:24:52.375 [Lua] intensity=disabled 02:24:52.375 [Lua] --- 02:24:52.376 [Lua] [LevelAnalysis] set_random_seed( 12333498) 02:24:52.379 [Lua] [AIInterestPointSystem] Level Seed: 12333498 02:24:52.379 [Lua] 02:24:52.379 [Lua] [entity_system_bag] = table 02:24:52.379 [Lua] [entity_system_bag] = metatable 02:24:52.379 [Lua] [startup_data] = table 02:24:52.379 [Lua] [entity_manager] = table 02:24:52.379 [Lua] [entity_manager] = metatable 02:24:52.379 [Lua] [unit_spawner] = table 02:24:52.379 [Lua] [unit_spawner] = metatable 02:24:52.379 [Lua] [unit_storage] = table 02:24:52.379 [Lua] [unit_storage] = metatable 02:24:52.379 [Lua] [dice_keeper] = table 02:24:52.379 [Lua] [dice_keeper] = metatable 02:24:52.379 [Lua] [is_server] = true (boolean) 02:24:52.379 [Lua] [world] = [World] 02:24:52.379 [Lua] [system_api] = table 02:24:52.379 [Lua] [entity_system] = table 02:24:52.379 [Lua] [entity_system] = metatable 02:24:52.379 [Lua] [network_lobby] = table 02:24:52.379 [Lua] [network_lobby] = metatable 02:24:52.379 [Lua] [profile_synchronizer] = table 02:24:52.379 [Lua] [profile_synchronizer] = metatable 02:24:52.379 [Lua] [level_transition_handler] = table 02:24:52.379 [Lua] [level_transition_handler] = metatable 02:24:52.379 [Lua] [num_local_human_players] = 1 (number) 02:24:52.379 [Lua] [statistics_db] = table 02:24:52.379 [Lua] [statistics_db] = metatable 02:24:52.379 [Lua] [network_server] = table 02:24:52.379 [Lua] [network_server] = metatable 02:24:52.379 [Lua] [input_manager] = table 02:24:52.379 [Lua] [input_manager] = metatable 02:24:52.379 [Lua] [network_clock] = table 02:24:52.379 [Lua] [network_clock] = metatable 02:24:52.379 [Lua] [network_transmit] = table 02:24:52.379 [Lua] [network_transmit] = metatable 02:24:52.379 [Lua] [free_flight_manager] = table 02:24:52.379 [Lua] [free_flight_manager] = metatable 02:24:52.379 [Lua] [network_manager] = table 02:24:52.379 [Lua] [network_manager] = metatable 02:24:52.379 [Lua] [network_event_delegate] = table 02:24:52.379 [Lua] [network_event_delegate] = metatable 02:24:52.379 [Lua] 02:24:52.379 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:24:52.379 [Lua] ignoring extension VersusInteractObjectiveExtension 02:24:52.379 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:24:52.379 [Lua] ignoring extension VersusSocketObjectiveExtension 02:24:52.379 [Lua] ignoring extension VersusTargetObjectiveExtension 02:24:52.379 [Lua] ignoring extension VersusMissionObjectiveExtension 02:24:52.380 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:24:52.382 [Lua] [AchievementManager] Achievements using the steam platform 02:24:52.429 [Lua] [StateIngame] Level seed: 12333498 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 02:24:52.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 02:24:52.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read, 02:24:52.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 02:24:52.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 02:24:52.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 02:24:52.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 02:24:52.440 [Lua] [LevelAnalysis] set_random_seed( 12333498) 02:24:52.444 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 02:24:52.444 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 02:24:52.444 [Lua] [IngameUI] init 02:24:52.460 [SteamVoipClient] select_out(1100001018cafc2, off) 02:24:52.460 [SteamVoipClient] select_out(1100001027b107c, off) 02:24:52.460 [SteamVoipClient] select_out(11000010e0265da, off) 02:24:52.463 [Lua] cb_razer_chroma_setup 02:24:52.496 [Lua] [Matchmaking] Cancelling matchmaking 02:24:52.496 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:24:52.496 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:24:52.496 [Lua] Set lobby begin: 02:24:52.496 [Lua] Lobby data twitch_enabled = false 02:24:52.496 [Lua] Lobby data power_level = 0 02:24:52.496 [Lua] Lobby data unique_server_name = Babypeen 02:24:52.496 [Lua] Lobby data difficulty_tweak = 0 02:24:52.496 [Lua] Lobby data host = 1100001027b107c 02:24:52.496 [Lua] Lobby data time_of_search = 1609636045 02:24:52.496 [Lua] Lobby data game_mode = 3 02:24:52.496 [Lua] Lobby data is_private = false 02:24:52.496 [Lua] Lobby data match_started = true 02:24:52.496 [Lua] Lobby data mechanism = adventure 02:24:52.496 [Lua] Lobby data difficulty = normal 02:24:52.496 [Lua] Lobby data level_key = inn_level 02:24:52.496 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:52.496 [Lua] Lobby data selected_level_key = inn_level 02:24:52.496 [Lua] Lobby data quick_game = true 02:24:52.496 [Lua] Lobby data weave_name = false 02:24:52.496 [Lua] Lobby data matchmaking = false 02:24:52.496 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:52.496 [Lua] Lobby data num_players = 4 02:24:52.496 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:52.496 [Lua] Lobby data player_slot_2 = 0:0 02:24:52.497 [Lua] Lobby data country_code = US 02:24:52.497 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:52.497 [Lua] Lobby data eac_authorized = true 02:24:52.497 [Lua] Set lobby end. 02:24:52.499 [Lua] Set lobby begin: 02:24:52.499 [Lua] Lobby data twitch_enabled = false 02:24:52.499 [Lua] Lobby data power_level = 0 02:24:52.499 [Lua] Lobby data unique_server_name = Babypeen 02:24:52.499 [Lua] Lobby data difficulty_tweak = 0 02:24:52.499 [Lua] Lobby data host = 1100001027b107c 02:24:52.499 [Lua] Lobby data time_of_search = 1609636045 02:24:52.499 [Lua] Lobby data game_mode = 3 02:24:52.499 [Lua] Lobby data is_private = false 02:24:52.499 [Lua] Lobby data match_started = true 02:24:52.499 [Lua] Lobby data mechanism = adventure 02:24:52.499 [Lua] Lobby data difficulty = normal 02:24:52.499 [Lua] Lobby data level_key = inn_level 02:24:52.499 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:52.499 [Lua] Lobby data selected_level_key = inn_level 02:24:52.499 [Lua] Lobby data quick_game = true 02:24:52.499 [Lua] Lobby data weave_name = false 02:24:52.499 [Lua] Lobby data matchmaking = false 02:24:52.499 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:52.499 [Lua] Lobby data num_players = 4 02:24:52.499 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:52.499 [Lua] Lobby data player_slot_2 = 0:0 02:24:52.499 [Lua] Lobby data country_code = US 02:24:52.499 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:52.499 [Lua] Lobby data eac_authorized = true 02:24:52.499 [Lua] Set lobby end. 02:24:52.499 [Lua] [PartyManager] Leader is set to 1100001027b107c 02:24:52.499 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:24:52.499 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:24:52.499 [Lua] Set lobby begin: 02:24:52.499 [Lua] Lobby data twitch_enabled = false 02:24:52.499 [Lua] Lobby data power_level = 805 02:24:52.499 [Lua] Lobby data unique_server_name = Babypeen 02:24:52.499 [Lua] Lobby data difficulty_tweak = 0 02:24:52.499 [Lua] Lobby data host = 1100001027b107c 02:24:52.499 [Lua] Lobby data time_of_search = 1609636045 02:24:52.499 [Lua] Lobby data game_mode = 3 02:24:52.499 [Lua] Lobby data is_private = false 02:24:52.500 [Lua] Lobby data match_started = true 02:24:52.500 [Lua] Lobby data mechanism = adventure 02:24:52.500 [Lua] Lobby data difficulty = normal 02:24:52.500 [Lua] Lobby data level_key = inn_level 02:24:52.500 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:52.500 [Lua] Lobby data selected_level_key = inn_level 02:24:52.500 [Lua] Lobby data quick_game = true 02:24:52.500 [Lua] Lobby data weave_name = false 02:24:52.500 [Lua] Lobby data matchmaking = false 02:24:52.500 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:52.500 [Lua] Lobby data num_players = 4 02:24:52.500 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:52.500 [Lua] Lobby data player_slot_2 = 0:0 02:24:52.500 [Lua] Lobby data country_code = US 02:24:52.500 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:52.500 [Lua] Lobby data eac_authorized = true 02:24:52.500 [Lua] Set lobby end. 02:24:52.501 [Flow] complete_skittergate_legend true 02:24:52.501 [Flow] complete_all_helmgart_levels_recruit true 02:24:52.501 [Flow] WitchHunterLevel:32 02:24:52.501 [Flow] LeaderYes 02:24:52.501 [Flow] ALL PC XP:199442 02:24:52.501 [Flow] Has "bogenhafen" DLC:true 02:24:52.501 [Flow] WH XP:51031.5 02:24:52.501 [Flow] Number of crafted items:268 02:24:52.501 [Flow] Sum of Powe Levels:1500 02:24:52.502 [Flow] lodestone diff 1:false 02:24:52.502 [Flow] magnus and forest activated 02:24:52.502 [Flow] magnus and forest activated 02:24:52.502 [Flow] magnus and forest activated 02:24:52.502 [Flow] magnus and forest activated 02:24:52.502 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:24:52.504 [Lua] CurrentConflictSettings inn_level 02:24:52.504 [Lua] [ConflictDirector] conflict_director is ai_ready 02:24:52.504 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:24:52.504 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:24:52.505 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:24:52.505 [Lua] Forming navigation groups in one frame 02:24:52.505 [Lua] Forming navigation groups 02:24:52.528 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516 02:24:52.529 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999929423211 02:24:52.529 [Lua] number of nav groups: 41 02:24:52.529 [Lua] number of refined nav groups : 23 02:24:52.531 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 02:24:52.531 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:24:52.531 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:24:52.531 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:24:52.533 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:24:52.533 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:24:52.533 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:24:52.534 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 02:24:52.534 [Lua] [Managers] Calling function on all managers: 02:24:52.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:24:52.561 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 02:24:52.561 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 02:24:52.725 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 02:24:52.725 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 02:24:52.725 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame 02:24:52.725 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync 02:24:52.725 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForEnterGame 02:24:52.725 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForGameObjectSync 02:24:52.725 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 02:24:52.725 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 02:24:52.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:24:52.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:24:52.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:24:52.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:24:52.740 [Lua] Set lobby begin: 02:24:52.740 [Lua] Lobby data twitch_enabled = false 02:24:52.740 [Lua] Lobby data power_level = 805 02:24:52.740 [Lua] Lobby data unique_server_name = Babypeen 02:24:52.740 [Lua] Lobby data difficulty_tweak = 0 02:24:52.740 [Lua] Lobby data host = 1100001027b107c 02:24:52.740 [Lua] Lobby data time_of_search = 1609636045 02:24:52.740 [Lua] Lobby data game_mode = 3 02:24:52.740 [Lua] Lobby data is_private = false 02:24:52.740 [Lua] Lobby data match_started = true 02:24:52.740 [Lua] Lobby data mechanism = adventure 02:24:52.740 [Lua] Lobby data difficulty = normal 02:24:52.740 [Lua] Lobby data level_key = inn_level 02:24:52.740 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:52.740 [Lua] Lobby data selected_level_key = inn_level 02:24:52.740 [Lua] Lobby data quick_game = true 02:24:52.740 [Lua] Lobby data weave_name = false 02:24:52.740 [Lua] Lobby data matchmaking = false 02:24:52.740 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:52.740 [Lua] Lobby data num_players = 4 02:24:52.740 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:52.740 [Lua] Lobby data player_slot_2 = 0:0 02:24:52.740 [Lua] Lobby data country_code = US 02:24:52.740 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:52.740 [Lua] Lobby data eac_authorized = true 02:24:52.740 [Lua] Set lobby end. 02:24:52.740 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing 02:24:52.740 [Lua] Breedfreezer (server) starting a hot join sync 02:24:52.744 [Lua] Set lobby begin: 02:24:52.744 [Lua] Lobby data twitch_enabled = false 02:24:52.744 [Lua] Lobby data power_level = 805 02:24:52.744 [Lua] Lobby data unique_server_name = Babypeen 02:24:52.744 [Lua] Lobby data difficulty_tweak = 0 02:24:52.744 [Lua] Lobby data host = 1100001027b107c 02:24:52.744 [Lua] Lobby data time_of_search = 1609636045 02:24:52.744 [Lua] Lobby data game_mode = 3 02:24:52.744 [Lua] Lobby data is_private = false 02:24:52.744 [Lua] Lobby data match_started = true 02:24:52.744 [Lua] Lobby data mechanism = adventure 02:24:52.744 [Lua] Lobby data difficulty = normal 02:24:52.744 [Lua] Lobby data level_key = inn_level 02:24:52.744 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:52.744 [Lua] Lobby data selected_level_key = inn_level 02:24:52.744 [Lua] Lobby data quick_game = true 02:24:52.745 [Lua] Lobby data weave_name = false 02:24:52.745 [Lua] Lobby data matchmaking = false 02:24:52.745 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:52.745 [Lua] Lobby data num_players = 4 02:24:52.745 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:52.745 [Lua] Lobby data player_slot_2 = 0:0 02:24:52.745 [Lua] Lobby data country_code = US 02:24:52.745 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:52.745 [Lua] Lobby data eac_authorized = true 02:24:52.745 [Lua] Set lobby end. 02:24:52.745 [Lua] [Matchmaking] Assigned player 1100001018cafc2 to slot 5 when hot join syncing 02:24:52.745 [Lua] Breedfreezer (server) starting a hot join sync 02:24:52.749 [Lua] Set lobby begin: 02:24:52.749 [Lua] Lobby data twitch_enabled = false 02:24:52.749 [Lua] Lobby data power_level = 805 02:24:52.749 [Lua] Lobby data unique_server_name = Babypeen 02:24:52.749 [Lua] Lobby data difficulty_tweak = 0 02:24:52.749 [Lua] Lobby data host = 1100001027b107c 02:24:52.749 [Lua] Lobby data time_of_search = 1609636045 02:24:52.749 [Lua] Lobby data game_mode = 3 02:24:52.749 [Lua] Lobby data is_private = false 02:24:52.749 [Lua] Lobby data match_started = true 02:24:52.749 [Lua] Lobby data mechanism = adventure 02:24:52.749 [Lua] Lobby data difficulty = normal 02:24:52.749 [Lua] Lobby data level_key = inn_level 02:24:52.749 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:52.749 [Lua] Lobby data selected_level_key = inn_level 02:24:52.749 [Lua] Lobby data quick_game = true 02:24:52.749 [Lua] Lobby data weave_name = false 02:24:52.749 [Lua] Lobby data matchmaking = false 02:24:52.749 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:52.749 [Lua] Lobby data num_players = 4 02:24:52.749 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1 02:24:52.749 [Lua] Lobby data player_slot_2 = 0:0 02:24:52.749 [Lua] Lobby data country_code = US 02:24:52.749 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:52.749 [Lua] Lobby data eac_authorized = true 02:24:52.749 [Lua] Set lobby end. 02:24:52.749 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing 02:24:52.749 [Lua] Breedfreezer (server) starting a hot join sync 02:24:52.750 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 02:24:52.750 [Lua] RemotePlayer:create_game_object( ) 38 02:24:52.763 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync 02:24:52.763 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers 02:24:52.763 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 02:24:52.763 [Lua] RemotePlayer:create_game_object( ) 39 02:24:52.777 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForGameObjectSync 02:24:52.777 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForPlayers 02:24:52.777 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 02:24:52.777 [Lua] RemotePlayer:create_game_object( ) 40 02:24:52.791 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 02:24:52.791 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 02:24:52.791 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001018cafc2 02:24:52.791 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da 02:24:52.791 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 02:24:52.797 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 02:24:52.797 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 02:24:52.797 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers 02:24:52.797 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame 02:24:52.797 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForPlayers 02:24:52.797 [Lua] [PeerSM] 1100001018cafc2 :: on_enter InGame 02:24:52.797 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 02:24:52.797 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 02:24:52.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:24:52.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:24:52.808 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 02:24:52.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:24:52.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:24:52.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:24:52.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:24:52.825 [Lua] Players are leaving the safe zone 02:24:52.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:24:52.845 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:24:52.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 02:24:52.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:24:52.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:24:52.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:24:52.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 02:24:52.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:24:52.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:24:52.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:24:52.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 02:24:52.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 02:24:52.942 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001018cafc2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:24:52.942 [Lua] Adding player sync data to peer=1100001018cafc2 local_player_id=1 02:24:52.954 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001018cafc2 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:24:52.956 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 02:24:52.956 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:24:52.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 02:24:52.968 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:24:52.968 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1 02:24:52.968 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 02:24:52.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 02:24:52.969 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:24:52.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:24:52.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:24:53.077 [Lua] StateInGameRunning:_game_actually_starts() 02:24:53.078 [Lua] ################################################################################################################# 02:24:53.078 [Lua] [Loading Time]: 00:00:40 [Transition]: ussingen-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:24:53.078 [Lua] ################################################################################################################# 02:24:53.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 86 02:24:53.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:24:53.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 02:24:53.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 02:24:53.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read, 02:24:53.090 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:24:53.090 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 02:24:53.090 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:24:53.092 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 02:24:53.093 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:24:53.094 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 86 02:24:53.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:24:53.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:24:53.231 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 86 02:24:53.231 [Lua] Commit load time data 02:24:53.526 [Flow] DISABLE 02:24:57.240 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001018cafc2 02:24:57.241 [Lua] [ChatManager][1]System: ilovebeeer has left the game 02:24:57.241 [Lua] [PeerSM] 1100001018cafc2 :: on_exit InGame 02:24:57.241 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Disconnecting 02:24:57.241 [Lua] [PSM] Disconnecting peer 1100001018cafc2 02:24:57.241 [Lua] [PSM] Disconnected peer 1100001018cafc2 is being removed from session. 02:24:57.241 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001018cafc2 02:24:57.241 [Lua] [GameNetworkManager] destroying game object with go_id=39 02:24:57.241 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Disconnecting 02:24:57.241 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Disconnected 02:24:57.241 [Lua] Set lobby begin: 02:24:57.241 [Lua] Lobby data twitch_enabled = false 02:24:57.241 [Lua] Lobby data power_level = 805 02:24:57.241 [Lua] Lobby data unique_server_name = Babypeen 02:24:57.241 [Lua] Lobby data difficulty_tweak = 0 02:24:57.241 [Lua] Lobby data host = 1100001027b107c 02:24:57.241 [Lua] Lobby data time_of_search = 1609636045 02:24:57.241 [Lua] Lobby data game_mode = 3 02:24:57.241 [Lua] Lobby data is_private = false 02:24:57.241 [Lua] Lobby data match_started = true 02:24:57.241 [Lua] Lobby data mechanism = adventure 02:24:57.241 [Lua] Lobby data difficulty = normal 02:24:57.241 [Lua] Lobby data level_key = inn_level 02:24:57.241 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:57.241 [Lua] Lobby data selected_level_key = inn_level 02:24:57.241 [Lua] Lobby data quick_game = true 02:24:57.241 [Lua] Lobby data weave_name = false 02:24:57.241 [Lua] Lobby data matchmaking = false 02:24:57.241 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:57.241 [Lua] Lobby data num_players = 4 02:24:57.241 [Lua] Lobby data player_slot_5 = 0:0 02:24:57.241 [Lua] Lobby data player_slot_2 = 0:0 02:24:57.241 [Lua] Lobby data country_code = US 02:24:57.241 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:57.241 [Lua] Lobby data eac_authorized = true 02:24:57.241 [Lua] Set lobby end. 02:24:57.242 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001018cafc2) 02:24:57.242 [EAC] EAC server lost client 1100001018cafc2 02:24:57.242 [EACServer] [19:24:57:241][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001018CAFC2 PlayerGUID: 76561197986262978 02:24:57.242 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 12 02:24:57.242 [SteamVoipClient] select_out(1100001018cafc2, off) 02:24:57.242 [SteamVoipClient] select_in(1100001018cafc2, off) 02:24:57.242 [Lua] [GameNetworkManager] destroying game object with go_id=47 02:24:57.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 02:24:57.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 02:24:57.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 02:24:57.289 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.306 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.343 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.383 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.408 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.441 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.473 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.501 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.524 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.563 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.602 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.625 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.659 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.683 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.713 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.713 [Lua] Set lobby begin: 02:24:57.713 [Lua] Lobby data twitch_enabled = false 02:24:57.713 [Lua] Lobby data power_level = 747 02:24:57.713 [Lua] Lobby data unique_server_name = Babypeen 02:24:57.713 [Lua] Lobby data difficulty_tweak = 0 02:24:57.713 [Lua] Lobby data host = 1100001027b107c 02:24:57.713 [Lua] Lobby data time_of_search = 1609636045 02:24:57.713 [Lua] Lobby data game_mode = 3 02:24:57.714 [Lua] Lobby data is_private = false 02:24:57.714 [Lua] Lobby data match_started = true 02:24:57.714 [Lua] Lobby data mechanism = adventure 02:24:57.714 [Lua] Lobby data difficulty = normal 02:24:57.714 [Lua] Lobby data level_key = inn_level 02:24:57.714 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:57.714 [Lua] Lobby data selected_level_key = inn_level 02:24:57.714 [Lua] Lobby data quick_game = true 02:24:57.714 [Lua] Lobby data weave_name = false 02:24:57.714 [Lua] Lobby data matchmaking = false 02:24:57.714 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:57.714 [Lua] Lobby data num_players = 4 02:24:57.714 [Lua] Lobby data player_slot_5 = 0:0 02:24:57.714 [Lua] Lobby data player_slot_2 = 0:0 02:24:57.714 [Lua] Lobby data country_code = US 02:24:57.714 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:57.714 [Lua] Lobby data eac_authorized = true 02:24:57.714 [Lua] Set lobby end. 02:24:57.745 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.793 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.824 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.855 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.896 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.931 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:57.965 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:58.022 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:58.042 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:58.076 [Lua] [Matchmaking] Handshake host removing client 1100001018cafc2 02:24:58.091 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:58.109 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:58.155 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:58.180 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:58.230 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:58.263 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:58.301 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate 02:24:59.329 [Handshaker] Lost connection 249 to 1100001018cafc2 02:24:59.553 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:24:59.553 [Lua] Players: 3 02:24:59.553 [Lua] Set lobby begin: 02:24:59.553 [Lua] Lobby data twitch_enabled = false 02:24:59.553 [Lua] Lobby data power_level = 747 02:24:59.553 [Lua] Lobby data unique_server_name = Babypeen 02:24:59.553 [Lua] Lobby data difficulty_tweak = 0 02:24:59.553 [Lua] Lobby data host = 1100001027b107c 02:24:59.553 [Lua] Lobby data time_of_search = 1609636045 02:24:59.553 [Lua] Lobby data game_mode = 3 02:24:59.553 [Lua] Lobby data is_private = false 02:24:59.553 [Lua] Lobby data match_started = true 02:24:59.553 [Lua] Lobby data mechanism = adventure 02:24:59.553 [Lua] Lobby data difficulty = normal 02:24:59.553 [Lua] Lobby data level_key = inn_level 02:24:59.553 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:24:59.553 [Lua] Lobby data selected_level_key = inn_level 02:24:59.553 [Lua] Lobby data quick_game = true 02:24:59.553 [Lua] Lobby data weave_name = false 02:24:59.553 [Lua] Lobby data matchmaking = false 02:24:59.553 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:24:59.553 [Lua] Lobby data num_players = 3 02:24:59.553 [Lua] Lobby data player_slot_5 = 0:0 02:24:59.553 [Lua] Lobby data player_slot_2 = 0:0 02:24:59.553 [Lua] Lobby data country_code = US 02:24:59.553 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:24:59.553 [Lua] Lobby data eac_authorized = true 02:24:59.553 [Lua] Set lobby end. 02:24:59.554 [Lua] [LobbyMembers] Member left 1100001018cafc2 02:25:02.334 [EACServer] [19:25:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:25:02.929 [Lua] PlayFabMirrorBase:_commit_internal 36 02:25:02.929 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:25:02.935 [Lua] generate_backend_stats 1100001027b107c:1 02:25:02.955 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:25:02.955 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:25:02.955 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 87 02:25:02.961 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 87 02:25:03.082 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 87 02:25:03.085 [Lua] commit result success 36 02:25:16.221 [Lua] [IngameUI] menu view on_enter hero_view 02:25:16.226 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fa743f0 02:25:16.226 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 02:25:16.239 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:25:16.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:25:16.263 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:17.938 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:17.938 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot, async-read, 02:25:18.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t5 02:25:18.008 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t5 02:25:18.504 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 88 02:25:18.506 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 88 56 02:25:18.614 [Lua] [PlayFabRequestQueue] EAC Enabled! 88 02:25:18.614 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 88 02:25:19.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 88 02:25:19.041 [Save] Saving `save_data` 02:25:19.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, LootItemUnitPreviewer2, async-read, 02:25:19.050 [Save] Save done 02:25:19.050 [Save] Saving `save_data` 02:25:19.059 [Save] Save done 02:25:19.059 [Save] Saving `save_data` 02:25:19.067 [Save] Save done 02:25:19.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 02:25:19.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 02:25:24.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:30 my_peer_id:1100001027b107c 02:25:24.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:30 my_peer_id:1100001027b107c 02:25:24.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:30 my_peer_id:1100001027b107c 02:25:24.330 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:30 my_peer_id:1100001027b107c 02:25:24.330 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 02:25:24.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:25:24.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:25:24.349 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 02:25:24.350 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 02:25:24.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:25:24.350 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 02:25:24.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 02:25:24.351 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 02:25:24.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 02:25:24.351 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 02:25:24.351 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:25:24.415 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:25:24.415 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:25:24.416 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:25:24.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:25:24.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:25:24.550 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 02:25:27.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, LootItemUnitPreviewer2 02:25:27.192 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot 02:25:27.192 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:25:27.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:25:27.208 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:28.177 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 89 02:25:28.179 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 89 57 02:25:28.294 [Lua] [PlayFabRequestQueue] EAC Enabled! 89 02:25:28.294 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 89 02:25:28.688 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 89 02:25:28.688 [Save] Saving `save_data` 02:25:28.690 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read, 02:25:28.698 [Save] Save done 02:25:28.698 [Save] Saving `save_data` 02:25:28.709 [Save] Save done 02:25:28.709 [Save] Saving `save_data` 02:25:28.717 [Save] Save done 02:25:28.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:25:28.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:25:32.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1 02:25:32.900 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:32.900 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:25:32.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:25:32.921 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:33.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 90 02:25:33.699 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 90 58 02:25:33.796 [Lua] [PlayFabRequestQueue] EAC Enabled! 90 02:25:33.796 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 90 02:25:34.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 90 02:25:34.182 [Save] Saving `save_data` 02:25:34.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer1, async-read, 02:25:34.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2, async-read, 02:25:34.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer3, async-read, 02:25:34.190 [Save] Save done 02:25:34.190 [Save] Saving `save_data` 02:25:34.198 [Save] Save done 02:25:34.198 [Save] Saving `save_data` 02:25:34.206 [Save] Save done 02:25:34.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 02:25:34.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 02:25:34.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 02:25:34.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 02:25:34.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 02:25:37.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 02:25:37.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2 02:25:37.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer3 02:25:37.904 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:38.533 [Lua] [IngameUI] menu view on_exit hero_view 02:25:38.538 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fa743f0 02:25:38.538 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 02:25:44.110 [Lua] [IngameUI] menu view on_enter character_selection 02:25:44.110 [Lua] hero_fullscreen_menu_on_enter 02:25:44.113 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cb4abe0 02:25:44.114 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:44.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:44.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:44.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:44.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 02:25:44.162 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView 02:25:44.189 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView 02:25:47.183 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:47.183 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:47.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:47.183 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:47.183 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:47.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:47.621 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:25:47.621 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:25:47.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:47.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:47.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:47.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:47.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:47.629 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:47.701 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 02:25:47.701 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:47.701 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:47.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:25:47.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 02:25:48.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:25:48.256 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:25:48.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:48.263 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:48.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:48.264 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 02:25:48.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:48.264 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 02:25:48.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:25:48.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:25:48.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:25:48.541 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:25:48.541 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:25:49.172 [Lua] PlayFabMirrorBase:_commit_internal 37 02:25:49.172 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:25:49.176 [Lua] generate_backend_stats 1100001027b107c:1 02:25:49.196 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:25:49.196 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:25:49.203 [Lua] commit result success 37 02:25:49.758 [Lua] [IngameUI] menu view on_exit character_selection 02:25:49.760 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:25:49.760 [Lua] hero_fullscreen_menu_on_exit 02:25:49.763 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cb4abe0 02:25:49.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 02:25:55.942 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:31 my_peer_id:1100001027b107c 02:25:55.942 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:31 my_peer_id:1100001027b107c 02:25:55.942 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:31 my_peer_id:1100001027b107c 02:25:55.948 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:31 my_peer_id:1100001027b107c 02:25:55.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:25:55.948 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 02:25:55.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 02:25:55.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient 02:25:55.973 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 02:25:55.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 02:25:55.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 02:25:55.996 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 02:25:56.026 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 02:25:56.026 [Lua] [PackageManager] Force_load: wwise/throwing_axe 02:25:56.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 02:25:56.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 02:25:56.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 02:25:56.054 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 02:25:57.497 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:25:57.856 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:25:59.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:32 my_peer_id:1100001027b107c 02:25:59.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:32 my_peer_id:1100001027b107c 02:25:59.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:32 my_peer_id:1100001027b107c 02:25:59.302 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:32 my_peer_id:1100001027b107c 02:25:59.302 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 02:25:59.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:25:59.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 02:25:59.337 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 02:25:59.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 02:25:59.343 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:25:59.343 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:25:59.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:25:59.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:25:59.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:25:59.400 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 02:26:00.110 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:33 my_peer_id:1100001027b107c 02:26:00.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:33 my_peer_id:1100001027b107c 02:26:00.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:33 my_peer_id:1100001027b107c 02:26:00.116 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:33 my_peer_id:1100001027b107c 02:26:00.118 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 02:26:06.075 [Lua] Set lobby begin: 02:26:06.075 [Lua] Lobby data twitch_enabled = false 02:26:06.075 [Lua] Lobby data power_level = 749 02:26:06.075 [Lua] Lobby data unique_server_name = Babypeen 02:26:06.075 [Lua] Lobby data difficulty_tweak = 0 02:26:06.075 [Lua] Lobby data host = 1100001027b107c 02:26:06.075 [Lua] Lobby data time_of_search = 1609636045 02:26:06.075 [Lua] Lobby data game_mode = 3 02:26:06.075 [Lua] Lobby data is_private = false 02:26:06.075 [Lua] Lobby data match_started = true 02:26:06.075 [Lua] Lobby data mechanism = adventure 02:26:06.075 [Lua] Lobby data difficulty = normal 02:26:06.075 [Lua] Lobby data level_key = inn_level 02:26:06.075 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:26:06.075 [Lua] Lobby data selected_level_key = inn_level 02:26:06.075 [Lua] Lobby data quick_game = true 02:26:06.075 [Lua] Lobby data weave_name = false 02:26:06.075 [Lua] Lobby data matchmaking = false 02:26:06.075 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:26:06.075 [Lua] Lobby data num_players = 3 02:26:06.075 [Lua] Lobby data player_slot_5 = 0:0 02:26:06.075 [Lua] Lobby data player_slot_2 = 0:0 02:26:06.075 [Lua] Lobby data country_code = US 02:26:06.075 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:26:06.075 [Lua] Lobby data eac_authorized = true 02:26:06.075 [Lua] Set lobby end. 02:26:19.625 [Lua] [IngameUI] menu view on_enter start_game_view 02:26:19.633 [Lua] [IngameUI] menu view post_update_on_enter table: 0x098c2540 02:26:19.633 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:26:19.635 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:26:19.635 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:26:19.636 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:26:19.636 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:26:19.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:34 my_peer_id:1100001027b107c 02:26:19.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:34 my_peer_id:1100001027b107c 02:26:19.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:34 my_peer_id:1100001027b107c 02:26:19.804 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:34 my_peer_id:1100001027b107c 02:26:19.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:26:19.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient 02:26:19.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 02:26:19.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 02:26:19.961 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34 02:26:21.336 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 02:26:21.336 [Lua] ............................................................................................................ 02:26:21.336 [Lua] ............................................................................................................ 02:26:21.336 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 02:26:21.336 [Lua] ............................................................................................................ 02:26:21.336 [Lua] ............................................................................................................ 02:26:21.336 [Lua] [Matchmaking] Cancelling matchmaking 02:26:21.336 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:26:21.444 [Lua] [IngameUI] menu view on_exit start_game_view 02:26:21.444 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:26:21.444 [Save] Saving `save_data` 02:26:21.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:26:21.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:26:21.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:26:21.448 [Save] Save done 02:26:21.449 [Lua] [IngameUI] menu view post_update_on_exit table: 0x098c2540 02:26:27.017 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:26:27.017 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:26:27.020 [Lua] Set lobby begin: 02:26:27.020 [Lua] Lobby data twitch_enabled = false 02:26:27.020 [Lua] Lobby data power_level = 749 02:26:27.020 [Lua] Lobby data unique_server_name = Babypeen 02:26:27.020 [Lua] Lobby data difficulty_tweak = 0 02:26:27.020 [Lua] Lobby data host = 1100001027b107c 02:26:27.020 [Lua] Lobby data time_of_search = 1609636045 02:26:27.020 [Lua] Lobby data game_mode = 3 02:26:27.020 [Lua] Lobby data is_private = false 02:26:27.020 [Lua] Lobby data match_started = true 02:26:27.020 [Lua] Lobby data mechanism = adventure 02:26:27.020 [Lua] Lobby data difficulty = harder 02:26:27.021 [Lua] Lobby data level_key = inn_level 02:26:27.021 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:26:27.021 [Lua] Lobby data selected_level_key = inn_level 02:26:27.021 [Lua] Lobby data quick_game = true 02:26:27.021 [Lua] Lobby data weave_name = false 02:26:27.021 [Lua] Lobby data matchmaking = false 02:26:27.021 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:26:27.021 [Lua] Lobby data num_players = 3 02:26:27.021 [Lua] Lobby data player_slot_5 = 0:0 02:26:27.021 [Lua] Lobby data player_slot_2 = 0:0 02:26:27.021 [Lua] Lobby data country_code = US 02:26:27.021 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:26:27.021 [Lua] Lobby data eac_authorized = true 02:26:27.021 [Lua] Set lobby end. 02:26:27.021 [Lua] [PartyManager] Leader is set to 1100001027b107c 02:26:27.021 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 02:26:27.021 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 02:26:27.021 [Lua] Set lobby begin: 02:26:27.021 [Lua] Lobby data twitch_enabled = false 02:26:27.021 [Lua] Lobby data power_level = 749 02:26:27.021 [Lua] Lobby data unique_server_name = Babypeen 02:26:27.021 [Lua] Lobby data difficulty_tweak = 0 02:26:27.021 [Lua] Lobby data host = 1100001027b107c 02:26:27.021 [Lua] Lobby data time_of_search = 1609636045 02:26:27.021 [Lua] Lobby data game_mode = 1 02:26:27.021 [Lua] Lobby data is_private = false 02:26:27.021 [Lua] Lobby data match_started = true 02:26:27.021 [Lua] Lobby data mechanism = adventure 02:26:27.021 [Lua] Lobby data difficulty = harder 02:26:27.021 [Lua] Lobby data level_key = inn_level 02:26:27.021 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:26:27.021 [Lua] Lobby data selected_level_key = inn_level 02:26:27.021 [Lua] Lobby data quick_game = true 02:26:27.021 [Lua] Lobby data weave_name = false 02:26:27.021 [Lua] Lobby data matchmaking = true 02:26:27.021 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:26:27.021 [Lua] Lobby data num_players = 3 02:26:27.021 [Lua] Lobby data player_slot_5 = 0:0 02:26:27.021 [Lua] Lobby data player_slot_2 = 0:0 02:26:27.021 [Lua] Lobby data country_code = US 02:26:27.021 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:26:27.021 [Lua] Lobby data eac_authorized = true 02:26:27.022 [Lua] Set lobby end. 02:26:27.022 [Lua] Set lobby begin: 02:26:27.022 [Lua] Lobby data twitch_enabled = false 02:26:27.022 [Lua] Lobby data power_level = 749 02:26:27.022 [Lua] Lobby data unique_server_name = Babypeen 02:26:27.022 [Lua] Lobby data difficulty_tweak = 0 02:26:27.022 [Lua] Lobby data host = 1100001027b107c 02:26:27.022 [Lua] Lobby data time_of_search = 1609636045 02:26:27.022 [Lua] Lobby data game_mode = 1 02:26:27.022 [Lua] Lobby data is_private = false 02:26:27.022 [Lua] Lobby data match_started = true 02:26:27.022 [Lua] Lobby data mechanism = adventure 02:26:27.022 [Lua] Lobby data difficulty = harder 02:26:27.022 [Lua] Lobby data level_key = inn_level 02:26:27.022 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:26:27.022 [Lua] Lobby data selected_level_key = inn_level 02:26:27.022 [Lua] Lobby data quick_game = true 02:26:27.022 [Lua] Lobby data weave_name = false 02:26:27.022 [Lua] Lobby data matchmaking = true 02:26:27.022 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:26:27.022 [Lua] Lobby data num_players = 3 02:26:27.022 [Lua] Lobby data player_slot_5 = 0:0 02:26:27.022 [Lua] Lobby data player_slot_2 = 0:0 02:26:27.022 [Lua] Lobby data country_code = US 02:26:27.022 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:26:27.022 [Lua] Lobby data eac_authorized = true 02:26:27.022 [Lua] Set lobby end. 02:26:27.022 [Lua] [ChatManager][1]System: Starting hosted game... 02:26:27.022 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:26:27.022 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:26:29.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 92, name: `unknown` 02:26:42.184 [SteamVoipClient] select_out(1100001027b107c, on) 02:26:42.199 [SteamVoipClient] select_out(11000010e0265da, on) 02:26:42.254 [SteamVoipClient] select_out(1100001027b107c, off) 02:26:42.254 [SteamVoipClient] select_out(11000010e0265da, off) 02:26:45.163 [SteamVoipClient] select_out(1100001027b107c, on) 02:26:45.177 [SteamVoipClient] select_out(11000010e0265da, on) 02:26:45.235 [SteamVoipClient] select_out(1100001027b107c, off) 02:26:45.235 [SteamVoipClient] select_out(11000010e0265da, off) 02:26:49.381 [SteamVoipClient] select_out(1100001027b107c, on) 02:26:49.395 [SteamVoipClient] select_out(11000010e0265da, on) 02:26:49.491 [SteamVoipClient] select_out(1100001027b107c, off) 02:26:49.491 [SteamVoipClient] select_out(11000010e0265da, off) 02:26:49.927 [SteamVoipClient] select_out(1100001027b107c, on) 02:26:49.927 [SteamVoipClient] select_out(11000010e0265da, on) 02:26:50.023 [SteamVoipClient] select_out(1100001027b107c, off) 02:26:50.023 [SteamVoipClient] select_out(11000010e0265da, off) 02:26:51.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:35 my_peer_id:1100001027b107c 02:26:51.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:35 my_peer_id:1100001027b107c 02:26:51.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:35 my_peer_id:1100001027b107c 02:26:51.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:36 my_peer_id:1100001027b107c 02:26:51.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:36 my_peer_id:1100001027b107c 02:26:51.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:36 my_peer_id:1100001027b107c 02:26:51.272 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:35 my_peer_id:1100001027b107c 02:26:51.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:26:51.272 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:36 my_peer_id:1100001027b107c 02:26:51.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 02:26:51.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 02:26:51.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 02:26:51.485 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 02:27:02.334 [EACServer] [19:27:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:27:15.058 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:27:15.058 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:27:15.058 [Lua] MatchmakingStateStartGame preferred_level_keys nil 02:27:15.058 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 02:27:15.058 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 02:27:15.058 [Lua] Set lobby begin: 02:27:15.058 [Lua] Lobby data twitch_enabled = false 02:27:15.058 [Lua] Lobby data power_level = 749 02:27:15.058 [Lua] Lobby data unique_server_name = Babypeen 02:27:15.058 [Lua] Lobby data difficulty_tweak = 0 02:27:15.059 [Lua] Lobby data host = 1100001027b107c 02:27:15.059 [Lua] Lobby data time_of_search = 1609636045 02:27:15.059 [Lua] Lobby data game_mode = 2 02:27:15.059 [Lua] Lobby data is_private = false 02:27:15.059 [Lua] Lobby data match_started = true 02:27:15.059 [Lua] Lobby data mechanism = adventure 02:27:15.059 [Lua] Lobby data difficulty = harder 02:27:15.059 [Lua] Lobby data level_key = inn_level 02:27:15.059 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:15.059 [Lua] Lobby data selected_level_key = magnus 02:27:15.059 [Lua] Lobby data quick_game = true 02:27:15.059 [Lua] Lobby data weave_name = false 02:27:15.059 [Lua] Lobby data matchmaking = true 02:27:15.059 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:15.059 [Lua] Lobby data num_players = 3 02:27:15.059 [Lua] Lobby data player_slot_5 = 0:0 02:27:15.059 [Lua] Lobby data player_slot_2 = 0:0 02:27:15.059 [Lua] Lobby data country_code = US 02:27:15.059 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:15.059 [Lua] Lobby data eac_authorized = true 02:27:15.059 [Lua] Set lobby end. 02:27:15.061 [Lua] Set lobby begin: 02:27:15.061 [Lua] Lobby data twitch_enabled = false 02:27:15.061 [Lua] Lobby data power_level = 749 02:27:15.061 [Lua] Lobby data unique_server_name = Babypeen 02:27:15.061 [Lua] Lobby data difficulty_tweak = 0 02:27:15.061 [Lua] Lobby data host = 1100001027b107c 02:27:15.061 [Lua] Lobby data time_of_search = 1609636045 02:27:15.061 [Lua] Lobby data game_mode = 2 02:27:15.061 [Lua] Lobby data is_private = false 02:27:15.061 [Lua] Lobby data match_started = true 02:27:15.061 [Lua] Lobby data mechanism = adventure 02:27:15.061 [Lua] Lobby data difficulty = harder 02:27:15.061 [Lua] Lobby data level_key = inn_level 02:27:15.061 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:15.061 [Lua] Lobby data selected_level_key = magnus 02:27:15.062 [Lua] Lobby data quick_game = true 02:27:15.062 [Lua] Lobby data weave_name = false 02:27:15.062 [Lua] Lobby data matchmaking = true 02:27:15.062 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:15.062 [Lua] Lobby data num_players = 3 02:27:15.062 [Lua] Lobby data player_slot_5 = 0:0 02:27:15.062 [Lua] Lobby data player_slot_2 = 0:0 02:27:15.062 [Lua] Lobby data country_code = US 02:27:15.062 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:15.062 [Lua] Lobby data eac_authorized = true 02:27:15.062 [Lua] Set lobby end. 02:27:15.062 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 02:27:15.062 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 02:27:15.062 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame 02:27:15.062 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame 02:27:15.062 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 02:27:15.062 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame 02:27:15.062 [Lua] Complete level triggered. 02:27:15.063 [Lua] gm_event_end_conditions_met false false 02:27:15.063 [Save] Saving `save_data` 02:27:15.064 [Lua] PlayFabMirrorBase:_commit_internal nil 02:27:15.064 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:27:15.068 [Lua] generate_backend_stats 1100001027b107c:1 02:27:15.071 [Save] Save done 02:27:15.071 [Save] Saving `save_data` 02:27:15.074 [Save] Save done 02:27:15.088 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:27:15.088 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:27:15.089 [Save] Saving `save_data` 02:27:15.089 [Lua] TRANSITION nil nil magnus 02:27:15.089 [Lua] Transition type "magnus", is server: true 02:27:15.089 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:27:15.089 [Lua] [GameNetworkManager] Leaving game... 02:27:15.089 [Lua] [GameNetworkManager] Shutting down game session host. 02:27:15.089 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:27:15.089 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:27:15.089 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=137.48 02:27:15.092 [Save] Save done 02:27:15.099 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 1ecf or from non-session peer 11000010e0265da 02:27:15.099 [Connection] Packet 121959 chunk for system game_session from 11000010e0265da had no listener 02:27:15.100 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:27:15.100 [Lua] commit result success 38 02:27:15.167 [Connection] Packet 115167 chunk for system game_session from 1100001024f5f80 had no listener 02:27:15.218 [Connection] Packet 121962 chunk for system game_session from 11000010e0265da had no listener 02:27:17.120 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:27:17.120 [Lua] [Managers] Calling function on all managers: 02:27:17.120 [Lua] Clearing all global lookup lists 02:27:17.120 [Lua] [IngamePlayerListUI] - Destroy 02:27:17.120 [Lua] [EquipmentUI] - Destroy 02:27:17.120 [Lua] [AbilityUI] - Destroy 02:27:17.120 [Lua] [GamePadAbilityUI] - Destroy 02:27:17.120 [Lua] [GamePadEquipmentUI] - Destroy 02:27:17.121 [Lua] [IngameUI] destroy 02:27:17.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 02:27:17.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 02:27:17.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4 02:27:17.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 02:27:17.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 02:27:17.127 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3 02:27:17.175 [Lua] [Managers] Destroying manager group: 02:27:17.179 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:27:17.264 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:27:17.264 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 02:27:17.264 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 02:27:17.264 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c magnus 0 02:27:17.264 warning: [Lua] Following data will be uploaded to Crashify: <> 02:27:17.264 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 35, User: 1100001027b107c "Babypeen" <> 02:27:17.265 [Lua] <> <>[PeerStates.Loading]<> <>level_key: magnus<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: magnus" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "magnus"; environment_variation_id = 0; level_seed = 14554718; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000007D0790 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 000000000068E0F0; application_shutdown = nil; unit_spawner = table: 000000000EA811E0; world = [World]; unit_storage = table: 000000000CB36E70; units = table: 000000000F692E30; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000068E0F0 [8] self = table: 000000001192F010; dt = 0.0069795958697795868; t = 7328.1025500097312; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069795958697795868; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069795958697795868; t = 7328.1025500097312 [10] dt = 0.0069795958697795868 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000D80A5D0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "magnus"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000DA108D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000042195B0; network_server = table: 0000000010484840; entity_system = table: 0000000000A15F70; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000006CE480; statistics_db = table: 0000000009569470; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 135.69193610344081; input_manager = table: 0000000001693CB0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B121F10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA108D0; world = [World]; dt = 0.0069795958697795868; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 137.48493642034009; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 0000000000FD8710; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F9E6910; <> <> 02:27:17.265 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame 02:27:17.265 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading 02:27:17.265 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da magnus 0 02:27:17.265 warning: [Lua] Following data will be uploaded to Crashify: <> 02:27:17.265 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 36, User: 1100001027b107c "Babypeen" <> 02:27:17.266 [Lua] <> <>[PeerStates.Loading]<> <>level_key: magnus<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: magnus" [2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "magnus"; environment_variation_id = 0; level_seed = 14554718; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000007D0790 [3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame [5] self = table: 000000000068E0F0; application_shutdown = nil; unit_spawner = table: 000000000EA811E0; world = [World]; unit_storage = table: 000000000CB36E70; units = table: 000000000F692E30; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000068E0F0 [8] self = table: 000000001192F010; dt = 0.0069795958697795868; t = 7328.1025500097312; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069795958697795868; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069795958697795868; t = 7328.1025500097312 [10] dt = 0.0069795958697795868 [2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000D80A5D0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "magnus"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000DA108D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000042195B0; network_server = table: 0000000010484840; entity_system = table: 0000000000A15F70; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000006CE480; statistics_db = table: 0000000009569470; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 135.69193610344081; input_manager = table: 0000000001693CB0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B121F10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA108D0; world = [World]; dt = 0.0069795958697795868; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 137.48493642034009; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 0000000000FD8710; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F9E6910; <> <> 02:27:17.266 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame 02:27:17.266 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 02:27:17.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 magnus 0 02:27:17.266 warning: [Lua] Following data will be uploaded to Crashify: <> 02:27:17.266 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 37, User: 1100001027b107c "Babypeen" <> 02:27:17.266 [Lua] <> <>[PeerStates.Loading]<> <>level_key: magnus<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: magnus" [2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "magnus"; environment_variation_id = 0; level_seed = 14554718; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000007D0790 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame [5] self = table: 000000000068E0F0; application_shutdown = nil; unit_spawner = table: 000000000EA811E0; world = [World]; unit_storage = table: 000000000CB36E70; units = table: 000000000F692E30; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000068E0F0 [8] self = table: 000000001192F010; dt = 0.0069795958697795868; t = 7328.1025500097312; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069795958697795868; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069795958697795868; t = 7328.1025500097312 [10] dt = 0.0069795958697795868 [2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000D80A5D0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "magnus"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000DA108D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000042195B0; network_server = table: 0000000010484840; entity_system = table: 0000000000A15F70; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000006CE480; statistics_db = table: 0000000009569470; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 135.69193610344081; input_manager = table: 0000000001693CB0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B121F10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA108D0; world = [World]; dt = 0.0069795958697795868; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 137.48493642034009; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 0000000000FD8710; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F9E6910; <> <> 02:27:17.266 [Lua] [Matchmaking] unregister rpcs 02:27:17.266 [Lua] ############### UNLOADING PACKAGES ############### 02:27:17.266 [Lua] [Managers] Calling function on all managers: 02:27:17.266 [Lua] [Managers] Destroying manager group: 02:27:17.267 [Lua] [Gamestate] Enter state StateLoading 02:27:17.268 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:27:17.268 [Lua] [Matchmaking] register rpcs 02:27:17.268 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:27:17.268 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:27:17.268 [Lua] Set lobby begin: 02:27:17.268 [Lua] Lobby data twitch_enabled = false 02:27:17.268 [Lua] Lobby data power_level = 0 02:27:17.269 [Lua] Lobby data unique_server_name = Babypeen 02:27:17.269 [Lua] Lobby data difficulty_tweak = 0 02:27:17.269 [Lua] Lobby data host = 1100001027b107c 02:27:17.269 [Lua] Lobby data time_of_search = 1609636045 02:27:17.269 [Lua] Lobby data game_mode = 2 02:27:17.269 [Lua] Lobby data is_private = false 02:27:17.269 [Lua] Lobby data match_started = true 02:27:17.269 [Lua] Lobby data mechanism = adventure 02:27:17.269 [Lua] Lobby data difficulty = harder 02:27:17.269 [Lua] Lobby data level_key = inn_level 02:27:17.269 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:17.269 [Lua] Lobby data selected_level_key = magnus 02:27:17.269 [Lua] Lobby data quick_game = true 02:27:17.269 [Lua] Lobby data weave_name = false 02:27:17.269 [Lua] Lobby data matchmaking = true 02:27:17.269 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:17.269 [Lua] Lobby data num_players = 3 02:27:17.269 [Lua] Lobby data player_slot_5 = 0:0 02:27:17.269 [Lua] Lobby data player_slot_2 = 0:0 02:27:17.269 [Lua] Lobby data country_code = US 02:27:17.269 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:17.269 [Lua] Lobby data eac_authorized = true 02:27:17.269 [Lua] Set lobby end. 02:27:17.269 [Lua] registering RPCs 02:27:17.269 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:27:17.269 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:27:17.269 [Lua] Set lobby begin: 02:27:17.269 [Lua] Lobby data twitch_enabled = false 02:27:17.269 [Lua] Lobby data power_level = 0 02:27:17.269 [Lua] Lobby data unique_server_name = Babypeen 02:27:17.269 [Lua] Lobby data difficulty_tweak = 0 02:27:17.269 [Lua] Lobby data host = 1100001027b107c 02:27:17.269 [Lua] Lobby data time_of_search = 1609636045 02:27:17.269 [Lua] Lobby data game_mode = 2 02:27:17.269 [Lua] Lobby data is_private = false 02:27:17.269 [Lua] Lobby data match_started = true 02:27:17.269 [Lua] Lobby data mechanism = adventure 02:27:17.269 [Lua] Lobby data difficulty = harder 02:27:17.269 [Lua] Lobby data level_key = magnus 02:27:17.269 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:17.269 [Lua] Lobby data selected_level_key = magnus 02:27:17.269 [Lua] Lobby data quick_game = true 02:27:17.269 [Lua] Lobby data weave_name = false 02:27:17.269 [Lua] Lobby data matchmaking = true 02:27:17.269 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:17.269 [Lua] Lobby data num_players = 3 02:27:17.269 [Lua] Lobby data player_slot_5 = 0:0 02:27:17.269 [Lua] Lobby data player_slot_2 = 0:0 02:27:17.270 [Lua] Lobby data country_code = US 02:27:17.270 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:17.270 [Lua] Lobby data eac_authorized = true 02:27:17.270 [Lua] Set lobby end. 02:27:17.270 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:27:17.272 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 02:27:17.272 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:27:17.272 [Lua] [LevelTransitionHandler] load_level magnus 0 02:27:17.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:27:17.275 [Umbra] Unload tome 02:27:17.275 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 02:27:17.327 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:27:17.327 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler, async-read, 02:27:17.327 [Lua] [LevelTransitionHandler] Loading level: "magnus" 02:27:17.327 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/holly/magnus" Meta package name: "resource_packages/levels/dlcs/holly/magnus_meta" 02:27:17.327 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 02:27:17.327 [Lua] [StateLoading] got rpc_load_level 73 magnus 02:27:17.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 02:27:17.383 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 02:27:17.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus_meta 02:27:17.417 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 02:27:17.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus_meta 02:27:17.489 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus_meta 02:27:17.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 02:27:22.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 02:27:22.942 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 02:27:22.963 [Lua] [LevelTransitionHandler] Level load completed! 02:27:22.963 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 14554718 - use_random_directors: true - overriden_conflict: nil 02:27:22.998 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:27:22.998 [Lua] checking dlc's against conflict directors 02:27:22.998 [Lua] number of factions to include 2 02:27:22.998 [Lua] Updated list weights for random: 02:27:22.998 [Lua] skaven, 0.42 (0.00-0.42) 02:27:22.998 [Lua] chaos, 0.42 (0.42-0.83) 02:27:22.998 [Lua] beastmen, 0.17 (0.83-1.00) 02:27:22.998 [Lua] Rolled random faction: 0.064939148724079132 skaven 02:27:22.998 [Lua] Updated list weights for random: 02:27:22.998 [Lua] beastmen, 0.29 (0.00-0.29) 02:27:22.998 [Lua] chaos, 0.71 (0.29-1.00) 02:27:22.998 [Lua] Rolled random faction: 0.078023657202720642 beastmen 02:27:22.998 [Lua] number of factions added 2 02:27:22.998 [Lua] --- --- --- 02:27:22.998 [Lua] Starting... difficulty 'harder' 02:27:22.998 [Lua] There are no starting conflict directors! 02:27:22.998 [Lua] --- --- --- 02:27:22.998 [Lua] 02:27:22.998 [Lua] Looking for a new director: 02:27:22.998 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.998 [Lua] ->trying director: skaven_beastmen 02:27:22.998 [Lua] --> success! 02:27:22.998 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_loot_rat chaos_spawn beastmen_ungor_archer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield beastmen_bestigor beastmen_minotaur skaven_stormfiend beastmen_ungor 02:27:22.998 [Lua] 02:27:22.998 [Lua] Looking for a new director: 02:27:22.998 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: beastmen 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven_beastmen 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven_beastmen 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> Added these breeds: skaven_rat_ogre 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven_beastmen 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven_beastmen 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: beastmen 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven_beastmen 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven_beastmen 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven_beastmen 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] Looking for a new director: 02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] ->trying director: skaven_beastmen 02:27:22.999 [Lua] --> success! 02:27:22.999 [Lua] --> re-used the same breeds 02:27:22.999 [Lua] 02:27:22.999 [Lua] DONE! Found the following directors: 02:27:22.999 [Lua] skaven_beastmen 02:27:22.999 [Lua] beastmen 02:27:22.999 [Lua] skaven_beastmen 02:27:22.999 [Lua] skaven_beastmen 02:27:22.999 [Lua] skaven 02:27:22.999 [Lua] skaven 02:27:22.999 [Lua] skaven_beastmen 02:27:22.999 [Lua] skaven_beastmen 02:27:22.999 [Lua] beastmen 02:27:22.999 [Lua] skaven_beastmen 02:27:22.999 [Lua] skaven_beastmen 02:27:22.999 [Lua] skaven_beastmen 02:27:22.999 [Lua] skaven 02:27:22.999 [Lua] skaven_beastmen 02:27:22.999 [Lua] (free: 5), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:27:22.999 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_storm_vermin_with_shield=true, skaven_rat_ogre=true, chaos_marauder=true, chaos_warrior=true, beastmen_standard_bearer=true, skaven_loot_rat=true, beastmen_ungor=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 02:27:22.999 [Lua] load_startup_enemy_packages: -------------- 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_spawn 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_troll 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_rat_ogre 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_stormfiend 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] beastmen_minotaur 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_plague_sorcerer 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_corruptor_sorcerer 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_gutter_runner 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_pack_master 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_poison_wind_globadier 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_ratling_gunner 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_warpfire_thrower 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_vortex_sorcerer 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] beastmen_standard_bearer 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_vortex 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] critter_rat 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] critter_pig 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] beastmen_gor 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_storm_vermin 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] beastmen_ungor_archer 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_storm_vermin_with_shield 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_marauder 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_warrior 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_loot_rat 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] beastmen_ungor 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_clan_rat 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_clan_rat_with_shield 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_slave 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_fanatic 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_marauder_with_shield 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_raider 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] chaos_berzerker 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] beastmen_bestigor 02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:27:22.999 [Lua] skaven_plague_monk 02:27:23.002 [Lua] ### Sending rpc_level_loaded 02:27:23.002 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 73 02:27:23.002 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 02:27:23.018 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 02:27:23.018 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 02:27:23.035 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 02:27:23.035 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 02:27:23.036 [Lua] ### Sending rpc_level_loaded 02:27:23.036 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 73 02:27:23.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:27:23.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:27:23.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:27:23.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:27:23.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:27:23.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:27:23.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:27:23.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:27:23.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:27:24.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:27:24.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:27:24.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:27:24.491 [Lua] ### Sending rpc_level_loaded 02:27:24.491 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 73 02:27:24.491 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded 02:27:24.491 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading 02:27:24.491 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages 02:27:24.508 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages 02:27:24.508 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame 02:27:24.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:27:24.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:27:24.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:27:24.818 [Lua] ### Sending rpc_level_loaded 02:27:24.818 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 73 02:27:24.818 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded 02:27:24.818 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 02:27:24.818 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 02:27:24.829 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 02:27:24.829 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 02:27:24.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:27:24.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:27:24.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:27:25.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:27:25.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:27:25.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:27:25.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:27:25.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:27:25.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:27:25.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:27:25.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:27:25.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:27:25.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:27:25.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:27:25.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:27:25.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:27:25.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:27:25.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:27:26.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:27:26.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:27:26.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:27:26.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:27:26.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:27:26.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:27:27.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:27:27.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:27:27.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:27:27.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:27:27.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:27:27.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:27:27.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:27:27.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:27:27.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:27:27.