[Log version] 1
[Session] 1e88f2be-0316-49cc-94dd-2a4028f87b8d
UTC time stamps
00:20:44.199 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
00:20:44.199 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
00:20:44.199 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
00:20:44.199 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
00:20:44.199 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
00:20:44.200 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
00:20:44.247 [RazerChroma] Setup Razer Chroma resources
00:20:44.247 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
00:20:44.269 [Window] Window => active
00:20:44.311 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
00:20:44.332 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
00:20:44.753 [EAC] Init client 1100001027b107c
00:20:44.753 [EAC] EAC client initialized
00:20:44.754 warning: [EAC] Failed to initialize localization
00:20:44.754 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
00:20:44.758 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3090)
00:20:45.842 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
00:20:45.929 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
00:20:46.352 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
00:20:46.354 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
00:20:46.458 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
00:20:46.458 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
00:20:46.459 [Save] Save dir: `C:\Users\hayes\AppData\Roaming\fatshark\Vermintide 2`
00:20:46.459 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
00:20:46.459 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
00:20:46.595 [RazerChroma] Setup Razer Chroma
00:20:46.649 [LightFX ] Loaded DLL.
00:20:46.649 [LightFX ] Init()
00:20:46.652 [LightFX ] LightFX failed to initialize
00:20:46.668 [Lua] boot.lua start, os clock: 4.601
00:20:46.668 [Lua] LUA IS STRIPPED!
00:20:46.668 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6020000000000003
00:20:46.668 [Lua] --- CPU
CPU: AMD Ryzen 7 2700X Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 0:8
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001100 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32700MB
Available: 28596MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID b95d181b-bf9a-4fcb-b312-269208e649d5
--- Graphics
Graphics card: NVIDIA GeForce RTX 3090 (DirectX 12.1, 24348MB) Driver version: 46079
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer DeathAdder Essential
Input device: Generic (17.0): USB Keyboard
00:20:46.669 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
00:20:46.674 [SteamStats] RequestCurrentStats success: true
00:20:49.488 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.5178848893847317 os-clock: 7.4220000000000006
00:20:49.489 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
00:20:49.489 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
00:20:49.492 [Lua] Flushing: resource_packages/strings [ResourcePackage]
00:20:49.493 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
00:20:49.497 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
00:20:49.497 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
00:20:49.497 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
00:20:49.497 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
00:20:49.497 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
00:20:49.500 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
00:20:49.500 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
00:20:49.501 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
00:20:49.504 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
00:20:49.504 [Lua] Development.init_application_parameters
00:20:49.504 [Lua] -----------------------------------------------------------------
00:20:49.504 [Lua] -- Application parameters --
00:20:49.504 [Lua] -----------------------------------------------------------------
00:20:49.504 [Lua] *****************************************************************
00:20:49.504 [Lua] ** Initial contents of script_data **
00:20:49.504 [Lua] script_data.beta_level_progression = false
00:20:49.504 [Lua] script_data.build_identifier = 72af77cbc050
00:20:49.504 [Lua] script_data.debug_interactions = false
00:20:49.504 [Lua] script_data.disable_debug_draw = true
00:20:49.504 [Lua] script_data.disable_intro_trailer = false
00:20:49.504 [Lua] script_data.disable_store = false
00:20:49.504 [Lua] script_data.disable_tutorial_at_start = true
00:20:49.504 [Lua] script_data.eac-untrusted = false
00:20:49.504 [Lua] script_data.enable_detailed_tooltips = false
00:20:49.504 [Lua] script_data.force_debug_disabled = true
00:20:49.504 [Lua] script_data.force_steam = true
00:20:49.504 [Lua] script_data.hide_fps = true
00:20:49.504 [Lua] script_data.hide_version_info = true
00:20:49.504 [Lua] script_data.matchmaking_debug = true
00:20:49.504 [Lua] script_data.network_debug = true
00:20:49.504 [Lua] script_data.package_debug = true
00:20:49.504 [Lua] script_data.packaged_build = true
00:20:49.504 [Lua] script_data.settings = { }
00:20:49.504 [Lua] script_data.show_fps = false
00:20:49.504 [Lua] script_data.spawn_empty_chest = true
00:20:49.504 [Lua] script_data.telemetry_log_interval = 600
00:20:49.504 [Lua] script_data.tobii_button = false
00:20:49.504 [Lua] script_data.use_beta_overlay = false
00:20:49.504 [Lua] script_data.use_local_backend = false
00:20:49.504 [Lua] script_data.use_tech_telemetry = true
00:20:49.504 [Lua] script_data.use_telemetry = true
00:20:49.504 [Lua] *****************************************************************
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
00:20:49.504 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
00:20:49.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
00:20:49.680 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
00:20:49.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
00:20:50.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
00:20:50.026 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
00:20:50.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
00:20:50.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
00:20:50.060 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
00:20:50.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
00:20:50.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
00:20:50.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
00:20:50.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
00:20:50.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
00:20:50.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
00:20:50.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
00:20:50.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
00:20:50.751 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
00:20:50.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
00:20:50.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
00:20:50.983 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
00:20:50.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
00:20:51.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
00:20:51.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
00:20:51.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
00:20:51.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
00:20:51.350 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
00:20:51.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
00:20:51.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
00:20:51.532 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
00:20:51.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
00:20:51.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
00:20:51.623 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
00:20:51.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
00:20:51.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
00:20:51.993 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
00:20:51.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
00:20:52.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
00:20:52.150 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
00:20:52.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
00:20:52.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
00:20:52.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
00:20:52.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
00:20:52.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
00:20:52.251 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
00:20:52.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
00:20:52.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
00:20:52.503 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
00:20:52.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
00:20:52.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
00:20:52.799 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
00:20:52.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
00:20:52.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
00:20:52.976 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
00:20:52.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
00:20:53.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
00:20:53.276 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
00:20:53.281 [Lua] settings.steam: nil
00:20:53.281 [Lua] Steam: table: 0000000000062480
00:20:53.281 [Lua] force_steam: true
00:20:53.281 [Lua] BUILD: release
00:20:53.281 [Lua] test_backend: nil
00:20:53.281 [Lua] DEDICATED_SERVER: false
00:20:53.281 [Lua] Using app_id '552500' to define backend
00:20:53.281 [Lua] PlayFab Title ID: 5107
00:20:53.328 [Lua] [1] = beastmen_minotaur (string)
00:20:53.328 [Lua] [2] = skaven_storm_vermin_champion (string)
00:20:53.328 [Lua] [3] = chaos_dummy_troll (string)
00:20:53.328 [Lua] [4] = skaven_grey_seer (string)
00:20:53.328 [Lua] [5] = chaos_plague_wave_spawner (string)
00:20:53.328 [Lua] [6] = chaos_vortex (string)
00:20:53.328 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
00:20:53.328 [Lua] [8] = chaos_dummy_sorcerer (string)
00:20:53.328 [Lua] [9] = chaos_tentacle (string)
00:20:53.328 [Lua] [10] = skaven_loot_rat (string)
00:20:53.328 [Lua] [11] = skaven_stormfiend_demo (string)
00:20:53.328 [Lua] [12] = critter_rat (string)
00:20:53.328 [Lua] [13] = skaven_explosive_loot_rat (string)
00:20:53.328 [Lua] [14] = chaos_spawn (string)
00:20:53.328 [Lua] [15] = skaven_stormfiend_boss (string)
00:20:53.328 [Lua] [16] = critter_pig (string)
00:20:53.328 [Lua] [17] = chaos_troll (string)
00:20:53.328 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
00:20:53.328 [Lua] [19] = skaven_rat_ogre (string)
00:20:53.328 [Lua] [20] = skaven_stormfiend (string)
00:20:53.328 [Lua] [21] = skaven_storm_vermin_warlord (string)
00:20:53.328 [Lua] [22] = skaven_warpfire_thrower (string)
00:20:53.328 [Lua] [23] = chaos_plague_sorcerer (string)
00:20:53.328 [Lua] [24] = chaos_exalted_champion_warcamp (string)
00:20:53.328 [Lua] [25] = skaven_pack_master (string)
00:20:53.328 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
00:20:53.328 [Lua] [27] = skaven_ratling_gunner (string)
00:20:53.328 [Lua] [28] = chaos_mutator_sorcerer (string)
00:20:53.328 [Lua] [29] = skaven_poison_wind_globadier (string)
00:20:53.328 [Lua] [30] = chaos_tentacle_sorcerer (string)
00:20:53.328 [Lua] [31] = chaos_exalted_champion_norsca (string)
00:20:53.328 [Lua] [32] = chaos_warrior (string)
00:20:53.328 [Lua] [33] = chaos_exalted_sorcerer (string)
00:20:53.328 [Lua] [34] = skaven_gutter_runner (string)
00:20:53.328 [Lua] [35] = chaos_corruptor_sorcerer (string)
00:20:53.328 [Lua] [36] = chaos_vortex_sorcerer (string)
00:20:53.328 [Lua] [37] = skaven_plague_monk (string)
00:20:53.328 [Lua] [38] = chaos_berzerker (string)
00:20:53.328 [Lua] [39] = beastmen_gor (string)
00:20:53.328 [Lua] [40] = beastmen_ungor_archer (string)
00:20:53.328 [Lua] [41] = beastmen_ungor_dummy (string)
00:20:53.328 [Lua] [42] = beastmen_standard_bearer_crater (string)
00:20:53.328 [Lua] [43] = skaven_storm_vermin_commander (string)
00:20:53.328 [Lua] [44] = beastmen_standard_bearer (string)
00:20:53.328 [Lua] [45] = skaven_storm_vermin (string)
00:20:53.328 [Lua] [46] = beastmen_ungor (string)
00:20:53.328 [Lua] [47] = chaos_raider_tutorial (string)
00:20:53.328 [Lua] [48] = chaos_raider (string)
00:20:53.328 [Lua] [49] = beastmen_gor_dummy (string)
00:20:53.328 [Lua] [50] = skaven_storm_vermin_with_shield (string)
00:20:53.328 [Lua] [51] = beastmen_bestigor (string)
00:20:53.328 [Lua] [52] = beastmen_bestigor_dummy (string)
00:20:53.328 [Lua] [53] = skaven_clan_rat_tutorial (string)
00:20:53.328 [Lua] [54] = chaos_marauder (string)
00:20:53.328 [Lua] [55] = skaven_dummy_clan_rat (string)
00:20:53.328 [Lua] [56] = chaos_fanatic (string)
00:20:53.328 [Lua] [57] = chaos_marauder_with_shield (string)
00:20:53.328 [Lua] [58] = chaos_zombie (string)
00:20:53.328 [Lua] [59] = skaven_clan_rat (string)
00:20:53.328 [Lua] [60] = skaven_clan_rat_with_shield (string)
00:20:53.328 [Lua] [61] = chaos_marauder_tutorial (string)
00:20:53.328 [Lua] [62] = skaven_dummy_slave (string)
00:20:53.328 [Lua] [63] = skaven_slave (string)
00:20:53.370 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
00:20:53.370 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
00:20:53.370 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
00:20:53.370 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
00:20:53.370 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
00:20:53.370 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
00:20:53.377 [Lua] level display name dlc_bogenhafen_city
00:20:53.377 [Lua] level display name cemetery
00:20:53.377 [Lua] level display name forest_ambush
00:20:53.377 [Lua] level display name mines
00:20:53.377 [Lua] level display name nurgle
00:20:53.377 [Lua] level display name warcamp
00:20:53.377 [Lua] level display name bell
00:20:53.377 [Lua] level display name skittergate
00:20:53.377 [Lua] level display name prologue
00:20:53.377 [Lua] level display name dlc_celebrate_crawl
00:20:53.377 [Lua] level display name military
00:20:53.377 [Lua] level display name magnus
00:20:53.377 [Lua] level display name skaven_stronghold
00:20:53.377 [Lua] level display name fort
00:20:53.377 [Lua] level display name ground_zero
00:20:53.377 [Lua] level display name elven_ruins
00:20:53.377 [Lua] level display name farmlands
00:20:53.377 [Lua] level display name ussingen
00:20:53.377 [Lua] level display name dlc_portals
00:20:53.377 [Lua] level display name dlc_castle
00:20:53.377 [Lua] level display name catacombs
00:20:53.377 [Lua] level display name crater
00:20:53.377 [Lua] level display name plaza
00:20:53.377 [Lua] level display name dlc_bogenhafen_slum
00:20:53.377 [Lua] level display name dlc_bastion
00:20:53.412 [Lua] TIME: 0.026999999999999
00:20:54.108 [Lua] [ConflictSettings] Contained breeds generated in: 0.66099999999999959
00:20:54.188 [Lua] <>realm = official<>
00:20:54.428 [Lua]
00:20:54.428 [Lua] [1] = table
00:20:54.428 [Lua] [download_pending] = false (boolean)
00:20:54.428 [Lua] [id] = 1369573612 (string)
00:20:54.428 [Lua] [banned] = false (boolean)
00:20:54.428 [Lua] [author_id] = 58813412 (number)
00:20:54.428 [Lua] [tags] = table
00:20:54.428 [Lua] [1] = Tools (string)
00:20:54.429 [Lua] [2] = Approved (string)
00:20:54.429 [Lua] [author] = bIbIbI(rus) (string)
00:20:54.429 [Lua] [sanctioned] = true (boolean)
00:20:54.429 [Lua] [out_of_date] = false (boolean)
00:20:54.429 [Lua] [downloading] = false (boolean)
00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
00:20:54.429 [Lua] [num_children] = 0 (number)
00:20:54.429 [Lua] [ugc_status] = 3 (number)
00:20:54.429 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
00:20:54.429 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
00:20:54.429 [Lua] [installed] = true (boolean)
00:20:54.429 [Lua] [enabled] = true (boolean)
00:20:54.429 [Lua] [name] = Vermintide Mod Framework (string)
00:20:54.429 [Lua] [dependency_error] = (string)
00:20:54.429 [Lua] [2] = table
00:20:54.429 [Lua] [download_pending] = false (boolean)
00:20:54.429 [Lua] [id] = 1395453301 (string)
00:20:54.429 [Lua] [children] = table
00:20:54.429 [Lua] [1] = 1369573612 (string)
00:20:54.429 [Lua] [banned] = false (boolean)
00:20:54.429 [Lua] [author_id] = 58813412 (number)
00:20:54.429 [Lua] [tags] = table
00:20:54.429 [Lua] [1] = Approved (string)
00:20:54.429 [Lua] [2] = QoL (string)
00:20:54.429 [Lua] [author] = bIbIbI(rus) (string)
00:20:54.429 [Lua] [sanctioned] = true (boolean)
00:20:54.429 [Lua] [out_of_date] = false (boolean)
00:20:54.429 [Lua] [downloading] = false (boolean)
00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
00:20:54.429 [Lua] [num_children] = 1 (number)
00:20:54.429 [Lua] [ugc_status] = 3 (number)
00:20:54.429 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
00:20:54.429 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
00:20:54.429 [Lua] [installed] = true (boolean)
00:20:54.429 [Lua] [enabled] = true (boolean)
00:20:54.429 [Lua] [name] = Skip Intro (string)
00:20:54.429 [Lua] [dependency_error] = (string)
00:20:54.429 [Lua] [3] = table
00:20:54.429 [Lua] [download_pending] = false (boolean)
00:20:54.429 [Lua] [id] = 1397265260 (string)
00:20:54.429 [Lua] [children] = table
00:20:54.429 [Lua] [1] = 1369573612 (string)
00:20:54.429 [Lua] [banned] = false (boolean)
00:20:54.429 [Lua] [author_id] = 26572404 (number)
00:20:54.429 [Lua] [tags] = table
00:20:54.429 [Lua] [1] = approved (string)
00:20:54.429 [Lua] [2] = UI (string)
00:20:54.429 [Lua] [3] = QoL (string)
00:20:54.429 [Lua] [author] = Necrossin (string)
00:20:54.429 [Lua] [sanctioned] = true (boolean)
00:20:54.429 [Lua] [out_of_date] = false (boolean)
00:20:54.429 [Lua] [downloading] = false (boolean)
00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
00:20:54.429 [Lua] [num_children] = 1 (number)
00:20:54.429 [Lua] [ugc_status] = 3 (number)
00:20:54.429 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
00:20:54.429 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
00:20:54.429 [Lua] [installed] = true (boolean)
00:20:54.429 [Lua] [enabled] = true (boolean)
00:20:54.429 [Lua] [name] = Numeric UI (string)
00:20:54.429 [Lua] [dependency_error] = (string)
00:20:54.429 [Lua] [4] = table
00:20:54.429 [Lua] [download_pending] = false (boolean)
00:20:54.429 [Lua] [id] = 1593460250 (string)
00:20:54.429 [Lua] [children] = table
00:20:54.429 [Lua] [1] = 1369573612 (string)
00:20:54.429 [Lua] [banned] = false (boolean)
00:20:54.429 [Lua] [author_id] = 84308322 (number)
00:20:54.429 [Lua] [tags] = table
00:20:54.429 [Lua] [1] = UI (string)
00:20:54.429 [Lua] [2] = QoL (string)
00:20:54.429 [Lua] [3] = approved (string)
00:20:54.429 [Lua] [author] = pixaal (string)
00:20:54.429 [Lua] [sanctioned] = true (boolean)
00:20:54.429 [Lua] [out_of_date] = false (boolean)
00:20:54.429 [Lua] [downloading] = false (boolean)
00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
00:20:54.429 [Lua] [num_children] = 1 (number)
00:20:54.429 [Lua] [ugc_status] = 3 (number)
00:20:54.429 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
00:20:54.429 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
00:20:54.429 [Lua] [installed] = true (boolean)
00:20:54.429 [Lua] [enabled] = true (boolean)
00:20:54.429 [Lua] [name] = Crosshair Kill Confirmation (string)
00:20:54.429 [Lua] [dependency_error] = (string)
00:20:54.429 [Lua] [5] = table
00:20:54.429 [Lua] [download_pending] = false (boolean)
00:20:54.429 [Lua] [id] = 1395655171 (string)
00:20:54.429 [Lua] [children] = table
00:20:54.429 [Lua] [1] = 1369573612 (string)
00:20:54.429 [Lua] [banned] = false (boolean)
00:20:54.429 [Lua] [author_id] = 59593500 (number)
00:20:54.429 [Lua] [tags] = table
00:20:54.429 [Lua] [1] = QoL (string)
00:20:54.429 [Lua] [2] = Balance/Tweaks (string)
00:20:54.429 [Lua] [3] = Approved (string)
00:20:54.429 [Lua] [author] = Grimalackt (string)
00:20:54.429 [Lua] [sanctioned] = true (boolean)
00:20:54.429 [Lua] [out_of_date] = false (boolean)
00:20:54.429 [Lua] [downloading] = false (boolean)
00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
00:20:54.429 [Lua] [num_children] = 1 (number)
00:20:54.429 [Lua] [ugc_status] = 3 (number)
00:20:54.429 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
00:20:54.429 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
00:20:54.429 [Lua] [installed] = true (boolean)
00:20:54.429 [Lua] [enabled] = true (boolean)
00:20:54.429 [Lua] [name] = Bot Improvements - Combat (string)
00:20:54.429 [Lua] [dependency_error] = (string)
00:20:54.429 [Lua] [6] = table
00:20:54.429 [Lua] [download_pending] = false (boolean)
00:20:54.429 [Lua] [id] = 1487862316 (string)
00:20:54.429 [Lua] [children] = table
00:20:54.429 [Lua] [1] = 1369573612 (string)
00:20:54.429 [Lua] [banned] = false (boolean)
00:20:54.429 [Lua] [author_id] = 45268594 (number)
00:20:54.429 [Lua] [tags] = table
00:20:54.429 [Lua] [1] = approved (string)
00:20:54.429 [Lua] [2] = UI (string)
00:20:54.429 [Lua] [3] = QoL (string)
00:20:54.429 [Lua] [author] = prop joe (string)
00:20:54.429 [Lua] [sanctioned] = true (boolean)
00:20:54.429 [Lua] [out_of_date] = false (boolean)
00:20:54.429 [Lua] [downloading] = false (boolean)
00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
00:20:54.429 [Lua] [num_children] = 1 (number)
00:20:54.429 [Lua] [ugc_status] = 3 (number)
00:20:54.429 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:20:54.429 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
00:20:54.429 [Lua] [installed] = true (boolean)
00:20:54.429 [Lua] [enabled] = true (boolean)
00:20:54.429 [Lua] [name] = Reroll Improvements (string)
00:20:54.429 [Lua] [dependency_error] = (string)
00:20:54.429 [Lua] [7] = table
00:20:54.429 [Lua] [download_pending] = false (boolean)
00:20:54.429 [Lua] [id] = 1516618647 (string)
00:20:54.429 [Lua] [children] = table
00:20:54.429 [Lua] [1] = 1369573612 (string)
00:20:54.429 [Lua] [banned] = false (boolean)
00:20:54.429 [Lua] [author_id] = 96578995 (number)
00:20:54.429 [Lua] [tags] = table
00:20:54.429 [Lua] [1] = approved (string)
00:20:54.429 [Lua] [2] = UI (string)
00:20:54.429 [Lua] [3] = QoL (string)
00:20:54.429 [Lua] [author] = NonzeroGeoduck7 (string)
00:20:54.429 [Lua] [sanctioned] = true (boolean)
00:20:54.429 [Lua] [out_of_date] = false (boolean)
00:20:54.429 [Lua] [downloading] = false (boolean)
00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
00:20:54.429 [Lua] [num_children] = 1 (number)
00:20:54.429 [Lua] [ugc_status] = 3 (number)
00:20:54.429 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
00:20:54.429 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
00:20:54.429 [Lua] [installed] = true (boolean)
00:20:54.429 [Lua] [enabled] = true (boolean)
00:20:54.429 [Lua] [name] = Friendly Fire Indicator (string)
00:20:54.429 [Lua] [dependency_error] = (string)
00:20:54.429 [Lua] [8] = table
00:20:54.429 [Lua] [download_pending] = false (boolean)
00:20:54.429 [Lua] [id] = 1389872347 (string)
00:20:54.429 [Lua] [children] = table
00:20:54.429 [Lua] [1] = 1369573612 (string)
00:20:54.429 [Lua] [banned] = false (boolean)
00:20:54.429 [Lua] [author_id] = 4821406 (number)
00:20:54.429 [Lua] [tags] = table
00:20:54.429 [Lua] [1] = approved (string)
00:20:54.429 [Lua] [2] = UI (string)
00:20:54.429 [Lua] [author] = grasmann (string)
00:20:54.429 [Lua] [sanctioned] = true (boolean)
00:20:54.429 [Lua] [out_of_date] = false (boolean)
00:20:54.429 [Lua] [downloading] = false (boolean)
00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
00:20:54.429 [Lua] [num_children] = 1 (number)
00:20:54.429 [Lua] [ugc_status] = 3 (number)
00:20:54.429 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
00:20:54.429 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
00:20:54.429 [Lua] [installed] = true (boolean)
00:20:54.429 [Lua] [enabled] = true (boolean)
00:20:54.429 [Lua] [name] = Simple UI (string)
00:20:54.429 [Lua] [dependency_error] = (string)
00:20:54.429 [Lua] [9] = table
00:20:54.429 [Lua] [download_pending] = false (boolean)
00:20:54.429 [Lua] [id] = 1445717962 (string)
00:20:54.429 [Lua] [children] = table
00:20:54.429 [Lua] [1] = 1369573612 (string)
00:20:54.429 [Lua] [2] = 1389872347 (string)
00:20:54.429 [Lua] [banned] = false (boolean)
00:20:54.429 [Lua] [author_id] = 38895286 (number)
00:20:54.429 [Lua] [tags] = table
00:20:54.429 [Lua] [1] = UI (string)
00:20:54.429 [Lua] [2] = QoL (string)
00:20:54.429 [Lua] [3] = Approved (string)
00:20:54.429 [Lua] [author] = Squatting Bear (string)
00:20:54.429 [Lua] [sanctioned] = true (boolean)
00:20:54.429 [Lua] [out_of_date] = false (boolean)
00:20:54.429 [Lua] [downloading] = false (boolean)
00:20:54.429 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
00:20:54.429 [Lua] [num_children] = 2 (number)
00:20:54.429 [Lua] [ugc_status] = 3 (number)
00:20:54.429 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
00:20:54.429 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
00:20:54.429 [Lua] [installed] = true (boolean)
00:20:54.429 [Lua] [enabled] = true (boolean)
00:20:54.429 [Lua] [name] = Loadout Manager (string)
00:20:54.429 [Lua] [dependency_error] = (string)
00:20:54.429 [Lua]
00:20:54.429 [Lua]
00:20:54.429 [Lua] [1487862316] = 8 (number)
00:20:54.429 [Lua] [1516618647] = 6 (number)
00:20:54.429 [Lua] [1395453301] = 1 (number)
00:20:54.429 [Lua] [1593460250] = 3 (number)
00:20:54.429 [Lua] [1445717962] = 7 (number)
00:20:54.429 [Lua] [1389872347] = 5 (number)
00:20:54.429 [Lua] [1397265260] = 2 (number)
00:20:54.429 [Lua] [1395655171] = 4 (number)
00:20:54.429 [Lua] [1369573612] = 0 (number)
00:20:54.429 [Lua]
00:20:54.437 [Lua]
00:20:54.437 [Lua] [1487862316] = 8 (number)
00:20:54.437 [Lua] [1516618647] = 6 (number)
00:20:54.437 [Lua] [1395453301] = 1 (number)
00:20:54.437 [Lua] [1593460250] = 3 (number)
00:20:54.437 [Lua] [1445717962] = 7 (number)
00:20:54.437 [Lua] [1389872347] = 5 (number)
00:20:54.437 [Lua] [1397265260] = 2 (number)
00:20:54.437 [Lua] [1395655171] = 4 (number)
00:20:54.437 [Lua] [1369573612] = 0 (number)
00:20:54.437 [Lua]
00:20:54.442 [Lua] <>modded = true<>
00:20:54.442 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
00:20:54.513 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
00:20:54.535 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
00:20:54.535 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x104020b0)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x104021d0)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e870)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279ea00)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c1c0)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c170)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591750)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591a80)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591930)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d60f0)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583810)
00:20:54.536 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d410)
00:20:54.537 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d71b0)
00:20:54.537 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x105951d0)
00:20:54.537 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e080)
00:20:54.537 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
00:20:54.537 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916c60)
00:20:54.542 [Lua] <>modded = true<>
00:20:54.542 [Lua] <>Mod:1395453301:Skip Intro = true<>
00:20:54.558 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
00:20:54.569 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
00:20:54.569 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
00:20:54.569 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02767270)
00:20:54.569 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02767320)
00:20:54.569 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
00:20:54.574 [Lua] <>modded = true<>
00:20:54.574 [Lua] <>Mod:1397265260:Numeric UI = true<>
00:20:54.594 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
00:20:54.605 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
00:20:54.605 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
00:20:54.605 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
00:20:54.605 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa49d0)
00:20:54.605 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4d60)
00:20:54.611 [Lua] <>modded = true<>
00:20:54.611 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
00:20:54.638 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
00:20:54.662 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
00:20:54.662 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
00:20:54.663 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667990)
00:20:54.663 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102c9e70)
00:20:54.663 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9300)
00:20:54.663 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
00:20:54.668 [Lua] <>modded = true<>
00:20:54.668 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
00:20:54.685 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
00:20:54.696 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
00:20:54.696 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0080)
00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c78af0)
00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d69510)
00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdd830)
00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d69360)
00:20:54.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d63e70)
00:20:54.701 [Lua] <>modded = true<>
00:20:54.701 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
00:20:54.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
00:20:54.729 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
00:20:54.729 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011070)
00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11011050)
00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x11010ff0)
00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x11010e30)
00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49f0)
00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff49d0)
00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ff4970)
00:20:54.729 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ff47b0)
00:20:54.734 [Lua] <>modded = true<>
00:20:54.734 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
00:20:54.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
00:20:54.762 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
00:20:54.762 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
00:20:54.762 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b845f0)
00:20:54.762 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
00:20:54.762 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
00:20:54.767 [Lua] <>modded = true<>
00:20:54.767 [Lua] <>Mod:1389872347:Simple UI = true<>
00:20:54.784 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
00:20:54.795 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
00:20:54.795 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
00:20:54.795 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
00:20:54.795 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10073220)
00:20:54.801 [Lua] <>modded = true<>
00:20:54.801 [Lua] <>Mod:1445717962:Loadout Manager = true<>
00:20:54.828 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
00:20:54.839 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
00:20:54.839 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x116462a0)
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cbe0)
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3caa0)
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cae0)
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb80)
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646710)
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x036448c0)
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644980)
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bc60)
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cc60)
00:20:54.839 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
00:20:54.850 [Lua] <>project = vermintide 2<>
00:20:54.850 [Lua] <>build = release<>
00:20:54.850 [Lua] <>platform = win32<>
00:20:54.850 [Lua] <>dedicated_server = false<>
00:20:54.850 [Lua] <>title_id = 5107<>
00:20:54.850 [Lua] <>content_revision = 17502<>
00:20:54.850 [Lua] <>engine_revision = 72af77cbc050<>
00:20:54.850 [Lua] <>release_version = 4.0.0<>
00:20:54.850 [Lua] <>rendering_backend = dx12<>
00:20:54.850 [Lua] <>teamcity_build_id = 79856<>
00:20:54.850 [Lua] <>steam_id = 1100001027b107c<>
00:20:54.850 [Lua] <>steam_profile_name = Babypeen<>
00:20:54.850 [Lua] <>machine_id = b95d181b-bf9a-4fcb-b312-269208e649d5<>
00:20:54.850 [Lua] [Boot] Application build: release
00:20:54.850 [Lua] [Boot] Content revision: 17502
00:20:54.850 [Lua] [Boot] Engine revision: 72af77cbc050
00:20:54.850 [Lua] [Boot] Release version: 4.0.0
00:20:54.851 [Lua] [Boot] User ID: 1100001027b107c Babypeen
00:20:54.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
00:20:54.856 [Lua] initializing mechanism to: adventure
00:20:54.856 [Lua] Game:setup() total time: 0.0060000000000002
00:20:54.856 [Lua] handle rev info: 0
00:20:54.856 [Lua] handle gfx quality: 0
00:20:54.856 [Lua] default settings: 0
00:20:54.856 [Lua] user settings: 0
00:20:54.856 [Lua] set frame times: 0
00:20:54.856 [Lua] init random: 0
00:20:54.856 [Lua] managers: 0.0060000000000002274
00:20:54.856 [Lua]
00:20:54.856 [Lua] unaccounted: 0
00:20:54.856 [Lua] [Boot] use baked enemy meshes: false
00:20:54.857 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
00:20:54.857 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
00:20:54.857 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
00:20:54.857 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
00:20:54.857 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
00:20:54.857 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
00:20:54.857 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
00:20:54.857 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
00:20:54.857 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
00:20:54.857 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
00:20:54.857 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
00:20:54.857 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
00:20:54.857 [Lua] [Testify] Ready!
00:20:54.857 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9ad0)
00:20:55.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
00:20:55.146 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
00:20:55.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
00:20:55.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
00:20:55.586 [Lua] [PackageManager] Force_load: resource_packages/title_screen
00:20:55.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
00:20:55.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
00:20:55.671 [Lua] [PackageManager] Force_load: resource_packages/menu
00:20:55.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
00:20:55.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
00:20:55.755 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
00:20:55.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
00:20:56.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
00:20:56.333 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
00:20:56.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
00:20:56.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
00:20:56.469 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
00:20:56.469 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
00:20:56.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
00:20:56.605 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
00:20:56.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
00:20:57.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
00:20:57.078 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
00:20:57.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
00:20:57.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
00:20:57.872 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
00:20:57.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
00:20:58.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
00:20:58.462 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
00:20:58.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
00:20:58.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
00:20:58.479 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
00:20:58.479 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
00:20:58.479 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x01279680)
00:20:58.479 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00f8e850)
00:20:58.479 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00f7a290)
00:20:58.479 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0127ccb0)
00:20:58.480 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
00:20:58.480 [Lua] [Gamestate] Enter StateTitleScreen
00:20:58.481 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:20:58.481 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:20:58.481 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:20:58.481 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:20:58.481 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:20:58.483 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:20:58.496 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:20:58.496 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:20:58.496 [Save] Loading `save_data`
00:20:58.508 [Save] Load done
00:20:58.513 [Lua] [BackendManagerPlayFab] Backend Enabled
00:20:59.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
00:20:59.026 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
00:20:59.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:20:59.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:20:59.373 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:20:59.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
00:20:59.445 [Lua] <>playfab_id = 229A68C146F988F7<>
00:20:59.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
00:20:59.679 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
00:20:59.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
00:20:59.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
00:20:59.900 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
00:20:59.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
00:21:00.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
00:21:00.070 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
00:21:00.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
00:21:00.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
00:21:00.477 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
00:21:00.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
00:21:00.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
00:21:00.756 [Lua] [PackageManager] Force_load: resource_packages/inventory
00:21:00.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
00:21:00.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
00:21:00.956 [Lua] [PackageManager] Force_load: resource_packages/careers
00:21:00.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
00:21:01.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
00:21:01.006 [Lua] [PackageManager] Force_load: resource_packages/decals
00:21:01.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
00:21:01.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
00:21:01.125 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
00:21:01.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
00:21:01.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
00:21:01.787 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
00:21:01.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
00:21:02.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
00:21:02.751 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
00:21:02.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
00:21:02.949 [Lua] steam item server: requesting user inventory
00:21:03.310 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
00:21:03.310 [Lua] ISI-> GET_ALL_ITEMS!
00:21:03.310 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
00:21:03.310 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
00:21:03.311 [Lua]
00:21:03.311 [Lua]
00:21:03.462 [Save] Saving `save_data`
00:21:03.462 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
00:21:03.463 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
00:21:03.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
00:21:03.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
00:21:03.463 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
00:21:03.463 [Lua] [SteamManager] request_item_prices
00:21:03.464 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
00:21:03.500 [Save] Save done
00:21:03.631 [Lua] Player statistics loaded!
00:21:03.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
00:21:03.747 [Lua] [PackageManager] Force_load: resource_packages/ingame
00:21:03.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
00:21:03.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
00:21:03.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
00:21:03.900 [Lua] [SteamManager] on_price_result 1 USD
00:21:03.900 [Lua] _refresh_steam_item_prices_cb
00:21:03.939 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
00:21:03.943 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
00:21:03.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
00:21:04.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
00:21:04.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
00:21:04.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
00:21:04.274 [Lua] [UnlockManager] All unlocks ready
00:21:04.291 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:21:04.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
00:21:04.681 [Lua] [PackageManager] Force_load: resource_packages/pickups
00:21:04.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
00:21:04.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
00:21:04.782 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
00:21:04.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
00:21:04.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
00:21:04.900 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
00:21:04.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
00:21:04.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
00:21:04.951 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
00:21:05.309 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:21:05.309 [Lua] [Managers] Destroying manager group:
00:21:05.309 [Lua] [Gamestate] Enter state StateLoading
00:21:05.311 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
00:21:05.311 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:21:05.311 [Lua] [LobbyManager] Setting up network options
00:21:05.311 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
00:21:05.311 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
00:21:05.311 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
00:21:05.311 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
00:21:05.311 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
00:21:05.311 [Lua] LobbyManager:setup_network_options server_port: 27015
00:21:05.311 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:21:05.314 [Lua] registering RPCs
00:21:05.314 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
00:21:05.314 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
00:21:05.315 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:21:05.315 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
00:21:05.315 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:21:05.315 [Lua] [LevelTransitionHandler] load_level inn_level 0
00:21:05.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:21:05.315 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
00:21:05.315 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:21:05.315 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
00:21:05.315 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:21:05.315 [SteamVoip] Creating room de8ccc5096cd336f
00:21:05.315 [SteamVoip] Joining room de8ccc5096cd336f
00:21:05.316 [EAC] EAC server 1100001027b107c is initializing
00:21:05.320 [EAC] Server is also client 1100001027b107c
00:21:05.320 [EACServer] [17:21:05:320][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7F12C77C0 LogLevel: Info.
00:21:05.320 [Lua] ### Created peer state machine for 1100001027b107c
00:21:05.320 [Lua] [PeerSM] 1100001027b107c :: on_enter Connecting
00:21:05.320 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
00:21:05.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:21:05.320 warning: [Application] Application.update_render_world is deprecated.
00:21:05.327 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:21:05.327 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:21:05.327 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
00:21:05.327 [Lua] Set lobby begin:
00:21:05.327 [Lua] Set lobby end.
00:21:05.327 [Lua] [PSM] Peer 1100001027b107c joined. Want to use profile index "1" and join party "nil"
00:21:05.327 [Lua] [LobbyHost] Changed state from 0 to creating
00:21:05.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:21:05.377 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:21:05.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:21:05.529 [Lua] [LobbyHost] Changed state from creating to joined
00:21:05.529 [Lua] [PartyManager] Leader is set to 1100001027b107c
00:21:05.529 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001027b107c my_peer_id:1100001027b107c
00:21:05.530 [Lua] [ChatManager] Registering channel 1
00:21:05.530 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c)
00:21:05.530 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c)
00:21:05.530 [Lua] [PartyManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c)
00:21:05.546 [Lua] [NetworkServer] Changing num_players from nil to 1
00:21:05.546 [Lua] Players: 1
00:21:05.546 [Lua] Set lobby begin:
00:21:05.546 [Lua] Lobby data num_players = 1
00:21:05.546 [Lua] Lobby data level_key = inn_level
00:21:05.546 [Lua] Lobby data game_mode = 3
00:21:05.546 [Lua] Lobby data matchmaking = false
00:21:05.546 [Lua] Set lobby end.
00:21:05.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:21:05.629 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:21:05.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
00:21:05.679 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:21:05.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
00:21:05.713 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
00:21:05.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:21:07.338 [Lua] player (1100001027b107c,1) was put into party 0
00:21:07.338 [Lua] [PeerSM] 1100001027b107c :: on_exit Connecting
00:21:07.338 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
00:21:07.338 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
00:21:07.338 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:21:07.338 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001027b107c "Babypeen"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001027b107c \"Babypeen\""
[2] self = table: 00000000104D79D0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 794816; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010483A80
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000104D7A70; dt = 0.016666922718286514; state_data = table: 00000000104D79D0; new_state = Loading
[5] self = table: 0000000010484840; dt = 0.016666922718286514; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = nil; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70
[6] self = table: 00000000015A34B0; dt = 0.016666922718286514
[7] self = table: 00000000015A34B0; dt = 0.016666922718286514; t = 12.5085269799456
[8] self = table: 000000001192F010; dt = 0.016666922718286514; t = 12.5085269799456
[9] self = table: 0000000000097100; real_world_dt = 0.016666922718286514; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666922718286514; t = 12.5085269799456
[10] dt = 0.016666922718286514
[2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] current_state = Loading; function_memoize = table: 00000000104D7A40; state_data = table: 00000000104D79D0;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010479450;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010485A00; _input_manager = table: 00000000019E8A30; _machine = table: 00000000104753A0; _network_event_delegate = table: 0000000010479450; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A935F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010484840; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010484F20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010480FB0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010485A00; _input_manager = table: 00000000019E8A30; _machine = table: 00000000104753A0; _network_event_delegate = table: 0000000010479450; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A935F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010484840; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010484F20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010480FB0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000015A34B0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000011924E70;
<>
00:21:07.339 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000104D79D0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 794816; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010483A80
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000104D7A70; dt = 0.016666922718286514; state_data = table: 00000000104D79D0; new_state = Loading
[5] self = table: 0000000010484840; dt = 0.016666922718286514; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = nil; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70
[6] self = table: 00000000015A34B0; dt = 0.016666922718286514
[7] self = table: 00000000015A34B0; dt = 0.016666922718286514; t = 12.5085269799456
[8] self = table: 000000001192F010; dt = 0.016666922718286514; t = 12.5085269799456
[9] self = table: 0000000000097100; real_world_dt = 0.016666922718286514; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666922718286514; t = 12.5085269799456
[10] dt = 0.016666922718286514
[2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] current_state = Loading; function_memoize = table: 00000000104D7A40; state_data = table: 00000000104D79D0;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010479450;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010485A00; _input_manager = table: 00000000019E8A30; _machine = table: 00000000104753A0; _network_event_delegate = table: 0000000010479450; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A935F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010484840; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010484F20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010480FB0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000010485A00; _input_manager = table: 00000000019E8A30; _machine = table: 00000000104753A0; _network_event_delegate = table: 0000000010479450; _registered_rpcs = true; _wanted_state = table: 00000000103E6160; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000A935F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010484840; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010484F20; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010480FB0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000015A34B0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000011924E70;
<>
<>
00:21:07.339 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:21:12.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:21:12.945 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:21:12.960 [Lua] [LevelTransitionHandler] Level load completed!
00:21:12.960 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 794816 - use_random_directors: true - overriden_conflict: nil
00:21:12.963 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:21:12.963 [Lua] checking dlc's against conflict directors
00:21:12.963 [Lua] number of factions to include 2
00:21:12.963 [Lua] Updated list weights for random:
00:21:12.963 [Lua] skaven, 0.42 (0.00-0.42)
00:21:12.963 [Lua] chaos, 0.42 (0.42-0.83)
00:21:12.963 [Lua] beastmen, 0.17 (0.83-1.00)
00:21:12.963 [Lua] Rolled random faction: 0.082378864288330078 skaven
00:21:12.963 [Lua] Updated list weights for random:
00:21:12.963 [Lua] beastmen, 0.29 (0.00-0.29)
00:21:12.963 [Lua] chaos, 0.71 (0.29-1.00)
00:21:12.963 [Lua] Rolled random faction: 0.90972179174423218 chaos
00:21:12.963 [Lua] number of factions added 2
00:21:12.963 [Lua] --- --- ---
00:21:12.963 [Lua] Starting... difficulty 'normal'
00:21:12.963 [Lua] These are the starting conflict directors:
00:21:12.963 [Lua] inn_level
00:21:12.963 [Lua] --- --- ---
00:21:12.963 [Lua]
00:21:12.963 [Lua] DONE! Found the following directors:
00:21:12.963 [Lua] (free: 35), Master hash is:
00:21:12.963 [Lua] [EnemyPackageLoader] breed_lookup: {
}
00:21:12.963 [Lua] load_startup_enemy_packages: --------------
00:21:12.963 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:21:12.963 [Lua] critter_rat
00:21:12.977 [Lua] ### Sending rpc_level_loaded
00:21:12.977 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50
00:21:12.977 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
00:21:12.993 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
00:21:12.993 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
00:21:12.993 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c
00:21:12.993 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c
00:21:13.010 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
00:21:13.010 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
00:21:13.010 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
00:21:13.010 [Lua] ### Sending rpc_level_loaded
00:21:13.010 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50
00:21:13.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:21:13.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:21:13.077 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
00:21:13.077 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:21:13.077 [Lua] Starting async level spawning of levels/inn/world
00:21:13.078 [Umbra] Init version: 3.4.15 :: 16 threads
00:21:13.413 [Lua] Async level spawning done
00:21:13.413 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:21:14.387 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:21:14.387 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:21:14.387 [Lua] Set lobby begin:
00:21:14.387 [Lua] Lobby data host = 1100001027b107c
00:21:14.387 [Lua] Lobby data level_key = inn_level
00:21:14.387 [Lua] Lobby data game_mode = 3
00:21:14.387 [Lua] Lobby data country_code = US
00:21:14.387 [Lua] Lobby data unique_server_name = Babypeen
00:21:14.387 [Lua] Lobby data num_players = 1
00:21:14.387 [Lua] Lobby data matchmaking = false
00:21:14.387 [Lua] Set lobby end.
00:21:14.387 [Lua] [Managers] Destroying manager group:
00:21:14.388 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:21:14.388 [Lua] [Gamestate] Enter StateIngame HOST
00:21:14.388 [Lua] [Managers] Calling function on all managers:
00:21:14.388 [Lua] <>level = inn_level<>
00:21:14.388 [Lua] Set lobby begin:
00:21:14.388 [Lua] Lobby data host = 1100001027b107c
00:21:14.388 [Lua] Lobby data level_key = inn_level
00:21:14.388 [Lua] Lobby data game_mode = 3
00:21:14.388 [Lua] Lobby data selected_level_key = inn_level
00:21:14.388 [Lua] Lobby data country_code = US
00:21:14.388 [Lua] Lobby data unique_server_name = Babypeen
00:21:14.388 [Lua] Lobby data num_players = 1
00:21:14.388 [Lua] Lobby data matchmaking = false
00:21:14.388 [Lua] Set lobby end.
00:21:14.388 [Lua] [StateIngame] Server ingame
00:21:14.392 [Lua] Set lobby begin:
00:21:14.392 [Lua] Lobby data level_key = inn_level
00:21:14.392 [Lua] Lobby data selected_level_key = inn_level
00:21:14.392 [Lua] Lobby data unique_server_name = Babypeen
00:21:14.392 [Lua] Lobby data matchmaking = false
00:21:14.392 [Lua] Lobby data host = 1100001027b107c
00:21:14.392 [Lua] Lobby data country_code = US
00:21:14.392 [Lua] Lobby data game_mode = 3
00:21:14.392 [Lua] Lobby data difficulty_tweak = 0
00:21:14.392 [Lua] Lobby data difficulty = normal
00:21:14.392 [Lua] Lobby data num_players = 1
00:21:14.392 [Lua] Set lobby end.
00:21:14.392 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
00:21:14.392 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
00:21:14.392 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:21:14.392 [Lua] [Matchmaking] initializing
00:21:14.392 [Lua] [Matchmaking] my_peer_id: 1100001027b107c, I am server
00:21:14.392 [Lua] [Matchmaking] register rpcs
00:21:14.392 [Lua] GameNetworkManager:init... creating game session
00:21:14.392 [Lua] Host GameSession.make_game_session_host with session:
00:21:14.392 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:21:14.393 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
00:21:14.393 [Lua] [GameNetworkManager] self.is_server = true
00:21:14.393 [Network] Setting artificial MTU limit to 576
00:21:14.393 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
00:21:14.401 [Lua] Switching ConflictSettings: to: inn_level
00:21:14.401 [Lua] pacing=disabled
00:21:14.401 [Lua] roaming=nil
00:21:14.401 [Lua] disabled=false
00:21:14.401 [Lua] pack_spawning=disabled
00:21:14.401 [Lua] contained_breeds=nil
00:21:14.401 [Lua] boss=disabled
00:21:14.401 [Lua] horde=disabled
00:21:14.401 [Lua] specials=disabled
00:21:14.401 [Lua] name=inn_level
00:21:14.401 [Lua] intensity=disabled
00:21:14.401 [Lua] ---
00:21:14.401 [Lua] [LevelAnalysis] set_random_seed( 794816)
00:21:14.406 [Lua] [AIInterestPointSystem] Level Seed: 794816
00:21:14.406 [Lua]
00:21:14.406 [Lua] [entity_system_bag] = table
00:21:14.406 [Lua] [entity_system_bag] = metatable
00:21:14.406 [Lua] [startup_data] = table
00:21:14.406 [Lua] [entity_manager] = table
00:21:14.406 [Lua] [entity_manager] = metatable
00:21:14.406 [Lua] [unit_spawner] = table
00:21:14.406 [Lua] [unit_spawner] = metatable
00:21:14.406 [Lua] [unit_storage] = table
00:21:14.406 [Lua] [unit_storage] = metatable
00:21:14.406 [Lua] [dice_keeper] = table
00:21:14.406 [Lua] [dice_keeper] = metatable
00:21:14.406 [Lua] [is_server] = true (boolean)
00:21:14.406 [Lua] [world] = [World]
00:21:14.406 [Lua] [system_api] = table
00:21:14.406 [Lua] [entity_system] = table
00:21:14.406 [Lua] [entity_system] = metatable
00:21:14.406 [Lua] [network_lobby] = table
00:21:14.406 [Lua] [network_lobby] = metatable
00:21:14.406 [Lua] [profile_synchronizer] = table
00:21:14.406 [Lua] [profile_synchronizer] = metatable
00:21:14.406 [Lua] [level_transition_handler] = table
00:21:14.406 [Lua] [level_transition_handler] = metatable
00:21:14.406 [Lua] [num_local_human_players] = 1 (number)
00:21:14.406 [Lua] [statistics_db] = table
00:21:14.406 [Lua] [statistics_db] = metatable
00:21:14.406 [Lua] [network_server] = table
00:21:14.406 [Lua] [network_server] = metatable
00:21:14.406 [Lua] [input_manager] = table
00:21:14.406 [Lua] [input_manager] = metatable
00:21:14.406 [Lua] [network_clock] = table
00:21:14.406 [Lua] [network_clock] = metatable
00:21:14.406 [Lua] [network_transmit] = table
00:21:14.406 [Lua] [network_transmit] = metatable
00:21:14.406 [Lua] [free_flight_manager] = table
00:21:14.406 [Lua] [free_flight_manager] = metatable
00:21:14.406 [Lua] [network_manager] = table
00:21:14.406 [Lua] [network_manager] = metatable
00:21:14.406 [Lua] [network_event_delegate] = table
00:21:14.406 [Lua] [network_event_delegate] = metatable
00:21:14.406 [Lua]
00:21:14.406 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:21:14.406 [Lua] ignoring extension VersusInteractObjectiveExtension
00:21:14.406 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:21:14.406 [Lua] ignoring extension VersusSocketObjectiveExtension
00:21:14.406 [Lua] ignoring extension VersusTargetObjectiveExtension
00:21:14.406 [Lua] ignoring extension VersusMissionObjectiveExtension
00:21:14.407 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:21:14.409 [Lua] [AchievementManager] Achievements using the steam platform
00:21:14.449 [Lua] [StateIngame] Level seed: 794816
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
00:21:14.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
00:21:14.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read,
00:21:14.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
00:21:14.456 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read,
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
00:21:14.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
00:21:14.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
00:21:14.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
00:21:14.460 [Lua] [LevelAnalysis] set_random_seed( 794816)
00:21:14.464 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
00:21:14.464 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
00:21:14.465 [Lua] [IngameUI] init
00:21:14.479 [SteamVoipClient] select_out(1100001027b107c, off)
00:21:14.483 [Lua] cb_razer_chroma_setup
00:21:14.514 [Lua] [Matchmaking] Cancelling matchmaking
00:21:14.514 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:21:14.514 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:21:14.514 [Lua] Set lobby begin:
00:21:14.514 [Lua] Lobby data level_key = inn_level
00:21:14.514 [Lua] Lobby data power_level = 0
00:21:14.514 [Lua] Lobby data selected_level_key = inn_level
00:21:14.514 [Lua] Lobby data unique_server_name = Babypeen
00:21:14.514 [Lua] Lobby data matchmaking = false
00:21:14.515 [Lua] Lobby data host = 1100001027b107c
00:21:14.515 [Lua] Lobby data country_code = US
00:21:14.515 [Lua] Lobby data game_mode = 3
00:21:14.515 [Lua] Lobby data difficulty_tweak = 0
00:21:14.515 [Lua] Lobby data difficulty = normal
00:21:14.515 [Lua] Lobby data num_players = 1
00:21:14.515 [Lua] Set lobby end.
00:21:14.515 [Flow] complete_skittergate_legend true
00:21:14.515 [Flow] complete_all_helmgart_levels_recruit true
00:21:14.516 [Flow] WitchHunterLevel:30
00:21:14.516 [Flow] LeaderYes
00:21:14.516 [Flow] ALL PC XP:195228
00:21:14.516 [Flow] Has "bogenhafen" DLC:true
00:21:14.516 [Flow] WH XP:46817.6
00:21:14.516 [Flow] Number of crafted items:255
00:21:14.516 [Flow] Sum of Powe Levels:1500
00:21:14.516 [Flow] lodestone diff 1:false
00:21:14.516 [Flow] magnus and forest activated
00:21:14.516 [Flow] magnus and forest activated
00:21:14.517 [Flow] magnus and forest activated
00:21:14.517 [Flow] magnus and forest activated
00:21:14.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:21:14.519 [Lua] CurrentConflictSettings inn_level
00:21:14.519 [Lua] [ConflictDirector] conflict_director is ai_ready
00:21:14.519 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:21:14.519 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:21:14.520 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:21:14.520 [Lua] Forming navigation groups in one frame
00:21:14.520 [Lua] Forming navigation groups
00:21:14.543 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999998465
00:21:14.544 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
00:21:14.544 [Lua] number of nav groups: 41
00:21:14.544 [Lua] number of refined nav groups : 23
00:21:14.546 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
00:21:14.546 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
00:21:14.546 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:21:14.546 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:21:14.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:21:14.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:21:14.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:21:14.549 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
00:21:14.549 [Lua] [Managers] Calling function on all managers:
00:21:14.549 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:21:14.595 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
00:21:14.595 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
00:21:15.251 [Lua] player (1100001027b107c,1) was put into party 1
00:21:15.251 [Lua] [IngamePlayerListUI] - Destroy
00:21:15.251 [Lua] [EquipmentUI] - Destroy
00:21:15.252 [Lua] [AbilityUI] - Destroy
00:21:15.252 [Lua] [GamePadAbilityUI] - Destroy
00:21:15.252 [Lua] [GamePadEquipmentUI] - Destroy
00:21:15.260 [Lua] Assigning peer(1100001027b107c:1) to profile(1) career(3)
00:21:15.260 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(1) profile_index(1) career_index(3)
00:21:15.260 [Lua] Set lobby begin:
00:21:15.260 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:21:15.260 [Lua] Lobby data level_key = inn_level
00:21:15.260 [Lua] Lobby data power_level = 0
00:21:15.260 [Lua] Lobby data selected_level_key = inn_level
00:21:15.260 [Lua] Lobby data player_slot_4 = 0:0
00:21:15.260 [Lua] Lobby data difficulty = normal
00:21:15.260 [Lua] Lobby data unique_server_name = Babypeen
00:21:15.260 [Lua] Lobby data matchmaking = false
00:21:15.260 [Lua] Lobby data host = 1100001027b107c
00:21:15.260 [Lua] Lobby data country_code = US
00:21:15.261 [Lua] Lobby data game_mode = 3
00:21:15.261 [Lua] Lobby data player_slot_5 = 0:0
00:21:15.261 [Lua] Lobby data player_slot_2 = 0:0
00:21:15.261 [Lua] Lobby data difficulty_tweak = 0
00:21:15.261 [Lua] Lobby data player_slot_3 = 0:0
00:21:15.261 [Lua] Lobby data num_players = 1
00:21:15.261 [Lua] Set lobby end.
00:21:15.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:0
00:21:15.261 [Lua]
00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
00:21:15.261 [Lua] [wwise/one_handed_swords] = false (boolean)
00:21:15.261 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
00:21:15.261 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
00:21:15.261 [Lua] [wwise/one_handed_axes] = false (boolean)
00:21:15.261 [Lua] [wwise/handgun_rifle] = false (boolean)
00:21:15.261 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
00:21:15.261 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean)
00:21:15.261 [Lua]
00:21:15.261 [Lua]
00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
00:21:15.261 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
00:21:15.261 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
00:21:15.261 [Lua] [wwise/one_handed_swords] = false (boolean)
00:21:15.261 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
00:21:15.261 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2] = false (boolean)
00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
00:21:15.261 [Lua] [wwise/one_handed_axes] = false (boolean)
00:21:15.261 [Lua] [wwise/handgun_rifle] = false (boolean)
00:21:15.261 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
00:21:15.261 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
00:21:15.261 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
00:21:15.261 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:21:15.261 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:21:15.261 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean)
00:21:15.261 [Lua]
00:21:15.261 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
00:21:15.261 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
00:21:15.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:21:15.261 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:21:15.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
00:21:15.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
00:21:15.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c
00:21:15.278 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
00:21:15.278 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
00:21:15.398 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c
00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read,
00:21:15.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read,
00:21:15.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
00:21:15.623 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
00:21:15.624 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
00:21:15.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:21:15.737 [Flow] DISABLE
00:21:15.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:21:15.843 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
00:21:15.844 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:21:15.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
00:21:15.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
00:21:15.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
00:21:15.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:21:15.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
00:21:16.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
00:21:16.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
00:21:16.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:21:16.030 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
00:21:16.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
00:21:16.114 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
00:21:16.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:21:16.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:21:16.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
00:21:16.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
00:21:16.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
00:21:16.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
00:21:16.562 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
00:21:16.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
00:21:16.679 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
00:21:16.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
00:21:16.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
00:21:16.765 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
00:21:16.766 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
00:21:16.915 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
00:21:16.915 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
00:21:16.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
00:21:17.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
00:21:17.028 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
00:21:17.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:21:17.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:21:17.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
00:21:17.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
00:21:17.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
00:21:17.814 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
00:21:17.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:21:17.983 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:21:17.983 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
00:21:17.984 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
00:21:18.137 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
00:21:18.137 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
00:21:18.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
00:21:18.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
00:21:18.328 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
00:21:18.329 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:21:18.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:21:18.850 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
00:21:18.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
00:21:19.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
00:21:19.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
00:21:19.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
00:21:19.275 [Lua] PlayFabMirrorBase:_commit_internal 1
00:21:19.275 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:21:19.281 [Lua] generate_backend_stats 1100001027b107c:1
00:21:19.300 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:21:19.300 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:21:19.300 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
00:21:19.301 [Lua] Set lobby begin:
00:21:19.301 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:21:19.301 [Lua] Lobby data level_key = inn_level
00:21:19.301 [Lua] Lobby data power_level = 785
00:21:19.301 [Lua] Lobby data selected_level_key = inn_level
00:21:19.301 [Lua] Lobby data player_slot_4 = 0:0
00:21:19.301 [Lua] Lobby data difficulty = normal
00:21:19.301 [Lua] Lobby data unique_server_name = Babypeen
00:21:19.301 [Lua] Lobby data matchmaking = false
00:21:19.301 [Lua] Lobby data host = 1100001027b107c
00:21:19.301 [Lua] Lobby data country_code = US
00:21:19.301 [Lua] Lobby data game_mode = 3
00:21:19.301 [Lua] Lobby data player_slot_5 = 0:0
00:21:19.301 [Lua] Lobby data player_slot_2 = 0:0
00:21:19.301 [Lua] Lobby data difficulty_tweak = 0
00:21:19.301 [Lua] Lobby data player_slot_3 = 0:0
00:21:19.301 [Lua] Lobby data num_players = 1
00:21:19.301 [Lua] Set lobby end.
00:21:19.304 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
00:21:19.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
00:21:19.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
00:21:19.376 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
00:21:19.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
00:21:19.411 [Lua] commit result success 1
00:21:19.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
00:21:19.503 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
00:21:19.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
00:21:19.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
00:21:19.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
00:21:19.720 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
00:21:19.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:21:19.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:21:19.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
00:21:19.761 [Lua] Players are leaving the safe zone
00:21:20.038 [Lua] StateInGameRunning:_game_actually_starts()
00:21:20.038 [Lua] [IngameUI] menu view on_enter start_menu_view
00:21:20.038 [Lua] hero_fullscreen_menu_on_enter
00:21:20.038 [Lua] #################################################################################################################
00:21:20.038 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:21:20.038 [Lua] #################################################################################################################
00:21:20.038 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
00:21:20.043 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0165c4c0
00:21:20.044 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
00:21:20.049 [SteamVoipClient] select_out(1100001027b107c, off)
00:21:20.053 [Lua] cb_razer_chroma_setup
00:21:20.059 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
00:21:20.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:21:20.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:21:20.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:21:20.065 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:21:20.065 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:21:20.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:21:20.065 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:21:20.065 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:21:20.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
00:21:20.065 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView
00:21:20.065 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView
00:21:20.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
00:21:20.157 [Lua] Commit load time data
00:21:20.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
00:21:20.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
00:21:21.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x95, position: 0
00:21:21.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x95, position: 27249
00:21:29.751 [Lua] Got invite to lobby from 11000010072e561
00:21:29.755 [Lua] [Matchmaking] Joining lobby table: 00000000119669A0.
00:21:29.755 [Lua]
00:21:29.755 [Lua] [join_by_lobby_browser] = true (boolean)
00:21:29.755 [Lua] [join_lobby_data] = table
00:21:29.755 [Lua] [id] = 186000001a20b7c (string)
00:21:29.755 [Lua] [is_server_invite] = false (boolean)
00:21:29.755 [Lua] [friend_join] = true (boolean)
00:21:29.755 [Lua]
00:21:29.755 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:21:29.755 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
00:21:29.756 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
00:21:29.756 [Lua] [ChatManager][1]System: Connecting to game session.
00:21:29.762 [Lua] [LobbyClient] Changed state from nil to joining
00:21:30.026 [SteamLobby] Failed joining lobby 4
00:21:30.027 [Lua] [LobbyClient] Changed state from joining to failed
00:21:30.027 [Lua] [Matchmaking] Adding broken lobby: 186000001a20b7c Due to bad connection or something: true, ignoring it for 120 seconds
00:21:30.027 [Lua] [ChatManager][1]System: Joining failed
00:21:30.027 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok
00:21:30.027 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
00:21:30.027 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:21:30.661 [Lua] PopupManager:query_result returned result: ok
00:21:31.233 [Lua] [IngameUI] menu view on_exit start_menu_view
00:21:31.233 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
00:21:31.233 [Lua] hero_fullscreen_menu_on_exit
00:21:31.235 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0165c4c0
00:21:31.235 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
00:21:31.235 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
00:21:37.730 [Lua] [IngameUI] menu view on_enter hero_view
00:21:37.734 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830
00:21:37.734 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
00:21:39.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 7
00:21:39.571 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 7 1
00:21:39.685 [Lua] [PlayFabRequestQueue] EAC Enabled! 7
00:21:39.685 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 7
00:21:40.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 7
00:21:40.146 [Lua] min_height 91.160001754760742
00:21:42.841 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 8
00:21:42.844 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 8 2
00:21:42.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
00:21:42.956 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 8
00:21:43.304 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 8
00:21:43.304 [Save] Saving `save_data`
00:21:43.313 [Lua] min_height 91.160001754760742
00:21:43.313 [Save] Save done
00:21:45.349 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 9
00:21:45.352 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 9 3
00:21:45.452 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
00:21:45.452 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 9
00:21:45.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 9
00:21:45.833 [Save] Saving `save_data`
00:21:45.842 [Save] Save done
00:21:45.842 [Lua] min_height 91.160001754760742
00:21:47.725 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 10
00:21:47.729 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 10 4
00:21:47.836 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
00:21:47.836 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 10
00:21:48.187 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 10
00:21:48.187 [Save] Saving `save_data`
00:21:48.196 [Save] Save done
00:21:48.196 [Lua] min_height 91.160001754760742
00:21:50.273 [Lua] PlayFabMirrorBase:_commit_internal 2
00:21:50.273 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:21:50.277 [Lua] generate_backend_stats 1100001027b107c:1
00:21:50.296 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
00:21:50.298 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:21:50.306 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 5
00:21:50.413 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
00:21:50.413 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
00:21:50.620 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
00:21:50.622 [Lua] commit result success 2
00:21:51.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 12
00:21:51.203 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 12 6
00:21:51.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
00:21:51.304 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 12
00:21:51.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 12
00:21:51.661 [Save] Saving `save_data`
00:21:51.666 [Save] Save done
00:21:51.672 [Lua] min_height 91.160001754760742
00:21:55.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 13
00:21:55.938 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 13 7
00:21:56.093 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
00:21:56.093 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 13
00:21:56.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 13
00:21:56.427 [Save] Saving `save_data`
00:21:56.436 [Save] Save done
00:21:56.436 [Lua] min_height 91.160001754760742
00:21:59.813 [Lua] [IngameUI] menu view on_exit hero_view
00:21:59.816 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830
00:21:59.816 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
00:22:02.869 [Lua] [IngameUI] menu view on_enter hero_view
00:22:02.874 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830
00:22:02.874 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
00:22:02.886 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
00:22:02.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
00:22:02.967 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
00:22:04.967 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
00:22:04.967 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot, async-read,
00:22:05.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t6
00:22:05.032 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t6
00:22:05.197 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 14
00:22:05.200 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 14 8
00:22:05.302 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
00:22:05.302 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 14
00:22:07.223 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 14
00:22:07.224 [Save] Saving `save_data`
00:22:07.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2, async-read,
00:22:07.232 [Save] Save done
00:22:07.232 [Save] Saving `save_data`
00:22:07.240 [Save] Save done
00:22:07.240 [Save] Saving `save_data`
00:22:07.250 [Save] Save done
00:22:07.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
00:22:07.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
00:22:09.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2
00:22:09.320 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot
00:22:09.320 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
00:22:09.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
00:22:09.350 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
00:22:09.978 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 15
00:22:09.981 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 15 9
00:22:10.090 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
00:22:10.090 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 15
00:22:10.533 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 15
00:22:10.533 [Save] Saving `save_data`
00:22:10.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2, async-read,
00:22:10.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3, async-read,
00:22:10.542 [Save] Save done
00:22:10.542 [Save] Saving `save_data`
00:22:10.549 [Save] Save done
00:22:10.549 [Save] Saving `save_data`
00:22:10.557 [Save] Save done
00:22:10.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:22:10.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
00:22:10.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
00:22:10.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
00:22:10.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
00:22:14.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2
00:22:14.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3
00:22:14.076 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
00:22:14.076 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
00:22:14.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
00:22:14.100 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
00:22:14.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 16
00:22:14.492 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 16 10
00:22:14.587 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
00:22:14.587 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 16
00:22:14.919 [Lua] PlayFabMirrorBase:_commit_internal 3
00:22:14.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:22:14.922 [Lua] generate_backend_stats 1100001027b107c:1
00:22:14.941 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:22:14.941 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:22:14.947 [Lua] commit result success 3
00:22:15.014 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 16
00:22:15.015 [Save] Saving `save_data`
00:22:15.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer2, async-read,
00:22:15.023 [Save] Save done
00:22:15.023 [Save] Saving `save_data`
00:22:15.031 [Save] Save done
00:22:15.031 [Save] Saving `save_data`
00:22:15.039 [Save] Save done
00:22:15.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
00:22:15.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
00:22:18.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer2
00:22:18.810 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
00:22:20.158 [Lua] [IngameUI] menu view on_exit hero_view
00:22:20.161 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830
00:22:20.161 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
00:22:21.299 [Lua] [IngameUI] menu view on_enter hero_view
00:22:21.303 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830
00:22:21.303 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:22:21.303 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1162aa30)
00:22:21.303 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x11621850)
00:22:21.304 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1160aa90)
00:22:21.317 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:22:21.317 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:22:21.319 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:22:21.319 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:22:21.324 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:22:21.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:22:21.686 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:22:21.709 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:21.709 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:21.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:21.729 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:21.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:21.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:21.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:21.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:22.968 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:22:22.968 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
00:22:22.974 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:22:22.974 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
00:22:35.443 [Lua] PlayFabMirrorBase:_commit_internal 4
00:22:35.443 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:22:35.447 [Lua] generate_backend_stats 1100001027b107c:1
00:22:35.467 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:22:35.467 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:22:35.476 [Lua] commit result success 4
00:22:38.339 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
00:22:38.339 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:22:38.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
00:22:38.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:22:40.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:40.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:40.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:22:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:40.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:46.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:22:46.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:46.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:46.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:46.409 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:46.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:46.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:46.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:22:46.412 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:22:46.412 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
00:22:46.412 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
00:22:46.414 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:22:46.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
00:22:46.419 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:22:52.591 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 17
00:22:52.600 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 17 11
00:22:52.732 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
00:22:52.732 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 17
00:22:53.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 17
00:22:53.303 [Save] Saving `save_data`
00:22:53.311 [Save] Save done
00:22:53.311 [Save] Saving `save_data`
00:22:53.319 [Save] Save done
00:22:53.319 [Save] Saving `save_data`
00:22:53.325 [Save] Save done
00:22:53.325 [Save] Saving `save_data`
00:22:53.331 [Save] Save done
00:22:55.796 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 18
00:22:55.803 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 18 12
00:22:55.909 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
00:22:55.909 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 18
00:22:56.551 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 18
00:22:56.552 [Save] Saving `save_data`
00:22:56.561 [Save] Save done
00:22:56.562 [Save] Saving `save_data`
00:22:56.567 [Save] Save done
00:22:56.567 [Save] Saving `save_data`
00:22:56.571 [Save] Save done
00:22:56.571 [Save] Saving `save_data`
00:22:56.575 [Save] Save done
00:22:58.407 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 19
00:22:58.415 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 19 13
00:22:58.530 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
00:22:58.530 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 19
00:22:59.182 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 19
00:22:59.182 [Save] Saving `save_data`
00:22:59.190 [Save] Save done
00:22:59.190 [Save] Saving `save_data`
00:22:59.197 [Save] Save done
00:22:59.197 [Save] Saving `save_data`
00:22:59.203 [Save] Save done
00:22:59.203 [Save] Saving `save_data`
00:22:59.207 [Save] Save done
00:23:00.794 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 20
00:23:00.801 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 20 14
00:23:00.909 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
00:23:00.909 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 20
00:23:01.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 20
00:23:01.411 [Save] Saving `save_data`
00:23:01.420 [Save] Save done
00:23:01.420 [Save] Saving `save_data`
00:23:01.425 [Save] Save done
00:23:01.425 [Save] Saving `save_data`
00:23:01.431 [Save] Save done
00:23:03.212 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21
00:23:03.219 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 15
00:23:03.337 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
00:23:03.337 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21
00:23:03.902 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21
00:23:03.902 [Save] Saving `save_data`
00:23:03.912 [Save] Save done
00:23:03.912 [Save] Saving `save_data`
00:23:03.915 [Save] Save done
00:23:03.915 [Save] Saving `save_data`
00:23:03.918 [Save] Save done
00:23:03.918 [Save] Saving `save_data`
00:23:03.921 [Save] Save done
00:23:05.365 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 22
00:23:05.375 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 22 16
00:23:05.479 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
00:23:05.479 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 22
00:23:06.072 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 22
00:23:06.073 [Save] Saving `save_data`
00:23:06.082 [Save] Save done
00:23:06.082 [Save] Saving `save_data`
00:23:06.085 [Save] Save done
00:23:06.085 [Save] Saving `save_data`
00:23:06.088 [Save] Save done
00:23:06.088 [Save] Saving `save_data`
00:23:06.091 [Save] Save done
00:23:08.551 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 23
00:23:08.558 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 23 17
00:23:08.675 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
00:23:08.675 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 23
00:23:09.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 23
00:23:09.376 [Save] Saving `save_data`
00:23:09.384 [Save] Save done
00:23:09.384 [Save] Saving `save_data`
00:23:09.388 [Save] Save done
00:23:09.388 [Save] Saving `save_data`
00:23:09.391 [Save] Save done
00:23:09.391 [Save] Saving `save_data`
00:23:09.395 [Save] Save done
00:23:09.395 [Save] Saving `save_data`
00:23:09.400 [Save] Save done
00:23:11.258 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
00:23:11.258 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
00:23:12.866 [Lua] PlayFabMirrorBase:_commit_internal 5
00:23:12.867 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:23:12.871 [Lua] generate_backend_stats 1100001027b107c:1
00:23:12.890 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24
00:23:12.892 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:23:12.900 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 18
00:23:13.006 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
00:23:13.006 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24
00:23:13.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24
00:23:13.207 [Lua] commit result success 5
00:23:13.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRandomItem 25
00:23:13.521 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRandomItem 25 19
00:23:13.645 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
00:23:13.645 [Lua] [PlayFabRequestQueue] Sending Request craftingRandomItem 25
00:23:14.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRandomItem 25
00:23:14.041 [Save] Saving `save_data`
00:23:14.050 [Save] Save done
00:23:17.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 26
00:23:17.168 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 26 20
00:23:17.275 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
00:23:17.275 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 26
00:23:17.644 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 26
00:23:17.644 [Save] Saving `save_data`
00:23:17.653 [Save] Save done
00:23:23.127 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 27
00:23:23.133 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 27 21
00:23:23.244 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
00:23:23.244 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 27
00:23:23.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 27
00:23:23.655 [Save] Saving `save_data`
00:23:23.665 [Save] Save done
00:23:26.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 28
00:23:26.048 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 28 22
00:23:26.161 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
00:23:26.161 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 28
00:23:26.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 28
00:23:26.599 [Save] Saving `save_data`
00:23:26.609 [Save] Save done
00:23:31.698 [Lua] [Matchmaking] Removing broken lobby 186000001a20b7c, perhaps it will now work again?!
00:23:38.810 [Lua] PlayFabMirrorBase:_commit_internal 6
00:23:38.810 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:23:38.815 [Lua] generate_backend_stats 1100001027b107c:1
00:23:38.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29
00:23:38.835 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:23:38.843 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 23
00:23:38.940 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
00:23:38.940 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29
00:23:39.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29
00:23:39.120 [Lua] commit result success 6
00:23:41.408 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 30
00:23:41.414 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 30 24
00:23:41.516 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
00:23:41.516 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 30
00:23:41.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 30
00:23:41.890 [Save] Saving `save_data`
00:23:41.900 [Save] Save done
00:23:44.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 31
00:23:44.632 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 31 25
00:23:44.739 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
00:23:44.739 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 31
00:23:45.159 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 31
00:23:45.159 [Save] Saving `save_data`
00:23:45.168 [Save] Save done
00:23:47.091 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 32
00:23:47.097 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 32 26
00:23:47.198 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
00:23:47.198 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 32
00:23:47.667 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 32
00:23:47.667 [Save] Saving `save_data`
00:23:47.676 [Save] Save done
00:23:50.339 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 33
00:23:50.345 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 33 27
00:23:50.459 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
00:23:50.459 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 33
00:23:50.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 33
00:23:50.872 [Save] Saving `save_data`
00:23:50.885 [Save] Save done
00:23:52.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 34
00:23:52.699 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 34 28
00:23:52.937 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
00:23:52.937 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 34
00:23:53.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 34
00:23:53.475 [Save] Saving `save_data`
00:23:53.484 [Save] Save done
00:23:56.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 35
00:23:56.743 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 35 29
00:23:56.860 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
00:23:56.860 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 35
00:23:57.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 35
00:23:57.264 [Save] Saving `save_data`
00:23:57.273 [Save] Save done
00:23:59.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 36
00:23:59.921 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 36 30
00:24:00.109 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
00:24:00.109 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 36
00:24:00.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 36
00:24:00.721 [Save] Saving `save_data`
00:24:00.730 [Save] Save done
00:24:02.943 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 37
00:24:02.949 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 37 31
00:24:03.056 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
00:24:03.056 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 37
00:24:03.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 37
00:24:03.417 [Save] Saving `save_data`
00:24:03.426 [Save] Save done
00:24:06.757 [Lua] PlayFabMirrorBase:_commit_internal 7
00:24:06.757 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:24:06.762 [Lua] generate_backend_stats 1100001027b107c:1
00:24:06.784 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 38
00:24:06.786 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:24:06.796 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 32
00:24:06.903 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
00:24:06.903 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38
00:24:07.027 [Lua] [IngameUI] menu view on_exit hero_view
00:24:07.030 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830
00:24:07.030 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:24:07.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:24:07.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
00:24:07.030 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
00:24:07.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
00:24:07.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 38
00:24:07.142 [Lua] commit result success 7
00:24:07.743 [Lua] [IngameUI] menu view on_enter hero_view
00:24:07.748 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830
00:24:07.748 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
00:24:08.669 [Lua] [IngameUI] menu view on_exit hero_view
00:24:08.672 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830
00:24:08.672 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
00:24:09.013 [Lua] [IngameUI] menu view on_enter hero_view
00:24:09.018 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830
00:24:09.018 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:24:09.032 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:24:09.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:24:09.034 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:24:09.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:24:09.039 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:24:09.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:24:09.347 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:24:09.369 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:09.369 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:09.391 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:09.391 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:09.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:24:09.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:24:09.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:24:15.717 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:15.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:24:15.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:24:15.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:24:15.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:24:15.730 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:2 my_peer_id:1100001027b107c
00:24:15.742 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:2 my_peer_id:1100001027b107c
00:24:15.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read,
00:24:15.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
00:24:15.743 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
00:24:15.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient
00:24:15.778 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
00:24:15.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
00:24:15.779 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
00:24:15.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient
00:24:15.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient
00:24:15.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
00:24:15.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
00:24:15.853 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
00:24:16.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
00:24:16.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
00:24:16.097 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
00:24:16.196 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:24:16.196 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:24:16.212 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
00:24:16.935 [Lua] Set lobby begin:
00:24:16.935 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:24:16.935 [Lua] Lobby data level_key = inn_level
00:24:16.935 [Lua] Lobby data power_level = 784
00:24:16.935 [Lua] Lobby data selected_level_key = inn_level
00:24:16.935 [Lua] Lobby data player_slot_4 = 0:0
00:24:16.935 [Lua] Lobby data difficulty = normal
00:24:16.935 [Lua] Lobby data unique_server_name = Babypeen
00:24:16.936 [Lua] Lobby data matchmaking = false
00:24:16.936 [Lua] Lobby data host = 1100001027b107c
00:24:16.936 [Lua] Lobby data country_code = US
00:24:16.936 [Lua] Lobby data game_mode = 3
00:24:16.936 [Lua] Lobby data player_slot_5 = 0:0
00:24:16.936 [Lua] Lobby data player_slot_2 = 0:0
00:24:16.936 [Lua] Lobby data difficulty_tweak = 0
00:24:16.936 [Lua] Lobby data player_slot_3 = 0:0
00:24:16.936 [Lua] Lobby data num_players = 1
00:24:16.936 [Lua] Set lobby end.
00:24:24.977 [Lua] 8
00:24:25.489 [Lua] 8
00:24:25.521 [Lua] 8
00:24:25.556 [Lua] 8
00:24:25.590 [Lua] 8
00:24:25.612 [Lua] 8
00:24:25.646 [Lua] 8
00:24:25.679 [Lua] 8
00:24:25.724 [Lua] 8
00:24:25.757 [Lua] 8
00:24:25.793 [Lua] 8
00:24:25.826 [Lua] 8
00:24:26.071 [Lua] B
00:24:26.237 [Lua] i
00:24:26.303 [Lua] l
00:24:26.468 [Lua] l
00:24:26.604 [Lua] h
00:24:26.821 [Lua] o
00:24:26.974 [Lua] o
00:24:27.081 [Lua] k
00:24:27.235 [Lua] 13
00:24:27.235 [Lua] [MOD][loadout_manager_vt2][ECHO] Renaming loadout 2 to Billhook
00:24:37.513 [Lua] PlayFabMirrorBase:_commit_internal 8
00:24:37.513 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:24:37.517 [Lua] generate_backend_stats 1100001027b107c:1
00:24:37.537 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:24:37.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:24:37.537 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39
00:24:37.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39
00:24:37.757 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39
00:24:37.761 [Lua] commit result success 8
00:25:09.843 [Lua] [IngameUI] menu view on_exit hero_view
00:25:09.846 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830
00:25:09.846 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:25:09.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:25:09.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:25:09.846 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:25:09.847 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:25:09.847 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:25:09.847 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:25:09.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:25:09.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:25:09.852 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:25:09.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:25:09.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:25:40.091 [Lua] PlayFabMirrorBase:_commit_internal 9
00:25:40.091 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:25:40.096 [Lua] generate_backend_stats 1100001027b107c:1
00:25:40.116 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:25:40.116 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:25:40.120 [Lua] commit result success 9
00:27:19.022 [Lua] [IngameUI] menu view on_enter hero_view
00:27:19.027 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830
00:27:19.027 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
00:27:19.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
00:27:19.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
00:27:19.042 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
00:27:19.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:27:19.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:27:19.043 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
00:27:19.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:27:19.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:27:19.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:27:19.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:27:19.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:27:19.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:27:19.569 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
00:27:19.726 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
00:27:19.726 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
00:27:19.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:27:19.732 [Lua] cb_unit_spawned_unit_preview table: 000000000B4357F0 units/ui/pup_weave_amulet/pup_weave_amulet
00:27:20.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:27:20.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:27:21.508 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
00:27:21.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer
00:27:21.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer
00:27:21.510 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
00:27:21.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
00:27:21.510 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
00:27:21.538 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
00:27:21.604 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
00:27:21.604 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
00:27:21.610 [Lua] cb_unit_spawned_unit_preview table: 000000000E8C90A0 units/ui/pup_weave_amulet/pup_weave_amulet
00:27:22.918 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request upgradeCareerMagicLevel 40
00:27:22.920 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request upgradeCareerMagicLevel 40 33
00:27:23.493 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
00:27:23.493 [Lua] [PlayFabRequestQueue] Sending Request upgradeCareerMagicLevel 40
00:27:23.850 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript upgradeCareerMagicLevel 40
00:27:23.850 [Lua] _upgrade_magic_level_cb
00:27:43.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
00:27:43.887 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
00:27:43.887 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
00:27:43.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:27:43.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:27:43.889 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
00:27:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:27:44.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:27:44.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:27:44.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:27:44.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:27:44.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:27:44.177 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
00:27:44.242 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
00:27:44.242 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
00:27:44.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:27:44.248 [Lua] cb_unit_spawned_unit_preview table: 000000000F035DA0 units/ui/pup_weave_amulet/pup_weave_amulet
00:27:44.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:27:44.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:27:44.875 [Lua] [IngameUI] menu view on_exit hero_view
00:27:44.879 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830
00:27:44.879 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
00:27:44.879 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
00:27:44.879 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
00:27:44.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer
00:27:44.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer
00:27:44.882 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
00:27:44.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
00:27:44.882 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
00:28:09.123 [Lua] PlayFabMirrorBase:_commit_internal 10
00:28:09.123 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:28:09.126 [Lua] generate_backend_stats 1100001027b107c:1
00:28:09.145 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:28:09.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 41
00:28:09.145 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:28:09.150 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 41 34
00:28:09.253 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
00:28:09.253 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 41
00:28:09.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 41
00:28:09.453 [Lua] commit result success 10
00:28:11.048 [Lua] [IngameUI] menu view on_enter start_game_view
00:28:11.050 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007d9da0
00:28:11.050 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard
00:28:11.051 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 42
00:28:11.054 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 42
00:28:11.418 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 42
00:28:11.874 [Lua] [IngameUI] menu view on_exit start_game_view
00:28:11.874 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard
00:28:11.876 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007d9da0
00:28:12.968 [Lua] [IngameUI] menu view on_enter hero_view
00:28:12.972 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0194f830
00:28:12.972 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
00:28:12.985 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
00:28:12.985 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
00:28:12.986 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
00:28:12.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:12.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:12.988 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
00:28:12.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:13.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:28:13.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:28:13.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:13.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:13.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:13.277 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
00:28:13.342 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
00:28:13.342 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
00:28:13.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:28:13.349 [Lua] cb_unit_spawned_unit_preview table: 0000000007FE1530 units/ui/pup_weave_amulet/pup_weave_amulet
00:28:13.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:28:13.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:28:14.956 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
00:28:14.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer
00:28:14.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer
00:28:14.959 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
00:28:14.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
00:28:14.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
00:28:14.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:14.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:14.967 [Lua] _create_item_block_option_entry 1.5707963249999999
00:28:15.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:28:15.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:28:15.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:15.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:15.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:17.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer
00:28:17.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer
00:28:17.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:17.340 [Lua] _create_item_block_option_entry 1.5707963249999999
00:28:17.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p
00:28:17.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p
00:28:18.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p, LootItemUnitPreviewer
00:28:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:18.678 [Lua] _create_item_block_option_entry 1.5707963249999999
00:28:18.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:28:18.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:28:18.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:18.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:18.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:20.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer
00:28:20.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer
00:28:20.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:20.698 [Lua] _create_item_block_option_entry 1.5707963249999999
00:28:20.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:28:20.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:28:21.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer
00:28:21.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:21.042 [Lua] _create_item_block_option_entry 1.5707963249999999
00:28:21.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_magic_01_3p
00:28:21.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_magic_01_3p
00:28:21.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_magic_01_3p, LootItemUnitPreviewer
00:28:21.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:21.351 [Lua] _create_item_block_option_entry 1.5707963249999999
00:28:21.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:21.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:21.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer
00:28:21.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:21.609 [Lua] _create_item_block_option_entry 1.5707963249999999
00:28:21.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p
00:28:21.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p
00:28:22.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
00:28:22.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_magic_01_3p, LootItemUnitPreviewer
00:28:22.781 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
00:28:22.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:22.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:22.782 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
00:28:22.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
00:28:22.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:28:22.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:28:22.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:23.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:23.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:28:23.070 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
00:28:23.137 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
00:28:23.137 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
00:28:23.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:28:23.144 [Lua] cb_unit_spawned_unit_preview table: 00000000109FC6A0 units/ui/pup_weave_amulet/pup_weave_amulet
00:28:23.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:28:23.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:28:24.136 [Lua] [IngameUI] menu view on_exit hero_view
00:28:24.139 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0194f830
00:28:24.139 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
00:28:24.139 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
00:28:24.139 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
00:28:24.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer
00:28:24.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer
00:28:24.142 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
00:28:24.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
00:28:24.142 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
00:28:26.769 [Lua] [IngameUI] menu view on_enter start_game_view
00:28:26.770 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007d9da0
00:28:26.771 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
00:28:26.772 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
00:28:26.772 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
00:28:26.773 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
00:28:26.773 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
00:28:26.778 [Lua] harder
00:28:28.637 [Lua] hard
00:28:30.326 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
00:28:30.326 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
00:28:30.326 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
00:28:30.328 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
00:28:38.088 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
00:28:38.099 [Lua] [Matchmaking] Cancelling matchmaking
00:28:38.099 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:28:38.106 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:28:38.106 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
00:28:38.106 [Lua] [Matchmaking] Filter: Free slots = 1
00:28:38.106 [Lua] [Matchmaking] Filter: Distance = close
00:28:38.106 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal
00:28:38.106 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
00:28:38.106 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light
00:28:38.106 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
00:28:38.106 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
00:28:38.106 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
00:28:38.106 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
00:28:38.106 [Lua] [Matchmaking] Near Filter: power_level, value=784
00:28:38.106 [Lua] Set lobby begin:
00:28:38.106 [Lua] Lobby data power_level = 784
00:28:38.107 [Lua] Lobby data unique_server_name = Babypeen
00:28:38.107 [Lua] Lobby data difficulty_tweak = 0
00:28:38.107 [Lua] Lobby data host = 1100001027b107c
00:28:38.107 [Lua] Lobby data time_of_search = 1609633718
00:28:38.107 [Lua] Lobby data game_mode = 3
00:28:38.107 [Lua] Lobby data level_key = inn_level
00:28:38.107 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:28:38.107 [Lua] Lobby data selected_level_key = inn_level
00:28:38.107 [Lua] Lobby data matchmaking = searching
00:28:38.107 [Lua] Lobby data player_slot_4 = 0:0
00:28:38.107 [Lua] Lobby data num_players = 1
00:28:38.107 [Lua] Lobby data player_slot_5 = 0:0
00:28:38.107 [Lua] Lobby data player_slot_2 = 0:0
00:28:38.107 [Lua] Lobby data country_code = US
00:28:38.107 [Lua] Lobby data player_slot_3 = 0:0
00:28:38.107 [Lua] Lobby data difficulty = normal
00:28:38.107 [Lua] Set lobby end.
00:28:38.107 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
00:28:38.107 [Lua] ===========LobbyFinder:refresh() _refresing=false
00:28:38.107 [Lua] [ChatManager][1]System: Starting search
00:28:38.107 [Lua] [ChatManager][1]System: Bastion
00:28:38.107 [Lua] [ChatManager][1]System: Recruit
00:28:38.196 [Lua] [IngameUI] menu view on_exit start_game_view
00:28:38.196 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
00:28:38.197 [Save] Saving `save_data`
00:28:38.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
00:28:38.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
00:28:38.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
00:28:38.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
00:28:38.200 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007d9da0
00:28:38.205 [Save] Save done
00:28:38.356 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
00:28:38.356 [Lua]
00:28:38.356 [Lua] [1] = dlc_scorpion_wall_light (string)
00:28:38.356 [Lua]
00:28:38.356 [Lua] [Matchmaking] Changing distance filter from close to far
00:28:38.356 [Lua] [Matchmaking] Filter: Free slots = 1
00:28:38.356 [Lua] [Matchmaking] Filter: Distance = far
00:28:38.356 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal
00:28:38.356 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
00:28:38.356 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light
00:28:38.356 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
00:28:38.356 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
00:28:38.356 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
00:28:38.356 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
00:28:38.356 [Lua] [Matchmaking] Near Filter: power_level, value=784
00:28:38.356 [Lua] [ChatManager][1]System: Increased search range
00:28:38.356 [Lua] ===========LobbyFinder:refresh() _refresing=false
00:28:38.670 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
00:28:38.670 [Lua]
00:28:38.670 [Lua] [1] = dlc_scorpion_wall_light (string)
00:28:38.670 [Lua]
00:28:38.670 [Lua] [Matchmaking] Changing distance filter from far to world
00:28:38.670 [Lua] [Matchmaking] Filter: Free slots = 1
00:28:38.670 [Lua] [Matchmaking] Filter: Distance = world
00:28:38.670 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal
00:28:38.670 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
00:28:38.670 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light
00:28:38.670 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
00:28:38.670 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
00:28:38.670 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
00:28:38.670 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
00:28:38.670 [Lua] [Matchmaking] Near Filter: power_level, value=784
00:28:38.670 [Lua] [ChatManager][1]System: Increased search range
00:28:38.670 [Lua] ===========LobbyFinder:refresh() _refresing=false
00:28:39.008 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
00:28:39.008 [Lua]
00:28:39.008 [Lua] [1] = dlc_scorpion_wall_light (string)
00:28:39.008 [Lua]
00:28:39.008 [Lua] [ChatManager][1]System: Cannot find any matching games...
00:28:39.008 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
00:28:39.008 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
00:28:39.011 [Lua] Set lobby begin:
00:28:39.011 [Lua] Lobby data power_level = 784
00:28:39.011 [Lua] Lobby data unique_server_name = Babypeen
00:28:39.011 [Lua] Lobby data difficulty_tweak = 0
00:28:39.011 [Lua] Lobby data host = 1100001027b107c
00:28:39.011 [Lua] Lobby data time_of_search = 1609633718
00:28:39.011 [Lua] Lobby data game_mode = 3
00:28:39.011 [Lua] Lobby data level_key = inn_level
00:28:39.011 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:28:39.011 [Lua] Lobby data selected_level_key = inn_level
00:28:39.011 [Lua] Lobby data matchmaking = searching
00:28:39.011 [Lua] Lobby data player_slot_4 = 0:0
00:28:39.011 [Lua] Lobby data num_players = 1
00:28:39.012 [Lua] Lobby data player_slot_5 = 0:0
00:28:39.012 [Lua] Lobby data player_slot_2 = 0:0
00:28:39.012 [Lua] Lobby data country_code = US
00:28:39.012 [Lua] Lobby data player_slot_3 = 0:0
00:28:39.012 [Lua] Lobby data difficulty = normal
00:28:39.012 [Lua] Set lobby end.
00:28:39.012 [Lua] [PartyManager] Leader is set to 1100001027b107c
00:28:39.012 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0
00:28:39.012 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 )
00:28:39.012 [Lua] Set lobby begin:
00:28:39.012 [Lua] Lobby data twitch_enabled = false
00:28:39.012 [Lua] Lobby data power_level = 784
00:28:39.012 [Lua] Lobby data unique_server_name = Babypeen
00:28:39.012 [Lua] Lobby data difficulty_tweak = 0
00:28:39.012 [Lua] Lobby data host = 1100001027b107c
00:28:39.012 [Lua] Lobby data time_of_search = 1609633718
00:28:39.012 [Lua] Lobby data game_mode = 9
00:28:39.012 [Lua] Lobby data match_started = true
00:28:39.012 [Lua] Lobby data mechanism = adventure
00:28:39.012 [Lua] Lobby data difficulty = normal
00:28:39.012 [Lua] Lobby data level_key = inn_level
00:28:39.012 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:28:39.012 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:28:39.012 [Lua] Lobby data weave_index = 1
00:28:39.012 [Lua] Lobby data quick_game = false
00:28:39.012 [Lua] Lobby data weave_name = weave_1
00:28:39.012 [Lua] Lobby data matchmaking = true
00:28:39.012 [Lua] Lobby data player_slot_4 = 0:0
00:28:39.012 [Lua] Lobby data num_players = 1
00:28:39.012 [Lua] Lobby data player_slot_5 = 0:0
00:28:39.012 [Lua] Lobby data player_slot_2 = 0:0
00:28:39.012 [Lua] Lobby data country_code = US
00:28:39.012 [Lua] Lobby data player_slot_3 = 0:0
00:28:39.013 [Lua] Lobby data eac_authorized = true
00:28:39.013 [Lua] Set lobby end.
00:28:39.013 [Lua] Set lobby begin:
00:28:39.013 [Lua] Lobby data twitch_enabled = false
00:28:39.013 [Lua] Lobby data power_level = 784
00:28:39.013 [Lua] Lobby data unique_server_name = Babypeen
00:28:39.013 [Lua] Lobby data difficulty_tweak = 0
00:28:39.013 [Lua] Lobby data host = 1100001027b107c
00:28:39.013 [Lua] Lobby data time_of_search = 1609633718
00:28:39.013 [Lua] Lobby data game_mode = 9
00:28:39.013 [Lua] Lobby data is_private = false
00:28:39.013 [Lua] Lobby data match_started = true
00:28:39.013 [Lua] Lobby data mechanism = adventure
00:28:39.013 [Lua] Lobby data difficulty = normal
00:28:39.013 [Lua] Lobby data level_key = inn_level
00:28:39.013 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:28:39.013 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:28:39.013 [Lua] Lobby data weave_index = 1
00:28:39.013 [Lua] Lobby data quick_game = false
00:28:39.013 [Lua] Lobby data weave_name = weave_1
00:28:39.013 [Lua] Lobby data matchmaking = true
00:28:39.013 [Lua] Lobby data player_slot_4 = 0:0
00:28:39.013 [Lua] Lobby data num_players = 1
00:28:39.013 [Lua] Lobby data player_slot_5 = 0:0
00:28:39.013 [Lua] Lobby data player_slot_2 = 0:0
00:28:39.013 [Lua] Lobby data country_code = US
00:28:39.013 [Lua] Lobby data player_slot_3 = 0:0
00:28:39.013 [Lua] Lobby data eac_authorized = true
00:28:39.013 [Lua] Set lobby end.
00:28:39.014 [Lua] [ChatManager][1]System: Starting hosted game...
00:28:39.020 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
00:28:39.020 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
00:28:40.633 [Lua] Set lobby begin:
00:28:40.633 [Lua] Lobby data twitch_enabled = false
00:28:40.633 [Lua] Lobby data power_level = 425
00:28:40.633 [Lua] Lobby data unique_server_name = Babypeen
00:28:40.633 [Lua] Lobby data difficulty_tweak = 0
00:28:40.633 [Lua] Lobby data host = 1100001027b107c
00:28:40.633 [Lua] Lobby data time_of_search = 1609633718
00:28:40.633 [Lua] Lobby data game_mode = 9
00:28:40.633 [Lua] Lobby data is_private = false
00:28:40.633 [Lua] Lobby data match_started = true
00:28:40.633 [Lua] Lobby data mechanism = adventure
00:28:40.633 [Lua] Lobby data difficulty = normal
00:28:40.633 [Lua] Lobby data level_key = inn_level
00:28:40.633 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:28:40.633 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:28:40.633 [Lua] Lobby data weave_index = 1
00:28:40.633 [Lua] Lobby data quick_game = false
00:28:40.633 [Lua] Lobby data weave_name = weave_1
00:28:40.633 [Lua] Lobby data matchmaking = true
00:28:40.633 [Lua] Lobby data player_slot_4 = 0:0
00:28:40.633 [Lua] Lobby data num_players = 1
00:28:40.633 [Lua] Lobby data player_slot_5 = 0:0
00:28:40.633 [Lua] Lobby data player_slot_2 = 0:0
00:28:40.633 [Lua] Lobby data country_code = US
00:28:40.633 [Lua] Lobby data player_slot_3 = 0:0
00:28:40.633 [Lua] Lobby data eac_authorized = true
00:28:40.633 [Lua] Set lobby end.
00:28:54.699 [Lua] PlayFabMirrorBase:_commit_internal 11
00:28:54.699 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:28:54.703 [Lua] generate_backend_stats 1100001027b107c:1
00:28:54.723 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:28:54.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:28:54.729 [Lua] commit result success 11
00:29:21.031 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
00:29:21.031 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
00:29:21.045 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0
00:29:21.045 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 )
00:29:21.045 [Lua] Set lobby begin:
00:29:21.045 [Lua] Lobby data twitch_enabled = false
00:29:21.045 [Lua] Lobby data power_level = 425
00:29:21.045 [Lua] Lobby data unique_server_name = Babypeen
00:29:21.045 [Lua] Lobby data difficulty_tweak = 0
00:29:21.045 [Lua] Lobby data host = 1100001027b107c
00:29:21.045 [Lua] Lobby data time_of_search = 1609633718
00:29:21.045 [Lua] Lobby data game_mode = 9
00:29:21.045 [Lua] Lobby data is_private = false
00:29:21.045 [Lua] Lobby data match_started = true
00:29:21.045 [Lua] Lobby data mechanism = adventure
00:29:21.045 [Lua] Lobby data difficulty = normal
00:29:21.045 [Lua] Lobby data level_key = inn_level
00:29:21.045 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:29:21.046 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:29:21.046 [Lua] Lobby data weave_index = 1
00:29:21.046 [Lua] Lobby data quick_game = false
00:29:21.046 [Lua] Lobby data weave_name = weave_1
00:29:21.046 [Lua] Lobby data matchmaking = false
00:29:21.046 [Lua] Lobby data player_slot_4 = 0:0
00:29:21.046 [Lua] Lobby data num_players = 1
00:29:21.046 [Lua] Lobby data player_slot_5 = 0:0
00:29:21.046 [Lua] Lobby data player_slot_2 = 0:0
00:29:21.046 [Lua] Lobby data country_code = US
00:29:21.046 [Lua] Lobby data player_slot_3 = 0:0
00:29:21.046 [Lua] Lobby data eac_authorized = true
00:29:21.046 [Lua] Set lobby end.
00:29:21.048 [Lua] Set lobby begin:
00:29:21.048 [Lua] Lobby data twitch_enabled = false
00:29:21.048 [Lua] Lobby data power_level = 425
00:29:21.048 [Lua] Lobby data unique_server_name = Babypeen
00:29:21.048 [Lua] Lobby data difficulty_tweak = 0
00:29:21.048 [Lua] Lobby data host = 1100001027b107c
00:29:21.048 [Lua] Lobby data time_of_search = 1609633718
00:29:21.048 [Lua] Lobby data game_mode = 9
00:29:21.048 [Lua] Lobby data is_private = false
00:29:21.048 [Lua] Lobby data match_started = true
00:29:21.048 [Lua] Lobby data mechanism = adventure
00:29:21.048 [Lua] Lobby data difficulty = normal
00:29:21.048 [Lua] Lobby data level_key = inn_level
00:29:21.048 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:29:21.048 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:29:21.048 [Lua] Lobby data weave_index = 1
00:29:21.048 [Lua] Lobby data quick_game = false
00:29:21.048 [Lua] Lobby data weave_name = weave_1
00:29:21.049 [Lua] Lobby data matchmaking = false
00:29:21.049 [Lua] Lobby data player_slot_4 = 0:0
00:29:21.049 [Lua] Lobby data num_players = 1
00:29:21.049 [Lua] Lobby data player_slot_5 = 0:0
00:29:21.049 [Lua] Lobby data player_slot_2 = 0:0
00:29:21.049 [Lua] Lobby data country_code = US
00:29:21.049 [Lua] Lobby data player_slot_3 = 0:0
00:29:21.049 [Lua] Lobby data eac_authorized = true
00:29:21.049 [Lua] Set lobby end.
00:29:21.049 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
00:29:21.049 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
00:29:21.049 [Lua] Complete level triggered.
00:29:21.050 [Save] Saving `save_data`
00:29:21.050 [Lua] gm_event_end_conditions_met false false
00:29:21.050 [Lua] PlayFabMirrorBase:_commit_internal nil
00:29:21.050 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:29:21.053 [Lua] generate_backend_stats 1100001027b107c:1
00:29:21.059 [Save] Save done
00:29:21.059 [Save] Saving `save_data`
00:29:21.062 [Save] Save done
00:29:21.072 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:29:21.072 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:29:21.072 [Save] Saving `save_data`
00:29:21.072 [Lua] TRANSITION nil nil dlc_scorpion_wall_light
00:29:21.072 [Lua] Transition type "dlc_scorpion_wall_light", is server: true
00:29:21.072 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:29:21.072 [Lua] [GameNetworkManager] Leaving game...
00:29:21.072 [Lua] [GameNetworkManager] Shutting down game session host.
00:29:21.072 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:29:21.072 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:29:21.072 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=482.11
00:29:21.076 [Save] Save done
00:29:21.077 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:29:21.077 [Lua] commit result success 12
00:29:21.433 [Lua] Set lobby begin:
00:29:21.433 [Lua] Lobby data twitch_enabled = false
00:29:21.433 [Lua] Lobby data power_level = 0
00:29:21.433 [Lua] Lobby data unique_server_name = Babypeen
00:29:21.433 [Lua] Lobby data difficulty_tweak = 0
00:29:21.433 [Lua] Lobby data host = 1100001027b107c
00:29:21.433 [Lua] Lobby data time_of_search = 1609633718
00:29:21.433 [Lua] Lobby data game_mode = 9
00:29:21.433 [Lua] Lobby data is_private = false
00:29:21.433 [Lua] Lobby data match_started = true
00:29:21.433 [Lua] Lobby data mechanism = adventure
00:29:21.433 [Lua] Lobby data difficulty = normal
00:29:21.433 [Lua] Lobby data level_key = inn_level
00:29:21.433 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:29:21.433 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:29:21.433 [Lua] Lobby data weave_index = 1
00:29:21.433 [Lua] Lobby data quick_game = false
00:29:21.433 [Lua] Lobby data weave_name = weave_1
00:29:21.433 [Lua] Lobby data matchmaking = false
00:29:21.433 [Lua] Lobby data player_slot_4 = 0:0
00:29:21.433 [Lua] Lobby data num_players = 1
00:29:21.433 [Lua] Lobby data player_slot_5 = 0:0
00:29:21.433 [Lua] Lobby data player_slot_2 = 0:0
00:29:21.433 [Lua] Lobby data country_code = US
00:29:21.433 [Lua] Lobby data player_slot_3 = 0:0
00:29:21.433 [Lua] Lobby data eac_authorized = true
00:29:21.433 [Lua] Set lobby end.
00:29:23.073 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:29:23.073 [Lua] [Managers] Calling function on all managers:
00:29:23.074 [Lua] Clearing all global lookup lists
00:29:23.074 [Lua] [IngamePlayerListUI] - Destroy
00:29:23.074 [Lua] [EquipmentUI] - Destroy
00:29:23.074 [Lua] [AbilityUI] - Destroy
00:29:23.074 [Lua] [GamePadAbilityUI] - Destroy
00:29:23.074 [Lua] [GamePadEquipmentUI] - Destroy
00:29:23.074 [Lua] [IngameUI] destroy
00:29:23.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
00:29:23.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4
00:29:23.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
00:29:23.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1
00:29:23.080 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3
00:29:23.125 [Lua] [Managers] Destroying manager group:
00:29:23.129 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:29:23.209 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:29:23.209 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
00:29:23.209 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
00:29:23.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c dlc_scorpion_wall_light 0
00:29:23.209 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:29:23.209 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 2, User: 1100001027b107c "Babypeen"
<>
00:29:23.210 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 5357396; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000C395E0
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 0000000000526C20; application_shutdown = nil; unit_spawner = table: 00000000002A4240; world = [World]; unit_storage = table: 00000000001E6E20; units = table: 000000000028CAC0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000000526C20
[8] self = table: 000000001192F010; dt = 0.0070013115182518959; t = 501.67069359030575; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070013115182518959; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070013115182518959; t = 501.67069359030575
[10] dt = 0.0070013115182518959
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 0000000002A164F0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010CECCB0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000010485FA0; network_server = table: 0000000010484840; entity_system = table: 0000000001426CB0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000000C3AE30; statistics_db = table: 00000000104F5B30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 480.31807562084867; input_manager = table: 0000000010480FE0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000010DDBB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010CECCB0; world = [World]; dt = 0.0070013115182518959; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 482.11106595909223; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000002A4170; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000526C20;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000526C20;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000526C20;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000002EA7020;
<>
<>
00:29:23.210 [Lua] [Matchmaking] unregister rpcs
00:29:23.210 [Lua] ############### UNLOADING PACKAGES ###############
00:29:23.210 [Lua] [Managers] Calling function on all managers:
00:29:23.210 [Lua] [Managers] Destroying manager group:
00:29:23.210 [Lua] [Gamestate] Enter state StateLoading
00:29:23.212 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:29:23.212 [Lua] [Matchmaking] register rpcs
00:29:23.212 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
00:29:23.212 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:29:23.212 [Lua] registering RPCs
00:29:23.212 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:29:23.212 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:29:23.212 [Lua] Set lobby begin:
00:29:23.212 [Lua] Lobby data twitch_enabled = false
00:29:23.212 [Lua] Lobby data power_level = 0
00:29:23.212 [Lua] Lobby data unique_server_name = Babypeen
00:29:23.212 [Lua] Lobby data difficulty_tweak = 0
00:29:23.212 [Lua] Lobby data host = 1100001027b107c
00:29:23.212 [Lua] Lobby data time_of_search = 1609633718
00:29:23.212 [Lua] Lobby data game_mode = 9
00:29:23.212 [Lua] Lobby data is_private = false
00:29:23.212 [Lua] Lobby data match_started = true
00:29:23.212 [Lua] Lobby data mechanism = adventure
00:29:23.212 [Lua] Lobby data difficulty = normal
00:29:23.212 [Lua] Lobby data level_key = dlc_scorpion_wall_light
00:29:23.212 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:29:23.212 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:29:23.212 [Lua] Lobby data weave_index = 1
00:29:23.212 [Lua] Lobby data quick_game = false
00:29:23.212 [Lua] Lobby data weave_name = weave_1
00:29:23.212 [Lua] Lobby data matchmaking = false
00:29:23.212 [Lua] Lobby data player_slot_4 = 0:0
00:29:23.212 [Lua] Lobby data num_players = 1
00:29:23.212 [Lua] Lobby data player_slot_5 = 0:0
00:29:23.212 [Lua] Lobby data player_slot_2 = 0:0
00:29:23.212 [Lua] Lobby data country_code = US
00:29:23.212 [Lua] Lobby data player_slot_3 = 0:0
00:29:23.212 [Lua] Lobby data eac_authorized = true
00:29:23.212 [Lua] Set lobby end.
00:29:23.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:29:23.215 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens, async-read, prioritized
00:29:23.215 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_light] self.picked_level_key=[nil] self.picked_environment_id=[0]
00:29:23.215 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_light 0
00:29:23.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
00:29:23.216 [Umbra] Unload tome
00:29:23.217 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
00:29:23.292 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:29:23.292 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light, async-read,
00:29:23.292 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light, async-read,
00:29:23.292 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_light"
00:29:23.292 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_light" Meta package name: "nil"
00:29:23.292 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler, async-read,
00:29:23.292 [Lua] [StateLoading] got rpc_load_level 115 dlc_scorpion_wall_light
00:29:23.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_light
00:29:23.345 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_light
00:29:23.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall
00:29:27.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall
00:29:27.372 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall
00:29:27.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
00:29:27.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
00:29:27.995 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
00:29:27.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_light
00:29:28.079 [Umbra] Loading umbra tome '#ID[1fff68a040e7c4fd]'
00:29:28.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_light
00:29:28.403 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_light
00:29:28.417 [Lua] [LevelTransitionHandler] Level load completed!
00:29:28.417 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_light - level_seed: 5357396 - use_random_directors: false - overriden_conflict: default_weave_light
00:29:28.427 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:29:28.427 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_raider=true,
chaos_marauder_with_shield=true,
chaos_marauder=true,
skaven_storm_vermin_with_shield=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
00:29:28.427 [Lua] load_startup_enemy_packages: --------------
00:29:28.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_spawn
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_troll
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_rat_ogre
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_stormfiend
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] beastmen_minotaur
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_plague_sorcerer
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_corruptor_sorcerer
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_gutter_runner
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_pack_master
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_poison_wind_globadier
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_ratling_gunner
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_warpfire_thrower
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_vortex_sorcerer
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] beastmen_standard_bearer
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_vortex
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] critter_rat
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] critter_pig
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] beastmen_gor
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_warrior
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] beastmen_ungor
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_clan_rat
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_slave
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_fanatic
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_raider
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_marauder_with_shield
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_marauder
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_storm_vermin_with_shield
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] chaos_berzerker
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_storm_vermin
00:29:28.428 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:29:28.428 [Lua] skaven_plague_monk
00:29:28.434 [Lua] ### Sending rpc_level_loaded
00:29:28.434 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 115
00:29:28.434 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
00:29:28.450 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
00:29:28.450 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
00:29:28.467 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
00:29:28.467 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
00:29:28.467 [Lua] ### Sending rpc_level_loaded
00:29:28.467 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 115
00:29:28.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:29:28.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:29:28.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:29:29.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:29:29.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:29:29.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:29:29.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:29:29.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:29:29.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:29:29.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:29:29.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:29:29.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:29:30.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:29:30.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:29:30.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:29:31.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:29:31.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:29:31.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:29:31.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:29:31.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:29:31.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:29:31.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:29:31.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:29:31.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:29:31.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:29:31.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:29:31.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:29:32.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:29:32.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:29:32.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:29:32.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:29:32.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:29:32.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:29:33.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:29:33.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:29:33.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:29:33.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:29:33.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:29:33.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:29:34.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:29:34.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:29:34.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:29:34.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:29:34.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:29:34.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:29:34.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:29:34.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:29:34.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:29:34.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:29:34.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:29:34.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
00:29:35.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
00:29:35.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
00:29:35.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:29:35.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:29:35.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:29:35.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
00:29:36.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
00:29:36.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
00:29:36.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:29:37.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:29:37.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:29:37.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:29:37.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:29:37.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:29:37.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:29:38.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:29:38.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:29:38.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:29:38.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:29:38.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:29:38.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:29:38.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:29:38.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:29:38.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:29:39.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:29:39.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:29:39.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:29:39.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:29:39.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:29:39.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:29:39.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:29:39.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:29:39.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:29:40.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:29:40.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:29:40.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:29:40.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:29:40.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:29:40.549 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_light game_mode: weave
00:29:40.549 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:29:40.550 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:29:40.550 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:29:40.550 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/light/world
00:29:40.550 [Umbra] Init version: 3.4.15 :: 16 threads
00:29:40.572 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:3 my_peer_id:1100001027b107c
00:29:40.607 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:3 my_peer_id:1100001027b107c
00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
00:29:40.607 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:29:40.607 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:29:40.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
00:29:40.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient
00:29:40.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
00:29:40.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
00:29:40.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
00:29:40.739 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
00:29:40.998 [Lua] Async level spawning done
00:29:40.998 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:29:41.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01
00:29:41.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01
00:29:41.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
00:29:41.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
00:29:41.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
00:29:41.523 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
00:29:41.589 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
00:29:41.589 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
00:29:41.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:29:41.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:29:41.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
00:29:41.757 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
00:29:41.858 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
00:29:41.858 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
00:29:41.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
00:29:41.964 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:29:41.964 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:29:41.964 [Lua] [Matchmaking] unregister rpcs
00:29:41.964 [Lua] Set lobby begin:
00:29:41.964 [Lua] Lobby data twitch_enabled = false
00:29:41.964 [Lua] Lobby data power_level = 0
00:29:41.964 [Lua] Lobby data unique_server_name = Babypeen
00:29:41.964 [Lua] Lobby data difficulty_tweak = 0
00:29:41.964 [Lua] Lobby data host = 1100001027b107c
00:29:41.964 [Lua] Lobby data time_of_search = 1609633718
00:29:41.964 [Lua] Lobby data game_mode = 9
00:29:41.964 [Lua] Lobby data is_private = false
00:29:41.964 [Lua] Lobby data match_started = true
00:29:41.964 [Lua] Lobby data mechanism = adventure
00:29:41.964 [Lua] Lobby data difficulty = normal
00:29:41.964 [Lua] Lobby data level_key = dlc_scorpion_wall_light
00:29:41.964 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:29:41.964 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:29:41.964 [Lua] Lobby data weave_index = 1
00:29:41.964 [Lua] Lobby data quick_game = false
00:29:41.964 [Lua] Lobby data weave_name = weave_1
00:29:41.964 [Lua] Lobby data matchmaking = false
00:29:41.964 [Lua] Lobby data player_slot_4 = 0:0
00:29:41.964 [Lua] Lobby data num_players = 1
00:29:41.964 [Lua] Lobby data player_slot_5 = 0:0
00:29:41.964 [Lua] Lobby data player_slot_2 = 0:0
00:29:41.964 [Lua] Lobby data country_code = US
00:29:41.965 [Lua] Lobby data player_slot_3 = 0:0
00:29:41.965 [Lua] Lobby data eac_authorized = true
00:29:41.965 [Lua] Set lobby end.
00:29:41.965 [Lua] [Managers] Destroying manager group:
00:29:41.965 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens
00:29:41.965 [Lua] [Gamestate] Enter StateIngame HOST
00:29:41.965 [Lua] [Managers] Calling function on all managers:
00:29:41.966 [Lua] <>level = dlc_scorpion_wall_light<>
00:29:41.966 [Lua] Set lobby begin:
00:29:41.966 [Lua] Lobby data twitch_enabled = false
00:29:41.966 [Lua] Lobby data power_level = 0
00:29:41.966 [Lua] Lobby data unique_server_name = Babypeen
00:29:41.966 [Lua] Lobby data difficulty_tweak = 0
00:29:41.966 [Lua] Lobby data host = 1100001027b107c
00:29:41.966 [Lua] Lobby data time_of_search = 1609633718
00:29:41.966 [Lua] Lobby data game_mode = 9
00:29:41.966 [Lua] Lobby data is_private = false
00:29:41.966 [Lua] Lobby data match_started = true
00:29:41.966 [Lua] Lobby data mechanism = adventure
00:29:41.966 [Lua] Lobby data difficulty = normal
00:29:41.966 [Lua] Lobby data level_key = dlc_scorpion_wall_light
00:29:41.966 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:29:41.966 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:29:41.966 [Lua] Lobby data weave_index = 1
00:29:41.966 [Lua] Lobby data quick_game = false
00:29:41.966 [Lua] Lobby data weave_name = weave_1
00:29:41.966 [Lua] Lobby data matchmaking = false
00:29:41.966 [Lua] Lobby data player_slot_4 = 0:0
00:29:41.966 [Lua] Lobby data num_players = 1
00:29:41.966 [Lua] Lobby data player_slot_5 = 0:0
00:29:41.966 [Lua] Lobby data player_slot_2 = 0:0
00:29:41.966 [Lua] Lobby data country_code = US
00:29:41.966 [Lua] Lobby data player_slot_3 = 0:0
00:29:41.966 [Lua] Lobby data eac_authorized = true
00:29:41.966 [Lua] Set lobby end.
00:29:41.966 [Lua] [StateIngame] Server ingame
00:29:41.969 [Lua] Set lobby begin:
00:29:41.969 [Lua] Lobby data twitch_enabled = false
00:29:41.969 [Lua] Lobby data power_level = 0
00:29:41.969 [Lua] Lobby data unique_server_name = Babypeen
00:29:41.969 [Lua] Lobby data difficulty_tweak = 0
00:29:41.969 [Lua] Lobby data host = 1100001027b107c
00:29:41.969 [Lua] Lobby data time_of_search = 1609633718
00:29:41.969 [Lua] Lobby data game_mode = 9
00:29:41.969 [Lua] Lobby data is_private = false
00:29:41.970 [Lua] Lobby data match_started = true
00:29:41.970 [Lua] Lobby data mechanism = adventure
00:29:41.970 [Lua] Lobby data difficulty = normal
00:29:41.970 [Lua] Lobby data level_key = dlc_scorpion_wall_light
00:29:41.970 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:29:41.970 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:29:41.970 [Lua] Lobby data weave_index = 1
00:29:41.970 [Lua] Lobby data quick_game = false
00:29:41.970 [Lua] Lobby data weave_name = weave_1
00:29:41.970 [Lua] Lobby data matchmaking = false
00:29:41.970 [Lua] Lobby data player_slot_4 = 0:0
00:29:41.970 [Lua] Lobby data num_players = 1
00:29:41.970 [Lua] Lobby data player_slot_5 = 0:0
00:29:41.970 [Lua] Lobby data player_slot_2 = 0:0
00:29:41.970 [Lua] Lobby data country_code = US
00:29:41.970 [Lua] Lobby data player_slot_3 = 0:0
00:29:41.970 [Lua] Lobby data eac_authorized = true
00:29:41.970 [Lua] Set lobby end.
00:29:41.970 [Lua] [Matchmaking] register rpcs
00:29:41.970 [Lua] GameNetworkManager:init... creating game session
00:29:41.970 [Lua] Host GameSession.make_game_session_host with session:
00:29:41.970 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:29:41.970 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
00:29:41.970 [Lua] [GameNetworkManager] self.is_server = true
00:29:41.970 [Network] Setting artificial MTU limit to 576
00:29:41.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 43
00:29:41.970 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
00:29:41.970 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
00:29:41.979 [Lua] Switching ConflictSettings: to: default_weave_light
00:29:41.979 [Lua] pacing=disabled
00:29:41.979 [Lua] roaming=nil
00:29:41.979 [Lua] specials=disabled
00:29:41.979 [Lua] debug_color=maroon
00:29:41.979 [Lua] pack_spawning=default_light
00:29:41.979 [Lua] contained_breeds=nil
00:29:41.979 [Lua] disabled=false
00:29:41.979 [Lua] boss=disabled
00:29:41.979 [Lua] horde=disabled
00:29:41.979 [Lua] name=default_weave_light
00:29:41.979 [Lua] intensity=disabled
00:29:41.979 [Lua] ---
00:29:41.979 [Lua] [LevelAnalysis] set_random_seed( 45982256)
00:29:41.982 warning: [GwNav] NavData resource not loaded
00:29:41.982 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/light/world
00:29:41.982 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world
00:29:41.985 [Lua] [AIInterestPointSystem] Level Seed: 45982256
00:29:41.985 [Lua]
00:29:41.985 [Lua] [entity_system_bag] = table
00:29:41.985 [Lua] [entity_system_bag] = metatable
00:29:41.985 [Lua] [startup_data] = table
00:29:41.985 [Lua] [entity_manager] = table
00:29:41.985 [Lua] [entity_manager] = metatable
00:29:41.985 [Lua] [unit_spawner] = table
00:29:41.985 [Lua] [unit_spawner] = metatable
00:29:41.985 [Lua] [unit_storage] = table
00:29:41.985 [Lua] [unit_storage] = metatable
00:29:41.985 [Lua] [dice_keeper] = table
00:29:41.985 [Lua] [dice_keeper] = metatable
00:29:41.985 [Lua] [is_server] = true (boolean)
00:29:41.985 [Lua] [world] = [World]
00:29:41.985 [Lua] [system_api] = table
00:29:41.985 [Lua] [entity_system] = table
00:29:41.985 [Lua] [entity_system] = metatable
00:29:41.985 [Lua] [network_lobby] = table
00:29:41.985 [Lua] [network_lobby] = metatable
00:29:41.985 [Lua] [profile_synchronizer] = table
00:29:41.985 [Lua] [profile_synchronizer] = metatable
00:29:41.985 [Lua] [level_transition_handler] = table
00:29:41.985 [Lua] [level_transition_handler] = metatable
00:29:41.985 [Lua] [num_local_human_players] = 1 (number)
00:29:41.985 [Lua] [statistics_db] = table
00:29:41.985 [Lua] [statistics_db] = metatable
00:29:41.985 [Lua] [network_server] = table
00:29:41.985 [Lua] [network_server] = metatable
00:29:41.985 [Lua] [input_manager] = table
00:29:41.985 [Lua] [input_manager] = metatable
00:29:41.985 [Lua] [network_clock] = table
00:29:41.985 [Lua] [network_clock] = metatable
00:29:41.985 [Lua] [network_transmit] = table
00:29:41.985 [Lua] [network_transmit] = metatable
00:29:41.985 [Lua] [free_flight_manager] = table
00:29:41.985 [Lua] [free_flight_manager] = metatable
00:29:41.985 [Lua] [network_manager] = table
00:29:41.985 [Lua] [network_manager] = metatable
00:29:41.985 [Lua] [network_event_delegate] = table
00:29:41.985 [Lua] [network_event_delegate] = metatable
00:29:41.985 [Lua]
00:29:41.985 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:29:41.985 [Lua] ignoring extension VersusInteractObjectiveExtension
00:29:41.985 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:29:41.985 [Lua] ignoring extension VersusSocketObjectiveExtension
00:29:41.985 [Lua] ignoring extension VersusTargetObjectiveExtension
00:29:41.985 [Lua] ignoring extension VersusMissionObjectiveExtension
00:29:41.985 [Lua] ignoring extension KeepDecorationPaintingExtension
00:29:41.987 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:29:42.006 [Lua] [AchievementManager] Achievements using the steam platform
00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406)
00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561)
00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952)
00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96)
00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842)
00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565)
00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975)
00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592)
00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734)
00:29:42.037 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767)
00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881)
00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135)
00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714)
00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698)
00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423)
00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179)
00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326)
00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768)
00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822)
00:29:42.038 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423)
00:29:42.042 [Lua] [StateIngame] Level seed: 45982256
00:29:42.062 [Lua] [LevelAnalysis] set_random_seed( 45982256)
00:29:42.067 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
00:29:42.068 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
00:29:42.068 [Lua] [IngameUI] init
00:29:42.081 [SteamVoipClient] select_out(1100001027b107c, off)
00:29:42.084 [Lua] cb_razer_chroma_setup
00:29:42.107 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:29:42.107 [Lua] Set lobby begin:
00:29:42.107 [Lua] Lobby data twitch_enabled = false
00:29:42.107 [Lua] Lobby data power_level = 425
00:29:42.107 [Lua] Lobby data unique_server_name = Babypeen
00:29:42.107 [Lua] Lobby data difficulty_tweak = 0
00:29:42.107 [Lua] Lobby data host = 1100001027b107c
00:29:42.107 [Lua] Lobby data time_of_search = 1609633718
00:29:42.107 [Lua] Lobby data game_mode = 9
00:29:42.108 [Lua] Lobby data is_private = false
00:29:42.108 [Lua] Lobby data match_started = true
00:29:42.108 [Lua] Lobby data mechanism = adventure
00:29:42.108 [Lua] Lobby data difficulty = normal
00:29:42.108 [Lua] Lobby data level_key = dlc_scorpion_wall_light
00:29:42.108 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:29:42.108 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:29:42.108 [Lua] Lobby data weave_index = 1
00:29:42.108 [Lua] Lobby data quick_game = false
00:29:42.108 [Lua] Lobby data weave_name = weave_1
00:29:42.108 [Lua] Lobby data matchmaking = false
00:29:42.108 [Lua] Lobby data player_slot_4 = 0:0
00:29:42.108 [Lua] Lobby data num_players = 1
00:29:42.108 [Lua] Lobby data player_slot_5 = 0:0
00:29:42.108 [Lua] Lobby data player_slot_2 = 0:0
00:29:42.108 [Lua] Lobby data country_code = US
00:29:42.108 [Lua] Lobby data player_slot_3 = 0:0
00:29:42.108 [Lua] Lobby data eac_authorized = true
00:29:42.108 [Lua] Set lobby end.
00:29:42.108 [Lua] CurrentConflictSettings default_weave_light
00:29:42.108 [Lua] [ConflictDirector] conflict_director is ai_ready
00:29:42.109 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:29:42.109 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:29:42.112 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:29:42.112 [Lua] Forming navigation groups in one frame
00:29:42.112 [Lua] Forming navigation groups
00:29:42.173 [Lua] NavigationGroupManager -> calulation time A: 0.06100000000003547
00:29:42.220 [Lua] NavigationGroupManager -> calulation time B: 0.048000000000001819
00:29:42.220 [Lua] number of nav groups: 136
00:29:42.221 [Lua] number of refined nav groups : 107
00:29:42.228 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988
00:29:42.229 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.006926694139835 Normalized coefficient: 1.3117428298856042
00:29:42.231 [Lua] -------------> JOW Perfect-density 2.25 Sum density 3.2328474789857866 Normalized coefficient: 0.69598086969010775
00:29:42.236 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:29:42.239 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:29:42.240 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:29:42.241 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
00:29:42.241 [Lua] [Managers] Calling function on all managers:
00:29:42.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:29:42.265 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 43
00:29:42.266 [Lua] FIRST UPDATE @0.045820660889149
00:29:42.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 43
00:29:42.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
00:29:42.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
00:29:42.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:29:42.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:29:42.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
00:29:42.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:29:42.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:29:42.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
00:29:42.916 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
00:29:42.923 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
00:29:42.923 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
00:29:42.931 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
00:29:42.931 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
00:29:42.939 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
00:29:42.939 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
00:29:42.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:29:42.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:29:42.947 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28
00:29:42.963 [Lua] Players are leaving the safe zone
00:29:42.969 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0)
00:29:43.218 [Lua] StateInGameRunning:_game_actually_starts()
00:29:43.218 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
00:29:43.219 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=37
00:29:43.219 [Lua] #################################################################################################################
00:29:43.219 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-dlc_scorpion_wall_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:29:43.219 [Lua] #################################################################################################################
00:29:43.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44
00:29:43.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44
00:29:43.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44
00:29:43.340 [Lua] Commit load time data
00:29:55.482 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:29:57.046 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:30:01.036 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:02.665 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:05.546 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 31293)
00:30:05.553 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium (seed: 31293)
00:30:05.556 [Lua] setting up ambush-horde
00:30:05.556 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
00:30:05.556 [Lua] -> spawning: 10
00:30:05.556 [Lua] horde crated with id 1 of type ambush
00:30:05.556 [Lua] ambush horde has started
00:30:05.563 [Lua] setting up ambush-horde
00:30:05.563 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
00:30:05.563 [Lua] -> spawning: 1
00:30:05.563 [Lua] horde crated with id 2 of type ambush
00:30:05.563 [Lua] ambush horde has started
00:30:05.957 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:07.041 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:09.240 [Lua] Init group template: horde
00:30:09.247 [Lua] Init group template: horde
00:30:10.962 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:11.989 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:13.378 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:14.575 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928
00:30:14.575 [Lua] Horde killed: ?
00:30:15.281 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:16.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:18.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:18.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:19.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:19.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:19.924 [Flow] 1
00:30:21.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:21.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:22.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:23.002 [Flow] 2
00:30:23.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:24.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:24.658 [Flow] 3
00:30:24.680 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
00:30:30.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:31.159 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:38.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:38.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:39.009 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:40.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:40.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:40.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:40.427 [Flow] 1
00:30:40.510 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:41.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:41.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:41.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:41.941 [Flow] 2
00:30:41.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:42.161 [Lua] setting up ambush-horde
00:30:42.161 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
00:30:42.162 [Lua] -> spawning: 6
00:30:42.162 [Lua] horde crated with id 3 of type ambush
00:30:42.162 [Lua] ambush horde has started
00:30:42.165 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:42.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:30:42.352 [Flow] 3
00:30:42.378 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
00:30:43.619 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:30:44.257 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:45.606 [Lua] setting up ambush-horde
00:30:45.606 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
00:30:45.606 [Lua] -> spawning: 5
00:30:45.606 [Lua] horde crated with id 4 of type ambush
00:30:45.606 [Lua] ambush horde has started
00:30:45.833 [Lua] Init group template: horde
00:30:46.017 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:47.158 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:30:48.829 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:49.237 [Lua] Init group template: horde
00:30:49.477 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:49.755 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:50.793 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:51.191 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:51.191 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:51.824 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:52.586 [Lua] setting up ambush-horde
00:30:52.586 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
00:30:52.586 [Lua] -> spawning: 2
00:30:52.586 [Lua] horde crated with id 5 of type ambush
00:30:52.587 [Lua] ambush horde has started
00:30:52.760 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:54.682 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:54.692 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:55.108 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:55.108 [Lua] Horde killed: ?
00:30:56.130 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:30:56.157 [Lua] replace_hidden_spawners -> first try found: 4 cover points
00:30:56.157 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:30:56.157 [Lua] ->moving spawner
00:30:56.169 [Lua] Init group template: horde
00:30:56.629 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:30:58.144 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:58.625 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:59.582 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:30:59.611 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:31:00.074 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:31:02.500 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:31:09.882 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:31:14.095 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:31:14.095 [Lua] Horde killed: ?
00:31:15.283 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:31:16.403 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:31:19.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:31:19.958 [Lua] Spawn type: roam Score: 0.19654088050314 Score Multiplier: 0.039308176100628929
00:31:24.310 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928
00:31:24.777 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:31:28.617 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928
00:31:28.617 [Lua] Horde killed: ?
00:31:30.711 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:31:30.712 [Lua] Horde killed: ?
00:31:37.316 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:31:39.487 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:31:43.054 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:31:44.757 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:31:48.112 [Lua] setting up ambush-horde
00:31:48.112 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain'
00:31:48.113 [Lua] -> spawning: 1
00:31:48.113 [Lua] horde crated with id 6 of type ambush
00:31:48.113 [Lua] ambush horde has started
00:31:51.735 [Lua] Init group template: horde
00:31:52.706 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 31293)
00:31:52.713 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium (seed: 31293)
00:31:52.716 [Lua] setting up ambush-horde
00:31:52.716 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
00:31:52.716 [Lua] -> spawning: 2
00:31:52.716 [Lua] horde crated with id 7 of type ambush
00:31:52.716 [Lua] ambush horde has started
00:31:56.348 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:31:56.348 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:31:56.348 [Lua] ->moving spawner
00:31:56.366 [Lua] Init group template: horde
00:31:58.531 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:01.535 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:04.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:04.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:05.062 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:32:06.200 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:32:06.200 [Lua] Horde killed: ?
00:32:07.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:07.876 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:08.297 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:09.431 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:11.657 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:32:11.657 [Lua] Horde killed: ?
00:32:22.188 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short (seed: 31293)
00:32:22.197 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium (seed: 31293)
00:32:22.205 [Lua] setting up ambush-horde
00:32:22.205 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain'
00:32:22.206 [Lua] -> spawning: 23
00:32:22.206 [Lua] horde crated with id 8 of type ambush
00:32:22.206 [Lua] ambush horde has started
00:32:22.210 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_long (seed: 31293)
00:32:22.213 [Lua] setting up ambush-horde
00:32:22.213 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
00:32:22.213 [Lua] -> spawning: 2
00:32:22.213 [Lua] horde crated with id 9 of type ambush
00:32:22.213 [Lua] ambush horde has started
00:32:24.466 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:25.417 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:25.836 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:32:25.836 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:32:25.836 [Lua] ->moving spawner
00:32:25.836 [Lua] ->moving spawner
00:32:25.836 [Lua] ->moving spawner
00:32:25.836 [Lua] ->moving spawner
00:32:25.836 [Lua] ->moving spawner
00:32:25.836 [Lua] ->moving spawner
00:32:25.836 [Lua] ->moving spawner
00:32:26.063 [Lua] Init group template: horde
00:32:26.381 [Lua] Init group template: horde
00:32:29.086 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
00:32:30.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:31.060 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:32:31.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:31.639 [Flow] 1
00:32:31.639 [Flow] 2
00:32:32.124 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:32.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:32.944 [Flow] 3
00:32:32.974 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
00:32:33.058 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:33.534 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:34.016 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:35.413 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:35.897 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:36.326 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:37.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:38.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:39.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:40.476 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:40.865 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:32:41.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source.
00:32:42.818 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:43.901 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:44.365 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:44.377 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:32:46.283 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:46.659 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:46.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x63b6, position: 0
00:32:47.232 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:32:47.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:48.861 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:50.373 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:50.763 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:50.763 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:51.013 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:32:51.126 [Lua] setting up ambush-horde
00:32:51.126 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain'
00:32:51.126 [Lua] -> spawning: 3
00:32:51.126 [Lua] horde crated with id 10 of type ambush
00:32:51.126 [Lua] ambush horde has started
00:32:51.136 [Lua] starting terror event: trickle_event_mixed_small_slow
00:32:51.136 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0)
00:32:52.490 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:52.514 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:52.919 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:53.276 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:32:53.650 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:32:53.963 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:54.445 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:54.741 [Lua] Init group template: horde
00:32:54.813 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:32:55.207 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:55.967 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:32:56.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:32:57.981 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:32:58.882 [Lua] setting up ambush-horde
00:32:58.882 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
00:32:58.882 [Lua] -> spawning: 2
00:32:58.882 [Lua] horde crated with id 11 of type ambush
00:32:58.882 [Lua] ambush horde has started
00:32:58.956 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 28 28
00:32:59.405 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:33:00.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:33:02.406 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 13 26
00:33:02.513 [Lua] Init group template: horde
00:33:04.232 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:33:04.813 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:33:05.720 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:33:06.091 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:33:06.091 [Lua] Horde killed: ?
00:33:06.645 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:33:10.619 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:33:10.620 [Lua] Horde killed: ?
00:33:11.006 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:33:11.006 [Lua] Horde killed: ?
00:33:14.440 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:33:19.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:33:20.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:33:22.586 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:33:22.586 [Lua] Horde killed: ?
00:33:24.109 [Lua] Spawn type: unknown Score: 3.1446540880503 Score Multiplier: 0.39308176100628928
00:33:34.545 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
00:33:40.307 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:33:41.041 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:33:44.673 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:33:48.076 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:33:54.533 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:33:54.596 [Lua] setting up ambush-horde
00:33:54.596 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
00:33:54.596 [Lua] -> spawning: 5
00:33:54.596 [Lua] horde crated with id 12 of type ambush
00:33:54.596 [Lua] ambush horde has started
00:33:54.972 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:33:55.595 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:33:58.307 [Lua] Init group template: horde
00:33:59.231 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:34:00.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:34:01.905 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928
00:34:02.620 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:34:02.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:34:04.261 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:34:04.644 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:34:05.746 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:34:07.927 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:34:09.331 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:34:10.377 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:34:10.767 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:34:12.306 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:34:12.703 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:34:12.723 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:34:20.637 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928
00:34:23.156 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:34:28.704 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
00:34:28.704 [Lua] Horde killed: ?
00:34:30.668 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:34:31.387 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
00:34:32.867 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:34:35.171 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
00:34:35.171 [Lua] ERROR: Tried to freeze unit twice in the same frame.
00:34:36.363 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source.
00:34:37.315 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928
00:34:38.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:34:39.567 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:34:55.583 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928
00:34:58.483 [Lua] setting up ambush-horde
00:34:58.483 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain'
00:34:58.483 [Lua] -> spawning: 1
00:34:58.483 [Lua] horde crated with id 13 of type ambush
00:34:58.483 [Lua] ambush horde has started
00:35:02.183 [Lua] Init group template: horde
00:35:04.535 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:04.931 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:09.298 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:09.770 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:10.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:35:11.263 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:11.762 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:12.613 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:13.058 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:35:13.868 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:14.626 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:35:14.626 [Lua] Horde killed: ?
00:35:14.936 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:15.471 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:35:18.356 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:19.837 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short (seed: 31293)
00:35:19.844 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 31293)
00:35:19.847 [Lua] setting up ambush-horde
00:35:19.847 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
00:35:19.847 [Lua] -> spawning: 20
00:35:19.847 [Lua] horde crated with id 14 of type ambush
00:35:19.847 [Lua] ambush horde has started
00:35:22.875 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:35:23.752 [Lua] Init group template: horde
00:35:24.733 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:35:25.090 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:35:25.691 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:35:26.131 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:26.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 120, name: `unknown`
00:35:26.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 120, name: `unknown`
00:35:26.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:26.996 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:27.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:27.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:27.552 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:28.875 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:29.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:29.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:29.881 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:35:30.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 62, name: `unknown`
00:35:30.375 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:30.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:30.758 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:35:30.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:31.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:31.817 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:31.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:32.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:32.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_05` for object id: 53, name: `unknown`
00:35:32.701 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:35:32.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:33.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:33.734 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:35:33.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:34.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:34.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 47, name: `unknown`
00:35:35.145 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:35.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 47, name: `unknown`
00:35:35.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 47, name: `unknown`
00:35:36.063 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:36.063 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:36.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 120, name: `unknown`
00:35:38.072 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:38.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 120, name: `unknown`
00:35:38.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:35:39.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 113, name: `unknown`
00:35:39.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 113, name: `unknown`
00:35:39.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 113, name: `unknown`
00:35:39.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_short_puff_vce` for object id: 90, name: `unknown`
00:35:40.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_heavy_breath_in_vce` for object id: 6, name: `unknown`
00:35:40.291 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:40.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_hurt_light_vce` for object id: 121, name: `unknown`
00:35:40.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_attack_special_vce` for object id: 32, name: `unknown`
00:35:40.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_hurt_light_vce` for object id: 34, name: `unknown`
00:35:41.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 121, name: `unknown`
00:35:41.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:35:41.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_long_puff_vce` for object id: 68, name: `unknown`
00:35:41.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 8, name: `unknown`
00:35:41.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_combat_growl_short_vce` for object id: 8, name: `unknown`
00:35:41.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 81, name: `unknown`
00:35:42.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_hurt_light_vce` for object id: 26, name: `unknown`
00:35:42.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 81, name: `unknown`
00:35:42.764 [Lua] Spawn type: unknown Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:35:42.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 121, name: `unknown`
00:35:42.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:35:43.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 129, name: `unknown`
00:35:44.615 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:35:44.971 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:45.533 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:35:45.562 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:46.533 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
00:35:47.809 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:35:47.809 [Lua] Horde killed: ?
00:35:56.723 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:58.222 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:35:58.610 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:36:00.104 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:36:00.938 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:36:01.943 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
00:36:02.364 [Lua] setting up ambush-horde
00:36:02.364 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain'
00:36:02.365 [Lua] -> spawning: 3
00:36:02.365 [Lua] horde crated with id 15 of type ambush
00:36:02.365 [Lua] ambush horde has started
00:36:02.380 [Lua] starting terror event: trickle_event_mixed_small_slow
00:36:02.380 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0)
00:36:02.845 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:36:04.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:36:06.039 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:36:06.039 [Lua] Init group template: horde
00:36:11.081 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:36:14.086 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
00:36:19.432 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:36:25.737 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:36:25.737 [Lua] Horde killed: ?
00:36:36.024 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
00:36:40.322 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_long (seed: 31293)
00:36:40.337 [Lua] TerrorEventMixer.start_event: main_path_standard_mixed_medium_long (seed: 31293)
00:36:40.346 [Lua] setting up ambush-horde
00:36:40.346 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
00:36:40.347 [Lua] -> spawning: 20
00:36:40.347 [Lua] horde crated with id 16 of type ambush
00:36:40.347 [Lua] ambush horde has started
00:36:43.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:36:44.024 [Lua] replace_hidden_spawners -> first try found: 0 cover points
00:36:44.024 [Lua] replace_hidden_spawners -> second try try found: 4 cover points
00:36:44.024 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:36:44.024 [Lua] ->moving spawner
00:36:44.024 [Lua] ->moving spawner
00:36:44.024 [Lua] ->moving spawner
00:36:44.024 [Lua] ->moving spawner
00:36:44.024 [Lua] ->moving spawner
00:36:44.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:36:44.221 [Lua] Init group template: horde
00:36:45.697 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
00:36:48.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:36:52.018 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
00:37:06.256 [Lua] setting up ambush-horde
00:37:06.256 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
00:37:06.256 [Lua] -> spawning: 5
00:37:06.256 [Lua] horde crated with id 17 of type ambush
00:37:06.256 [Lua] ambush horde has started
00:37:07.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:37:07.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:37:07.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:37:07.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:37:08.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:37:09.923 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:37:09.923 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:37:09.923 [Lua] ->moving spawner
00:37:09.981 [Lua] Init group template: horde
00:37:16.056 [Lua] Horde killed: ?
00:37:16.064 [Lua] setting up ambush-horde
00:37:16.064 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain'
00:37:16.064 [Lua] -> spawning: 23
00:37:16.064 [Lua] horde crated with id 18 of type ambush
00:37:16.064 [Lua] ambush horde has started
00:37:19.724 [Lua] replace_hidden_spawners -> first try found: 0 cover points
00:37:19.725 [Lua] replace_hidden_spawners -> second try try found: 4 cover points
00:37:19.725 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:37:19.725 [Lua] ->moving spawner
00:37:19.725 [Lua] ->moving spawner
00:37:19.725 [Lua] ->moving spawner
00:37:19.725 [Lua] ->moving spawner
00:37:19.725 [Lua] ->moving spawner
00:37:19.725 [Lua] ->moving spawner
00:37:20.298 [Lua] Init group template: horde
00:37:31.629 [Lua] Horde killed: ?
00:37:33.673 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 11 size: 24 action: fallback_idle
00:37:34.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
00:37:46.353 [Lua] setting up ambush-horde
00:37:46.353 [Lua] Composing horde 'weave_event_medium' .. using variant 'plain'
00:37:46.353 [Lua] -> spawning: 33
00:37:46.353 [Lua] horde crated with id 19 of type ambush
00:37:46.354 [Lua] ambush horde has started
00:37:50.328 [Lua] Init group template: horde
00:37:53.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbc38, position: 0
00:37:54.710 [Lua] Horde killed: ?
00:38:02.895 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 13 size: 31 action: lurk
00:38:09.499 [Lua] setting up ambush-horde
00:38:09.499 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain'
00:38:09.499 [Lua] -> spawning: 1
00:38:09.499 [Lua] horde crated with id 20 of type ambush
00:38:09.499 [Lua] ambush horde has started
00:38:13.152 [Lua] Init group template: horde
00:38:28.719 [Lua] Complete level triggered.
00:38:28.719 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_light, 0 )
00:38:28.719 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
00:38:28.720 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
00:38:28.720 [Lua] gm_event_end_conditions_met true false
00:38:28.720 [Save] Saving `save_data`
00:38:28.720 [Lua] Game won
00:38:28.720 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:38:28.722 [Lua] generate_backend_stats 1100001027b107c:1
00:38:28.728 [Save] Save done
00:38:28.728 [Save] Saving `save_data`
00:38:28.732 [Save] Save done
00:38:28.742 [Lua] PlayFabMirrorBase:_commit_internal nil
00:38:28.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45
00:38:28.743 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:38:28.743 [Save] Saving `save_data`
00:38:28.746 [Save] Save done
00:38:28.749 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 35
00:38:28.750 [Lua] Complete level triggered.
00:38:28.761 [Lua] Complete level triggered.
00:38:28.770 [Lua] Complete level triggered.
00:38:28.780 [Lua] Complete level triggered.
00:38:28.789 [Lua] Complete level triggered.
00:38:28.799 [Lua] Complete level triggered.
00:38:28.808 [Lua] Complete level triggered.
00:38:28.826 [Lua] Complete level triggered.
00:38:28.834 [Lua] Complete level triggered.
00:38:28.844 [Lua] Complete level triggered.
00:38:28.853 [Lua] Complete level triggered.
00:38:28.863 [Lua] Complete level triggered.
00:38:28.873 [Lua] Complete level triggered.
00:38:28.883 [Lua] Complete level triggered.
00:38:28.892 [Lua] Complete level triggered.
00:38:28.902 [Lua] Complete level triggered.
00:38:28.912 [Lua] Complete level triggered.
00:38:28.922 [Lua] Complete level triggered.
00:38:28.938 [Lua] Complete level triggered.
00:38:28.946 [Lua] Complete level triggered.
00:38:28.956 [Lua] Complete level triggered.
00:38:29.088 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
00:38:29.088 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45
00:38:29.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45
00:38:29.308 [Lua] commit result success 13
00:38:30.577 [Lua] ConflictDirector - destroy all units
00:38:30.586 [Lua] Horde killed: ?
00:38:30.586 [Lua] Horde killed: ?
00:38:30.591 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_light
00:38:30.591 [Lua] Transition type "dlc_scorpion_arena_void_light", is server: true
00:38:30.591 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:38:30.591 [Lua] [GameNetworkManager] Leaving game...
00:38:30.591 [Lua] [GameNetworkManager] Shutting down game session host.
00:38:30.591 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:38:30.591 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:38:30.591 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=503.19
00:38:30.600 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:38:32.664 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:38:32.664 [Lua] [Managers] Calling function on all managers:
00:38:32.665 [Lua] Clearing all global lookup lists
00:38:32.665 [Lua] [IngamePlayerListUI] - Destroy
00:38:32.665 [Lua] [EquipmentUI] - Destroy
00:38:32.665 [Lua] [AbilityUI] - Destroy
00:38:32.665 [Lua] [GamePadAbilityUI] - Destroy
00:38:32.665 [Lua] [GamePadEquipmentUI] - Destroy
00:38:32.665 [Lua] [IngameUI] destroy
00:38:32.746 [Lua] [Managers] Destroying manager group:
00:38:32.754 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:38:32.853 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:38:32.856 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
00:38:32.856 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:38:32.857 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:38:32.857 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:38:32.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:38:32.862 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:38:32.863 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:38:32.863 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:38:32.863 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:38:32.864 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:38:32.866 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:38:32.867 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:38:32.870 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
00:38:32.871 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:38:32.872 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:38:32.873 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:38:32.874 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:38:32.876 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:38:32.878 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:38:32.880 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:38:32.883 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:38:32.883 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:38:32.884 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:38:32.885 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:38:32.887 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:38:32.889 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:38:32.890 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:38:32.892 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:38:32.902 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:38:32.902 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
00:38:32.902 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
00:38:32.902 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c dlc_scorpion_arena_void_light 0
00:38:32.902 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:38:32.902 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_light", Num ocurrencies: 3, User: 1100001027b107c "Babypeen"
<>
00:38:32.902 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_void_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_light"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "dlc_scorpion_arena_void_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B809960
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 000000000B6271F0; application_shutdown = nil; unit_spawner = table: 000000000E03FB30; world = [World]; unit_storage = table: 00000000036489B0; units = table: 0000000003648A40; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000B6271F0
[8] self = table: 000000001192F010; dt = 0.0078743305057287216; t = 1023.7462224098854; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0078743305057287216; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0078743305057287216; t = 1023.7462224098854
[10] dt = 0.0078743305057287216
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "dlc_scorpion_wall_light"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 0000000009622E90; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_scorpion_arena_void_light"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000000290690;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002DCD040; network_server = table: 0000000010484840; entity_system = table: 0000000011FBD7A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000F45C6F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 499.61676375456153; input_manager = table: 0000000001286080; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AD46250; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0078743305057287216; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000000290690; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 00000000127407C0; exit_time = 503.18947738688439; dice_keeper = table: 000000000E03F980; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B6271F0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B6271F0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B6271F0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000B606570;
<>
<>
00:38:32.903 [Lua] [Matchmaking] unregister rpcs
00:38:32.903 [Lua] ############### UNLOADING PACKAGES ###############
00:38:32.903 [Lua] [Gamestate] Enter state StateLoading
00:38:32.905 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:38:32.905 [Lua] [Matchmaking] register rpcs
00:38:32.905 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:38:32.905 [Lua] Set lobby begin:
00:38:32.905 [Lua] Lobby data twitch_enabled = false
00:38:32.905 [Lua] Lobby data power_level = 0
00:38:32.905 [Lua] Lobby data unique_server_name = Babypeen
00:38:32.905 [Lua] Lobby data difficulty_tweak = 0
00:38:32.905 [Lua] Lobby data host = 1100001027b107c
00:38:32.905 [Lua] Lobby data time_of_search = 1609633718
00:38:32.905 [Lua] Lobby data game_mode = 9
00:38:32.905 [Lua] Lobby data is_private = false
00:38:32.905 [Lua] Lobby data match_started = true
00:38:32.905 [Lua] Lobby data mechanism = adventure
00:38:32.905 [Lua] Lobby data difficulty = normal
00:38:32.905 [Lua] Lobby data level_key = dlc_scorpion_wall_light
00:38:32.905 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:38:32.905 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:38:32.905 [Lua] Lobby data weave_index = 1
00:38:32.905 [Lua] Lobby data quick_game = false
00:38:32.905 [Lua] Lobby data weave_name = weave_1
00:38:32.905 [Lua] Lobby data matchmaking = false
00:38:32.905 [Lua] Lobby data player_slot_4 = 0:0
00:38:32.905 [Lua] Lobby data num_players = 1
00:38:32.905 [Lua] Lobby data player_slot_5 = 0:0
00:38:32.905 [Lua] Lobby data player_slot_2 = 0:0
00:38:32.905 [Lua] Lobby data country_code = US
00:38:32.905 [Lua] Lobby data player_slot_3 = 0:0
00:38:32.905 [Lua] Lobby data eac_authorized = true
00:38:32.905 [Lua] Set lobby end.
00:38:32.905 [Lua] registering RPCs
00:38:32.905 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:38:32.905 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:38:32.905 [Lua] Set lobby begin:
00:38:32.905 [Lua] Lobby data twitch_enabled = false
00:38:32.906 [Lua] Lobby data power_level = 0
00:38:32.906 [Lua] Lobby data unique_server_name = Babypeen
00:38:32.906 [Lua] Lobby data difficulty_tweak = 0
00:38:32.906 [Lua] Lobby data host = 1100001027b107c
00:38:32.906 [Lua] Lobby data time_of_search = 1609633718
00:38:32.906 [Lua] Lobby data game_mode = 9
00:38:32.906 [Lua] Lobby data is_private = false
00:38:32.906 [Lua] Lobby data match_started = true
00:38:32.906 [Lua] Lobby data mechanism = adventure
00:38:32.906 [Lua] Lobby data difficulty = normal
00:38:32.906 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
00:38:32.906 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:38:32.906 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:38:32.906 [Lua] Lobby data weave_index = 1
00:38:32.906 [Lua] Lobby data quick_game = false
00:38:32.906 [Lua] Lobby data weave_name = weave_1
00:38:32.906 [Lua] Lobby data matchmaking = false
00:38:32.906 [Lua] Lobby data player_slot_4 = 0:0
00:38:32.906 [Lua] Lobby data num_players = 1
00:38:32.906 [Lua] Lobby data player_slot_5 = 0:0
00:38:32.906 [Lua] Lobby data player_slot_2 = 0:0
00:38:32.906 [Lua] Lobby data country_code = US
00:38:32.906 [Lua] Lobby data player_slot_3 = 0:0
00:38:32.906 [Lua] Lobby data eac_authorized = true
00:38:32.906 [Lua] Set lobby end.
00:38:32.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:38:32.909 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized
00:38:32.909 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_light] self.picked_level_key=[nil] self.picked_environment_id=[0]
00:38:32.909 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_light 0
00:38:32.945 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light
00:38:32.952 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light
00:38:32.952 [Umbra] Unload tome
00:38:32.958 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler
00:38:32.958 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_light, async-read,
00:38:32.958 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_light, async-read,
00:38:32.958 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_light"
00:38:32.958 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_void_light" Meta package name: "nil"
00:38:32.958 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_light, LevelTransitionHandler, async-read,
00:38:32.958 [Lua] [StateLoading] got rpc_load_level 127 dlc_scorpion_arena_void_light
00:38:32.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24
00:38:32.996 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24
00:38:32.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void
00:38:33.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void
00:38:33.840 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void
00:38:33.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
00:38:34.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
00:38:34.381 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
00:38:34.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_light
00:38:34.589 [Umbra] Loading umbra tome '#ID[8131f8819acb4c11]'
00:38:34.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_light
00:38:34.854 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_light
00:38:34.871 [Lua] [LevelTransitionHandler] Level load completed!
00:38:34.871 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_void_light - level_seed: 45982256 - use_random_directors: false - overriden_conflict: weave_disabled
00:38:34.873 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:38:34.873 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_bestigor=true,
chaos_fanatic=true,
skaven_storm_vermin_commander=true,
chaos_troll=true,
}
00:38:34.873 [Lua] load_startup_enemy_packages: --------------
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] chaos_spawn
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] chaos_troll
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] skaven_rat_ogre
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] skaven_stormfiend
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] beastmen_minotaur
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] chaos_plague_sorcerer
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] chaos_corruptor_sorcerer
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] skaven_gutter_runner
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] skaven_pack_master
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] skaven_poison_wind_globadier
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] skaven_ratling_gunner
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] skaven_warpfire_thrower
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] chaos_vortex_sorcerer
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] beastmen_standard_bearer
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] chaos_vortex
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] critter_rat
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] critter_pig
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] beastmen_bestigor
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] chaos_fanatic
00:38:34.873 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:38:34.873 [Lua] skaven_storm_vermin
00:38:34.888 [Lua] ### Sending rpc_level_loaded
00:38:34.888 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 127
00:38:34.888 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
00:38:34.905 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
00:38:34.905 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
00:38:34.921 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
00:38:34.921 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
00:38:34.922 [Lua] ### Sending rpc_level_loaded
00:38:34.922 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 127
00:38:35.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:38:35.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:38:35.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:38:35.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:38:35.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:38:35.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:38:35.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:38:35.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:38:35.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:38:35.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:38:35.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:38:35.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:38:36.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:38:36.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:38:36.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:38:36.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:38:36.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:38:36.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:38:36.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:38:36.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:38:36.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:38:37.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:38:37.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:38:37.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:38:37.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:38:37.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:38:37.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:38:37.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:38:37.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:38:37.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:38:37.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:38:37.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:38:37.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:38:38.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:38:38.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:38:38.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:38:38.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:38:38.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:38:38.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:38:38.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:38:38.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:38:38.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:38:39.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:38:39.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:38:39.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:38:39.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:38:39.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:38:39.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:38:39.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:38:39.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:38:39.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
00:38:40.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
00:38:40.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
00:38:40.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:38:40.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:38:40.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:38:40.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:38:40.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:38:40.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:38:40.700 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_light game_mode: weave
00:38:40.700 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:38:40.700 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_void/light/world
00:38:40.700 [Umbra] Init version: 3.4.15 :: 16 threads
00:38:40.706 [Lua] Async level spawning done
00:38:40.706 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:38:41.702 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:38:41.702 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:38:41.702 [Lua] [Matchmaking] unregister rpcs
00:38:41.702 [Lua] Set lobby begin:
00:38:41.702 [Lua] Lobby data twitch_enabled = false
00:38:41.702 [Lua] Lobby data power_level = 0
00:38:41.702 [Lua] Lobby data unique_server_name = Babypeen
00:38:41.702 [Lua] Lobby data difficulty_tweak = 0
00:38:41.702 [Lua] Lobby data host = 1100001027b107c
00:38:41.702 [Lua] Lobby data time_of_search = 1609633718
00:38:41.702 [Lua] Lobby data game_mode = 9
00:38:41.702 [Lua] Lobby data is_private = false
00:38:41.702 [Lua] Lobby data match_started = true
00:38:41.702 [Lua] Lobby data mechanism = adventure
00:38:41.702 [Lua] Lobby data difficulty = normal
00:38:41.702 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
00:38:41.702 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:38:41.702 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
00:38:41.702 [Lua] Lobby data weave_index = 1
00:38:41.702 [Lua] Lobby data quick_game = false
00:38:41.702 [Lua] Lobby data weave_name = weave_1
00:38:41.702 [Lua] Lobby data matchmaking = false
00:38:41.702 [Lua] Lobby data player_slot_4 = 0:0
00:38:41.702 [Lua] Lobby data num_players = 1
00:38:41.703 [Lua] Lobby data player_slot_5 = 0:0
00:38:41.703 [Lua] Lobby data player_slot_2 = 0:0
00:38:41.703 [Lua] Lobby data country_code = US
00:38:41.703 [Lua] Lobby data player_slot_3 = 0:0
00:38:41.703 [Lua] Lobby data eac_authorized = true
00:38:41.703 [Lua] Set lobby end.
00:38:41.703 [Lua] [Managers] Destroying manager group:
00:38:41.703 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens
00:38:41.703 [Lua] [Gamestate] Enter StateIngame HOST
00:38:41.704 [Lua] <>level = dlc_scorpion_arena_void_light<>
00:38:41.704 [Lua] Set lobby begin:
00:38:41.704 [Lua] Lobby data twitch_enabled = false
00:38:41.704 [Lua] Lobby data power_level = 0
00:38:41.704 [Lua] Lobby data unique_server_name = Babypeen
00:38:41.704 [Lua] Lobby data difficulty_tweak = 0
00:38:41.704 [Lua] Lobby data host = 1100001027b107c
00:38:41.704 [Lua] Lobby data time_of_search = 1609633718
00:38:41.704 [Lua] Lobby data game_mode = 9
00:38:41.704 [Lua] Lobby data is_private = false
00:38:41.704 [Lua] Lobby data match_started = true
00:38:41.704 [Lua] Lobby data mechanism = adventure
00:38:41.704 [Lua] Lobby data difficulty = normal
00:38:41.704 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
00:38:41.704 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:38:41.704 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
00:38:41.704 [Lua] Lobby data weave_index = 1
00:38:41.704 [Lua] Lobby data quick_game = false
00:38:41.704 [Lua] Lobby data weave_name = weave_1
00:38:41.704 [Lua] Lobby data matchmaking = false
00:38:41.704 [Lua] Lobby data player_slot_4 = 0:0
00:38:41.704 [Lua] Lobby data num_players = 1
00:38:41.704 [Lua] Lobby data player_slot_5 = 0:0
00:38:41.704 [Lua] Lobby data player_slot_2 = 0:0
00:38:41.704 [Lua] Lobby data country_code = US
00:38:41.704 [Lua] Lobby data player_slot_3 = 0:0
00:38:41.704 [Lua] Lobby data eac_authorized = true
00:38:41.704 [Lua] Set lobby end.
00:38:41.704 [Lua] [StateIngame] Server ingame
00:38:41.707 [Lua] Set lobby begin:
00:38:41.707 [Lua] Lobby data twitch_enabled = false
00:38:41.707 [Lua] Lobby data power_level = 0
00:38:41.707 [Lua] Lobby data unique_server_name = Babypeen
00:38:41.707 [Lua] Lobby data difficulty_tweak = 0
00:38:41.707 [Lua] Lobby data host = 1100001027b107c
00:38:41.707 [Lua] Lobby data time_of_search = 1609633718
00:38:41.707 [Lua] Lobby data game_mode = 9
00:38:41.707 [Lua] Lobby data is_private = false
00:38:41.707 [Lua] Lobby data match_started = true
00:38:41.707 [Lua] Lobby data mechanism = adventure
00:38:41.707 [Lua] Lobby data difficulty = normal
00:38:41.707 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
00:38:41.708 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:38:41.708 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
00:38:41.708 [Lua] Lobby data weave_index = 1
00:38:41.708 [Lua] Lobby data quick_game = false
00:38:41.708 [Lua] Lobby data weave_name = weave_1
00:38:41.708 [Lua] Lobby data matchmaking = false
00:38:41.708 [Lua] Lobby data player_slot_4 = 0:0
00:38:41.708 [Lua] Lobby data num_players = 1
00:38:41.708 [Lua] Lobby data player_slot_5 = 0:0
00:38:41.708 [Lua] Lobby data player_slot_2 = 0:0
00:38:41.708 [Lua] Lobby data country_code = US
00:38:41.708 [Lua] Lobby data player_slot_3 = 0:0
00:38:41.708 [Lua] Lobby data eac_authorized = true
00:38:41.708 [Lua] Set lobby end.
00:38:41.708 [Lua] [Matchmaking] register rpcs
00:38:41.708 [Lua] GameNetworkManager:init... creating game session
00:38:41.708 [Lua] Host GameSession.make_game_session_host with session:
00:38:41.708 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:38:41.708 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
00:38:41.708 [Lua] [GameNetworkManager] self.is_server = true
00:38:41.708 [Network] Setting artificial MTU limit to 576
00:38:41.708 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
00:38:41.708 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
00:38:41.717 [Lua] Switching ConflictSettings: to: weave_disabled
00:38:41.717 [Lua] pacing=disabled
00:38:41.717 [Lua] roaming=nil
00:38:41.717 [Lua] specials=disabled
00:38:41.717 [Lua] debug_color=maroon
00:38:41.717 [Lua] pack_spawning=disabled
00:38:41.717 [Lua] contained_breeds=nil
00:38:41.717 [Lua] disabled=false
00:38:41.717 [Lua] boss=disabled
00:38:41.717 [Lua] horde=disabled
00:38:41.717 [Lua] name=weave_disabled
00:38:41.717 [Lua] intensity=disabled
00:38:41.717 [Lua] ---
00:38:41.718 [Lua] [LevelAnalysis] set_random_seed( 389090)
00:38:41.721 warning: [GwNav] NavData resource not loaded
00:38:41.721 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/light/world
00:38:41.721 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world
00:38:41.721 [Lua] [AIInterestPointSystem] Level Seed: 389090
00:38:41.721 [Lua]
00:38:41.721 [Lua] [entity_system_bag] = table
00:38:41.721 [Lua] [entity_system_bag] = metatable
00:38:41.721 [Lua] [startup_data] = table
00:38:41.721 [Lua] [entity_manager] = table
00:38:41.721 [Lua] [entity_manager] = metatable
00:38:41.721 [Lua] [unit_spawner] = table
00:38:41.721 [Lua] [unit_spawner] = metatable
00:38:41.721 [Lua] [unit_storage] = table
00:38:41.721 [Lua] [unit_storage] = metatable
00:38:41.721 [Lua] [dice_keeper] = table
00:38:41.721 [Lua] [dice_keeper] = metatable
00:38:41.721 [Lua] [is_server] = true (boolean)
00:38:41.721 [Lua] [world] = [World]
00:38:41.721 [Lua] [system_api] = table
00:38:41.721 [Lua] [entity_system] = table
00:38:41.721 [Lua] [entity_system] = metatable
00:38:41.721 [Lua] [network_lobby] = table
00:38:41.721 [Lua] [network_lobby] = metatable
00:38:41.721 [Lua] [profile_synchronizer] = table
00:38:41.721 [Lua] [profile_synchronizer] = metatable
00:38:41.721 [Lua] [level_transition_handler] = table
00:38:41.721 [Lua] [level_transition_handler] = metatable
00:38:41.721 [Lua] [num_local_human_players] = 1 (number)
00:38:41.721 [Lua] [statistics_db] = table
00:38:41.721 [Lua] [statistics_db] = metatable
00:38:41.721 [Lua] [network_server] = table
00:38:41.721 [Lua] [network_server] = metatable
00:38:41.721 [Lua] [input_manager] = table
00:38:41.721 [Lua] [input_manager] = metatable
00:38:41.721 [Lua] [network_clock] = table
00:38:41.721 [Lua] [network_clock] = metatable
00:38:41.721 [Lua] [network_transmit] = table
00:38:41.721 [Lua] [network_transmit] = metatable
00:38:41.721 [Lua] [free_flight_manager] = table
00:38:41.721 [Lua] [free_flight_manager] = metatable
00:38:41.721 [Lua] [network_manager] = table
00:38:41.721 [Lua] [network_manager] = metatable
00:38:41.721 [Lua] [network_event_delegate] = table
00:38:41.721 [Lua] [network_event_delegate] = metatable
00:38:41.721 [Lua]
00:38:41.721 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:38:41.721 [Lua] ignoring extension VersusInteractObjectiveExtension
00:38:41.721 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:38:41.721 [Lua] ignoring extension VersusSocketObjectiveExtension
00:38:41.721 [Lua] ignoring extension VersusTargetObjectiveExtension
00:38:41.721 [Lua] ignoring extension VersusMissionObjectiveExtension
00:38:41.722 [Lua] ignoring extension KeepDecorationPaintingExtension
00:38:41.722 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:38:41.737 [Lua] [AchievementManager] Achievements using the steam platform
00:38:41.756 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-1.02312, 23.0232, 1.60812)
00:38:41.756 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.53732, -9.24523, 1.44064)
00:38:41.756 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-22.2495, 9.13137, 1.35697)
00:38:41.757 [Lua] [StateIngame] Level seed: 389090
00:38:41.758 [Lua] [LevelAnalysis] set_random_seed( 389090)
00:38:41.758 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
00:38:41.758 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
00:38:41.759 [Lua] [IngameUI] init
00:38:41.772 [SteamVoipClient] select_out(1100001027b107c, off)
00:38:41.775 [Lua] cb_razer_chroma_setup
00:38:41.798 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:38:41.798 [Lua] Set lobby begin:
00:38:41.798 [Lua] Lobby data twitch_enabled = false
00:38:41.798 [Lua] Lobby data power_level = 425
00:38:41.798 [Lua] Lobby data unique_server_name = Babypeen
00:38:41.798 [Lua] Lobby data difficulty_tweak = 0
00:38:41.798 [Lua] Lobby data host = 1100001027b107c
00:38:41.798 [Lua] Lobby data time_of_search = 1609633718
00:38:41.798 [Lua] Lobby data game_mode = 9
00:38:41.798 [Lua] Lobby data is_private = false
00:38:41.798 [Lua] Lobby data match_started = true
00:38:41.798 [Lua] Lobby data mechanism = adventure
00:38:41.798 [Lua] Lobby data difficulty = normal
00:38:41.798 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
00:38:41.798 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:38:41.798 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
00:38:41.798 [Lua] Lobby data weave_index = 1
00:38:41.798 [Lua] Lobby data quick_game = false
00:38:41.798 [Lua] Lobby data weave_name = weave_1
00:38:41.798 [Lua] Lobby data matchmaking = false
00:38:41.798 [Lua] Lobby data player_slot_4 = 0:0
00:38:41.799 [Lua] Lobby data num_players = 1
00:38:41.799 [Lua] Lobby data player_slot_5 = 0:0
00:38:41.799 [Lua] Lobby data player_slot_2 = 0:0
00:38:41.799 [Lua] Lobby data country_code = US
00:38:41.799 [Lua] Lobby data player_slot_3 = 0:0
00:38:41.799 [Lua] Lobby data eac_authorized = true
00:38:41.799 [Lua] Set lobby end.
00:38:41.799 [Lua] CurrentConflictSettings weave_disabled
00:38:41.799 [Lua] [ConflictDirector] conflict_director is ai_ready
00:38:41.799 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:38:41.799 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:38:41.799 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:38:41.799 [Lua] Forming navigation groups in one frame
00:38:41.799 [Lua] Forming navigation groups
00:38:41.807 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456
00:38:41.813 [Lua] NavigationGroupManager -> calulation time B: 0.0060000000000854925
00:38:41.813 [Lua] number of nav groups: 14
00:38:41.813 [Lua] number of refined nav groups : 7
00:38:41.814 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314
00:38:41.814 [Lua] roaming spawning is disabled
00:38:41.814 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:38:41.815 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:38:41.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
00:38:41.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:38:41.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:38:41.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
00:38:41.815 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:38:41.815 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
00:38:41.815 [Lua] [Managers] Calling function on all managers:
00:38:41.815 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:38:41.826 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
00:38:41.826 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
00:38:41.855 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
00:38:41.855 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
00:38:41.861 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
00:38:41.861 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
00:38:41.867 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.92537313432835822) temporary_health_percentage (0.06965174129353234) melee slot ammo (1) ranged slot ammo (0.80000000000000004)
00:38:41.867 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.92537313432835822) temporary_health_percentage (0.06965174129353234) melee slot ammo (1) ranged slot ammo (0.80000000000000004)
00:38:41.867 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
00:38:41.877 [Lua] Players are leaving the safe zone
00:38:41.881 [Lua] TerrorEventMixer.start_event: boss_01 (seed: 23094)
00:38:42.009 [Lua] StateInGameRunning:_game_actually_starts()
00:38:42.010 [Lua] #################################################################################################################
00:38:42.010 [Lua] [Loading Time]: 00:00:09 [Transition]: dlc_scorpion_wall_light-dlc_scorpion_arena_void_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:38:42.010 [Lua] #################################################################################################################
00:38:42.010 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46
00:38:42.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46
00:38:42.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46
00:38:42.111 [Lua] Commit load time data
00:39:12.376 [Lua] event horde ends!
00:39:16.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:18.784 [Lua] event horde ends!
00:39:21.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:24.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:27.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:30.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 71, name: `unknown`
00:39:30.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 71, name: `unknown`
00:39:31.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 4, name: `unknown`
00:39:32.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 68, name: `unknown`
00:39:33.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 125, name: `unknown`
00:39:33.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:34.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 19, name: `unknown`
00:39:35.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 121, name: `unknown`
00:39:36.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 103, name: `unknown`
00:39:36.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 69, name: `unknown`
00:39:37.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 99, name: `unknown`
00:39:38.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 86, name: `unknown`
00:39:38.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 86, name: `unknown`
00:39:38.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 32, name: `unknown`
00:39:38.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 32, name: `unknown`
00:39:38.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:38.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:39.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 84, name: `unknown`
00:39:40.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 86, name: `unknown`
00:39:40.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 19, name: `unknown`
00:39:40.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 60, name: `unknown`
00:39:40.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 58, name: `unknown`
00:39:41.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:43.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 13, name: `unknown`
00:39:43.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 13, name: `unknown`
00:39:43.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:44.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 18, name: `unknown`
00:39:49.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:51.252 [Lua] event horde ends!
00:39:52.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:40:09.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc87f, position: 0
00:40:09.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc87f, position: 4189091
00:40:10.312 [Lua] event horde ends!
00:40:54.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:41:02.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:41:06.816 [Lua] chaos troll died!
00:41:06.821 [Lua] Complete level triggered.
00:41:13.167 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
00:41:13.167 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
00:41:13.167 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
00:41:13.167 [Save] Saving `save_data`
00:41:13.167 [Lua] gm_event_end_conditions_met true false
00:41:13.168 [Lua] Game won
00:41:13.168 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:41:13.173 [Lua] generate_backend_stats 1100001027b107c:1
00:41:13.177 [Save] Save done
00:41:13.177 [Save] Saving `save_data`
00:41:13.181 [Save] Save done
00:41:13.193 [Lua] PlayFabMirrorBase:_commit_internal nil
00:41:13.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47
00:41:13.194 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:41:13.194 [Save] Saving `save_data`
00:41:13.198 [Save] Save done
00:41:13.199 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 36
00:41:13.540 [Lua] [PlayFabRequestQueue] EAC Enabled! 47
00:41:13.540 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47
00:41:13.779 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47
00:41:13.784 [Lua] commit result success 14
00:41:13.784 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 48
00:41:13.784 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:41:13.784 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 49
00:41:13.784 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
00:41:13.937 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 48 37
00:41:14.209 [Lua] [PlayFabRequestQueue] EAC Enabled! 48
00:41:14.209 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 48
00:41:14.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 48
00:41:14.424 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 49 38
00:41:14.546 [Lua] [PlayFabRequestQueue] EAC Enabled! 49
00:41:14.546 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 49
00:41:15.206 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 49
00:41:15.211 [Lua] ### Adding saved score for "kills_total": 270 ID: 1100001027b107c:1
00:41:15.211 [Lua] ### Adding saved score for "kills_specials": 8 ID: 1100001027b107c:1
00:41:15.211 [Lua] ### Adding saved score for "kills_elites": 14 ID: 1100001027b107c:1
00:41:15.211 [Lua] ### Adding saved score for "kills_ranged": 18 ID: 1100001027b107c:1
00:41:15.211 [Lua] ### Adding saved score for "kills_melee": 250 ID: 1100001027b107c:1
00:41:15.211 [Lua] ### Adding saved score for "damage_dealt": 2535 ID: 1100001027b107c:1
00:41:15.211 [Lua] ### Adding saved score for "damage_taken": 173 ID: 1100001027b107c:1
00:41:15.211 [Lua] ### Adding saved score for "headshots": 196 ID: 1100001027b107c:1
00:41:21.735 [Lua] ConflictDirector - destroy all units
00:41:21.748 [Lua] TRANSITION nil nil inn_level
00:41:21.748 [Lua] Transition type "inn_level", is server: true
00:41:21.748 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:41:21.748 [Lua] [GameNetworkManager] Leaving game...
00:41:21.748 [Lua] [GameNetworkManager] Shutting down game session host.
00:41:21.748 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:41:21.748 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:41:21.748 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=152.97
00:41:21.750 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:41:23.770 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:41:23.770 [Lua] [Managers] Calling function on all managers:
00:41:23.770 [Lua] Clearing all global lookup lists
00:41:23.770 [Lua] [IngamePlayerListUI] - Destroy
00:41:23.770 [Lua] [EquipmentUI] - Destroy
00:41:23.770 [Lua] [AbilityUI] - Destroy
00:41:23.770 [Lua] [GamePadAbilityUI] - Destroy
00:41:23.770 [Lua] [GamePadEquipmentUI] - Destroy
00:41:23.771 [Lua] [IngameUI] destroy
00:41:23.779 [Lua] [Managers] Destroying manager group:
00:41:23.782 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:41:23.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:41:23.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:41:23.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:41:23.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:41:23.798 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:41:23.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:41:23.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:41:23.812 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:41:23.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:41:23.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:41:23.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:41:23.817 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:41:23.818 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:41:23.819 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:41:23.819 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:41:23.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:41:23.824 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:41:23.827 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
00:41:23.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:41:23.836 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:41:23.836 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
00:41:23.836 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
00:41:23.836 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
00:41:23.836 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:41:23.836 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 1100001027b107c "Babypeen"
<>
00:41:23.837 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12581246; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000CC5C90
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 000000000289C780; application_shutdown = nil; unit_spawner = table: 000000000BE04D60; world = [World]; unit_storage = table: 000000000BDF5650; units = table: 000000000BDE2010; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000289C780
[8] self = table: 000000001192F010; dt = 0.0069963177666068077; t = 1185.7525866450742; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069963177666068077; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069963177666068077; t = 1185.7525866450742
[10] dt = 0.0069963177666068077
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "dlc_scorpion_arena_void_light"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 00000000120A45F0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 00000000008FDCB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000016EC60; network_server = table: 0000000010484840; entity_system = table: 0000000000693AD0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000EABF5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 142.89370556715875; input_manager = table: 000000000AE73030; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000096823C0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069963177666068077; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 00000000008FDCB0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_scorpion_arena_void_light"; game_mode_key = "weave"; statistics_db = table: 00000000127407C0; exit_time = 152.96562850521877; dice_keeper = table: 000000000BE04C90; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000289C780;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000289C780;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000289C780;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000002934F60;
<>
<>
00:41:23.837 [Lua] [Matchmaking] unregister rpcs
00:41:23.837 [Lua] ############### UNLOADING PACKAGES ###############
00:41:23.837 [Lua] [Managers] Calling function on all managers:
00:41:23.837 [Lua] [Managers] Destroying manager group:
00:41:23.837 [Lua] [Gamestate] Enter state StateLoading
00:41:23.842 [Lua] Found camera: end_screen_camera
00:41:23.842 [Lua] [PlayState] Enter Substate EndViewStateWeave
00:41:23.843 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:41:23.843 [Lua] [Matchmaking] register rpcs
00:41:23.843 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:41:23.843 [Lua] Set lobby begin:
00:41:23.843 [Lua] Lobby data twitch_enabled = false
00:41:23.843 [Lua] Lobby data power_level = 0
00:41:23.843 [Lua] Lobby data unique_server_name = Babypeen
00:41:23.843 [Lua] Lobby data difficulty_tweak = 0
00:41:23.843 [Lua] Lobby data host = 1100001027b107c
00:41:23.843 [Lua] Lobby data time_of_search = 1609633718
00:41:23.843 [Lua] Lobby data game_mode = 9
00:41:23.843 [Lua] Lobby data is_private = false
00:41:23.843 [Lua] Lobby data match_started = true
00:41:23.843 [Lua] Lobby data mechanism = adventure
00:41:23.843 [Lua] Lobby data difficulty = normal
00:41:23.843 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
00:41:23.843 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:41:23.843 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
00:41:23.843 [Lua] Lobby data weave_index = 1
00:41:23.843 [Lua] Lobby data quick_game = false
00:41:23.843 [Lua] Lobby data weave_name = weave_1
00:41:23.844 [Lua] Lobby data matchmaking = false
00:41:23.844 [Lua] Lobby data player_slot_4 = 0:0
00:41:23.844 [Lua] Lobby data num_players = 1
00:41:23.844 [Lua] Lobby data player_slot_5 = 0:0
00:41:23.844 [Lua] Lobby data player_slot_2 = 0:0
00:41:23.844 [Lua] Lobby data country_code = US
00:41:23.844 [Lua] Lobby data player_slot_3 = 0:0
00:41:23.844 [Lua] Lobby data eac_authorized = true
00:41:23.844 [Lua] Set lobby end.
00:41:23.844 [Lua] registering RPCs
00:41:23.844 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:41:23.844 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:41:23.844 [Lua] Set lobby begin:
00:41:23.844 [Lua] Lobby data twitch_enabled = false
00:41:23.844 [Lua] Lobby data power_level = 0
00:41:23.844 [Lua] Lobby data unique_server_name = Babypeen
00:41:23.844 [Lua] Lobby data difficulty_tweak = 0
00:41:23.844 [Lua] Lobby data host = 1100001027b107c
00:41:23.844 [Lua] Lobby data time_of_search = 1609633718
00:41:23.844 [Lua] Lobby data game_mode = 3
00:41:23.844 [Lua] Lobby data is_private = false
00:41:23.844 [Lua] Lobby data match_started = true
00:41:23.844 [Lua] Lobby data mechanism = adventure
00:41:23.844 [Lua] Lobby data difficulty = normal
00:41:23.844 [Lua] Lobby data level_key = inn_level
00:41:23.844 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
00:41:23.844 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
00:41:23.844 [Lua] Lobby data weave_index = 1
00:41:23.844 [Lua] Lobby data quick_game = false
00:41:23.844 [Lua] Lobby data weave_name = weave_1
00:41:23.844 [Lua] Lobby data matchmaking = false
00:41:23.844 [Lua] Lobby data player_slot_4 = 0:0
00:41:23.844 [Lua] Lobby data num_players = 1
00:41:23.844 [Lua] Lobby data player_slot_5 = 0:0
00:41:23.844 [Lua] Lobby data player_slot_2 = 0:0
00:41:23.844 [Lua] Lobby data country_code = US
00:41:23.844 [Lua] Lobby data player_slot_3 = 0:0
00:41:23.844 [Lua] Lobby data eac_authorized = true
00:41:23.844 [Lua] Set lobby end.
00:41:23.844 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:41:23.848 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:41:23.848 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
00:41:23.848 [Lua] [LevelTransitionHandler] load_level inn_level 0
00:41:23.860 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_light
00:41:23.867 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_light
00:41:23.870 [Umbra] Unload tome
00:41:23.871 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_light, LevelTransitionHandler
00:41:23.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:41:23.871 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
00:41:23.871 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:41:23.871 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
00:41:23.871 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:41:23.871 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:41:23.877 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
00:41:23.877 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, HeroPreviewer, async-read, prioritized
00:41:23.878 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, HeroPreviewer, async-read, prioritized
00:41:23.878 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, HeroPreviewer, async-read, prioritized
00:41:23.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
00:41:23.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
00:41:23.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
00:41:23.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
00:41:23.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
00:41:23.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
00:41:23.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
00:41:23.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:41:23.913 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:41:23.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:41:24.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:41:24.029 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:41:24.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
00:41:24.045 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:41:24.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
00:41:24.093 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
00:41:24.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:41:31.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:41:31.058 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:41:31.074 [Lua] [LevelTransitionHandler] Level load completed!
00:41:31.074 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12581246 - use_random_directors: true - overriden_conflict: nil
00:41:31.076 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:41:31.076 [Lua] checking dlc's against conflict directors
00:41:31.076 [Lua] number of factions to include 3
00:41:31.076 [Lua] number of factions added 3
00:41:31.076 [Lua] --- --- ---
00:41:31.076 [Lua] Starting... difficulty 'normal'
00:41:31.076 [Lua] These are the starting conflict directors:
00:41:31.076 [Lua] inn_level
00:41:31.076 [Lua] --- --- ---
00:41:31.076 [Lua]
00:41:31.076 [Lua] DONE! Found the following directors:
00:41:31.076 [Lua] (free: 35), Master hash is:
00:41:31.076 [Lua] [EnemyPackageLoader] breed_lookup: {
}
00:41:31.076 [Lua] load_startup_enemy_packages: --------------
00:41:31.076 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:41:31.076 [Lua] critter_rat
00:41:31.091 [Lua] ### Sending rpc_level_loaded
00:41:31.091 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50
00:41:31.091 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
00:41:31.107 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
00:41:31.107 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
00:41:31.124 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
00:41:31.124 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
00:41:31.125 [Lua] ### Sending rpc_level_loaded
00:41:31.125 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50
00:41:31.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:41:31.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:41:31.142 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
00:41:31.142 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:41:31.142 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:41:31.142 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:41:31.142 [Lua] Starting async level spawning of levels/inn/world
00:41:31.143 [Umbra] Init version: 3.4.15 :: 16 threads
00:41:31.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:4 my_peer_id:1100001027b107c
00:41:31.205 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:4 my_peer_id:1100001027b107c
00:41:31.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read,
00:41:31.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
00:41:31.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
00:41:31.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
00:41:31.205 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
00:41:31.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient
00:41:31.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient
00:41:31.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient
00:41:31.349 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
00:41:31.350 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
00:41:31.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
00:41:31.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
00:41:31.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
00:41:31.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
00:41:31.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
00:41:31.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
00:41:31.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
00:41:31.507 [Lua] Async level spawning done
00:41:31.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
00:41:31.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
00:41:31.656 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
00:41:31.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
00:41:31.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
00:41:31.758 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
00:41:31.824 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:41:31.824 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:41:31.825 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
00:43:07.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
00:43:07.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
00:44:50.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
00:44:51.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
00:46:31.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
00:46:32.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
00:48:15.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
00:48:15.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
00:49:59.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
00:49:59.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
00:51:42.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
00:51:43.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
00:53:26.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
00:53:26.857 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
00:55:10.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
00:55:10.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
00:56:53.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
00:56:54.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
00:58:37.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
00:58:38.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
01:00:21.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
01:00:21.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
01:02:05.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
01:02:05.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
01:03:48.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
01:03:49.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
01:05:32.446 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 4959324
01:05:32.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xdebc, position: 0
01:06:42.069 [Lua] [PlayState] Exit Substate EndViewStateWeave
01:06:42.069 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:06:49.231 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:06:49.232 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:06:49.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:06:49.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:06:50.240 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:06:50.240 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:06:50.240 [Lua] [Matchmaking] unregister rpcs
01:06:50.240 [Lua] Set lobby begin:
01:06:50.240 [Lua] Lobby data twitch_enabled = false
01:06:50.240 [Lua] Lobby data power_level = 0
01:06:50.240 [Lua] Lobby data unique_server_name = Babypeen
01:06:50.240 [Lua] Lobby data difficulty_tweak = 0
01:06:50.240 [Lua] Lobby data host = 1100001027b107c
01:06:50.240 [Lua] Lobby data time_of_search = 1609633718
01:06:50.240 [Lua] Lobby data game_mode = 3
01:06:50.240 [Lua] Lobby data is_private = false
01:06:50.240 [Lua] Lobby data match_started = true
01:06:50.240 [Lua] Lobby data mechanism = adventure
01:06:50.240 [Lua] Lobby data difficulty = normal
01:06:50.240 [Lua] Lobby data level_key = inn_level
01:06:50.240 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:06:50.240 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
01:06:50.240 [Lua] Lobby data weave_index = 1
01:06:50.240 [Lua] Lobby data quick_game = false
01:06:50.240 [Lua] Lobby data weave_name = weave_1
01:06:50.240 [Lua] Lobby data matchmaking = false
01:06:50.240 [Lua] Lobby data player_slot_4 = 0:0
01:06:50.240 [Lua] Lobby data num_players = 1
01:06:50.240 [Lua] Lobby data player_slot_5 = 0:0
01:06:50.241 [Lua] Lobby data player_slot_2 = 0:0
01:06:50.241 [Lua] Lobby data country_code = US
01:06:50.241 [Lua] Lobby data player_slot_3 = 0:0
01:06:50.241 [Lua] Lobby data eac_authorized = true
01:06:50.241 [Lua] Set lobby end.
01:06:50.241 [Lua] [Managers] Destroying manager group:
01:06:50.241 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:06:50.241 [Lua] [Gamestate] Enter StateIngame HOST
01:06:50.241 [Lua] [Managers] Calling function on all managers:
01:06:50.242 [Lua] <>level = inn_level<>
01:06:50.242 [Lua] Set lobby begin:
01:06:50.242 [Lua] Lobby data twitch_enabled = false
01:06:50.242 [Lua] Lobby data power_level = 0
01:06:50.242 [Lua] Lobby data unique_server_name = Babypeen
01:06:50.242 [Lua] Lobby data difficulty_tweak = 0
01:06:50.242 [Lua] Lobby data host = 1100001027b107c
01:06:50.242 [Lua] Lobby data time_of_search = 1609633718
01:06:50.242 [Lua] Lobby data game_mode = 3
01:06:50.242 [Lua] Lobby data is_private = false
01:06:50.242 [Lua] Lobby data match_started = true
01:06:50.242 [Lua] Lobby data mechanism = adventure
01:06:50.242 [Lua] Lobby data difficulty = normal
01:06:50.242 [Lua] Lobby data level_key = inn_level
01:06:50.242 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:06:50.242 [Lua] Lobby data selected_level_key = inn_level
01:06:50.242 [Lua] Lobby data weave_index = 1
01:06:50.242 [Lua] Lobby data quick_game = false
01:06:50.242 [Lua] Lobby data weave_name = weave_1
01:06:50.242 [Lua] Lobby data matchmaking = false
01:06:50.242 [Lua] Lobby data player_slot_4 = 0:0
01:06:50.242 [Lua] Lobby data num_players = 1
01:06:50.242 [Lua] Lobby data player_slot_5 = 0:0
01:06:50.242 [Lua] Lobby data player_slot_2 = 0:0
01:06:50.242 [Lua] Lobby data country_code = US
01:06:50.242 [Lua] Lobby data player_slot_3 = 0:0
01:06:50.242 [Lua] Lobby data eac_authorized = true
01:06:50.242 [Lua] Set lobby end.
01:06:50.242 [Lua] [StateIngame] Server ingame
01:06:50.245 [Lua] Set lobby begin:
01:06:50.245 [Lua] Lobby data twitch_enabled = false
01:06:50.245 [Lua] Lobby data power_level = 0
01:06:50.245 [Lua] Lobby data unique_server_name = Babypeen
01:06:50.245 [Lua] Lobby data difficulty_tweak = 0
01:06:50.245 [Lua] Lobby data host = 1100001027b107c
01:06:50.245 [Lua] Lobby data time_of_search = 1609633718
01:06:50.245 [Lua] Lobby data game_mode = 3
01:06:50.245 [Lua] Lobby data is_private = false
01:06:50.245 [Lua] Lobby data match_started = true
01:06:50.245 [Lua] Lobby data mechanism = adventure
01:06:50.245 [Lua] Lobby data difficulty = normal
01:06:50.245 [Lua] Lobby data level_key = inn_level
01:06:50.245 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:06:50.245 [Lua] Lobby data selected_level_key = inn_level
01:06:50.245 [Lua] Lobby data weave_index = 1
01:06:50.245 [Lua] Lobby data quick_game = false
01:06:50.245 [Lua] Lobby data weave_name = weave_1
01:06:50.245 [Lua] Lobby data matchmaking = false
01:06:50.245 [Lua] Lobby data player_slot_4 = 0:0
01:06:50.245 [Lua] Lobby data num_players = 1
01:06:50.245 [Lua] Lobby data player_slot_5 = 0:0
01:06:50.245 [Lua] Lobby data player_slot_2 = 0:0
01:06:50.245 [Lua] Lobby data country_code = US
01:06:50.245 [Lua] Lobby data player_slot_3 = 0:0
01:06:50.245 [Lua] Lobby data eac_authorized = true
01:06:50.246 [Lua] Set lobby end.
01:06:50.246 [Lua] [Matchmaking] register rpcs
01:06:50.246 [Lua] GameNetworkManager:init... creating game session
01:06:50.246 [Lua] Host GameSession.make_game_session_host with session:
01:06:50.246 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:06:50.246 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
01:06:50.246 [Lua] [GameNetworkManager] self.is_server = true
01:06:50.246 [Network] Setting artificial MTU limit to 576
01:06:50.246 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
01:06:50.255 [Lua] Switching ConflictSettings: to: inn_level
01:06:50.255 [Lua] pacing=disabled
01:06:50.255 [Lua] roaming=nil
01:06:50.255 [Lua] disabled=false
01:06:50.255 [Lua] pack_spawning=disabled
01:06:50.255 [Lua] contained_breeds=nil
01:06:50.255 [Lua] boss=disabled
01:06:50.255 [Lua] horde=disabled
01:06:50.255 [Lua] specials=disabled
01:06:50.255 [Lua] name=inn_level
01:06:50.255 [Lua] intensity=disabled
01:06:50.255 [Lua] ---
01:06:50.255 [Lua] [LevelAnalysis] set_random_seed( 12581246)
01:06:50.258 [Lua] [AIInterestPointSystem] Level Seed: 12581246
01:06:50.258 [Lua]
01:06:50.258 [Lua] [entity_system_bag] = table
01:06:50.258 [Lua] [entity_system_bag] = metatable
01:06:50.258 [Lua] [startup_data] = table
01:06:50.258 [Lua] [entity_manager] = table
01:06:50.258 [Lua] [entity_manager] = metatable
01:06:50.258 [Lua] [unit_spawner] = table
01:06:50.258 [Lua] [unit_spawner] = metatable
01:06:50.258 [Lua] [unit_storage] = table
01:06:50.258 [Lua] [unit_storage] = metatable
01:06:50.258 [Lua] [dice_keeper] = table
01:06:50.258 [Lua] [dice_keeper] = metatable
01:06:50.258 [Lua] [is_server] = true (boolean)
01:06:50.259 [Lua] [world] = [World]
01:06:50.259 [Lua] [system_api] = table
01:06:50.259 [Lua] [entity_system] = table
01:06:50.259 [Lua] [entity_system] = metatable
01:06:50.259 [Lua] [network_lobby] = table
01:06:50.259 [Lua] [network_lobby] = metatable
01:06:50.259 [Lua] [profile_synchronizer] = table
01:06:50.259 [Lua] [profile_synchronizer] = metatable
01:06:50.259 [Lua] [level_transition_handler] = table
01:06:50.259 [Lua] [level_transition_handler] = metatable
01:06:50.259 [Lua] [num_local_human_players] = 1 (number)
01:06:50.259 [Lua] [statistics_db] = table
01:06:50.259 [Lua] [statistics_db] = metatable
01:06:50.259 [Lua] [network_server] = table
01:06:50.259 [Lua] [network_server] = metatable
01:06:50.259 [Lua] [input_manager] = table
01:06:50.259 [Lua] [input_manager] = metatable
01:06:50.259 [Lua] [network_clock] = table
01:06:50.259 [Lua] [network_clock] = metatable
01:06:50.259 [Lua] [network_transmit] = table
01:06:50.259 [Lua] [network_transmit] = metatable
01:06:50.259 [Lua] [free_flight_manager] = table
01:06:50.259 [Lua] [free_flight_manager] = metatable
01:06:50.259 [Lua] [network_manager] = table
01:06:50.259 [Lua] [network_manager] = metatable
01:06:50.259 [Lua] [network_event_delegate] = table
01:06:50.259 [Lua] [network_event_delegate] = metatable
01:06:50.259 [Lua]
01:06:50.259 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:06:50.259 [Lua] ignoring extension VersusInteractObjectiveExtension
01:06:50.259 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:06:50.259 [Lua] ignoring extension VersusSocketObjectiveExtension
01:06:50.259 [Lua] ignoring extension VersusTargetObjectiveExtension
01:06:50.259 [Lua] ignoring extension VersusMissionObjectiveExtension
01:06:50.259 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:06:50.261 [Lua] [AchievementManager] Achievements using the steam platform
01:06:50.305 [Lua] [StateIngame] Level seed: 12581246
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
01:06:50.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
01:06:50.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read,
01:06:50.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
01:06:50.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read,
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
01:06:50.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
01:06:50.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
01:06:50.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
01:06:50.316 [Lua] [LevelAnalysis] set_random_seed( 12581246)
01:06:50.320 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
01:06:50.320 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
01:06:50.320 [Lua] [IngameUI] init
01:06:50.334 [SteamVoipClient] select_out(1100001027b107c, off)
01:06:50.337 [Lua] cb_razer_chroma_setup
01:06:50.368 [Lua] [Matchmaking] Cancelling matchmaking
01:06:50.368 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:06:50.368 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:06:50.368 [Lua] Set lobby begin:
01:06:50.368 [Lua] Lobby data twitch_enabled = false
01:06:50.368 [Lua] Lobby data power_level = 784
01:06:50.368 [Lua] Lobby data unique_server_name = Babypeen
01:06:50.368 [Lua] Lobby data difficulty_tweak = 0
01:06:50.368 [Lua] Lobby data host = 1100001027b107c
01:06:50.368 [Lua] Lobby data time_of_search = 1609633718
01:06:50.368 [Lua] Lobby data game_mode = 3
01:06:50.368 [Lua] Lobby data is_private = false
01:06:50.368 [Lua] Lobby data match_started = true
01:06:50.368 [Lua] Lobby data mechanism = adventure
01:06:50.368 [Lua] Lobby data difficulty = normal
01:06:50.368 [Lua] Lobby data level_key = inn_level
01:06:50.368 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:06:50.368 [Lua] Lobby data selected_level_key = inn_level
01:06:50.368 [Lua] Lobby data weave_index = 1
01:06:50.368 [Lua] Lobby data quick_game = false
01:06:50.368 [Lua] Lobby data weave_name = weave_1
01:06:50.368 [Lua] Lobby data matchmaking = false
01:06:50.368 [Lua] Lobby data player_slot_4 = 0:0
01:06:50.369 [Lua] Lobby data num_players = 1
01:06:50.369 [Lua] Lobby data player_slot_5 = 0:0
01:06:50.369 [Lua] Lobby data player_slot_2 = 0:0
01:06:50.369 [Lua] Lobby data country_code = US
01:06:50.369 [Lua] Lobby data player_slot_3 = 0:0
01:06:50.369 [Lua] Lobby data eac_authorized = true
01:06:50.369 [Lua] Set lobby end.
01:06:50.369 [Flow] complete_skittergate_legend true
01:06:50.369 [Flow] complete_all_helmgart_levels_recruit true
01:06:50.370 [Flow] WitchHunterLevel:30
01:06:50.370 [Flow] LeaderYes
01:06:50.370 [Flow] ALL PC XP:195628
01:06:50.370 [Flow] Has "bogenhafen" DLC:true
01:06:50.370 [Flow] WH XP:47217.6
01:06:50.370 [Flow] Number of crafted items:267
01:06:50.370 [Flow] Sum of Powe Levels:1500
01:06:50.370 [Flow] lodestone diff 1:false
01:06:50.370 [Flow] magnus and forest activated
01:06:50.370 [Flow] magnus and forest activated
01:06:50.370 [Flow] magnus and forest activated
01:06:50.370 [Flow] magnus and forest activated
01:06:50.370 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:06:50.372 [Lua] CurrentConflictSettings inn_level
01:06:50.372 [Lua] [ConflictDirector] conflict_director is ai_ready
01:06:50.372 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:06:50.372 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:06:50.374 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:06:50.374 [Lua] Forming navigation groups in one frame
01:06:50.374 [Lua] Forming navigation groups
01:06:50.396 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516
01:06:50.397 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
01:06:50.397 [Lua] number of nav groups: 41
01:06:50.398 [Lua] number of refined nav groups : 23
01:06:50.399 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
01:06:50.399 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:06:50.400 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:06:50.400 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:06:50.402 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:06:50.402 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:06:50.402 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:06:50.402 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
01:06:50.402 [Lua] [Managers] Calling function on all managers:
01:06:50.402 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:06:50.431 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
01:06:50.431 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
01:06:50.594 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
01:06:50.594 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
01:06:50.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
01:06:50.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
01:06:50.595 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:06:50.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:06:50.604 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
01:06:50.604 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
01:06:50.614 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:06:50.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:06:50.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
01:06:50.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:06:50.631 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:06:50.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:06:50.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:06:50.632 [Lua] Players are leaving the safe zone
01:06:50.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:06:50.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:06:50.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:06:50.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
01:06:50.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
01:06:50.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
01:06:50.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
01:06:50.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
01:06:50.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
01:06:50.712 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
01:06:50.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
01:06:50.847 [Lua] StateInGameRunning:_game_actually_starts()
01:06:50.847 [Lua] #################################################################################################################
01:06:50.847 [Lua] [Loading Time]: 00:25:30 [Transition]: dlc_scorpion_arena_void_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:06:50.847 [Lua] #################################################################################################################
01:06:50.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50
01:06:50.857 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50
01:06:51.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50
01:06:51.185 [Lua] Commit load time data
01:06:51.406 [Flow] DISABLE
01:06:54.144 [Lua] [IngameUI] menu view on_enter hero_view
01:06:54.149 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e935510
01:06:54.149 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
01:06:55.668 [Lua] PlayFabMirrorBase:_commit_internal 15
01:06:55.668 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:06:55.673 [Lua] generate_backend_stats 1100001027b107c:1
01:06:55.692 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:06:55.692 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:06:55.699 [Lua] commit result success 15
01:07:01.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 51
01:07:01.824 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 51 39
01:07:01.945 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
01:07:01.945 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 51
01:07:02.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 51
01:07:02.222 [Save] Saving `save_data`
01:07:02.230 [Lua] min_height 91.160001754760742
01:07:02.232 [Save] Save done
01:07:04.650 [Lua] [IngameUI] menu view on_exit hero_view
01:07:04.653 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e935510
01:07:04.653 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
01:07:08.183 [Lua] [IngameUI] menu view on_enter start_game_view
01:07:08.185 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ac887a0
01:07:08.185 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:07:08.186 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
01:07:08.186 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
01:07:08.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
01:07:08.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
01:07:08.192 [Lua] hard
01:07:09.486 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave_quick_play)
01:07:09.486 [Lua] ............................................................................................................
01:07:09.486 [Lua] ............................................................................................................
01:07:09.486 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: weave_quick_play
01:07:09.486 [Lua] ............................................................................................................
01:07:09.486 [Lua] ............................................................................................................
01:07:09.499 [Lua] [Matchmaking] Cancelling matchmaking
01:07:09.499 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:07:09.506 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:07:09.506 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
01:07:09.506 [Lua] [Matchmaking] Filter: Free slots = 1
01:07:09.506 [Lua] [Matchmaking] Filter: Distance = close
01:07:09.506 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
01:07:09.506 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
01:07:09.506 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
01:07:09.506 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:07:09.506 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
01:07:09.506 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
01:07:09.506 [Lua] [Matchmaking] Near Filter: power_level, value=784
01:07:09.506 [Lua] Set lobby begin:
01:07:09.506 [Lua] Lobby data twitch_enabled = false
01:07:09.506 [Lua] Lobby data power_level = 784
01:07:09.506 [Lua] Lobby data unique_server_name = Babypeen
01:07:09.506 [Lua] Lobby data difficulty_tweak = 0
01:07:09.506 [Lua] Lobby data host = 1100001027b107c
01:07:09.506 [Lua] Lobby data time_of_search = 1609636029
01:07:09.506 [Lua] Lobby data game_mode = 3
01:07:09.506 [Lua] Lobby data is_private = false
01:07:09.506 [Lua] Lobby data match_started = true
01:07:09.506 [Lua] Lobby data mechanism = adventure
01:07:09.506 [Lua] Lobby data difficulty = normal
01:07:09.506 [Lua] Lobby data level_key = inn_level
01:07:09.507 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:09.507 [Lua] Lobby data selected_level_key = inn_level
01:07:09.507 [Lua] Lobby data weave_index = 1
01:07:09.507 [Lua] Lobby data quick_game = false
01:07:09.507 [Lua] Lobby data weave_name = weave_1
01:07:09.507 [Lua] Lobby data matchmaking = searching
01:07:09.507 [Lua] Lobby data player_slot_4 = 0:0
01:07:09.507 [Lua] Lobby data num_players = 1
01:07:09.507 [Lua] Lobby data player_slot_5 = 0:0
01:07:09.507 [Lua] Lobby data player_slot_2 = 0:0
01:07:09.507 [Lua] Lobby data country_code = US
01:07:09.507 [Lua] Lobby data player_slot_3 = 0:0
01:07:09.507 [Lua] Lobby data eac_authorized = true
01:07:09.507 [Lua] Set lobby end.
01:07:09.507 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
01:07:09.507 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:07:09.507 [Lua] [ChatManager][1]System: Starting search
01:07:09.507 [Lua] [ChatManager][1]System: Veteran
01:07:09.594 [Lua] [IngameUI] menu view on_exit start_game_view
01:07:09.594 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:07:09.594 [Save] Saving `save_data`
01:07:09.594 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
01:07:09.594 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
01:07:09.594 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
01:07:09.598 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ac887a0
01:07:09.598 [Save] Save done
01:07:09.670 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1
01:07:09.671 [Lua]
01:07:09.671 [Lua] [twitch_enabled] = false (string)
01:07:09.671 [Lua] [power_level] = 230 (string)
01:07:09.671 [Lua] [id] = 186000001a778d2 (string)
01:07:09.671 [Lua] [num_players] = 1 (string)
01:07:09.671 [Lua] [difficulty_tweak] = 0 (string)
01:07:09.671 [Lua] [host] = 110000102122550 (string)
01:07:09.671 [Lua] [time_of_search] = 1609635871 (string)
01:07:09.671 [Lua] [game_mode] = 9 (string)
01:07:09.671 [Lua] [is_private] = false (string)
01:07:09.671 [Lua] [unique_server_name] = Unfriendly Fire (string)
01:07:09.671 [Lua] [name] = Lobby 186000001a778d2 (string)
01:07:09.671 [Lua] [country_code] = US (string)
01:07:09.671 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
01:07:09.671 [Lua] [difficulty] = hard (string)
01:07:09.671 [Lua] [match_started] = true (string)
01:07:09.671 [Lua] [selected_level_key] = dlc_scorpion_swamp_heavens (string)
01:07:09.671 [Lua] [weave_index] = 154 (string)
01:07:09.671 [Lua] [quick_game] = true (string)
01:07:09.671 [Lua] [player_slot_1] = 0:0 (string)
01:07:09.671 [Lua] [matchmaking] = true (string)
01:07:09.671 [Lua] [mechanism] = adventure (string)
01:07:09.671 [Lua] [player_slot_4] = 110000102122550:1 (string)
01:07:09.671 [Lua] [level_key] = dlc_scorpion_swamp_heavens (string)
01:07:09.671 [Lua] [player_slot_5] = 0:0 (string)
01:07:09.671 [Lua] [player_slot_2] = 0:0 (string)
01:07:09.671 [Lua] [weave_name] = weave_154 (string)
01:07:09.671 [Lua] [player_slot_3] = 0:0 (string)
01:07:09.671 [Lua] [eac_authorized] = true (string)
01:07:09.671 [Lua]
01:07:09.671 [Lua] =======================Found valid lobby!
01:07:09.671 [Lua]
01:07:09.671 [Lua] [1] = any (string)
01:07:09.671 [Lua]
01:07:09.671 [Lua] [Matchmaking] Lobby hosted by Unfriendly Fire discarded due to 'secondary lobby before reaching max distance'
01:07:09.671 [Lua] [Matchmaking] Changing distance filter from close to far
01:07:09.671 [Lua] [Matchmaking] Filter: Free slots = 1
01:07:09.671 [Lua] [Matchmaking] Filter: Distance = far
01:07:09.671 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
01:07:09.671 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
01:07:09.671 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
01:07:09.671 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:07:09.671 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
01:07:09.671 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
01:07:09.671 [Lua] [Matchmaking] Near Filter: power_level, value=784
01:07:09.671 [Lua] [ChatManager][1]System: Increased search range
01:07:09.671 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:07:09.866 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2
01:07:09.867 [Lua]
01:07:09.867 [Lua] [twitch_enabled] = false (string)
01:07:09.867 [Lua] [power_level] = 230 (string)
01:07:09.867 [Lua] [id] = 186000001a778d2 (string)
01:07:09.867 [Lua] [num_players] = 1 (string)
01:07:09.867 [Lua] [difficulty_tweak] = 0 (string)
01:07:09.867 [Lua] [host] = 110000102122550 (string)
01:07:09.867 [Lua] [time_of_search] = 1609635871 (string)
01:07:09.867 [Lua] [game_mode] = 9 (string)
01:07:09.867 [Lua] [is_private] = false (string)
01:07:09.867 [Lua] [unique_server_name] = Unfriendly Fire (string)
01:07:09.867 [Lua] [name] = Lobby 186000001a778d2 (string)
01:07:09.867 [Lua] [country_code] = US (string)
01:07:09.867 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
01:07:09.867 [Lua] [difficulty] = hard (string)
01:07:09.867 [Lua] [match_started] = true (string)
01:07:09.867 [Lua] [selected_level_key] = dlc_scorpion_swamp_heavens (string)
01:07:09.867 [Lua] [weave_index] = 154 (string)
01:07:09.867 [Lua] [quick_game] = true (string)
01:07:09.867 [Lua] [player_slot_1] = 0:0 (string)
01:07:09.867 [Lua] [matchmaking] = true (string)
01:07:09.867 [Lua] [mechanism] = adventure (string)
01:07:09.867 [Lua] [player_slot_4] = 110000102122550:1 (string)
01:07:09.867 [Lua] [level_key] = dlc_scorpion_swamp_heavens (string)
01:07:09.867 [Lua] [player_slot_5] = 0:0 (string)
01:07:09.867 [Lua] [player_slot_2] = 0:0 (string)
01:07:09.867 [Lua] [weave_name] = weave_154 (string)
01:07:09.867 [Lua] [player_slot_3] = 0:0 (string)
01:07:09.867 [Lua] [eac_authorized] = true (string)
01:07:09.867 [Lua]
01:07:09.867 [Lua] =======================Found valid lobby!
01:07:09.867 [Lua]
01:07:09.867 [Lua] [twitch_enabled] = false (string)
01:07:09.867 [Lua] [power_level] = 230 (string)
01:07:09.867 [Lua] [id] = 186000001a621ea (string)
01:07:09.867 [Lua] [num_players] = 2 (string)
01:07:09.867 [Lua] [difficulty_tweak] = 0 (string)
01:07:09.867 [Lua] [host] = 1100001022f3ebf (string)
01:07:09.867 [Lua] [game_mode] = 9 (string)
01:07:09.867 [Lua] [is_private] = false (string)
01:07:09.867 [Lua] [level_key] = inn_level (string)
01:07:09.867 [Lua] [name] = Lobby 186000001a621ea (string)
01:07:09.867 [Lua] [country_code] = GB (string)
01:07:09.867 [Lua] [difficulty] = hard (string)
01:07:09.867 [Lua] [match_started] = true (string)
01:07:09.867 [Lua] [selected_level_key] = inn_level (string)
01:07:09.867 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
01:07:09.867 [Lua] [quick_game] = true (string)
01:07:09.867 [Lua] [unique_server_name] = Stov (string)
01:07:09.867 [Lua] [matchmaking] = true (string)
01:07:09.867 [Lua] [player_slot_1] = 1100001022f3ebf:1 (string)
01:07:09.867 [Lua] [player_slot_4] = 11000010f1c42a9:1 (string)
01:07:09.867 [Lua] [mechanism] = adventure (string)
01:07:09.867 [Lua] [player_slot_5] = 0:0 (string)
01:07:09.867 [Lua] [player_slot_2] = 0:0 (string)
01:07:09.867 [Lua] [weave_name] = false (string)
01:07:09.867 [Lua] [player_slot_3] = 0:0 (string)
01:07:09.867 [Lua] [eac_authorized] = true (string)
01:07:09.867 [Lua]
01:07:09.867 [Lua] =======================Found valid lobby!
01:07:09.867 [Lua]
01:07:09.867 [Lua] [1] = any (string)
01:07:09.867 [Lua]
01:07:09.867 [Lua] [Matchmaking] Lobby hosted by Unfriendly Fire discarded due to 'secondary lobby before reaching max distance'
01:07:09.868 [Lua] [Matchmaking] Lobby hosted by Stov discarded due to 'secondary lobby before reaching max distance'
01:07:09.868 [Lua] [Matchmaking] Changing distance filter from far to world
01:07:09.868 [Lua] [Matchmaking] Filter: Free slots = 1
01:07:09.868 [Lua] [Matchmaking] Filter: Distance = world
01:07:09.868 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
01:07:09.868 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
01:07:09.868 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
01:07:09.868 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:07:09.868 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
01:07:09.868 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
01:07:09.868 [Lua] [Matchmaking] Near Filter: power_level, value=784
01:07:09.868 [Lua] [ChatManager][1]System: Increased search range
01:07:09.868 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:07:09.881 [Lua] PlayFabMirrorBase:_commit_internal 16
01:07:09.881 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:07:09.885 [Lua] generate_backend_stats 1100001027b107c:1
01:07:09.904 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:07:09.904 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:07:09.913 [Lua] commit result success 16
01:07:10.073 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 3
01:07:10.074 [Lua]
01:07:10.074 [Lua] [twitch_enabled] = false (string)
01:07:10.074 [Lua] [power_level] = 230 (string)
01:07:10.074 [Lua] [id] = 186000001a778d2 (string)
01:07:10.074 [Lua] [num_players] = 1 (string)
01:07:10.074 [Lua] [difficulty_tweak] = 0 (string)
01:07:10.074 [Lua] [host] = 110000102122550 (string)
01:07:10.074 [Lua] [time_of_search] = 1609635871 (string)
01:07:10.074 [Lua] [game_mode] = 9 (string)
01:07:10.074 [Lua] [is_private] = false (string)
01:07:10.074 [Lua] [unique_server_name] = Unfriendly Fire (string)
01:07:10.074 [Lua] [name] = Lobby 186000001a778d2 (string)
01:07:10.074 [Lua] [country_code] = US (string)
01:07:10.074 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
01:07:10.074 [Lua] [difficulty] = hard (string)
01:07:10.074 [Lua] [match_started] = true (string)
01:07:10.074 [Lua] [selected_level_key] = dlc_scorpion_swamp_heavens (string)
01:07:10.074 [Lua] [weave_index] = 154 (string)
01:07:10.074 [Lua] [quick_game] = true (string)
01:07:10.074 [Lua] [player_slot_1] = 0:0 (string)
01:07:10.074 [Lua] [matchmaking] = true (string)
01:07:10.074 [Lua] [mechanism] = adventure (string)
01:07:10.074 [Lua] [player_slot_4] = 110000102122550:1 (string)
01:07:10.074 [Lua] [level_key] = dlc_scorpion_swamp_heavens (string)
01:07:10.074 [Lua] [player_slot_5] = 0:0 (string)
01:07:10.074 [Lua] [player_slot_2] = 0:0 (string)
01:07:10.074 [Lua] [weave_name] = weave_154 (string)
01:07:10.074 [Lua] [player_slot_3] = 0:0 (string)
01:07:10.074 [Lua] [eac_authorized] = true (string)
01:07:10.074 [Lua]
01:07:10.074 [Lua] =======================Found valid lobby!
01:07:10.074 [Lua]
01:07:10.074 [Lua] [twitch_enabled] = false (string)
01:07:10.074 [Lua] [power_level] = 230 (string)
01:07:10.074 [Lua] [id] = 186000001a621ea (string)
01:07:10.074 [Lua] [num_players] = 2 (string)
01:07:10.074 [Lua] [difficulty_tweak] = 0 (string)
01:07:10.074 [Lua] [host] = 1100001022f3ebf (string)
01:07:10.074 [Lua] [game_mode] = 9 (string)
01:07:10.074 [Lua] [is_private] = false (string)
01:07:10.074 [Lua] [level_key] = inn_level (string)
01:07:10.074 [Lua] [name] = Lobby 186000001a621ea (string)
01:07:10.074 [Lua] [country_code] = GB (string)
01:07:10.074 [Lua] [difficulty] = hard (string)
01:07:10.074 [Lua] [match_started] = true (string)
01:07:10.074 [Lua] [selected_level_key] = inn_level (string)
01:07:10.074 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
01:07:10.074 [Lua] [quick_game] = true (string)
01:07:10.074 [Lua] [unique_server_name] = Stov (string)
01:07:10.074 [Lua] [matchmaking] = true (string)
01:07:10.074 [Lua] [player_slot_1] = 1100001022f3ebf:1 (string)
01:07:10.074 [Lua] [player_slot_4] = 11000010f1c42a9:1 (string)
01:07:10.074 [Lua] [mechanism] = adventure (string)
01:07:10.074 [Lua] [player_slot_5] = 0:0 (string)
01:07:10.074 [Lua] [player_slot_2] = 0:0 (string)
01:07:10.074 [Lua] [weave_name] = false (string)
01:07:10.074 [Lua] [player_slot_3] = 0:0 (string)
01:07:10.074 [Lua] [eac_authorized] = true (string)
01:07:10.074 [Lua]
01:07:10.074 [Lua] =======================Found valid lobby!
01:07:10.075 [Lua]
01:07:10.075 [Lua] [twitch_enabled] = false (string)
01:07:10.075 [Lua] [power_level] = 980 (string)
01:07:10.075 [Lua] [id] = 186000001a74153 (string)
01:07:10.075 [Lua] [num_players] = 1 (string)
01:07:10.075 [Lua] [difficulty_tweak] = 0 (string)
01:07:10.075 [Lua] [host] = 11000010407758d (string)
01:07:10.075 [Lua] [time_of_search] = 1609635702 (string)
01:07:10.075 [Lua] [game_mode] = 9 (string)
01:07:10.075 [Lua] [is_private] = false (string)
01:07:10.075 [Lua] [unique_server_name] = C_K (string)
01:07:10.075 [Lua] [name] = Lobby 186000001a74153 (string)
01:07:10.075 [Lua] [country_code] = US (string)
01:07:10.075 [Lua] [network_hash] = 35da0146edc6e0c9 (string)
01:07:10.075 [Lua] [difficulty] = hard (string)
01:07:10.075 [Lua] [match_started] = true (string)
01:07:10.075 [Lua] [selected_level_key] = dlc_scorpion_woods_light (string)
01:07:10.075 [Lua] [weave_index] = 89 (string)
01:07:10.075 [Lua] [quick_game] = true (string)
01:07:10.075 [Lua] [player_slot_1] = 0:0 (string)
01:07:10.075 [Lua] [matchmaking] = true (string)
01:07:10.075 [Lua] [mechanism] = adventure (string)
01:07:10.075 [Lua] [player_slot_4] = 0:0 (string)
01:07:10.075 [Lua] [level_key] = dlc_scorpion_woods_light (string)
01:07:10.075 [Lua] [player_slot_5] = 0:0 (string)
01:07:10.075 [Lua] [player_slot_2] = 0:0 (string)
01:07:10.075 [Lua] [weave_name] = weave_89 (string)
01:07:10.075 [Lua] [player_slot_3] = 11000010407758d:1 (string)
01:07:10.075 [Lua] [eac_authorized] = true (string)
01:07:10.075 [Lua]
01:07:10.075 [Lua] =======================Found valid lobby!
01:07:10.075 [Lua]
01:07:10.075 [Lua] [1] = any (string)
01:07:10.075 [Lua]
01:07:10.075 [Lua] [Matchmaking] Lobby hosted by Unfriendly Fire discarded due to 'secondary lobby before reaching max distance'
01:07:10.075 [Lua] [Matchmaking] Lobby hosted by Stov discarded due to 'secondary lobby before reaching max distance'
01:07:10.075 [Lua] [Matchmaking] Lobby hosted by C_K discarded due to 'secondary lobby before reaching max distance'
01:07:10.075 [Lua] [ChatManager][1]System: Cannot find any matching games...
01:07:10.075 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
01:07:10.075 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:07:10.078 [Lua] Set lobby begin:
01:07:10.078 [Lua] Lobby data twitch_enabled = false
01:07:10.078 [Lua] Lobby data power_level = 784
01:07:10.078 [Lua] Lobby data unique_server_name = Babypeen
01:07:10.078 [Lua] Lobby data difficulty_tweak = 0
01:07:10.078 [Lua] Lobby data host = 1100001027b107c
01:07:10.078 [Lua] Lobby data time_of_search = 1609636029
01:07:10.078 [Lua] Lobby data game_mode = 3
01:07:10.078 [Lua] Lobby data is_private = false
01:07:10.078 [Lua] Lobby data match_started = true
01:07:10.078 [Lua] Lobby data mechanism = adventure
01:07:10.078 [Lua] Lobby data difficulty = hard
01:07:10.078 [Lua] Lobby data level_key = inn_level
01:07:10.078 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:10.078 [Lua] Lobby data selected_level_key = inn_level
01:07:10.078 [Lua] Lobby data weave_index = 1
01:07:10.078 [Lua] Lobby data quick_game = false
01:07:10.078 [Lua] Lobby data weave_name = weave_1
01:07:10.078 [Lua] Lobby data matchmaking = searching
01:07:10.078 [Lua] Lobby data player_slot_4 = 0:0
01:07:10.078 [Lua] Lobby data num_players = 1
01:07:10.078 [Lua] Lobby data player_slot_5 = 0:0
01:07:10.078 [Lua] Lobby data player_slot_2 = 0:0
01:07:10.078 [Lua] Lobby data country_code = US
01:07:10.078 [Lua] Lobby data player_slot_3 = 0:0
01:07:10.078 [Lua] Lobby data eac_authorized = true
01:07:10.078 [Lua] Set lobby end.
01:07:10.078 [Lua] [PartyManager] Leader is set to 1100001027b107c
01:07:10.078 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
01:07:10.078 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
01:07:10.078 [Lua] Set lobby begin:
01:07:10.078 [Lua] Lobby data twitch_enabled = false
01:07:10.078 [Lua] Lobby data power_level = 784
01:07:10.078 [Lua] Lobby data unique_server_name = Babypeen
01:07:10.078 [Lua] Lobby data difficulty_tweak = 0
01:07:10.078 [Lua] Lobby data host = 1100001027b107c
01:07:10.078 [Lua] Lobby data time_of_search = 1609636029
01:07:10.078 [Lua] Lobby data game_mode = 9
01:07:10.078 [Lua] Lobby data is_private = false
01:07:10.079 [Lua] Lobby data match_started = true
01:07:10.079 [Lua] Lobby data mechanism = adventure
01:07:10.079 [Lua] Lobby data difficulty = hard
01:07:10.079 [Lua] Lobby data level_key = inn_level
01:07:10.079 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:10.079 [Lua] Lobby data selected_level_key = inn_level
01:07:10.079 [Lua] Lobby data quick_game = true
01:07:10.079 [Lua] Lobby data weave_name = false
01:07:10.079 [Lua] Lobby data matchmaking = true
01:07:10.079 [Lua] Lobby data player_slot_4 = 0:0
01:07:10.079 [Lua] Lobby data num_players = 1
01:07:10.079 [Lua] Lobby data player_slot_5 = 0:0
01:07:10.079 [Lua] Lobby data player_slot_2 = 0:0
01:07:10.079 [Lua] Lobby data country_code = US
01:07:10.079 [Lua] Lobby data player_slot_3 = 0:0
01:07:10.079 [Lua] Lobby data eac_authorized = true
01:07:10.079 [Lua] Set lobby end.