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:27:27.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:27:27.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 02:27:27.966 [SteamVoipClient] select_out(1100001027b107c, on) 02:27:27.980 [SteamVoipClient] select_out(11000010e0265da, on) 02:27:28.016 [SteamVoipClient] select_out(1100001027b107c, off) 02:27:28.016 [SteamVoipClient] select_out(11000010e0265da, off) 02:27:28.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 02:27:28.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 02:27:28.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:27:28.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:27:28.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:27:28.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 02:27:29.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 02:27:29.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 02:27:29.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:27:29.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:27:29.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:27:29.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:27:29.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:27:29.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:27:29.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:27:30.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:27:30.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:27:30.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:27:30.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:27:30.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:27:30.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 02:27:30.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 02:27:30.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 02:27:30.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:27:31.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:27:31.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:27:31.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:27:31.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:27:31.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:27:31.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:27:31.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:27:31.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:27:31.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:27:32.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:27:32.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:27:32.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:27:32.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:27:32.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:27:32.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:27:32.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:27:32.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:27:32.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:27:32.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:27:32.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:27:32.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 02:27:33.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 02:27:33.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 02:27:33.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:27:33.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:27:33.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:27:33.728 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom 02:27:33.728 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:27:33.728 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/magnus/world 02:27:33.729 [Umbra] Init version: 3.4.15 :: 16 threads 02:27:35.123 [Lua] Async level spawning done 02:27:35.123 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:27:36.090 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:27:36.090 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:27:36.090 [Lua] [Matchmaking] unregister rpcs 02:27:36.090 [Lua] Set lobby begin: 02:27:36.090 [Lua] Lobby data twitch_enabled = false 02:27:36.090 [Lua] Lobby data power_level = 0 02:27:36.090 [Lua] Lobby data unique_server_name = Babypeen 02:27:36.090 [Lua] Lobby data difficulty_tweak = 0 02:27:36.090 [Lua] Lobby data host = 1100001027b107c 02:27:36.090 [Lua] Lobby data time_of_search = 1609636045 02:27:36.090 [Lua] Lobby data game_mode = 2 02:27:36.090 [Lua] Lobby data is_private = false 02:27:36.090 [Lua] Lobby data match_started = true 02:27:36.090 [Lua] Lobby data mechanism = adventure 02:27:36.090 [Lua] Lobby data difficulty = harder 02:27:36.091 [Lua] Lobby data level_key = magnus 02:27:36.091 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:36.091 [Lua] Lobby data selected_level_key = magnus 02:27:36.091 [Lua] Lobby data quick_game = true 02:27:36.091 [Lua] Lobby data weave_name = false 02:27:36.091 [Lua] Lobby data matchmaking = true 02:27:36.091 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:36.091 [Lua] Lobby data num_players = 3 02:27:36.091 [Lua] Lobby data player_slot_5 = 0:0 02:27:36.091 [Lua] Lobby data player_slot_2 = 0:0 02:27:36.091 [Lua] Lobby data country_code = US 02:27:36.091 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:36.091 [Lua] Lobby data eac_authorized = true 02:27:36.091 [Lua] Set lobby end. 02:27:36.091 [Lua] [Managers] Destroying manager group: 02:27:36.091 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 02:27:36.091 [Lua] [Gamestate] Enter StateIngame HOST 02:27:36.091 [Lua] [Managers] Calling function on all managers: 02:27:36.092 [Lua] <>level = magnus<> 02:27:36.092 [Lua] Set lobby begin: 02:27:36.092 [Lua] Lobby data twitch_enabled = false 02:27:36.092 [Lua] Lobby data power_level = 0 02:27:36.092 [Lua] Lobby data unique_server_name = Babypeen 02:27:36.092 [Lua] Lobby data difficulty_tweak = 0 02:27:36.092 [Lua] Lobby data host = 1100001027b107c 02:27:36.092 [Lua] Lobby data time_of_search = 1609636045 02:27:36.092 [Lua] Lobby data game_mode = 2 02:27:36.092 [Lua] Lobby data is_private = false 02:27:36.092 [Lua] Lobby data match_started = true 02:27:36.092 [Lua] Lobby data mechanism = adventure 02:27:36.092 [Lua] Lobby data difficulty = harder 02:27:36.092 [Lua] Lobby data level_key = magnus 02:27:36.092 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:36.092 [Lua] Lobby data selected_level_key = magnus 02:27:36.092 [Lua] Lobby data quick_game = true 02:27:36.092 [Lua] Lobby data weave_name = false 02:27:36.092 [Lua] Lobby data matchmaking = true 02:27:36.092 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:36.092 [Lua] Lobby data num_players = 3 02:27:36.092 [Lua] Lobby data player_slot_5 = 0:0 02:27:36.092 [Lua] Lobby data player_slot_2 = 0:0 02:27:36.092 [Lua] Lobby data country_code = US 02:27:36.092 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:36.092 [Lua] Lobby data eac_authorized = true 02:27:36.092 [Lua] Set lobby end. 02:27:36.092 [Lua] [StateIngame] Server ingame 02:27:36.095 [Lua] Set lobby begin: 02:27:36.095 [Lua] Lobby data twitch_enabled = false 02:27:36.095 [Lua] Lobby data power_level = 0 02:27:36.096 [Lua] Lobby data unique_server_name = Babypeen 02:27:36.096 [Lua] Lobby data difficulty_tweak = 0 02:27:36.096 [Lua] Lobby data host = 1100001027b107c 02:27:36.096 [Lua] Lobby data time_of_search = 1609636045 02:27:36.096 [Lua] Lobby data game_mode = 2 02:27:36.096 [Lua] Lobby data is_private = false 02:27:36.096 [Lua] Lobby data match_started = true 02:27:36.096 [Lua] Lobby data mechanism = adventure 02:27:36.096 [Lua] Lobby data difficulty = harder 02:27:36.096 [Lua] Lobby data level_key = magnus 02:27:36.096 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:36.096 [Lua] Lobby data selected_level_key = magnus 02:27:36.096 [Lua] Lobby data quick_game = true 02:27:36.096 [Lua] Lobby data weave_name = false 02:27:36.096 [Lua] Lobby data matchmaking = true 02:27:36.096 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:36.096 [Lua] Lobby data num_players = 3 02:27:36.096 [Lua] Lobby data player_slot_5 = 0:0 02:27:36.096 [Lua] Lobby data player_slot_2 = 0:0 02:27:36.096 [Lua] Lobby data country_code = US 02:27:36.096 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:36.096 [Lua] Lobby data eac_authorized = true 02:27:36.096 [Lua] Set lobby end. 02:27:36.096 [Lua] [Matchmaking] register rpcs 02:27:36.096 [Lua] GameNetworkManager:init... creating game session 02:27:36.096 [Lua] Host GameSession.make_game_session_host with session: 02:27:36.096 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:27:36.096 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 02:27:36.096 [Lua] [GameNetworkManager] self.is_server = true 02:27:36.096 [Network] Setting artificial MTU limit to 576 02:27:36.096 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 91 02:27:36.096 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 02:27:36.107 [Lua] Switching ConflictSettings: to: default 02:27:36.107 [Lua] pacing=default 02:27:36.107 [Lua] roaming=nil 02:27:36.107 [Lua] specials=default 02:27:36.107 [Lua] debug_color=maroon 02:27:36.107 [Lua] contained_breeds=nil 02:27:36.107 [Lua] pack_spawning=default 02:27:36.107 [Lua] disabled=false 02:27:36.107 [Lua] factions=nil 02:27:36.107 [Lua] boss=default 02:27:36.107 [Lua] horde=default 02:27:36.107 [Lua] name=default 02:27:36.107 [Lua] intensity=default 02:27:36.107 [Lua] --- 02:27:36.107 [Lua] [LevelAnalysis] set_random_seed( 14554718) 02:27:36.115 [Lua] [AIInterestPointSystem] Level Seed: 14554718 02:27:36.115 [Lua] 02:27:36.115 [Lua] [entity_system_bag] = table 02:27:36.115 [Lua] [entity_system_bag] = metatable 02:27:36.115 [Lua] [startup_data] = table 02:27:36.115 [Lua] [entity_manager] = table 02:27:36.115 [Lua] [entity_manager] = metatable 02:27:36.115 [Lua] [unit_spawner] = table 02:27:36.115 [Lua] [unit_spawner] = metatable 02:27:36.115 [Lua] [unit_storage] = table 02:27:36.115 [Lua] [unit_storage] = metatable 02:27:36.115 [Lua] [dice_keeper] = table 02:27:36.115 [Lua] [dice_keeper] = metatable 02:27:36.115 [Lua] [is_server] = true (boolean) 02:27:36.115 [Lua] [world] = [World] 02:27:36.115 [Lua] [system_api] = table 02:27:36.115 [Lua] [entity_system] = table 02:27:36.115 [Lua] [entity_system] = metatable 02:27:36.115 [Lua] [network_lobby] = table 02:27:36.115 [Lua] [network_lobby] = metatable 02:27:36.115 [Lua] [profile_synchronizer] = table 02:27:36.115 [Lua] [profile_synchronizer] = metatable 02:27:36.115 [Lua] [level_transition_handler] = table 02:27:36.115 [Lua] [level_transition_handler] = metatable 02:27:36.115 [Lua] [num_local_human_players] = 1 (number) 02:27:36.115 [Lua] [statistics_db] = table 02:27:36.115 [Lua] [statistics_db] = metatable 02:27:36.115 [Lua] [network_server] = table 02:27:36.115 [Lua] [network_server] = metatable 02:27:36.115 [Lua] [input_manager] = table 02:27:36.115 [Lua] [input_manager] = metatable 02:27:36.115 [Lua] [network_clock] = table 02:27:36.115 [Lua] [network_clock] = metatable 02:27:36.115 [Lua] [network_transmit] = table 02:27:36.115 [Lua] [network_transmit] = metatable 02:27:36.115 [Lua] [free_flight_manager] = table 02:27:36.115 [Lua] [free_flight_manager] = metatable 02:27:36.115 [Lua] [network_manager] = table 02:27:36.115 [Lua] [network_manager] = metatable 02:27:36.115 [Lua] [network_event_delegate] = table 02:27:36.115 [Lua] [network_event_delegate] = metatable 02:27:36.115 [Lua] 02:27:36.116 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:27:36.116 [Lua] ignoring extension VersusInteractObjectiveExtension 02:27:36.116 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:27:36.116 [Lua] ignoring extension VersusSocketObjectiveExtension 02:27:36.116 [Lua] ignoring extension VersusTargetObjectiveExtension 02:27:36.116 [Lua] ignoring extension VersusMissionObjectiveExtension 02:27:36.120 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:27:36.137 [Lua] [AchievementManager] Achievements using the steam platform 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:27:36.203 [Lua] [StateIngame] Level seed: 14554718 02:27:36.261 [Lua] [LevelAnalysis] set_random_seed( 14554718) 02:27:36.269 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:27:36.269 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:27:36.270 [Lua] [IngameUI] init 02:27:36.282 [SteamVoipClient] select_out(1100001027b107c, off) 02:27:36.282 [SteamVoipClient] select_out(11000010e0265da, off) 02:27:36.286 [Lua] cb_razer_chroma_setup 02:27:36.310 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:27:36.310 [Lua] Set lobby begin: 02:27:36.310 [Lua] Lobby data twitch_enabled = false 02:27:36.310 [Lua] Lobby data power_level = 805 02:27:36.310 [Lua] Lobby data unique_server_name = Babypeen 02:27:36.310 [Lua] Lobby data difficulty_tweak = 0 02:27:36.310 [Lua] Lobby data host = 1100001027b107c 02:27:36.310 [Lua] Lobby data time_of_search = 1609636045 02:27:36.310 [Lua] Lobby data game_mode = 2 02:27:36.310 [Lua] Lobby data is_private = false 02:27:36.310 [Lua] Lobby data match_started = true 02:27:36.310 [Lua] Lobby data mechanism = adventure 02:27:36.310 [Lua] Lobby data difficulty = harder 02:27:36.310 [Lua] Lobby data level_key = magnus 02:27:36.310 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:36.310 [Lua] Lobby data selected_level_key = magnus 02:27:36.310 [Lua] Lobby data quick_game = true 02:27:36.310 [Lua] Lobby data weave_name = false 02:27:36.310 [Lua] Lobby data matchmaking = true 02:27:36.310 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:36.310 [Lua] Lobby data num_players = 3 02:27:36.310 [Lua] Lobby data player_slot_5 = 0:0 02:27:36.310 [Lua] Lobby data player_slot_2 = 0:0 02:27:36.310 [Lua] Lobby data country_code = US 02:27:36.310 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:36.310 [Lua] Lobby data eac_authorized = true 02:27:36.310 [Lua] Set lobby end. 02:27:36.320 [Lua] Override Player Respawning respawn_end_event false 02:27:36.322 [Lua] CurrentConflictSettings default 02:27:36.322 [Lua] [ConflictDirector] conflict_director is ai_ready 02:27:36.323 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:27:36.324 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:27:36.327 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:27:36.327 [Lua] Forming navigation groups in one frame 02:27:36.327 [Lua] Forming navigation groups 02:27:36.333 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999991996447 02:27:36.491 [Lua] Increasing frame table size to 512 02:27:36.598 [Lua] NavigationGroupManager -> calulation time B: 0.26500000000032742 02:27:36.598 [Lua] number of nav groups: 447 02:27:36.604 [Lua] number of refined nav groups : 243 02:27:36.610 [Lua] NavigationGroupManager -> calulation time C: 0.011999999999716238 02:27:36.610 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.701635956764221 Normalized coefficient: 1.3459656460168359 02:27:36.614 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.492006102949384 Normalized coefficient: 1.167357906587146 02:27:36.618 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 11.303691348433494 Normalized coefficient: 0.99525010487472854 02:27:36.633 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:27:36.633 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 02:27:36.633 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 02:27:36.633 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 02:27:36.638 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 02:27:36.638 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters. 02:27:36.638 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:27:36.638 [Lua] [LevelAnalysis] 02:27:36.638 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:27:36.639 [Lua] [LevelAnalysis] 02:27:36.639 [Lua] [LevelAnalysis] Terror events added: 02:27:36.639 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 02:27:36.639 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 02:27:36.639 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 02:27:36.639 [Lua] ----> using boss gizmo! 02:27:36.639 [Lua] [LevelAnalysis] section: 2, start-index: 34, end-index: 55, forbidden-dist: -135.2 start-travel-dist: 536.5, end-travel-dist: 601.2 spawn_distance 391.3 02:27:36.639 [Lua] Adding main path event: Vector3Box(95, -7, 3.162) boss_event_chaos_spawn 45 table: 00000000056CA500 02:27:36.639 [Lua] NORMAL PATROL MAIN PATH 760.876953125 02:27:36.639 [Lua] [waypoints] = table 02:27:36.639 [Lua] [astar_points] = table 02:27:36.639 [Lua] [travel_dist] = 760.87695905566216 (number) 02:27:36.639 [Lua] [one_directional] = false (boolean) 02:27:36.639 [Lua] [id] = boss_3 (string) 02:27:36.639 [Lua] ----> using boss spline path! 02:27:36.639 [Lua] Adding main path event: Vector3Box(183.779, -128.108, 39.1074) boss_event_beastmen_spline_patrol 45 table: 00000000056CAA10 02:27:36.639 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 0 02:27:36.639 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862 02:27:36.639 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 02:27:36.643 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 02:27:36.649 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=64 02:27:36.649 [Lua] [Managers] Calling function on all managers: 02:27:36.649 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:27:36.682 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 02:27:36.682 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 02:27:36.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 91 02:27:36.687 [Lua] player (1100001027b107c,2) was put into party 1 02:27:36.699 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 02:27:36.699 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4) 02:27:36.699 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4) 02:27:36.699 [Lua] Set lobby begin: 02:27:36.699 [Lua] Lobby data twitch_enabled = false 02:27:36.700 [Lua] Lobby data power_level = 805 02:27:36.700 [Lua] Lobby data unique_server_name = Babypeen 02:27:36.700 [Lua] Lobby data difficulty_tweak = 0 02:27:36.700 [Lua] Lobby data host = 1100001027b107c 02:27:36.700 [Lua] Lobby data time_of_search = 1609636045 02:27:36.700 [Lua] Lobby data game_mode = 2 02:27:36.700 [Lua] Lobby data is_private = false 02:27:36.700 [Lua] Lobby data match_started = true 02:27:36.700 [Lua] Lobby data mechanism = adventure 02:27:36.700 [Lua] Lobby data difficulty = harder 02:27:36.700 [Lua] Lobby data level_key = magnus 02:27:36.700 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:36.700 [Lua] Lobby data selected_level_key = magnus 02:27:36.700 [Lua] Lobby data quick_game = true 02:27:36.700 [Lua] Lobby data weave_name = false 02:27:36.700 [Lua] Lobby data matchmaking = true 02:27:36.700 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:36.700 [Lua] Lobby data num_players = 3 02:27:36.700 [Lua] Lobby data player_slot_5 = 0:0 02:27:36.700 [Lua] Lobby data player_slot_2 = 0:0 02:27:36.700 [Lua] Lobby data country_code = US 02:27:36.700 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:36.700 [Lua] Lobby data eac_authorized = true 02:27:36.700 [Lua] Set lobby end. 02:27:36.700 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 02:27:36.700 [Lua] 02:27:36.700 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:27:36.700 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 02:27:36.700 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 02:27:36.700 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 02:27:36.700 [Lua] [wwise/two_handed_swords] = false (boolean) 02:27:36.700 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:27:36.700 [Lua] 02:27:36.700 [Lua] 02:27:36.700 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 02:27:36.700 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:27:36.700 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 02:27:36.700 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean) 02:27:36.700 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:27:36.700 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 02:27:36.700 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 02:27:36.700 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:27:36.700 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 02:27:36.700 [Lua] [wwise/two_handed_swords] = false (boolean) 02:27:36.700 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:27:36.700 [Lua] 02:27:36.708 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:37 my_peer_id:1100001027b107c 02:27:36.708 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:37 my_peer_id:1100001027b107c 02:27:36.708 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:37 my_peer_id:1100001027b107c 02:27:36.970 [Lua] [GameNetworkManager] destroying game object with go_id=65 02:27:36.970 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 02:27:36.970 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 02:27:36.972 [Lua] player (1100001027b107c,2) was put into party 1 02:27:36.985 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 02:27:36.985 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4) 02:27:36.985 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4) 02:27:36.985 [Lua] Set lobby begin: 02:27:36.985 [Lua] Lobby data twitch_enabled = false 02:27:36.985 [Lua] Lobby data power_level = 805 02:27:36.985 [Lua] Lobby data unique_server_name = Babypeen 02:27:36.985 [Lua] Lobby data difficulty_tweak = 0 02:27:36.985 [Lua] Lobby data host = 1100001027b107c 02:27:36.985 [Lua] Lobby data time_of_search = 1609636045 02:27:36.985 [Lua] Lobby data game_mode = 2 02:27:36.985 [Lua] Lobby data is_private = false 02:27:36.985 [Lua] Lobby data match_started = true 02:27:36.985 [Lua] Lobby data mechanism = adventure 02:27:36.985 [Lua] Lobby data difficulty = harder 02:27:36.985 [Lua] Lobby data level_key = magnus 02:27:36.985 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:36.985 [Lua] Lobby data selected_level_key = magnus 02:27:36.985 [Lua] Lobby data quick_game = true 02:27:36.985 [Lua] Lobby data weave_name = false 02:27:36.985 [Lua] Lobby data matchmaking = true 02:27:36.985 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:36.985 [Lua] Lobby data num_players = 3 02:27:36.985 [Lua] Lobby data player_slot_5 = 0:0 02:27:36.985 [Lua] Lobby data player_slot_2 = 0:0 02:27:36.985 [Lua] Lobby data country_code = US 02:27:36.985 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:36.985 [Lua] Lobby data eac_authorized = true 02:27:36.985 [Lua] Set lobby end. 02:27:36.985 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 02:27:36.986 [Lua] 02:27:36.986 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:27:36.986 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 02:27:36.986 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 02:27:36.986 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 02:27:36.986 [Lua] [wwise/two_handed_swords] = false (boolean) 02:27:36.986 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:27:36.986 [Lua] 02:27:36.986 [Lua] 02:27:36.986 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 02:27:36.986 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:27:36.986 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 02:27:36.986 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean) 02:27:36.986 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 02:27:36.986 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 02:27:36.986 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:27:36.986 [Lua] [wwise/two_handed_swords] = false (boolean) 02:27:36.986 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:27:36.986 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:27:36.986 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 02:27:36.986 [Lua] 02:27:36.990 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 91 02:27:36.990 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:37 my_peer_id:1100001027b107c 02:27:36.990 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:38 my_peer_id:1100001027b107c 02:27:36.990 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:38 my_peer_id:1100001027b107c 02:27:36.990 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:38 my_peer_id:1100001027b107c 02:27:36.999 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 02:27:37.004 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:38 my_peer_id:1100001027b107c 02:27:37.014 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38 02:27:37.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:27:39.350 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame 02:27:39.350 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync 02:27:39.361 [Lua] Set lobby begin: 02:27:39.361 [Lua] Lobby data twitch_enabled = false 02:27:39.361 [Lua] Lobby data power_level = 805 02:27:39.361 [Lua] Lobby data unique_server_name = Babypeen 02:27:39.362 [Lua] Lobby data difficulty_tweak = 0 02:27:39.362 [Lua] Lobby data host = 1100001027b107c 02:27:39.362 [Lua] Lobby data time_of_search = 1609636045 02:27:39.362 [Lua] Lobby data game_mode = 2 02:27:39.362 [Lua] Lobby data is_private = false 02:27:39.362 [Lua] Lobby data match_started = true 02:27:39.362 [Lua] Lobby data mechanism = adventure 02:27:39.362 [Lua] Lobby data difficulty = harder 02:27:39.362 [Lua] Lobby data level_key = magnus 02:27:39.362 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:39.362 [Lua] Lobby data selected_level_key = magnus 02:27:39.362 [Lua] Lobby data quick_game = true 02:27:39.362 [Lua] Lobby data weave_name = false 02:27:39.362 [Lua] Lobby data matchmaking = true 02:27:39.362 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:39.362 [Lua] Lobby data num_players = 3 02:27:39.362 [Lua] Lobby data player_slot_5 = 0:0 02:27:39.362 [Lua] Lobby data player_slot_2 = 0:0 02:27:39.362 [Lua] Lobby data country_code = US 02:27:39.362 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:39.362 [Lua] Lobby data eac_authorized = true 02:27:39.362 [Lua] Set lobby end. 02:27:39.362 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing 02:27:39.362 [Lua] Breedfreezer (server) starting a hot join sync 02:27:39.362 [Lua] packing 0 units of breed chaos_marauder 02:27:39.362 [Lua] packing 0 units of breed skaven_clan_rat 02:27:39.362 [Lua] packing 0 units of breed skaven_storm_vermin 02:27:39.362 [Lua] packing 0 units of breed skaven_slave 02:27:39.362 [Lua] packing 0 units of breed chaos_fanatic 02:27:39.362 [Lua] packing 0 units of breed beastmen_ungor_archer 02:27:39.362 [Lua] packing 0 units of breed chaos_raider 02:27:39.362 [Lua] packing 0 units of breed chaos_warrior 02:27:39.362 [Lua] packing 0 units of breed chaos_berzerker 02:27:39.362 [Lua] packing 0 units of breed beastmen_bestigor 02:27:39.362 [Lua] packing 0 units of breed beastmen_ungor 02:27:39.362 [Lua] packing 0 units of breed skaven_plague_monk 02:27:39.362 [Lua] packing 0 units of breed beastmen_gor 02:27:39.362 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:27:39.362 [Lua] 02:27:39.362 [Lua] [1] = 1 (number) 02:27:39.362 [Lua] [2] = 0 (number) 02:27:39.362 [Lua] [3] = 1 (number) 02:27:39.362 [Lua] [4] = 0 (number) 02:27:39.362 [Lua] [5] = 1 (number) 02:27:39.362 [Lua] [6] = 0 (number) 02:27:39.362 [Lua] [7] = 1 (number) 02:27:39.362 [Lua] [8] = 0 (number) 02:27:39.362 [Lua] [9] = 1 (number) 02:27:39.362 [Lua] [10] = 0 (number) 02:27:39.362 [Lua] [11] = 1 (number) 02:27:39.362 [Lua] [12] = 0 (number) 02:27:39.362 [Lua] [13] = 1 (number) 02:27:39.362 [Lua] [14] = 0 (number) 02:27:39.362 [Lua] [15] = 1 (number) 02:27:39.362 [Lua] [16] = 0 (number) 02:27:39.362 [Lua] [17] = 1 (number) 02:27:39.362 [Lua] [18] = 0 (number) 02:27:39.362 [Lua] [19] = 1 (number) 02:27:39.362 [Lua] [20] = 0 (number) 02:27:39.362 [Lua] [21] = 1 (number) 02:27:39.362 [Lua] [22] = 0 (number) 02:27:39.362 [Lua] [23] = 1 (number) 02:27:39.362 [Lua] [24] = 0 (number) 02:27:39.362 [Lua] [25] = 1 (number) 02:27:39.362 [Lua] [26] = 0 (number) 02:27:39.362 [Lua] 02:27:39.362 [Lua] 02:27:39.362 [Lua] 02:27:39.362 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67 02:27:39.362 [Lua] RemotePlayer:create_game_object( ) 67 02:27:39.380 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync 02:27:39.380 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers 02:27:39.381 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da 02:27:39.627 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:27:39.627 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1 02:27:41.255 [Lua] Set lobby begin: 02:27:41.255 [Lua] Lobby data twitch_enabled = false 02:27:41.255 [Lua] Lobby data power_level = 402 02:27:41.255 [Lua] Lobby data unique_server_name = Babypeen 02:27:41.255 [Lua] Lobby data difficulty_tweak = 0 02:27:41.255 [Lua] Lobby data host = 1100001027b107c 02:27:41.255 [Lua] Lobby data time_of_search = 1609636045 02:27:41.255 [Lua] Lobby data game_mode = 2 02:27:41.255 [Lua] Lobby data is_private = false 02:27:41.255 [Lua] Lobby data match_started = true 02:27:41.255 [Lua] Lobby data mechanism = adventure 02:27:41.255 [Lua] Lobby data difficulty = harder 02:27:41.255 [Lua] Lobby data level_key = magnus 02:27:41.255 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:41.255 [Lua] Lobby data selected_level_key = magnus 02:27:41.255 [Lua] Lobby data quick_game = true 02:27:41.255 [Lua] Lobby data weave_name = false 02:27:41.255 [Lua] Lobby data matchmaking = true 02:27:41.255 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:41.255 [Lua] Lobby data num_players = 3 02:27:41.255 [Lua] Lobby data player_slot_5 = 0:0 02:27:41.255 [Lua] Lobby data player_slot_2 = 0:0 02:27:41.255 [Lua] Lobby data country_code = US 02:27:41.255 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:41.255 [Lua] Lobby data eac_authorized = true 02:27:41.255 [Lua] Set lobby end. 02:27:42.321 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 02:27:42.321 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 02:27:42.335 [Lua] Set lobby begin: 02:27:42.335 [Lua] Lobby data twitch_enabled = false 02:27:42.335 [Lua] Lobby data power_level = 402 02:27:42.335 [Lua] Lobby data unique_server_name = Babypeen 02:27:42.335 [Lua] Lobby data difficulty_tweak = 0 02:27:42.335 [Lua] Lobby data host = 1100001027b107c 02:27:42.335 [Lua] Lobby data time_of_search = 1609636045 02:27:42.335 [Lua] Lobby data game_mode = 2 02:27:42.335 [Lua] Lobby data is_private = false 02:27:42.336 [Lua] Lobby data match_started = true 02:27:42.336 [Lua] Lobby data mechanism = adventure 02:27:42.336 [Lua] Lobby data difficulty = harder 02:27:42.336 [Lua] Lobby data level_key = magnus 02:27:42.336 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:42.336 [Lua] Lobby data selected_level_key = magnus 02:27:42.336 [Lua] Lobby data quick_game = true 02:27:42.336 [Lua] Lobby data weave_name = false 02:27:42.336 [Lua] Lobby data matchmaking = true 02:27:42.336 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:42.336 [Lua] Lobby data num_players = 3 02:27:42.336 [Lua] Lobby data player_slot_5 = 0:0 02:27:42.336 [Lua] Lobby data player_slot_2 = 0:0 02:27:42.336 [Lua] Lobby data country_code = US 02:27:42.336 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:42.336 [Lua] Lobby data eac_authorized = true 02:27:42.336 [Lua] Set lobby end. 02:27:42.336 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing 02:27:42.336 [Lua] Breedfreezer (server) starting a hot join sync 02:27:42.336 [Lua] packing 0 units of breed chaos_marauder 02:27:42.336 [Lua] packing 0 units of breed skaven_clan_rat 02:27:42.336 [Lua] packing 0 units of breed skaven_storm_vermin 02:27:42.336 [Lua] packing 0 units of breed skaven_slave 02:27:42.336 [Lua] packing 0 units of breed chaos_fanatic 02:27:42.336 [Lua] packing 0 units of breed beastmen_ungor_archer 02:27:42.336 [Lua] packing 0 units of breed chaos_raider 02:27:42.336 [Lua] packing 0 units of breed chaos_warrior 02:27:42.336 [Lua] packing 0 units of breed chaos_berzerker 02:27:42.336 [Lua] packing 0 units of breed beastmen_bestigor 02:27:42.336 [Lua] packing 0 units of breed beastmen_ungor 02:27:42.336 [Lua] packing 0 units of breed skaven_plague_monk 02:27:42.336 [Lua] packing 0 units of breed beastmen_gor 02:27:42.336 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:27:42.336 [Lua] 02:27:42.336 [Lua] [1] = 1 (number) 02:27:42.336 [Lua] [2] = 0 (number) 02:27:42.336 [Lua] [3] = 1 (number) 02:27:42.336 [Lua] [4] = 0 (number) 02:27:42.336 [Lua] [5] = 1 (number) 02:27:42.336 [Lua] [6] = 0 (number) 02:27:42.336 [Lua] [7] = 1 (number) 02:27:42.336 [Lua] [8] = 0 (number) 02:27:42.336 [Lua] [9] = 1 (number) 02:27:42.336 [Lua] [10] = 0 (number) 02:27:42.336 [Lua] [11] = 1 (number) 02:27:42.336 [Lua] [12] = 0 (number) 02:27:42.336 [Lua] [13] = 1 (number) 02:27:42.336 [Lua] [14] = 0 (number) 02:27:42.336 [Lua] [15] = 1 (number) 02:27:42.336 [Lua] [16] = 0 (number) 02:27:42.336 [Lua] [17] = 1 (number) 02:27:42.336 [Lua] [18] = 0 (number) 02:27:42.336 [Lua] [19] = 1 (number) 02:27:42.336 [Lua] [20] = 0 (number) 02:27:42.336 [Lua] [21] = 1 (number) 02:27:42.336 [Lua] [22] = 0 (number) 02:27:42.336 [Lua] [23] = 1 (number) 02:27:42.336 [Lua] [24] = 0 (number) 02:27:42.336 [Lua] [25] = 1 (number) 02:27:42.336 [Lua] [26] = 0 (number) 02:27:42.336 [Lua] 02:27:42.336 [Lua] 02:27:42.336 [Lua] 02:27:42.336 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 02:27:42.336 [Lua] RemotePlayer:create_game_object( ) 68 02:27:42.354 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 02:27:42.354 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 02:27:42.354 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 02:27:42.358 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 02:27:42.358 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 02:27:42.358 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers 02:27:42.358 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame 02:27:42.358 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 02:27:42.358 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 02:27:42.360 [Lua] test 02:27:42.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:27:42.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 02:27:42.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:27:42.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:27:42.369 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 02:27:42.371 [Lua] [GameNetworkManager] destroying game object with go_id=70 02:27:42.384 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:27:42.384 [Lua] pacing=default 02:27:42.384 [Lua] locked_func_name=beastmen 02:27:42.384 [Lua] roaming=nil 02:27:42.384 [Lua] specials=skaven_beastmen 02:27:42.384 [Lua] debug_color=orange 02:27:42.384 [Lua] contained_breeds=nil 02:27:42.384 [Lua] pack_spawning=skaven_beastmen 02:27:42.384 [Lua] disabled=false 02:27:42.384 [Lua] factions=nil 02:27:42.384 [Lua] boss=skaven_beastmen 02:27:42.384 [Lua] horde=beastmen 02:27:42.384 [Lua] name=skaven_beastmen 02:27:42.384 [Lua] intensity=default 02:27:42.384 [Lua] --- 02:27:42.385 [Lua] [GameNetworkManager] destroying game object with go_id=66 02:27:42.385 [Lua] player (1100001027b107c,2) was put into party 1 02:27:42.401 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73 02:27:42.401 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4) 02:27:42.401 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4) 02:27:42.401 [Lua] Set lobby begin: 02:27:42.401 [Lua] Lobby data twitch_enabled = false 02:27:42.401 [Lua] Lobby data power_level = 402 02:27:42.401 [Lua] Lobby data unique_server_name = Babypeen 02:27:42.401 [Lua] Lobby data difficulty_tweak = 0 02:27:42.401 [Lua] Lobby data host = 1100001027b107c 02:27:42.401 [Lua] Lobby data time_of_search = 1609636045 02:27:42.401 [Lua] Lobby data game_mode = 2 02:27:42.401 [Lua] Lobby data is_private = false 02:27:42.401 [Lua] Lobby data match_started = true 02:27:42.401 [Lua] Lobby data mechanism = adventure 02:27:42.401 [Lua] Lobby data difficulty = harder 02:27:42.401 [Lua] Lobby data level_key = magnus 02:27:42.401 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:42.401 [Lua] Lobby data selected_level_key = magnus 02:27:42.401 [Lua] Lobby data quick_game = true 02:27:42.401 [Lua] Lobby data weave_name = false 02:27:42.401 [Lua] Lobby data matchmaking = true 02:27:42.401 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:42.401 [Lua] Lobby data num_players = 3 02:27:42.402 [Lua] Lobby data player_slot_5 = 0:0 02:27:42.402 [Lua] Lobby data player_slot_2 = 0:0 02:27:42.402 [Lua] Lobby data country_code = US 02:27:42.402 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:42.402 [Lua] Lobby data eac_authorized = true 02:27:42.402 [Lua] Set lobby end. 02:27:42.402 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 02:27:42.402 [Lua] 02:27:42.402 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:27:42.402 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 02:27:42.402 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 02:27:42.402 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 02:27:42.402 [Lua] [wwise/two_handed_swords] = false (boolean) 02:27:42.402 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:27:42.402 [Lua] 02:27:42.402 [Lua] 02:27:42.402 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 02:27:42.402 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:27:42.402 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 02:27:42.402 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean) 02:27:42.402 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:27:42.402 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 02:27:42.402 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 02:27:42.402 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:27:42.402 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 02:27:42.402 [Lua] [wwise/two_handed_swords] = false (boolean) 02:27:42.402 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:27:42.402 [Lua] 02:27:42.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:39 my_peer_id:1100001027b107c 02:27:42.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:39 my_peer_id:1100001027b107c 02:27:42.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:39 my_peer_id:1100001027b107c 02:27:42.412 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:39 my_peer_id:1100001027b107c 02:27:42.414 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39 02:27:42.604 [Lua] StateInGameRunning:_game_actually_starts() 02:27:42.604 [Lua] ################################################################################################################# 02:27:42.604 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:27:42.604 [Lua] ################################################################################################################# 02:27:42.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 92 02:27:42.604 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:27:42.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 92 02:27:42.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x934ac, position: 0 02:27:42.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x934ac, position: 0 02:27:42.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x934ac, position: 0 02:27:42.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x934ac, position: 0 02:27:42.636 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 02:27:42.637 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 02:27:42.638 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:27:42.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:27:42.651 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:27:42.692 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:27:42.692 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 02:27:42.692 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:27:42.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 02:27:42.694 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:27:42.699 [Lua] test 02:27:42.702 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:27:42.702 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 02:27:42.738 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 92 02:27:42.738 [Lua] Commit load time data 02:27:46.567 [Lua] Set lobby begin: 02:27:46.567 [Lua] Lobby data twitch_enabled = false 02:27:46.567 [Lua] Lobby data power_level = 471 02:27:46.567 [Lua] Lobby data unique_server_name = Babypeen 02:27:46.567 [Lua] Lobby data difficulty_tweak = 0 02:27:46.567 [Lua] Lobby data host = 1100001027b107c 02:27:46.567 [Lua] Lobby data time_of_search = 1609636045 02:27:46.567 [Lua] Lobby data game_mode = 2 02:27:46.568 [Lua] Lobby data is_private = false 02:27:46.568 [Lua] Lobby data match_started = true 02:27:46.568 [Lua] Lobby data mechanism = adventure 02:27:46.568 [Lua] Lobby data difficulty = harder 02:27:46.568 [Lua] Lobby data level_key = magnus 02:27:46.568 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:46.568 [Lua] Lobby data selected_level_key = magnus 02:27:46.568 [Lua] Lobby data quick_game = true 02:27:46.568 [Lua] Lobby data weave_name = false 02:27:46.568 [Lua] Lobby data matchmaking = true 02:27:46.568 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:46.568 [Lua] Lobby data num_players = 3 02:27:46.568 [Lua] Lobby data player_slot_5 = 0:0 02:27:46.568 [Lua] Lobby data player_slot_2 = 0:0 02:27:46.568 [Lua] Lobby data country_code = US 02:27:46.568 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:46.568 [Lua] Lobby data eac_authorized = true 02:27:46.568 [Lua] Set lobby end. 02:27:48.128 [Lua] [IngameUI] menu view on_enter ingame_menu 02:27:48.484 [Lua] [IngameUI] menu view on_exit ingame_menu 02:27:51.765 [Lua] Set lobby begin: 02:27:51.765 [Lua] Lobby data twitch_enabled = false 02:27:51.765 [Lua] Lobby data power_level = 749 02:27:51.765 [Lua] Lobby data unique_server_name = Babypeen 02:27:51.765 [Lua] Lobby data difficulty_tweak = 0 02:27:51.765 [Lua] Lobby data host = 1100001027b107c 02:27:51.765 [Lua] Lobby data time_of_search = 1609636045 02:27:51.765 [Lua] Lobby data game_mode = 2 02:27:51.765 [Lua] Lobby data is_private = false 02:27:51.765 [Lua] Lobby data match_started = true 02:27:51.765 [Lua] Lobby data mechanism = adventure 02:27:51.765 [Lua] Lobby data difficulty = harder 02:27:51.765 [Lua] Lobby data level_key = magnus 02:27:51.766 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:27:51.766 [Lua] Lobby data selected_level_key = magnus 02:27:51.766 [Lua] Lobby data quick_game = true 02:27:51.766 [Lua] Lobby data weave_name = false 02:27:51.766 [Lua] Lobby data matchmaking = true 02:27:51.766 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:27:51.766 [Lua] Lobby data num_players = 3 02:27:51.766 [Lua] Lobby data player_slot_5 = 0:0 02:27:51.766 [Lua] Lobby data player_slot_2 = 0:0 02:27:51.766 [Lua] Lobby data country_code = US 02:27:51.766 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:27:51.766 [Lua] Lobby data eac_authorized = true 02:27:51.766 [Lua] Set lobby end. 02:28:15.701 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:28:15.708 [Lua] Spline already found! 02:28:15.735 [Lua] Init group template: spline_patrol 02:28:33.875 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:28:34.327 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:28:40.221 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:28:40.231 [Lua] Spline already found! 02:28:40.265 [Lua] Init group template: spline_patrol 02:28:40.331 [Lua] Players are leaving the safe zone 02:28:44.290 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:28:44.848 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:28:45.648 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:28:46.198 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:28:47.343 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:28:47.984 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:28:50.451 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:28:50.810 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:28:51.691 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:28:52.279 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:28:56.157 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:28:56.615 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:28:58.478 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:28:59.320 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:29:00.498 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:01.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x934ac, position: 3763978 02:29:01.095 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:29:01.992 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:02.334 [EACServer] [19:29:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:29:02.581 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:29:04.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:06.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:06.921 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:07.290 [Lua] Switching ConflictSettings: to: beastmen 02:29:07.290 [Lua] pacing=beastmen 02:29:07.290 [Lua] locked_func_name=beastmen 02:29:07.290 [Lua] roaming=nil 02:29:07.290 [Lua] specials=beastmen 02:29:07.290 [Lua] debug_color=purple 02:29:07.290 [Lua] contained_breeds=nil 02:29:07.290 [Lua] pack_spawning=beastmen 02:29:07.290 [Lua] disabled=false 02:29:07.290 [Lua] factions=nil 02:29:07.290 [Lua] boss=beastmen 02:29:07.290 [Lua] horde=beastmen 02:29:07.290 [Lua] name=beastmen 02:29:07.290 [Lua] intensity=default 02:29:07.290 [Lua] --- 02:29:07.431 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:29:08.057 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:29:08.057 [Lua] pacing=default 02:29:08.057 [Lua] locked_func_name=beastmen 02:29:08.057 [Lua] roaming=nil 02:29:08.057 [Lua] specials=skaven_beastmen 02:29:08.057 [Lua] debug_color=orange 02:29:08.057 [Lua] contained_breeds=nil 02:29:08.057 [Lua] pack_spawning=skaven_beastmen 02:29:08.057 [Lua] disabled=false 02:29:08.057 [Lua] factions=nil 02:29:08.057 [Lua] boss=skaven_beastmen 02:29:08.057 [Lua] horde=beastmen 02:29:08.057 [Lua] name=skaven_beastmen 02:29:08.057 [Lua] intensity=default 02:29:08.057 [Lua] --- 02:29:08.423 [Lua] Switching ConflictSettings: to: beastmen 02:29:08.423 [Lua] pacing=beastmen 02:29:08.423 [Lua] locked_func_name=beastmen 02:29:08.423 [Lua] roaming=nil 02:29:08.423 [Lua] specials=beastmen 02:29:08.423 [Lua] debug_color=purple 02:29:08.423 [Lua] contained_breeds=nil 02:29:08.423 [Lua] pack_spawning=beastmen 02:29:08.423 [Lua] disabled=false 02:29:08.423 [Lua] factions=nil 02:29:08.423 [Lua] boss=beastmen 02:29:08.423 [Lua] horde=beastmen 02:29:08.423 [Lua] name=beastmen 02:29:08.423 [Lua] intensity=default 02:29:08.423 [Lua] --- 02:29:10.287 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:10.773 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:29:11.025 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:29:11.025 [Lua] pacing=default 02:29:11.025 [Lua] locked_func_name=beastmen 02:29:11.025 [Lua] roaming=nil 02:29:11.025 [Lua] specials=skaven_beastmen 02:29:11.025 [Lua] debug_color=orange 02:29:11.025 [Lua] contained_breeds=nil 02:29:11.025 [Lua] pack_spawning=skaven_beastmen 02:29:11.025 [Lua] disabled=false 02:29:11.025 [Lua] factions=nil 02:29:11.025 [Lua] boss=skaven_beastmen 02:29:11.025 [Lua] horde=beastmen 02:29:11.025 [Lua] name=skaven_beastmen 02:29:11.025 [Lua] intensity=default 02:29:11.025 [Lua] --- 02:29:11.098 [Lua] Switching ConflictSettings: to: beastmen 02:29:11.098 [Lua] pacing=beastmen 02:29:11.098 [Lua] locked_func_name=beastmen 02:29:11.098 [Lua] roaming=nil 02:29:11.098 [Lua] specials=beastmen 02:29:11.098 [Lua] debug_color=purple 02:29:11.098 [Lua] contained_breeds=nil 02:29:11.098 [Lua] pack_spawning=beastmen 02:29:11.098 [Lua] disabled=false 02:29:11.098 [Lua] factions=nil 02:29:11.098 [Lua] boss=beastmen 02:29:11.098 [Lua] horde=beastmen 02:29:11.098 [Lua] name=beastmen 02:29:11.098 [Lua] intensity=default 02:29:11.098 [Lua] --- 02:29:18.116 [SteamVoipClient] select_out(1100001027b107c, on) 02:29:18.131 [SteamVoipClient] select_out(11000010e0265da, on) 02:29:18.215 [SteamVoipClient] select_out(1100001027b107c, off) 02:29:18.215 [SteamVoipClient] select_out(11000010e0265da, off) 02:29:20.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:24.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:25.545 [Lua] Time for new HOOORDE! multi_first_wave 02:29:25.545 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 02:29:25.545 [Lua] horde requested: vector 02:29:25.545 [Lua] setting up vector-horde 02:29:25.545 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:29:25.545 [Lua] --> horde wants to spawn behind players (0.72776747420473/0.67 02:29:25.546 [Lua] -> spawning: 20 02:29:25.546 [Lua] horde crated with id 3 of type vector 02:29:25.546 [Lua] vector horde has started 02:29:25.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:27.033 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:27.401 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:29:28.279 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:28.718 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:29:29.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:34.488 [Lua] Init group template: horde 02:29:35.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_01` for object id: 141, name: `unknown` 02:29:38.138 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:29:38.138 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:29:38.138 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 02:29:38.138 [Lua] horde requested: vector 02:29:38.138 [Lua] setting up vector-horde 02:29:38.138 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:29:38.138 [Lua] --> horde wants to spawn behind players (0.74102155431404/0.67 02:29:38.138 [Lua] -> spawning: 19 02:29:38.138 [Lua] horde crated with id 4 of type vector 02:29:38.138 [Lua] vector horde has started 02:29:41.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x95022, position: 0 02:29:42.363 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:42.364 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:42.364 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:29:42.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:42.807 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:29:42.870 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:29:43.340 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:29:43.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 02:29:45.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:45.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:45.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:46.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:46.491 [Lua] HORDE: last wave, reset to standard horde delay 02:29:46.491 [Lua] Time for new HOOORDE! multi_last_wave 02:29:46.491 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 02:29:46.491 [Lua] horde requested: vector 02:29:46.491 [Lua] setting up vector-horde 02:29:46.491 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:29:46.491 [Lua] --> horde wants to spawn ahead of players (0.55095724536093/0.67 02:29:46.491 [Lua] -> spawning: 19 02:29:46.492 [Lua] horde crated with id 5 of type vector 02:29:46.492 [Lua] vector horde has started 02:29:49.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:50.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:51.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:51.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:51.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:51.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:51.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:51.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:52.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:52.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:52.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:29:55.356 [Lua] Init group template: horde 02:29:58.363 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 02:30:00.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:30:00.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:30:05.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:30:06.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:30:07.318 [Lua] Horde killed: ? 02:30:19.757 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:30:19.768 [Lua] Spline already found! 02:30:19.801 [Lua] Init group template: spline_patrol 02:30:22.578 [Lua] Horde killed: ? 02:30:29.108 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:30:29.127 [Lua] Spline already found! 02:30:29.188 [Lua] Init group template: spline_patrol 02:30:29.291 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:30:29.291 [Lua] pacing=default 02:30:29.291 [Lua] locked_func_name=beastmen 02:30:29.291 [Lua] roaming=nil 02:30:29.291 [Lua] specials=skaven_beastmen 02:30:29.291 [Lua] debug_color=orange 02:30:29.291 [Lua] contained_breeds=nil 02:30:29.291 [Lua] pack_spawning=skaven_beastmen 02:30:29.291 [Lua] disabled=false 02:30:29.291 [Lua] factions=nil 02:30:29.291 [Lua] boss=skaven_beastmen 02:30:29.291 [Lua] horde=beastmen 02:30:29.291 [Lua] name=skaven_beastmen 02:30:29.291 [Lua] intensity=default 02:30:29.291 [Lua] --- 02:30:31.485 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:32.022 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:30:33.506 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:30:33.518 [Lua] Spline already found! 02:30:33.595 [Lua] Init group template: spline_patrol 02:30:39.234 [SteamVoipClient] select_out(1100001027b107c, on) 02:30:39.252 [SteamVoipClient] select_out(11000010e0265da, on) 02:30:39.323 [SteamVoipClient] select_out(1100001027b107c, off) 02:30:39.324 [SteamVoipClient] select_out(11000010e0265da, off) 02:30:39.915 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:30:39.926 [Lua] Spline already found! 02:30:39.974 [Lua] Init group template: spline_patrol 02:30:43.188 [Lua] fence jumping 02:30:43.777 [Lua] simple los failed 02:30:45.216 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:45.680 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:30:49.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:30:51.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:30:51.771 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:51.771 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:51.771 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:30:52.109 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:30:52.143 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:30:52.965 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:31:00.863 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 02:31:02.334 [EACServer] [19:31:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:31:02.500 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:31:02.917 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:31:03.494 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:31:03.853 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:31:11.683 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:31:12.100 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:31:13.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:31:13.705 [Lua] -----Enter charged 02:31:14.753 [Lua] -----Exit charged 02:31:22.950 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:31:23.479 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:31:23.962 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:31:24.461 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:31:27.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:31:35.602 [SteamVoipClient] select_out(1100001027b107c, on) 02:31:35.616 [SteamVoipClient] select_out(11000010e0265da, on) 02:31:35.687 [SteamVoipClient] select_out(1100001027b107c, off) 02:31:35.687 [SteamVoipClient] select_out(11000010e0265da, off) 02:31:35.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:31:43.681 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:31:46.248 [Lua] Time for new HOOORDE! multi_first_wave 02:31:46.248 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 02:31:46.248 [Lua] horde requested: ambush 02:31:46.248 [Lua] setting up ambush-horde 02:31:46.248 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:31:46.248 [Lua] -> spawning: 19 02:31:46.248 [Lua] horde crated with id 10 of type ambush 02:31:46.248 [Lua] ambush horde has started 02:31:49.246 [Lua] simple los failed 02:31:51.304 [Lua] simple los failed 02:31:51.420 [Lua] Init group template: horde 02:31:53.842 [Lua] simple los failed 02:31:54.068 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:31:54.068 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:31:56.550 [Lua] fence jumping 02:31:57.477 [Lua] ready to jump failed 02:31:57.616 [Lua] fence jumping 02:31:58.509 [Lua] ready to jump failed 02:32:03.091 [Lua] ready to jump failed 02:32:04.556 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:04.556 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:04.556 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:04.556 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:04.983 [Lua] fence jumping 02:32:05.306 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:05.306 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:05.307 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:05.519 [Lua] simple los failed 02:32:05.703 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:32:05.759 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:32:05.807 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:32:06.027 [Lua] simple los failed 02:32:06.625 [Lua] ready to jump failed 02:32:07.788 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 24 size: 29 action: nil 02:32:08.121 [Lua] ready to jump failed 02:32:08.228 [Lua] fence jumping 02:32:09.088 [Lua] fence jumping 02:32:09.125 [Lua] ready to jump failed 02:32:09.428 [Lua] fence jumping 02:32:10.373 [Lua] fence jumping 02:32:10.483 [Lua] ready to jump failed 02:32:10.661 [Lua] ready to jump failed 02:32:10.969 [Lua] ready to jump failed 02:32:10.971 [Lua] Horde killed: ? 02:32:11.566 [Lua] fence jumping 02:32:11.768 [Lua] ready to jump failed 02:32:12.520 [Lua] ready to jump failed 02:32:12.730 [Lua] fence jumping 02:32:13.603 [Lua] ready to jump failed 02:32:14.295 [Lua] fence jumping 02:32:14.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:14.519 [Lua] fence jumping 02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:15.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:15.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:16.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:16.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:16.489 [Lua] fence jumping 02:32:16.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:17.366 [Lua] fence jumping 02:32:17.536 [Lua] ready to jump failed 02:32:17.680 [Lua] ready to jump failed 02:32:17.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:18.326 [Lua] ready to jump failed 02:32:18.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:18.686 [Lua] ready to jump failed 02:32:18.697 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 16 size: 34 action: skulk_approach 02:32:19.781 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 4 size: 32 action: nil 02:32:19.917 [Lua] fence jumping 02:32:20.167 [Lua] ready to jump failed 02:32:20.530 [Lua] ready to jump failed 02:32:20.662 [Lua] fence jumping 02:32:20.702 [Lua] simple los failed 02:32:20.908 [Lua] ready to jump failed 02:32:21.548 [Lua] ready to jump failed 02:32:23.597 [Lua] ready to jump failed 02:32:23.675 [Lua] fence jumping 02:32:23.753 [Lua] ready to jump failed 02:32:24.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:24.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:24.293 [Lua] ready to jump failed 02:32:24.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:25.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:25.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:25.166 [Lua] simple los failed 02:32:25.166 [Lua] ready to jump failed 02:32:25.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:25.480 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:25.480 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:25.481 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:25.481 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0) 02:32:25.530 [Lua] ready to jump failed 02:32:25.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:25.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:26.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:26.229 [Lua] fence jumping 02:32:26.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:26.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:26.543 [Lua] fence jumping 02:32:26.794 [Lua] fence jumping 02:32:26.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:26.823 [Lua] simple los failed 02:32:26.851 [Lua] simple los failed 02:32:26.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:27.007 [Lua] ready to jump failed 02:32:27.078 [Lua] fence jumping 02:32:27.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:27.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:27.162 [Lua] ready to jump failed 02:32:27.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:27.256 [Lua] simple los failed 02:32:27.800 [Lua] ready to jump failed 02:32:27.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:27.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:27.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:27.877 [Lua] ready to jump failed 02:32:27.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:28.129 [Lua] simple los failed 02:32:28.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:28.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:28.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:28.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:28.229 [Lua] fence jumping 02:32:28.352 [Lua] fence jumping 02:32:28.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:28.597 [Lua] fence jumping 02:32:28.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:28.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:29.089 [Lua] ready to jump failed 02:32:29.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:29.192 [Lua] ready to jump failed 02:32:29.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:29.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:29.402 [Lua] ready to jump failed 02:32:29.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:29.552 [Lua] fence jumping 02:32:29.588 [Lua] fence jumping 02:32:29.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:29.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:29.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:29.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:30.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:30.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:30.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:30.577 [Lua] ready to jump failed 02:32:30.600 [Lua] ready to jump failed 02:32:30.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:30.744 [Lua] fence jumping 02:32:30.915 [Lua] fence jumping 02:32:30.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:30.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:31.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:31.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:31.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:31.353 [Lua] ready to jump failed 02:32:31.364 [Lua] fence jumping 02:32:31.509 [Lua] fence jumping 02:32:31.533 [Lua] fence jumping 02:32:31.774 [Lua] simple los failed 02:32:31.983 [Lua] ready to jump failed 02:32:32.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:32.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:32.139 [Lua] ready to jump failed 02:32:32.191 [Lua] simple los failed 02:32:32.407 [Lua] simple los failed 02:32:32.418 [Lua] fence jumping 02:32:32.482 [Lua] fence jumping 02:32:32.744 [Lua] fence jumping 02:32:33.024 [Lua] ready to jump failed 02:32:33.053 [Lua] fence jumping 02:32:33.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:33.434 [Lua] fence jumping 02:32:33.601 [Lua] fence jumping 02:32:33.626 [Lua] ready to jump failed 02:32:33.815 [Lua] ready to jump failed 02:32:34.099 [Lua] ready to jump failed 02:32:34.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:34.185 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:34.186 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:34.186 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:34.316 [Lua] fence jumping 02:32:34.316 [Lua] fence jumping 02:32:34.681 [Lua] ready to jump failed 02:32:34.804 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:32:34.817 [Lua] ready to jump failed 02:32:35.092 [Lua] ready to jump failed 02:32:35.211 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:32:35.230 [Lua] ready to jump failed 02:32:35.556 [Lua] fence jumping 02:32:35.783 [Lua] fence jumping 02:32:36.466 [Lua] fence jumping 02:32:36.619 [Lua] ready to jump failed 02:32:36.834 [Lua] ready to jump failed 02:32:37.900 [Lua] fence jumping 02:32:38.883 [Lua] simple los failed 02:32:40.339 [Lua] simple los failed 02:32:42.180 [Lua] fence jumping 02:32:43.308 [Lua] ready to jump failed 02:32:43.877 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:32:45.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:45.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:45.803 [Lua] ready to jump failed 02:32:45.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:46.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:46.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:46.762 [Lua] simple los failed 02:32:46.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:47.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:47.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:47.394 [Lua] ready to jump failed 02:32:47.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:47.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:48.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:48.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:49.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:50.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:50.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:50.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:51.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:51.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:51.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:51.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:51.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:52.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:52.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:52.787 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:52.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:53.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:53.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:53.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:53.248 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:32:53.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:53.644 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:32:53.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:54.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:54.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:54.378 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:32:54.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:54.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:55.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:55.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:56.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:57.309 [Lua] ready to jump failed 02:32:57.325 [Lua] fence jumping 02:32:57.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:58.306 [Lua] ready to jump failed 02:32:58.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:58.403 [Lua] ready to jump failed 02:32:58.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:59.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:32:59.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:33:00.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:33:00.810 [Lua] ready to jump failed 02:33:01.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:33:01.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:33:02.334 [EACServer] [19:33:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:33:02.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:33:02.787 [Lua] fence jumping 02:33:02.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:33:03.859 [Lua] simple los failed 02:33:05.101 [Lua] fence jumping 02:33:05.696 [Lua] ready to jump failed 02:33:09.262 [Lua] simple los failed 02:33:20.733 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:33:20.744 [Lua] Spline already found! 02:33:20.772 [Lua] Init group template: spline_patrol 02:33:21.510 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:33:21.520 [Lua] Spline already found! 02:33:21.561 [Lua] Init group template: spline_patrol 02:33:29.677 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:33:30.058 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:33:44.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x9aabe, position: 0 02:33:55.011 [SteamVoipClient] select_out(1100001027b107c, on) 02:33:55.027 [SteamVoipClient] select_out(11000010e0265da, on) 02:33:55.106 [SteamVoipClient] select_out(1100001027b107c, off) 02:33:55.106 [SteamVoipClient] select_out(11000010e0265da, off) 02:33:57.252 [Lua] Switching ConflictSettings: to: skaven 02:33:57.252 [Lua] pacing=default 02:33:57.252 [Lua] roaming=nil 02:33:57.252 [Lua] specials=skaven 02:33:57.252 [Lua] debug_color=orange 02:33:57.252 [Lua] contained_breeds=nil 02:33:57.252 [Lua] pack_spawning=skaven 02:33:57.252 [Lua] disabled=false 02:33:57.252 [Lua] factions=nil 02:33:57.252 [Lua] boss=skaven 02:33:57.252 [Lua] horde=default 02:33:57.252 [Lua] name=skaven 02:33:57.252 [Lua] intensity=default 02:33:57.252 [Lua] --- 02:34:00.451 [SteamVoipClient] select_out(1100001027b107c, on) 02:34:00.467 [SteamVoipClient] select_out(11000010e0265da, on) 02:34:00.550 [SteamVoipClient] select_out(1100001027b107c, off) 02:34:00.550 [SteamVoipClient] select_out(11000010e0265da, off) 02:34:01.354 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:01.885 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:34:04.219 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:04.818 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:34:05.563 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 02:34:13.298 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:13.717 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:34:18.740 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:19.196 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:34:21.088 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:34:25.749 [Lua] [ChatManager][1]System: Babypeen picked up a Grimoire 02:34:26.862 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:27.454 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:34:27.946 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:28.510 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:34:29.960 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:30.413 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:34:30.953 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:31.562 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:34:31.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:34:32.159 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:32.653 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:34:34.268 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:34:34.735 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:34:39.604 [Lua] state dead despawn 02:34:39.613 [Lua] [GameNetworkManager] destroying game object with go_id=77 02:34:39.653 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:34:39.653 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:34:39.653 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:34:39.653 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:34:51.582 [Lua] [ChatManager][1]System: N0Fear discarded a Tome 02:34:55.269 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome 02:34:55.712 [Lua] Time for new HOOORDE! multi_first_wave 02:34:55.712 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 02:34:55.712 [Lua] horde requested: ambush 02:34:55.712 [Lua] setting up ambush-horde 02:34:55.712 [Lua] Composing horde 'large' .. using variant 'plain' 02:34:55.713 [Lua] -> spawning: 54 02:34:55.713 [Lua] horde crated with id 13 of type ambush 02:34:55.713 [Lua] ambush horde has started 02:35:00.478 [Lua] Init group template: horde 02:35:02.334 [EACServer] [19:35:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:35:02.846 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:02.846 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:02.846 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:03.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:35:03.137 [Lua] Override Player Respawning respawn_barrel_event true 02:35:03.440 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:35:03.781 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:35:03.781 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:35:05.190 [Lua] HORDE: Pushing horde in time; too many units out 68 02:35:05.809 [Lua] Returning override respawn unit 02:35:05.815 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001027b107c, 5) 02:35:05.815 [Lua] test 02:35:05.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:35:05.818 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=576 02:35:10.343 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:35:10.343 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:35:10.343 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 02:35:10.343 [Lua] horde requested: ambush 02:35:10.343 [Lua] setting up ambush-horde 02:35:10.343 [Lua] Composing horde 'large' .. using variant 'plain' 02:35:10.344 [Lua] -> spawning: 54 02:35:10.344 [Lua] horde crated with id 14 of type ambush 02:35:10.344 [Lua] ambush horde has started 02:35:13.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:14.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:15.013 [Lua] Init group template: horde 02:35:15.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:17.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:19.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:20.727 [Lua] HORDE: Pushing horde in time; too many units out 69 02:35:23.181 [Lua] Horde killed: ? 02:35:23.193 [Lua] HORDE: last wave, reset to standard horde delay 02:35:23.193 [Lua] Time for new HOOORDE! multi_last_wave 02:35:23.193 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 02:35:23.193 [Lua] horde requested: ambush 02:35:23.193 [Lua] setting up ambush-horde 02:35:23.193 [Lua] Composing horde 'large' .. using variant 'plain' 02:35:23.193 [Lua] -> spawning: 55 02:35:23.193 [Lua] horde crated with id 15 of type ambush 02:35:23.193 [Lua] ambush horde has started 02:35:23.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:26.762 [Lua] replace_hidden_spawners -> first try found: 5 cover points 02:35:26.762 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:26.762 [Lua] ->moving spawner 02:35:27.869 [Lua] Init group template: horde 02:35:28.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:35:28.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 1212304 02:35:29.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:31.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:31.773 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:31.773 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:31.773 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:32.222 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:35:32.356 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:35:32.705 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:35:33.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:38.653 [Lua] Horde killed: ? 02:35:38.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:42.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:35:45.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:35:45.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:35:45.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:35:45.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:35:50.067 [Lua] Horde killed: ? 02:35:51.094 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 16 02:35:51.494 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 15 02:35:56.721 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:57.265 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:35:57.670 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:58.098 [Lua] [ChatManager][1]System: Babypeen picked up a Tome 02:35:58.184 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:35:59.081 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:35:59.651 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:36:00.309 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:36:00.776 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:36:01.592 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:36:02.070 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:36:02.653 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:36:03.094 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:36:03.886 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:36:03.897 [Lua] Spline already found! 02:36:03.930 [Lua] Init group template: spline_patrol 02:36:08.149 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards (seed: 0) 02:36:08.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:36:12.633 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b 02:36:12.636 [Lua] TerrorEventMixer.start_event: magnus_door_b (seed: 0) 02:36:22.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:36:23.834 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:36:23.834 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:36:23.834 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:36:24.323 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:36:24.389 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:36:24.503 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:36:32.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:36:33.