01:07:10.079 [Lua] Set lobby begin:
01:07:10.079 [Lua] Lobby data twitch_enabled = false
01:07:10.079 [Lua] Lobby data power_level = 784
01:07:10.079 [Lua] Lobby data unique_server_name = Babypeen
01:07:10.079 [Lua] Lobby data difficulty_tweak = 0
01:07:10.079 [Lua] Lobby data host = 1100001027b107c
01:07:10.079 [Lua] Lobby data time_of_search = 1609636029
01:07:10.079 [Lua] Lobby data game_mode = 9
01:07:10.079 [Lua] Lobby data is_private = false
01:07:10.079 [Lua] Lobby data match_started = true
01:07:10.079 [Lua] Lobby data mechanism = adventure
01:07:10.079 [Lua] Lobby data difficulty = hard
01:07:10.079 [Lua] Lobby data level_key = inn_level
01:07:10.079 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:10.079 [Lua] Lobby data selected_level_key = inn_level
01:07:10.079 [Lua] Lobby data quick_game = true
01:07:10.079 [Lua] Lobby data weave_name = false
01:07:10.079 [Lua] Lobby data matchmaking = true
01:07:10.079 [Lua] Lobby data player_slot_4 = 0:0
01:07:10.079 [Lua] Lobby data num_players = 1
01:07:10.079 [Lua] Lobby data player_slot_5 = 0:0
01:07:10.079 [Lua] Lobby data player_slot_2 = 0:0
01:07:10.079 [Lua] Lobby data country_code = US
01:07:10.079 [Lua] Lobby data player_slot_3 = 0:0
01:07:10.079 [Lua] Lobby data eac_authorized = true
01:07:10.079 [Lua] Set lobby end.
01:07:10.080 [Lua] [ChatManager][1]System: Starting hosted game...
01:07:10.085 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:07:10.085 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:07:11.444 [Lua] Set lobby begin:
01:07:11.444 [Lua] Lobby data twitch_enabled = false
01:07:11.444 [Lua] Lobby data power_level = 425
01:07:11.444 [Lua] Lobby data unique_server_name = Babypeen
01:07:11.444 [Lua] Lobby data difficulty_tweak = 0
01:07:11.444 [Lua] Lobby data host = 1100001027b107c
01:07:11.444 [Lua] Lobby data time_of_search = 1609636029
01:07:11.444 [Lua] Lobby data game_mode = 9
01:07:11.444 [Lua] Lobby data is_private = false
01:07:11.444 [Lua] Lobby data match_started = true
01:07:11.444 [Lua] Lobby data mechanism = adventure
01:07:11.444 [Lua] Lobby data difficulty = hard
01:07:11.444 [Lua] Lobby data level_key = inn_level
01:07:11.444 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:11.444 [Lua] Lobby data selected_level_key = inn_level
01:07:11.444 [Lua] Lobby data quick_game = true
01:07:11.444 [Lua] Lobby data weave_name = false
01:07:11.445 [Lua] Lobby data matchmaking = true
01:07:11.445 [Lua] Lobby data player_slot_4 = 0:0
01:07:11.445 [Lua] Lobby data num_players = 1
01:07:11.445 [Lua] Lobby data player_slot_5 = 0:0
01:07:11.445 [Lua] Lobby data player_slot_2 = 0:0
01:07:11.445 [Lua] Lobby data country_code = US
01:07:11.445 [Lua] Lobby data player_slot_3 = 0:0
01:07:11.445 [Lua] Lobby data eac_authorized = true
01:07:11.445 [Lua] Set lobby end.
01:07:11.720 [Lua] [Matchmaking] Cancelling matchmaking
01:07:11.720 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:07:11.720 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:07:11.720 [Lua] Set lobby begin:
01:07:11.720 [Lua] Lobby data twitch_enabled = false
01:07:11.720 [Lua] Lobby data power_level = 425
01:07:11.720 [Lua] Lobby data unique_server_name = Babypeen
01:07:11.720 [Lua] Lobby data difficulty_tweak = 0
01:07:11.720 [Lua] Lobby data host = 1100001027b107c
01:07:11.720 [Lua] Lobby data time_of_search = 1609636029
01:07:11.720 [Lua] Lobby data game_mode = 3
01:07:11.720 [Lua] Lobby data is_private = false
01:07:11.720 [Lua] Lobby data match_started = true
01:07:11.720 [Lua] Lobby data mechanism = adventure
01:07:11.720 [Lua] Lobby data difficulty = normal
01:07:11.721 [Lua] Lobby data level_key = inn_level
01:07:11.721 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:11.721 [Lua] Lobby data selected_level_key = inn_level
01:07:11.721 [Lua] Lobby data quick_game = true
01:07:11.721 [Lua] Lobby data weave_name = false
01:07:11.721 [Lua] Lobby data matchmaking = false
01:07:11.721 [Lua] Lobby data player_slot_4 = 0:0
01:07:11.721 [Lua] Lobby data num_players = 1
01:07:11.721 [Lua] Lobby data player_slot_5 = 0:0
01:07:11.721 [Lua] Lobby data player_slot_2 = 0:0
01:07:11.721 [Lua] Lobby data country_code = US
01:07:11.721 [Lua] Lobby data player_slot_3 = 0:0
01:07:11.721 [Lua] Lobby data eac_authorized = true
01:07:11.721 [Lua] Set lobby end.
01:07:11.723 [Lua] Set lobby begin:
01:07:11.723 [Lua] Lobby data twitch_enabled = false
01:07:11.724 [Lua] Lobby data power_level = 425
01:07:11.724 [Lua] Lobby data unique_server_name = Babypeen
01:07:11.724 [Lua] Lobby data difficulty_tweak = 0
01:07:11.724 [Lua] Lobby data host = 1100001027b107c
01:07:11.724 [Lua] Lobby data time_of_search = 1609636029
01:07:11.724 [Lua] Lobby data game_mode = 3
01:07:11.724 [Lua] Lobby data is_private = false
01:07:11.724 [Lua] Lobby data match_started = true
01:07:11.724 [Lua] Lobby data mechanism = adventure
01:07:11.724 [Lua] Lobby data difficulty = normal
01:07:11.724 [Lua] Lobby data level_key = inn_level
01:07:11.724 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:11.724 [Lua] Lobby data selected_level_key = inn_level
01:07:11.724 [Lua] Lobby data quick_game = true
01:07:11.724 [Lua] Lobby data weave_name = false
01:07:11.724 [Lua] Lobby data matchmaking = false
01:07:11.724 [Lua] Lobby data player_slot_4 = 0:0
01:07:11.724 [Lua] Lobby data num_players = 1
01:07:11.724 [Lua] Lobby data player_slot_5 = 0:0
01:07:11.724 [Lua] Lobby data player_slot_2 = 0:0
01:07:11.724 [Lua] Lobby data country_code = US
01:07:11.724 [Lua] Lobby data player_slot_3 = 0:0
01:07:11.724 [Lua] Lobby data eac_authorized = true
01:07:11.724 [Lua] Set lobby end.
01:07:11.724 [Lua] [PartyManager] Leader is set to 1100001027b107c
01:07:11.724 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
01:07:12.485 [Lua] [IngameUI] menu view on_enter start_game_view
01:07:12.486 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ac887a0
01:07:12.486 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:07:12.488 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
01:07:12.488 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
01:07:12.488 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
01:07:12.488 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
01:07:12.493 [Lua] hard
01:07:13.245 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
01:07:13.245 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
01:07:13.245 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
01:07:13.246 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
01:07:16.638 [Lua] Set lobby begin:
01:07:16.638 [Lua] Lobby data twitch_enabled = false
01:07:16.638 [Lua] Lobby data power_level = 784
01:07:16.638 [Lua] Lobby data unique_server_name = Babypeen
01:07:16.638 [Lua] Lobby data difficulty_tweak = 0
01:07:16.638 [Lua] Lobby data host = 1100001027b107c
01:07:16.638 [Lua] Lobby data time_of_search = 1609636029
01:07:16.638 [Lua] Lobby data game_mode = 3
01:07:16.638 [Lua] Lobby data is_private = false
01:07:16.638 [Lua] Lobby data match_started = true
01:07:16.638 [Lua] Lobby data mechanism = adventure
01:07:16.638 [Lua] Lobby data difficulty = normal
01:07:16.638 [Lua] Lobby data level_key = inn_level
01:07:16.638 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:16.638 [Lua] Lobby data selected_level_key = inn_level
01:07:16.638 [Lua] Lobby data quick_game = true
01:07:16.638 [Lua] Lobby data weave_name = false
01:07:16.638 [Lua] Lobby data matchmaking = false
01:07:16.639 [Lua] Lobby data player_slot_4 = 0:0
01:07:16.639 [Lua] Lobby data num_players = 1
01:07:16.639 [Lua] Lobby data player_slot_5 = 0:0
01:07:16.639 [Lua] Lobby data player_slot_2 = 0:0
01:07:16.639 [Lua] Lobby data country_code = US
01:07:16.639 [Lua] Lobby data player_slot_3 = 0:0
01:07:16.639 [Lua] Lobby data eac_authorized = true
01:07:16.639 [Lua] Set lobby end.
01:07:25.317 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
01:07:25.335 [Lua] [Matchmaking] Cancelling matchmaking
01:07:25.335 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:07:25.342 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:07:25.342 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
01:07:25.342 [Lua] [Matchmaking] Filter: Free slots = 1
01:07:25.342 [Lua] [Matchmaking] Filter: Distance = close
01:07:25.342 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal
01:07:25.342 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
01:07:25.342 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_field_heavens
01:07:25.342 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
01:07:25.342 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:07:25.342 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
01:07:25.342 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
01:07:25.342 [Lua] [Matchmaking] Near Filter: power_level, value=784
01:07:25.342 [Lua] Set lobby begin:
01:07:25.342 [Lua] Lobby data twitch_enabled = false
01:07:25.342 [Lua] Lobby data power_level = 784
01:07:25.342 [Lua] Lobby data unique_server_name = Babypeen
01:07:25.342 [Lua] Lobby data difficulty_tweak = 0
01:07:25.342 [Lua] Lobby data host = 1100001027b107c
01:07:25.342 [Lua] Lobby data time_of_search = 1609636045
01:07:25.342 [Lua] Lobby data game_mode = 3
01:07:25.342 [Lua] Lobby data is_private = false
01:07:25.342 [Lua] Lobby data match_started = true
01:07:25.342 [Lua] Lobby data mechanism = adventure
01:07:25.342 [Lua] Lobby data difficulty = normal
01:07:25.343 [Lua] Lobby data level_key = inn_level
01:07:25.343 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:25.343 [Lua] Lobby data selected_level_key = inn_level
01:07:25.343 [Lua] Lobby data quick_game = true
01:07:25.343 [Lua] Lobby data weave_name = false
01:07:25.343 [Lua] Lobby data matchmaking = searching
01:07:25.343 [Lua] Lobby data player_slot_4 = 0:0
01:07:25.343 [Lua] Lobby data num_players = 1
01:07:25.343 [Lua] Lobby data player_slot_5 = 0:0
01:07:25.343 [Lua] Lobby data player_slot_2 = 0:0
01:07:25.343 [Lua] Lobby data country_code = US
01:07:25.343 [Lua] Lobby data player_slot_3 = 0:0
01:07:25.343 [Lua] Lobby data eac_authorized = true
01:07:25.343 [Lua] Set lobby end.
01:07:25.343 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
01:07:25.343 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:07:25.343 [Lua] [ChatManager][1]System: Starting search
01:07:25.343 [Lua] [ChatManager][1]System: Pastorale
01:07:25.343 [Lua] [ChatManager][1]System: Recruit
01:07:25.434 [Lua] [IngameUI] menu view on_exit start_game_view
01:07:25.434 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:07:25.434 [Save] Saving `save_data`
01:07:25.434 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
01:07:25.434 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
01:07:25.434 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
01:07:25.434 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
01:07:25.438 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ac887a0
01:07:25.443 [Save] Save done
01:07:25.595 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
01:07:25.595 [Lua]
01:07:25.595 [Lua] [1] = dlc_scorpion_field_heavens (string)
01:07:25.595 [Lua]
01:07:25.595 [Lua] [Matchmaking] Changing distance filter from close to far
01:07:25.595 [Lua] [Matchmaking] Filter: Free slots = 1
01:07:25.595 [Lua] [Matchmaking] Filter: Distance = far
01:07:25.595 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal
01:07:25.595 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
01:07:25.595 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_field_heavens
01:07:25.595 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
01:07:25.595 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:07:25.595 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
01:07:25.595 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
01:07:25.595 [Lua] [Matchmaking] Near Filter: power_level, value=784
01:07:25.595 [Lua] [ChatManager][1]System: Increased search range
01:07:25.595 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:07:25.937 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
01:07:25.937 [Lua]
01:07:25.937 [Lua] [1] = dlc_scorpion_field_heavens (string)
01:07:25.937 [Lua]
01:07:25.937 [Lua] [Matchmaking] Changing distance filter from far to world
01:07:25.937 [Lua] [Matchmaking] Filter: Free slots = 1
01:07:25.937 [Lua] [Matchmaking] Filter: Distance = world
01:07:25.937 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal
01:07:25.937 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9
01:07:25.937 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_field_heavens
01:07:25.937 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9
01:07:25.937 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:07:25.937 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
01:07:25.937 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
01:07:25.937 [Lua] [Matchmaking] Near Filter: power_level, value=784
01:07:25.937 [Lua] [ChatManager][1]System: Increased search range
01:07:25.937 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:07:26.258 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
01:07:26.258 [Lua]
01:07:26.258 [Lua] [1] = dlc_scorpion_field_heavens (string)
01:07:26.258 [Lua]
01:07:26.258 [Lua] [ChatManager][1]System: Cannot find any matching games...
01:07:26.258 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
01:07:26.258 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:07:26.261 [Lua] Set lobby begin:
01:07:26.261 [Lua] Lobby data twitch_enabled = false
01:07:26.261 [Lua] Lobby data power_level = 784
01:07:26.261 [Lua] Lobby data unique_server_name = Babypeen
01:07:26.261 [Lua] Lobby data difficulty_tweak = 0
01:07:26.261 [Lua] Lobby data host = 1100001027b107c
01:07:26.261 [Lua] Lobby data time_of_search = 1609636045
01:07:26.261 [Lua] Lobby data game_mode = 3
01:07:26.261 [Lua] Lobby data is_private = false
01:07:26.261 [Lua] Lobby data match_started = true
01:07:26.261 [Lua] Lobby data mechanism = adventure
01:07:26.261 [Lua] Lobby data difficulty = normal
01:07:26.261 [Lua] Lobby data level_key = inn_level
01:07:26.261 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:26.261 [Lua] Lobby data selected_level_key = inn_level
01:07:26.261 [Lua] Lobby data quick_game = true
01:07:26.261 [Lua] Lobby data weave_name = false
01:07:26.262 [Lua] Lobby data matchmaking = searching
01:07:26.262 [Lua] Lobby data player_slot_4 = 0:0
01:07:26.262 [Lua] Lobby data num_players = 1
01:07:26.262 [Lua] Lobby data player_slot_5 = 0:0
01:07:26.262 [Lua] Lobby data player_slot_2 = 0:0
01:07:26.262 [Lua] Lobby data country_code = US
01:07:26.262 [Lua] Lobby data player_slot_3 = 0:0
01:07:26.262 [Lua] Lobby data eac_authorized = true
01:07:26.262 [Lua] Set lobby end.
01:07:26.262 [Lua] [PartyManager] Leader is set to 1100001027b107c
01:07:26.262 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_heavens 0
01:07:26.262 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_heavens, 0 )
01:07:26.262 [Lua] Set lobby begin:
01:07:26.262 [Lua] Lobby data twitch_enabled = false
01:07:26.262 [Lua] Lobby data power_level = 784
01:07:26.262 [Lua] Lobby data unique_server_name = Babypeen
01:07:26.262 [Lua] Lobby data difficulty_tweak = 0
01:07:26.262 [Lua] Lobby data host = 1100001027b107c
01:07:26.262 [Lua] Lobby data time_of_search = 1609636045
01:07:26.262 [Lua] Lobby data game_mode = 9
01:07:26.262 [Lua] Lobby data is_private = false
01:07:26.262 [Lua] Lobby data match_started = true
01:07:26.262 [Lua] Lobby data mechanism = adventure
01:07:26.262 [Lua] Lobby data difficulty = normal
01:07:26.262 [Lua] Lobby data level_key = inn_level
01:07:26.262 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:26.262 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:26.262 [Lua] Lobby data weave_index = 2
01:07:26.262 [Lua] Lobby data quick_game = false
01:07:26.262 [Lua] Lobby data weave_name = weave_2
01:07:26.262 [Lua] Lobby data matchmaking = true
01:07:26.262 [Lua] Lobby data player_slot_4 = 0:0
01:07:26.262 [Lua] Lobby data num_players = 1
01:07:26.263 [Lua] Lobby data player_slot_5 = 0:0
01:07:26.263 [Lua] Lobby data player_slot_2 = 0:0
01:07:26.263 [Lua] Lobby data country_code = US
01:07:26.263 [Lua] Lobby data player_slot_3 = 0:0
01:07:26.263 [Lua] Lobby data eac_authorized = true
01:07:26.263 [Lua] Set lobby end.
01:07:26.263 [Lua] Set lobby begin:
01:07:26.263 [Lua] Lobby data twitch_enabled = false
01:07:26.263 [Lua] Lobby data power_level = 784
01:07:26.263 [Lua] Lobby data unique_server_name = Babypeen
01:07:26.263 [Lua] Lobby data difficulty_tweak = 0
01:07:26.263 [Lua] Lobby data host = 1100001027b107c
01:07:26.263 [Lua] Lobby data time_of_search = 1609636045
01:07:26.263 [Lua] Lobby data game_mode = 9
01:07:26.263 [Lua] Lobby data is_private = false
01:07:26.263 [Lua] Lobby data match_started = true
01:07:26.263 [Lua] Lobby data mechanism = adventure
01:07:26.263 [Lua] Lobby data difficulty = normal
01:07:26.263 [Lua] Lobby data level_key = inn_level
01:07:26.263 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:26.263 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:26.263 [Lua] Lobby data weave_index = 2
01:07:26.263 [Lua] Lobby data quick_game = false
01:07:26.263 [Lua] Lobby data weave_name = weave_2
01:07:26.263 [Lua] Lobby data matchmaking = true
01:07:26.263 [Lua] Lobby data player_slot_4 = 0:0
01:07:26.263 [Lua] Lobby data num_players = 1
01:07:26.263 [Lua] Lobby data player_slot_5 = 0:0
01:07:26.263 [Lua] Lobby data player_slot_2 = 0:0
01:07:26.263 [Lua] Lobby data country_code = US
01:07:26.263 [Lua] Lobby data player_slot_3 = 0:0
01:07:26.263 [Lua] Lobby data eac_authorized = true
01:07:26.263 [Lua] Set lobby end.
01:07:26.263 [Lua] [ChatManager][1]System: Starting hosted game...
01:07:26.270 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:07:26.270 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:07:27.148 [Lua] Set lobby begin:
01:07:27.148 [Lua] Lobby data twitch_enabled = false
01:07:27.148 [Lua] Lobby data power_level = 425
01:07:27.148 [Lua] Lobby data unique_server_name = Babypeen
01:07:27.148 [Lua] Lobby data difficulty_tweak = 0
01:07:27.148 [Lua] Lobby data host = 1100001027b107c
01:07:27.148 [Lua] Lobby data time_of_search = 1609636045
01:07:27.148 [Lua] Lobby data game_mode = 9
01:07:27.148 [Lua] Lobby data is_private = false
01:07:27.148 [Lua] Lobby data match_started = true
01:07:27.148 [Lua] Lobby data mechanism = adventure
01:07:27.148 [Lua] Lobby data difficulty = normal
01:07:27.148 [Lua] Lobby data level_key = inn_level
01:07:27.148 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:27.148 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:27.148 [Lua] Lobby data weave_index = 2
01:07:27.148 [Lua] Lobby data quick_game = false
01:07:27.148 [Lua] Lobby data weave_name = weave_2
01:07:27.148 [Lua] Lobby data matchmaking = true
01:07:27.148 [Lua] Lobby data player_slot_4 = 0:0
01:07:27.148 [Lua] Lobby data num_players = 1
01:07:27.149 [Lua] Lobby data player_slot_5 = 0:0
01:07:27.149 [Lua] Lobby data player_slot_2 = 0:0
01:07:27.149 [Lua] Lobby data country_code = US
01:07:27.149 [Lua] Lobby data player_slot_3 = 0:0
01:07:27.149 [Lua] Lobby data eac_authorized = true
01:07:27.149 [Lua] Set lobby end.
01:07:29.767 [Lua] [IngameUI] menu view on_enter hero_view
01:07:29.774 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e935510
01:07:29.774 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
01:07:29.790 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
01:07:29.790 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
01:07:29.791 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
01:07:29.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
01:07:29.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
01:07:29.792 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
01:07:29.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
01:07:29.793 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7e919930]
01:07:29.793 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[db4181c0]
01:07:29.793 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd]
01:07:29.793 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3373a3dd]
01:07:29.854 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
01:07:29.854 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
01:07:29.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:07:29.862 [Lua] cb_unit_spawned_unit_preview table: 000000001009D9E0 units/ui/pup_weave_amulet/pup_weave_amulet
01:07:30.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:07:30.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:07:32.981 [Lua] [IngameUI] menu view on_exit hero_view
01:07:32.987 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e935510
01:07:32.987 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
01:07:32.987 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
01:07:32.987 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
01:07:32.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
01:07:32.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
01:07:32.991 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
01:07:32.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, LootItemUnitPreviewer
01:07:32.992 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
01:07:40.197 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:07:40.197 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:07:40.216 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_field_heavens 0
01:07:40.216 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_field_heavens, 0 )
01:07:40.216 [Lua] Set lobby begin:
01:07:40.216 [Lua] Lobby data twitch_enabled = false
01:07:40.216 [Lua] Lobby data power_level = 425
01:07:40.216 [Lua] Lobby data unique_server_name = Babypeen
01:07:40.216 [Lua] Lobby data difficulty_tweak = 0
01:07:40.216 [Lua] Lobby data host = 1100001027b107c
01:07:40.216 [Lua] Lobby data time_of_search = 1609636045
01:07:40.216 [Lua] Lobby data game_mode = 9
01:07:40.216 [Lua] Lobby data is_private = false
01:07:40.216 [Lua] Lobby data match_started = true
01:07:40.216 [Lua] Lobby data mechanism = adventure
01:07:40.216 [Lua] Lobby data difficulty = normal
01:07:40.217 [Lua] Lobby data level_key = inn_level
01:07:40.217 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:40.217 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:40.217 [Lua] Lobby data weave_index = 2
01:07:40.217 [Lua] Lobby data quick_game = false
01:07:40.217 [Lua] Lobby data weave_name = weave_2
01:07:40.217 [Lua] Lobby data matchmaking = false
01:07:40.217 [Lua] Lobby data player_slot_4 = 0:0
01:07:40.217 [Lua] Lobby data num_players = 1
01:07:40.217 [Lua] Lobby data player_slot_5 = 0:0
01:07:40.217 [Lua] Lobby data player_slot_2 = 0:0
01:07:40.217 [Lua] Lobby data country_code = US
01:07:40.217 [Lua] Lobby data player_slot_3 = 0:0
01:07:40.217 [Lua] Lobby data eac_authorized = true
01:07:40.217 [Lua] Set lobby end.
01:07:40.219 [Lua] Set lobby begin:
01:07:40.219 [Lua] Lobby data twitch_enabled = false
01:07:40.219 [Lua] Lobby data power_level = 425
01:07:40.219 [Lua] Lobby data unique_server_name = Babypeen
01:07:40.219 [Lua] Lobby data difficulty_tweak = 0
01:07:40.219 [Lua] Lobby data host = 1100001027b107c
01:07:40.219 [Lua] Lobby data time_of_search = 1609636045
01:07:40.219 [Lua] Lobby data game_mode = 9
01:07:40.220 [Lua] Lobby data is_private = false
01:07:40.220 [Lua] Lobby data match_started = true
01:07:40.220 [Lua] Lobby data mechanism = adventure
01:07:40.220 [Lua] Lobby data difficulty = normal
01:07:40.220 [Lua] Lobby data level_key = inn_level
01:07:40.220 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:40.220 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:40.220 [Lua] Lobby data weave_index = 2
01:07:40.220 [Lua] Lobby data quick_game = false
01:07:40.220 [Lua] Lobby data weave_name = weave_2
01:07:40.220 [Lua] Lobby data matchmaking = false
01:07:40.220 [Lua] Lobby data player_slot_4 = 0:0
01:07:40.220 [Lua] Lobby data num_players = 1
01:07:40.220 [Lua] Lobby data player_slot_5 = 0:0
01:07:40.220 [Lua] Lobby data player_slot_2 = 0:0
01:07:40.220 [Lua] Lobby data country_code = US
01:07:40.220 [Lua] Lobby data player_slot_3 = 0:0
01:07:40.220 [Lua] Lobby data eac_authorized = true
01:07:40.220 [Lua] Set lobby end.
01:07:40.220 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
01:07:40.220 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
01:07:40.220 [Lua] Complete level triggered.
01:07:40.221 [Save] Saving `save_data`
01:07:40.221 [Lua] gm_event_end_conditions_met false false
01:07:40.221 [Lua] FORCE COMMIT 17
01:07:40.221 [Lua] PlayFabMirrorBase:_commit_internal 17
01:07:40.221 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:07:40.225 [Lua] generate_backend_stats 1100001027b107c:1
01:07:40.229 [Save] Save done
01:07:40.229 [Save] Saving `save_data`
01:07:40.232 [Save] Save done
01:07:40.244 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:07:40.245 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:07:40.245 [Save] Saving `save_data`
01:07:40.245 [Lua] TRANSITION nil nil dlc_scorpion_field_heavens
01:07:40.245 [Lua] Transition type "dlc_scorpion_field_heavens", is server: true
01:07:40.245 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:07:40.245 [Lua] [GameNetworkManager] Leaving game...
01:07:40.245 [Lua] [GameNetworkManager] Shutting down game session host.
01:07:40.245 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:07:40.245 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:07:40.245 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=49.58
01:07:40.248 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:07:40.248 [Lua] commit result success 17
01:07:40.248 [Save] Save done
01:07:42.264 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:07:42.264 [Lua] [Managers] Calling function on all managers:
01:07:42.264 [Lua] Clearing all global lookup lists
01:07:42.264 [Lua] [IngamePlayerListUI] - Destroy
01:07:42.264 [Lua] [EquipmentUI] - Destroy
01:07:42.264 [Lua] [AbilityUI] - Destroy
01:07:42.264 [Lua] [GamePadAbilityUI] - Destroy
01:07:42.264 [Lua] [GamePadEquipmentUI] - Destroy
01:07:42.265 [Lua] [IngameUI] destroy
01:07:42.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
01:07:42.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4
01:07:42.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
01:07:42.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1
01:07:42.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3
01:07:42.315 [Lua] [Managers] Destroying manager group:
01:07:42.320 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:07:42.402 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:07:42.402 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
01:07:42.402 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
01:07:42.402 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c dlc_scorpion_field_heavens 0
01:07:42.402 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:07:42.403 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_field_heavens", Num ocurrencies: 5, User: 1100001027b107c "Babypeen"
<>
01:07:42.403 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_field_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_field_heavens"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "dlc_scorpion_field_heavens"; environment_variation_id = 0; level_seed = 12786469; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000008F31A30
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 000000000BA7E2B0; application_shutdown = nil; unit_spawner = table: 000000000B48DF10; world = [World]; unit_storage = table: 000000000B48DE30; units = table: 000000000B472130; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000BA7E2B0
[8] self = table: 000000001192F010; dt = 0.007001018151640892; t = 2764.799721762538; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.007001018151640892; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.007001018151640892; t = 2764.799721762538
[10] dt = 0.007001018151640892
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 0000000000BD7F80; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_scorpion_field_heavens"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010E3A780;
[5] world_name = "level_world"; entity_system_bag = table: 000000000EFA6990; network_server = table: 0000000010484840; entity_system = table: 0000000000B0D5A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B91C060; statistics_db = table: 000000000B2B38A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 47.788253610767427; input_manager = table: 0000000000C4EFF0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000102D9140; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010E3A780; world = [World]; dt = 0.007001018151640892; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 49.58125237096101; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000B48B520; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BA7E2B0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BA7E2B0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BA7E2B0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000B7DD8A0;
<>
<>
01:07:42.403 [Lua] [Matchmaking] unregister rpcs
01:07:42.403 [Lua] ############### UNLOADING PACKAGES ###############
01:07:42.403 [Lua] [Managers] Calling function on all managers:
01:07:42.403 [Lua] [Managers] Destroying manager group:
01:07:42.403 [Lua] [Gamestate] Enter state StateLoading
01:07:42.405 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:07:42.405 [Lua] [Matchmaking] register rpcs
01:07:42.405 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
01:07:42.405 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:07:42.405 [Lua] Set lobby begin:
01:07:42.405 [Lua] Lobby data twitch_enabled = false
01:07:42.405 [Lua] Lobby data power_level = 0
01:07:42.405 [Lua] Lobby data unique_server_name = Babypeen
01:07:42.405 [Lua] Lobby data difficulty_tweak = 0
01:07:42.405 [Lua] Lobby data host = 1100001027b107c
01:07:42.405 [Lua] Lobby data time_of_search = 1609636045
01:07:42.405 [Lua] Lobby data game_mode = 9
01:07:42.405 [Lua] Lobby data is_private = false
01:07:42.405 [Lua] Lobby data match_started = true
01:07:42.405 [Lua] Lobby data mechanism = adventure
01:07:42.405 [Lua] Lobby data difficulty = normal
01:07:42.405 [Lua] Lobby data level_key = inn_level
01:07:42.405 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:42.405 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:42.405 [Lua] Lobby data weave_index = 2
01:07:42.405 [Lua] Lobby data quick_game = false
01:07:42.405 [Lua] Lobby data weave_name = weave_2
01:07:42.405 [Lua] Lobby data matchmaking = false
01:07:42.406 [Lua] Lobby data player_slot_4 = 0:0
01:07:42.406 [Lua] Lobby data num_players = 1
01:07:42.406 [Lua] Lobby data player_slot_5 = 0:0
01:07:42.406 [Lua] Lobby data player_slot_2 = 0:0
01:07:42.406 [Lua] Lobby data country_code = US
01:07:42.406 [Lua] Lobby data player_slot_3 = 0:0
01:07:42.406 [Lua] Lobby data eac_authorized = true
01:07:42.406 [Lua] Set lobby end.
01:07:42.406 [Lua] registering RPCs
01:07:42.406 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:07:42.406 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:07:42.406 [Lua] Set lobby begin:
01:07:42.406 [Lua] Lobby data twitch_enabled = false
01:07:42.406 [Lua] Lobby data power_level = 0
01:07:42.406 [Lua] Lobby data unique_server_name = Babypeen
01:07:42.406 [Lua] Lobby data difficulty_tweak = 0
01:07:42.406 [Lua] Lobby data host = 1100001027b107c
01:07:42.406 [Lua] Lobby data time_of_search = 1609636045
01:07:42.406 [Lua] Lobby data game_mode = 9
01:07:42.406 [Lua] Lobby data is_private = false
01:07:42.406 [Lua] Lobby data match_started = true
01:07:42.406 [Lua] Lobby data mechanism = adventure
01:07:42.406 [Lua] Lobby data difficulty = normal
01:07:42.406 [Lua] Lobby data level_key = dlc_scorpion_field_heavens
01:07:42.406 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:42.406 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:42.406 [Lua] Lobby data weave_index = 2
01:07:42.406 [Lua] Lobby data quick_game = false
01:07:42.406 [Lua] Lobby data weave_name = weave_2
01:07:42.406 [Lua] Lobby data matchmaking = false
01:07:42.406 [Lua] Lobby data player_slot_4 = 0:0
01:07:42.406 [Lua] Lobby data num_players = 1
01:07:42.406 [Lua] Lobby data player_slot_5 = 0:0
01:07:42.406 [Lua] Lobby data player_slot_2 = 0:0
01:07:42.406 [Lua] Lobby data country_code = US
01:07:42.406 [Lua] Lobby data player_slot_3 = 0:0
01:07:42.406 [Lua] Lobby data eac_authorized = true
01:07:42.406 [Lua] Set lobby end.
01:07:42.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:07:42.408 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/field/field_heavens, global_loading_screens, async-read, prioritized
01:07:42.408 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_field_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0]
01:07:42.408 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_field_heavens 0
01:07:42.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:07:42.412 [Umbra] Unload tome
01:07:42.412 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
01:07:42.478 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:07:42.478 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_heavens, async-read,
01:07:42.478 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_field_heavens, async-read,
01:07:42.478 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_field_heavens"
01:07:42.478 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/field_heavens" Meta package name: "nil"
01:07:42.478 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/field_heavens, LevelTransitionHandler, async-read,
01:07:42.478 [Lua] [StateLoading] got rpc_load_level 16 dlc_scorpion_field_heavens
01:07:42.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/field/field_heavens
01:07:42.535 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/field/field_heavens
01:07:42.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field
01:07:46.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field
01:07:46.293 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field
01:07:46.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
01:07:46.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
01:07:46.847 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
01:07:46.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/field_heavens
01:07:46.914 [Umbra] Loading umbra tome '#ID[1ece3921ad80834f]'
01:07:47.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/field_heavens
01:07:47.406 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/field_heavens
01:07:47.427 [Lua] [LevelTransitionHandler] Level load completed!
01:07:47.427 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_field_heavens - level_seed: 12786469 - use_random_directors: false - overriden_conflict: default_weave
01:07:47.442 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:07:47.442 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
chaos_raider=true,
chaos_fanatic=true,
beastmen_standard_bearer=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
chaos_berzerker=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
01:07:47.442 [Lua] load_startup_enemy_packages: --------------
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_spawn
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_troll
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_rat_ogre
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_stormfiend
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] beastmen_minotaur
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_plague_sorcerer
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_corruptor_sorcerer
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_gutter_runner
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_pack_master
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_poison_wind_globadier
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_ratling_gunner
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_warpfire_thrower
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_vortex_sorcerer
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] beastmen_standard_bearer
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_vortex
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] critter_rat
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] critter_pig
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_marauder
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] beastmen_gor
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] beastmen_ungor_archer
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_warrior
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] beastmen_ungor
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_clan_rat
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_raider
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_fanatic
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_marauder_with_shield
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_storm_vermin_with_shield
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_clan_rat_with_shield
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] beastmen_bestigor
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] chaos_berzerker
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_plague_monk
01:07:47.442 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:07:47.442 [Lua] skaven_storm_vermin
01:07:47.444 [Lua] ### Sending rpc_level_loaded
01:07:47.444 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 16
01:07:47.444 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
01:07:47.461 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
01:07:47.461 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
01:07:47.478 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
01:07:47.478 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
01:07:47.478 [Lua] ### Sending rpc_level_loaded
01:07:47.478 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 16
01:07:47.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:07:47.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:07:47.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:07:47.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:07:47.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:07:47.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:07:48.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:07:48.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:07:48.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:07:48.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:07:48.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:07:48.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:07:49.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:07:49.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:07:49.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:07:49.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:07:49.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:07:49.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:07:49.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:07:49.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:07:49.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:07:49.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:07:49.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:07:49.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:07:49.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:07:49.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:07:49.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:07:50.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:07:50.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:07:50.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:07:50.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:07:50.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:07:50.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:07:50.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:07:50.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:07:50.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:07:50.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:07:50.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:07:50.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:07:51.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:07:51.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:07:51.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:07:51.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:07:51.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:07:51.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:07:51.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:07:51.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:07:51.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:07:51.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:07:51.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:07:51.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:07:52.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:07:52.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:07:52.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
01:07:52.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
01:07:52.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
01:07:52.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
01:07:53.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
01:07:53.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
01:07:53.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:07:54.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:07:54.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:07:54.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
01:07:54.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
01:07:54.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
01:07:54.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:07:55.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:07:55.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:07:55.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:07:55.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:07:55.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:07:55.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:07:55.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:07:55.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:07:55.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:07:55.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:07:55.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:07:55.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:07:56.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:07:56.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:07:56.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:07:56.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:07:56.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:07:56.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
01:07:57.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
01:07:57.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
01:07:57.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:07:57.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:07:57.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:07:57.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:07:57.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:07:57.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:07:57.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:07:57.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:07:57.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:07:57.852 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_field_heavens game_mode: weave
01:07:57.852 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:07:57.852 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:07:57.852 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:07:57.852 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/field/heavens/world
01:07:57.852 [Umbra] Init version: 3.4.15 :: 16 threads
01:07:57.875 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:5 my_peer_id:1100001027b107c
01:07:57.915 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:5 my_peer_id:1100001027b107c
01:07:57.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
01:07:57.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
01:07:57.916 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
01:07:57.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:07:57.916 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
01:07:57.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
01:07:57.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:07:57.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
01:07:58.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient
01:07:58.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
01:07:58.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
01:07:58.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
01:07:58.059 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
01:07:58.120 [Lua] Async level spawning done
01:07:58.120 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:07:58.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01
01:07:58.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01
01:07:58.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
01:07:58.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
01:07:58.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
01:07:58.591 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:07:58.657 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:07:58.657 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:07:58.657 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:07:58.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:07:58.757 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:07:58.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
01:07:59.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
01:07:59.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
01:07:59.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:07:59.112 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:07:59.112 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:07:59.112 [Lua] [Matchmaking] unregister rpcs
01:07:59.112 [Lua] Set lobby begin:
01:07:59.112 [Lua] Lobby data twitch_enabled = false
01:07:59.112 [Lua] Lobby data power_level = 0
01:07:59.112 [Lua] Lobby data unique_server_name = Babypeen
01:07:59.112 [Lua] Lobby data difficulty_tweak = 0
01:07:59.112 [Lua] Lobby data host = 1100001027b107c
01:07:59.112 [Lua] Lobby data time_of_search = 1609636045
01:07:59.112 [Lua] Lobby data game_mode = 9
01:07:59.112 [Lua] Lobby data is_private = false
01:07:59.112 [Lua] Lobby data match_started = true
01:07:59.112 [Lua] Lobby data mechanism = adventure
01:07:59.112 [Lua] Lobby data difficulty = normal
01:07:59.112 [Lua] Lobby data level_key = dlc_scorpion_field_heavens
01:07:59.112 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:59.112 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:59.112 [Lua] Lobby data weave_index = 2
01:07:59.112 [Lua] Lobby data quick_game = false
01:07:59.112 [Lua] Lobby data weave_name = weave_2
01:07:59.112 [Lua] Lobby data matchmaking = false
01:07:59.113 [Lua] Lobby data player_slot_4 = 0:0
01:07:59.113 [Lua] Lobby data num_players = 1
01:07:59.113 [Lua] Lobby data player_slot_5 = 0:0
01:07:59.113 [Lua] Lobby data player_slot_2 = 0:0
01:07:59.113 [Lua] Lobby data country_code = US
01:07:59.113 [Lua] Lobby data player_slot_3 = 0:0
01:07:59.113 [Lua] Lobby data eac_authorized = true
01:07:59.113 [Lua] Set lobby end.
01:07:59.113 [Lua] [Managers] Destroying manager group:
01:07:59.113 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/field/field_heavens, global_loading_screens
01:07:59.113 [Lua] [Gamestate] Enter StateIngame HOST
01:07:59.113 [Lua] [Managers] Calling function on all managers:
01:07:59.114 [Lua] <>level = dlc_scorpion_field_heavens<>
01:07:59.114 [Lua] Set lobby begin:
01:07:59.114 [Lua] Lobby data twitch_enabled = false
01:07:59.114 [Lua] Lobby data power_level = 0
01:07:59.114 [Lua] Lobby data unique_server_name = Babypeen
01:07:59.114 [Lua] Lobby data difficulty_tweak = 0
01:07:59.114 [Lua] Lobby data host = 1100001027b107c
01:07:59.114 [Lua] Lobby data time_of_search = 1609636045
01:07:59.114 [Lua] Lobby data game_mode = 9
01:07:59.114 [Lua] Lobby data is_private = false
01:07:59.114 [Lua] Lobby data match_started = true
01:07:59.114 [Lua] Lobby data mechanism = adventure
01:07:59.114 [Lua] Lobby data difficulty = normal
01:07:59.114 [Lua] Lobby data level_key = dlc_scorpion_field_heavens
01:07:59.114 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:59.114 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:59.114 [Lua] Lobby data weave_index = 2
01:07:59.114 [Lua] Lobby data quick_game = false
01:07:59.114 [Lua] Lobby data weave_name = weave_2
01:07:59.114 [Lua] Lobby data matchmaking = false
01:07:59.114 [Lua] Lobby data player_slot_4 = 0:0
01:07:59.114 [Lua] Lobby data num_players = 1
01:07:59.114 [Lua] Lobby data player_slot_5 = 0:0
01:07:59.114 [Lua] Lobby data player_slot_2 = 0:0
01:07:59.114 [Lua] Lobby data country_code = US
01:07:59.114 [Lua] Lobby data player_slot_3 = 0:0
01:07:59.114 [Lua] Lobby data eac_authorized = true
01:07:59.114 [Lua] Set lobby end.
01:07:59.114 [Lua] [StateIngame] Server ingame
01:07:59.117 [Lua] Set lobby begin:
01:07:59.117 [Lua] Lobby data twitch_enabled = false
01:07:59.118 [Lua] Lobby data power_level = 0
01:07:59.118 [Lua] Lobby data unique_server_name = Babypeen
01:07:59.118 [Lua] Lobby data difficulty_tweak = 0
01:07:59.118 [Lua] Lobby data host = 1100001027b107c
01:07:59.118 [Lua] Lobby data time_of_search = 1609636045
01:07:59.118 [Lua] Lobby data game_mode = 9
01:07:59.118 [Lua] Lobby data is_private = false
01:07:59.118 [Lua] Lobby data match_started = true
01:07:59.118 [Lua] Lobby data mechanism = adventure
01:07:59.118 [Lua] Lobby data difficulty = normal
01:07:59.118 [Lua] Lobby data level_key = dlc_scorpion_field_heavens
01:07:59.118 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:59.118 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:59.118 [Lua] Lobby data weave_index = 2
01:07:59.118 [Lua] Lobby data quick_game = false
01:07:59.118 [Lua] Lobby data weave_name = weave_2
01:07:59.118 [Lua] Lobby data matchmaking = false
01:07:59.118 [Lua] Lobby data player_slot_4 = 0:0
01:07:59.118 [Lua] Lobby data num_players = 1
01:07:59.118 [Lua] Lobby data player_slot_5 = 0:0
01:07:59.118 [Lua] Lobby data player_slot_2 = 0:0
01:07:59.118 [Lua] Lobby data country_code = US
01:07:59.118 [Lua] Lobby data player_slot_3 = 0:0
01:07:59.118 [Lua] Lobby data eac_authorized = true
01:07:59.118 [Lua] Set lobby end.
01:07:59.118 [Lua] [Matchmaking] register rpcs
01:07:59.118 [Lua] GameNetworkManager:init... creating game session
01:07:59.118 [Lua] Host GameSession.make_game_session_host with session:
01:07:59.118 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:07:59.118 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
01:07:59.118 [Lua] [GameNetworkManager] self.is_server = true
01:07:59.118 [Network] Setting artificial MTU limit to 576
01:07:59.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 52
01:07:59.118 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
01:07:59.119 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
01:07:59.128 [Lua] Switching ConflictSettings: to: default_weave
01:07:59.128 [Lua] pacing=disabled
01:07:59.128 [Lua] roaming=nil
01:07:59.128 [Lua] specials=disabled
01:07:59.128 [Lua] debug_color=maroon
01:07:59.128 [Lua] pack_spawning=default
01:07:59.128 [Lua] contained_breeds=nil
01:07:59.128 [Lua] disabled=false
01:07:59.128 [Lua] boss=disabled
01:07:59.128 [Lua] horde=disabled
01:07:59.128 [Lua] name=default_weave
01:07:59.128 [Lua] intensity=disabled
01:07:59.128 [Lua] ---
01:07:59.128 [Lua] [LevelAnalysis] set_random_seed( 8135394)
01:07:59.131 warning: [GwNav] NavData resource not loaded
01:07:59.131 warning: [GwNav] levels/honduras_dlcs/scorpion/field/heavens/world
01:07:59.131 [Lua] nested_level_name levels/honduras_dlcs/scorpion/field/world
01:07:59.133 [Lua] [AIInterestPointSystem] Level Seed: 8135394
01:07:59.133 [Lua]
01:07:59.133 [Lua] [entity_system_bag] = table
01:07:59.133 [Lua] [entity_system_bag] = metatable
01:07:59.133 [Lua] [startup_data] = table
01:07:59.133 [Lua] [entity_manager] = table
01:07:59.133 [Lua] [entity_manager] = metatable
01:07:59.133 [Lua] [unit_spawner] = table
01:07:59.133 [Lua] [unit_spawner] = metatable
01:07:59.133 [Lua] [unit_storage] = table
01:07:59.133 [Lua] [unit_storage] = metatable
01:07:59.133 [Lua] [dice_keeper] = table
01:07:59.133 [Lua] [dice_keeper] = metatable
01:07:59.133 [Lua] [is_server] = true (boolean)
01:07:59.133 [Lua] [world] = [World]
01:07:59.133 [Lua] [system_api] = table
01:07:59.133 [Lua] [entity_system] = table
01:07:59.133 [Lua] [entity_system] = metatable
01:07:59.133 [Lua] [network_lobby] = table
01:07:59.133 [Lua] [network_lobby] = metatable
01:07:59.133 [Lua] [profile_synchronizer] = table
01:07:59.133 [Lua] [profile_synchronizer] = metatable
01:07:59.133 [Lua] [level_transition_handler] = table
01:07:59.133 [Lua] [level_transition_handler] = metatable
01:07:59.133 [Lua] [num_local_human_players] = 1 (number)
01:07:59.133 [Lua] [statistics_db] = table
01:07:59.133 [Lua] [statistics_db] = metatable
01:07:59.133 [Lua] [network_server] = table
01:07:59.133 [Lua] [network_server] = metatable
01:07:59.133 [Lua] [input_manager] = table
01:07:59.133 [Lua] [input_manager] = metatable
01:07:59.133 [Lua] [network_clock] = table
01:07:59.133 [Lua] [network_clock] = metatable
01:07:59.133 [Lua] [network_transmit] = table
01:07:59.133 [Lua] [network_transmit] = metatable
01:07:59.133 [Lua] [free_flight_manager] = table
01:07:59.133 [Lua] [free_flight_manager] = metatable
01:07:59.133 [Lua] [network_manager] = table
01:07:59.133 [Lua] [network_manager] = metatable
01:07:59.133 [Lua] [network_event_delegate] = table
01:07:59.133 [Lua] [network_event_delegate] = metatable
01:07:59.133 [Lua]
01:07:59.133 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:07:59.133 [Lua] ignoring extension VersusInteractObjectiveExtension
01:07:59.133 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:07:59.133 [Lua] ignoring extension VersusSocketObjectiveExtension
01:07:59.133 [Lua] ignoring extension VersusTargetObjectiveExtension
01:07:59.133 [Lua] ignoring extension VersusMissionObjectiveExtension
01:07:59.134 [Lua] ignoring extension KeepDecorationPaintingExtension
01:07:59.136 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:07:59.152 [Lua] [AchievementManager] Achievements using the steam platform
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-95.0463, -84.4443, -3.985)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.9321, -76.4844, -3.839)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-125.679, -59.0994, -0.281)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-141.592, -62.8228, -0.303)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-147.969, -37.9505, -1.795)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-16.1368, -135.466, 2.54828)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-3.40628, -162.506, 5.04925)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(24.8386, -102.081, 4.57248)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.17956, -101.02, 3.978)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.35508, -132.946, 5.42991)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(27.6068, -128.779, 3.889)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(71.1077, -127.76, -7.51701)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(117.628, -76.3407, -0.079)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.9552, -152.693, -2.24609)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.08, -74.7486, -0.334)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.8949, -66.8345, -4.135)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.433, -111.495, -0.075)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(82.9534, -144.948, -7.10282)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(101.967, -113.676, -6.621)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(182.757, -159.645, 5.004)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(148.82, -136.518, -2.14643)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(169.352, -178.831, 5.01)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(196.812, -185.309, 3.805)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(89.1573, -83.928, -1.056)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(112.553, -138.007, -6.37255)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(47.98, -113.74, -2.014)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-62.3599, -44.0551, -2.694)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.5099, -93.7318, -3.77837)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.3899, -79.5967, -4.59985)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(45.2875, -136.313, 0.740548)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-20.3651, -163.406, 1.34613)
01:07:59.182 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(218.797, -181.778, 4.68578)
01:07:59.190 [Lua] [StateIngame] Level seed: 8135394
01:07:59.208 [Lua] [LevelAnalysis] set_random_seed( 8135394)
01:07:59.212 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
01:07:59.212 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
01:07:59.212 [Lua] [IngameUI] init
01:07:59.225 [SteamVoipClient] select_out(1100001027b107c, off)
01:07:59.228 [Lua] cb_razer_chroma_setup
01:07:59.250 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:07:59.250 [Lua] Set lobby begin:
01:07:59.250 [Lua] Lobby data twitch_enabled = false
01:07:59.250 [Lua] Lobby data power_level = 425
01:07:59.251 [Lua] Lobby data unique_server_name = Babypeen
01:07:59.251 [Lua] Lobby data difficulty_tweak = 0
01:07:59.251 [Lua] Lobby data host = 1100001027b107c
01:07:59.251 [Lua] Lobby data time_of_search = 1609636045
01:07:59.251 [Lua] Lobby data game_mode = 9
01:07:59.251 [Lua] Lobby data is_private = false
01:07:59.251 [Lua] Lobby data match_started = true
01:07:59.251 [Lua] Lobby data mechanism = adventure
01:07:59.251 [Lua] Lobby data difficulty = normal
01:07:59.251 [Lua] Lobby data level_key = dlc_scorpion_field_heavens
01:07:59.251 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:07:59.251 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:07:59.251 [Lua] Lobby data weave_index = 2
01:07:59.251 [Lua] Lobby data quick_game = false
01:07:59.251 [Lua] Lobby data weave_name = weave_2
01:07:59.251 [Lua] Lobby data matchmaking = false
01:07:59.251 [Lua] Lobby data player_slot_4 = 0:0
01:07:59.251 [Lua] Lobby data num_players = 1
01:07:59.251 [Lua] Lobby data player_slot_5 = 0:0
01:07:59.251 [Lua] Lobby data player_slot_2 = 0:0
01:07:59.251 [Lua] Lobby data country_code = US
01:07:59.251 [Lua] Lobby data player_slot_3 = 0:0
01:07:59.251 [Lua] Lobby data eac_authorized = true
01:07:59.251 [Lua] Set lobby end.
01:07:59.251 [Lua] CurrentConflictSettings default_weave
01:07:59.251 [Lua] [ConflictDirector] conflict_director is ai_ready
01:07:59.252 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:07:59.252 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:07:59.255 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:07:59.255 [Lua] Forming navigation groups in one frame
01:07:59.255 [Lua] Forming navigation groups
01:07:59.340 [Lua] NavigationGroupManager -> calulation time A: 0.08500000000003638
01:07:59.386 [Lua] NavigationGroupManager -> calulation time B: 0.045999999999821739
01:07:59.386 [Lua] number of nav groups: 219
01:07:59.388 [Lua] number of refined nav groups : 151
01:07:59.398 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000170985
01:07:59.398 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.660865807533266 Normalized coefficient: 1.0056915239273583
01:07:59.404 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.9633051067590714 Normalized coefficient: 0.68761599781529348
01:07:59.413 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:07:59.416 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:07:59.417 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:07:59.418 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
01:07:59.418 [Lua] [Managers] Calling function on all managers:
01:07:59.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:07:59.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:07:59.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
01:07:59.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 52
01:07:59.616 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
01:07:59.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 52
01:07:59.631 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
01:07:59.631 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
01:07:59.682 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
01:07:59.682 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
01:07:59.821 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
01:07:59.821 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
01:07:59.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:07:59.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:07:59.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=20
01:08:00.206 [Lua] StateInGameRunning:_game_actually_starts()
01:08:00.207 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
01:08:00.207 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
01:08:00.207 [Lua] #################################################################################################################
01:08:00.207 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-dlc_scorpion_field_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:08:00.207 [Lua] #################################################################################################################
01:08:00.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53
01:08:00.219 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53
01:08:00.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53
01:08:00.340 [Lua] Commit load time data
01:08:27.744 [Lua] Players are leaving the safe zone
01:08:27.749 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
01:08:31.708 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
01:08:31.743 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:08:33.047 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
01:08:35.116 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:08:43.675 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:08:46.553 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
01:08:48.361 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:08:49.866 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:08:49.929 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
01:09:01.633 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:09:03.051 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:09:05.415 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:09:06.665 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
01:09:06.665 [Lua] ERROR: Tried to freeze unit twice in the same frame.
01:09:08.698 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:09:09.977 [Lua] setting up ambush-horde
01:09:09.977 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:09:09.978 [Lua] -> spawning: 3
01:09:09.978 [Lua] horde crated with id 1 of type ambush
01:09:09.978 [Lua] ambush horde has started
01:09:09.984 [Lua] starting terror event: trickle_event_beastmen_small
01:09:09.984 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
01:09:10.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:09:13.731 [Lua] Init group template: horde
01:09:16.006 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572
01:09:16.412 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572
01:09:17.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:18.977 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
01:09:22.305 [Lua] Spawn type: horde_hidden Score: 1.3736263736264 Score Multiplier: 0.91575091575091572
01:09:22.306 [Lua] Horde killed: ?
01:09:24.937 [Lua] [IngameUI] menu view on_enter ingame_menu
01:09:25.961 [Lua] [IngameUI] menu view on_exit ingame_menu
01:09:25.961 [Lua] [IngameUI] menu view on_enter options_view
01:09:29.419 [Network] Setting artificial MTU limit to 65536
01:09:29.419 [Save] Saving `save_data`
01:09:29.423 [Save] Save done
01:09:29.840 [Lua] [IngameUI] menu view on_exit options_view
01:09:29.840 [Lua] [IngameUI] menu view on_enter ingame_menu
01:09:30.094 [Lua] [IngameUI] menu view on_exit ingame_menu
01:09:33.601 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 312093)
01:09:33.608 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 312093)
01:09:33.610 [Lua] setting up ambush-horde
01:09:33.610 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
01:09:33.610 [Lua] -> spawning: 6
01:09:33.610 [Lua] horde crated with id 2 of type ambush
01:09:33.610 [Lua] Ambush horde spawn failed B - no matching spawners found!
01:09:33.610 [Lua] setting up vector-horde
01:09:33.610 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
01:09:33.610 [Lua] --> horde wants to spawn ahead of players (0.63876118290274/0.67
01:09:33.610 [Lua] -> spawning: 6
01:09:33.610 [Lua] horde crated with id 3 of type vector
01:09:33.610 [Lua] vector horde has started
01:09:33.615 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short (seed: 312093)
01:09:38.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:38.959 [Lua] setting up ambush-horde
01:09:38.959 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
01:09:38.959 [Lua] -> spawning: 6
01:09:38.959 [Lua] horde crated with id 4 of type ambush
01:09:38.959 [Lua] ambush horde has started
01:09:42.630 [Lua] Init group template: horde
01:09:44.251 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:09:44.815 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:09:45.088 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:09:45.199 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
01:09:45.969 [Lua] Spawn type: roam Score: 0.13736263736264 Score Multiplier: 0.091575091575091583
01:09:46.304 [Lua] Spawn type: roam Score: 0.18315018315018 Score Multiplier: 0.091575091575091583
01:09:46.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:47.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:47.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:47.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:47.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:48.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:48.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:48.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:49.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:49.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:49.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:49.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:49.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:50.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:50.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:50.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:50.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:51.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:51.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:51.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:52.156 [Lua] setting up ambush-horde
01:09:52.157 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
01:09:52.157 [Lua] -> spawning: 3
01:09:52.157 [Lua] horde crated with id 5 of type ambush
01:09:52.157 [Lua] ambush horde has started
01:09:52.170 [Lua] starting terror event: trickle_event_beastmen_small
01:09:52.170 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
01:09:52.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:52.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:52.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:52.299 [SteamVoipClient] select_out(1100001027b107c, on)
01:09:52.492 [SteamVoipClient] select_out(1100001027b107c, off)
01:09:52.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:52.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:53.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:53.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:53.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:54.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:54.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:54.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:54.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:54.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:55.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:55.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:55.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:55.885 [Lua] Init group template: horde
01:09:56.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:56.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:56.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:57.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:57.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:57.566 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
01:09:57.566 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
01:09:57.566 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
01:09:57.566 [Save] Saving `save_data`
01:09:57.566 [Lua] gm_event_end_conditions_met false true
01:09:57.566 [Lua] Game lost
01:09:57.569 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:09:57.573 [Lua] generate_backend_stats 1100001027b107c:1
01:09:57.576 [Save] Save done
01:09:57.576 [Save] Saving `save_data`
01:09:57.579 [Save] Save done
01:09:57.593 [Lua] PlayFabMirrorBase:_commit_internal nil
01:09:57.593 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:09:57.593 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:09:57.593 [Save] Saving `save_data`
01:09:57.597 [Save] Save done
01:09:57.602 [Lua] commit result success 18
01:09:57.602 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:09:57.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 54
01:09:57.602 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
01:09:57.610 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 54 40
01:09:57.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:57.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:57.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:57.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:58.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:58.339 [Lua] [PlayFabRequestQueue] EAC Enabled! 54
01:09:58.339 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 54
01:09:58.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:58.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 54
01:09:58.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:59.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:59.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:09:59.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:00.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:00.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:00.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:01.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:01.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:01.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:01.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:02.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:02.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:02.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:03.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:03.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:03.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:04.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:04.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:04.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:05.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:05.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 90, name: `unknown`
01:10:05.483 [Lua] ConflictDirector - destroy all units
01:10:05.493 [Lua] Horde killed: ?
01:10:05.494 [Lua] Horde killed: ?
01:10:05.498 [Lua] TRANSITION nil nil inn_level
01:10:05.498 [Lua] Transition type "inn_level", is server: true
01:10:05.498 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:10:05.498 [Lua] [GameNetworkManager] Leaving game...
01:10:05.498 [Lua] [GameNetworkManager] Shutting down game session host.
01:10:05.498 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:10:05.498 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:10:05.498 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=122.10
01:10:05.511 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:10:05.557 [Lua] Set lobby begin:
01:10:05.557 [Lua] Lobby data twitch_enabled = false
01:10:05.557 [Lua] Lobby data power_level = 0
01:10:05.557 [Lua] Lobby data unique_server_name = Babypeen
01:10:05.557 [Lua] Lobby data difficulty_tweak = 0
01:10:05.557 [Lua] Lobby data host = 1100001027b107c
01:10:05.557 [Lua] Lobby data time_of_search = 1609636045
01:10:05.557 [Lua] Lobby data game_mode = 9
01:10:05.557 [Lua] Lobby data is_private = false
01:10:05.557 [Lua] Lobby data match_started = true
01:10:05.557 [Lua] Lobby data mechanism = adventure
01:10:05.557 [Lua] Lobby data difficulty = normal
01:10:05.558 [Lua] Lobby data level_key = dlc_scorpion_field_heavens
01:10:05.558 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:05.558 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:10:05.558 [Lua] Lobby data weave_index = 2
01:10:05.558 [Lua] Lobby data quick_game = false
01:10:05.558 [Lua] Lobby data weave_name = weave_2
01:10:05.558 [Lua] Lobby data matchmaking = false
01:10:05.558 [Lua] Lobby data player_slot_4 = 0:0
01:10:05.558 [Lua] Lobby data num_players = 1
01:10:05.558 [Lua] Lobby data player_slot_5 = 0:0
01:10:05.558 [Lua] Lobby data player_slot_2 = 0:0
01:10:05.558 [Lua] Lobby data country_code = US
01:10:05.558 [Lua] Lobby data player_slot_3 = 0:0
01:10:05.558 [Lua] Lobby data eac_authorized = true
01:10:05.558 [Lua] Set lobby end.
01:10:07.548 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:10:07.548 [Lua] [Managers] Calling function on all managers:
01:10:07.548 [Lua] Clearing all global lookup lists
01:10:07.548 [Lua] [IngamePlayerListUI] - Destroy
01:10:07.548 [Lua] [EquipmentUI] - Destroy
01:10:07.548 [Lua] [AbilityUI] - Destroy
01:10:07.548 [Lua] [GamePadAbilityUI] - Destroy
01:10:07.548 [Lua] [GamePadEquipmentUI] - Destroy
01:10:07.549 [Lua] [IngameUI] destroy
01:10:07.765 [Lua] [Managers] Destroying manager group:
01:10:07.771 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:10:07.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:10:07.901 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
01:10:07.903 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:10:07.906 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
01:10:07.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:10:07.908 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:10:07.910 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:10:07.911 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:10:07.911 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:10:07.914 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
01:10:07.916 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:10:07.917 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:10:07.917 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:10:07.920 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:10:07.922 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:10:07.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:10:07.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:10:07.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:10:07.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:10:07.931 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:10:07.932 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:10:07.933 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:10:07.934 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:10:07.935 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:10:07.935 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:10:07.937 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:10:07.937 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:10:07.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:10:07.952 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
01:10:07.956 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:10:07.960 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:10:07.960 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:10:07.960 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
01:10:07.960 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
01:10:07.960 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
01:10:07.960 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:10:07.960 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 1100001027b107c "Babypeen"
<>
01:10:07.961 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14681009; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000F04C7A0
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 00000000096F41D0; application_shutdown = nil; unit_spawner = table: 000000000BFCCFE0; world = [World]; unit_storage = table: 000000000BFFC600; units = table: 000000000E79ECD0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000096F41D0
[8] self = table: 000000001192F010; dt = 0.0089213261380791664; t = 2903.7545189694501; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0089213261380791664; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0089213261380791664; t = 2903.7545189694501
[10] dt = 0.0089213261380791664
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "dlc_scorpion_field_heavens"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 000000000178D5B0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000AC918A0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000010149240; network_server = table: 0000000010484840; entity_system = table: 000000000B3E09D0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000AD352A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 112.57729526450858; input_manager = table: 0000000007F54910; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E8890B0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0089213261380791664; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 000000000AC918A0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_scorpion_field_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000009643800; exit_time = 122.10107536567375; dice_keeper = table: 000000000F2A1510; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000096F41D0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000096F41D0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000096F41D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000007EA64B0;
<>
<>
01:10:07.961 [Lua] [Matchmaking] unregister rpcs
01:10:07.961 [Lua] ############### UNLOADING PACKAGES ###############
01:10:07.961 [Lua] [Managers] Calling function on all managers:
01:10:07.961 [Lua] [Managers] Destroying manager group:
01:10:07.961 [Lua] [Gamestate] Enter state StateLoading
01:10:07.966 [Lua] Found camera: end_screen_camera
01:10:07.966 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:10:07.967 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:10:07.967 [Lua] [Matchmaking] register rpcs
01:10:07.967 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:10:07.967 [Lua] registering RPCs
01:10:07.967 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:10:07.967 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:10:07.967 [Lua] Set lobby begin:
01:10:07.967 [Lua] Lobby data twitch_enabled = false
01:10:07.967 [Lua] Lobby data power_level = 0
01:10:07.967 [Lua] Lobby data unique_server_name = Babypeen
01:10:07.967 [Lua] Lobby data difficulty_tweak = 0
01:10:07.967 [Lua] Lobby data host = 1100001027b107c
01:10:07.967 [Lua] Lobby data time_of_search = 1609636045
01:10:07.967 [Lua] Lobby data game_mode = 3
01:10:07.968 [Lua] Lobby data is_private = false
01:10:07.968 [Lua] Lobby data match_started = true
01:10:07.968 [Lua] Lobby data mechanism = adventure
01:10:07.968 [Lua] Lobby data difficulty = normal
01:10:07.968 [Lua] Lobby data level_key = inn_level
01:10:07.968 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:07.968 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:10:07.968 [Lua] Lobby data weave_index = 2
01:10:07.968 [Lua] Lobby data quick_game = false
01:10:07.968 [Lua] Lobby data weave_name = weave_2
01:10:07.968 [Lua] Lobby data matchmaking = false
01:10:07.968 [Lua] Lobby data player_slot_4 = 0:0
01:10:07.968 [Lua] Lobby data num_players = 1
01:10:07.968 [Lua] Lobby data player_slot_5 = 0:0
01:10:07.968 [Lua] Lobby data player_slot_2 = 0:0
01:10:07.968 [Lua] Lobby data country_code = US
01:10:07.968 [Lua] Lobby data player_slot_3 = 0:0
01:10:07.968 [Lua] Lobby data eac_authorized = true
01:10:07.968 [Lua] Set lobby end.
01:10:07.968 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:10:07.977 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:10:07.977 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
01:10:07.977 [Lua] [LevelTransitionHandler] load_level inn_level 0
01:10:08.016 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field, dlc_level_package_dlc_scorpion_field_heavens
01:10:08.023 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_field_heavens
01:10:08.023 [Umbra] Unload tome
01:10:08.027 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/field_heavens, LevelTransitionHandler
01:10:08.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
01:10:08.027 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
01:10:08.027 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
01:10:08.027 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
01:10:08.027 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
01:10:08.027 [Lua] [StateLoading] got rpc_load_level 50 inn_level
01:10:08.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:10:08.095 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:10:08.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:10:08.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:10:08.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:10:08.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
01:10:08.233 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:10:08.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
01:10:08.266 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
01:10:08.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:10:09.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x133cf, position: 4813914
01:10:12.736 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:10:15.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:10:15.225 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:10:15.240 [Lua] [LevelTransitionHandler] Level load completed!
01:10:15.240 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14681009 - use_random_directors: true - overriden_conflict: nil
01:10:15.243 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:10:15.243 [Lua] checking dlc's against conflict directors
01:10:15.243 [Lua] number of factions to include 1
01:10:15.243 [Lua] Updated list weights for random:
01:10:15.243 [Lua] skaven, 0.42 (0.00-0.42)
01:10:15.243 [Lua] chaos, 0.42 (0.42-0.83)
01:10:15.243 [Lua] beastmen, 0.17 (0.83-1.00)
01:10:15.243 [Lua] Rolled random faction: 0.071261703968048096 skaven
01:10:15.243 [Lua] number of factions added 1
01:10:15.243 [Lua] --- --- ---
01:10:15.243 [Lua] Starting... difficulty 'normal'
01:10:15.243 [Lua] These are the starting conflict directors:
01:10:15.243 [Lua] inn_level
01:10:15.243 [Lua] --- --- ---
01:10:15.243 [Lua]
01:10:15.243 [Lua] DONE! Found the following directors:
01:10:15.243 [Lua] (free: 35), Master hash is:
01:10:15.243 [Lua] [EnemyPackageLoader] breed_lookup: {
}
01:10:15.243 [Lua] load_startup_enemy_packages: --------------
01:10:15.243 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:10:15.243 [Lua] critter_rat
01:10:15.257 [Lua] ### Sending rpc_level_loaded
01:10:15.257 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50
01:10:15.257 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
01:10:15.274 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
01:10:15.274 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
01:10:15.290 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
01:10:15.290 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
01:10:15.290 [Lua] ### Sending rpc_level_loaded
01:10:15.290 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50
01:10:15.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:10:15.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:10:15.308 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
01:10:15.308 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:10:15.308 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:10:15.308 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:10:15.308 [Lua] Starting async level spawning of levels/inn/world
01:10:15.309 [Umbra] Init version: 3.4.15 :: 16 threads
01:10:15.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:6 my_peer_id:1100001027b107c
01:10:15.368 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:6 my_peer_id:1100001027b107c
01:10:15.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read,
01:10:15.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
01:10:15.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:10:15.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
01:10:15.368 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
01:10:15.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient
01:10:15.504 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
01:10:15.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient
01:10:15.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient
01:10:15.505 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
01:10:15.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:10:15.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
01:10:15.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
01:10:15.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
01:10:15.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
01:10:15.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:10:15.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:10:15.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
01:10:15.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:10:15.656 [Lua] Async level spawning done
01:10:15.656 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:10:15.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:10:15.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:10:15.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
01:10:15.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
01:10:15.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
01:10:15.853 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:10:15.914 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:10:15.914 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:10:15.915 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
01:10:16.619 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:10:16.619 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:10:16.619 [Lua] [Matchmaking] unregister rpcs
01:10:16.619 [Lua] Set lobby begin:
01:10:16.619 [Lua] Lobby data twitch_enabled = false
01:10:16.619 [Lua] Lobby data power_level = 0
01:10:16.619 [Lua] Lobby data unique_server_name = Babypeen
01:10:16.619 [Lua] Lobby data difficulty_tweak = 0
01:10:16.619 [Lua] Lobby data host = 1100001027b107c
01:10:16.619 [Lua] Lobby data time_of_search = 1609636045
01:10:16.619 [Lua] Lobby data game_mode = 3
01:10:16.619 [Lua] Lobby data is_private = false
01:10:16.619 [Lua] Lobby data match_started = true
01:10:16.619 [Lua] Lobby data mechanism = adventure
01:10:16.619 [Lua] Lobby data difficulty = normal
01:10:16.619 [Lua] Lobby data level_key = inn_level
01:10:16.619 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:16.619 [Lua] Lobby data selected_level_key = dlc_scorpion_field_heavens
01:10:16.619 [Lua] Lobby data weave_index = 2
01:10:16.619 [Lua] Lobby data quick_game = false
01:10:16.619 [Lua] Lobby data weave_name = weave_2
01:10:16.619 [Lua] Lobby data matchmaking = false
01:10:16.619 [Lua] Lobby data player_slot_4 = 0:0
01:10:16.619 [Lua] Lobby data num_players = 1
01:10:16.619 [Lua] Lobby data player_slot_5 = 0:0
01:10:16.619 [Lua] Lobby data player_slot_2 = 0:0
01:10:16.619 [Lua] Lobby data country_code = US
01:10:16.619 [Lua] Lobby data player_slot_3 = 0:0
01:10:16.619 [Lua] Lobby data eac_authorized = true
01:10:16.619 [Lua] Set lobby end.
01:10:16.619 [Lua] [Managers] Destroying manager group:
01:10:16.620 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:10:16.620 [Lua] [Gamestate] Enter StateIngame HOST
01:10:16.620 [Lua] [Managers] Calling function on all managers:
01:10:16.620 [Lua] <>level = inn_level<>
01:10:16.620 [Lua] Set lobby begin:
01:10:16.620 [Lua] Lobby data twitch_enabled = false
01:10:16.620 [Lua] Lobby data power_level = 0
01:10:16.620 [Lua] Lobby data unique_server_name = Babypeen
01:10:16.620 [Lua] Lobby data difficulty_tweak = 0
01:10:16.620 [Lua] Lobby data host = 1100001027b107c
01:10:16.620 [Lua] Lobby data time_of_search = 1609636045
01:10:16.620 [Lua] Lobby data game_mode = 3
01:10:16.620 [Lua] Lobby data is_private = false
01:10:16.620 [Lua] Lobby data match_started = true
01:10:16.620 [Lua] Lobby data mechanism = adventure
01:10:16.620 [Lua] Lobby data difficulty = normal
01:10:16.620 [Lua] Lobby data level_key = inn_level
01:10:16.621 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:16.621 [Lua] Lobby data selected_level_key = inn_level
01:10:16.621 [Lua] Lobby data weave_index = 2
01:10:16.621 [Lua] Lobby data quick_game = false
01:10:16.621 [Lua] Lobby data weave_name = weave_2
01:10:16.621 [Lua] Lobby data matchmaking = false
01:10:16.621 [Lua] Lobby data player_slot_4 = 0:0
01:10:16.621 [Lua] Lobby data num_players = 1
01:10:16.621 [Lua] Lobby data player_slot_5 = 0:0
01:10:16.621 [Lua] Lobby data player_slot_2 = 0:0
01:10:16.621 [Lua] Lobby data country_code = US
01:10:16.621 [Lua] Lobby data player_slot_3 = 0:0
01:10:16.621 [Lua] Lobby data eac_authorized = true
01:10:16.621 [Lua] Set lobby end.
01:10:16.621 [Lua] [StateIngame] Server ingame
01:10:16.624 [Lua] Set lobby begin:
01:10:16.624 [Lua] Lobby data twitch_enabled = false
01:10:16.624 [Lua] Lobby data power_level = 0
01:10:16.624 [Lua] Lobby data unique_server_name = Babypeen
01:10:16.624 [Lua] Lobby data difficulty_tweak = 0
01:10:16.624 [Lua] Lobby data host = 1100001027b107c
01:10:16.624 [Lua] Lobby data time_of_search = 1609636045
01:10:16.624 [Lua] Lobby data game_mode = 3
01:10:16.624 [Lua] Lobby data is_private = false
01:10:16.624 [Lua] Lobby data match_started = true
01:10:16.624 [Lua] Lobby data mechanism = adventure
01:10:16.624 [Lua] Lobby data difficulty = normal
01:10:16.624 [Lua] Lobby data level_key = inn_level
01:10:16.624 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:16.624 [Lua] Lobby data selected_level_key = inn_level
01:10:16.624 [Lua] Lobby data weave_index = 2
01:10:16.624 [Lua] Lobby data quick_game = false
01:10:16.624 [Lua] Lobby data weave_name = weave_2
01:10:16.624 [Lua] Lobby data matchmaking = false
01:10:16.624 [Lua] Lobby data player_slot_4 = 0:0
01:10:16.624 [Lua] Lobby data num_players = 1
01:10:16.624 [Lua] Lobby data player_slot_5 = 0:0
01:10:16.624 [Lua] Lobby data player_slot_2 = 0:0
01:10:16.624 [Lua] Lobby data country_code = US
01:10:16.624 [Lua] Lobby data player_slot_3 = 0:0
01:10:16.624 [Lua] Lobby data eac_authorized = true
01:10:16.624 [Lua] Set lobby end.
01:10:16.624 [Lua] [Matchmaking] register rpcs
01:10:16.625 [Lua] GameNetworkManager:init... creating game session
01:10:16.625 [Lua] Host GameSession.make_game_session_host with session:
01:10:16.625 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:10:16.625 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
01:10:16.625 [Lua] [GameNetworkManager] self.is_server = true
01:10:16.625 [Network] Setting artificial MTU limit to 576
01:10:16.625 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
01:10:16.634 [Lua] Switching ConflictSettings: to: inn_level
01:10:16.634 [Lua] pacing=disabled
01:10:16.634 [Lua] roaming=nil
01:10:16.634 [Lua] disabled=false
01:10:16.634 [Lua] pack_spawning=disabled
01:10:16.634 [Lua] contained_breeds=nil
01:10:16.634 [Lua] boss=disabled
01:10:16.634 [Lua] horde=disabled
01:10:16.634 [Lua] specials=disabled
01:10:16.634 [Lua] name=inn_level
01:10:16.634 [Lua] intensity=disabled
01:10:16.634 [Lua] ---
01:10:16.634 [Lua] [LevelAnalysis] set_random_seed( 14681009)
01:10:16.637 [Lua] [AIInterestPointSystem] Level Seed: 14681009
01:10:16.637 [Lua]
01:10:16.637 [Lua] [entity_system_bag] = table
01:10:16.637 [Lua] [entity_system_bag] = metatable
01:10:16.637 [Lua] [startup_data] = table
01:10:16.637 [Lua] [entity_manager] = table
01:10:16.637 [Lua] [entity_manager] = metatable
01:10:16.637 [Lua] [unit_spawner] = table
01:10:16.637 [Lua] [unit_spawner] = metatable
01:10:16.637 [Lua] [unit_storage] = table
01:10:16.637 [Lua] [unit_storage] = metatable
01:10:16.637 [Lua] [dice_keeper] = table
01:10:16.637 [Lua] [dice_keeper] = metatable
01:10:16.637 [Lua] [is_server] = true (boolean)
01:10:16.637 [Lua] [world] = [World]
01:10:16.637 [Lua] [system_api] = table
01:10:16.637 [Lua] [entity_system] = table
01:10:16.637 [Lua] [entity_system] = metatable
01:10:16.637 [Lua] [network_lobby] = table
01:10:16.637 [Lua] [network_lobby] = metatable
01:10:16.637 [Lua] [profile_synchronizer] = table
01:10:16.637 [Lua] [profile_synchronizer] = metatable
01:10:16.637 [Lua] [level_transition_handler] = table
01:10:16.637 [Lua] [level_transition_handler] = metatable
01:10:16.637 [Lua] [num_local_human_players] = 1 (number)
01:10:16.637 [Lua] [statistics_db] = table
01:10:16.637 [Lua] [statistics_db] = metatable
01:10:16.637 [Lua] [network_server] = table
01:10:16.637 [Lua] [network_server] = metatable
01:10:16.637 [Lua] [input_manager] = table
01:10:16.637 [Lua] [input_manager] = metatable
01:10:16.637 [Lua] [network_clock] = table
01:10:16.637 [Lua] [network_clock] = metatable
01:10:16.637 [Lua] [network_transmit] = table
01:10:16.637 [Lua] [network_transmit] = metatable
01:10:16.637 [Lua] [free_flight_manager] = table
01:10:16.637 [Lua] [free_flight_manager] = metatable
01:10:16.637 [Lua] [network_manager] = table
01:10:16.637 [Lua] [network_manager] = metatable
01:10:16.637 [Lua] [network_event_delegate] = table
01:10:16.637 [Lua] [network_event_delegate] = metatable
01:10:16.637 [Lua]
01:10:16.637 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:10:16.637 [Lua] ignoring extension VersusInteractObjectiveExtension
01:10:16.637 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:10:16.637 [Lua] ignoring extension VersusSocketObjectiveExtension
01:10:16.637 [Lua] ignoring extension VersusTargetObjectiveExtension
01:10:16.637 [Lua] ignoring extension VersusMissionObjectiveExtension
01:10:16.638 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:10:16.640 [Lua] [AchievementManager] Achievements using the steam platform
01:10:16.684 [Lua] [StateIngame] Level seed: 14681009
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
01:10:16.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
01:10:16.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read,
01:10:16.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
01:10:16.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read,
01:10:16.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
01:10:16.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
01:10:16.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
01:10:16.693 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
01:10:16.695 [Lua] [LevelAnalysis] set_random_seed( 14681009)
01:10:16.699 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
01:10:16.699 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
01:10:16.699 [Lua] [IngameUI] init
01:10:16.714 [SteamVoipClient] select_out(1100001027b107c, off)
01:10:16.717 [Lua] cb_razer_chroma_setup
01:10:16.748 [Lua] [Matchmaking] Cancelling matchmaking
01:10:16.748 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:10:16.748 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:10:16.748 [Lua] Set lobby begin:
01:10:16.748 [Lua] Lobby data twitch_enabled = false
01:10:16.748 [Lua] Lobby data power_level = 784
01:10:16.748 [Lua] Lobby data unique_server_name = Babypeen
01:10:16.748 [Lua] Lobby data difficulty_tweak = 0
01:10:16.748 [Lua] Lobby data host = 1100001027b107c
01:10:16.748 [Lua] Lobby data time_of_search = 1609636045
01:10:16.748 [Lua] Lobby data game_mode = 3
01:10:16.748 [Lua] Lobby data is_private = false
01:10:16.748 [Lua] Lobby data match_started = true
01:10:16.748 [Lua] Lobby data mechanism = adventure
01:10:16.748 [Lua] Lobby data difficulty = normal
01:10:16.748 [Lua] Lobby data level_key = inn_level
01:10:16.748 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:16.748 [Lua] Lobby data selected_level_key = inn_level
01:10:16.748 [Lua] Lobby data weave_index = 2
01:10:16.748 [Lua] Lobby data quick_game = false
01:10:16.749 [Lua] Lobby data weave_name = weave_2
01:10:16.749 [Lua] Lobby data matchmaking = false
01:10:16.749 [Lua] Lobby data player_slot_4 = 0:0
01:10:16.749 [Lua] Lobby data num_players = 1
01:10:16.749 [Lua] Lobby data player_slot_5 = 0:0
01:10:16.749 [Lua] Lobby data player_slot_2 = 0:0
01:10:16.749 [Lua] Lobby data country_code = US
01:10:16.749 [Lua] Lobby data player_slot_3 = 0:0
01:10:16.749 [Lua] Lobby data eac_authorized = true
01:10:16.749 [Lua] Set lobby end.
01:10:16.749 [Flow] complete_skittergate_legend true
01:10:16.749 [Flow] complete_all_helmgart_levels_recruit true
01:10:16.750 [Flow] WitchHunterLevel:30
01:10:16.750 [Flow] LeaderYes
01:10:16.750 [Flow] ALL PC XP:195682
01:10:16.750 [Flow] Has "bogenhafen" DLC:true
01:10:16.750 [Flow] WH XP:47271.5
01:10:16.750 [Flow] Number of crafted items:267
01:10:16.750 [Flow] Sum of Powe Levels:1500
01:10:16.750 [Flow] lodestone diff 1:false
01:10:16.750 [Flow] magnus and forest activated
01:10:16.750 [Flow] magnus and forest activated
01:10:16.750 [Flow] magnus and forest activated
01:10:16.750 [Flow] magnus and forest activated
01:10:16.751 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:10:16.752 [Lua] CurrentConflictSettings inn_level
01:10:16.752 [Lua] [ConflictDirector] conflict_director is ai_ready
01:10:16.752 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:10:16.752 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:10:16.754 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:10:16.754 [Lua] Forming navigation groups in one frame
01:10:16.754 [Lua] Forming navigation groups
01:10:16.776 [Lua] NavigationGroupManager -> calulation time A: 0.022000000000389264
01:10:16.777 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
01:10:16.777 [Lua] number of nav groups: 41
01:10:16.778 [Lua] number of refined nav groups : 23
01:10:16.780 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
01:10:16.780 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:10:16.780 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:10:16.780 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:10:16.782 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:10:16.782 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:10:16.782 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:10:16.782 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
01:10:16.782 [Lua] [Managers] Calling function on all managers:
01:10:16.782 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:10:16.810 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
01:10:16.810 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
01:10:16.980 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
01:10:16.980 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
01:10:16.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
01:10:16.980 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
01:10:16.980 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:10:16.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:10:16.989 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
01:10:16.989 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
01:10:16.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:10:16.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:10:16.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
01:10:17.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:10:17.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:10:17.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:10:17.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:10:17.014 [Lua] Players are leaving the safe zone
01:10:17.207 [Lua] StateInGameRunning:_game_actually_starts()
01:10:17.207 [Lua] #################################################################################################################
01:10:17.207 [Lua] [Loading Time]: 00:00:09 [Transition]: dlc_scorpion_field_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:10:17.207 [Lua] #################################################################################################################
01:10:17.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55
01:10:17.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55
01:10:17.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:10:17.293 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:10:17.294 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:10:17.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
01:10:17.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
01:10:17.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
01:10:17.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
01:10:17.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
01:10:17.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55
01:10:17.365 [Lua] Commit load time data
01:10:17.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
01:10:17.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
01:10:17.513 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
01:10:17.845 [Flow] DISABLE
01:10:21.184 [Lua] Got invite to lobby from 11000010072e561
01:10:21.189 [Lua] [Matchmaking] Joining lobby table: 000000001280A3B0.
01:10:21.189 [Lua]
01:10:21.189 [Lua] [join_by_lobby_browser] = true (boolean)
01:10:21.189 [Lua] [join_lobby_data] = table
01:10:21.189 [Lua] [id] = 186000001a2f146 (string)
01:10:21.189 [Lua] [is_server_invite] = false (boolean)
01:10:21.189 [Lua] [friend_join] = true (boolean)
01:10:21.189 [Lua]
01:10:21.189 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:10:21.189 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
01:10:21.189 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
01:10:21.189 [Lua] [ChatManager][1]System: Connecting to game session.
01:10:21.196 [Lua] [LobbyClient] Changed state from nil to joining
01:10:21.391 [SteamLobby] Failed joining lobby 4
01:10:21.392 [Lua] [LobbyClient] Changed state from joining to failed
01:10:21.392 [Lua] [Matchmaking] Adding broken lobby: 186000001a2f146 Due to bad connection or something: true, ignoring it for 120 seconds
01:10:21.392 [Lua] [ChatManager][1]System: Joining failed
01:10:21.392 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok
01:10:21.392 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
01:10:21.392 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:10:22.203 [Lua] PopupManager:query_result returned result: ok
01:10:27.300 [Lua] PlayFabMirrorBase:_commit_internal 19
01:10:27.300 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:10:27.305 [Lua] generate_backend_stats 1100001027b107c:1
01:10:27.325 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:10:27.325 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:10:27.336 [Lua] commit result success 19
01:10:32.993 [Lua] [IngameUI] menu view on_enter start_game_view
01:10:32.995 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dd11870
01:10:32.995 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:10:32.997 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
01:10:32.997 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:10:32.998 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
01:10:32.998 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
01:10:34.178 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:10:34.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
01:10:34.178 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:10:34.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
01:10:34.179 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:10:34.491 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:10:34.491 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:10:34.491 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:10:34.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:10:34.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:10:35.734 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:10:35.734 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:10:35.738 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:10:39.668 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:10:39.668 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:10:39.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:10:39.669 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:10:39.669 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:10:40.805 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
01:10:40.805 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:10:40.805 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
01:10:40.806 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:10:40.806 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:10:41.647 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:10:41.647 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
01:10:41.647 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:10:41.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:10:41.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:10:41.889 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
01:10:41.889 [Lua] ............................................................................................................
01:10:41.889 [Lua] ............................................................................................................
01:10:41.889 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: harder | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
01:10:41.889 [Lua] ............................................................................................................
01:10:41.889 [Lua] ............................................................................................................
01:10:41.889 [Lua] [Matchmaking] Cancelling matchmaking
01:10:41.889 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:10:41.893 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:10:41.893 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:10:41.895 [Lua] Set lobby begin:
01:10:41.895 [Lua] Lobby data twitch_enabled = false
01:10:41.896 [Lua] Lobby data power_level = 784
01:10:41.896 [Lua] Lobby data unique_server_name = Babypeen
01:10:41.896 [Lua] Lobby data difficulty_tweak = 0
01:10:41.896 [Lua] Lobby data host = 1100001027b107c
01:10:41.896 [Lua] Lobby data time_of_search = 1609636045
01:10:41.896 [Lua] Lobby data game_mode = 3
01:10:41.896 [Lua] Lobby data is_private = false
01:10:41.896 [Lua] Lobby data match_started = true
01:10:41.896 [Lua] Lobby data mechanism = adventure
01:10:41.896 [Lua] Lobby data difficulty = harder
01:10:41.896 [Lua] Lobby data level_key = inn_level
01:10:41.896 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:41.896 [Lua] Lobby data selected_level_key = inn_level
01:10:41.896 [Lua] Lobby data weave_index = 2
01:10:41.896 [Lua] Lobby data quick_game = false
01:10:41.896 [Lua] Lobby data weave_name = weave_2
01:10:41.896 [Lua] Lobby data matchmaking = false
01:10:41.896 [Lua] Lobby data player_slot_4 = 0:0
01:10:41.896 [Lua] Lobby data num_players = 1
01:10:41.896 [Lua] Lobby data player_slot_5 = 0:0
01:10:41.896 [Lua] Lobby data player_slot_2 = 0:0
01:10:41.896 [Lua] Lobby data country_code = US
01:10:41.896 [Lua] Lobby data player_slot_3 = 0:0
01:10:41.896 [Lua] Lobby data eac_authorized = true
01:10:41.896 [Lua] Set lobby end.
01:10:41.896 [Lua] [PartyManager] Leader is set to 1100001027b107c
01:10:41.896 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 0
01:10:41.896 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 )
01:10:41.896 [Lua] Set lobby begin:
01:10:41.896 [Lua] Lobby data twitch_enabled = false
01:10:41.896 [Lua] Lobby data power_level = 784
01:10:41.896 [Lua] Lobby data unique_server_name = Babypeen
01:10:41.896 [Lua] Lobby data difficulty_tweak = 0
01:10:41.896 [Lua] Lobby data host = 1100001027b107c
01:10:41.896 [Lua] Lobby data time_of_search = 1609636045
01:10:41.896 [Lua] Lobby data game_mode = 2
01:10:41.896 [Lua] Lobby data is_private = false
01:10:41.896 [Lua] Lobby data match_started = true
01:10:41.897 [Lua] Lobby data mechanism = adventure
01:10:41.897 [Lua] Lobby data difficulty = harder
01:10:41.897 [Lua] Lobby data level_key = inn_level
01:10:41.897 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:41.897 [Lua] Lobby data selected_level_key = mines
01:10:41.897 [Lua] Lobby data quick_game = false
01:10:41.897 [Lua] Lobby data weave_name = false
01:10:41.897 [Lua] Lobby data matchmaking = true
01:10:41.897 [Lua] Lobby data player_slot_4 = 0:0
01:10:41.897 [Lua] Lobby data num_players = 1
01:10:41.897 [Lua] Lobby data player_slot_5 = 0:0
01:10:41.897 [Lua] Lobby data player_slot_2 = 0:0
01:10:41.897 [Lua] Lobby data country_code = US
01:10:41.897 [Lua] Lobby data player_slot_3 = 0:0
01:10:41.897 [Lua] Lobby data eac_authorized = true
01:10:41.897 [Lua] Set lobby end.
01:10:41.897 [Lua] Set lobby begin:
01:10:41.897 [Lua] Lobby data twitch_enabled = false
01:10:41.897 [Lua] Lobby data power_level = 784
01:10:41.897 [Lua] Lobby data unique_server_name = Babypeen
01:10:41.897 [Lua] Lobby data difficulty_tweak = 0
01:10:41.897 [Lua] Lobby data host = 1100001027b107c
01:10:41.897 [Lua] Lobby data time_of_search = 1609636045
01:10:41.897 [Lua] Lobby data game_mode = 2
01:10:41.897 [Lua] Lobby data is_private = false
01:10:41.897 [Lua] Lobby data match_started = true
01:10:41.897 [Lua] Lobby data mechanism = adventure
01:10:41.897 [Lua] Lobby data difficulty = harder
01:10:41.897 [Lua] Lobby data level_key = inn_level
01:10:41.897 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:41.897 [Lua] Lobby data selected_level_key = mines
01:10:41.897 [Lua] Lobby data quick_game = false
01:10:41.897 [Lua] Lobby data weave_name = false
01:10:41.897 [Lua] Lobby data matchmaking = true
01:10:41.897 [Lua] Lobby data player_slot_4 = 0:0
01:10:41.897 [Lua] Lobby data num_players = 1
01:10:41.897 [Lua] Lobby data player_slot_5 = 0:0
01:10:41.897 [Lua] Lobby data player_slot_2 = 0:0
01:10:41.897 [Lua] Lobby data country_code = US
01:10:41.897 [Lua] Lobby data player_slot_3 = 0:0
01:10:41.897 [Lua] Lobby data eac_authorized = true
01:10:41.897 [Lua] Set lobby end.
01:10:41.898 [Lua] [ChatManager][1]System: Starting hosted game...
01:10:41.898 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:10:41.898 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:10:42.008 [Lua] [IngameUI] menu view on_exit start_game_view
01:10:42.008 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:10:42.008 [Save] Saving `save_data`
01:10:42.008 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:10:42.008 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:10:42.008 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:10:42.012 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dd11870
01:10:42.017 [Save] Save done
01:10:44.925 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:10:44.925 [Lua] Players: 2
01:10:44.925 [Lua] Set lobby begin:
01:10:44.925 [Lua] Lobby data twitch_enabled = false
01:10:44.925 [Lua] Lobby data power_level = 784
01:10:44.925 [Lua] Lobby data unique_server_name = Babypeen
01:10:44.925 [Lua] Lobby data difficulty_tweak = 0
01:10:44.925 [Lua] Lobby data host = 1100001027b107c
01:10:44.925 [Lua] Lobby data time_of_search = 1609636045
01:10:44.925 [Lua] Lobby data game_mode = 2
01:10:44.925 [Lua] Lobby data is_private = false
01:10:44.925 [Lua] Lobby data match_started = true
01:10:44.925 [Lua] Lobby data mechanism = adventure
01:10:44.925 [Lua] Lobby data difficulty = harder
01:10:44.926 [Lua] Lobby data level_key = inn_level
01:10:44.926 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:44.926 [Lua] Lobby data selected_level_key = mines
01:10:44.926 [Lua] Lobby data quick_game = false
01:10:44.926 [Lua] Lobby data weave_name = false
01:10:44.926 [Lua] Lobby data matchmaking = true
01:10:44.926 [Lua] Lobby data player_slot_4 = 0:0
01:10:44.926 [Lua] Lobby data num_players = 2
01:10:44.926 [Lua] Lobby data player_slot_5 = 0:0
01:10:44.926 [Lua] Lobby data player_slot_2 = 0:0
01:10:44.926 [Lua] Lobby data country_code = US
01:10:44.926 [Lua] Lobby data player_slot_3 = 0:0
01:10:44.926 [Lua] Lobby data eac_authorized = true
01:10:44.926 [Lua] Set lobby end.
01:10:44.926 [Lua] [LobbyMembers] Member joined 11000010c9d9d7a
01:10:46.354 [Lua] GOT approve_channel 1 11000010c9d9d7a 186000001a5a0ff
01:10:46.354 [EAC] EAC server has client 11000010c9d9d7a and channel 1 (and owner 11000010c9d9d7a)
01:10:46.354 [EACServer] [18:10:46:354][Windows][EAC Server] [Info][RegisterClient] Client: 011000010C9D9D7A PlayerGUID: 76561198171921786 PlayerIP: 0.0.0.0 OwnerGUID: 76561198171921786 PlayerName: DaBooper
01:10:46.355 [Lua] Client with peer_id 11000010c9d9d7a got APPROVED by server
01:10:46.355 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010c9d9d7a'
01:10:46.355 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Connecting
01:10:46.355 [Lua] [ChatManager][1]System: DaBooper is joining the game
01:10:46.510 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:10:46.510 [Lua] [Matchmaking] Got a handshake request from 11000010c9d9d7a with user name 'DaBooper'
01:10:46.662 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 11000010c9d9d7a, replying lobby_ok
01:10:46.669 [EACServer] [18:10:46:669][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
01:10:46.832 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010c9d9d7a REPLY wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:0
01:10:46.988 [Lua] Set lobby begin:
01:10:46.988 [Lua] Lobby data twitch_enabled = false
01:10:46.988 [Lua] Lobby data power_level = 784
01:10:46.988 [Lua] Lobby data unique_server_name = Babypeen
01:10:46.988 [Lua] Lobby data difficulty_tweak = 0
01:10:46.988 [Lua] Lobby data host = 1100001027b107c
01:10:46.988 [Lua] Lobby data time_of_search = 1609636045
01:10:46.988 [Lua] Lobby data game_mode = 2
01:10:46.988 [Lua] Lobby data is_private = false
01:10:46.988 [Lua] Lobby data match_started = true
01:10:46.988 [Lua] Lobby data mechanism = adventure
01:10:46.989 [Lua] Lobby data difficulty = harder
01:10:46.989 [Lua] Lobby data level_key = inn_level
01:10:46.989 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:46.989 [Lua] Lobby data selected_level_key = mines
01:10:46.989 [Lua] Lobby data quick_game = false
01:10:46.989 [Lua] Lobby data weave_name = false
01:10:46.989 [Lua] Lobby data matchmaking = true
01:10:46.989 [Lua] Lobby data player_slot_4 = 0:0
01:10:46.989 [Lua] Lobby data num_players = 2
01:10:46.989 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:10:46.989 [Lua] Lobby data player_slot_2 = 0:0
01:10:46.989 [Lua] Lobby data country_code = US
01:10:46.989 [Lua] Lobby data player_slot_3 = 0:0
01:10:46.989 [Lua] Lobby data eac_authorized = true
01:10:46.989 [Lua] Set lobby end.
01:10:46.989 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010c9d9d7a
01:10:46.989 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:11000010c9d9d7a
01:10:48.032 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:10:48.032 [Lua] Players: 3
01:10:48.032 [Lua] Set lobby begin:
01:10:48.032 [Lua] Lobby data twitch_enabled = false
01:10:48.032 [Lua] Lobby data power_level = 784
01:10:48.032 [Lua] Lobby data unique_server_name = Babypeen
01:10:48.032 [Lua] Lobby data difficulty_tweak = 0
01:10:48.032 [Lua] Lobby data host = 1100001027b107c
01:10:48.032 [Lua] Lobby data time_of_search = 1609636045
01:10:48.032 [Lua] Lobby data game_mode = 2
01:10:48.032 [Lua] Lobby data is_private = false
01:10:48.032 [Lua] Lobby data match_started = true
01:10:48.032 [Lua] Lobby data mechanism = adventure
01:10:48.032 [Lua] Lobby data difficulty = harder
01:10:48.032 [Lua] Lobby data level_key = inn_level
01:10:48.032 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:48.032 [Lua] Lobby data selected_level_key = mines
01:10:48.032 [Lua] Lobby data quick_game = false
01:10:48.032 [Lua] Lobby data weave_name = false
01:10:48.032 [Lua] Lobby data matchmaking = true
01:10:48.032 [Lua] Lobby data player_slot_4 = 0:0
01:10:48.032 [Lua] Lobby data num_players = 3
01:10:48.032 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:10:48.032 [Lua] Lobby data player_slot_2 = 0:0
01:10:48.032 [Lua] Lobby data country_code = US
01:10:48.032 [Lua] Lobby data player_slot_3 = 0:0
01:10:48.032 [Lua] Lobby data eac_authorized = true
01:10:48.032 [Lua] Set lobby end.
01:10:48.032 [Lua] [LobbyMembers] Member joined 1100001024f5f80
01:10:49.318 [Lua] ### CLEARING PEER STATE FOR 11000010c9d9d7a
01:10:49.318 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Connecting
01:10:49.318 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Connecting
01:10:49.447 [Lua] [PSM] Peer 11000010c9d9d7a joined. Want to use profile index "5" and join party "0"
01:10:49.447 [Lua] Mechanism says: a client joined the game! 11000010c9d9d7a
01:10:49.447 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010c9d9d7a, connection_key=0)
01:10:49.447 [Lua] Sync dynamic to client:
01:10:49.755 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:10:49.769 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:10:49.769 [SteamVoipClient] select_in(11000010c9d9d7a, on)
01:10:49.769 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:10:49.840 [Lua] GOT approve_channel 4 1100001024f5f80 186000001a5a0ff
01:10:49.841 [EAC] EAC server has client 1100001024f5f80 and channel 4 (and owner 1100001024f5f80)
01:10:49.841 [EACServer] [18:10:49:841][Windows][EAC Server] [Info][RegisterClient] Client: 01100001024F5F80 PlayerGUID: 76561197999021952 PlayerIP: 0.0.0.0 OwnerGUID: 76561197999021952 PlayerName: N0Fear
01:10:49.841 [Lua] Client with peer_id 1100001024f5f80 got APPROVED by server
01:10:49.841 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001024f5f80'
01:10:49.841 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Connecting
01:10:49.841 [Lua] [ChatManager][1]System: N0Fear is joining the game
01:10:50.073 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:10:50.073 [Lua] [Matchmaking] Got a handshake request from 1100001024f5f80 with user name 'N0Fear'
01:10:50.269 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 1100001024f5f80, replying lobby_ok
01:10:50.462 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001024f5f80 REPLY wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:11000010c9d9d7a
01:10:50.653 [Lua] Set lobby begin:
01:10:50.653 [Lua] Lobby data twitch_enabled = false
01:10:50.653 [Lua] Lobby data power_level = 784
01:10:50.653 [Lua] Lobby data unique_server_name = Babypeen
01:10:50.653 [Lua] Lobby data difficulty_tweak = 0
01:10:50.653 [Lua] Lobby data host = 1100001027b107c
01:10:50.653 [Lua] Lobby data time_of_search = 1609636045
01:10:50.653 [Lua] Lobby data game_mode = 2
01:10:50.653 [Lua] Lobby data is_private = false
01:10:50.653 [Lua] Lobby data match_started = true
01:10:50.653 [Lua] Lobby data mechanism = adventure
01:10:50.653 [Lua] Lobby data difficulty = harder
01:10:50.653 [Lua] Lobby data level_key = inn_level
01:10:50.653 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:50.653 [Lua] Lobby data selected_level_key = mines
01:10:50.653 [Lua] Lobby data quick_game = false
01:10:50.653 [Lua] Lobby data weave_name = false
01:10:50.653 [Lua] Lobby data matchmaking = true
01:10:50.653 [Lua] Lobby data player_slot_4 = 0:0
01:10:50.653 [Lua] Lobby data num_players = 3
01:10:50.653 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:10:50.653 [Lua] Lobby data player_slot_2 = 0:0
01:10:50.653 [Lua] Lobby data country_code = US
01:10:50.653 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:10:50.653 [Lua] Lobby data eac_authorized = true
01:10:50.653 [Lua] Set lobby end.
01:10:50.653 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001024f5f80
01:10:50.653 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a
01:10:50.946 [EACServer] [18:10:50:945][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010C9D9D7A Session: 1 Status: Client Authenticated Message: Client authenticated.
01:10:50.946 [EAC] Peer 11000010c9d9d7a switched EAC state to ClientAuthenticatedLocal
01:10:51.636 [Lua] player (11000010c9d9d7a,1) was put into party 0
01:10:51.636 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Connecting
01:10:51.636 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Loading
01:10:51.636 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c9d9d7a inn_level 0
01:10:51.636 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:10:51.637 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 1100001027b107c "Babypeen"
<>
01:10:51.637 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000018E4A00; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010c9d9d7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14681009; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F04C7A0
[3] _ = table: 00000000018E4A00; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002DC5C30; dt = 0.0070080002769827843; state_data = table: 00000000018E4A00; new_state = Loading
[5] self = table: 0000000010484840; dt = 0.0070080002769827843; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "11000010c9d9d7a"; peer_state_machine = table: 0000000002DC5C30
[6] self = table: 00000000017294F0; dt = 0.0070080002769827843; t = 33.178361647296697; network_manager = table: 00000000127FF940
[7] self = table: 000000001192F010; dt = 0.0070080002769827843; t = 2945.9997085211799
[8] self = table: 0000000000097100; real_world_dt = 0.0070080002769827843; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070080002769827843; t = 2945.9997085211799
[9] dt = 0.0070080002769827843
[2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010c9d9d7a"; wanted_profile_index = 5; resend_timer = 1.8736655083484948; resend_post_game_timer = 1.8243590374477208; clan_tag = "0"; peer_id = "11000010c9d9d7a";
[4] current_state = Loading; function_memoize = table: 0000000001E05710; state_data = table: 00000000018E4A00;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0070086847990751266; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 000000000B459D70; machines = table: 000000001206D8F0; viewport_name = "player_1"; _camera_carrier = table: 0000000002065C00; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000E98A2C0; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860;
<>
<>
01:10:51.799 [Lua] ### Sending rpc_level_loaded
01:10:51.799 [Lua] #### Has state machine: true, peer_id: 11000010c9d9d7a, level_id: 50
01:10:51.799 [Lua] Peer 11000010c9d9d7a has loaded the level but not all enemies, so we wait
01:10:51.979 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010c9d9d7a, connection_key=0)
01:10:51.979 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Loading
01:10:51.979 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter LoadingProfilePackages
01:10:51.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:6 my_peer_id:1100001027b107c
01:10:52.125 [EACServer] [18:10:52:125][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010C9D9D7A.
01:10:52.627 [EACServer] [18:10:52:627][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010C9D9D7A
01:10:52.627 [EACServer] [18:10:52:627][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010C9D9D7A Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:10:52.634 [EAC] Peer 11000010c9d9d7a switched EAC state to ClientAuthenticatedRemote
01:10:53.092 [Lua] ### CLEARING PEER STATE FOR 1100001024f5f80
01:10:53.092 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Connecting
01:10:53.092 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Connecting
01:10:53.334 [Lua] [PSM] Peer 1100001024f5f80 joined. Want to use profile index "3" and join party "0"
01:10:53.334 [Lua] Mechanism says: a client joined the game! 1100001024f5f80
01:10:53.334 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001024f5f80, connection_key=1)
01:10:53.334 [Lua] Sync dynamic to client:
01:10:53.646 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit LoadingProfilePackages
01:10:53.646 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForEnterGame
01:10:54.951 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:10:54.951 [Lua] [Matchmaking] Got a handshake request from 11000010c9d9d7a with user name 'DaBooper'
01:10:54.951 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForEnterGame
01:10:54.951 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForGameObjectSync
01:10:54.961 [Lua] Breedfreezer (server) starting a hot join sync
01:10:54.961 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
01:10:54.961 [Lua] RemotePlayer:create_game_object( ) 44
01:10:54.977 [Lua] player (11000010c9d9d7a,1) was put into party 1
01:10:54.978 [Lua] Assigning peer(11000010c9d9d7a:1) to profile(5) career(3)
01:10:54.978 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c9d9d7a) local_player_id(1) profile_index(5) career_index(3)
01:10:54.978 [Lua] Set lobby begin:
01:10:54.978 [Lua] Lobby data twitch_enabled = false
01:10:54.978 [Lua] Lobby data power_level = 784
01:10:54.978 [Lua] Lobby data unique_server_name = Babypeen
01:10:54.978 [Lua] Lobby data difficulty_tweak = 0
01:10:54.978 [Lua] Lobby data host = 1100001027b107c
01:10:54.978 [Lua] Lobby data time_of_search = 1609636045
01:10:54.978 [Lua] Lobby data game_mode = 2
01:10:54.978 [Lua] Lobby data is_private = false
01:10:54.978 [Lua] Lobby data match_started = true
01:10:54.978 [Lua] Lobby data mechanism = adventure
01:10:54.978 [Lua] Lobby data difficulty = harder
01:10:54.978 [Lua] Lobby data level_key = inn_level
01:10:54.978 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:54.978 [Lua] Lobby data selected_level_key = mines
01:10:54.978 [Lua] Lobby data quick_game = false
01:10:54.978 [Lua] Lobby data weave_name = false
01:10:54.978 [Lua] Lobby data matchmaking = true
01:10:54.978 [Lua] Lobby data player_slot_4 = 0:0
01:10:54.978 [Lua] Lobby data num_players = 3
01:10:54.978 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:10:54.978 [Lua] Lobby data player_slot_2 = 0:0
01:10:54.978 [Lua] Lobby data country_code = US
01:10:54.978 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:10:54.978 [Lua] Lobby data eac_authorized = true
01:10:54.978 [Lua] Set lobby end.
01:10:54.978 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a
01:10:54.978 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForGameObjectSync
01:10:54.978 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForPlayers
01:10:55.180 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:10:55.180 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010c9d9d7a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:10:55.180 [Lua] Adding player sync data to peer=11000010c9d9d7a local_player_id=1
01:10:55.180 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:7 my_peer_id:1100001027b107c
01:10:55.180 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:7 my_peer_id:1100001027b107c
01:10:55.181 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010c9d9d7a
01:10:55.185 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:7 my_peer_id:1100001027b107c
01:10:55.185 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
01:10:55.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:10:55.185 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
01:10:55.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:10:55.185 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
01:10:55.185 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read,
01:10:55.185 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:10:55.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
01:10:55.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
01:10:55.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
01:10:55.255 [EACServer] [18:10:55:255][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024F5F80 Session: 2 Status: Client Authenticated Message: Client authenticated.
01:10:55.255 [EAC] Peer 1100001024f5f80 switched EAC state to ClientAuthenticatedLocal
01:10:55.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
01:10:55.326 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
01:10:55.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
01:10:55.418 [Lua] player (1100001024f5f80,1) was put into party 0
01:10:55.418 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Connecting
01:10:55.418 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
01:10:55.418 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0
01:10:55.418 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:10:55.418 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 1100001027b107c "Babypeen"
<>
01:10:55.418 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F1095E0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14681009; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F04C7A0
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002E2DAB0; dt = 0.0069774971343576908; state_data = table: 000000000F1095E0; new_state = Loading
[5] self = table: 0000000010484840; dt = 0.0069774971343576908; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0
[6] self = table: 00000000017294F0; dt = 0.0069774971343576908; t = 36.743006646167487; network_manager = table: 00000000127FF940
[7] self = table: 000000001192F010; dt = 0.0069774971343576908; t = 2949.5643535200506
[8] self = table: 0000000000097100; real_world_dt = 0.0069774971343576908; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069774971343576908; t = 2949.5643535200506
[9] dt = 0.0069774971343576908
[2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914; clan_tag = "0"; peer_id = "1100001024f5f80";
[4] current_state = Loading; function_memoize = table: 0000000001DE5450; state_data = table: 000000000F1095E0;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069739939644932747; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 000000000B459D70; machines = table: 000000001206D8F0; viewport_name = "player_1"; _camera_carrier = table: 0000000002065C00; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000E98A2C0; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860;
<>
<>
01:10:55.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
01:10:55.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
01:10:55.466 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:10:55.611 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:10:55.611 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:10:55.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
01:10:55.632 [Lua] ### Sending rpc_level_loaded
01:10:55.632 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50
01:10:55.632 [Lua] Peer 1100001024f5f80 has loaded the level but not all enemies, so we wait
01:10:55.746 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001024f5f80, connection_key=1)
01:10:55.746 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
01:10:55.746 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
01:10:55.746 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:7 my_peer_id:1100001027b107c
01:10:55.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
01:10:55.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
01:10:55.794 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
01:10:55.930 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
01:10:55.930 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
01:10:55.931 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
01:10:56.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
01:10:56.003 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
01:10:56.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
01:10:56.634 [EACServer] [18:10:56:633][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001024F5F80.
01:10:56.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
01:10:56.743 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
01:10:56.756 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
01:10:57.134 [EACServer] [18:10:57:134][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001024F5F80
01:10:57.134 [EACServer] [18:10:57:134][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024F5F80 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:10:57.141 [EAC] Peer 1100001024f5f80 switched EAC state to ClientAuthenticatedRemote
01:10:58.913 [Lua] Set lobby begin:
01:10:58.913 [Lua] Lobby data twitch_enabled = false
01:10:58.913 [Lua] Lobby data power_level = 392
01:10:58.913 [Lua] Lobby data unique_server_name = Babypeen
01:10:58.913 [Lua] Lobby data difficulty_tweak = 0
01:10:58.913 [Lua] Lobby data host = 1100001027b107c
01:10:58.913 [Lua] Lobby data time_of_search = 1609636045
01:10:58.913 [Lua] Lobby data game_mode = 2
01:10:58.913 [Lua] Lobby data is_private = false
01:10:58.913 [Lua] Lobby data match_started = true
01:10:58.913 [Lua] Lobby data mechanism = adventure
01:10:58.913 [Lua] Lobby data difficulty = harder
01:10:58.913 [Lua] Lobby data level_key = inn_level
01:10:58.913 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:10:58.913 [Lua] Lobby data selected_level_key = mines
01:10:58.913 [Lua] Lobby data quick_game = false
01:10:58.913 [Lua] Lobby data weave_name = false
01:10:58.913 [Lua] Lobby data matchmaking = true
01:10:58.913 [Lua] Lobby data player_slot_4 = 0:0
01:10:58.913 [Lua] Lobby data num_players = 3
01:10:58.913 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:10:58.913 [Lua] Lobby data player_slot_2 = 0:0
01:10:58.913 [Lua] Lobby data country_code = US
01:10:58.913 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:10:58.913 [Lua] Lobby data eac_authorized = true
01:10:58.913 [Lua] Set lobby end.
01:11:01.846 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
01:11:01.846 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
01:11:03.210 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:11:03.211 [Lua] [Matchmaking] Got a handshake request from 1100001024f5f80 with user name 'N0Fear'
01:11:03.211 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
01:11:03.211 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
01:11:03.222 [Lua] Breedfreezer (server) starting a hot join sync
01:11:03.222 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
01:11:03.222 [Lua] RemotePlayer:create_game_object( ) 45
01:11:03.237 [Lua] player (1100001024f5f80,1) was put into party 1
01:11:03.237 [Lua] Assigning peer(1100001024f5f80:1) to profile(3) career(3)
01:11:03.237 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024f5f80) local_player_id(1) profile_index(3) career_index(3)
01:11:03.237 [Lua] Set lobby begin:
01:11:03.237 [Lua] Lobby data twitch_enabled = false
01:11:03.237 [Lua] Lobby data power_level = 392
01:11:03.237 [Lua] Lobby data unique_server_name = Babypeen
01:11:03.237 [Lua] Lobby data difficulty_tweak = 0
01:11:03.237 [Lua] Lobby data host = 1100001027b107c
01:11:03.237 [Lua] Lobby data time_of_search = 1609636045
01:11:03.237 [Lua] Lobby data game_mode = 2
01:11:03.237 [Lua] Lobby data is_private = false
01:11:03.237 [Lua] Lobby data match_started = true
01:11:03.237 [Lua] Lobby data mechanism = adventure
01:11:03.237 [Lua] Lobby data difficulty = harder
01:11:03.237 [Lua] Lobby data level_key = inn_level
01:11:03.237 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:11:03.237 [Lua] Lobby data selected_level_key = mines
01:11:03.237 [Lua] Lobby data quick_game = false
01:11:03.237 [Lua] Lobby data weave_name = false
01:11:03.237 [Lua] Lobby data matchmaking = true
01:11:03.237 [Lua] Lobby data player_slot_4 = 0:0
01:11:03.237 [Lua] Lobby data num_players = 3
01:11:03.237 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:11:03.237 [Lua] Lobby data player_slot_2 = 0:0
01:11:03.237 [Lua] Lobby data country_code = US
01:11:03.237 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:11:03.237 [Lua] Lobby data eac_authorized = true
01:11:03.237 [Lua] Set lobby end.
01:11:03.237 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a
01:11:03.237 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
01:11:03.237 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
01:11:03.238 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:11:03.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:11:03.246 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForPlayers
01:11:03.246 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter InGame
01:11:03.246 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
01:11:03.246 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
01:11:03.476 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
01:11:03.518 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:11:03.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:11:03.518 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
01:11:03.518 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:11:03.518 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
01:11:03.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:8 my_peer_id:1100001027b107c
01:11:03.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:8 my_peer_id:1100001027b107c
01:11:03.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:8 my_peer_id:1100001027b107c
01:11:03.522 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:8 my_peer_id:1100001027b107c
01:11:03.522 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read,
01:11:03.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:11:03.523 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
01:11:03.523 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
01:11:03.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read,
01:11:03.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:11:03.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
01:11:03.523 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
01:11:03.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read,
01:11:03.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:11:03.647 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
01:11:03.647 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
01:11:03.648 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
01:11:04.198 [Lua] Set lobby begin:
01:11:04.198 [Lua] Lobby data twitch_enabled = false
01:11:04.198 [Lua] Lobby data power_level = 452
01:11:04.198 [Lua] Lobby data unique_server_name = Babypeen
01:11:04.198 [Lua] Lobby data difficulty_tweak = 0
01:11:04.198 [Lua] Lobby data host = 1100001027b107c
01:11:04.198 [Lua] Lobby data time_of_search = 1609636045
01:11:04.198 [Lua] Lobby data game_mode = 2
01:11:04.198 [Lua] Lobby data is_private = false
01:11:04.198 [Lua] Lobby data match_started = true
01:11:04.198 [Lua] Lobby data mechanism = adventure
01:11:04.198 [Lua] Lobby data difficulty = harder
01:11:04.198 [Lua] Lobby data level_key = inn_level
01:11:04.198 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:11:04.198 [Lua] Lobby data selected_level_key = mines
01:11:04.198 [Lua] Lobby data quick_game = false
01:11:04.198 [Lua] Lobby data weave_name = false
01:11:04.198 [Lua] Lobby data matchmaking = true
01:11:04.198 [Lua] Lobby data player_slot_4 = 0:0
01:11:04.198 [Lua] Lobby data num_players = 3
01:11:04.198 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:11:04.198 [Lua] Lobby data player_slot_2 = 0:0
01:11:04.198 [Lua] Lobby data country_code = US
01:11:04.198 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:11:04.198 [Lua] Lobby data eac_authorized = true
01:11:04.198 [Lua] Set lobby end.
01:11:04.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
01:11:04.260 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
01:11:04.262 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
01:11:04.340 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
01:11:04.340 [Lua] [PackageManager] Force_load: wwise/throwing_axe
01:11:04.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
01:11:04.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
01:11:04.421 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
01:11:04.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
01:11:04.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
01:11:04.521 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
01:11:04.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
01:11:04.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
01:11:04.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
01:11:04.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
01:11:04.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
01:11:04.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
01:11:04.591 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
01:11:04.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
01:11:04.619 [Lua] [PackageManager] Force_load: wwise/coghammer
01:11:04.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
01:11:04.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
01:11:04.666 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
01:11:04.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
01:11:04.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
01:11:04.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
01:11:04.820 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
01:11:06.962 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010c9d9d7a go_type=player_unit go_created_func_name=game_object_created_player_unit
01:11:06.963 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
01:11:06.963 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:11:07.046 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:11:07.047 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
01:11:07.048 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:11:09.457 [Lua] Set lobby begin:
01:11:09.457 [Lua] Lobby data twitch_enabled = false
01:11:09.457 [Lua] Lobby data power_level = 730
01:11:09.457 [Lua] Lobby data unique_server_name = Babypeen
01:11:09.457 [Lua] Lobby data difficulty_tweak = 0
01:11:09.457 [Lua] Lobby data host = 1100001027b107c
01:11:09.457 [Lua] Lobby data time_of_search = 1609636045
01:11:09.457 [Lua] Lobby data game_mode = 2
01:11:09.457 [Lua] Lobby data is_private = false
01:11:09.457 [Lua] Lobby data match_started = true
01:11:09.457 [Lua] Lobby data mechanism = adventure
01:11:09.457 [Lua] Lobby data difficulty = harder
01:11:09.457 [Lua] Lobby data level_key = inn_level
01:11:09.457 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:11:09.457 [Lua] Lobby data selected_level_key = mines
01:11:09.457 [Lua] Lobby data quick_game = false
01:11:09.457 [Lua] Lobby data weave_name = false
01:11:09.457 [Lua] Lobby data matchmaking = true
01:11:09.457 [Lua] Lobby data player_slot_4 = 0:0
01:11:09.457 [Lua] Lobby data num_players = 3
01:11:09.457 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:11:09.457 [Lua] Lobby data player_slot_2 = 0:0
01:11:09.457 [Lua] Lobby data country_code = US
01:11:09.457 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:11:09.457 [Lua] Lobby data eac_authorized = true
01:11:09.457 [Lua] Set lobby end.
01:11:10.667 [Lua] [NetworkServer] Changing num_players from 3 to 4
01:11:10.667 [Lua] Players: 4
01:11:10.667 [Lua] Set lobby begin:
01:11:10.667 [Lua] Lobby data twitch_enabled = false
01:11:10.667 [Lua] Lobby data power_level = 730
01:11:10.667 [Lua] Lobby data unique_server_name = Babypeen
01:11:10.667 [Lua] Lobby data difficulty_tweak = 0
01:11:10.667 [Lua] Lobby data host = 1100001027b107c
01:11:10.667 [Lua] Lobby data time_of_search = 1609636045
01:11:10.667 [Lua] Lobby data game_mode = 2
01:11:10.667 [Lua] Lobby data is_private = false
01:11:10.667 [Lua] Lobby data match_started = true
01:11:10.667 [Lua] Lobby data mechanism = adventure
01:11:10.667 [Lua] Lobby data difficulty = harder
01:11:10.667 [Lua] Lobby data level_key = inn_level
01:11:10.667 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:11:10.667 [Lua] Lobby data selected_level_key = mines
01:11:10.667 [Lua] Lobby data quick_game = false
01:11:10.667 [Lua] Lobby data weave_name = false
01:11:10.667 [Lua] Lobby data matchmaking = true
01:11:10.668 [Lua] Lobby data player_slot_4 = 0:0
01:11:10.668 [Lua] Lobby data num_players = 4
01:11:10.668 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:11:10.668 [Lua] Lobby data player_slot_2 = 0:0
01:11:10.668 [Lua] Lobby data country_code = US
01:11:10.668 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:11:10.668 [Lua] Lobby data eac_authorized = true
01:11:10.668 [Lua] Set lobby end.
01:11:10.668 [Lua] [LobbyMembers] Member joined 11000010e0265da
01:11:10.798 [Lua] PlayFabMirrorBase:_commit_internal 20
01:11:10.798 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:11:10.803 [Lua] generate_backend_stats 1100001027b107c:1
01:11:10.822 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:11:10.822 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:11:10.822 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56
01:11:10.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56
01:11:10.992 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56
01:11:10.995 [Lua] commit result success 20
01:11:11.781 [Lua] GOT approve_channel 5 11000010e0265da 186000001a5a0ff
01:11:11.781 [EAC] EAC server has client 11000010e0265da and channel 5 (and owner 11000010e0265da)
01:11:11.781 [EACServer] [18:11:11:781][Windows][EAC Server] [Info][RegisterClient] Client: 011000010E0265DA PlayerGUID: 76561198195303898 PlayerIP: 0.0.0.0 OwnerGUID: 76561198195303898 PlayerName: YourFriendlyENFP
01:11:11.781 [Lua] Client with peer_id 11000010e0265da got APPROVED by server
01:11:11.781 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010e0265da'
01:11:11.781 [Lua] [PeerSM] 11000010e0265da :: on_enter Connecting
01:11:11.781 [Lua] [ChatManager][1]System: YourFriendlyENFP is joining the game
01:11:11.952 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:11:11.952 [Lua] [Matchmaking] Got a handshake request from 11000010e0265da with user name 'YourFriendlyENFP'
01:11:12.110 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 11000010e0265da, replying lobby_ok
01:11:12.235 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010e0265da REPLY wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a
01:11:12.410 [Lua] Set lobby begin:
01:11:12.410 [Lua] Lobby data twitch_enabled = false
01:11:12.410 [Lua] Lobby data power_level = 730
01:11:12.410 [Lua] Lobby data unique_server_name = Babypeen
01:11:12.410 [Lua] Lobby data difficulty_tweak = 0
01:11:12.410 [Lua] Lobby data host = 1100001027b107c
01:11:12.410 [Lua] Lobby data time_of_search = 1609636045
01:11:12.410 [Lua] Lobby data game_mode = 2
01:11:12.410 [Lua] Lobby data is_private = false
01:11:12.410 [Lua] Lobby data match_started = true
01:11:12.410 [Lua] Lobby data mechanism = adventure
01:11:12.410 [Lua] Lobby data difficulty = harder
01:11:12.410 [Lua] Lobby data level_key = inn_level
01:11:12.410 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:11:12.410 [Lua] Lobby data selected_level_key = mines
01:11:12.410 [Lua] Lobby data quick_game = false
01:11:12.410 [Lua] Lobby data weave_name = false
01:11:12.410 [Lua] Lobby data matchmaking = true
01:11:12.410 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:11:12.410 [Lua] Lobby data num_players = 4
01:11:12.410 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:11:12.410 [Lua] Lobby data player_slot_2 = 0:0
01:11:12.410 [Lua] Lobby data country_code = US
01:11:12.411 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:11:12.411 [Lua] Lobby data eac_authorized = true
01:11:12.411 [Lua] Set lobby end.
01:11:12.411 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010e0265da
01:11:12.411 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a
01:11:14.721 [Lua] ### CLEARING PEER STATE FOR 11000010e0265da
01:11:14.721 [Lua] [PeerSM] 11000010e0265da :: on_exit Connecting
01:11:14.721 [Lua] [PeerSM] 11000010e0265da :: on_enter Connecting
01:11:14.863 [Lua] [PSM] Peer 11000010e0265da joined. Want to use profile index "4" and join party "0"
01:11:14.863 [Lua] Mechanism says: a client joined the game! 11000010e0265da
01:11:14.863 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010e0265da, connection_key=2)
01:11:14.863 [Lua] Sync dynamic to client:
01:11:15.179 [SteamVoipClient] select_out(11000010e0265da, on)
01:11:15.194 [SteamVoipClient] select_out(11000010e0265da, on)
01:11:15.194 [SteamVoipClient] select_in(11000010e0265da, on)
01:11:15.194 [SteamVoipClient] select_out(11000010e0265da, off)
01:11:16.982 [EACServer] [18:11:16:982][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E0265DA Session: 3 Status: Client Authenticated Message: Client authenticated.
01:11:16.982 [Lua] player (11000010e0265da,1) was put into party 0
01:11:16.982 [Lua] [PeerSM] 11000010e0265da :: on_exit Connecting
01:11:16.982 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading
01:11:16.982 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da inn_level 0
01:11:16.982 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:11:16.983 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 1100001027b107c "Babypeen"
<>
01:11:16.983 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000805F610; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14681009; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F04C7A0
[3] _ = table: 000000000805F610; new_state = Loading; old_state = Connecting
[4] self = table: 00000000022DCDE0; dt = 0.0069463122636079788; state_data = table: 000000000805F610; new_state = Loading
[5] self = table: 0000000010484840; dt = 0.0069463122636079788; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0
[6] self = table: 00000000017294F0; dt = 0.0069463122636079788; t = 57.127774717286229; network_manager = table: 00000000127FF940
[7] self = table: 000000001192F010; dt = 0.0069463122636079788; t = 2969.9491215911694
[8] self = table: 0000000000097100; real_world_dt = 0.0069463122636079788; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069463122636079788; t = 2969.9491215911694
[9] dt = 0.0069463122636079788
[2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915; clan_tag = "0"; peer_id = "11000010e0265da";
[4] current_state = Loading; function_memoize = table: 000000000BABAA60; state_data = table: 000000000805F610;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069464980624616146; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 000000000B459D70; machines = table: 000000001206D8F0; viewport_name = "player_1"; _camera_carrier = table: 0000000002065C00; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000E98A2C0; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860;
<>
<>
01:11:16.983 [EAC] Peer 11000010e0265da switched EAC state to ClientAuthenticatedLocal
01:11:17.138 [Lua] ### Sending rpc_level_loaded
01:11:17.138 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 50
01:11:17.138 [Lua] Peer 11000010e0265da has loaded the level but not all enemies, so we wait
01:11:17.252 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010e0265da, connection_key=2)
01:11:17.252 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading
01:11:17.252 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages
01:11:17.252 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:8 my_peer_id:1100001027b107c
01:11:17.341 [EACServer] [18:11:17:341][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010E0265DA.
01:11:17.842 [EACServer] [18:11:17:842][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010E0265DA
01:11:17.842 [EACServer] [18:11:17:842][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010E0265DA Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:11:17.846 [EAC] Peer 11000010e0265da switched EAC state to ClientAuthenticatedRemote
01:11:21.677 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages
01:11:21.677 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame
01:11:22.997 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:11:22.997 [Lua] [Matchmaking] Got a handshake request from 11000010e0265da with user name 'YourFriendlyENFP'
01:11:22.998 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame
01:11:22.998 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync
01:11:23.017 [Lua] Breedfreezer (server) starting a hot join sync
01:11:23.017 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
01:11:23.017 [Lua] RemotePlayer:create_game_object( ) 48
01:11:23.034 [Lua] player (11000010e0265da,1) was put into party 1
01:11:23.034 [Lua] Assigning peer(11000010e0265da:1) to profile(4) career(1)
01:11:23.034 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010e0265da) local_player_id(1) profile_index(4) career_index(1)
01:11:23.035 [Lua] Set lobby begin:
01:11:23.035 [Lua] Lobby data twitch_enabled = false
01:11:23.035 [Lua] Lobby data power_level = 730
01:11:23.035 [Lua] Lobby data unique_server_name = Babypeen
01:11:23.035 [Lua] Lobby data difficulty_tweak = 0
01:11:23.035 [Lua] Lobby data host = 1100001027b107c
01:11:23.035 [Lua] Lobby data time_of_search = 1609636045
01:11:23.035 [Lua] Lobby data game_mode = 2
01:11:23.035 [Lua] Lobby data is_private = false
01:11:23.035 [Lua] Lobby data match_started = true
01:11:23.035 [Lua] Lobby data mechanism = adventure
01:11:23.035 [Lua] Lobby data difficulty = harder
01:11:23.035 [Lua] Lobby data level_key = inn_level
01:11:23.035 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:11:23.035 [Lua] Lobby data selected_level_key = mines
01:11:23.035 [Lua] Lobby data quick_game = false
01:11:23.035 [Lua] Lobby data weave_name = false
01:11:23.035 [Lua] Lobby data matchmaking = true
01:11:23.035 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:11:23.035 [Lua] Lobby data num_players = 4
01:11:23.035 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:11:23.035 [Lua] Lobby data player_slot_2 = 0:0
01:11:23.035 [Lua] Lobby data country_code = US
01:11:23.035 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:11:23.035 [Lua] Lobby data eac_authorized = true
01:11:23.035 [Lua] Set lobby end.
01:11:23.035 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:11000010c9d9d7a
01:11:23.035 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync
01:11:23.035 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers
01:11:23.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:11:23.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:11:23.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
01:11:23.036 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
01:11:23.042 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers
01:11:23.042 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame
01:11:23.287 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:11:23.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:11:23.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
01:11:23.287 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read,
01:11:23.287 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:11:23.287 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1
01:11:23.287 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:9 my_peer_id:1100001027b107c
01:11:23.287 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:9 my_peer_id:1100001027b107c
01:11:23.287 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:9 my_peer_id:1100001027b107c
01:11:23.287 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:9 my_peer_id:1100001027b107c
01:11:23.288 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da
01:11:23.292 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:9 my_peer_id:1100001027b107c
01:11:23.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
01:11:23.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
01:11:23.292 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
01:11:23.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:11:23.292 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
01:11:23.292 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
01:11:23.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:11:23.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:11:23.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
01:11:23.371 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
01:11:23.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
01:11:23.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
01:11:23.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
01:11:23.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
01:11:23.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
01:11:23.719 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
01:11:23.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
01:11:24.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
01:11:24.238 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
01:11:24.240 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:11:24.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:11:24.362 [Lua] [PackageManager] Force_load: wwise/bow
01:11:24.363 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:11:24.430 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:11:24.430 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:11:24.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:11:24.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:11:24.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:11:24.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
01:11:24.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
01:11:24.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
01:11:24.689 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
01:11:25.464 [Lua] Set lobby begin:
01:11:25.464 [Lua] Lobby data twitch_enabled = false
01:11:25.464 [Lua] Lobby data power_level = 547
01:11:25.464 [Lua] Lobby data unique_server_name = Babypeen
01:11:25.464 [Lua] Lobby data difficulty_tweak = 0
01:11:25.464 [Lua] Lobby data host = 1100001027b107c
01:11:25.464 [Lua] Lobby data time_of_search = 1609636045
01:11:25.464 [Lua] Lobby data game_mode = 2
01:11:25.464 [Lua] Lobby data is_private = false
01:11:25.464 [Lua] Lobby data match_started = true
01:11:25.464 [Lua] Lobby data mechanism = adventure
01:11:25.464 [Lua] Lobby data difficulty = harder
01:11:25.464 [Lua] Lobby data level_key = inn_level
01:11:25.464 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:11:25.464 [Lua] Lobby data selected_level_key = mines
01:11:25.464 [Lua] Lobby data quick_game = false
01:11:25.464 [Lua] Lobby data weave_name = false
01:11:25.464 [Lua] Lobby data matchmaking = true
01:11:25.464 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:11:25.465 [Lua] Lobby data num_players = 4
01:11:25.465 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:11:25.465 [Lua] Lobby data player_slot_2 = 0:0
01:11:25.465 [Lua] Lobby data country_code = US
01:11:25.465 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:11:25.465 [Lua] Lobby data eac_authorized = true
01:11:25.465 [Lua] Set lobby end.
01:11:26.978 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
01:11:26.979 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
01:11:26.980 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:11:30.778 [Lua] Set lobby begin:
01:11:30.778 [Lua] Lobby data twitch_enabled = false
01:11:30.778 [Lua] Lobby data power_level = 691
01:11:30.778 [Lua] Lobby data unique_server_name = Babypeen
01:11:30.778 [Lua] Lobby data difficulty_tweak = 0
01:11:30.778 [Lua] Lobby data host = 1100001027b107c
01:11:30.778 [Lua] Lobby data time_of_search = 1609636045
01:11:30.778 [Lua] Lobby data game_mode = 2
01:11:30.778 [Lua] Lobby data is_private = false
01:11:30.778 [Lua] Lobby data match_started = true
01:11:30.778 [Lua] Lobby data mechanism = adventure
01:11:30.778 [Lua] Lobby data difficulty = harder
01:11:30.779 [Lua] Lobby data level_key = inn_level
01:11:30.779 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:11:30.779 [Lua] Lobby data selected_level_key = mines
01:11:30.779 [Lua] Lobby data quick_game = false
01:11:30.779 [Lua] Lobby data weave_name = false
01:11:30.779 [Lua] Lobby data matchmaking = true
01:11:30.779 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:11:30.779 [Lua] Lobby data num_players = 4
01:11:30.779 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:11:30.779 [Lua] Lobby data player_slot_2 = 0:0
01:11:30.779 [Lua] Lobby data country_code = US
01:11:30.779 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:11:30.779 [Lua] Lobby data eac_authorized = true
01:11:30.779 [Lua] Set lobby end.
01:11:38.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:10 my_peer_id:1100001027b107c
01:11:38.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:10 my_peer_id:1100001027b107c
01:11:38.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:10 my_peer_id:1100001027b107c
01:11:38.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:10 my_peer_id:1100001027b107c
01:11:38.215 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:10 my_peer_id:1100001027b107c
01:11:38.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:11:38.215 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
01:11:38.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient
01:11:38.240 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
01:11:38.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
01:11:38.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
01:11:38.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
01:11:38.372 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:11:38.408 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:11:38.408 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:11:38.415 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
01:11:38.963 [Lua] PlayFabMirrorBase:_commit_internal 21
01:11:38.963 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:11:38.967 [Lua] generate_backend_stats 1100001027b107c:1
01:11:38.987 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:11:38.987 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:11:38.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 57
01:11:38.994 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 57
01:11:39.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 57
01:11:39.095 [Lua] commit result success 21
01:11:54.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:11 my_peer_id:1100001027b107c
01:11:54.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:11 my_peer_id:1100001027b107c
01:11:54.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c9d9d7a inventory_sync_id:11 my_peer_id:1100001027b107c
01:11:54.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:11 my_peer_id:1100001027b107c
01:11:54.801 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:11 my_peer_id:1100001027b107c
01:11:54.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:11:54.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
01:11:54.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:11:54.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:11:54.977 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
01:12:02.202 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:12:02.203 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:12:02.203 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 0
01:12:02.203 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 )
01:12:02.203 [Lua] Set lobby begin:
01:12:02.203 [Lua] Lobby data twitch_enabled = false
01:12:02.203 [Lua] Lobby data power_level = 691
01:12:02.203 [Lua] Lobby data unique_server_name = Babypeen
01:12:02.203 [Lua] Lobby data difficulty_tweak = 0
01:12:02.203 [Lua] Lobby data host = 1100001027b107c
01:12:02.203 [Lua] Lobby data time_of_search = 1609636045
01:12:02.203 [Lua] Lobby data game_mode = 2
01:12:02.203 [Lua] Lobby data is_private = false
01:12:02.203 [Lua] Lobby data match_started = true
01:12:02.203 [Lua] Lobby data mechanism = adventure
01:12:02.203 [Lua] Lobby data difficulty = harder
01:12:02.203 [Lua] Lobby data level_key = inn_level
01:12:02.203 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:02.203 [Lua] Lobby data selected_level_key = mines
01:12:02.203 [Lua] Lobby data quick_game = false
01:12:02.203 [Lua] Lobby data weave_name = false
01:12:02.203 [Lua] Lobby data matchmaking = true
01:12:02.203 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:02.203 [Lua] Lobby data num_players = 4
01:12:02.203 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:02.203 [Lua] Lobby data player_slot_2 = 0:0
01:12:02.203 [Lua] Lobby data country_code = US
01:12:02.203 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:02.203 [Lua] Lobby data eac_authorized = true
01:12:02.203 [Lua] Set lobby end.
01:12:02.205 [Lua] Set lobby begin:
01:12:02.205 [Lua] Lobby data twitch_enabled = false
01:12:02.205 [Lua] Lobby data power_level = 691
01:12:02.205 [Lua] Lobby data unique_server_name = Babypeen
01:12:02.205 [Lua] Lobby data difficulty_tweak = 0
01:12:02.205 [Lua] Lobby data host = 1100001027b107c
01:12:02.206 [Lua] Lobby data time_of_search = 1609636045
01:12:02.206 [Lua] Lobby data game_mode = 2
01:12:02.206 [Lua] Lobby data is_private = false
01:12:02.206 [Lua] Lobby data match_started = true
01:12:02.206 [Lua] Lobby data mechanism = adventure
01:12:02.206 [Lua] Lobby data difficulty = harder
01:12:02.206 [Lua] Lobby data level_key = inn_level
01:12:02.206 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:02.206 [Lua] Lobby data selected_level_key = mines
01:12:02.206 [Lua] Lobby data quick_game = false
01:12:02.206 [Lua] Lobby data weave_name = false
01:12:02.206 [Lua] Lobby data matchmaking = true
01:12:02.206 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:02.206 [Lua] Lobby data num_players = 4
01:12:02.206 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:02.206 [Lua] Lobby data player_slot_2 = 0:0
01:12:02.206 [Lua] Lobby data country_code = US
01:12:02.206 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:02.206 [Lua] Lobby data eac_authorized = true
01:12:02.206 [Lua] Set lobby end.
01:12:02.206 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
01:12:02.206 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
01:12:02.206 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame
01:12:02.206 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame
01:12:02.206 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit InGame
01:12:02.206 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter InPostGame
01:12:02.206 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
01:12:02.206 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame
01:12:02.206 [Lua] Complete level triggered.
01:12:02.208 [Save] Saving `save_data`
01:12:02.208 [Lua] gm_event_end_conditions_met false false
01:12:02.208 [Lua] PlayFabMirrorBase:_commit_internal nil
01:12:02.208 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:12:02.211 [Lua] generate_backend_stats 1100001027b107c:1
01:12:02.215 [Save] Save done
01:12:02.215 [Save] Saving `save_data`
01:12:02.219 [Save] Save done
01:12:02.231 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:12:02.231 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:12:02.231 [Save] Saving `save_data`
01:12:02.231 [Lua] TRANSITION nil nil mines
01:12:02.231 [Lua] Transition type "mines", is server: true
01:12:02.231 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:12:02.231 [Lua] [GameNetworkManager] Leaving game...
01:12:02.231 [Lua] [GameNetworkManager] Shutting down game session host.
01:12:02.231 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:12:02.231 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:12:02.231 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=101.71
01:12:02.235 [Save] Save done
01:12:02.238 [Connection] Packet 1523 chunk for system game_session from 1100001024f5f80 had no listener
01:12:02.238 [Connection] Packet 1318 chunk for system game_session from 11000010e0265da had no listener
01:12:02.238 [Connection] Packet 2155 chunk for system game_session from 11000010c9d9d7a had no listener
01:12:02.239 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:12:02.239 [Lua] commit result success 22
01:12:02.252 [Connection] Packet 2156 chunk for system game_session from 11000010c9d9d7a had no listener
01:12:02.259 [Connection] Packet 1319 chunk for system game_session from 11000010e0265da had no listener
01:12:02.286 [Connection] Packet 1526 chunk for system game_session from 1100001024f5f80 had no listener
01:12:02.286 [Connection] Packet 2157 chunk for system game_session from 11000010c9d9d7a had no listener
01:12:02.289 [Connection] Packet 1320 chunk for system game_session from 11000010e0265da had no listener
01:12:02.318 [Connection] Packet 1527 chunk for system game_session from 1100001024f5f80 had no listener
01:12:02.318 [Connection] Packet 2158 chunk for system game_session from 11000010c9d9d7a had no listener
01:12:02.332 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 4211 or from non-session peer 11000010e0265da
01:12:02.332 [Connection] Packet 1321 chunk for system game_session from 11000010e0265da had no listener
01:12:02.353 [Connection] Packet 2159 chunk for system game_session from 11000010c9d9d7a had no listener
01:12:02.411 [Connection] Packet 1529 chunk for system game_session from 1100001024f5f80 had no listener
01:12:02.638 [Lua] [PlayerSyncData] Game session is not initialized
01:12:02.638 [Lua] [PlayerSyncData] Game session is not initialized
01:12:02.638 [Lua] [PlayerSyncData] Game session is not initialized
01:12:02.638 [Lua] Set lobby begin:
01:12:02.638 [Lua] Lobby data twitch_enabled = false
01:12:02.638 [Lua] Lobby data power_level = 0
01:12:02.638 [Lua] Lobby data unique_server_name = Babypeen
01:12:02.638 [Lua] Lobby data difficulty_tweak = 0
01:12:02.638 [Lua] Lobby data host = 1100001027b107c
01:12:02.638 [Lua] Lobby data time_of_search = 1609636045
01:12:02.638 [Lua] Lobby data game_mode = 2
01:12:02.638 [Lua] Lobby data is_private = false
01:12:02.638 [Lua] Lobby data match_started = true
01:12:02.638 [Lua] Lobby data mechanism = adventure
01:12:02.638 [Lua] Lobby data difficulty = harder
01:12:02.638 [Lua] Lobby data level_key = inn_level
01:12:02.638 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:02.638 [Lua] Lobby data selected_level_key = mines
01:12:02.638 [Lua] Lobby data quick_game = false
01:12:02.638 [Lua] Lobby data weave_name = false
01:12:02.638 [Lua] Lobby data matchmaking = true
01:12:02.638 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:02.638 [Lua] Lobby data num_players = 4
01:12:02.638 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:02.638 [Lua] Lobby data player_slot_2 = 0:0
01:12:02.638 [Lua] Lobby data country_code = US
01:12:02.638 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:02.638 [Lua] Lobby data eac_authorized = true
01:12:02.638 [Lua] Set lobby end.
01:12:04.259 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:12:04.259 [Lua] [Managers] Calling function on all managers:
01:12:04.259 [Lua] Clearing all global lookup lists
01:12:04.259 [Lua] [IngamePlayerListUI] - Destroy
01:12:04.260 [Lua] [EquipmentUI] - Destroy
01:12:04.260 [Lua] [AbilityUI] - Destroy
01:12:04.260 [Lua] [GamePadAbilityUI] - Destroy
01:12:04.260 [Lua] [GamePadEquipmentUI] - Destroy
01:12:04.260 [Lua] [IngameUI] destroy
01:12:04.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:12:04.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1
01:12:04.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
01:12:04.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4
01:12:04.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
01:12:04.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1
01:12:04.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3
01:12:04.313 [Lua] [Managers] Destroying manager group:
01:12:04.317 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:12:04.401 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:12:04.401 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
01:12:04.401 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
01:12:04.401 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c mines 0
01:12:04.401 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:12:04.401 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 10, User: 1100001027b107c "Babypeen"
<>
01:12:04.402 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "mines"; environment_variation_id = 0; level_seed = 83472; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 0000000007F76A30
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 00000000017294F0; application_shutdown = nil; unit_spawner = table: 0000000002EDD100; world = [World]; unit_storage = table: 000000000FA93CF0; units = table: 0000000002EDD170; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000017294F0
[8] self = table: 000000001192F010; dt = 0.0069979429244995117; t = 3014.5319930640981; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069979429244995117; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069979429244995117; t = 3014.5319930640981
[10] dt = 0.0069979429244995117
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "mines"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 99.917608394101265; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069979429244995117; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 101.71060587046668; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860;
<>
<>
01:12:04.402 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame
01:12:04.402 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading
01:12:04.402 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da mines 0
01:12:04.402 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:12:04.402 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 11, User: 1100001027b107c "Babypeen"
<>
01:12:04.402 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "mines"; environment_variation_id = 0; level_seed = 83472; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 0000000007F76A30
[3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame
[5] self = table: 00000000017294F0; application_shutdown = nil; unit_spawner = table: 0000000002EDD100; world = [World]; unit_storage = table: 000000000FA93CF0; units = table: 0000000002EDD170; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000017294F0
[8] self = table: 000000001192F010; dt = 0.0069979429244995117; t = 3014.5319930640981; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069979429244995117; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069979429244995117; t = 3014.5319930640981
[10] dt = 0.0069979429244995117
[2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; loaded_level = "inn_level"; resend_post_game_timer = 1.8818581737577915;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "mines"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 99.917608394101265; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069979429244995117; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 101.71060587046668; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860;
<>
<>
01:12:04.402 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit InPostGame
01:12:04.402 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Loading
01:12:04.402 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c9d9d7a mines 0
01:12:04.402 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:12:04.402 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 12, User: 1100001027b107c "Babypeen"
<>
01:12:04.403 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 00000000018E4A00; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010c9d9d7a"; level_key = "mines"; environment_variation_id = 0; level_seed = 83472; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 0000000007F76A30
[3] _ = table: 00000000018E4A00; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010c9d9d7a"; peer_state_machine = table: 0000000002DC5C30; current_state = InPostGame
[5] self = table: 00000000017294F0; application_shutdown = nil; unit_spawner = table: 0000000002EDD100; world = [World]; unit_storage = table: 000000000FA93CF0; units = table: 0000000002EDD170; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000017294F0
[8] self = table: 000000001192F010; dt = 0.0069979429244995117; t = 3014.5319930640981; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069979429244995117; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069979429244995117; t = 3014.5319930640981
[10] dt = 0.0069979429244995117
[2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; peer_id = "11000010c9d9d7a"; num_players = 1; wanted_party_index = 0; account_id = "11000010c9d9d7a"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8736655083484948; loaded_level = "inn_level"; resend_post_game_timer = 1.8243590374477208;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "mines"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 99.917608394101265; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069979429244995117; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 101.71060587046668; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860;
<>
<>
01:12:04.403 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame
01:12:04.403 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
01:12:04.403 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 mines 0
01:12:04.403 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:12:04.403 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 13, User: 1100001027b107c "Babypeen"
<>
01:12:04.403 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "mines"; environment_variation_id = 0; level_seed = 83472; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 0000000007F76A30
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame
[5] self = table: 00000000017294F0; application_shutdown = nil; unit_spawner = table: 0000000002EDD100; world = [World]; unit_storage = table: 000000000FA93CF0; units = table: 0000000002EDD170; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000017294F0
[8] self = table: 000000001192F010; dt = 0.0069979429244995117; t = 3014.5319930640981; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069979429244995117; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069979429244995117; t = 3014.5319930640981
[10] dt = 0.0069979429244995117
[2] server = table: 0000000010484840; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; loaded_level = "inn_level"; resend_post_game_timer = 1.8186516808345914;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127FF940; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "mines"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000BA806F0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000950BF0; network_server = table: 0000000010484840; entity_system = table: 00000000016F0F40; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000008064330; statistics_db = table: 0000000000D80570; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 99.917608394101265; input_manager = table: 000000000307AF90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000095D43D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BA806F0; world = [World]; dt = 0.0069979429244995117; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 101.71060587046668; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000BDA6AD0; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000017294F0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000960A860;
<>
<>
01:12:04.403 [Lua] [Matchmaking] unregister rpcs
01:12:04.403 [Lua] ############### UNLOADING PACKAGES ###############
01:12:04.403 [Lua] [Managers] Calling function on all managers:
01:12:04.403 [Lua] [Managers] Destroying manager group:
01:12:04.403 [Lua] [Gamestate] Enter state StateLoading
01:12:04.405 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:12:04.405 [Lua] [Matchmaking] register rpcs
01:12:04.405 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
01:12:04.405 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:12:04.405 [Lua] registering RPCs
01:12:04.405 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:12:04.405 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:12:04.405 [Lua] Set lobby begin:
01:12:04.405 [Lua] Lobby data twitch_enabled = false
01:12:04.405 [Lua] Lobby data power_level = 0
01:12:04.405 [Lua] Lobby data unique_server_name = Babypeen
01:12:04.405 [Lua] Lobby data difficulty_tweak = 0
01:12:04.405 [Lua] Lobby data host = 1100001027b107c
01:12:04.405 [Lua] Lobby data time_of_search = 1609636045
01:12:04.405 [Lua] Lobby data game_mode = 2
01:12:04.405 [Lua] Lobby data is_private = false
01:12:04.405 [Lua] Lobby data match_started = true
01:12:04.405 [Lua] Lobby data mechanism = adventure
01:12:04.405 [Lua] Lobby data difficulty = harder
01:12:04.405 [Lua] Lobby data level_key = mines
01:12:04.405 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:04.405 [Lua] Lobby data selected_level_key = mines
01:12:04.405 [Lua] Lobby data quick_game = false
01:12:04.405 [Lua] Lobby data weave_name = false
01:12:04.406 [Lua] Lobby data matchmaking = true
01:12:04.406 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:04.406 [Lua] Lobby data num_players = 4
01:12:04.406 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:04.406 [Lua] Lobby data player_slot_2 = 0:0
01:12:04.406 [Lua] Lobby data country_code = US
01:12:04.406 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:04.406 [Lua] Lobby data eac_authorized = true
01:12:04.406 [Lua] Set lobby end.
01:12:04.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:12:04.408 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized
01:12:04.408 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] self.picked_environment_id=[0]
01:12:04.408 [Lua] [LevelTransitionHandler] load_level mines 0
01:12:04.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:12:04.411 [Umbra] Unload tome
01:12:04.411 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
01:12:04.466 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:12:04.466 [Lua] [LevelTransitionHandler] Loading level: "mines"
01:12:04.466 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/mines" Meta package name: "nil"
01:12:04.466 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read,
01:12:04.466 [Lua] [StateLoading] got rpc_load_level 54 mines
01:12:04.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2
01:12:04.519 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2
01:12:04.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines
01:12:07.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines
01:12:07.521 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines
01:12:07.536 [Lua] [LevelTransitionHandler] Level load completed!
01:12:07.537 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 83472 - use_random_directors: true - overriden_conflict: nil
01:12:07.558 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:12:07.558 [Lua] checking dlc's against conflict directors
01:12:07.558 [Lua] number of factions to include 2
01:12:07.558 [Lua] number of factions added 2
01:12:07.558 [Lua] --- --- ---
01:12:07.558 [Lua] Starting... difficulty 'harder'
01:12:07.558 [Lua] These are the starting conflict directors:
01:12:07.558 [Lua] chaos
01:12:07.558 [Lua] skaven
01:12:07.558 [Lua] --- --- ---
01:12:07.558 [Lua]
01:12:07.558 [Lua] DONE! Found the following directors:
01:12:07.558 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander chaos_raider chaos_berzerker
01:12:07.558 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_dummy_troll=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
chaos_raider=true,
chaos_berzerker=true,
}
01:12:07.558 [Lua] load_startup_enemy_packages: --------------
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_spawn
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_troll
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_rat_ogre
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_stormfiend
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] beastmen_minotaur
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_plague_sorcerer
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_corruptor_sorcerer
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_gutter_runner
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_pack_master
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_poison_wind_globadier
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_ratling_gunner
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_warpfire_thrower
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_vortex_sorcerer
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] beastmen_standard_bearer
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_vortex
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] critter_rat
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] critter_pig
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_storm_vermin
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_warrior
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_clan_rat_with_shield
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_clan_rat
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_storm_vermin_with_shield
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_slave
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_fanatic
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_loot_rat
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_marauder_with_shield
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_marauder
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] skaven_plague_monk
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_raider
01:12:07.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:12:07.558 [Lua] chaos_berzerker
01:12:07.560 [Lua] ### Sending rpc_level_loaded
01:12:07.560 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 54
01:12:07.560 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
01:12:07.577 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
01:12:07.577 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
01:12:07.600 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
01:12:07.600 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
01:12:07.600 [Lua] ### Sending rpc_level_loaded
01:12:07.600 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 54
01:12:07.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:12:07.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:12:07.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:12:08.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:12:08.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:12:08.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:12:08.288 [Lua] ### Sending rpc_level_loaded
01:12:08.288 [Lua] #### Has state machine: true, peer_id: 11000010c9d9d7a, level_id: 54
01:12:08.288 [Lua] Peer 11000010c9d9d7a has loaded the level and all enemies are loaded
01:12:08.288 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Loading
01:12:08.288 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter LoadingProfilePackages
01:12:08.303 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit LoadingProfilePackages
01:12:08.303 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForEnterGame
01:12:08.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:12:08.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:12:08.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:12:08.605 [Lua] ### Sending rpc_level_loaded
01:12:08.605 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 54
01:12:08.605 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded
01:12:08.606 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
01:12:08.606 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
01:12:08.622 [Lua] ### Sending rpc_level_loaded
01:12:08.622 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 54
01:12:08.622 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded
01:12:08.622 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading
01:12:08.622 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages
01:12:08.622 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
01:12:08.622 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
01:12:08.639 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages
01:12:08.639 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame
01:12:08.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:12:08.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:12:08.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:12:09.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:12:09.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:12:09.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:12:09.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:12:09.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:12:09.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:12:09.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:12:09.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:12:09.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:12:09.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:12:09.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:12:09.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:12:10.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:12:10.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:12:10.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:12:10.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:12:10.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:12:10.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:12:10.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:12:10.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:12:10.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:12:10.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:12:10.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:12:10.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:12:11.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:12:11.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:12:11.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:12:11.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:12:11.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:12:11.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:12:11.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:12:11.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:12:11.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:12:12.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:12:12.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:12:12.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:12:12.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:12:12.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:12:12.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:12:12.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:12:12.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:12:12.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:12:12.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:12:12.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:12:12.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:12:13.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:12:13.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:12:13.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:12:13.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:12:13.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:12:13.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:12:13.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:12:13.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:12:13.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:12:13.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:12:13.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:12:13.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:12:14.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:12:14.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:12:14.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:12:14.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:12:14.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:12:14.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:12:14.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:12:14.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:12:14.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:12:15.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:12:15.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:12:15.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:12:15.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:12:15.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:12:15.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:12:15.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:12:15.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:12:15.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:12:15.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:12:15.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:12:15.727 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: custom
01:12:15.727 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:12:15.727 [Lua] Starting async level spawning of levels/honduras/mines/world
01:12:15.856 [Lua] Async level spawning done
01:12:15.856 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:12:16.842 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:12:16.842 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:12:16.842 [Lua] [Matchmaking] unregister rpcs
01:12:16.842 [Lua] Set lobby begin:
01:12:16.842 [Lua] Lobby data twitch_enabled = false
01:12:16.842 [Lua] Lobby data power_level = 0
01:12:16.842 [Lua] Lobby data unique_server_name = Babypeen
01:12:16.842 [Lua] Lobby data difficulty_tweak = 0
01:12:16.842 [Lua] Lobby data host = 1100001027b107c
01:12:16.842 [Lua] Lobby data time_of_search = 1609636045
01:12:16.842 [Lua] Lobby data game_mode = 2
01:12:16.842 [Lua] Lobby data is_private = false
01:12:16.842 [Lua] Lobby data match_started = true
01:12:16.842 [Lua] Lobby data mechanism = adventure
01:12:16.842 [Lua] Lobby data difficulty = harder
01:12:16.842 [Lua] Lobby data level_key = mines
01:12:16.842 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:16.842 [Lua] Lobby data selected_level_key = mines
01:12:16.842 [Lua] Lobby data quick_game = false
01:12:16.842 [Lua] Lobby data weave_name = false
01:12:16.842 [Lua] Lobby data matchmaking = true
01:12:16.842 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:16.842 [Lua] Lobby data num_players = 4
01:12:16.842 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:16.842 [Lua] Lobby data player_slot_2 = 0:0
01:12:16.842 [Lua] Lobby data country_code = US
01:12:16.843 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:16.843 [Lua] Lobby data eac_authorized = true
01:12:16.843 [Lua] Set lobby end.
01:12:16.843 [Lua] [Managers] Destroying manager group:
01:12:16.843 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens
01:12:16.843 [Lua] [Gamestate] Enter StateIngame HOST
01:12:16.843 [Lua] [Managers] Calling function on all managers:
01:12:16.843 [Lua] <>level = mines<>
01:12:16.843 [Lua] Set lobby begin:
01:12:16.843 [Lua] Lobby data twitch_enabled = false
01:12:16.844 [Lua] Lobby data power_level = 0
01:12:16.844 [Lua] Lobby data unique_server_name = Babypeen
01:12:16.844 [Lua] Lobby data difficulty_tweak = 0
01:12:16.844 [Lua] Lobby data host = 1100001027b107c
01:12:16.844 [Lua] Lobby data time_of_search = 1609636045
01:12:16.844 [Lua] Lobby data game_mode = 2
01:12:16.844 [Lua] Lobby data is_private = false
01:12:16.844 [Lua] Lobby data match_started = true
01:12:16.844 [Lua] Lobby data mechanism = adventure
01:12:16.844 [Lua] Lobby data difficulty = harder
01:12:16.844 [Lua] Lobby data level_key = mines
01:12:16.844 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:16.844 [Lua] Lobby data selected_level_key = mines
01:12:16.844 [Lua] Lobby data quick_game = false
01:12:16.844 [Lua] Lobby data weave_name = false
01:12:16.844 [Lua] Lobby data matchmaking = true
01:12:16.844 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:16.844 [Lua] Lobby data num_players = 4
01:12:16.844 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:16.844 [Lua] Lobby data player_slot_2 = 0:0
01:12:16.844 [Lua] Lobby data country_code = US
01:12:16.844 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:16.844 [Lua] Lobby data eac_authorized = true
01:12:16.844 [Lua] Set lobby end.
01:12:16.844 [Lua] [StateIngame] Server ingame
01:12:16.847 [Lua] Set lobby begin:
01:12:16.847 [Lua] Lobby data twitch_enabled = false
01:12:16.847 [Lua] Lobby data power_level = 0
01:12:16.847 [Lua] Lobby data unique_server_name = Babypeen
01:12:16.847 [Lua] Lobby data difficulty_tweak = 0
01:12:16.847 [Lua] Lobby data host = 1100001027b107c
01:12:16.847 [Lua] Lobby data time_of_search = 1609636045
01:12:16.847 [Lua] Lobby data game_mode = 2
01:12:16.847 [Lua] Lobby data is_private = false
01:12:16.847 [Lua] Lobby data match_started = true
01:12:16.847 [Lua] Lobby data mechanism = adventure
01:12:16.847 [Lua] Lobby data difficulty = harder
01:12:16.847 [Lua] Lobby data level_key = mines
01:12:16.847 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:16.847 [Lua] Lobby data selected_level_key = mines
01:12:16.847 [Lua] Lobby data quick_game = false
01:12:16.847 [Lua] Lobby data weave_name = false
01:12:16.847 [Lua] Lobby data matchmaking = true
01:12:16.847 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:16.848 [Lua] Lobby data num_players = 4
01:12:16.848 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:16.848 [Lua] Lobby data player_slot_2 = 0:0
01:12:16.848 [Lua] Lobby data country_code = US
01:12:16.848 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:16.848 [Lua] Lobby data eac_authorized = true
01:12:16.848 [Lua] Set lobby end.
01:12:16.848 [Lua] [Matchmaking] register rpcs
01:12:16.848 [Lua] GameNetworkManager:init... creating game session
01:12:16.848 [Lua] Host GameSession.make_game_session_host with session:
01:12:16.848 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:12:16.848 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
01:12:16.848 [Lua] [GameNetworkManager] self.is_server = true
01:12:16.848 [Network] Setting artificial MTU limit to 576
01:12:16.848 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 58
01:12:16.848 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
01:12:16.858 [Lua] Switching ConflictSettings: to: default
01:12:16.858 [Lua] pacing=default
01:12:16.858 [Lua] roaming=nil
01:12:16.858 [Lua] specials=default
01:12:16.858 [Lua] debug_color=maroon
01:12:16.858 [Lua] contained_breeds=nil
01:12:16.858 [Lua] pack_spawning=default
01:12:16.858 [Lua] disabled=false
01:12:16.858 [Lua] factions=nil
01:12:16.858 [Lua] boss=default
01:12:16.858 [Lua] horde=default
01:12:16.858 [Lua] name=default
01:12:16.858 [Lua] intensity=default
01:12:16.858 [Lua] ---
01:12:16.858 [Lua] [LevelAnalysis] set_random_seed( 83472)
01:12:16.866 [Lua] [AIInterestPointSystem] Level Seed: 83472
01:12:16.866 [Lua]
01:12:16.866 [Lua] [entity_system_bag] = table
01:12:16.866 [Lua] [entity_system_bag] = metatable
01:12:16.866 [Lua] [startup_data] = table
01:12:16.866 [Lua] [entity_manager] = table
01:12:16.866 [Lua] [entity_manager] = metatable
01:12:16.866 [Lua] [unit_spawner] = table
01:12:16.866 [Lua] [unit_spawner] = metatable
01:12:16.866 [Lua] [unit_storage] = table
01:12:16.866 [Lua] [unit_storage] = metatable
01:12:16.866 [Lua] [dice_keeper] = table
01:12:16.866 [Lua] [dice_keeper] = metatable
01:12:16.866 [Lua] [is_server] = true (boolean)
01:12:16.866 [Lua] [world] = [World]
01:12:16.866 [Lua] [system_api] = table
01:12:16.866 [Lua] [entity_system] = table
01:12:16.866 [Lua] [entity_system] = metatable
01:12:16.866 [Lua] [network_lobby] = table
01:12:16.866 [Lua] [network_lobby] = metatable
01:12:16.866 [Lua] [profile_synchronizer] = table
01:12:16.866 [Lua] [profile_synchronizer] = metatable
01:12:16.866 [Lua] [level_transition_handler] = table
01:12:16.866 [Lua] [level_transition_handler] = metatable
01:12:16.866 [Lua] [num_local_human_players] = 1 (number)
01:12:16.866 [Lua] [statistics_db] = table
01:12:16.866 [Lua] [statistics_db] = metatable
01:12:16.866 [Lua] [network_server] = table
01:12:16.866 [Lua] [network_server] = metatable
01:12:16.866 [Lua] [input_manager] = table
01:12:16.866 [Lua] [input_manager] = metatable
01:12:16.866 [Lua] [network_clock] = table
01:12:16.866 [Lua] [network_clock] = metatable
01:12:16.866 [Lua] [network_transmit] = table
01:12:16.866 [Lua] [network_transmit] = metatable
01:12:16.866 [Lua] [free_flight_manager] = table
01:12:16.866 [Lua] [free_flight_manager] = metatable
01:12:16.866 [Lua] [network_manager] = table
01:12:16.866 [Lua] [network_manager] = metatable
01:12:16.866 [Lua] [network_event_delegate] = table
01:12:16.866 [Lua] [network_event_delegate] = metatable
01:12:16.866 [Lua]
01:12:16.867 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:12:16.867 [Lua] ignoring extension VersusInteractObjectiveExtension
01:12:16.867 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:12:16.867 [Lua] ignoring extension VersusSocketObjectiveExtension
01:12:16.867 [Lua] ignoring extension VersusTargetObjectiveExtension
01:12:16.867 [Lua] ignoring extension VersusMissionObjectiveExtension
01:12:16.869 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:12:16.886 [Lua] [AchievementManager] Achievements using the steam platform
01:12:16.926 [Lua] respawn_unit_spawned with group id: end_event_altar
01:12:16.926 [Lua] respawn_unit_spawned with group id: end_event_altar
01:12:16.926 [Lua] respawn_unit_spawned with group id: end_event_altar
01:12:16.926 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
01:12:16.927 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
01:12:16.927 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
01:12:16.953 [Lua] [StateIngame] Level seed: 83472
01:12:16.976 [Lua] [LevelAnalysis] set_random_seed( 83472)
01:12:16.980 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:12:16.980 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:12:16.981 [Lua] [IngameUI] init
01:12:16.993 [SteamVoipClient] select_out(1100001027b107c, off)
01:12:16.993 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:12:16.993 [SteamVoipClient] select_out(11000010e0265da, off)
01:12:16.996 [Lua] cb_razer_chroma_setup
01:12:17.019 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:12:17.019 [Lua] Set lobby begin:
01:12:17.019 [Lua] Lobby data twitch_enabled = false
01:12:17.019 [Lua] Lobby data power_level = 784
01:12:17.019 [Lua] Lobby data unique_server_name = Babypeen
01:12:17.019 [Lua] Lobby data difficulty_tweak = 0
01:12:17.019 [Lua] Lobby data host = 1100001027b107c
01:12:17.019 [Lua] Lobby data time_of_search = 1609636045
01:12:17.019 [Lua] Lobby data game_mode = 2
01:12:17.019 [Lua] Lobby data is_private = false
01:12:17.019 [Lua] Lobby data match_started = true
01:12:17.019 [Lua] Lobby data mechanism = adventure
01:12:17.019 [Lua] Lobby data difficulty = harder
01:12:17.020 [Lua] Lobby data level_key = mines
01:12:17.020 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:17.020 [Lua] Lobby data selected_level_key = mines
01:12:17.020 [Lua] Lobby data quick_game = false
01:12:17.020 [Lua] Lobby data weave_name = false
01:12:17.020 [Lua] Lobby data matchmaking = true
01:12:17.020 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:17.020 [Lua] Lobby data num_players = 4
01:12:17.020 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:17.020 [Lua] Lobby data player_slot_2 = 0:0
01:12:17.020 [Lua] Lobby data country_code = US
01:12:17.020 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:17.020 [Lua] Lobby data eac_authorized = true
01:12:17.020 [Lua] Set lobby end.
01:12:17.020 [Flow] Socket 2 occupied
01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000
01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000
01:12:17.020 [Flow] Socket 3 occupied
01:12:17.020 [Flow] Socket 1 occupied
01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000
01:12:17.020 [Flow] Socket 1 occupied
01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000
01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000
01:12:17.020 [Flow] Socket 3 occupied
01:12:17.020 [Flow] Socket 2 occupied
01:12:17.020 [Lua] [flow:Sockets occupied:] float=0.000000
01:12:17.020 [Flow] Spawned:c_barrel_socket
01:12:17.021 [Flow] Socket 2 occupied
01:12:17.021 [Lua] [flow:Sockets occupied:] float=0.000000
01:12:17.021 [Flow] Socket 1 occupied
01:12:17.021 [Lua] [flow:Sockets occupied:] float=0.000000
01:12:17.021 [Lua] [flow:Sockets occupied:] float=0.000000
01:12:17.021 [Flow] Socket 3 occupied
01:12:17.021 [Lua] CurrentConflictSettings default
01:12:17.021 [Lua] [ConflictDirector] conflict_director is ai_ready
01:12:17.026 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:12:17.026 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:12:17.030 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:12:17.030 [Lua] Forming navigation groups in one frame
01:12:17.030 [Lua] Forming navigation groups
01:12:17.039 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519
01:12:17.229 [Lua] NavigationGroupManager -> calulation time B: 0.1910000000002583
01:12:17.229 [Lua] number of nav groups: 237
01:12:17.231 [Lua] number of refined nav groups : 170
01:12:17.234 [Lua] NavigationGroupManager -> calulation time C: 0.004999999999654392
01:12:17.234 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.573372909426695 Normalized coefficient: 1.1603600744706299
01:12:17.238 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8945128329098218 Normalized coefficient: 1.5917913560750985
01:12:17.240 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.387834234908226 Normalized coefficient: 1.3830549053585621
01:12:17.243 [Lua] -------------> JOW Perfect-density 9 Sum density 7.5653805732727033 Normalized coefficient: 1.1896295120691722
01:12:17.247 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
01:12:17.247 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
01:12:17.247 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
01:12:17.247 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
01:12:17.247 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
01:12:17.247 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
01:12:17.247 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
01:12:17.254 [Lua] [LevelAnalysis] Generating boss paths for level: mines
01:12:17.254 [Lua] [LevelAnalysis] This level has a total main-path length of 1279.192 meters.
01:12:17.254 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:12:17.254 [Lua] [LevelAnalysis]
01:12:17.254 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:12:17.255 [Lua] [LevelAnalysis]
01:12:17.255 [Lua] [LevelAnalysis] Terror events added:
01:12:17.255 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
01:12:17.255 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
01:12:17.255 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
01:12:17.255 [Lua] NORMAL PATROL MAIN PATH 313.01199340820312
01:12:17.255 [Lua] [waypoints] = table
01:12:17.255 [Lua] [astar_points] = table
01:12:17.255 [Lua] [travel_dist] = 313.01198019087315 (number)
01:12:17.255 [Lua] [one_directional] = true (boolean)
01:12:17.255 [Lua] [id] = boss6 (string)
01:12:17.255 [Lua] ----> using boss spline path!
01:12:17.255 [Lua] Adding main path event: Vector3Box(-105, 100.5, 22.841) boss_event_chaos_spline_patrol 45 table: 0000000009D66F50
01:12:17.255 [Lua] MAIN PATH CONNECTOR 986.0458984375
01:12:17.255 [Lua] [waypoints] = table
01:12:17.255 [Lua] [astar_points] = table
01:12:17.255 [Lua] [travel_dist] = 1045.4955409392715 (number)
01:12:17.255 [Lua] [id] = boss15 (string)
01:12:17.255 [Lua] [one_directional] = true (boolean)
01:12:17.255 [Lua] [main_path_connector] = table
01:12:17.255 [Lua] ----> using boss spline path!
01:12:17.255 [Lua] Adding main path event: Vector3Box(272, -294, -17.443) boss_event_chaos_spline_patrol 45 table: 0000000009D67630
01:12:17.255 [Lua] [LevelAnalysis] num_event_places_f: 0.81946132723490395 , num_event_places: 0 , trailing_event_fraction: 0.81946132723490395 , num_events: 0
01:12:17.255 [Lua] [LevelAnalysis] Level path distance: 1279.191990852356
01:12:17.255 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:12:17.258 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
01:12:17.269 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54
01:12:17.272 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55
01:12:17.273 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56
01:12:17.275 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57
01:12:17.275 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
01:12:17.275 [Lua] [Managers] Calling function on all managers:
01:12:17.275 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:12:17.291 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
01:12:17.291 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
01:12:17.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 58
01:12:17.375 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
01:12:17.375 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
01:12:17.443 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 58
01:12:18.881 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForEnterGame
01:12:18.881 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForGameObjectSync
01:12:18.890 [Lua] Set lobby begin:
01:12:18.890 [Lua] Lobby data twitch_enabled = false
01:12:18.890 [Lua] Lobby data power_level = 784
01:12:18.890 [Lua] Lobby data unique_server_name = Babypeen
01:12:18.890 [Lua] Lobby data difficulty_tweak = 0
01:12:18.890 [Lua] Lobby data host = 1100001027b107c
01:12:18.890 [Lua] Lobby data time_of_search = 1609636045
01:12:18.890 [Lua] Lobby data game_mode = 2
01:12:18.890 [Lua] Lobby data is_private = false
01:12:18.890 [Lua] Lobby data match_started = true
01:12:18.890 [Lua] Lobby data mechanism = adventure
01:12:18.890 [Lua] Lobby data difficulty = harder
01:12:18.890 [Lua] Lobby data level_key = mines
01:12:18.890 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:18.890 [Lua] Lobby data selected_level_key = mines
01:12:18.890 [Lua] Lobby data quick_game = false
01:12:18.890 [Lua] Lobby data weave_name = false
01:12:18.890 [Lua] Lobby data matchmaking = true
01:12:18.890 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:18.890 [Lua] Lobby data num_players = 4
01:12:18.890 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:18.890 [Lua] Lobby data player_slot_2 = 0:0
01:12:18.890 [Lua] Lobby data country_code = US
01:12:18.890 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:18.890 [Lua] Lobby data eac_authorized = true
01:12:18.891 [Lua] Set lobby end.
01:12:18.891 [Lua] [Matchmaking] Assigned player 11000010c9d9d7a to slot 5 when hot join syncing
01:12:18.891 [Lua] Breedfreezer (server) starting a hot join sync
01:12:18.891 [Lua] packing 0 units of breed chaos_marauder
01:12:18.891 [Lua] packing 0 units of breed skaven_clan_rat
01:12:18.891 [Lua] packing 0 units of breed skaven_storm_vermin
01:12:18.891 [Lua] packing 0 units of breed skaven_slave
01:12:18.891 [Lua] packing 0 units of breed chaos_fanatic
01:12:18.891 [Lua] packing 0 units of breed chaos_raider
01:12:18.891 [Lua] packing 0 units of breed chaos_warrior
01:12:18.891 [Lua] packing 0 units of breed chaos_berzerker
01:12:18.891 [Lua] packing 0 units of breed skaven_plague_monk
01:12:18.891 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:12:18.891 [Lua]
01:12:18.891 [Lua] [1] = 1 (number)
01:12:18.891 [Lua] [2] = 0 (number)
01:12:18.891 [Lua] [3] = 1 (number)
01:12:18.891 [Lua] [4] = 0 (number)
01:12:18.891 [Lua] [5] = 1 (number)
01:12:18.891 [Lua] [6] = 0 (number)
01:12:18.891 [Lua] [7] = 1 (number)
01:12:18.891 [Lua] [8] = 0 (number)
01:12:18.891 [Lua] [9] = 1 (number)
01:12:18.891 [Lua] [10] = 0 (number)
01:12:18.891 [Lua] [11] = 1 (number)
01:12:18.891 [Lua] [12] = 0 (number)
01:12:18.891 [Lua] [13] = 1 (number)
01:12:18.891 [Lua] [14] = 0 (number)
01:12:18.891 [Lua] [15] = 1 (number)
01:12:18.891 [Lua] [16] = 0 (number)
01:12:18.891 [Lua] [17] = 1 (number)
01:12:18.891 [Lua] [18] = 0 (number)
01:12:18.891 [Lua]
01:12:18.891 [Lua]
01:12:18.891 [Lua]
01:12:18.891 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
01:12:18.891 [Lua] RemotePlayer:create_game_object( ) 59
01:12:18.907 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForGameObjectSync
01:12:18.907 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForPlayers
01:12:18.908 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010c9d9d7a
01:12:19.052 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010c9d9d7a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:12:19.052 [Lua] Adding player sync data to peer=11000010c9d9d7a local_player_id=1
01:12:19.272 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame
01:12:19.272 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync
01:12:19.283 [Lua] Set lobby begin:
01:12:19.283 [Lua] Lobby data twitch_enabled = false
01:12:19.283 [Lua] Lobby data power_level = 784
01:12:19.283 [Lua] Lobby data unique_server_name = Babypeen
01:12:19.283 [Lua] Lobby data difficulty_tweak = 0
01:12:19.283 [Lua] Lobby data host = 1100001027b107c
01:12:19.283 [Lua] Lobby data time_of_search = 1609636045
01:12:19.283 [Lua] Lobby data game_mode = 2
01:12:19.283 [Lua] Lobby data is_private = false
01:12:19.283 [Lua] Lobby data match_started = true
01:12:19.284 [Lua] Lobby data mechanism = adventure
01:12:19.284 [Lua] Lobby data difficulty = harder
01:12:19.284 [Lua] Lobby data level_key = mines
01:12:19.284 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:19.284 [Lua] Lobby data selected_level_key = mines
01:12:19.284 [Lua] Lobby data quick_game = false
01:12:19.284 [Lua] Lobby data weave_name = false
01:12:19.284 [Lua] Lobby data matchmaking = true
01:12:19.284 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:19.284 [Lua] Lobby data num_players = 4
01:12:19.284 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:19.284 [Lua] Lobby data player_slot_2 = 0:0
01:12:19.284 [Lua] Lobby data country_code = US
01:12:19.284 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:19.284 [Lua] Lobby data eac_authorized = true
01:12:19.284 [Lua] Set lobby end.
01:12:19.284 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing
01:12:19.284 [Lua] Breedfreezer (server) starting a hot join sync
01:12:19.284 [Lua] packing 0 units of breed chaos_marauder
01:12:19.284 [Lua] packing 0 units of breed skaven_clan_rat
01:12:19.284 [Lua] packing 0 units of breed skaven_storm_vermin
01:12:19.284 [Lua] packing 0 units of breed skaven_slave
01:12:19.284 [Lua] packing 0 units of breed chaos_fanatic
01:12:19.284 [Lua] packing 0 units of breed chaos_raider
01:12:19.284 [Lua] packing 0 units of breed chaos_warrior
01:12:19.284 [Lua] packing 0 units of breed chaos_berzerker
01:12:19.284 [Lua] packing 0 units of breed skaven_plague_monk
01:12:19.284 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:12:19.284 [Lua]
01:12:19.284 [Lua] [1] = 1 (number)
01:12:19.284 [Lua] [2] = 0 (number)
01:12:19.284 [Lua] [3] = 1 (number)
01:12:19.284 [Lua] [4] = 0 (number)
01:12:19.284 [Lua] [5] = 1 (number)
01:12:19.284 [Lua] [6] = 0 (number)
01:12:19.284 [Lua] [7] = 1 (number)
01:12:19.284 [Lua] [8] = 0 (number)
01:12:19.284 [Lua] [9] = 1 (number)
01:12:19.284 [Lua] [10] = 0 (number)
01:12:19.284 [Lua] [11] = 1 (number)
01:12:19.284 [Lua] [12] = 0 (number)
01:12:19.284 [Lua] [13] = 1 (number)
01:12:19.284 [Lua] [14] = 0 (number)
01:12:19.284 [Lua] [15] = 1 (number)
01:12:19.284 [Lua] [16] = 0 (number)
01:12:19.284 [Lua] [17] = 1 (number)
01:12:19.284 [Lua] [18] = 0 (number)
01:12:19.284 [Lua]
01:12:19.284 [Lua]
01:12:19.284 [Lua]
01:12:19.284 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
01:12:19.284 [Lua] RemotePlayer:create_game_object( ) 60
01:12:19.301 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync
01:12:19.301 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers
01:12:19.301 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da
01:12:19.481 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:12:19.481 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1
01:12:21.913 [Lua] Set lobby begin:
01:12:21.913 [Lua] Lobby data twitch_enabled = false
01:12:21.913 [Lua] Lobby data power_level = 261
01:12:21.913 [Lua] Lobby data unique_server_name = Babypeen
01:12:21.913 [Lua] Lobby data difficulty_tweak = 0
01:12:21.913 [Lua] Lobby data host = 1100001027b107c
01:12:21.913 [Lua] Lobby data time_of_search = 1609636045
01:12:21.913 [Lua] Lobby data game_mode = 2
01:12:21.913 [Lua] Lobby data is_private = false
01:12:21.913 [Lua] Lobby data match_started = true
01:12:21.913 [Lua] Lobby data mechanism = adventure
01:12:21.913 [Lua] Lobby data difficulty = harder
01:12:21.913 [Lua] Lobby data level_key = mines
01:12:21.913 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:21.913 [Lua] Lobby data selected_level_key = mines
01:12:21.913 [Lua] Lobby data quick_game = false
01:12:21.913 [Lua] Lobby data weave_name = false
01:12:21.913 [Lua] Lobby data matchmaking = true
01:12:21.913 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:21.913 [Lua] Lobby data num_players = 4
01:12:21.913 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:21.913 [Lua] Lobby data player_slot_2 = 0:0
01:12:21.913 [Lua] Lobby data country_code = US
01:12:21.913 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:21.913 [Lua] Lobby data eac_authorized = true
01:12:21.913 [Lua] Set lobby end.
01:12:26.977 [Lua] Set lobby begin:
01:12:26.977 [Lua] Lobby data twitch_enabled = false
01:12:26.977 [Lua] Lobby data power_level = 644
01:12:26.978 [Lua] Lobby data unique_server_name = Babypeen
01:12:26.978 [Lua] Lobby data difficulty_tweak = 0
01:12:26.978 [Lua] Lobby data host = 1100001027b107c
01:12:26.978 [Lua] Lobby data time_of_search = 1609636045
01:12:26.978 [Lua] Lobby data game_mode = 2
01:12:26.978 [Lua] Lobby data is_private = false
01:12:26.978 [Lua] Lobby data match_started = true
01:12:26.978 [Lua] Lobby data mechanism = adventure
01:12:26.978 [Lua] Lobby data difficulty = harder
01:12:26.978 [Lua] Lobby data level_key = mines
01:12:26.978 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:26.978 [Lua] Lobby data selected_level_key = mines
01:12:26.978 [Lua] Lobby data quick_game = false
01:12:26.978 [Lua] Lobby data weave_name = false
01:12:26.978 [Lua] Lobby data matchmaking = true
01:12:26.978 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:26.978 [Lua] Lobby data num_players = 4
01:12:26.978 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:26.978 [Lua] Lobby data player_slot_2 = 0:0
01:12:26.978 [Lua] Lobby data country_code = US
01:12:26.978 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:26.978 [Lua] Lobby data eac_authorized = true
01:12:26.978 [Lua] Set lobby end.
01:12:27.007 [Lua] [Matchmaking] Removing broken lobby 186000001a2f146, perhaps it will now work again?!
01:12:29.350 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
01:12:29.350 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
01:12:29.364 [Lua] Set lobby begin:
01:12:29.364 [Lua] Lobby data twitch_enabled = false
01:12:29.364 [Lua] Lobby data power_level = 644
01:12:29.364 [Lua] Lobby data unique_server_name = Babypeen
01:12:29.364 [Lua] Lobby data difficulty_tweak = 0
01:12:29.364 [Lua] Lobby data host = 1100001027b107c
01:12:29.364 [Lua] Lobby data time_of_search = 1609636045
01:12:29.364 [Lua] Lobby data game_mode = 2
01:12:29.364 [Lua] Lobby data is_private = false
01:12:29.364 [Lua] Lobby data match_started = true
01:12:29.364 [Lua] Lobby data mechanism = adventure
01:12:29.364 [Lua] Lobby data difficulty = harder
01:12:29.364 [Lua] Lobby data level_key = mines
01:12:29.364 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:29.364 [Lua] Lobby data selected_level_key = mines
01:12:29.364 [Lua] Lobby data quick_game = false
01:12:29.364 [Lua] Lobby data weave_name = false
01:12:29.364 [Lua] Lobby data matchmaking = true
01:12:29.364 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:29.364 [Lua] Lobby data num_players = 4
01:12:29.364 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:29.364 [Lua] Lobby data player_slot_2 = 0:0
01:12:29.364 [Lua] Lobby data country_code = US
01:12:29.364 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:29.364 [Lua] Lobby data eac_authorized = true
01:12:29.364 [Lua] Set lobby end.
01:12:29.364 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing
01:12:29.364 [Lua] Breedfreezer (server) starting a hot join sync
01:12:29.364 [Lua] packing 0 units of breed chaos_marauder
01:12:29.364 [Lua] packing 0 units of breed skaven_clan_rat
01:12:29.364 [Lua] packing 0 units of breed skaven_storm_vermin
01:12:29.364 [Lua] packing 0 units of breed skaven_slave
01:12:29.364 [Lua] packing 0 units of breed chaos_fanatic
01:12:29.364 [Lua] packing 0 units of breed chaos_raider
01:12:29.364 [Lua] packing 0 units of breed chaos_warrior
01:12:29.364 [Lua] packing 0 units of breed chaos_berzerker
01:12:29.364 [Lua] packing 0 units of breed skaven_plague_monk
01:12:29.364 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:12:29.364 [Lua]
01:12:29.364 [Lua] [1] = 1 (number)
01:12:29.364 [Lua] [2] = 0 (number)
01:12:29.364 [Lua] [3] = 1 (number)
01:12:29.364 [Lua] [4] = 0 (number)
01:12:29.364 [Lua] [5] = 1 (number)
01:12:29.364 [Lua] [6] = 0 (number)
01:12:29.364 [Lua] [7] = 1 (number)
01:12:29.364 [Lua] [8] = 0 (number)
01:12:29.364 [Lua] [9] = 1 (number)
01:12:29.364 [Lua] [10] = 0 (number)
01:12:29.364 [Lua] [11] = 1 (number)
01:12:29.364 [Lua] [12] = 0 (number)
01:12:29.364 [Lua] [13] = 1 (number)
01:12:29.364 [Lua] [14] = 0 (number)
01:12:29.364 [Lua] [15] = 1 (number)
01:12:29.364 [Lua] [16] = 0 (number)
01:12:29.364 [Lua] [17] = 1 (number)
01:12:29.364 [Lua] [18] = 0 (number)
01:12:29.364 [Lua]
01:12:29.364 [Lua]
01:12:29.364 [Lua]
01:12:29.365 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
01:12:29.365 [Lua] RemotePlayer:create_game_object( ) 61
01:12:29.381 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
01:12:29.381 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
01:12:29.381 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
01:12:29.385 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
01:12:29.385 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
01:12:29.385 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers
01:12:29.385 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame
01:12:29.385 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForPlayers
01:12:29.385 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter InGame
01:12:29.385 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
01:12:29.385 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
01:12:29.390 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:12:29.391 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:12:29.391 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
01:12:29.404 [Lua] Switching ConflictSettings: to: chaos
01:12:29.404 [Lua] pacing=chaos
01:12:29.404 [Lua] roaming=nil
01:12:29.404 [Lua] specials=chaos
01:12:29.404 [Lua] debug_color=purple
01:12:29.404 [Lua] contained_breeds=nil
01:12:29.404 [Lua] pack_spawning=chaos
01:12:29.404 [Lua] disabled=false
01:12:29.404 [Lua] factions=nil
01:12:29.404 [Lua] boss=chaos
01:12:29.404 [Lua] horde=chaos
01:12:29.404 [Lua] name=chaos
01:12:29.404 [Lua] intensity=default
01:12:29.404 [Lua] ---
01:12:29.552 [Lua] StateInGameRunning:_game_actually_starts()
01:12:29.552 [Lua] #################################################################################################################
01:12:29.552 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:12:29.552 [Lua] #################################################################################################################
01:12:29.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59
01:12:29.552 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
01:12:29.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59
01:12:29.664 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010c9d9d7a go_type=player_unit go_created_func_name=game_object_created_player_unit
01:12:29.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
01:12:29.667 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:12:29.668 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
01:12:29.669 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
01:12:29.670 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:12:29.671 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:12:29.671 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
01:12:29.677 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:12:29.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
01:12:29.679 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:12:29.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
01:12:29.713 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
01:12:29.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59
01:12:29.860 [Lua] Commit load time data
01:12:32.268 [Lua] Set lobby begin:
01:12:32.268 [Lua] Lobby data twitch_enabled = false
01:12:32.268 [Lua] Lobby data power_level = 483
01:12:32.268 [Lua] Lobby data unique_server_name = Babypeen
01:12:32.268 [Lua] Lobby data difficulty_tweak = 0
01:12:32.268 [Lua] Lobby data host = 1100001027b107c
01:12:32.268 [Lua] Lobby data time_of_search = 1609636045
01:12:32.268 [Lua] Lobby data game_mode = 2
01:12:32.268 [Lua] Lobby data is_private = false
01:12:32.268 [Lua] Lobby data match_started = true
01:12:32.268 [Lua] Lobby data mechanism = adventure
01:12:32.268 [Lua] Lobby data difficulty = harder
01:12:32.268 [Lua] Lobby data level_key = mines
01:12:32.268 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:32.268 [Lua] Lobby data selected_level_key = mines
01:12:32.268 [Lua] Lobby data quick_game = false
01:12:32.268 [Lua] Lobby data weave_name = false
01:12:32.268 [Lua] Lobby data matchmaking = true
01:12:32.268 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:32.268 [Lua] Lobby data num_players = 4
01:12:32.268 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:32.268 [Lua] Lobby data player_slot_2 = 0:0
01:12:32.268 [Lua] Lobby data country_code = US
01:12:32.268 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:32.268 [Lua] Lobby data eac_authorized = true
01:12:32.268 [Lua] Set lobby end.
01:12:37.400 [Lua] Set lobby begin:
01:12:37.400 [Lua] Lobby data twitch_enabled = false
01:12:37.400 [Lua] Lobby data power_level = 691
01:12:37.400 [Lua] Lobby data unique_server_name = Babypeen
01:12:37.400 [Lua] Lobby data difficulty_tweak = 0
01:12:37.400 [Lua] Lobby data host = 1100001027b107c
01:12:37.400 [Lua] Lobby data time_of_search = 1609636045
01:12:37.400 [Lua] Lobby data game_mode = 2
01:12:37.400 [Lua] Lobby data is_private = false
01:12:37.400 [Lua] Lobby data match_started = true
01:12:37.400 [Lua] Lobby data mechanism = adventure
01:12:37.400 [Lua] Lobby data difficulty = harder
01:12:37.400 [Lua] Lobby data level_key = mines
01:12:37.400 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:12:37.400 [Lua] Lobby data selected_level_key = mines
01:12:37.400 [Lua] Lobby data quick_game = false
01:12:37.400 [Lua] Lobby data weave_name = false
01:12:37.400 [Lua] Lobby data matchmaking = true
01:12:37.400 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:12:37.401 [Lua] Lobby data num_players = 4
01:12:37.401 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:12:37.401 [Lua] Lobby data player_slot_2 = 0:0
01:12:37.401 [Lua] Lobby data country_code = US
01:12:37.401 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:12:37.401 [Lua] Lobby data eac_authorized = true
01:12:37.401 [Lua] Set lobby end.
01:13:07.815 [Lua] Players are leaving the safe zone
01:13:09.887 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:13:09.894 [Lua] Spline already found!
01:13:09.913 [Lua] Init group template: spline_patrol
01:13:21.939 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:13:21.949 [Lua] Spline already found!
01:13:21.983 [Lua] Init group template: spline_patrol
01:13:25.998 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:25.999 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:25.999 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:26.376 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:13:26.376 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:13:26.437 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:13:44.009 [Lua] ready to jump failed
01:13:46.555 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:13:46.563 [Lua] Spline already found!
01:13:46.585 [Lua] Init group template: spline_patrol
01:13:55.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:13:58.728 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:59.203 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:01.125 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
01:14:02.019 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:14:02.027 [Lua] Spline already found!
01:14:02.063 [Lua] Init group template: spline_patrol
01:14:05.899 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:06.205 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:06.354 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:06.480 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:06.644 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:06.854 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:07.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:07.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:07.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:07.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:07.693 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:07.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:07.997 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:08.061 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:08.343 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:08.420 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:08.637 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:08.763 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:08.894 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:08.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:08.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x1966e, position: 0
01:14:09.059 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:09.096 [Lua] Coordinated attack!
01:14:09.356 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:09.569 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:09.781 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:15.477 [Lua] Switching ConflictSettings: to: skaven
01:14:15.477 [Lua] pacing=default
01:14:15.477 [Lua] roaming=nil
01:14:15.477 [Lua] specials=skaven
01:14:15.477 [Lua] debug_color=orange
01:14:15.477 [Lua] contained_breeds=nil
01:14:15.477 [Lua] pack_spawning=skaven
01:14:15.477 [Lua] disabled=false
01:14:15.477 [Lua] factions=nil
01:14:15.477 [Lua] boss=skaven
01:14:15.477 [Lua] horde=default
01:14:15.477 [Lua] name=skaven
01:14:15.477 [Lua] intensity=default
01:14:15.477 [Lua] ---
01:14:15.685 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:14:15.694 [Lua] Spline already found!
01:14:15.727 [Lua] Init group template: spline_patrol
01:14:32.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:34.714 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:14:34.723 [Lua] Spline already found!
01:14:34.764 [Lua] Init group template: spline_patrol
01:14:34.939 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:14:34.948 [Lua] Spline already found!
01:14:34.990 [Lua] Init group template: spline_patrol
01:14:35.579 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
01:14:35.579 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
01:14:35.591 [Lua] > starting new spline, using new navbot: standard , id: boss6
01:14:35.617 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0039966688491404057 boss6
01:14:35.617 [Lua] > continuing spline boss6 index: 2 retries: 0
01:14:35.643 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:14:35.643 [Lua] > continuing spline boss6 index: 3 retries: 0
01:14:35.652 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:14:35.652 [Lua] > continuing spline boss6 index: 4 retries: 0
01:14:35.661 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:14:35.661 [Lua] > continuing spline boss6 index: 5 retries: 0
01:14:35.670 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:14:35.670 [Lua] > continuing spline boss6 index: 6 retries: 0
01:14:35.679 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:14:35.679 [Lua] > continuing spline boss6 index: 7 retries: 0
01:14:35.688 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:14:35.688 [Lua] > continuing spline boss6 index: 8 retries: 0
01:14:35.697 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:14:35.697 [Lua] > continuing spline boss6 index: 9 retries: 0
01:14:35.707 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:14:35.707 [Lua] > continuing spline boss6 index: 10 retries: 0
01:14:35.716 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:14:35.716 [Lua] > continuing spline boss6 index: 11 retries: 0
01:14:35.776 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0028610997833311558 boss6
01:14:35.776 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
01:14:35.776 [Lua] > spline completed boss6 retries: 0
01:14:35.953 [Lua] Init group template: spline_patrol
01:14:37.160 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:14:37.171 [Lua] Spline already found!
01:14:37.235 [Lua] Init group template: spline_patrol
01:14:39.084 [Lua] Time for new HOOORDE! multi_first_wave
01:14:39.084 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
01:14:39.084 [Lua] horde requested: vector_blob
01:14:39.084 [Lua] wants to spawn ahead within distance: 60
01:14:39.084 [Lua] horde crated with id 10 of type vector_blob
01:14:39.084 [Lua] managed to spawn 58/58 horde enemies
01:14:39.084 [Lua] vector blob horde has started
01:14:39.847 [Lua] Init group template: horde
01:14:40.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:42.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:43.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:14:45.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:51.174 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:51.174 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:51.174 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:51.298 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
01:14:51.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:51.761 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:51.807 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:52.008 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:52.900 [Lua] HORDE: Pushing horde in time; too many units out 80
01:14:53.567 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:53.788 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:14:53.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:54.019 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:54.383 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:14:54.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:56.795 [Lua] fence jumping
01:14:57.829 [Lua] ready to jump failed
01:14:57.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:14:59.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:00.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:03.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:07.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:15:07.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:15:07.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:15:07.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:08.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:09.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:10.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:10.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:11.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:11.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:11.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:11.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:11.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:13.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:13.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:14.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:14.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:15.510 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:15.510 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:15.510 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:15.823 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:15.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:15.915 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:15.951 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:16.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:17.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:17.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:17.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:17.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:18.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:18.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:18.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:18.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:18.736 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:18.996 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:19.067 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:19.251 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:19.313 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:19.506 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:19.643 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:19.730 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:19.860 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:19.953 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:20.092 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:20.174 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:20.295 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:20.381 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:20.551 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:20.635 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:20.805 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:20.846 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:21.012 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:21.137 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:21.214 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:21.419 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:21.502 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:21.774 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:21.959 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:22.333 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:22.783 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:23.154 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:23.581 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:24.081 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:24.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:24.317 [Lua] Horde killed: ?
01:15:24.360 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:24.452 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:24.910 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:25.100 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:15:25.130 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:25.521 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:26.075 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:26.464 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:26.818 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:27.209 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:27.633 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:28.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:28.103 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:30.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:32.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:15:32.885 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:15:33.337 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:15:53.510 [SteamVoipClient] select_out(1100001027b107c, on)
01:15:53.526 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:15:53.526 [SteamVoipClient] select_out(11000010e0265da, on)
01:15:53.583 [SteamVoipClient] select_out(1100001027b107c, off)
01:15:53.583 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:15:53.583 [SteamVoipClient] select_out(11000010e0265da, off)
01:15:55.368 [SteamVoipClient] select_out(1100001027b107c, on)
01:15:55.384 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:15:55.384 [SteamVoipClient] select_out(11000010e0265da, on)
01:15:55.517 [SteamVoipClient] select_out(1100001027b107c, off)
01:15:55.517 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:15:55.517 [SteamVoipClient] select_out(11000010e0265da, off)
01:16:08.309 [Lua] [ChatManager][1]System: Babypeen picked up a Tome
01:16:24.745 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:24.745 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:24.745 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:25.343 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:16:25.343 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:16:25.538 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:16:27.289 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:27.847 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:16:27.965 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:28.620 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:16:44.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:16:45.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:16:47.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:16:48.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:16:52.706 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source.
01:16:53.894 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0)
01:16:56.721 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:57.123 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:16:57.490 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:16:58.031 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:17:02.816 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
01:17:05.884 [Lua] Switching ConflictSettings: to: chaos
01:17:05.884 [Lua] pacing=chaos
01:17:05.884 [Lua] roaming=nil
01:17:05.884 [Lua] specials=chaos
01:17:05.884 [Lua] debug_color=purple
01:17:05.884 [Lua] contained_breeds=nil
01:17:05.884 [Lua] pack_spawning=chaos
01:17:05.884 [Lua] disabled=false
01:17:05.884 [Lua] factions=nil
01:17:05.884 [Lua] boss=chaos
01:17:05.884 [Lua] horde=chaos
01:17:05.884 [Lua] name=chaos
01:17:05.884 [Lua] intensity=default
01:17:05.884 [Lua] ---
01:17:15.939 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:16.476 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:17:16.672 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:17.242 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:17:17.403 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:17.868 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:17:18.120 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:17:18.684 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:17:39.724 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0)
01:17:40.689 [Lua] Time for new HOOORDE! multi_first_wave
01:17:40.689 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
01:17:40.689 [Lua] horde requested: vector_blob
01:17:40.689 [Lua] wants to spawn ahead within distance: 60
01:17:40.689 [Lua] horde crated with id 11 of type vector_blob
01:17:40.689 [Lua] managed to spawn 31/31 horde enemies
01:17:40.689 [Lua] vector blob horde has started
01:17:41.047 [Lua] Init group template: horde
01:17:52.310 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
01:17:52.310 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:17:52.310 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
01:17:52.310 [Lua] horde requested: vector_blob
01:17:52.310 [Lua] wants to spawn ahead within distance: 60
01:17:52.310 [Lua] horde crated with id 12 of type vector_blob
01:17:52.310 [Lua] managed to spawn 27/27 horde enemies
01:17:52.310 [Lua] vector blob horde has started
01:17:52.617 [Lua] Init group template: horde
01:17:55.685 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
01:17:55.685 [Flow] Socket 2 occupied
01:17:55.685 [Lua] [flow:Sockets occupied:] float=1.000000
01:18:01.134 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 63 action: follow
01:18:01.144 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 62 action: follow
01:18:01.688 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
01:18:01.688 [Lua] [flow:Sockets occupied:] float=2.000000
01:18:01.688 [Flow] Socket 3 occupied
01:18:02.687 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
01:18:02.687 [Flow] Socket 1 occupied
01:18:02.687 [Lua] [flow:Sockets occupied:] float=3.000000
01:18:06.323 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 53 size: 61 action: follow
01:18:07.610 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 60 action: fallback_idle
01:18:14.678 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:14.678 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:14.679 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:15.034 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:15.034 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:15.034 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:16.276 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:16.526 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:16.665 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:16.803 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:17.032 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:17.134 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:17.276 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:17.308 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:17.484 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:17.521 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:17.750 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:17.768 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:17.935 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:18.050 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:18.050 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:18.155 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:18.292 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:18.377 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:18.523 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:18.646 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:18.865 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:18.865 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:19.074 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:19.121 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:19.342 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:19.343 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:19.622 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:19.622 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:19.856 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:19.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:19.912 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:20.099 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:20.148 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:20.243 [Lua] HORDE: last wave, reset to standard horde delay
01:18:20.243 [Lua] Time for new HOOORDE! multi_last_wave
01:18:20.243 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
01:18:20.243 [Lua] horde requested: vector_blob
01:18:20.243 [Lua] wants to spawn ahead within distance: 60
01:18:20.243 [Lua] horde crated with id 13 of type vector_blob
01:18:20.243 [Lua] managed to spawn 28/28 horde enemies
01:18:20.243 [Lua] vector blob horde has started
01:18:20.438 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:20.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:20.611 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:20.612 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:20.630 [Lua] Init group template: horde
01:18:20.873 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:21.103 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:21.104 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:21.341 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:21.391 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:21.588 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:21.588 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:21.813 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:21.960 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:22.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:22.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:23.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:28.700 [Lua] Horde killed: ?
01:18:31.398 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:31.807 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:32.225 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:32.477 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:32.654 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:32.742 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:32.947 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:32.994 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:33.202 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:33.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:33.271 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:33.568 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:33.724 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:34.164 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:34.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:34.519 [Lua] Horde killed: ?
01:18:34.548 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:35.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:18:35.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:18:35.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:18:35.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:18:38.232 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:38.494 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:38.676 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:38.927 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:41.446 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:18:41.456 [Lua] Spline already found!
01:18:41.490 [Lua] Init group template: spline_patrol
01:18:41.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:41.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:43.328 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:45.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:18:45.578 [Lua] Spline already found!
01:18:45.605 [Lua] Init group template: spline_patrol
01:18:46.067 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:46.248 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:46.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:46.819 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:47.980 [Lua] Horde killed: ?
01:18:49.333 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:49.333 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:49.333 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:18:49.922 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:49.922 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:50.220 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:18:53.008 [Lua] [IngameUI] menu view on_enter ingame_menu
01:18:53.448 warning: [Physics] Create Actor: Shape density varies. Using average.
01:18:53.448 warning: [Physics] Create Actor: Shape density varies. Using average.
01:18:53.448 warning: [Physics] Create Actor: Shape density varies. Using average.
01:18:53.448 warning: [Physics] Create Actor: Shape density varies. Using average.
01:18:53.965 [Lua] [IngameUI] menu view on_exit ingame_menu
01:18:53.965 [Lua] [IngameUI] menu view on_enter options_view
01:18:57.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:18:57.156 [Network] Setting artificial MTU limit to 65536
01:18:57.156 [Save] Saving `save_data`
01:18:57.160 [Save] Save done
01:18:57.702 [Lua] [IngameUI] menu view on_exit options_view
01:18:57.702 [Lua] [IngameUI] menu view on_enter ingame_menu
01:18:57.884 [Lua] [IngameUI] menu view on_exit ingame_menu
01:19:22.380 warning: [Physics] Create Actor: Shape density varies. Using average.
01:19:22.380 warning: [Physics] Create Actor: Shape density varies. Using average.
01:19:22.380 warning: [Physics] Create Actor: Shape density varies. Using average.
01:19:22.380 warning: [Physics] Create Actor: Shape density varies. Using average.
01:19:36.576 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:19:36.585 [Lua] Spline already found!
01:19:36.619 [Lua] Init group template: spline_patrol
01:19:49.864 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
01:19:49.864 [Flow] Socket 1 occupied
01:19:49.864 [Lua] [flow:Sockets occupied:] float=1.000000
01:19:49.865 [Flow] Objective unit hit socket:true
01:19:53.053 [Flow] Destroyed:c_barrel_socket
01:19:53.053 warning: [Physics] Create Actor: Shape density varies. Using average.
01:19:53.053 warning: [Physics] Create Actor: Shape density varies. Using average.
01:19:53.053 warning: [Physics] Create Actor: Shape density varies. Using average.
01:19:53.053 warning: [Physics] Create Actor: Shape density varies. Using average.
01:20:04.700 [Lua] [ChatManager][1]System: DaBooper picked up a Grimoire
01:20:08.905 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source.
01:20:23.715 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:23.975 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:24.071 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:24.199 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:24.288 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
01:20:24.328 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:24.431 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:24.597 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:24.852 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:27.671 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:27.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
01:20:27.957 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:28.083 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:28.385 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:29.247 [Lua] Coordinated attack!
01:20:34.717 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:20:34.725 [Lua] Spline already found!
01:20:34.749 [Lua] Init group template: spline_patrol
01:20:36.651 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:37.194 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:37.405 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:37.929 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:38.289 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:38.695 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:38.895 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:39.360 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:39.654 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:40.139 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:40.384 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:40.804 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:41.041 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:41.599 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:41.709 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:41.957 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0)
01:20:42.253 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:43.702 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:44.211 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:44.376 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:44.976 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:45.157 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:45.525 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:45.881 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:45.881 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:45.881 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:46.280 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:46.313 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:46.313 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:46.856 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:47.323 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:48.064 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:48.477 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:48.878 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:49.397 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:49.609 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:50.070 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:55.872 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:56.207 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:57.884 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:58.026 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:20:58.035 [Lua] Spline already found!
01:20:58.068 [Lua] Init group template: spline_patrol
01:20:58.399 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:58.876 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:20:59.348 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:20:59.829 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:00.652 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:00.765 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:01.392 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:01.547 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:02.180 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:03.204 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:03.625 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:04.013 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:04.434 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:04.772 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:05.211 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:05.419 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:05.999 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:06.087 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:06.545 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:06.619 [Lua] Time for new HOOORDE! multi_first_wave
01:21:06.619 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
01:21:06.619 [Lua] horde requested: vector_blob
01:21:06.619 [Lua] wants to spawn ahead within distance: 60
01:21:06.619 [Lua] horde crated with id 19 of type vector_blob
01:21:06.619 [Lua] managed to spawn 29/29 horde enemies
01:21:06.619 [Lua] vector blob horde has started
01:21:06.805 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:06.931 [Lua] Init group template: horde
01:21:07.212 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:07.491 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:07.866 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:08.169 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:08.723 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:08.794 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:09.221 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:09.497 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:09.863 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:10.159 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:10.511 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:10.666 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:11.006 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:17.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:17.278 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:17.570 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:17.828 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:17.864 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:18.022 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:18.154 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:18.166 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:18.409 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:18.524 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:18.590 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:18.827 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:18.868 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:19.056 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:19.262 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:19.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:20.505 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:20.728 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:21.163 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:21.239 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:21.822 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:21:21.822 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:21:21.822 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
01:21:21.822 [Lua] horde requested: vector_blob
01:21:21.822 [Lua] wants to spawn ahead within distance: 60
01:21:21.822 [Lua] horde crated with id 20 of type vector_blob
01:21:21.822 [Lua] managed to spawn 31/31 horde enemies
01:21:21.822 [Lua] vector blob horde has started
01:21:22.245 [Lua] Init group template: horde
01:21:25.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:26.931 [Lua] Horde killed: ?
01:21:27.225 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
01:21:27.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x24f95, position: 0
01:21:28.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:33.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:33.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:36.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:36.856 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:36.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:37.041 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:21:37.054 [Lua] Spline already found!
01:21:37.099 [Lua] Init group template: spline_patrol
01:21:37.117 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:37.399 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:37.399 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:37.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:37.636 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:37.636 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:37.916 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:37.916 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:38.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:38.210 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:38.210 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:38.497 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:38.497 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:38.715 [Lua] HORDE: last wave, reset to standard horde delay
01:21:38.715 [Lua] Time for new HOOORDE! multi_last_wave
01:21:38.715 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
01:21:38.715 [Lua] horde requested: vector_blob
01:21:38.715 [Lua] wants to spawn ahead within distance: 60
01:21:38.715 [Lua] horde crated with id 22 of type vector_blob
01:21:38.715 [Lua] managed to spawn 29/29 horde enemies
01:21:38.715 [Lua] vector blob horde has started
01:21:38.729 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:38.729 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:38.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:38.983 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:38.983 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:39.163 [Lua] Init group template: horde
01:21:39.322 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:39.322 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:39.534 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:39.534 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:39.788 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:39.788 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:40.033 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:40.063 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:40.278 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:40.619 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:40.738 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:41.208 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:41.560 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:41.928 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:42.300 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:42.758 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:43.014 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:43.578 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:46.845 [Lua] Horde killed: ?
01:21:46.929 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:46.929 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:46.929 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:47.558 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:47.610 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:47.634 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:52.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:21:52.742 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:21:53.286 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:21:54.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:21:54.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:21:54.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:21:54.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:21:59.496 [Lua] Horde killed: ?
01:22:07.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:22:07.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:22:09.017 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
01:22:09.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:22:12.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:22:14.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:22:16.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:22:16.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:22:16.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:22:20.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:22:21.152 [Lua] [ChatManager][1]System: N0Fear discarded a Tome
01:22:25.022 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:25.034 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
01:22:25.235 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:25.434 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:25.601 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:25.668 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:25.795 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:25.957 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:26.159 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:41.500 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:41.911 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:42.186 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:42.576 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:42.858 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:43.232 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:43.544 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:43.882 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:44.214 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:44.648 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:44.997 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:45.477 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:45.679 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:46.149 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:47.924 [Lua] Switching ConflictSettings: to: skaven
01:22:47.924 [Lua] pacing=default
01:22:47.924 [Lua] roaming=nil
01:22:47.924 [Lua] specials=skaven
01:22:47.924 [Lua] debug_color=orange
01:22:47.924 [Lua] contained_breeds=nil
01:22:47.924 [Lua] pack_spawning=skaven
01:22:47.924 [Lua] disabled=false
01:22:47.924 [Lua] factions=nil
01:22:47.924 [Lua] boss=skaven
01:22:47.924 [Lua] horde=default
01:22:47.924 [Lua] name=skaven
01:22:47.924 [Lua] intensity=default
01:22:47.924 [Lua] ---
01:22:48.392 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:48.943 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:49.171 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:49.637 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:49.787 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:50.254 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:50.415 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:50.923 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:51.075 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:51.549 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:51.814 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:52.359 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:52.548 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:53.089 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:53.306 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:53.864 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:22:54.382 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:22:54.954 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:20.901 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:23:20.911 [Lua] Spline already found!
01:23:20.949 [Lua] Init group template: spline_patrol
01:23:20.965 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:21.364 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:23.530 [Lua] Switching ConflictSettings: to: chaos
01:23:23.530 [Lua] pacing=chaos
01:23:23.530 [Lua] roaming=nil
01:23:23.530 [Lua] specials=chaos
01:23:23.530 [Lua] debug_color=purple
01:23:23.530 [Lua] contained_breeds=nil
01:23:23.530 [Lua] pack_spawning=chaos
01:23:23.530 [Lua] disabled=false
01:23:23.530 [Lua] factions=nil
01:23:23.530 [Lua] boss=chaos
01:23:23.530 [Lua] horde=chaos
01:23:23.530 [Lua] name=chaos
01:23:23.530 [Lua] intensity=default
01:23:23.530 [Lua] ---
01:23:27.162 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:27.452 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:27.634 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:27.787 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:27.934 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:28.114 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:28.282 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:28.465 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:31.108 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source.
01:23:31.847 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:31.847 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:31.847 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:32.270 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:32.270 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:32.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:23:32.324 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:33.015 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:33.221 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:33.441 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:33.470 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:33.644 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:33.813 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:33.901 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:34.258 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:34.258 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:34.556 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:34.689 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:34.990 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:35.201 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:35.661 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:44.373 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:44.597 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:44.597 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:44.626 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:44.653 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:44.653 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:44.653 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:44.653 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:44.791 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:44.809 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:44.809 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:44.809 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:44.809 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:45.071 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:46.378 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:46.378 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:46.385 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:46.435 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:46.435 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:46.435 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:46.435 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:46.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:23:46.598 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:46.599 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:46.599 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:46.599 warning: [Physics] Create Actor: Shape density varies. Using average.
01:23:46.799 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:47.294 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:47.668 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:47.708 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:23:48.089 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:23:53.377 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0)
01:24:07.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:24:07.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:24:13.776 [Lua] [ChatManager][1]System: Babypeen picked up a Grimoire
01:24:14.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:24:16.662 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a piece of Ravaged Art
01:24:24.461 [Lua] [ChatManager][1]System: DaBooper picked up a piece of Ravaged Art
01:24:24.623 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:25.116 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:25.478 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:25.987 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:27.475 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:28.088 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:28.089 [Lua] Time for new HOOORDE! multi_first_wave
01:24:28.089 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
01:24:28.089 [Lua] horde requested: vector_blob
01:24:28.089 [Lua] wants to spawn ahead within distance: 60
01:24:28.089 [Lua] horde crated with id 24 of type vector_blob
01:24:28.089 [Lua] managed to spawn 31/31 horde enemies
01:24:28.089 [Lua] vector blob horde has started
01:24:28.351 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:24:28.361 [Lua] Spline already found!
01:24:28.415 [Lua] Init group template: horde
01:24:28.436 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:28.450 [Lua] Init group template: spline_patrol
01:24:28.516 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:24:28.525 [Lua] Spline already found!
01:24:28.554 [Lua] Init group template: spline_patrol
01:24:28.801 [Lua] [ChatManager][1]System: Babypeen picked up a piece of Ravaged Art
01:24:29.029 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:29.118 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls (seed: 0)
01:24:29.118 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll
01:24:29.373 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:29.960 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:32.271 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art
01:24:32.617 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:33.072 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:34.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 71207
01:24:35.075 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:35.248 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:35.422 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:35.934 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:35.934 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:35.934 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:36.087 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:36.504 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:36.554 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:36.611 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:36.745 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:37.026 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:37.187 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:37.430 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:37.510 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:37.619 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:37.644 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:38.003 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:38.003 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:38.084 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:38.170 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:38.295 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:38.318 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:38.506 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:38.547 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:38.624 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:24:38.624 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:24:38.624 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
01:24:38.624 [Lua] horde requested: vector_blob
01:24:38.624 [Lua] wants to spawn ahead within distance: 60
01:24:38.624 [Lua] horde crated with id 27 of type vector_blob
01:24:38.624 [Lua] managed to spawn 29/29 horde enemies
01:24:38.624 [Lua] vector blob horde has started
01:24:38.735 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:38.773 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:39.022 [Lua] Init group template: horde
01:24:39.539 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:39.842 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:39.842 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:40.208 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:40.330 [Lua] ready to jump failed
01:24:40.791 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:40.910 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:41.454 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:41.530 [Lua] Horde killed: ?
01:24:41.567 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:24:41.579 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:41.580 [Lua] Spline already found!