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:36:37.666 [Lua] event horde ends! 02:36:42.901 [Lua] event horde ends! 02:36:49.126 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:36:49.126 [Lua] Players: 4 02:36:49.126 [Lua] Set lobby begin: 02:36:49.126 [Lua] Lobby data twitch_enabled = false 02:36:49.126 [Lua] Lobby data power_level = 749 02:36:49.126 [Lua] Lobby data unique_server_name = Babypeen 02:36:49.126 [Lua] Lobby data difficulty_tweak = 0 02:36:49.126 [Lua] Lobby data host = 1100001027b107c 02:36:49.126 [Lua] Lobby data time_of_search = 1609636045 02:36:49.126 [Lua] Lobby data game_mode = 2 02:36:49.126 [Lua] Lobby data is_private = false 02:36:49.126 [Lua] Lobby data match_started = true 02:36:49.126 [Lua] Lobby data mechanism = adventure 02:36:49.127 [Lua] Lobby data difficulty = harder 02:36:49.127 [Lua] Lobby data level_key = magnus 02:36:49.127 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:36:49.127 [Lua] Lobby data selected_level_key = magnus 02:36:49.127 [Lua] Lobby data quick_game = true 02:36:49.127 [Lua] Lobby data weave_name = false 02:36:49.127 [Lua] Lobby data matchmaking = true 02:36:49.127 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:36:49.127 [Lua] Lobby data num_players = 4 02:36:49.127 [Lua] Lobby data player_slot_5 = 0:0 02:36:49.127 [Lua] Lobby data player_slot_2 = 0:0 02:36:49.127 [Lua] Lobby data country_code = US 02:36:49.127 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:36:49.127 [Lua] Lobby data eac_authorized = true 02:36:49.127 [Lua] Set lobby end. 02:36:49.127 [Lua] [LobbyMembers] Member joined 11000010072e561 02:36:50.899 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:36:50.899 [Flow] Socket 2 occupied 02:36:50.899 [Lua] [flow:Sockets occupied:] float=1.000000 02:36:52.082 [Lua] GOT approve_channel 15 11000010072e561 186000001a5a0ff 02:36:52.082 [EAC] EAC server has client 11000010072e561 and channel 15 (and owner 11000010072e561) 02:36:52.082 [EACServer] [19:36:52:081][Windows][EAC Server] [Info][RegisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553 PlayerIP: 0.0.0.0 OwnerGUID: 76561197967795553 PlayerName: Fresh_Feeesh 02:36:52.082 [Lua] Client with peer_id 11000010072e561 got APPROVED by server 02:36:52.082 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010072e561' 02:36:52.082 [Lua] [PeerSM] 11000010072e561 :: on_enter Connecting 02:36:52.082 [Lua] [ChatManager][1]System: Fresh_Feeesh is joining the game 02:36:52.425 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:36:52.425 [Lua] [Matchmaking] Got a handshake request from 11000010072e561 with user name 'Fresh_Feeesh' 02:36:52.662 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 11000010072e561, replying lobby_ok 02:36:52.905 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010072e561 REPLY wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 02:37:01.672 [Lua] event horde ends! 02:37:02.334 [EACServer] [19:37:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:37:03.590 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:37:03.590 [Flow] Socket 1 occupied 02:37:03.590 [Lua] [flow:Sockets occupied:] float=2.000000 02:37:11.605 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:11.605 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:11.605 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:12.114 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:37:12.166 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:37:13.022 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:37:13.194 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010072e561' 02:37:13.322 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:37:13.322 [Lua] Players: 3 02:37:13.322 [Lua] Set lobby begin: 02:37:13.322 [Lua] Lobby data twitch_enabled = false 02:37:13.322 [Lua] Lobby data power_level = 749 02:37:13.322 [Lua] Lobby data unique_server_name = Babypeen 02:37:13.322 [Lua] Lobby data difficulty_tweak = 0 02:37:13.322 [Lua] Lobby data host = 1100001027b107c 02:37:13.322 [Lua] Lobby data time_of_search = 1609636045 02:37:13.322 [Lua] Lobby data game_mode = 2 02:37:13.322 [Lua] Lobby data is_private = false 02:37:13.322 [Lua] Lobby data match_started = true 02:37:13.322 [Lua] Lobby data mechanism = adventure 02:37:13.322 [Lua] Lobby data difficulty = harder 02:37:13.322 [Lua] Lobby data level_key = magnus 02:37:13.323 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:37:13.323 [Lua] Lobby data selected_level_key = magnus 02:37:13.323 [Lua] Lobby data quick_game = true 02:37:13.323 [Lua] Lobby data weave_name = false 02:37:13.323 [Lua] Lobby data matchmaking = true 02:37:13.323 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:37:13.323 [Lua] Lobby data num_players = 3 02:37:13.323 [Lua] Lobby data player_slot_5 = 0:0 02:37:13.323 [Lua] Lobby data player_slot_2 = 0:0 02:37:13.323 [Lua] Lobby data country_code = US 02:37:13.323 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:37:13.323 [Lua] Lobby data eac_authorized = true 02:37:13.323 [Lua] Set lobby end. 02:37:13.323 [Lua] [LobbyMembers] Member left 11000010072e561 02:37:14.193 [Steam] Connection e9475ee9 to remote 11000010072e561 rejected, reason 1000 02:37:14.257 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010072e561' 02:37:14.257 [Lua] [ChatManager][1]System: Fresh_Feeesh has left the game 02:37:14.257 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010072e561) 02:37:14.257 [Lua] [PeerSM] 11000010072e561 :: on_exit Connecting 02:37:14.257 [Lua] [PeerSM] 11000010072e561 :: on_enter Disconnecting 02:37:14.257 [Lua] [PSM] Disconnecting peer 11000010072e561 02:37:14.257 [Lua] [PeerSM] 11000010072e561 :: on_exit Disconnecting 02:37:14.257 [Lua] [PeerSM] 11000010072e561 :: on_enter Disconnected 02:37:14.257 [Lua] Set lobby begin: 02:37:14.257 [Lua] Lobby data twitch_enabled = false 02:37:14.257 [Lua] Lobby data power_level = 749 02:37:14.257 [Lua] Lobby data unique_server_name = Babypeen 02:37:14.257 [Lua] Lobby data difficulty_tweak = 0 02:37:14.257 [Lua] Lobby data host = 1100001027b107c 02:37:14.257 [Lua] Lobby data time_of_search = 1609636045 02:37:14.257 [Lua] Lobby data game_mode = 2 02:37:14.257 [Lua] Lobby data is_private = false 02:37:14.257 [Lua] Lobby data match_started = true 02:37:14.257 [Lua] Lobby data mechanism = adventure 02:37:14.257 [Lua] Lobby data difficulty = harder 02:37:14.257 [Lua] Lobby data level_key = magnus 02:37:14.257 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:37:14.257 [Lua] Lobby data selected_level_key = magnus 02:37:14.257 [Lua] Lobby data quick_game = true 02:37:14.258 [Lua] Lobby data weave_name = false 02:37:14.258 [Lua] Lobby data matchmaking = true 02:37:14.258 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:37:14.258 [Lua] Lobby data num_players = 3 02:37:14.258 [Lua] Lobby data player_slot_5 = 0:0 02:37:14.258 [Lua] Lobby data player_slot_2 = 0:0 02:37:14.258 [Lua] Lobby data country_code = US 02:37:14.258 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:37:14.258 [Lua] Lobby data eac_authorized = true 02:37:14.258 [Lua] Set lobby end. 02:37:14.258 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010072e561) 02:37:14.258 [EAC] EAC server lost client 11000010072e561 02:37:14.258 [EACServer] [19:37:14:258][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553 02:37:14.258 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 15 02:37:14.270 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 27 02:37:15.165 [Lua] [Matchmaking] Handshake host removing client 11000010072e561 02:37:15.240 [Handshaker] Lost connection 250 to 11000010072e561 02:37:15.345 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 28 02:37:15.876 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:37:15.876 [Lua] [flow:Sockets occupied:] float=3.000000 02:37:15.876 [Flow] Socket 3 occupied 02:37:15.887 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop (seed: 0) 02:37:15.887 [Lua] stopping terror event: magnus_door_a 02:37:15.897 [Lua] stopping terror event: magnus_door_b 02:37:20.949 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:37:20.949 [Lua] Players: 4 02:37:20.949 [Lua] Set lobby begin: 02:37:20.949 [Lua] Lobby data twitch_enabled = false 02:37:20.949 [Lua] Lobby data power_level = 749 02:37:20.949 [Lua] Lobby data unique_server_name = Babypeen 02:37:20.949 [Lua] Lobby data difficulty_tweak = 0 02:37:20.949 [Lua] Lobby data host = 1100001027b107c 02:37:20.949 [Lua] Lobby data time_of_search = 1609636045 02:37:20.949 [Lua] Lobby data game_mode = 2 02:37:20.950 [Lua] Lobby data is_private = false 02:37:20.950 [Lua] Lobby data match_started = true 02:37:20.950 [Lua] Lobby data mechanism = adventure 02:37:20.950 [Lua] Lobby data difficulty = harder 02:37:20.950 [Lua] Lobby data level_key = magnus 02:37:20.950 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:37:20.950 [Lua] Lobby data selected_level_key = magnus 02:37:20.950 [Lua] Lobby data quick_game = true 02:37:20.950 [Lua] Lobby data weave_name = false 02:37:20.950 [Lua] Lobby data matchmaking = true 02:37:20.950 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:37:20.950 [Lua] Lobby data num_players = 4 02:37:20.950 [Lua] Lobby data player_slot_5 = 0:0 02:37:20.950 [Lua] Lobby data player_slot_2 = 0:0 02:37:20.950 [Lua] Lobby data country_code = US 02:37:20.950 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:37:20.950 [Lua] Lobby data eac_authorized = true 02:37:20.950 [Lua] Set lobby end. 02:37:20.950 [Lua] [LobbyMembers] Member joined 11000010072e561 02:37:21.618 [Lua] event horde ends! 02:37:22.222 [Lua] [flow] string="Magnus Gate Destroyed" 02:37:22.301 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 41 02:37:22.655 [Lua] GOT approve_channel 16 11000010072e561 186000001a5a0ff 02:37:22.655 [EAC] EAC server has client 11000010072e561 and channel 16 (and owner 11000010072e561) 02:37:22.655 [EACServer] [19:37:22:655][Windows][EAC Server] [Info][RegisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553 PlayerIP: 0.0.0.0 OwnerGUID: 76561197967795553 PlayerName: Fresh_Feeesh 02:37:22.655 [Lua] Client with peer_id 11000010072e561 got APPROVED by server 02:37:22.656 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010072e561' 02:37:22.656 [Lua] [PeerSM] 11000010072e561 :: on_enter Connecting 02:37:22.656 [Lua] [ChatManager][1]System: Fresh_Feeesh is joining the game 02:37:22.921 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:37:22.921 [Lua] [Matchmaking] Got a handshake request from 11000010072e561 with user name 'Fresh_Feeesh' 02:37:23.091 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 11000010072e561, replying lobby_ok 02:37:23.290 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010072e561 REPLY wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0 02:37:27.185 [Lua] Set lobby begin: 02:37:27.185 [Lua] Lobby data twitch_enabled = false 02:37:27.185 [Lua] Lobby data power_level = 749 02:37:27.185 [Lua] Lobby data unique_server_name = Babypeen 02:37:27.185 [Lua] Lobby data difficulty_tweak = 0 02:37:27.185 [Lua] Lobby data host = 1100001027b107c 02:37:27.185 [Lua] Lobby data time_of_search = 1609636045 02:37:27.185 [Lua] Lobby data game_mode = 2 02:37:27.185 [Lua] Lobby data is_private = false 02:37:27.185 [Lua] Lobby data match_started = true 02:37:27.185 [Lua] Lobby data mechanism = adventure 02:37:27.186 [Lua] Lobby data difficulty = harder 02:37:27.186 [Lua] Lobby data level_key = magnus 02:37:27.186 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:37:27.186 [Lua] Lobby data selected_level_key = magnus 02:37:27.186 [Lua] Lobby data quick_game = true 02:37:27.186 [Lua] Lobby data weave_name = false 02:37:27.186 [Lua] Lobby data matchmaking = true 02:37:27.186 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:37:27.186 [Lua] Lobby data num_players = 4 02:37:27.186 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:37:27.186 [Lua] Lobby data player_slot_2 = 0:0 02:37:27.186 [Lua] Lobby data country_code = US 02:37:27.186 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:37:27.186 [Lua] Lobby data eac_authorized = true 02:37:27.186 [Lua] Set lobby end. 02:37:27.186 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010072e561 02:37:27.186 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:11000010072e561 02:37:27.930 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:37:27.930 [Lua] pacing=default 02:37:27.930 [Lua] locked_func_name=beastmen 02:37:27.930 [Lua] roaming=nil 02:37:27.930 [Lua] specials=skaven_beastmen 02:37:27.930 [Lua] debug_color=orange 02:37:27.930 [Lua] contained_breeds=nil 02:37:27.930 [Lua] pack_spawning=skaven_beastmen 02:37:27.930 [Lua] disabled=false 02:37:27.930 [Lua] factions=nil 02:37:27.930 [Lua] boss=skaven_beastmen 02:37:27.930 [Lua] horde=beastmen 02:37:27.930 [Lua] name=skaven_beastmen 02:37:27.930 [Lua] intensity=default 02:37:27.930 [Lua] --- 02:37:28.472 [Lua] Override Player Respawning respawn_barrel_event false 02:37:28.772 [Lua] Switching ConflictSettings: to: skaven 02:37:28.772 [Lua] pacing=default 02:37:28.772 [Lua] roaming=nil 02:37:28.772 [Lua] specials=skaven 02:37:28.772 [Lua] debug_color=orange 02:37:28.772 [Lua] contained_breeds=nil 02:37:28.772 [Lua] pack_spawning=skaven 02:37:28.772 [Lua] disabled=false 02:37:28.772 [Lua] factions=nil 02:37:28.772 [Lua] boss=skaven 02:37:28.772 [Lua] horde=default 02:37:28.772 [Lua] name=skaven 02:37:28.772 [Lua] intensity=default 02:37:28.772 [Lua] --- 02:37:29.567 [Lua] ### CLEARING PEER STATE FOR 11000010072e561 02:37:29.567 [Lua] [PeerSM] 11000010072e561 :: on_exit Connecting 02:37:29.567 [Lua] [PeerSM] 11000010072e561 :: on_enter Connecting 02:37:29.616 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:37:29.616 [Lua] pacing=default 02:37:29.616 [Lua] locked_func_name=beastmen 02:37:29.616 [Lua] roaming=nil 02:37:29.616 [Lua] specials=skaven_beastmen 02:37:29.616 [Lua] debug_color=orange 02:37:29.616 [Lua] contained_breeds=nil 02:37:29.616 [Lua] pack_spawning=skaven_beastmen 02:37:29.616 [Lua] disabled=false 02:37:29.616 [Lua] factions=nil 02:37:29.616 [Lua] boss=skaven_beastmen 02:37:29.616 [Lua] horde=beastmen 02:37:29.616 [Lua] name=skaven_beastmen 02:37:29.616 [Lua] intensity=default 02:37:29.616 [Lua] --- 02:37:29.682 [Lua] Switching ConflictSettings: to: skaven 02:37:29.682 [Lua] pacing=default 02:37:29.682 [Lua] roaming=nil 02:37:29.682 [Lua] specials=skaven 02:37:29.682 [Lua] debug_color=orange 02:37:29.682 [Lua] contained_breeds=nil 02:37:29.682 [Lua] pack_spawning=skaven 02:37:29.682 [Lua] disabled=false 02:37:29.682 [Lua] factions=nil 02:37:29.682 [Lua] boss=skaven 02:37:29.682 [Lua] horde=default 02:37:29.682 [Lua] name=skaven 02:37:29.682 [Lua] intensity=default 02:37:29.682 [Lua] --- 02:37:29.749 [Lua] [PSM] Peer 11000010072e561 joined. Want to use profile index "5" and join party "0" 02:37:29.749 [Lua] Mechanism says: a client joined the game! 11000010072e561 02:37:29.749 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010072e561, connection_key=5) 02:37:29.749 [Lua] Sync dynamic to client: 02:37:30.129 [SteamVoipClient] select_out(11000010072e561, on) 02:37:30.145 [SteamVoipClient] select_out(11000010072e561, on) 02:37:30.145 [SteamVoipClient] select_in(11000010072e561, on) 02:37:30.145 [SteamVoipClient] select_out(11000010072e561, off) 02:37:30.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:37:31.500 [EACServer] [19:37:31:500][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010072E561 Session: 8 Status: Client Authenticated Message: Client authenticated. 02:37:31.501 [EAC] Peer 11000010072e561 switched EAC state to ClientAuthenticatedLocal 02:37:31.793 [EACServer] [19:37:31:793][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010072E561. 02:37:31.821 [Lua] player (11000010072e561,1) was put into party 0 02:37:31.821 [Lua] [PeerSM] 11000010072e561 :: on_exit Connecting 02:37:31.821 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading 02:37:31.821 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 magnus 0 02:37:31.821 warning: [Lua] Following data will be uploaded to Crashify: <> 02:37:31.821 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 38, User: 1100001027b107c "Babypeen" <> 02:37:31.822 [Lua] <> <>[PeerStates.Loading]<> <>level_key: magnus<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: magnus" [2] self = table: 000000000843C3B0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "magnus"; environment_variation_id = 0; level_seed = 14554718; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000007D0790 [3] _ = table: 000000000843C3B0; new_state = Loading; old_state = Connecting [4] self = table: 00000000087501D0; dt = 0.013517658226191998; state_data = table: 000000000843C3B0; new_state = Loading [5] self = table: 0000000010484840; dt = 0.013517658226191998; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "11000010072e561"; peer_state_machine = table: 00000000087501D0 [6] self = table: 000000000AABCAB0; dt = 0.013517658226191998; t = 569.8475104989484; network_manager = table: 0000000009B83090 [7] self = table: 000000001192F010; dt = 0.013517658226191998; t = 7916.9202193724923 [8] self = table: 0000000000097100; real_world_dt = 0.013517658226191998; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013517658226191998; t = 7916.9202193724923 [9] dt = 0.013517658226191998 [2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; wanted_profile_index = 5; resend_timer = 1.8374684108421206; resend_post_game_timer = 1.8310232162475586; clan_tag = "0"; peer_id = "11000010072e561"; [4] current_state = Loading; function_memoize = table: 0000000005D2F580; state_data = table: 000000000843C3B0; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009B83090; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "magnus"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010B3A9E0; [6] world_name = "level_world"; entity_system_bag = table: 0000000000CEBFA0; network_server = table: 0000000010484840; entity_system = table: 0000000000D80030; parent = table: 0000000000097100; _level_flow_events = table: 000000000DC94600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000C92AE80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000042049A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01363741047680378; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 000000000142A810; network_event_delegate = table: 0000000010B3A9E0; machines = table: 000000000DC946C0; _camera_carrier = table: 0000000005C95310; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "magnus"; game_mode_key = "adventure"; network_clock = table: 0000000002643F40; statistics_db = table: 000000000C210DB0; _lobby_host = table: 0000000010480FB0; dice_keeper = table: 000000000C5CB070; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F688C20; <> <> 02:37:32.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:37:32.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:37:32.295 [EACServer] [19:37:32:295][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010072E561 02:37:32.295 [EACServer] [19:37:32:295][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010072E561 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:37:32.299 [EAC] Peer 11000010072e561 switched EAC state to ClientAuthenticatedRemote 02:37:32.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:37:32.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:37:37.965 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 30 02:37:38.194 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:37:38.194 [Lua] pacing=default 02:37:38.194 [Lua] locked_func_name=beastmen 02:37:38.194 [Lua] roaming=nil 02:37:38.194 [Lua] specials=skaven_beastmen 02:37:38.194 [Lua] debug_color=orange 02:37:38.194 [Lua] contained_breeds=nil 02:37:38.194 [Lua] pack_spawning=skaven_beastmen 02:37:38.194 [Lua] disabled=false 02:37:38.194 [Lua] factions=nil 02:37:38.194 [Lua] boss=skaven_beastmen 02:37:38.194 [Lua] horde=beastmen 02:37:38.194 [Lua] name=skaven_beastmen 02:37:38.194 [Lua] intensity=default 02:37:38.194 [Lua] --- 02:37:38.678 [Lua] Switching ConflictSettings: to: skaven 02:37:38.678 [Lua] pacing=default 02:37:38.678 [Lua] roaming=nil 02:37:38.678 [Lua] specials=skaven 02:37:38.678 [Lua] debug_color=orange 02:37:38.678 [Lua] contained_breeds=nil 02:37:38.678 [Lua] pack_spawning=skaven 02:37:38.678 [Lua] disabled=false 02:37:38.678 [Lua] factions=nil 02:37:38.678 [Lua] boss=skaven 02:37:38.678 [Lua] horde=default 02:37:38.678 [Lua] name=skaven 02:37:38.678 [Lua] intensity=default 02:37:38.678 [Lua] --- 02:37:39.018 [Lua] ### Sending rpc_level_loaded 02:37:39.018 [Lua] #### Has state machine: true, peer_id: 11000010072e561, level_id: 73 02:37:39.018 [Lua] Peer 11000010072e561 has loaded the level but not all enemies, so we wait 02:37:39.062 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:37:39.062 [Lua] pacing=default 02:37:39.062 [Lua] locked_func_name=beastmen 02:37:39.062 [Lua] roaming=nil 02:37:39.062 [Lua] specials=skaven_beastmen 02:37:39.062 [Lua] debug_color=orange 02:37:39.062 [Lua] contained_breeds=nil 02:37:39.062 [Lua] pack_spawning=skaven_beastmen 02:37:39.062 [Lua] disabled=false 02:37:39.062 [Lua] factions=nil 02:37:39.062 [Lua] boss=skaven_beastmen 02:37:39.062 [Lua] horde=beastmen 02:37:39.062 [Lua] name=skaven_beastmen 02:37:39.062 [Lua] intensity=default 02:37:39.062 [Lua] --- 02:37:40.447 [Lua] event horde ends! 02:37:40.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:37:40.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:37:40.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:37:45.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:37:46.797 [Lua] [ChatManager][1]System: Babypeen discarded a Grimoire 02:37:49.799 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:49.799 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:49.799 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:37:50.228 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:37:50.241 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:37:50.254 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:37:51.196 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010072e561, connection_key=5) 02:37:51.196 [Lua] [PeerSM] 11000010072e561 :: on_exit Loading 02:37:51.196 [Lua] [PeerSM] 11000010072e561 :: on_enter LoadingProfilePackages 02:37:51.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:39 my_peer_id:1100001027b107c 02:37:52.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:37:58.372 [Lua] [PeerSM] 11000010072e561 :: on_exit LoadingProfilePackages 02:37:58.372 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForEnterGame 02:37:58.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:37:59.815 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:37:59.815 [Lua] [Matchmaking] Got a handshake request from 11000010072e561 with user name 'Fresh_Feeesh' 02:37:59.816 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForEnterGame 02:37:59.816 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForGameObjectSync 02:37:59.841 [Lua] Breedfreezer (server) starting a hot join sync 02:37:59.841 [Lua] packing 7 units of breed chaos_marauder 02:37:59.841 [Lua] packing 16 units of breed skaven_clan_rat 02:37:59.841 [Lua] packing 0 units of breed skaven_storm_vermin 02:37:59.841 [Lua] packing 50 units of breed skaven_slave 02:37:59.841 [Lua] packing 0 units of breed chaos_fanatic 02:37:59.841 [Lua] packing 7 units of breed beastmen_ungor_archer 02:37:59.841 [Lua] packing 0 units of breed chaos_raider 02:37:59.841 [Lua] packing 0 units of breed chaos_warrior 02:37:59.841 [Lua] packing 0 units of breed chaos_berzerker 02:37:59.841 [Lua] packing 1 units of breed beastmen_bestigor 02:37:59.841 [Lua] packing 31 units of breed beastmen_ungor 02:37:59.841 [Lua] packing 0 units of breed skaven_plague_monk 02:37:59.841 [Lua] --> rpc-package size reached, sending rpc now 02:37:59.841 [Lua] packing 29 units of breed beastmen_gor 02:37:59.841 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:37:59.841 [Lua] 02:37:59.841 [Lua] [1] = 7 (number) 02:37:59.841 [Lua] [2] = 29 (number) 02:37:59.841 [Lua] 02:37:59.841 [Lua] 02:37:59.841 [Lua] [1] = 191 (number) 02:37:59.841 [Lua] [2] = 217 (number) 02:37:59.841 [Lua] [3] = 89 (number) 02:37:59.841 [Lua] [4] = 126 (number) 02:37:59.841 [Lua] [5] = 156 (number) 02:37:59.841 [Lua] [6] = 211 (number) 02:37:59.841 [Lua] [7] = 206 (number) 02:37:59.841 [Lua] [8] = 210 (number) 02:37:59.841 [Lua] [9] = 207 (number) 02:37:59.841 [Lua] [10] = 162 (number) 02:37:59.841 [Lua] [11] = 84 (number) 02:37:59.841 [Lua] [12] = 102 (number) 02:37:59.841 [Lua] [13] = 129 (number) 02:37:59.841 [Lua] [14] = 198 (number) 02:37:59.841 [Lua] [15] = 153 (number) 02:37:59.841 [Lua] [16] = 213 (number) 02:37:59.841 [Lua] [17] = 209 (number) 02:37:59.841 [Lua] [18] = 157 (number) 02:37:59.841 [Lua] [19] = 155 (number) 02:37:59.841 [Lua] [20] = 179 (number) 02:37:59.841 [Lua] [21] = 164 (number) 02:37:59.841 [Lua] [22] = 216 (number) 02:37:59.841 [Lua] [23] = 189 (number) 02:37:59.841 [Lua] [24] = 150 (number) 02:37:59.841 [Lua] [25] = 125 (number) 02:37:59.841 [Lua] [26] = 138 (number) 02:37:59.841 [Lua] [27] = 204 (number) 02:37:59.841 [Lua] [28] = 124 (number) 02:37:59.841 [Lua] [29] = 149 (number) 02:37:59.841 [Lua] 02:37:59.842 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=692 02:37:59.842 [Lua] RemotePlayer:create_game_object( ) 692 02:37:59.859 [Lua] Assigning peer(11000010072e561:1) to profile(5) career(1) 02:37:59.859 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010072e561) local_player_id(1) profile_index(5) career_index(1) 02:37:59.859 [Lua] Set lobby begin: 02:37:59.859 [Lua] Lobby data twitch_enabled = false 02:37:59.859 [Lua] Lobby data power_level = 749 02:37:59.859 [Lua] Lobby data unique_server_name = Babypeen 02:37:59.859 [Lua] Lobby data difficulty_tweak = 0 02:37:59.859 [Lua] Lobby data host = 1100001027b107c 02:37:59.859 [Lua] Lobby data time_of_search = 1609636045 02:37:59.859 [Lua] Lobby data game_mode = 2 02:37:59.859 [Lua] Lobby data is_private = false 02:37:59.859 [Lua] Lobby data match_started = true 02:37:59.859 [Lua] Lobby data mechanism = adventure 02:37:59.859 [Lua] Lobby data difficulty = harder 02:37:59.859 [Lua] Lobby data level_key = magnus 02:37:59.860 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:37:59.860 [Lua] Lobby data selected_level_key = magnus 02:37:59.860 [Lua] Lobby data quick_game = true 02:37:59.860 [Lua] Lobby data weave_name = false 02:37:59.860 [Lua] Lobby data matchmaking = true 02:37:59.860 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:37:59.860 [Lua] Lobby data num_players = 4 02:37:59.860 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:37:59.860 [Lua] Lobby data player_slot_2 = 0:0 02:37:59.860 [Lua] Lobby data country_code = US 02:37:59.860 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:37:59.860 [Lua] Lobby data eac_authorized = true 02:37:59.860 [Lua] Set lobby end. 02:37:59.860 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:11000010072e561 02:37:59.860 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForGameObjectSync 02:37:59.860 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForPlayers 02:37:59.869 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForPlayers 02:37:59.869 [Lua] [PeerSM] 11000010072e561 :: on_enter InGame 02:38:00.262 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:38:00.262 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1 02:38:00.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:40 my_peer_id:1100001027b107c 02:38:00.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:40 my_peer_id:1100001027b107c 02:38:00.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:40 my_peer_id:1100001027b107c 02:38:00.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:40 my_peer_id:1100001027b107c 02:38:00.263 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010072e561 02:38:00.272 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:40 my_peer_id:1100001027b107c 02:38:00.272 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:38:00.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:38:00.272 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 02:38:00.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:38:00.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:38:00.272 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 02:38:00.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 02:38:00.898 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 02:38:00.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 02:38:01.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 02:38:01.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 02:38:01.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 02:38:01.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 02:38:01.132 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 02:38:01.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 02:38:01.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 02:38:01.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 02:38:01.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 02:38:01.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 02:38:01.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 02:38:01.511 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 02:38:01.615 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 02:38:01.615 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 02:38:01.627 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40 02:38:02.984 [SteamVoipClient] select_out(11000010072e561, on) 02:38:02.999 [SteamVoipClient] select_out(1100001027b107c, on) 02:38:02.999 [SteamVoipClient] select_out(11000010e0265da, on) 02:38:03.036 [SteamVoipClient] select_out(11000010072e561, off) 02:38:03.036 [SteamVoipClient] select_out(1100001027b107c, off) 02:38:03.036 [SteamVoipClient] select_out(11000010e0265da, off) 02:38:03.180 [Lua] fence jumping 02:38:03.998 [Lua] Set lobby begin: 02:38:03.998 [Lua] Lobby data twitch_enabled = false 02:38:03.998 [Lua] Lobby data power_level = 561 02:38:03.998 [Lua] Lobby data unique_server_name = Babypeen 02:38:03.999 [Lua] Lobby data difficulty_tweak = 0 02:38:03.999 [Lua] Lobby data host = 1100001027b107c 02:38:03.999 [Lua] Lobby data time_of_search = 1609636045 02:38:03.999 [Lua] Lobby data game_mode = 2 02:38:03.999 [Lua] Lobby data is_private = false 02:38:03.999 [Lua] Lobby data match_started = true 02:38:03.999 [Lua] Lobby data mechanism = adventure 02:38:03.999 [Lua] Lobby data difficulty = harder 02:38:03.999 [Lua] Lobby data level_key = magnus 02:38:03.999 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:38:03.999 [Lua] Lobby data selected_level_key = magnus 02:38:03.999 [Lua] Lobby data quick_game = true 02:38:03.999 [Lua] Lobby data weave_name = false 02:38:03.999 [Lua] Lobby data matchmaking = true 02:38:03.999 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:38:03.999 [Lua] Lobby data num_players = 4 02:38:03.999 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:38:03.999 [Lua] Lobby data player_slot_2 = 0:0 02:38:03.999 [Lua] Lobby data country_code = US 02:38:03.999 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:38:03.999 [Lua] Lobby data eac_authorized = true 02:38:03.999 [Lua] Set lobby end. 02:38:04.590 [Lua] main path terror event triggered: boss_event_chaos_spawn 02:38:04.590 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 02:38:04.615 [Flow] Boss DoorStormfiend 02:38:04.616 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 02:38:04.619 [Lua] Init group template: boss_door_closers 02:38:04.671 [Lua] ready to jump failed 02:38:05.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:05.146 [Lua] -----Enter charged 02:38:06.155 [Lua] player (11000010072e561,1) was put into party 1 02:38:06.164 [Lua] [GameNetworkManager] destroying game object with go_id=576 02:38:06.164 [Lua] -----Exit charged 02:38:06.169 [Lua] [GameNetworkManager] destroying game object with go_id=73 02:38:06.208 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:38:06.208 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:38:06.208 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 02:38:06.208 [Lua] ERROR: Tried to freeze unit twice in the same frame. 02:38:06.380 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:38:06.381 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=706 02:38:06.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.65694444444444444) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:38:06.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:06.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:08.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:08.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:08.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:09.213 [Lua] Set lobby begin: 02:38:09.213 [Lua] Lobby data twitch_enabled = false 02:38:09.213 [Lua] Lobby data power_level = 770 02:38:09.214 [Lua] Lobby data unique_server_name = Babypeen 02:38:09.214 [Lua] Lobby data difficulty_tweak = 0 02:38:09.214 [Lua] Lobby data host = 1100001027b107c 02:38:09.214 [Lua] Lobby data time_of_search = 1609636045 02:38:09.214 [Lua] Lobby data game_mode = 2 02:38:09.214 [Lua] Lobby data is_private = false 02:38:09.214 [Lua] Lobby data match_started = true 02:38:09.214 [Lua] Lobby data mechanism = adventure 02:38:09.214 [Lua] Lobby data difficulty = harder 02:38:09.214 [Lua] Lobby data level_key = magnus 02:38:09.214 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:38:09.214 [Lua] Lobby data selected_level_key = magnus 02:38:09.214 [Lua] Lobby data quick_game = true 02:38:09.214 [Lua] Lobby data weave_name = false 02:38:09.214 [Lua] Lobby data matchmaking = true 02:38:09.214 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:38:09.214 [Lua] Lobby data num_players = 4 02:38:09.214 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:38:09.214 [Lua] Lobby data player_slot_2 = 0:0 02:38:09.214 [Lua] Lobby data country_code = US 02:38:09.214 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:38:09.214 [Lua] Lobby data eac_authorized = true 02:38:09.214 [Lua] Set lobby end. 02:38:09.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:09.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:09.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:09.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:11.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:11.602 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 02:38:11.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:11.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:12.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:12.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:12.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:12.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:12.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:12.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:12.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:13.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:13.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:13.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:14.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xa150a, position: 0 02:38:14.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 38, name: `unknown` 02:38:14.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:14.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:14.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:15.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 38, name: `unknown` 02:38:16.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:16.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:18.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa16a9, position: 0 02:38:18.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:19.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:20.560 [Lua] Time for new HOOORDE! multi_first_wave 02:38:20.560 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 02:38:20.560 [Lua] horde requested: ambush 02:38:20.560 [Lua] setting up ambush-horde 02:38:20.560 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:38:20.560 [Lua] -> spawning: 19 02:38:20.560 [Lua] horde crated with id 18 of type ambush 02:38:20.560 [Lua] ambush horde has started 02:38:21.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:23.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:24.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:24.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:24.481 [Lua] Init group template: horde 02:38:24.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:25.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:26.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:27.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa1b7b, position: 0 02:38:27.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa1b9d, position: 0 02:38:27.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:27.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xa1b94, position: 0 02:38:27.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa1bc1, position: 0 02:38:27.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835 02:38:27.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:27.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa1be1, position: 0 02:38:28.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:29.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:31.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:33.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:33.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:33.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:34.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:34.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:35.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:35.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:36.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa226c, position: 0 02:38:36.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:38.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:38.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:38.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:38.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:38.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:40.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:40.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:40.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:40.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:40.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:40.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:41.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:42.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:42.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:42.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:42.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:42.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835 02:38:42.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:43.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:43.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:43.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:43.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:43.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:43.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:45.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:45.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:45.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:46.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:46.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:48.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:48.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:48.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:49.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:49.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:51.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:52.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:52.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:55.179 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e0265da 02:38:55.179 [Lua] [GameNetworkManager] destroying game object with go_id=74 02:38:55.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:38:57.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835 02:38:57.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:38:57.930 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 33 02:39:00.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:02.334 [EACServer] [19:39:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:39:03.153 [Lua] [ChatManager][1]System: Fresh_Feeesh picked up a Tome 02:39:05.072 [Lua] [ChatManager][1]System: Fresh_Feeesh discarded a Tome 02:39:06.626 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 02:39:10.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:12.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835 02:39:12.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:39:14.265 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:39:14.837 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:39:17.956 [Lua] Horde killed: ? 02:39:21.339 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 02:39:21.340 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=759 02:39:21.341 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0) 02:39:25.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:26.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:27.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835 02:39:27.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:39:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:36.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:37.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:39.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:40.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:42.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:42.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:42.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:42.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835 02:39:42.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:39:44.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:45.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:39:50.730 [SteamVoipClient] select_out(11000010072e561, on) 02:39:50.746 [SteamVoipClient] select_out(1100001027b107c, on) 02:39:50.746 [SteamVoipClient] select_out(11000010e0265da, on) 02:39:50.815 [SteamVoipClient] select_out(11000010072e561, off) 02:39:50.815 [SteamVoipClient] select_out(1100001027b107c, off) 02:39:50.815 [SteamVoipClient] select_out(11000010e0265da, off) 02:39:54.614 [SteamVoipClient] select_out(11000010072e561, on) 02:39:54.629 [SteamVoipClient] select_out(1100001027b107c, on) 02:39:54.629 [SteamVoipClient] select_out(11000010e0265da, on) 02:39:54.714 [SteamVoipClient] select_out(11000010072e561, off) 02:39:54.714 [SteamVoipClient] select_out(1100001027b107c, off) 02:39:54.714 [SteamVoipClient] select_out(11000010e0265da, off) 02:39:57.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835 02:39:57.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:39:59.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:12.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835 02:40:12.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:40:19.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:27.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835 02:40:27.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:40:29.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:30.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:31.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:32.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:32.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:33.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:35.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:35.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:37.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:37.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:38.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:39.461 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:40:39.461 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 02:40:39.461 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 02:40:39.461 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame 02:40:39.461 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame 02:40:39.461 [Lua] [PeerSM] 11000010072e561 :: on_exit InGame 02:40:39.461 [Lua] [PeerSM] 11000010072e561 :: on_enter InPostGame 02:40:39.461 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 02:40:39.461 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame 02:40:39.461 [Lua] gm_event_end_conditions_met false true 02:40:39.461 [Save] Saving `save_data` 02:40:39.464 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:40:39.465 [Lua] Game lost 02:40:39.471 [Save] Save done 02:40:39.471 [Save] Saving `save_data` 02:40:39.474 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:40:39.474 [Save] Save done 02:40:39.478 [Lua] generate_backend_stats 1100001027b107c:1 02:40:39.498 [Lua] PlayFabMirrorBase:_commit_internal nil 02:40:39.498 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:40:39.498 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:40:39.498 [Save] Saving `save_data` 02:40:39.502 [Save] Save done 02:40:39.505 [Lua] commit result success 39 02:40:39.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:40:39.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 93 02:40:39.505 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 02:40:39.514 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 93 59 02:40:39.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:40:39.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:40:39.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0 02:40:39.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 02:40:39.983 [Lua] [PlayFabRequestQueue] EAC Enabled! 93 02:40:39.983 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 93 02:40:40.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 93 02:40:47.548 [Lua] ConflictDirector - destroy all units 02:40:47.772 [Lua] TRANSITION nil nil inn_level 02:40:47.772 [Lua] Transition type "inn_level", is server: true 02:40:47.772 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:40:47.773 [Lua] [GameNetworkManager] Leaving game... 02:40:47.773 [Lua] [GameNetworkManager] Shutting down game session host. 02:40:47.773 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:40:47.773 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:40:47.773 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=759.39 02:40:47.779 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:40:47.835 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session fde2 or from non-session peer 11000010072e561 02:40:49.892 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:40:49.892 [Lua] [Managers] Calling function on all managers: 02:40:49.893 [Lua] Clearing all global lookup lists 02:40:49.893 [Lua] [IngamePlayerListUI] - Destroy 02:40:49.893 [Lua] [EquipmentUI] - Destroy 02:40:49.893 [Lua] [AbilityUI] - Destroy 02:40:49.893 [Lua] [GamePadAbilityUI] - Destroy 02:40:49.893 [Lua] [GamePadEquipmentUI] - Destroy 02:40:49.893 [Lua] [IngameUI] destroy 02:40:50.104 [Lua] [Managers] Destroying manager group: 02:40:50.116 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:40:50.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:40:50.275 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 02:40:50.276 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:40:50.279 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 02:40:50.280 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:40:50.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:40:50.281 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:40:50.284 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:40:50.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:40:50.284 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:40:50.287 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 02:40:50.289 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:40:50.289 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:40:50.290 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:40:50.292 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:40:50.294 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:40:50.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:40:50.296 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:40:50.297 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:40:50.299 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:40:50.301 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:40:50.301 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:40:50.304 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:40:50.305 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:40:50.306 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:40:50.307 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:40:50.308 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:40:50.309 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:40:50.309 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:40:50.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:40:50.317 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 02:40:50.321 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:40:50.324 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:40:50.324 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:40:50.324 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 02:40:50.324 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 02:40:50.324 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 02:40:50.324 warning: [Lua] Following data will be uploaded to Crashify: <> 02:40:50.325 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 39, User: 1100001027b107c "Babypeen" <> 02:40:50.326 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7403791; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000C2DBA60 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 000000000AABCAB0; application_shutdown = nil; unit_spawner = table: 000000000F5DE200; world = [World]; unit_storage = table: 00000000003F12E0; units = table: 0000000010519730; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000AABCAB0 [8] self = table: 000000001192F010; dt = 0.0070722531527280807; t = 8106.4712099940516; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070722531527280807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070722531527280807; t = 8106.4712099940516 [10] dt = 0.0070722531527280807 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "magnus"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009B83090; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010B3A9E0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000CEBFA0; network_server = table: 0000000010484840; entity_system = table: 0000000000D80030; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000DC94600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 749.67952323313807; input_manager = table: 000000000C92AE80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000042049A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070722531527280807; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000010B3A9E0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000C210DB0; exit_time = 759.39355793222785; dice_keeper = table: 000000000C5CB070; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F688C20; <> <> 02:40:50.326 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame 02:40:50.326 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading 02:40:50.326 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da inn_level 0 02:40:50.326 warning: [Lua] Following data will be uploaded to Crashify: <> 02:40:50.326 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 40, User: 1100001027b107c "Babypeen" <> 02:40:50.327 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7403791; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000C2DBA60 [3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame [5] self = table: 000000000AABCAB0; application_shutdown = nil; unit_spawner = table: 000000000F5DE200; world = [World]; unit_storage = table: 00000000003F12E0; units = table: 0000000010519730; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000AABCAB0 [8] self = table: 000000001192F010; dt = 0.0070722531527280807; t = 8106.4712099940516; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070722531527280807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070722531527280807; t = 8106.4712099940516 [10] dt = 0.0070722531527280807 [2] server = table: 0000000010484840; loaded_level = "magnus"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009B83090; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010B3A9E0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000CEBFA0; network_server = table: 0000000010484840; entity_system = table: 0000000000D80030; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000DC94600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 749.67952323313807; input_manager = table: 000000000C92AE80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000042049A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070722531527280807; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000010B3A9E0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000C210DB0; exit_time = 759.39355793222785; dice_keeper = table: 000000000C5CB070; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F688C20; <> <> 02:40:50.327 [Lua] [PeerSM] 11000010072e561 :: on_exit InPostGame 02:40:50.327 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading 02:40:50.327 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 inn_level 0 02:40:50.327 warning: [Lua] Following data will be uploaded to Crashify: <> 02:40:50.327 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 41, User: 1100001027b107c "Babypeen" <> 02:40:50.328 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000843C3B0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7403791; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000C2DBA60 [3] _ = table: 000000000843C3B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010072e561"; peer_state_machine = table: 00000000087501D0; current_state = InPostGame [5] self = table: 000000000AABCAB0; application_shutdown = nil; unit_spawner = table: 000000000F5DE200; world = [World]; unit_storage = table: 00000000003F12E0; units = table: 0000000010519730; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000AABCAB0 [8] self = table: 000000001192F010; dt = 0.0070722531527280807; t = 8106.4712099940516; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070722531527280807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070722531527280807; t = 8106.4712099940516 [10] dt = 0.0070722531527280807 [2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; peer_id = "11000010072e561"; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8374684108421206; loaded_level = "magnus"; resend_post_game_timer = 1.8310232162475586; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009B83090; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010B3A9E0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000CEBFA0; network_server = table: 0000000010484840; entity_system = table: 0000000000D80030; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000DC94600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 749.67952323313807; input_manager = table: 000000000C92AE80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000042049A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070722531527280807; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000010B3A9E0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000C210DB0; exit_time = 759.39355793222785; dice_keeper = table: 000000000C5CB070; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F688C20; <> <> 02:40:50.328 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame 02:40:50.328 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 02:40:50.328 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0 02:40:50.328 warning: [Lua] Following data will be uploaded to Crashify: <> 02:40:50.328 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 42, User: 1100001027b107c "Babypeen" <> 02:40:50.329 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7403791; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000C2DBA60 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame [5] self = table: 000000000AABCAB0; application_shutdown = nil; unit_spawner = table: 000000000F5DE200; world = [World]; unit_storage = table: 00000000003F12E0; units = table: 0000000010519730; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000AABCAB0 [8] self = table: 000000001192F010; dt = 0.0070722531527280807; t = 8106.4712099940516; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0070722531527280807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070722531527280807; t = 8106.4712099940516 [10] dt = 0.0070722531527280807 [2] server = table: 0000000010484840; loaded_level = "magnus"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009B83090; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010B3A9E0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000CEBFA0; network_server = table: 0000000010484840; entity_system = table: 0000000000D80030; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000DC94600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 749.67952323313807; input_manager = table: 000000000C92AE80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000042049A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070722531527280807; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000010B3A9E0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000C210DB0; exit_time = 759.39355793222785; dice_keeper = table: 000000000C5CB070; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F688C20; <> <> 02:40:50.329 [Lua] [Matchmaking] unregister rpcs 02:40:50.329 [Lua] ############### UNLOADING PACKAGES ############### 02:40:50.329 [Lua] [Managers] Calling function on all managers: 02:40:50.329 [Lua] [Managers] Destroying manager group: 02:40:50.329 [Lua] [Gamestate] Enter state StateLoading 02:40:50.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] Found camera: end_screen_camera 02:40:50.334 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:40:50.335 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:40:50.335 [Lua] [Matchmaking] register rpcs 02:40:50.335 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:40:50.335 [Lua] Set lobby begin: 02:40:50.335 [Lua] Lobby data twitch_enabled = false 02:40:50.335 [Lua] Lobby data power_level = 0 02:40:50.335 [Lua] Lobby data unique_server_name = Babypeen 02:40:50.335 [Lua] Lobby data difficulty_tweak = 0 02:40:50.335 [Lua] Lobby data host = 1100001027b107c 02:40:50.335 [Lua] Lobby data time_of_search = 1609636045 02:40:50.335 [Lua] Lobby data game_mode = 2 02:40:50.336 [Lua] Lobby data is_private = false 02:40:50.336 [Lua] Lobby data match_started = true 02:40:50.336 [Lua] Lobby data mechanism = adventure 02:40:50.336 [Lua] Lobby data difficulty = harder 02:40:50.336 [Lua] Lobby data level_key = magnus 02:40:50.336 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:40:50.336 [Lua] Lobby data selected_level_key = magnus 02:40:50.336 [Lua] Lobby data quick_game = true 02:40:50.336 [Lua] Lobby data weave_name = false 02:40:50.336 [Lua] Lobby data matchmaking = true 02:40:50.336 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:40:50.336 [Lua] Lobby data num_players = 4 02:40:50.336 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:40:50.336 [Lua] Lobby data player_slot_2 = 0:0 02:40:50.336 [Lua] Lobby data country_code = US 02:40:50.336 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:40:50.336 [Lua] Lobby data eac_authorized = true 02:40:50.336 [Lua] Set lobby end. 02:40:50.336 [Lua] registering RPCs 02:40:50.336 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:40:50.336 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:40:50.336 [Lua] Set lobby begin: 02:40:50.336 [Lua] Lobby data twitch_enabled = false 02:40:50.336 [Lua] Lobby data power_level = 0 02:40:50.336 [Lua] Lobby data unique_server_name = Babypeen 02:40:50.336 [Lua] Lobby data difficulty_tweak = 0 02:40:50.336 [Lua] Lobby data host = 1100001027b107c 02:40:50.336 [Lua] Lobby data time_of_search = 1609636045 02:40:50.336 [Lua] Lobby data game_mode = 3 02:40:50.336 [Lua] Lobby data is_private = false 02:40:50.336 [Lua] Lobby data match_started = true 02:40:50.336 [Lua] Lobby data mechanism = adventure 02:40:50.336 [Lua] Lobby data difficulty = harder 02:40:50.336 [Lua] Lobby data level_key = inn_level 02:40:50.336 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:40:50.336 [Lua] Lobby data selected_level_key = magnus 02:40:50.336 [Lua] Lobby data quick_game = true 02:40:50.336 [Lua] Lobby data weave_name = false 02:40:50.336 [Lua] Lobby data matchmaking = false 02:40:50.336 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:40:50.336 [Lua] Lobby data num_players = 4 02:40:50.336 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:40:50.336 [Lua] Lobby data player_slot_2 = 0:0 02:40:50.336 [Lua] Lobby data country_code = US 02:40:50.336 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:40:50.336 [Lua] Lobby data eac_authorized = true 02:40:50.336 [Lua] Set lobby end. 02:40:50.337 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:40:50.340 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:40:50.340 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:40:50.340 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:40:50.350 [Umbra] Unload tome 02:40:50.351 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler 02:40:50.395 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler 02:40:50.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:40:50.395 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 02:40:50.395 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:40:50.395 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 02:40:50.395 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:40:50.395 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:40:50.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:40:50.464 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:40:50.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:40:50.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:40:50.569 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:40:50.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:40:50.603 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:40:50.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:40:50.637 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:40:50.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:40:51.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3b9e, position: 4813914 02:40:54.802 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:40:54.802 [Lua] [PlayState] Enter Substate EndViewStateScore 02:40:57.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:40:57.575 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:40:57.600 [Lua] [LevelTransitionHandler] Level load completed! 02:40:57.600 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7403791 - use_random_directors: true - overriden_conflict: nil 02:40:57.603 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:40:57.603 [Lua] checking dlc's against conflict directors 02:40:57.603 [Lua] number of factions to include 2 02:40:57.603 [Lua] Updated list weights for random: 02:40:57.603 [Lua] skaven, 0.42 (0.00-0.42) 02:40:57.603 [Lua] chaos, 0.42 (0.42-0.83) 02:40:57.603 [Lua] beastmen, 0.17 (0.83-1.00) 02:40:57.603 [Lua] Rolled random faction: 0.9987483024597168 beastmen 02:40:57.603 [Lua] Updated list weights for random: 02:40:57.603 [Lua] skaven, 0.50 (0.00-0.50) 02:40:57.603 [Lua] chaos, 0.50 (0.50-1.00) 02:40:57.603 [Lua] Rolled random faction: 0.76390856504440308 chaos 02:40:57.603 [Lua] number of factions added 2 02:40:57.603 [Lua] --- --- --- 02:40:57.603 [Lua] Starting... difficulty 'harder' 02:40:57.603 [Lua] These are the starting conflict directors: 02:40:57.603 [Lua] inn_level 02:40:57.603 [Lua] --- --- --- 02:40:57.603 [Lua] 02:40:57.603 [Lua] DONE! Found the following directors: 02:40:57.603 [Lua] (free: 35), Master hash is: 02:40:57.603 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:40:57.604 [Lua] load_startup_enemy_packages: -------------- 02:40:57.604 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:40:57.604 [Lua] critter_rat 02:40:57.613 [Lua] ### Sending rpc_level_loaded 02:40:57.613 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50 02:40:57.613 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 02:40:57.626 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 02:40:57.626 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 02:40:57.643 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 02:40:57.643 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 02:40:57.647 [Lua] ### Sending rpc_level_loaded 02:40:57.647 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50 02:40:57.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:40:57.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:40:57.665 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:40:57.665 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:40:57.665 [Lua] Starting async level spawning of levels/inn/world 02:40:57.665 [Umbra] Init version: 3.4.15 :: 16 threads 02:40:58.021 [Lua] Async level spawning done 02:40:58.389 [Lua] ### Sending rpc_level_loaded 02:40:58.389 [Lua] #### Has state machine: true, peer_id: 11000010072e561, level_id: 50 02:40:58.389 [Lua] Peer 11000010072e561 has loaded the level and all enemies are loaded 02:40:58.390 [Lua] [PeerSM] 11000010072e561 :: on_exit Loading 02:40:58.390 [Lua] [PeerSM] 11000010072e561 :: on_enter LoadingProfilePackages 02:40:58.406 [Lua] [PeerSM] 11000010072e561 :: on_exit LoadingProfilePackages 02:40:58.406 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForEnterGame 02:40:58.982 [Lua] ### Sending rpc_level_loaded 02:40:58.982 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50 02:40:58.982 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded 02:40:58.983 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 02:40:58.983 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 02:40:59.000 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 02:40:59.000 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 02:40:59.688 [Lua] ### Sending rpc_level_loaded 02:40:59.688 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 50 02:40:59.688 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded 02:40:59.688 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading 02:40:59.688 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages 02:40:59.705 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages 02:40:59.705 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame 02:41:02.335 [EACServer] [19:41:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:41:08.404 [Lua] [PlayState] Exit Substate EndViewStateScore 02:41:08.405 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:41:09.402 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:41:09.402 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:41:09.402 [Lua] [Matchmaking] unregister rpcs 02:41:09.402 [Lua] Set lobby begin: 02:41:09.402 [Lua] Lobby data twitch_enabled = false 02:41:09.402 [Lua] Lobby data power_level = 0 02:41:09.402 [Lua] Lobby data unique_server_name = Babypeen 02:41:09.402 [Lua] Lobby data difficulty_tweak = 0 02:41:09.402 [Lua] Lobby data host = 1100001027b107c 02:41:09.402 [Lua] Lobby data time_of_search = 1609636045 02:41:09.402 [Lua] Lobby data game_mode = 3 02:41:09.402 [Lua] Lobby data is_private = false 02:41:09.402 [Lua] Lobby data match_started = true 02:41:09.402 [Lua] Lobby data mechanism = adventure 02:41:09.402 [Lua] Lobby data difficulty = harder 02:41:09.402 [Lua] Lobby data level_key = inn_level 02:41:09.402 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:09.402 [Lua] Lobby data selected_level_key = magnus 02:41:09.403 [Lua] Lobby data quick_game = true 02:41:09.403 [Lua] Lobby data weave_name = false 02:41:09.403 [Lua] Lobby data matchmaking = false 02:41:09.403 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:09.403 [Lua] Lobby data num_players = 4 02:41:09.403 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:09.403 [Lua] Lobby data player_slot_2 = 0:0 02:41:09.403 [Lua] Lobby data country_code = US 02:41:09.403 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:09.403 [Lua] Lobby data eac_authorized = true 02:41:09.403 [Lua] Set lobby end. 02:41:09.403 [Lua] [Managers] Destroying manager group: 02:41:09.403 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:41:09.403 [Lua] [Gamestate] Enter StateIngame HOST 02:41:09.403 [Lua] [Managers] Calling function on all managers: 02:41:09.404 [Lua] <>level = inn_level<> 02:41:09.404 [Lua] Set lobby begin: 02:41:09.404 [Lua] Lobby data twitch_enabled = false 02:41:09.404 [Lua] Lobby data power_level = 0 02:41:09.404 [Lua] Lobby data unique_server_name = Babypeen 02:41:09.404 [Lua] Lobby data difficulty_tweak = 0 02:41:09.404 [Lua] Lobby data host = 1100001027b107c 02:41:09.404 [Lua] Lobby data time_of_search = 1609636045 02:41:09.404 [Lua] Lobby data game_mode = 3 02:41:09.404 [Lua] Lobby data is_private = false 02:41:09.404 [Lua] Lobby data match_started = true 02:41:09.404 [Lua] Lobby data mechanism = adventure 02:41:09.404 [Lua] Lobby data difficulty = harder 02:41:09.404 [Lua] Lobby data level_key = inn_level 02:41:09.404 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:09.404 [Lua] Lobby data selected_level_key = inn_level 02:41:09.404 [Lua] Lobby data quick_game = true 02:41:09.404 [Lua] Lobby data weave_name = false 02:41:09.404 [Lua] Lobby data matchmaking = false 02:41:09.404 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:09.404 [Lua] Lobby data num_players = 4 02:41:09.404 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:09.404 [Lua] Lobby data player_slot_2 = 0:0 02:41:09.404 [Lua] Lobby data country_code = US 02:41:09.404 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:09.404 [Lua] Lobby data eac_authorized = true 02:41:09.404 [Lua] Set lobby end. 02:41:09.404 [Lua] [StateIngame] Server ingame 02:41:09.407 [Lua] Set lobby begin: 02:41:09.407 [Lua] Lobby data twitch_enabled = false 02:41:09.407 [Lua] Lobby data power_level = 0 02:41:09.407 [Lua] Lobby data unique_server_name = Babypeen 02:41:09.407 [Lua] Lobby data difficulty_tweak = 0 02:41:09.408 [Lua] Lobby data host = 1100001027b107c 02:41:09.408 [Lua] Lobby data time_of_search = 1609636045 02:41:09.408 [Lua] Lobby data game_mode = 3 02:41:09.408 [Lua] Lobby data is_private = false 02:41:09.408 [Lua] Lobby data match_started = true 02:41:09.408 [Lua] Lobby data mechanism = adventure 02:41:09.408 [Lua] Lobby data difficulty = harder 02:41:09.408 [Lua] Lobby data level_key = inn_level 02:41:09.408 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:09.408 [Lua] Lobby data selected_level_key = inn_level 02:41:09.408 [Lua] Lobby data quick_game = true 02:41:09.408 [Lua] Lobby data weave_name = false 02:41:09.408 [Lua] Lobby data matchmaking = false 02:41:09.408 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:09.408 [Lua] Lobby data num_players = 4 02:41:09.408 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:09.408 [Lua] Lobby data player_slot_2 = 0:0 02:41:09.408 [Lua] Lobby data country_code = US 02:41:09.408 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:09.408 [Lua] Lobby data eac_authorized = true 02:41:09.408 [Lua] Set lobby end. 02:41:09.408 [Lua] [Matchmaking] register rpcs 02:41:09.408 [Lua] GameNetworkManager:init... creating game session 02:41:09.408 [Lua] Host GameSession.make_game_session_host with session: 02:41:09.408 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:41:09.408 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 02:41:09.408 [Lua] [GameNetworkManager] self.is_server = true 02:41:09.408 [Network] Setting artificial MTU limit to 576 02:41:09.408 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 02:41:09.419 [Lua] Switching ConflictSettings: to: inn_level 02:41:09.419 [Lua] pacing=disabled 02:41:09.419 [Lua] roaming=nil 02:41:09.419 [Lua] disabled=false 02:41:09.419 [Lua] pack_spawning=disabled 02:41:09.419 [Lua] contained_breeds=nil 02:41:09.419 [Lua] boss=disabled 02:41:09.419 [Lua] horde=disabled 02:41:09.419 [Lua] specials=disabled 02:41:09.419 [Lua] name=inn_level 02:41:09.419 [Lua] intensity=disabled 02:41:09.419 [Lua] --- 02:41:09.419 [Lua] [LevelAnalysis] set_random_seed( 7403791) 02:41:09.423 [Lua] [AIInterestPointSystem] Level Seed: 7403791 02:41:09.423 [Lua] 02:41:09.423 [Lua] [entity_system_bag] = table 02:41:09.423 [Lua] [entity_system_bag] = metatable 02:41:09.423 [Lua] [startup_data] = table 02:41:09.423 [Lua] [entity_manager] = table 02:41:09.423 [Lua] [entity_manager] = metatable 02:41:09.423 [Lua] [unit_spawner] = table 02:41:09.423 [Lua] [unit_spawner] = metatable 02:41:09.423 [Lua] [unit_storage] = table 02:41:09.423 [Lua] [unit_storage] = metatable 02:41:09.423 [Lua] [dice_keeper] = table 02:41:09.423 [Lua] [dice_keeper] = metatable 02:41:09.423 [Lua] [is_server] = true (boolean) 02:41:09.423 [Lua] [world] = [World] 02:41:09.423 [Lua] [system_api] = table 02:41:09.423 [Lua] [entity_system] = table 02:41:09.423 [Lua] [entity_system] = metatable 02:41:09.423 [Lua] [network_lobby] = table 02:41:09.423 [Lua] [network_lobby] = metatable 02:41:09.423 [Lua] [profile_synchronizer] = table 02:41:09.423 [Lua] [profile_synchronizer] = metatable 02:41:09.423 [Lua] [level_transition_handler] = table 02:41:09.423 [Lua] [level_transition_handler] = metatable 02:41:09.423 [Lua] [num_local_human_players] = 1 (number) 02:41:09.423 [Lua] [statistics_db] = table 02:41:09.423 [Lua] [statistics_db] = metatable 02:41:09.423 [Lua] [network_server] = table 02:41:09.423 [Lua] [network_server] = metatable 02:41:09.423 [Lua] [input_manager] = table 02:41:09.423 [Lua] [input_manager] = metatable 02:41:09.423 [Lua] [network_clock] = table 02:41:09.423 [Lua] [network_clock] = metatable 02:41:09.423 [Lua] [network_transmit] = table 02:41:09.423 [Lua] [network_transmit] = metatable 02:41:09.423 [Lua] [free_flight_manager] = table 02:41:09.423 [Lua] [free_flight_manager] = metatable 02:41:09.423 [Lua] [network_manager] = table 02:41:09.423 [Lua] [network_manager] = metatable 02:41:09.423 [Lua] [network_event_delegate] = table 02:41:09.423 [Lua] [network_event_delegate] = metatable 02:41:09.423 [Lua] 02:41:09.423 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:41:09.423 [Lua] ignoring extension VersusInteractObjectiveExtension 02:41:09.423 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:41:09.423 [Lua] ignoring extension VersusSocketObjectiveExtension 02:41:09.423 [Lua] ignoring extension VersusTargetObjectiveExtension 02:41:09.423 [Lua] ignoring extension VersusMissionObjectiveExtension 02:41:09.424 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:41:09.426 [Lua] [AchievementManager] Achievements using the steam platform 02:41:09.471 [Lua] [StateIngame] Level seed: 7403791 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 02:41:09.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 02:41:09.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read, 02:41:09.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 02:41:09.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 02:41:09.480 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 02:41:09.483 [Lua] [LevelAnalysis] set_random_seed( 7403791) 02:41:09.487 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 02:41:09.487 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 02:41:09.487 [Lua] [IngameUI] init 02:41:09.502 [SteamVoipClient] select_out(11000010072e561, off) 02:41:09.502 [SteamVoipClient] select_out(1100001027b107c, off) 02:41:09.502 [SteamVoipClient] select_out(11000010e0265da, off) 02:41:09.506 [Lua] cb_razer_chroma_setup 02:41:09.539 [Lua] [Matchmaking] Cancelling matchmaking 02:41:09.539 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:41:09.539 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:41:09.539 [Lua] Set lobby begin: 02:41:09.539 [Lua] Lobby data twitch_enabled = false 02:41:09.539 [Lua] Lobby data power_level = 0 02:41:09.539 [Lua] Lobby data unique_server_name = Babypeen 02:41:09.539 [Lua] Lobby data difficulty_tweak = 0 02:41:09.539 [Lua] Lobby data host = 1100001027b107c 02:41:09.539 [Lua] Lobby data time_of_search = 1609636045 02:41:09.539 [Lua] Lobby data game_mode = 3 02:41:09.539 [Lua] Lobby data is_private = false 02:41:09.539 [Lua] Lobby data match_started = true 02:41:09.539 [Lua] Lobby data mechanism = adventure 02:41:09.539 [Lua] Lobby data difficulty = normal 02:41:09.539 [Lua] Lobby data level_key = inn_level 02:41:09.539 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:09.539 [Lua] Lobby data selected_level_key = inn_level 02:41:09.539 [Lua] Lobby data quick_game = true 02:41:09.539 [Lua] Lobby data weave_name = false 02:41:09.539 [Lua] Lobby data matchmaking = false 02:41:09.539 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:09.539 [Lua] Lobby data num_players = 4 02:41:09.539 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:09.539 [Lua] Lobby data player_slot_2 = 0:0 02:41:09.539 [Lua] Lobby data country_code = US 02:41:09.539 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:09.539 [Lua] Lobby data eac_authorized = true 02:41:09.539 [Lua] Set lobby end. 02:41:09.541 [Lua] Set lobby begin: 02:41:09.541 [Lua] Lobby data twitch_enabled = false 02:41:09.541 [Lua] Lobby data power_level = 0 02:41:09.541 [Lua] Lobby data unique_server_name = Babypeen 02:41:09.541 [Lua] Lobby data difficulty_tweak = 0 02:41:09.541 [Lua] Lobby data host = 1100001027b107c 02:41:09.541 [Lua] Lobby data time_of_search = 1609636045 02:41:09.541 [Lua] Lobby data game_mode = 3 02:41:09.541 [Lua] Lobby data is_private = false 02:41:09.541 [Lua] Lobby data match_started = true 02:41:09.541 [Lua] Lobby data mechanism = adventure 02:41:09.541 [Lua] Lobby data difficulty = normal 02:41:09.541 [Lua] Lobby data level_key = inn_level 02:41:09.541 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:09.541 [Lua] Lobby data selected_level_key = inn_level 02:41:09.541 [Lua] Lobby data quick_game = true 02:41:09.542 [Lua] Lobby data weave_name = false 02:41:09.542 [Lua] Lobby data matchmaking = false 02:41:09.542 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:09.542 [Lua] Lobby data num_players = 4 02:41:09.542 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:09.542 [Lua] Lobby data player_slot_2 = 0:0 02:41:09.542 [Lua] Lobby data country_code = US 02:41:09.542 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:09.542 [Lua] Lobby data eac_authorized = true 02:41:09.542 [Lua] Set lobby end. 02:41:09.542 [Lua] [PartyManager] Leader is set to 1100001027b107c 02:41:09.542 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:41:09.542 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:41:09.542 [Lua] Set lobby begin: 02:41:09.542 [Lua] Lobby data twitch_enabled = false 02:41:09.542 [Lua] Lobby data power_level = 805 02:41:09.542 [Lua] Lobby data unique_server_name = Babypeen 02:41:09.542 [Lua] Lobby data difficulty_tweak = 0 02:41:09.542 [Lua] Lobby data host = 1100001027b107c 02:41:09.542 [Lua] Lobby data time_of_search = 1609636045 02:41:09.542 [Lua] Lobby data game_mode = 3 02:41:09.542 [Lua] Lobby data is_private = false 02:41:09.542 [Lua] Lobby data match_started = true 02:41:09.542 [Lua] Lobby data mechanism = adventure 02:41:09.542 [Lua] Lobby data difficulty = normal 02:41:09.542 [Lua] Lobby data level_key = inn_level 02:41:09.542 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:09.542 [Lua] Lobby data selected_level_key = inn_level 02:41:09.542 [Lua] Lobby data quick_game = true 02:41:09.542 [Lua] Lobby data weave_name = false 02:41:09.542 [Lua] Lobby data matchmaking = false 02:41:09.542 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:09.542 [Lua] Lobby data num_players = 4 02:41:09.542 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:09.542 [Lua] Lobby data player_slot_2 = 0:0 02:41:09.542 [Lua] Lobby data country_code = US 02:41:09.542 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:09.542 [Lua] Lobby data eac_authorized = true 02:41:09.542 [Lua] Set lobby end. 02:41:09.543 [Flow] complete_skittergate_legend true 02:41:09.543 [Flow] complete_all_helmgart_levels_recruit true 02:41:09.544 [Flow] WitchHunterLevel:32 02:41:09.544 [Flow] LeaderYes 02:41:09.544 [Flow] ALL PC XP:199781 02:41:09.544 [Flow] Has "bogenhafen" DLC:true 02:41:09.544 [Flow] WH XP:51370.2 02:41:09.544 [Flow] Number of crafted items:268 02:41:09.544 [Flow] Sum of Powe Levels:1500 02:41:09.544 [Flow] lodestone diff 1:false 02:41:09.544 [Flow] magnus and forest activated 02:41:09.544 [Flow] magnus and forest activated 02:41:09.544 [Flow] magnus and forest activated 02:41:09.544 [Flow] magnus and forest activated 02:41:09.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:41:09.546 [Lua] CurrentConflictSettings inn_level 02:41:09.546 [Lua] [ConflictDirector] conflict_director is ai_ready 02:41:09.546 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:41:09.546 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:41:09.548 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:41:09.548 [Lua] Forming navigation groups in one frame 02:41:09.548 [Lua] Forming navigation groups 02:41:09.570 [Lua] NavigationGroupManager -> calulation time A: 0.023000000001047738 02:41:09.571 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999838473741 02:41:09.571 [Lua] number of nav groups: 41 02:41:09.572 [Lua] number of refined nav groups : 23 02:41:09.574 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 02:41:09.574 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:41:09.574 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:41:09.574 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:41:09.576 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:41:09.576 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:41:09.576 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:41:09.576 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 02:41:09.576 [Lua] [Managers] Calling function on all managers: 02:41:09.577 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:41:09.606 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 02:41:09.606 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 02:41:09.769 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 02:41:09.769 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 02:41:09.769 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame 02:41:09.769 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync 02:41:09.769 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 02:41:09.769 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 02:41:09.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:41:09.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:41:09.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:41:09.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:41:09.783 [Lua] Set lobby begin: 02:41:09.783 [Lua] Lobby data twitch_enabled = false 02:41:09.783 [Lua] Lobby data power_level = 805 02:41:09.783 [Lua] Lobby data unique_server_name = Babypeen 02:41:09.783 [Lua] Lobby data difficulty_tweak = 0 02:41:09.783 [Lua] Lobby data host = 1100001027b107c 02:41:09.783 [Lua] Lobby data time_of_search = 1609636045 02:41:09.783 [Lua] Lobby data game_mode = 3 02:41:09.783 [Lua] Lobby data is_private = false 02:41:09.783 [Lua] Lobby data match_started = true 02:41:09.783 [Lua] Lobby data mechanism = adventure 02:41:09.783 [Lua] Lobby data difficulty = normal 02:41:09.783 [Lua] Lobby data level_key = inn_level 02:41:09.783 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:09.783 [Lua] Lobby data selected_level_key = inn_level 02:41:09.783 [Lua] Lobby data quick_game = true 02:41:09.783 [Lua] Lobby data weave_name = false 02:41:09.783 [Lua] Lobby data matchmaking = false 02:41:09.783 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:09.783 [Lua] Lobby data num_players = 4 02:41:09.783 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:09.783 [Lua] Lobby data player_slot_2 = 0:0 02:41:09.784 [Lua] Lobby data country_code = US 02:41:09.784 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:09.784 [Lua] Lobby data eac_authorized = true 02:41:09.784 [Lua] Set lobby end. 02:41:09.784 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing 02:41:09.784 [Lua] Breedfreezer (server) starting a hot join sync 02:41:09.787 [Lua] Set lobby begin: 02:41:09.787 [Lua] Lobby data twitch_enabled = false 02:41:09.787 [Lua] Lobby data power_level = 805 02:41:09.787 [Lua] Lobby data unique_server_name = Babypeen 02:41:09.787 [Lua] Lobby data difficulty_tweak = 0 02:41:09.787 [Lua] Lobby data host = 1100001027b107c 02:41:09.787 [Lua] Lobby data time_of_search = 1609636045 02:41:09.787 [Lua] Lobby data game_mode = 3 02:41:09.787 [Lua] Lobby data is_private = false 02:41:09.787 [Lua] Lobby data match_started = true 02:41:09.787 [Lua] Lobby data mechanism = adventure 02:41:09.787 [Lua] Lobby data difficulty = normal 02:41:09.787 [Lua] Lobby data level_key = inn_level 02:41:09.787 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:09.787 [Lua] Lobby data selected_level_key = inn_level 02:41:09.787 [Lua] Lobby data quick_game = true 02:41:09.787 [Lua] Lobby data weave_name = false 02:41:09.787 [Lua] Lobby data matchmaking = false 02:41:09.787 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:09.787 [Lua] Lobby data num_players = 4 02:41:09.788 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:09.788 [Lua] Lobby data player_slot_2 = 0:0 02:41:09.788 [Lua] Lobby data country_code = US 02:41:09.788 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:09.788 [Lua] Lobby data eac_authorized = true 02:41:09.788 [Lua] Set lobby end. 02:41:09.788 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing 02:41:09.788 [Lua] Breedfreezer (server) starting a hot join sync 02:41:09.788 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 02:41:09.788 [Lua] RemotePlayer:create_game_object( ) 38 02:41:09.801 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync 02:41:09.801 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers 02:41:09.801 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 02:41:09.802 [Lua] RemotePlayer:create_game_object( ) 39 02:41:09.815 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 02:41:09.815 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 02:41:09.815 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da 02:41:09.815 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 02:41:09.842 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForEnterGame 02:41:09.842 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForGameObjectSync 02:41:09.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:41:09.842 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:41:09.843 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:41:09.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:41:09.865 [Lua] Set lobby begin: 02:41:09.865 [Lua] Lobby data twitch_enabled = false 02:41:09.865 [Lua] Lobby data power_level = 805 02:41:09.865 [Lua] Lobby data unique_server_name = Babypeen 02:41:09.865 [Lua] Lobby data difficulty_tweak = 0 02:41:09.865 [Lua] Lobby data host = 1100001027b107c 02:41:09.865 [Lua] Lobby data time_of_search = 1609636045 02:41:09.865 [Lua] Lobby data game_mode = 3 02:41:09.865 [Lua] Lobby data is_private = false 02:41:09.865 [Lua] Lobby data match_started = true 02:41:09.865 [Lua] Lobby data mechanism = adventure 02:41:09.865 [Lua] Lobby data difficulty = normal 02:41:09.865 [Lua] Lobby data level_key = inn_level 02:41:09.865 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:09.865 [Lua] Lobby data selected_level_key = inn_level 02:41:09.865 [Lua] Lobby data quick_game = true 02:41:09.865 [Lua] Lobby data weave_name = false 02:41:09.865 [Lua] Lobby data matchmaking = false 02:41:09.865 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:09.865 [Lua] Lobby data num_players = 4 02:41:09.866 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:09.866 [Lua] Lobby data player_slot_2 = 0:0 02:41:09.866 [Lua] Lobby data country_code = US 02:41:09.866 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:09.866 [Lua] Lobby data eac_authorized = true 02:41:09.866 [Lua] Set lobby end. 02:41:09.866 [Lua] [Matchmaking] Assigned player 11000010072e561 to slot 5 when hot join syncing 02:41:09.866 [Lua] Breedfreezer (server) starting a hot join sync 02:41:09.866 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41 02:41:09.866 [Lua] RemotePlayer:create_game_object( ) 41 02:41:09.883 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForGameObjectSync 02:41:09.883 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForPlayers 02:41:09.883 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 02:41:09.883 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 02:41:09.883 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010072e561 02:41:09.892 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 02:41:09.892 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 02:41:09.892 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers 02:41:09.892 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame 02:41:09.892 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForPlayers 02:41:09.892 [Lua] [PeerSM] 11000010072e561 :: on_enter InGame 02:41:09.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:41:09.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:41:09.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 02:41:09.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:41:09.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:41:09.907 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 02:41:09.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:41:09.923 [Lua] Players are leaving the safe zone 02:41:09.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:41:09.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:41:09.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 02:41:09.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:41:09.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:41:09.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:41:09.966 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 02:41:10.004 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:41:10.004 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1 02:41:10.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 02:41:10.083 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 02:41:10.084 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 02:41:10.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:41:10.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:41:10.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:41:10.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 02:41:10.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read, 02:41:10.114 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:41:10.114 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1 02:41:10.114 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:41:10.116 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 02:41:10.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:41:10.118 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:41:10.118 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 02:41:10.118 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:41:10.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 02:41:10.120 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:41:10.173 [Lua] StateInGameRunning:_game_actually_starts() 02:41:10.173 [Lua] ################################################################################################################# 02:41:10.173 [Lua] [Loading Time]: 00:00:20 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:41:10.173 [Lua] ################################################################################################################# 02:41:10.173 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 94 02:41:10.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:41:10.186 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:41:10.186 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:41:10.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 94 02:41:10.355 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 94 02:41:10.355 [Lua] Commit load time data 02:41:10.514 [Flow] DISABLE 02:41:14.765 [Lua] Set lobby begin: 02:41:14.765 [Lua] Lobby data twitch_enabled = false 02:41:14.765 [Lua] Lobby data power_level = 562 02:41:14.765 [Lua] Lobby data unique_server_name = Babypeen 02:41:14.765 [Lua] Lobby data difficulty_tweak = 0 02:41:14.765 [Lua] Lobby data host = 1100001027b107c 02:41:14.765 [Lua] Lobby data time_of_search = 1609636045 02:41:14.765 [Lua] Lobby data game_mode = 3 02:41:14.765 [Lua] Lobby data is_private = false 02:41:14.765 [Lua] Lobby data match_started = true 02:41:14.765 [Lua] Lobby data mechanism = adventure 02:41:14.765 [Lua] Lobby data difficulty = normal 02:41:14.765 [Lua] Lobby data level_key = inn_level 02:41:14.765 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:14.765 [Lua] Lobby data selected_level_key = inn_level 02:41:14.765 [Lua] Lobby data quick_game = true 02:41:14.765 [Lua] Lobby data weave_name = false 02:41:14.765 [Lua] Lobby data matchmaking = false 02:41:14.765 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:14.765 [Lua] Lobby data num_players = 4 02:41:14.765 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:14.766 [Lua] Lobby data player_slot_2 = 0:0 02:41:14.766 [Lua] Lobby data country_code = US 02:41:14.766 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:14.766 [Lua] Lobby data eac_authorized = true 02:41:14.766 [Lua] Set lobby end. 02:41:19.883 [Lua] [IngameUI] menu view on_enter start_game_view 02:41:19.886 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c0727b0 02:41:19.886 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:41:19.888 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:41:19.888 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:41:19.889 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:41:19.889 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:41:19.936 [Lua] PlayFabMirrorBase:_commit_internal 40 02:41:19.936 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:41:19.941 [Lua] generate_backend_stats 1100001027b107c:1 02:41:19.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:41:19.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:41:19.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 95 02:41:19.968 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 95 02:41:19.969 [Lua] Set lobby begin: 02:41:19.969 [Lua] Lobby data twitch_enabled = false 02:41:19.969 [Lua] Lobby data power_level = 770 02:41:19.969 [Lua] Lobby data unique_server_name = Babypeen 02:41:19.969 [Lua] Lobby data difficulty_tweak = 0 02:41:19.969 [Lua] Lobby data host = 1100001027b107c 02:41:19.969 [Lua] Lobby data time_of_search = 1609636045 02:41:19.969 [Lua] Lobby data game_mode = 3 02:41:19.969 [Lua] Lobby data is_private = false 02:41:19.969 [Lua] Lobby data match_started = true 02:41:19.969 [Lua] Lobby data mechanism = adventure 02:41:19.969 [Lua] Lobby data difficulty = normal 02:41:19.969 [Lua] Lobby data level_key = inn_level 02:41:19.969 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:19.969 [Lua] Lobby data selected_level_key = inn_level 02:41:19.969 [Lua] Lobby data quick_game = true 02:41:19.969 [Lua] Lobby data weave_name = false 02:41:19.969 [Lua] Lobby data matchmaking = false 02:41:19.969 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:19.969 [Lua] Lobby data num_players = 4 02:41:19.969 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:19.969 [Lua] Lobby data player_slot_2 = 0:0 02:41:19.969 [Lua] Lobby data country_code = US 02:41:19.969 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:19.969 [Lua] Lobby data eac_authorized = true 02:41:19.969 [Lua] Set lobby end. 02:41:20.132 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 95 02:41:20.134 [Lua] commit result success 40 02:41:21.230 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 02:41:21.230 [Lua] ............................................................................................................ 02:41:21.230 [Lua] ............................................................................................................ 02:41:21.230 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 02:41:21.230 [Lua] ............................................................................................................ 02:41:21.230 [Lua] ............................................................................................................ 02:41:21.230 [Lua] [Matchmaking] Cancelling matchmaking 02:41:21.230 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:41:21.341 [Lua] [IngameUI] menu view on_exit start_game_view 02:41:21.341 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:41:21.342 [Save] Saving `save_data` 02:41:21.342 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:41:21.342 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:41:21.342 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:41:21.346 [Save] Save done 02:41:21.349 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c0727b0 02:41:23.524 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:41:23.524 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:41:23.526 [Lua] Set lobby begin: 02:41:23.526 [Lua] Lobby data twitch_enabled = false 02:41:23.527 [Lua] Lobby data power_level = 770 02:41:23.527 [Lua] Lobby data unique_server_name = Babypeen 02:41:23.527 [Lua] Lobby data difficulty_tweak = 0 02:41:23.527 [Lua] Lobby data host = 1100001027b107c 02:41:23.527 [Lua] Lobby data time_of_search = 1609636045 02:41:23.527 [Lua] Lobby data game_mode = 3 02:41:23.527 [Lua] Lobby data is_private = false 02:41:23.527 [Lua] Lobby data match_started = true 02:41:23.527 [Lua] Lobby data mechanism = adventure 02:41:23.527 [Lua] Lobby data difficulty = harder 02:41:23.527 [Lua] Lobby data level_key = inn_level 02:41:23.527 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:23.527 [Lua] Lobby data selected_level_key = inn_level 02:41:23.527 [Lua] Lobby data quick_game = true 02:41:23.527 [Lua] Lobby data weave_name = false 02:41:23.527 [Lua] Lobby data matchmaking = false 02:41:23.527 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:23.527 [Lua] Lobby data num_players = 4 02:41:23.527 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:23.527 [Lua] Lobby data player_slot_2 = 0:0 02:41:23.527 [Lua] Lobby data country_code = US 02:41:23.527 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:23.527 [Lua] Lobby data eac_authorized = true 02:41:23.527 [Lua] Set lobby end. 02:41:23.527 [Lua] [PartyManager] Leader is set to 1100001027b107c 02:41:23.527 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 02:41:23.527 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 02:41:23.527 [Lua] Set lobby begin: 02:41:23.527 [Lua] Lobby data twitch_enabled = false 02:41:23.528 [Lua] Lobby data power_level = 770 02:41:23.528 [Lua] Lobby data unique_server_name = Babypeen 02:41:23.528 [Lua] Lobby data difficulty_tweak = 0 02:41:23.528 [Lua] Lobby data host = 1100001027b107c 02:41:23.528 [Lua] Lobby data time_of_search = 1609636045 02:41:23.528 [Lua] Lobby data game_mode = 1 02:41:23.528 [Lua] Lobby data is_private = false 02:41:23.528 [Lua] Lobby data match_started = true 02:41:23.528 [Lua] Lobby data mechanism = adventure 02:41:23.528 [Lua] Lobby data difficulty = harder 02:41:23.528 [Lua] Lobby data level_key = inn_level 02:41:23.528 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:23.528 [Lua] Lobby data selected_level_key = inn_level 02:41:23.528 [Lua] Lobby data quick_game = true 02:41:23.528 [Lua] Lobby data weave_name = false 02:41:23.528 [Lua] Lobby data matchmaking = true 02:41:23.528 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:23.528 [Lua] Lobby data num_players = 4 02:41:23.528 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:23.528 [Lua] Lobby data player_slot_2 = 0:0 02:41:23.528 [Lua] Lobby data country_code = US 02:41:23.528 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:23.528 [Lua] Lobby data eac_authorized = true 02:41:23.528 [Lua] Set lobby end. 02:41:23.528 [Lua] Set lobby begin: 02:41:23.528 [Lua] Lobby data twitch_enabled = false 02:41:23.528 [Lua] Lobby data power_level = 770 02:41:23.528 [Lua] Lobby data unique_server_name = Babypeen 02:41:23.528 [Lua] Lobby data difficulty_tweak = 0 02:41:23.528 [Lua] Lobby data host = 1100001027b107c 02:41:23.528 [Lua] Lobby data time_of_search = 1609636045 02:41:23.528 [Lua] Lobby data game_mode = 1 02:41:23.528 [Lua] Lobby data is_private = false 02:41:23.528 [Lua] Lobby data match_started = true 02:41:23.528 [Lua] Lobby data mechanism = adventure 02:41:23.528 [Lua] Lobby data difficulty = harder 02:41:23.528 [Lua] Lobby data level_key = inn_level 02:41:23.528 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:41:23.528 [Lua] Lobby data selected_level_key = inn_level 02:41:23.528 [Lua] Lobby data quick_game = true 02:41:23.528 [Lua] Lobby data weave_name = false 02:41:23.528 [Lua] Lobby data matchmaking = true 02:41:23.528 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:41:23.529 [Lua] Lobby data num_players = 4 02:41:23.529 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:41:23.529 [Lua] Lobby data player_slot_2 = 0:0 02:41:23.529 [Lua] Lobby data country_code = US 02:41:23.529 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:41:23.529 [Lua] Lobby data eac_authorized = true 02:41:23.529 [Lua] Set lobby end. 02:41:23.529 [Lua] [ChatManager][1]System: Starting hosted game... 02:41:23.529 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:41:23.529 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:41 my_peer_id:1100001027b107c 02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:41 my_peer_id:1100001027b107c 02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:41 my_peer_id:1100001027b107c 02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:41 my_peer_id:1100001027b107c 02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:42 my_peer_id:1100001027b107c 02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:42 my_peer_id:1100001027b107c 02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:42 my_peer_id:1100001027b107c 02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:42 my_peer_id:1100001027b107c 02:41:25.932 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:41 my_peer_id:1100001027b107c 02:41:25.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 02:41:25.932 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:42 my_peer_id:1100001027b107c 02:41:25.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, InventoryPackageSynchronizerClient 02:41:26.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 02:41:26.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 02:41:26.028 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42 02:41:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:43 my_peer_id:1100001027b107c 02:41:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:43 my_peer_id:1100001027b107c 02:41:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:43 my_peer_id:1100001027b107c 02:41:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:43 my_peer_id:1100001027b107c 02:41:40.718 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:43 my_peer_id:1100001027b107c 02:41:40.718 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:41:40.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient, async-read, 02:41:40.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:41:40.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:41:40.765 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:41:40.765 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:41:40.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 02:41:40.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 02:41:40.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 02:41:40.914 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43 02:41:44.736 [Lua] [IngameUI] menu view on_enter hero_view 02:41:44.742 [Lua] [IngameUI] menu view post_update_on_enter table: 0x095529c0 02:41:44.742 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:41:46.378 [Lua] [IngameUI] menu view on_exit hero_view 02:41:46.383 [Lua] [IngameUI] menu view post_update_on_exit table: 0x095529c0 02:41:46.383 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:41:46.643 [Lua] [IngameUI] menu view on_enter hero_view 02:41:46.649 [Lua] [IngameUI] menu view post_update_on_enter table: 0x095529c0 02:41:46.649 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:41:46.664 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:41:46.665 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:41:46.666 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:41:46.666 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:41:46.672 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:41:46.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:41:46.981 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:41:47.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:41:47.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:41:47.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:41:47.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:41:47.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:41:47.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:41:47.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:41:49.334 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:41:49.334 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:41:49.341 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:41:49.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:41:52.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:41:52.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:41:52.415 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:41:52.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:41:53.336 [Lua] [IngameUI] menu view on_exit hero_view 02:41:53.341 [Lua] [IngameUI] menu view post_update_on_exit table: 0x095529c0 02:41:53.342 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:41:53.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:41:53.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:41:53.342 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:41:53.342 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:41:53.342 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:41:53.342 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:41:53.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:41:53.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:41:53.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:41:53.345 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:41:53.345 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:41:53.345 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:41:56.816 [Lua] PlayFabMirrorBase:_commit_internal 41 02:41:56.816 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:41:56.820 [Lua] generate_backend_stats 1100001027b107c:1 02:41:56.840 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:41:56.840 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:41:56.846 [Lua] commit result success 41 02:41:59.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:44 my_peer_id:1100001027b107c 02:41:59.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:44 my_peer_id:1100001027b107c 02:41:59.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:44 my_peer_id:1100001027b107c 02:41:59.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:44 my_peer_id:1100001027b107c 02:41:59.999 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:44 my_peer_id:1100001027b107c 02:41:59.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:41:59.999 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 02:42:00.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, InventoryPackageSynchronizerClient 02:42:00.031 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 02:42:00.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 02:42:00.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 02:42:00.045 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 02:42:00.063 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 02:42:00.063 [Lua] [PackageManager] Force_load: wwise/coghammer 02:42:00.072 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 44 02:42:07.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:45 my_peer_id:1100001027b107c 02:42:07.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:45 my_peer_id:1100001027b107c 02:42:07.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:45 my_peer_id:1100001027b107c 02:42:07.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:45 my_peer_id:1100001027b107c 02:42:07.159 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:45 my_peer_id:1100001027b107c 02:42:07.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:42:07.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:42:07.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 02:42:07.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 02:42:07.312 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45 02:42:37.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:46 my_peer_id:1100001027b107c 02:42:37.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:46 my_peer_id:1100001027b107c 02:42:37.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:46 my_peer_id:1100001027b107c 02:42:37.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:46 my_peer_id:1100001027b107c 02:42:37.076 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:46 my_peer_id:1100001027b107c 02:42:37.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:42:37.076 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 02:42:37.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 02:42:37.103 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 02:42:37.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 02:42:37.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 02:42:37.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 02:42:37.124 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 02:42:37.152 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 02:42:37.152 [Lua] [PackageManager] Force_load: wwise/throwing_axe 02:42:37.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 02:42:37.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 02:42:37.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 02:42:37.178 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46 02:42:38.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:47 my_peer_id:1100001027b107c 02:42:38.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:47 my_peer_id:1100001027b107c 02:42:38.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:47 my_peer_id:1100001027b107c 02:42:38.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:47 my_peer_id:1100001027b107c 02:42:38.062 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:47 my_peer_id:1100001027b107c 02:42:38.065 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 47 02:42:38.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:48 my_peer_id:1100001027b107c 02:42:38.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:48 my_peer_id:1100001027b107c 02:42:38.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:48 my_peer_id:1100001027b107c 02:42:38.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:48 my_peer_id:1100001027b107c 02:42:38.987 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:48 my_peer_id:1100001027b107c 02:42:38.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:42:38.987 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 02:42:39.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient 02:42:39.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 02:42:39.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 02:42:39.023 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 02:42:39.040 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 02:42:39.040 [Lua] [PackageManager] Force_load: wwise/coghammer 02:42:39.049 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 48 02:42:49.389 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:42:49.390 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:42:49.390 [Lua] MatchmakingStateStartGame preferred_level_keys nil 02:42:49.390 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 1 02:42:49.390 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 1 ) 02:42:49.390 [Lua] Set lobby begin: 02:42:49.390 [Lua] Lobby data twitch_enabled = false 02:42:49.390 [Lua] Lobby data power_level = 770 02:42:49.390 [Lua] Lobby data unique_server_name = Babypeen 02:42:49.390 [Lua] Lobby data difficulty_tweak = 0 02:42:49.390 [Lua] Lobby data host = 1100001027b107c 02:42:49.390 [Lua] Lobby data time_of_search = 1609636045 02:42:49.390 [Lua] Lobby data game_mode = 2 02:42:49.390 [Lua] Lobby data is_private = false 02:42:49.390 [Lua] Lobby data match_started = true 02:42:49.390 [Lua] Lobby data mechanism = adventure 02:42:49.391 [Lua] Lobby data difficulty = harder 02:42:49.391 [Lua] Lobby data level_key = inn_level 02:42:49.391 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:42:49.391 [Lua] Lobby data selected_level_key = warcamp 02:42:49.391 [Lua] Lobby data quick_game = true 02:42:49.391 [Lua] Lobby data weave_name = false 02:42:49.391 [Lua] Lobby data matchmaking = true 02:42:49.391 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:42:49.391 [Lua] Lobby data num_players = 4 02:42:49.391 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:42:49.391 [Lua] Lobby data player_slot_2 = 0:0 02:42:49.391 [Lua] Lobby data country_code = US 02:42:49.391 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:42:49.391 [Lua] Lobby data eac_authorized = true 02:42:49.391 [Lua] Set lobby end. 02:42:49.394 [Lua] Set lobby begin: 02:42:49.394 [Lua] Lobby data twitch_enabled = false 02:42:49.394 [Lua] Lobby data power_level = 770 02:42:49.394 [Lua] Lobby data unique_server_name = Babypeen 02:42:49.394 [Lua] Lobby data difficulty_tweak = 0 02:42:49.394 [Lua] Lobby data host = 1100001027b107c 02:42:49.394 [Lua] Lobby data time_of_search = 1609636045 02:42:49.394 [Lua] Lobby data game_mode = 2 02:42:49.394 [Lua] Lobby data is_private = false 02:42:49.394 [Lua] Lobby data match_started = true 02:42:49.394 [Lua] Lobby data mechanism = adventure 02:42:49.394 [Lua] Lobby data difficulty = harder 02:42:49.394 [Lua] Lobby data level_key = inn_level 02:42:49.394 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:42:49.394 [Lua] Lobby data selected_level_key = warcamp 02:42:49.394 [Lua] Lobby data quick_game = true 02:42:49.394 [Lua] Lobby data weave_name = false 02:42:49.394 [Lua] Lobby data matchmaking = true 02:42:49.395 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:42:49.395 [Lua] Lobby data num_players = 4 02:42:49.395 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:42:49.395 [Lua] Lobby data player_slot_2 = 0:0 02:42:49.395 [Lua] Lobby data country_code = US 02:42:49.395 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:42:49.395 [Lua] Lobby data eac_authorized = true 02:42:49.395 [Lua] Set lobby end. 02:42:49.395 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 02:42:49.395 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 02:42:49.395 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame 02:42:49.395 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame 02:42:49.395 [Lua] [PeerSM] 11000010072e561 :: on_exit InGame 02:42:49.395 [Lua] [PeerSM] 11000010072e561 :: on_enter InPostGame 02:42:49.395 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 02:42:49.395 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame 02:42:49.395 [Lua] Complete level triggered. 02:42:49.397 [Save] Saving `save_data` 02:42:49.397 [Lua] gm_event_end_conditions_met false false 02:42:49.397 [Lua] PlayFabMirrorBase:_commit_internal nil 02:42:49.397 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:42:49.401 [Lua] generate_backend_stats 1100001027b107c:1 02:42:49.406 [Save] Save done 02:42:49.406 [Save] Saving `save_data` 02:42:49.409 [Save] Save done 02:42:49.422 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:42:49.422 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:42:49.422 [Save] Saving `save_data` 02:42:49.422 [Lua] TRANSITION nil nil warcamp 02:42:49.422 [Lua] Transition type "warcamp", is server: true 02:42:49.422 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:42:49.422 [Lua] [GameNetworkManager] Leaving game... 02:42:49.422 [Lua] [GameNetworkManager] Shutting down game session host. 02:42:49.422 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:42:49.422 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:42:49.422 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=97.34 02:42:49.425 [Save] Save done 02:42:49.427 [Connection] Packet 147201 chunk for system game_session from 11000010e0265da had no listener 02:42:49.427 [Connection] Packet 137870 chunk for system game_session from 1100001024f5f80 had no listener 02:42:49.427 [Connection] Packet 9163 chunk for system game_session from 11000010072e561 had no listener 02:42:49.427 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session e3d9 or from non-session peer 11000010e0265da 02:42:49.427 [Network] Ignoring message `rpc_set_blocking` from wrong session e3d9 or from non-session peer 11000010e0265da 02:42:49.427 [Network] Ignoring message `rpc_set_charge_blocking` from wrong session e3d9 or from non-session peer 11000010e0265da 02:42:49.427 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session e3d9 or from non-session peer 11000010e0265da 02:42:49.427 [Connection] Packet 147202 chunk for system game_session from 11000010e0265da had no listener 02:42:49.427 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:42:49.427 [Lua] commit result success 42 02:42:49.435 [Connection] Packet 9164 chunk for system game_session from 11000010072e561 had no listener 02:42:49.443 [Connection] Packet 137871 chunk for system game_session from 1100001024f5f80 had no listener 02:42:49.460 [Connection] Packet 147203 chunk for system game_session from 11000010e0265da had no listener 02:42:49.468 [Connection] Packet 9165 chunk for system game_session from 11000010072e561 had no listener 02:42:49.479 [Connection] Packet 137872 chunk for system game_session from 1100001024f5f80 had no listener 02:42:49.503 [Connection] Packet 147204 chunk for system game_session from 11000010e0265da had no listener 02:42:49.511 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session e3d9 or from non-session peer 11000010072e561 02:42:49.511 [Connection] Packet 9166 chunk for system game_session from 11000010072e561 had no listener 02:42:49.553 [Connection] Packet 147205 chunk for system game_session from 11000010e0265da had no listener 02:42:49.561 [Network] Ignoring message `rpc_set_blocking` from wrong session e3d9 or from non-session peer 11000010072e561 02:42:49.561 [Network] Ignoring message `rpc_set_charge_blocking` from wrong session e3d9 or from non-session peer 11000010072e561 02:42:49.561 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session e3d9 or from non-session peer 11000010072e561 02:42:49.561 [Connection] Packet 9167 chunk for system game_session from 11000010072e561 had no listener 02:42:49.583 [Connection] Packet 147206 chunk for system game_session from 11000010e0265da had no listener 02:42:49.608 [Connection] Packet 9168 chunk for system game_session from 11000010072e561 had no listener 02:42:49.624 [Connection] Packet 147207 chunk for system game_session from 11000010e0265da had no listener 02:42:49.632 [Connection] Packet 9169 chunk for system game_session from 11000010072e561 had no listener 02:42:49.648 [Connection] Packet 147208 chunk for system game_session from 11000010e0265da had no listener 02:42:49.656 [Connection] Packet 9170 chunk for system game_session from 11000010072e561 had no listener 02:42:49.680 [Connection] Packet 9171 chunk for system game_session from 11000010072e561 had no listener 02:42:49.718 [Network] Ignoring message `rpc_anim_event` from wrong session e3d9 or from non-session peer 11000010072e561 02:42:49.718 [Connection] Packet 9172 chunk for system game_session from 11000010072e561 had no listener 02:42:49.734 [Network] Ignoring message `rpc_set_blocking` from wrong session e3d9 or from non-session peer 1100001024f5f80 02:42:49.734 [Network] Ignoring message `rpc_set_charge_blocking` from wrong session e3d9 or from non-session peer 1100001024f5f80 02:42:49.734 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session e3d9 or from non-session peer 1100001024f5f80 02:42:49.734 [Connection] Packet 137879 chunk for system game_session from 1100001024f5f80 had no listener 02:42:49.742 [Connection] Packet 9173 chunk for system game_session from 11000010072e561 had no listener 02:42:49.759 [Connection] Packet 9174 chunk for system game_session from 11000010072e561 had no listener 02:42:49.803 [Connection] Packet 9175 chunk for system game_session from 11000010072e561 had no listener 02:42:51.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:42:51.478 [Lua] [Managers] Calling function on all managers: 02:42:51.479 [Lua] Clearing all global lookup lists 02:42:51.479 [Lua] [IngamePlayerListUI] - Destroy 02:42:51.480 [Lua] [EquipmentUI] - Destroy 02:42:51.480 [Lua] [AbilityUI] - Destroy 02:42:51.480 [Lua] [GamePadAbilityUI] - Destroy 02:42:51.480 [Lua] [GamePadEquipmentUI] - Destroy 02:42:51.480 [Lua] [IngameUI] destroy 02:42:51.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 02:42:51.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1 02:42:51.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 02:42:51.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4 02:42:51.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 02:42:51.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 02:42:51.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3 02:42:51.536 [Lua] [Managers] Destroying manager group: 02:42:51.541 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:42:51.621 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:42:51.622 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 02:42:51.622 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 02:42:51.622 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c warcamp 1 02:42:51.622 warning: [Lua] Following data will be uploaded to Crashify: <> 02:42:51.622 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 43, User: 1100001027b107c "Babypeen" <> 02:42:51.623 [Lua] <> <>[PeerStates.Loading]<> <>level_key: warcamp<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: warcamp" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 8841291; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F651840 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 000000000E96F4D0; application_shutdown = nil; unit_spawner = table: 00000000084981B0; world = [World]; unit_storage = table: 000000000BE0F0C0; units = table: 0000000008498280; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E96F4D0 [8] self = table: 000000001192F010; dt = 0.008384430781006813; t = 8223.3280744161457; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.008384430781006813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008384430781006813; t = 8223.3280744161457 [10] dt = 0.008384430781006813 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009E34590; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 1; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "warcamp"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000001B62900; [5] world_name = "level_world"; entity_system_bag = table: 0000000008A77EA0; network_server = table: 0000000010484840; entity_system = table: 00000000021B6C10; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B2644A0; statistics_db = table: 000000000E88D6D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 95.551468384731564; input_manager = table: 0000000009FD09D0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7256B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B62900; world = [World]; dt = 0.008384430781006813; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.342979356180876; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000E9D1C00; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F7941E0; <> <> 02:42:51.623 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame 02:42:51.623 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading 02:42:51.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da warcamp 1 02:42:51.623 warning: [Lua] Following data will be uploaded to Crashify: <> 02:42:51.623 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 44, User: 1100001027b107c "Babypeen" <> 02:42:51.624 [Lua] <> <>[PeerStates.Loading]<> <>level_key: warcamp<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: warcamp" [2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 8841291; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F651840 [3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame [5] self = table: 000000000E96F4D0; application_shutdown = nil; unit_spawner = table: 00000000084981B0; world = [World]; unit_storage = table: 000000000BE0F0C0; units = table: 0000000008498280; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E96F4D0 [8] self = table: 000000001192F010; dt = 0.008384430781006813; t = 8223.3280744161457; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.008384430781006813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008384430781006813; t = 8223.3280744161457 [10] dt = 0.008384430781006813 [2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009E34590; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 1; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "warcamp"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000001B62900; [5] world_name = "level_world"; entity_system_bag = table: 0000000008A77EA0; network_server = table: 0000000010484840; entity_system = table: 00000000021B6C10; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B2644A0; statistics_db = table: 000000000E88D6D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 95.551468384731564; input_manager = table: 0000000009FD09D0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7256B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B62900; world = [World]; dt = 0.008384430781006813; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.342979356180876; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000E9D1C00; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F7941E0; <> <> 02:42:51.624 [Lua] [PeerSM] 11000010072e561 :: on_exit InPostGame 02:42:51.624 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading 02:42:51.624 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 warcamp 1 02:42:51.624 warning: [Lua] Following data will be uploaded to Crashify: <> 02:42:51.624 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 45, User: 1100001027b107c "Babypeen" <> 02:42:51.625 [Lua] <> <>[PeerStates.Loading]<> <>level_key: warcamp<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: warcamp" [2] self = table: 000000000843C3B0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 8841291; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F651840 [3] _ = table: 000000000843C3B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010072e561"; peer_state_machine = table: 00000000087501D0; current_state = InPostGame [5] self = table: 000000000E96F4D0; application_shutdown = nil; unit_spawner = table: 00000000084981B0; world = [World]; unit_storage = table: 000000000BE0F0C0; units = table: 0000000008498280; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E96F4D0 [8] self = table: 000000001192F010; dt = 0.008384430781006813; t = 8223.3280744161457; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.008384430781006813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008384430781006813; t = 8223.3280744161457 [10] dt = 0.008384430781006813 [2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010072e561"; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8374684108421206; resend_post_game_timer = 1.8310232162475586; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009E34590; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 1; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "warcamp"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000001B62900; [5] world_name = "level_world"; entity_system_bag = table: 0000000008A77EA0; network_server = table: 0000000010484840; entity_system = table: 00000000021B6C10; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B2644A0; statistics_db = table: 000000000E88D6D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 95.551468384731564; input_manager = table: 0000000009FD09D0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7256B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B62900; world = [World]; dt = 0.008384430781006813; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.342979356180876; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000E9D1C00; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F7941E0; <> <> 02:42:51.625 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame 02:42:51.625 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 02:42:51.625 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 warcamp 1 02:42:51.625 warning: [Lua] Following data will be uploaded to Crashify: <> 02:42:51.625 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 46, User: 1100001027b107c "Babypeen" <> 02:42:51.626 [Lua] <> <>[PeerStates.Loading]<> <>level_key: warcamp<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: warcamp" [2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 8841291; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F651840 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame [5] self = table: 000000000E96F4D0; application_shutdown = nil; unit_spawner = table: 00000000084981B0; world = [World]; unit_storage = table: 000000000BE0F0C0; units = table: 0000000008498280; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E96F4D0 [8] self = table: 000000001192F010; dt = 0.008384430781006813; t = 8223.3280744161457; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.008384430781006813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008384430781006813; t = 8223.3280744161457 [10] dt = 0.008384430781006813 [2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009E34590; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 1; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "warcamp"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000001B62900; [5] world_name = "level_world"; entity_system_bag = table: 0000000008A77EA0; network_server = table: 0000000010484840; entity_system = table: 00000000021B6C10; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B2644A0; statistics_db = table: 000000000E88D6D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 95.551468384731564; input_manager = table: 0000000009FD09D0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7256B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B62900; world = [World]; dt = 0.008384430781006813; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.342979356180876; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000E9D1C00; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F7941E0; <> <> 02:42:51.626 [Lua] [Matchmaking] unregister rpcs 02:42:51.626 [Lua] ############### UNLOADING PACKAGES ############### 02:42:51.626 [Lua] [Managers] Calling function on all managers: 02:42:51.626 [Lua] [Managers] Destroying manager group: 02:42:51.626 [Lua] [Gamestate] Enter state StateLoading 02:42:51.628 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:42:51.628 [Lua] [Matchmaking] register rpcs 02:42:51.628 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:42:51.628 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:42:51.628 [Lua] Set lobby begin: 02:42:51.628 [Lua] Lobby data twitch_enabled = false 02:42:51.628 [Lua] Lobby data power_level = 0 02:42:51.628 [Lua] Lobby data unique_server_name = Babypeen 02:42:51.628 [Lua] Lobby data difficulty_tweak = 0 02:42:51.628 [Lua] Lobby data host = 1100001027b107c 02:42:51.628 [Lua] Lobby data time_of_search = 1609636045 02:42:51.628 [Lua] Lobby data game_mode = 2 02:42:51.628 [Lua] Lobby data is_private = false 02:42:51.628 [Lua] Lobby data match_started = true 02:42:51.628 [Lua] Lobby data mechanism = adventure 02:42:51.628 [Lua] Lobby data difficulty = harder 02:42:51.628 [Lua] Lobby data level_key = inn_level 02:42:51.628 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:42:51.628 [Lua] Lobby data selected_level_key = warcamp 02:42:51.628 [Lua] Lobby data quick_game = true 02:42:51.628 [Lua] Lobby data weave_name = false 02:42:51.628 [Lua] Lobby data matchmaking = true 02:42:51.628 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:42:51.628 [Lua] Lobby data num_players = 4 02:42:51.628 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:42:51.628 [Lua] Lobby data player_slot_2 = 0:0 02:42:51.628 [Lua] Lobby data country_code = US 02:42:51.628 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:42:51.628 [Lua] Lobby data eac_authorized = true 02:42:51.628 [Lua] Set lobby end. 02:42:51.628 [Lua] registering RPCs 02:42:51.628 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:42:51.629 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:42:51.629 [Lua] Set lobby begin: 02:42:51.629 [Lua] Lobby data twitch_enabled = false 02:42:51.629 [Lua] Lobby data power_level = 0 02:42:51.629 [Lua] Lobby data unique_server_name = Babypeen 02:42:51.629 [Lua] Lobby data difficulty_tweak = 0 02:42:51.629 [Lua] Lobby data host = 1100001027b107c 02:42:51.629 [Lua] Lobby data time_of_search = 1609636045 02:42:51.629 [Lua] Lobby data game_mode = 2 02:42:51.629 [Lua] Lobby data is_private = false 02:42:51.629 [Lua] Lobby data match_started = true 02:42:51.629 [Lua] Lobby data mechanism = adventure 02:42:51.629 [Lua] Lobby data difficulty = harder 02:42:51.629 [Lua] Lobby data level_key = warcamp 02:42:51.629 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:42:51.629 [Lua] Lobby data selected_level_key = warcamp 02:42:51.629 [Lua] Lobby data quick_game = true 02:42:51.629 [Lua] Lobby data weave_name = false 02:42:51.629 [Lua] Lobby data matchmaking = true 02:42:51.629 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:42:51.629 [Lua] Lobby data num_players = 4 02:42:51.629 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:42:51.629 [Lua] Lobby data player_slot_2 = 0:0 02:42:51.629 [Lua] Lobby data country_code = US 02:42:51.629 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:42:51.629 [Lua] Lobby data eac_authorized = true 02:42:51.629 [Lua] Set lobby end. 02:42:51.629 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:42:51.632 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 02:42:51.632 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] self.picked_environment_id=[1] 02:42:51.632 [Lua] [LevelTransitionHandler] load_level warcamp 1 02:42:51.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:42:51.634 [Umbra] Unload tome 02:42:51.634 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 02:42:51.688 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:42:51.688 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 02:42:51.688 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/warcamp" Meta package name: "nil" 02:42:51.688 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 02:42:51.688 [Lua] [StateLoading] got rpc_load_level 62 warcamp 02:42:51.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 02:42:51.741 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 02:42:51.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 02:42:51.952 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 02:42:56.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 02:42:56.229 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 02:42:56.246 [Lua] [LevelTransitionHandler] Level load completed! 02:42:56.246 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 8841291 - use_random_directors: true - overriden_conflict: nil 02:42:56.292 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:42:56.292 [Lua] checking dlc's against conflict directors 02:42:56.292 [Lua] number of factions to include 1 02:42:56.293 [Lua] number of factions added 1 02:42:56.293 [Lua] --- --- --- 02:42:56.293 [Lua] Starting... difficulty 'harder' 02:42:56.293 [Lua] These are the starting conflict directors: 02:42:56.293 [Lua] chaos 02:42:56.293 [Lua] --- --- --- 02:42:56.293 [Lua] 02:42:56.293 [Lua] Looking for a new director: 02:42:56.293 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 02:42:56.293 [Lua] ->trying director: chaos 02:42:56.293 [Lua] --> success! 02:42:56.293 [Lua] --> re-used the same breeds 02:42:56.293 [Lua] 02:42:56.293 [Lua] Looking for a new director: 02:42:56.293 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 02:42:56.293 [Lua] ->trying director: chaos 02:42:56.293 [Lua] --> success! 02:42:56.293 [Lua] --> re-used the same breeds 02:42:56.293 [Lua] 02:42:56.293 [Lua] Looking for a new director: 02:42:56.293 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 02:42:56.293 [Lua] ->trying director: chaos 02:42:56.293 [Lua] --> success! 02:42:56.293 [Lua] --> re-used the same breeds 02:42:56.293 [Lua] 02:42:56.293 [Lua] Looking for a new director: 02:42:56.293 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 02:42:56.293 [Lua] ->trying director: chaos 02:42:56.293 [Lua] --> success! 02:42:56.293 [Lua] --> re-used the same breeds 02:42:56.293 [Lua] 02:42:56.293 [Lua] DONE! Found the following directors: 02:42:56.293 [Lua] chaos 02:42:56.293 [Lua] chaos 02:42:56.293 [Lua] chaos 02:42:56.293 [Lua] chaos 02:42:56.293 [Lua] (free: 17), Master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 02:42:56.293 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, chaos_warrior=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_exalted_champion_warcamp=true, chaos_berzerker=true, chaos_raider=true, skaven_ratling_gunner=true, } 02:42:56.293 [Lua] load_startup_enemy_packages: -------------- 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_spawn 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_troll 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] skaven_rat_ogre 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] skaven_stormfiend 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] beastmen_minotaur 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_plague_sorcerer 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_corruptor_sorcerer 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] skaven_gutter_runner 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] skaven_pack_master 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] skaven_poison_wind_globadier 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] skaven_ratling_gunner 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] skaven_warpfire_thrower 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_vortex_sorcerer 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] beastmen_standard_bearer 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_vortex 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] critter_rat 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] critter_pig 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_marauder 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_warrior 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] skaven_loot_rat 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_fanatic 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_marauder_with_shield 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] skaven_plague_monk 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_berzerker 02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:42:56.293 [Lua] chaos_raider 02:42:56.296 [Lua] ### Sending rpc_level_loaded 02:42:56.296 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 62 02:42:56.296 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 02:42:56.312 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 02:42:56.312 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 02:42:56.330 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 02:42:56.330 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 02:42:56.330 [Lua] ### Sending rpc_level_loaded 02:42:56.330 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 62 02:42:56.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:42:56.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:42:56.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:42:56.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:42:56.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:42:56.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:42:57.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:42:57.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:42:57.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:42:57.188 [Lua] ### Sending rpc_level_loaded 02:42:57.188 [Lua] #### Has state machine: true, peer_id: 11000010072e561, level_id: 62 02:42:57.188 [Lua] Peer 11000010072e561 has loaded the level and all enemies are loaded 02:42:57.188 [Lua] [PeerSM] 11000010072e561 :: on_exit Loading 02:42:57.188 [Lua] [PeerSM] 11000010072e561 :: on_enter LoadingProfilePackages 02:42:57.205 [Lua] [PeerSM] 11000010072e561 :: on_exit LoadingProfilePackages 02:42:57.205 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForEnterGame 02:42:57.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:42:57.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:42:57.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:42:57.681 [Lua] ### Sending rpc_level_loaded 02:42:57.681 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 62 02:42:57.681 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded 02:42:57.681 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 02:42:57.681 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 02:42:57.691 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 02:42:57.691 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 02:42:57.792 [Lua] ### Sending rpc_level_loaded 02:42:57.792 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 62 02:42:57.792 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded 02:42:57.793 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading 02:42:57.793 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages 02:42:57.810 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages 02:42:57.810 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame 02:42:58.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:42:58.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:42:58.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:42:58.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:42:58.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:42:58.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:42:58.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:42:58.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:42:58.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:42:58.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:42:58.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:42:58.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:42:58.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:42:58.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:42:58.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:42:59.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:42:59.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:42:59.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:42:59.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:42:59.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:42:59.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:42:59.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:42:59.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:42:59.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:42:59.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:42:59.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:42:59.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:43:00.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:43:00.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:43:00.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:43:00.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:43:00.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:43:00.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:43:00.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:43:00.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:43:00.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:43:00.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:43:00.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:43:00.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:43:00.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:43:00.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:43:00.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:43:01.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:43:01.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:43:01.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:43:01.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:43:01.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:43:01.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:43:01.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:43:01.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:43:01.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:43:01.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:43:01.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:43:01.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:43:02.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:43:02.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:43:02.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:43:02.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:43:02.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:43:02.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:43:02.335 [EACServer] [19:43:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:43:02.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:43:02.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:43:02.405 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 02:43:02.405 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:43:02.405 [Lua] Starting async level spawning of levels/honduras/warcamp/world 02:43:02.405 [Umbra] Init version: 3.4.15 :: 16 threads 02:43:02.980 [Lua] Async level spawning done 02:43:02.980 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:43:03.947 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:43:03.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:43:03.947 [Lua] [Matchmaking] unregister rpcs 02:43:03.948 [Lua] Set lobby begin: 02:43:03.948 [Lua] Lobby data twitch_enabled = false 02:43:03.948 [Lua] Lobby data power_level = 0 02:43:03.948 [Lua] Lobby data unique_server_name = Babypeen 02:43:03.948 [Lua] Lobby data difficulty_tweak = 0 02:43:03.948 [Lua] Lobby data host = 1100001027b107c 02:43:03.948 [Lua] Lobby data time_of_search = 1609636045 02:43:03.948 [Lua] Lobby data game_mode = 2 02:43:03.948 [Lua] Lobby data is_private = false 02:43:03.948 [Lua] Lobby data match_started = true 02:43:03.948 [Lua] Lobby data mechanism = adventure 02:43:03.948 [Lua] Lobby data difficulty = harder 02:43:03.948 [Lua] Lobby data level_key = warcamp 02:43:03.948 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:43:03.948 [Lua] Lobby data selected_level_key = warcamp 02:43:03.948 [Lua] Lobby data quick_game = true 02:43:03.948 [Lua] Lobby data weave_name = false 02:43:03.948 [Lua] Lobby data matchmaking = true 02:43:03.948 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:43:03.948 [Lua] Lobby data num_players = 4 02:43:03.948 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:43:03.948 [Lua] Lobby data player_slot_2 = 0:0 02:43:03.948 [Lua] Lobby data country_code = US 02:43:03.948 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:43:03.948 [Lua] Lobby data eac_authorized = true 02:43:03.948 [Lua] Set lobby end. 02:43:03.948 [Lua] [Managers] Destroying manager group: 02:43:03.949 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 02:43:03.949 [Lua] [Gamestate] Enter StateIngame HOST 02:43:03.949 [Lua] [Managers] Calling function on all managers: 02:43:03.949 [Lua] <>level = warcamp<> 02:43:03.949 [Lua] Set lobby begin: 02:43:03.949 [Lua] Lobby data twitch_enabled = false 02:43:03.949 [Lua] Lobby data power_level = 0 02:43:03.949 [Lua] Lobby data unique_server_name = Babypeen 02:43:03.949 [Lua] Lobby data difficulty_tweak = 0 02:43:03.949 [Lua] Lobby data host = 1100001027b107c 02:43:03.949 [Lua] Lobby data time_of_search = 1609636045 02:43:03.949 [Lua] Lobby data game_mode = 2 02:43:03.949 [Lua] Lobby data is_private = false 02:43:03.949 [Lua] Lobby data match_started = true 02:43:03.949 [Lua] Lobby data mechanism = adventure 02:43:03.949 [Lua] Lobby data difficulty = harder 02:43:03.949 [Lua] Lobby data level_key = warcamp 02:43:03.949 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:43:03.949 [Lua] Lobby data selected_level_key = warcamp 02:43:03.949 [Lua] Lobby data quick_game = true 02:43:03.949 [Lua] Lobby data weave_name = false 02:43:03.949 [Lua] Lobby data matchmaking = true 02:43:03.949 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:43:03.949 [Lua] Lobby data num_players = 4 02:43:03.949 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:43:03.949 [Lua] Lobby data player_slot_2 = 0:0 02:43:03.950 [Lua] Lobby data country_code = US 02:43:03.950 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:43:03.950 [Lua] Lobby data eac_authorized = true 02:43:03.950 [Lua] Set lobby end. 02:43:03.950 [Lua] [StateIngame] Server ingame 02:43:03.953 [Lua] Set lobby begin: 02:43:03.953 [Lua] Lobby data twitch_enabled = false 02:43:03.953 [Lua] Lobby data power_level = 0 02:43:03.953 [Lua] Lobby data unique_server_name = Babypeen 02:43:03.953 [Lua] Lobby data difficulty_tweak = 0 02:43:03.953 [Lua] Lobby data host = 1100001027b107c 02:43:03.953 [Lua] Lobby data time_of_search = 1609636045 02:43:03.953 [Lua] Lobby data game_mode = 2 02:43:03.953 [Lua] Lobby data is_private = false 02:43:03.953 [Lua] Lobby data match_started = true 02:43:03.953 [Lua] Lobby data mechanism = adventure 02:43:03.953 [Lua] Lobby data difficulty = harder 02:43:03.953 [Lua] Lobby data level_key = warcamp 02:43:03.953 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:43:03.953 [Lua] Lobby data selected_level_key = warcamp 02:43:03.953 [Lua] Lobby data quick_game = true 02:43:03.953 [Lua] Lobby data weave_name = false 02:43:03.953 [Lua] Lobby data matchmaking = true 02:43:03.953 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:43:03.953 [Lua] Lobby data num_players = 4 02:43:03.953 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:43:03.953 [Lua] Lobby data player_slot_2 = 0:0 02:43:03.953 [Lua] Lobby data country_code = US 02:43:03.953 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:43:03.953 [Lua] Lobby data eac_authorized = true 02:43:03.953 [Lua] Set lobby end. 02:43:03.953 [Lua] [Matchmaking] register rpcs 02:43:03.953 [Lua] GameNetworkManager:init... creating game session 02:43:03.953 [Lua] Host GameSession.make_game_session_host with session: 02:43:03.953 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:43:03.954 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 02:43:03.954 [Lua] [GameNetworkManager] self.is_server = true 02:43:03.954 [Network] Setting artificial MTU limit to 576 02:43:03.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 96 02:43:03.954 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 02:43:03.965 [Lua] Switching ConflictSettings: to: default 02:43:03.965 [Lua] pacing=default 02:43:03.965 [Lua] roaming=nil 02:43:03.965 [Lua] specials=default 02:43:03.965 [Lua] debug_color=maroon 02:43:03.965 [Lua] contained_breeds=nil 02:43:03.965 [Lua] pack_spawning=default 02:43:03.965 [Lua] disabled=false 02:43:03.965 [Lua] factions=nil 02:43:03.965 [Lua] boss=default 02:43:03.965 [Lua] horde=default 02:43:03.965 [Lua] name=default 02:43:03.965 [Lua] intensity=default 02:43:03.965 [Lua] --- 02:43:03.965 [Lua] [LevelAnalysis] set_random_seed( 8841291) 02:43:04.002 [Lua] [AIInterestPointSystem] Level Seed: 8841291 02:43:04.002 [Lua] 02:43:04.002 [Lua] [entity_system_bag] = table 02:43:04.002 [Lua] [entity_system_bag] = metatable 02:43:04.002 [Lua] [startup_data] = table 02:43:04.002 [Lua] [entity_manager] = table 02:43:04.002 [Lua] [entity_manager] = metatable 02:43:04.002 [Lua] [unit_spawner] = table 02:43:04.002 [Lua] [unit_spawner] = metatable 02:43:04.002 [Lua] [unit_storage] = table 02:43:04.002 [Lua] [unit_storage] = metatable 02:43:04.002 [Lua] [dice_keeper] = table 02:43:04.002 [Lua] [dice_keeper] = metatable 02:43:04.002 [Lua] [is_server] = true (boolean) 02:43:04.003 [Lua] [world] = [World] 02:43:04.003 [Lua] [system_api] = table 02:43:04.003 [Lua] [entity_system] = table 02:43:04.003 [Lua] [entity_system] = metatable 02:43:04.003 [Lua] [network_lobby] = table 02:43:04.003 [Lua] [network_lobby] = metatable 02:43:04.003 [Lua] [profile_synchronizer] = table 02:43:04.003 [Lua] [profile_synchronizer] = metatable 02:43:04.003 [Lua] [level_transition_handler] = table 02:43:04.003 [Lua] [level_transition_handler] = metatable 02:43:04.003 [Lua] [num_local_human_players] = 1 (number) 02:43:04.003 [Lua] [statistics_db] = table 02:43:04.003 [Lua] [statistics_db] = metatable 02:43:04.003 [Lua] [network_server] = table 02:43:04.003 [Lua] [network_server] = metatable 02:43:04.003 [Lua] [input_manager] = table 02:43:04.003 [Lua] [input_manager] = metatable 02:43:04.003 [Lua] [network_clock] = table 02:43:04.003 [Lua] [network_clock] = metatable 02:43:04.003 [Lua] [network_transmit] = table 02:43:04.003 [Lua] [network_transmit] = metatable 02:43:04.003 [Lua] [free_flight_manager] = table 02:43:04.003 [Lua] [free_flight_manager] = metatable 02:43:04.003 [Lua] [network_manager] = table 02:43:04.003 [Lua] [network_manager] = metatable 02:43:04.003 [Lua] [network_event_delegate] = table 02:43:04.003 [Lua] [network_event_delegate] = metatable 02:43:04.003 [Lua] 02:43:04.003 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:43:04.003 [Lua] ignoring extension VersusInteractObjectiveExtension 02:43:04.003 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:43:04.003 [Lua] ignoring extension VersusSocketObjectiveExtension 02:43:04.003 [Lua] ignoring extension VersusTargetObjectiveExtension 02:43:04.003 [Lua] ignoring extension VersusMissionObjectiveExtension 02:43:04.007 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:43:04.026 [Lua] [AchievementManager] Achievements using the steam platform 02:43:04.075 [Lua] respawn_unit_spawned with group id: boss_fight 02:43:04.075 [Lua] respawn_unit_spawned with group id: boss_fight 02:43:04.075 [Lua] respawn_unit_spawned with group id: boss_fight 02:43:04.085 [Lua] [StateIngame] Level seed: 8841291 02:43:04.114 [Lua] [LevelAnalysis] set_random_seed( 8841291) 02:43:04.119 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:43:04.119 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:43:04.119 [Lua] [IngameUI] init 02:43:04.132 [SteamVoipClient] select_out(11000010072e561, off) 02:43:04.132 [SteamVoipClient] select_out(1100001027b107c, off) 02:43:04.132 [SteamVoipClient] select_out(11000010e0265da, off) 02:43:04.135 [Lua] cb_razer_chroma_setup 02:43:04.159 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:43:04.160 [Lua] Set lobby begin: 02:43:04.160 [Lua] Lobby data twitch_enabled = false 02:43:04.160 [Lua] Lobby data power_level = 805 02:43:04.160 [Lua] Lobby data unique_server_name = Babypeen 02:43:04.160 [Lua] Lobby data difficulty_tweak = 0 02:43:04.160 [Lua] Lobby data host = 1100001027b107c 02:43:04.160 [Lua] Lobby data time_of_search = 1609636045 02:43:04.160 [Lua] Lobby data game_mode = 2 02:43:04.160 [Lua] Lobby data is_private = false 02:43:04.160 [Lua] Lobby data match_started = true 02:43:04.160 [Lua] Lobby data mechanism = adventure 02:43:04.160 [Lua] Lobby data difficulty = harder 02:43:04.160 [Lua] Lobby data level_key = warcamp 02:43:04.160 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:43:04.160 [Lua] Lobby data selected_level_key = warcamp 02:43:04.160 [Lua] Lobby data quick_game = true 02:43:04.160 [Lua] Lobby data weave_name = false 02:43:04.160 [Lua] Lobby data matchmaking = true 02:43:04.160 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:43:04.160 [Lua] Lobby data num_players = 4 02:43:04.160 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:43:04.160 [Lua] Lobby data player_slot_2 = 0:0 02:43:04.160 [Lua] Lobby data country_code = US 02:43:04.160 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:43:04.160 [Lua] Lobby data eac_authorized = true 02:43:04.160 [Lua] Set lobby end. 02:43:04.160 [Lua] CurrentConflictSettings default 02:43:04.160 [Lua] [ConflictDirector] conflict_director is ai_ready 02:43:04.163 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m. 02:43:04.165 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:43:04.165 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:43:04.168 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:43:04.168 [Lua] Forming navigation groups in one frame 02:43:04.168 [Lua] Forming navigation groups 02:43:04.190 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999228748 02:43:05.133 [Lua] NavigationGroupManager -> calulation time B: 0.94299999999930151 02:43:05.133 [Lua] number of nav groups: 628 02:43:05.145 [Lua] number of refined nav groups : 299 02:43:05.153 [Lua] NavigationGroupManager -> calulation time C: 0.020000000000436557 02:43:05.153 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.394631719589233 Normalized coefficient: 1.1758441986102615 02:43:05.157 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.502583348751065 Normalized coefficient: 1.3692576286969573 02:43:05.162 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.200608842074866 Normalized coefficient: 1.4061735591404125 02:43:05.165 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.0243085741996767 Normalized coefficient: 1.7783849981583384 02:43:05.176 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:43:05.176 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:43:05.176 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 02:43:05.181 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 02:43:05.181 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters. 02:43:05.181 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:43:05.181 [Lua] [LevelAnalysis] 02:43:05.181 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:43:05.181 [Lua] [LevelAnalysis] 02:43:05.181 [Lua] [LevelAnalysis] Terror events added: 02:43:05.181 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 02:43:05.181 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 02:43:05.181 [Lua] NORMAL PATROL MAIN PATH 487.03375244140625 02:43:05.181 [Lua] [waypoints] = table 02:43:05.181 [Lua] [astar_points] = table 02:43:05.181 [Lua] [travel_dist] = 488.19413651525974 (number) 02:43:05.181 [Lua] [one_directional] = true (boolean) 02:43:05.181 [Lua] [id] = boss10 (string) 02:43:05.181 [Lua] ----> using boss spline path! 02:43:05.181 [Lua] Adding main path event: Vector3Box(-41.6398, 154.464, 12.103) boss_event_chaos_spline_patrol 45 table: 000000000E47E120 02:43:05.181 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1 02:43:05.181 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307 02:43:05.181 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307 02:43:05.181 [Lua] [LevelAnalysis] wanted_distance: 1148.9946650768723 02:43:05.181 [Lua] [LevelAnalysis] Terror events added: 02:43:05.181 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:43:05.181 [Lua] Adding main path event: Vector3Box(234.12, -87.9693, 41.0002) rare_event_loot_rat 45 table: 000000000E47EB20 02:43:05.181 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:43:05.183 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 02:43:05.188 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:43:05.189 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52 02:43:05.189 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 02:43:05.190 [Lua] [Managers] Calling function on all managers: 02:43:05.190 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:43:05.207 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 02:43:05.207 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 02:43:05.