01:24:41.610 [Lua] Init group template: spline_patrol
01:24:42.079 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:42.149 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:42.717 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:42.832 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:43.416 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:43.481 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:43.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:24:44.211 [Lua] HORDE: last wave, reset to standard horde delay
01:24:44.211 [Lua] Time for new HOOORDE! multi_last_wave
01:24:44.211 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
01:24:44.211 [Lua] horde requested: vector_blob
01:24:44.211 [Lua] wants to spawn ahead within distance: 60
01:24:44.211 [Lua] horde crated with id 29 of type vector_blob
01:24:44.211 [Lua] managed to spawn 29/29 horde enemies
01:24:44.211 [Lua] vector blob horde has started
01:24:44.347 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:44.617 [Lua] Init group template: horde
01:24:45.011 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:45.523 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:46.439 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:46.914 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:47.142 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:47.746 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:47.927 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x29eec, position: 0
01:24:47.959 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:48.528 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:48.738 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:49.126 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:49.235 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:49.402 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:49.659 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:49.760 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:49.976 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:50.046 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:50.238 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:50.413 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:50.498 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:50.825 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:50.859 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:50.901 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:51.016 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:51.159 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:51.251 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:51.340 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:51.643 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:51.860 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:51.899 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:52.361 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:53.568 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:54.055 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:54.490 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:55.060 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:55.170 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:55.796 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:24:56.609 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:24:57.273 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:00.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:25:00.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 71207
01:25:01.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:25:01.386 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func
[9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains
[11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[12] @scripts/entity_system/entity_system_bag.lua:56: in function update
[13] @scripts/entity_system/entity_system.lua:455: in function system_update
[14] @scripts/entity_system/entity_system.lua:424: in function update
[15] @scripts/game_state/state_ingame.lua:978: in function update
[16] @foundation/scripts/util/state_machine.lua:145: in function update
[17] @scripts/boot.lua:842: in function game_update
[18] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000E7B6450; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; previous_status = nil; locomotion = table: 000000000ADF0490; outline_grabbed_unit = true; player_manager = table: 00000000120E2E70; grabber_player = nil; local_player = table: 00000000013E0610; equipment = table: 0000000009D89A40; weapon_unit = [Unit \'#ID[9dbdddbf68c1394b]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000E7B6450
[4] self = table: 000000000EF0F060; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008A4DC50; t = 725.50416337931529; action = table: 00000000016D9250
[5] self = table: 0000000011BE89F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008A4DC50; t = 725.50416337931529; node = table: 000000000EF0F060; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000011BE89F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008A4DC50; t = 725.50416337931529; dt = 0.011668579652905464; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000EF0F060
[7] self = table: 0000000012097480; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008A4DC50; t = 725.50416337931529; dt = 0.011668579652905464; child_running = table: 0000000011BE89F0; children = table: 00000000006AC7D0; node_enemy_spotted = table: 0000000011BE89F0; condition_result = true
[8] self = table: 000000000B7EB530; t = 725.50416337931529; dt = 0.011668579652905464; number_ordinary_aggroed_enemies = 7; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000DADF6A0; bt = table: 0000000010CC3DB0; blackboard = table: 0000000008A4DC50
[9] func = [function]; self = table: 000000000B7EB530
[10] hook_chain = [function]
[11] self = table: 000000000B7EB530; context = table: 0000000000556ED0; t = 725.50416337931529; dt = 0.011668579652905464
[12] self = table: 000000000AC2BBB0; entity_system_update_context = table: 0000000000556ED0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000AC2BC10; t = 725.50416337931529; i = 3; system = table: 000000000B7EB530
[13] self = table: 000000000180A7C0; update_func = "update"; dt = 0.011668579652905464; entity_system_update_context = table: 0000000000556ED0
[14] self = table: 000000000180A7C0; dt = 0.011668579652905464
[15] self = table: 0000000010C00E40; dt = 0.011668579652905464; main_t = 3752.618976581376; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 725.50416337931529; game_mode_ended = false
[16] self = table: 000000001192F010; dt = 0.011668579652905464; t = 3752.618976581376
[17] self = table: 0000000000097100; real_world_dt = 0.011668579652905464; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011668579652905464; t = 3752.618976581376
[18] dt = 0.011668579652905464
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[58c82d6ac0eda7e3]']; revived = false; pushed_at_t = 93.626161052379757; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[918f61e636772814]']; _num_times_knocked_down = 2; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000C0EDD10; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; corruptor_status = "chaos_corruptor_released"; under_ratling_gunner_attack = false; corruptor_unit = [Unit (deleted)]; ready_for_assisted_respawn = false; grabbed_by_corruptor = false; in_vortex = false; fatigue = 44; is_ledge_hanging = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0039641577750444; pacing_intensity_decay_delay = 1.7351657226681709; knocked_down = false; pacing_intensity = 96.824213248785981; is_slowed = false; raise_block_time = 708.62835591705516; locomotion_extension = table: 000000000ADF0490; inventory_extension = table: 0000000009D88210; buff_extension = table: 0000000009BBA1E0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 000000000C612ED0; conflict_director = table: 000000000F045AA0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(172.266, -229.863, -17.7439); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000234F700; dead = false; overpowered = false; health_extension = table: 00000000081C0EB0; combo_target_count = 0; pushed = true; spawn_grace_time = 17.588793379254639; last_fatigue_gain_time = 671.2768004196696;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000B799180; _parent = table: 0000000011BE89F0; _tree_node = table: 0000000001DEB850; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000011BE8A20; _parent = table: 0000000012097480; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000011BE8A20; _parent = table: 0000000012097480; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player";
[7] _children = table: 00000000006AC7D0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAF00; _condition_name = "always_true";
[8] ai_update_index = 10; entity_manager = table: 00000000101B5400; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002A15970; statistics_db = table: 000000001198A0C0; group_blackboard = table: 0000000011A46890; frozen_unit_extension_data = table: 0000000002A159D0; update_list = table: 00000000008BF320; system_api = table: 000000000180A790; _nav_cost_map_volume_id_data = table: 000000000BB259D0; ai_blackboard_prioritized_updates = table: 0000000003700F40; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 000000000B6E0D40; _nav_cost_map_id_data = table: 0000000003701020; ai_units_alive = table: 0000000001CD09D0; ai_blackboard_updates = table: 0000000002A15A00; _nav_data = table: 0000000003700FF0; ai_units_perception_continuous = table: 0000000001CD0A00; _nav_world = [unknown light userdata]; unit_storage = table: 000000000BCB5150; num_perception_units = 417; extensions = table: 00000000008BF350; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 00000000006E5150; start_prio_index = 26; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 26; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000815BEE0; ai_units_perception_prioritized = table: 0000000001CD0A60; broadphase = [Broadphase]; extension_init_context = table: 000000000B7EB560; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000001CD0A30; _previous_nav_cost_map_recomputation_t = 701.33219387987629; unit_extension_data = table: 0000000002A159A0; _units_to_destroy = table: 000000000BB25A30; profiler_names = table: 000000000180A7F0;
[9] ai_update_index = 10; entity_manager = table: 00000000101B5400; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002A15970; statistics_db = table: 000000001198A0C0; group_blackboard = table: 0000000011A46890; frozen_unit_extension_data = table: 0000000002A159D0; update_list = table: 00000000008BF320; system_api = table: 000000000180A790; _nav_cost_map_volume_id_data = table: 000000000BB259D0; ai_blackboard_prioritized_updates = table: 0000000003700F40; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 000000000B6E0D40; _nav_cost_map_id_data = table: 0000000003701020; ai_units_alive = table: 0000000001CD09D0; ai_blackboard_updates = table: 0000000002A15A00; _nav_data = table: 0000000003700FF0; ai_units_perception_continuous = table: 0000000001CD0A00; _nav_world = [unknown light userdata]; unit_storage = table: 000000000BCB5150; num_perception_units = 417; extensions = table: 00000000008BF350; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 00000000006E5150; start_prio_index = 26; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 26; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000815BEE0; ai_units_perception_prioritized = table: 0000000001CD0A60; broadphase = [Broadphase]; extension_init_context = table: 000000000B7EB560; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000001CD0A30; _previous_nav_cost_map_recomputation_t = 701.33219387987629; unit_extension_data = table: 0000000002A159A0; _units_to_destroy = table: 000000000BB25A30; profiler_names = table: 000000000180A7F0;
[11] ai_update_index = 10; entity_manager = table: 00000000101B5400; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002A15970; statistics_db = table: 000000001198A0C0; group_blackboard = table: 0000000011A46890; frozen_unit_extension_data = table: 0000000002A159D0; update_list = table: 00000000008BF320; system_api = table: 000000000180A790; _nav_cost_map_volume_id_data = table: 000000000BB259D0; ai_blackboard_prioritized_updates = table: 0000000003700F40; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 000000000B6E0D40; _nav_cost_map_id_data = table: 0000000003701020; ai_units_alive = table: 0000000001CD09D0; ai_blackboard_updates = table: 0000000002A15A00; _nav_data = table: 0000000003700FF0; ai_units_perception_continuous = table: 0000000001CD0A00; _nav_world = [unknown light userdata]; unit_storage = table: 000000000BCB5150; num_perception_units = 417; extensions = table: 00000000008BF350; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 00000000006E5150; start_prio_index = 26; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 26; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000815BEE0; ai_units_perception_prioritized = table: 0000000001CD0A60; broadphase = [Broadphase]; extension_init_context = table: 000000000B7EB560; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000001CD0A30; _previous_nav_cost_map_recomputation_t = 701.33219387987629; unit_extension_data = table: 0000000002A159A0; _units_to_destroy = table: 000000000BB25A30; profiler_names = table: 000000000180A7F0;
[12] num_systems = 0; systems_pre_update = table: 000000000AC2BCB0; systems = table: 000000000AC2BBE0; systems_update = table: 000000000AC2BC10; systems_post_update = table: 000000000EC55690; systems_physics_async_update = table: 0000000007E73DB0;
[13] entity_system_bag = table: 000000000AC2BBB0; startup_data = table: 0000000000556E60; entity_manager = table: 00000000101B5400; unit_spawner = table: 000000000B0EBC40; statistics_db = table: 000000001198A0C0; is_server = true; system_update_context = table: 0000000000556ED0; network_transmit = table: 0000000010485A00; network_clock = table: 000000000024BBF0; dice_keeper = table: 000000000B055D20; world = [World];
[14] entity_system_bag = table: 000000000AC2BBB0; startup_data = table: 0000000000556E60; entity_manager = table: 00000000101B5400; unit_spawner = table: 000000000B0EBC40; statistics_db = table: 000000001198A0C0; is_server = true; system_update_context = table: 0000000000556ED0; network_transmit = table: 0000000010485A00; network_clock = table: 000000000024BBF0; dice_keeper = table: 000000000B055D20; world = [World];
[15] world_name = "level_world"; entity_system_bag = table: 000000000AC2BBB0; network_server = table: 0000000010484840; entity_system = table: 000000000180A7C0; parent = table: 0000000000097100; _level_flow_events = table: 000000000ECFCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000F44D80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B244720; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011668579652905464; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 00000000127A4720; network_event_delegate = table: 00000000006E5150; machines = table: 000000000ECFD2F0; _camera_carrier = table: 0000000009BAAC80; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "mines"; game_mode_key = "adventure"; network_clock = table: 000000000024BBF0; statistics_db = table: 000000001198A0C0; _lobby_host = table: 0000000010480FB0; dice_keeper = table: 000000000B055D20; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[16] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[17] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000005D9AE50;
<>
<>
01:25:01.697 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
01:25:02.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:25:02.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:25:03.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:25:03.647 [Lua] Horde killed: ?
01:25:04.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:25:06.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:25:07.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:25:07.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:25:10.309 [Lua] Horde killed: ?
01:25:13.847 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 282899
01:25:15.295 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:15.641 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:15.942 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:16.437 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:22.198 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
01:25:22.198 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
01:25:22.208 [Lua] > starting new spline, using new navbot: standard , id: boss15
01:25:22.291 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0021612616255879402 boss15
01:25:22.291 [Lua] > continuing spline boss15 index: 2 retries: 0
01:25:22.353 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss15
01:25:22.353 [Lua] > spline completed boss15 retries: 0
01:25:22.525 [Lua] Init group template: spline_patrol
01:25:25.797 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:26.119 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:26.191 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:26.643 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:30.783 [SteamVoipClient] select_out(1100001027b107c, on)
01:25:30.800 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:25:30.800 [SteamVoipClient] select_out(11000010e0265da, on)
01:25:30.846 [SteamVoipClient] select_out(1100001027b107c, off)
01:25:30.846 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:25:30.846 [SteamVoipClient] select_out(11000010e0265da, off)
01:25:36.043 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome
01:25:49.120 [Lua] [ChatManager][1]System: N0Fear discarded a Tome
01:25:51.247 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
01:25:52.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:25:52.398 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:52.398 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:52.398 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:52.740 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:52.784 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:52.784 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:53.873 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:54.305 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:54.734 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:55.182 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:57.697 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010c9d9d7a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:58.107 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:58.297 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c9d9d7a
01:25:58.317 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:58.563 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:58.592 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:58.791 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:58.861 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:59.000 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:59.031 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:59.287 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:59.324 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:59.532 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:25:59.548 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:59.573 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:25:59.829 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:26:00.050 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:26:00.255 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:26:04.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:26:06.029 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:26:06.327 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:26:06.465 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:26:06.776 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:26:06.904 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:26:07.171 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:26:07.288 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:26:07.544 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:26:30.279 [Lua] fence jumping
01:26:31.075 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
01:26:39.143 [Lua] [ChatManager][1]System: Babypeen discarded a Tome
01:26:40.918 [Lua] [ChatManager][1]System: Babypeen picked up a Tome
01:26:47.437 [Lua] [ChatManager][1]System: YourFriendlyENFP discarded a Tome
01:26:51.236 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome
01:26:54.524 [Lua] TerrorEventMixer.start_event: mines_end_event_start (seed: 0)
01:26:58.352 [Lua] Override Player Respawning end_event_altar true
01:26:58.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:27:06.511 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave (seed: 0)
01:27:12.079 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:12.390 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:12.605 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:12.605 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:12.895 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:12.895 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:13.117 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:13.230 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:13.342 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:13.459 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:13.672 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:13.672 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:13.915 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:13.915 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:14.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:14.135 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:14.165 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:14.382 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:14.454 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:14.593 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:14.667 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:14.861 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:14.862 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:15.075 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:15.075 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:15.298 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:15.337 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:15.393 [Lua] Can't find spawners called: nil so cannot rename any
01:27:15.393 [Lua] Can't find spawners called: nil so cannot rename any
01:27:15.585 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:15.585 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:15.827 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:15.860 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:16.100 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:16.101 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:16.350 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:16.350 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:16.595 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:16.619 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:16.819 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:16.866 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:17.044 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:17.094 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:17.251 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:17.251 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:17.571 [Lua] [GameNetworkManager] game object created go_id=2342, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:17.571 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:17.797 [Lua] [GameNetworkManager] game object created go_id=2343, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:17.797 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:17.946 [Lua] [GameNetworkManager] game object created go_id=2344, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:17.973 [Lua] [GameNetworkManager] game object was destroyed id=2342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:18.128 [Lua] [GameNetworkManager] game object created go_id=2345, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:18.183 [Lua] [GameNetworkManager] game object was destroyed id=2343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:18.356 [Lua] [GameNetworkManager] game object created go_id=2346, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:18.398 [Lua] [GameNetworkManager] game object was destroyed id=2344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:18.620 [Lua] [GameNetworkManager] game object was destroyed id=2345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:18.834 [Lua] [GameNetworkManager] game object was destroyed id=2346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:19.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:19.656 [Lua] [GameNetworkManager] game object created go_id=2347, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:20.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:20.155 [Lua] [GameNetworkManager] game object was destroyed id=2347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:20.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:20.309 [Lua] [GameNetworkManager] game object created go_id=2348, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:20.559 [Lua] [GameNetworkManager] game object created go_id=2349, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:20.780 [Lua] [GameNetworkManager] game object was destroyed id=2348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:20.936 [Lua] [GameNetworkManager] game object was destroyed id=2349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:20.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:22.355 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03
01:27:22.358 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03 (seed: 0)
01:27:23.080 [Lua] [GameNetworkManager] game object created go_id=2350, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:23.080 [Lua] [GameNetworkManager] game object created go_id=2351, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:23.080 [Lua] [GameNetworkManager] game object created go_id=2352, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:23.549 [Lua] [GameNetworkManager] game object was destroyed id=2350 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:23.702 [Lua] [GameNetworkManager] game object was destroyed id=2352 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:23.946 [Lua] [GameNetworkManager] game object was destroyed id=2351 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:27.926 [Lua] TerrorEventMixer.start_event: mines_end_event_loop (seed: 0)
01:27:30.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:31.216 [Lua] [GameNetworkManager] game object created go_id=2353, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:31.490 [Lua] [GameNetworkManager] game object created go_id=2354, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:31.716 [Lua] [GameNetworkManager] game object was destroyed id=2353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:31.797 [Lua] event horde ends!
01:27:32.080 [Lua] [GameNetworkManager] game object was destroyed id=2354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:33.427 [Lua] [GameNetworkManager] game object created go_id=2355, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:33.640 [Lua] [GameNetworkManager] game object created go_id=2356, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:33.824 [Lua] [GameNetworkManager] game object was destroyed id=2355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:33.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:34.063 [Lua] [GameNetworkManager] game object was destroyed id=2356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:34.117 [Lua] [GameNetworkManager] game object created go_id=2357, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:34.383 [Lua] [GameNetworkManager] game object created go_id=2358, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:34.609 [Lua] [GameNetworkManager] game object was destroyed id=2357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:34.837 [Lua] [GameNetworkManager] game object was destroyed id=2358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:36.565 [Lua] [GameNetworkManager] game object created go_id=2359, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:36.920 [Lua] [GameNetworkManager] game object created go_id=2360, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:37.078 [Lua] [GameNetworkManager] game object was destroyed id=2359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:37.111 [Lua] [GameNetworkManager] game object created go_id=2361, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:37.423 [Lua] [GameNetworkManager] game object was destroyed id=2360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:37.651 [Lua] [GameNetworkManager] game object was destroyed id=2361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:38.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:39.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:39.382 [Lua] Can't find spawners called: nil so cannot rename any
01:27:39.382 [Lua] Can't find spawners called: nil so cannot rename any
01:27:41.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:41.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:42.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:42.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:27:53.053 [Lua] event horde ends!
01:27:56.460 [Lua] [GameNetworkManager] game object created go_id=2362, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:56.737 [Lua] [GameNetworkManager] game object created go_id=2363, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:56.905 [Lua] [GameNetworkManager] game object was destroyed id=2362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:56.965 [Lua] [GameNetworkManager] game object created go_id=2364, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:57.146 [Lua] [GameNetworkManager] game object was destroyed id=2363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:57.208 [Lua] [GameNetworkManager] game object created go_id=2365, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:57.420 [Lua] [GameNetworkManager] game object was destroyed id=2364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:57.453 [Lua] [GameNetworkManager] game object created go_id=2366, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:57.566 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_chaos
01:27:57.566 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_chaos (seed: 0)
01:27:57.623 [Lua] [GameNetworkManager] game object was destroyed id=2365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:57.663 [Lua] [GameNetworkManager] game object created go_id=2367, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:57.891 [Lua] [GameNetworkManager] game object was destroyed id=2366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:58.302 [Lua] [GameNetworkManager] game object was destroyed id=2367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:27:58.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:28:02.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:28:02.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 3064913
01:28:02.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 3064918
01:28:03.008 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02
01:28:03.010 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02 (seed: 0)
01:28:03.035 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
01:28:03.976 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024f5f80
01:28:03.976 [Lua] [GameNetworkManager] destroying game object with go_id=66
01:28:04.449 [Lua] [GameNetworkManager] game object created go_id=2368, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:04.809 [Lua] [GameNetworkManager] game object created go_id=2369, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:05.211 [Lua] [GameNetworkManager] game object was destroyed id=2368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:05.372 [Lua] [GameNetworkManager] game object was destroyed id=2369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:09.063 [Lua] [ChatManager][1]System: DaBooper picked up a Tome
01:28:11.897 [Lua] event horde ends!
01:28:21.848 [Lua] [GameNetworkManager] game object created go_id=2370, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:22.044 [Lua] [GameNetworkManager] game object created go_id=2371, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:22.297 [Lua] [GameNetworkManager] game object created go_id=2372, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:22.349 [Lua] [GameNetworkManager] game object was destroyed id=2370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:22.517 [Lua] [GameNetworkManager] game object was destroyed id=2371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:22.722 [Lua] [GameNetworkManager] game object was destroyed id=2372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:22.754 [Lua] event horde ends!
01:28:22.829 [Lua] [GameNetworkManager] game object created go_id=2373, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:22.830 [Lua] [GameNetworkManager] game object created go_id=2374, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:22.830 [Lua] [GameNetworkManager] game object created go_id=2375, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:23.261 [Lua] [GameNetworkManager] game object was destroyed id=2373 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:23.299 [Lua] [GameNetworkManager] game object was destroyed id=2375 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:23.299 [Lua] [GameNetworkManager] game object was destroyed id=2374 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:23.625 [Lua] [GameNetworkManager] game object created go_id=2376, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:23.874 [Lua] [GameNetworkManager] game object created go_id=2377, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:24.085 [Lua] [GameNetworkManager] game object created go_id=2378, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:24.244 [Lua] [GameNetworkManager] game object was destroyed id=2376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:24.353 [Lua] [GameNetworkManager] game object created go_id=2379, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:24.387 [Lua] [GameNetworkManager] game object was destroyed id=2377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:24.579 [Lua] [GameNetworkManager] game object created go_id=2380, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:24.579 [Lua] [GameNetworkManager] game object was destroyed id=2378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:24.817 [Lua] [GameNetworkManager] game object created go_id=2381, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:24.887 [Lua] [GameNetworkManager] game object was destroyed id=2379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:25.032 [Lua] [GameNetworkManager] game object created go_id=2382, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:25.106 [Lua] [GameNetworkManager] game object was destroyed id=2380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:25.281 [Lua] [GameNetworkManager] game object created go_id=2383, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:25.383 [Lua] [GameNetworkManager] game object was destroyed id=2381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:25.492 [Lua] [GameNetworkManager] game object created go_id=2384, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:25.564 [Lua] [GameNetworkManager] game object was destroyed id=2382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:25.797 [Lua] [GameNetworkManager] game object was destroyed id=2383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:26.031 [Lua] [GameNetworkManager] game object was destroyed id=2384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:26.896 [Lua] [GameNetworkManager] game object created go_id=2385, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:27.430 [Lua] [GameNetworkManager] game object was destroyed id=2385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:30.180 [Lua] Returning override respawn unit
01:28:30.423 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:28:30.424 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=675
01:28:30.425 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:28:33.050 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_chaos
01:28:33.050 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_chaos (seed: 0)
01:28:35.587 [Lua] event horde ends!
01:28:39.839 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_01
01:28:39.841 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_01 (seed: 0)
01:28:43.037 [Lua] [GameNetworkManager] game object created go_id=2386, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:43.326 [Lua] [GameNetworkManager] game object created go_id=2387, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:43.555 [Lua] [GameNetworkManager] game object was destroyed id=2386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:43.610 [Lua] [GameNetworkManager] game object created go_id=2388, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:43.804 [Lua] [GameNetworkManager] game object was destroyed id=2387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:43.928 [Lua] [GameNetworkManager] game object created go_id=2389, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:44.046 [Lua] [GameNetworkManager] game object was destroyed id=2388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:44.109 [Lua] [GameNetworkManager] game object created go_id=2390, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:44.268 [Lua] [GameNetworkManager] game object was destroyed id=2389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:44.369 [Lua] [GameNetworkManager] game object created go_id=2391, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:44.487 [Lua] [GameNetworkManager] game object was destroyed id=2390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:44.622 [Lua] [GameNetworkManager] game object created go_id=2392, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:44.722 [Lua] [GameNetworkManager] game object was destroyed id=2391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:44.897 [Lua] [GameNetworkManager] game object created go_id=2393, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:45.044 [Lua] [GameNetworkManager] game object was destroyed id=2392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:45.190 [Lua] [GameNetworkManager] game object created go_id=2394, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:45.370 [Lua] [GameNetworkManager] game object was destroyed id=2393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:45.504 [Lua] [GameNetworkManager] game object created go_id=2395, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:45.616 [Lua] [GameNetworkManager] game object was destroyed id=2394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:45.747 [Lua] [GameNetworkManager] game object created go_id=2396, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:45.865 [Lua] [GameNetworkManager] game object was destroyed id=2395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:46.144 [Lua] event horde ends!
01:28:46.235 [Lua] [GameNetworkManager] game object created go_id=2397, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:46.235 [Lua] [GameNetworkManager] game object was destroyed id=2396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:46.499 [Lua] [GameNetworkManager] game object created go_id=2398, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:46.626 [Lua] [GameNetworkManager] game object was destroyed id=2397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:46.669 [Lua] [GameNetworkManager] game object created go_id=2399, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:46.819 [Lua] [GameNetworkManager] game object was destroyed id=2398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:46.957 [Lua] [GameNetworkManager] game object created go_id=2400, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:47.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:28:47.194 [Lua] [GameNetworkManager] game object was destroyed id=2399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:47.481 [Lua] [GameNetworkManager] game object was destroyed id=2400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:47.734 [Lua] [GameNetworkManager] game object created go_id=2401, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:47.953 [Lua] [GameNetworkManager] game object created go_id=2402, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:48.146 [Lua] [GameNetworkManager] game object was destroyed id=2401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:48.212 [Lua] [GameNetworkManager] game object created go_id=2403, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:48.422 [Lua] [GameNetworkManager] game object was destroyed id=2402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:48.691 [Lua] [GameNetworkManager] game object was destroyed id=2403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:28:50.895 [Lua] Override Player Respawning end_event_after_bridge true
01:28:50.895 [Lua] Override Player Respawning end_event_altar false
01:28:56.025 [Lua] TerrorEventMixer.start_event: mines_end_event_stop (seed: 0)
01:28:56.025 [Lua] stopping terror event: mines_end_event_loop
01:28:56.042 [Lua] stopping terror event: mines_end_event_loop_02
01:28:58.118 [Lua] TerrorEventMixer.start_event: mines_troll_boss (seed: 0)
01:28:58.339 [Lua] event horde ends!
01:28:59.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:01.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:03.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:03.945 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 602.73565673828125 [Unit '#ID[7cd7a7adbeeab338]']
01:29:04.692 [Lua] [GameNetworkManager] game object created go_id=2404, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:04.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:04.984 [Lua] [GameNetworkManager] game object created go_id=2405, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:05.219 [Lua] [GameNetworkManager] game object created go_id=2406, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:05.372 [Lua] [GameNetworkManager] game object was destroyed id=2404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:05.675 [Lua] [GameNetworkManager] game object was destroyed id=2405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:05.922 [Lua] [GameNetworkManager] game object was destroyed id=2406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:06.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:06.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:29:06.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 3064913
01:29:06.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 3064918
01:29:08.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:08.669 [Lua] [GameNetworkManager] game object created go_id=2407, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:09.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:09.149 [Lua] [GameNetworkManager] game object was destroyed id=2407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:09.670 [Lua] [GameNetworkManager] game object created go_id=2408, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:09.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:09.914 [Lua] [GameNetworkManager] game object created go_id=2409, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:10.051 [Lua] [GameNetworkManager] game object was destroyed id=2408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:10.125 [Lua] [GameNetworkManager] game object created go_id=2410, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:10.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:10.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:10.563 [Lua] [GameNetworkManager] game object was destroyed id=2409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:10.618 [Lua] [GameNetworkManager] game object was destroyed id=2410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:11.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:11.517 [Lua] [GameNetworkManager] game object created go_id=2411, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:11.517 [Lua] [GameNetworkManager] game object created go_id=2412, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:11.517 [Lua] [GameNetworkManager] game object created go_id=2413, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:11.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:11.954 [Lua] [GameNetworkManager] game object was destroyed id=2413 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:12.255 [Lua] [GameNetworkManager] game object was destroyed id=2412 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:12.288 [Lua] [GameNetworkManager] game object was destroyed id=2411 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:12.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:12.715 [Lua] event horde ends!
01:29:13.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x3024a, position: 0
01:29:13.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:13.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:15.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:15.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:15.321 [Lua] [GameNetworkManager] game object created go_id=2414, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:15.903 [Lua] [GameNetworkManager] game object was destroyed id=2414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:16.016 [Lua] [GameNetworkManager] game object created go_id=2415, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:16.611 [Lua] [GameNetworkManager] game object was destroyed id=2415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:16.766 [Lua] [GameNetworkManager] game object created go_id=2416, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:17.355 [Lua] [GameNetworkManager] game object created go_id=2417, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:17.495 [Lua] [GameNetworkManager] game object was destroyed id=2416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:17.872 [Lua] [GameNetworkManager] game object was destroyed id=2417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:18.137 [Lua] [GameNetworkManager] game object created go_id=2418, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:18.727 [Lua] [GameNetworkManager] game object was destroyed id=2418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:18.876 [Lua] [GameNetworkManager] game object created go_id=2419, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:18.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:19.641 [Lua] [GameNetworkManager] game object created go_id=2420, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:19.751 [Lua] [GameNetworkManager] game object was destroyed id=2419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:20.242 [Lua] [GameNetworkManager] game object was destroyed id=2420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:20.535 [Lua] [GameNetworkManager] game object created go_id=2421, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:21.017 [Lua] [GameNetworkManager] game object was destroyed id=2421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:21.101 [Lua] [GameNetworkManager] game object created go_id=2422, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:21.758 [Lua] [GameNetworkManager] game object was destroyed id=2422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:21.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:21.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:23.274 [Lua] event horde ends!
01:29:24.658 [Lua] [GameNetworkManager] game object created go_id=2423, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:24.971 [Lua] [GameNetworkManager] game object created go_id=2424, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:25.110 [Lua] [GameNetworkManager] game object was destroyed id=2423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:25.276 [Lua] [GameNetworkManager] game object created go_id=2425, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:25.414 [Lua] [GameNetworkManager] game object was destroyed id=2424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:25.518 [Lua] [GameNetworkManager] game object created go_id=2426, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:25.694 [Lua] [GameNetworkManager] game object was destroyed id=2425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:25.805 [Lua] [GameNetworkManager] game object created go_id=2427, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:26.023 [Lua] [GameNetworkManager] game object was destroyed id=2426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:26.068 [Lua] [GameNetworkManager] game object created go_id=2428, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:26.393 [Lua] [GameNetworkManager] game object created go_id=2429, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:26.481 [Lua] [GameNetworkManager] game object was destroyed id=2427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:26.548 [Lua] [GameNetworkManager] game object was destroyed id=2428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:26.696 [Lua] [GameNetworkManager] game object created go_id=2430, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:26.846 [Lua] [GameNetworkManager] game object was destroyed id=2429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:26.921 [Lua] [GameNetworkManager] game object created go_id=2431, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:27.181 [Lua] [GameNetworkManager] game object was destroyed id=2430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:27.218 [Lua] [GameNetworkManager] game object created go_id=2432, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:27.409 [Lua] [GameNetworkManager] game object was destroyed id=2431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:27.520 [Lua] [GameNetworkManager] game object created go_id=2433, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:27.680 [Lua] [GameNetworkManager] game object was destroyed id=2432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:27.790 [Lua] [GameNetworkManager] game object created go_id=2434, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:27.939 [Lua] [GameNetworkManager] game object was destroyed id=2433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:28.061 [Lua] [GameNetworkManager] game object created go_id=2435, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:28.232 [Lua] [GameNetworkManager] game object was destroyed id=2434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:28.344 [Lua] [GameNetworkManager] game object created go_id=2436, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:28.492 [Lua] [GameNetworkManager] game object was destroyed id=2435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:28.592 [Lua] [GameNetworkManager] game object created go_id=2437, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:28.715 [Lua] [GameNetworkManager] game object was destroyed id=2436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:28.837 [Lua] [GameNetworkManager] game object created go_id=2438, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:28.967 [Lua] [GameNetworkManager] game object was destroyed id=2437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:29.105 [Lua] [GameNetworkManager] game object created go_id=2439, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:29.240 [Lua] [GameNetworkManager] game object was destroyed id=2438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:29.379 [Lua] [GameNetworkManager] game object created go_id=2440, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:29.516 [Lua] [GameNetworkManager] game object was destroyed id=2439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:29.687 [Lua] [GameNetworkManager] game object created go_id=2441, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:29:29.771 [Lua] [GameNetworkManager] game object was destroyed id=2440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:29.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:30.019 [Lua] [GameNetworkManager] game object was destroyed id=2441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:29:35.163 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e0265da
01:29:35.163 [Lua] [GameNetworkManager] destroying game object with go_id=65
01:29:45.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:49.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:29:50.915 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024f5f80
01:29:50.916 [Lua] [GameNetworkManager] destroying game object with go_id=675
01:29:56.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 39, name: `unknown`
01:30:00.376 [Lua] chaos troll died!
01:30:01.511 [Lua] Returning override respawn unit
01:30:01.684 [Lua] [GameNetworkManager] game object created go_id=2442, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
01:30:01.685 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=704
01:30:01.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.26771652698516846)
01:30:04.799 [Lua] [ChatManager][1]System: Babypeen picked up a Loot Die
01:30:05.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 0
01:30:05.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18420, position: 2827659
01:30:09.879 [SteamVoipClient] select_out(1100001027b107c, on)
01:30:09.894 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:30:09.894 [SteamVoipClient] select_out(11000010e0265da, on)
01:30:09.953 [SteamVoipClient] select_out(1100001027b107c, off)
01:30:09.953 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:30:09.953 [SteamVoipClient] select_out(11000010e0265da, off)
01:30:15.323 [SteamVoipClient] select_out(1100001027b107c, on)
01:30:15.338 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:30:15.338 [SteamVoipClient] select_out(11000010e0265da, on)
01:30:15.406 [SteamVoipClient] select_out(1100001027b107c, off)
01:30:15.407 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:30:15.407 [SteamVoipClient] select_out(11000010e0265da, off)
01:30:17.168 [Lua] Returning override respawn unit
01:30:17.508 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:30:17.509 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=705
01:30:17.510 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:30:25.240 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.240 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.241 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.241 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.241 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.241 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.249 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls (seed: 0)
01:30:25.249 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll
01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:25.305 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:27.609 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:27.609 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:27.609 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:27.609 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:33.693 [Lua] TerrorEventMixer.start_event: mines_end_event_escape (seed: 0)
01:30:34.575 [SteamVoipClient] select_out(1100001027b107c, on)
01:30:34.590 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:30:34.590 [SteamVoipClient] select_out(11000010e0265da, on)
01:30:34.663 [SteamVoipClient] select_out(1100001027b107c, off)
01:30:34.663 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:30:34.663 [SteamVoipClient] select_out(11000010e0265da, off)
01:30:35.103 [SteamVoipClient] select_out(1100001027b107c, on)
01:30:35.103 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:30:35.103 [SteamVoipClient] select_out(11000010e0265da, on)
01:30:35.182 [SteamVoipClient] select_out(1100001027b107c, off)
01:30:35.182 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:30:35.182 [SteamVoipClient] select_out(11000010e0265da, off)
01:30:36.483 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.483 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.541 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.541 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.541 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.541 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.691 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.691 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.691 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.691 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.898 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.898 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.898 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.898 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.959 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.959 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.959 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:36.959 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:37.114 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:37.114 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:45.981 [SteamVoipClient] select_out(1100001027b107c, on)
01:30:45.996 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:30:45.996 [SteamVoipClient] select_out(11000010e0265da, on)
01:30:46.056 [SteamVoipClient] select_out(1100001027b107c, off)
01:30:46.056 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:30:46.056 [SteamVoipClient] select_out(11000010e0265da, off)
01:30:50.920 [SteamVoipClient] select_out(1100001027b107c, on)
01:30:50.934 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:30:50.934 [SteamVoipClient] select_out(11000010e0265da, on)
01:30:51.015 [SteamVoipClient] select_out(1100001027b107c, off)
01:30:51.015 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:30:51.015 [SteamVoipClient] select_out(11000010e0265da, off)
01:30:54.571 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:54.571 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:54.571 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:54.571 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:54.571 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape
01:30:55.325 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:55.325 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:55.325 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:55.325 warning: [Physics] Create Actor: Shape density varies. Using average.
01:30:58.878 [Lua] event horde ends!
01:31:09.962 [Lua] Complete level triggered.
01:31:09.963 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
01:31:09.963 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
01:31:09.963 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
01:31:09.963 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame
01:31:09.963 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame
01:31:09.963 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit InGame
01:31:09.963 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter InPostGame
01:31:09.963 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
01:31:09.963 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame
01:31:09.963 [Save] Saving `save_data`
01:31:09.963 [Lua] gm_event_end_conditions_met true false
01:31:09.967 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
01:31:09.967 [Lua] Game won
01:31:09.967 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:31:09.970 [Lua] generate_backend_stats 1100001027b107c:1
01:31:09.972 [Save] Save done
01:31:09.972 [Save] Saving `save_data`
01:31:09.976 [Save] Save done
01:31:09.989 [Lua] PlayFabMirrorBase:_commit_internal nil
01:31:09.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 60
01:31:09.997 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:31:09.997 [Save] Saving `save_data`
01:31:10.001 [Save] Save done
01:31:10.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 60 41
01:31:10.005 [Lua] Complete level triggered.
01:31:10.015 [Lua] Complete level triggered.
01:31:10.024 [Lua] Complete level triggered.
01:31:10.033 [Lua] Complete level triggered.
01:31:10.043 [Lua] Complete level triggered.
01:31:10.057 [Lua] Complete level triggered.
01:31:10.066 [Lua] Complete level triggered.
01:31:10.075 [Lua] Complete level triggered.
01:31:10.083 [Lua] Complete level triggered.
01:31:10.100 [Lua] Complete level triggered.
01:31:10.109 [Lua] Complete level triggered.
01:31:10.118 [Lua] Complete level triggered.
01:31:10.127 [Lua] Complete level triggered.
01:31:10.136 [Lua] Complete level triggered.
01:31:10.145 [Lua] Complete level triggered.
01:31:10.154 [Lua] Complete level triggered.
01:31:10.168 [Lua] Complete level triggered.
01:31:10.178 [Lua] Complete level triggered.
01:31:10.187 [Lua] Complete level triggered.
01:31:10.195 [Lua] Complete level triggered.
01:31:10.204 [Lua] Complete level triggered.
01:31:10.213 [Lua] Complete level triggered.
01:31:10.480 [Lua] [PlayFabRequestQueue] EAC Enabled! 60
01:31:10.480 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 60
01:31:10.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 60
01:31:10.771 [Lua] commit result success 23
01:31:10.771 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:31:10.771 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 61
01:31:10.771 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
01:31:10.857 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 61 42
01:31:11.178 [Lua] [PlayFabRequestQueue] EAC Enabled! 61
01:31:11.178 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 61
01:31:11.623 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 61
01:31:11.624 [Save] Saving `save_data`
01:31:11.633 [Save] Save done
01:31:11.633 [Save] Saving `save_data`
01:31:11.643 [Save] Save done
01:31:15.798 [Lua] Set lobby begin:
01:31:15.798 [Lua] Lobby data twitch_enabled = false
01:31:15.798 [Lua] Lobby data power_level = 694
01:31:15.799 [Lua] Lobby data unique_server_name = Babypeen
01:31:15.799 [Lua] Lobby data difficulty_tweak = 0
01:31:15.799 [Lua] Lobby data host = 1100001027b107c
01:31:15.799 [Lua] Lobby data time_of_search = 1609636045
01:31:15.799 [Lua] Lobby data game_mode = 2
01:31:15.799 [Lua] Lobby data is_private = false
01:31:15.799 [Lua] Lobby data match_started = true
01:31:15.799 [Lua] Lobby data mechanism = adventure
01:31:15.799 [Lua] Lobby data difficulty = harder
01:31:15.799 [Lua] Lobby data level_key = mines
01:31:15.799 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:31:15.799 [Lua] Lobby data selected_level_key = mines
01:31:15.799 [Lua] Lobby data quick_game = false
01:31:15.799 [Lua] Lobby data weave_name = false
01:31:15.799 [Lua] Lobby data matchmaking = true
01:31:15.799 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:31:15.799 [Lua] Lobby data num_players = 4
01:31:15.799 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:31:15.799 [Lua] Lobby data player_slot_2 = 0:0
01:31:15.799 [Lua] Lobby data country_code = US
01:31:15.799 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:31:15.799 [Lua] Lobby data eac_authorized = true
01:31:15.799 [Lua] Set lobby end.
01:31:18.927 [Lua] ConflictDirector - destroy all units
01:31:20.104 [Lua] TRANSITION nil nil inn_level
01:31:20.104 [Lua] Transition type "inn_level", is server: true
01:31:20.104 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:31:20.104 [Lua] [GameNetworkManager] Leaving game...
01:31:20.104 [Lua] [GameNetworkManager] Shutting down game session host.
01:31:20.104 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:31:20.104 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:31:20.104 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1087.16
01:31:20.118 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:31:20.191 [SteamVoipClient] select_out(1100001027b107c, on)
01:31:20.206 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:31:20.206 [SteamVoipClient] select_out(11000010e0265da, on)
01:31:20.312 [SteamVoipClient] select_out(1100001027b107c, off)
01:31:20.312 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:31:20.312 [SteamVoipClient] select_out(11000010e0265da, off)
01:31:21.024 [Lua] [PlayerSyncData] Game session is not initialized
01:31:21.024 [Lua] [PlayerSyncData] Game session is not initialized
01:31:21.024 [Lua] [PlayerSyncData] Game session is not initialized
01:31:21.024 [Lua] Set lobby begin:
01:31:21.024 [Lua] Lobby data twitch_enabled = false
01:31:21.024 [Lua] Lobby data power_level = 0
01:31:21.024 [Lua] Lobby data unique_server_name = Babypeen
01:31:21.024 [Lua] Lobby data difficulty_tweak = 0
01:31:21.024 [Lua] Lobby data host = 1100001027b107c
01:31:21.024 [Lua] Lobby data time_of_search = 1609636045
01:31:21.024 [Lua] Lobby data game_mode = 2
01:31:21.024 [Lua] Lobby data is_private = false
01:31:21.024 [Lua] Lobby data match_started = true
01:31:21.024 [Lua] Lobby data mechanism = adventure
01:31:21.025 [Lua] Lobby data difficulty = harder
01:31:21.025 [Lua] Lobby data level_key = mines
01:31:21.025 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:31:21.025 [Lua] Lobby data selected_level_key = mines
01:31:21.025 [Lua] Lobby data quick_game = false
01:31:21.025 [Lua] Lobby data weave_name = false
01:31:21.025 [Lua] Lobby data matchmaking = true
01:31:21.025 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:31:21.025 [Lua] Lobby data num_players = 4
01:31:21.025 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:31:21.025 [Lua] Lobby data player_slot_2 = 0:0
01:31:21.025 [Lua] Lobby data country_code = US
01:31:21.025 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:31:21.025 [Lua] Lobby data eac_authorized = true
01:31:21.025 [Lua] Set lobby end.
01:31:22.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:31:22.197 [Lua] [Managers] Calling function on all managers:
01:31:22.197 [Lua] Clearing all global lookup lists
01:31:22.197 [Lua] [IngamePlayerListUI] - Destroy
01:31:22.197 [Lua] [EquipmentUI] - Destroy
01:31:22.197 [Lua] [AbilityUI] - Destroy
01:31:22.197 [Lua] [GamePadAbilityUI] - Destroy
01:31:22.197 [Lua] [GamePadEquipmentUI] - Destroy
01:31:22.198 [Lua] [IngameUI] destroy
01:31:22.305 [Lua] [Managers] Destroying manager group:
01:31:22.315 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:31:22.434 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:31:22.435 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:31:22.436 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:31:22.437 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:31:22.438 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:31:22.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:31:22.439 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:31:22.440 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:31:22.441 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:31:22.442 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:31:22.442 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:31:22.444 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:31:22.446 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:31:22.448 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:31:22.448 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:31:22.449 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:31:22.451 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:31:22.454 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:31:22.454 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:31:22.456 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:31:22.457 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:31:22.462 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:31:22.464 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:31:22.464 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:31:22.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:31:22.465 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:31:22.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:31:22.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:31:22.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:31:22.474 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:31:22.475 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
01:31:22.475 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
01:31:22.475 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
01:31:22.475 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:31:22.475 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 1100001027b107c "Babypeen"
<>
01:31:22.475 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11523292; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000024BD790
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 0000000010C00E40; application_shutdown = nil; unit_spawner = table: 000000000B0EBC40; world = [World]; unit_storage = table: 000000000BCB5150; units = table: 0000000007E6CD90; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000010C00E40
[8] self = table: 000000001192F010; dt = 0.0081643108278512955; t = 4114.2850476047024; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0081643108278512955; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0081643108278512955; t = 4114.2850476047024
[10] dt = 0.0081643108278512955
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "mines"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000BB3FAA0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 00000000006E5150;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AC2BBB0; network_server = table: 0000000010484840; entity_system = table: 000000000180A7C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000ECFCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1075.7709873223678; input_manager = table: 0000000000F44D80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B244720; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0081643108278512955; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 00000000006E5150; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 000000001198A0C0; exit_time = 1087.1626669811085; dice_keeper = table: 000000000B055D20; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000005D9AE50;
<>
<>
01:31:22.475 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame
01:31:22.475 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading
01:31:22.475 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da inn_level 0
01:31:22.475 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:31:22.475 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 1100001027b107c "Babypeen"
<>
01:31:22.476 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11523292; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000024BD790
[3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame
[5] self = table: 0000000010C00E40; application_shutdown = nil; unit_spawner = table: 000000000B0EBC40; world = [World]; unit_storage = table: 000000000BCB5150; units = table: 0000000007E6CD90; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000010C00E40
[8] self = table: 000000001192F010; dt = 0.0081643108278512955; t = 4114.2850476047024; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0081643108278512955; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0081643108278512955; t = 4114.2850476047024
[10] dt = 0.0081643108278512955
[2] server = table: 0000000010484840; loaded_level = "mines"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000BB3FAA0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 00000000006E5150;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AC2BBB0; network_server = table: 0000000010484840; entity_system = table: 000000000180A7C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000ECFCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1075.7709873223678; input_manager = table: 0000000000F44D80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B244720; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0081643108278512955; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 00000000006E5150; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 000000001198A0C0; exit_time = 1087.1626669811085; dice_keeper = table: 000000000B055D20; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000005D9AE50;
<>
<>
01:31:22.476 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit InPostGame
01:31:22.476 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Loading
01:31:22.476 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c9d9d7a inn_level 0
01:31:22.476 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:31:22.476 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 1100001027b107c "Babypeen"
<>
01:31:22.476 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000018E4A00; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010c9d9d7a"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11523292; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000024BD790
[3] _ = table: 00000000018E4A00; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010c9d9d7a"; peer_state_machine = table: 0000000002DC5C30; current_state = InPostGame
[5] self = table: 0000000010C00E40; application_shutdown = nil; unit_spawner = table: 000000000B0EBC40; world = [World]; unit_storage = table: 000000000BCB5150; units = table: 0000000007E6CD90; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000010C00E40
[8] self = table: 000000001192F010; dt = 0.0081643108278512955; t = 4114.2850476047024; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0081643108278512955; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0081643108278512955; t = 4114.2850476047024
[10] dt = 0.0081643108278512955
[2] server = table: 0000000010484840; loaded_level = "mines"; wanted_career_index = 3; game_started = false; peer_id = "11000010c9d9d7a"; num_players = 1; wanted_party_index = 0; account_id = "11000010c9d9d7a"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8736655083484948; resend_post_game_timer = 1.8243590374477208;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000BB3FAA0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 00000000006E5150;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AC2BBB0; network_server = table: 0000000010484840; entity_system = table: 000000000180A7C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000ECFCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1075.7709873223678; input_manager = table: 0000000000F44D80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B244720; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0081643108278512955; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 00000000006E5150; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 000000001198A0C0; exit_time = 1087.1626669811085; dice_keeper = table: 000000000B055D20; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000005D9AE50;
<>
<>
01:31:22.476 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame
01:31:22.476 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
01:31:22.476 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0
01:31:22.476 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:31:22.476 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 1100001027b107c "Babypeen"
<>
01:31:22.477 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11523292; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000024BD790
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame
[5] self = table: 0000000010C00E40; application_shutdown = nil; unit_spawner = table: 000000000B0EBC40; world = [World]; unit_storage = table: 000000000BCB5150; units = table: 0000000007E6CD90; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 0000000010C00E40
[8] self = table: 000000001192F010; dt = 0.0081643108278512955; t = 4114.2850476047024; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0081643108278512955; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0081643108278512955; t = 4114.2850476047024
[10] dt = 0.0081643108278512955
[2] server = table: 0000000010484840; loaded_level = "mines"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000BB3FAA0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 00000000006E5150;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AC2BBB0; network_server = table: 0000000010484840; entity_system = table: 000000000180A7C0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000ECFCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1075.7709873223678; input_manager = table: 0000000000F44D80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B244720; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0081643108278512955; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 00000000006E5150; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 000000001198A0C0; exit_time = 1087.1626669811085; dice_keeper = table: 000000000B055D20; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000010C00E40;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000005D9AE50;
<>
<>
01:31:22.477 [Lua] [Matchmaking] unregister rpcs
01:31:22.477 [Lua] ############### UNLOADING PACKAGES ###############
01:31:22.477 [Lua] [Managers] Calling function on all managers:
01:31:22.477 [Lua] [Managers] Destroying manager group:
01:31:22.477 [Lua] [Gamestate] Enter state StateLoading
01:31:22.481 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] Found camera: end_screen_camera
01:31:22.482 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:31:22.483 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:31:22.483 [Lua] [Matchmaking] register rpcs
01:31:22.483 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:31:22.483 [Lua] registering RPCs
01:31:22.483 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:31:22.483 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:31:22.483 [Lua] Set lobby begin:
01:31:22.483 [Lua] Lobby data twitch_enabled = false
01:31:22.483 [Lua] Lobby data power_level = 0
01:31:22.483 [Lua] Lobby data unique_server_name = Babypeen
01:31:22.483 [Lua] Lobby data difficulty_tweak = 0
01:31:22.483 [Lua] Lobby data host = 1100001027b107c
01:31:22.483 [Lua] Lobby data time_of_search = 1609636045
01:31:22.483 [Lua] Lobby data game_mode = 3
01:31:22.483 [Lua] Lobby data is_private = false
01:31:22.483 [Lua] Lobby data match_started = true
01:31:22.483 [Lua] Lobby data mechanism = adventure
01:31:22.483 [Lua] Lobby data difficulty = harder
01:31:22.483 [Lua] Lobby data level_key = inn_level
01:31:22.483 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:31:22.483 [Lua] Lobby data selected_level_key = mines
01:31:22.483 [Lua] Lobby data quick_game = false
01:31:22.484 [Lua] Lobby data weave_name = false
01:31:22.484 [Lua] Lobby data matchmaking = false
01:31:22.484 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:31:22.484 [Lua] Lobby data num_players = 4
01:31:22.484 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:31:22.484 [Lua] Lobby data player_slot_2 = 0:0
01:31:22.484 [Lua] Lobby data country_code = US
01:31:22.484 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:31:22.484 [Lua] Lobby data eac_authorized = true
01:31:22.484 [Lua] Set lobby end.
01:31:22.484 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:31:22.487 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:31:22.487 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
01:31:22.487 [Lua] [LevelTransitionHandler] load_level inn_level 0
01:31:22.522 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler
01:31:22.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
01:31:22.522 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
01:31:22.522 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
01:31:22.522 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
01:31:22.522 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
01:31:22.522 [Lua] [StateLoading] got rpc_load_level 50 inn_level
01:31:22.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x31548, position: 0
01:31:22.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:31:22.560 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:31:22.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:31:22.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:31:22.676 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:31:22.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
01:31:22.709 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
01:31:22.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
01:31:22.743 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
01:31:22.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:31:25.401 [SteamVoipClient] select_out(1100001027b107c, on)
01:31:25.415 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:31:25.415 [SteamVoipClient] select_out(11000010e0265da, on)
01:31:25.487 [SteamVoipClient] select_out(1100001027b107c, off)
01:31:25.487 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:31:25.487 [SteamVoipClient] select_out(11000010e0265da, off)
01:31:29.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:31:29.638 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:31:29.653 [Lua] [LevelTransitionHandler] Level load completed!
01:31:29.654 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11523292 - use_random_directors: true - overriden_conflict: nil
01:31:29.656 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:31:29.656 [Lua] checking dlc's against conflict directors
01:31:29.656 [Lua] number of factions to include 3
01:31:29.656 [Lua] number of factions added 3
01:31:29.656 [Lua] --- --- ---
01:31:29.656 [Lua] Starting... difficulty 'harder'
01:31:29.656 [Lua] These are the starting conflict directors:
01:31:29.656 [Lua] inn_level
01:31:29.656 [Lua] --- --- ---
01:31:29.656 [Lua]
01:31:29.656 [Lua] DONE! Found the following directors:
01:31:29.656 [Lua] (free: 35), Master hash is:
01:31:29.656 [Lua] [EnemyPackageLoader] breed_lookup: {
}
01:31:29.656 [Lua] load_startup_enemy_packages: --------------
01:31:29.656 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:31:29.656 [Lua] critter_rat
01:31:29.671 [Lua] ### Sending rpc_level_loaded
01:31:29.671 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50
01:31:29.671 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
01:31:29.687 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
01:31:29.687 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
01:31:29.703 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
01:31:29.703 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
01:31:29.705 [Lua] ### Sending rpc_level_loaded
01:31:29.705 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50
01:31:29.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:31:29.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:31:29.723 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:31:29.723 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:31:29.723 [Lua] Starting async level spawning of levels/inn/world
01:31:29.723 [Umbra] Init version: 3.4.15 :: 16 threads
01:31:30.062 [Lua] Async level spawning done
01:31:31.153 [Lua] ### Sending rpc_level_loaded
01:31:31.153 [Lua] #### Has state machine: true, peer_id: 11000010c9d9d7a, level_id: 50
01:31:31.153 [Lua] Peer 11000010c9d9d7a has loaded the level and all enemies are loaded
01:31:31.153 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Loading
01:31:31.153 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter LoadingProfilePackages
01:31:31.170 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit LoadingProfilePackages
01:31:31.170 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForEnterGame
01:31:31.334 [Lua] ### Sending rpc_level_loaded
01:31:31.334 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 50
01:31:31.334 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded
01:31:31.334 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading
01:31:31.334 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages
01:31:31.351 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages
01:31:31.351 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame
01:31:32.374 [Lua] min_height 91.160001754760742
01:31:35.208 [Lua] ### Sending rpc_level_loaded
01:31:35.208 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50
01:31:35.208 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded
01:31:35.208 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
01:31:35.208 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
01:31:35.223 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
01:31:35.223 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
01:31:39.019 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:31:39.019 [Lua] [PlayState] Enter Substate EndViewStateChest
01:31:53.029 [Lua] min_height 91.160001754760742
01:31:58.522 [SteamVoipClient] select_out(1100001027b107c, on)
01:31:58.536 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:31:58.536 [SteamVoipClient] select_out(11000010e0265da, on)
01:31:58.617 [Lua] [PlayState] Exit Substate EndViewStateChest
01:31:58.617 [Lua] [PlayState] Enter Substate EndViewStateScore
01:31:58.661 [SteamVoipClient] select_out(1100001027b107c, off)
01:31:58.661 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:31:58.661 [SteamVoipClient] select_out(11000010e0265da, off)
01:32:00.598 [Lua] [PlayState] Exit Substate EndViewStateScore
01:32:00.599 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:32:01.597 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:32:01.597 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:32:01.597 [Lua] [Matchmaking] unregister rpcs
01:32:01.597 [Lua] Set lobby begin:
01:32:01.597 [Lua] Lobby data twitch_enabled = false
01:32:01.597 [Lua] Lobby data power_level = 0
01:32:01.597 [Lua] Lobby data unique_server_name = Babypeen
01:32:01.597 [Lua] Lobby data difficulty_tweak = 0
01:32:01.597 [Lua] Lobby data host = 1100001027b107c
01:32:01.597 [Lua] Lobby data time_of_search = 1609636045
01:32:01.597 [Lua] Lobby data game_mode = 3
01:32:01.597 [Lua] Lobby data is_private = false
01:32:01.597 [Lua] Lobby data match_started = true
01:32:01.597 [Lua] Lobby data mechanism = adventure
01:32:01.597 [Lua] Lobby data difficulty = harder
01:32:01.597 [Lua] Lobby data level_key = inn_level
01:32:01.597 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:01.597 [Lua] Lobby data selected_level_key = mines
01:32:01.597 [Lua] Lobby data quick_game = false
01:32:01.598 [Lua] Lobby data weave_name = false
01:32:01.598 [Lua] Lobby data matchmaking = false
01:32:01.598 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:01.598 [Lua] Lobby data num_players = 4
01:32:01.598 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:32:01.598 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.598 [Lua] Lobby data country_code = US
01:32:01.598 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:01.598 [Lua] Lobby data eac_authorized = true
01:32:01.598 [Lua] Set lobby end.
01:32:01.598 [Lua] [Managers] Destroying manager group:
01:32:01.598 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:32:01.598 [Lua] [Gamestate] Enter StateIngame HOST
01:32:01.598 [Lua] [Managers] Calling function on all managers:
01:32:01.599 [Lua] <>level = inn_level<>
01:32:01.599 [Lua] Set lobby begin:
01:32:01.599 [Lua] Lobby data twitch_enabled = false
01:32:01.599 [Lua] Lobby data power_level = 0
01:32:01.599 [Lua] Lobby data unique_server_name = Babypeen
01:32:01.599 [Lua] Lobby data difficulty_tweak = 0
01:32:01.599 [Lua] Lobby data host = 1100001027b107c
01:32:01.599 [Lua] Lobby data time_of_search = 1609636045
01:32:01.599 [Lua] Lobby data game_mode = 3
01:32:01.599 [Lua] Lobby data is_private = false
01:32:01.599 [Lua] Lobby data match_started = true
01:32:01.599 [Lua] Lobby data mechanism = adventure
01:32:01.599 [Lua] Lobby data difficulty = harder
01:32:01.599 [Lua] Lobby data level_key = inn_level
01:32:01.599 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:01.599 [Lua] Lobby data selected_level_key = inn_level
01:32:01.599 [Lua] Lobby data quick_game = false
01:32:01.599 [Lua] Lobby data weave_name = false
01:32:01.599 [Lua] Lobby data matchmaking = false
01:32:01.599 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:01.599 [Lua] Lobby data num_players = 4
01:32:01.599 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:32:01.599 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.599 [Lua] Lobby data country_code = US
01:32:01.599 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:01.599 [Lua] Lobby data eac_authorized = true
01:32:01.599 [Lua] Set lobby end.
01:32:01.599 [Lua] [StateIngame] Server ingame
01:32:01.603 [Lua] Set lobby begin:
01:32:01.603 [Lua] Lobby data twitch_enabled = false
01:32:01.603 [Lua] Lobby data power_level = 0
01:32:01.603 [Lua] Lobby data unique_server_name = Babypeen
01:32:01.603 [Lua] Lobby data difficulty_tweak = 0
01:32:01.603 [Lua] Lobby data host = 1100001027b107c
01:32:01.603 [Lua] Lobby data time_of_search = 1609636045
01:32:01.603 [Lua] Lobby data game_mode = 3
01:32:01.603 [Lua] Lobby data is_private = false
01:32:01.603 [Lua] Lobby data match_started = true
01:32:01.603 [Lua] Lobby data mechanism = adventure
01:32:01.603 [Lua] Lobby data difficulty = harder
01:32:01.603 [Lua] Lobby data level_key = inn_level
01:32:01.603 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:01.603 [Lua] Lobby data selected_level_key = inn_level
01:32:01.603 [Lua] Lobby data quick_game = false
01:32:01.603 [Lua] Lobby data weave_name = false
01:32:01.603 [Lua] Lobby data matchmaking = false
01:32:01.603 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:01.603 [Lua] Lobby data num_players = 4
01:32:01.603 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:32:01.603 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.603 [Lua] Lobby data country_code = US
01:32:01.603 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:01.603 [Lua] Lobby data eac_authorized = true
01:32:01.603 [Lua] Set lobby end.
01:32:01.603 [Lua] [Matchmaking] register rpcs
01:32:01.603 [Lua] GameNetworkManager:init... creating game session
01:32:01.603 [Lua] Host GameSession.make_game_session_host with session:
01:32:01.603 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:32:01.603 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
01:32:01.603 [Lua] [GameNetworkManager] self.is_server = true
01:32:01.603 [Network] Setting artificial MTU limit to 576
01:32:01.603 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
01:32:01.613 [Lua] Switching ConflictSettings: to: inn_level
01:32:01.613 [Lua] pacing=disabled
01:32:01.613 [Lua] roaming=nil
01:32:01.613 [Lua] disabled=false
01:32:01.613 [Lua] pack_spawning=disabled
01:32:01.613 [Lua] contained_breeds=nil
01:32:01.613 [Lua] boss=disabled
01:32:01.613 [Lua] horde=disabled
01:32:01.613 [Lua] specials=disabled
01:32:01.613 [Lua] name=inn_level
01:32:01.613 [Lua] intensity=disabled
01:32:01.613 [Lua] ---
01:32:01.613 [Lua] [LevelAnalysis] set_random_seed( 11523292)
01:32:01.616 [Lua] [AIInterestPointSystem] Level Seed: 11523292
01:32:01.616 [Lua]
01:32:01.616 [Lua] [entity_system_bag] = table
01:32:01.616 [Lua] [entity_system_bag] = metatable
01:32:01.616 [Lua] [startup_data] = table
01:32:01.616 [Lua] [entity_manager] = table
01:32:01.616 [Lua] [entity_manager] = metatable
01:32:01.616 [Lua] [unit_spawner] = table
01:32:01.616 [Lua] [unit_spawner] = metatable
01:32:01.616 [Lua] [unit_storage] = table
01:32:01.616 [Lua] [unit_storage] = metatable
01:32:01.616 [Lua] [dice_keeper] = table
01:32:01.616 [Lua] [dice_keeper] = metatable
01:32:01.616 [Lua] [is_server] = true (boolean)
01:32:01.616 [Lua] [world] = [World]
01:32:01.616 [Lua] [system_api] = table
01:32:01.616 [Lua] [entity_system] = table
01:32:01.616 [Lua] [entity_system] = metatable
01:32:01.616 [Lua] [network_lobby] = table
01:32:01.616 [Lua] [network_lobby] = metatable
01:32:01.616 [Lua] [profile_synchronizer] = table
01:32:01.616 [Lua] [profile_synchronizer] = metatable
01:32:01.616 [Lua] [level_transition_handler] = table
01:32:01.616 [Lua] [level_transition_handler] = metatable
01:32:01.616 [Lua] [num_local_human_players] = 1 (number)
01:32:01.616 [Lua] [statistics_db] = table
01:32:01.616 [Lua] [statistics_db] = metatable
01:32:01.616 [Lua] [network_server] = table
01:32:01.616 [Lua] [network_server] = metatable
01:32:01.616 [Lua] [input_manager] = table
01:32:01.616 [Lua] [input_manager] = metatable
01:32:01.616 [Lua] [network_clock] = table
01:32:01.616 [Lua] [network_clock] = metatable
01:32:01.616 [Lua] [network_transmit] = table
01:32:01.616 [Lua] [network_transmit] = metatable
01:32:01.616 [Lua] [free_flight_manager] = table
01:32:01.616 [Lua] [free_flight_manager] = metatable
01:32:01.616 [Lua] [network_manager] = table
01:32:01.616 [Lua] [network_manager] = metatable
01:32:01.616 [Lua] [network_event_delegate] = table
01:32:01.616 [Lua] [network_event_delegate] = metatable
01:32:01.616 [Lua]
01:32:01.616 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:32:01.616 [Lua] ignoring extension VersusInteractObjectiveExtension
01:32:01.616 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:32:01.617 [Lua] ignoring extension VersusSocketObjectiveExtension
01:32:01.617 [Lua] ignoring extension VersusTargetObjectiveExtension
01:32:01.617 [Lua] ignoring extension VersusMissionObjectiveExtension
01:32:01.617 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:32:01.619 [Lua] [AchievementManager] Achievements using the steam platform
01:32:01.665 [Lua] [StateIngame] Level seed: 11523292
01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
01:32:01.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
01:32:01.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
01:32:01.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
01:32:01.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
01:32:01.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read,
01:32:01.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
01:32:01.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read,
01:32:01.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
01:32:01.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
01:32:01.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
01:32:01.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
01:32:01.677 [Lua] [LevelAnalysis] set_random_seed( 11523292)
01:32:01.680 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
01:32:01.680 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
01:32:01.681 [Lua] [IngameUI] init
01:32:01.696 [SteamVoipClient] select_out(1100001027b107c, off)
01:32:01.696 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:32:01.696 [SteamVoipClient] select_out(11000010e0265da, off)
01:32:01.700 [Lua] cb_razer_chroma_setup
01:32:01.732 [Lua] [Matchmaking] Cancelling matchmaking
01:32:01.732 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
01:32:01.732 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:32:01.732 [Lua] Set lobby begin:
01:32:01.732 [Lua] Lobby data twitch_enabled = false
01:32:01.732 [Lua] Lobby data power_level = 0
01:32:01.732 [Lua] Lobby data unique_server_name = Babypeen
01:32:01.732 [Lua] Lobby data difficulty_tweak = 0
01:32:01.732 [Lua] Lobby data host = 1100001027b107c
01:32:01.732 [Lua] Lobby data time_of_search = 1609636045
01:32:01.732 [Lua] Lobby data game_mode = 3
01:32:01.732 [Lua] Lobby data is_private = false
01:32:01.732 [Lua] Lobby data match_started = true
01:32:01.732 [Lua] Lobby data mechanism = adventure
01:32:01.732 [Lua] Lobby data difficulty = normal
01:32:01.732 [Lua] Lobby data level_key = inn_level
01:32:01.732 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:01.732 [Lua] Lobby data selected_level_key = inn_level
01:32:01.732 [Lua] Lobby data quick_game = false
01:32:01.732 [Lua] Lobby data weave_name = false
01:32:01.732 [Lua] Lobby data matchmaking = false
01:32:01.732 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:01.732 [Lua] Lobby data num_players = 4
01:32:01.732 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:32:01.732 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.732 [Lua] Lobby data country_code = US
01:32:01.732 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:01.732 [Lua] Lobby data eac_authorized = true
01:32:01.732 [Lua] Set lobby end.
01:32:01.734 [Lua] Set lobby begin:
01:32:01.734 [Lua] Lobby data twitch_enabled = false
01:32:01.734 [Lua] Lobby data power_level = 0
01:32:01.734 [Lua] Lobby data unique_server_name = Babypeen
01:32:01.734 [Lua] Lobby data difficulty_tweak = 0
01:32:01.734 [Lua] Lobby data host = 1100001027b107c
01:32:01.734 [Lua] Lobby data time_of_search = 1609636045
01:32:01.734 [Lua] Lobby data game_mode = 3
01:32:01.734 [Lua] Lobby data is_private = false
01:32:01.734 [Lua] Lobby data match_started = true
01:32:01.734 [Lua] Lobby data mechanism = adventure
01:32:01.734 [Lua] Lobby data difficulty = normal
01:32:01.734 [Lua] Lobby data level_key = inn_level
01:32:01.734 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:01.734 [Lua] Lobby data selected_level_key = inn_level
01:32:01.734 [Lua] Lobby data quick_game = false
01:32:01.735 [Lua] Lobby data weave_name = false
01:32:01.735 [Lua] Lobby data matchmaking = false
01:32:01.735 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:01.735 [Lua] Lobby data num_players = 4
01:32:01.735 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:32:01.735 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.735 [Lua] Lobby data country_code = US
01:32:01.735 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:01.735 [Lua] Lobby data eac_authorized = true
01:32:01.735 [Lua] Set lobby end.
01:32:01.735 [Lua] [PartyManager] Leader is set to 1100001027b107c
01:32:01.735 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
01:32:01.735 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:32:01.735 [Lua] Set lobby begin:
01:32:01.735 [Lua] Lobby data twitch_enabled = false
01:32:01.735 [Lua] Lobby data power_level = 794
01:32:01.735 [Lua] Lobby data unique_server_name = Babypeen
01:32:01.735 [Lua] Lobby data difficulty_tweak = 0
01:32:01.735 [Lua] Lobby data host = 1100001027b107c
01:32:01.735 [Lua] Lobby data time_of_search = 1609636045
01:32:01.735 [Lua] Lobby data game_mode = 3
01:32:01.735 [Lua] Lobby data is_private = false
01:32:01.735 [Lua] Lobby data match_started = true
01:32:01.735 [Lua] Lobby data mechanism = adventure
01:32:01.735 [Lua] Lobby data difficulty = normal
01:32:01.735 [Lua] Lobby data level_key = inn_level
01:32:01.735 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:01.735 [Lua] Lobby data selected_level_key = inn_level
01:32:01.735 [Lua] Lobby data quick_game = false
01:32:01.735 [Lua] Lobby data weave_name = false
01:32:01.735 [Lua] Lobby data matchmaking = false
01:32:01.735 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:01.735 [Lua] Lobby data num_players = 4
01:32:01.735 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:32:01.735 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.735 [Lua] Lobby data country_code = US
01:32:01.735 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:01.735 [Lua] Lobby data eac_authorized = true
01:32:01.735 [Lua] Set lobby end.
01:32:01.736 [Flow] complete_skittergate_legend true
01:32:01.736 [Flow] complete_all_helmgart_levels_recruit true
01:32:01.737 [Flow] WitchHunterLevel:31
01:32:01.737 [Flow] LeaderYes
01:32:01.737 [Flow] ALL PC XP:196972
01:32:01.737 [Flow] Has "bogenhafen" DLC:true
01:32:01.737 [Flow] WH XP:48561.5
01:32:01.737 [Flow] Number of crafted items:267
01:32:01.737 [Flow] Sum of Powe Levels:1500
01:32:01.737 [Flow] lodestone diff 1:false
01:32:01.737 [Flow] magnus and forest activated
01:32:01.737 [Flow] magnus and forest activated
01:32:01.737 [Flow] magnus and forest activated
01:32:01.737 [Flow] magnus and forest activated
01:32:01.737 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:32:01.739 [Lua] CurrentConflictSettings inn_level
01:32:01.739 [Lua] [ConflictDirector] conflict_director is ai_ready
01:32:01.739 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:32:01.739 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:32:01.741 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:32:01.741 [Lua] Forming navigation groups in one frame
01:32:01.741 [Lua] Forming navigation groups
01:32:01.763 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516
01:32:01.764 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
01:32:01.764 [Lua] number of nav groups: 41
01:32:01.765 [Lua] number of refined nav groups : 23
01:32:01.767 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589
01:32:01.767 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:32:01.767 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:32:01.767 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:32:01.769 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:32:01.769 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:32:01.769 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:32:01.769 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
01:32:01.769 [Lua] [Managers] Calling function on all managers:
01:32:01.769 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:32:01.800 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
01:32:01.800 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
01:32:01.963 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
01:32:01.963 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
01:32:01.963 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame
01:32:01.963 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync
01:32:01.963 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForEnterGame
01:32:01.963 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForGameObjectSync
01:32:01.963 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
01:32:01.963 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
01:32:01.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
01:32:01.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
01:32:01.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:32:01.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:32:01.984 [Lua] Set lobby begin:
01:32:01.984 [Lua] Lobby data twitch_enabled = false
01:32:01.984 [Lua] Lobby data power_level = 794
01:32:01.984 [Lua] Lobby data unique_server_name = Babypeen
01:32:01.985 [Lua] Lobby data difficulty_tweak = 0
01:32:01.985 [Lua] Lobby data host = 1100001027b107c
01:32:01.985 [Lua] Lobby data time_of_search = 1609636045
01:32:01.985 [Lua] Lobby data game_mode = 3
01:32:01.985 [Lua] Lobby data is_private = false
01:32:01.985 [Lua] Lobby data match_started = true
01:32:01.985 [Lua] Lobby data mechanism = adventure
01:32:01.985 [Lua] Lobby data difficulty = normal
01:32:01.985 [Lua] Lobby data level_key = inn_level
01:32:01.985 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:01.985 [Lua] Lobby data selected_level_key = inn_level
01:32:01.985 [Lua] Lobby data quick_game = false
01:32:01.985 [Lua] Lobby data weave_name = false
01:32:01.985 [Lua] Lobby data matchmaking = false
01:32:01.985 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:01.985 [Lua] Lobby data num_players = 4
01:32:01.985 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:32:01.985 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.985 [Lua] Lobby data country_code = US
01:32:01.985 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:01.985 [Lua] Lobby data eac_authorized = true
01:32:01.985 [Lua] Set lobby end.
01:32:01.985 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing
01:32:01.985 [Lua] Breedfreezer (server) starting a hot join sync
01:32:01.988 [Lua] Set lobby begin:
01:32:01.988 [Lua] Lobby data twitch_enabled = false
01:32:01.988 [Lua] Lobby data power_level = 794
01:32:01.988 [Lua] Lobby data unique_server_name = Babypeen
01:32:01.988 [Lua] Lobby data difficulty_tweak = 0
01:32:01.988 [Lua] Lobby data host = 1100001027b107c
01:32:01.988 [Lua] Lobby data time_of_search = 1609636045
01:32:01.988 [Lua] Lobby data game_mode = 3
01:32:01.988 [Lua] Lobby data is_private = false
01:32:01.988 [Lua] Lobby data match_started = true
01:32:01.988 [Lua] Lobby data mechanism = adventure
01:32:01.988 [Lua] Lobby data difficulty = normal
01:32:01.988 [Lua] Lobby data level_key = inn_level
01:32:01.988 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:01.988 [Lua] Lobby data selected_level_key = inn_level
01:32:01.988 [Lua] Lobby data quick_game = false
01:32:01.988 [Lua] Lobby data weave_name = false
01:32:01.988 [Lua] Lobby data matchmaking = false
01:32:01.988 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:01.988 [Lua] Lobby data num_players = 4
01:32:01.988 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:32:01.988 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.988 [Lua] Lobby data country_code = US
01:32:01.988 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:01.988 [Lua] Lobby data eac_authorized = true
01:32:01.988 [Lua] Set lobby end.
01:32:01.988 [Lua] [Matchmaking] Assigned player 11000010c9d9d7a to slot 5 when hot join syncing
01:32:01.988 [Lua] Breedfreezer (server) starting a hot join sync
01:32:01.991 [Lua] Set lobby begin:
01:32:01.991 [Lua] Lobby data twitch_enabled = false
01:32:01.991 [Lua] Lobby data power_level = 794
01:32:01.991 [Lua] Lobby data unique_server_name = Babypeen
01:32:01.991 [Lua] Lobby data difficulty_tweak = 0
01:32:01.991 [Lua] Lobby data host = 1100001027b107c
01:32:01.991 [Lua] Lobby data time_of_search = 1609636045
01:32:01.991 [Lua] Lobby data game_mode = 3
01:32:01.991 [Lua] Lobby data is_private = false
01:32:01.991 [Lua] Lobby data match_started = true
01:32:01.991 [Lua] Lobby data mechanism = adventure
01:32:01.991 [Lua] Lobby data difficulty = normal
01:32:01.991 [Lua] Lobby data level_key = inn_level
01:32:01.991 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:01.991 [Lua] Lobby data selected_level_key = inn_level
01:32:01.991 [Lua] Lobby data quick_game = false
01:32:01.991 [Lua] Lobby data weave_name = false
01:32:01.991 [Lua] Lobby data matchmaking = false
01:32:01.991 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:01.991 [Lua] Lobby data num_players = 4
01:32:01.991 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:32:01.991 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.991 [Lua] Lobby data country_code = US
01:32:01.991 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:01.991 [Lua] Lobby data eac_authorized = true
01:32:01.991 [Lua] Set lobby end.
01:32:01.991 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing
01:32:01.991 [Lua] Breedfreezer (server) starting a hot join sync
01:32:01.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
01:32:01.991 [Lua] RemotePlayer:create_game_object( ) 38
01:32:02.004 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync
01:32:02.004 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers
01:32:02.004 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
01:32:02.004 [Lua] RemotePlayer:create_game_object( ) 39
01:32:02.017 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForGameObjectSync
01:32:02.017 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter WaitingForPlayers
01:32:02.017 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
01:32:02.017 [Lua] RemotePlayer:create_game_object( ) 40
01:32:02.030 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
01:32:02.030 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
01:32:02.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010c9d9d7a
01:32:02.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da
01:32:02.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
01:32:02.040 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
01:32:02.040 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
01:32:02.040 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers
01:32:02.040 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame
01:32:02.040 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit WaitingForPlayers
01:32:02.040 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter InGame
01:32:02.040 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
01:32:02.040 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
01:32:02.048 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:02.049 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:02.049 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
01:32:02.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
01:32:02.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
01:32:02.055 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
01:32:02.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:32:02.074 [Lua] Players are leaving the safe zone
01:32:02.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:32:02.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:32:02.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
01:32:02.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
01:32:02.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
01:32:02.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
01:32:02.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
01:32:02.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
01:32:02.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
01:32:02.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
01:32:02.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
01:32:02.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:32:02.228 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010c9d9d7a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:02.228 [Lua] Adding player sync data to peer=11000010c9d9d7a local_player_id=1
01:32:02.228 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010c9d9d7a go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:02.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
01:32:02.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:02.231 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:02.231 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1
01:32:02.231 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:02.232 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
01:32:02.233 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:02.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read,
01:32:02.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
01:32:02.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
01:32:02.323 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:02.323 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
01:32:02.323 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:02.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
01:32:02.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:02.327 [Lua] StateInGameRunning:_game_actually_starts()
01:32:02.327 [Lua] #################################################################################################################
01:32:02.327 [Lua] [Loading Time]: 00:00:40 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:32:02.327 [Lua] #################################################################################################################
01:32:02.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 62
01:32:02.341 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 62
01:32:02.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
01:32:02.384 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:32:02.441 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 62
01:32:02.441 [Lua] Commit load time data
01:32:02.751 [Flow] DISABLE
01:32:03.065 [SteamVoipClient] select_out(1100001027b107c, on)
01:32:03.080 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:32:03.080 [SteamVoipClient] select_out(11000010e0265da, on)
01:32:03.126 [SteamVoipClient] select_out(1100001027b107c, off)
01:32:03.126 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:32:03.126 [SteamVoipClient] select_out(11000010e0265da, off)
01:32:05.235 [SteamVoipClient] select_out(1100001027b107c, on)
01:32:05.250 [SteamVoipClient] select_out(11000010c9d9d7a, on)
01:32:05.250 [SteamVoipClient] select_out(11000010e0265da, on)
01:32:05.291 [SteamVoipClient] select_out(1100001027b107c, off)
01:32:05.291 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:32:05.291 [SteamVoipClient] select_out(11000010e0265da, off)
01:32:06.944 [Lua] Set lobby begin:
01:32:06.944 [Lua] Lobby data twitch_enabled = false
01:32:06.944 [Lua] Lobby data power_level = 488
01:32:06.944 [Lua] Lobby data unique_server_name = Babypeen
01:32:06.944 [Lua] Lobby data difficulty_tweak = 0
01:32:06.944 [Lua] Lobby data host = 1100001027b107c
01:32:06.944 [Lua] Lobby data time_of_search = 1609636045
01:32:06.944 [Lua] Lobby data game_mode = 3
01:32:06.945 [Lua] Lobby data is_private = false
01:32:06.945 [Lua] Lobby data match_started = true
01:32:06.945 [Lua] Lobby data mechanism = adventure
01:32:06.945 [Lua] Lobby data difficulty = normal
01:32:06.945 [Lua] Lobby data level_key = inn_level
01:32:06.945 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:06.945 [Lua] Lobby data selected_level_key = inn_level
01:32:06.945 [Lua] Lobby data quick_game = false
01:32:06.945 [Lua] Lobby data weave_name = false
01:32:06.945 [Lua] Lobby data matchmaking = false
01:32:06.945 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:06.945 [Lua] Lobby data num_players = 4
01:32:06.945 [Lua] Lobby data player_slot_5 = 11000010c9d9d7a:1
01:32:06.945 [Lua] Lobby data player_slot_2 = 0:0
01:32:06.945 [Lua] Lobby data country_code = US
01:32:06.945 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:06.945 [Lua] Lobby data eac_authorized = true
01:32:06.945 [Lua] Set lobby end.
01:32:09.873 [Lua] [ChatManager][1]System: DaBooper has left the game
01:32:09.873 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit InGame
01:32:09.873 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Disconnecting
01:32:09.873 [Lua] [PSM] Disconnecting peer 11000010c9d9d7a
01:32:09.873 [Lua] [PSM] Disconnected peer 11000010c9d9d7a is being removed from session.
01:32:09.873 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010c9d9d7a
01:32:09.873 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010c9d9d7a
01:32:09.873 [Lua] [GameNetworkManager] destroying game object with go_id=39
01:32:09.873 [Lua] [PeerSM] 11000010c9d9d7a :: on_exit Disconnecting
01:32:09.873 [Lua] [PeerSM] 11000010c9d9d7a :: on_enter Disconnected
01:32:09.873 [Lua] Set lobby begin:
01:32:09.873 [Lua] Lobby data twitch_enabled = false
01:32:09.873 [Lua] Lobby data power_level = 488
01:32:09.873 [Lua] Lobby data unique_server_name = Babypeen
01:32:09.873 [Lua] Lobby data difficulty_tweak = 0
01:32:09.873 [Lua] Lobby data host = 1100001027b107c
01:32:09.873 [Lua] Lobby data time_of_search = 1609636045
01:32:09.873 [Lua] Lobby data game_mode = 3
01:32:09.873 [Lua] Lobby data is_private = false
01:32:09.873 [Lua] Lobby data match_started = true
01:32:09.873 [Lua] Lobby data mechanism = adventure
01:32:09.873 [Lua] Lobby data difficulty = normal
01:32:09.873 [Lua] Lobby data level_key = inn_level
01:32:09.873 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:09.873 [Lua] Lobby data selected_level_key = inn_level
01:32:09.873 [Lua] Lobby data quick_game = false
01:32:09.873 [Lua] Lobby data weave_name = false
01:32:09.873 [Lua] Lobby data matchmaking = false
01:32:09.873 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:09.873 [Lua] Lobby data num_players = 4
01:32:09.874 [Lua] Lobby data player_slot_5 = 0:0
01:32:09.874 [Lua] Lobby data player_slot_2 = 0:0
01:32:09.874 [Lua] Lobby data country_code = US
01:32:09.874 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:09.874 [Lua] Lobby data eac_authorized = true
01:32:09.874 [Lua] Set lobby end.
01:32:09.874 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c9d9d7a)
01:32:09.874 [EAC] EAC server lost client 11000010c9d9d7a
01:32:09.874 [EACServer] [18:32:09:873][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010C9D9D7A PlayerGUID: 76561198171921786
01:32:09.874 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 1
01:32:09.874 [SteamVoipClient] select_out(11000010c9d9d7a, off)
01:32:09.874 [SteamVoipClient] select_in(11000010c9d9d7a, off)
01:32:09.874 [Lua] [GameNetworkManager] destroying game object with go_id=47
01:32:09.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:32:09.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
01:32:09.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
01:32:09.903 [Connection] Dropped game chunk from 11000010c9d9d7a because channel 1 can't communicate
01:32:09.903 [Connection] Dropped game_session chunk from 11000010c9d9d7a because channel 1 can't communicate
01:32:09.903 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:09.940 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:09.965 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:09.997 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.071 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.103 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.111 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.144 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.168 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.213 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.238 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.271 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.295 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.339 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.370 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.402 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.435 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.482 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.522 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.550 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.573 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.615 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.658 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.702 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.765 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.793 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.801 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.822 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.837 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:10.877 [Connection] Dropped voip chunk from 11000010c9d9d7a because channel 3 can't communicate
01:32:11.390 [Lua] [Matchmaking] Handshake host removing client 11000010c9d9d7a
01:32:11.901 [Lua] [IngameUI] menu view on_enter hero_view
01:32:11.906 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f12a750
01:32:11.906 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
01:32:11.918 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
01:32:11.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
01:32:11.949 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
01:32:12.004 [Handshaker] Lost connection 244 to 11000010c9d9d7a
01:32:12.182 [Lua] PlayFabMirrorBase:_commit_internal 24
01:32:12.182 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:32:12.186 [Lua] generate_backend_stats 1100001027b107c:1
01:32:12.206 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:32:12.206 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:32:12.206 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 63
01:32:12.213 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 63
01:32:12.213 [Lua] Set lobby begin:
01:32:12.213 [Lua] Lobby data twitch_enabled = false
01:32:12.213 [Lua] Lobby data power_level = 737
01:32:12.213 [Lua] Lobby data unique_server_name = Babypeen
01:32:12.213 [Lua] Lobby data difficulty_tweak = 0
01:32:12.213 [Lua] Lobby data host = 1100001027b107c
01:32:12.213 [Lua] Lobby data time_of_search = 1609636045
01:32:12.213 [Lua] Lobby data game_mode = 3
01:32:12.213 [Lua] Lobby data is_private = false
01:32:12.213 [Lua] Lobby data match_started = true
01:32:12.213 [Lua] Lobby data mechanism = adventure
01:32:12.213 [Lua] Lobby data difficulty = normal
01:32:12.213 [Lua] Lobby data level_key = inn_level
01:32:12.213 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:12.213 [Lua] Lobby data selected_level_key = inn_level
01:32:12.213 [Lua] Lobby data quick_game = false
01:32:12.213 [Lua] Lobby data weave_name = false
01:32:12.213 [Lua] Lobby data matchmaking = false
01:32:12.213 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:12.214 [Lua] Lobby data num_players = 4
01:32:12.214 [Lua] Lobby data player_slot_5 = 0:0
01:32:12.214 [Lua] Lobby data player_slot_2 = 0:0
01:32:12.214 [Lua] Lobby data country_code = US
01:32:12.214 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:12.214 [Lua] Lobby data eac_authorized = true
01:32:12.214 [Lua] Set lobby end.
01:32:12.234 [Lua] [NetworkServer] Changing num_players from 4 to 3
01:32:12.234 [Lua] Players: 3
01:32:12.234 [Lua] Set lobby begin:
01:32:12.234 [Lua] Lobby data twitch_enabled = false
01:32:12.234 [Lua] Lobby data power_level = 737
01:32:12.234 [Lua] Lobby data unique_server_name = Babypeen
01:32:12.234 [Lua] Lobby data difficulty_tweak = 0
01:32:12.235 [Lua] Lobby data host = 1100001027b107c
01:32:12.235 [Lua] Lobby data time_of_search = 1609636045
01:32:12.235 [Lua] Lobby data game_mode = 3
01:32:12.235 [Lua] Lobby data is_private = false
01:32:12.235 [Lua] Lobby data match_started = true
01:32:12.235 [Lua] Lobby data mechanism = adventure
01:32:12.235 [Lua] Lobby data difficulty = normal
01:32:12.235 [Lua] Lobby data level_key = inn_level
01:32:12.235 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:12.235 [Lua] Lobby data selected_level_key = inn_level
01:32:12.235 [Lua] Lobby data quick_game = false
01:32:12.235 [Lua] Lobby data weave_name = false
01:32:12.235 [Lua] Lobby data matchmaking = false
01:32:12.235 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:12.235 [Lua] Lobby data num_players = 3
01:32:12.235 [Lua] Lobby data player_slot_5 = 0:0
01:32:12.235 [Lua] Lobby data player_slot_2 = 0:0
01:32:12.235 [Lua] Lobby data country_code = US
01:32:12.235 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:12.235 [Lua] Lobby data eac_authorized = true
01:32:12.235 [Lua] Set lobby end.
01:32:12.235 [Lua] [LobbyMembers] Member left 11000010c9d9d7a
01:32:12.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 63
01:32:12.454 [Lua] commit result success 24
01:32:12.912 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
01:32:12.912 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot, async-read,
01:32:12.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t4
01:32:12.973 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t4
01:32:13.389 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 64
01:32:13.390 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 64 43
01:32:13.557 [Lua] [PlayFabRequestQueue] EAC Enabled! 64
01:32:13.557 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 64
01:32:14.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 64
01:32:14.769 [Save] Saving `save_data`
01:32:14.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer1, async-read,
01:32:14.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer2, async-read,
01:32:14.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer3, async-read,
01:32:14.778 [Save] Save done
01:32:14.778 [Save] Saving `save_data`
01:32:14.786 [Save] Save done
01:32:14.786 [Save] Saving `save_data`
01:32:14.793 [Save] Save done
01:32:14.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p
01:32:14.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p
01:32:14.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
01:32:14.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
01:32:14.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
01:32:17.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
01:32:17.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer2
01:32:17.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer3
01:32:17.493 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot
01:32:17.493 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
01:32:17.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
01:32:17.510 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
01:32:18.416 [Lua] [IngameUI] menu view on_exit hero_view
01:32:18.420 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f12a750
01:32:18.420 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
01:32:18.420 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
01:32:21.518 [Lua] [IngameUI] menu view on_enter start_game_view
01:32:21.520 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c28a140
01:32:21.520 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:32:21.522 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:32:21.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:32:21.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:32:21.522 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:32:22.631 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:32:22.631 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:32:22.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:32:22.635 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:32:22.635 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:32:23.408 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:32:23.408 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:32:23.412 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:32:24.038 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:32:24.038 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:32:24.038 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:32:24.401 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:32:24.401 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:32:24.403 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:32:24.403 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:32:24.404 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:32:25.060 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
01:32:25.060 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:32:25.060 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
01:32:25.060 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:32:25.060 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
01:32:26.242 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
01:32:26.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:32:26.242 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
01:32:26.243 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
01:32:26.243 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
01:32:27.308 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
01:32:27.308 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
01:32:27.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:32:27.309 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
01:32:27.309 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
01:32:27.615 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
01:32:27.615 [Lua] ............................................................................................................
01:32:27.615 [Lua] ............................................................................................................
01:32:27.615 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
01:32:27.615 [Lua] ............................................................................................................
01:32:27.615 [Lua] ............................................................................................................
01:32:27.615 [Lua] [Matchmaking] Cancelling matchmaking
01:32:27.615 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:32:27.725 [Lua] [IngameUI] menu view on_exit start_game_view
01:32:27.725 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:32:27.725 [Save] Saving `save_data`
01:32:27.725 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:32:27.726 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
01:32:27.726 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
01:32:27.731 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c28a140
01:32:27.735 [Save] Save done
01:32:28.998 [Lua] PlayFabMirrorBase:_commit_internal 25
01:32:28.998 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:32:29.004 [Lua] generate_backend_stats 1100001027b107c:1
01:32:29.025 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:32:29.025 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:32:29.031 [Lua] commit result success 25
01:32:32.254 [Lua] [IngameUI] menu view on_enter hero_view
01:32:32.260 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f12a750
01:32:32.260 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:32:32.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:32:32.277 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:32:32.278 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:32:32.278 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:32:32.284 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:32:32.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:32:32.585 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:32:32.614 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:32:32.614 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:32:32.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:32:32.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:32:32.631 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:32:32.631 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:32:32.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:32:32.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:32:32.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:32:32.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:32:37.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:12 my_peer_id:1100001027b107c
01:32:37.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:12 my_peer_id:1100001027b107c
01:32:37.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:12 my_peer_id:1100001027b107c
01:32:37.175 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:12 my_peer_id:1100001027b107c
01:32:37.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:32:37.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
01:32:37.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient
01:32:37.212 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
01:32:37.212 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient
01:32:37.213 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
01:32:37.214 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
01:32:37.214 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
01:32:37.214 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
01:32:37.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
01:32:37.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
01:32:37.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
01:32:37.353 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
01:32:38.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:13 my_peer_id:1100001027b107c
01:32:38.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:13 my_peer_id:1100001027b107c
01:32:38.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:13 my_peer_id:1100001027b107c
01:32:38.551 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:13 my_peer_id:1100001027b107c
01:32:38.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:32:38.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:32:38.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
01:32:38.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
01:32:38.604 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
01:32:38.796 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:32:38.796 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:32:38.799 [Lua] Set lobby begin:
01:32:38.799 [Lua] Lobby data twitch_enabled = false
01:32:38.799 [Lua] Lobby data power_level = 737
01:32:38.799 [Lua] Lobby data unique_server_name = Babypeen
01:32:38.799 [Lua] Lobby data difficulty_tweak = 0
01:32:38.799 [Lua] Lobby data host = 1100001027b107c
01:32:38.799 [Lua] Lobby data time_of_search = 1609636045
01:32:38.799 [Lua] Lobby data game_mode = 3
01:32:38.799 [Lua] Lobby data is_private = false
01:32:38.799 [Lua] Lobby data match_started = true
01:32:38.799 [Lua] Lobby data mechanism = adventure
01:32:38.800 [Lua] Lobby data difficulty = harder
01:32:38.800 [Lua] Lobby data level_key = inn_level
01:32:38.800 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:38.800 [Lua] Lobby data selected_level_key = inn_level
01:32:38.800 [Lua] Lobby data quick_game = false
01:32:38.800 [Lua] Lobby data weave_name = false
01:32:38.800 [Lua] Lobby data matchmaking = false
01:32:38.800 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:38.800 [Lua] Lobby data num_players = 3
01:32:38.800 [Lua] Lobby data player_slot_5 = 0:0
01:32:38.800 [Lua] Lobby data player_slot_2 = 0:0
01:32:38.800 [Lua] Lobby data country_code = US
01:32:38.800 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:38.800 [Lua] Lobby data eac_authorized = true
01:32:38.800 [Lua] Set lobby end.
01:32:38.800 [Lua] [PartyManager] Leader is set to 1100001027b107c
01:32:38.800 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
01:32:38.800 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
01:32:38.800 [Lua] Set lobby begin:
01:32:38.800 [Lua] Lobby data twitch_enabled = false
01:32:38.800 [Lua] Lobby data power_level = 737
01:32:38.800 [Lua] Lobby data unique_server_name = Babypeen
01:32:38.800 [Lua] Lobby data difficulty_tweak = 0
01:32:38.800 [Lua] Lobby data host = 1100001027b107c
01:32:38.800 [Lua] Lobby data time_of_search = 1609636045
01:32:38.800 [Lua] Lobby data game_mode = 1
01:32:38.800 [Lua] Lobby data is_private = false
01:32:38.800 [Lua] Lobby data match_started = true
01:32:38.800 [Lua] Lobby data mechanism = adventure
01:32:38.800 [Lua] Lobby data difficulty = harder
01:32:38.800 [Lua] Lobby data level_key = inn_level
01:32:38.800 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:38.800 [Lua] Lobby data selected_level_key = inn_level
01:32:38.800 [Lua] Lobby data quick_game = true
01:32:38.800 [Lua] Lobby data weave_name = false
01:32:38.800 [Lua] Lobby data matchmaking = true
01:32:38.800 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:38.800 [Lua] Lobby data num_players = 3
01:32:38.800 [Lua] Lobby data player_slot_5 = 0:0
01:32:38.801 [Lua] Lobby data player_slot_2 = 0:0
01:32:38.801 [Lua] Lobby data country_code = US
01:32:38.801 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:38.801 [Lua] Lobby data eac_authorized = true
01:32:38.801 [Lua] Set lobby end.
01:32:38.801 [Lua] Set lobby begin:
01:32:38.801 [Lua] Lobby data twitch_enabled = false
01:32:38.801 [Lua] Lobby data power_level = 737
01:32:38.801 [Lua] Lobby data unique_server_name = Babypeen
01:32:38.801 [Lua] Lobby data difficulty_tweak = 0
01:32:38.801 [Lua] Lobby data host = 1100001027b107c
01:32:38.801 [Lua] Lobby data time_of_search = 1609636045
01:32:38.801 [Lua] Lobby data game_mode = 1
01:32:38.801 [Lua] Lobby data is_private = false
01:32:38.801 [Lua] Lobby data match_started = true
01:32:38.801 [Lua] Lobby data mechanism = adventure
01:32:38.801 [Lua] Lobby data difficulty = harder
01:32:38.801 [Lua] Lobby data level_key = inn_level
01:32:38.801 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:32:38.801 [Lua] Lobby data selected_level_key = inn_level
01:32:38.801 [Lua] Lobby data quick_game = true
01:32:38.801 [Lua] Lobby data weave_name = false
01:32:38.801 [Lua] Lobby data matchmaking = true
01:32:38.801 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:32:38.801 [Lua] Lobby data num_players = 3
01:32:38.801 [Lua] Lobby data player_slot_5 = 0:0
01:32:38.801 [Lua] Lobby data player_slot_2 = 0:0
01:32:38.801 [Lua] Lobby data country_code = US
01:32:38.801 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:32:38.801 [Lua] Lobby data eac_authorized = true
01:32:38.801 [Lua] Set lobby end.
01:32:38.802 [Lua] [ChatManager][1]System: Starting hosted game...
01:32:38.802 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:32:38.802 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:32:40.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:14 my_peer_id:1100001027b107c
01:32:40.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:14 my_peer_id:1100001027b107c
01:32:40.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:14 my_peer_id:1100001027b107c
01:32:40.531 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:14 my_peer_id:1100001027b107c
01:32:40.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:32:40.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient
01:32:40.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:32:40.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:32:40.585 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
01:32:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:15 my_peer_id:1100001027b107c
01:32:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:15 my_peer_id:1100001027b107c
01:32:46.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:15 my_peer_id:1100001027b107c
01:32:46.392 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:15 my_peer_id:1100001027b107c
01:32:46.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:32:46.392 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
01:32:46.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
01:32:46.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
01:32:46.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
01:32:46.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
01:32:46.446 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
01:32:46.474 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
01:32:46.474 [Lua] [PackageManager] Force_load: wwise/throwing_axe
01:32:46.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
01:32:46.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
01:32:46.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
01:32:46.512 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
01:33:00.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:33:00.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:33:00.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:33:00.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:33:00.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:33:00.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:16 my_peer_id:1100001027b107c
01:33:00.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:16 my_peer_id:1100001027b107c
01:33:00.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:16 my_peer_id:1100001027b107c
01:33:00.883 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:16 my_peer_id:1100001027b107c
01:33:00.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:33:00.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read,
01:33:00.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:33:00.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient, async-read,
01:33:00.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
01:33:00.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient
01:33:00.925 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
01:33:00.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
01:33:00.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
01:33:00.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:33:00.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:33:00.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:33:00.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
01:33:01.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
01:33:01.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
01:33:01.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
01:33:01.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
01:33:01.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
01:33:01.210 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
01:33:02.488 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:33:02.488 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
01:33:02.494 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:33:02.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
01:33:02.805 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
01:33:02.805 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:33:02.810 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
01:33:02.810 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:33:04.167 [Lua] Set lobby begin:
01:33:04.167 [Lua] Lobby data twitch_enabled = false
01:33:04.167 [Lua] Lobby data power_level = 738
01:33:04.167 [Lua] Lobby data unique_server_name = Babypeen
01:33:04.167 [Lua] Lobby data difficulty_tweak = 0
01:33:04.167 [Lua] Lobby data host = 1100001027b107c
01:33:04.167 [Lua] Lobby data time_of_search = 1609636045
01:33:04.167 [Lua] Lobby data game_mode = 1
01:33:04.167 [Lua] Lobby data is_private = false
01:33:04.167 [Lua] Lobby data match_started = true
01:33:04.167 [Lua] Lobby data mechanism = adventure
01:33:04.167 [Lua] Lobby data difficulty = harder
01:33:04.167 [Lua] Lobby data level_key = inn_level
01:33:04.167 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:33:04.168 [Lua] Lobby data selected_level_key = inn_level
01:33:04.168 [Lua] Lobby data quick_game = true
01:33:04.168 [Lua] Lobby data weave_name = false
01:33:04.168 [Lua] Lobby data matchmaking = true
01:33:04.168 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:33:04.168 [Lua] Lobby data num_players = 3
01:33:04.168 [Lua] Lobby data player_slot_5 = 0:0
01:33:04.168 [Lua] Lobby data player_slot_2 = 0:0
01:33:04.168 [Lua] Lobby data country_code = US
01:33:04.168 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:33:04.168 [Lua] Lobby data eac_authorized = true
01:33:04.168 [Lua] Set lobby end.
01:33:05.158 [Lua] [IngameUI] menu view on_exit hero_view
01:33:05.163 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f12a750
01:33:05.163 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:33:05.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:33:05.163 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:33:05.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:33:05.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:33:05.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:33:05.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:33:05.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:33:05.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:33:05.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:33:05.167 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:33:05.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:33:05.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:33:06.055 [Lua] [IngameUI] menu view on_enter hero_view
01:33:06.060 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f12a750
01:33:06.060 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
01:33:06.073 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
01:33:06.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
01:33:06.103 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
01:33:06.909 [Lua] [IngameUI] menu view on_exit hero_view
01:33:06.913 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f12a750
01:33:06.913 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
01:33:06.914 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
01:33:17.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:17 my_peer_id:1100001027b107c
01:33:17.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:17 my_peer_id:1100001027b107c
01:33:17.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:17 my_peer_id:1100001027b107c
01:33:17.624 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:17 my_peer_id:1100001027b107c
01:33:17.626 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
01:33:20.009 [Lua] Set lobby begin:
01:33:20.009 [Lua] Lobby data twitch_enabled = false
01:33:20.010 [Lua] Lobby data power_level = 740
01:33:20.010 [Lua] Lobby data unique_server_name = Babypeen
01:33:20.010 [Lua] Lobby data difficulty_tweak = 0
01:33:20.010 [Lua] Lobby data host = 1100001027b107c
01:33:20.010 [Lua] Lobby data time_of_search = 1609636045
01:33:20.010 [Lua] Lobby data game_mode = 1
01:33:20.010 [Lua] Lobby data is_private = false
01:33:20.010 [Lua] Lobby data match_started = true
01:33:20.010 [Lua] Lobby data mechanism = adventure
01:33:20.010 [Lua] Lobby data difficulty = harder
01:33:20.010 [Lua] Lobby data level_key = inn_level
01:33:20.010 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:33:20.010 [Lua] Lobby data selected_level_key = inn_level
01:33:20.010 [Lua] Lobby data quick_game = true
01:33:20.010 [Lua] Lobby data weave_name = false
01:33:20.010 [Lua] Lobby data matchmaking = true
01:33:20.010 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:33:20.010 [Lua] Lobby data num_players = 3
01:33:20.010 [Lua] Lobby data player_slot_5 = 0:0
01:33:20.010 [Lua] Lobby data player_slot_2 = 0:0
01:33:20.010 [Lua] Lobby data country_code = US
01:33:20.010 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:33:20.010 [Lua] Lobby data eac_authorized = true
01:33:20.010 [Lua] Set lobby end.
01:33:21.019 [Lua] PlayFabMirrorBase:_commit_internal 26
01:33:21.019 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:33:21.025 [Lua] generate_backend_stats 1100001027b107c:1
01:33:21.045 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:33:21.045 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:33:21.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 65
01:33:21.051 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 65
01:33:21.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 65
01:33:21.341 [Lua] commit result success 26
01:33:21.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:18 my_peer_id:1100001027b107c
01:33:21.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:18 my_peer_id:1100001027b107c
01:33:21.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:18 my_peer_id:1100001027b107c
01:33:21.760 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:18 my_peer_id:1100001027b107c
01:33:21.763 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
01:33:45.695 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:46.083 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:33:46.283 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:46.548 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:33:46.548 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:33:46.548 [Lua] MatchmakingStateStartGame preferred_level_keys nil
01:33:46.549 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0
01:33:46.549 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 )
01:33:46.549 [Lua] Set lobby begin:
01:33:46.549 [Lua] Lobby data twitch_enabled = false
01:33:46.549 [Lua] Lobby data power_level = 740
01:33:46.549 [Lua] Lobby data unique_server_name = Babypeen
01:33:46.549 [Lua] Lobby data difficulty_tweak = 0
01:33:46.549 [Lua] Lobby data host = 1100001027b107c
01:33:46.549 [Lua] Lobby data time_of_search = 1609636045
01:33:46.549 [Lua] Lobby data game_mode = 2
01:33:46.549 [Lua] Lobby data is_private = false
01:33:46.549 [Lua] Lobby data match_started = true
01:33:46.549 [Lua] Lobby data mechanism = adventure
01:33:46.549 [Lua] Lobby data difficulty = harder
01:33:46.549 [Lua] Lobby data level_key = inn_level
01:33:46.549 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:33:46.549 [Lua] Lobby data selected_level_key = dlc_portals
01:33:46.549 [Lua] Lobby data quick_game = true
01:33:46.549 [Lua] Lobby data weave_name = false
01:33:46.549 [Lua] Lobby data matchmaking = true
01:33:46.549 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:33:46.549 [Lua] Lobby data num_players = 3
01:33:46.549 [Lua] Lobby data player_slot_5 = 0:0
01:33:46.549 [Lua] Lobby data player_slot_2 = 0:0
01:33:46.549 [Lua] Lobby data country_code = US
01:33:46.550 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:33:46.550 [Lua] Lobby data eac_authorized = true
01:33:46.550 [Lua] Set lobby end.
01:33:46.552 [Lua] Set lobby begin:
01:33:46.552 [Lua] Lobby data twitch_enabled = false
01:33:46.552 [Lua] Lobby data power_level = 740
01:33:46.552 [Lua] Lobby data unique_server_name = Babypeen
01:33:46.552 [Lua] Lobby data difficulty_tweak = 0
01:33:46.552 [Lua] Lobby data host = 1100001027b107c
01:33:46.553 [Lua] Lobby data time_of_search = 1609636045
01:33:46.553 [Lua] Lobby data game_mode = 2
01:33:46.553 [Lua] Lobby data is_private = false
01:33:46.553 [Lua] Lobby data match_started = true
01:33:46.553 [Lua] Lobby data mechanism = adventure
01:33:46.553 [Lua] Lobby data difficulty = harder
01:33:46.553 [Lua] Lobby data level_key = inn_level
01:33:46.553 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:33:46.553 [Lua] Lobby data selected_level_key = dlc_portals
01:33:46.553 [Lua] Lobby data quick_game = true
01:33:46.553 [Lua] Lobby data weave_name = false
01:33:46.553 [Lua] Lobby data matchmaking = true
01:33:46.553 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:33:46.553 [Lua] Lobby data num_players = 3
01:33:46.553 [Lua] Lobby data player_slot_5 = 0:0
01:33:46.553 [Lua] Lobby data player_slot_2 = 0:0
01:33:46.553 [Lua] Lobby data country_code = US
01:33:46.553 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:33:46.553 [Lua] Lobby data eac_authorized = true
01:33:46.553 [Lua] Set lobby end.
01:33:46.553 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
01:33:46.553 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
01:33:46.553 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame
01:33:46.553 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame
01:33:46.553 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
01:33:46.553 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame
01:33:46.553 [Lua] Complete level triggered.
01:33:46.555 [Lua] gm_event_end_conditions_met false false
01:33:46.555 [Save] Saving `save_data`
01:33:46.555 [Lua] PlayFabMirrorBase:_commit_internal nil
01:33:46.555 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:33:46.560 [Lua] generate_backend_stats 1100001027b107c:1
01:33:46.564 [Save] Save done
01:33:46.564 [Save] Saving `save_data`
01:33:46.567 [Save] Save done
01:33:46.580 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:33:46.580 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:33:46.580 [Save] Saving `save_data`
01:33:46.580 [Lua] TRANSITION nil nil dlc_portals
01:33:46.580 [Lua] Transition type "dlc_portals", is server: true
01:33:46.580 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:33:46.580 [Lua] [GameNetworkManager] Leaving game...
01:33:46.580 [Lua] [GameNetworkManager] Shutting down game session host.
01:33:46.580 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:33:46.580 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:33:46.580 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=102.13
01:33:46.583 [Save] Save done
01:33:46.587 [Connection] Packet 36109 chunk for system game_session from 11000010e0265da had no listener
01:33:46.587 [Connection] Packet 34030 chunk for system game_session from 1100001024f5f80 had no listener
01:33:46.587 [Connection] Packet 34031 chunk for system game_session from 1100001024f5f80 had no listener
01:33:46.587 [Connection] Packet 34031 chunk for system game_session from 1100001024f5f80 had no listener
01:33:46.588 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:33:46.588 [Lua] commit result success 27
01:33:46.595 [Connection] Packet 36110 chunk for system game_session from 11000010e0265da had no listener
01:33:46.609 [Connection] Packet 34032 chunk for system game_session from 1100001024f5f80 had no listener
01:33:46.623 [Network] Ignoring message `rpc_set_blocking` from wrong session e26b or from non-session peer 11000010e0265da
01:33:46.623 [Network] Ignoring message `rpc_anim_event` from wrong session e26b or from non-session peer 11000010e0265da
01:33:46.623 [Connection] Packet 36111 chunk for system game_session from 11000010e0265da had no listener
01:33:46.630 [Connection] Packet 34033 chunk for system game_session from 1100001024f5f80 had no listener
01:33:46.637 [Connection] Packet 36112 chunk for system game_session from 11000010e0265da had no listener
01:33:46.652 [Connection] Packet 34034 chunk for system game_session from 1100001024f5f80 had no listener
01:33:46.688 [Connection] Packet 36113 chunk for system game_session from 11000010e0265da had no listener
01:33:46.694 [Connection] Packet 34035 chunk for system game_session from 1100001024f5f80 had no listener
01:33:46.708 [Connection] Packet 36114 chunk for system game_session from 11000010e0265da had no listener
01:33:46.715 [Connection] Packet 34036 chunk for system game_session from 1100001024f5f80 had no listener
01:33:46.764 [Connection] Packet 34037 chunk for system game_session from 1100001024f5f80 had no listener
01:33:46.825 [Connection] Packet 34038 chunk for system game_session from 1100001024f5f80 had no listener
01:33:48.633 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:33:48.633 [Lua] [Managers] Calling function on all managers:
01:33:48.634 [Lua] Clearing all global lookup lists
01:33:48.634 [Lua] [IngamePlayerListUI] - Destroy
01:33:48.634 [Lua] [EquipmentUI] - Destroy
01:33:48.634 [Lua] [AbilityUI] - Destroy
01:33:48.634 [Lua] [GamePadAbilityUI] - Destroy
01:33:48.634 [Lua] [GamePadEquipmentUI] - Destroy
01:33:48.635 [Lua] [IngameUI] destroy
01:33:48.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
01:33:48.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
01:33:48.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4
01:33:48.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
01:33:48.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1
01:33:48.641 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3
01:33:48.688 [Lua] [Managers] Destroying manager group:
01:33:48.693 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:33:48.779 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:33:48.779 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
01:33:48.779 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
01:33:48.779 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c dlc_portals 0
01:33:48.779 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:33:48.779 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 18, User: 1100001027b107c "Babypeen"
<>
01:33:48.779 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 13530062; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000BBF39B0
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 00000000005FC950; application_shutdown = nil; unit_spawner = table: 0000000010437930; world = [World]; unit_storage = table: 0000000011702080; units = table: 0000000000680E30; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000005FC950
[8] self = table: 000000001192F010; dt = 0.0070075360126793385; t = 4255.8216021568514; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070075360126793385; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070075360126793385; t = 4255.8216021568514
[10] dt = 0.0070075360126793385
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127EDD60; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_portals"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000EFEB930;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000CFEBB0; network_server = table: 0000000010484840; entity_system = table: 000000000D85A9A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000002564A10; statistics_db = table: 000000000DBB5B30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 100.3381819495; input_manager = table: 00000000017DC5B0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000CB33670; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EFEB930; world = [World]; dt = 0.0070075360126793385; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 102.13081817561761; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000104378D0; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 00000000101FC0C0;
<>
<>
01:33:48.779 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame
01:33:48.779 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading
01:33:48.779 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da dlc_portals 0
01:33:48.779 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:33:48.779 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 19, User: 1100001027b107c "Babypeen"
<>
01:33:48.780 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 13530062; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000BBF39B0
[3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame
[5] self = table: 00000000005FC950; application_shutdown = nil; unit_spawner = table: 0000000010437930; world = [World]; unit_storage = table: 0000000011702080; units = table: 0000000000680E30; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000005FC950
[8] self = table: 000000001192F010; dt = 0.0070075360126793385; t = 4255.8216021568514; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070075360126793385; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070075360126793385; t = 4255.8216021568514
[10] dt = 0.0070075360126793385
[2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127EDD60; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_portals"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000EFEB930;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000CFEBB0; network_server = table: 0000000010484840; entity_system = table: 000000000D85A9A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000002564A10; statistics_db = table: 000000000DBB5B30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 100.3381819495; input_manager = table: 00000000017DC5B0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000CB33670; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EFEB930; world = [World]; dt = 0.0070075360126793385; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 102.13081817561761; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000104378D0; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 00000000101FC0C0;
<>
<>
01:33:48.780 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame
01:33:48.780 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
01:33:48.780 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 dlc_portals 0
01:33:48.780 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:33:48.780 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 20, User: 1100001027b107c "Babypeen"
<>
01:33:48.780 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 13530062; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000BBF39B0
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame
[5] self = table: 00000000005FC950; application_shutdown = nil; unit_spawner = table: 0000000010437930; world = [World]; unit_storage = table: 0000000011702080; units = table: 0000000000680E30; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000005FC950
[8] self = table: 000000001192F010; dt = 0.0070075360126793385; t = 4255.8216021568514; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070075360126793385; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070075360126793385; t = 4255.8216021568514
[10] dt = 0.0070075360126793385
[2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000127EDD60; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_portals"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000EFEB930;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000CFEBB0; network_server = table: 0000000010484840; entity_system = table: 000000000D85A9A0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000002564A10; statistics_db = table: 000000000DBB5B30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 100.3381819495; input_manager = table: 00000000017DC5B0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000CB33670; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EFEB930; world = [World]; dt = 0.0070075360126793385; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 102.13081817561761; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000104378D0; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000005FC950;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 00000000101FC0C0;
<>
<>
01:33:48.780 [Lua] [Matchmaking] unregister rpcs
01:33:48.781 [Lua] ############### UNLOADING PACKAGES ###############
01:33:48.781 [Lua] [Managers] Calling function on all managers:
01:33:48.781 [Lua] [Managers] Destroying manager group:
01:33:48.781 [Lua] [Gamestate] Enter state StateLoading
01:33:48.782 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:33:48.782 [Lua] [Matchmaking] register rpcs
01:33:48.783 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
01:33:48.783 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:33:48.783 [Lua] Set lobby begin:
01:33:48.783 [Lua] Lobby data twitch_enabled = false
01:33:48.783 [Lua] Lobby data power_level = 0
01:33:48.783 [Lua] Lobby data unique_server_name = Babypeen
01:33:48.783 [Lua] Lobby data difficulty_tweak = 0
01:33:48.783 [Lua] Lobby data host = 1100001027b107c
01:33:48.783 [Lua] Lobby data time_of_search = 1609636045
01:33:48.783 [Lua] Lobby data game_mode = 2
01:33:48.783 [Lua] Lobby data is_private = false
01:33:48.783 [Lua] Lobby data match_started = true
01:33:48.783 [Lua] Lobby data mechanism = adventure
01:33:48.783 [Lua] Lobby data difficulty = harder
01:33:48.783 [Lua] Lobby data level_key = inn_level
01:33:48.783 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:33:48.783 [Lua] Lobby data selected_level_key = dlc_portals
01:33:48.783 [Lua] Lobby data quick_game = true
01:33:48.783 [Lua] Lobby data weave_name = false
01:33:48.783 [Lua] Lobby data matchmaking = true
01:33:48.783 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:33:48.783 [Lua] Lobby data num_players = 3
01:33:48.783 [Lua] Lobby data player_slot_5 = 0:0
01:33:48.783 [Lua] Lobby data player_slot_2 = 0:0
01:33:48.783 [Lua] Lobby data country_code = US
01:33:48.783 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:33:48.783 [Lua] Lobby data eac_authorized = true
01:33:48.783 [Lua] Set lobby end.