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 96 02:43:05.328 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 02:43:05.328 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 02:43:05.443 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 96 02:43:06.726 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame 02:43:06.726 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync 02:43:06.735 [Lua] Set lobby begin: 02:43:06.735 [Lua] Lobby data twitch_enabled = false 02:43:06.735 [Lua] Lobby data power_level = 805 02:43:06.735 [Lua] Lobby data unique_server_name = Babypeen 02:43:06.735 [Lua] Lobby data difficulty_tweak = 0 02:43:06.735 [Lua] Lobby data host = 1100001027b107c 02:43:06.735 [Lua] Lobby data time_of_search = 1609636045 02:43:06.735 [Lua] Lobby data game_mode = 2 02:43:06.735 [Lua] Lobby data is_private = false 02:43:06.735 [Lua] Lobby data match_started = true 02:43:06.735 [Lua] Lobby data mechanism = adventure 02:43:06.735 [Lua] Lobby data difficulty = harder 02:43:06.736 [Lua] Lobby data level_key = warcamp 02:43:06.736 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:43:06.736 [Lua] Lobby data selected_level_key = warcamp 02:43:06.736 [Lua] Lobby data quick_game = true 02:43:06.736 [Lua] Lobby data weave_name = false 02:43:06.736 [Lua] Lobby data matchmaking = true 02:43:06.736 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:43:06.736 [Lua] Lobby data num_players = 4 02:43:06.736 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:43:06.736 [Lua] Lobby data player_slot_2 = 0:0 02:43:06.736 [Lua] Lobby data country_code = US 02:43:06.736 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:43:06.736 [Lua] Lobby data eac_authorized = true 02:43:06.736 [Lua] Set lobby end. 02:43:06.736 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing 02:43:06.736 [Lua] Breedfreezer (server) starting a hot join sync 02:43:06.736 [Lua] packing 0 units of breed chaos_marauder 02:43:06.736 [Lua] packing 0 units of breed chaos_fanatic 02:43:06.736 [Lua] packing 0 units of breed chaos_raider 02:43:06.736 [Lua] packing 0 units of breed chaos_warrior 02:43:06.736 [Lua] packing 0 units of breed chaos_berzerker 02:43:06.736 [Lua] packing 0 units of breed skaven_plague_monk 02:43:06.736 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:43:06.736 [Lua] 02:43:06.736 [Lua] [1] = 1 (number) 02:43:06.736 [Lua] [2] = 0 (number) 02:43:06.736 [Lua] [3] = 1 (number) 02:43:06.736 [Lua] [4] = 0 (number) 02:43:06.736 [Lua] [5] = 1 (number) 02:43:06.736 [Lua] [6] = 0 (number) 02:43:06.736 [Lua] [7] = 1 (number) 02:43:06.736 [Lua] [8] = 0 (number) 02:43:06.736 [Lua] [9] = 1 (number) 02:43:06.736 [Lua] [10] = 0 (number) 02:43:06.736 [Lua] [11] = 1 (number) 02:43:06.736 [Lua] [12] = 0 (number) 02:43:06.736 [Lua] 02:43:06.736 [Lua] 02:43:06.736 [Lua] 02:43:06.736 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 02:43:06.736 [Lua] RemotePlayer:create_game_object( ) 54 02:43:06.754 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync 02:43:06.754 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers 02:43:06.755 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da 02:43:07.031 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:43:07.031 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1 02:43:07.173 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 02:43:07.173 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 02:43:07.185 [Lua] Set lobby begin: 02:43:07.185 [Lua] Lobby data twitch_enabled = false 02:43:07.185 [Lua] Lobby data power_level = 805 02:43:07.185 [Lua] Lobby data unique_server_name = Babypeen 02:43:07.185 [Lua] Lobby data difficulty_tweak = 0 02:43:07.185 [Lua] Lobby data host = 1100001027b107c 02:43:07.185 [Lua] Lobby data time_of_search = 1609636045 02:43:07.185 [Lua] Lobby data game_mode = 2 02:43:07.185 [Lua] Lobby data is_private = false 02:43:07.185 [Lua] Lobby data match_started = true 02:43:07.185 [Lua] Lobby data mechanism = adventure 02:43:07.185 [Lua] Lobby data difficulty = harder 02:43:07.185 [Lua] Lobby data level_key = warcamp 02:43:07.185 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:43:07.185 [Lua] Lobby data selected_level_key = warcamp 02:43:07.185 [Lua] Lobby data quick_game = true 02:43:07.185 [Lua] Lobby data weave_name = false 02:43:07.185 [Lua] Lobby data matchmaking = true 02:43:07.185 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:43:07.185 [Lua] Lobby data num_players = 4 02:43:07.185 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:43:07.185 [Lua] Lobby data player_slot_2 = 0:0 02:43:07.185 [Lua] Lobby data country_code = US 02:43:07.185 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:43:07.185 [Lua] Lobby data eac_authorized = true 02:43:07.185 [Lua] Set lobby end. 02:43:07.185 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing 02:43:07.185 [Lua] Breedfreezer (server) starting a hot join sync 02:43:07.185 [Lua] packing 0 units of breed chaos_marauder 02:43:07.185 [Lua] packing 0 units of breed chaos_fanatic 02:43:07.185 [Lua] packing 0 units of breed chaos_raider 02:43:07.185 [Lua] packing 0 units of breed chaos_warrior 02:43:07.185 [Lua] packing 0 units of breed chaos_berzerker 02:43:07.185 [Lua] packing 0 units of breed skaven_plague_monk 02:43:07.185 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:43:07.185 [Lua] 02:43:07.185 [Lua] [1] = 1 (number) 02:43:07.185 [Lua] [2] = 0 (number) 02:43:07.185 [Lua] [3] = 1 (number) 02:43:07.185 [Lua] [4] = 0 (number) 02:43:07.185 [Lua] [5] = 1 (number) 02:43:07.185 [Lua] [6] = 0 (number) 02:43:07.185 [Lua] [7] = 1 (number) 02:43:07.185 [Lua] [8] = 0 (number) 02:43:07.185 [Lua] [9] = 1 (number) 02:43:07.185 [Lua] [10] = 0 (number) 02:43:07.185 [Lua] [11] = 1 (number) 02:43:07.185 [Lua] [12] = 0 (number) 02:43:07.185 [Lua] 02:43:07.185 [Lua] 02:43:07.185 [Lua] 02:43:07.186 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 02:43:07.186 [Lua] RemotePlayer:create_game_object( ) 55 02:43:07.204 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 02:43:07.204 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 02:43:07.204 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 02:43:07.387 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForEnterGame 02:43:07.387 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForGameObjectSync 02:43:07.402 [Lua] Set lobby begin: 02:43:07.402 [Lua] Lobby data twitch_enabled = false 02:43:07.403 [Lua] Lobby data power_level = 805 02:43:07.403 [Lua] Lobby data unique_server_name = Babypeen 02:43:07.403 [Lua] Lobby data difficulty_tweak = 0 02:43:07.403 [Lua] Lobby data host = 1100001027b107c 02:43:07.403 [Lua] Lobby data time_of_search = 1609636045 02:43:07.403 [Lua] Lobby data game_mode = 2 02:43:07.403 [Lua] Lobby data is_private = false 02:43:07.403 [Lua] Lobby data match_started = true 02:43:07.403 [Lua] Lobby data mechanism = adventure 02:43:07.403 [Lua] Lobby data difficulty = harder 02:43:07.403 [Lua] Lobby data level_key = warcamp 02:43:07.403 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:43:07.403 [Lua] Lobby data selected_level_key = warcamp 02:43:07.403 [Lua] Lobby data quick_game = true 02:43:07.403 [Lua] Lobby data weave_name = false 02:43:07.403 [Lua] Lobby data matchmaking = true 02:43:07.403 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:43:07.403 [Lua] Lobby data num_players = 4 02:43:07.403 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:43:07.403 [Lua] Lobby data player_slot_2 = 0:0 02:43:07.403 [Lua] Lobby data country_code = US 02:43:07.403 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:43:07.403 [Lua] Lobby data eac_authorized = true 02:43:07.403 [Lua] Set lobby end. 02:43:07.403 [Lua] [Matchmaking] Assigned player 11000010072e561 to slot 5 when hot join syncing 02:43:07.403 [Lua] Breedfreezer (server) starting a hot join sync 02:43:07.403 [Lua] packing 0 units of breed chaos_marauder 02:43:07.403 [Lua] packing 0 units of breed chaos_fanatic 02:43:07.403 [Lua] packing 0 units of breed chaos_raider 02:43:07.403 [Lua] packing 0 units of breed chaos_warrior 02:43:07.403 [Lua] packing 0 units of breed chaos_berzerker 02:43:07.403 [Lua] packing 0 units of breed skaven_plague_monk 02:43:07.403 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:43:07.403 [Lua] 02:43:07.403 [Lua] [1] = 1 (number) 02:43:07.403 [Lua] [2] = 0 (number) 02:43:07.403 [Lua] [3] = 1 (number) 02:43:07.403 [Lua] [4] = 0 (number) 02:43:07.403 [Lua] [5] = 1 (number) 02:43:07.403 [Lua] [6] = 0 (number) 02:43:07.403 [Lua] [7] = 1 (number) 02:43:07.403 [Lua] [8] = 0 (number) 02:43:07.403 [Lua] [9] = 1 (number) 02:43:07.403 [Lua] [10] = 0 (number) 02:43:07.403 [Lua] [11] = 1 (number) 02:43:07.403 [Lua] [12] = 0 (number) 02:43:07.403 [Lua] 02:43:07.403 [Lua] 02:43:07.403 [Lua] 02:43:07.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 02:43:07.403 [Lua] RemotePlayer:create_game_object( ) 56 02:43:07.421 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForGameObjectSync 02:43:07.421 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForPlayers 02:43:07.421 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 02:43:07.421 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 02:43:07.421 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010072e561 02:43:07.426 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 02:43:07.426 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 02:43:07.426 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers 02:43:07.426 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame 02:43:07.426 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForPlayers 02:43:07.426 [Lua] [PeerSM] 11000010072e561 :: on_enter InGame 02:43:07.434 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:07.434 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:07.434 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 02:43:07.449 [Lua] Switching ConflictSettings: to: chaos 02:43:07.449 [Lua] pacing=chaos 02:43:07.449 [Lua] roaming=nil 02:43:07.449 [Lua] specials=chaos 02:43:07.449 [Lua] debug_color=purple 02:43:07.449 [Lua] contained_breeds=nil 02:43:07.449 [Lua] pack_spawning=chaos 02:43:07.449 [Lua] disabled=false 02:43:07.449 [Lua] factions=nil 02:43:07.449 [Lua] boss=chaos 02:43:07.449 [Lua] horde=chaos 02:43:07.449 [Lua] name=chaos 02:43:07.449 [Lua] intensity=default 02:43:07.449 [Lua] --- 02:43:07.584 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:43:07.584 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 02:43:07.604 [Lua] StateInGameRunning:_game_actually_starts() 02:43:07.605 [Lua] ################################################################################################################# 02:43:07.605 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:43:07.605 [Lua] ################################################################################################################# 02:43:07.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 97 02:43:07.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:43:07.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 97 02:43:07.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:43:07.654 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:43:07.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 97 02:43:07.736 [Lua] Commit load time data 02:43:07.763 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit 02:43:07.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 02:43:07.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:07.858 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:43:07.859 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 02:43:07.860 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:07.948 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:43:07.948 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1 02:43:07.975 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:43:07.976 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 02:43:07.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:43:09.171 [Lua] Set lobby begin: 02:43:09.171 [Lua] Lobby data twitch_enabled = false 02:43:09.171 [Lua] Lobby data power_level = 201 02:43:09.171 [Lua] Lobby data unique_server_name = Babypeen 02:43:09.171 [Lua] Lobby data difficulty_tweak = 0 02:43:09.171 [Lua] Lobby data host = 1100001027b107c 02:43:09.171 [Lua] Lobby data time_of_search = 1609636045 02:43:09.171 [Lua] Lobby data game_mode = 2 02:43:09.171 [Lua] Lobby data is_private = false 02:43:09.171 [Lua] Lobby data match_started = true 02:43:09.171 [Lua] Lobby data mechanism = adventure 02:43:09.171 [Lua] Lobby data difficulty = harder 02:43:09.171 [Lua] Lobby data level_key = warcamp 02:43:09.171 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:43:09.171 [Lua] Lobby data selected_level_key = warcamp 02:43:09.171 [Lua] Lobby data quick_game = true 02:43:09.171 [Lua] Lobby data weave_name = false 02:43:09.171 [Lua] Lobby data matchmaking = true 02:43:09.171 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:43:09.171 [Lua] Lobby data num_players = 4 02:43:09.171 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:43:09.171 [Lua] Lobby data player_slot_2 = 0:0 02:43:09.171 [Lua] Lobby data country_code = US 02:43:09.171 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:43:09.171 [Lua] Lobby data eac_authorized = true 02:43:09.171 [Lua] Set lobby end. 02:43:14.445 [Lua] Set lobby begin: 02:43:14.445 [Lua] Lobby data twitch_enabled = false 02:43:14.445 [Lua] Lobby data power_level = 770 02:43:14.445 [Lua] Lobby data unique_server_name = Babypeen 02:43:14.445 [Lua] Lobby data difficulty_tweak = 0 02:43:14.445 [Lua] Lobby data host = 1100001027b107c 02:43:14.445 [Lua] Lobby data time_of_search = 1609636045 02:43:14.445 [Lua] Lobby data game_mode = 2 02:43:14.445 [Lua] Lobby data is_private = false 02:43:14.445 [Lua] Lobby data match_started = true 02:43:14.445 [Lua] Lobby data mechanism = adventure 02:43:14.445 [Lua] Lobby data difficulty = harder 02:43:14.445 [Lua] Lobby data level_key = warcamp 02:43:14.446 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:43:14.446 [Lua] Lobby data selected_level_key = warcamp 02:43:14.446 [Lua] Lobby data quick_game = true 02:43:14.446 [Lua] Lobby data weave_name = false 02:43:14.446 [Lua] Lobby data matchmaking = true 02:43:14.446 [Lua] Lobby data player_slot_4 = 11000010e0265da:1 02:43:14.446 [Lua] Lobby data num_players = 4 02:43:14.446 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:43:14.446 [Lua] Lobby data player_slot_2 = 0:0 02:43:14.446 [Lua] Lobby data country_code = US 02:43:14.446 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:43:14.446 [Lua] Lobby data eac_authorized = true 02:43:14.446 [Lua] Set lobby end. 02:43:34.620 [Lua] Players are leaving the safe zone 02:43:37.777 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:38.316 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:43:38.523 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:38.673 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:43:38.681 [Lua] Spline already found! 02:43:38.720 [Lua] Init group template: spline_patrol 02:43:38.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:43:38.864 [Lua] Spline already found! 02:43:38.888 [Lua] Init group template: spline_patrol 02:43:39.022 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:43:39.031 [Lua] Spline already found! 02:43:39.059 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:43:39.062 [Lua] Init group template: spline_patrol 02:43:39.250 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:39.746 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:39.947 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:43:40.153 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:40.162 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:43:40.423 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:40.666 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:43:40.900 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:43:42.336 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:42.939 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:43:49.102 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:49.668 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:43:49.973 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:50.391 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:43:50.851 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:51.300 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:43:52.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:43:54.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:00.203 [SteamVoipClient] select_out(11000010072e561, on) 02:44:00.219 [SteamVoipClient] select_out(1100001027b107c, on) 02:44:00.219 [SteamVoipClient] select_out(11000010e0265da, on) 02:44:00.260 [SteamVoipClient] select_out(11000010072e561, off) 02:44:00.260 [SteamVoipClient] select_out(1100001027b107c, off) 02:44:00.260 [SteamVoipClient] select_out(11000010e0265da, off) 02:44:01.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:04.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:12.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:15.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:33.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:34.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:35.035 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:35.446 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:35.931 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:36.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:36.759 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:44:36.825 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:44:37.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:37.140 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:37.242 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:37.721 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:44:37.760 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:44:38.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:38.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:39.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:40.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:40.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:40.836 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:44:42.084 [Lua] Coordinated attack! 02:44:42.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:44:50.606 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:44:50.614 [Lua] Spline already found! 02:44:50.646 [Lua] Init group template: spline_patrol 02:44:53.907 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:54.422 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:44:54.679 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:55.208 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:44:55.485 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:55.939 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:44:56.242 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:56.726 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:02.335 [EACServer] [19:45:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:45:03.359 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:03.790 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:04.224 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:04.595 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:04.962 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:05.348 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:05.993 [Lua] [ChatManager][1]System: Babypeen picked up a Tome 02:45:09.891 [Lua] Time for new HOOORDE! multi_first_wave 02:45:09.891 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 02:45:09.891 [Lua] horde requested: vector_blob 02:45:09.891 [Lua] wants to spawn behind within distance: 60 02:45:09.891 [Lua] horde crated with id 5 of type vector_blob 02:45:09.891 [Lua] managed to spawn 27/27 horde enemies 02:45:09.891 [Lua] vector blob horde has started 02:45:09.892 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 10 02:45:09.917 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 11 02:45:09.934 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12 02:45:09.934 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11 02:45:09.952 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12 02:45:09.952 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11 02:45:09.963 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11 02:45:09.971 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:09.972 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11 02:45:09.982 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 11 02:45:10.000 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12 02:45:10.000 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 11 02:45:10.023 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12 02:45:10.023 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11 02:45:10.042 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12 02:45:10.042 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11 02:45:10.051 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11 02:45:10.061 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11 02:45:10.071 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 11 02:45:10.089 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12 02:45:10.089 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 11 02:45:10.111 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12 02:45:10.111 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11 02:45:10.132 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12 02:45:10.132 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11 02:45:10.142 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11 02:45:10.151 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11 02:45:10.153 [Lua] Init group template: horde 02:45:10.161 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 10 02:45:10.167 [Lua] Horde killed: ? 02:45:10.169 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:45:10.169 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:45:10.169 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 02:45:10.169 [Lua] horde requested: vector_blob 02:45:10.169 [Lua] wants to spawn behind within distance: 60 02:45:10.169 [Lua] horde crated with id 6 of type vector_blob 02:45:10.169 [Lua] managed to spawn 30/30 horde enemies 02:45:10.169 [Lua] vector blob horde has started 02:45:10.179 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 10 11 02:45:10.197 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 12 02:45:10.197 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11 02:45:10.207 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11 02:45:10.217 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11 02:45:10.227 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 11 02:45:10.250 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12 02:45:10.250 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 11 11 02:45:10.269 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12 02:45:10.269 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11 02:45:10.288 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12 02:45:10.288 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11 02:45:10.299 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 10 11 02:45:10.308 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 11 02:45:10.318 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 11 02:45:10.336 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12 02:45:10.336 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 11 02:45:10.356 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12 02:45:10.356 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11 02:45:10.375 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12 02:45:10.375 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11 02:45:10.385 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11 02:45:10.395 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11 02:45:10.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 11 02:45:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12 02:45:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 11 11 02:45:10.443 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12 02:45:10.443 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11 02:45:10.454 [Lua] Init group template: horde 02:45:10.463 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 11 02:45:10.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:45:10.473 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 10 02:45:10.479 [Lua] Horde killed: ? 02:45:10.482 [Lua] HORDE: last wave, reset to standard horde delay 02:45:10.482 [Lua] Time for new HOOORDE! multi_last_wave 02:45:10.482 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 02:45:10.482 [Lua] horde requested: vector_blob 02:45:10.482 [Lua] wants to spawn ahead within distance: 60 02:45:10.482 [Lua] could not, tries to spawnbehind 02:45:10.482 [Lua] horde crated with id 7 of type vector_blob 02:45:10.482 [Lua] managed to spawn 30/30 horde enemies 02:45:10.482 [Lua] vector blob horde has started 02:45:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 11 02:45:10.510 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:10.512 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 12 02:45:10.512 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11 02:45:10.521 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11 02:45:10.532 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11 02:45:10.542 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 11 02:45:10.560 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12 02:45:10.560 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 11 02:45:10.582 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12 02:45:10.582 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11 02:45:10.601 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12 02:45:10.601 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11 02:45:10.610 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 10 11 02:45:10.620 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 11 02:45:10.630 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 11 02:45:10.649 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12 02:45:10.649 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 11 02:45:10.669 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 9 11 02:45:10.669 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 10 02:45:10.679 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 10 02:45:10.698 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 11 02:45:10.698 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 10 02:45:10.708 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 9 10 02:45:10.718 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 10 02:45:10.729 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 9 10 02:45:10.748 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 9 11 02:45:10.748 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 10 02:45:10.757 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 10 02:45:10.768 [Lua] Init group template: horde 02:45:10.775 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 10 02:45:10.790 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9 02:45:10.795 [Lua] Horde killed: ? 02:45:11.050 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:11.145 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:11.382 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:11.547 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:12.042 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:12.210 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:12.412 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:12.495 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:12.850 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:12.976 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:13.197 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:13.412 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:13.486 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:13.649 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:13.724 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:13.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:45:13.996 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:13.996 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:14.166 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:14.205 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:14.325 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:14.443 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:14.551 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:14.669 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:14.823 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:14.909 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:15.137 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:15.138 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:15.382 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:15.382 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:15.634 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:15.854 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:15.960 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:31.118 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 02:45:34.262 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 15 02:45:35.947 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:36.123 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:36.549 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:36.735 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:36.736 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:37.305 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:37.374 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:37.493 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:37.513 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:45:38.097 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:45:38.208 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:38.268 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:38.576 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:45:38.815 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:39.048 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:39.592 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:41.250 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:42.542 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:42.699 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:43.054 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:45:43.054 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:45:43.081 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:44.193 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:44.766 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:46.233 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:46.746 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:45:47.937 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:45:47.946 [Lua] Spline already found! 02:45:47.992 [Lua] Init group template: spline_patrol 02:45:48.414 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:49.017 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:49.017 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:45:49.567 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:49.738 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:45:49.983 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:45:52.750 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:45:52.759 [Lua] Spline already found! 02:45:52.761 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_39 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-155.664, -41.3131, 16.8486) 02:45:52.791 [Lua] Init group template: spline_patrol 02:45:56.734 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:45:56.742 [Lua] Spline already found! 02:45:56.776 [Lua] Init group template: spline_patrol 02:46:04.711 [Lua] Time for new HOOORDE! multi_first_wave 02:46:04.711 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 02:46:04.711 [Lua] horde requested: vector_blob 02:46:04.711 [Lua] wants to spawn ahead within distance: 60 02:46:04.711 [Lua] horde crated with id 11 of type vector_blob 02:46:04.711 [Lua] managed to spawn 33/33 horde enemies 02:46:04.711 [Lua] vector blob horde has started 02:46:05.053 [Lua] Init group template: horde 02:46:06.653 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:08.100 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:46:08.129 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:08.659 [SteamVoipClient] select_out(11000010072e561, on) 02:46:08.674 [SteamVoipClient] select_out(1100001027b107c, on) 02:46:08.674 [SteamVoipClient] select_out(11000010e0265da, on) 02:46:08.768 [SteamVoipClient] select_out(11000010072e561, off) 02:46:08.768 [SteamVoipClient] select_out(1100001027b107c, off) 02:46:08.768 [SteamVoipClient] select_out(11000010e0265da, off) 02:46:08.984 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:09.438 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:46:09.571 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:46:11.958 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:12.319 [SteamVoipClient] select_out(11000010072e561, on) 02:46:12.333 [SteamVoipClient] select_out(1100001027b107c, on) 02:46:12.333 [SteamVoipClient] select_out(11000010e0265da, on) 02:46:12.375 [SteamVoipClient] select_out(11000010072e561, off) 02:46:12.375 [SteamVoipClient] select_out(1100001027b107c, off) 02:46:12.375 [SteamVoipClient] select_out(11000010e0265da, off) 02:46:12.476 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:12.702 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:13.294 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:13.478 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:46:13.660 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:14.226 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:14.478 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:46:15.384 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:15.946 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:16.527 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:17.091 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:18.251 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:18.822 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:19.019 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:19.769 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:21.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:46:23.584 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:23.585 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:23.585 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:24.069 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:24.101 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:24.165 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:25.894 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:26.536 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 02:46:26.536 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:46:26.537 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 02:46:26.537 [Lua] horde requested: vector_blob 02:46:26.537 [Lua] wants to spawn behind within distance: 60 02:46:26.537 [Lua] horde crated with id 12 of type vector_blob 02:46:26.537 [Lua] managed to spawn 30/30 horde enemies 02:46:26.537 [Lua] vector blob horde has started 02:46:26.806 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:26.953 [Lua] Init group template: horde 02:46:35.008 [Lua] Horde killed: ? 02:46:35.017 [Lua] HORDE: last wave, reset to standard horde delay 02:46:35.017 [Lua] Time for new HOOORDE! multi_last_wave 02:46:35.017 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 02:46:35.017 [Lua] horde requested: vector_blob 02:46:35.017 [Lua] wants to spawn ahead within distance: 60 02:46:35.017 [Lua] horde crated with id 13 of type vector_blob 02:46:35.017 [Lua] managed to spawn 29/29 horde enemies 02:46:35.017 [Lua] vector blob horde has started 02:46:35.402 [Lua] Init group template: horde 02:46:37.642 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 02:46:43.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:46:47.067 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:47.548 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:47.716 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:48.118 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:48.361 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:46:48.374 [Lua] Spline already found! 02:46:48.410 [Lua] Init group template: spline_patrol 02:46:50.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:46:51.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:46:52.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xae274, position: 0 02:46:52.256 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:52.686 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:53.833 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:54.316 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:55.144 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:55.317 [Lua] Destroying unit since outside mesh or world 02:46:55.876 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:55.927 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:56.756 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:58.215 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:58.753 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:46:58.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:46:59.585 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:59.804 [Lua] Horde killed: ? 02:46:59.963 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:01.375 [Lua] ready to jump failed 02:47:02.335 [EACServer] [19:47:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:47:02.697 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:02.923 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:03.146 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:03.189 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:03.416 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:03.445 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:03.623 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:03.623 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:03.852 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:03.885 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:04.124 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:04.124 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:04.389 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:04.617 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:04.657 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:04.658 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:04.658 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:04.935 [Lua] Horde killed: ? 02:47:04.965 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:47:05.123 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:05.216 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:05.567 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:05.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:06.100 [Lua] ready to jump failed 02:47:07.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 104720 02:47:08.705 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:09.247 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:09.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:23.276 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:23.935 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:24.087 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:24.097 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 02:47:24.705 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:24.856 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:30.141 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:30.625 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:30.878 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:30.946 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:47:30.955 [Lua] Spline already found! 02:47:30.978 [Lua] Init group template: spline_patrol 02:47:31.605 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:31.632 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:31.641 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:32.264 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:32.401 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:32.777 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:32.787 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:32.975 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:33.425 [Lua] [IngameUI] menu view on_enter ingame_menu 02:47:33.584 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:33.602 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:33.680 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:33.928 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:34.084 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:34.149 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:34.238 [Lua] [IngameUI] menu view on_exit ingame_menu 02:47:34.238 [Lua] [IngameUI] menu view on_enter options_view 02:47:34.343 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:34.729 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:34.994 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:35.075 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:35.472 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:35.620 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:35.638 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:36.107 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:36.352 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:36.792 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:36.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:36.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:36.804 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:37.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:37.106 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:37.413 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:37.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:37.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:37.706 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:37.724 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:37.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:37.915 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:38.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:38.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:38.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:38.380 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:38.389 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:38.637 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:38.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:39.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:39.136 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:39.305 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:41.040 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:41.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:47:41.693 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:41.907 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:41.959 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:42.371 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:42.611 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:42.747 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:43.669 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:46.634 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:47.132 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:47.186 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:47.541 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:47.611 [Network] Setting artificial MTU limit to 65536 02:47:47.611 [Save] Saving `save_data` 02:47:47.616 [Save] Save done 02:47:47.969 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:48.080 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:48.378 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:48.730 [Lua] [IngameUI] menu view on_exit options_view 02:47:48.730 [Lua] [IngameUI] menu view on_enter ingame_menu 02:47:49.058 [Lua] [IngameUI] menu view on_exit ingame_menu 02:47:49.760 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:50.039 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:47:50.047 [Lua] Spline already found! 02:47:50.116 [Lua] Init group template: spline_patrol 02:47:50.477 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:50.477 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:51.109 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:51.221 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:51.426 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:52.081 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:52.249 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:52.503 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:52.890 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:52.923 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:53.616 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:53.773 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:54.504 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:54.714 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:54.938 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:55.268 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:55.463 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:55.665 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:55.993 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:56.039 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:56.412 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:56.871 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:47:56.954 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:47:57.368 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:47:57.376 [Lua] Spline already found! 02:47:57.401 [Lua] Init group template: spline_patrol 02:48:00.230 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:00.774 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:01.118 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:01.749 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:01.910 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:02.573 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:02.845 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:03.916 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:03.916 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:03.916 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:03.995 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:04.458 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:04.551 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:04.601 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:05.251 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:05.998 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:06.022 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:06.526 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:06.751 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:07.235 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:10.833 [Lua] [IngameUI] menu view on_enter ingame_menu 02:48:11.826 [Lua] [IngameUI] menu view on_exit ingame_menu 02:48:11.826 [Lua] [IngameUI] menu view on_enter options_view 02:48:17.156 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 11 02:48:21.011 [Lua] [ChatManager][1]System: Fresh_Feeesh picked up a Grimoire 02:48:22.316 [Network] Setting artificial MTU limit to 576 02:48:22.317 [Save] Saving `save_data` 02:48:22.322 [Save] Save done 02:48:22.968 [Lua] [IngameUI] menu view on_exit options_view 02:48:22.968 [Lua] [IngameUI] menu view on_enter ingame_menu 02:48:23.200 [Lua] [IngameUI] menu view on_exit ingame_menu 02:48:31.210 [Lua] [IngameUI] menu view on_enter ingame_menu 02:48:31.572 [Window] Window => inactive 02:48:33.409 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 02:48:37.436 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:37.549 [Lua] Time for new HOOORDE! multi_first_wave 02:48:37.549 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 02:48:37.549 [Lua] horde requested: vector_blob 02:48:37.549 [Lua] wants to spawn behind within distance: 60 02:48:37.549 [Lua] horde crated with id 18 of type vector_blob 02:48:37.549 [Lua] managed to spawn 32/32 horde enemies 02:48:37.549 [Lua] vector blob horde has started 02:48:37.867 [Lua] Init group template: horde 02:48:37.931 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:38.062 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:38.635 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:38.686 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:39.161 [Window] Window => active 02:48:39.163 [Window] Window => active 02:48:39.169 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:41.414 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:41.415 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:41.415 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:41.415 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:41.416 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:41.416 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:41.417 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:41.418 [Connection] Broken packet from 11000010e0265da to system connection at 9001 detected when parsing next message 02:48:41.419 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010e0265da' 02:48:42.080 [Lua] [IngameUI] menu view on_exit ingame_menu 02:48:42.520 [Handshaker] Lost connection 246 to 11000010e0265da 02:48:42.520 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010e0265da' 02:48:42.520 [Lua] [ChatManager][1]System: YourFriendlyENFP has left the game 02:48:42.520 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010e0265da) 02:48:42.520 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame 02:48:42.520 [Lua] [PeerSM] 11000010e0265da :: on_enter Disconnecting 02:48:42.520 [Lua] [PSM] Disconnecting peer 11000010e0265da 02:48:42.520 [Lua] [PSM] Disconnected peer 11000010e0265da is being removed from session. 02:48:42.520 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da 02:48:42.520 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e0265da 02:48:42.521 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e0265da 02:48:42.521 [Lua] [GameNetworkManager] destroying game object with go_id=54 02:48:42.521 [Lua] [PeerSM] 11000010e0265da :: on_exit Disconnecting 02:48:42.521 [Lua] [PeerSM] 11000010e0265da :: on_enter Disconnected 02:48:42.521 [Lua] Set lobby begin: 02:48:42.521 [Lua] Lobby data twitch_enabled = false 02:48:42.521 [Lua] Lobby data power_level = 770 02:48:42.521 [Lua] Lobby data unique_server_name = Babypeen 02:48:42.521 [Lua] Lobby data difficulty_tweak = 0 02:48:42.521 [Lua] Lobby data host = 1100001027b107c 02:48:42.521 [Lua] Lobby data time_of_search = 1609636045 02:48:42.521 [Lua] Lobby data game_mode = 2 02:48:42.521 [Lua] Lobby data is_private = false 02:48:42.521 [Lua] Lobby data match_started = true 02:48:42.521 [Lua] Lobby data mechanism = adventure 02:48:42.521 [Lua] Lobby data difficulty = harder 02:48:42.521 [Lua] Lobby data level_key = warcamp 02:48:42.521 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:48:42.521 [Lua] Lobby data selected_level_key = warcamp 02:48:42.521 [Lua] Lobby data quick_game = true 02:48:42.521 [Lua] Lobby data weave_name = false 02:48:42.521 [Lua] Lobby data matchmaking = true 02:48:42.521 [Lua] Lobby data player_slot_4 = 0:0 02:48:42.521 [Lua] Lobby data num_players = 4 02:48:42.521 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:48:42.521 [Lua] Lobby data player_slot_2 = 0:0 02:48:42.521 [Lua] Lobby data country_code = US 02:48:42.521 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:48:42.521 [Lua] Lobby data eac_authorized = true 02:48:42.521 [Lua] Set lobby end. 02:48:42.522 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010e0265da) 02:48:42.522 [EAC] EAC server lost client 11000010e0265da 02:48:42.522 [EACServer] [19:48:42:521][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010E0265DA PlayerGUID: 76561198195303898 02:48:42.522 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 5 02:48:42.522 [SteamVoipClient] select_out(11000010e0265da, off) 02:48:42.522 [SteamVoipClient] select_in(11000010e0265da, off) 02:48:42.522 [Lua] [GameNetworkManager] destroying game object with go_id=59 02:48:42.526 [Lua] player (1100001027b107c,2) was put into party 1 02:48:42.542 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=406 02:48:42.542 [Lua] Assigning peer(1100001027b107c:2) to profile(4) career(3) 02:48:42.542 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(4) career_index(3) 02:48:42.542 [Lua] Set lobby begin: 02:48:42.542 [Lua] Lobby data twitch_enabled = false 02:48:42.542 [Lua] Lobby data power_level = 770 02:48:42.543 [Lua] Lobby data unique_server_name = Babypeen 02:48:42.543 [Lua] Lobby data difficulty_tweak = 0 02:48:42.543 [Lua] Lobby data host = 1100001027b107c 02:48:42.543 [Lua] Lobby data time_of_search = 1609636045 02:48:42.543 [Lua] Lobby data game_mode = 2 02:48:42.543 [Lua] Lobby data is_private = false 02:48:42.543 [Lua] Lobby data match_started = true 02:48:42.543 [Lua] Lobby data mechanism = adventure 02:48:42.543 [Lua] Lobby data difficulty = harder 02:48:42.543 [Lua] Lobby data level_key = warcamp 02:48:42.543 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:48:42.543 [Lua] Lobby data selected_level_key = warcamp 02:48:42.543 [Lua] Lobby data quick_game = true 02:48:42.543 [Lua] Lobby data weave_name = false 02:48:42.543 [Lua] Lobby data matchmaking = true 02:48:42.543 [Lua] Lobby data player_slot_4 = 0:0 02:48:42.543 [Lua] Lobby data num_players = 4 02:48:42.543 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:48:42.543 [Lua] Lobby data player_slot_2 = 0:0 02:48:42.543 [Lua] Lobby data country_code = US 02:48:42.543 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:48:42.543 [Lua] Lobby data eac_authorized = true 02:48:42.543 [Lua] Set lobby end. 02:48:42.543 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:11000010072e561 02:48:42.544 [Lua] 02:48:42.544 [Lua] [wwise/one_handed_swords] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:48:42.544 [Lua] [wwise/one_handed_daggers] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 02:48:42.544 [Lua] [resource_packages/careers/we_shade] = false (boolean) 02:48:42.544 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p] = false (boolean) 02:48:42.544 [Lua] [wwise/bow] = false (boolean) 02:48:42.544 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 02:48:42.544 [Lua] 02:48:42.544 [Lua] 02:48:42.544 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:48:42.544 [Lua] [resource_packages/careers/we_shade] = false (boolean) 02:48:42.544 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 02:48:42.544 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:48:42.544 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 02:48:42.544 [Lua] [wwise/one_handed_daggers] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1] = false (boolean) 02:48:42.544 [Lua] [wwise/one_handed_swords] = false (boolean) 02:48:42.544 [Lua] [wwise/bow] = false (boolean) 02:48:42.544 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 02:48:42.544 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:48:42.544 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 02:48:42.544 [Lua] 02:48:42.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:49 my_peer_id:1100001027b107c 02:48:42.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:49 my_peer_id:1100001027b107c 02:48:42.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:49 my_peer_id:1100001027b107c 02:48:42.563 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:49 my_peer_id:1100001027b107c 02:48:42.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1, InventoryPackageSynchronizerClient, async-read, 02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 02:48:42.599 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 02:48:42.600 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 02:48:42.601 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:48:42.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 02:48:42.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient 02:48:42.601 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 02:48:42.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:48:42.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient 02:48:42.611 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:48:42.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, InventoryPackageSynchronizerClient 02:48:42.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, InventoryPackageSynchronizerClient 02:48:42.611 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 02:48:42.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient 02:48:42.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:48:42.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:48:42.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 02:48:42.728 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 02:48:42.728 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 02:48:42.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:48:43.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:48:43.309 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:48:43.311 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 02:48:43.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 02:48:43.419 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 02:48:43.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:48:43.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:48:43.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:48:43.527 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 02:48:43.694 [Lua] Set lobby begin: 02:48:43.694 [Lua] Lobby data twitch_enabled = false 02:48:43.694 [Lua] Lobby data power_level = 824 02:48:43.695 [Lua] Lobby data unique_server_name = Babypeen 02:48:43.695 [Lua] Lobby data difficulty_tweak = 0 02:48:43.695 [Lua] Lobby data host = 1100001027b107c 02:48:43.695 [Lua] Lobby data time_of_search = 1609636045 02:48:43.695 [Lua] Lobby data game_mode = 2 02:48:43.695 [Lua] Lobby data is_private = false 02:48:43.695 [Lua] Lobby data match_started = true 02:48:43.695 [Lua] Lobby data mechanism = adventure 02:48:43.695 [Lua] Lobby data difficulty = harder 02:48:43.695 [Lua] Lobby data level_key = warcamp 02:48:43.695 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:48:43.695 [Lua] Lobby data selected_level_key = warcamp 02:48:43.695 [Lua] Lobby data quick_game = true 02:48:43.695 [Lua] Lobby data weave_name = false 02:48:43.695 [Lua] Lobby data matchmaking = true 02:48:43.695 [Lua] Lobby data player_slot_4 = 0:0 02:48:43.695 [Lua] Lobby data num_players = 4 02:48:43.695 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:48:43.695 [Lua] Lobby data player_slot_2 = 0:0 02:48:43.695 [Lua] Lobby data country_code = US 02:48:43.695 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:48:43.695 [Lua] Lobby data eac_authorized = true 02:48:43.695 [Lua] Set lobby end. 02:48:43.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 02:48:43.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 02:48:43.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1 02:48:43.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1 02:48:43.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1 02:48:43.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 02:48:44.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 02:48:44.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 02:48:44.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 02:48:44.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 02:48:44.249 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 02:48:44.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 02:48:44.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 02:48:44.421 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 02:48:44.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1 02:48:44.523 [Lua] [Matchmaking] Handshake host removing client 11000010e0265da 02:48:44.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1 02:48:44.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1 02:48:44.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:48:44.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:48:44.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:48:44.922 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49 02:48:45.818 [Lua] test 02:48:45.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.53908355795148244) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.32283464074134827) 02:48:45.821 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=409 02:48:45.828 [Lua] updating bot weapon metadata for weapon: dual_wield_sword_dagger_template_1 02:48:45.828 [Lua] updating bot weapon metadata for weapon: longbow_template_1 02:48:49.467 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:48:49.467 [Lua] Players: 3 02:48:49.467 [Lua] Set lobby begin: 02:48:49.467 [Lua] Lobby data twitch_enabled = false 02:48:49.467 [Lua] Lobby data power_level = 824 02:48:49.467 [Lua] Lobby data unique_server_name = Babypeen 02:48:49.467 [Lua] Lobby data difficulty_tweak = 0 02:48:49.467 [Lua] Lobby data host = 1100001027b107c 02:48:49.467 [Lua] Lobby data time_of_search = 1609636045 02:48:49.467 [Lua] Lobby data game_mode = 2 02:48:49.467 [Lua] Lobby data is_private = false 02:48:49.467 [Lua] Lobby data match_started = true 02:48:49.467 [Lua] Lobby data mechanism = adventure 02:48:49.467 [Lua] Lobby data difficulty = harder 02:48:49.467 [Lua] Lobby data level_key = warcamp 02:48:49.467 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:48:49.467 [Lua] Lobby data selected_level_key = warcamp 02:48:49.467 [Lua] Lobby data quick_game = true 02:48:49.467 [Lua] Lobby data weave_name = false 02:48:49.467 [Lua] Lobby data matchmaking = true 02:48:49.467 [Lua] Lobby data player_slot_4 = 0:0 02:48:49.467 [Lua] Lobby data num_players = 3 02:48:49.467 [Lua] Lobby data player_slot_5 = 11000010072e561:1 02:48:49.467 [Lua] Lobby data player_slot_2 = 0:0 02:48:49.467 [Lua] Lobby data country_code = US 02:48:49.467 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:48:49.467 [Lua] Lobby data eac_authorized = true 02:48:49.467 [Lua] Set lobby end. 02:48:49.467 [Lua] [LobbyMembers] Member left 11000010e0265da 02:48:56.203 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:48:56.203 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:48:56.203 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 02:48:56.203 [Lua] horde requested: vector_blob 02:48:56.203 [Lua] wants to spawn behind within distance: 60 02:48:56.203 [Lua] horde crated with id 19 of type vector_blob 02:48:56.203 [Lua] managed to spawn 27/27 horde enemies 02:48:56.203 [Lua] vector blob horde has started 02:48:56.552 [Lua] Init group template: horde 02:48:57.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 71207 02:48:57.686 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:48:57.699 [Lua] Spline already found! 02:48:57.734 [Lua] Init group template: spline_patrol 02:48:58.353 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:48:58.366 [Lua] Spline already found! 02:48:58.399 [Lua] Init group template: spline_patrol 02:48:58.630 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:59.236 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:59.378 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:48:59.860 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:49:02.095 [Lua] fence jumping 02:49:02.335 [EACServer] [19:49:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:49:03.545 [Lua] simple los failed 02:49:04.136 [Lua] fence jumping 02:49:04.771 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:49:04.788 [Lua] Spline already found! 02:49:04.832 [Lua] Init group template: spline_patrol 02:49:07.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:49:14.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:49:14.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:49:22.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 71207 02:49:23.799 [SteamVoipClient] select_out(11000010072e561, on) 02:49:23.815 [SteamVoipClient] select_out(1100001027b107c, on) 02:49:23.879 [SteamVoipClient] select_out(11000010072e561, off) 02:49:23.879 [SteamVoipClient] select_out(1100001027b107c, off) 02:49:26.067 [Lua] HORDE: last wave, reset to standard horde delay 02:49:26.067 [Lua] Time for new HOOORDE! multi_last_wave 02:49:26.067 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 02:49:26.067 [Lua] horde requested: vector_blob 02:49:26.067 [Lua] wants to spawn ahead within distance: 60 02:49:26.067 [Lua] horde crated with id 23 of type vector_blob 02:49:26.067 [Lua] managed to spawn 28/28 horde enemies 02:49:26.067 [Lua] vector blob horde has started 02:49:26.479 [Lua] Init group template: horde 02:49:38.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:49:43.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:49:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:49:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:49:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:49:45.973 [Lua] Horde killed: ? 02:49:46.730 [Lua] Horde killed: ? 02:49:48.401 [Lua] Horde killed: ? 02:49:52.124 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 02:50:01.429 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art 02:50:05.963 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:50:05.973 [Lua] Spline already found! 02:50:06.004 [Lua] Init group template: spline_patrol 02:50:21.592 [Lua] ready to jump failed 02:50:29.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:50:30.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:50:35.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 02:50:38.151 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 3 24 02:50:46.937 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:50:46.947 [Lua] Spline already found! 02:50:46.989 [Lua] Init group template: spline_patrol 02:50:48.246 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:50:48.257 [Lua] Spline already found! 02:50:48.323 [Lua] Init group template: spline_patrol 02:50:52.309 [Lua] [ChatManager][1]System: N0Fear picked up a Tome 02:51:02.335 [EACServer] [19:51:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:51:03.992 [Lua] Time for new HOOORDE! multi_first_wave 02:51:03.992 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 02:51:03.992 [Lua] horde requested: vector_blob 02:51:03.992 [Lua] wants to spawn behind within distance: 60 02:51:03.992 [Lua] horde crated with id 27 of type vector_blob 02:51:03.993 [Lua] managed to spawn 30/30 horde enemies 02:51:03.993 [Lua] vector blob horde has started 02:51:04.322 [Lua] Init group template: horde 02:51:12.247 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:51:12.247 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:51:12.247 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 02:51:12.247 [Lua] horde requested: vector_blob 02:51:12.247 [Lua] wants to spawn ahead within distance: 60 02:51:12.247 [Lua] horde crated with id 28 of type vector_blob 02:51:12.247 [Lua] managed to spawn 32/32 horde enemies 02:51:12.247 [Lua] vector blob horde has started 02:51:12.667 [Lua] Init group template: horde 02:51:12.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:51:18.258 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:51:18.272 [Lua] Spline already found! 02:51:18.305 [Lua] Init group template: spline_patrol 02:51:18.837 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:51:18.852 [Lua] Spline already found! 02:51:18.930 [Lua] Init group template: spline_patrol 02:51:30.274 [Lua] Horde killed: ? 02:51:31.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:51:35.594 [Lua] HORDE: last wave, reset to standard horde delay 02:51:35.594 [Lua] Time for new HOOORDE! multi_last_wave 02:51:35.594 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 02:51:35.594 [Lua] horde requested: vector_blob 02:51:35.594 [Lua] wants to spawn ahead within distance: 60 02:51:35.594 [Lua] horde crated with id 31 of type vector_blob 02:51:35.594 [Lua] managed to spawn 28/28 horde enemies 02:51:35.594 [Lua] vector blob horde has started 02:51:35.992 [Lua] Init group template: horde 02:51:39.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:51:41.932 [Lua] Horde killed: ? 02:51:46.810 [SteamVoipClient] select_out(11000010072e561, on) 02:51:46.825 [SteamVoipClient] select_out(1100001027b107c, on) 02:51:46.910 [SteamVoipClient] select_out(11000010072e561, off) 02:51:46.910 [SteamVoipClient] select_out(1100001027b107c, off) 02:51:47.077 [SteamVoipClient] select_out(11000010072e561, on) 02:51:47.078 [SteamVoipClient] select_out(1100001027b107c, on) 02:51:47.158 [SteamVoipClient] select_out(11000010072e561, off) 02:51:47.158 [SteamVoipClient] select_out(1100001027b107c, off) 02:51:47.368 [SteamVoipClient] select_out(11000010072e561, on) 02:51:47.368 [SteamVoipClient] select_out(1100001027b107c, on) 02:51:47.426 [SteamVoipClient] select_out(11000010072e561, off) 02:51:47.426 [SteamVoipClient] select_out(1100001027b107c, off) 02:51:50.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:51:51.091 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 02:51:51.091 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 02:51:51.114 [Lua] > starting new spline, using new navbot: standard , id: boss10 02:51:51.175 [Lua] > continuing spline boss10 index: 2 retries: 0 02:51:51.251 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 02:51:51.251 [Lua] > continuing spline boss10 index: 3 retries: 0 02:51:51.338 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 02:51:51.338 [Lua] > continuing spline boss10 index: 4 retries: 0 02:51:51.353 [Lua] > spline segment failed boss10 index: 5 retries: 0 02:51:51.353 [Lua] > continuing spline boss10 index: 4 retries: 0 02:51:51.368 [Lua] > spline segment failed boss10 index: 5 retries: 1 02:51:51.368 [Lua] > continuing spline boss10 index: 4 retries: 1 02:51:51.383 [Lua] > spline segment failed boss10 index: 5 retries: 2 02:51:51.383 [Lua] > spline completed boss10 retries: 2 02:51:51.395 [Lua] spline is in fail state, cancelling the spline spawn. boss10 02:51:53.703 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 02:51:57.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:51:57.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:51:57.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:51:57.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:51:58.259 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source. 02:52:00.502 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:01.069 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:01.467 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:01.843 [Lua] Horde killed: ? 02:52:01.851 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:03.755 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:04.243 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:04.670 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:04.872 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:10.766 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:11.556 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:18.031 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:18.182 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:52:18.192 [Lua] Spline already found! 02:52:18.224 [Lua] Init group template: spline_patrol 02:52:18.567 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:18.710 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:19.198 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:19.297 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:20.297 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:21.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:52:22.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:52:22.948 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:23.577 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:23.974 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:24.197 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:52:24.208 [Lua] Spline already found! 02:52:24.243 [Lua] Init group template: spline_patrol 02:52:24.262 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:24.767 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:25.068 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:26.104 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010072e561 02:52:26.105 [Lua] [ChatManager][1]System: Fresh_Feeesh has left the game 02:52:26.105 [Lua] [PeerSM] 11000010072e561 :: on_exit InGame 02:52:26.105 [Lua] [PeerSM] 11000010072e561 :: on_enter Disconnecting 02:52:26.105 [Lua] [PSM] Disconnecting peer 11000010072e561 02:52:26.105 [Lua] [PSM] Disconnected peer 11000010072e561 is being removed from session. 02:52:26.105 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010072e561 02:52:26.105 [Lua] [GameNetworkManager] destroying game object with go_id=56 02:52:26.105 [Lua] [PeerSM] 11000010072e561 :: on_exit Disconnecting 02:52:26.105 [Lua] [PeerSM] 11000010072e561 :: on_enter Disconnected 02:52:26.105 [Lua] Set lobby begin: 02:52:26.105 [Lua] Lobby data twitch_enabled = false 02:52:26.105 [Lua] Lobby data power_level = 824 02:52:26.105 [Lua] Lobby data unique_server_name = Babypeen 02:52:26.105 [Lua] Lobby data difficulty_tweak = 0 02:52:26.105 [Lua] Lobby data host = 1100001027b107c 02:52:26.105 [Lua] Lobby data time_of_search = 1609636045 02:52:26.105 [Lua] Lobby data game_mode = 2 02:52:26.105 [Lua] Lobby data is_private = false 02:52:26.105 [Lua] Lobby data match_started = true 02:52:26.106 [Lua] Lobby data mechanism = adventure 02:52:26.106 [Lua] Lobby data difficulty = harder 02:52:26.106 [Lua] Lobby data level_key = warcamp 02:52:26.106 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:52:26.106 [Lua] Lobby data selected_level_key = warcamp 02:52:26.106 [Lua] Lobby data quick_game = true 02:52:26.106 [Lua] Lobby data weave_name = false 02:52:26.106 [Lua] Lobby data matchmaking = true 02:52:26.106 [Lua] Lobby data player_slot_4 = 0:0 02:52:26.106 [Lua] Lobby data num_players = 3 02:52:26.106 [Lua] Lobby data player_slot_5 = 0:0 02:52:26.106 [Lua] Lobby data player_slot_2 = 0:0 02:52:26.106 [Lua] Lobby data country_code = US 02:52:26.106 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:52:26.106 [Lua] Lobby data eac_authorized = true 02:52:26.106 [Lua] Set lobby end. 02:52:26.106 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010072e561) 02:52:26.106 [EAC] EAC server lost client 11000010072e561 02:52:26.106 [EACServer] [19:52:26:106][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553 02:52:26.106 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 16 02:52:26.106 [SteamVoipClient] select_out(11000010072e561, off) 02:52:26.106 [SteamVoipClient] select_in(11000010072e561, off) 02:52:26.106 [Lua] [GameNetworkManager] destroying game object with go_id=64 02:52:26.116 [Lua] player (1100001027b107c,3) was put into party 1 02:52:26.137 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=604 02:52:26.137 [Lua] Assigning peer(1100001027b107c:3) to profile(5) career(4) 02:52:26.137 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(3) profile_index(5) career_index(4) 02:52:26.137 [Lua] Set lobby begin: 02:52:26.137 [Lua] Lobby data twitch_enabled = false 02:52:26.137 [Lua] Lobby data power_level = 824 02:52:26.137 [Lua] Lobby data unique_server_name = Babypeen 02:52:26.137 [Lua] Lobby data difficulty_tweak = 0 02:52:26.137 [Lua] Lobby data host = 1100001027b107c 02:52:26.137 [Lua] Lobby data time_of_search = 1609636045 02:52:26.137 [Lua] Lobby data game_mode = 2 02:52:26.137 [Lua] Lobby data is_private = false 02:52:26.137 [Lua] Lobby data match_started = true 02:52:26.137 [Lua] Lobby data mechanism = adventure 02:52:26.137 [Lua] Lobby data difficulty = harder 02:52:26.137 [Lua] Lobby data level_key = warcamp 02:52:26.137 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:52:26.137 [Lua] Lobby data selected_level_key = warcamp 02:52:26.137 [Lua] Lobby data quick_game = true 02:52:26.137 [Lua] Lobby data weave_name = false 02:52:26.137 [Lua] Lobby data matchmaking = true 02:52:26.137 [Lua] Lobby data player_slot_4 = 0:0 02:52:26.138 [Lua] Lobby data num_players = 3 02:52:26.138 [Lua] Lobby data player_slot_5 = 0:0 02:52:26.138 [Lua] Lobby data player_slot_2 = 0:0 02:52:26.138 [Lua] Lobby data country_code = US 02:52:26.138 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:52:26.138 [Lua] Lobby data eac_authorized = true 02:52:26.138 [Lua] Set lobby end. 02:52:26.138 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:0 02:52:26.138 [Lua] 02:52:26.138 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:52:26.138 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:52:26.138 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 02:52:26.138 [Lua] [wwise/two_handed_swords] = false (boolean) 02:52:26.138 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 02:52:26.138 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 02:52:26.138 [Lua] 02:52:26.138 [Lua] 02:52:26.138 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 02:52:26.138 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:52:26.138 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 02:52:26.138 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean) 02:52:26.138 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:52:26.138 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean) 02:52:26.138 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 02:52:26.138 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:52:26.138 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 02:52:26.138 [Lua] [wwise/two_handed_swords] = false (boolean) 02:52:26.138 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:52:26.138 [Lua] 02:52:26.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:50 my_peer_id:1100001027b107c 02:52:26.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:50 my_peer_id:1100001027b107c 02:52:26.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:50 my_peer_id:1100001027b107c 02:52:26.161 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 02:52:26.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:52:26.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 02:52:26.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, InventoryPackageSynchronizerClient, async-read, 02:52:26.161 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:52:26.161 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:52:26.161 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 02:52:26.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:52:26.164 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.179 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.194 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:52:26.208 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 02:52:26.210 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:52:26.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient 02:52:26.211 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 02:52:26.211 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 02:52:26.243 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.301 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.352 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.370 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 02:52:26.370 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 02:52:26.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 02:52:26.414 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 02:52:26.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 02:52:26.434 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 02:52:26.453 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 02:52:26.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 02:52:26.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 02:52:26.511 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.541 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.575 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.605 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 02:52:26.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 02:52:26.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 02:52:26.636 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.680 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.711 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.755 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.773 [Lua] [Matchmaking] Handshake host removing client 11000010072e561 02:52:26.802 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.849 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.884 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.929 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.942 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:26.978 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:27.024 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:27.074 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:27.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 02:52:27.093 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 02:52:27.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 02:52:27.112 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:27.158 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:27.189 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate 02:52:27.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 02:52:27.202 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 02:52:27.202 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 02:52:27.248 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 02:52:27.248 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 02:52:27.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 02:52:27.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 02:52:27.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 02:52:27.301 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50 02:52:27.652 [Lua] test 02:52:27.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.53235908141962418) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9370078444480896) 02:52:27.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=606 02:52:28.199 [Handshaker] Lost connection 251 to 11000010072e561 02:52:28.583 [Lua] [NetworkServer] Changing num_players from 3 to 2 02:52:28.583 [Lua] Players: 2 02:52:28.583 [Lua] Set lobby begin: 02:52:28.583 [Lua] Lobby data twitch_enabled = false 02:52:28.583 [Lua] Lobby data power_level = 824 02:52:28.583 [Lua] Lobby data unique_server_name = Babypeen 02:52:28.583 [Lua] Lobby data difficulty_tweak = 0 02:52:28.583 [Lua] Lobby data host = 1100001027b107c 02:52:28.583 [Lua] Lobby data time_of_search = 1609636045 02:52:28.583 [Lua] Lobby data game_mode = 2 02:52:28.583 [Lua] Lobby data is_private = false 02:52:28.583 [Lua] Lobby data match_started = true 02:52:28.583 [Lua] Lobby data mechanism = adventure 02:52:28.583 [Lua] Lobby data difficulty = harder 02:52:28.583 [Lua] Lobby data level_key = warcamp 02:52:28.583 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:52:28.583 [Lua] Lobby data selected_level_key = warcamp 02:52:28.583 [Lua] Lobby data quick_game = true 02:52:28.583 [Lua] Lobby data weave_name = false 02:52:28.583 [Lua] Lobby data matchmaking = true 02:52:28.583 [Lua] Lobby data player_slot_4 = 0:0 02:52:28.583 [Lua] Lobby data num_players = 2 02:52:28.583 [Lua] Lobby data player_slot_5 = 0:0 02:52:28.583 [Lua] Lobby data player_slot_2 = 0:0 02:52:28.583 [Lua] Lobby data country_code = US 02:52:28.583 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:52:28.583 [Lua] Lobby data eac_authorized = true 02:52:28.583 [Lua] Set lobby end. 02:52:28.584 [Lua] [LobbyMembers] Member left 11000010072e561 02:52:30.360 [Lua] Set lobby begin: 02:52:30.360 [Lua] Lobby data twitch_enabled = false 02:52:30.360 [Lua] Lobby data power_level = 819 02:52:30.360 [Lua] Lobby data unique_server_name = Babypeen 02:52:30.360 [Lua] Lobby data difficulty_tweak = 0 02:52:30.360 [Lua] Lobby data host = 1100001027b107c 02:52:30.360 [Lua] Lobby data time_of_search = 1609636045 02:52:30.360 [Lua] Lobby data game_mode = 2 02:52:30.360 [Lua] Lobby data is_private = false 02:52:30.360 [Lua] Lobby data match_started = true 02:52:30.360 [Lua] Lobby data mechanism = adventure 02:52:30.360 [Lua] Lobby data difficulty = harder 02:52:30.360 [Lua] Lobby data level_key = warcamp 02:52:30.360 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:52:30.360 [Lua] Lobby data selected_level_key = warcamp 02:52:30.360 [Lua] Lobby data quick_game = true 02:52:30.360 [Lua] Lobby data weave_name = false 02:52:30.360 [Lua] Lobby data matchmaking = true 02:52:30.360 [Lua] Lobby data player_slot_4 = 0:0 02:52:30.360 [Lua] Lobby data num_players = 2 02:52:30.360 [Lua] Lobby data player_slot_5 = 0:0 02:52:30.360 [Lua] Lobby data player_slot_2 = 0:0 02:52:30.360 [Lua] Lobby data country_code = US 02:52:30.360 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:52:30.360 [Lua] Lobby data eac_authorized = true 02:52:30.360 [Lua] Set lobby end. 02:52:53.381 [Lua] [NetworkServer] Changing num_players from 2 to 3 02:52:53.381 [Lua] Players: 3 02:52:53.381 [Lua] Set lobby begin: 02:52:53.381 [Lua] Lobby data twitch_enabled = false 02:52:53.381 [Lua] Lobby data power_level = 819 02:52:53.381 [Lua] Lobby data unique_server_name = Babypeen 02:52:53.381 [Lua] Lobby data difficulty_tweak = 0 02:52:53.381 [Lua] Lobby data host = 1100001027b107c 02:52:53.381 [Lua] Lobby data time_of_search = 1609636045 02:52:53.381 [Lua] Lobby data game_mode = 2 02:52:53.381 [Lua] Lobby data is_private = false 02:52:53.381 [Lua] Lobby data match_started = true 02:52:53.381 [Lua] Lobby data mechanism = adventure 02:52:53.381 [Lua] Lobby data difficulty = harder 02:52:53.381 [Lua] Lobby data level_key = warcamp 02:52:53.381 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:52:53.381 [Lua] Lobby data selected_level_key = warcamp 02:52:53.381 [Lua] Lobby data quick_game = true 02:52:53.381 [Lua] Lobby data weave_name = false 02:52:53.381 [Lua] Lobby data matchmaking = true 02:52:53.381 [Lua] Lobby data player_slot_4 = 0:0 02:52:53.381 [Lua] Lobby data num_players = 3 02:52:53.381 [Lua] Lobby data player_slot_5 = 0:0 02:52:53.381 [Lua] Lobby data player_slot_2 = 0:0 02:52:53.381 [Lua] Lobby data country_code = US 02:52:53.381 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:52:53.381 [Lua] Lobby data eac_authorized = true 02:52:53.381 [Lua] Set lobby end. 02:52:53.382 [Lua] [LobbyMembers] Member joined 11000010072e561 02:52:55.973 [Lua] GOT approve_channel 19 11000010072e561 186000001a5a0ff 02:52:55.973 [EAC] EAC server has client 11000010072e561 and channel 19 (and owner 11000010072e561) 02:52:55.973 [EACServer] [19:52:55:972][Windows][EAC Server] [Info][RegisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553 PlayerIP: 0.0.0.0 OwnerGUID: 76561197967795553 PlayerName: Fresh_Feeesh 02:52:55.973 [Lua] Client with peer_id 11000010072e561 got APPROVED by server 02:52:55.973 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010072e561' 02:52:55.973 [Lua] [PeerSM] 11000010072e561 :: on_enter Connecting 02:52:55.973 [Lua] [ChatManager][1]System: Fresh_Feeesh is joining the game 02:52:56.160 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:52:56.161 [Lua] [Matchmaking] Got a handshake request from 11000010072e561 with user name 'Fresh_Feeesh' 02:52:56.308 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 11000010072e561, replying lobby_ok 02:52:56.421 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010072e561 REPLY wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:0 02:52:56.541 [Lua] Set lobby begin: 02:52:56.541 [Lua] Lobby data twitch_enabled = false 02:52:56.541 [Lua] Lobby data power_level = 819 02:52:56.541 [Lua] Lobby data unique_server_name = Babypeen 02:52:56.541 [Lua] Lobby data difficulty_tweak = 0 02:52:56.541 [Lua] Lobby data host = 1100001027b107c 02:52:56.541 [Lua] Lobby data time_of_search = 1609636045 02:52:56.542 [Lua] Lobby data game_mode = 2 02:52:56.542 [Lua] Lobby data is_private = false 02:52:56.542 [Lua] Lobby data match_started = true 02:52:56.542 [Lua] Lobby data mechanism = adventure 02:52:56.542 [Lua] Lobby data difficulty = harder 02:52:56.542 [Lua] Lobby data level_key = warcamp 02:52:56.542 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:52:56.542 [Lua] Lobby data selected_level_key = warcamp 02:52:56.542 [Lua] Lobby data quick_game = true 02:52:56.542 [Lua] Lobby data weave_name = false 02:52:56.542 [Lua] Lobby data matchmaking = true 02:52:56.542 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:52:56.542 [Lua] Lobby data num_players = 3 02:52:56.542 [Lua] Lobby data player_slot_5 = 0:0 02:52:56.542 [Lua] Lobby data player_slot_2 = 0:0 02:52:56.542 [Lua] Lobby data country_code = US 02:52:56.542 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:52:56.542 [Lua] Lobby data eac_authorized = true 02:52:56.542 [Lua] Set lobby end. 02:52:56.542 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010072e561 02:52:56.542 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010072e561 | dr:1100001024f5f80 | bw:0 | es:0 02:52:57.320 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:57.769 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:52:57.780 [Lua] Spline already found! 02:52:57.809 [Lua] Init group template: spline_patrol 02:52:57.955 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:58.155 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:58.427 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:52:58.455 [Lua] Spline already found! 02:52:58.500 [Lua] Init group template: spline_patrol 02:52:58.545 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:58.735 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:52:58.878 [Lua] ### CLEARING PEER STATE FOR 11000010072e561 02:52:58.878 [Lua] [PeerSM] 11000010072e561 :: on_exit Connecting 02:52:58.878 [Lua] [PeerSM] 11000010072e561 :: on_enter Connecting 02:52:59.057 [Lua] [PSM] Peer 11000010072e561 joined. Want to use profile index "4" and join party "0" 02:52:59.057 [Lua] Mechanism says: a client joined the game! 11000010072e561 02:52:59.057 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010072e561, connection_key=6) 02:52:59.057 [Lua] Sync dynamic to client: 02:52:59.459 [SteamVoipClient] select_out(11000010072e561, on) 02:52:59.480 [SteamVoipClient] select_out(11000010072e561, on) 02:52:59.480 [SteamVoipClient] select_in(11000010072e561, on) 02:52:59.480 [SteamVoipClient] select_out(11000010072e561, off) 02:52:59.621 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:53:01.317 [Lua] player (11000010072e561,1) was put into party 0 02:53:01.317 [Lua] [PeerSM] 11000010072e561 :: on_exit Connecting 02:53:01.317 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading 02:53:01.317 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 warcamp 1 02:53:01.317 warning: [Lua] Following data will be uploaded to Crashify: <> 02:53:01.317 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 47, User: 1100001027b107c "Babypeen" <> 02:53:01.318 [Lua] <> <>[PeerStates.Loading]<> <>level_key: warcamp<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: warcamp" [2] self = table: 000000000CD7A2B0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 8841291; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F651840 [3] _ = table: 000000000CD7A2B0; new_state = Loading; old_state = Connecting [4] self = table: 000000000CD7A350; dt = 0.013221940957009792; state_data = table: 000000000CD7A2B0; new_state = Loading [5] self = table: 0000000010484840; dt = 0.013221940957009792; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "11000010072e561"; peer_state_machine = table: 000000000CD7A350 [6] self = table: 000000001163B870; dt = 0.013221940957009792; t = 570.68791654473171; network_manager = table: 000000000E6D5070 [7] self = table: 000000001192F010; dt = 0.013221940957009792; t = 8806.4860476809554 [8] self = table: 0000000000097100; real_world_dt = 0.013221940957009792; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013221940957009792; t = 8806.4860476809554 [9] dt = 0.013221940957009792 [2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; wanted_profile_index = 4; resend_timer = 1.8325823592022061; resend_post_game_timer = 1.6531757339835167; clan_tag = "0"; peer_id = "11000010072e561"; [4] current_state = Loading; function_memoize = table: 000000000CD7A320; state_data = table: 000000000CD7A2B0; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000E6D5070; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 1; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "warcamp"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000005D702A0; [6] world_name = "level_world"; entity_system_bag = table: 0000000000290A50; network_server = table: 0000000010484840; entity_system = table: 00000000009B3B60; parent = table: 0000000000097100; _level_flow_events = table: 0000000009507370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000009468440; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000075CF070; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01324614230543375; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 00000000081C1F80; network_event_delegate = table: 0000000005D702A0; machines = table: 0000000009507430; _camera_carrier = table: 000000000E4E85C0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "warcamp"; game_mode_key = "adventure"; network_clock = table: 0000000008419E50; statistics_db = table: 00000000000BD740; _lobby_host = table: 0000000010480FB0; dice_keeper = table: 000000000F79E590; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870; [8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000BC2EBF0; <> <> 02:53:02.017 [EACServer] [19:53:02:017][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010072E561 Session: 9 Status: Client Authenticated Message: Client authenticated. 02:53:02.018 [EAC] Peer 11000010072e561 switched EAC state to ClientAuthenticatedLocal 02:53:02.247 [EACServer] [19:53:02:247][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010072E561. 02:53:02.336 [EACServer] [19:53:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:53:02.344 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:02.950 [EACServer] [19:53:02:950][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010072E561 02:53:02.950 [EACServer] [19:53:02:950][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010072E561 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:53:02.952 [EAC] Peer 11000010072e561 switched EAC state to ClientAuthenticatedRemote 02:53:02.964 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:03.002 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:53:03.537 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:04.033 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:53:04.153 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:53:06.566 [Lua] ### Sending rpc_level_loaded 02:53:06.566 [Lua] #### Has state machine: true, peer_id: 11000010072e561, level_id: 62 02:53:06.566 [Lua] Peer 11000010072e561 has loaded the level but not all enemies, so we wait 02:53:13.660 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:53:13.671 [Lua] Spline already found! 02:53:13.702 [Lua] Init group template: spline_patrol 02:53:13.969 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010072e561, connection_key=6) 02:53:13.969 [Lua] [PeerSM] 11000010072e561 :: on_exit Loading 02:53:13.969 [Lua] [PeerSM] 11000010072e561 :: on_enter LoadingProfilePackages 02:53:13.969 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:50 my_peer_id:1100001027b107c 02:53:18.915 [Lua] [PeerSM] 11000010072e561 :: on_exit LoadingProfilePackages 02:53:18.915 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForEnterGame 02:53:20.263 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:53:20.263 [Lua] [Matchmaking] Got a handshake request from 11000010072e561 with user name 'Fresh_Feeesh' 02:53:20.264 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForEnterGame 02:53:20.264 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForGameObjectSync 02:53:20.288 [Lua] Breedfreezer (server) starting a hot join sync 02:53:20.288 [Lua] packing 23 units of breed chaos_marauder 02:53:20.288 [Lua] packing 49 units of breed chaos_fanatic 02:53:20.288 [Lua] packing 3 units of breed chaos_raider 02:53:20.288 [Lua] packing 1 units of breed chaos_warrior 02:53:20.288 [Lua] packing 3 units of breed chaos_berzerker 02:53:20.288 [Lua] packing 0 units of breed skaven_plague_monk 02:53:20.288 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:53:20.288 [Lua] 02:53:20.288 [Lua] [1] = 27 (number) 02:53:20.288 [Lua] [2] = 23 (number) 02:53:20.288 [Lua] [3] = 10 (number) 02:53:20.288 [Lua] [4] = 49 (number) 02:53:20.288 [Lua] [5] = 5 (number) 02:53:20.288 [Lua] [6] = 3 (number) 02:53:20.288 [Lua] [7] = 6 (number) 02:53:20.288 [Lua] [8] = 1 (number) 02:53:20.288 [Lua] [9] = 1 (number) 02:53:20.288 [Lua] [10] = 3 (number) 02:53:20.288 [Lua] [11] = 1 (number) 02:53:20.288 [Lua] [12] = 0 (number) 02:53:20.288 [Lua] 02:53:20.288 [Lua] 02:53:20.289 [Lua] [1] = 66 (number) 02:53:20.289 [Lua] [2] = 80 (number) 02:53:20.289 [Lua] [3] = 440 (number) 02:53:20.289 [Lua] [4] = 104 (number) 02:53:20.289 [Lua] [5] = 70 (number) 02:53:20.289 [Lua] [6] = 107 (number) 02:53:20.289 [Lua] [7] = 77 (number) 02:53:20.289 [Lua] [8] = 63 (number) 02:53:20.289 [Lua] [9] = 516 (number) 02:53:20.289 [Lua] [10] = 510 (number) 02:53:20.289 [Lua] [11] = 98 (number) 02:53:20.289 [Lua] [12] = 78 (number) 02:53:20.289 [Lua] [13] = 95 (number) 02:53:20.289 [Lua] [14] = 242 (number) 02:53:20.289 [Lua] [15] = 68 (number) 02:53:20.289 [Lua] [16] = 90 (number) 02:53:20.289 [Lua] [17] = 243 (number) 02:53:20.289 [Lua] [18] = 114 (number) 02:53:20.289 [Lua] [19] = 511 (number) 02:53:20.289 [Lua] [20] = 94 (number) 02:53:20.289 [Lua] [21] = 538 (number) 02:53:20.289 [Lua] [22] = 537 (number) 02:53:20.289 [Lua] [23] = 97 (number) 02:53:20.289 [Lua] [24] = 273 (number) 02:53:20.289 [Lua] [25] = 229 (number) 02:53:20.289 [Lua] [26] = 528 (number) 02:53:20.289 [Lua] [27] = 73 (number) 02:53:20.289 [Lua] [28] = 298 (number) 02:53:20.289 [Lua] [29] = 446 (number) 02:53:20.289 [Lua] [30] = 219 (number) 02:53:20.289 [Lua] [31] = 535 (number) 02:53:20.289 [Lua] [32] = 276 (number) 02:53:20.289 [Lua] [33] = 526 (number) 02:53:20.289 [Lua] [34] = 447 (number) 02:53:20.289 [Lua] [35] = 426 (number) 02:53:20.289 [Lua] [36] = 539 (number) 02:53:20.289 [Lua] [37] = 543 (number) 02:53:20.289 [Lua] [38] = 448 (number) 02:53:20.289 [Lua] [39] = 530 (number) 02:53:20.289 [Lua] [40] = 232 (number) 02:53:20.289 [Lua] [41] = 532 (number) 02:53:20.289 [Lua] [42] = 233 (number) 02:53:20.289 [Lua] [43] = 218 (number) 02:53:20.289 [Lua] [44] = 534 (number) 02:53:20.289 [Lua] [45] = 220 (number) 02:53:20.289 [Lua] [46] = 525 (number) 02:53:20.289 [Lua] [47] = 542 (number) 02:53:20.289 [Lua] [48] = 222 (number) 02:53:20.289 [Lua] [49] = 226 (number) 02:53:20.289 [Lua] [50] = 531 (number) 02:53:20.289 [Lua] [51] = 527 (number) 02:53:20.289 [Lua] [52] = 533 (number) 02:53:20.289 [Lua] [53] = 278 (number) 02:53:20.289 [Lua] [54] = 231 (number) 02:53:20.289 [Lua] [55] = 303 (number) 02:53:20.289 [Lua] [56] = 225 (number) 02:53:20.289 [Lua] [57] = 306 (number) 02:53:20.289 [Lua] [58] = 304 (number) 02:53:20.289 [Lua] [59] = 230 (number) 02:53:20.289 [Lua] [60] = 254 (number) 02:53:20.289 [Lua] [61] = 277 (number) 02:53:20.289 [Lua] [62] = 258 (number) 02:53:20.289 [Lua] [63] = 301 (number) 02:53:20.289 [Lua] [64] = 418 (number) 02:53:20.289 [Lua] [65] = 255 (number) 02:53:20.289 [Lua] [66] = 305 (number) 02:53:20.289 [Lua] [67] = 420 (number) 02:53:20.289 [Lua] [68] = 272 (number) 02:53:20.289 [Lua] [69] = 223 (number) 02:53:20.289 [Lua] [70] = 425 (number) 02:53:20.289 [Lua] [71] = 224 (number) 02:53:20.289 [Lua] [72] = 217 (number) 02:53:20.289 [Lua] [73] = 88 (number) 02:53:20.289 [Lua] [74] = 240 (number) 02:53:20.289 [Lua] [75] = 141 (number) 02:53:20.289 [Lua] [76] = 150 (number) 02:53:20.289 [Lua] [77] = 386 (number) 02:53:20.289 [Lua] [78] = 392 (number) 02:53:20.289 [Lua] [79] = 393 (number) 02:53:20.289 [Lua] 02:53:20.289 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=646 02:53:20.289 [Lua] RemotePlayer:create_game_object( ) 646 02:53:20.306 [Lua] Assigning peer(11000010072e561:1) to profile(4) career(1) 02:53:20.306 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010072e561) local_player_id(1) profile_index(4) career_index(1) 02:53:20.306 [Lua] Set lobby begin: 02:53:20.306 [Lua] Lobby data twitch_enabled = false 02:53:20.306 [Lua] Lobby data power_level = 819 02:53:20.306 [Lua] Lobby data unique_server_name = Babypeen 02:53:20.306 [Lua] Lobby data difficulty_tweak = 0 02:53:20.306 [Lua] Lobby data host = 1100001027b107c 02:53:20.306 [Lua] Lobby data time_of_search = 1609636045 02:53:20.306 [Lua] Lobby data game_mode = 2 02:53:20.306 [Lua] Lobby data is_private = false 02:53:20.306 [Lua] Lobby data match_started = true 02:53:20.306 [Lua] Lobby data mechanism = adventure 02:53:20.306 [Lua] Lobby data difficulty = harder 02:53:20.306 [Lua] Lobby data level_key = warcamp 02:53:20.306 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:53:20.306 [Lua] Lobby data selected_level_key = warcamp 02:53:20.306 [Lua] Lobby data quick_game = true 02:53:20.306 [Lua] Lobby data weave_name = false 02:53:20.306 [Lua] Lobby data matchmaking = true 02:53:20.306 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:53:20.306 [Lua] Lobby data num_players = 3 02:53:20.306 [Lua] Lobby data player_slot_5 = 0:0 02:53:20.306 [Lua] Lobby data player_slot_2 = 0:0 02:53:20.306 [Lua] Lobby data country_code = US 02:53:20.306 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:53:20.306 [Lua] Lobby data eac_authorized = true 02:53:20.306 [Lua] Set lobby end. 02:53:20.306 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010072e561 | dr:1100001024f5f80 | bw:0 | es:0 02:53:20.306 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForGameObjectSync 02:53:20.306 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForPlayers 02:53:20.316 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForPlayers 02:53:20.316 [Lua] [PeerSM] 11000010072e561 :: on_enter InGame 02:53:20.604 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:53:20.604 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1 02:53:20.605 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010072e561 02:53:20.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:51 my_peer_id:1100001027b107c 02:53:20.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:51 my_peer_id:1100001027b107c 02:53:20.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:51 my_peer_id:1100001027b107c 02:53:20.625 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:51 my_peer_id:1100001027b107c 02:53:20.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:53:20.625 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient, async-read, 02:53:20.625 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 02:53:20.625 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 02:53:20.625 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:53:20.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:53:20.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 02:53:20.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 02:53:20.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 02:53:20.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 02:53:20.937 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 02:53:20.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 02:53:21.023 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 02:53:21.023 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 02:53:21.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 02:53:21.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 02:53:21.085 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 02:53:21.086 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 02:53:21.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 02:53:21.495 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 02:53:21.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 02:53:21.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 02:53:21.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 02:53:21.575 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 51 02:53:21.995 [Lua] Set lobby begin: 02:53:21.995 [Lua] Lobby data twitch_enabled = false 02:53:21.995 [Lua] Lobby data power_level = 546 02:53:21.995 [Lua] Lobby data unique_server_name = Babypeen 02:53:21.995 [Lua] Lobby data difficulty_tweak = 0 02:53:21.995 [Lua] Lobby data host = 1100001027b107c 02:53:21.995 [Lua] Lobby data time_of_search = 1609636045 02:53:21.995 [Lua] Lobby data game_mode = 2 02:53:21.995 [Lua] Lobby data is_private = false 02:53:21.995 [Lua] Lobby data match_started = true 02:53:21.995 [Lua] Lobby data mechanism = adventure 02:53:21.995 [Lua] Lobby data difficulty = harder 02:53:21.995 [Lua] Lobby data level_key = warcamp 02:53:21.995 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:53:21.995 [Lua] Lobby data selected_level_key = warcamp 02:53:21.995 [Lua] Lobby data quick_game = true 02:53:21.995 [Lua] Lobby data weave_name = false 02:53:21.995 [Lua] Lobby data matchmaking = true 02:53:21.995 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:53:21.995 [Lua] Lobby data num_players = 3 02:53:21.995 [Lua] Lobby data player_slot_5 = 0:0 02:53:21.995 [Lua] Lobby data player_slot_2 = 0:0 02:53:21.995 [Lua] Lobby data country_code = US 02:53:21.995 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:53:21.996 [Lua] Lobby data eac_authorized = true 02:53:21.996 [Lua] Set lobby end. 02:53:23.123 [Lua] player (11000010072e561,1) was put into party 1 02:53:23.131 [Lua] [GameNetworkManager] destroying game object with go_id=409 02:53:23.135 [Lua] [GameNetworkManager] destroying game object with go_id=406 02:53:23.608 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:53:23.609 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=647 02:53:23.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.73958333333333337) temporary_health_percentage (0.0026041666666666665) melee slot ammo (1) ranged slot ammo (0.29999999999999999) 02:53:27.130 [Lua] Set lobby begin: 02:53:27.130 [Lua] Lobby data twitch_enabled = false 02:53:27.130 [Lua] Lobby data power_level = 824 02:53:27.130 [Lua] Lobby data unique_server_name = Babypeen 02:53:27.130 [Lua] Lobby data difficulty_tweak = 0 02:53:27.130 [Lua] Lobby data host = 1100001027b107c 02:53:27.130 [Lua] Lobby data time_of_search = 1609636045 02:53:27.130 [Lua] Lobby data game_mode = 2 02:53:27.130 [Lua] Lobby data is_private = false 02:53:27.130 [Lua] Lobby data match_started = true 02:53:27.130 [Lua] Lobby data mechanism = adventure 02:53:27.130 [Lua] Lobby data difficulty = harder 02:53:27.130 [Lua] Lobby data level_key = warcamp 02:53:27.130 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:53:27.130 [Lua] Lobby data selected_level_key = warcamp 02:53:27.130 [Lua] Lobby data quick_game = true 02:53:27.130 [Lua] Lobby data weave_name = false 02:53:27.130 [Lua] Lobby data matchmaking = true 02:53:27.130 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:53:27.131 [Lua] Lobby data num_players = 3 02:53:27.131 [Lua] Lobby data player_slot_5 = 0:0 02:53:27.131 [Lua] Lobby data player_slot_2 = 0:0 02:53:27.131 [Lua] Lobby data country_code = US 02:53:27.131 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:53:27.131 [Lua] Lobby data eac_authorized = true 02:53:27.131 [Lua] Set lobby end. 02:53:30.819 [Lua] [ChatManager][1]System: Fresh_Feeesh picked up a Tome 02:53:38.067 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:38.869 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:53:39.246 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 12 02:53:40.475 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 9 12 02:53:41.296 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:41.418 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 02:53:41.751 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:53:42.248 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:42.751 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:53:42.966 [Lua] Time for new HOOORDE! multi_first_wave 02:53:42.966 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 02:53:42.966 [Lua] horde requested: vector_blob 02:53:42.966 [Lua] wants to spawn ahead within distance: 60 02:53:42.966 [Lua] horde crated with id 38 of type vector_blob 02:53:42.966 [Lua] managed to spawn 29/29 horde enemies 02:53:42.966 [Lua] vector blob horde has started 02:53:43.302 [Lua] Init group template: horde 02:53:43.539 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:44.423 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 36 02:53:45.055 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 35 02:53:45.457 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:53:46.724 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:47.649 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:48.182 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:53:48.861 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:53:50.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 71207 02:53:53.261 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:53:53.261 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:53:53.261 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 02:53:53.261 [Lua] horde requested: vector_blob 02:53:53.261 [Lua] wants to spawn ahead within distance: 60 02:53:53.261 [Lua] horde crated with id 39 of type vector_blob 02:53:53.261 [Lua] managed to spawn 29/29 horde enemies 02:53:53.261 [Lua] vector blob horde has started 02:53:53.619 [Lua] Init group template: horde 02:54:01.701 [Lua] HORDE: last wave, reset to standard horde delay 02:54:01.701 [Lua] Time for new HOOORDE! multi_last_wave 02:54:01.701 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 02:54:01.701 [Lua] horde requested: vector_blob 02:54:01.701 [Lua] wants to spawn ahead within distance: 60 02:54:01.701 [Lua] horde crated with id 40 of type vector_blob 02:54:01.701 [Lua] managed to spawn 29/29 horde enemies 02:54:01.701 [Lua] vector blob horde has started 02:54:02.126 [Lua] Init group template: horde 02:54:09.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:54:16.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 71207 02:54:16.534 [Lua] Horde killed: ? 02:54:21.182 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:54:21.195 [Lua] Spline already found! 02:54:21.227 [Lua] Init group template: spline_patrol 02:54:22.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:54:22.753 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:22.753 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:22.753 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:22.753 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:23.105 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:54:23.157 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:54:23.254 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:54:25.404 [Lua] Horde killed: ? 02:54:25.885 [Lua] fence jumping 02:54:26.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:54:26.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:54:26.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:54:28.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:54:30.082 [Lua] Horde killed: ? 02:54:30.760 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:31.154 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:54:31.404 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:31.801 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:54:32.050 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:32.561 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:54:32.851 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:54:35.544 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:35.789 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:35.981 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:54:36.945 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:54:38.392 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:38.687 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:54:38.763 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:38.983 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:39.125 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:54:39.517 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:54:53.402 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:54:53.412 [Lua] Spline already found! 02:54:53.442 [Lua] Init group template: spline_patrol 02:55:02.336 [EACServer] [19:55:02:336][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:55:15.703 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:55:15.712 [Lua] Spline already found! 02:55:15.756 [Lua] Init group template: spline_patrol 02:55:26.912 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:27.088 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:55:27.097 [Lua] Spline already found! 02:55:27.123 [Lua] Init group template: spline_patrol 02:55:27.157 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:55:27.166 [Lua] Spline already found! 02:55:27.203 [Lua] Init group template: spline_patrol 02:55:27.415 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:55:27.966 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:28.621 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:55:31.961 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:32.573 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:33.012 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:55:33.229 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:33.701 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:55:34.347 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:55:37.510 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:55:37.520 [Lua] Spline already found! 02:55:37.564 [Lua] Init group template: spline_patrol 02:55:38.171 [SteamVoipClient] select_out(11000010072e561, on) 02:55:38.186 [SteamVoipClient] select_out(1100001027b107c, on) 02:55:38.265 [SteamVoipClient] select_out(11000010072e561, off) 02:55:38.265 [SteamVoipClient] select_out(1100001027b107c, off) 02:55:39.287 [SteamVoipClient] select_out(11000010072e561, on) 02:55:39.296 [SteamVoipClient] select_out(1100001027b107c, on) 02:55:39.399 [SteamVoipClient] select_out(11000010072e561, off) 02:55:39.399 [SteamVoipClient] select_out(1100001027b107c, off) 02:55:48.145 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art 02:55:50.222 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:50.938 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:51.324 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:55:51.453 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:51.875 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:55:52.417 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:55:54.129 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 02:55:59.970 [Lua] [ChatManager][1]System: Babypeen picked up a piece of Ravaged Art 02:56:00.726 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:56:00.736 [Lua] Spline already found! 02:56:00.759 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:00.775 [Lua] Init group template: spline_patrol 02:56:01.745 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:56:01.745 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:01.821 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:02.249 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:56:02.650 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:56:03.010 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:03.502 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:03.869 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:56:03.927 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:56:09.003 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:09.405 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80 02:56:11.770 [Lua] [ChatManager][1]System: N0Fear picked up a Grimoire 02:56:13.538 [Lua] Time for new HOOORDE! multi_first_wave 02:56:13.538 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 02:56:13.538 [Lua] horde requested: vector_blob 02:56:13.538 [Lua] wants to spawn ahead within distance: 60 02:56:13.538 [Lua] horde crated with id 48 of type vector_blob 02:56:13.538 [Lua] managed to spawn 30/30 horde enemies 02:56:13.538 [Lua] vector blob horde has started 02:56:13.930 [Lua] Init group template: horde 02:56:23.817 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 02:56:23.817 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:56:23.817 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 02:56:23.817 [Lua] horde requested: vector_blob 02:56:23.817 [Lua] wants to spawn ahead within distance: 60 02:56:23.817 [Lua] horde crated with id 49 of type vector_blob 02:56:23.817 [Lua] managed to spawn 28/28 horde enemies 02:56:23.817 [Lua] vector blob horde has started 02:56:24.191 [Lua] Init group template: horde 02:56:26.712 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:26.713 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:26.713 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:26.713 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:27.133 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:56:27.224 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:56:27.267 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:56:27.387 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 02:56:27.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:31.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:31.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:33.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:34.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:37.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:38.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:38.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:38.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:40.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:41.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:41.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:41.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:42.492 [Lua] HORDE: last wave, reset to standard horde delay 02:56:42.492 [Lua] Time for new HOOORDE! multi_last_wave 02:56:42.492 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 02:56:42.492 [Lua] horde requested: vector_blob 02:56:42.492 [Lua] wants to spawn behind within distance: 60 02:56:42.492 [Lua] horde crated with id 50 of type vector_blob 02:56:42.492 [Lua] managed to spawn 32/32 horde enemies 02:56:42.492 [Lua] vector blob horde has started 02:56:43.035 [Lua] Init group template: horde 02:56:46.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:46.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:47.852 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 02:56:48.228 [Lua] Horde killed: ? 02:56:49.132 [Lua] Horde killed: ? 02:56:51.882 [Lua] state dead despawn 02:56:51.899 [Lua] [GameNetworkManager] destroying game object with go_id=58 02:56:55.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:56:55.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:02.336 [EACServer] [19:57:02:336][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:57:04.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:07.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:07.635 [Lua] [ChatManager][1]System: N0Fear picked up a Loot Die 02:57:09.233 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010072e561 02:57:09.234 [Lua] [GameNetworkManager] destroying game object with go_id=647 02:57:10.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:13.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:13.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:14.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:14.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:14.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:16.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:16.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:17.371 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001027b107c, 1) 02:57:17.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0) 02:57:17.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0) 02:57:17.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=781 02:57:17.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:19.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:19.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:21.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:22.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:22.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:23.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:24.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:26.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:27.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:27.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:27.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:29.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:29.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:30.111 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:57:30.111 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 02:57:30.111 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame 02:57:30.111 [Lua] [PeerSM] 11000010072e561 :: on_exit InGame 02:57:30.111 [Lua] [PeerSM] 11000010072e561 :: on_enter InPostGame 02:57:30.111 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 02:57:30.111 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame 02:57:30.111 [Lua] gm_event_end_conditions_met false true 02:57:30.111 [Save] Saving `save_data` 02:57:30.113 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:57:30.114 [Lua] Game lost 02:57:30.121 [Save] Save done 02:57:30.121 [Save] Saving `save_data` 02:57:30.123 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:57:30.125 [Save] Save done 02:57:30.127 [Lua] generate_backend_stats 1100001027b107c:1 02:57:30.146 [Lua] PlayFabMirrorBase:_commit_internal nil 02:57:30.146 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:57:30.146 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:57:30.147 [Save] Saving `save_data` 02:57:30.151 [Save] Save done 02:57:30.153 [Lua] commit result success 43 02:57:30.153 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:57:30.153 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 98 02:57:30.153 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 02:57:30.163 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 98 60 02:57:30.727 [Lua] [PlayFabRequestQueue] EAC Enabled! 98 02:57:30.727 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 98 02:57:31.057 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 98 02:57:31.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:31.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown` 02:57:32.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:57:32.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:57:32.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0 02:57:34.850 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:57:34.852 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=784 02:57:34.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.89763778448104858) 02:57:38.032 [Lua] ConflictDirector - destroy all units 02:57:38.041 [Lua] Horde killed: ? 02:57:38.202 [Lua] TRANSITION nil nil inn_level 02:57:38.202 [Lua] Transition type "inn_level", is server: true 02:57:38.202 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:57:38.202 [Lua] [GameNetworkManager] Leaving game... 02:57:38.202 [Lua] [GameNetworkManager] Shutting down game session host. 02:57:38.202 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:57:38.202 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:57:38.202 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=841.85 02:57:38.209 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:57:39.427 [Lua] [PlayerSyncData] Game session is not initialized 02:57:39.427 [Lua] [PlayerSyncData] Game session is not initialized 02:57:39.427 [Lua] Set lobby begin: 02:57:39.427 [Lua] Lobby data twitch_enabled = false 02:57:39.427 [Lua] Lobby data power_level = 0 02:57:39.427 [Lua] Lobby data unique_server_name = Babypeen 02:57:39.427 [Lua] Lobby data difficulty_tweak = 0 02:57:39.427 [Lua] Lobby data host = 1100001027b107c 02:57:39.427 [Lua] Lobby data time_of_search = 1609636045 02:57:39.427 [Lua] Lobby data game_mode = 2 02:57:39.427 [Lua] Lobby data is_private = false 02:57:39.427 [Lua] Lobby data match_started = true 02:57:39.427 [Lua] Lobby data mechanism = adventure 02:57:39.427 [Lua] Lobby data difficulty = harder 02:57:39.427 [Lua] Lobby data level_key = warcamp 02:57:39.427 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:57:39.427 [Lua] Lobby data selected_level_key = warcamp 02:57:39.427 [Lua] Lobby data quick_game = true 02:57:39.427 [Lua] Lobby data weave_name = false 02:57:39.427 [Lua] Lobby data matchmaking = true 02:57:39.427 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:57:39.427 [Lua] Lobby data num_players = 3 02:57:39.427 [Lua] Lobby data player_slot_5 = 0:0 02:57:39.427 [Lua] Lobby data player_slot_2 = 0:0 02:57:39.427 [Lua] Lobby data country_code = US 02:57:39.427 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:57:39.427 [Lua] Lobby data eac_authorized = true 02:57:39.427 [Lua] Set lobby end. 02:57:40.255 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:57:40.255 [Lua] [Managers] Calling function on all managers: 02:57:40.255 [Lua] Clearing all global lookup lists 02:57:40.255 [Lua] [IngamePlayerListUI] - Destroy 02:57:40.256 [Lua] [EquipmentUI] - Destroy 02:57:40.256 [Lua] [AbilityUI] - Destroy 02:57:40.256 [Lua] [GamePadAbilityUI] - Destroy 02:57:40.256 [Lua] [GamePadEquipmentUI] - Destroy 02:57:40.256 [Lua] [IngameUI] destroy 02:57:40.462 [Lua] [Managers] Destroying manager group: 02:57:40.472 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:57:40.607 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:57:40.609 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:57:40.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:57:40.611 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:57:40.612 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:57:40.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:57:40.614 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:57:40.615 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:57:40.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:57:40.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:57:40.620 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:57:40.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:57:40.623 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:57:40.626 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:57:40.626 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:57:40.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:57:40.632 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:57:40.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:57:40.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:57:40.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:57:40.635 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:57:40.637 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:57:40.639 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:57:40.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:57:40.642 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:57:40.643 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame 02:57:40.643 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 02:57:40.643 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 02:57:40.643 warning: [Lua] Following data will be uploaded to Crashify: <> 02:57:40.643 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 48, User: 1100001027b107c "Babypeen" <> 02:57:40.644 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2132324; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000CA1CFD0 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame [5] self = table: 000000001163B870; application_shutdown = nil; unit_spawner = table: 0000000000CB0630; world = [World]; unit_storage = table: 000000000BA71F90; units = table: 000000000087FCF0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000001163B870 [8] self = table: 000000001192F010; dt = 0.0069896653294563293; t = 9077.6544810244814; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069896653294563293; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069896653294563293; t = 9077.6544810244814 [10] dt = 0.0069896653294563293 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "warcamp"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000E6D5070; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000005D702A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000290A50; network_server = table: 0000000010484840; entity_system = table: 00000000009B3B60; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009507370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 832.18138922499497; input_manager = table: 0000000009468440; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000075CF070; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069896653294563293; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000005D702A0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "warcamp"; game_mode_key = "adventure"; statistics_db = table: 00000000000BD740; exit_time = 841.85327558452263; dice_keeper = table: 000000000F79E590; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000BC2EBF0; <> <> 02:57:40.644 [Lua] [PeerSM] 11000010072e561 :: on_exit InPostGame 02:57:40.644 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading 02:57:40.644 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 inn_level 0 02:57:40.644 warning: [Lua] Following data will be uploaded to Crashify: <> 02:57:40.644 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 49, User: 1100001027b107c "Babypeen" <> 02:57:40.645 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000CD7A2B0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2132324; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000CA1CFD0 [3] _ = table: 000000000CD7A2B0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010072e561"; peer_state_machine = table: 000000000CD7A350; current_state = InPostGame [5] self = table: 000000001163B870; application_shutdown = nil; unit_spawner = table: 0000000000CB0630; world = [World]; unit_storage = table: 000000000BA71F90; units = table: 000000000087FCF0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000001163B870 [8] self = table: 000000001192F010; dt = 0.0069896653294563293; t = 9077.6544810244814; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069896653294563293; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069896653294563293; t = 9077.6544810244814 [10] dt = 0.0069896653294563293 [2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; peer_id = "11000010072e561"; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8325823592022061; loaded_level = "warcamp"; resend_post_game_timer = 1.6531757339835167; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000E6D5070; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000005D702A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000290A50; network_server = table: 0000000010484840; entity_system = table: 00000000009B3B60; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009507370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 832.18138922499497; input_manager = table: 0000000009468440; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000075CF070; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069896653294563293; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000005D702A0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "warcamp"; game_mode_key = "adventure"; statistics_db = table: 00000000000BD740; exit_time = 841.85327558452263; dice_keeper = table: 000000000F79E590; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000BC2EBF0; <> <> 02:57:40.645 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame 02:57:40.645 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading 02:57:40.645 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0 02:57:40.645 warning: [Lua] Following data will be uploaded to Crashify: <> 02:57:40.645 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 50, User: 1100001027b107c "Babypeen" <> 02:57:40.646 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2132324; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000CA1CFD0 [3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame [5] self = table: 000000001163B870; application_shutdown = nil; unit_spawner = table: 0000000000CB0630; world = [World]; unit_storage = table: 000000000BA71F90; units = table: 000000000087FCF0; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000001163B870 [8] self = table: 000000001192F010; dt = 0.0069896653294563293; t = 9077.6544810244814; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069896653294563293; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069896653294563293; t = 9077.6544810244814 [10] dt = 0.0069896653294563293 [2] server = table: 0000000010484840; loaded_level = "warcamp"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000E6D5070; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000005D702A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000290A50; network_server = table: 0000000010484840; entity_system = table: 00000000009B3B60; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009507370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 832.18138922499497; input_manager = table: 0000000009468440; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000075CF070; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069896653294563293; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000005D702A0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "warcamp"; game_mode_key = "adventure"; statistics_db = table: 00000000000BD740; exit_time = 841.85327558452263; dice_keeper = table: 000000000F79E590; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000BC2EBF0; <> <> 02:57:40.646 [Lua] [Matchmaking] unregister rpcs 02:57:40.646 [Lua] ############### UNLOADING PACKAGES ############### 02:57:40.646 [Lua] [Managers] Calling function on all managers: 02:57:40.646 [Lua] [Managers] Destroying manager group: 02:57:40.646 [Lua] [Gamestate] Enter state StateLoading 02:57:40.651 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] Found camera: end_screen_camera 02:57:40.651 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:57:40.652 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:57:40.652 [Lua] [Matchmaking] register rpcs 02:57:40.652 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:57:40.652 [Lua] registering RPCs 02:57:40.652 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:57:40.652 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:57:40.652 [Lua] Set lobby begin: 02:57:40.652 [Lua] Lobby data twitch_enabled = false 02:57:40.652 [Lua] Lobby data power_level = 0 02:57:40.653 [Lua] Lobby data unique_server_name = Babypeen 02:57:40.653 [Lua] Lobby data difficulty_tweak = 0 02:57:40.653 [Lua] Lobby data host = 1100001027b107c 02:57:40.653 [Lua] Lobby data time_of_search = 1609636045 02:57:40.653 [Lua] Lobby data game_mode = 3 02:57:40.653 [Lua] Lobby data is_private = false 02:57:40.653 [Lua] Lobby data match_started = true 02:57:40.653 [Lua] Lobby data mechanism = adventure 02:57:40.653 [Lua] Lobby data difficulty = harder 02:57:40.653 [Lua] Lobby data level_key = inn_level 02:57:40.653 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:57:40.653 [Lua] Lobby data selected_level_key = warcamp 02:57:40.653 [Lua] Lobby data quick_game = true 02:57:40.653 [Lua] Lobby data weave_name = false 02:57:40.653 [Lua] Lobby data matchmaking = false 02:57:40.653 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:57:40.653 [Lua] Lobby data num_players = 3 02:57:40.653 [Lua] Lobby data player_slot_5 = 0:0 02:57:40.653 [Lua] Lobby data player_slot_2 = 0:0 02:57:40.653 [Lua] Lobby data country_code = US 02:57:40.653 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:57:40.653 [Lua] Lobby data eac_authorized = true 02:57:40.653 [Lua] Set lobby end. 02:57:40.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:57:40.656 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:57:40.656 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:57:40.656 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:57:40.679 [Umbra] Unload tome 02:57:40.710 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 02:57:40.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:57:40.710 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 02:57:40.710 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:57:40.710 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 02:57:40.710 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:57:40.710 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:57:40.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:57:40.761 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:57:40.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:57:40.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:57:40.882 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:57:40.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:57:40.915 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:57:40.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:57:40.965 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:57:40.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:57:41.745 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xc2cfb, position: 4813914 02:57:47.458 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:57:47.458 [Lua] [PlayState] Enter Substate EndViewStateScore 02:57:47.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:57:47.878 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:57:47.895 [Lua] [LevelTransitionHandler] Level load completed! 02:57:47.895 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2132324 - use_random_directors: true - overriden_conflict: nil 02:57:47.898 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:57:47.898 [Lua] checking dlc's against conflict directors 02:57:47.898 [Lua] number of factions to include 2 02:57:47.898 [Lua] Updated list weights for random: 02:57:47.898 [Lua] skaven, 0.42 (0.00-0.42) 02:57:47.898 [Lua] chaos, 0.42 (0.42-0.83) 02:57:47.898 [Lua] beastmen, 0.17 (0.83-1.00) 02:57:47.898 [Lua] Rolled random faction: 0.093914762139320374 skaven 02:57:47.898 [Lua] Updated list weights for random: 02:57:47.898 [Lua] beastmen, 0.29 (0.00-0.29) 02:57:47.898 [Lua] chaos, 0.71 (0.29-1.00) 02:57:47.898 [Lua] Rolled random faction: 0.70164239406585693 chaos 02:57:47.898 [Lua] number of factions added 2 02:57:47.898 [Lua] --- --- --- 02:57:47.898 [Lua] Starting... difficulty 'harder' 02:57:47.898 [Lua] These are the starting conflict directors: 02:57:47.898 [Lua] inn_level 02:57:47.898 [Lua] --- --- --- 02:57:47.898 [Lua] 02:57:47.898 [Lua] DONE! Found the following directors: 02:57:47.898 [Lua] (free: 35), Master hash is: 02:57:47.898 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:57:47.898 [Lua] load_startup_enemy_packages: -------------- 02:57:47.898 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:57:47.898 [Lua] critter_rat 02:57:47.918 [Lua] ### Sending rpc_level_loaded 02:57:47.918 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50 02:57:47.918 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded 02:57:47.927 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 02:57:47.927 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 02:57:47.943 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 02:57:47.943 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 02:57:47.947 [Lua] ### Sending rpc_level_loaded 02:57:47.947 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50 02:57:47.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:57:47.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:57:47.965 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:57:47.965 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:57:47.965 [Lua] Starting async level spawning of levels/inn/world 02:57:47.965 [Umbra] Init version: 3.4.15 :: 16 threads 02:57:48.300 [Lua] Async level spawning done 02:57:48.647 [Lua] ### Sending rpc_level_loaded 02:57:48.647 [Lua] #### Has state machine: true, peer_id: 11000010072e561, level_id: 50 02:57:48.647 [Lua] Peer 11000010072e561 has loaded the level and all enemies are loaded 02:57:48.648 [Lua] [PeerSM] 11000010072e561 :: on_exit Loading 02:57:48.648 [Lua] [PeerSM] 11000010072e561 :: on_enter LoadingProfilePackages 02:57:48.665 [Lua] [PeerSM] 11000010072e561 :: on_exit LoadingProfilePackages 02:57:48.665 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForEnterGame 02:57:49.342 [Lua] ### Sending rpc_level_loaded 02:57:49.342 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50 02:57:49.342 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded 02:57:49.343 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading 02:57:49.343 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages 02:57:49.360 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages 02:57:49.360 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame 02:57:54.673 [Lua] [PlayState] Exit Substate EndViewStateScore 02:57:54.675 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:57:55.673 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:57:55.673 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:57:55.673 [Lua] [Matchmaking] unregister rpcs 02:57:55.673 [Lua] Set lobby begin: 02:57:55.673 [Lua] Lobby data twitch_enabled = false 02:57:55.673 [Lua] Lobby data power_level = 0 02:57:55.673 [Lua] Lobby data unique_server_name = Babypeen 02:57:55.673 [Lua] Lobby data difficulty_tweak = 0 02:57:55.673 [Lua] Lobby data host = 1100001027b107c 02:57:55.673 [Lua] Lobby data time_of_search = 1609636045 02:57:55.673 [Lua] Lobby data game_mode = 3 02:57:55.673 [Lua] Lobby data is_private = false 02:57:55.673 [Lua] Lobby data match_started = true 02:57:55.674 [Lua] Lobby data mechanism = adventure 02:57:55.674 [Lua] Lobby data difficulty = harder 02:57:55.674 [Lua] Lobby data level_key = inn_level 02:57:55.674 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:57:55.674 [Lua] Lobby data selected_level_key = warcamp 02:57:55.674 [Lua] Lobby data quick_game = true 02:57:55.674 [Lua] Lobby data weave_name = false 02:57:55.674 [Lua] Lobby data matchmaking = false 02:57:55.674 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:57:55.674 [Lua] Lobby data num_players = 3 02:57:55.674 [Lua] Lobby data player_slot_5 = 0:0 02:57:55.674 [Lua] Lobby data player_slot_2 = 0:0 02:57:55.674 [Lua] Lobby data country_code = US 02:57:55.674 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:57:55.674 [Lua] Lobby data eac_authorized = true 02:57:55.674 [Lua] Set lobby end. 02:57:55.674 [Lua] [Managers] Destroying manager group: 02:57:55.674 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:57:55.674 [Lua] [Gamestate] Enter StateIngame HOST 02:57:55.674 [Lua] [Managers] Calling function on all managers: 02:57:55.675 [Lua] <>level = inn_level<> 02:57:55.675 [Lua] Set lobby begin: 02:57:55.675 [Lua] Lobby data twitch_enabled = false 02:57:55.675 [Lua] Lobby data power_level = 0 02:57:55.675 [Lua] Lobby data unique_server_name = Babypeen 02:57:55.675 [Lua] Lobby data difficulty_tweak = 0 02:57:55.675 [Lua] Lobby data host = 1100001027b107c 02:57:55.675 [Lua] Lobby data time_of_search = 1609636045 02:57:55.675 [Lua] Lobby data game_mode = 3 02:57:55.675 [Lua] Lobby data is_private = false 02:57:55.675 [Lua] Lobby data match_started = true 02:57:55.675 [Lua] Lobby data mechanism = adventure 02:57:55.675 [Lua] Lobby data difficulty = harder 02:57:55.675 [Lua] Lobby data level_key = inn_level 02:57:55.675 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:57:55.675 [Lua] Lobby data selected_level_key = inn_level 02:57:55.675 [Lua] Lobby data quick_game = true 02:57:55.675 [Lua] Lobby data weave_name = false 02:57:55.675 [Lua] Lobby data matchmaking = false 02:57:55.675 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:57:55.675 [Lua] Lobby data num_players = 3 02:57:55.675 [Lua] Lobby data player_slot_5 = 0:0 02:57:55.675 [Lua] Lobby data player_slot_2 = 0:0 02:57:55.675 [Lua] Lobby data country_code = US 02:57:55.675 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:57:55.675 [Lua] Lobby data eac_authorized = true 02:57:55.675 [Lua] Set lobby end. 02:57:55.675 [Lua] [StateIngame] Server ingame 02:57:55.678 [Lua] Set lobby begin: 02:57:55.678 [Lua] Lobby data twitch_enabled = false 02:57:55.678 [Lua] Lobby data power_level = 0 02:57:55.678 [Lua] Lobby data unique_server_name = Babypeen 02:57:55.678 [Lua] Lobby data difficulty_tweak = 0 02:57:55.679 [Lua] Lobby data host = 1100001027b107c 02:57:55.679 [Lua] Lobby data time_of_search = 1609636045 02:57:55.679 [Lua] Lobby data game_mode = 3 02:57:55.679 [Lua] Lobby data is_private = false 02:57:55.679 [Lua] Lobby data match_started = true 02:57:55.679 [Lua] Lobby data mechanism = adventure 02:57:55.679 [Lua] Lobby data difficulty = harder 02:57:55.679 [Lua] Lobby data level_key = inn_level 02:57:55.679 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:57:55.679 [Lua] Lobby data selected_level_key = inn_level 02:57:55.679 [Lua] Lobby data quick_game = true 02:57:55.679 [Lua] Lobby data weave_name = false 02:57:55.679 [Lua] Lobby data matchmaking = false 02:57:55.679 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:57:55.679 [Lua] Lobby data num_players = 3 02:57:55.679 [Lua] Lobby data player_slot_5 = 0:0 02:57:55.679 [Lua] Lobby data player_slot_2 = 0:0 02:57:55.679 [Lua] Lobby data country_code = US 02:57:55.679 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:57:55.679 [Lua] Lobby data eac_authorized = true 02:57:55.679 [Lua] Set lobby end. 02:57:55.679 [Lua] [Matchmaking] register rpcs 02:57:55.679 [Lua] GameNetworkManager:init... creating game session 02:57:55.679 [Lua] Host GameSession.make_game_session_host with session: 02:57:55.679 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:57:55.679 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 02:57:55.679 [Lua] [GameNetworkManager] self.is_server = true 02:57:55.679 [Network] Setting artificial MTU limit to 576 02:57:55.679 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 02:57:55.689 [Lua] Switching ConflictSettings: to: inn_level 02:57:55.689 [Lua] pacing=disabled 02:57:55.689 [Lua] roaming=nil 02:57:55.689 [Lua] disabled=false 02:57:55.689 [Lua] pack_spawning=disabled 02:57:55.689 [Lua] contained_breeds=nil 02:57:55.689 [Lua] boss=disabled 02:57:55.689 [Lua] horde=disabled 02:57:55.689 [Lua] specials=disabled 02:57:55.689 [Lua] name=inn_level 02:57:55.689 [Lua] intensity=disabled 02:57:55.689 [Lua] --- 02:57:55.689 [Lua] [LevelAnalysis] set_random_seed( 2132324) 02:57:55.693 [Lua] [AIInterestPointSystem] Level Seed: 2132324 02:57:55.693 [Lua] 02:57:55.693 [Lua] [entity_system_bag] = table 02:57:55.693 [Lua] [entity_system_bag] = metatable 02:57:55.693 [Lua] [startup_data] = table 02:57:55.693 [Lua] [entity_manager] = table 02:57:55.693 [Lua] [entity_manager] = metatable 02:57:55.693 [Lua] [unit_spawner] = table 02:57:55.693 [Lua] [unit_spawner] = metatable 02:57:55.693 [Lua] [unit_storage] = table 02:57:55.693 [Lua] [unit_storage] = metatable 02:57:55.693 [Lua] [dice_keeper] = table 02:57:55.693 [Lua] [dice_keeper] = metatable 02:57:55.693 [Lua] [is_server] = true (boolean) 02:57:55.693 [Lua] [world] = [World] 02:57:55.693 [Lua] [system_api] = table 02:57:55.693 [Lua] [entity_system] = table 02:57:55.693 [Lua] [entity_system] = metatable 02:57:55.693 [Lua] [network_lobby] = table 02:57:55.693 [Lua] [network_lobby] = metatable 02:57:55.693 [Lua] [profile_synchronizer] = table 02:57:55.693 [Lua] [profile_synchronizer] = metatable 02:57:55.693 [Lua] [level_transition_handler] = table 02:57:55.693 [Lua] [level_transition_handler] = metatable 02:57:55.693 [Lua] [num_local_human_players] = 1 (number) 02:57:55.693 [Lua] [statistics_db] = table 02:57:55.693 [Lua] [statistics_db] = metatable 02:57:55.693 [Lua] [network_server] = table 02:57:55.693 [Lua] [network_server] = metatable 02:57:55.693 [Lua] [input_manager] = table 02:57:55.693 [Lua] [input_manager] = metatable 02:57:55.693 [Lua] [network_clock] = table 02:57:55.693 [Lua] [network_clock] = metatable 02:57:55.693 [Lua] [network_transmit] = table 02:57:55.693 [Lua] [network_transmit] = metatable 02:57:55.693 [Lua] [free_flight_manager] = table 02:57:55.693 [Lua] [free_flight_manager] = metatable 02:57:55.693 [Lua] [network_manager] = table 02:57:55.693 [Lua] [network_manager] = metatable 02:57:55.693 [Lua] [network_event_delegate] = table 02:57:55.693 [Lua] [network_event_delegate] = metatable 02:57:55.693 [Lua] 02:57:55.693 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:57:55.693 [Lua] ignoring extension VersusInteractObjectiveExtension 02:57:55.693 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:57:55.693 [Lua] ignoring extension VersusSocketObjectiveExtension 02:57:55.693 [Lua] ignoring extension VersusTargetObjectiveExtension 02:57:55.693 [Lua] ignoring extension VersusMissionObjectiveExtension 02:57:55.694 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:57:55.696 [Lua] [AchievementManager] Achievements using the steam platform 02:57:55.743 [Lua] [StateIngame] Level seed: 2132324 02:57:55.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:57:55.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 02:57:55.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 02:57:55.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read, 02:57:55.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 02:57:55.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 02:57:55.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 02:57:55.755 [Lua] [LevelAnalysis] set_random_seed( 2132324) 02:57:55.759 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 02:57:55.759 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 02:57:55.759 [Lua] [IngameUI] init 02:57:55.775 [SteamVoipClient] select_out(11000010072e561, off) 02:57:55.775 [SteamVoipClient] select_out(1100001027b107c, off) 02:57:55.778 [Lua] cb_razer_chroma_setup 02:57:55.812 [Lua] [Matchmaking] Cancelling matchmaking 02:57:55.812 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:57:55.812 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:57:55.812 [Lua] Set lobby begin: 02:57:55.812 [Lua] Lobby data twitch_enabled = false 02:57:55.812 [Lua] Lobby data power_level = 0 02:57:55.812 [Lua] Lobby data unique_server_name = Babypeen 02:57:55.812 [Lua] Lobby data difficulty_tweak = 0 02:57:55.812 [Lua] Lobby data host = 1100001027b107c 02:57:55.812 [Lua] Lobby data time_of_search = 1609636045 02:57:55.812 [Lua] Lobby data game_mode = 3 02:57:55.812 [Lua] Lobby data is_private = false 02:57:55.812 [Lua] Lobby data match_started = true 02:57:55.812 [Lua] Lobby data mechanism = adventure 02:57:55.812 [Lua] Lobby data difficulty = normal 02:57:55.812 [Lua] Lobby data level_key = inn_level 02:57:55.812 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:57:55.812 [Lua] Lobby data selected_level_key = inn_level 02:57:55.812 [Lua] Lobby data quick_game = true 02:57:55.812 [Lua] Lobby data weave_name = false 02:57:55.812 [Lua] Lobby data matchmaking = false 02:57:55.812 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:57:55.812 [Lua] Lobby data num_players = 3 02:57:55.812 [Lua] Lobby data player_slot_5 = 0:0 02:57:55.812 [Lua] Lobby data player_slot_2 = 0:0 02:57:55.812 [Lua] Lobby data country_code = US 02:57:55.812 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:57:55.812 [Lua] Lobby data eac_authorized = true 02:57:55.812 [Lua] Set lobby end. 02:57:55.814 [Lua] Set lobby begin: 02:57:55.814 [Lua] Lobby data twitch_enabled = false 02:57:55.814 [Lua] Lobby data power_level = 0 02:57:55.814 [Lua] Lobby data unique_server_name = Babypeen 02:57:55.814 [Lua] Lobby data difficulty_tweak = 0 02:57:55.814 [Lua] Lobby data host = 1100001027b107c 02:57:55.814 [Lua] Lobby data time_of_search = 1609636045 02:57:55.814 [Lua] Lobby data game_mode = 3 02:57:55.814 [Lua] Lobby data is_private = false 02:57:55.814 [Lua] Lobby data match_started = true 02:57:55.814 [Lua] Lobby data mechanism = adventure 02:57:55.814 [Lua] Lobby data difficulty = normal 02:57:55.814 [Lua] Lobby data level_key = inn_level 02:57:55.814 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:57:55.814 [Lua] Lobby data selected_level_key = inn_level 02:57:55.814 [Lua] Lobby data quick_game = true 02:57:55.814 [Lua] Lobby data weave_name = false 02:57:55.814 [Lua] Lobby data matchmaking = false 02:57:55.814 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:57:55.814 [Lua] Lobby data num_players = 3 02:57:55.814 [Lua] Lobby data player_slot_5 = 0:0 02:57:55.814 [Lua] Lobby data player_slot_2 = 0:0 02:57:55.815 [Lua] Lobby data country_code = US 02:57:55.815 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:57:55.815 [Lua] Lobby data eac_authorized = true 02:57:55.815 [Lua] Set lobby end. 02:57:55.815 [Lua] [PartyManager] Leader is set to 1100001027b107c 02:57:55.815 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:57:55.815 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:57:55.815 [Lua] Set lobby begin: 02:57:55.815 [Lua] Lobby data twitch_enabled = false 02:57:55.815 [Lua] Lobby data power_level = 805 02:57:55.815 [Lua] Lobby data unique_server_name = Babypeen 02:57:55.815 [Lua] Lobby data difficulty_tweak = 0 02:57:55.815 [Lua] Lobby data host = 1100001027b107c 02:57:55.815 [Lua] Lobby data time_of_search = 1609636045 02:57:55.815 [Lua] Lobby data game_mode = 3 02:57:55.815 [Lua] Lobby data is_private = false 02:57:55.815 [Lua] Lobby data match_started = true 02:57:55.815 [Lua] Lobby data mechanism = adventure 02:57:55.815 [Lua] Lobby data difficulty = normal 02:57:55.815 [Lua] Lobby data level_key = inn_level 02:57:55.815 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:57:55.815 [Lua] Lobby data selected_level_key = inn_level 02:57:55.815 [Lua] Lobby data quick_game = true 02:57:55.815 [Lua] Lobby data weave_name = false 02:57:55.815 [Lua] Lobby data matchmaking = false 02:57:55.815 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:57:55.815 [Lua] Lobby data num_players = 3 02:57:55.815 [Lua] Lobby data player_slot_5 = 0:0 02:57:55.815 [Lua] Lobby data player_slot_2 = 0:0 02:57:55.815 [Lua] Lobby data country_code = US 02:57:55.815 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:57:55.815 [Lua] Lobby data eac_authorized = true 02:57:55.815 [Lua] Set lobby end. 02:57:55.816 [Flow] complete_skittergate_legend true 02:57:55.816 [Flow] complete_all_helmgart_levels_recruit true 02:57:55.817 [Flow] WitchHunterLevel:32 02:57:55.817 [Flow] LeaderYes 02:57:55.817 [Flow] ALL PC XP:200201 02:57:55.817 [Flow] Has "bogenhafen" DLC:true 02:57:55.817 [Flow] WH XP:51790.8 02:57:55.817 [Flow] Number of crafted items:268 02:57:55.817 [Flow] Sum of Powe Levels:1500 02:57:55.817 [Flow] lodestone diff 1:false 02:57:55.817 [Flow] magnus and forest activated 02:57:55.817 [Flow] magnus and forest activated 02:57:55.817 [Flow] magnus and forest activated 02:57:55.817 [Flow] magnus and forest activated 02:57:55.