01:33:48.783 [Lua] registering RPCs
01:33:48.783 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:33:48.783 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:33:48.783 [Lua] Set lobby begin:
01:33:48.783 [Lua] Lobby data twitch_enabled = false
01:33:48.783 [Lua] Lobby data power_level = 0
01:33:48.783 [Lua] Lobby data unique_server_name = Babypeen
01:33:48.783 [Lua] Lobby data difficulty_tweak = 0
01:33:48.783 [Lua] Lobby data host = 1100001027b107c
01:33:48.783 [Lua] Lobby data time_of_search = 1609636045
01:33:48.783 [Lua] Lobby data game_mode = 2
01:33:48.783 [Lua] Lobby data is_private = false
01:33:48.783 [Lua] Lobby data match_started = true
01:33:48.783 [Lua] Lobby data mechanism = adventure
01:33:48.783 [Lua] Lobby data difficulty = harder
01:33:48.783 [Lua] Lobby data level_key = dlc_portals
01:33:48.783 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:33:48.783 [Lua] Lobby data selected_level_key = dlc_portals
01:33:48.783 [Lua] Lobby data quick_game = true
01:33:48.783 [Lua] Lobby data weave_name = false
01:33:48.783 [Lua] Lobby data matchmaking = true
01:33:48.784 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:33:48.784 [Lua] Lobby data num_players = 3
01:33:48.784 [Lua] Lobby data player_slot_5 = 0:0
01:33:48.784 [Lua] Lobby data player_slot_2 = 0:0
01:33:48.784 [Lua] Lobby data country_code = US
01:33:48.784 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:33:48.784 [Lua] Lobby data eac_authorized = true
01:33:48.784 [Lua] Set lobby end.
01:33:48.784 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:33:48.786 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized
01:33:48.786 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil] self.picked_environment_id=[0]
01:33:48.786 [Lua] [LevelTransitionHandler] load_level dlc_portals 0
01:33:48.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:33:48.789 [Umbra] Unload tome
01:33:48.790 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
01:33:48.839 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:33:48.839 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals"
01:33:48.839 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_portals" Meta package name: "nil"
01:33:48.839 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read,
01:33:48.839 [Lua] [StateLoading] got rpc_load_level 109 dlc_portals
01:33:48.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27
01:33:48.894 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27
01:33:48.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals
01:33:49.006 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]'
01:33:53.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals
01:33:53.557 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals
01:33:53.574 [Lua] [LevelTransitionHandler] Level load completed!
01:33:53.574 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 13530062 - use_random_directors: true - overriden_conflict: nil
01:33:53.614 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:33:53.614 [Lua] checking dlc's against conflict directors
01:33:53.614 [Lua] number of factions to include 2
01:33:53.614 [Lua] number of factions added 2
01:33:53.614 [Lua] --- --- ---
01:33:53.614 [Lua] Starting... difficulty 'harder'
01:33:53.614 [Lua] These are the starting conflict directors:
01:33:53.614 [Lua] default
01:33:53.614 [Lua] --- --- ---
01:33:53.614 [Lua]
01:33:53.614 [Lua] Looking for a new director:
01:33:53.614 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
01:33:53.614 [Lua] ->trying director: skaven
01:33:53.614 [Lua] --> success!
01:33:53.614 [Lua] --> re-used the same breeds
01:33:53.614 [Lua]
01:33:53.614 [Lua] Looking for a new director:
01:33:53.614 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
01:33:53.614 [Lua] ->trying director: chaos
01:33:53.614 [Lua] --> success!
01:33:53.614 [Lua] --> re-used the same breeds
01:33:53.614 [Lua]
01:33:53.614 [Lua] Looking for a new director:
01:33:53.614 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
01:33:53.614 [Lua] ->trying director: default
01:33:53.614 [Lua] --> success!
01:33:53.614 [Lua] --> re-used the same breeds
01:33:53.614 [Lua]
01:33:53.614 [Lua] Looking for a new director:
01:33:53.614 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
01:33:53.614 [Lua] ->trying director: skaven
01:33:53.614 [Lua] --> success!
01:33:53.614 [Lua] --> re-used the same breeds
01:33:53.614 [Lua]
01:33:53.614 [Lua] DONE! Found the following directors:
01:33:53.614 [Lua] skaven
01:33:53.614 [Lua] chaos
01:33:53.614 [Lua] default
01:33:53.614 [Lua] skaven
01:33:53.614 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
01:33:53.614 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_berzerker=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_vortex_sorcerer=true,
skaven_plague_monk=true,
chaos_raider=true,
chaos_marauder=true,
}
01:33:53.615 [Lua] load_startup_enemy_packages: --------------
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_spawn
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_troll
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_rat_ogre
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_stormfiend
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] beastmen_minotaur
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_plague_sorcerer
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_corruptor_sorcerer
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_gutter_runner
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_pack_master
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_poison_wind_globadier
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_ratling_gunner
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_warpfire_thrower
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_vortex_sorcerer
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] beastmen_standard_bearer
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_vortex
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] critter_rat
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] critter_pig
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_storm_vermin
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_warrior
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_berzerker
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_clan_rat
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_clan_rat_with_shield
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_slave
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_fanatic
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_loot_rat
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_marauder_with_shield
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_storm_vermin_with_shield
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] skaven_plague_monk
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_raider
01:33:53.615 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:33:53.615 [Lua] chaos_marauder
01:33:53.618 [Lua] ### Sending rpc_level_loaded
01:33:53.618 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 109
01:33:53.618 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
01:33:53.634 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
01:33:53.634 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
01:33:53.651 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
01:33:53.651 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
01:33:53.651 [Lua] ### Sending rpc_level_loaded
01:33:53.651 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 109
01:33:53.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:33:53.888 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:33:53.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:33:54.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:33:54.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:33:54.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:33:54.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:33:54.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:33:54.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:33:54.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:33:54.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:33:54.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:33:55.040 [Lua] ### Sending rpc_level_loaded
01:33:55.040 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 109
01:33:55.040 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded
01:33:55.040 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
01:33:55.040 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
01:33:55.057 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
01:33:55.057 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
01:33:55.293 [Lua] ### Sending rpc_level_loaded
01:33:55.293 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 109
01:33:55.293 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded
01:33:55.293 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading
01:33:55.293 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages
01:33:55.311 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages
01:33:55.311 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame
01:33:55.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:33:55.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:33:55.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:33:55.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:33:55.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:33:55.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:33:55.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:33:55.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:33:55.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:33:55.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:33:55.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:33:55.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:33:56.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:33:56.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:33:56.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:33:56.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:33:56.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:33:56.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:33:56.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:33:56.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:33:56.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:33:56.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:33:56.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:33:56.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:33:57.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:33:57.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:33:57.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:33:57.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:33:57.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:33:57.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:33:57.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:33:57.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:33:57.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:33:57.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:33:57.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:33:57.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:33:57.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:33:57.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:33:57.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:33:58.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:33:58.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:33:58.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:33:58.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:33:58.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:33:58.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:33:58.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:33:58.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:33:58.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:33:59.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:33:59.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:33:59.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:33:59.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:33:59.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:33:59.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:33:59.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:33:59.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:33:59.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:34:00.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:34:00.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:34:00.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:34:00.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:34:00.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:34:00.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:34:00.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:34:00.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:34:00.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:34:00.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:34:00.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:34:00.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:34:01.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:34:01.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:34:01.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:34:01.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:34:01.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:34:01.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:34:01.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:34:01.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:34:01.520 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom
01:34:01.520 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:34:01.520 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world
01:34:01.520 [Umbra] Init version: 3.4.15 :: 16 threads
01:34:03.242 [Lua] Async level spawning done
01:34:03.242 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:34:04.197 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:34:04.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:34:04.197 [Lua] [Matchmaking] unregister rpcs
01:34:04.197 [Lua] Set lobby begin:
01:34:04.197 [Lua] Lobby data twitch_enabled = false
01:34:04.197 [Lua] Lobby data power_level = 0
01:34:04.198 [Lua] Lobby data unique_server_name = Babypeen
01:34:04.198 [Lua] Lobby data difficulty_tweak = 0
01:34:04.198 [Lua] Lobby data host = 1100001027b107c
01:34:04.198 [Lua] Lobby data time_of_search = 1609636045
01:34:04.198 [Lua] Lobby data game_mode = 2
01:34:04.198 [Lua] Lobby data is_private = false
01:34:04.198 [Lua] Lobby data match_started = true
01:34:04.198 [Lua] Lobby data mechanism = adventure
01:34:04.198 [Lua] Lobby data difficulty = harder
01:34:04.198 [Lua] Lobby data level_key = dlc_portals
01:34:04.198 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:04.198 [Lua] Lobby data selected_level_key = dlc_portals
01:34:04.198 [Lua] Lobby data quick_game = true
01:34:04.198 [Lua] Lobby data weave_name = false
01:34:04.198 [Lua] Lobby data matchmaking = true
01:34:04.198 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:04.198 [Lua] Lobby data num_players = 3
01:34:04.198 [Lua] Lobby data player_slot_5 = 0:0
01:34:04.198 [Lua] Lobby data player_slot_2 = 0:0
01:34:04.198 [Lua] Lobby data country_code = US
01:34:04.198 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:04.198 [Lua] Lobby data eac_authorized = true
01:34:04.198 [Lua] Set lobby end.
01:34:04.198 [Lua] [Managers] Destroying manager group:
01:34:04.198 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens
01:34:04.199 [Lua] [Gamestate] Enter StateIngame HOST
01:34:04.199 [Lua] [Managers] Calling function on all managers:
01:34:04.199 [Lua] <>level = dlc_portals<>
01:34:04.199 [Lua] Set lobby begin:
01:34:04.199 [Lua] Lobby data twitch_enabled = false
01:34:04.199 [Lua] Lobby data power_level = 0
01:34:04.199 [Lua] Lobby data unique_server_name = Babypeen
01:34:04.199 [Lua] Lobby data difficulty_tweak = 0
01:34:04.199 [Lua] Lobby data host = 1100001027b107c
01:34:04.199 [Lua] Lobby data time_of_search = 1609636045
01:34:04.199 [Lua] Lobby data game_mode = 2
01:34:04.199 [Lua] Lobby data is_private = false
01:34:04.199 [Lua] Lobby data match_started = true
01:34:04.199 [Lua] Lobby data mechanism = adventure
01:34:04.199 [Lua] Lobby data difficulty = harder
01:34:04.199 [Lua] Lobby data level_key = dlc_portals
01:34:04.199 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:04.199 [Lua] Lobby data selected_level_key = dlc_portals
01:34:04.199 [Lua] Lobby data quick_game = true
01:34:04.199 [Lua] Lobby data weave_name = false
01:34:04.199 [Lua] Lobby data matchmaking = true
01:34:04.199 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:04.199 [Lua] Lobby data num_players = 3
01:34:04.199 [Lua] Lobby data player_slot_5 = 0:0
01:34:04.199 [Lua] Lobby data player_slot_2 = 0:0
01:34:04.199 [Lua] Lobby data country_code = US
01:34:04.199 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:04.199 [Lua] Lobby data eac_authorized = true
01:34:04.199 [Lua] Set lobby end.
01:34:04.199 [Lua] [StateIngame] Server ingame
01:34:04.203 [Lua] Set lobby begin:
01:34:04.203 [Lua] Lobby data twitch_enabled = false
01:34:04.203 [Lua] Lobby data power_level = 0
01:34:04.203 [Lua] Lobby data unique_server_name = Babypeen
01:34:04.203 [Lua] Lobby data difficulty_tweak = 0
01:34:04.203 [Lua] Lobby data host = 1100001027b107c
01:34:04.203 [Lua] Lobby data time_of_search = 1609636045
01:34:04.203 [Lua] Lobby data game_mode = 2
01:34:04.203 [Lua] Lobby data is_private = false
01:34:04.203 [Lua] Lobby data match_started = true
01:34:04.203 [Lua] Lobby data mechanism = adventure
01:34:04.203 [Lua] Lobby data difficulty = harder
01:34:04.203 [Lua] Lobby data level_key = dlc_portals
01:34:04.203 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:04.203 [Lua] Lobby data selected_level_key = dlc_portals
01:34:04.203 [Lua] Lobby data quick_game = true
01:34:04.203 [Lua] Lobby data weave_name = false
01:34:04.203 [Lua] Lobby data matchmaking = true
01:34:04.203 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:04.203 [Lua] Lobby data num_players = 3
01:34:04.203 [Lua] Lobby data player_slot_5 = 0:0
01:34:04.203 [Lua] Lobby data player_slot_2 = 0:0
01:34:04.203 [Lua] Lobby data country_code = US
01:34:04.203 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:04.203 [Lua] Lobby data eac_authorized = true
01:34:04.203 [Lua] Set lobby end.
01:34:04.203 [Lua] [Matchmaking] register rpcs
01:34:04.203 [Lua] GameNetworkManager:init... creating game session
01:34:04.203 [Lua] Host GameSession.make_game_session_host with session:
01:34:04.203 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:34:04.203 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
01:34:04.203 [Lua] [GameNetworkManager] self.is_server = true
01:34:04.203 [Network] Setting artificial MTU limit to 576
01:34:04.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 66
01:34:04.203 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
01:34:04.214 [Lua] Switching ConflictSettings: to: default
01:34:04.214 [Lua] pacing=default
01:34:04.214 [Lua] roaming=nil
01:34:04.214 [Lua] specials=default
01:34:04.214 [Lua] debug_color=maroon
01:34:04.214 [Lua] contained_breeds=nil
01:34:04.214 [Lua] pack_spawning=default
01:34:04.214 [Lua] disabled=false
01:34:04.214 [Lua] factions=nil
01:34:04.214 [Lua] boss=default
01:34:04.214 [Lua] horde=default
01:34:04.214 [Lua] name=default
01:34:04.214 [Lua] intensity=default
01:34:04.214 [Lua] ---
01:34:04.214 [Lua] [LevelAnalysis] set_random_seed( 13530062)
01:34:04.223 [Lua] [AIInterestPointSystem] Level Seed: 13530062
01:34:04.223 [Lua]
01:34:04.223 [Lua] [entity_system_bag] = table
01:34:04.223 [Lua] [entity_system_bag] = metatable
01:34:04.223 [Lua] [startup_data] = table
01:34:04.223 [Lua] [entity_manager] = table
01:34:04.223 [Lua] [entity_manager] = metatable
01:34:04.223 [Lua] [unit_spawner] = table
01:34:04.223 [Lua] [unit_spawner] = metatable
01:34:04.223 [Lua] [unit_storage] = table
01:34:04.223 [Lua] [unit_storage] = metatable
01:34:04.223 [Lua] [dice_keeper] = table
01:34:04.223 [Lua] [dice_keeper] = metatable
01:34:04.223 [Lua] [is_server] = true (boolean)
01:34:04.223 [Lua] [world] = [World]
01:34:04.223 [Lua] [system_api] = table
01:34:04.223 [Lua] [entity_system] = table
01:34:04.223 [Lua] [entity_system] = metatable
01:34:04.223 [Lua] [network_lobby] = table
01:34:04.223 [Lua] [network_lobby] = metatable
01:34:04.223 [Lua] [profile_synchronizer] = table
01:34:04.223 [Lua] [profile_synchronizer] = metatable
01:34:04.223 [Lua] [level_transition_handler] = table
01:34:04.223 [Lua] [level_transition_handler] = metatable
01:34:04.223 [Lua] [num_local_human_players] = 1 (number)
01:34:04.223 [Lua] [statistics_db] = table
01:34:04.223 [Lua] [statistics_db] = metatable
01:34:04.223 [Lua] [network_server] = table
01:34:04.223 [Lua] [network_server] = metatable
01:34:04.223 [Lua] [input_manager] = table
01:34:04.223 [Lua] [input_manager] = metatable
01:34:04.223 [Lua] [network_clock] = table
01:34:04.223 [Lua] [network_clock] = metatable
01:34:04.223 [Lua] [network_transmit] = table
01:34:04.223 [Lua] [network_transmit] = metatable
01:34:04.223 [Lua] [free_flight_manager] = table
01:34:04.223 [Lua] [free_flight_manager] = metatable
01:34:04.223 [Lua] [network_manager] = table
01:34:04.223 [Lua] [network_manager] = metatable
01:34:04.223 [Lua] [network_event_delegate] = table
01:34:04.223 [Lua] [network_event_delegate] = metatable
01:34:04.223 [Lua]
01:34:04.224 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:34:04.224 [Lua] ignoring extension VersusInteractObjectiveExtension
01:34:04.224 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:34:04.224 [Lua] ignoring extension VersusSocketObjectiveExtension
01:34:04.224 [Lua] ignoring extension VersusTargetObjectiveExtension
01:34:04.224 [Lua] ignoring extension VersusMissionObjectiveExtension
01:34:04.226 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:34:04.246 [Lua] [AchievementManager] Achievements using the steam platform
01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns
01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns
01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns
01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns
01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns
01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns
01:34:04.308 [Lua] respawn_unit_spawned with group id: temple_respawns
01:34:04.308 [Lua] respawn_unit_spawned with group id: respawns_crypt
01:34:04.308 [Lua] respawn_unit_spawned with group id: respawns_crypt
01:34:04.318 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
01:34:04.318 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
01:34:04.319 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
01:34:04.319 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
01:34:04.319 [Lua] respawn_unit_spawned with group id: end_respawns
01:34:04.319 [Lua] respawn_unit_spawned with group id: end_respawns
01:34:04.319 [Lua] respawn_unit_spawned with group id: end_respawns
01:34:04.319 [Lua] respawn_unit_spawned with group id: end_respawns
01:34:04.320 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
01:34:04.320 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
01:34:04.320 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
01:34:04.321 [Lua] [StateIngame] Level seed: 13530062
01:34:04.354 [Lua] [LevelAnalysis] set_random_seed( 13530062)
01:34:04.361 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:34:04.361 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:34:04.361 [Lua] [IngameUI] init
01:34:04.374 [SteamVoipClient] select_out(1100001027b107c, off)
01:34:04.374 [SteamVoipClient] select_out(11000010e0265da, off)
01:34:04.377 [Lua] cb_razer_chroma_setup
01:34:04.400 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:34:04.400 [Lua] Set lobby begin:
01:34:04.400 [Lua] Lobby data twitch_enabled = false
01:34:04.400 [Lua] Lobby data power_level = 795
01:34:04.400 [Lua] Lobby data unique_server_name = Babypeen
01:34:04.400 [Lua] Lobby data difficulty_tweak = 0
01:34:04.400 [Lua] Lobby data host = 1100001027b107c
01:34:04.400 [Lua] Lobby data time_of_search = 1609636045
01:34:04.400 [Lua] Lobby data game_mode = 2
01:34:04.400 [Lua] Lobby data is_private = false
01:34:04.400 [Lua] Lobby data match_started = true
01:34:04.400 [Lua] Lobby data mechanism = adventure
01:34:04.400 [Lua] Lobby data difficulty = harder
01:34:04.400 [Lua] Lobby data level_key = dlc_portals
01:34:04.400 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:04.400 [Lua] Lobby data selected_level_key = dlc_portals
01:34:04.400 [Lua] Lobby data quick_game = true
01:34:04.400 [Lua] Lobby data weave_name = false
01:34:04.400 [Lua] Lobby data matchmaking = true
01:34:04.400 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:04.401 [Lua] Lobby data num_players = 3
01:34:04.401 [Lua] Lobby data player_slot_5 = 0:0
01:34:04.401 [Lua] Lobby data player_slot_2 = 0:0
01:34:04.401 [Lua] Lobby data country_code = US
01:34:04.401 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:04.401 [Lua] Lobby data eac_authorized = true
01:34:04.401 [Lua] Set lobby end.
01:34:04.401 [Lua] Override Player Respawning inside_temple_spawn false
01:34:04.402 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:34:04.402 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:34:04.403 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:34:04.403 [Lua] CurrentConflictSettings default
01:34:04.403 [Lua] [ConflictDirector] conflict_director is ai_ready
01:34:04.405 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:34:04.405 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:34:04.410 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:34:04.410 [Lua] Forming navigation groups in one frame
01:34:04.410 [Lua] Forming navigation groups
01:34:04.433 [Lua] NavigationGroupManager -> calulation time A: 0.023000000000138243
01:34:04.750 [Lua] NavigationGroupManager -> calulation time B: 0.31700000000000728
01:34:04.750 [Lua] number of nav groups: 358
01:34:04.753 [Lua] number of refined nav groups : 228
01:34:04.759 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
01:34:04.759 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.0532224400900319 Normalized coefficient: 1.7397120311829386
01:34:04.765 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.897957713902004 Normalized coefficient: 1.0571918851201265
01:34:04.768 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.887164777889849 Normalized coefficient: 1.3249584988756127
01:34:04.772 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.512692178599531 Normalized coefficient: 1.2587219261205218
01:34:04.779 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
01:34:04.779 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
01:34:04.779 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
01:34:04.779 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
01:34:04.779 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
01:34:04.779 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
01:34:04.779 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
01:34:04.796 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals
01:34:04.796 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.259 meters.
01:34:04.796 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:34:04.796 [Lua] [LevelAnalysis]
01:34:04.796 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:34:04.796 [Lua] [LevelAnalysis]
01:34:04.796 [Lua] [LevelAnalysis] Terror events added:
01:34:04.796 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
01:34:04.796 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
01:34:04.796 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
01:34:04.796 [Lua] ----> using boss gizmo!
01:34:04.796 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 9, forbidden-dist: -739.4 start-travel-dist: 1072.7, end-travel-dist: 832.8 spawn_distance 323.3
01:34:04.796 [Lua] Adding main path event: Vector3Box(46.4267, 48.5883, 27.794) boss_event_storm_fiend 45 table: 0000000005570E20
01:34:04.796 [Lua] NORMAL PATROL MAIN PATH 1172.3021240234375
01:34:04.796 [Lua] [waypoints] = table
01:34:04.796 [Lua] [astar_points] = table
01:34:04.796 [Lua] [travel_dist] = 1172.3020638525486 (number)
01:34:04.796 [Lua] [one_directional] = false (boolean)
01:34:04.796 [Lua] [id] = boss_3 (string)
01:34:04.796 [Lua] ----> using boss spline path!
01:34:04.796 [Lua] Adding main path event: Vector3Box(90.894, 85.9679, 35.6414) boss_event_spline_patrol 45 table: 0000000005571170
01:34:04.796 [Lua] [LevelAnalysis] num_event_places_f: 0.95083906841278076 , num_event_places: 0 , trailing_event_fraction: 0.95083906841278076 , num_events: 1
01:34:04.796 [Lua] [LevelAnalysis] Level path distance: 1476.2586026191711
01:34:04.796 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.2586026191711 forbidden_dist: -1376.2586026191711
01:34:04.796 [Lua] [LevelAnalysis] wanted_distance: 422.72451280187835
01:34:04.796 [Lua] [LevelAnalysis] Terror events added:
01:34:04.796 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:34:04.796 [Lua] Adding main path event: Vector3Box(-191.842, 109.795, -42.449) rare_event_loot_rat 45 table: 0000000005571AC0
01:34:04.797 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:34:04.800 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
01:34:04.802 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
01:34:04.804 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:34:04.805 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:34:04.807 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:34:04.807 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:34:04.807 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74
01:34:04.808 [Lua] [Managers] Calling function on all managers:
01:34:04.808 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:34:04.834 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
01:34:04.834 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
01:34:04.834 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 66
01:34:04.838 [Lua] player (1100001027b107c,2) was put into party 1
01:34:04.850 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75
01:34:04.850 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4)
01:34:04.850 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4)
01:34:04.850 [Lua] Set lobby begin:
01:34:04.850 [Lua] Lobby data twitch_enabled = false
01:34:04.850 [Lua] Lobby data power_level = 795
01:34:04.850 [Lua] Lobby data unique_server_name = Babypeen
01:34:04.850 [Lua] Lobby data difficulty_tweak = 0
01:34:04.850 [Lua] Lobby data host = 1100001027b107c
01:34:04.850 [Lua] Lobby data time_of_search = 1609636045
01:34:04.850 [Lua] Lobby data game_mode = 2
01:34:04.850 [Lua] Lobby data is_private = false
01:34:04.850 [Lua] Lobby data match_started = true
01:34:04.850 [Lua] Lobby data mechanism = adventure
01:34:04.850 [Lua] Lobby data difficulty = harder
01:34:04.850 [Lua] Lobby data level_key = dlc_portals
01:34:04.850 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:04.850 [Lua] Lobby data selected_level_key = dlc_portals
01:34:04.850 [Lua] Lobby data quick_game = true
01:34:04.850 [Lua] Lobby data weave_name = false
01:34:04.850 [Lua] Lobby data matchmaking = true
01:34:04.850 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:04.850 [Lua] Lobby data num_players = 3
01:34:04.850 [Lua] Lobby data player_slot_5 = 0:0
01:34:04.850 [Lua] Lobby data player_slot_2 = 0:0
01:34:04.850 [Lua] Lobby data country_code = US
01:34:04.850 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:04.850 [Lua] Lobby data eac_authorized = true
01:34:04.850 [Lua] Set lobby end.
01:34:04.850 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
01:34:04.851 [Lua]
01:34:04.851 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
01:34:04.851 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
01:34:04.851 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
01:34:04.851 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
01:34:04.851 [Lua] [wwise/two_handed_swords] = false (boolean)
01:34:04.851 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
01:34:04.851 [Lua]
01:34:04.851 [Lua]
01:34:04.851 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
01:34:04.851 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
01:34:04.851 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
01:34:04.851 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean)
01:34:04.851 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
01:34:04.851 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
01:34:04.851 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
01:34:04.851 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:34:04.851 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
01:34:04.851 [Lua] [wwise/two_handed_swords] = false (boolean)
01:34:04.851 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:34:04.851 [Lua]
01:34:04.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:19 my_peer_id:1100001027b107c
01:34:04.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:19 my_peer_id:1100001027b107c
01:34:04.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:19 my_peer_id:1100001027b107c
01:34:05.150 [Lua] [GameNetworkManager] destroying game object with go_id=75
01:34:05.150 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
01:34:05.150 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
01:34:05.153 [Lua] player (1100001027b107c,2) was put into party 1
01:34:05.166 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76
01:34:05.166 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4)
01:34:05.166 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4)
01:34:05.166 [Lua] Set lobby begin:
01:34:05.166 [Lua] Lobby data twitch_enabled = false
01:34:05.166 [Lua] Lobby data power_level = 795
01:34:05.166 [Lua] Lobby data unique_server_name = Babypeen
01:34:05.166 [Lua] Lobby data difficulty_tweak = 0
01:34:05.166 [Lua] Lobby data host = 1100001027b107c
01:34:05.166 [Lua] Lobby data time_of_search = 1609636045
01:34:05.166 [Lua] Lobby data game_mode = 2
01:34:05.166 [Lua] Lobby data is_private = false
01:34:05.166 [Lua] Lobby data match_started = true
01:34:05.166 [Lua] Lobby data mechanism = adventure
01:34:05.166 [Lua] Lobby data difficulty = harder
01:34:05.166 [Lua] Lobby data level_key = dlc_portals
01:34:05.166 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:05.166 [Lua] Lobby data selected_level_key = dlc_portals
01:34:05.166 [Lua] Lobby data quick_game = true
01:34:05.166 [Lua] Lobby data weave_name = false
01:34:05.166 [Lua] Lobby data matchmaking = true
01:34:05.166 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:05.166 [Lua] Lobby data num_players = 3
01:34:05.166 [Lua] Lobby data player_slot_5 = 0:0
01:34:05.166 [Lua] Lobby data player_slot_2 = 0:0
01:34:05.166 [Lua] Lobby data country_code = US
01:34:05.166 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:05.166 [Lua] Lobby data eac_authorized = true
01:34:05.167 [Lua] Set lobby end.
01:34:05.167 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
01:34:05.167 [Lua]
01:34:05.167 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
01:34:05.167 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
01:34:05.167 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
01:34:05.167 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
01:34:05.167 [Lua] [wwise/two_handed_swords] = false (boolean)
01:34:05.167 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
01:34:05.167 [Lua]
01:34:05.167 [Lua]
01:34:05.167 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
01:34:05.167 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
01:34:05.167 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
01:34:05.167 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean)
01:34:05.167 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
01:34:05.167 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
01:34:05.167 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
01:34:05.167 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:34:05.167 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
01:34:05.167 [Lua] [wwise/two_handed_swords] = false (boolean)
01:34:05.167 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:34:05.167 [Lua]
01:34:05.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 66
01:34:05.170 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:19 my_peer_id:1100001027b107c
01:34:05.170 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
01:34:05.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:34:05.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
01:34:05.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, InventoryPackageSynchronizerClient, async-read,
01:34:05.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:34:05.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:34:05.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:34:05.170 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
01:34:05.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
01:34:05.170 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:20 my_peer_id:1100001027b107c
01:34:05.170 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:20 my_peer_id:1100001027b107c
01:34:05.170 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:20 my_peer_id:1100001027b107c
01:34:05.191 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:20 my_peer_id:1100001027b107c
01:34:05.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
01:34:05.522 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
01:34:05.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
01:34:05.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
01:34:05.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
01:34:05.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
01:34:05.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
01:34:05.810 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
01:34:05.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
01:34:06.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
01:34:06.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
01:34:06.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
01:34:06.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
01:34:06.158 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
01:34:06.158 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
01:34:06.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
01:34:06.626 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
01:34:06.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:34:06.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:34:06.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:34:06.667 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
01:34:06.707 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
01:34:06.707 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
01:34:06.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
01:34:06.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
01:34:06.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
01:34:06.751 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
01:34:08.935 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame
01:34:08.935 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync
01:34:08.946 [Lua] Set lobby begin:
01:34:08.946 [Lua] Lobby data twitch_enabled = false
01:34:08.946 [Lua] Lobby data power_level = 795
01:34:08.946 [Lua] Lobby data unique_server_name = Babypeen
01:34:08.947 [Lua] Lobby data difficulty_tweak = 0
01:34:08.947 [Lua] Lobby data host = 1100001027b107c
01:34:08.947 [Lua] Lobby data time_of_search = 1609636045
01:34:08.947 [Lua] Lobby data game_mode = 2
01:34:08.947 [Lua] Lobby data is_private = false
01:34:08.947 [Lua] Lobby data match_started = true
01:34:08.947 [Lua] Lobby data mechanism = adventure
01:34:08.947 [Lua] Lobby data difficulty = harder
01:34:08.947 [Lua] Lobby data level_key = dlc_portals
01:34:08.947 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:08.947 [Lua] Lobby data selected_level_key = dlc_portals
01:34:08.947 [Lua] Lobby data quick_game = true
01:34:08.947 [Lua] Lobby data weave_name = false
01:34:08.947 [Lua] Lobby data matchmaking = true
01:34:08.947 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:08.947 [Lua] Lobby data num_players = 3
01:34:08.947 [Lua] Lobby data player_slot_5 = 0:0
01:34:08.947 [Lua] Lobby data player_slot_2 = 0:0
01:34:08.947 [Lua] Lobby data country_code = US
01:34:08.947 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:08.947 [Lua] Lobby data eac_authorized = true
01:34:08.947 [Lua] Set lobby end.
01:34:08.947 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing
01:34:08.947 [Lua] Breedfreezer (server) starting a hot join sync
01:34:08.947 [Lua] packing 0 units of breed chaos_marauder
01:34:08.947 [Lua] packing 0 units of breed skaven_clan_rat
01:34:08.947 [Lua] packing 0 units of breed skaven_storm_vermin
01:34:08.947 [Lua] packing 0 units of breed skaven_slave
01:34:08.947 [Lua] packing 0 units of breed chaos_fanatic
01:34:08.947 [Lua] packing 0 units of breed chaos_raider
01:34:08.947 [Lua] packing 0 units of breed chaos_warrior
01:34:08.947 [Lua] packing 0 units of breed chaos_berzerker
01:34:08.947 [Lua] packing 0 units of breed skaven_plague_monk
01:34:08.947 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:34:08.947 [Lua]
01:34:08.947 [Lua] [1] = 1 (number)
01:34:08.947 [Lua] [2] = 0 (number)
01:34:08.947 [Lua] [3] = 1 (number)
01:34:08.947 [Lua] [4] = 0 (number)
01:34:08.947 [Lua] [5] = 1 (number)
01:34:08.947 [Lua] [6] = 0 (number)
01:34:08.947 [Lua] [7] = 1 (number)
01:34:08.947 [Lua] [8] = 0 (number)
01:34:08.947 [Lua] [9] = 1 (number)
01:34:08.947 [Lua] [10] = 0 (number)
01:34:08.947 [Lua] [11] = 1 (number)
01:34:08.947 [Lua] [12] = 0 (number)
01:34:08.947 [Lua] [13] = 1 (number)
01:34:08.947 [Lua] [14] = 0 (number)
01:34:08.947 [Lua] [15] = 1 (number)
01:34:08.947 [Lua] [16] = 0 (number)
01:34:08.947 [Lua] [17] = 1 (number)
01:34:08.947 [Lua] [18] = 0 (number)
01:34:08.947 [Lua]
01:34:08.947 [Lua]
01:34:08.947 [Lua]
01:34:08.948 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77
01:34:08.948 [Lua] RemotePlayer:create_game_object( ) 77
01:34:08.965 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync
01:34:08.965 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers
01:34:08.966 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da
01:34:09.183 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:34:09.183 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1
01:34:09.191 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
01:34:09.191 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
01:34:09.206 [Lua] Set lobby begin:
01:34:09.206 [Lua] Lobby data twitch_enabled = false
01:34:09.207 [Lua] Lobby data power_level = 795
01:34:09.207 [Lua] Lobby data unique_server_name = Babypeen
01:34:09.207 [Lua] Lobby data difficulty_tweak = 0
01:34:09.207 [Lua] Lobby data host = 1100001027b107c
01:34:09.207 [Lua] Lobby data time_of_search = 1609636045
01:34:09.207 [Lua] Lobby data game_mode = 2
01:34:09.207 [Lua] Lobby data is_private = false
01:34:09.207 [Lua] Lobby data match_started = true
01:34:09.207 [Lua] Lobby data mechanism = adventure
01:34:09.207 [Lua] Lobby data difficulty = harder
01:34:09.207 [Lua] Lobby data level_key = dlc_portals
01:34:09.207 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:09.207 [Lua] Lobby data selected_level_key = dlc_portals
01:34:09.207 [Lua] Lobby data quick_game = true
01:34:09.207 [Lua] Lobby data weave_name = false
01:34:09.207 [Lua] Lobby data matchmaking = true
01:34:09.207 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:09.207 [Lua] Lobby data num_players = 3
01:34:09.207 [Lua] Lobby data player_slot_5 = 0:0
01:34:09.207 [Lua] Lobby data player_slot_2 = 0:0
01:34:09.207 [Lua] Lobby data country_code = US
01:34:09.207 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:09.207 [Lua] Lobby data eac_authorized = true
01:34:09.207 [Lua] Set lobby end.
01:34:09.207 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing
01:34:09.207 [Lua] Breedfreezer (server) starting a hot join sync
01:34:09.207 [Lua] packing 0 units of breed chaos_marauder
01:34:09.207 [Lua] packing 0 units of breed skaven_clan_rat
01:34:09.207 [Lua] packing 0 units of breed skaven_storm_vermin
01:34:09.207 [Lua] packing 0 units of breed skaven_slave
01:34:09.207 [Lua] packing 0 units of breed chaos_fanatic
01:34:09.207 [Lua] packing 0 units of breed chaos_raider
01:34:09.207 [Lua] packing 0 units of breed chaos_warrior
01:34:09.207 [Lua] packing 0 units of breed chaos_berzerker
01:34:09.207 [Lua] packing 0 units of breed skaven_plague_monk
01:34:09.207 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:34:09.207 [Lua]
01:34:09.207 [Lua] [1] = 1 (number)
01:34:09.207 [Lua] [2] = 0 (number)
01:34:09.207 [Lua] [3] = 1 (number)
01:34:09.207 [Lua] [4] = 0 (number)
01:34:09.207 [Lua] [5] = 1 (number)
01:34:09.207 [Lua] [6] = 0 (number)
01:34:09.207 [Lua] [7] = 1 (number)
01:34:09.207 [Lua] [8] = 0 (number)
01:34:09.207 [Lua] [9] = 1 (number)
01:34:09.207 [Lua] [10] = 0 (number)
01:34:09.207 [Lua] [11] = 1 (number)
01:34:09.207 [Lua] [12] = 0 (number)
01:34:09.207 [Lua] [13] = 1 (number)
01:34:09.207 [Lua] [14] = 0 (number)
01:34:09.207 [Lua] [15] = 1 (number)
01:34:09.207 [Lua] [16] = 0 (number)
01:34:09.207 [Lua] [17] = 1 (number)
01:34:09.207 [Lua] [18] = 0 (number)
01:34:09.207 [Lua]
01:34:09.207 [Lua]
01:34:09.207 [Lua]
01:34:09.208 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78
01:34:09.208 [Lua] RemotePlayer:create_game_object( ) 78
01:34:09.224 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
01:34:09.224 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
01:34:09.224 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
01:34:09.228 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
01:34:09.228 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
01:34:09.228 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers
01:34:09.228 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame
01:34:09.228 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
01:34:09.228 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
01:34:09.230 [Lua] test
01:34:09.233 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:09.233 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
01:34:09.238 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:09.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:09.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
01:34:09.240 [Lua] [GameNetworkManager] destroying game object with go_id=80
01:34:09.242 [Lua] [GameNetworkManager] destroying game object with go_id=76
01:34:09.242 [Lua] player (1100001027b107c,2) was put into party 1
01:34:09.261 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83
01:34:09.261 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4)
01:34:09.261 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4)
01:34:09.261 [Lua] Set lobby begin:
01:34:09.261 [Lua] Lobby data twitch_enabled = false
01:34:09.261 [Lua] Lobby data power_level = 795
01:34:09.261 [Lua] Lobby data unique_server_name = Babypeen
01:34:09.261 [Lua] Lobby data difficulty_tweak = 0
01:34:09.261 [Lua] Lobby data host = 1100001027b107c
01:34:09.261 [Lua] Lobby data time_of_search = 1609636045
01:34:09.261 [Lua] Lobby data game_mode = 2
01:34:09.261 [Lua] Lobby data is_private = false
01:34:09.261 [Lua] Lobby data match_started = true
01:34:09.261 [Lua] Lobby data mechanism = adventure
01:34:09.261 [Lua] Lobby data difficulty = harder
01:34:09.261 [Lua] Lobby data level_key = dlc_portals
01:34:09.261 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:09.261 [Lua] Lobby data selected_level_key = dlc_portals
01:34:09.261 [Lua] Lobby data quick_game = true
01:34:09.261 [Lua] Lobby data weave_name = false
01:34:09.261 [Lua] Lobby data matchmaking = true
01:34:09.261 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:09.261 [Lua] Lobby data num_players = 3
01:34:09.261 [Lua] Lobby data player_slot_5 = 0:0
01:34:09.261 [Lua] Lobby data player_slot_2 = 0:0
01:34:09.261 [Lua] Lobby data country_code = US
01:34:09.261 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:09.261 [Lua] Lobby data eac_authorized = true
01:34:09.261 [Lua] Set lobby end.
01:34:09.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
01:34:09.262 [Lua]
01:34:09.262 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
01:34:09.262 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
01:34:09.262 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
01:34:09.262 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
01:34:09.262 [Lua] [wwise/two_handed_swords] = false (boolean)
01:34:09.262 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
01:34:09.262 [Lua]
01:34:09.262 [Lua]
01:34:09.262 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
01:34:09.262 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
01:34:09.262 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
01:34:09.262 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean)
01:34:09.262 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
01:34:09.262 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
01:34:09.262 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
01:34:09.262 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:34:09.262 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
01:34:09.262 [Lua] [wwise/two_handed_swords] = false (boolean)
01:34:09.262 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:34:09.262 [Lua]
01:34:09.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:21 my_peer_id:1100001027b107c
01:34:09.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:21 my_peer_id:1100001027b107c
01:34:09.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:21 my_peer_id:1100001027b107c
01:34:09.282 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:21 my_peer_id:1100001027b107c
01:34:09.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
01:34:09.341 [Lua] Set lobby begin:
01:34:09.341 [Lua] Lobby data twitch_enabled = false
01:34:09.341 [Lua] Lobby data power_level = 397
01:34:09.341 [Lua] Lobby data unique_server_name = Babypeen
01:34:09.341 [Lua] Lobby data difficulty_tweak = 0
01:34:09.341 [Lua] Lobby data host = 1100001027b107c
01:34:09.341 [Lua] Lobby data time_of_search = 1609636045
01:34:09.341 [Lua] Lobby data game_mode = 2
01:34:09.341 [Lua] Lobby data is_private = false
01:34:09.341 [Lua] Lobby data match_started = true
01:34:09.341 [Lua] Lobby data mechanism = adventure
01:34:09.341 [Lua] Lobby data difficulty = harder
01:34:09.341 [Lua] Lobby data level_key = dlc_portals
01:34:09.341 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:09.341 [Lua] Lobby data selected_level_key = dlc_portals
01:34:09.342 [Lua] Lobby data quick_game = true
01:34:09.342 [Lua] Lobby data weave_name = false
01:34:09.342 [Lua] Lobby data matchmaking = true
01:34:09.342 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:09.342 [Lua] Lobby data num_players = 3
01:34:09.342 [Lua] Lobby data player_slot_5 = 0:0
01:34:09.342 [Lua] Lobby data player_slot_2 = 0:0
01:34:09.342 [Lua] Lobby data country_code = US
01:34:09.342 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:09.342 [Lua] Lobby data eac_authorized = true
01:34:09.342 [Lua] Set lobby end.
01:34:09.382 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
01:34:09.383 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84
01:34:09.384 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:09.432 [Lua] StateInGameRunning:_game_actually_starts()
01:34:09.432 [Lua] #################################################################################################################
01:34:09.432 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:34:09.432 [Lua] #################################################################################################################
01:34:09.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 67
01:34:09.432 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
01:34:09.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 67
01:34:09.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
01:34:09.586 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
01:34:09.684 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:34:09.684 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
01:34:09.684 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:34:09.686 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
01:34:09.687 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:09.691 [Lua] test
01:34:09.693 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:09.694 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
01:34:09.696 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 67
01:34:09.696 [Lua] Commit load time data
01:34:09.699 [Lua] updating bot weapon metadata for weapon: bastard_sword_template
01:34:09.699 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1
01:34:14.850 [Lua] Set lobby begin:
01:34:14.850 [Lua] Lobby data twitch_enabled = false
01:34:14.850 [Lua] Lobby data power_level = 740
01:34:14.850 [Lua] Lobby data unique_server_name = Babypeen
01:34:14.850 [Lua] Lobby data difficulty_tweak = 0
01:34:14.850 [Lua] Lobby data host = 1100001027b107c
01:34:14.850 [Lua] Lobby data time_of_search = 1609636045
01:34:14.850 [Lua] Lobby data game_mode = 2
01:34:14.850 [Lua] Lobby data is_private = false
01:34:14.850 [Lua] Lobby data match_started = true
01:34:14.850 [Lua] Lobby data mechanism = adventure
01:34:14.850 [Lua] Lobby data difficulty = harder
01:34:14.850 [Lua] Lobby data level_key = dlc_portals
01:34:14.850 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:34:14.850 [Lua] Lobby data selected_level_key = dlc_portals
01:34:14.850 [Lua] Lobby data quick_game = true
01:34:14.850 [Lua] Lobby data weave_name = false
01:34:14.850 [Lua] Lobby data matchmaking = true
01:34:14.850 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:34:14.850 [Lua] Lobby data num_players = 3
01:34:14.850 [Lua] Lobby data player_slot_5 = 0:0
01:34:14.850 [Lua] Lobby data player_slot_2 = 0:0
01:34:14.850 [Lua] Lobby data country_code = US
01:34:14.850 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:34:14.850 [Lua] Lobby data eac_authorized = true
01:34:14.850 [Lua] Set lobby end.
01:34:26.280 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:29.268 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:30.214 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:31.295 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:32.807 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:32.963 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:33.981 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:35.327 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:39.542 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:40.442 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:41.545 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:43.015 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:43.154 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:43.255 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:43.853 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:44.673 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:45.633 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:47.170 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:34:47.178 [Lua] Spline already found!
01:34:47.201 [Lua] Init group template: spline_patrol
01:34:48.289 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:50.544 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:34:50.560 [Lua] Spline already found!
01:34:50.595 [Lua] Init group template: spline_patrol
01:34:52.229 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:52.514 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:52.870 [Lua] Players are leaving the safe zone
01:34:53.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:34:53.929 [Lua] Spline already found!
01:34:53.999 [Lua] Init group template: spline_patrol
01:34:54.548 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:55.310 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:55.807 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:56.083 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:56.587 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:56.977 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:57.772 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:58.556 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:58.851 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:58.993 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:34:59.611 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:34:59.665 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:59.924 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:00.101 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:00.391 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:35:00.441 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:00.950 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:01.330 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:01.384 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:01.828 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:01.900 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:35:02.297 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:04.362 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:04.514 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:04.665 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:05.171 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:05.439 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:06.213 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:06.666 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:07.385 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:07.418 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:07.913 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:08.136 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:08.189 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:08.871 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:08.946 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:09.612 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:09.713 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:10.600 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:11.233 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:35:11.243 [Lua] Spline already found!
01:35:11.269 [Lua] Init group template: spline_patrol
01:35:12.600 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:22.823 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:23.548 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:35:23.631 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:35:23.641 [Lua] Spline already found!
01:35:23.679 [Lua] Init group template: spline_patrol
01:35:28.224 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:28.462 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:35:34.886 [Lua] Time for new HOOORDE! multi_first_wave
01:35:34.886 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
01:35:34.886 [Lua] horde requested: ambush
01:35:34.886 [Lua] setting up ambush-horde
01:35:34.886 [Lua] Composing horde 'large' .. using variant 'plain'
01:35:34.886 [Lua] -> spawning: 57
01:35:34.886 [Lua] horde crated with id 6 of type ambush
01:35:34.886 [Lua] ambush horde has started
01:35:38.579 [Lua] replace_hidden_spawners -> first try found: 4 cover points
01:35:38.579 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.579 [Lua] ->moving spawner
01:35:38.591 [Lua] replace_hidden_spawners -> first try found: 0 cover points
01:35:38.591 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
01:35:38.591 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:38.591 [Lua] ->moving spawner
01:35:40.705 [Lua] Init group template: horde
01:35:41.216 [Lua] [ChatManager][1]System: Babypeen picked up a Tome
01:35:43.226 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:43.480 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:43.730 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:43.730 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:43.980 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:44.045 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:44.234 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:44.733 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:45.603 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:45.944 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:46.160 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:46.197 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:46.421 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:46.713 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:47.082 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:47.319 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:47.419 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:47.419 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:47.585 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:47.651 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:47.898 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:48.511 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:48.643 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:48.872 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:49.093 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:49.399 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:49.627 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:49.652 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:49.759 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:49.866 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:49.993 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:50.248 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:52.194 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:53.184 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:53.407 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:53.498 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:53.633 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:35:53.633 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:35:53.633 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
01:35:53.633 [Lua] horde requested: ambush
01:35:53.633 [Lua] setting up ambush-horde
01:35:53.633 [Lua] Composing horde 'large' .. using variant 'plain'
01:35:53.633 [Lua] -> spawning: 57
01:35:53.633 [Lua] horde crated with id 7 of type ambush
01:35:53.633 [Lua] ambush horde has started
01:35:53.804 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:53.870 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:54.044 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:54.044 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:54.045 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:54.383 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:54.461 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:54.461 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:54.577 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:54.655 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:54.789 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:54.894 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:55.048 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:55.282 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:55.385 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:55.504 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:55.758 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:56.074 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:56.418 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:56.533 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:56.534 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:56.570 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:56.805 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:57.009 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:57.125 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:57.505 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:57.972 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:35:58.043 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
01:35:58.091 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:58.382 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:58.629 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:58.831 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:58.900 [Lua] Init group template: horde
01:35:59.076 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:59.421 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:59.501 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:00.777 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:02.691 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:02.985 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:03.374 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:03.415 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:03.577 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:03.703 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:04.568 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:04.664 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:04.871 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:05.015 [Lua] Horde killed: ?
01:36:05.039 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:05.079 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:05.149 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:05.305 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:05.420 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:05.489 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:05.681 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:05.739 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:05.775 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:05.995 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:06.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3425f, position: 0
01:36:06.163 [Lua] HORDE: last wave, reset to standard horde delay
01:36:06.163 [Lua] Time for new HOOORDE! multi_last_wave
01:36:06.163 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
01:36:06.163 [Lua] horde requested: ambush
01:36:06.163 [Lua] setting up ambush-horde
01:36:06.163 [Lua] Composing horde 'large' .. using variant 'plain'
01:36:06.163 [Lua] -> spawning: 55
01:36:06.163 [Lua] horde crated with id 8 of type ambush
01:36:06.163 [Lua] ambush horde has started
01:36:06.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:36:06.209 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:06.209 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:06.299 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:06.518 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:06.519 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:06.519 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:06.713 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:06.747 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:06.788 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:06.909 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:07.116 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:07.225 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:07.299 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:07.299 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:07.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x343c7, position: 0
01:36:07.920 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:08.282 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:08.648 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:08.738 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:08.852 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:09.790 [Lua] replace_hidden_spawners -> first try found: 3 cover points
01:36:09.790 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:09.790 [Lua] ->moving spawner
01:36:11.417 [Lua] Init group template: horde
01:36:14.595 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:15.015 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:16.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:36:16.963 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:17.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:36:18.128 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:18.899 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:19.054 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:19.325 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:19.676 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:19.676 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:19.758 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:19.897 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:20.168 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:20.206 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:20.385 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:20.425 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:20.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:36:20.638 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:20.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:36:21.082 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:22.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:36:22.045 [Lua] Horde killed: ?
01:36:24.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:36:24.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:36:24.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:36:26.156 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:30.523 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:35.783 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:35.859 [Lua] Horde killed: ?
01:36:36.049 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:36.058 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:36.612 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:36.774 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:36:37.915 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:38.619 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:36:40.657 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:41.418 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:36:46.124 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:36:52.448 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:36:52.457 [Lua] Spline already found!
01:36:52.524 [Lua] Init group template: spline_patrol
01:36:57.667 [Lua] Coordinated attack!
01:37:00.448 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:01.096 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:01.496 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:37:01.534 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:37:01.752 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:02.174 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:37:04.943 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:05.481 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:05.707 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:06.258 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:06.486 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:07.021 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:07.184 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:07.713 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:08.449 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:08.904 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:09.135 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:10.157 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:10.655 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:10.844 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:11.353 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:11.656 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:12.306 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:13.619 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:14.208 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:14.326 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:14.337 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:15.080 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:15.080 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:15.524 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:15.633 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:16.448 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:16.492 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:16.850 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:17.036 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:17.555 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:17.708 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:23.507 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:25.582 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:37:25.592 [Lua] Spline already found!
01:37:25.629 [Lua] Init group template: spline_patrol
01:37:26.353 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:27.072 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:27.146 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:27.868 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:27.905 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:28.654 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:28.777 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:29.477 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:29.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:37:29.659 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:30.557 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:30.802 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:31.293 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:31.521 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:31.632 [Lua] Time for new HOOORDE! multi_first_wave
01:37:31.632 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
01:37:31.632 [Lua] horde requested: vector
01:37:31.632 [Lua] setting up vector-horde
01:37:31.632 [Lua] Composing horde 'large' .. using variant 'plain'
01:37:31.632 [Lua] --> horde wants to spawn behind players (0.77265998471863/0.67
01:37:31.632 [Lua] -> spawning: 56
01:37:31.632 [Lua] horde crated with id 11 of type vector
01:37:31.632 [Lua] vector horde has started
01:37:32.125 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:32.747 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
01:37:32.747 [Lua] ERROR: Tried to freeze unit twice in the same frame.
01:37:36.522 [Lua] ready to jump failed
01:37:37.781 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:38.162 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:38.429 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:38.709 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:38.852 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:38.962 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:39.078 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:39.219 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:39.458 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:40.986 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:40.988 [Lua] ready to jump failed
01:37:41.073 [Lua] HORDE: Pushing horde in time; too many units out 88
01:37:41.133 [Lua] Init group template: horde
01:37:41.253 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:41.523 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:41.800 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:42.055 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:42.345 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:42.940 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:43.204 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:43.204 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:43.417 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:43.640 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:43.965 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:44.024 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:44.180 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:44.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:37:44.543 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:44.617 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:44.755 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:44.976 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:45.263 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:45.417 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:45.524 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:45.632 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:47.719 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:47.861 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:48.096 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:48.253 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:48.314 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:48.387 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:48.422 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:48.642 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:49.070 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:49.127 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:49.220 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:49.531 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:49.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:37:49.820 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:49.848 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:49.974 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:50.133 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:50.133 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:50.194 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:50.413 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:50.628 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:50.683 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:50.827 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:50.869 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:51.094 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:51.094 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:51.107 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:51.531 [Lua] HORDE: Pushing horde in time; too many units out 79
01:37:51.665 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:51.731 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:51.774 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:51.994 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:52.039 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:52.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x3737e, position: 0
01:37:52.118 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:52.289 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:52.540 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:52.586 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:52.829 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:53.169 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:53.170 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:53.365 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:53.529 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:53.577 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:53.859 [Lua] Coordinated attack!
01:37:53.959 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:55.532 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:56.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:37:56.663 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:56.663 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:56.663 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:56.737 [Lua] HORDE: Pushing horde in time; too many units out 73
01:37:57.103 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:57.103 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:57.495 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:57.535 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:37:58.825 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:00.543 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:01.274 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:01.903 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:01.918 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:38:01.918 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:38:01.918 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
01:38:01.918 [Lua] horde requested: vector
01:38:01.918 [Lua] setting up vector-horde
01:38:01.918 [Lua] Composing horde 'large' .. using variant 'plain'
01:38:01.918 [Lua] --> horde wants to spawn ahead of players (0.17186459545093/0.67
01:38:01.918 [Lua] -> spawning: 56
01:38:01.918 [Lua] horde crated with id 12 of type vector
01:38:01.918 [Lua] vector horde has started
01:38:02.273 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:09.603 [Lua] Horde killed: ?
01:38:09.618 [Lua] HORDE: last wave, reset to standard horde delay
01:38:09.618 [Lua] Time for new HOOORDE! multi_last_wave
01:38:09.618 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
01:38:09.618 [Lua] horde requested: vector
01:38:09.618 [Lua] setting up vector-horde
01:38:09.618 [Lua] Composing horde 'large' .. using variant 'plain'
01:38:09.618 [Lua] --> horde wants to spawn ahead of players (0.62610366775259/0.67
01:38:09.619 [Lua] -> spawning: 55
01:38:09.619 [Lua] horde crated with id 13 of type vector
01:38:09.619 [Lua] vector horde has started
01:38:11.386 [Lua] Init group template: horde
01:38:16.491 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:17.187 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:17.871 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:17.872 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:18.467 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:18.606 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:19.072 [Lua] Init group template: horde
01:38:19.116 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:19.304 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:19.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:38:19.813 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:19.877 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:20.259 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:20.568 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:20.775 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:20.913 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:21.167 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:21.231 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:21.800 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:21.903 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:22.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:38:22.661 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:23.235 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:23.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:38:23.851 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:23.912 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:24.479 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:24.570 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:25.127 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:25.161 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:25.367 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:25.440 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:26.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x38ef7, position: 0
01:38:30.116 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:30.883 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:31.079 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:31.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:38:33.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:38:34.450 [Lua] Horde killed: ?
01:38:35.607 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:36.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:38:37.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:38:37.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:38:37.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:38:40.871 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:41.176 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:41.673 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:41.765 [Lua] Horde killed: ?
01:38:41.853 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:42.023 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:51.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:38:51.469 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:51.555 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:51.935 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:51.935 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:52.231 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:52.273 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:52.680 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:52.982 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:53.480 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:53.686 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:54.065 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:38:54.329 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:56.710 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:57.202 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:39:01.360 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:02.119 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:02.881 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:04.420 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:39:06.390 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:39:09.602 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:39:12.314 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:39:16.378 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 17 19
01:39:18.980 [SteamVoipClient] select_out(1100001027b107c, on)
01:39:18.996 [SteamVoipClient] select_out(11000010e0265da, on)
01:39:19.092 [SteamVoipClient] select_out(1100001027b107c, off)
01:39:19.092 [SteamVoipClient] select_out(11000010e0265da, off)
01:39:22.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:39:22.671 [SteamVoipClient] select_out(1100001027b107c, on)
01:39:22.686 [SteamVoipClient] select_out(11000010e0265da, on)
01:39:22.793 [SteamVoipClient] select_out(1100001027b107c, off)
01:39:22.793 [SteamVoipClient] select_out(11000010e0265da, off)
01:39:42.226 [Lua] [ChatManager][1]System: N0Fear picked up a Grimoire
01:40:05.906 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 17
01:40:05.935 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 12 16
01:40:05.945 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 15
01:40:05.955 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 14
01:40:05.955 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 13
01:40:06.699 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 12
01:40:07.672 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 11
01:40:07.793 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 10
01:40:16.911 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source.
01:40:22.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
01:40:26.076 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:26.265 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:27.134 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:40:27.922 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:28.326 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:40:29.077 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:30.865 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:40:32.470 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:40:32.479 [Lua] Spline already found!
01:40:32.536 [Lua] Init group template: spline_patrol
01:40:33.933 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:34.588 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:40:38.637 [Lua] Override Player Respawning outside_temple_respawns true
01:40:38.959 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 28
01:40:39.012 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 27
01:40:42.659 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:43.317 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:40:43.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3ae50, position: 0
01:40:43.820 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:44.246 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:40:44.296 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:40:49.653 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 27
01:40:49.860 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 27
01:40:51.121 [Lua] main path terror event triggered: rare_event_loot_rat
01:40:51.121 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
01:40:51.849 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:52.305 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:40:52.336 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:53.274 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:40:53.316 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:53.362 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:53.883 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:40:54.121 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:54.189 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:54.887 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:55.144 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:40:55.726 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:57.128 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:57.647 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:40:57.896 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:57.896 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:57.897 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:58.365 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:40:58.409 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:40:58.526 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:40:59.148 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:03.215 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:41:03.618 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:41:03.642 [Lua] Override Player Respawning temple_respawns true
01:41:03.642 [Lua] Override Player Respawning outside_temple_respawns false
01:41:03.642 [Lua] Override Player Respawning inside_temple_spawn false
01:41:03.900 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0)
01:41:04.387 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:41:05.166 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:41:05.825 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:41:10.284 [Lua] [ChatManager][1]System: N0Fear picked up a Loot Die
01:41:10.499 [Lua] [ChatManager][1]System: Babypeen picked up a Loot Die
01:41:32.164 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:32.759 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:41:32.859 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0)
01:41:32.953 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:33.418 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:41:33.710 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:34.169 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:41:34.495 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:34.930 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:41:35.222 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:45.416 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:41:48.262 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
01:41:48.371 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
01:41:48.639 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:41:48.639 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
01:41:48.639 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
01:41:48.931 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:41:48.931 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit '#ID[51ce78f6a6199aa0]']
01:42:00.625 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0)
01:42:05.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:42:16.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:17.024 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0)
01:42:19.165 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside_specials (seed: 0)
01:42:20.207 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0)
01:42:23.368 [Lua] Override Player Respawning temple_respawns false
01:42:25.485 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:25.742 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:25.895 [Lua] event horde ends!
01:42:26.083 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:26.413 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:26.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
01:42:26.826 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:26.826 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:26.826 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:27.345 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:27.480 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:27.587 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:27.633 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:27.877 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:28.778 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:29.077 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:29.208 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:29.306 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:29.669 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:29.824 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:30.069 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:30.367 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:30.698 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:30.922 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:30.991 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:31.471 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:31.731 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:32.289 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:33.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:33.598 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:33.912 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:33.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:34.057 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:34.336 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:34.383 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:34.696 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:34.763 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:34.951 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:35.080 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:35.275 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:35.302 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:35.555 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:35.876 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:36.077 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:37.696 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:37.733 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:38.732 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:40.459 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard_exit (seed: 0)
01:42:40.574 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"]
01:42:40.872 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:41.090 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:41.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1744097
01:42:41.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:42:41.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1745228
01:42:41.825 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:41.825 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:41.926 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:42.071 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:42.134 [Lua] event horde ends!
01:42:42.146 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:42.210 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:42.470 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:42.767 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:43.064 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:44.190 [Lua] event horde ends!
01:42:44.797 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:45.038 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:45.297 [Lua] event horde ends!
01:42:45.535 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:45.657 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:45.745 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:45.950 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:46.101 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:46.228 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:46.390 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:47.166 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:47.920 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:48.367 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:48.693 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:49.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:50.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:50.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:51.523 [Lua] event horde ends!
01:42:52.230 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:53.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:54.355 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:54.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:54.911 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:54.948 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:56.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:56.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:56.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:56.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:42:56.625 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:56.725 [Lua] event horde ends!
01:42:59.304 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:59.571 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:59.595 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:59.715 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:42:59.799 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:59.924 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:42:59.978 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:00.050 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:00.239 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:00.267 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:00.470 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:00.537 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:00.742 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:00.774 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:00.995 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:01.103 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:01.210 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:01.248 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:01.461 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:01.638 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:01.656 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:01.886 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:01.897 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:02.033 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:02.314 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:02.401 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:02.808 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:03.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:43:03.610 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:04.025 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:06.340 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:15.608 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 2 11
01:43:17.437 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:17.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1744097
01:43:17.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:43:17.897 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1745228
01:43:18.415 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:26.682 [Lua] Switching ConflictSettings: to: skaven
01:43:26.682 [Lua] pacing=default
01:43:26.682 [Lua] roaming=nil
01:43:26.682 [Lua] specials=skaven
01:43:26.682 [Lua] debug_color=orange
01:43:26.682 [Lua] contained_breeds=nil
01:43:26.682 [Lua] pack_spawning=skaven
01:43:26.682 [Lua] disabled=false
01:43:26.682 [Lua] factions=nil
01:43:26.682 [Lua] boss=skaven
01:43:26.682 [Lua] horde=default
01:43:26.682 [Lua] name=skaven
01:43:26.682 [Lua] intensity=default
01:43:26.682 [Lua] ---
01:43:26.761 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled (seed: 0)
01:43:27.381 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:27.659 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:43:27.670 [Lua] Spline already found!
01:43:27.758 [Lua] Init group template: spline_patrol
01:43:28.062 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:28.295 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:31.976 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:32.645 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:32.745 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:33.040 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:33.389 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:33.437 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:43:33.511 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:33.643 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:34.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:43:34.151 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:43:34.246 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:34.290 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:34.372 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:34.884 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:43:34.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:43:35.091 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:36.013 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:36.566 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:36.878 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:37.399 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:37.608 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:37.760 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:38.300 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:39.295 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:39.295 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:39.295 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:39.852 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:40.157 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:40.589 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:45.401 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:46.257 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:46.391 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:48.368 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:52.970 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:53.166 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:53.520 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:53.692 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:54.233 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:43:54.306 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:43:54.336 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:54.598 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:43:54.607 [Lua] Spline already found!
01:43:54.646 [Lua] Init group template: spline_patrol
01:44:00.984 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:00.994 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:01.593 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:01.621 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:01.881 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:44:02.029 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:02.089 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:02.269 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:02.304 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:44:02.609 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:02.609 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:03.029 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:03.350 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:44:03.361 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:03.391 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:05.020 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:10.147 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:10.785 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:11.011 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:11.211 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:11.552 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:11.707 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:12.054 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:12.332 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:12.709 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:12.964 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:12.964 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:13.071 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:13.271 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:13.783 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:13.869 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:18.789 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:20.823 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:21.557 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:22.670 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:22.844 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:23.051 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:23.244 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:23.579 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:23.828 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:24.373 [Lua] [GameNetworkManager] game object was destroyed id=1317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:24.617 [Lua] [GameNetworkManager] game object created go_id=1318, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:25.344 [Lua] [GameNetworkManager] game object created go_id=1319, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:26.140 [Lua] [GameNetworkManager] game object created go_id=1320, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:26.574 [Lua] [GameNetworkManager] game object was destroyed id=1320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:28.044 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:31.728 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:32.272 [Lua] [GameNetworkManager] game object was destroyed id=1319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:32.491 [Lua] [GameNetworkManager] game object created go_id=1321, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:33.478 [Lua] [GameNetworkManager] game object was destroyed id=1318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:33.777 [Lua] [GameNetworkManager] game object created go_id=1322, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:34.585 [Lua] [GameNetworkManager] game object created go_id=1323, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:35.368 [Lua] [GameNetworkManager] game object was destroyed id=1322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:35.762 [Lua] [GameNetworkManager] game object created go_id=1324, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:35.792 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:44:35.802 [Lua] Spline already found!
01:44:35.844 [Lua] Init group template: spline_patrol
01:44:36.531 [Lua] [GameNetworkManager] game object created go_id=1325, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:40.159 [Lua] [GameNetworkManager] game object was destroyed id=1321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:40.780 [Lua] [GameNetworkManager] game object was destroyed id=1323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:42.574 [Lua] [GameNetworkManager] game object was destroyed id=1324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:42.861 [Lua] [GameNetworkManager] game object was destroyed id=1325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:44:45.011 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:45.518 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:44:46.136 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:46.978 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:44:47.045 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:47.758 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:44:48.607 [Lua] Switching ConflictSettings: to: chaos
01:44:48.607 [Lua] pacing=chaos
01:44:48.607 [Lua] roaming=nil
01:44:48.607 [Lua] specials=chaos
01:44:48.607 [Lua] debug_color=purple
01:44:48.607 [Lua] contained_breeds=nil
01:44:48.607 [Lua] pack_spawning=chaos
01:44:48.607 [Lua] disabled=false
01:44:48.607 [Lua] factions=nil
01:44:48.607 [Lua] boss=chaos
01:44:48.607 [Lua] horde=chaos
01:44:48.607 [Lua] name=chaos
01:44:48.607 [Lua] intensity=default
01:44:48.607 [Lua] ---
01:44:49.478 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:50.550 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:44:54.496 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:54.772 [Lua] Coordinated attack!
01:44:54.967 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:45:02.250 [Lua] Time for new HOOORDE! multi_first_wave
01:45:02.250 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
01:45:02.250 [Lua] horde requested: vector_blob
01:45:02.250 [Lua] wants to spawn behind within distance: 60
01:45:02.250 [Lua] horde crated with id 18 of type vector_blob
01:45:02.250 [Lua] managed to spawn 26/26 horde enemies
01:45:02.250 [Lua] vector blob horde has started
01:45:02.331 [EACServer] [18:45:02:331][Windows][EAC Server] [Err!][Cerberus] [Backend] Send operation failed, disconnecting.
01:45:02.331 [EACServer] [18:45:02:331][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
01:45:02.331 [EACServer] [18:45:02:331][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
01:45:02.332 [EACServer] [18:45:02:331][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
01:45:02.555 [Lua] Init group template: horde
01:45:10.386 [Lua] [NetworkServer] Changing num_players from 3 to 4
01:45:10.386 [Lua] Players: 4
01:45:10.386 [Lua] Set lobby begin:
01:45:10.386 [Lua] Lobby data twitch_enabled = false
01:45:10.386 [Lua] Lobby data power_level = 740
01:45:10.386 [Lua] Lobby data unique_server_name = Babypeen
01:45:10.386 [Lua] Lobby data difficulty_tweak = 0
01:45:10.386 [Lua] Lobby data host = 1100001027b107c
01:45:10.386 [Lua] Lobby data time_of_search = 1609636045
01:45:10.386 [Lua] Lobby data game_mode = 2
01:45:10.386 [Lua] Lobby data is_private = false
01:45:10.386 [Lua] Lobby data match_started = true
01:45:10.386 [Lua] Lobby data mechanism = adventure
01:45:10.386 [Lua] Lobby data difficulty = harder
01:45:10.386 [Lua] Lobby data level_key = dlc_portals
01:45:10.386 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:45:10.386 [Lua] Lobby data selected_level_key = dlc_portals
01:45:10.386 [Lua] Lobby data quick_game = true
01:45:10.386 [Lua] Lobby data weave_name = false
01:45:10.386 [Lua] Lobby data matchmaking = true
01:45:10.386 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:45:10.386 [Lua] Lobby data num_players = 4
01:45:10.386 [Lua] Lobby data player_slot_5 = 0:0
01:45:10.386 [Lua] Lobby data player_slot_2 = 0:0
01:45:10.386 [Lua] Lobby data country_code = US
01:45:10.386 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:45:10.386 [Lua] Lobby data eac_authorized = true
01:45:10.386 [Lua] Set lobby end.
01:45:10.387 [Lua] [LobbyMembers] Member joined 1100001023e34df
01:45:11.703 [Lua] GOT approve_channel 8 1100001023e34df 186000001a5a0ff
01:45:11.703 [EAC] EAC server has client 1100001023e34df and channel 8 (and owner 1100001023e34df)
01:45:11.703 [EACServer] [18:45:11:702][Windows][EAC Server] [Info][RegisterClient] Client: 01100001023E34DF PlayerGUID: 76561197997896927 PlayerIP: 0.0.0.0 OwnerGUID: 76561197997896927 PlayerName: Bluesparkks
01:45:11.703 [Lua] Client with peer_id 1100001023e34df got APPROVED by server
01:45:11.703 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001023e34df'
01:45:11.703 [Lua] [PeerSM] 1100001023e34df :: on_enter Connecting
01:45:11.704 [Lua] [ChatManager][1]System: Bluesparkks is joining the game
01:45:11.858 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:45:11.858 [Lua] [Matchmaking] Got a handshake request from 1100001023e34df with user name 'Bluesparkks'
01:45:11.954 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 1100001023e34df, replying lobby_ok
01:45:12.051 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001023e34df REPLY wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
01:45:12.755 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
01:45:14.901 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
01:45:14.901 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:45:14.901 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
01:45:14.901 [Lua] horde requested: vector_blob
01:45:14.901 [Lua] wants to spawn ahead within distance: 60
01:45:14.901 [Lua] horde crated with id 19 of type vector_blob
01:45:14.901 [Lua] managed to spawn 30/30 horde enemies
01:45:14.901 [Lua] vector blob horde has started
01:45:15.203 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001023e34df'
01:45:15.283 [Lua] Init group template: horde
01:45:15.357 [Lua] [NetworkServer] Changing num_players from 4 to 3
01:45:15.357 [Lua] Players: 3
01:45:15.357 [Lua] Set lobby begin:
01:45:15.357 [Lua] Lobby data twitch_enabled = false
01:45:15.357 [Lua] Lobby data power_level = 740
01:45:15.357 [Lua] Lobby data unique_server_name = Babypeen
01:45:15.357 [Lua] Lobby data difficulty_tweak = 0
01:45:15.357 [Lua] Lobby data host = 1100001027b107c
01:45:15.357 [Lua] Lobby data time_of_search = 1609636045
01:45:15.357 [Lua] Lobby data game_mode = 2
01:45:15.357 [Lua] Lobby data is_private = false
01:45:15.357 [Lua] Lobby data match_started = true
01:45:15.357 [Lua] Lobby data mechanism = adventure
01:45:15.357 [Lua] Lobby data difficulty = harder
01:45:15.357 [Lua] Lobby data level_key = dlc_portals
01:45:15.357 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:45:15.357 [Lua] Lobby data selected_level_key = dlc_portals
01:45:15.357 [Lua] Lobby data quick_game = true
01:45:15.357 [Lua] Lobby data weave_name = false
01:45:15.357 [Lua] Lobby data matchmaking = true
01:45:15.357 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:45:15.357 [Lua] Lobby data num_players = 3
01:45:15.357 [Lua] Lobby data player_slot_5 = 0:0
01:45:15.357 [Lua] Lobby data player_slot_2 = 0:0
01:45:15.357 [Lua] Lobby data country_code = US
01:45:15.357 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:45:15.357 [Lua] Lobby data eac_authorized = true
01:45:15.357 [Lua] Set lobby end.
01:45:15.357 [Lua] [LobbyMembers] Member left 1100001023e34df
01:45:16.176 [Steam] Connection 4db32fc0 to remote 1100001023e34df rejected, reason 1000
01:45:16.235 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001023e34df'
01:45:16.235 [Lua] [ChatManager][1]System: Bluesparkks has left the game
01:45:16.235 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001023e34df)
01:45:16.235 [Lua] [PeerSM] 1100001023e34df :: on_exit Connecting
01:45:16.235 [Lua] [PeerSM] 1100001023e34df :: on_enter Disconnecting
01:45:16.235 [Lua] [PSM] Disconnecting peer 1100001023e34df
01:45:16.235 [Lua] [PeerSM] 1100001023e34df :: on_exit Disconnecting
01:45:16.235 [Lua] [PeerSM] 1100001023e34df :: on_enter Disconnected
01:45:16.235 [Lua] Set lobby begin:
01:45:16.235 [Lua] Lobby data twitch_enabled = false
01:45:16.235 [Lua] Lobby data power_level = 740
01:45:16.235 [Lua] Lobby data unique_server_name = Babypeen
01:45:16.235 [Lua] Lobby data difficulty_tweak = 0
01:45:16.235 [Lua] Lobby data host = 1100001027b107c
01:45:16.235 [Lua] Lobby data time_of_search = 1609636045
01:45:16.235 [Lua] Lobby data game_mode = 2
01:45:16.235 [Lua] Lobby data is_private = false
01:45:16.235 [Lua] Lobby data match_started = true
01:45:16.235 [Lua] Lobby data mechanism = adventure
01:45:16.235 [Lua] Lobby data difficulty = harder
01:45:16.235 [Lua] Lobby data level_key = dlc_portals
01:45:16.235 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:45:16.235 [Lua] Lobby data selected_level_key = dlc_portals
01:45:16.235 [Lua] Lobby data quick_game = true
01:45:16.235 [Lua] Lobby data weave_name = false
01:45:16.235 [Lua] Lobby data matchmaking = true
01:45:16.235 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:45:16.235 [Lua] Lobby data num_players = 3
01:45:16.235 [Lua] Lobby data player_slot_5 = 0:0
01:45:16.235 [Lua] Lobby data player_slot_2 = 0:0
01:45:16.235 [Lua] Lobby data country_code = US
01:45:16.235 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:45:16.235 [Lua] Lobby data eac_authorized = true
01:45:16.235 [Lua] Set lobby end.
01:45:16.235 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001023e34df)
01:45:16.235 [EAC] EAC server lost client 1100001023e34df
01:45:16.235 [EACServer] [18:45:16:235][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001023E34DF PlayerGUID: 76561197997896927
01:45:16.235 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 8
01:45:17.206 [Handshaker] Lost connection 247 to 1100001023e34df
01:45:17.670 [Lua] [Matchmaking] Handshake host removing client 1100001023e34df
01:45:18.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 71207
01:45:18.355 [Lua] [GameNetworkManager] game object created go_id=1326, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:18.656 [Lua] [GameNetworkManager] game object created go_id=1327, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:18.818 [Lua] [GameNetworkManager] game object was destroyed id=1326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:18.889 [Lua] [GameNetworkManager] game object created go_id=1328, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:19.067 [Lua] [GameNetworkManager] game object was destroyed id=1327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:19.131 [Lua] [GameNetworkManager] game object created go_id=1329, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:19.324 [Lua] [GameNetworkManager] game object was destroyed id=1328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:19.355 [Lua] [GameNetworkManager] game object created go_id=1330, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:24.021 [Lua] [GameNetworkManager] game object created go_id=1331, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:24.254 [Lua] [GameNetworkManager] game object created go_id=1332, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:24.490 [Lua] [GameNetworkManager] game object created go_id=1333, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:25.633 [Lua] [GameNetworkManager] game object created go_id=1334, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:27.371 [Lua] [GameNetworkManager] game object was destroyed id=1330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:28.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1793028701, playing_id: 0x41024, position: 0
01:45:29.339 [Lua] HORDE: last wave, reset to standard horde delay
01:45:29.339 [Lua] Time for new HOOORDE! multi_last_wave
01:45:29.339 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
01:45:29.339 [Lua] horde requested: vector_blob
01:45:29.339 [Lua] wants to spawn behind within distance: 60
01:45:29.339 [Lua] horde crated with id 20 of type vector_blob
01:45:29.340 [Lua] managed to spawn 31/31 horde enemies
01:45:29.340 [Lua] vector blob horde has started
01:45:29.601 [Lua] [GameNetworkManager] game object was destroyed id=1329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:29.795 [Lua] Init group template: horde
01:45:29.803 [Lua] [GameNetworkManager] game object created go_id=1335, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:30.416 [Lua] [GameNetworkManager] game object was destroyed id=1335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:33.251 [Lua] [GameNetworkManager] game object was destroyed id=1331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:33.791 [Lua] [GameNetworkManager] game object created go_id=1336, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:34.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:45:34.603 [Lua] [GameNetworkManager] game object was destroyed id=1332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:34.810 [Lua] [GameNetworkManager] game object created go_id=1337, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:34.874 [Lua] [GameNetworkManager] game object was destroyed id=1333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:35.015 [Lua] [GameNetworkManager] game object created go_id=1338, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:35.210 [Lua] [GameNetworkManager] game object was destroyed id=1337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:35.273 [Lua] [GameNetworkManager] game object created go_id=1339, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:35.458 [Lua] [GameNetworkManager] game object created go_id=1340, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:35.783 [Lua] [GameNetworkManager] game object created go_id=1341, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:35.824 [Lua] [GameNetworkManager] game object was destroyed id=1340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:35.851 [Lua] [GameNetworkManager] game object was destroyed id=1334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:36.042 [Lua] [GameNetworkManager] game object created go_id=1342, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:36.315 [Lua] [GameNetworkManager] game object created go_id=1343, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:36.470 [Lua] [GameNetworkManager] game object was destroyed id=1342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:36.534 [Lua] [GameNetworkManager] game object created go_id=1344, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:36.620 [Lua] [GameNetworkManager] game object was destroyed id=1343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:41.444 [Lua] [GameNetworkManager] game object created go_id=1345, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:41.488 [Lua] Horde killed: ?
01:45:41.488 [Lua] Horde killed: ?
01:45:41.594 [Lua] [GameNetworkManager] game object created go_id=1346, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:41.865 [Lua] [GameNetworkManager] game object was destroyed id=1345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:41.865 [Lua] [GameNetworkManager] game object created go_id=1347, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:42.060 [Lua] [GameNetworkManager] game object was destroyed id=1346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:42.153 [Lua] [GameNetworkManager] game object created go_id=1348, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:42.432 [Lua] [GameNetworkManager] game object was destroyed id=1347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:42.432 [Lua] [GameNetworkManager] game object created go_id=1349, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:42.540 [Lua] [GameNetworkManager] game object was destroyed id=1348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:42.540 [Lua] [GameNetworkManager] game object created go_id=1350, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:42.773 [Lua] [GameNetworkManager] game object was destroyed id=1349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:42.773 [Lua] [GameNetworkManager] game object created go_id=1351, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:42.773 [Lua] [GameNetworkManager] game object was destroyed id=1338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:42.980 [Lua] [GameNetworkManager] game object was destroyed id=1339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:43.003 [Lua] [GameNetworkManager] game object created go_id=1352, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:43.077 [Lua] [GameNetworkManager] game object was destroyed id=1350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:43.234 [Lua] [GameNetworkManager] game object created go_id=1353, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:43.248 [Lua] [GameNetworkManager] game object was destroyed id=1351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:43.390 [Lua] [GameNetworkManager] game object was destroyed id=1352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:43.422 [Lua] [GameNetworkManager] game object created go_id=1354, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:43.489 [Lua] [GameNetworkManager] game object was destroyed id=1341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:43.616 [Lua] [GameNetworkManager] game object was destroyed id=1353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:43.665 [Lua] [GameNetworkManager] game object created go_id=1355, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:43.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 71207
01:45:43.797 [Lua] [GameNetworkManager] game object was destroyed id=1354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:43.875 [Lua] [GameNetworkManager] game object created go_id=1356, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:44.014 [Lua] [GameNetworkManager] game object was destroyed id=1344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:44.014 [Lua] [GameNetworkManager] game object was destroyed id=1336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:44.014 [Lua] [GameNetworkManager] game object was destroyed id=1355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:44.072 [Lua] [GameNetworkManager] game object created go_id=1357, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:44.206 [Lua] [GameNetworkManager] game object was destroyed id=1356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:44.506 [Lua] [GameNetworkManager] game object created go_id=1358, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:44.506 [Lua] [GameNetworkManager] game object created go_id=1359, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:44.506 [Lua] [GameNetworkManager] game object created go_id=1360, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:44.506 [Lua] [GameNetworkManager] game object was destroyed id=1357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:44.653 [Lua] Horde killed: ?
01:45:44.883 [Lua] [GameNetworkManager] game object was destroyed id=1358 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:44.972 [Lua] [GameNetworkManager] game object was destroyed id=1359 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:45.102 [Lua] [GameNetworkManager] game object created go_id=1361, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:45.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:45:45.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:45:45.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:45:45.314 [Lua] [GameNetworkManager] game object created go_id=1362, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:45.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:45:45.541 [Lua] [GameNetworkManager] game object was destroyed id=1360 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:45.541 [Lua] [GameNetworkManager] game object created go_id=1363, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:45.822 [Lua] [GameNetworkManager] game object was destroyed id=1361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:46.256 [Lua] [GameNetworkManager] game object was destroyed id=1363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:52.535 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source.
01:45:55.711 [Lua] [GameNetworkManager] game object was destroyed id=1362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:57.132 [Lua] [GameNetworkManager] game object created go_id=1364, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:57.750 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:57.852 [Lua] [GameNetworkManager] game object was destroyed id=1364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:57.893 [Lua] [GameNetworkManager] game object created go_id=1365, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:58.656 [Lua] [GameNetworkManager] game object was destroyed id=1365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:45:58.695 [Lua] [GameNetworkManager] game object created go_id=1366, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:00.075 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:46:00.205 [Lua] [GameNetworkManager] game object was destroyed id=1366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:46:16.105 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
01:46:28.980 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:46:28.990 [Lua] Spline already found!
01:46:29.047 [Lua] Init group template: spline_patrol
01:46:30.391 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:31.566 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:32.210 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:46:32.698 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:33.169 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:46:34.096 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:46:34.549 [Lua] Switching ConflictSettings: to: default
01:46:34.549 [Lua] pacing=default
01:46:34.549 [Lua] roaming=nil
01:46:34.549 [Lua] specials=default
01:46:34.549 [Lua] debug_color=maroon
01:46:34.549 [Lua] contained_breeds=nil
01:46:34.549 [Lua] pack_spawning=default
01:46:34.549 [Lua] disabled=false
01:46:34.549 [Lua] factions=nil
01:46:34.549 [Lua] boss=default
01:46:34.549 [Lua] horde=default
01:46:34.549 [Lua] name=default
01:46:34.549 [Lua] intensity=default
01:46:34.549 [Lua] ---
01:46:36.956 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:37.795 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:46:37.839 [Lua] [GameNetworkManager] game object created go_id=1367, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:38.678 [Lua] [GameNetworkManager] game object created go_id=1368, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:39.183 [Lua] [GameNetworkManager] game object was destroyed id=1368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:46:42.261 [Lua] [GameNetworkManager] game object created go_id=1369, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:42.877 [Lua] [GameNetworkManager] game object created go_id=1370, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:43.279 [Lua] [GameNetworkManager] game object was destroyed id=1370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:46:45.194 [Lua] [GameNetworkManager] game object was destroyed id=1367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:46:45.291 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:46:45.302 [Lua] Spline already found!
01:46:45.345 [Lua] Init group template: spline_patrol
01:46:46.046 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:46.565 [Lua] [GameNetworkManager] game object created go_id=1371, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:47.111 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:46:47.141 [Lua] [GameNetworkManager] game object was destroyed id=1371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:46:47.446 [Lua] [GameNetworkManager] game object created go_id=1372, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:47.931 [Lua] [GameNetworkManager] game object was destroyed id=1372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:46:48.129 [Lua] [GameNetworkManager] game object created go_id=1373, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:48.201 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:48.430 [Lua] [GameNetworkManager] game object was destroyed id=1369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:46:48.778 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:46:48.895 [Lua] [GameNetworkManager] game object created go_id=1374, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:49.468 [Lua] [GameNetworkManager] game object was destroyed id=1374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:46:49.679 [Lua] [GameNetworkManager] game object created go_id=1375, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:50.450 [Lua] [GameNetworkManager] game object created go_id=1376, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:51.211 [Lua] [GameNetworkManager] game object created go_id=1377, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:52.774 [Lua] Coordinated attack!
01:46:54.301 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:46:54.313 [Lua] Spline already found!
01:46:54.342 [Lua] Init group template: spline_patrol
01:46:54.848 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:46:54.861 [Lua] Spline already found!
01:46:54.891 [Lua] Init group template: spline_patrol
01:46:57.806 [Lua] [GameNetworkManager] game object was destroyed id=1376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:46:57.974 [Lua] [GameNetworkManager] game object was destroyed id=1373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:46:58.500 [Lua] [GameNetworkManager] game object was destroyed id=1375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:00.006 [Lua] [GameNetworkManager] game object was destroyed id=1377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:01.524 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_enabled (seed: 0)
01:47:02.332 [EACServer] [18:47:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:47:11.067 [Lua] [GameNetworkManager] game object created go_id=1378, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:13.505 [Lua] [GameNetworkManager] game object created go_id=1379, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:13.505 [Lua] [GameNetworkManager] game object created go_id=1380, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:13.505 [Lua] [GameNetworkManager] game object created go_id=1381, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:14.232 [Lua] [GameNetworkManager] game object was destroyed id=1381 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:14.589 [Lua] [GameNetworkManager] game object was destroyed id=1379 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:18.162 [Lua] Time for new HOOORDE! multi_first_wave
01:47:18.162 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
01:47:18.162 [Lua] horde requested: vector_blob
01:47:18.162 [Lua] wants to spawn ahead within distance: 60
01:47:18.162 [Lua] horde crated with id 25 of type vector_blob
01:47:18.162 [Lua] managed to spawn 57/57 horde enemies
01:47:18.162 [Lua] vector blob horde has started
01:47:18.870 [Lua] Init group template: horde
01:47:20.806 [Lua] [GameNetworkManager] game object was destroyed id=1378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:22.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:47:22.924 [Lua] [GameNetworkManager] game object was destroyed id=1380 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:24.189 [SteamVoipClient] select_out(1100001027b107c, on)
01:47:24.205 [SteamVoipClient] select_out(11000010e0265da, on)
01:47:24.259 [SteamVoipClient] select_out(1100001027b107c, off)
01:47:24.259 [SteamVoipClient] select_out(11000010e0265da, off)
01:47:31.585 [Lua] [GameNetworkManager] game object created go_id=1382, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:31.923 [Lua] [GameNetworkManager] game object created go_id=1383, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:31.999 [Lua] [GameNetworkManager] game object was destroyed id=1382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:32.100 [Lua] [GameNetworkManager] game object created go_id=1384, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:32.227 [Lua] [GameNetworkManager] game object was destroyed id=1383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:32.377 [Lua] [GameNetworkManager] game object created go_id=1385, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:32.472 [Lua] [GameNetworkManager] game object was destroyed id=1384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:32.616 [Lua] [GameNetworkManager] game object created go_id=1386, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:32.778 [Lua] [GameNetworkManager] game object was destroyed id=1385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:32.868 [Lua] [GameNetworkManager] game object created go_id=1387, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:32.946 [Lua] [GameNetworkManager] game object was destroyed id=1386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:33.094 [Lua] [GameNetworkManager] game object created go_id=1388, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:33.347 [Lua] [GameNetworkManager] game object created go_id=1389, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:33.376 [Lua] [GameNetworkManager] game object was destroyed id=1387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:33.405 [Lua] [GameNetworkManager] game object was destroyed id=1388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:33.538 [Lua] [GameNetworkManager] game object created go_id=1390, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:33.716 [Lua] [GameNetworkManager] game object was destroyed id=1389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:33.761 [Lua] [GameNetworkManager] game object created go_id=1391, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:33.896 [Lua] [GameNetworkManager] game object was destroyed id=1390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:33.977 [Lua] [GameNetworkManager] game object created go_id=1392, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:34.193 [Lua] [GameNetworkManager] game object created go_id=1393, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:34.277 [Lua] [GameNetworkManager] game object was destroyed id=1391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:34.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:47:34.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:47:34.469 [Lua] [GameNetworkManager] game object created go_id=1394, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:34.526 [Lua] [GameNetworkManager] game object was destroyed id=1393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:34.729 [Lua] [GameNetworkManager] game object was destroyed id=1392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:34.762 [Lua] [GameNetworkManager] game object was destroyed id=1394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:35.530 [Lua] [GameNetworkManager] game object created go_id=1395, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:35.632 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
01:47:35.632 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:47:35.632 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
01:47:35.632 [Lua] horde requested: vector_blob
01:47:35.632 [Lua] wants to spawn ahead within distance: 60
01:47:35.632 [Lua] horde crated with id 26 of type vector_blob
01:47:35.633 [Lua] managed to spawn 54/54 horde enemies
01:47:35.633 [Lua] vector blob horde has started
01:47:35.768 [Lua] [GameNetworkManager] game object created go_id=1396, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:35.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:47:35.879 [Lua] [GameNetworkManager] game object was destroyed id=1395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:36.040 [Lua] [GameNetworkManager] game object created go_id=1397, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:36.137 [Lua] [GameNetworkManager] game object was destroyed id=1396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:36.252 [Lua] [GameNetworkManager] game object created go_id=1398, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:36.377 [Lua] [GameNetworkManager] game object was destroyed id=1397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:36.464 [Lua] [GameNetworkManager] game object created go_id=1399, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:36.506 [Lua] Init group template: horde
01:47:36.592 [Lua] [GameNetworkManager] game object was destroyed id=1398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:36.727 [Lua] [GameNetworkManager] game object created go_id=1400, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:36.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:47:36.848 [Lua] [GameNetworkManager] game object was destroyed id=1399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:36.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:47:36.922 [Lua] [GameNetworkManager] game object created go_id=1401, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:37.202 [Lua] [GameNetworkManager] game object created go_id=1402, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:37.405 [Lua] [GameNetworkManager] game object created go_id=1403, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:37.564 [Lua] [GameNetworkManager] game object was destroyed id=1402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:37.640 [Lua] [GameNetworkManager] game object created go_id=1404, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:37.757 [Lua] [GameNetworkManager] game object was destroyed id=1403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:37.887 [Lua] [GameNetworkManager] game object created go_id=1405, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:38.114 [Lua] [GameNetworkManager] game object created go_id=1406, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:38.370 [Lua] [GameNetworkManager] game object created go_id=1407, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:38.588 [Lua] [GameNetworkManager] game object created go_id=1408, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:38.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:47:38.709 [Lua] [GameNetworkManager] game object was destroyed id=1405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:38.709 [Lua] [GameNetworkManager] game object was destroyed id=1406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:38.793 [Lua] [GameNetworkManager] game object created go_id=1409, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:39.038 [Lua] [GameNetworkManager] game object created go_id=1410, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:39.232 [Lua] [GameNetworkManager] game object was destroyed id=1408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:39.251 [Lua] [GameNetworkManager] game object was destroyed id=1407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:39.282 [Lua] [GameNetworkManager] game object created go_id=1411, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:39.426 [Lua] [GameNetworkManager] game object was destroyed id=1409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:39.478 [Lua] [GameNetworkManager] game object created go_id=1412, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:39.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:47:39.693 [Lua] [GameNetworkManager] game object was destroyed id=1410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:39.708 [Lua] [GameNetworkManager] game object created go_id=1413, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:40.009 [Lua] [GameNetworkManager] game object created go_id=1414, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:40.171 [Lua] [GameNetworkManager] game object was destroyed id=1412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:40.225 [Lua] [GameNetworkManager] game object created go_id=1415, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:40.300 [Lua] [GameNetworkManager] game object was destroyed id=1414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:40.362 [Lua] [GameNetworkManager] game object was destroyed id=1413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:40.465 [Lua] [GameNetworkManager] game object created go_id=1416, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:40.626 [Lua] [GameNetworkManager] game object was destroyed id=1415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:40.705 [Lua] [GameNetworkManager] game object created go_id=1417, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:40.958 [Lua] [GameNetworkManager] game object created go_id=1418, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:41.172 [Lua] [GameNetworkManager] game object was destroyed id=1416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:41.253 [Lua] [GameNetworkManager] game object was destroyed id=1418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:41.298 [Lua] [GameNetworkManager] game object was destroyed id=1417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:41.446 [Lua] [GameNetworkManager] game object created go_id=1419, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:41.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:47:42.020 [Lua] [GameNetworkManager] game object was destroyed id=1419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:42.144 [Lua] [GameNetworkManager] game object created go_id=1420, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:42.798 [Lua] [GameNetworkManager] game object created go_id=1421, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:43.015 [Lua] [GameNetworkManager] game object was destroyed id=1420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:43.360 [Lua] [GameNetworkManager] game object was destroyed id=1401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:43.360 [Lua] [GameNetworkManager] game object was destroyed id=1421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:43.507 [Lua] [GameNetworkManager] game object created go_id=1422, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:44.241 [Lua] [GameNetworkManager] game object was destroyed id=1422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:46.791 [Lua] [GameNetworkManager] game object was destroyed id=1400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:47.759 [Lua] [GameNetworkManager] game object was destroyed id=1404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:49.452 [Lua] [GameNetworkManager] game object was destroyed id=1411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:49.778 [Lua] [GameNetworkManager] game object created go_id=1423, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:50.044 [Lua] [GameNetworkManager] game object created go_id=1424, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:50.328 [Lua] [GameNetworkManager] game object created go_id=1425, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:50.562 [Lua] [GameNetworkManager] game object created go_id=1426, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:50.694 [Lua] [GameNetworkManager] game object was destroyed id=1425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:51.214 [Lua] [GameNetworkManager] game object was destroyed id=1426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:51.443 [Lua] [GameNetworkManager] game object was destroyed id=1423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:53.315 [Lua] HORDE: last wave, reset to standard horde delay
01:47:53.315 [Lua] Time for new HOOORDE! multi_last_wave
01:47:53.315 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
01:47:53.315 [Lua] horde requested: vector_blob
01:47:53.315 [Lua] wants to spawn ahead within distance: 60
01:47:53.315 [Lua] horde crated with id 27 of type vector_blob
01:47:53.315 [Lua] managed to spawn 57/57 horde enemies
01:47:53.315 [Lua] vector blob horde has started
01:47:53.869 [Lua] Coordinated attack!
01:47:54.259 [Lua] Init group template: horde
01:47:58.083 [Lua] [GameNetworkManager] game object created go_id=1427, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:58.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:47:58.349 [Lua] [GameNetworkManager] game object created go_id=1428, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:58.586 [Lua] [GameNetworkManager] game object created go_id=1429, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:58.660 [Lua] [GameNetworkManager] game object was destroyed id=1427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:58.851 [Lua] [GameNetworkManager] game object created go_id=1430, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:59.130 [Lua] [GameNetworkManager] game object created go_id=1431, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:59.397 [Lua] [GameNetworkManager] game object created go_id=1432, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:59.592 [Lua] [GameNetworkManager] game object was destroyed id=1429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:59.664 [Lua] [GameNetworkManager] game object created go_id=1433, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:59.751 [Lua] [GameNetworkManager] game object was destroyed id=1424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:47:59.922 [Lua] [GameNetworkManager] game object created go_id=1434, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:00.081 [Lua] [GameNetworkManager] game object was destroyed id=1432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:00.190 [Lua] [GameNetworkManager] game object created go_id=1435, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:00.462 [Lua] [GameNetworkManager] game object created go_id=1436, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:00.568 [Lua] [GameNetworkManager] game object was destroyed id=1433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:00.728 [Lua] [GameNetworkManager] game object created go_id=1437, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:00.846 [Lua] [GameNetworkManager] game object was destroyed id=1435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:00.982 [Lua] [GameNetworkManager] game object created go_id=1438, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:01.116 [Lua] [GameNetworkManager] game object was destroyed id=1436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:01.255 [Lua] [GameNetworkManager] game object created go_id=1439, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:01.739 [Lua] [GameNetworkManager] game object was destroyed id=1437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:02.075 [Lua] [GameNetworkManager] game object was destroyed id=1439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:02.075 [Lua] [GameNetworkManager] game object created go_id=1440, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:02.603 [Lua] [GameNetworkManager] game object was destroyed id=1440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:02.825 [Lua] [GameNetworkManager] game object created go_id=1441, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:03.394 [Lua] [GameNetworkManager] game object was destroyed id=1441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:03.634 [Lua] [GameNetworkManager] game object created go_id=1442, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:04.148 [Lua] [GameNetworkManager] game object was destroyed id=1442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:04.659 [Lua] [GameNetworkManager] game object created go_id=1443, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:04.659 [Lua] [GameNetworkManager] game object created go_id=1444, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:04.659 [Lua] [GameNetworkManager] game object created go_id=1445, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:04.951 [Lua] Horde killed: ?
01:48:05.332 [Lua] [GameNetworkManager] game object was destroyed id=1443 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:05.482 [Lua] [GameNetworkManager] game object was destroyed id=1445 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:05.586 [Lua] [GameNetworkManager] game object was destroyed id=1444 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:07.482 [Lua] [GameNetworkManager] game object was destroyed id=1438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:08.565 [Lua] [GameNetworkManager] game object was destroyed id=1428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:09.070 [Lua] [GameNetworkManager] game object was destroyed id=1430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:09.331 [Lua] [GameNetworkManager] game object was destroyed id=1431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:09.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:48:10.041 [Lua] [GameNetworkManager] game object was destroyed id=1434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:19.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:48:19.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:48:19.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:48:19.642 [Lua] Horde killed: ?
01:48:26.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:48:28.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:48:32.364 [Lua] [GameNetworkManager] game object created go_id=1446, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:32.617 [Lua] [GameNetworkManager] game object created go_id=1447, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:32.651 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art
01:48:32.715 [Lua] [GameNetworkManager] game object was destroyed id=1446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:32.889 [Lua] [GameNetworkManager] game object created go_id=1448, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:32.954 [Lua] [GameNetworkManager] game object was destroyed id=1447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:32.957 [Lua] Horde killed: ?
01:48:33.166 [Lua] [GameNetworkManager] game object created go_id=1449, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:33.405 [Lua] [GameNetworkManager] game object was destroyed id=1448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:33.464 [Lua] [GameNetworkManager] game object created go_id=1450, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:33.547 [Lua] [GameNetworkManager] game object was destroyed id=1449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:33.649 [Lua] [GameNetworkManager] game object created go_id=1451, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:33.831 [Lua] [GameNetworkManager] game object was destroyed id=1450 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:33.912 [Lua] [GameNetworkManager] game object created go_id=1452, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:34.131 [Lua] [GameNetworkManager] game object created go_id=1453, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:34.596 [Lua] [GameNetworkManager] game object was destroyed id=1453 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:35.395 [Lua] [ChatManager][1]System: Babypeen picked up a piece of Ravaged Art
01:48:44.081 [Lua] [GameNetworkManager] game object was destroyed id=1451 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:44.253 [Lua] [GameNetworkManager] game object was destroyed id=1452 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:48:46.872 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome
01:48:51.587 [Lua] [NetworkServer] Changing num_players from 3 to 4
01:48:51.587 [Lua] Players: 4
01:48:51.587 [Lua] Set lobby begin:
01:48:51.587 [Lua] Lobby data twitch_enabled = false
01:48:51.587 [Lua] Lobby data power_level = 740
01:48:51.587 [Lua] Lobby data unique_server_name = Babypeen
01:48:51.587 [Lua] Lobby data difficulty_tweak = 0
01:48:51.587 [Lua] Lobby data host = 1100001027b107c
01:48:51.587 [Lua] Lobby data time_of_search = 1609636045
01:48:51.587 [Lua] Lobby data game_mode = 2
01:48:51.587 [Lua] Lobby data is_private = false
01:48:51.587 [Lua] Lobby data match_started = true
01:48:51.587 [Lua] Lobby data mechanism = adventure
01:48:51.587 [Lua] Lobby data difficulty = harder
01:48:51.587 [Lua] Lobby data level_key = dlc_portals
01:48:51.587 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:48:51.587 [Lua] Lobby data selected_level_key = dlc_portals
01:48:51.587 [Lua] Lobby data quick_game = true
01:48:51.587 [Lua] Lobby data weave_name = false
01:48:51.587 [Lua] Lobby data matchmaking = true
01:48:51.587 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:48:51.587 [Lua] Lobby data num_players = 4
01:48:51.587 [Lua] Lobby data player_slot_5 = 0:0
01:48:51.587 [Lua] Lobby data player_slot_2 = 0:0
01:48:51.587 [Lua] Lobby data country_code = US
01:48:51.587 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:48:51.588 [Lua] Lobby data eac_authorized = true
01:48:51.588 [Lua] Set lobby end.
01:48:51.588 [Lua] [LobbyMembers] Member joined 110000105b5aeb5
01:48:53.132 [Lua] GOT approve_channel 9 110000105b5aeb5 186000001a5a0ff
01:48:53.133 [EAC] EAC server has client 110000105b5aeb5 and channel 9 (and owner 110000105b5aeb5)
01:48:53.133 [EACServer] [18:48:53:132][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105B5AEB5 PlayerGUID: 76561198056058549 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056058549 PlayerName: TheShuler
01:48:53.133 [Lua] Client with peer_id 110000105b5aeb5 got APPROVED by server
01:48:53.133 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105b5aeb5'
01:48:53.133 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Connecting
01:48:53.133 [Lua] [ChatManager][1]System: TheShuler is joining the game
01:48:53.309 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:48:53.309 [Lua] [Matchmaking] Got a handshake request from 110000105b5aeb5 with user name 'TheShuler'
01:48:53.439 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 110000105b5aeb5, replying lobby_ok
01:48:53.595 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105b5aeb5 REPLY wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
01:48:53.727 [Lua] Set lobby begin:
01:48:53.727 [Lua] Lobby data twitch_enabled = false
01:48:53.727 [Lua] Lobby data power_level = 740
01:48:53.727 [Lua] Lobby data unique_server_name = Babypeen
01:48:53.727 [Lua] Lobby data difficulty_tweak = 0
01:48:53.727 [Lua] Lobby data host = 1100001027b107c
01:48:53.727 [Lua] Lobby data time_of_search = 1609636045
01:48:53.727 [Lua] Lobby data game_mode = 2
01:48:53.727 [Lua] Lobby data is_private = false
01:48:53.727 [Lua] Lobby data match_started = true
01:48:53.727 [Lua] Lobby data mechanism = adventure
01:48:53.727 [Lua] Lobby data difficulty = harder
01:48:53.727 [Lua] Lobby data level_key = dlc_portals
01:48:53.727 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:48:53.727 [Lua] Lobby data selected_level_key = dlc_portals
01:48:53.727 [Lua] Lobby data quick_game = true
01:48:53.727 [Lua] Lobby data weave_name = false
01:48:53.727 [Lua] Lobby data matchmaking = true
01:48:53.727 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:48:53.727 [Lua] Lobby data num_players = 4
01:48:53.727 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
01:48:53.727 [Lua] Lobby data player_slot_2 = 0:0
01:48:53.727 [Lua] Lobby data country_code = US
01:48:53.727 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:48:53.727 [Lua] Lobby data eac_authorized = true
01:48:53.727 [Lua] Set lobby end.
01:48:53.727 [Lua] [Matchmaking] Assigning profile slot 5 to 110000105b5aeb5
01:48:53.727 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:110000105b5aeb5
01:48:54.069 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a piece of Ravaged Art
01:48:56.022 [Lua] ### CLEARING PEER STATE FOR 110000105b5aeb5
01:48:56.022 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit Connecting
01:48:56.022 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Connecting
01:48:56.133 [Lua] [PSM] Peer 110000105b5aeb5 joined. Want to use profile index "5" and join party "0"
01:48:56.133 [Lua] Mechanism says: a client joined the game! 110000105b5aeb5
01:48:56.133 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105b5aeb5, connection_key=3)
01:48:56.133 [Lua] Sync dynamic to client:
01:48:56.437 [SteamVoipClient] select_out(110000105b5aeb5, on)
01:48:56.458 [SteamVoipClient] select_out(110000105b5aeb5, on)
01:48:56.458 [SteamVoipClient] select_in(110000105b5aeb5, on)
01:48:56.458 [SteamVoipClient] select_out(110000105b5aeb5, off)
01:48:57.075 [EACServer] [18:48:57:074][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105B5AEB5 Session: 5 Status: Client Authenticated Message: Client authenticated.
01:48:57.075 [EAC] Peer 110000105b5aeb5 switched EAC state to ClientAuthenticatedLocal
01:48:57.321 [EACServer] [18:48:57:321][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105B5AEB5.
01:48:57.723 [EACServer] [18:48:57:723][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105B5AEB5
01:48:57.723 [EACServer] [18:48:57:723][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105B5AEB5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:48:57.724 [EAC] Peer 110000105b5aeb5 switched EAC state to ClientAuthenticatedRemote
01:48:58.247 [Lua] player (110000105b5aeb5,1) was put into party 0
01:48:58.247 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit Connecting
01:48:58.247 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Loading
01:48:58.247 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105b5aeb5 dlc_portals 0
01:48:58.247 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:48:58.247 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 21, User: 1100001027b107c "Babypeen"
<>
01:48:58.248 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 0000000007F71DE0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "110000105b5aeb5"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 13530062; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000BBF39B0
[3] _ = table: 0000000007F71DE0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000093333D0; dt = 0.010778505355119705; state_data = table: 0000000007F71DE0; new_state = Loading
[5] self = table: 0000000010484840; dt = 0.010778505355119705; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "110000105b5aeb5"; peer_state_machine = table: 00000000093333D0
[6] self = table: 000000000BABB100; dt = 0.010778505355119705; t = 852.83754605986178; network_manager = table: 000000000EAC1310
[7] self = table: 000000001192F010; dt = 0.010778505355119705; t = 5124.2234377306886
[8] self = table: 0000000000097100; real_world_dt = 0.010778505355119705; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010778505355119705; t = 5124.2234377306886
[9] dt = 0.010778505355119705
[2] server = table: 0000000010484840; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000105b5aeb5"; wanted_profile_index = 5; resend_timer = 1.8934006271883845; resend_post_game_timer = 1.8919111266732216; clan_tag = "0"; peer_id = "110000105b5aeb5";
[4] current_state = Loading; function_memoize = table: 0000000002F2DFF0; state_data = table: 0000000007F71DE0;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000EAC1310; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "dlc_portals"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000F42F5D0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.010783888399600983; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 00000000011080E0; network_event_delegate = table: 000000000F42F5D0; machines = table: 000000000B808440; _camera_carrier = table: 00000000042494D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; network_clock = table: 00000000096116F0; statistics_db = table: 000000000BA78E20; _lobby_host = table: 0000000010480FB0; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090;
<>
<>
01:48:58.690 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:48:58.701 [Lua] Spline already found!