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:57:55.819 [Lua] CurrentConflictSettings inn_level 02:57:55.819 [Lua] [ConflictDirector] conflict_director is ai_ready 02:57:55.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:57:55.819 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:57:55.821 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:57:55.821 [Lua] Forming navigation groups in one frame 02:57:55.821 [Lua] Forming navigation groups 02:57:55.843 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999228748 02:57:55.844 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 02:57:55.844 [Lua] number of nav groups: 41 02:57:55.845 [Lua] number of refined nav groups : 23 02:57:55.847 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 02:57:55.847 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:57:55.847 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:57:55.847 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:57:55.849 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:57:55.849 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:57:55.849 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:57:55.849 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 02:57:55.849 [Lua] [Managers] Calling function on all managers: 02:57:55.849 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:57:55.880 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 02:57:55.880 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 02:57:55.880 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForEnterGame 02:57:55.880 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForGameObjectSync 02:57:56.047 [Lua] Set lobby begin: 02:57:56.047 [Lua] Lobby data twitch_enabled = false 02:57:56.047 [Lua] Lobby data power_level = 805 02:57:56.048 [Lua] Lobby data unique_server_name = Babypeen 02:57:56.048 [Lua] Lobby data difficulty_tweak = 0 02:57:56.048 [Lua] Lobby data host = 1100001027b107c 02:57:56.048 [Lua] Lobby data time_of_search = 1609636045 02:57:56.048 [Lua] Lobby data game_mode = 3 02:57:56.048 [Lua] Lobby data is_private = false 02:57:56.048 [Lua] Lobby data match_started = true 02:57:56.048 [Lua] Lobby data mechanism = adventure 02:57:56.048 [Lua] Lobby data difficulty = normal 02:57:56.048 [Lua] Lobby data level_key = inn_level 02:57:56.048 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:57:56.048 [Lua] Lobby data selected_level_key = inn_level 02:57:56.048 [Lua] Lobby data quick_game = true 02:57:56.048 [Lua] Lobby data weave_name = false 02:57:56.048 [Lua] Lobby data matchmaking = false 02:57:56.048 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:57:56.048 [Lua] Lobby data num_players = 3 02:57:56.048 [Lua] Lobby data player_slot_5 = 0:0 02:57:56.048 [Lua] Lobby data player_slot_2 = 0:0 02:57:56.048 [Lua] Lobby data country_code = US 02:57:56.048 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:57:56.048 [Lua] Lobby data eac_authorized = true 02:57:56.048 [Lua] Set lobby end. 02:57:56.048 [Lua] [Matchmaking] Assigned player 11000010072e561 to slot 4 when hot join syncing 02:57:56.048 [Lua] Breedfreezer (server) starting a hot join sync 02:57:56.048 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 02:57:56.048 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 02:57:56.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37 02:57:56.048 [Lua] RemotePlayer:create_game_object( ) 37 02:57:56.063 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForGameObjectSync 02:57:56.063 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForPlayers 02:57:56.063 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame 02:57:56.063 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync 02:57:56.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:57:56.063 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:57:56.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:57:56.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:57:56.063 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010072e561 02:57:56.076 [Lua] Set lobby begin: 02:57:56.076 [Lua] Lobby data twitch_enabled = false 02:57:56.076 [Lua] Lobby data power_level = 805 02:57:56.076 [Lua] Lobby data unique_server_name = Babypeen 02:57:56.076 [Lua] Lobby data difficulty_tweak = 0 02:57:56.076 [Lua] Lobby data host = 1100001027b107c 02:57:56.076 [Lua] Lobby data time_of_search = 1609636045 02:57:56.076 [Lua] Lobby data game_mode = 3 02:57:56.076 [Lua] Lobby data is_private = false 02:57:56.076 [Lua] Lobby data match_started = true 02:57:56.076 [Lua] Lobby data mechanism = adventure 02:57:56.076 [Lua] Lobby data difficulty = normal 02:57:56.076 [Lua] Lobby data level_key = inn_level 02:57:56.076 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:57:56.076 [Lua] Lobby data selected_level_key = inn_level 02:57:56.076 [Lua] Lobby data quick_game = true 02:57:56.077 [Lua] Lobby data weave_name = false 02:57:56.077 [Lua] Lobby data matchmaking = false 02:57:56.077 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:57:56.077 [Lua] Lobby data num_players = 3 02:57:56.077 [Lua] Lobby data player_slot_5 = 0:0 02:57:56.077 [Lua] Lobby data player_slot_2 = 0:0 02:57:56.077 [Lua] Lobby data country_code = US 02:57:56.077 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:57:56.077 [Lua] Lobby data eac_authorized = true 02:57:56.077 [Lua] Set lobby end. 02:57:56.077 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing 02:57:56.077 [Lua] Breedfreezer (server) starting a hot join sync 02:57:56.077 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 02:57:56.077 [Lua] RemotePlayer:create_game_object( ) 39 02:57:56.092 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync 02:57:56.092 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers 02:57:56.093 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80 02:57:56.101 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 02:57:56.101 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 02:57:56.101 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForPlayers 02:57:56.101 [Lua] [PeerSM] 11000010072e561 :: on_enter InGame 02:57:56.101 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers 02:57:56.101 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame 02:57:56.110 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:57:56.110 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:57:56.110 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 02:57:56.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:57:56.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:57:56.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 02:57:56.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:57:56.133 [Lua] Players are leaving the safe zone 02:57:56.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:57:56.150 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:57:56.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:57:56.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:57:56.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:57:56.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:57:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 02:57:56.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:57:56.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:57:56.203 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:57:56.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 02:57:56.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 02:57:56.339 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:57:56.339 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1 02:57:56.339 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:57:56.340 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 02:57:56.341 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:57:56.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:57:56.368 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:57:56.369 [Lua] StateInGameRunning:_game_actually_starts() 02:57:56.369 [Lua] ################################################################################################################# 02:57:56.369 [Lua] [Loading Time]: 00:00:16 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:57:56.369 [Lua] ################################################################################################################# 02:57:56.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 99 02:57:56.382 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 99 02:57:56.427 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 02:57:56.427 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 02:57:56.427 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:57:56.427 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1 02:57:56.427 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:57:56.428 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 02:57:56.429 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:57:56.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:57:56.451 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:57:56.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:57:56.614 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 99 02:57:56.614 [Lua] Commit load time data 02:57:56.838 [Flow] DISABLE 02:58:00.982 [Lua] Set lobby begin: 02:58:00.982 [Lua] Lobby data twitch_enabled = false 02:58:00.982 [Lua] Lobby data power_level = 546 02:58:00.982 [Lua] Lobby data unique_server_name = Babypeen 02:58:00.982 [Lua] Lobby data difficulty_tweak = 0 02:58:00.982 [Lua] Lobby data host = 1100001027b107c 02:58:00.982 [Lua] Lobby data time_of_search = 1609636045 02:58:00.983 [Lua] Lobby data game_mode = 3 02:58:00.983 [Lua] Lobby data is_private = false 02:58:00.983 [Lua] Lobby data match_started = true 02:58:00.983 [Lua] Lobby data mechanism = adventure 02:58:00.983 [Lua] Lobby data difficulty = normal 02:58:00.983 [Lua] Lobby data level_key = inn_level 02:58:00.983 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:58:00.983 [Lua] Lobby data selected_level_key = inn_level 02:58:00.983 [Lua] Lobby data quick_game = true 02:58:00.983 [Lua] Lobby data weave_name = false 02:58:00.983 [Lua] Lobby data matchmaking = false 02:58:00.983 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:58:00.983 [Lua] Lobby data num_players = 3 02:58:00.983 [Lua] Lobby data player_slot_5 = 0:0 02:58:00.983 [Lua] Lobby data player_slot_2 = 0:0 02:58:00.983 [Lua] Lobby data country_code = US 02:58:00.983 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:58:00.983 [Lua] Lobby data eac_authorized = true 02:58:00.983 [Lua] Set lobby end. 02:58:05.340 [Lua] [Matchmaking] Cancelling matchmaking 02:58:05.340 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:58:06.073 [Lua] PlayFabMirrorBase:_commit_internal 44 02:58:06.073 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:58:06.079 [Lua] generate_backend_stats 1100001027b107c:1 02:58:06.099 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:58:06.099 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:58:06.099 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 100 02:58:06.100 [Lua] Set lobby begin: 02:58:06.100 [Lua] Lobby data twitch_enabled = false 02:58:06.100 [Lua] Lobby data power_level = 824 02:58:06.100 [Lua] Lobby data unique_server_name = Babypeen 02:58:06.100 [Lua] Lobby data difficulty_tweak = 0 02:58:06.100 [Lua] Lobby data host = 1100001027b107c 02:58:06.100 [Lua] Lobby data time_of_search = 1609636045 02:58:06.100 [Lua] Lobby data game_mode = 3 02:58:06.100 [Lua] Lobby data is_private = false 02:58:06.100 [Lua] Lobby data match_started = true 02:58:06.100 [Lua] Lobby data mechanism = adventure 02:58:06.100 [Lua] Lobby data difficulty = normal 02:58:06.100 [Lua] Lobby data level_key = inn_level 02:58:06.100 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:58:06.100 [Lua] Lobby data selected_level_key = inn_level 02:58:06.100 [Lua] Lobby data quick_game = true 02:58:06.100 [Lua] Lobby data weave_name = false 02:58:06.100 [Lua] Lobby data matchmaking = false 02:58:06.100 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:58:06.100 [Lua] Lobby data num_players = 3 02:58:06.100 [Lua] Lobby data player_slot_5 = 0:0 02:58:06.100 [Lua] Lobby data player_slot_2 = 0:0 02:58:06.100 [Lua] Lobby data country_code = US 02:58:06.100 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1 02:58:06.100 [Lua] Lobby data eac_authorized = true 02:58:06.100 [Lua] Set lobby end. 02:58:06.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 100 02:58:06.388 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 100 02:58:06.391 [Lua] commit result success 44 02:58:10.398 [Lua] [ChatManager][1]System: N0Fear has left the game 02:58:10.398 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame 02:58:10.398 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Disconnecting 02:58:10.398 [Lua] [PSM] Disconnecting peer 1100001024f5f80 02:58:10.398 [Lua] [PSM] Disconnected peer 1100001024f5f80 is being removed from session. 02:58:10.398 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024f5f80 02:58:10.398 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001024f5f80 02:58:10.398 [Lua] [GameNetworkManager] destroying game object with go_id=39 02:58:10.398 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Disconnecting 02:58:10.398 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Disconnected 02:58:10.398 [Lua] Set lobby begin: 02:58:10.398 [Lua] Lobby data twitch_enabled = false 02:58:10.398 [Lua] Lobby data power_level = 824 02:58:10.398 [Lua] Lobby data unique_server_name = Babypeen 02:58:10.398 [Lua] Lobby data difficulty_tweak = 0 02:58:10.398 [Lua] Lobby data host = 1100001027b107c 02:58:10.398 [Lua] Lobby data time_of_search = 1609636045 02:58:10.398 [Lua] Lobby data game_mode = 3 02:58:10.398 [Lua] Lobby data is_private = false 02:58:10.398 [Lua] Lobby data match_started = true 02:58:10.398 [Lua] Lobby data mechanism = adventure 02:58:10.399 [Lua] Lobby data difficulty = normal 02:58:10.399 [Lua] Lobby data level_key = inn_level 02:58:10.399 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:58:10.399 [Lua] Lobby data selected_level_key = inn_level 02:58:10.399 [Lua] Lobby data quick_game = true 02:58:10.399 [Lua] Lobby data weave_name = false 02:58:10.399 [Lua] Lobby data matchmaking = false 02:58:10.399 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:58:10.399 [Lua] Lobby data num_players = 3 02:58:10.399 [Lua] Lobby data player_slot_5 = 0:0 02:58:10.399 [Lua] Lobby data player_slot_2 = 0:0 02:58:10.399 [Lua] Lobby data country_code = US 02:58:10.399 [Lua] Lobby data player_slot_3 = 0:0 02:58:10.399 [Lua] Lobby data eac_authorized = true 02:58:10.399 [Lua] Set lobby end. 02:58:10.399 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001024f5f80) 02:58:10.399 [EAC] EAC server lost client 1100001024f5f80 02:58:10.399 [EACServer] [19:58:10:398][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001024F5F80 PlayerGUID: 76561197999021952 02:58:10.399 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 4 02:58:10.399 [Lua] [GameNetworkManager] destroying game object with go_id=46 02:58:10.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 02:58:10.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:58:10.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 02:58:10.439 [Connection] Dropped game chunk from 1100001024f5f80 because channel 4 can't communicate 02:58:10.439 [Connection] Dropped game_session chunk from 1100001024f5f80 because channel 4 can't communicate 02:58:11.177 [Lua] Set lobby begin: 02:58:11.177 [Lua] Lobby data twitch_enabled = false 02:58:11.177 [Lua] Lobby data power_level = 820 02:58:11.177 [Lua] Lobby data unique_server_name = Babypeen 02:58:11.177 [Lua] Lobby data difficulty_tweak = 0 02:58:11.177 [Lua] Lobby data host = 1100001027b107c 02:58:11.177 [Lua] Lobby data time_of_search = 1609636045 02:58:11.177 [Lua] Lobby data game_mode = 3 02:58:11.177 [Lua] Lobby data is_private = false 02:58:11.177 [Lua] Lobby data match_started = true 02:58:11.177 [Lua] Lobby data mechanism = adventure 02:58:11.177 [Lua] Lobby data difficulty = normal 02:58:11.177 [Lua] Lobby data level_key = inn_level 02:58:11.177 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:58:11.177 [Lua] Lobby data selected_level_key = inn_level 02:58:11.177 [Lua] Lobby data quick_game = true 02:58:11.177 [Lua] Lobby data weave_name = false 02:58:11.177 [Lua] Lobby data matchmaking = false 02:58:11.177 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:58:11.177 [Lua] Lobby data num_players = 3 02:58:11.177 [Lua] Lobby data player_slot_5 = 0:0 02:58:11.177 [Lua] Lobby data player_slot_2 = 0:0 02:58:11.177 [Lua] Lobby data country_code = US 02:58:11.177 [Lua] Lobby data player_slot_3 = 0:0 02:58:11.177 [Lua] Lobby data eac_authorized = true 02:58:11.177 [Lua] Set lobby end. 02:58:12.078 [Lua] [Matchmaking] Handshake host removing client 1100001024f5f80 02:58:12.439 [Handshaker] Lost connection 245 to 1100001024f5f80 02:58:12.778 [Lua] [NetworkServer] Changing num_players from 3 to 2 02:58:12.778 [Lua] Players: 2 02:58:12.778 [Lua] Set lobby begin: 02:58:12.778 [Lua] Lobby data twitch_enabled = false 02:58:12.778 [Lua] Lobby data power_level = 820 02:58:12.778 [Lua] Lobby data unique_server_name = Babypeen 02:58:12.778 [Lua] Lobby data difficulty_tweak = 0 02:58:12.778 [Lua] Lobby data host = 1100001027b107c 02:58:12.778 [Lua] Lobby data time_of_search = 1609636045 02:58:12.778 [Lua] Lobby data game_mode = 3 02:58:12.778 [Lua] Lobby data is_private = false 02:58:12.778 [Lua] Lobby data match_started = true 02:58:12.778 [Lua] Lobby data mechanism = adventure 02:58:12.778 [Lua] Lobby data difficulty = normal 02:58:12.778 [Lua] Lobby data level_key = inn_level 02:58:12.778 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:58:12.778 [Lua] Lobby data selected_level_key = inn_level 02:58:12.778 [Lua] Lobby data quick_game = true 02:58:12.778 [Lua] Lobby data weave_name = false 02:58:12.778 [Lua] Lobby data matchmaking = false 02:58:12.778 [Lua] Lobby data player_slot_4 = 11000010072e561:1 02:58:12.778 [Lua] Lobby data num_players = 2 02:58:12.778 [Lua] Lobby data player_slot_5 = 0:0 02:58:12.779 [Lua] Lobby data player_slot_2 = 0:0 02:58:12.779 [Lua] Lobby data country_code = US 02:58:12.779 [Lua] Lobby data player_slot_3 = 0:0 02:58:12.779 [Lua] Lobby data eac_authorized = true 02:58:12.779 [Lua] Set lobby end. 02:58:12.779 [Lua] [LobbyMembers] Member left 1100001024f5f80 02:58:19.270 [Lua] [IngameUI] menu view on_enter ingame_menu 02:58:20.424 [Lua] [IngameUI] menu view on_exit ingame_menu 02:58:25.778 [Lua] PlayFabMirrorBase:_commit_internal 45 02:58:25.778 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:58:25.784 [Lua] generate_backend_stats 1100001027b107c:1 02:58:25.804 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:58:25.804 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:58:25.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 101 02:58:25.809 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 101 02:58:25.938 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 101 02:58:25.940 [Lua] commit result success 45 02:58:26.670 [Lua] [IngameUI] menu view on_enter start_game_view 02:58:26.672 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bc16d70 02:58:26.672 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:58:26.674 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:58:26.674 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:58:26.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:58:26.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:58:27.142 [Lua] [IngameUI] menu view on_exit start_game_view 02:58:27.142 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:58:27.143 [Save] Saving `save_data` 02:58:27.143 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:58:27.143 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:58:27.143 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:58:27.147 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bc16d70 02:58:27.147 [Save] Save done 02:58:32.016 [Lua] [IngameUI] menu view on_enter ingame_menu 02:58:32.610 [Lua] [IngameUI] menu view on_exit ingame_menu 02:58:32.610 [Lua] [IngameUI] menu view on_enter options_view 02:58:33.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:52 my_peer_id:1100001027b107c 02:58:33.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:52 my_peer_id:1100001027b107c 02:58:33.222 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:52 my_peer_id:1100001027b107c 02:58:33.222 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:58:33.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:58:33.251 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient 02:58:33.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 02:58:33.252 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 02:58:33.252 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient 02:58:33.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient 02:58:33.253 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 02:58:33.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 02:58:33.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 02:58:33.253 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 02:58:33.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:58:33.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient 02:58:33.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient 02:58:33.265 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:58:33.265 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:58:33.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 02:58:33.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 02:58:33.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 02:58:33.430 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 52 02:58:46.049 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 02:58:46.049 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 02:58:48.952 [Lua] [IngameUI] menu view on_exit options_view 02:58:48.952 [Lua] [IngameUI] menu view on_enter ingame_menu 02:58:49.634 [Lua] [IngameUI] menu view on_exit ingame_menu 02:59:02.336 [EACServer] [19:59:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:59:05.824 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:53 my_peer_id:1100001027b107c 02:59:05.824 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:53 my_peer_id:1100001027b107c 02:59:05.831 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:53 my_peer_id:1100001027b107c 02:59:05.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:59:05.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:59:05.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 02:59:05.861 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 02:59:05.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 02:59:05.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 02:59:05.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 02:59:05.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 02:59:05.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 02:59:05.955 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53 02:59:30.195 [Lua] [IngameUI] menu view on_enter ingame_menu 02:59:32.250 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game do_return_to_pc_menu Yes cancel_popup No 02:59:33.493 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu 02:59:33.501 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI 02:59:33.501 [Lua] TRANSITION return_to_pc_menu nil nil 02:59:33.501 [Lua] [GameNetworkManager] Leaving game... 02:59:33.501 [Lua] [GameNetworkManager] Shutting down game session host. 02:59:33.501 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:59:33.501 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:59:33.501 [Lua] [Matchmaking] Cancelling matchmaking 02:59:33.501 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:59:33.501 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=97.44 02:59:33.501 [Lua] [IngameUI] menu view on_exit ingame_menu 02:59:33.508 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:59:35.563 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu" 02:59:35.563 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:59:35.563 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:59:35.563 [Lua] [Managers] Calling function on all managers: 02:59:35.564 [Lua] Clearing all global lookup lists 02:59:35.564 [Lua] [IngamePlayerListUI] - Destroy 02:59:35.564 [Lua] [EquipmentUI] - Destroy 02:59:35.564 [Lua] [AbilityUI] - Destroy 02:59:35.564 [Lua] [GamePadAbilityUI] - Destroy 02:59:35.564 [Lua] [GamePadEquipmentUI] - Destroy 02:59:35.565 [Lua] [IngameUI] destroy 02:59:35.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 02:59:35.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 02:59:35.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4 02:59:35.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 02:59:35.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 02:59:35.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3 02:59:35.620 [Lua] [Managers] Destroying manager group: 02:59:35.625 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:59:35.708 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:59:35.708 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 02:59:35.708 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 02:59:35.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 02:59:35.708 warning: [Lua] Following data will be uploaded to Crashify: <> 02:59:35.708 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 51, User: 1100001027b107c "Babypeen" <> 02:59:35.709 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000104D79D0; previous_state = InGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2132324; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000CA1CFD0 [3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InGame [5] self = table: 000000000C312EF0; application_shutdown = nil; unit_spawner = table: 00000000013AB890; world = [World]; unit_storage = table: 000000001070BE50; units = table: 0000000010629040; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C312EF0 [8] self = table: 000000001192F010; dt = 0.0075305183418095112; t = 9190.5148773672991; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0075305183418095112; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075305183418095112; t = 9190.5148773672991 [10] dt = 0.0075305183418095112 [2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "11000010072e561"; game_network_manager = table: 000000000187AD60; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000DB1CFC0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011709740; network_server = table: 0000000010484840; entity_system = table: 00000000003E90B0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000098FDB40; statistics_db = table: 0000000010707490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002164A70; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009E01630; num_local_human_players = 1; exit_type = "return_to_pc_menu"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000DB1CFC0; world = [World]; dt = 0.0075305183418095112; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.43586791632697; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000037087C0; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000001124BA0; <> <> 02:59:35.709 [Lua] [PeerSM] 11000010072e561 :: on_exit InGame 02:59:35.709 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading 02:59:35.709 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 inn_level 0 02:59:35.709 warning: [Lua] Following data will be uploaded to Crashify: <> 02:59:35.709 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 52, User: 1100001027b107c "Babypeen" <> 02:59:35.710 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000CD7A2B0; previous_state = InGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2132324; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000CA1CFD0 [3] _ = table: 000000000CD7A2B0; new_state = Loading; old_state = InGame [4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010072e561"; peer_state_machine = table: 000000000CD7A350; current_state = InGame [5] self = table: 000000000C312EF0; application_shutdown = nil; unit_spawner = table: 00000000013AB890; world = [World]; unit_storage = table: 000000001070BE50; units = table: 0000000010629040; matchmaking_loading_context = nil [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C312EF0 [8] self = table: 000000001192F010; dt = 0.0075305183418095112; t = 9190.5148773672991; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0075305183418095112; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075305183418095112; t = 9190.5148773672991 [10] dt = 0.0075305183418095112 [2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010072e561"; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8325823592022061; resend_post_game_timer = 1.6531757339835167; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "11000010072e561"; game_network_manager = table: 000000000187AD60; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000DB1CFC0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011709740; network_server = table: 0000000010484840; entity_system = table: 00000000003E90B0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000098FDB40; statistics_db = table: 0000000010707490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002164A70; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009E01630; num_local_human_players = 1; exit_type = "return_to_pc_menu"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000DB1CFC0; world = [World]; dt = 0.0075305183418095112; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.43586791632697; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000037087C0; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000001124BA0; <> <> 02:59:35.710 [Lua] [Matchmaking] unregister rpcs 02:59:35.710 [Lua] [Matchmaking] destroying 02:59:35.710 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 02:59:35.710 [Lua] [ChatManager] Unregistering channel 1 02:59:35.710 [Lua] [EnemyPackageLoader] network_context_destroyed 02:59:35.710 [Lua] [PartyManager] network_context_destroyed 02:59:35.710 [Lua] [GameMechanismManager] network_context_destroyed 02:59:35.710 [SteamVoip] Leaving room de8ccc5096cd336f 02:59:35.710 [SteamVoipClient] select_out(11000010072e561, off) 02:59:35.710 [SteamVoipClient] select_out(1100001027b107c, off) 02:59:35.710 [SteamVoip] Destroying room de8ccc5096cd336f 02:59:35.712 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 02:59:35.713 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 02:59:35.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 02:59:35.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 02:59:35.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient 02:59:35.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient 02:59:35.713 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient 02:59:35.715 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:59:35.715 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:59:35.715 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient 02:59:35.716 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, InventoryPackageSynchronizerClient 02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 02:59:35.719 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:59:35.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient 02:59:35.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, InventoryPackageSynchronizerClient 02:59:35.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1, InventoryPackageSynchronizerClient 02:59:35.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 02:59:35.719 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 02:59:35.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient 02:59:35.724 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:59:35.724 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 02:59:35.724 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient 02:59:35.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 02:59:35.725 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:59:35.725 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:59:35.725 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 02:59:35.725 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:59:35.725 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 02:59:35.731 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 02:59:35.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 02:59:35.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient 02:59:35.732 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 02:59:35.732 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:59:35.732 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 02:59:35.732 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:59:35.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient 02:59:35.733 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient 02:59:35.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient 02:59:35.733 [EAC] EAC server lost client 11000010072e561 02:59:35.733 [EACServer] [19:59:35:732][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553 02:59:35.733 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 19 02:59:35.733 [EACServer] [19:59:35:732][Windows][EAC Server] [Info][Destroy] Called 02:59:35.735 [Lua] [LobbyHost] Destroying 02:59:35.736 [Connection] Dropped voip chunk from 11000010072e561 because channel 21 can't communicate 02:59:35.736 [Connection] Dropped voip chunk from 11000010072e561 because channel 21 can't communicate 02:59:35.736 [Lua] ############### UNLOADING PACKAGES ############### 02:59:35.736 [Lua] [Managers] Calling function on all managers: 02:59:35.736 [Lua] [Managers] Destroying manager group: 02:59:35.736 [Lua] [Gamestate] Enter state StateLoading 02:59:35.738 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:59:35.738 [Lua] [LobbyManager] Setting up network options 02:59:35.738 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 02:59:35.738 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 02:59:35.738 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 02:59:35.738 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 02:59:35.738 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 02:59:35.738 [Lua] LobbyManager:setup_network_options server_port: 27015 02:59:35.738 [Lua] registering RPCs 02:59:35.738 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 02:59:35.738 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 02:59:35.738 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:59:35.738 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:59:35.738 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:59:35.738 [SteamVoip] Creating room d43e3e16e07ade7d 02:59:35.738 [SteamVoip] Joining room d43e3e16e07ade7d 02:59:35.739 [EAC] EAC server 1100001027b107c is initializing 02:59:35.743 [EAC] Server is also client 1100001027b107c 02:59:35.743 [EACServer] [19:59:35:742][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7F12C77C0 LogLevel: Info. 02:59:35.743 [Lua] ### Created peer state machine for 1100001027b107c 02:59:35.743 [Lua] [PeerSM] 1100001027b107c :: on_enter Connecting 02:59:35.743 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 02:59:35.743 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:59:35.746 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3028684 - use_random_directors: true - overriden_conflict: nil 02:59:35.752 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:59:35.752 [Lua] checking dlc's against conflict directors 02:59:35.752 [Lua] number of factions to include 3 02:59:35.752 [Lua] number of factions added 3 02:59:35.752 [Lua] --- --- --- 02:59:35.752 [Lua] Starting... difficulty 'normal' 02:59:35.752 [Lua] These are the starting conflict directors: 02:59:35.752 [Lua] inn_level 02:59:35.752 [Lua] --- --- --- 02:59:35.752 [Lua] 02:59:35.752 [Lua] DONE! Found the following directors: 02:59:35.752 [Lua] (free: 35), Master hash is: 02:59:35.752 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:59:35.752 [Lua] load_startup_enemy_packages: -------------- 02:59:35.752 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:59:35.752 [Lua] critter_rat 02:59:35.753 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:59:35.753 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:59:35.753 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 02:59:35.753 [Lua] Set lobby begin: 02:59:35.753 [Lua] Set lobby end. 02:59:35.753 [Lua] [PSM] Peer 1100001027b107c joined. Want to use profile index "1" and join party "nil" 02:59:35.753 [Lua] [LobbyHost] Changed state from 0 to creating 02:59:35.761 [Connection] Dropped channel chunk from 11000010072e561 because channel 20 can't communicate 02:59:35.761 [Connection] Dropped channel chunk from 11000010072e561 because channel 21 can't communicate 02:59:35.761 [Connection] Dropped channel chunk from 11000010072e561 because channel 19 can't communicate 02:59:35.762 [Lua] ### Sending rpc_level_loaded 02:59:35.762 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50 02:59:35.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:59:35.778 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:59:35.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:59:35.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:59:35.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:59:36.016 [Lua] [LobbyHost] Changed state from creating to joined 02:59:36.016 [Lua] [PartyManager] Leader is set to 1100001027b107c 02:59:36.016 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001027b107c my_peer_id:1100001027b107c 02:59:36.016 [Lua] [ChatManager] Registering channel 1 02:59:36.016 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c) 02:59:36.016 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c) 02:59:36.016 [Lua] [PartyManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c) 02:59:36.016 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:59:36.016 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:59:36.016 [Lua] Starting async level spawning of levels/inn/world 02:59:36.016 [Umbra] Init version: 3.4.15 :: 16 threads 02:59:36.038 [Lua] [NetworkServer] Changing num_players from nil to 1 02:59:36.038 [Lua] Players: 1 02:59:36.038 [Lua] Set lobby begin: 02:59:36.038 [Lua] Lobby data num_players = 1 02:59:36.038 [Lua] Lobby data level_key = inn_level 02:59:36.038 [Lua] Lobby data game_mode = 3 02:59:36.038 [Lua] Lobby data matchmaking = false 02:59:36.039 [Lua] Set lobby end. 02:59:36.334 [Lua] Async level spawning done 02:59:37.567 [Handshaker] Lost connection 252 to 11000010072e561 02:59:37.584 [Lua] player (1100001027b107c,1) was put into party 0 02:59:37.584 [Lua] [PeerSM] 1100001027b107c :: on_exit Connecting 02:59:37.584 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 02:59:37.584 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 02:59:37.584 warning: [Lua] Following data will be uploaded to Crashify: <> 02:59:37.584 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 53, User: 1100001027b107c "Babypeen" <> 02:59:37.585 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000DC19EA0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 000000000BC31890; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3028684; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000DC2660 [3] _ = table: 000000000DC19EA0; new_state = Loading; old_state = Connecting [4] self = table: 0000000009EA2B80; dt = 0.016666784882545471; state_data = table: 000000000DC19EA0; new_state = Loading [5] self = table: 0000000011914590; dt = 0.016666784882545471; peer_state_machines = table: 000000000FD83F20; joined_peers = table: 000000000420FE10; game_session = nil; peer_id = "1100001027b107c"; peer_state_machine = table: 0000000009EA2B80 [6] self = table: 00000000040E4700; dt = 0.016666784882545471 [7] self = table: 00000000040E4700; dt = 0.016666784882545471; t = 9192.5374415791593 [8] self = table: 000000001192F010; dt = 0.016666784882545471; t = 9192.5374415791593 [9] self = table: 0000000000097100; real_world_dt = 0.016666784882545471; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666784882545471; t = 9192.5374415791593 [10] dt = 0.016666784882545471 [2] server = table: 0000000011914590; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8166037052869797; peer_id = "1100001027b107c"; [4] current_state = Loading; function_memoize = table: 000000000D135D00; state_data = table: 000000000DC19EA0; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 000000000F584D90; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000002462DB0; _joined_peers = table: 000000000420FE10; voip = table: 000000000B698240; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000006C32AE0; lobby_host = table: 0000000006CF4E30; level_key = "inn_level"; slot_allocator = table: 000000000A8EAA40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009C73F70; wanted_career_index = 3; _reserved_slots = table: 000000000EEBCB80; wanted_profile_index = 1; _connected_peers = table: 000000000898C5E0; player_manager = table: 00000000120E2E70; _profile_requester = table: 00000000106E0E60; network_transmit = table: 000000000BC31890; peers_completed_game_object_sync = table: 0000000009B54020; peer_state_machines = table: 000000000FD83F20; network_event_delegate = table: 0000000005E27500; [6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 0000000008741730; _loading_music_triggered = true; _lobby_host = table: 0000000006CF4E30; _async_level_spawner = table: 00000000029FB150; _local_quickplay_bonus = true; _machine = table: 00000000015670B0; _network_event_delegate = table: 0000000005E27500; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = true; _wanted_state = table: 00000000103E6160; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000BC31890; _network_server = table: 0000000011914590; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000009C73F70; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 0000000006C63920; [7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 0000000008741730; _loading_music_triggered = true; _lobby_host = table: 0000000006CF4E30; _async_level_spawner = table: 00000000029FB150; _local_quickplay_bonus = true; _machine = table: 00000000015670B0; _network_event_delegate = table: 0000000005E27500; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = true; _wanted_state = table: 00000000103E6160; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000BC31890; _network_server = table: 0000000011914590; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000009C73F70; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 0000000006C63920; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000040E4700; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000001124BA0; <> <> 02:59:37.586 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:59:37.601 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 02:59:37.601 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 02:59:37.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c 02:59:37.601 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c 02:59:37.617 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 02:59:37.617 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 02:59:37.617 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 02:59:37.618 [Lua] ### Sending rpc_level_loaded 02:59:37.618 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50 02:59:37.618 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:59:38.634 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:59:38.634 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:59:38.634 [Lua] Set lobby begin: 02:59:38.634 [Lua] Lobby data host = 1100001027b107c 02:59:38.634 [Lua] Lobby data level_key = inn_level 02:59:38.634 [Lua] Lobby data game_mode = 3 02:59:38.634 [Lua] Lobby data country_code = US 02:59:38.634 [Lua] Lobby data unique_server_name = Babypeen 02:59:38.634 [Lua] Lobby data num_players = 1 02:59:38.634 [Lua] Lobby data matchmaking = false 02:59:38.634 [Lua] Set lobby end. 02:59:38.634 [Lua] [Managers] Destroying manager group: 02:59:38.634 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:59:38.634 [Lua] [Gamestate] Enter StateIngame HOST 02:59:38.634 [Lua] [Managers] Calling function on all managers: 02:59:38.635 [Lua] <>level = inn_level<> 02:59:38.635 [Lua] Set lobby begin: 02:59:38.635 [Lua] Lobby data host = 1100001027b107c 02:59:38.635 [Lua] Lobby data level_key = inn_level 02:59:38.635 [Lua] Lobby data game_mode = 3 02:59:38.635 [Lua] Lobby data selected_level_key = inn_level 02:59:38.635 [Lua] Lobby data country_code = US 02:59:38.635 [Lua] Lobby data unique_server_name = Babypeen 02:59:38.635 [Lua] Lobby data num_players = 1 02:59:38.635 [Lua] Lobby data matchmaking = false 02:59:38.635 [Lua] Set lobby end. 02:59:38.635 [Lua] [StateIngame] Server ingame 02:59:38.638 [Lua] Set lobby begin: 02:59:38.638 [Lua] Lobby data level_key = inn_level 02:59:38.638 [Lua] Lobby data selected_level_key = inn_level 02:59:38.638 [Lua] Lobby data unique_server_name = Babypeen 02:59:38.638 [Lua] Lobby data matchmaking = false 02:59:38.638 [Lua] Lobby data host = 1100001027b107c 02:59:38.638 [Lua] Lobby data country_code = US 02:59:38.638 [Lua] Lobby data game_mode = 3 02:59:38.638 [Lua] Lobby data difficulty_tweak = 0 02:59:38.638 [Lua] Lobby data difficulty = normal 02:59:38.638 [Lua] Lobby data num_players = 1 02:59:38.638 [Lua] Set lobby end. 02:59:38.638 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 02:59:38.639 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 02:59:38.639 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:59:38.639 [Lua] [Matchmaking] initializing 02:59:38.639 [Lua] [Matchmaking] my_peer_id: 1100001027b107c, I am server 02:59:38.639 [Lua] [Matchmaking] register rpcs 02:59:38.639 [Lua] GameNetworkManager:init... creating game session 02:59:38.639 [Lua] Host GameSession.make_game_session_host with session: 02:59:38.639 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:59:38.639 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 02:59:38.639 [Lua] [GameNetworkManager] self.is_server = true 02:59:38.639 [Network] Setting artificial MTU limit to 576 02:59:38.639 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 02:59:38.650 [Lua] Switching ConflictSettings: to: inn_level 02:59:38.650 [Lua] pacing=disabled 02:59:38.650 [Lua] roaming=nil 02:59:38.650 [Lua] disabled=false 02:59:38.650 [Lua] pack_spawning=disabled 02:59:38.650 [Lua] contained_breeds=nil 02:59:38.650 [Lua] boss=disabled 02:59:38.650 [Lua] horde=disabled 02:59:38.650 [Lua] specials=disabled 02:59:38.650 [Lua] name=inn_level 02:59:38.650 [Lua] intensity=disabled 02:59:38.650 [Lua] --- 02:59:38.650 [Lua] [LevelAnalysis] set_random_seed( 3028684) 02:59:38.653 [Lua] [AIInterestPointSystem] Level Seed: 3028684 02:59:38.654 [Lua] 02:59:38.654 [Lua] [entity_system_bag] = table 02:59:38.654 [Lua] [entity_system_bag] = metatable 02:59:38.654 [Lua] [startup_data] = table 02:59:38.654 [Lua] [entity_manager] = table 02:59:38.654 [Lua] [entity_manager] = metatable 02:59:38.654 [Lua] [unit_spawner] = table 02:59:38.654 [Lua] [unit_spawner] = metatable 02:59:38.654 [Lua] [unit_storage] = table 02:59:38.654 [Lua] [unit_storage] = metatable 02:59:38.654 [Lua] [dice_keeper] = table 02:59:38.654 [Lua] [dice_keeper] = metatable 02:59:38.654 [Lua] [is_server] = true (boolean) 02:59:38.654 [Lua] [world] = [World] 02:59:38.654 [Lua] [system_api] = table 02:59:38.654 [Lua] [entity_system] = table 02:59:38.654 [Lua] [entity_system] = metatable 02:59:38.654 [Lua] [network_lobby] = table 02:59:38.654 [Lua] [network_lobby] = metatable 02:59:38.654 [Lua] [profile_synchronizer] = table 02:59:38.654 [Lua] [profile_synchronizer] = metatable 02:59:38.654 [Lua] [level_transition_handler] = table 02:59:38.654 [Lua] [level_transition_handler] = metatable 02:59:38.654 [Lua] [num_local_human_players] = 1 (number) 02:59:38.654 [Lua] [statistics_db] = table 02:59:38.654 [Lua] [statistics_db] = metatable 02:59:38.654 [Lua] [network_server] = table 02:59:38.654 [Lua] [network_server] = metatable 02:59:38.654 [Lua] [input_manager] = table 02:59:38.654 [Lua] [input_manager] = metatable 02:59:38.654 [Lua] [network_clock] = table 02:59:38.654 [Lua] [network_clock] = metatable 02:59:38.654 [Lua] [network_transmit] = table 02:59:38.654 [Lua] [network_transmit] = metatable 02:59:38.654 [Lua] [free_flight_manager] = table 02:59:38.654 [Lua] [free_flight_manager] = metatable 02:59:38.654 [Lua] [network_manager] = table 02:59:38.654 [Lua] [network_manager] = metatable 02:59:38.654 [Lua] [network_event_delegate] = table 02:59:38.654 [Lua] [network_event_delegate] = metatable 02:59:38.654 [Lua] 02:59:38.654 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:59:38.654 [Lua] ignoring extension VersusInteractObjectiveExtension 02:59:38.654 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:59:38.654 [Lua] ignoring extension VersusSocketObjectiveExtension 02:59:38.654 [Lua] ignoring extension VersusTargetObjectiveExtension 02:59:38.654 [Lua] ignoring extension VersusMissionObjectiveExtension 02:59:38.655 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:59:38.657 [Lua] [AchievementManager] Achievements using the steam platform 02:59:38.706 [Lua] [StateIngame] Level seed: 3028684 02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 02:59:38.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 02:59:38.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read, 02:59:38.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 02:59:38.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 02:59:38.715 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 02:59:38.718 [Lua] [LevelAnalysis] set_random_seed( 3028684) 02:59:38.721 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 02:59:38.722 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 02:59:38.722 [Lua] [IngameUI] init 02:59:38.738 [SteamVoipClient] select_out(1100001027b107c, off) 02:59:38.742 [Lua] cb_razer_chroma_setup 02:59:38.774 [Lua] [Matchmaking] Cancelling matchmaking 02:59:38.774 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:59:38.774 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:59:38.774 [Lua] Set lobby begin: 02:59:38.774 [Lua] Lobby data level_key = inn_level 02:59:38.774 [Lua] Lobby data power_level = 0 02:59:38.774 [Lua] Lobby data selected_level_key = inn_level 02:59:38.774 [Lua] Lobby data unique_server_name = Babypeen 02:59:38.774 [Lua] Lobby data matchmaking = false 02:59:38.774 [Lua] Lobby data host = 1100001027b107c 02:59:38.774 [Lua] Lobby data country_code = US 02:59:38.774 [Lua] Lobby data game_mode = 3 02:59:38.774 [Lua] Lobby data difficulty_tweak = 0 02:59:38.774 [Lua] Lobby data difficulty = normal 02:59:38.774 [Lua] Lobby data num_players = 1 02:59:38.774 [Lua] Set lobby end. 02:59:38.775 [Flow] complete_skittergate_legend true 02:59:38.775 [Flow] complete_all_helmgart_levels_recruit true 02:59:38.776 [Flow] WitchHunterLevel:32 02:59:38.776 [Flow] LeaderYes 02:59:38.776 [Flow] ALL PC XP:200201 02:59:38.776 [Flow] Has "bogenhafen" DLC:true 02:59:38.776 [Flow] WH XP:51790.8 02:59:38.776 [Flow] Number of crafted items:268 02:59:38.776 [Flow] Sum of Powe Levels:1500 02:59:38.776 [Flow] lodestone diff 1:false 02:59:38.776 [Flow] magnus and forest activated 02:59:38.776 [Flow] magnus and forest activated 02:59:38.776 [Flow] magnus and forest activated 02:59:38.776 [Flow] magnus and forest activated 02:59:38.776 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:59:38.778 [Lua] CurrentConflictSettings inn_level 02:59:38.778 [Lua] [ConflictDirector] conflict_director is ai_ready 02:59:38.778 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:59:38.778 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:59:38.780 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:59:38.780 [Lua] Forming navigation groups in one frame 02:59:38.780 [Lua] Forming navigation groups 02:59:38.802 [Lua] NavigationGroupManager -> calulation time A: 0.023000000001047738 02:59:38.803 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999838473741 02:59:38.803 [Lua] number of nav groups: 41 02:59:38.804 [Lua] number of refined nav groups : 23 02:59:38.805 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 02:59:38.805 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:59:38.806 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:59:38.806 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:59:38.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:59:38.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:59:38.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:59:38.808 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 02:59:38.808 [Lua] [Managers] Calling function on all managers: 02:59:38.808 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:59:38.838 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 02:59:38.838 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 02:59:39.003 [Lua] player (1100001027b107c,1) was put into party 1 02:59:39.003 [Lua] [IngamePlayerListUI] - Destroy 02:59:39.004 [Lua] [EquipmentUI] - Destroy 02:59:39.004 [Lua] [AbilityUI] - Destroy 02:59:39.004 [Lua] [GamePadAbilityUI] - Destroy 02:59:39.004 [Lua] [GamePadEquipmentUI] - Destroy 02:59:39.015 [Lua] Assigning peer(1100001027b107c:1) to profile(1) career(3) 02:59:39.015 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(1) profile_index(1) career_index(3) 02:59:39.015 [Lua] Set lobby begin: 02:59:39.015 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:59:39.016 [Lua] Lobby data level_key = inn_level 02:59:39.016 [Lua] Lobby data power_level = 0 02:59:39.016 [Lua] Lobby data selected_level_key = inn_level 02:59:39.016 [Lua] Lobby data player_slot_4 = 0:0 02:59:39.016 [Lua] Lobby data difficulty = normal 02:59:39.016 [Lua] Lobby data unique_server_name = Babypeen 02:59:39.016 [Lua] Lobby data matchmaking = false 02:59:39.016 [Lua] Lobby data host = 1100001027b107c 02:59:39.016 [Lua] Lobby data country_code = US 02:59:39.016 [Lua] Lobby data game_mode = 3 02:59:39.016 [Lua] Lobby data player_slot_5 = 0:0 02:59:39.016 [Lua] Lobby data player_slot_2 = 0:0 02:59:39.016 [Lua] Lobby data difficulty_tweak = 0 02:59:39.016 [Lua] Lobby data player_slot_3 = 0:0 02:59:39.016 [Lua] Lobby data num_players = 1 02:59:39.016 [Lua] Set lobby end. 02:59:39.016 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:0 02:59:39.016 [Lua] 02:59:39.016 [Lua] [wwise/crossbow] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 02:59:39.016 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 02:59:39.016 [Lua] [wwise/one_handed_axes] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 02:59:39.016 [Lua] [wwise/one_handed_swords] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 02:59:39.016 [Lua] 02:59:39.016 [Lua] 02:59:39.016 [Lua] [wwise/crossbow] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 02:59:39.016 [Lua] [wwise/one_handed_swords] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 02:59:39.016 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean) 02:59:39.016 [Lua] [wwise/one_handed_axes] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2] = false (boolean) 02:59:39.016 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 02:59:39.016 [Lua] 02:59:39.016 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 02:59:39.016 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 02:59:39.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:59:39.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:59:39.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:59:39.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:59:39.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c 02:59:39.023 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 02:59:39.023 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 02:59:39.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c 02:59:39.031 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read, 02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 02:59:39.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:59:39.046 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:59:39.047 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:59:39.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:59:39.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:59:39.087 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:59:39.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:59:39.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:59:39.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:59:39.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:59:39.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:59:39.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:59:39.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:59:39.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 02:59:39.149 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:59:39.149 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 02:59:39.181 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 02:59:39.181 [Lua] [PackageManager] Force_load: wwise/crossbow 02:59:39.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:59:39.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:59:39.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:59:39.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 02:59:39.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 02:59:39.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 02:59:39.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 02:59:39.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 02:59:39.350 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 02:59:39.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 02:59:39.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 02:59:39.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 02:59:39.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:59:39.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:59:39.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:59:39.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 02:59:39.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 02:59:39.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 02:59:39.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:59:39.559 [Flow] DISABLE 02:59:39.761 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:59:39.761 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:59:39.762 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:59:39.797 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:59:39.797 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:59:39.798 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 02:59:39.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 02:59:39.866 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 02:59:39.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 02:59:39.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 02:59:39.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 02:59:39.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 02:59:40.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 02:59:40.010 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 02:59:40.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 02:59:40.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 02:59:40.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 02:59:40.119 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:59:40.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:59:40.414 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:59:40.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:59:40.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:59:40.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:59:40.450 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 02:59:40.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:59:40.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:59:40.467 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 02:59:40.479 [Lua] Players are leaving the safe zone 02:59:40.665 [Lua] StateInGameRunning:_game_actually_starts() 02:59:40.665 [Lua] [IngameUI] menu view on_enter start_menu_view 02:59:40.665 [Lua] hero_fullscreen_menu_on_enter 02:59:40.665 [Lua] ################################################################################################################# 02:59:40.665 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:59:40.665 [Lua] ################################################################################################################# 02:59:40.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 102 02:59:40.670 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05db90b0 02:59:40.672 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 02:59:40.677 [SteamVoipClient] select_out(1100001027b107c, off) 02:59:40.682 [Lua] cb_razer_chroma_setup 02:59:40.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 102 02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:59:40.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:59:40.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:59:40.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:59:40.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 02:59:40.705 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView 02:59:40.711 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView 02:59:41.095 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 102 02:59:41.095 [Lua] Commit load time data 02:59:41.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xce448, position: 0 02:59:42.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xce448, position: 27249 02:59:43.683 [Lua] Set lobby begin: 02:59:43.683 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 02:59:43.683 [Lua] Lobby data level_key = inn_level 02:59:43.683 [Lua] Lobby data power_level = 805 02:59:43.683 [Lua] Lobby data selected_level_key = inn_level 02:59:43.683 [Lua] Lobby data player_slot_4 = 0:0 02:59:43.683 [Lua] Lobby data difficulty = normal 02:59:43.683 [Lua] Lobby data unique_server_name = Babypeen 02:59:43.683 [Lua] Lobby data matchmaking = false 02:59:43.683 [Lua] Lobby data host = 1100001027b107c 02:59:43.683 [Lua] Lobby data country_code = US 02:59:43.683 [Lua] Lobby data game_mode = 3 02:59:43.683 [Lua] Lobby data player_slot_5 = 0:0 02:59:43.683 [Lua] Lobby data player_slot_2 = 0:0 02:59:43.683 [Lua] Lobby data difficulty_tweak = 0 02:59:43.683 [Lua] Lobby data player_slot_3 = 0:0 02:59:43.683 [Lua] Lobby data num_players = 1 02:59:43.683 [Lua] Set lobby end. 02:59:44.479 [Lua] [IngameUI] menu view on_exit start_menu_view 02:59:44.479 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 02:59:44.479 [Lua] hero_fullscreen_menu_on_exit 02:59:44.482 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05db90b0 02:59:44.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:59:44.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:59:45.551 [Lua] [IngameUI] menu view on_enter ingame_menu 02:59:47.076 [Lua] [IngameUI] menu view on_exit ingame_menu 02:59:48.210 [Lua] [IngameUI] menu view on_enter ingame_menu 02:59:50.683 [Lua] PlayFabMirrorBase:_commit_internal 46 02:59:50.683 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:59:50.690 [Lua] generate_backend_stats 1100001027b107c:1 02:59:50.711 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:59:50.711 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:59:50.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 103 02:59:50.716 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 103 02:59:50.889 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 103 02:59:50.891 [Lua] commit result success 46 02:59:50.914 [Lua] [IngameUI] menu view on_exit ingame_menu 03:00:09.289 [Lua] Got invite to lobby from 11000010072e561 03:00:09.294 [Lua] [Matchmaking] Joining lobby table: 000000000CA3F0A0. 03:00:09.294 [Lua] 03:00:09.294 [Lua] [join_by_lobby_browser] = true (boolean) 03:00:09.294 [Lua] [join_lobby_data] = table 03:00:09.294 [Lua] [id] = 186000001ac1d9b (string) 03:00:09.294 [Lua] [is_server_invite] = false (boolean) 03:00:09.294 [Lua] [friend_join] = true (boolean) 03:00:09.294 [Lua] 03:00:09.294 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:00:09.294 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 03:00:09.294 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 03:00:09.294 [Lua] [ChatManager][1]System: Connecting to game session. 03:00:09.301 [Lua] [LobbyClient] Changed state from nil to joining 03:00:09.547 [Lua] [LobbyClient] Changed state from joining to joined 03:00:09.547 [Lua] [PartyManager] Leader is set to 11000010072e561 03:00:09.547 [Lua] [LobbyClient] connected to lobby, id: 186000001ac1d9b 03:00:09.547 [Lua] ====== Looking for host: 11000010072e561 03:00:09.615 [Lua] LobbyInternal.open_channel lobby: userdata: 0x02af9e88, to peer: 11000010072e561 channel: 22 03:00:09.615 [Lua] Connected to host: 11000010072e561, using channel: 22 03:00:09.615 [Lua] [Matchmaking] Joined lobby, checking network hash... 03:00:09.622 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Fresh_Feeesh'... 03:00:12.344 [Lua] [Matchmaking] Connected, starting handshake... 03:00:12.344 [Lua] [Matchmaking] Starting handshake with host 11000010072e561 using client cookie HSC-0000835188-client-[1100001027b107c] 03:00:12.573 [Lua] [Matchmaking] Handshake successful (11000010072e561) (HSC-0000835188-client-[1100001027b107c]) (HSC-0000711173-host-[11000010072e561]) 03:00:12.574 [Lua] [Matchmaking] Handshake done, requesting to join game... 03:00:12.574 [Lua] bogenhafen 03:00:12.574 [Lua] lake_upgrade 03:00:12.574 [Lua] holly 03:00:12.574 [Lua] cog_upgrade 03:00:12.574 [Lua] lake 03:00:12.574 [Lua] cog 03:00:12.574 [Lua] scorpion 03:00:12.574 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010072e561 03:00:12.798 [Lua] [Matchmaking] Successfully joined game after 0.22 seconds: lobby_id=186000001ac1d9b host_id:Fresh_Feeesh 03:00:12.798 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 03:00:12.798 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 03:00:12.799 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000010072e561 03:00:12.799 [Lua] [ChatManager][1]System: Requesting profiles 03:00:13.020 [Lua] [Matchmaking] PROFILES DATA REPLY BY 22 REPLY wh:0 | we:0 | dr:0 | bw:11000010072e561 | es:0 03:00:13.021 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 03:00:13.021 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 03:00:13.021 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000010072e561 03:00:13.021 [Lua] [ChatManager][1]System: Acquiring profiles 03:00:13.268 [Lua] [ChatManager][1]System: Joining game... 03:00:13.270 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 03:00:13.270 [Lua] TRANSITION start_lobby table: 00000000032479D0 nil 03:00:13.270 [Lua] [GameNetworkManager] Leaving game... 03:00:13.270 [Lua] [GameNetworkManager] Shutting down game session host. 03:00:13.270 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:00:13.270 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:00:13.270 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=35.97 03:00:13.276 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:00:14.315 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 03:00:14.364 [Lua] Set lobby begin: 03:00:14.364 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 03:00:14.364 [Lua] Lobby data level_key = inn_level 03:00:14.365 [Lua] Lobby data power_level = 0 03:00:14.365 [Lua] Lobby data selected_level_key = inn_level 03:00:14.365 [Lua] Lobby data player_slot_4 = 0:0 03:00:14.365 [Lua] Lobby data difficulty = normal 03:00:14.365 [Lua] Lobby data unique_server_name = Babypeen 03:00:14.365 [Lua] Lobby data matchmaking = false 03:00:14.365 [Lua] Lobby data host = 1100001027b107c 03:00:14.365 [Lua] Lobby data country_code = US 03:00:14.365 [Lua] Lobby data game_mode = 3 03:00:14.365 [Lua] Lobby data player_slot_5 = 0:0 03:00:14.365 [Lua] Lobby data player_slot_2 = 0:0 03:00:14.365 [Lua] Lobby data difficulty_tweak = 0 03:00:14.365 [Lua] Lobby data player_slot_3 = 0:0 03:00:14.365 [Lua] Lobby data num_players = 1 03:00:14.365 [Lua] Set lobby end. 03:00:15.275 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:00:15.275 [Lua] [Managers] Calling function on all managers: 03:00:15.275 [Lua] Clearing all global lookup lists 03:00:15.275 [Lua] [IngamePlayerListUI] - Destroy 03:00:15.276 [Lua] [EquipmentUI] - Destroy 03:00:15.276 [Lua] [AbilityUI] - Destroy 03:00:15.276 [Lua] [GamePadAbilityUI] - Destroy 03:00:15.276 [Lua] [GamePadEquipmentUI] - Destroy 03:00:15.276 [Lua] [IngameUI] destroy 03:00:15.280 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 03:00:15.280 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4 03:00:15.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 03:00:15.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 03:00:15.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3 03:00:15.329 [Lua] [Managers] Destroying manager group: 03:00:15.333 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:00:15.415 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:00:15.415 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame 03:00:15.415 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 03:00:15.415 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 03:00:15.415 warning: [Lua] Following data will be uploaded to Crashify: <> 03:00:15.415 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 54, User: 1100001027b107c "Babypeen" <> 03:00:15.416 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000DC19EA0; previous_state = InGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 000000000BC31890; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3028684; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000DC2660 [3] _ = table: 000000000DC19EA0; new_state = Loading; old_state = InGame [4] self = table: 0000000011914590; peer_state_machines = table: 000000000FD83F20; peer_id = "1100001027b107c"; peer_state_machine = table: 0000000009EA2B80; current_state = InGame [5] self = table: 00000000014130B0; application_shutdown = nil; unit_spawner = table: 000000000C9BBBD0; world = [World]; unit_storage = table: 000000000238C5F0; units = table: 000000000B0E7710; matchmaking_loading_context = table: 000000001183C9B0 [6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit" [7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000014130B0 [8] self = table: 000000001192F010; dt = 0.0069910837337374687; t = 9229.5637972541153; new_state = table: 0000000002A79180 [9] self = table: 0000000000097100; real_world_dt = 0.0069910837337374687; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069910837337374687; t = 9229.5637972541153 [10] dt = 0.0069910837337374687 [2] server = table: 0000000011914590; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8166037052869797; peer_id = "1100001027b107c"; [4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 000000000F584D90; game_session = [GameSession]; game_network_manager = table: 00000000095E0450; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000002462DB0; _joined_peers = table: 000000000420FE10; voip = table: 000000000B698240; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000006C32AE0; lobby_host = table: 0000000006CF4E30; level_key = "inn_level"; slot_allocator = table: 000000000A8EAA40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009C73F70; wanted_career_index = 3; _reserved_slots = table: 000000000EEBCB80; wanted_profile_index = 1; _connected_peers = table: 000000000898C5E0; player_manager = table: 00000000120E2E70; _profile_requester = table: 00000000106E0E60; network_transmit = table: 000000000BC31890; peers_completed_game_object_sync = table: 0000000009B54020; peer_state_machines = table: 000000000FD83F20; network_event_delegate = table: 0000000003F93030; [5] world_name = "level_world"; entity_system_bag = table: 00000000059F6440; network_server = table: 0000000011914590; entity_system = table: 0000000001AA5530; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000000584400; statistics_db = table: 000000000AA7D9E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000D165D20; profile_synchronizer = table: 0000000009C73F70; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BAF8620; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000003F93030; world = [World]; dt = 0.0069910837337374687; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 000000000BC31890; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 35.973161282017827; _lobby_host = table: 0000000006CF4E30; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 0000000000E1EDF0; _quit_game = false; [6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000014130B0; [7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000014130B0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000014130B0; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000009EFCAB0; <> <> 03:00:15.416 [Lua] [Matchmaking] unregister rpcs 03:00:15.416 [Lua] [Matchmaking] destroying 03:00:15.416 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 03:00:15.416 [Lua] [ChatManager] Unregistering channel 1 03:00:15.416 [Lua] [EnemyPackageLoader] network_context_destroyed 03:00:15.416 [Lua] [PartyManager] network_context_destroyed 03:00:15.417 [Lua] [GameMechanismManager] network_context_destroyed 03:00:15.417 [SteamVoip] Leaving room d43e3e16e07ade7d 03:00:15.417 [SteamVoipClient] select_out(1100001027b107c, off) 03:00:15.417 [SteamVoip] Destroying room d43e3e16e07ade7d 03:00:15.417 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 03:00:15.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 03:00:15.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient 03:00:15.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient 03:00:15.418 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:00:15.418 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 03:00:15.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 03:00:15.418 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 03:00:15.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 03:00:15.418 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:00:15.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient 03:00:15.422 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 03:00:15.425 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 03:00:15.425 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:00:15.425 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:00:15.425 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:00:15.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 03:00:15.426 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 03:00:15.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient 03:00:15.426 [EACServer] [20:00:15:425][Windows][EAC Server] [Info][Destroy] Called 03:00:15.428 [Lua] [LobbyHost] Destroying 03:00:15.428 [Lua] ############### UNLOADING PACKAGES ############### 03:00:15.428 [Lua] [Managers] Calling function on all managers: 03:00:15.428 [Lua] [Managers] Destroying manager group: 03:00:15.428 [Lua] [Gamestate] Enter state StateLoading 03:00:15.430 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:00:15.430 [Lua] registering RPCs 03:00:15.430 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000032479D0 03:00:15.430 warning: [Lua] Setting up network client 03:00:15.430 [EAC] Connection reset 03:00:15.431 [EAC] Set platform user auth ticket 03:00:15.431 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010072e561 my_peer_id:1100001027b107c 03:00:15.431 [Lua] [ChatManager] Registering channel 1 03:00:15.431 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010072e561, own_peer_id=1100001027b107c) 03:00:15.431 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010072e561, own_peer_id=1100001027b107c) 03:00:15.431 [Lua] [PartyManager] network_context_created (server_peer_id=11000010072e561, own_peer_id=1100001027b107c) 03:00:15.431 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 03:00:15.431 [Lua] [PartyManager] Leader is set to 11000010072e561 03:00:15.431 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:00:15.583 [EAC] Set host peer 11000010072e561 to state undetermined 03:00:15.583 [EAC] Validating host 11000010072e561 03:00:15.583 [Lua] EAC debug check 2 nil 03:00:15.769 [Lua] Server sends mechanism to client adventure 03:00:15.769 [Lua] initializing mechanism to: adventure 03:00:15.769 [Lua] Received new state from server inn 03:00:15.769 [Lua] [EnemyPackageLoader] New connection established (22) (key=0) 03:00:15.769 [SteamVoip] Joining room 26f0027715397d6a 03:00:15.951 [SteamVoipClient] select_out(11000010072e561, on) 03:00:15.965 [SteamVoipClient] select_out(11000010072e561, on) 03:00:15.965 [SteamVoipClient] select_in(11000010072e561, on) 03:00:15.965 [SteamVoipClient] select_out(11000010072e561, off) 03:00:16.646 [EAC] EAC host 11000010072e561 validated and trusted 03:00:16.764 [Lua] RPC not registered "rpc_ping" 03:00:17.629 [Lua] RPC not registered "rpc_set_matchmaking" 03:00:17.629 [Lua] [ChatManager][1]System: Starting hosted game... 03:00:17.847 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 11000010072e561 1 1 1 03:00:17.847 [Lua] player (11000010072e561,1) was put into party 1 03:00:17.847 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001027b107c 1 0 1 03:00:17.847 [Lua] player (1100001027b107c,1) was put into party 0 03:00:17.847 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:00:17.847 [Lua] GameMechanismManager setting level seed: 624229 03:00:17.847 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 624229, environment_variation_id to: 0 03:00:17.847 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 03:00:17.847 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 624229 environment 0. Same level as previously, NOT resetting package load status. 