01:48:58.739 [Lua] Init group template: spline_patrol
01:49:00.469 [Lua] Switching ConflictSettings: to: skaven
01:49:00.470 [Lua] pacing=default
01:49:00.470 [Lua] roaming=nil
01:49:00.470 [Lua] specials=skaven
01:49:00.470 [Lua] debug_color=orange
01:49:00.470 [Lua] contained_breeds=nil
01:49:00.470 [Lua] pack_spawning=skaven
01:49:00.470 [Lua] disabled=false
01:49:00.470 [Lua] factions=nil
01:49:00.470 [Lua] boss=skaven
01:49:00.470 [Lua] horde=default
01:49:00.470 [Lua] name=skaven
01:49:00.470 [Lua] intensity=default
01:49:00.470 [Lua] ---
01:49:02.332 [EACServer] [18:49:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:49:04.057 [Lua] ### Sending rpc_level_loaded
01:49:04.057 [Lua] #### Has state machine: true, peer_id: 110000105b5aeb5, level_id: 109
01:49:04.057 [Lua] Peer 110000105b5aeb5 has loaded the level but not all enemies, so we wait
01:49:12.301 [Lua] [GameNetworkManager] game object created go_id=1454, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:12.302 [Lua] [GameNetworkManager] game object created go_id=1455, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:12.302 [Lua] [GameNetworkManager] game object created go_id=1456, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:12.992 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105b5aeb5, connection_key=3)
01:49:12.992 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit Loading
01:49:12.992 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter LoadingProfilePackages
01:49:12.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:21 my_peer_id:1100001027b107c
01:49:13.043 [Lua] [GameNetworkManager] game object was destroyed id=1454 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:13.087 [Lua] [GameNetworkManager] game object was destroyed id=1455 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:13.206 [Lua] [GameNetworkManager] game object was destroyed id=1456 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:17.954 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit LoadingProfilePackages
01:49:17.954 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForEnterGame
01:49:18.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x480ae, position: 0
01:49:18.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x480aa, position: 0
01:49:18.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x480aa, position: 0
01:49:19.509 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:49:19.509 [Lua] [Matchmaking] Got a handshake request from 110000105b5aeb5 with user name 'TheShuler'
01:49:19.510 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForEnterGame
01:49:19.510 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForGameObjectSync
01:49:19.531 [Lua] Breedfreezer (server) starting a hot join sync
01:49:19.531 [Lua] packing 16 units of breed chaos_marauder
01:49:19.531 [Lua] packing 4 units of breed skaven_clan_rat
01:49:19.531 [Lua] packing 0 units of breed skaven_storm_vermin
01:49:19.531 [Lua] packing 50 units of breed skaven_slave
01:49:19.531 [Lua] packing 50 units of breed chaos_fanatic
01:49:19.531 [Lua] packing 6 units of breed chaos_raider
01:49:19.531 [Lua] --> rpc-package size reached, sending rpc now
01:49:19.531 [Lua] packing 2 units of breed chaos_warrior
01:49:19.531 [Lua] packing 0 units of breed chaos_berzerker
01:49:19.531 [Lua] packing 5 units of breed skaven_plague_monk
01:49:19.531 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:49:19.531 [Lua]
01:49:19.531 [Lua] [1] = 2 (number)
01:49:19.531 [Lua] [2] = 2 (number)
01:49:19.531 [Lua] [3] = 1 (number)
01:49:19.531 [Lua] [4] = 0 (number)
01:49:19.531 [Lua] [5] = 1 (number)
01:49:19.531 [Lua] [6] = 5 (number)
01:49:19.531 [Lua]
01:49:19.531 [Lua]
01:49:19.531 [Lua] [1] = 547 (number)
01:49:19.531 [Lua] [2] = 548 (number)
01:49:19.531 [Lua] [3] = 299 (number)
01:49:19.531 [Lua] [4] = 277 (number)
01:49:19.531 [Lua] [5] = 297 (number)
01:49:19.531 [Lua] [6] = 278 (number)
01:49:19.531 [Lua] [7] = 298 (number)
01:49:19.531 [Lua]
01:49:19.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=863
01:49:19.531 [Lua] RemotePlayer:create_game_object( ) 863
01:49:19.546 [Lua] Assigning peer(110000105b5aeb5:1) to profile(5) career(4)
01:49:19.546 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105b5aeb5) local_player_id(1) profile_index(5) career_index(4)
01:49:19.546 [Lua] Set lobby begin:
01:49:19.546 [Lua] Lobby data twitch_enabled = false
01:49:19.546 [Lua] Lobby data power_level = 740
01:49:19.546 [Lua] Lobby data unique_server_name = Babypeen
01:49:19.546 [Lua] Lobby data difficulty_tweak = 0
01:49:19.546 [Lua] Lobby data host = 1100001027b107c
01:49:19.546 [Lua] Lobby data time_of_search = 1609636045
01:49:19.546 [Lua] Lobby data game_mode = 2
01:49:19.546 [Lua] Lobby data is_private = false
01:49:19.546 [Lua] Lobby data match_started = true
01:49:19.546 [Lua] Lobby data mechanism = adventure
01:49:19.546 [Lua] Lobby data difficulty = harder
01:49:19.546 [Lua] Lobby data level_key = dlc_portals
01:49:19.546 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:49:19.546 [Lua] Lobby data selected_level_key = dlc_portals
01:49:19.546 [Lua] Lobby data quick_game = true
01:49:19.546 [Lua] Lobby data weave_name = false
01:49:19.546 [Lua] Lobby data matchmaking = true
01:49:19.547 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:49:19.547 [Lua] Lobby data num_players = 4
01:49:19.547 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
01:49:19.547 [Lua] Lobby data player_slot_2 = 0:0
01:49:19.547 [Lua] Lobby data country_code = US
01:49:19.547 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:49:19.547 [Lua] Lobby data eac_authorized = true
01:49:19.547 [Lua] Set lobby end.
01:49:19.547 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:110000105b5aeb5
01:49:19.547 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForGameObjectSync
01:49:19.547 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForPlayers
01:49:19.558 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForPlayers
01:49:19.558 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter InGame
01:49:19.852 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105b5aeb5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:49:19.852 [Lua] Adding player sync data to peer=110000105b5aeb5 local_player_id=1
01:49:19.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:22 my_peer_id:1100001027b107c
01:49:19.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:22 my_peer_id:1100001027b107c
01:49:19.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:22 my_peer_id:1100001027b107c
01:49:19.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:22 my_peer_id:1100001027b107c
01:49:19.852 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105b5aeb5
01:49:19.862 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:22 my_peer_id:1100001027b107c
01:49:19.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, InventoryPackageSynchronizerClient, async-read,
01:49:19.862 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:49:19.862 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
01:49:19.862 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read,
01:49:19.862 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient, async-read,
01:49:19.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:49:19.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p
01:49:19.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p
01:49:19.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
01:49:20.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
01:49:20.429 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
01:49:20.430 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
01:49:20.537 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
01:49:20.537 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
01:49:20.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
01:49:20.587 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
01:49:20.587 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
01:49:20.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
01:49:20.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
01:49:20.692 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
01:49:20.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_3p
01:49:20.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_3p
01:49:20.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_3p
01:49:20.864 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
01:49:21.686 [Lua] player (110000105b5aeb5,1) was put into party 1
01:49:21.695 [Lua] [GameNetworkManager] destroying game object with go_id=87
01:49:21.699 [Lua] [GameNetworkManager] destroying game object with go_id=83
01:49:21.898 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105b5aeb5 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:49:21.899 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=864
01:49:21.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.66782608695652179) temporary_health_percentage (0.006956521739130435) melee slot ammo (1) ranged slot ammo (1)
01:49:22.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x48290, position: 0
01:49:22.572 [Lua] Set lobby begin:
01:49:22.572 [Lua] Lobby data twitch_enabled = false
01:49:22.572 [Lua] Lobby data power_level = 555
01:49:22.572 [Lua] Lobby data unique_server_name = Babypeen
01:49:22.572 [Lua] Lobby data difficulty_tweak = 0
01:49:22.572 [Lua] Lobby data host = 1100001027b107c
01:49:22.572 [Lua] Lobby data time_of_search = 1609636045
01:49:22.572 [Lua] Lobby data game_mode = 2
01:49:22.572 [Lua] Lobby data is_private = false
01:49:22.572 [Lua] Lobby data match_started = true
01:49:22.572 [Lua] Lobby data mechanism = adventure
01:49:22.572 [Lua] Lobby data difficulty = harder
01:49:22.572 [Lua] Lobby data level_key = dlc_portals
01:49:22.572 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:49:22.572 [Lua] Lobby data selected_level_key = dlc_portals
01:49:22.572 [Lua] Lobby data quick_game = true
01:49:22.572 [Lua] Lobby data weave_name = false
01:49:22.572 [Lua] Lobby data matchmaking = true
01:49:22.572 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:49:22.572 [Lua] Lobby data num_players = 4
01:49:22.572 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
01:49:22.572 [Lua] Lobby data player_slot_2 = 0:0
01:49:22.572 [Lua] Lobby data country_code = US
01:49:22.572 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:49:22.572 [Lua] Lobby data eac_authorized = true
01:49:22.572 [Lua] Set lobby end.
01:49:27.784 [Lua] Set lobby begin:
01:49:27.784 [Lua] Lobby data twitch_enabled = false
01:49:27.784 [Lua] Lobby data power_level = 690
01:49:27.784 [Lua] Lobby data unique_server_name = Babypeen
01:49:27.784 [Lua] Lobby data difficulty_tweak = 0
01:49:27.784 [Lua] Lobby data host = 1100001027b107c
01:49:27.784 [Lua] Lobby data time_of_search = 1609636045
01:49:27.784 [Lua] Lobby data game_mode = 2
01:49:27.784 [Lua] Lobby data is_private = false
01:49:27.784 [Lua] Lobby data match_started = true
01:49:27.784 [Lua] Lobby data mechanism = adventure
01:49:27.784 [Lua] Lobby data difficulty = harder
01:49:27.784 [Lua] Lobby data level_key = dlc_portals
01:49:27.784 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
01:49:27.784 [Lua] Lobby data selected_level_key = dlc_portals
01:49:27.784 [Lua] Lobby data quick_game = true
01:49:27.784 [Lua] Lobby data weave_name = false
01:49:27.785 [Lua] Lobby data matchmaking = true
01:49:27.785 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
01:49:27.785 [Lua] Lobby data num_players = 4
01:49:27.785 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
01:49:27.785 [Lua] Lobby data player_slot_2 = 0:0
01:49:27.785 [Lua] Lobby data country_code = US
01:49:27.785 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
01:49:27.785 [Lua] Lobby data eac_authorized = true
01:49:27.785 [Lua] Set lobby end.
01:49:28.541 [Lua] [GameNetworkManager] game object created go_id=1457, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:29.057 [Lua] [GameNetworkManager] game object was destroyed id=1457 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:29.321 [Lua] [GameNetworkManager] game object created go_id=1458, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:30.134 [Lua] [GameNetworkManager] game object created go_id=1459, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:30.916 [Lua] [GameNetworkManager] game object was destroyed id=1458 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:30.988 [Lua] [GameNetworkManager] game object created go_id=1460, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:31.232 [Lua] [GameNetworkManager] game object was destroyed id=1459 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:32.120 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
01:49:36.534 [Lua] [GameNetworkManager] game object created go_id=1461, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:36.775 [Lua] [GameNetworkManager] game object created go_id=1462, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:36.847 [Lua] main path terror event triggered: boss_event_storm_fiend
01:49:36.847 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
01:49:36.870 [Flow] Boss DoorStormfiend
01:49:36.870 [Flow] Boss DoorStormfiend
01:49:36.870 [Flow] Boss DoorStormfiend
01:49:36.870 [Flow] Boss DoorStormfiend
01:49:36.871 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro
01:49:36.873 [Lua] Init group template: boss_door_closers
01:49:37.059 [Lua] [GameNetworkManager] game object created go_id=1463, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:37.341 [Lua] [GameNetworkManager] game object was destroyed id=1460 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:37.378 [Lua] [GameNetworkManager] game object was destroyed id=1462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:38.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:38.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:38.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:39.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:39.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:39.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:39.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:39.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:44.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:44.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:44.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:45.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:49:45.874 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
01:49:45.874 [Lua] ERROR: Tried to freeze unit twice in the same frame.
01:49:45.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:49:46.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:49:46.866 [Lua] [GameNetworkManager] game object was destroyed id=1461 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:47.230 [Lua] [GameNetworkManager] game object created go_id=1464, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:47.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:49:47.320 [Lua] [GameNetworkManager] game object was destroyed id=1463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:47.743 [Lua] [GameNetworkManager] game object was destroyed id=1464 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:47.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:49:47.997 [Lua] [GameNetworkManager] game object created go_id=1465, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:48.500 [Lua] [GameNetworkManager] game object was destroyed id=1465 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:48.776 [Lua] [GameNetworkManager] game object created go_id=1466, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:49.316 [Lua] [GameNetworkManager] game object was destroyed id=1466 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:49.561 [Lua] [GameNetworkManager] game object created go_id=1467, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:50.036 [Lua] [GameNetworkManager] game object was destroyed id=1467 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:50.273 [Lua] [GameNetworkManager] game object created go_id=1468, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:50.756 [Lua] [GameNetworkManager] game object was destroyed id=1468 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:50.968 [Lua] [GameNetworkManager] game object created go_id=1469, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:51.419 [Lua] [GameNetworkManager] game object was destroyed id=1469 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:51.608 [Lua] [GameNetworkManager] game object created go_id=1470, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:53.420 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:54.255 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:49:54.798 [Lua] [GameNetworkManager] game object created go_id=1471, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:55.230 [Lua] [GameNetworkManager] game object created go_id=1472, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:55.482 [Lua] [GameNetworkManager] game object created go_id=1473, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:55.728 [Lua] [GameNetworkManager] game object created go_id=1474, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:55.863 [Lua] ready to jump failed
01:49:55.934 [Lua] [GameNetworkManager] game object created go_id=1475, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:56.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:56.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:56.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:49:56.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 4537872
01:49:56.188 [Lua] [GameNetworkManager] game object created go_id=1476, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:56.428 [Lua] [GameNetworkManager] game object created go_id=1477, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:56.428 [Lua] [GameNetworkManager] game object was destroyed id=1474 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:56.608 [Lua] [GameNetworkManager] game object created go_id=1478, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:56.876 [Lua] [GameNetworkManager] game object created go_id=1479, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:56.876 [Lua] [GameNetworkManager] game object was destroyed id=1476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:49:57.147 [Lua] [GameNetworkManager] game object was destroyed id=1477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:00.182 [Lua] ready to jump failed
01:50:01.048 [Lua] [GameNetworkManager] game object was destroyed id=1470 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:03.192 [Lua] [GameNetworkManager] game object was destroyed id=1479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:03.786 [Lua] [GameNetworkManager] game object was destroyed id=1478 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:04.405 [Lua] Time for new HOOORDE! multi_first_wave
01:50:04.405 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
01:50:04.405 [Lua] horde requested: ambush
01:50:04.405 [Lua] setting up ambush-horde
01:50:04.405 [Lua] Composing horde 'large' .. using variant 'plain'
01:50:04.405 [Lua] -> spawning: 53
01:50:04.405 [Lua] horde crated with id 30 of type ambush
01:50:04.405 [Lua] ambush horde has started
01:50:05.108 [Lua] [GameNetworkManager] game object was destroyed id=1471 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:05.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:50:05.662 [Lua] [GameNetworkManager] game object was destroyed id=1472 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:05.895 [Lua] [GameNetworkManager] game object was destroyed id=1473 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:06.350 [Lua] [GameNetworkManager] game object was destroyed id=1475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:09.693 [Lua] Init group template: horde
01:50:14.865 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:50:14.865 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:50:14.865 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
01:50:14.865 [Lua] horde requested: ambush
01:50:14.865 [Lua] setting up ambush-horde
01:50:14.865 [Lua] Composing horde 'large' .. using variant 'plain'
01:50:14.865 [Lua] -> spawning: 56
01:50:14.865 [Lua] horde crated with id 31 of type ambush
01:50:14.866 [Lua] ambush horde has started
01:50:20.584 [Lua] Init group template: horde
01:50:22.362 [Lua] [GameNetworkManager] game object created go_id=1480, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:22.362 [Lua] [GameNetworkManager] game object created go_id=1481, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:22.363 [Lua] [GameNetworkManager] game object created go_id=1482, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:22.824 [Lua] [GameNetworkManager] game object was destroyed id=1480 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:22.895 [Lua] [GameNetworkManager] game object was destroyed id=1481 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:25.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:50:25.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:50:29.744 [Lua] HORDE: Pushing horde in time; too many units out 73
01:50:32.667 [Lua] [GameNetworkManager] game object was destroyed id=1482 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:50:34.929 [Lua] HORDE: last wave, reset to standard horde delay
01:50:34.929 [Lua] Time for new HOOORDE! multi_last_wave
01:50:34.929 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
01:50:34.929 [Lua] horde requested: ambush
01:50:34.929 [Lua] setting up ambush-horde
01:50:34.929 [Lua] Composing horde 'large' .. using variant 'plain'
01:50:34.929 [Lua] -> spawning: 55
01:50:34.929 [Lua] horde crated with id 32 of type ambush
01:50:34.929 [Lua] ambush horde has started
01:50:39.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:50:39.463 [Lua] [ChatManager][1]System: YourFriendlyENFP discarded a Tome
01:50:41.206 [Lua] Init group template: horde
01:50:42.608 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome
01:50:43.763 [Lua] Horde killed: ?
01:50:46.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:50:47.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:50:49.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:50:49.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4afe4, position: 0
01:50:52.798 [Lua] Horde killed: ?
01:50:58.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:50:59.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:50:59.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:50:59.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:51:00.106 [Lua] [ChatManager][1]System: YourFriendlyENFP discarded a Tome
01:51:00.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:51:01.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:51:02.332 [EACServer] [18:51:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:51:04.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:51:05.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:51:07.801 [Lua] Horde killed: ?
01:51:12.656 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome
01:51:16.232 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:51:16.242 [Lua] Spline already found!
01:51:16.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:51:16.255 [Lua] Spline already found!
01:51:16.270 [Lua] Init group template: spline_patrol
01:51:16.322 [Lua] Init group template: spline_patrol
01:51:17.905 [Lua] Switching ConflictSettings: to: default
01:51:17.905 [Lua] pacing=default
01:51:17.905 [Lua] roaming=nil
01:51:17.905 [Lua] specials=default
01:51:17.905 [Lua] debug_color=maroon
01:51:17.905 [Lua] contained_breeds=nil
01:51:17.905 [Lua] pack_spawning=default
01:51:17.905 [Lua] disabled=false
01:51:17.905 [Lua] factions=nil
01:51:17.905 [Lua] boss=default
01:51:17.905 [Lua] horde=default
01:51:17.905 [Lua] name=default
01:51:17.905 [Lua] intensity=default
01:51:17.905 [Lua] ---
01:51:23.032 [Lua] [GameNetworkManager] game object created go_id=1483, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:23.449 [Lua] [GameNetworkManager] game object was destroyed id=1483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:51:23.807 [Lua] [GameNetworkManager] game object created go_id=1484, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:24.236 [Lua] [GameNetworkManager] game object was destroyed id=1484 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:51:24.529 [Lua] [GameNetworkManager] game object created go_id=1485, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:24.951 [Lua] [GameNetworkManager] game object was destroyed id=1485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:51:25.222 [Lua] [GameNetworkManager] game object created go_id=1486, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:25.827 [Lua] [GameNetworkManager] game object was destroyed id=1486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:51:25.869 [Lua] [GameNetworkManager] game object created go_id=1487, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:27.054 [Lua] [GameNetworkManager] game object was destroyed id=1487 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:51:46.340 [Lua] main path terror event triggered: boss_event_spline_patrol
01:51:46.340 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
01:51:46.354 [Lua] > starting new spline, using new navbot: standard , id: boss_3
01:51:46.375 [Lua] > continuing spline boss_3 index: 2 retries: 0
01:51:46.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:51:46.396 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
01:51:46.396 [Lua] > continuing spline boss_3 index: 3 retries: 0
01:51:46.406 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
01:51:46.406 [Lua] > continuing spline boss_3 index: 4 retries: 0
01:51:46.433 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
01:51:46.433 [Lua] > continuing spline boss_3 index: 5 retries: 0
01:51:46.443 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
01:51:46.443 [Lua] > continuing spline boss_3 index: 6 retries: 0
01:51:46.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:51:46.463 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
01:51:46.463 [Lua] > spline completed boss_3 retries: 0
01:51:46.615 [Lua] Init group template: spline_patrol
01:51:46.650 [Lua] [GameNetworkManager] game object created go_id=1488, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:46.651 [Lua] [GameNetworkManager] game object created go_id=1489, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:46.651 [Lua] [GameNetworkManager] game object created go_id=1490, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:47.092 [Lua] [GameNetworkManager] game object was destroyed id=1488 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:51:47.195 [Lua] [GameNetworkManager] game object was destroyed id=1490 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:51:47.215 [Lua] [GameNetworkManager] game object was destroyed id=1489 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:51:49.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:51:50.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:52:17.745 [Lua] players are progressing too fast, leave relax
01:52:49.442 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source.
01:52:52.321 [Lua] fence jumping
01:52:55.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:52:55.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:52:56.384 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:56.783 [Lua] fence jumping
01:52:56.956 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:52:57.720 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:58.216 [Lua] ready to jump failed
01:52:58.508 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:52:58.568 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:59.200 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:59.238 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:52:59.809 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:53:00.374 [Lua] [GameNetworkManager] game object created go_id=1491, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:00.375 [Lua] [GameNetworkManager] game object created go_id=1492, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:00.375 [Lua] [GameNetworkManager] game object created go_id=1493, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:00.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:53:01.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d143, position: 0
01:53:01.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d196, position: 0
01:53:02.332 [EACServer] [18:53:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:53:08.733 [Lua] [GameNetworkManager] game object was destroyed id=1492 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:53:09.379 [Lua] [GameNetworkManager] game object was destroyed id=1491 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:53:09.801 [Lua] Coordinated attack!
01:53:10.509 [Lua] [GameNetworkManager] game object was destroyed id=1493 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:53:12.242 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:12.845 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:12.845 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:53:13.468 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:13.503 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:53:14.122 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:53:17.623 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:18.146 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:53:18.817 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:19.483 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:53:19.663 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 3
01:53:33.039 [Lua] Time for new HOOORDE! multi_first_wave
01:53:33.039 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
01:53:33.039 [Lua] horde requested: vector
01:53:33.039 [Lua] setting up vector-horde
01:53:33.039 [Lua] Composing horde 'large' .. using variant 'plain'
01:53:33.039 [Lua] --> horde wants to spawn ahead of players (0.083534318829709/0.67
01:53:33.040 [Lua] -> spawning: 57
01:53:33.040 [Lua] horde crated with id 36 of type vector
01:53:33.040 [Lua] vector horde has started
01:53:34.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:53:37.706 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
01:53:39.296 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
01:53:42.182 [Lua] Init group template: horde
01:53:42.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:53:45.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:53:46.927 [Lua] fence jumping
01:53:47.992 [Lua] simple los failed
01:53:48.903 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105b5aeb5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:49.608 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105b5aeb5
01:53:54.853 [Lua] Override Player Respawning respawns_crypt true
01:53:55.056 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 51 action: nil
01:53:55.145 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 1 size: 50 action: nil
01:53:55.174 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 49 action: nil
01:53:55.186 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 48 action: nil
01:53:55.256 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 47 action: nil
01:53:55.273 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 46 action: nil
01:53:55.273 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 45 action: nil
01:53:55.382 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 44 action: nil
01:53:55.382 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 43 action: nil
01:53:55.394 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 42 action: nil
01:53:55.394 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 41 action: nil
01:53:55.394 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 40 action: nil
01:53:55.482 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 39 action: nil
01:53:55.482 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 38 action: nil
01:53:55.482 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 37 action: nil
01:53:55.543 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:53:55.543 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:53:55.543 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
01:53:55.543 [Lua] horde requested: vector
01:53:55.543 [Lua] setting up vector-horde
01:53:55.543 [Lua] Composing horde 'large' .. using variant 'plain'
01:53:55.543 [Lua] --> horde wants to spawn ahead of players (0.60477685244896/0.67
01:53:55.543 [Lua] -> spawning: 56
01:53:55.543 [Lua] horde crated with id 37 of type vector
01:53:55.543 [Lua] vector horde has started
01:53:55.555 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 36 action: nil
01:53:55.579 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 35 action: nil
01:53:55.591 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 34 action: nil
01:53:55.639 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 33 action: nil
01:53:55.651 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 32 action: nil
01:53:55.663 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 31 action: nil
01:53:55.663 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 30 action: nil
01:53:55.676 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 27 size: 29 action: nil
01:53:55.742 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 27 action: nil
01:54:01.535 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 21 action: nil
01:54:04.651 [Lua] Init group template: horde
01:54:04.934 [Lua] HORDE: Pushing horde in time; too many units out 70
01:54:05.068 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0)
01:54:07.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:54:07.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1212304
01:54:13.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:54:15.958 [Lua] Horde killed: ?
01:54:17.667 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 48 action: nil
01:54:17.806 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 46 action: nil
01:54:17.965 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 45 action: nil
01:54:18.197 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 43 action: nil
01:54:23.949 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 32 action: nil
01:54:24.074 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 31 action: nil
01:54:24.265 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 30 action: nil
01:54:24.346 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 29 action: nil
01:54:24.518 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 28 action: nil
01:54:26.980 [Lua] [ChatManager][1]System: YourFriendlyENFP discarded a Tome
01:54:30.406 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 26 action: nil
01:54:30.436 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 25 action: nil
01:54:30.504 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 24 action: nil
01:54:30.607 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 23 action: nil
01:54:30.711 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 22 action: nil
01:54:30.806 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 21 action: nil
01:54:31.188 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome
01:54:33.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:54:33.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1212304
01:54:36.084 [Lua] [ChatManager][1]System: N0Fear discarded a Tome
01:54:38.070 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
01:54:49.337 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 20 action: nil
01:54:49.579 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 19 action: nil
01:54:49.790 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 18 action: nil
01:54:49.822 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 17 action: nil
01:54:50.025 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 16 action: nil
01:54:50.044 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
01:54:50.162 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
01:54:52.534 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:52.873 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:54:53.155 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:53.522 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:54:53.730 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:54.198 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
01:54:55.737 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 15 action: nil
01:54:58.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:54:58.457 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1212304
01:55:02.332 [EACServer] [18:55:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:55:02.519 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 13 action: nil
01:55:02.548 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 12 action: nil
01:55:02.843 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 11 action: nil
01:55:02.900 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 10 action: nil
01:55:09.964 [Lua] [GameNetworkManager] game object created go_id=1494, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:09.964 [Lua] [GameNetworkManager] game object created go_id=1495, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:09.964 [Lua] [GameNetworkManager] game object created go_id=1496, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:10.341 [Lua] [GameNetworkManager] game object was destroyed id=1494 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:10.423 [Lua] [GameNetworkManager] game object was destroyed id=1495 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:10.641 [Lua] [GameNetworkManager] game object was destroyed id=1496 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:11.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:55:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:55:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:55:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:55:11.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:55:13.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 97882
01:55:13.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 97882
01:55:13.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 97882
01:55:15.281 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
01:55:28.828 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_guards (seed: 0)
01:55:36.306 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_b (seed: 0)
01:55:38.093 [Lua] [GameNetworkManager] game object created go_id=1497, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:38.981 [Lua] [GameNetworkManager] game object was destroyed id=1497 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:39.506 [Lua] [GameNetworkManager] game object created go_id=1498, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:39.781 [Lua] [GameNetworkManager] game object created go_id=1499, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:40.054 [Lua] [GameNetworkManager] game object created go_id=1500, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:40.054 [Lua] [GameNetworkManager] game object was destroyed id=1498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:40.293 [Lua] [GameNetworkManager] game object was destroyed id=1499 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:40.347 [Lua] [GameNetworkManager] game object created go_id=1501, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:40.589 [Lua] [GameNetworkManager] game object was destroyed id=1500 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:40.770 [Lua] [GameNetworkManager] game object was destroyed id=1501 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:40.895 [Lua] [GameNetworkManager] game object created go_id=1502, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:41.239 [Lua] [GameNetworkManager] game object was destroyed id=1502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:41.538 [Lua] [GameNetworkManager] game object created go_id=1503, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:41.915 [Lua] [GameNetworkManager] game object was destroyed id=1503 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:42.159 [Lua] [GameNetworkManager] game object created go_id=1504, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:42.614 [Lua] [GameNetworkManager] game object was destroyed id=1504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:42.926 [Lua] [GameNetworkManager] game object created go_id=1505, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:43.252 [Lua] [GameNetworkManager] game object was destroyed id=1505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:43.546 [Lua] [GameNetworkManager] game object created go_id=1506, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:43.694 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
01:55:43.896 [Lua] [GameNetworkManager] game object was destroyed id=1506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:44.196 [Lua] [GameNetworkManager] game object created go_id=1507, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:44.285 [Lua] Horde killed: ?
01:55:44.552 [Lua] [GameNetworkManager] game object was destroyed id=1507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:47.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:55:48.234 [Lua] [GameNetworkManager] game object created go_id=1508, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:48.446 [Lua] [GameNetworkManager] game object created go_id=1509, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:48.587 [Lua] [GameNetworkManager] game object was destroyed id=1508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:48.739 [Lua] [GameNetworkManager] game object created go_id=1510, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:48.837 [Lua] [GameNetworkManager] game object was destroyed id=1509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:48.951 [Lua] [GameNetworkManager] game object created go_id=1511, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:49.084 [Lua] [GameNetworkManager] game object was destroyed id=1510 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:49.173 [Lua] [GameNetworkManager] game object created go_id=1512, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:49.310 [Lua] [GameNetworkManager] game object was destroyed id=1511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:49.395 [Lua] [GameNetworkManager] game object created go_id=1513, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:49.577 [Lua] [GameNetworkManager] game object was destroyed id=1512 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:49.624 [Lua] [GameNetworkManager] game object created go_id=1514, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:49.810 [Lua] [GameNetworkManager] game object was destroyed id=1513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:50.190 [Lua] [GameNetworkManager] game object was destroyed id=1514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:50.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:55:51.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:55:53.839 [Lua] event horde ends!
01:55:54.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:55:56.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:55:56.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:55:57.724 [Lua] [GameNetworkManager] game object created go_id=1515, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:57.724 [Lua] [GameNetworkManager] game object created go_id=1516, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:57.724 [Lua] [GameNetworkManager] game object created go_id=1517, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:58.055 [Lua] [GameNetworkManager] game object was destroyed id=1517 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:58.120 [Lua] [GameNetworkManager] game object was destroyed id=1515 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:55:58.120 [Lua] [GameNetworkManager] game object was destroyed id=1516 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:56:00.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:01.334 [Lua] event horde ends!
01:56:03.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:04.228 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_d (seed: 0)
01:56:05.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:07.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:07.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:09.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:09.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:09.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:09.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:10.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:14.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:15.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:26.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:26.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:27.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:27.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:27.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:28.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:29.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:29.255 [Lua] event horde ends!
01:56:29.621 [Lua] [GameNetworkManager] game object created go_id=1518, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:29.622 [Lua] [GameNetworkManager] game object created go_id=1519, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:29.622 [Lua] [GameNetworkManager] game object created go_id=1520, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:29.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:29.931 [Lua] [GameNetworkManager] game object was destroyed id=1520 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:56:29.964 [Lua] [GameNetworkManager] game object was destroyed id=1518 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:56:30.024 [Lua] [GameNetworkManager] game object was destroyed id=1519 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:56:30.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:31.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:31.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:32.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:33.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:36.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:37.865 [Lua] TerrorEventMixer.start_event: dlc_portals_end_event_a (seed: 0)
01:56:37.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:40.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:56:40.489 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
01:56:41.765 [Lua] event horde ends!
01:56:41.777 [Lua] event horde ends!
01:56:44.851 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
01:57:02.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:02.332 [EACServer] [18:57:02:331][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:57:02.919 [Lua] event horde ends!
01:57:03.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:04.140 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2ed3a1e81c142145]'] [Unit '#ID[15e28a5e5e7738e2]']
01:57:04.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:12.072 [Lua] [GameNetworkManager] game object created go_id=1521, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:12.647 [Lua] [GameNetworkManager] game object was destroyed id=1521 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:57:12.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x54b52, position: 0
01:57:13.356 [Lua] event horde ends!
01:57:14.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:14.069 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func
[9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains
[11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[12] @scripts/entity_system/entity_system_bag.lua:56: in function update
[13] @scripts/entity_system/entity_system.lua:455: in function system_update
[14] @scripts/entity_system/entity_system.lua:424: in function update
[15] @scripts/game_state/state_ingame.lua:978: in function update
[16] @foundation/scripts/util/state_machine.lua:145: in function update
[17] @scripts/boot.lua:842: in function game_update
[18] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000000B788420; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']; previous_status = nil; locomotion = table: 0000000009BE8DB0; outline_grabbed_unit = true; player_manager = table: 00000000120E2E70; grabber_player = nil; local_player = table: 00000000101830C0; equipment = table: 00000000022D5390; weapon_unit = [Unit \'#ID[20bd1751e8ad0d2e]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000B788420
[4] self = table: 000000000245EB40; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F5FD470; t = 1328.2683249153197; action = table: 00000000016D9250
[5] self = table: 00000000003217E0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F5FD470; t = 1328.2683249153197; node = table: 000000000245EB40; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 00000000003217E0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F5FD470; t = 1328.2683249153197; dt = 0.011915586888790131; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000245EB40
[7] self = table: 0000000003712E40; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000F5FD470; t = 1328.2683249153197; dt = 0.011915586888790131; child_running = table: 00000000003217E0; children = table: 000000000F19A450; node_enemy_spotted = table: 00000000003217E0; condition_result = true
[8] self = table: 000000000EF841F0; t = 1328.2683249153197; dt = 0.011915586888790131; number_ordinary_aggroed_enemies = 1; number_special_aggored_enemies = 1; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000000FA8460; bt = table: 0000000003712DE0; blackboard = table: 000000000F5FD470
[9] func = [function]; self = table: 000000000EF841F0
[10] hook_chain = [function]
[11] self = table: 000000000EF841F0; context = table: 000000000B2388C0; t = 1328.2683249153197; dt = 0.011915586888790131
[12] self = table: 00000000010C43D0; entity_system_update_context = table: 000000000B2388C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000010C4470; t = 1328.2683249153197; i = 3; system = table: 000000000EF841F0
[13] self = table: 000000000B238890; update_func = "update"; dt = 0.011915586888790131; entity_system_update_context = table: 000000000B2388C0
[14] self = table: 000000000B238890; dt = 0.011915586888790131
[15] self = table: 000000000BABB100; dt = 0.011915586888790131; main_t = 5599.6542165861465; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 1328.2683249153197; game_mode_ended = false
[16] self = table: 000000001192F010; dt = 0.011915586888790131; t = 5599.6542165861465
[17] self = table: 0000000000097100; real_world_dt = 0.011915586888790131; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011915586888790131; t = 5599.6542165861465
[18] dt = 0.011915586888790131
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[35d3b4b6ef8f79f2]']; revived = false; pushed_at_t = 506.6169071989134; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[1ab5a022a94c6bdd]']; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 1; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000009B26980; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.49932308574396467; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; pacing_intensity_decay_delay = 2.3786368845030665; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0022773146629333; knocked_down = false; is_slowed = false; pacing_intensity = 100; is_ledge_hanging = false; raise_block_time = 1322.2400000253692; locomotion_extension = table: 0000000009BE8DB0; inventory_extension = table: 0000000009499790; buff_extension = table: 000000000B7A3540; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 0000000007602B10; conflict_director = table: 000000000819A320; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(149.982, 49.5831, 21.45); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000010FFB6D0; dead = false; overpowered = false; health_extension = table: 0000000009B225F0; combo_target_count = 0; pushed = true; spawn_grace_time = 10.23334939731285; last_fatigue_gain_time = 1293.2347617149353; fatigue = 3.25;
[4] _identifier = "drag"; navigation_group_manager = table: 00000000012B4100; _parent = table: 00000000003217E0; _tree_node = table: 0000000001DEB850; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000001040E490; _parent = table: 0000000003712E40; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000001040E490; _parent = table: 0000000003712E40; _tree_node = table: 0000000001DEB610; _condition_name = "can_see_player";
[7] _children = table: 000000000F19A450; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAF00; _condition_name = "always_true";
[8] ai_update_index = 2; entity_manager = table: 00000000006DEF00; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000558020; statistics_db = table: 000000000BA78E20; group_blackboard = table: 000000000C7CA170; frozen_unit_extension_data = table: 0000000000558080; update_list = table: 0000000001F8C860; system_api = table: 000000000B360400; _nav_cost_map_volume_id_data = table: 0000000000106150; ai_blackboard_prioritized_updates = table: 00000000001060A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 00000000001C12C0; _nav_cost_map_id_data = table: 0000000001F00760; ai_units_alive = table: 0000000002F1C4A0; ai_blackboard_updates = table: 00000000005580B0; _nav_data = table: 0000000000337040; ai_units_perception_continuous = table: 0000000002F1C4D0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000445780; num_perception_units = 1124; extensions = table: 000000000B238950; world = [World]; _network_event_delegate = table: 000000000F42F5D0; start_prio_index = 3; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C7CA140; ai_units_perception_prioritized = table: 0000000002F1C530; broadphase = [Broadphase]; extension_init_context = table: 0000000001F8C760; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000002F1C500; _previous_nav_cost_map_recomputation_t = 1272.4140023160726; unit_extension_data = table: 0000000000558050; _units_to_destroy = table: 00000000001061B0; profiler_names = table: 000000000BD38760;
[9] ai_update_index = 2; entity_manager = table: 00000000006DEF00; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000558020; statistics_db = table: 000000000BA78E20; group_blackboard = table: 000000000C7CA170; frozen_unit_extension_data = table: 0000000000558080; update_list = table: 0000000001F8C860; system_api = table: 000000000B360400; _nav_cost_map_volume_id_data = table: 0000000000106150; ai_blackboard_prioritized_updates = table: 00000000001060A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 00000000001C12C0; _nav_cost_map_id_data = table: 0000000001F00760; ai_units_alive = table: 0000000002F1C4A0; ai_blackboard_updates = table: 00000000005580B0; _nav_data = table: 0000000000337040; ai_units_perception_continuous = table: 0000000002F1C4D0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000445780; num_perception_units = 1124; extensions = table: 000000000B238950; world = [World]; _network_event_delegate = table: 000000000F42F5D0; start_prio_index = 3; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C7CA140; ai_units_perception_prioritized = table: 0000000002F1C530; broadphase = [Broadphase]; extension_init_context = table: 0000000001F8C760; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000002F1C500; _previous_nav_cost_map_recomputation_t = 1272.4140023160726; unit_extension_data = table: 0000000000558050; _units_to_destroy = table: 00000000001061B0; profiler_names = table: 000000000BD38760;
[11] ai_update_index = 2; entity_manager = table: 00000000006DEF00; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000000558020; statistics_db = table: 000000000BA78E20; group_blackboard = table: 000000000C7CA170; frozen_unit_extension_data = table: 0000000000558080; update_list = table: 0000000001F8C860; system_api = table: 000000000B360400; _nav_cost_map_volume_id_data = table: 0000000000106150; ai_blackboard_prioritized_updates = table: 00000000001060A0; blackboards = table: 000000000019BC40; _hot_join_sync_units = table: 00000000001C12C0; _nav_cost_map_id_data = table: 0000000001F00760; ai_units_alive = table: 0000000002F1C4A0; ai_blackboard_updates = table: 00000000005580B0; _nav_data = table: 0000000000337040; ai_units_perception_continuous = table: 0000000002F1C4D0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000445780; num_perception_units = 1124; extensions = table: 000000000B238950; world = [World]; _network_event_delegate = table: 000000000F42F5D0; start_prio_index = 3; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C7CA140; ai_units_perception_prioritized = table: 0000000002F1C530; broadphase = [Broadphase]; extension_init_context = table: 0000000001F8C760; name = "ai_system"; network_transmit = table: 0000000010485A00; is_server = true; ai_units_perception = table: 0000000002F1C500; _previous_nav_cost_map_recomputation_t = 1272.4140023160726; unit_extension_data = table: 0000000000558050; _units_to_destroy = table: 00000000001061B0; profiler_names = table: 000000000BD38760;
[12] num_systems = 0; systems_pre_update = table: 000000000B360360; systems = table: 00000000010C4400; systems_update = table: 00000000010C4470; systems_post_update = table: 000000000B360390; systems_physics_async_update = table: 0000000001109B40;
[13] entity_system_bag = table: 00000000010C43D0; startup_data = table: 00000000010C4430; entity_manager = table: 00000000006DEF00; unit_spawner = table: 0000000000590AA0; statistics_db = table: 000000000BA78E20; is_server = true; system_update_context = table: 000000000B2388C0; network_transmit = table: 0000000010485A00; network_clock = table: 00000000096116F0; dice_keeper = table: 0000000000668950; world = [World];
[14] entity_system_bag = table: 00000000010C43D0; startup_data = table: 00000000010C4430; entity_manager = table: 00000000006DEF00; unit_spawner = table: 0000000000590AA0; statistics_db = table: 000000000BA78E20; is_server = true; system_update_context = table: 000000000B2388C0; network_transmit = table: 0000000010485A00; network_clock = table: 00000000096116F0; dice_keeper = table: 0000000000668950; world = [World];
[15] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011915586888790131; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 00000000011080E0; network_event_delegate = table: 000000000F42F5D0; machines = table: 000000000B808440; _camera_carrier = table: 00000000042494D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; network_clock = table: 00000000096116F0; statistics_db = table: 000000000BA78E20; _lobby_host = table: 0000000010480FB0; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[16] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[17] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090;
<>
<>
01:57:14.080 [Lua] [GameNetworkManager] game object created go_id=1522, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:14.080 [Lua] [GameNetworkManager] game object created go_id=1523, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:14.080 [Lua] [GameNetworkManager] game object created go_id=1524, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:14.591 [Lua] [GameNetworkManager] game object was destroyed id=1522 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:57:14.591 [Lua] [GameNetworkManager] game object was destroyed id=1523 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:57:14.676 [Lua] [GameNetworkManager] game object was destroyed id=1524 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:57:20.696 [Lua] Override Player Respawning respawns_crypt false
01:57:20.696 [Lua] Override Player Respawning end_respawns true
01:57:25.334 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_specials (seed: 0)
01:57:26.791 [Flow] ----- ANIM ENDED
01:57:26.791 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 1
01:57:27.114 [Flow] ---- SPLASH START
01:57:27.124 [Flow] ---- SPLASH START
01:57:32.149 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_a (seed: 0)
01:57:32.832 [Flow] ----- ANIM ENDED
01:57:32.832 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 2
01:57:33.140 [Flow] ---- SPLASH START
01:57:33.153 [Flow] ---- SPLASH START
01:57:33.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:34.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:36.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:57:36.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:57:37.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:38.206 [Flow] ----- ANIM ENDED
01:57:38.206 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 3
01:57:38.495 [Flow] ---- SPLASH START
01:57:38.512 [Flow] ---- SPLASH START
01:57:43.618 [Flow] ----- ANIM ENDED
01:57:43.618 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 4
01:57:43.924 [Flow] ---- SPLASH START
01:57:43.937 [Flow] ---- SPLASH START
01:57:46.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:46.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:47.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:47.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:47.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:47.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:47.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:47.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:47.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:47.889 [Flow] ----- ANIM ENDED
01:57:47.889 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 5
01:57:47.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:48.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:48.204 [Flow] ---- SPLASH START
01:57:48.217 [Flow] ---- SPLASH START
01:57:48.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:48.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:48.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:48.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:48.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:48.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:48.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:48.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:49.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:49.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:49.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:49.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:49.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:50.007 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
01:57:50.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:50.291 [Lua] [GameNetworkManager] game object created go_id=1525, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:50.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:50.375 [Lua] event horde ends!
01:57:50.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:50.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:50.810 [Lua] [GameNetworkManager] game object was destroyed id=1525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:57:51.046 [Lua] [GameNetworkManager] game object created go_id=1526, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:51.378 [Lua] [GameNetworkManager] game object was destroyed id=1526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:57:51.976 [Lua] [GameNetworkManager] game object created go_id=1527, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:52.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:57:52.440 [Lua] [GameNetworkManager] game object was destroyed id=1527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:57:52.688 [Lua] [GameNetworkManager] game object created go_id=1528, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:53.276 [Lua] [GameNetworkManager] game object was destroyed id=1528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:57:57.179 [Lua] event horde ends!
01:58:03.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:03.368 [Lua] event horde ends!
01:58:03.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1289178
01:58:04.156 [Flow] ----- ANIM ENDED
01:58:04.156 [Lua] [ChatManager][1]System: Nurgle Buboes Destroyed: 6
01:58:04.491 [Flow] ---- SPLASH START
01:58:04.515 [Flow] ---- SPLASH START
01:58:08.539 [Lua] event horde ends!
01:58:09.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:12.893 [Lua] [GameNetworkManager] game object created go_id=1529, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:12.894 [Lua] [GameNetworkManager] game object created go_id=1530, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:12.894 [Lua] [GameNetworkManager] game object created go_id=1531, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:13.428 [Lua] [GameNetworkManager] game object was destroyed id=1529 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:58:13.495 [Lua] [GameNetworkManager] game object was destroyed id=1530 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:58:13.566 [Lua] [GameNetworkManager] game object was destroyed id=1531 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:58:14.083 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art
01:58:14.812 [Lua] event horde ends!
01:58:14.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:17.870 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_b (seed: 0)
01:58:21.909 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a piece of Ravaged Art
01:58:26.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:58:26.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:58:42.916 [Lua] event horde ends!
01:58:47.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:48.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:49.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:53.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1289178
01:58:53.429 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e0265da
01:58:53.430 [Lua] [GameNetworkManager] destroying game object with go_id=84
01:58:58.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:58.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:58.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:58.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:58.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:58:59.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:00.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:01.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:01.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:01.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:01.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:01.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:01.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:01.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:01.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:01.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.332 [EACServer] [18:59:02:331][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:59:02.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:02.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:03.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:03.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:03.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:03.456 [Lua] event horde ends!
01:59:03.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:03.477 [Lua] event horde ends!
01:59:03.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:03.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:03.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:03.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:03.904 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_a (seed: 0)
01:59:03.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:03.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:04.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:05.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:05.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:05.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:05.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:05.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:05.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:05.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:05.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:05.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:10.712 [Lua] TerrorEventMixer.start_event: dlc_portals_end_escape_yard (seed: 0)
01:59:16.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:59:16.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
01:59:19.369 [Lua] Returning override respawn unit
01:59:19.562 [Lua] [GameNetworkManager] game object created go_id=1532, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
01:59:19.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=290
01:59:19.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.88188976049423218)
01:59:21.768 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
01:59:28.937 [Lua] event horde ends!
01:59:33.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:33.948 [Lua] [GameNetworkManager] game object created go_id=1533, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:33.949 [Lua] [GameNetworkManager] game object created go_id=1534, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:33.949 [Lua] [GameNetworkManager] game object created go_id=1535, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:34.336 [Lua] [GameNetworkManager] game object was destroyed id=1533 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:34.403 [Lua] [GameNetworkManager] game object was destroyed id=1534 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:34.637 [Lua] [GameNetworkManager] game object was destroyed id=1535 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:35.152 [Lua] event horde ends!
01:59:35.633 [Lua] event horde ends!
01:59:38.714 [Lua] event horde ends!
01:59:38.945 [Lua] [GameNetworkManager] game object created go_id=1536, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:39.112 [Lua] [GameNetworkManager] game object created go_id=1537, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:39.233 [Lua] [GameNetworkManager] game object was destroyed id=1536 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:39.338 [Lua] [GameNetworkManager] game object created go_id=1538, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:39.608 [Lua] [GameNetworkManager] game object created go_id=1539, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:39.753 [Lua] [GameNetworkManager] game object was destroyed id=1538 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:39.895 [Lua] [GameNetworkManager] game object created go_id=1540, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:39.956 [Lua] [GameNetworkManager] game object was destroyed id=1539 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:40.290 [Lua] event horde ends!
01:59:40.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:43.036 [Lua] [GameNetworkManager] game object created go_id=1541, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:43.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1289178
01:59:43.434 [Lua] [GameNetworkManager] game object created go_id=1542, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:43.541 [Lua] [GameNetworkManager] game object was destroyed id=1541 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:43.594 [Lua] [GameNetworkManager] game object created go_id=1543, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:43.700 [Lua] [GameNetworkManager] game object was destroyed id=1542 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:43.961 [Lua] [GameNetworkManager] game object created go_id=1544, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:44.025 [Lua] [GameNetworkManager] game object was destroyed id=1543 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:44.125 [Lua] [GameNetworkManager] game object created go_id=1545, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:44.260 [Lua] [GameNetworkManager] game object was destroyed id=1544 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:44.388 [Lua] [GameNetworkManager] game object created go_id=1546, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:44.521 [Lua] [GameNetworkManager] game object was destroyed id=1545 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:44.677 [Lua] [GameNetworkManager] game object created go_id=1547, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:44.741 [Lua] [GameNetworkManager] game object was destroyed id=1546 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:44.970 [Lua] [GameNetworkManager] game object created go_id=1548, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:45.125 [Lua] [GameNetworkManager] game object was destroyed id=1547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:45.338 [Lua] [GameNetworkManager] game object was destroyed id=1548 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:45.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:45.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:45.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:45.531 [Lua] [GameNetworkManager] game object created go_id=1549, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:45.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:45.856 [Lua] [GameNetworkManager] game object was destroyed id=1549 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:46.054 [Lua] [GameNetworkManager] game object created go_id=1550, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:46.406 [Lua] [GameNetworkManager] game object was destroyed id=1550 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:46.502 [Lua] event horde ends!
01:59:46.689 [Lua] [GameNetworkManager] game object created go_id=1551, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:47.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:47.103 [Lua] [GameNetworkManager] game object was destroyed id=1551 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:47.306 [Lua] [GameNetworkManager] game object created go_id=1552, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:49.276 [Lua] [GameNetworkManager] game object was destroyed id=1537 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:49.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:49.937 [Lua] [GameNetworkManager] game object was destroyed id=1540 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:50.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:50.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:51.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:51.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:52.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:52.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:54.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:54.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:55.363 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024f5f80
01:59:55.364 [Lua] [GameNetworkManager] destroying game object with go_id=85
01:59:56.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:56.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:56.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:57.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:57.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:57.491 [Lua] [GameNetworkManager] game object was destroyed id=1552 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
01:59:58.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:59.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
01:59:59.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:00.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:00.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:00.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:00.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:02.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:02.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:03.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:04.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:04.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:06.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
02:00:06.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
02:00:06.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:06.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:11.619 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105b5aeb5
02:00:11.620 [Lua] [GameNetworkManager] destroying game object with go_id=864
02:00:15.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:17.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:21.306 [Lua] Returning override respawn unit
02:00:21.546 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:00:21.547 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=333
02:00:21.548 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:00:22.305 [Lua] [GameNetworkManager] game object created go_id=1553, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:22.306 [Lua] [GameNetworkManager] game object created go_id=1554, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:22.306 [Lua] [GameNetworkManager] game object created go_id=1555, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:22.633 [Lua] [GameNetworkManager] game object was destroyed id=1553 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:00:22.633 [Lua] [GameNetworkManager] game object was destroyed id=1554 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:00:22.719 [Lua] [GameNetworkManager] game object was destroyed id=1555 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:00:25.468 [Lua] [GameNetworkManager] game object created go_id=1556, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:25.730 [Lua] [GameNetworkManager] game object was destroyed id=1556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:00:26.038 [Lua] [GameNetworkManager] game object created go_id=1557, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:26.572 [Lua] [GameNetworkManager] game object was destroyed id=1557 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:00:26.618 [Lua] [GameNetworkManager] game object created go_id=1558, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:33.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 1289178
02:00:33.551 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome
02:00:36.975 [Lua] [GameNetworkManager] game object was destroyed id=1558 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:00:37.757 [Lua] Returning override respawn unit
02:00:37.917 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105b5aeb5 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:00:37.918 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=332
02:00:37.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:00:42.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 58, name: `unknown`
02:00:42.815 [Lua] event horde ends!
02:00:48.066 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
02:00:56.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
02:00:56.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x31d4d, position: 0
02:01:02.332 [EACServer] [19:01:02:331][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:01:02.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x5c584, position: 0
02:01:17.796 [Lua] Complete level triggered.
02:01:17.797 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
02:01:17.797 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
02:01:17.797 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
02:01:17.797 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame
02:01:17.797 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame
02:01:17.797 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit InGame
02:01:17.797 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter InPostGame
02:01:17.797 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
02:01:17.797 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame
02:01:17.797 [Save] Saving `save_data`
02:01:17.797 [Lua] gm_event_end_conditions_met true false
02:01:17.803 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:01:17.803 [Lua] Game won
02:01:17.804 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:01:17.807 [Lua] generate_backend_stats 1100001027b107c:1
02:01:17.807 [Save] Save done
02:01:17.807 [Save] Saving `save_data`
02:01:17.810 [Save] Save done
02:01:17.826 [Lua] PlayFabMirrorBase:_commit_internal nil
02:01:17.826 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 68
02:01:17.833 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:01:17.834 [Save] Saving `save_data`
02:01:17.837 [Save] Save done
02:01:17.840 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 68 44
02:01:17.842 [Lua] Complete level triggered.
02:01:17.852 [Lua] Complete level triggered.
02:01:17.861 [Lua] Complete level triggered.
02:01:17.870 [Lua] Complete level triggered.
02:01:17.879 [Lua] Complete level triggered.
02:01:17.888 [Lua] Complete level triggered.
02:01:17.897 [Lua] Complete level triggered.
02:01:17.907 [Lua] Complete level triggered.
02:01:17.919 [Lua] Complete level triggered.
02:01:17.928 [Lua] Complete level triggered.
02:01:17.937 [Lua] Complete level triggered.
02:01:17.946 [Lua] Complete level triggered.
02:01:17.956 [Lua] Complete level triggered.
02:01:17.964 [Lua] Complete level triggered.
02:01:17.973 [Lua] Complete level triggered.
02:01:17.982 [Lua] Complete level triggered.
02:01:17.992 [Lua] Complete level triggered.
02:01:18.001 [Lua] Complete level triggered.
02:01:18.010 [Lua] Complete level triggered.
02:01:18.026 [Lua] Complete level triggered.
02:01:18.035 [Lua] Complete level triggered.
02:01:18.044 [Lua] Complete level triggered.
02:01:18.052 [Lua] Complete level triggered.
02:01:18.345 [Lua] [PlayFabRequestQueue] EAC Enabled! 68
02:01:18.345 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 68
02:01:18.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 68
02:01:18.613 [Lua] commit result success 28
02:01:18.613 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:01:18.613 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 69
02:01:18.613 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
02:01:18.621 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 69 45
02:01:18.872 [Lua] [PlayFabRequestQueue] EAC Enabled! 69
02:01:18.872 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 69
02:01:19.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 69
02:01:19.306 [Save] Saving `save_data`
02:01:19.323 [Save] Save done
02:01:26.715 [Lua] ConflictDirector - destroy all units
02:01:27.542 [Lua] TRANSITION nil nil inn_level
02:01:27.542 [Lua] Transition type "inn_level", is server: true
02:01:27.542 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:01:27.542 [Lua] [GameNetworkManager] Leaving game...
02:01:27.542 [Lua] [GameNetworkManager] Shutting down game session host.
02:01:27.542 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:01:27.542 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:01:27.542 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1573.45
02:01:27.548 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:01:28.011 [Lua] [PlayerSyncData] Game session is not initialized
02:01:28.011 [Lua] [PlayerSyncData] Game session is not initialized
02:01:28.011 [Lua] [PlayerSyncData] Game session is not initialized
02:01:28.011 [Lua] Set lobby begin:
02:01:28.011 [Lua] Lobby data twitch_enabled = false
02:01:28.011 [Lua] Lobby data power_level = 0
02:01:28.011 [Lua] Lobby data unique_server_name = Babypeen
02:01:28.011 [Lua] Lobby data difficulty_tweak = 0
02:01:28.011 [Lua] Lobby data host = 1100001027b107c
02:01:28.011 [Lua] Lobby data time_of_search = 1609636045
02:01:28.011 [Lua] Lobby data game_mode = 2
02:01:28.011 [Lua] Lobby data is_private = false
02:01:28.011 [Lua] Lobby data match_started = true
02:01:28.011 [Lua] Lobby data mechanism = adventure
02:01:28.011 [Lua] Lobby data difficulty = harder
02:01:28.011 [Lua] Lobby data level_key = dlc_portals
02:01:28.011 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:01:28.011 [Lua] Lobby data selected_level_key = dlc_portals
02:01:28.011 [Lua] Lobby data quick_game = true
02:01:28.011 [Lua] Lobby data weave_name = false
02:01:28.011 [Lua] Lobby data matchmaking = true
02:01:28.011 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:01:28.011 [Lua] Lobby data num_players = 4
02:01:28.011 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:01:28.011 [Lua] Lobby data player_slot_2 = 0:0
02:01:28.011 [Lua] Lobby data country_code = US
02:01:28.011 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:01:28.011 [Lua] Lobby data eac_authorized = true
02:01:28.011 [Lua] Set lobby end.
02:01:29.629 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:01:29.629 [Lua] [Managers] Calling function on all managers:
02:01:29.630 [Lua] Clearing all global lookup lists
02:01:29.630 [Lua] [IngamePlayerListUI] - Destroy
02:01:29.630 [Lua] [EquipmentUI] - Destroy
02:01:29.630 [Lua] [AbilityUI] - Destroy
02:01:29.630 [Lua] [GamePadAbilityUI] - Destroy
02:01:29.630 [Lua] [GamePadEquipmentUI] - Destroy
02:01:29.631 [Lua] [IngameUI] destroy
02:01:29.834 [Lua] [Managers] Destroying manager group:
02:01:29.848 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:01:30.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:01:30.038 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:01:30.039 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:01:30.040 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:01:30.041 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:01:30.042 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:01:30.043 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:01:30.043 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:01:30.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:01:30.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:01:30.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:01:30.050 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:01:30.055 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:01:30.056 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:01:30.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:01:30.058 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:01:30.060 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:01:30.063 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:01:30.063 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:01:30.065 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:01:30.066 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:01:30.071 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:01:30.072 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:01:30.073 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:01:30.074 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:01:30.074 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:01:30.077 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:01:30.080 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:01:30.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:01:30.085 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:01:30.085 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
02:01:30.085 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
02:01:30.085 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
02:01:30.085 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:01:30.085 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 22, User: 1100001027b107c "Babypeen"
<>
02:01:30.086 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14810005; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B001DD0
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 000000000BABB100; application_shutdown = nil; unit_spawner = table: 0000000000590AA0; world = [World]; unit_storage = table: 0000000000445780; units = table: 000000000B4A9CA0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000BABB100
[8] self = table: 000000001192F010; dt = 0.0069950050674378872; t = 5844.8325338661671; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069950050674378872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069950050674378872; t = 5844.8325338661671
[10] dt = 0.0069950050674378872
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "dlc_portals"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000EAC1310; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000F42F5D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1562.4073103543371; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069950050674378872; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 000000000F42F5D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000BA78E20; exit_time = 1573.4463223721832; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090;
<>
<>
02:01:30.086 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame
02:01:30.086 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading
02:01:30.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da inn_level 0
02:01:30.086 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:01:30.086 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 1100001027b107c "Babypeen"
<>
02:01:30.086 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14810005; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B001DD0
[3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame
[5] self = table: 000000000BABB100; application_shutdown = nil; unit_spawner = table: 0000000000590AA0; world = [World]; unit_storage = table: 0000000000445780; units = table: 000000000B4A9CA0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000BABB100
[8] self = table: 000000001192F010; dt = 0.0069950050674378872; t = 5844.8325338661671; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069950050674378872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069950050674378872; t = 5844.8325338661671
[10] dt = 0.0069950050674378872
[2] server = table: 0000000010484840; loaded_level = "dlc_portals"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000EAC1310; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000F42F5D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1562.4073103543371; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069950050674378872; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 000000000F42F5D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000BA78E20; exit_time = 1573.4463223721832; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090;
<>
<>
02:01:30.086 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit InPostGame
02:01:30.086 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Loading
02:01:30.086 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105b5aeb5 inn_level 0
02:01:30.086 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:01:30.086 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 24, User: 1100001027b107c "Babypeen"
<>
02:01:30.087 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000007F71DE0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "110000105b5aeb5"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14810005; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B001DD0
[3] _ = table: 0000000007F71DE0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "110000105b5aeb5"; peer_state_machine = table: 00000000093333D0; current_state = InPostGame
[5] self = table: 000000000BABB100; application_shutdown = nil; unit_spawner = table: 0000000000590AA0; world = [World]; unit_storage = table: 0000000000445780; units = table: 000000000B4A9CA0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000BABB100
[8] self = table: 000000001192F010; dt = 0.0069950050674378872; t = 5844.8325338661671; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069950050674378872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069950050674378872; t = 5844.8325338661671
[10] dt = 0.0069950050674378872
[2] server = table: 0000000010484840; wanted_career_index = 4; game_started = false; peer_id = "110000105b5aeb5"; num_players = 1; wanted_party_index = 0; account_id = "110000105b5aeb5"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8934006271883845; loaded_level = "dlc_portals"; resend_post_game_timer = 1.8919111266732216;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000EAC1310; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000F42F5D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1562.4073103543371; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069950050674378872; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 000000000F42F5D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000BA78E20; exit_time = 1573.4463223721832; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090;
<>
<>
02:01:30.087 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame
02:01:30.087 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
02:01:30.087 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0
02:01:30.087 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:01:30.087 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 1100001027b107c "Babypeen"
<>
02:01:30.087 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14810005; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B001DD0
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame
[5] self = table: 000000000BABB100; application_shutdown = nil; unit_spawner = table: 0000000000590AA0; world = [World]; unit_storage = table: 0000000000445780; units = table: 000000000B4A9CA0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000BABB100
[8] self = table: 000000001192F010; dt = 0.0069950050674378872; t = 5844.8325338661671; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069950050674378872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069950050674378872; t = 5844.8325338661671
[10] dt = 0.0069950050674378872
[2] server = table: 0000000010484840; loaded_level = "dlc_portals"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000EAC1310; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000F42F5D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000010C43D0; network_server = table: 0000000010484840; entity_system = table: 000000000B238890; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B807D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1562.4073103543371; input_manager = table: 00000000000F8C90; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008C56E90; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069950050674378872; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 000000000F42F5D0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000BA78E20; exit_time = 1573.4463223721832; dice_keeper = table: 0000000000668950; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000BABB100;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000DCBC090;
<>
<>
02:01:30.088 [Lua] [Matchmaking] unregister rpcs
02:01:30.088 [Lua] ############### UNLOADING PACKAGES ###############
02:01:30.088 [Lua] [Managers] Calling function on all managers:
02:01:30.088 [Lua] [Managers] Destroying manager group:
02:01:30.088 [Lua] [Gamestate] Enter state StateLoading
02:01:30.092 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] Found camera: end_screen_camera
02:01:30.093 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:01:30.094 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:01:30.094 [Lua] [Matchmaking] register rpcs
02:01:30.094 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:01:30.094 [Lua] registering RPCs
02:01:30.094 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:01:30.094 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:01:30.094 [Lua] Set lobby begin:
02:01:30.094 [Lua] Lobby data twitch_enabled = false
02:01:30.094 [Lua] Lobby data power_level = 0
02:01:30.094 [Lua] Lobby data unique_server_name = Babypeen
02:01:30.094 [Lua] Lobby data difficulty_tweak = 0
02:01:30.094 [Lua] Lobby data host = 1100001027b107c
02:01:30.094 [Lua] Lobby data time_of_search = 1609636045
02:01:30.094 [Lua] Lobby data game_mode = 3
02:01:30.094 [Lua] Lobby data is_private = false
02:01:30.094 [Lua] Lobby data match_started = true
02:01:30.094 [Lua] Lobby data mechanism = adventure
02:01:30.094 [Lua] Lobby data difficulty = harder
02:01:30.094 [Lua] Lobby data level_key = inn_level
02:01:30.094 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:01:30.094 [Lua] Lobby data selected_level_key = dlc_portals
02:01:30.094 [Lua] Lobby data quick_game = true
02:01:30.094 [Lua] Lobby data weave_name = false
02:01:30.094 [Lua] Lobby data matchmaking = false
02:01:30.094 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:01:30.094 [Lua] Lobby data num_players = 4
02:01:30.094 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:01:30.094 [Lua] Lobby data player_slot_2 = 0:0
02:01:30.095 [Lua] Lobby data country_code = US
02:01:30.095 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:01:30.095 [Lua] Lobby data eac_authorized = true
02:01:30.095 [Lua] Set lobby end.
02:01:30.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:01:30.105 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:01:30.105 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
02:01:30.105 [Lua] [LevelTransitionHandler] load_level inn_level 0
02:01:30.110 [Umbra] Unload tome
02:01:30.156 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler
02:01:30.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:01:30.156 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:01:30.156 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:01:30.156 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
02:01:30.156 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:01:30.156 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:01:30.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5c736, position: 0
02:01:30.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:01:30.223 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:01:30.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:01:30.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:01:30.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:01:30.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:01:30.357 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:01:30.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:01:30.390 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:01:30.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:01:37.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:01:37.279 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:01:37.295 [Lua] [LevelTransitionHandler] Level load completed!
02:01:37.295 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14810005 - use_random_directors: true - overriden_conflict: nil
02:01:37.298 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:01:37.298 [Lua] checking dlc's against conflict directors
02:01:37.298 [Lua] number of factions to include 1
02:01:37.298 [Lua] Updated list weights for random:
02:01:37.298 [Lua] skaven, 0.42 (0.00-0.42)
02:01:37.298 [Lua] chaos, 0.42 (0.42-0.83)
02:01:37.298 [Lua] beastmen, 0.17 (0.83-1.00)
02:01:37.298 [Lua] Rolled random faction: 0.49415269494056702 chaos
02:01:37.298 [Lua] number of factions added 1
02:01:37.298 [Lua] --- --- ---
02:01:37.298 [Lua] Starting... difficulty 'harder'
02:01:37.298 [Lua] These are the starting conflict directors:
02:01:37.298 [Lua] inn_level
02:01:37.298 [Lua] --- --- ---
02:01:37.298 [Lua]
02:01:37.298 [Lua] DONE! Found the following directors:
02:01:37.298 [Lua] (free: 35), Master hash is:
02:01:37.298 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:01:37.298 [Lua] load_startup_enemy_packages: --------------
02:01:37.298 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:01:37.298 [Lua] critter_rat
02:01:37.313 [Lua] ### Sending rpc_level_loaded
02:01:37.313 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50
02:01:37.313 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
02:01:37.328 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
02:01:37.328 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
02:01:37.345 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
02:01:37.345 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
02:01:37.346 [Lua] ### Sending rpc_level_loaded
02:01:37.346 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50
02:01:37.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:01:37.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:01:37.363 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:01:37.363 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:01:37.363 [Lua] Starting async level spawning of levels/inn/world
02:01:37.364 [Umbra] Init version: 3.4.15 :: 16 threads
02:01:37.643 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:01:37.643 [Lua] [PlayState] Enter Substate EndViewStateChest
02:01:37.693 [Lua] Async level spawning done
02:01:38.414 [Lua] ### Sending rpc_level_loaded
02:01:38.414 [Lua] #### Has state machine: true, peer_id: 110000105b5aeb5, level_id: 50
02:01:38.414 [Lua] Peer 110000105b5aeb5 has loaded the level and all enemies are loaded
02:01:38.414 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit Loading
02:01:38.414 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter LoadingProfilePackages
02:01:38.431 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit LoadingProfilePackages
02:01:38.431 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForEnterGame
02:01:38.720 [Lua] ### Sending rpc_level_loaded
02:01:38.720 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50
02:01:38.720 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded
02:01:38.720 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
02:01:38.720 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
02:01:38.737 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
02:01:38.737 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
02:01:39.459 [Lua] ### Sending rpc_level_loaded
02:01:39.459 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 50
02:01:39.459 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded
02:01:39.459 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading
02:01:39.459 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages
02:01:39.473 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages
02:01:39.473 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame
02:01:44.144 [Lua] min_height 91.160001754760742
02:01:46.221 [Lua] [PlayState] Exit Substate EndViewStateChest
02:01:46.221 [Lua] [PlayState] Enter Substate EndViewStateScore
02:02:00.479 [Lua] [PlayState] Exit Substate EndViewStateScore
02:02:00.480 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:02:01.477 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:02:01.477 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:02:01.477 [Lua] [Matchmaking] unregister rpcs
02:02:01.477 [Lua] Set lobby begin:
02:02:01.477 [Lua] Lobby data twitch_enabled = false
02:02:01.477 [Lua] Lobby data power_level = 0
02:02:01.477 [Lua] Lobby data unique_server_name = Babypeen
02:02:01.477 [Lua] Lobby data difficulty_tweak = 0
02:02:01.477 [Lua] Lobby data host = 1100001027b107c
02:02:01.477 [Lua] Lobby data time_of_search = 1609636045
02:02:01.478 [Lua] Lobby data game_mode = 3
02:02:01.478 [Lua] Lobby data is_private = false
02:02:01.478 [Lua] Lobby data match_started = true
02:02:01.478 [Lua] Lobby data mechanism = adventure
02:02:01.478 [Lua] Lobby data difficulty = harder
02:02:01.478 [Lua] Lobby data level_key = inn_level
02:02:01.478 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:01.478 [Lua] Lobby data selected_level_key = dlc_portals
02:02:01.478 [Lua] Lobby data quick_game = true
02:02:01.478 [Lua] Lobby data weave_name = false
02:02:01.478 [Lua] Lobby data matchmaking = false
02:02:01.478 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:01.478 [Lua] Lobby data num_players = 4
02:02:01.478 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:01.478 [Lua] Lobby data player_slot_2 = 0:0
02:02:01.478 [Lua] Lobby data country_code = US
02:02:01.478 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:01.478 [Lua] Lobby data eac_authorized = true
02:02:01.478 [Lua] Set lobby end.
02:02:01.478 [Lua] [Managers] Destroying manager group:
02:02:01.478 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:02:01.478 [Lua] [Gamestate] Enter StateIngame HOST
02:02:01.478 [Lua] [Managers] Calling function on all managers:
02:02:01.479 [Lua] <>level = inn_level<>
02:02:01.479 [Lua] Set lobby begin:
02:02:01.479 [Lua] Lobby data twitch_enabled = false
02:02:01.479 [Lua] Lobby data power_level = 0
02:02:01.479 [Lua] Lobby data unique_server_name = Babypeen
02:02:01.479 [Lua] Lobby data difficulty_tweak = 0
02:02:01.479 [Lua] Lobby data host = 1100001027b107c
02:02:01.479 [Lua] Lobby data time_of_search = 1609636045
02:02:01.479 [Lua] Lobby data game_mode = 3
02:02:01.479 [Lua] Lobby data is_private = false
02:02:01.479 [Lua] Lobby data match_started = true
02:02:01.479 [Lua] Lobby data mechanism = adventure
02:02:01.479 [Lua] Lobby data difficulty = harder
02:02:01.479 [Lua] Lobby data level_key = inn_level
02:02:01.479 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:01.479 [Lua] Lobby data selected_level_key = inn_level
02:02:01.479 [Lua] Lobby data quick_game = true
02:02:01.479 [Lua] Lobby data weave_name = false
02:02:01.479 [Lua] Lobby data matchmaking = false
02:02:01.479 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:01.479 [Lua] Lobby data num_players = 4
02:02:01.479 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:01.479 [Lua] Lobby data player_slot_2 = 0:0
02:02:01.479 [Lua] Lobby data country_code = US
02:02:01.479 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:01.479 [Lua] Lobby data eac_authorized = true
02:02:01.479 [Lua] Set lobby end.
02:02:01.479 [Lua] [StateIngame] Server ingame
02:02:01.483 [Lua] Set lobby begin:
02:02:01.483 [Lua] Lobby data twitch_enabled = false
02:02:01.483 [Lua] Lobby data power_level = 0
02:02:01.483 [Lua] Lobby data unique_server_name = Babypeen
02:02:01.483 [Lua] Lobby data difficulty_tweak = 0
02:02:01.483 [Lua] Lobby data host = 1100001027b107c
02:02:01.483 [Lua] Lobby data time_of_search = 1609636045
02:02:01.483 [Lua] Lobby data game_mode = 3
02:02:01.483 [Lua] Lobby data is_private = false
02:02:01.483 [Lua] Lobby data match_started = true
02:02:01.483 [Lua] Lobby data mechanism = adventure
02:02:01.483 [Lua] Lobby data difficulty = harder
02:02:01.483 [Lua] Lobby data level_key = inn_level
02:02:01.483 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:01.483 [Lua] Lobby data selected_level_key = inn_level
02:02:01.483 [Lua] Lobby data quick_game = true
02:02:01.483 [Lua] Lobby data weave_name = false
02:02:01.483 [Lua] Lobby data matchmaking = false
02:02:01.483 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:01.483 [Lua] Lobby data num_players = 4
02:02:01.483 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:01.483 [Lua] Lobby data player_slot_2 = 0:0
02:02:01.483 [Lua] Lobby data country_code = US
02:02:01.483 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:01.483 [Lua] Lobby data eac_authorized = true
02:02:01.483 [Lua] Set lobby end.
02:02:01.483 [Lua] [Matchmaking] register rpcs
02:02:01.483 [Lua] GameNetworkManager:init... creating game session
02:02:01.483 [Lua] Host GameSession.make_game_session_host with session:
02:02:01.483 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:02:01.483 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
02:02:01.483 [Lua] [GameNetworkManager] self.is_server = true
02:02:01.483 [Network] Setting artificial MTU limit to 576
02:02:01.484 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
02:02:01.493 [Lua] Switching ConflictSettings: to: inn_level
02:02:01.493 [Lua] pacing=disabled
02:02:01.493 [Lua] roaming=nil
02:02:01.493 [Lua] disabled=false
02:02:01.493 [Lua] pack_spawning=disabled
02:02:01.493 [Lua] contained_breeds=nil
02:02:01.493 [Lua] boss=disabled
02:02:01.493 [Lua] horde=disabled
02:02:01.493 [Lua] specials=disabled
02:02:01.493 [Lua] name=inn_level
02:02:01.493 [Lua] intensity=disabled
02:02:01.493 [Lua] ---
02:02:01.494 [Lua] [LevelAnalysis] set_random_seed( 14810005)
02:02:01.497 [Lua] [AIInterestPointSystem] Level Seed: 14810005
02:02:01.497 [Lua]
02:02:01.497 [Lua] [entity_system_bag] = table
02:02:01.497 [Lua] [entity_system_bag] = metatable
02:02:01.497 [Lua] [startup_data] = table
02:02:01.497 [Lua] [entity_manager] = table
02:02:01.497 [Lua] [entity_manager] = metatable
02:02:01.497 [Lua] [unit_spawner] = table
02:02:01.497 [Lua] [unit_spawner] = metatable
02:02:01.497 [Lua] [unit_storage] = table
02:02:01.497 [Lua] [unit_storage] = metatable
02:02:01.497 [Lua] [dice_keeper] = table
02:02:01.497 [Lua] [dice_keeper] = metatable
02:02:01.497 [Lua] [is_server] = true (boolean)
02:02:01.497 [Lua] [world] = [World]
02:02:01.497 [Lua] [system_api] = table
02:02:01.497 [Lua] [entity_system] = table
02:02:01.497 [Lua] [entity_system] = metatable
02:02:01.497 [Lua] [network_lobby] = table
02:02:01.497 [Lua] [network_lobby] = metatable
02:02:01.497 [Lua] [profile_synchronizer] = table
02:02:01.497 [Lua] [profile_synchronizer] = metatable
02:02:01.497 [Lua] [level_transition_handler] = table
02:02:01.497 [Lua] [level_transition_handler] = metatable
02:02:01.497 [Lua] [num_local_human_players] = 1 (number)
02:02:01.497 [Lua] [statistics_db] = table
02:02:01.497 [Lua] [statistics_db] = metatable
02:02:01.497 [Lua] [network_server] = table
02:02:01.497 [Lua] [network_server] = metatable
02:02:01.497 [Lua] [input_manager] = table
02:02:01.497 [Lua] [input_manager] = metatable
02:02:01.497 [Lua] [network_clock] = table
02:02:01.497 [Lua] [network_clock] = metatable
02:02:01.497 [Lua] [network_transmit] = table
02:02:01.497 [Lua] [network_transmit] = metatable
02:02:01.497 [Lua] [free_flight_manager] = table
02:02:01.497 [Lua] [free_flight_manager] = metatable
02:02:01.497 [Lua] [network_manager] = table
02:02:01.497 [Lua] [network_manager] = metatable
02:02:01.497 [Lua] [network_event_delegate] = table
02:02:01.497 [Lua] [network_event_delegate] = metatable
02:02:01.497 [Lua]
02:02:01.497 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:02:01.497 [Lua] ignoring extension VersusInteractObjectiveExtension
02:02:01.497 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:02:01.497 [Lua] ignoring extension VersusSocketObjectiveExtension
02:02:01.497 [Lua] ignoring extension VersusTargetObjectiveExtension
02:02:01.497 [Lua] ignoring extension VersusMissionObjectiveExtension
02:02:01.498 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:02:01.500 [Lua] [AchievementManager] Achievements using the steam platform
02:02:01.547 [Lua] [StateIngame] Level seed: 14810005
02:02:01.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:02:01.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:02:01.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:02:01.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:02:01.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
02:02:01.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read,
02:02:01.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
02:02:01.555 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read,
02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:02:01.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:02:01.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
02:02:01.559 [Lua] [LevelAnalysis] set_random_seed( 14810005)
02:02:01.563 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
02:02:01.563 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
02:02:01.563 [Lua] [IngameUI] init
02:02:01.579 [SteamVoipClient] select_out(1100001027b107c, off)
02:02:01.579 [SteamVoipClient] select_out(110000105b5aeb5, off)
02:02:01.579 [SteamVoipClient] select_out(11000010e0265da, off)
02:02:01.582 [Lua] cb_razer_chroma_setup
02:02:01.616 [Lua] [Matchmaking] Cancelling matchmaking
02:02:01.616 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:02:01.616 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:02:01.616 [Lua] Set lobby begin:
02:02:01.616 [Lua] Lobby data twitch_enabled = false
02:02:01.616 [Lua] Lobby data power_level = 0
02:02:01.616 [Lua] Lobby data unique_server_name = Babypeen
02:02:01.616 [Lua] Lobby data difficulty_tweak = 0
02:02:01.616 [Lua] Lobby data host = 1100001027b107c
02:02:01.616 [Lua] Lobby data time_of_search = 1609636045
02:02:01.616 [Lua] Lobby data game_mode = 3
02:02:01.616 [Lua] Lobby data is_private = false
02:02:01.616 [Lua] Lobby data match_started = true
02:02:01.616 [Lua] Lobby data mechanism = adventure
02:02:01.616 [Lua] Lobby data difficulty = normal
02:02:01.616 [Lua] Lobby data level_key = inn_level
02:02:01.616 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:01.616 [Lua] Lobby data selected_level_key = inn_level
02:02:01.616 [Lua] Lobby data quick_game = true
02:02:01.616 [Lua] Lobby data weave_name = false
02:02:01.616 [Lua] Lobby data matchmaking = false
02:02:01.616 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:01.616 [Lua] Lobby data num_players = 4
02:02:01.616 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:01.616 [Lua] Lobby data player_slot_2 = 0:0
02:02:01.616 [Lua] Lobby data country_code = US
02:02:01.616 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:01.616 [Lua] Lobby data eac_authorized = true
02:02:01.616 [Lua] Set lobby end.
02:02:01.618 [Lua] Set lobby begin:
02:02:01.618 [Lua] Lobby data twitch_enabled = false
02:02:01.618 [Lua] Lobby data power_level = 0
02:02:01.618 [Lua] Lobby data unique_server_name = Babypeen
02:02:01.618 [Lua] Lobby data difficulty_tweak = 0
02:02:01.618 [Lua] Lobby data host = 1100001027b107c
02:02:01.618 [Lua] Lobby data time_of_search = 1609636045
02:02:01.618 [Lua] Lobby data game_mode = 3
02:02:01.618 [Lua] Lobby data is_private = false
02:02:01.618 [Lua] Lobby data match_started = true
02:02:01.618 [Lua] Lobby data mechanism = adventure
02:02:01.618 [Lua] Lobby data difficulty = normal
02:02:01.618 [Lua] Lobby data level_key = inn_level
02:02:01.618 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:01.618 [Lua] Lobby data selected_level_key = inn_level
02:02:01.618 [Lua] Lobby data quick_game = true
02:02:01.619 [Lua] Lobby data weave_name = false
02:02:01.619 [Lua] Lobby data matchmaking = false
02:02:01.619 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:01.619 [Lua] Lobby data num_players = 4
02:02:01.619 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:01.619 [Lua] Lobby data player_slot_2 = 0:0
02:02:01.619 [Lua] Lobby data country_code = US
02:02:01.619 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:01.619 [Lua] Lobby data eac_authorized = true
02:02:01.619 [Lua] Set lobby end.
02:02:01.619 [Lua] [PartyManager] Leader is set to 1100001027b107c
02:02:01.619 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
02:02:01.619 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:02:01.619 [Lua] Set lobby begin:
02:02:01.619 [Lua] Lobby data twitch_enabled = false
02:02:01.619 [Lua] Lobby data power_level = 795
02:02:01.619 [Lua] Lobby data unique_server_name = Babypeen
02:02:01.619 [Lua] Lobby data difficulty_tweak = 0
02:02:01.619 [Lua] Lobby data host = 1100001027b107c
02:02:01.619 [Lua] Lobby data time_of_search = 1609636045
02:02:01.619 [Lua] Lobby data game_mode = 3
02:02:01.619 [Lua] Lobby data is_private = false
02:02:01.619 [Lua] Lobby data match_started = true
02:02:01.619 [Lua] Lobby data mechanism = adventure
02:02:01.619 [Lua] Lobby data difficulty = normal
02:02:01.619 [Lua] Lobby data level_key = inn_level
02:02:01.619 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:01.619 [Lua] Lobby data selected_level_key = inn_level
02:02:01.619 [Lua] Lobby data quick_game = true
02:02:01.619 [Lua] Lobby data weave_name = false
02:02:01.619 [Lua] Lobby data matchmaking = false
02:02:01.619 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:01.619 [Lua] Lobby data num_players = 4
02:02:01.619 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:01.619 [Lua] Lobby data player_slot_2 = 0:0
02:02:01.619 [Lua] Lobby data country_code = US
02:02:01.619 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:01.619 [Lua] Lobby data eac_authorized = true
02:02:01.619 [Lua] Set lobby end.
02:02:01.620 [Flow] complete_skittergate_legend true
02:02:01.620 [Flow] complete_all_helmgart_levels_recruit true
02:02:01.621 [Flow] WitchHunterLevel:31
02:02:01.621 [Flow] LeaderYes
02:02:01.621 [Flow] ALL PC XP:198112
02:02:01.621 [Flow] Has "bogenhafen" DLC:true
02:02:01.621 [Flow] WH XP:49701.5
02:02:01.621 [Flow] Number of crafted items:267
02:02:01.621 [Flow] Sum of Powe Levels:1500
02:02:01.621 [Flow] lodestone diff 1:false
02:02:01.621 [Flow] magnus and forest activated
02:02:01.621 [Flow] magnus and forest activated
02:02:01.621 [Flow] magnus and forest activated
02:02:01.621 [Flow] magnus and forest activated
02:02:01.621 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:02:01.623 [Lua] CurrentConflictSettings inn_level
02:02:01.623 [Lua] [ConflictDirector] conflict_director is ai_ready
02:02:01.623 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:02:01.623 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:02:01.625 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:02:01.625 [Lua] Forming navigation groups in one frame
02:02:01.625 [Lua] Forming navigation groups
02:02:01.647 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516
02:02:01.648 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
02:02:01.648 [Lua] number of nav groups: 41
02:02:01.649 [Lua] number of refined nav groups : 23
02:02:01.651 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589
02:02:01.651 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:02:01.651 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:02:01.651 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:02:01.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:02:01.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:02:01.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:02:01.653 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
02:02:01.654 [Lua] [Managers] Calling function on all managers:
02:02:01.654 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:02:01.682 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
02:02:01.682 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
02:02:01.846 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
02:02:01.846 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
02:02:01.846 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame
02:02:01.846 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync
02:02:01.846 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForEnterGame
02:02:01.846 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForGameObjectSync
02:02:01.846 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
02:02:01.846 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
02:02:01.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:02:01.846 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:02:01.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:02:01.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:02:01.861 [Lua] Set lobby begin:
02:02:01.861 [Lua] Lobby data twitch_enabled = false
02:02:01.862 [Lua] Lobby data power_level = 795
02:02:01.862 [Lua] Lobby data unique_server_name = Babypeen
02:02:01.862 [Lua] Lobby data difficulty_tweak = 0
02:02:01.862 [Lua] Lobby data host = 1100001027b107c
02:02:01.862 [Lua] Lobby data time_of_search = 1609636045
02:02:01.862 [Lua] Lobby data game_mode = 3
02:02:01.862 [Lua] Lobby data is_private = false
02:02:01.862 [Lua] Lobby data match_started = true
02:02:01.862 [Lua] Lobby data mechanism = adventure
02:02:01.862 [Lua] Lobby data difficulty = normal
02:02:01.862 [Lua] Lobby data level_key = inn_level
02:02:01.862 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:01.862 [Lua] Lobby data selected_level_key = inn_level
02:02:01.862 [Lua] Lobby data quick_game = true
02:02:01.862 [Lua] Lobby data weave_name = false
02:02:01.862 [Lua] Lobby data matchmaking = false
02:02:01.862 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:01.862 [Lua] Lobby data num_players = 4
02:02:01.862 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:01.862 [Lua] Lobby data player_slot_2 = 0:0
02:02:01.862 [Lua] Lobby data country_code = US
02:02:01.862 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:01.862 [Lua] Lobby data eac_authorized = true
02:02:01.862 [Lua] Set lobby end.
02:02:01.862 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing
02:02:01.862 [Lua] Breedfreezer (server) starting a hot join sync
02:02:01.866 [Lua] Set lobby begin:
02:02:01.866 [Lua] Lobby data twitch_enabled = false
02:02:01.867 [Lua] Lobby data power_level = 795
02:02:01.867 [Lua] Lobby data unique_server_name = Babypeen
02:02:01.867 [Lua] Lobby data difficulty_tweak = 0
02:02:01.867 [Lua] Lobby data host = 1100001027b107c
02:02:01.867 [Lua] Lobby data time_of_search = 1609636045
02:02:01.867 [Lua] Lobby data game_mode = 3
02:02:01.867 [Lua] Lobby data is_private = false
02:02:01.867 [Lua] Lobby data match_started = true
02:02:01.867 [Lua] Lobby data mechanism = adventure
02:02:01.867 [Lua] Lobby data difficulty = normal
02:02:01.867 [Lua] Lobby data level_key = inn_level
02:02:01.867 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:01.867 [Lua] Lobby data selected_level_key = inn_level
02:02:01.867 [Lua] Lobby data quick_game = true
02:02:01.867 [Lua] Lobby data weave_name = false
02:02:01.867 [Lua] Lobby data matchmaking = false
02:02:01.867 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:01.867 [Lua] Lobby data num_players = 4
02:02:01.867 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:01.867 [Lua] Lobby data player_slot_2 = 0:0
02:02:01.867 [Lua] Lobby data country_code = US
02:02:01.868 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:01.868 [Lua] Lobby data eac_authorized = true
02:02:01.868 [Lua] Set lobby end.
02:02:01.868 [Lua] [Matchmaking] Assigned player 110000105b5aeb5 to slot 5 when hot join syncing
02:02:01.868 [Lua] Breedfreezer (server) starting a hot join sync
02:02:01.871 [Lua] Set lobby begin:
02:02:01.871 [Lua] Lobby data twitch_enabled = false
02:02:01.871 [Lua] Lobby data power_level = 795
02:02:01.871 [Lua] Lobby data unique_server_name = Babypeen
02:02:01.871 [Lua] Lobby data difficulty_tweak = 0
02:02:01.871 [Lua] Lobby data host = 1100001027b107c
02:02:01.871 [Lua] Lobby data time_of_search = 1609636045
02:02:01.871 [Lua] Lobby data game_mode = 3
02:02:01.871 [Lua] Lobby data is_private = false
02:02:01.871 [Lua] Lobby data match_started = true
02:02:01.871 [Lua] Lobby data mechanism = adventure
02:02:01.871 [Lua] Lobby data difficulty = normal
02:02:01.871 [Lua] Lobby data level_key = inn_level
02:02:01.871 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:01.871 [Lua] Lobby data selected_level_key = inn_level
02:02:01.871 [Lua] Lobby data quick_game = true
02:02:01.871 [Lua] Lobby data weave_name = false
02:02:01.871 [Lua] Lobby data matchmaking = false
02:02:01.871 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:01.871 [Lua] Lobby data num_players = 4
02:02:01.871 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:01.871 [Lua] Lobby data player_slot_2 = 0:0
02:02:01.871 [Lua] Lobby data country_code = US
02:02:01.871 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:01.871 [Lua] Lobby data eac_authorized = true
02:02:01.871 [Lua] Set lobby end.
02:02:01.871 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing
02:02:01.871 [Lua] Breedfreezer (server) starting a hot join sync
02:02:01.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
02:02:01.872 [Lua] RemotePlayer:create_game_object( ) 38
02:02:01.884 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync
02:02:01.884 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers
02:02:01.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
02:02:01.885 [Lua] RemotePlayer:create_game_object( ) 39
02:02:01.898 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForGameObjectSync
02:02:01.898 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter WaitingForPlayers
02:02:01.898 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
02:02:01.898 [Lua] RemotePlayer:create_game_object( ) 40
02:02:01.912 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
02:02:01.912 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
02:02:01.912 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da
02:02:01.912 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
02:02:01.912 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105b5aeb5
02:02:01.921 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
02:02:01.921 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
02:02:01.921 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers
02:02:01.921 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame
02:02:01.921 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit WaitingForPlayers
02:02:01.921 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter InGame
02:02:01.921 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
02:02:01.921 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
02:02:01.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:02:01.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:02:01.930 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
02:02:01.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:02:01.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:02:01.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
02:02:01.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:02:01.950 [Lua] Players are leaving the safe zone
02:02:01.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:02:01.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:02:01.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:02:01.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:02:02.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:02:02.011 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:02:02.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:02:02.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:02:02.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:02:02.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:02:02.037 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
02:02:02.086 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:02:02.086 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1
02:02:02.086 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
02:02:02.087 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
02:02:02.087 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:02:02.088 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105b5aeb5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:02:02.088 [Lua] Adding player sync data to peer=110000105b5aeb5 local_player_id=1
02:02:02.088 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105b5aeb5 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:02:02.089 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
02:02:02.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:02:02.168 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
02:02:02.169 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:02:02.169 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
02:02:02.169 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:02:02.170 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
02:02:02.171 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:02:02.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:02:02.196 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:02:02.197 [Lua] StateInGameRunning:_game_actually_starts()
02:02:02.198 [Lua] #################################################################################################################
02:02:02.198 [Lua] [Loading Time]: 00:00:32 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:02:02.198 [Lua] #################################################################################################################
02:02:02.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 70
02:02:02.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 70
02:02:02.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 70
02:02:02.328 [Lua] Commit load time data
02:02:02.641 [Flow] DISABLE
02:02:06.855 [Lua] PlayFabMirrorBase:_commit_internal 29
02:02:06.855 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:02:06.861 [Lua] generate_backend_stats 1100001027b107c:1
02:02:06.882 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:02:06.882 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:02:06.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 71
02:02:06.882 [Lua] Set lobby begin:
02:02:06.882 [Lua] Lobby data twitch_enabled = false
02:02:06.882 [Lua] Lobby data power_level = 346
02:02:06.882 [Lua] Lobby data unique_server_name = Babypeen
02:02:06.882 [Lua] Lobby data difficulty_tweak = 0
02:02:06.882 [Lua] Lobby data host = 1100001027b107c
02:02:06.882 [Lua] Lobby data time_of_search = 1609636045
02:02:06.882 [Lua] Lobby data game_mode = 3
02:02:06.883 [Lua] Lobby data is_private = false
02:02:06.883 [Lua] Lobby data match_started = true
02:02:06.883 [Lua] Lobby data mechanism = adventure
02:02:06.883 [Lua] Lobby data difficulty = normal
02:02:06.883 [Lua] Lobby data level_key = inn_level
02:02:06.883 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:06.883 [Lua] Lobby data selected_level_key = inn_level
02:02:06.883 [Lua] Lobby data quick_game = true
02:02:06.883 [Lua] Lobby data weave_name = false
02:02:06.883 [Lua] Lobby data matchmaking = false
02:02:06.883 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:06.883 [Lua] Lobby data num_players = 4
02:02:06.883 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:06.883 [Lua] Lobby data player_slot_2 = 0:0
02:02:06.883 [Lua] Lobby data country_code = US
02:02:06.883 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:06.883 [Lua] Lobby data eac_authorized = true
02:02:06.883 [Lua] Set lobby end.
02:02:06.889 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 71
02:02:07.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 71
02:02:07.012 [Lua] commit result success 29
02:02:08.293 [Lua] [IngameUI] menu view on_enter start_game_view
02:02:08.296 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff96720
02:02:08.296 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:02:08.298 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:02:08.298 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:02:08.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:02:08.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:02:09.285 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
02:02:09.285 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:02:09.285 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
02:02:09.287 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:02:09.287 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:02:10.419 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:02:10.419 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
02:02:10.419 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:02:10.420 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:02:10.420 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:02:10.646 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
02:02:10.646 [Lua] ............................................................................................................
02:02:10.646 [Lua] ............................................................................................................
02:02:10.646 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
02:02:10.646 [Lua] ............................................................................................................
02:02:10.646 [Lua] ............................................................................................................
02:02:10.646 [Lua] [Matchmaking] Cancelling matchmaking
02:02:10.646 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:02:10.752 [Lua] [IngameUI] menu view on_exit start_game_view
02:02:10.753 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:02:10.753 [Save] Saving `save_data`
02:02:10.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:02:10.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:02:10.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:02:10.757 [Save] Save done
02:02:10.758 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff96720
02:02:12.132 [Lua] Set lobby begin:
02:02:12.132 [Lua] Lobby data twitch_enabled = false
02:02:12.133 [Lua] Lobby data power_level = 690
02:02:12.133 [Lua] Lobby data unique_server_name = Babypeen
02:02:12.133 [Lua] Lobby data difficulty_tweak = 0
02:02:12.133 [Lua] Lobby data host = 1100001027b107c
02:02:12.133 [Lua] Lobby data time_of_search = 1609636045
02:02:12.133 [Lua] Lobby data game_mode = 3
02:02:12.133 [Lua] Lobby data is_private = false
02:02:12.133 [Lua] Lobby data match_started = true
02:02:12.133 [Lua] Lobby data mechanism = adventure
02:02:12.133 [Lua] Lobby data difficulty = normal
02:02:12.133 [Lua] Lobby data level_key = inn_level
02:02:12.133 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:12.133 [Lua] Lobby data selected_level_key = inn_level
02:02:12.133 [Lua] Lobby data quick_game = true
02:02:12.133 [Lua] Lobby data weave_name = false
02:02:12.133 [Lua] Lobby data matchmaking = false
02:02:12.133 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:12.133 [Lua] Lobby data num_players = 4
02:02:12.133 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:12.133 [Lua] Lobby data player_slot_2 = 0:0
02:02:12.133 [Lua] Lobby data country_code = US
02:02:12.133 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:12.133 [Lua] Lobby data eac_authorized = true
02:02:12.133 [Lua] Set lobby end.
02:02:12.853 [Lua] [IngameUI] menu view on_enter hero_view
02:02:12.858 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b737080
02:02:12.858 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
02:02:12.871 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:02:12.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:02:12.896 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:02:14.006 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:02:14.006 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot, async-read,
02:02:14.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t4
02:02:14.027 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t4
02:02:14.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 72
02:02:14.484 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 72 46
02:02:14.580 [Lua] [PlayFabRequestQueue] EAC Enabled! 72
02:02:14.580 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 72
02:02:15.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 72
02:02:15.054 [Save] Saving `save_data`
02:02:15.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, LootItemUnitPreviewer1, async-read,
02:02:15.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer2, async-read,
02:02:15.062 [Save] Save done
02:02:15.062 [Save] Saving `save_data`
02:02:15.070 [Save] Save done
02:02:15.070 [Save] Saving `save_data`
02:02:15.078 [Save] Save done
02:02:15.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
02:02:15.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
02:02:15.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:02:15.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:02:15.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:02:15.943 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:02:15.943 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:02:15.945 [Lua] Set lobby begin:
02:02:15.945 [Lua] Lobby data twitch_enabled = false
02:02:15.945 [Lua] Lobby data power_level = 690
02:02:15.945 [Lua] Lobby data unique_server_name = Babypeen
02:02:15.945 [Lua] Lobby data difficulty_tweak = 0
02:02:15.945 [Lua] Lobby data host = 1100001027b107c
02:02:15.945 [Lua] Lobby data time_of_search = 1609636045
02:02:15.945 [Lua] Lobby data game_mode = 3
02:02:15.945 [Lua] Lobby data is_private = false
02:02:15.946 [Lua] Lobby data match_started = true
02:02:15.946 [Lua] Lobby data mechanism = adventure
02:02:15.946 [Lua] Lobby data difficulty = harder
02:02:15.946 [Lua] Lobby data level_key = inn_level
02:02:15.946 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:15.946 [Lua] Lobby data selected_level_key = inn_level
02:02:15.946 [Lua] Lobby data quick_game = true
02:02:15.946 [Lua] Lobby data weave_name = false
02:02:15.946 [Lua] Lobby data matchmaking = false
02:02:15.946 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:15.946 [Lua] Lobby data num_players = 4
02:02:15.946 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:15.946 [Lua] Lobby data player_slot_2 = 0:0
02:02:15.946 [Lua] Lobby data country_code = US
02:02:15.946 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:15.946 [Lua] Lobby data eac_authorized = true
02:02:15.946 [Lua] Set lobby end.
02:02:15.946 [Lua] [PartyManager] Leader is set to 1100001027b107c
02:02:15.946 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
02:02:15.946 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
02:02:15.946 [Lua] Set lobby begin:
02:02:15.946 [Lua] Lobby data twitch_enabled = false
02:02:15.946 [Lua] Lobby data power_level = 690
02:02:15.946 [Lua] Lobby data unique_server_name = Babypeen
02:02:15.946 [Lua] Lobby data difficulty_tweak = 0
02:02:15.946 [Lua] Lobby data host = 1100001027b107c
02:02:15.946 [Lua] Lobby data time_of_search = 1609636045
02:02:15.946 [Lua] Lobby data game_mode = 1
02:02:15.946 [Lua] Lobby data is_private = false
02:02:15.946 [Lua] Lobby data match_started = true
02:02:15.946 [Lua] Lobby data mechanism = adventure
02:02:15.946 [Lua] Lobby data difficulty = harder
02:02:15.946 [Lua] Lobby data level_key = inn_level
02:02:15.946 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:15.946 [Lua] Lobby data selected_level_key = inn_level
02:02:15.946 [Lua] Lobby data quick_game = true
02:02:15.946 [Lua] Lobby data weave_name = false
02:02:15.946 [Lua] Lobby data matchmaking = true
02:02:15.946 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:15.946 [Lua] Lobby data num_players = 4
02:02:15.946 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:15.946 [Lua] Lobby data player_slot_2 = 0:0
02:02:15.947 [Lua] Lobby data country_code = US
02:02:15.947 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:15.947 [Lua] Lobby data eac_authorized = true
02:02:15.947 [Lua] Set lobby end.
02:02:15.947 [Lua] Set lobby begin:
02:02:15.947 [Lua] Lobby data twitch_enabled = false
02:02:15.947 [Lua] Lobby data power_level = 690
02:02:15.947 [Lua] Lobby data unique_server_name = Babypeen
02:02:15.947 [Lua] Lobby data difficulty_tweak = 0
02:02:15.947 [Lua] Lobby data host = 1100001027b107c
02:02:15.947 [Lua] Lobby data time_of_search = 1609636045
02:02:15.947 [Lua] Lobby data game_mode = 1
02:02:15.947 [Lua] Lobby data is_private = false
02:02:15.947 [Lua] Lobby data match_started = true
02:02:15.947 [Lua] Lobby data mechanism = adventure
02:02:15.947 [Lua] Lobby data difficulty = harder
02:02:15.947 [Lua] Lobby data level_key = inn_level
02:02:15.947 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:15.947 [Lua] Lobby data selected_level_key = inn_level
02:02:15.947 [Lua] Lobby data quick_game = true
02:02:15.947 [Lua] Lobby data weave_name = false
02:02:15.947 [Lua] Lobby data matchmaking = true
02:02:15.947 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:15.947 [Lua] Lobby data num_players = 4
02:02:15.947 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:15.947 [Lua] Lobby data player_slot_2 = 0:0
02:02:15.947 [Lua] Lobby data country_code = US
02:02:15.947 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:15.947 [Lua] Lobby data eac_authorized = true
02:02:15.947 [Lua] Set lobby end.
02:02:15.947 [Lua] [ChatManager][1]System: Starting hosted game...
02:02:15.947 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:02:15.947 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:02:19.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, LootItemUnitPreviewer1
02:02:19.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer2
02:02:19.227 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot
02:02:19.227 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:02:19.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:02:19.244 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:02:20.285 [Lua] [IngameUI] menu view on_exit hero_view
02:02:20.290 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b737080
02:02:20.290 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
02:02:20.290 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:02:21.745 [Lua] [IngameUI] menu view on_enter hero_view
02:02:21.751 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b737080
02:02:21.751 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
02:02:23.413 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 73
02:02:23.417 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 73 47
02:02:23.516 [Lua] [PlayFabRequestQueue] EAC Enabled! 73
02:02:23.516 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 73
02:02:23.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 73
02:02:23.857 [Lua] min_height 91.160001754760742
02:02:25.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 74
02:02:25.344 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 74 48
02:02:25.451 [Lua] [PlayFabRequestQueue] EAC Enabled! 74
02:02:25.451 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 74
02:02:25.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 74
02:02:25.749 [Lua] min_height 91.160001754760742
02:02:27.633 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 75
02:02:27.636 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 75 49
02:02:27.736 [Lua] [PlayFabRequestQueue] EAC Enabled! 75
02:02:27.736 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 75
02:02:28.032 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 75
02:02:28.040 [Lua] min_height 91.160001754760742
02:02:29.459 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 76
02:02:29.463 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 76 50
02:02:29.571 [Lua] [PlayFabRequestQueue] EAC Enabled! 76
02:02:29.571 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 76
02:02:30.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 76
02:02:30.712 [Lua] min_height 91.160001754760742
02:02:30.731 [Lua] PlayFabMirrorBase:_commit_internal 30
02:02:30.731 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:02:30.737 [Lua] generate_backend_stats 1100001027b107c:1
02:02:30.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 77
02:02:30.765 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:02:30.774 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 77 51
02:02:30.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 77
02:02:30.956 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 77
02:02:31.170 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 77
02:02:31.173 [Lua] commit result success 30
02:02:32.354 [Lua] [IngameUI] menu view on_exit hero_view
02:02:32.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b737080
02:02:32.359 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
02:02:33.699 [Lua] [IngameUI] menu view on_enter hero_view
02:02:33.706 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b737080
02:02:33.706 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:02:33.722 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:02:33.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:02:33.724 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:02:33.725 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:02:33.731 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:02:34.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:02:34.011 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:02:34.035 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:34.035 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:34.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:34.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:34.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:34.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:34.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:34.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:35.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:35.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:35.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:35.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:35.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:35.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:37.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:23 my_peer_id:1100001027b107c
02:02:37.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:23 my_peer_id:1100001027b107c
02:02:37.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:23 my_peer_id:1100001027b107c
02:02:37.279 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:23 my_peer_id:1100001027b107c
02:02:37.289 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:23 my_peer_id:1100001027b107c
02:02:37.291 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
02:02:40.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:02:40.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:40.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:40.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:40.726 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:40.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:40.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:40.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:40.729 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:02:40.729 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
02:02:40.729 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
02:02:40.731 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:02:40.731 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
02:02:40.738 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:02:42.377 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
02:02:42.377 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
02:02:42.520 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
02:02:42.520 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
02:02:42.963 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
02:02:42.963 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
02:02:47.916 [Lua] PlayFabMirrorBase:_commit_internal 31
02:02:47.916 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:02:47.922 [Lua] generate_backend_stats 1100001027b107c:1
02:02:47.942 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:02:47.942 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:02:47.954 [Lua] commit result success 31
02:02:49.423 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:49.424 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:49.424 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:49.978 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:02:50.193 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:02:50.365 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:02:54.290 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 78
02:02:54.297 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 78 52
02:02:54.402 [Lua] [PlayFabRequestQueue] EAC Enabled! 78
02:02:54.402 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 78
02:02:54.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 78
02:02:54.831 [Save] Saving `save_data`
02:02:54.841 [Save] Save done
02:02:55.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:24 my_peer_id:1100001027b107c
02:02:55.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:24 my_peer_id:1100001027b107c
02:02:55.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:24 my_peer_id:1100001027b107c
02:02:55.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:24 my_peer_id:1100001027b107c
02:02:55.175 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:24 my_peer_id:1100001027b107c
02:02:55.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:02:55.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_3p, InventoryPackageSynchronizerClient
02:02:55.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
02:02:55.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
02:02:55.320 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
02:02:58.355 [Lua] [IngameUI] menu view on_exit hero_view
02:02:58.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b737080
02:02:58.359 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:02:58.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:02:58.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
02:02:58.359 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
02:02:58.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
02:02:58.807 [Lua] [IngameUI] menu view on_enter hero_view
02:02:58.813 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b737080
02:02:58.813 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:02:58.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:02:58.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:02:58.829 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:02:58.830 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:02:58.835 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:02:59.051 [Lua] Set lobby begin:
02:02:59.051 [Lua] Lobby data twitch_enabled = false
02:02:59.051 [Lua] Lobby data power_level = 691
02:02:59.051 [Lua] Lobby data unique_server_name = Babypeen
02:02:59.051 [Lua] Lobby data difficulty_tweak = 0
02:02:59.051 [Lua] Lobby data host = 1100001027b107c
02:02:59.051 [Lua] Lobby data time_of_search = 1609636045
02:02:59.051 [Lua] Lobby data game_mode = 1
02:02:59.051 [Lua] Lobby data is_private = false
02:02:59.051 [Lua] Lobby data match_started = true
02:02:59.051 [Lua] Lobby data mechanism = adventure
02:02:59.051 [Lua] Lobby data difficulty = harder
02:02:59.051 [Lua] Lobby data level_key = inn_level
02:02:59.051 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:02:59.051 [Lua] Lobby data selected_level_key = inn_level
02:02:59.051 [Lua] Lobby data quick_game = true
02:02:59.051 [Lua] Lobby data weave_name = false
02:02:59.051 [Lua] Lobby data matchmaking = true
02:02:59.051 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:02:59.051 [Lua] Lobby data num_players = 4
02:02:59.051 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:02:59.051 [Lua] Lobby data player_slot_2 = 0:0
02:02:59.051 [Lua] Lobby data country_code = US
02:02:59.051 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:02:59.051 [Lua] Lobby data eac_authorized = true
02:02:59.051 [Lua] Set lobby end.
02:02:59.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:02:59.125 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:02:59.150 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.150 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.176 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.176 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:59.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:59.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:59.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:02:59.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:59.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:02:59.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:03:02.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:03:02.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:03:02.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:25 my_peer_id:1100001027b107c
02:03:02.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:25 my_peer_id:1100001027b107c
02:03:02.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:25 my_peer_id:1100001027b107c
02:03:02.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:25 my_peer_id:1100001027b107c
02:03:02.231 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:25 my_peer_id:1100001027b107c
02:03:02.231 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
02:03:02.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read,
02:03:02.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
02:03:02.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read,
02:03:02.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
02:03:02.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
02:03:02.270 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
02:03:02.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
02:03:02.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
02:03:02.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
02:03:02.271 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
02:03:02.332 [EACServer] [19:03:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:03:02.357 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
02:03:02.357 [Lua] [PackageManager] Force_load: wwise/crossbow
02:03:02.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
02:03:02.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
02:03:02.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
02:03:02.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
02:03:02.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
02:03:02.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
02:03:02.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
02:03:02.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
02:03:02.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
02:03:02.762 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
02:03:02.972 [Lua] [IngameUI] menu view on_exit hero_view
02:03:02.977 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b737080
02:03:02.977 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:03:02.977 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:03:02.977 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:03:02.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:03:02.980 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:03:02.980 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:03:02.980 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:03:10.007 [Lua] PlayFabMirrorBase:_commit_internal 32
02:03:10.008 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:03:10.014 [Lua] generate_backend_stats 1100001027b107c:1
02:03:10.034 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 79
02:03:10.041 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:03:10.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 80
02:03:10.047 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 79 53
02:03:10.160 [Lua] [PlayFabRequestQueue] EAC Enabled! 79
02:03:10.160 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 79
02:03:10.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 79
02:03:10.338 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 80
02:03:10.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 80
02:03:10.530 [Lua] commit result success 32
02:03:33.797 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:03:34.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:26 my_peer_id:1100001027b107c
02:03:34.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:26 my_peer_id:1100001027b107c
02:03:34.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:26 my_peer_id:1100001027b107c
02:03:34.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:26 my_peer_id:1100001027b107c
02:03:34.599 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:26 my_peer_id:1100001027b107c
02:03:34.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:03:34.619 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
02:03:34.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient
02:03:34.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
02:03:34.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
02:03:34.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
02:03:34.643 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
02:03:34.727 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:03:47.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:27 my_peer_id:1100001027b107c
02:03:47.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:27 my_peer_id:1100001027b107c
02:03:47.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:27 my_peer_id:1100001027b107c
02:03:47.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105b5aeb5 inventory_sync_id:27 my_peer_id:1100001027b107c
02:03:47.061 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:27 my_peer_id:1100001027b107c
02:03:47.062 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27
02:03:47.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient
02:03:52.256 [Lua] Set lobby begin:
02:03:52.256 [Lua] Lobby data twitch_enabled = false
02:03:52.256 [Lua] Lobby data power_level = 689
02:03:52.256 [Lua] Lobby data unique_server_name = Babypeen
02:03:52.256 [Lua] Lobby data difficulty_tweak = 0
02:03:52.256 [Lua] Lobby data host = 1100001027b107c
02:03:52.257 [Lua] Lobby data time_of_search = 1609636045
02:03:52.257 [Lua] Lobby data game_mode = 1
02:03:52.257 [Lua] Lobby data is_private = false
02:03:52.257 [Lua] Lobby data match_started = true
02:03:52.257 [Lua] Lobby data mechanism = adventure
02:03:52.257 [Lua] Lobby data difficulty = harder
02:03:52.257 [Lua] Lobby data level_key = inn_level
02:03:52.257 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:03:52.257 [Lua] Lobby data selected_level_key = inn_level
02:03:52.257 [Lua] Lobby data quick_game = true
02:03:52.257 [Lua] Lobby data weave_name = false
02:03:52.257 [Lua] Lobby data matchmaking = true
02:03:52.257 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:03:52.257 [Lua] Lobby data num_players = 4
02:03:52.257 [Lua] Lobby data player_slot_5 = 110000105b5aeb5:1
02:03:52.257 [Lua] Lobby data player_slot_2 = 0:0
02:03:52.257 [Lua] Lobby data country_code = US
02:03:52.257 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:03:52.257 [Lua] Lobby data eac_authorized = true
02:03:52.257 [Lua] Set lobby end.