03:00:17.847 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:00:17.847 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 03:00:17.847 [Lua] [LevelTransitionHandler] load_level inn_level 0 03:00:17.848 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 03:00:17.848 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:00:17.848 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:00:17.848 [Lua] Starting async level spawning of levels/inn/world 03:00:17.848 [Umbra] Init version: 3.4.15 :: 16 threads 03:00:17.870 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 624229 - use_random_directors: true - overriden_conflict: nil 03:00:17.874 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:00:17.874 [Lua] checking dlc's against conflict directors 03:00:17.874 [Lua] number of factions to include 3 03:00:17.874 [Lua] number of factions added 3 03:00:17.874 [Lua] --- --- --- 03:00:17.874 [Lua] Starting... difficulty 'hardest' 03:00:17.874 [Lua] These are the starting conflict directors: 03:00:17.874 [Lua] inn_level 03:00:17.874 [Lua] --- --- --- 03:00:17.874 [Lua] 03:00:17.874 [Lua] DONE! Found the following directors: 03:00:17.874 [Lua] (free: 35), Master hash is: 03:00:17.874 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:00:17.874 [Lua] load_startup_enemy_packages: -------------- 03:00:17.874 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:00:17.874 [Lua] critter_rat 03:00:17.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:00:17.910 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:00:17.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:00:18.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:00:18.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:00:18.012 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 03:00:18.165 [Lua] Async level spawning done 03:00:18.200 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010072e561) local_player_id(1) profile_index(4) career_index(1) 03:00:18.200 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010072e561 inventory_sync_id:1 my_peer_id:1100001027b107c 03:00:18.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:00:18.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:00:18.200 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient, async-read, 03:00:18.200 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 03:00:18.200 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 03:00:18.200 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:00:18.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:00:18.200 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 03:00:18.200 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:00:18.200 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 03:00:18.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:00:18.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:00:18.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:00:18.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 03:00:18.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 03:00:18.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 03:00:18.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 03:00:18.406 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 03:00:18.406 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 03:00:18.406 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 03:00:18.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 03:00:18.473 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 03:00:18.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 03:00:18.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 03:00:18.575 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 03:00:18.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 03:00:18.744 [Lua] RPC not registered "rpc_ping" 03:00:18.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 03:00:18.965 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 03:00:18.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 03:00:19.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 03:00:19.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 03:00:19.068 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 03:00:19.151 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 03:00:19.151 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 03:00:19.151 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:00:19.253 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:00:19.253 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:00:19.253 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 03:00:19.338 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:00:19.338 [Lua] [PackageManager] Force_load: wwise/bow 03:00:19.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:00:19.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:00:19.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 03:00:19.423 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 03:00:19.607 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:00:20.193 [Lua] [LobbyMembers] Member joined 1100001163aed42 03:00:20.193 [Lua] [LoadTimeManager] Member Joined 03:00:20.611 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:00:20.611 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:00:20.611 [Lua] [Managers] Destroying manager group: 03:00:20.612 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:00:20.612 [Lua] [Gamestate] Enter StateIngame CLIENT 03:00:20.612 [Lua] [Managers] Calling function on all managers: 03:00:20.612 [Lua] <>level = inn_level<> 03:00:20.612 [Lua] [StateIngame] Client ingame 03:00:20.615 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 03:00:20.615 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:00:20.616 [Lua] [Matchmaking] Starting handshake with host 11000010072e561 using client cookie HSC-0000402270-client-[1100001027b107c] 03:00:20.616 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:00:20.616 [Lua] [Matchmaking] initializing 03:00:20.616 [Lua] [Matchmaking] my_peer_id: 1100001027b107c, I am client 03:00:20.616 [Lua] [Matchmaking] register rpcs 03:00:20.616 [Lua] GameNetworkManager:init... creating game session 03:00:20.616 [Lua] Joning GameSession userdata: 0x0b4e3908 as a client through channel_id 22 03:00:20.616 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:00:20.616 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 03:00:20.616 [Lua] [GameNetworkManager] self.is_server = false 03:00:20.616 [Network] Setting artificial MTU limit to 576 03:00:20.616 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 03:00:20.626 [Lua] Switching ConflictSettings: to: inn_level 03:00:20.626 [Lua] pacing=disabled 03:00:20.626 [Lua] roaming=nil 03:00:20.626 [Lua] disabled=false 03:00:20.626 [Lua] pack_spawning=disabled 03:00:20.626 [Lua] contained_breeds=nil 03:00:20.626 [Lua] boss=disabled 03:00:20.626 [Lua] horde=disabled 03:00:20.626 [Lua] specials=disabled 03:00:20.626 [Lua] name=inn_level 03:00:20.626 [Lua] intensity=disabled 03:00:20.626 [Lua] --- 03:00:20.626 [Lua] [LevelAnalysis] set_random_seed( 624229) 03:00:20.630 [Lua] [AIInterestPointSystem] Level Seed: 624229 03:00:20.630 [Lua] 03:00:20.630 [Lua] [network_manager] = table 03:00:20.630 [Lua] [network_manager] = metatable 03:00:20.630 [Lua] [startup_data] = table 03:00:20.630 [Lua] [entity_manager] = table 03:00:20.630 [Lua] [entity_manager] = metatable 03:00:20.630 [Lua] [unit_spawner] = table 03:00:20.630 [Lua] [unit_spawner] = metatable 03:00:20.630 [Lua] [unit_storage] = table 03:00:20.630 [Lua] [unit_storage] = metatable 03:00:20.630 [Lua] [dice_keeper] = table 03:00:20.630 [Lua] [dice_keeper] = metatable 03:00:20.630 [Lua] [is_server] = false (boolean) 03:00:20.630 [Lua] [world] = [World] 03:00:20.630 [Lua] [system_api] = table 03:00:20.630 [Lua] [input_manager] = table 03:00:20.630 [Lua] [input_manager] = metatable 03:00:20.630 [Lua] [profile_synchronizer] = table 03:00:20.630 [Lua] [profile_synchronizer] = metatable 03:00:20.630 [Lua] [entity_system] = table 03:00:20.630 [Lua] [entity_system] = metatable 03:00:20.630 [Lua] [level_transition_handler] = table 03:00:20.630 [Lua] [level_transition_handler] = metatable 03:00:20.630 [Lua] [num_local_human_players] = 1 (number) 03:00:20.630 [Lua] [statistics_db] = table 03:00:20.630 [Lua] [statistics_db] = metatable 03:00:20.630 [Lua] [entity_system_bag] = table 03:00:20.630 [Lua] [entity_system_bag] = metatable 03:00:20.630 [Lua] [network_lobby] = table 03:00:20.630 [Lua] [network_lobby] = metatable 03:00:20.630 [Lua] [network_transmit] = table 03:00:20.630 [Lua] [network_transmit] = metatable 03:00:20.630 [Lua] [network_clock] = table 03:00:20.630 [Lua] [network_clock] = metatable 03:00:20.630 [Lua] [free_flight_manager] = table 03:00:20.630 [Lua] [free_flight_manager] = metatable 03:00:20.630 [Lua] [network_event_delegate] = table 03:00:20.630 [Lua] [network_event_delegate] = metatable 03:00:20.630 [Lua] 03:00:20.630 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:00:20.630 [Lua] ignoring extension VersusInteractObjectiveExtension 03:00:20.630 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:00:20.630 [Lua] ignoring extension VersusSocketObjectiveExtension 03:00:20.630 [Lua] ignoring extension VersusTargetObjectiveExtension 03:00:20.630 [Lua] ignoring extension VersusMissionObjectiveExtension 03:00:20.631 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:00:20.633 [Lua] [AchievementManager] Achievements using the steam platform 03:00:20.681 [Lua] [StateIngame] Level seed: 624229 03:00:20.693 [Lua] [IngameUI] init 03:00:20.708 [SteamVoipClient] select_out(11000010072e561, off) 03:00:20.722 [SteamVoipClient] select_out(1100001027b107c, off) 03:00:20.725 [Lua] cb_razer_chroma_setup 03:00:20.758 [Flow] LeaderNo 03:00:20.758 [Flow] lodestone diff 1:false 03:00:20.759 [Lua] [Managers] Calling function on all managers: 03:00:20.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:00:20.789 [Lua] [Matchmaking] Invalid client cookie HSC-0000835188-client-[1100001027b107c] 03:00:21.079 [Lua] [Matchmaking] Handshake successful (11000010072e561) (HSC-0000402270-client-[1100001027b107c]) (HSC-0000711173-host-[11000010072e561]) 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.080 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.080 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.080 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010072e561 go_type=player go_created_func_name=game_object_created_player 03:00:21.080 [Lua] [GameNetworkManager] game_object_created_player, go_id=13, owner_peer_id=11000010072e561 peer_id=11000010072e561 03:00:21.080 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 13, peer_id = 11000010072e561, self.peer_id = 1100001027b107c 03:00:21.080 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010072e561 03:00:21.098 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:00:21.098 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1 03:00:21.098 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.098 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.098 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.098 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.099 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.099 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010072e561 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 03:00:21.099 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010072e561 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 03:00:21.099 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010072e561 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 03:00:21.099 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010072e561 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010072e561 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010072e561 go_type=music_states go_created_func_name=game_object_created_music_states 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_5, async-read, 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read, 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read, 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:00:21.102 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010072e561 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:00:21.105 [Flow] magnus and cemetery 03:00:21.105 [Flow] magnus and cemetery 03:00:21.105 [Flow] magnus and forest activated 03:00:21.105 [Flow] cemetery and forest activated 03:00:21.105 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:00:21.105 [Flow] ALL RUNES ACTIVATED 03:00:21.106 [Flow] magnus and forest activated 03:00:21.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:00:21.106 [Flow] ALL RUNES ACTIVATED 03:00:21.106 [Flow] magnus and cemetery 03:00:21.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:00:21.106 [Flow] ALL RUNES ACTIVATED 03:00:21.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:00:21.107 [Lua] [TelemetryRPCListener] Receiving session id from server 8afa00e6-ad37-461d-8e20-30472916318b 03:00:21.107 error: [Lua] SETTING ROUND ID 03:00:21.107 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010072e561 go_type=player go_created_func_name=game_object_created_player 03:00:21.107 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=11000010072e561 peer_id=1100001027b107c 03:00:21.107 [Lua] [GameNetworkManager] PLAYER is local player 03:00:21.107 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 03:00:21.110 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 03:00:21.110 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001027b107c 1 1 2 03:00:21.110 [Lua] player (1100001027b107c,1) was put into party 1 03:00:21.110 [Lua] [IngamePlayerListUI] - Destroy 03:00:21.110 [Lua] [EquipmentUI] - Destroy 03:00:21.110 [Lua] [AbilityUI] - Destroy 03:00:21.110 [Lua] [GamePadAbilityUI] - Destroy 03:00:21.110 [Lua] [GamePadEquipmentUI] - Destroy 03:00:21.120 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(1) profile_index(1) career_index(3) 03:00:21.120 [Lua] 03:00:21.120 [Lua] [wwise/crossbow] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 03:00:21.120 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 03:00:21.120 [Lua] [wwise/one_handed_axes] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 03:00:21.120 [Lua] [wwise/one_handed_swords] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:00:21.120 [Lua] 03:00:21.120 [Lua] 03:00:21.120 [Lua] [wwise/crossbow] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:00:21.120 [Lua] [wwise/one_handed_swords] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 03:00:21.120 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean) 03:00:21.120 [Lua] [wwise/one_handed_axes] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:00:21.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:00:21.120 [Lua] 03:00:21.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:00:21.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:00:21.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:00:21.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:00:21.183 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 03:00:21.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 03:00:21.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 03:00:21.266 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 03:00:21.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 03:00:21.311 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010072e561 inventory_sync_id:2 my_peer_id:1100001027b107c 03:00:21.311 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 03:00:21.311 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 03:00:21.311 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:00:21.311 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 03:00:21.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 03:00:21.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 03:00:21.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:00:21.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:00:21.356 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:00:21.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:00:21.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:00:21.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:00:21.388 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 03:00:21.429 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:00:21.429 [Lua] [PackageManager] Force_load: wwise/crossbow 03:00:21.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:00:21.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 03:00:21.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:00:21.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:00:21.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 03:00:21.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 03:00:21.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 03:00:21.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:00:21.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:00:21.591 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:00:21.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 03:00:21.607 [Flow] DISABLE 03:00:21.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 03:00:21.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 03:00:21.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:00:21.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:00:21.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:00:21.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 03:00:21.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 03:00:21.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 03:00:21.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 03:00:21.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 03:00:21.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 03:00:21.862 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:00:21.889 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:00:21.889 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:00:21.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 03:00:21.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 03:00:21.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 03:00:21.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:00:22.333 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:00:22.333 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:00:22.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:00:22.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:00:22.452 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:00:22.453 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:00:22.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:00:22.559 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:00:22.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:00:22.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:00:22.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:00:22.595 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 03:00:23.045 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010072e561 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:00:23.046 [Lua] StateInGameRunning:_game_actually_starts() 03:00:23.046 [Lua] ################################################################################################################# 03:00:23.046 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: unknown 03:00:23.046 [Lua] ################################################################################################################# 03:00:23.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 104 03:00:23.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 104 03:00:23.188 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 104 03:00:23.188 [Lua] Commit load time data 03:00:23.226 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 03:00:26.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 03:00:26.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:00:26.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:00:26.453 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:00:26.598 [SteamVoipClient] select_out(1100001163aed42, on) 03:00:26.614 [SteamVoipClient] select_out(1100001163aed42, on) 03:00:26.614 [SteamVoipClient] select_in(1100001163aed42, on) 03:00:26.614 [SteamVoipClient] select_out(1100001163aed42, off) 03:00:26.620 [SteamTransport] Failed to send a message to 1100001163aed42 because there is no connection 03:00:28.070 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001163aed42 1 0 1 03:00:28.070 [Lua] player (1100001163aed42,1) was put into party 0 03:00:30.414 [Lua] PlayFabMirrorBase:_commit_internal 47 03:00:30.414 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:00:30.420 [Lua] generate_backend_stats 1100001027b107c:1 03:00:30.441 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:00:30.441 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:00:30.446 [Lua] commit result success 47 03:00:32.724 [Lua] [LobbyMembers] Member joined 1100001088e6b03 03:00:36.575 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010072e561 go_type=player go_created_func_name=game_object_created_player 03:00:36.575 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=11000010072e561 peer_id=1100001163aed42 03:00:36.575 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 1100001163aed42, self.peer_id = 1100001027b107c 03:00:36.575 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001163aed42 03:00:36.595 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001163aed42 1 1 3 03:00:36.595 [Lua] player (1100001163aed42,1) was put into party 1 03:00:36.595 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 03:00:36.595 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001163aed42) local_player_id(1) profile_index(3) career_index(2) 03:00:36.927 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001163aed42 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:00:36.927 [Lua] Adding player sync data to peer=1100001163aed42 local_player_id=1 03:00:36.927 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010072e561 inventory_sync_id:3 my_peer_id:1100001027b107c 03:00:36.927 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:00:36.927 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 03:00:36.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:00:36.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:00:36.927 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 03:00:36.927 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:00:36.927 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 03:00:36.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 03:00:36.959 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:00:36.959 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:00:36.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 03:00:37.035 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 03:00:37.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 03:00:37.072 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 03:00:37.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 03:00:37.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 03:00:37.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 03:00:37.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 03:00:37.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 03:00:37.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 03:00:37.323 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 03:00:37.398 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 03:00:37.398 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 03:00:37.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 03:00:37.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 03:00:37.998 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 03:00:38.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 03:00:38.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 03:00:38.224 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 03:00:38.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:00:38.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:00:38.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 03:00:38.412 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 03:00:40.526 [SteamVoipClient] select_out(1100001088e6b03, on) 03:00:40.542 [SteamVoipClient] select_out(1100001088e6b03, on) 03:00:40.542 [SteamVoipClient] select_in(1100001088e6b03, on) 03:00:40.542 [SteamVoipClient] select_out(1100001088e6b03, off) 03:00:40.548 [SteamTransport] Failed to send a message to 1100001088e6b03 because there is no connection 03:00:41.900 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001088e6b03 1 0 1 03:00:41.900 [Lua] player (1100001088e6b03,1) was put into party 0 03:00:58.945 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010072e561 go_type=player go_created_func_name=game_object_created_player 03:00:58.945 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=11000010072e561 peer_id=1100001088e6b03 03:00:58.945 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 47, peer_id = 1100001088e6b03, self.peer_id = 1100001027b107c 03:00:58.945 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001088e6b03 03:00:58.964 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001088e6b03 1 1 4 03:00:58.964 [Lua] player (1100001088e6b03,1) was put into party 1 03:00:58.964 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 03:00:58.964 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001088e6b03) local_player_id(1) profile_index(5) career_index(2) 03:00:59.322 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001088e6b03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:00:59.322 [Lua] Adding player sync data to peer=1100001088e6b03 local_player_id=1 03:00:59.322 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010072e561 inventory_sync_id:4 my_peer_id:1100001027b107c 03:00:59.322 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read, 03:00:59.322 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 03:00:59.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:00:59.322 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:00:59.322 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 03:00:59.322 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 03:00:59.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 03:00:59.398 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 03:00:59.398 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 03:00:59.399 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:00:59.485 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:00:59.485 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:00:59.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 03:00:59.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 03:00:59.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 03:00:59.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 03:01:00.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 03:01:00.337 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 03:01:00.339 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 03:01:00.381 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 03:01:00.381 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 03:01:00.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 03:01:00.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 03:01:00.464 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 03:01:00.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:01:00.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:01:00.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 03:01:00.618 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 03:01:05.787 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001163aed42 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:01:05.789 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010072e561 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:01:05.789 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001088e6b03 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:01:05.790 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010072e561 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 03:01:26.758 [Lua] [IngameUI] menu view on_enter ingame_menu 03:01:28.069 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? Exit To Main Menu do_return_to_pc_menu Yes cancel_popup No 03:01:28.715 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu 03:01:28.728 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI 03:01:28.728 [Lua] TRANSITION return_to_pc_menu nil nil 03:01:28.728 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 03:01:28.728 [Lua] [Matchmaking] Adding broken lobby: 186000001ac1d9b Due to bad connection or something: true, ignoring it for 120 seconds 03:01:28.728 [Lua] [GameNetworkManager] Leaving game... 03:01:28.728 [Lua] despawning player Babypeen 03:01:28.728 [Lua] [Matchmaking] Cancelling matchmaking 03:01:28.728 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 03:01:28.728 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:01:28.728 [Lua] [PartyManager] Leader is cleared 03:01:28.728 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 03:01:28.728 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=69.02 03:01:28.728 [Lua] [IngameUI] menu view on_exit ingame_menu 03:01:28.737 [Lua] [Matchmaking] Removing broken lobby 186000001ac1d9b, perhaps it will now work again?! 03:01:28.944 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001088e6b03 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001163aed42 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001088e6b03 03:01:28.944 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=11000010072e561 peer_id=1100001088e6b03 03:01:28.944 [Lua] [GameNetworkManager] removing peer_id=1100001088e6b03 local_player_id=1 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001163aed42 03:01:28.944 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=11000010072e561 peer_id=1100001163aed42 03:01:28.944 [Lua] [GameNetworkManager] removing peer_id=1100001163aed42 local_player_id=1 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=11000010072e561 peer_id=1100001027b107c 03:01:28.944 [Lua] [GameNetworkManager] not removing peer_id=1100001027b107c local_player_id=1 03:01:28.944 [Lua] destroyed player game object with id 44 callback 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] MUSIC object destroyed 03:01:28.944 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=13 owner_peer_id=11000010072e561 peer_id=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] removing peer_id=11000010072e561 local_player_id=1 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561 03:01:28.944 [Connection] Dropped voip chunk from 11000010072e561 because channel 24 can't communicate 03:01:28.945 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 03:01:28.947 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:01:29.905 [Steam] Connection 7e804573 to remote 11000010072e561 rejected, reason 1000 03:01:29.957 [Lua] broken_connection to 11000010072e561 03:01:29.957 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:832: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 000000000BD06E10; channel_id = 22; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 000000000BD06E10; dt = 0.0084523633122444153 [4] self = table: 000000000DA4F770; dt = 0.0084523633122444153; t = 68.236961025744677; network_manager = table: 000000000E6C9F90 [5] self = table: 000000001192F010; dt = 0.0084523633122444153; t = 9303.13750077039 [6] self = table: 0000000000097100; real_world_dt = 0.0084523633122444153; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084523633122444153; t = 9303.13750077039 [7] dt = 0.0084523633122444153 [2] server_peer_id = "11000010072e561"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000008A84C0; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000F6AE310; _network_event_delegate = table: 000000000B570300; last_level_index = 50; _profile_requester = table: 000000000B296A80; slot_allocator = table: 00000000081E2CE0; lobby_client = table: 000000000BE39790; _notification_sent = true; profile_synchronizer = table: 000000000110FE80; connecting_timeout = 0.29238889180123806; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 00000000104614C0; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "11000010072e561"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000008A84C0; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000F6AE310; _network_event_delegate = table: 000000000B570300; last_level_index = 50; _profile_requester = table: 000000000B296A80; slot_allocator = table: 00000000081E2CE0; lobby_client = table: 000000000BE39790; _notification_sent = true; profile_synchronizer = table: 000000000110FE80; connecting_timeout = 0.29238889180123806; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 00000000104614C0; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 0000000011FA2BD0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000EA8D0E0; parent = table: 0000000000097100; network_client = table: 000000000BD06E10; dice_keeper = table: 000000000FC26C50; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000BE39790; is_in_tutorial = false; input_manager = table: 000000000A84C270; profile_synchronizer = table: 000000000110FE80; _debug_gui = [Gui]; network_transmit = table: 000000000D477C10; _max_local_players = 4; _fps_reporter = table: 000000000A958100; num_local_human_players = 1; statistics_db = table: 000000000FDFF9A0; _gm_event_end_conditions_met = false; exit_type = "return_to_pc_menu"; game_mode_key = "inn"; dt = 0.0084655303508043289; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 0000000001723D70; _level_flow_events = table: 00000000080CE5B0; machines = table: 00000000056C9810; _camera_carrier = table: 000000000A958060; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 00000000104614C0; _onclose_called = false; is_in_inn = true; world = [World]; exit_time = 69.017005337402225; network_clock = table: 000000000F6165E0; free_flight_manager = table: 000000001072C910; level_key = "inn_level"; network_event_delegate = table: 000000000B570300; [5] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA4F770; [6] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F1290F0; <> <> 03:01:29.965 [SteamVoipClient] select_out(11000010072e561, off) 03:01:29.965 [SteamVoipClient] select_out(1100001027b107c, off) 03:01:29.965 [SteamVoipClient] select_out(1100001088e6b03, off) 03:01:29.965 [SteamVoipClient] select_out(1100001163aed42, off) 03:01:29.965 warning: [Lua] [STEAM VOIP]: Connection to host "11000010072e561" broken. Leaving room. 03:01:29.965 [SteamVoip] Leaving room 26f0027715397d6a 03:01:30.116 [Steam] Connection 9eadc936 to remote 1100001163aed42 rejected, reason 1000 03:01:30.170 [Steam] Connection e11a7cf6 to remote 1100001088e6b03 rejected, reason 1000 03:01:30.758 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu" 03:01:30.758 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 03:01:30.758 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:01:30.758 [Lua] [Managers] Calling function on all managers: 03:01:30.758 [Lua] Clearing all global lookup lists 03:01:30.758 [Lua] [IngamePlayerListUI] - Destroy 03:01:30.759 [Lua] [EquipmentUI] - Destroy 03:01:30.759 [Lua] [AbilityUI] - Destroy 03:01:30.759 [Lua] [GamePadAbilityUI] - Destroy 03:01:30.759 [Lua] [GamePadEquipmentUI] - Destroy 03:01:30.759 [Lua] [IngameUI] destroy 03:01:30.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 03:01:30.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:01:30.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_5 03:01:30.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4 03:01:30.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1 03:01:30.767 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 03:01:30.767 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 03:01:30.813 [Lua] [Managers] Destroying manager group: 03:01:30.818 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:01:30.898 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:01:30.898 [Lua] [Matchmaking] unregister rpcs 03:01:30.898 [Lua] [Matchmaking] destroying 03:01:30.898 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 03:01:30.898 [Lua] [ChatManager] Unregistering channel 1 03:01:30.898 [Lua] [EnemyPackageLoader] network_context_destroyed 03:01:30.898 [Lua] [PartyManager] network_context_destroyed 03:01:30.898 [Lua] [GameMechanismManager] network_context_destroyed 03:01:30.898 [EAC] Connection reset 03:01:30.900 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 03:01:30.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 03:01:30.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 03:01:30.900 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient 03:01:30.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient 03:01:30.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient 03:01:30.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient 03:01:30.900 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:01:30.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient 03:01:30.900 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 03:01:30.901 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 03:01:30.901 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 03:01:30.907 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:01:30.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 03:01:30.908 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:01:30.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 03:01:30.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient 03:01:30.908 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:01:30.908 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 03:01:30.909 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 03:01:30.909 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 03:01:30.909 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:01:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient 03:01:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 03:01:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 03:01:30.910 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 03:01:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:01:30.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 03:01:30.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient 03:01:30.911 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 03:01:30.914 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 03:01:30.917 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:01:30.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient 03:01:30.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 03:01:30.918 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 03:01:30.921 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 03:01:30.921 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 03:01:30.922 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 03:01:30.925 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 03:01:30.925 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:01:30.925 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 03:01:30.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient 03:01:30.926 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:01:30.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient 03:01:30.926 [Lua] LobbyClient close server channel 22 to 11000010072e561 03:01:30.926 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02af9e88, channel: 22 03:01:30.926 [Lua] ############### UNLOADING PACKAGES ############### 03:01:30.926 [Lua] [Managers] Calling function on all managers: 03:01:30.926 [Lua] [Managers] Destroying manager group: 03:01:30.926 [Lua] [Gamestate] Enter state StateLoading 03:01:30.928 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:01:30.928 [Lua] [LobbyManager] Setting up network options 03:01:30.928 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 03:01:30.928 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 03:01:30.928 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 03:01:30.928 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 03:01:30.928 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:01:30.928 [Lua] LobbyManager:setup_network_options server_port: 27015 03:01:30.928 [Lua] registering RPCs 03:01:30.928 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:01:30.928 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 03:01:30.928 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:01:30.928 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:01:30.928 [Lua] [LevelTransitionHandler] load_level inn_level 0 03:01:30.929 [SteamVoip] Creating room 5e3968120e926849 03:01:30.929 [SteamVoip] Joining room 5e3968120e926849 03:01:30.929 [EAC] EAC server 1100001027b107c is initializing 03:01:30.933 [EAC] Server is also client 1100001027b107c 03:01:30.933 [EACServer] [20:01:30:933][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7F12C77C0 LogLevel: Info. 03:01:30.933 [Lua] ### Created peer state machine for 1100001027b107c 03:01:30.933 [Lua] [PeerSM] 1100001027b107c :: on_enter Connecting 03:01:30.933 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:01:30.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:01:30.936 [Handshaker] Lost connection 253 to 11000010072e561 03:01:30.937 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3701584 - use_random_directors: true - overriden_conflict: nil 03:01:30.941 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:01:30.941 [Lua] checking dlc's against conflict directors 03:01:30.941 [Lua] number of factions to include 2 03:01:30.941 [Lua] Updated list weights for random: 03:01:30.941 [Lua] skaven, 0.42 (0.00-0.42) 03:01:30.941 [Lua] chaos, 0.42 (0.42-0.83) 03:01:30.941 [Lua] beastmen, 0.17 (0.83-1.00) 03:01:30.941 [Lua] Rolled random faction: 0.88443475961685181 beastmen 03:01:30.941 [Lua] Updated list weights for random: 03:01:30.941 [Lua] skaven, 0.50 (0.00-0.50) 03:01:30.941 [Lua] chaos, 0.50 (0.50-1.00) 03:01:30.941 [Lua] Rolled random faction: 0.0050943177193403244 skaven 03:01:30.941 [Lua] number of factions added 2 03:01:30.941 [Lua] --- --- --- 03:01:30.941 [Lua] Starting... difficulty 'hardest' 03:01:30.941 [Lua] These are the starting conflict directors: 03:01:30.941 [Lua] inn_level 03:01:30.941 [Lua] --- --- --- 03:01:30.941 [Lua] 03:01:30.941 [Lua] DONE! Found the following directors: 03:01:30.941 [Lua] (free: 35), Master hash is: 03:01:30.941 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:01:30.941 [Lua] load_startup_enemy_packages: -------------- 03:01:30.941 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:01:30.941 [Lua] critter_rat 03:01:30.941 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:01:30.941 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:01:30.941 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:01:30.941 [Lua] Set lobby begin: 03:01:30.941 [Lua] Set lobby end. 03:01:30.941 [Lua] [PSM] Peer 1100001027b107c joined. Want to use profile index "1" and join party "nil" 03:01:30.941 [Lua] [LobbyHost] Changed state from 0 to creating 03:01:30.952 [Lua] ### Sending rpc_level_loaded 03:01:30.952 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50 03:01:30.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:01:30.969 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:01:30.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:01:31.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:01:31.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:01:31.138 [Handshaker] Lost connection 254 to 1100001163aed42 03:01:31.155 [Lua] [LobbyHost] Changed state from creating to joined 03:01:31.155 [Lua] [PartyManager] Leader is set to 1100001027b107c 03:01:31.155 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001027b107c my_peer_id:1100001027b107c 03:01:31.155 [Lua] [ChatManager] Registering channel 1 03:01:31.156 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c) 03:01:31.156 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c) 03:01:31.156 [Lua] [PartyManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c) 03:01:31.156 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:01:31.156 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:01:31.156 [Lua] Starting async level spawning of levels/inn/world 03:01:31.156 [Umbra] Init version: 3.4.15 :: 16 threads 03:01:31.178 [Handshaker] Lost connection 255 to 1100001088e6b03 03:01:31.178 [Lua] [NetworkServer] Changing num_players from nil to 1 03:01:31.178 [Lua] Players: 1 03:01:31.178 [Lua] Set lobby begin: 03:01:31.178 [Lua] Lobby data num_players = 1 03:01:31.178 [Lua] Lobby data level_key = inn_level 03:01:31.178 [Lua] Lobby data game_mode = 3 03:01:31.178 [Lua] Lobby data matchmaking = false 03:01:31.178 [Lua] Set lobby end. 03:01:31.469 [Lua] Async level spawning done 03:01:32.774 [Lua] player (1100001027b107c,1) was put into party 0 03:01:32.774 [Lua] [PeerSM] 1100001027b107c :: on_exit Connecting 03:01:32.774 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading 03:01:32.774 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0 03:01:32.774 warning: [Lua] Following data will be uploaded to Crashify: <> 03:01:32.774 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 55, User: 1100001027b107c "Babypeen" <> 03:01:32.775 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000006AE0250; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000001056840; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3701584; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009C73F70 [3] _ = table: 0000000006AE0250; new_state = Loading; old_state = Connecting [4] self = table: 000000000723C750; dt = 0.017004199326038361; state_data = table: 0000000006AE0250; new_state = Loading [5] self = table: 0000000008A085C0; dt = 0.017004199326038361; peer_state_machines = table: 000000000DE90330; joined_peers = table: 000000000D81AC40; game_session = nil; peer_id = "1100001027b107c"; peer_state_machine = table: 000000000723C750 [6] self = table: 00000000098E8B90; dt = 0.017004199326038361 [7] self = table: 00000000098E8B90; dt = 0.017004199326038361; t = 9305.9383997172117 [8] self = table: 000000001192F010; dt = 0.017004199326038361; t = 9305.9383997172117 [9] self = table: 0000000000097100; real_world_dt = 0.017004199326038361; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017004199326038361; t = 9305.9383997172117 [10] dt = 0.017004199326038361 [2] server = table: 0000000008A085C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8183581978082657; peer_id = "1100001027b107c"; [4] current_state = Loading; function_memoize = table: 0000000009CA9660; state_data = table: 0000000006AE0250; [5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000000870C90; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 000000000D8333E0; _joined_peers = table: 000000000D81AC40; voip = table: 0000000010985F30; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 000000000871A5D0; lobby_host = table: 000000000ECFE370; level_key = "inn_level"; slot_allocator = table: 000000000C6E8F90; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000019ED1E0; wanted_career_index = 3; _reserved_slots = table: 0000000006B87A50; wanted_profile_index = 1; _connected_peers = table: 000000000AD0EB20; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000BD0AA10; network_transmit = table: 0000000001056840; peers_completed_game_object_sync = table: 0000000000789460; peer_state_machines = table: 000000000DE90330; network_event_delegate = table: 000000000A987020; [6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000DAE0A70; _loading_music_triggered = true; _lobby_host = table: 000000000ECFE370; _async_level_spawner = table: 000000001071D650; _local_quickplay_bonus = false; _machine = table: 00000000043537E0; _network_event_delegate = table: 000000000A987020; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 00000000103E6160; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 0000000001056840; _network_server = table: 0000000008A085C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000019ED1E0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000BAFC6F0; [7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000DAE0A70; _loading_music_triggered = true; _lobby_host = table: 000000000ECFE370; _async_level_spawner = table: 000000001071D650; _local_quickplay_bonus = false; _machine = table: 00000000043537E0; _network_event_delegate = table: 000000000A987020; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 00000000103E6160; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 0000000001056840; _network_server = table: 0000000008A085C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000019ED1E0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000BAFC6F0; [8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000098E8B90; [9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F1290F0; <> <> 03:01:32.776 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:01:32.791 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading 03:01:32.791 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages 03:01:32.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c 03:01:32.791 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c 03:01:32.808 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 03:01:32.808 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages 03:01:32.808 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame 03:01:32.808 [Lua] ### Sending rpc_level_loaded 03:01:32.808 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50 03:01:32.809 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:01:33.810 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:01:33.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:01:33.810 [Lua] Set lobby begin: 03:01:33.810 [Lua] Lobby data host = 1100001027b107c 03:01:33.810 [Lua] Lobby data level_key = inn_level 03:01:33.810 [Lua] Lobby data game_mode = 3 03:01:33.810 [Lua] Lobby data country_code = US 03:01:33.810 [Lua] Lobby data unique_server_name = Babypeen 03:01:33.810 [Lua] Lobby data num_players = 1 03:01:33.810 [Lua] Lobby data matchmaking = false 03:01:33.810 [Lua] Set lobby end. 03:01:33.810 [Lua] [Managers] Destroying manager group: 03:01:33.811 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:01:33.811 [Lua] [Gamestate] Enter StateIngame HOST 03:01:33.811 [Lua] [Managers] Calling function on all managers: 03:01:33.811 [Lua] <>level = inn_level<> 03:01:33.811 [Lua] Set lobby begin: 03:01:33.811 [Lua] Lobby data host = 1100001027b107c 03:01:33.811 [Lua] Lobby data level_key = inn_level 03:01:33.811 [Lua] Lobby data game_mode = 3 03:01:33.811 [Lua] Lobby data selected_level_key = inn_level 03:01:33.811 [Lua] Lobby data country_code = US 03:01:33.811 [Lua] Lobby data unique_server_name = Babypeen 03:01:33.811 [Lua] Lobby data num_players = 1 03:01:33.811 [Lua] Lobby data matchmaking = false 03:01:33.811 [Lua] Set lobby end. 03:01:33.811 [Lua] [StateIngame] Server ingame 03:01:33.814 [Lua] Set lobby begin: 03:01:33.814 [Lua] Lobby data level_key = inn_level 03:01:33.814 [Lua] Lobby data selected_level_key = inn_level 03:01:33.814 [Lua] Lobby data unique_server_name = Babypeen 03:01:33.814 [Lua] Lobby data matchmaking = false 03:01:33.814 [Lua] Lobby data host = 1100001027b107c 03:01:33.814 [Lua] Lobby data country_code = US 03:01:33.814 [Lua] Lobby data game_mode = 3 03:01:33.814 [Lua] Lobby data difficulty_tweak = 0 03:01:33.814 [Lua] Lobby data difficulty = hardest 03:01:33.814 [Lua] Lobby data num_players = 1 03:01:33.814 [Lua] Set lobby end. 03:01:33.815 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 03:01:33.815 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:01:33.815 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:01:33.815 [Lua] [Matchmaking] initializing 03:01:33.815 [Lua] [Matchmaking] my_peer_id: 1100001027b107c, I am server 03:01:33.815 [Lua] [Matchmaking] register rpcs 03:01:33.815 [Lua] GameNetworkManager:init... creating game session 03:01:33.815 [Lua] Host GameSession.make_game_session_host with session: 03:01:33.815 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:01:33.815 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c 03:01:33.815 [Lua] [GameNetworkManager] self.is_server = true 03:01:33.815 [Network] Setting artificial MTU limit to 576 03:01:33.815 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 03:01:33.827 [Lua] Switching ConflictSettings: to: inn_level 03:01:33.827 [Lua] pacing=disabled 03:01:33.827 [Lua] roaming=nil 03:01:33.827 [Lua] disabled=false 03:01:33.827 [Lua] pack_spawning=disabled 03:01:33.827 [Lua] contained_breeds=nil 03:01:33.827 [Lua] boss=disabled 03:01:33.827 [Lua] horde=disabled 03:01:33.827 [Lua] specials=disabled 03:01:33.827 [Lua] name=inn_level 03:01:33.827 [Lua] intensity=disabled 03:01:33.827 [Lua] --- 03:01:33.827 [Lua] [LevelAnalysis] set_random_seed( 3701584) 03:01:33.830 [Lua] [AIInterestPointSystem] Level Seed: 3701584 03:01:33.830 [Lua] 03:01:33.830 [Lua] [entity_system_bag] = table 03:01:33.830 [Lua] [entity_system_bag] = metatable 03:01:33.830 [Lua] [startup_data] = table 03:01:33.830 [Lua] [entity_manager] = table 03:01:33.830 [Lua] [entity_manager] = metatable 03:01:33.830 [Lua] [unit_spawner] = table 03:01:33.830 [Lua] [unit_spawner] = metatable 03:01:33.830 [Lua] [unit_storage] = table 03:01:33.830 [Lua] [unit_storage] = metatable 03:01:33.830 [Lua] [dice_keeper] = table 03:01:33.830 [Lua] [dice_keeper] = metatable 03:01:33.830 [Lua] [is_server] = true (boolean) 03:01:33.831 [Lua] [world] = [World] 03:01:33.831 [Lua] [system_api] = table 03:01:33.831 [Lua] [entity_system] = table 03:01:33.831 [Lua] [entity_system] = metatable 03:01:33.831 [Lua] [network_lobby] = table 03:01:33.831 [Lua] [network_lobby] = metatable 03:01:33.831 [Lua] [profile_synchronizer] = table 03:01:33.831 [Lua] [profile_synchronizer] = metatable 03:01:33.831 [Lua] [level_transition_handler] = table 03:01:33.831 [Lua] [level_transition_handler] = metatable 03:01:33.831 [Lua] [num_local_human_players] = 1 (number) 03:01:33.831 [Lua] [statistics_db] = table 03:01:33.831 [Lua] [statistics_db] = metatable 03:01:33.831 [Lua] [network_server] = table 03:01:33.831 [Lua] [network_server] = metatable 03:01:33.831 [Lua] [input_manager] = table 03:01:33.831 [Lua] [input_manager] = metatable 03:01:33.831 [Lua] [network_clock] = table 03:01:33.831 [Lua] [network_clock] = metatable 03:01:33.831 [Lua] [network_transmit] = table 03:01:33.831 [Lua] [network_transmit] = metatable 03:01:33.831 [Lua] [free_flight_manager] = table 03:01:33.831 [Lua] [free_flight_manager] = metatable 03:01:33.831 [Lua] [network_manager] = table 03:01:33.831 [Lua] [network_manager] = metatable 03:01:33.831 [Lua] [network_event_delegate] = table 03:01:33.831 [Lua] [network_event_delegate] = metatable 03:01:33.831 [Lua] 03:01:33.831 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:01:33.831 [Lua] ignoring extension VersusInteractObjectiveExtension 03:01:33.831 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:01:33.831 [Lua] ignoring extension VersusSocketObjectiveExtension 03:01:33.831 [Lua] ignoring extension VersusTargetObjectiveExtension 03:01:33.831 [Lua] ignoring extension VersusMissionObjectiveExtension 03:01:33.832 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:01:33.834 [Lua] [AchievementManager] Achievements using the steam platform 03:01:33.878 [Lua] [StateIngame] Level seed: 3701584 03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 03:01:33.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 03:01:33.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read, 03:01:33.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 03:01:33.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 03:01:33.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 03:01:33.890 [Lua] [LevelAnalysis] set_random_seed( 3701584) 03:01:33.893 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 03:01:33.894 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 03:01:33.894 [Lua] [IngameUI] init 03:01:33.909 [SteamVoipClient] select_out(1100001027b107c, off) 03:01:33.913 [Lua] cb_razer_chroma_setup 03:01:33.944 [Lua] [Matchmaking] Cancelling matchmaking 03:01:33.944 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:01:33.944 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:01:33.944 [Lua] Set lobby begin: 03:01:33.944 [Lua] Lobby data level_key = inn_level 03:01:33.944 [Lua] Lobby data power_level = 0 03:01:33.944 [Lua] Lobby data selected_level_key = inn_level 03:01:33.944 [Lua] Lobby data unique_server_name = Babypeen 03:01:33.944 [Lua] Lobby data matchmaking = false 03:01:33.944 [Lua] Lobby data host = 1100001027b107c 03:01:33.944 [Lua] Lobby data country_code = US 03:01:33.944 [Lua] Lobby data game_mode = 3 03:01:33.944 [Lua] Lobby data difficulty_tweak = 0 03:01:33.944 [Lua] Lobby data difficulty = hardest 03:01:33.944 [Lua] Lobby data num_players = 1 03:01:33.944 [Lua] Set lobby end. 03:01:33.945 [Flow] complete_skittergate_legend true 03:01:33.945 [Flow] complete_all_helmgart_levels_recruit true 03:01:33.946 [Flow] WitchHunterLevel:32 03:01:33.946 [Flow] LeaderYes 03:01:33.946 [Flow] ALL PC XP:200201 03:01:33.946 [Flow] Has "bogenhafen" DLC:true 03:01:33.946 [Flow] WH XP:51790.8 03:01:33.946 [Flow] Number of crafted items:268 03:01:33.946 [Flow] Sum of Powe Levels:1500 03:01:33.946 [Flow] lodestone diff 1:false 03:01:33.946 [Flow] magnus and forest activated 03:01:33.946 [Flow] magnus and forest activated 03:01:33.946 [Flow] magnus and forest activated 03:01:33.946 [Flow] magnus and forest activated 03:01:33.946 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:01:33.948 [Lua] CurrentConflictSettings inn_level 03:01:33.948 [Lua] [ConflictDirector] conflict_director is ai_ready 03:01:33.948 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:01:33.948 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:01:33.950 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:01:33.950 [Lua] Forming navigation groups in one frame 03:01:33.950 [Lua] Forming navigation groups 03:01:33.972 [Lua] NavigationGroupManager -> calulation time A: 0.023000000001047738 03:01:33.973 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999838473741 03:01:33.973 [Lua] number of nav groups: 41 03:01:33.974 [Lua] number of refined nav groups : 23 03:01:33.976 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 03:01:33.976 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:01:33.976 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:01:33.976 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:01:33.978 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:01:33.978 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:01:33.978 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:01:33.978 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 03:01:33.979 [Lua] [Managers] Calling function on all managers: 03:01:33.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:01:34.007 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame 03:01:34.007 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync 03:01:34.172 [Lua] player (1100001027b107c,1) was put into party 1 03:01:34.172 [Lua] [IngamePlayerListUI] - Destroy 03:01:34.172 [Lua] [EquipmentUI] - Destroy 03:01:34.172 [Lua] [AbilityUI] - Destroy 03:01:34.172 [Lua] [GamePadAbilityUI] - Destroy 03:01:34.172 [Lua] [GamePadEquipmentUI] - Destroy 03:01:34.183 [Lua] Assigning peer(1100001027b107c:1) to profile(1) career(3) 03:01:34.183 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(1) profile_index(1) career_index(3) 03:01:34.183 [Lua] Set lobby begin: 03:01:34.183 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 03:01:34.184 [Lua] Lobby data level_key = inn_level 03:01:34.184 [Lua] Lobby data power_level = 0 03:01:34.184 [Lua] Lobby data selected_level_key = inn_level 03:01:34.184 [Lua] Lobby data player_slot_4 = 0:0 03:01:34.184 [Lua] Lobby data difficulty = hardest 03:01:34.184 [Lua] Lobby data unique_server_name = Babypeen 03:01:34.184 [Lua] Lobby data matchmaking = false 03:01:34.184 [Lua] Lobby data host = 1100001027b107c 03:01:34.184 [Lua] Lobby data country_code = US 03:01:34.184 [Lua] Lobby data game_mode = 3 03:01:34.184 [Lua] Lobby data player_slot_5 = 0:0 03:01:34.184 [Lua] Lobby data player_slot_2 = 0:0 03:01:34.184 [Lua] Lobby data difficulty_tweak = 0 03:01:34.184 [Lua] Lobby data player_slot_3 = 0:0 03:01:34.184 [Lua] Lobby data num_players = 1 03:01:34.184 [Lua] Set lobby end. 03:01:34.184 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:0 03:01:34.184 [Lua] 03:01:34.184 [Lua] [wwise/crossbow] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 03:01:34.184 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 03:01:34.184 [Lua] [wwise/one_handed_axes] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 03:01:34.184 [Lua] [wwise/one_handed_swords] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:01:34.184 [Lua] 03:01:34.184 [Lua] 03:01:34.184 [Lua] [wwise/crossbow] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:01:34.184 [Lua] [wwise/one_handed_swords] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean) 03:01:34.184 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean) 03:01:34.184 [Lua] [wwise/one_handed_axes] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:01:34.184 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:01:34.184 [Lua] 03:01:34.184 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync 03:01:34.184 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers 03:01:34.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:01:34.184 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:01:34.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:01:34.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:01:34.188 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c 03:01:34.191 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers 03:01:34.191 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame 03:01:34.197 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c 03:01:34.197 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read, 03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 03:01:34.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:01:34.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:01:34.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:01:34.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:01:34.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:01:34.238 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:01:34.238 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:01:34.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 03:01:34.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 03:01:34.270 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 03:01:34.271 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:01:34.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 03:01:34.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 03:01:34.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 03:01:34.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:01:34.307 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 03:01:34.349 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:01:34.349 [Lua] [PackageManager] Force_load: wwise/crossbow 03:01:34.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:01:34.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:01:34.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 03:01:34.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 03:01:34.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 03:01:34.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 03:01:34.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:01:34.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:01:34.529 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:01:34.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 03:01:34.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 03:01:34.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 03:01:34.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:01:34.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:01:34.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:01:34.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 03:01:34.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 03:01:34.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 03:01:34.704 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:01:34.731 [Flow] DISABLE 03:01:34.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:01:34.896 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:01:34.897 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:01:34.942 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:01:34.942 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:01:34.943 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:01:35.013 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:01:35.013 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:01:35.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 03:01:35.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 03:01:35.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 03:01:35.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:01:35.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:01:35.152 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:01:35.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 03:01:35.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 03:01:35.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2 03:01:35.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:01:35.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:01:35.547 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:01:35.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:01:35.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:01:35.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:01:35.581 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 03:01:35.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:01:35.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:01:35.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:01:35.611 [Lua] Players are leaving the safe zone 03:01:35.795 [Lua] StateInGameRunning:_game_actually_starts() 03:01:35.795 [Lua] [IngameUI] menu view on_enter start_menu_view 03:01:35.796 [Lua] hero_fullscreen_menu_on_enter 03:01:35.796 [Lua] ################################################################################################################# 03:01:35.796 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:01:35.796 [Lua] ################################################################################################################# 03:01:35.796 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 105 03:01:35.803 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cd73ff0 03:01:35.804 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 03:01:35.809 [SteamVoipClient] select_out(1100001027b107c, off) 03:01:35.814 [Lua] cb_razer_chroma_setup 03:01:35.821 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 105 03:01:35.825 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:01:35.825 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:01:35.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:01:35.826 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:01:35.826 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:01:35.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:01:35.826 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:01:35.826 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:01:35.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:01:35.834 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 03:01:35.834 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView 03:01:35.840 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView 03:01:36.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 105 03:01:36.208 [Lua] Commit load time data 03:01:36.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xcec9c, position: 0 03:01:37.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xcec9c, position: 27249 03:01:38.837 [Lua] Set lobby begin: 03:01:38.837 [Lua] Lobby data player_slot_1 = 1100001027b107c:1 03:01:38.837 [Lua] Lobby data level_key = inn_level 03:01:38.837 [Lua] Lobby data power_level = 805 03:01:38.837 [Lua] Lobby data selected_level_key = inn_level 03:01:38.837 [Lua] Lobby data player_slot_4 = 0:0 03:01:38.837 [Lua] Lobby data difficulty = hardest 03:01:38.837 [Lua] Lobby data unique_server_name = Babypeen 03:01:38.837 [Lua] Lobby data matchmaking = false 03:01:38.837 [Lua] Lobby data host = 1100001027b107c 03:01:38.837 [Lua] Lobby data country_code = US 03:01:38.837 [Lua] Lobby data game_mode = 3 03:01:38.837 [Lua] Lobby data player_slot_5 = 0:0 03:01:38.837 [Lua] Lobby data player_slot_2 = 0:0 03:01:38.837 [Lua] Lobby data difficulty_tweak = 0 03:01:38.837 [Lua] Lobby data player_slot_3 = 0:0 03:01:38.837 [Lua] Lobby data num_players = 1 03:01:38.837 [Lua] Set lobby end. 03:01:45.863 [Lua] PlayFabMirrorBase:_commit_internal 48 03:01:45.863 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:01:45.867 [Lua] generate_backend_stats 1100001027b107c:1 03:01:45.886 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:01:45.886 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:01:45.894 [Lua] commit result success 48 03:02:14.450 [Application] Lua signals application exit. 03:02:14.461 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:02:14.461 [Lua] [Managers] Calling function on all managers: 03:02:14.461 [Lua] [GameNetworkManager] destroying game object with go_id=15 03:02:14.461 [Lua] [GameNetworkManager] destroying game object with go_id=14 03:02:14.461 [Lua] Clearing all global lookup lists 03:02:14.461 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 03:02:14.462 [Lua] hero_fullscreen_menu_on_exit 03:02:14.462 [Lua] [IngamePlayerListUI] - Destroy 03:02:14.462 [Lua] [EquipmentUI] - Destroy 03:02:14.462 [Lua] [AbilityUI] - Destroy 03:02:14.462 [Lua] [GamePadAbilityUI] - Destroy 03:02:14.462 [Lua] [GamePadEquipmentUI] - Destroy 03:02:14.463 [Lua] [IngameUI] destroy 03:02:14.464 [Lua] [GameNetworkManager] destroying game object with go_id=43 03:02:14.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 03:02:14.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4 03:02:14.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 03:02:14.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 03:02:14.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3 03:02:14.516 [Lua] [Managers] Destroying manager group: 03:02:14.516 [Lua] [GameNetworkManager] Shutting down game session 03:02:14.520 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:02:14.602 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:02:14.603 [Lua] [Matchmaking] unregister rpcs 03:02:14.603 [Lua] [Matchmaking] destroying 03:02:14.603 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 03:02:14.603 [Lua] [ChatManager] Unregistering channel 1 03:02:14.603 [Lua] [EnemyPackageLoader] network_context_destroyed 03:02:14.603 [Lua] [PartyManager] network_context_destroyed 03:02:14.603 [Lua] [GameMechanismManager] network_context_destroyed 03:02:14.603 [SteamVoip] Leaving room 5e3968120e926849 03:02:14.603 [SteamVoipClient] select_out(1100001027b107c, off) 03:02:14.603 [SteamVoip] Destroying room 5e3968120e926849 03:02:14.604 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 03:02:14.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 03:02:14.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient 03:02:14.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient 03:02:14.604 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:02:14.605 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 03:02:14.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 03:02:14.605 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 03:02:14.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 03:02:14.605 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:02:14.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient 03:02:14.609 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 03:02:14.611 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 03:02:14.612 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:02:14.612 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:02:14.612 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:02:14.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 03:02:14.612 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 03:02:14.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient 03:02:14.612 [EACServer] [20:02:14:612][Windows][EAC Server] [Info][Destroy] Called 03:02:14.614 [Lua] [LobbyHost] Destroying 03:02:14.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:02:14.617 [Umbra] Unload tome 03:02:14.617 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 03:02:14.702 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:02:14.702 [Lua] ############### UNLOADING PACKAGES ############### 03:02:14.702 [Lua] [Managers] Calling function on all managers: 03:02:14.702 [Lua] [Managers] Destroying manager group: 03:02:14.702 [Lua] [Managers] Destroying manager group: 03:02:14.702 [Lua] [Managers] Destroying manager group: 03:02:14.702 [Lua] [Managers] Destroying manager group: 03:02:15.221 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:988: in function shutdown [12] @scripts/boot.lua:633:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 0000000010732BB0; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 0000000010732BB0; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 7; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000010732BB0 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008F040; index = 65; alias = "mod"; manager = table: 00000000129171F0 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 0000000000097100; dt = nil [10] venture = ; state = ; package = table: 0000000000091E20; mod = table: 00000000129171F0; localizer = table: 0000000003139350; [11] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; quit_game = true; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000006AF5AA0; 03:02:15.221 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 03:02:15.223 [Lua] VMF:ON_UNLOAD() 03:02:15.233 [Lua] [PackageManager] Destroy() 03:02:15.233 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 03:02:15.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 03:02:15.265 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 03:02:15.268 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 03:02:15.276 [Lua] [PackageManager] Unload: resource_packages/inventory, global 03:02:15.276 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 03:02:15.276 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 03:02:15.277 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 03:02:15.277 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 03:02:15.280 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 03:02:15.280 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 03:02:15.281 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 03:02:15.283 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 03:02:15.283 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 03:02:15.284 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 03:02:15.284 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 03:02:15.284 [Lua] [PackageManager] Unload: resource_packages/decals, global 03:02:15.285 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 03:02:15.285 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 03:02:15.289 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 03:02:15.294 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 03:02:15.294 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 03:02:15.294 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 03:02:15.295 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 03:02:15.295 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded: 03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded: 03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded: 03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded: 03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global 03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 03:02:15.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:02:15.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:02:15.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView 03:02:15.298 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 03:02:15.298 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 03:02:15.300 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 03:02:15.300 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:02:15.300 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:02:15.300 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:02:15.300 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, HeroPreviewer 03:02:15.300 [Lua] [PackageManager] Unload: resource_packages/careers, global 03:02:15.300 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global -> Package still referenced, NOT unloaded: 03:02:15.300 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global 03:02:15.301 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 03:02:15.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 03:02:15.301 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:02:15.301 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:02:15.301 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:02:15.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, HeroPreviewer 03:02:15.304 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 03:02:15.304 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 03:02:15.304 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 03:02:15.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer 03:02:15.304 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 03:02:15.305 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 03:02:15.317 [Lua] [PackageManager] Unload: resource_packages/pickups, global 03:02:15.320 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 03:02:15.321 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 03:02:15.322 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 03:02:15.322 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:02:15.323 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, HeroPreviewer 03:02:15.340 [Lua] [PackageManager] Unload: resource_packages/ingame, global 03:02:15.342 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 03:02:15.342 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 03:02:15.348 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 03:02:15.349 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 03:02:15.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer 03:02:15.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:02:15.355 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, HeroPreviewer 03:02:15.359 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 03:02:15.591 [RazerChroma] Shutdown Razer Chroma 03:02:15.903 [EAC] Shutdown [Log end]