02:03:54.155 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105b5aeb5
02:03:54.155 [Lua] [ChatManager][1]System: TheShuler has left the game
02:03:54.155 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit InGame
02:03:54.155 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Disconnecting
02:03:54.155 [Lua] [PSM] Disconnecting peer 110000105b5aeb5
02:03:54.155 [Lua] [PSM] Disconnected peer 110000105b5aeb5 is being removed from session.
02:03:54.155 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105b5aeb5
02:03:54.156 [Lua] [GameNetworkManager] destroying game object with go_id=39
02:03:54.156 [Lua] [PeerSM] 110000105b5aeb5 :: on_exit Disconnecting
02:03:54.156 [Lua] [PeerSM] 110000105b5aeb5 :: on_enter Disconnected
02:03:54.156 [Lua] Set lobby begin:
02:03:54.156 [Lua] Lobby data twitch_enabled = false
02:03:54.156 [Lua] Lobby data power_level = 689
02:03:54.156 [Lua] Lobby data unique_server_name = Babypeen
02:03:54.156 [Lua] Lobby data difficulty_tweak = 0
02:03:54.156 [Lua] Lobby data host = 1100001027b107c
02:03:54.156 [Lua] Lobby data time_of_search = 1609636045
02:03:54.156 [Lua] Lobby data game_mode = 1
02:03:54.156 [Lua] Lobby data is_private = false
02:03:54.156 [Lua] Lobby data match_started = true
02:03:54.156 [Lua] Lobby data mechanism = adventure
02:03:54.156 [Lua] Lobby data difficulty = harder
02:03:54.156 [Lua] Lobby data level_key = inn_level
02:03:54.156 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:03:54.156 [Lua] Lobby data selected_level_key = inn_level
02:03:54.156 [Lua] Lobby data quick_game = true
02:03:54.156 [Lua] Lobby data weave_name = false
02:03:54.156 [Lua] Lobby data matchmaking = true
02:03:54.156 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:03:54.156 [Lua] Lobby data num_players = 4
02:03:54.156 [Lua] Lobby data player_slot_5 = 0:0
02:03:54.156 [Lua] Lobby data player_slot_2 = 0:0
02:03:54.156 [Lua] Lobby data country_code = US
02:03:54.156 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:03:54.156 [Lua] Lobby data eac_authorized = true
02:03:54.156 [Lua] Set lobby end.
02:03:54.156 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105b5aeb5)
02:03:54.156 [EAC] EAC server lost client 110000105b5aeb5
02:03:54.156 [EACServer] [19:03:54:156][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105B5AEB5 PlayerGUID: 76561198056058549
02:03:54.156 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 9
02:03:54.156 [SteamVoipClient] select_out(110000105b5aeb5, off)
02:03:54.156 [SteamVoipClient] select_in(110000105b5aeb5, off)
02:03:54.157 [Lua] [GameNetworkManager] destroying game object with go_id=48
02:03:54.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
02:03:54.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
02:03:54.208 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.249 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.276 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.290 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.322 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.335 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.370 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.443 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.495 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.561 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.562 [Lua] [Matchmaking] Handshake host removing client 110000105b5aeb5
02:03:54.603 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.650 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.683 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.725 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.739 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.777 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.808 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.835 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.868 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.881 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.887 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.915 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.915 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.943 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:54.980 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:55.043 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:55.088 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:55.142 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:55.211 [Connection] Dropped voip chunk from 110000105b5aeb5 because channel 11 can't communicate
02:03:56.260 [Handshaker] Lost connection 248 to 110000105b5aeb5
02:03:56.462 [Lua] [NetworkServer] Changing num_players from 4 to 3
02:03:56.462 [Lua] Players: 3
02:03:56.462 [Lua] Set lobby begin:
02:03:56.462 [Lua] Lobby data twitch_enabled = false
02:03:56.462 [Lua] Lobby data power_level = 689
02:03:56.462 [Lua] Lobby data unique_server_name = Babypeen
02:03:56.462 [Lua] Lobby data difficulty_tweak = 0
02:03:56.462 [Lua] Lobby data host = 1100001027b107c
02:03:56.462 [Lua] Lobby data time_of_search = 1609636045
02:03:56.462 [Lua] Lobby data game_mode = 1
02:03:56.462 [Lua] Lobby data is_private = false
02:03:56.462 [Lua] Lobby data match_started = true
02:03:56.462 [Lua] Lobby data mechanism = adventure
02:03:56.462 [Lua] Lobby data difficulty = harder
02:03:56.462 [Lua] Lobby data level_key = inn_level
02:03:56.462 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:03:56.462 [Lua] Lobby data selected_level_key = inn_level
02:03:56.462 [Lua] Lobby data quick_game = true
02:03:56.462 [Lua] Lobby data weave_name = false
02:03:56.462 [Lua] Lobby data matchmaking = true
02:03:56.462 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:03:56.462 [Lua] Lobby data num_players = 3
02:03:56.462 [Lua] Lobby data player_slot_5 = 0:0
02:03:56.462 [Lua] Lobby data player_slot_2 = 0:0
02:03:56.462 [Lua] Lobby data country_code = US
02:03:56.462 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:03:56.462 [Lua] Lobby data eac_authorized = true
02:03:56.462 [Lua] Set lobby end.
02:03:56.462 [Lua] [LobbyMembers] Member left 110000105b5aeb5
02:03:57.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:28 my_peer_id:1100001027b107c
02:03:57.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:28 my_peer_id:1100001027b107c
02:03:57.365 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:28 my_peer_id:1100001027b107c
02:03:57.370 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:28 my_peer_id:1100001027b107c
02:03:57.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:03:57.370 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
02:03:57.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
02:03:57.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, InventoryPackageSynchronizerClient
02:03:57.397 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:03:57.397 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
02:03:57.397 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient
02:03:57.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient
02:03:57.397 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, InventoryPackageSynchronizerClient
02:03:57.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
02:03:57.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
02:03:57.412 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
02:03:57.440 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
02:03:57.440 [Lua] [PackageManager] Force_load: wwise/throwing_axe
02:03:57.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
02:03:57.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
02:03:57.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
02:03:57.460 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
02:03:57.533 [Lua] Set lobby begin:
02:03:57.533 [Lua] Lobby data twitch_enabled = false
02:03:57.533 [Lua] Lobby data power_level = 737
02:03:57.533 [Lua] Lobby data unique_server_name = Babypeen
02:03:57.534 [Lua] Lobby data difficulty_tweak = 0
02:03:57.534 [Lua] Lobby data host = 1100001027b107c
02:03:57.534 [Lua] Lobby data time_of_search = 1609636045
02:03:57.534 [Lua] Lobby data game_mode = 1
02:03:57.534 [Lua] Lobby data is_private = false
02:03:57.534 [Lua] Lobby data match_started = true
02:03:57.534 [Lua] Lobby data mechanism = adventure
02:03:57.534 [Lua] Lobby data difficulty = harder
02:03:57.534 [Lua] Lobby data level_key = inn_level
02:03:57.534 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:03:57.534 [Lua] Lobby data selected_level_key = inn_level
02:03:57.534 [Lua] Lobby data quick_game = true
02:03:57.534 [Lua] Lobby data weave_name = false
02:03:57.534 [Lua] Lobby data matchmaking = true
02:03:57.534 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:03:57.534 [Lua] Lobby data num_players = 3
02:03:57.534 [Lua] Lobby data player_slot_5 = 0:0
02:03:57.534 [Lua] Lobby data player_slot_2 = 0:0
02:03:57.534 [Lua] Lobby data country_code = US
02:03:57.534 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:03:57.534 [Lua] Lobby data eac_authorized = true
02:03:57.534 [Lua] Set lobby end.
02:04:02.000 [Lua] [NetworkServer] Changing num_players from 3 to 4
02:04:02.000 [Lua] Players: 4
02:04:02.000 [Lua] Set lobby begin:
02:04:02.000 [Lua] Lobby data twitch_enabled = false
02:04:02.000 [Lua] Lobby data power_level = 737
02:04:02.001 [Lua] Lobby data unique_server_name = Babypeen
02:04:02.001 [Lua] Lobby data difficulty_tweak = 0
02:04:02.001 [Lua] Lobby data host = 1100001027b107c
02:04:02.001 [Lua] Lobby data time_of_search = 1609636045
02:04:02.001 [Lua] Lobby data game_mode = 1
02:04:02.001 [Lua] Lobby data is_private = false
02:04:02.001 [Lua] Lobby data match_started = true
02:04:02.001 [Lua] Lobby data mechanism = adventure
02:04:02.001 [Lua] Lobby data difficulty = harder
02:04:02.001 [Lua] Lobby data level_key = inn_level
02:04:02.001 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:04:02.001 [Lua] Lobby data selected_level_key = inn_level
02:04:02.001 [Lua] Lobby data quick_game = true
02:04:02.001 [Lua] Lobby data weave_name = false
02:04:02.001 [Lua] Lobby data matchmaking = true
02:04:02.001 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:04:02.001 [Lua] Lobby data num_players = 4
02:04:02.001 [Lua] Lobby data player_slot_5 = 0:0
02:04:02.001 [Lua] Lobby data player_slot_2 = 0:0
02:04:02.001 [Lua] Lobby data country_code = US
02:04:02.001 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:04:02.001 [Lua] Lobby data eac_authorized = true
02:04:02.001 [Lua] Set lobby end.
02:04:02.001 [Lua] [LobbyMembers] Member joined 1100001018cafc2
02:04:02.825 [Lua] Set lobby begin:
02:04:02.825 [Lua] Lobby data twitch_enabled = false
02:04:02.825 [Lua] Lobby data power_level = 740
02:04:02.825 [Lua] Lobby data unique_server_name = Babypeen
02:04:02.825 [Lua] Lobby data difficulty_tweak = 0
02:04:02.825 [Lua] Lobby data host = 1100001027b107c
02:04:02.825 [Lua] Lobby data time_of_search = 1609636045
02:04:02.825 [Lua] Lobby data game_mode = 1
02:04:02.825 [Lua] Lobby data is_private = false
02:04:02.825 [Lua] Lobby data match_started = true
02:04:02.825 [Lua] Lobby data mechanism = adventure
02:04:02.825 [Lua] Lobby data difficulty = harder
02:04:02.825 [Lua] Lobby data level_key = inn_level
02:04:02.825 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:04:02.825 [Lua] Lobby data selected_level_key = inn_level
02:04:02.825 [Lua] Lobby data quick_game = true
02:04:02.825 [Lua] Lobby data weave_name = false
02:04:02.825 [Lua] Lobby data matchmaking = true
02:04:02.826 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:04:02.826 [Lua] Lobby data num_players = 4
02:04:02.826 [Lua] Lobby data player_slot_5 = 0:0
02:04:02.826 [Lua] Lobby data player_slot_2 = 0:0
02:04:02.826 [Lua] Lobby data country_code = US
02:04:02.826 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:04:02.826 [Lua] Lobby data eac_authorized = true
02:04:02.826 [Lua] Set lobby end.
02:04:03.299 [Lua] GOT approve_channel 12 1100001018cafc2 186000001a5a0ff
02:04:03.299 [EAC] EAC server has client 1100001018cafc2 and channel 12 (and owner 1100001018cafc2)
02:04:03.299 [EACServer] [19:04:03:298][Windows][EAC Server] [Info][RegisterClient] Client: 01100001018CAFC2 PlayerGUID: 76561197986262978 PlayerIP: 0.0.0.0 OwnerGUID: 76561197986262978 PlayerName: ilovebeeer
02:04:03.299 [Lua] Client with peer_id 1100001018cafc2 got APPROVED by server
02:04:03.299 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001018cafc2'
02:04:03.299 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Connecting
02:04:03.299 [Lua] [ChatManager][1]System: ilovebeeer is joining the game
02:04:03.437 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:04:03.437 [Lua] [Matchmaking] Got a handshake request from 1100001018cafc2 with user name 'ilovebeeer'
02:04:03.538 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 1100001018cafc2, replying lobby_ok
02:04:03.641 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001018cafc2 REPLY wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
02:04:03.758 [Lua] Set lobby begin:
02:04:03.758 [Lua] Lobby data twitch_enabled = false
02:04:03.758 [Lua] Lobby data power_level = 740
02:04:03.758 [Lua] Lobby data unique_server_name = Babypeen
02:04:03.758 [Lua] Lobby data difficulty_tweak = 0
02:04:03.758 [Lua] Lobby data host = 1100001027b107c
02:04:03.758 [Lua] Lobby data time_of_search = 1609636045
02:04:03.758 [Lua] Lobby data game_mode = 1
02:04:03.758 [Lua] Lobby data is_private = false
02:04:03.758 [Lua] Lobby data match_started = true
02:04:03.758 [Lua] Lobby data mechanism = adventure
02:04:03.758 [Lua] Lobby data difficulty = harder
02:04:03.758 [Lua] Lobby data level_key = inn_level
02:04:03.758 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:04:03.758 [Lua] Lobby data selected_level_key = inn_level
02:04:03.758 [Lua] Lobby data quick_game = true
02:04:03.758 [Lua] Lobby data weave_name = false
02:04:03.758 [Lua] Lobby data matchmaking = true
02:04:03.758 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:04:03.758 [Lua] Lobby data num_players = 4
02:04:03.758 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:04:03.758 [Lua] Lobby data player_slot_2 = 0:0
02:04:03.758 [Lua] Lobby data country_code = US
02:04:03.758 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:04:03.758 [Lua] Lobby data eac_authorized = true
02:04:03.758 [Lua] Set lobby end.
02:04:03.758 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001018cafc2
02:04:03.758 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:1100001018cafc2
02:04:04.967 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:05.431 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:04:05.567 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:05.994 [Lua] ### CLEARING PEER STATE FOR 1100001018cafc2
02:04:05.994 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Connecting
02:04:05.994 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Connecting
02:04:06.028 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:04:06.110 [Lua] [PSM] Peer 1100001018cafc2 joined. Want to use profile index "5" and join party "0"
02:04:06.110 [Lua] Mechanism says: a client joined the game! 1100001018cafc2
02:04:06.110 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001018cafc2, connection_key=4)
02:04:06.110 [Lua] Sync dynamic to client:
02:04:06.162 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:06.418 [SteamVoipClient] select_out(1100001018cafc2, on)
02:04:06.467 [SteamVoipClient] select_out(1100001018cafc2, on)
02:04:06.467 [SteamVoipClient] select_in(1100001018cafc2, on)
02:04:06.467 [SteamVoipClient] select_out(1100001018cafc2, off)
02:04:06.688 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:04:07.126 [EACServer] [19:04:07:126][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001018CAFC2 Session: 6 Status: Client Authenticated Message: Client authenticated.
02:04:07.127 [EAC] Peer 1100001018cafc2 switched EAC state to ClientAuthenticatedLocal
02:04:07.425 [EACServer] [19:04:07:425][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001018CAFC2.
02:04:07.827 [EACServer] [19:04:07:826][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001018CAFC2
02:04:07.827 [EACServer] [19:04:07:826][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001018CAFC2 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:04:07.828 [EAC] Peer 1100001018cafc2 switched EAC state to ClientAuthenticatedRemote
02:04:08.334 [Lua] player (1100001018cafc2,1) was put into party 0
02:04:08.334 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Connecting
02:04:08.334 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Loading
02:04:08.334 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001018cafc2 inn_level 0
02:04:08.334 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:04:08.334 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 26, User: 1100001027b107c "Babypeen"
<>
02:04:08.335 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000BC0BB90; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001018cafc2"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14810005; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B001DD0
[3] _ = table: 000000000BC0BB90; new_state = Loading; old_state = Connecting
[4] self = table: 0000000007E4D580; dt = 0.0069538513198494911; state_data = table: 000000000BC0BB90; new_state = Loading
[5] self = table: 0000000010484840; dt = 0.0069538513198494911; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "1100001018cafc2"; peer_state_machine = table: 0000000007E4D580
[6] self = table: 000000000C6267D0; dt = 0.0069538513198494911; t = 120.27052416047081; network_manager = table: 00000000006D7020
[7] self = table: 000000001192F010; dt = 0.0069538513198494911; t = 5996.9511032789014
[8] self = table: 0000000000097100; real_world_dt = 0.0069538513198494911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069538513198494911; t = 5996.9511032789014
[9] dt = 0.0069538513198494911
[2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001018cafc2"; wanted_profile_index = 5; resend_timer = 1.895801970269531; resend_post_game_timer = 1.8608997417613864; clan_tag = "0"; peer_id = "1100001018cafc2";
[4] current_state = Loading; function_memoize = table: 000000000055C6B0; state_data = table: 000000000BC0BB90;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000006D7020; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000C260870;
[6] world_name = "level_world"; entity_system_bag = table: 0000000001072E50; network_server = table: 0000000010484840; entity_system = table: 0000000001DE11F0; parent = table: 0000000000097100; _level_flow_events = table: 0000000010321C90; statistics_db = table: 000000000F048620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000FE5BBD0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A6EBE0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000C260870; world = [World]; dt = 0.0069548729807138443; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 00000000011255B0; machines = table: 000000000808C0C0; viewport_name = "player_1"; _camera_carrier = table: 0000000010189670; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000949E0C0; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000019D2810; _quit_game = false;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000055FF30;
<>
<>
02:04:08.503 [Lua] ### Sending rpc_level_loaded
02:04:08.503 [Lua] #### Has state machine: true, peer_id: 1100001018cafc2, level_id: 50
02:04:08.503 [Lua] Peer 1100001018cafc2 has loaded the level but not all enemies, so we wait
02:04:08.613 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001018cafc2, connection_key=4)
02:04:08.614 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Loading
02:04:08.614 [Lua] [PeerSM] 1100001018cafc2 :: on_enter LoadingProfilePackages
02:04:08.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001018cafc2 inventory_sync_id:28 my_peer_id:1100001027b107c
02:04:13.386 [Lua] [PeerSM] 1100001018cafc2 :: on_exit LoadingProfilePackages
02:04:13.386 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForEnterGame
02:04:14.801 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:04:14.801 [Lua] [Matchmaking] Got a handshake request from 1100001018cafc2 with user name 'ilovebeeer'
02:04:14.801 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForEnterGame
02:04:14.801 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForGameObjectSync
02:04:14.815 [Lua] Breedfreezer (server) starting a hot join sync
02:04:14.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
02:04:14.815 [Lua] RemotePlayer:create_game_object( ) 56
02:04:14.833 [Lua] player (1100001018cafc2,1) was put into party 1
02:04:14.833 [Lua] Assigning peer(1100001018cafc2:1) to profile(5) career(1)
02:04:14.833 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001018cafc2) local_player_id(1) profile_index(5) career_index(1)
02:04:14.833 [Lua] Set lobby begin:
02:04:14.833 [Lua] Lobby data twitch_enabled = false
02:04:14.833 [Lua] Lobby data power_level = 740
02:04:14.833 [Lua] Lobby data unique_server_name = Babypeen
02:04:14.833 [Lua] Lobby data difficulty_tweak = 0
02:04:14.833 [Lua] Lobby data host = 1100001027b107c
02:04:14.833 [Lua] Lobby data time_of_search = 1609636045
02:04:14.833 [Lua] Lobby data game_mode = 1
02:04:14.833 [Lua] Lobby data is_private = false
02:04:14.833 [Lua] Lobby data match_started = true
02:04:14.833 [Lua] Lobby data mechanism = adventure
02:04:14.833 [Lua] Lobby data difficulty = harder
02:04:14.833 [Lua] Lobby data level_key = inn_level
02:04:14.833 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:04:14.834 [Lua] Lobby data selected_level_key = inn_level
02:04:14.834 [Lua] Lobby data quick_game = true
02:04:14.834 [Lua] Lobby data weave_name = false
02:04:14.834 [Lua] Lobby data matchmaking = true
02:04:14.834 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:04:14.834 [Lua] Lobby data num_players = 4
02:04:14.834 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:04:14.834 [Lua] Lobby data player_slot_2 = 0:0
02:04:14.834 [Lua] Lobby data country_code = US
02:04:14.834 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:04:14.834 [Lua] Lobby data eac_authorized = true
02:04:14.834 [Lua] Set lobby end.
02:04:14.834 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:1100001018cafc2
02:04:14.834 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForGameObjectSync
02:04:14.834 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForPlayers
02:04:14.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
02:04:14.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
02:04:14.840 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForPlayers
02:04:14.840 [Lua] [PeerSM] 1100001018cafc2 :: on_enter InGame
02:04:15.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
02:04:15.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
02:04:15.029 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read,
02:04:15.029 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001018cafc2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:04:15.029 [Lua] Adding player sync data to peer=1100001018cafc2 local_player_id=1
02:04:15.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001018cafc2
02:04:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:29 my_peer_id:1100001027b107c
02:04:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:29 my_peer_id:1100001027b107c
02:04:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001018cafc2 inventory_sync_id:29 my_peer_id:1100001027b107c
02:04:15.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:29 my_peer_id:1100001027b107c
02:04:15.041 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:29 my_peer_id:1100001027b107c
02:04:15.041 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:04:15.041 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
02:04:15.041 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
02:04:15.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:04:15.041 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
02:04:15.041 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
02:04:15.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:04:15.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:04:15.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
02:04:15.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:04:15.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:04:15.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:04:15.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
02:04:15.402 [Lua] PlayFabMirrorBase:_commit_internal 33
02:04:15.402 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:04:15.408 [Lua] generate_backend_stats 1100001027b107c:1
02:04:15.429 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:04:15.429 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:04:15.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 81
02:04:15.435 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 81
02:04:15.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
02:04:15.823 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
02:04:15.825 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
02:04:15.906 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
02:04:15.906 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
02:04:15.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
02:04:16.021 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 81
02:04:16.024 [Lua] commit result success 33
02:04:16.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
02:04:16.037 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
02:04:16.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
02:04:16.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
02:04:16.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
02:04:16.176 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
02:04:16.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
02:04:16.250 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
02:04:16.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
02:04:16.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
02:04:16.332 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
02:04:16.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
02:04:16.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
02:04:16.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
02:04:16.536 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
02:04:18.543 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001018cafc2 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:04:18.544 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
02:04:18.545 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:04:18.840 [Lua] Set lobby begin:
02:04:18.840 [Lua] Lobby data twitch_enabled = false
02:04:18.840 [Lua] Lobby data power_level = 555
02:04:18.840 [Lua] Lobby data unique_server_name = Babypeen
02:04:18.840 [Lua] Lobby data difficulty_tweak = 0
02:04:18.840 [Lua] Lobby data host = 1100001027b107c
02:04:18.840 [Lua] Lobby data time_of_search = 1609636045
02:04:18.840 [Lua] Lobby data game_mode = 1
02:04:18.840 [Lua] Lobby data is_private = false
02:04:18.840 [Lua] Lobby data match_started = true
02:04:18.841 [Lua] Lobby data mechanism = adventure
02:04:18.841 [Lua] Lobby data difficulty = harder
02:04:18.841 [Lua] Lobby data level_key = inn_level
02:04:18.841 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:04:18.841 [Lua] Lobby data selected_level_key = inn_level
02:04:18.841 [Lua] Lobby data quick_game = true
02:04:18.841 [Lua] Lobby data weave_name = false
02:04:18.841 [Lua] Lobby data matchmaking = true
02:04:18.841 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:04:18.841 [Lua] Lobby data num_players = 4
02:04:18.841 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:04:18.841 [Lua] Lobby data player_slot_2 = 0:0
02:04:18.841 [Lua] Lobby data country_code = US
02:04:18.841 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:04:18.841 [Lua] Lobby data eac_authorized = true
02:04:18.841 [Lua] Set lobby end.
02:04:24.132 [Lua] Set lobby begin:
02:04:24.132 [Lua] Lobby data twitch_enabled = false
02:04:24.132 [Lua] Lobby data power_level = 764
02:04:24.132 [Lua] Lobby data unique_server_name = Babypeen
02:04:24.132 [Lua] Lobby data difficulty_tweak = 0
02:04:24.132 [Lua] Lobby data host = 1100001027b107c
02:04:24.132 [Lua] Lobby data time_of_search = 1609636045
02:04:24.132 [Lua] Lobby data game_mode = 1
02:04:24.132 [Lua] Lobby data is_private = false
02:04:24.132 [Lua] Lobby data match_started = true
02:04:24.132 [Lua] Lobby data mechanism = adventure
02:04:24.132 [Lua] Lobby data difficulty = harder
02:04:24.132 [Lua] Lobby data level_key = inn_level
02:04:24.132 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:04:24.132 [Lua] Lobby data selected_level_key = inn_level
02:04:24.132 [Lua] Lobby data quick_game = true
02:04:24.132 [Lua] Lobby data weave_name = false
02:04:24.132 [Lua] Lobby data matchmaking = true
02:04:24.132 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:04:24.132 [Lua] Lobby data num_players = 4
02:04:24.133 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:04:24.133 [Lua] Lobby data player_slot_2 = 0:0
02:04:24.133 [Lua] Lobby data country_code = US
02:04:24.133 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:04:24.133 [Lua] Lobby data eac_authorized = true
02:04:24.133 [Lua] Set lobby end.
02:04:43.038 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:43.660 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:47.671 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:48.276 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:48.439 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:49.013 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:49.495 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:50.068 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:50.356 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:50.908 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:51.644 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:52.212 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:52.998 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:53.289 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:53.523 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:53.591 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:53.755 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:53.884 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:54.000 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:54.122 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:54.296 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:54.371 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:54.537 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:54.699 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:54.789 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:54.911 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:55.069 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:55.228 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:55.316 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:55.480 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:55.563 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:55.686 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:55.848 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:56.019 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:56.098 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:56.226 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:56.341 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:56.466 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:56.713 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:04:57.023 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:05:02.333 [EACServer] [19:05:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:05:02.360 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:05:02.361 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:05:02.361 [Lua] MatchmakingStateStartGame preferred_level_keys nil
02:05:02.361 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen 0
02:05:02.361 [Lua] [LevelTransitionHandler] set_next_level( ussingen, 0 )
02:05:02.361 [Lua] Set lobby begin:
02:05:02.361 [Lua] Lobby data twitch_enabled = false
02:05:02.361 [Lua] Lobby data power_level = 764
02:05:02.361 [Lua] Lobby data unique_server_name = Babypeen
02:05:02.361 [Lua] Lobby data difficulty_tweak = 0
02:05:02.361 [Lua] Lobby data host = 1100001027b107c
02:05:02.361 [Lua] Lobby data time_of_search = 1609636045
02:05:02.361 [Lua] Lobby data game_mode = 2
02:05:02.361 [Lua] Lobby data is_private = false
02:05:02.361 [Lua] Lobby data match_started = true
02:05:02.361 [Lua] Lobby data mechanism = adventure
02:05:02.361 [Lua] Lobby data difficulty = harder
02:05:02.361 [Lua] Lobby data level_key = inn_level
02:05:02.361 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:02.361 [Lua] Lobby data selected_level_key = ussingen
02:05:02.361 [Lua] Lobby data quick_game = true
02:05:02.361 [Lua] Lobby data weave_name = false
02:05:02.361 [Lua] Lobby data matchmaking = true
02:05:02.362 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:02.362 [Lua] Lobby data num_players = 4
02:05:02.362 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:02.362 [Lua] Lobby data player_slot_2 = 0:0
02:05:02.362 [Lua] Lobby data country_code = US
02:05:02.362 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:02.362 [Lua] Lobby data eac_authorized = true
02:05:02.362 [Lua] Set lobby end.
02:05:02.364 [Lua] Set lobby begin:
02:05:02.364 [Lua] Lobby data twitch_enabled = false
02:05:02.364 [Lua] Lobby data power_level = 764
02:05:02.364 [Lua] Lobby data unique_server_name = Babypeen
02:05:02.364 [Lua] Lobby data difficulty_tweak = 0
02:05:02.364 [Lua] Lobby data host = 1100001027b107c
02:05:02.364 [Lua] Lobby data time_of_search = 1609636045
02:05:02.364 [Lua] Lobby data game_mode = 2
02:05:02.364 [Lua] Lobby data is_private = false
02:05:02.364 [Lua] Lobby data match_started = true
02:05:02.364 [Lua] Lobby data mechanism = adventure
02:05:02.364 [Lua] Lobby data difficulty = harder
02:05:02.364 [Lua] Lobby data level_key = inn_level
02:05:02.364 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:02.364 [Lua] Lobby data selected_level_key = ussingen
02:05:02.364 [Lua] Lobby data quick_game = true
02:05:02.364 [Lua] Lobby data weave_name = false
02:05:02.364 [Lua] Lobby data matchmaking = true
02:05:02.364 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:02.364 [Lua] Lobby data num_players = 4
02:05:02.364 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:02.364 [Lua] Lobby data player_slot_2 = 0:0
02:05:02.364 [Lua] Lobby data country_code = US
02:05:02.364 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:02.364 [Lua] Lobby data eac_authorized = true
02:05:02.364 [Lua] Set lobby end.
02:05:02.365 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
02:05:02.365 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
02:05:02.365 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame
02:05:02.365 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame
02:05:02.365 [Lua] [PeerSM] 1100001018cafc2 :: on_exit InGame
02:05:02.365 [Lua] [PeerSM] 1100001018cafc2 :: on_enter InPostGame
02:05:02.365 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
02:05:02.365 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame
02:05:02.365 [Lua] Complete level triggered.
02:05:02.366 [Lua] gm_event_end_conditions_met false false
02:05:02.366 [Save] Saving `save_data`
02:05:02.366 [Lua] PlayFabMirrorBase:_commit_internal nil
02:05:02.366 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:05:02.371 [Lua] generate_backend_stats 1100001027b107c:1
02:05:02.375 [Save] Save done
02:05:02.375 [Save] Saving `save_data`
02:05:02.378 [Save] Save done
02:05:02.391 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:05:02.391 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:05:02.392 [Save] Saving `save_data`
02:05:02.392 [Lua] TRANSITION nil nil ussingen
02:05:02.392 [Lua] Transition type "ussingen", is server: true
02:05:02.392 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:05:02.392 [Lua] [GameNetworkManager] Leaving game...
02:05:02.392 [Lua] [GameNetworkManager] Shutting down game session host.
02:05:02.392 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:05:02.392 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:05:02.392 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=173.27
02:05:02.395 [Save] Save done
02:05:02.396 [Connection] Packet 86380 chunk for system game_session from 11000010e0265da had no listener
02:05:02.397 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:05:02.397 [Lua] commit result success 34
02:05:02.417 [Connection] Packet 86381 chunk for system game_session from 11000010e0265da had no listener
02:05:02.480 [Connection] Packet 81570 chunk for system game_session from 1100001024f5f80 had no listener
02:05:04.429 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:05:04.429 [Lua] [Managers] Calling function on all managers:
02:05:04.429 [Lua] Clearing all global lookup lists
02:05:04.429 [Lua] [IngamePlayerListUI] - Destroy
02:05:04.429 [Lua] [EquipmentUI] - Destroy
02:05:04.429 [Lua] [AbilityUI] - Destroy
02:05:04.429 [Lua] [GamePadAbilityUI] - Destroy
02:05:04.429 [Lua] [GamePadEquipmentUI] - Destroy
02:05:04.429 [Lua] [IngameUI] destroy
02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1
02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4
02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
02:05:04.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1
02:05:04.436 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3
02:05:04.484 [Lua] [Managers] Destroying manager group:
02:05:04.490 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:05:04.575 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:05:04.575 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
02:05:04.575 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
02:05:04.575 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c ussingen 0
02:05:04.575 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:05:04.576 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 27, User: 1100001027b107c "Babypeen"
<>
02:05:04.576 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ussingen<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ussingen"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 895638; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000127EE050
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 000000000C6267D0; application_shutdown = nil; unit_spawner = table: 0000000000BE1E90; world = [World]; unit_storage = table: 000000000245ACB0; units = table: 000000000EAAE9A0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C6267D0
[8] self = table: 000000001192F010; dt = 0.0070000626146793365; t = 6049.9505826197565; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070000626146793365; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070000626146793365; t = 6049.9505826197565
[10] dt = 0.0070000626146793365
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000006D7020; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "ussingen"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000C260870;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001072E50; network_server = table: 0000000010484840; entity_system = table: 0000000001DE11F0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000010321C90; statistics_db = table: 000000000F048620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 171.4747226813808; input_manager = table: 000000000FE5BBD0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A6EBE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C260870; world = [World]; dt = 0.0070000626146793365; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 173.26766193471849; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000019D2810; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000055FF30;
<>
<>
02:05:04.576 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame
02:05:04.576 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading
02:05:04.576 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da ussingen 0
02:05:04.576 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:05:04.576 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 28, User: 1100001027b107c "Babypeen"
<>
02:05:04.577 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ussingen<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ussingen"
[2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 895638; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000127EE050
[3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame
[5] self = table: 000000000C6267D0; application_shutdown = nil; unit_spawner = table: 0000000000BE1E90; world = [World]; unit_storage = table: 000000000245ACB0; units = table: 000000000EAAE9A0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C6267D0
[8] self = table: 000000001192F010; dt = 0.0070000626146793365; t = 6049.9505826197565; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070000626146793365; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070000626146793365; t = 6049.9505826197565
[10] dt = 0.0070000626146793365
[2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000006D7020; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "ussingen"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000C260870;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001072E50; network_server = table: 0000000010484840; entity_system = table: 0000000001DE11F0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000010321C90; statistics_db = table: 000000000F048620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 171.4747226813808; input_manager = table: 000000000FE5BBD0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A6EBE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C260870; world = [World]; dt = 0.0070000626146793365; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 173.26766193471849; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000019D2810; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000055FF30;
<>
<>
02:05:04.577 [Lua] [PeerSM] 1100001018cafc2 :: on_exit InPostGame
02:05:04.577 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Loading
02:05:04.577 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001018cafc2 ussingen 0
02:05:04.577 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:05:04.577 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 29, User: 1100001027b107c "Babypeen"
<>
02:05:04.577 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ussingen<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ussingen"
[2] self = table: 000000000BC0BB90; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001018cafc2"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 895638; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000127EE050
[3] _ = table: 000000000BC0BB90; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001018cafc2"; peer_state_machine = table: 0000000007E4D580; current_state = InPostGame
[5] self = table: 000000000C6267D0; application_shutdown = nil; unit_spawner = table: 0000000000BE1E90; world = [World]; unit_storage = table: 000000000245ACB0; units = table: 000000000EAAE9A0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C6267D0
[8] self = table: 000000001192F010; dt = 0.0070000626146793365; t = 6049.9505826197565; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070000626146793365; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070000626146793365; t = 6049.9505826197565
[10] dt = 0.0070000626146793365
[2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; peer_id = "1100001018cafc2"; num_players = 1; wanted_party_index = 0; account_id = "1100001018cafc2"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.895801970269531; loaded_level = "inn_level"; resend_post_game_timer = 1.8608997417613864;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000006D7020; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "ussingen"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000C260870;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001072E50; network_server = table: 0000000010484840; entity_system = table: 0000000001DE11F0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000010321C90; statistics_db = table: 000000000F048620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 171.4747226813808; input_manager = table: 000000000FE5BBD0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A6EBE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C260870; world = [World]; dt = 0.0070000626146793365; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 173.26766193471849; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000019D2810; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000055FF30;
<>
<>
02:05:04.577 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame
02:05:04.577 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
02:05:04.577 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 ussingen 0
02:05:04.577 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:05:04.578 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 30, User: 1100001027b107c "Babypeen"
<>
02:05:04.578 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ussingen<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ussingen"
[2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 895638; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000127EE050
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame
[5] self = table: 000000000C6267D0; application_shutdown = nil; unit_spawner = table: 0000000000BE1E90; world = [World]; unit_storage = table: 000000000245ACB0; units = table: 000000000EAAE9A0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C6267D0
[8] self = table: 000000001192F010; dt = 0.0070000626146793365; t = 6049.9505826197565; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070000626146793365; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070000626146793365; t = 6049.9505826197565
[10] dt = 0.0070000626146793365
[2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 00000000006D7020; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "ussingen"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000C260870;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001072E50; network_server = table: 0000000010484840; entity_system = table: 0000000001DE11F0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000010321C90; statistics_db = table: 000000000F048620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 171.4747226813808; input_manager = table: 000000000FE5BBD0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A6EBE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C260870; world = [World]; dt = 0.0070000626146793365; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 173.26766193471849; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000019D2810; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C6267D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000055FF30;
<>
<>
02:05:04.578 [Lua] [Matchmaking] unregister rpcs
02:05:04.578 [Lua] ############### UNLOADING PACKAGES ###############
02:05:04.578 [Lua] [Managers] Calling function on all managers:
02:05:04.578 [Lua] [Managers] Destroying manager group:
02:05:04.578 [Lua] [Gamestate] Enter state StateLoading
02:05:04.580 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:05:04.580 [Lua] [Matchmaking] register rpcs
02:05:04.580 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:05:04.580 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
02:05:04.580 [Lua] Set lobby begin:
02:05:04.580 [Lua] Lobby data twitch_enabled = false
02:05:04.580 [Lua] Lobby data power_level = 0
02:05:04.580 [Lua] Lobby data unique_server_name = Babypeen
02:05:04.580 [Lua] Lobby data difficulty_tweak = 0
02:05:04.580 [Lua] Lobby data host = 1100001027b107c
02:05:04.580 [Lua] Lobby data time_of_search = 1609636045
02:05:04.580 [Lua] Lobby data game_mode = 2
02:05:04.581 [Lua] Lobby data is_private = false
02:05:04.581 [Lua] Lobby data match_started = true
02:05:04.581 [Lua] Lobby data mechanism = adventure
02:05:04.581 [Lua] Lobby data difficulty = harder
02:05:04.581 [Lua] Lobby data level_key = inn_level
02:05:04.581 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:04.581 [Lua] Lobby data selected_level_key = ussingen
02:05:04.581 [Lua] Lobby data quick_game = true
02:05:04.581 [Lua] Lobby data weave_name = false
02:05:04.581 [Lua] Lobby data matchmaking = true
02:05:04.581 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:04.581 [Lua] Lobby data num_players = 4
02:05:04.581 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:04.581 [Lua] Lobby data player_slot_2 = 0:0
02:05:04.581 [Lua] Lobby data country_code = US
02:05:04.581 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:04.581 [Lua] Lobby data eac_authorized = true
02:05:04.581 [Lua] Set lobby end.
02:05:04.581 [Lua] registering RPCs
02:05:04.581 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:05:04.581 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:05:04.581 [Lua] Set lobby begin:
02:05:04.581 [Lua] Lobby data twitch_enabled = false
02:05:04.581 [Lua] Lobby data power_level = 0
02:05:04.581 [Lua] Lobby data unique_server_name = Babypeen
02:05:04.581 [Lua] Lobby data difficulty_tweak = 0
02:05:04.581 [Lua] Lobby data host = 1100001027b107c
02:05:04.581 [Lua] Lobby data time_of_search = 1609636045
02:05:04.581 [Lua] Lobby data game_mode = 2
02:05:04.581 [Lua] Lobby data is_private = false
02:05:04.581 [Lua] Lobby data match_started = true
02:05:04.581 [Lua] Lobby data mechanism = adventure
02:05:04.581 [Lua] Lobby data difficulty = harder
02:05:04.581 [Lua] Lobby data level_key = ussingen
02:05:04.581 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:04.581 [Lua] Lobby data selected_level_key = ussingen
02:05:04.581 [Lua] Lobby data quick_game = true
02:05:04.581 [Lua] Lobby data weave_name = false
02:05:04.581 [Lua] Lobby data matchmaking = true
02:05:04.581 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:04.581 [Lua] Lobby data num_players = 4
02:05:04.581 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:04.581 [Lua] Lobby data player_slot_2 = 0:0
02:05:04.581 [Lua] Lobby data country_code = US
02:05:04.581 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:04.581 [Lua] Lobby data eac_authorized = true
02:05:04.581 [Lua] Set lobby end.
02:05:04.581 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:05:04.584 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
02:05:04.584 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[nil] self.picked_environment_id=[0]
02:05:04.584 [Lua] [LevelTransitionHandler] load_level ussingen 0
02:05:04.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:05:04.587 [Umbra] Unload tome
02:05:04.587 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:05:04.639 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:05:04.639 [Lua] [LevelTransitionHandler] Loading level: "ussingen"
02:05:04.639 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ussingen" Meta package name: "nil"
02:05:04.639 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read,
02:05:04.639 [Lua] [StateLoading] got rpc_load_level 108 ussingen
02:05:04.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
02:05:04.692 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
02:05:04.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
02:05:06.052 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
02:05:10.089 [Lua] ### Sending rpc_level_loaded
02:05:10.089 [Lua] #### Has state machine: true, peer_id: 1100001018cafc2, level_id: 108
02:05:10.089 [Lua] Peer 1100001018cafc2 has loaded the level and all enemies are loaded
02:05:10.089 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Loading
02:05:10.089 [Lua] [PeerSM] 1100001018cafc2 :: on_enter LoadingProfilePackages
02:05:10.106 [Lua] [PeerSM] 1100001018cafc2 :: on_exit LoadingProfilePackages
02:05:10.106 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForEnterGame
02:05:10.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
02:05:10.340 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
02:05:10.357 [Lua] [LevelTransitionHandler] Level load completed!
02:05:10.357 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 895638 - use_random_directors: true - overriden_conflict: nil
02:05:10.384 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:05:10.384 [Lua] checking dlc's against conflict directors
02:05:10.384 [Lua] number of factions to include 2
02:05:10.385 [Lua] number of factions added 2
02:05:10.385 [Lua] --- --- ---
02:05:10.385 [Lua] Starting... difficulty 'harder'
02:05:10.385 [Lua] These are the starting conflict directors:
02:05:10.385 [Lua] skaven
02:05:10.385 [Lua] chaos
02:05:10.385 [Lua] default_light
02:05:10.385 [Lua] --- --- ---
02:05:10.385 [Lua]
02:05:10.385 [Lua] Looking for a new director:
02:05:10.385 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield
02:05:10.385 [Lua] ->trying director: chaos
02:05:10.385 [Lua] --> success!
02:05:10.385 [Lua] --> re-used the same breeds
02:05:10.385 [Lua]
02:05:10.385 [Lua] Looking for a new director:
02:05:10.385 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield
02:05:10.385 [Lua] ->trying director: skaven
02:05:10.385 [Lua] --> success!
02:05:10.385 [Lua] --> re-used the same breeds
02:05:10.385 [Lua]
02:05:10.385 [Lua] Looking for a new director:
02:05:10.385 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield
02:05:10.385 [Lua] ->trying director: chaos
02:05:10.385 [Lua] --> success!
02:05:10.385 [Lua] --> re-used the same breeds
02:05:10.385 [Lua]
02:05:10.385 [Lua] Looking for a new director:
02:05:10.385 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield
02:05:10.385 [Lua] ->trying director: default
02:05:10.385 [Lua] --> success!
02:05:10.385 [Lua] --> re-used the same breeds
02:05:10.385 [Lua]
02:05:10.385 [Lua] DONE! Found the following directors:
02:05:10.385 [Lua] chaos
02:05:10.385 [Lua] skaven
02:05:10.385 [Lua] chaos
02:05:10.385 [Lua] default
02:05:10.385 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield
02:05:10.385 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_poison_wind_globadier=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_plague_monk=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
chaos_vortex_sorcerer=true,
skaven_ratling_gunner=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
02:05:10.385 [Lua] load_startup_enemy_packages: --------------
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_spawn
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_troll
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_rat_ogre
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_stormfiend
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] beastmen_minotaur
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_plague_sorcerer
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_corruptor_sorcerer
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_gutter_runner
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_pack_master
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_poison_wind_globadier
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_ratling_gunner
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_warpfire_thrower
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_vortex_sorcerer
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] beastmen_standard_bearer
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_vortex
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] critter_rat
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] critter_pig
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_marauder
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_storm_vermin
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_warrior
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_clan_rat
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_plague_monk
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_slave
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_fanatic
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_loot_rat
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_marauder_with_shield
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_clan_rat_with_shield
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_berzerker
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] chaos_raider
02:05:10.385 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:05:10.385 [Lua] skaven_storm_vermin_with_shield
02:05:10.387 [Lua] ### Sending rpc_level_loaded
02:05:10.387 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 108
02:05:10.387 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
02:05:10.404 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
02:05:10.404 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
02:05:10.421 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
02:05:10.421 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
02:05:10.421 [Lua] ### Sending rpc_level_loaded
02:05:10.421 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 108
02:05:10.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:05:10.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:05:10.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:05:10.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:05:10.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:05:10.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:05:11.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:05:11.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:05:11.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:05:11.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:05:11.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:05:11.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:05:11.839 [Lua] ### Sending rpc_level_loaded
02:05:11.839 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 108
02:05:11.839 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded
02:05:11.840 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
02:05:11.840 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
02:05:11.858 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
02:05:11.858 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
02:05:12.077 [Lua] ### Sending rpc_level_loaded
02:05:12.077 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 108
02:05:12.077 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded
02:05:12.077 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading
02:05:12.077 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages
02:05:12.094 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages
02:05:12.094 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame
02:05:12.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:05:12.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:05:12.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:05:12.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:05:12.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:05:12.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:05:12.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:05:12.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:05:12.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:05:12.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:05:12.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:05:12.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:05:12.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:05:12.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:05:12.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:05:13.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:05:13.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:05:13.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:05:13.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:05:13.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:05:13.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:05:13.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:05:13.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:05:13.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:05:13.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:05:13.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:05:13.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:05:14.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:05:14.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:05:14.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:05:14.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:05:14.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:05:14.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:05:14.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:05:14.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:05:14.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:05:14.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:05:14.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:05:14.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:05:15.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:05:15.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:05:15.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:05:15.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:05:15.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:05:15.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:05:15.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:05:15.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:05:15.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:05:15.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:05:15.965 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:05:15.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:05:16.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:05:16.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:05:16.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:05:16.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:05:16.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:05:16.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:05:16.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:05:16.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:05:16.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:05:16.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:05:16.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:05:16.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:05:17.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:05:17.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:05:17.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:05:17.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:05:17.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:05:17.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:05:17.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:05:17.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:05:17.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:05:17.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:05:17.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:05:17.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:05:18.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:05:18.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:05:18.185 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: custom
02:05:18.185 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:05:18.185 [Lua] Starting async level spawning of levels/honduras/ussingen/world
02:05:18.186 [Umbra] Init version: 3.4.15 :: 16 threads
02:05:19.255 [Lua] Async level spawning done
02:05:19.255 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:05:20.212 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:05:20.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:05:20.212 [Lua] [Matchmaking] unregister rpcs
02:05:20.213 [Lua] Set lobby begin:
02:05:20.213 [Lua] Lobby data twitch_enabled = false
02:05:20.213 [Lua] Lobby data power_level = 0
02:05:20.213 [Lua] Lobby data unique_server_name = Babypeen
02:05:20.213 [Lua] Lobby data difficulty_tweak = 0
02:05:20.213 [Lua] Lobby data host = 1100001027b107c
02:05:20.213 [Lua] Lobby data time_of_search = 1609636045
02:05:20.213 [Lua] Lobby data game_mode = 2
02:05:20.213 [Lua] Lobby data is_private = false
02:05:20.213 [Lua] Lobby data match_started = true
02:05:20.213 [Lua] Lobby data mechanism = adventure
02:05:20.213 [Lua] Lobby data difficulty = harder
02:05:20.213 [Lua] Lobby data level_key = ussingen
02:05:20.213 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:20.213 [Lua] Lobby data selected_level_key = ussingen
02:05:20.213 [Lua] Lobby data quick_game = true
02:05:20.213 [Lua] Lobby data weave_name = false
02:05:20.213 [Lua] Lobby data matchmaking = true
02:05:20.213 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:20.213 [Lua] Lobby data num_players = 4
02:05:20.213 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:20.213 [Lua] Lobby data player_slot_2 = 0:0
02:05:20.213 [Lua] Lobby data country_code = US
02:05:20.213 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:20.213 [Lua] Lobby data eac_authorized = true
02:05:20.213 [Lua] Set lobby end.
02:05:20.213 [Lua] [Managers] Destroying manager group:
02:05:20.214 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
02:05:20.214 [Lua] [Gamestate] Enter StateIngame HOST
02:05:20.214 [Lua] [Managers] Calling function on all managers:
02:05:20.214 [Lua] <>level = ussingen<>
02:05:20.214 [Lua] Set lobby begin:
02:05:20.214 [Lua] Lobby data twitch_enabled = false
02:05:20.214 [Lua] Lobby data power_level = 0
02:05:20.214 [Lua] Lobby data unique_server_name = Babypeen
02:05:20.214 [Lua] Lobby data difficulty_tweak = 0
02:05:20.214 [Lua] Lobby data host = 1100001027b107c
02:05:20.214 [Lua] Lobby data time_of_search = 1609636045
02:05:20.214 [Lua] Lobby data game_mode = 2
02:05:20.214 [Lua] Lobby data is_private = false
02:05:20.214 [Lua] Lobby data match_started = true
02:05:20.214 [Lua] Lobby data mechanism = adventure
02:05:20.214 [Lua] Lobby data difficulty = harder
02:05:20.214 [Lua] Lobby data level_key = ussingen
02:05:20.214 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:20.214 [Lua] Lobby data selected_level_key = ussingen
02:05:20.214 [Lua] Lobby data quick_game = true
02:05:20.214 [Lua] Lobby data weave_name = false
02:05:20.214 [Lua] Lobby data matchmaking = true
02:05:20.215 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:20.215 [Lua] Lobby data num_players = 4
02:05:20.215 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:20.215 [Lua] Lobby data player_slot_2 = 0:0
02:05:20.215 [Lua] Lobby data country_code = US
02:05:20.215 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:20.215 [Lua] Lobby data eac_authorized = true
02:05:20.215 [Lua] Set lobby end.
02:05:20.215 [Lua] [StateIngame] Server ingame
02:05:20.218 [Lua] Set lobby begin:
02:05:20.218 [Lua] Lobby data twitch_enabled = false
02:05:20.218 [Lua] Lobby data power_level = 0
02:05:20.218 [Lua] Lobby data unique_server_name = Babypeen
02:05:20.218 [Lua] Lobby data difficulty_tweak = 0
02:05:20.218 [Lua] Lobby data host = 1100001027b107c
02:05:20.218 [Lua] Lobby data time_of_search = 1609636045
02:05:20.218 [Lua] Lobby data game_mode = 2
02:05:20.218 [Lua] Lobby data is_private = false
02:05:20.218 [Lua] Lobby data match_started = true
02:05:20.218 [Lua] Lobby data mechanism = adventure
02:05:20.218 [Lua] Lobby data difficulty = harder
02:05:20.218 [Lua] Lobby data level_key = ussingen
02:05:20.218 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:20.218 [Lua] Lobby data selected_level_key = ussingen
02:05:20.218 [Lua] Lobby data quick_game = true
02:05:20.218 [Lua] Lobby data weave_name = false
02:05:20.218 [Lua] Lobby data matchmaking = true
02:05:20.218 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:20.218 [Lua] Lobby data num_players = 4
02:05:20.218 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:20.218 [Lua] Lobby data player_slot_2 = 0:0
02:05:20.218 [Lua] Lobby data country_code = US
02:05:20.218 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:20.218 [Lua] Lobby data eac_authorized = true
02:05:20.218 [Lua] Set lobby end.
02:05:20.218 [Lua] [Matchmaking] register rpcs
02:05:20.218 [Lua] GameNetworkManager:init... creating game session
02:05:20.218 [Lua] Host GameSession.make_game_session_host with session:
02:05:20.218 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:05:20.219 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
02:05:20.219 [Lua] [GameNetworkManager] self.is_server = true
02:05:20.219 [Network] Setting artificial MTU limit to 576
02:05:20.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 82
02:05:20.219 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
02:05:20.230 [Lua] Switching ConflictSettings: to: default
02:05:20.230 [Lua] pacing=default
02:05:20.230 [Lua] roaming=nil
02:05:20.230 [Lua] specials=default
02:05:20.230 [Lua] debug_color=maroon
02:05:20.230 [Lua] contained_breeds=nil
02:05:20.230 [Lua] pack_spawning=default
02:05:20.230 [Lua] disabled=false
02:05:20.230 [Lua] factions=nil
02:05:20.230 [Lua] boss=default
02:05:20.230 [Lua] horde=default
02:05:20.230 [Lua] name=default
02:05:20.230 [Lua] intensity=default
02:05:20.230 [Lua] ---
02:05:20.230 [Lua] [LevelAnalysis] set_random_seed( 895638)
02:05:20.235 [Lua] [AIInterestPointSystem] Level Seed: 895638
02:05:20.236 [Lua]
02:05:20.236 [Lua] [entity_system_bag] = table
02:05:20.236 [Lua] [entity_system_bag] = metatable
02:05:20.236 [Lua] [startup_data] = table
02:05:20.236 [Lua] [entity_manager] = table
02:05:20.236 [Lua] [entity_manager] = metatable
02:05:20.236 [Lua] [unit_spawner] = table
02:05:20.236 [Lua] [unit_spawner] = metatable
02:05:20.236 [Lua] [unit_storage] = table
02:05:20.236 [Lua] [unit_storage] = metatable
02:05:20.236 [Lua] [dice_keeper] = table
02:05:20.236 [Lua] [dice_keeper] = metatable
02:05:20.236 [Lua] [is_server] = true (boolean)
02:05:20.236 [Lua] [world] = [World]
02:05:20.236 [Lua] [system_api] = table
02:05:20.236 [Lua] [entity_system] = table
02:05:20.236 [Lua] [entity_system] = metatable
02:05:20.236 [Lua] [network_lobby] = table
02:05:20.236 [Lua] [network_lobby] = metatable
02:05:20.236 [Lua] [profile_synchronizer] = table
02:05:20.236 [Lua] [profile_synchronizer] = metatable
02:05:20.236 [Lua] [level_transition_handler] = table
02:05:20.236 [Lua] [level_transition_handler] = metatable
02:05:20.236 [Lua] [num_local_human_players] = 1 (number)
02:05:20.236 [Lua] [statistics_db] = table
02:05:20.236 [Lua] [statistics_db] = metatable
02:05:20.236 [Lua] [network_server] = table
02:05:20.236 [Lua] [network_server] = metatable
02:05:20.236 [Lua] [input_manager] = table
02:05:20.236 [Lua] [input_manager] = metatable
02:05:20.236 [Lua] [network_clock] = table
02:05:20.236 [Lua] [network_clock] = metatable
02:05:20.236 [Lua] [network_transmit] = table
02:05:20.236 [Lua] [network_transmit] = metatable
02:05:20.236 [Lua] [free_flight_manager] = table
02:05:20.236 [Lua] [free_flight_manager] = metatable
02:05:20.236 [Lua] [network_manager] = table
02:05:20.236 [Lua] [network_manager] = metatable
02:05:20.236 [Lua] [network_event_delegate] = table
02:05:20.236 [Lua] [network_event_delegate] = metatable
02:05:20.236 [Lua]
02:05:20.236 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:05:20.236 [Lua] ignoring extension VersusInteractObjectiveExtension
02:05:20.236 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:05:20.236 [Lua] ignoring extension VersusSocketObjectiveExtension
02:05:20.236 [Lua] ignoring extension VersusTargetObjectiveExtension
02:05:20.236 [Lua] ignoring extension VersusMissionObjectiveExtension
02:05:20.240 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:05:20.258 [Lua] [AchievementManager] Achievements using the steam platform
02:05:20.295 [Lua] respawn_unit_spawned with group id: mansion_event
02:05:20.295 [Lua] respawn_unit_spawned with group id: mansion_event
02:05:20.295 [Lua] respawn_unit_spawned with group id: mansion_event
02:05:20.332 [Lua] respawn_unit_spawned with group id: cellar_drop
02:05:20.332 [Lua] respawn_unit_spawned with group id: cellar_drop
02:05:20.332 [Lua] respawn_unit_spawned with group id: cellar_drop
02:05:20.333 [Lua] [StateIngame] Level seed: 895638
02:05:20.365 [Lua] [LevelAnalysis] set_random_seed( 895638)
02:05:20.371 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:05:20.371 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:05:20.371 [Lua] [IngameUI] init
02:05:20.384 [SteamVoipClient] select_out(1100001018cafc2, off)
02:05:20.384 [SteamVoipClient] select_out(1100001027b107c, off)
02:05:20.384 [SteamVoipClient] select_out(11000010e0265da, off)
02:05:20.387 [Lua] cb_razer_chroma_setup
02:05:20.411 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:05:20.411 [Lua] Set lobby begin:
02:05:20.411 [Lua] Lobby data twitch_enabled = false
02:05:20.411 [Lua] Lobby data power_level = 795
02:05:20.411 [Lua] Lobby data unique_server_name = Babypeen
02:05:20.411 [Lua] Lobby data difficulty_tweak = 0
02:05:20.411 [Lua] Lobby data host = 1100001027b107c
02:05:20.411 [Lua] Lobby data time_of_search = 1609636045
02:05:20.411 [Lua] Lobby data game_mode = 2
02:05:20.411 [Lua] Lobby data is_private = false
02:05:20.411 [Lua] Lobby data match_started = true
02:05:20.411 [Lua] Lobby data mechanism = adventure
02:05:20.411 [Lua] Lobby data difficulty = harder
02:05:20.411 [Lua] Lobby data level_key = ussingen
02:05:20.411 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:20.411 [Lua] Lobby data selected_level_key = ussingen
02:05:20.411 [Lua] Lobby data quick_game = true
02:05:20.411 [Lua] Lobby data weave_name = false
02:05:20.411 [Lua] Lobby data matchmaking = true
02:05:20.411 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:20.411 [Lua] Lobby data num_players = 4
02:05:20.411 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:20.411 [Lua] Lobby data player_slot_2 = 0:0
02:05:20.412 [Lua] Lobby data country_code = US
02:05:20.412 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:20.412 [Lua] Lobby data eac_authorized = true
02:05:20.412 [Lua] Set lobby end.
02:05:20.413 [Lua] CurrentConflictSettings default
02:05:20.413 [Lua] [ConflictDirector] conflict_director is ai_ready
02:05:20.416 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:05:20.416 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:05:20.420 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:05:20.420 [Lua] Forming navigation groups in one frame
02:05:20.420 [Lua] Forming navigation groups
02:05:20.441 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999527063
02:05:20.621 [Lua] NavigationGroupManager -> calulation time B: 0.18100000000049477
02:05:20.621 [Lua] number of nav groups: 361
02:05:20.624 [Lua] number of refined nav groups : 240
02:05:20.630 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
02:05:20.631 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.681207852065565 Normalized coefficient: 1.3483194717072813
02:05:20.635 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.057582202553748 Normalized coefficient: 1.1203918122661798
02:05:20.638 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 7.1236129790544469 Normalized coefficient: 1.7687653774914167
02:05:20.654 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:05:20.654 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
02:05:20.654 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
02:05:20.660 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen
02:05:20.660 [Lua] [LevelAnalysis] This level has a total main-path length of 1025.348 meters.
02:05:20.660 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:05:20.660 [Lua] [LevelAnalysis]
02:05:20.660 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:05:20.660 [Lua] [LevelAnalysis]
02:05:20.660 [Lua] [LevelAnalysis] Terror events added:
02:05:20.660 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
02:05:20.660 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
02:05:20.660 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
02:05:20.660 [Lua] NORMAL PATROL MAIN PATH 417.97784423828125
02:05:20.660 [Lua] [waypoints] = table
02:05:20.660 [Lua] [astar_points] = table
02:05:20.660 [Lua] [travel_dist] = 417.86866983771324 (number)
02:05:20.660 [Lua] [one_directional] = true (boolean)
02:05:20.660 [Lua] [id] = boss3 (string)
02:05:20.660 [Lua] ----> using boss spline path!
02:05:20.660 [Lua] Adding main path event: Vector3Box(-42.5, -135, 6.083) boss_event_chaos_spline_patrol 45 table: 00000000042DA290
02:05:20.660 [Lua] ----> using boss gizmo!
02:05:20.660 [Lua] [LevelAnalysis] section: 2, start-index: 9, end-index: 13, forbidden-dist: -260.7 start-travel-dist: 688.7, end-travel-dist: 425.6 spawn_distance 418.0
02:05:20.660 [Lua] Adding main path event: Vector3Box(-47.2182, -96.0529, 1.66432) boss_event_rat_ogre 45 table: 00000000042DA880
02:05:20.660 [Lua] NORMAL PATROL MAIN PATH 955.450927734375
02:05:20.660 [Lua] [waypoints] = table
02:05:20.660 [Lua] [astar_points] = table
02:05:20.660 [Lua] [travel_dist] = 955.93605142831802 (number)
02:05:20.660 [Lua] [one_directional] = true (boolean)
02:05:20.660 [Lua] [id] = boss8 (string)
02:05:20.660 [Lua] ----> using boss spline path!
02:05:20.660 [Lua] Adding main path event: Vector3Box(42.5, 17, 10.3528) boss_event_spline_patrol 45 table: 00000000042DABE0
02:05:20.660 [Lua] [LevelAnalysis] num_event_places_f: 0.65023176113764447 , num_event_places: 0 , trailing_event_fraction: 0.65023176113764447 , num_events: 1
02:05:20.660 [Lua] [LevelAnalysis] Level path distance: 1025.3476417064667
02:05:20.660 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1025.3476417064667 forbidden_dist: -925.34764170646667
02:05:20.660 [Lua] [LevelAnalysis] wanted_distance: 760.98776728970654
02:05:20.660 [Lua] [LevelAnalysis] Terror events added:
02:05:20.660 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:05:20.660 [Lua] Adding main path event: Vector3Box(-42.3573, -27.9173, 16.6095) rare_event_loot_rat 45 table: 00000000042DB360
02:05:20.661 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:05:20.663 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
02:05:20.671 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=53
02:05:20.671 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54
02:05:20.671 [Lua] [Managers] Calling function on all managers:
02:05:20.671 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:05:20.700 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
02:05:20.700 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
02:05:20.700 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForEnterGame
02:05:20.700 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForGameObjectSync
02:05:20.700 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 82
02:05:20.971 [Lua] Set lobby begin:
02:05:20.971 [Lua] Lobby data twitch_enabled = false
02:05:20.971 [Lua] Lobby data power_level = 795
02:05:20.971 [Lua] Lobby data unique_server_name = Babypeen
02:05:20.971 [Lua] Lobby data difficulty_tweak = 0
02:05:20.971 [Lua] Lobby data host = 1100001027b107c
02:05:20.971 [Lua] Lobby data time_of_search = 1609636045
02:05:20.971 [Lua] Lobby data game_mode = 2
02:05:20.971 [Lua] Lobby data is_private = false
02:05:20.971 [Lua] Lobby data match_started = true
02:05:20.971 [Lua] Lobby data mechanism = adventure
02:05:20.971 [Lua] Lobby data difficulty = harder
02:05:20.971 [Lua] Lobby data level_key = ussingen
02:05:20.971 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:20.971 [Lua] Lobby data selected_level_key = ussingen
02:05:20.971 [Lua] Lobby data quick_game = true
02:05:20.971 [Lua] Lobby data weave_name = false
02:05:20.971 [Lua] Lobby data matchmaking = true
02:05:20.971 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:20.971 [Lua] Lobby data num_players = 4
02:05:20.971 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:20.971 [Lua] Lobby data player_slot_2 = 0:0
02:05:20.971 [Lua] Lobby data country_code = US
02:05:20.971 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:20.971 [Lua] Lobby data eac_authorized = true
02:05:20.971 [Lua] Set lobby end.
02:05:20.971 [Lua] [Matchmaking] Assigned player 1100001018cafc2 to slot 5 when hot join syncing
02:05:20.971 [Lua] Breedfreezer (server) starting a hot join sync
02:05:20.971 [Lua] packing 0 units of breed chaos_marauder
02:05:20.971 [Lua] packing 0 units of breed skaven_clan_rat
02:05:20.971 [Lua] packing 0 units of breed skaven_storm_vermin
02:05:20.971 [Lua] packing 0 units of breed skaven_slave
02:05:20.971 [Lua] packing 0 units of breed chaos_fanatic
02:05:20.971 [Lua] packing 0 units of breed chaos_raider
02:05:20.971 [Lua] packing 0 units of breed chaos_warrior
02:05:20.971 [Lua] packing 0 units of breed chaos_berzerker
02:05:20.971 [Lua] packing 0 units of breed skaven_plague_monk
02:05:20.971 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:05:20.971 [Lua]
02:05:20.971 [Lua] [1] = 1 (number)
02:05:20.971 [Lua] [2] = 0 (number)
02:05:20.971 [Lua] [3] = 1 (number)
02:05:20.971 [Lua] [4] = 0 (number)
02:05:20.971 [Lua] [5] = 1 (number)
02:05:20.971 [Lua] [6] = 0 (number)
02:05:20.971 [Lua] [7] = 1 (number)
02:05:20.971 [Lua] [8] = 0 (number)
02:05:20.971 [Lua] [9] = 1 (number)
02:05:20.971 [Lua] [10] = 0 (number)
02:05:20.971 [Lua] [11] = 1 (number)
02:05:20.971 [Lua] [12] = 0 (number)
02:05:20.971 [Lua] [13] = 1 (number)
02:05:20.971 [Lua] [14] = 0 (number)
02:05:20.971 [Lua] [15] = 1 (number)
02:05:20.971 [Lua] [16] = 0 (number)
02:05:20.971 [Lua] [17] = 1 (number)
02:05:20.971 [Lua] [18] = 0 (number)
02:05:20.971 [Lua]
02:05:20.971 [Lua]
02:05:20.971 [Lua]
02:05:20.972 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
02:05:20.972 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
02:05:20.972 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
02:05:20.972 [Lua] RemotePlayer:create_game_object( ) 55
02:05:20.984 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForGameObjectSync
02:05:20.984 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForPlayers
02:05:20.984 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001018cafc2
02:05:20.988 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 82
02:05:21.193 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001018cafc2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:05:21.193 [Lua] Adding player sync data to peer=1100001018cafc2 local_player_id=1
02:05:23.369 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame
02:05:23.369 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync
02:05:23.382 [Lua] Set lobby begin:
02:05:23.382 [Lua] Lobby data twitch_enabled = false
02:05:23.382 [Lua] Lobby data power_level = 795
02:05:23.382 [Lua] Lobby data unique_server_name = Babypeen
02:05:23.382 [Lua] Lobby data difficulty_tweak = 0
02:05:23.382 [Lua] Lobby data host = 1100001027b107c
02:05:23.382 [Lua] Lobby data time_of_search = 1609636045
02:05:23.382 [Lua] Lobby data game_mode = 2
02:05:23.382 [Lua] Lobby data is_private = false
02:05:23.382 [Lua] Lobby data match_started = true
02:05:23.382 [Lua] Lobby data mechanism = adventure
02:05:23.383 [Lua] Lobby data difficulty = harder
02:05:23.383 [Lua] Lobby data level_key = ussingen
02:05:23.383 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:23.383 [Lua] Lobby data selected_level_key = ussingen
02:05:23.383 [Lua] Lobby data quick_game = true
02:05:23.383 [Lua] Lobby data weave_name = false
02:05:23.383 [Lua] Lobby data matchmaking = true
02:05:23.383 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:23.383 [Lua] Lobby data num_players = 4
02:05:23.383 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:23.383 [Lua] Lobby data player_slot_2 = 0:0
02:05:23.383 [Lua] Lobby data country_code = US
02:05:23.383 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:23.383 [Lua] Lobby data eac_authorized = true
02:05:23.383 [Lua] Set lobby end.
02:05:23.383 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing
02:05:23.383 [Lua] Breedfreezer (server) starting a hot join sync
02:05:23.383 [Lua] packing 0 units of breed chaos_marauder
02:05:23.383 [Lua] packing 0 units of breed skaven_clan_rat
02:05:23.383 [Lua] packing 0 units of breed skaven_storm_vermin
02:05:23.383 [Lua] packing 0 units of breed skaven_slave
02:05:23.383 [Lua] packing 0 units of breed chaos_fanatic
02:05:23.383 [Lua] packing 0 units of breed chaos_raider
02:05:23.383 [Lua] packing 0 units of breed chaos_warrior
02:05:23.383 [Lua] packing 0 units of breed chaos_berzerker
02:05:23.383 [Lua] packing 0 units of breed skaven_plague_monk
02:05:23.383 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:05:23.383 [Lua]
02:05:23.383 [Lua] [1] = 1 (number)
02:05:23.383 [Lua] [2] = 0 (number)
02:05:23.383 [Lua] [3] = 1 (number)
02:05:23.383 [Lua] [4] = 0 (number)
02:05:23.383 [Lua] [5] = 1 (number)
02:05:23.383 [Lua] [6] = 0 (number)
02:05:23.383 [Lua] [7] = 1 (number)
02:05:23.383 [Lua] [8] = 0 (number)
02:05:23.383 [Lua] [9] = 1 (number)
02:05:23.383 [Lua] [10] = 0 (number)
02:05:23.383 [Lua] [11] = 1 (number)
02:05:23.383 [Lua] [12] = 0 (number)
02:05:23.383 [Lua] [13] = 1 (number)
02:05:23.383 [Lua] [14] = 0 (number)
02:05:23.383 [Lua] [15] = 1 (number)
02:05:23.383 [Lua] [16] = 0 (number)
02:05:23.383 [Lua] [17] = 1 (number)
02:05:23.383 [Lua] [18] = 0 (number)
02:05:23.383 [Lua]
02:05:23.383 [Lua]
02:05:23.383 [Lua]
02:05:23.383 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
02:05:23.383 [Lua] RemotePlayer:create_game_object( ) 56
02:05:23.402 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync
02:05:23.402 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers
02:05:23.402 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da
02:05:23.679 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:05:23.680 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1
02:05:23.889 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
02:05:23.889 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
02:05:23.906 [Lua] Set lobby begin:
02:05:23.906 [Lua] Lobby data twitch_enabled = false
02:05:23.906 [Lua] Lobby data power_level = 795
02:05:23.907 [Lua] Lobby data unique_server_name = Babypeen
02:05:23.907 [Lua] Lobby data difficulty_tweak = 0
02:05:23.907 [Lua] Lobby data host = 1100001027b107c
02:05:23.907 [Lua] Lobby data time_of_search = 1609636045
02:05:23.907 [Lua] Lobby data game_mode = 2
02:05:23.907 [Lua] Lobby data is_private = false
02:05:23.907 [Lua] Lobby data match_started = true
02:05:23.907 [Lua] Lobby data mechanism = adventure
02:05:23.907 [Lua] Lobby data difficulty = harder
02:05:23.907 [Lua] Lobby data level_key = ussingen
02:05:23.907 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:23.907 [Lua] Lobby data selected_level_key = ussingen
02:05:23.907 [Lua] Lobby data quick_game = true
02:05:23.907 [Lua] Lobby data weave_name = false
02:05:23.907 [Lua] Lobby data matchmaking = true
02:05:23.907 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:23.907 [Lua] Lobby data num_players = 4
02:05:23.907 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:23.907 [Lua] Lobby data player_slot_2 = 0:0
02:05:23.907 [Lua] Lobby data country_code = US
02:05:23.907 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:23.907 [Lua] Lobby data eac_authorized = true
02:05:23.907 [Lua] Set lobby end.
02:05:23.907 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing
02:05:23.907 [Lua] Breedfreezer (server) starting a hot join sync
02:05:23.907 [Lua] packing 0 units of breed chaos_marauder
02:05:23.907 [Lua] packing 0 units of breed skaven_clan_rat
02:05:23.907 [Lua] packing 0 units of breed skaven_storm_vermin
02:05:23.907 [Lua] packing 0 units of breed skaven_slave
02:05:23.907 [Lua] packing 0 units of breed chaos_fanatic
02:05:23.907 [Lua] packing 0 units of breed chaos_raider
02:05:23.907 [Lua] packing 0 units of breed chaos_warrior
02:05:23.907 [Lua] packing 0 units of breed chaos_berzerker
02:05:23.907 [Lua] packing 0 units of breed skaven_plague_monk
02:05:23.907 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:05:23.907 [Lua]
02:05:23.907 [Lua] [1] = 1 (number)
02:05:23.907 [Lua] [2] = 0 (number)
02:05:23.907 [Lua] [3] = 1 (number)
02:05:23.907 [Lua] [4] = 0 (number)
02:05:23.907 [Lua] [5] = 1 (number)
02:05:23.907 [Lua] [6] = 0 (number)
02:05:23.907 [Lua] [7] = 1 (number)
02:05:23.907 [Lua] [8] = 0 (number)
02:05:23.907 [Lua] [9] = 1 (number)
02:05:23.907 [Lua] [10] = 0 (number)
02:05:23.907 [Lua] [11] = 1 (number)
02:05:23.907 [Lua] [12] = 0 (number)
02:05:23.907 [Lua] [13] = 1 (number)
02:05:23.907 [Lua] [14] = 0 (number)
02:05:23.907 [Lua] [15] = 1 (number)
02:05:23.907 [Lua] [16] = 0 (number)
02:05:23.907 [Lua] [17] = 1 (number)
02:05:23.907 [Lua] [18] = 0 (number)
02:05:23.907 [Lua]
02:05:23.907 [Lua]
02:05:23.907 [Lua]
02:05:23.907 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
02:05:23.907 [Lua] RemotePlayer:create_game_object( ) 57
02:05:23.924 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
02:05:23.924 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
02:05:23.924 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
02:05:23.928 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
02:05:23.928 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
02:05:23.928 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers
02:05:23.928 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame
02:05:23.928 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForPlayers
02:05:23.928 [Lua] [PeerSM] 1100001018cafc2 :: on_enter InGame
02:05:23.928 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
02:05:23.928 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
02:05:23.937 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:05:23.937 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:05:23.937 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
02:05:23.950 [Lua] Switching ConflictSettings: to: chaos
02:05:23.950 [Lua] pacing=chaos
02:05:23.950 [Lua] roaming=nil
02:05:23.950 [Lua] specials=chaos
02:05:23.950 [Lua] debug_color=purple
02:05:23.950 [Lua] contained_breeds=nil
02:05:23.950 [Lua] pack_spawning=chaos
02:05:23.950 [Lua] disabled=false
02:05:23.950 [Lua] factions=nil
02:05:23.950 [Lua] boss=chaos
02:05:23.950 [Lua] horde=chaos
02:05:23.950 [Lua] name=chaos
02:05:23.950 [Lua] intensity=default
02:05:23.950 [Lua] ---
02:05:24.088 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001018cafc2 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:05:24.089 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
02:05:24.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:05:24.097 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
02:05:24.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
02:05:24.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:05:24.208 [Lua] StateInGameRunning:_game_actually_starts()
02:05:24.208 [Lua] #################################################################################################################
02:05:24.208 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:05:24.208 [Lua] #################################################################################################################
02:05:24.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 83
02:05:24.208 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:05:24.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 83
02:05:24.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:05:24.266 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:05:24.277 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:05:24.277 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
02:05:24.287 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:05:24.288 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
02:05:24.289 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:05:24.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 83
02:05:24.328 [Lua] Commit load time data
02:05:25.429 [Lua] Set lobby begin:
02:05:25.429 [Lua] Lobby data twitch_enabled = false
02:05:25.430 [Lua] Lobby data power_level = 407
02:05:25.430 [Lua] Lobby data unique_server_name = Babypeen
02:05:25.430 [Lua] Lobby data difficulty_tweak = 0
02:05:25.430 [Lua] Lobby data host = 1100001027b107c
02:05:25.430 [Lua] Lobby data time_of_search = 1609636045
02:05:25.430 [Lua] Lobby data game_mode = 2
02:05:25.430 [Lua] Lobby data is_private = false
02:05:25.430 [Lua] Lobby data match_started = true
02:05:25.430 [Lua] Lobby data mechanism = adventure
02:05:25.430 [Lua] Lobby data difficulty = harder
02:05:25.430 [Lua] Lobby data level_key = ussingen
02:05:25.430 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:25.430 [Lua] Lobby data selected_level_key = ussingen
02:05:25.430 [Lua] Lobby data quick_game = true
02:05:25.430 [Lua] Lobby data weave_name = false
02:05:25.430 [Lua] Lobby data matchmaking = true
02:05:25.430 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:25.430 [Lua] Lobby data num_players = 4
02:05:25.430 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:25.430 [Lua] Lobby data player_slot_2 = 0:0
02:05:25.430 [Lua] Lobby data country_code = US
02:05:25.430 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:25.430 [Lua] Lobby data eac_authorized = true
02:05:25.430 [Lua] Set lobby end.
02:05:30.610 [Lua] Set lobby begin:
02:05:30.610 [Lua] Lobby data twitch_enabled = false
02:05:30.610 [Lua] Lobby data power_level = 764
02:05:30.610 [Lua] Lobby data unique_server_name = Babypeen
02:05:30.610 [Lua] Lobby data difficulty_tweak = 0
02:05:30.610 [Lua] Lobby data host = 1100001027b107c
02:05:30.610 [Lua] Lobby data time_of_search = 1609636045
02:05:30.610 [Lua] Lobby data game_mode = 2
02:05:30.610 [Lua] Lobby data is_private = false
02:05:30.610 [Lua] Lobby data match_started = true
02:05:30.610 [Lua] Lobby data mechanism = adventure
02:05:30.610 [Lua] Lobby data difficulty = harder
02:05:30.610 [Lua] Lobby data level_key = ussingen
02:05:30.610 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:05:30.610 [Lua] Lobby data selected_level_key = ussingen
02:05:30.610 [Lua] Lobby data quick_game = true
02:05:30.610 [Lua] Lobby data weave_name = false
02:05:30.610 [Lua] Lobby data matchmaking = true
02:05:30.610 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:05:30.610 [Lua] Lobby data num_players = 4
02:05:30.610 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:05:30.611 [Lua] Lobby data player_slot_2 = 0:0
02:05:30.611 [Lua] Lobby data country_code = US
02:05:30.611 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:05:30.611 [Lua] Lobby data eac_authorized = true
02:05:30.611 [Lua] Set lobby end.
02:05:46.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x6516f, position: 1920
02:05:55.513 [SteamVoipClient] select_out(1100001018cafc2, on)
02:05:55.529 [SteamVoipClient] select_out(1100001027b107c, on)
02:05:55.529 [SteamVoipClient] select_out(11000010e0265da, on)
02:05:55.599 [SteamVoipClient] select_out(1100001018cafc2, off)
02:05:55.599 [SteamVoipClient] select_out(1100001027b107c, off)
02:05:55.599 [SteamVoipClient] select_out(11000010e0265da, off)
02:06:02.902 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:06:02.915 [Lua] Spline already found!
02:06:02.950 [Lua] Init group template: spline_patrol
02:06:03.574 [SteamVoipClient] select_out(1100001018cafc2, on)
02:06:03.590 [SteamVoipClient] select_out(1100001027b107c, on)
02:06:03.590 [SteamVoipClient] select_out(11000010e0265da, on)
02:06:03.636 [SteamVoipClient] select_out(1100001018cafc2, off)
02:06:03.636 [SteamVoipClient] select_out(1100001027b107c, off)
02:06:03.636 [SteamVoipClient] select_out(11000010e0265da, off)
02:06:05.869 [Lua] Players are leaving the safe zone
02:06:16.694 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:16.695 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:16.695 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:17.110 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:17.289 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:17.323 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:18.568 [Lua] spawning mini patrol
02:06:19.980 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:20.455 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:22.775 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:23.185 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:23.554 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:23.884 [Lua] Init group template: mini_patrol
02:06:23.953 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:24.332 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:24.763 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:25.111 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:25.506 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:25.875 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:26.384 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:26.664 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:27.122 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:27.439 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:27.967 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:33.275 [Lua] Mini patrol killed! 2
02:06:35.151 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards (seed: 0)
02:06:38.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:06:40.124 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:40.615 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:40.866 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:41.373 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:41.664 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:42.167 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:42.461 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:42.867 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:43.105 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:43.613 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:43.660 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:43.896 [Lua] event horde ends!
02:06:43.908 [Lua] spawning mini patrol
02:06:44.022 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:06:44.033 [Lua] Spline already found!
02:06:44.080 [Lua] Init group template: spline_patrol
02:06:44.188 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:48.067 [Lua] Can't find any hidden spawners for this breed
02:06:48.067 [Lua] event horde failed
02:06:50.691 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:50.970 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:51.191 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:51.484 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:51.525 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:51.648 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:51.840 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:51.979 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:52.142 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:52.384 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:52.604 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:53.062 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:53.259 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:53.899 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:06:54.693 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:55.290 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:06:55.302 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:06:55.313 [Lua] Spline already found!
02:06:55.341 [Lua] Init group template: spline_patrol
02:06:55.772 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:56.376 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:56.528 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:57.101 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:57.289 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:57.916 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:58.082 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:58.646 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:58.809 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:59.362 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:06:59.519 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:59.623 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:06:59.632 [Lua] Spline already found!
02:06:59.665 [Lua] Init group template: spline_patrol
02:06:59.887 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:00.112 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:00.366 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:00.586 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:07:00.851 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:01.027 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:01.071 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:01.507 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:01.753 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:02.188 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:02.189 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:07:02.307 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:02.333 [EACServer] [19:07:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:07:02.495 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:03.138 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:03.216 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:07:03.320 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:03.672 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:07:03.683 [Lua] Spline already found!
02:07:03.716 [Lua] Init group template: spline_patrol
02:07:03.828 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:04.046 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:04.605 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:04.796 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:05.510 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:05.569 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:06.029 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:06.331 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:06.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x6516f, position: 6527999
02:07:06.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x6516f, position: 6527999
02:07:06.933 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:07.106 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:07.546 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:07.829 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:08.516 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:08.582 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:09.229 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:09.361 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:10.079 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:10.154 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:10.635 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:10.901 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:11.588 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:12.181 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
02:07:14.307 [Lua] spawning mini patrol
02:07:17.480 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:07:17.489 [Lua] Spline already found!
02:07:17.523 [Lua] Init group template: spline_patrol
02:07:18.037 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:18.549 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:18.549 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:19.183 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:19.552 [Lua] Init group template: mini_patrol
02:07:19.681 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:07:19.814 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:20.175 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:07:20.775 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:07:21.874 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:22.336 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:22.620 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:23.043 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:23.314 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:23.600 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:23.729 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:24.017 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:24.194 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:24.289 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:07:24.453 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:24.561 [Lua] Coordinated attack!
02:07:24.745 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:24.834 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:24.874 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:07:25.200 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:25.563 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:07:27.721 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:27.721 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:27.721 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:28.045 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:28.218 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:28.258 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:28.622 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:07:28.633 [Lua] Spline already found!
02:07:28.671 [Lua] Init group template: spline_patrol
02:07:35.093 [Lua] Mini patrol killed! 8
02:07:38.369 [Lua] spawning mini patrol
02:07:39.137 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:07:39.148 [Lua] Spline already found!
02:07:39.199 [Lua] Init group template: spline_patrol
02:07:39.348 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:07:39.359 [Lua] Spline already found!
02:07:39.384 [Lua] Init group template: spline_patrol
02:07:39.416 [Lua] event horde ends!
02:07:41.228 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:07:41.238 [Lua] Spline already found!
02:07:41.264 [Lua] Init group template: spline_patrol
02:07:42.957 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:43.447 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:43.705 [Lua] Init group template: mini_patrol
02:07:43.715 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:44.167 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:44.381 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:44.850 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:45.075 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:45.552 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:45.739 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:46.245 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:46.418 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:46.951 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:47.069 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:47.634 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:47.725 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:48.274 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:48.447 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:49.070 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:49.118 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:49.431 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:07:49.442 [Lua] Spline already found!
02:07:49.476 [Lua] Init group template: spline_patrol
02:07:49.671 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:07:49.900 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:50.207 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:07:50.218 [Lua] Spline already found!
02:07:50.260 [Lua] Init group template: spline_patrol
02:07:50.321 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:01.576 [Lua] Mini patrol killed! 11
02:08:03.540 [Lua] event horde ends!
02:08:04.484 [Lua] Time for new HOOORDE! multi_first_wave
02:08:04.484 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
02:08:04.484 [Lua] horde requested: vector_blob
02:08:04.484 [Lua] wants to spawn behind within distance: 60
02:08:04.484 [Lua] horde crated with id 17 of type vector_blob
02:08:04.484 [Lua] managed to spawn 32/32 horde enemies
02:08:04.484 [Lua] vector blob horde has started
02:08:04.853 [Lua] Init group template: horde
02:08:10.558 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:10.935 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:11.281 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:11.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:11.615 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:11.975 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:12.354 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:12.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:12.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:12.775 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:13.199 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:13.432 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:13.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:13.856 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:14.097 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:14.522 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:14.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:14.769 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:15.085 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:15.591 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:15.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:15.970 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:16.243 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:16.648 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:16.891 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:17.124 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:08:17.124 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:08:17.124 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
02:08:17.124 [Lua] horde requested: vector_blob
02:08:17.124 [Lua] wants to spawn ahead within distance: 60
02:08:17.124 [Lua] horde crated with id 18 of type vector_blob
02:08:17.124 [Lua] managed to spawn 31/31 horde enemies
02:08:17.124 [Lua] vector blob horde has started
02:08:17.215 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:17.620 [Lua] Init group template: horde
02:08:17.630 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:17.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:17.994 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:18.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 71207
02:08:18.353 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:18.703 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:18.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:20.814 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:21.152 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:21.677 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:22.106 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:23.172 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:08:23.185 [Lua] Spline already found!
02:08:23.271 [Lua] Init group template: spline_patrol
02:08:24.564 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:25.154 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:25.627 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:25.628 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:25.628 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:26.267 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:26.408 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:26.555 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:27.345 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:27.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:27.995 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:29.308 [Lua] Switching ConflictSettings: to: skaven
02:08:29.308 [Lua] pacing=default
02:08:29.308 [Lua] roaming=nil
02:08:29.308 [Lua] specials=skaven
02:08:29.308 [Lua] debug_color=orange
02:08:29.308 [Lua] contained_breeds=nil
02:08:29.308 [Lua] pack_spawning=skaven
02:08:29.308 [Lua] disabled=false
02:08:29.308 [Lua] factions=nil
02:08:29.308 [Lua] boss=skaven
02:08:29.308 [Lua] horde=default
02:08:29.308 [Lua] name=skaven
02:08:29.308 [Lua] intensity=default
02:08:29.308 [Lua] ---
02:08:29.647 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:08:29.660 [Lua] Spline already found!
02:08:29.696 [Lua] Init group template: spline_patrol
02:08:30.684 [Lua] HORDE: Pushing horde in time; too many units out 65
02:08:35.868 [Lua] HORDE: last wave, reset to standard horde delay
02:08:35.868 [Lua] Time for new HOOORDE! multi_last_wave
02:08:35.868 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
02:08:35.868 [Lua] horde requested: vector_blob
02:08:35.868 [Lua] wants to spawn ahead within distance: 60
02:08:35.868 [Lua] horde crated with id 21 of type vector_blob
02:08:35.868 [Lua] managed to spawn 55/55 horde enemies
02:08:35.868 [Lua] vector blob horde has started
02:08:36.772 [Lua] Init group template: horde
02:08:38.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:39.066 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:39.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:39.309 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:39.500 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:39.542 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:39.722 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:40.102 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:40.174 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:40.666 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:41.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:41.857 [Lua] Horde killed: ?
02:08:43.673 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:43.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 71207
02:08:44.234 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:44.235 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:44.600 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:44.963 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:45.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:45.517 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:48.611 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:48.844 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:49.073 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:49.114 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:49.324 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:49.362 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:49.467 [Lua] Horde killed: ?
02:08:49.571 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:49.571 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:49.791 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:49.791 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:50.123 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:50.135 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:50.271 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:50.311 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:50.515 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:50.527 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:50.728 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:50.728 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:50.957 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:50.957 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:51.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:51.175 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:51.175 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:51.417 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:51.417 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:51.629 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:51.629 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:51.902 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:52.087 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:52.219 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:52.477 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:52.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6aca9, position: 0
02:08:52.685 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:52.756 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:52.920 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:52.954 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:53.134 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:53.208 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:53.400 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:53.538 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:53.624 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:53.860 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:53.930 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:54.010 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:54.118 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:54.225 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:54.470 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:54.497 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:54.691 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:54.692 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:54.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:08:54.934 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:54.934 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:55.153 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:55.153 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:55.351 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:55.380 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:55.581 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:55.624 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:55.805 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:55.842 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:56.013 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:56.108 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:56.256 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:56.279 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:56.561 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:56.561 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:56.754 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:56.783 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:56.975 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:56.975 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:57.071 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:57.190 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:57.413 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:57.453 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:57.619 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:57.642 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:57.867 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:57.900 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:58.119 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:58.165 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:58.370 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:58.370 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:58.566 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:58.605 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:58.822 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:58.861 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:59.090 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:59.150 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:59.292 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:59.292 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:59.557 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:59.585 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:59.769 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:08:59.823 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:08:59.920 [Lua] [IngameUI] menu view on_enter ingame_menu
02:09:00.044 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:00.274 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:00.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:09:00.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:09:00.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:09:01.045 [Lua] [IngameUI] menu view on_exit ingame_menu
02:09:01.045 [Lua] [IngameUI] menu view on_enter options_view
02:09:02.333 [EACServer] [19:09:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:09:07.943 [Network] Setting artificial MTU limit to 65536
02:09:07.943 [Save] Saving `save_data`
02:09:07.947 [Save] Save done
02:09:08.286 [Lua] [IngameUI] menu view on_exit options_view
02:09:08.286 [Lua] [IngameUI] menu view on_enter ingame_menu
02:09:08.450 [Lua] [IngameUI] menu view on_exit ingame_menu
02:09:10.334 [Lua] Horde killed: ?
02:09:11.059 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:09:11.072 [Lua] Spline already found!
02:09:11.107 [Lua] Init group template: spline_patrol
02:09:13.120 [Lua] [ChatManager][1]System: ilovebeeer picked up a Tome
02:09:21.339 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:09:21.354 [Lua] Spline already found!
02:09:21.381 [Lua] Init group template: spline_patrol
02:09:27.586 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
02:09:27.587 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
02:09:27.605 [Lua] > starting new spline, using new navbot: standard , id: boss3
02:09:27.628 [Lua] > continuing spline boss3 index: 2 retries: 0
02:09:27.653 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
02:09:27.653 [Lua] > continuing spline boss3 index: 3 retries: 0
02:09:27.699 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0031016143038868904 boss3
02:09:27.699 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
02:09:27.699 [Lua] > continuing spline boss3 index: 4 retries: 0
02:09:27.722 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3
02:09:27.722 [Lua] > spline completed boss3 retries: 0
02:09:27.945 [Lua] Init group template: spline_patrol
02:09:31.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6b80c, position: 0
02:09:32.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6b86e, position: 0
02:09:32.192 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:09:32.205 [Lua] Spline already found!
02:09:32.252 [Lua] Init group template: spline_patrol
02:09:35.666 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:35.666 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:35.666 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:36.119 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:36.235 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:36.235 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:37.546 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:37.841 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:37.996 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:38.088 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:38.262 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:38.367 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:38.509 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:38.708 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:38.851 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:38.976 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:39.134 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:39.324 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:39.474 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:39.901 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:40.152 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:40.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6bdd3, position: 0
02:09:40.568 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:40.789 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:41.197 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:41.368 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:41.457 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:41.851 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:42.104 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:09:42.161 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:42.518 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:42.827 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:43.315 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:43.457 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:43.859 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:44.187 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:44.529 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:44.934 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:45.289 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:45.762 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:46.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:09:46.232 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:46.532 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:46.899 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:47.163 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001018cafc2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:47.227 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:47.550 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:48.039 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:48.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:09:48.437 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:48.545 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001018cafc2
02:09:49.224 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:49.530 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:49.824 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:50.200 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:50.469 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:50.811 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:51.129 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:51.558 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:51.793 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:52.251 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:52.441 [Lua] spawning mini patrol
02:09:52.471 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:52.932 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:09:53.888 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 19
02:09:54.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6c592, position: 0
02:09:57.704 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 20
02:09:58.176 [Lua] Init group template: mini_patrol
02:10:04.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:10:06.491 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:06.601 [Lua] Mini patrol killed! 26
02:10:06.978 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:11.585 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:12.256 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:12.825 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:10:12.825 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:13.084 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:10:13.507 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:10:13.833 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:14.144 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:14.263 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:14.369 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:14.620 [Lua] fence jumping
02:10:14.648 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:14.695 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:14.815 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:14.975 [Lua] Switching ConflictSettings: to: chaos
02:10:14.975 [Lua] pacing=chaos
02:10:14.975 [Lua] roaming=nil
02:10:14.975 [Lua] specials=chaos
02:10:14.975 [Lua] debug_color=purple
02:10:14.975 [Lua] contained_breeds=nil
02:10:14.975 [Lua] pack_spawning=chaos
02:10:14.975 [Lua] disabled=false
02:10:14.975 [Lua] factions=nil
02:10:14.975 [Lua] boss=chaos
02:10:14.975 [Lua] horde=chaos
02:10:14.975 [Lua] name=chaos
02:10:14.975 [Lua] intensity=default
02:10:14.975 [Lua] ---
02:10:14.993 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:15.213 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:15.252 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:15.254 [Lua] ready to jump failed
02:10:15.467 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:15.591 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:15.738 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:16.022 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:16.993 [Lua] fence jumping
02:10:17.472 [Lua] event horde ends!
02:10:17.740 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:10:17.751 [Lua] Spline already found!
02:10:17.823 [Lua] Init group template: spline_patrol
02:10:18.491 [Lua] ready to jump failed
02:10:19.954 [Lua] ready to jump failed
02:10:20.025 [Lua] Switching ConflictSettings: to: skaven
02:10:20.025 [Lua] pacing=default
02:10:20.025 [Lua] roaming=nil
02:10:20.025 [Lua] specials=skaven
02:10:20.025 [Lua] debug_color=orange
02:10:20.025 [Lua] contained_breeds=nil
02:10:20.025 [Lua] pack_spawning=skaven
02:10:20.025 [Lua] disabled=false
02:10:20.025 [Lua] factions=nil
02:10:20.025 [Lua] boss=skaven
02:10:20.025 [Lua] horde=default
02:10:20.025 [Lua] name=skaven
02:10:20.025 [Lua] intensity=default
02:10:20.025 [Lua] ---
02:10:22.679 [Lua] [ChatManager][1]System: ilovebeeer picked up a Grimoire
02:10:27.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:10:28.189 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:28.559 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:10:28.606 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:29.234 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:10:29.620 [Lua] spawning mini patrol
02:10:35.454 [Lua] Init group template: mini_patrol
02:10:37.054 [Lua] Switching ConflictSettings: to: chaos
02:10:37.054 [Lua] pacing=chaos
02:10:37.054 [Lua] roaming=nil
02:10:37.054 [Lua] specials=chaos
02:10:37.054 [Lua] debug_color=purple
02:10:37.054 [Lua] contained_breeds=nil
02:10:37.054 [Lua] pack_spawning=chaos
02:10:37.054 [Lua] disabled=false
02:10:37.054 [Lua] factions=nil
02:10:37.054 [Lua] boss=chaos
02:10:37.054 [Lua] horde=chaos
02:10:37.054 [Lua] name=chaos
02:10:37.054 [Lua] intensity=default
02:10:37.054 [Lua] ---
02:10:38.841 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:39.073 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:39.394 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:39.395 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:39.396 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:10:39.407 [Lua] Spline already found!
02:10:39.452 [Lua] Init group template: spline_patrol
02:10:39.664 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:39.664 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:39.874 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:39.930 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:39.930 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:10:39.942 [Lua] Spline already found!
02:10:39.972 [Lua] Init group template: spline_patrol
02:10:40.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:10:40.067 [Lua] Spline already found!
02:10:40.103 [Lua] Init group template: spline_patrol
02:10:40.115 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:40.211 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:40.347 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:40.395 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:40.587 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:40.599 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:40.806 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:40.890 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:41.053 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:41.122 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:41.219 [Lua] Mini patrol killed! 28
02:10:41.267 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:41.386 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:41.489 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:41.555 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:41.727 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:41.824 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:41.963 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:41.993 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:10:42.008 [Lua] Spline already found!
02:10:42.041 [Lua] Init group template: spline_patrol
02:10:42.068 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:42.190 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:42.303 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:42.533 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:42.799 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:10:43.915 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:44.450 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:10:45.063 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:45.651 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:10:46.307 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:46.928 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:10:48.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:10:54.640 [Lua] event horde ends!
02:10:56.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:10:59.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:11:01.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:11:02.333 [EACServer] [19:11:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:11:04.095 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:11:04.108 [Lua] Spline already found!
02:11:04.163 [Lua] Init group template: spline_patrol
02:11:06.079 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:11:06.092 [Lua] Spline already found!
02:11:06.124 [Lua] Init group template: spline_patrol
02:11:07.290 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:11:07.290 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:11:07.290 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:11:07.290 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:11:10.104 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:11:12.314 [Lua] spawning mini patrol
02:11:16.794 [Lua] Time for new HOOORDE! multi_first_wave
02:11:16.794 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
02:11:16.794 [Lua] horde requested: vector_blob
02:11:16.794 [Lua] wants to spawn ahead within distance: 60
02:11:16.794 [Lua] horde crated with id 36 of type vector_blob
02:11:16.794 [Lua] managed to spawn 29/29 horde enemies
02:11:16.794 [Lua] vector blob horde has started
02:11:17.188 [Lua] Init group template: horde
02:11:17.574 [Lua] Init group template: mini_patrol
02:11:22.432 [Lua] main path terror event triggered: boss_event_rat_ogre
02:11:22.432 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
02:11:22.462 [Flow] Boss DoorStormfiend
02:11:22.466 [Lua] Init group template: boss_door_closers
02:11:22.723 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:23.016 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:23.275 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:23.324 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:23.539 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:23.594 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:23.821 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:23.821 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:24.110 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:24.219 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:24.325 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:24.417 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:24.582 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:24.620 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:24.840 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:25.112 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:25.112 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:25.112 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:25.113 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:25.615 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:25.649 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:25.820 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:25.881 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:26.071 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:26.249 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:26.297 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:26.475 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:26.563 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:26.743 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:26.743 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:26.946 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:26.947 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:27.071 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:27.165 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:27.195 [Lua] HORDE: Pushing horde in time; too many units out 72
02:11:27.363 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:27.394 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:27.600 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:27.696 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:27.900 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:27.940 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:28.142 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:28.240 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:28.356 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:28.506 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:28.578 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:28.713 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:28.801 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:28.908 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:29.028 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:29.233 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:29.263 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:29.503 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:29.554 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:29.743 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:29.885 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:29.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:11:30.107 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:30.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:11:30.947 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:31.180 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:31.317 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:31.319 [Lua] fence jumping
02:11:31.380 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:31.542 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:31.601 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:31.755 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:32.033 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:32.388 [Lua] HORDE: Pushing horde in time; too many units out 66
02:11:32.417 [Lua] ready to jump failed
02:11:32.430 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:32.608 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:32.775 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:32.803 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:32.967 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:33.238 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:33.296 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:33.586 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:33.700 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:33.791 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:33.993 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:34.044 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:34.171 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:34.275 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:34.399 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:34.538 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:34.683 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:34.759 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:34.888 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:34.981 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:35.130 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:35.216 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:35.383 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:35.446 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:35.621 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:35.674 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:35.826 [Lua] fence jumping
02:11:35.864 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:35.923 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:36.088 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:36.135 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:36.305 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:36.361 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:36.473 [Lua] ready to jump failed
02:11:36.573 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:36.601 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:36.758 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:36.857 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:36.991 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:37.087 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:37.209 [Lua] event horde ends!
02:11:37.252 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:11:37.307 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:37.495 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:37.528 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:37.543 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:11:37.543 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:11:37.543 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
02:11:37.543 [Lua] horde requested: vector_blob
02:11:37.543 [Lua] wants to spawn ahead within distance: 60
02:11:37.543 [Lua] horde crated with id 38 of type vector_blob
02:11:37.543 [Lua] managed to spawn 32/32 horde enemies
02:11:37.543 [Lua] vector blob horde has started
02:11:37.646 [Lua] Mini patrol killed! 35
02:11:37.750 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:37.780 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:38.023 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:38.028 [Lua] Init group template: horde
02:11:38.071 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:38.242 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:38.330 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:38.518 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:38.563 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:38.791 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:39.012 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:40.338 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:40.447 [Lua] Horde killed: ?
02:11:40.773 [Lua] simple los failed
02:11:40.829 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:40.890 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:41.130 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:41.375 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:41.439 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:41.476 [Lua] HORDE: Pushing horde in time; too many units out 81
02:11:41.623 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:41.623 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:41.867 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:41.867 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:42.083 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:42.164 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:42.298 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:42.336 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:42.564 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:42.564 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:42.775 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:42.852 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:43.012 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:43.062 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:43.227 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:43.305 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:43.485 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:43.567 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:43.776 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:43.805 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:44.005 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:44.050 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:44.198 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:44.239 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:44.427 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:44.490 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:44.715 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:44.715 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:44.918 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:44.949 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:45.219 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:45.219 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:45.416 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:45.655 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:46.113 [Lua] simple los failed
02:11:46.615 [Lua] HORDE: Pushing horde in time; too many units out 66
02:11:50.315 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:50.958 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:11:51.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:11:51.826 [Lua] HORDE: Pushing horde in time; too many units out 64
02:11:57.029 [Lua] HORDE: Pushing horde in time; too many units out 62
02:12:00.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:00.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:00.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:02.253 [Lua] HORDE: last wave, reset to standard horde delay
02:12:02.253 [Lua] Time for new HOOORDE! multi_last_wave
02:12:02.253 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
02:12:02.253 [Lua] horde requested: vector_blob
02:12:02.253 [Lua] wants to spawn ahead within distance: 60
02:12:02.253 [Lua] horde crated with id 39 of type vector_blob
02:12:02.253 [Lua] managed to spawn 31/31 horde enemies
02:12:02.253 [Lua] vector blob horde has started
02:12:02.495 [Lua] Horde killed: ?
02:12:02.727 [Lua] Init group template: horde
02:12:02.990 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:12:03.011 [Lua] Spline already found!
02:12:03.063 [Lua] Init group template: spline_patrol
02:12:03.226 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:03.479 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:03.715 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:03.755 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:03.962 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:04.384 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:06.337 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:06.618 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:06.877 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:06.907 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:07.131 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:07.235 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:07.683 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:07.944 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:08.057 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:08.192 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:08.303 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:08.638 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:08.681 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:08.930 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:09.153 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:09.188 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:09.361 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:09.431 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:09.624 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:09.684 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:09.899 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:09.968 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:10.174 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:10.227 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:10.517 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:10.799 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:11.492 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
02:12:19.072 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:19.355 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:19.512 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:19.609 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:19.741 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:19.898 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:20.105 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:20.487 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:21.351 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 60
02:12:21.521 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:21.521 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:21.521 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:21.948 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:22.152 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:22.178 [Lua] Horde killed: ?
02:12:22.249 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:23.244 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 52
02:12:23.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:23.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:23.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:23.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:25.175 [Lua] Override Player Respawning cellar_drop true
02:12:28.483 [Lua] Switching ConflictSettings: to: skaven
02:12:28.483 [Lua] pacing=default
02:12:28.483 [Lua] roaming=nil
02:12:28.483 [Lua] specials=skaven
02:12:28.483 [Lua] debug_color=orange
02:12:28.483 [Lua] contained_breeds=nil
02:12:28.483 [Lua] pack_spawning=skaven
02:12:28.483 [Lua] disabled=false
02:12:28.483 [Lua] factions=nil
02:12:28.483 [Lua] boss=skaven
02:12:28.483 [Lua] horde=default
02:12:28.483 [Lua] name=skaven
02:12:28.483 [Lua] intensity=default
02:12:28.483 [Lua] ---
02:12:35.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:12:35.904 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"]
02:12:42.148 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:42.579 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:45.206 [Lua] Override Player Respawning cellar_drop false
02:12:49.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x716a4, position: 0
02:12:50.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x716ed, position: 0
02:12:50.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x716f6, position: 0
02:12:55.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:55.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:55.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:55.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:12:55.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:12:55.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:12:56.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:56.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:56.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:56.782 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:12:57.111 [Lua] [GameNetworkManager] game object created go_id=2342, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:57.238 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:57.323 [Lua] [GameNetworkManager] game object created go_id=2343, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:57.437 [Lua] [GameNetworkManager] game object was destroyed id=2342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:57.639 [Lua] [GameNetworkManager] game object created go_id=2344, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:57.716 [Lua] [GameNetworkManager] game object was destroyed id=2343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:58.042 [Lua] [GameNetworkManager] game object created go_id=2345, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:58.043 [Lua] [GameNetworkManager] game object was destroyed id=2344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:58.308 [Lua] [GameNetworkManager] game object created go_id=2346, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:58.422 [Lua] [GameNetworkManager] game object was destroyed id=2345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:58.592 [Lua] [GameNetworkManager] game object created go_id=2347, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:58.700 [Lua] [GameNetworkManager] game object was destroyed id=2346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:58.841 [Lua] [GameNetworkManager] game object created go_id=2348, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:58.957 [Lua] [GameNetworkManager] game object was destroyed id=2347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:59.103 [Lua] [GameNetworkManager] game object created go_id=2349, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:59.245 [Lua] [GameNetworkManager] game object was destroyed id=2348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:59.391 [Lua] [GameNetworkManager] game object created go_id=2350, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:59.507 [Lua] [GameNetworkManager] game object was destroyed id=2349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:59.611 [Lua] [GameNetworkManager] game object created go_id=2351, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:59.809 [Lua] [GameNetworkManager] game object was destroyed id=2350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:12:59.883 [Lua] [GameNetworkManager] game object created go_id=2352, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:59.982 [Lua] [GameNetworkManager] game object was destroyed id=2351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:00.113 [Lua] [GameNetworkManager] game object created go_id=2353, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:00.260 [Lua] [GameNetworkManager] game object was destroyed id=2352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:00.491 [Lua] [GameNetworkManager] game object was destroyed id=2353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:00.491 [Lua] [GameNetworkManager] game object created go_id=2354, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:00.693 [Lua] [GameNetworkManager] game object created go_id=2355, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:00.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:13:00.840 [Lua] [GameNetworkManager] game object was destroyed id=2354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:01.003 [Lua] [GameNetworkManager] game object created go_id=2356, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:01.218 [Lua] [GameNetworkManager] game object was destroyed id=2355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:01.218 [Lua] [GameNetworkManager] game object created go_id=2357, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:01.536 [Lua] [GameNetworkManager] game object was destroyed id=2356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:01.831 [Lua] [GameNetworkManager] game object was destroyed id=2357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:01.841 [Lua] [GameNetworkManager] game object created go_id=2358, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:02.148 [Lua] [GameNetworkManager] game object was destroyed id=2358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:02.333 [EACServer] [19:13:02:332][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:13:02.441 [Lua] [GameNetworkManager] game object created go_id=2359, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:02.840 [Lua] [GameNetworkManager] game object was destroyed id=2359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:03.089 [Lua] [GameNetworkManager] game object created go_id=2360, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:03.476 [Lua] [GameNetworkManager] game object was destroyed id=2360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:09.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:13:09.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:13:10.469 [Lua] fence jumping
02:13:11.083 [Lua] ready to jump failed
02:13:12.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:13:12.252 [Lua] fence jumping
02:13:12.618 [Lua] rat ogre died!
02:13:12.946 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x71f2a, position: 0
02:13:13.014 [Lua] [GameNetworkManager] game object created go_id=2361, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:13.014 [Lua] [GameNetworkManager] game object created go_id=2362, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:13.014 [Lua] [GameNetworkManager] game object created go_id=2363, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:13.444 [Lua] [GameNetworkManager] game object was destroyed id=2361 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:13.653 [Lua] [GameNetworkManager] game object was destroyed id=2362 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:13.667 [Lua] simple los failed
02:13:13.696 [Lua] [GameNetworkManager] game object was destroyed id=2363 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:13:14.013 [Lua] [ChatManager][1]System: ilovebeeer picked up a Loot Die
02:13:14.800 [Lua] fence jumping
02:13:15.384 [Lua] simple los failed
02:13:19.810 [Lua] fence jumping
02:13:20.870 [Lua] ready to jump failed
02:13:22.054 [Lua] fence jumping
02:13:23.408 [Lua] simple los failed
02:13:25.489 [Lua] fence jumping
02:13:26.524 [Lua] ready to jump failed
02:13:26.838 [Lua] Time for new HOOORDE! multi_first_wave
02:13:26.838 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
02:13:26.838 [Lua] horde requested: ambush
02:13:26.838 [Lua] setting up ambush-horde
02:13:26.838 [Lua] Composing horde 'large' .. using variant 'plain'
02:13:26.838 [Lua] -> spawning: 55
02:13:26.838 [Lua] horde crated with id 41 of type ambush
02:13:26.838 [Lua] ambush horde has started
02:13:28.820 [Lua] fence jumping
02:13:29.423 [Lua] ready to jump failed
02:13:30.436 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.436 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.436 [Lua] ->moving spawner
02:13:30.448 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.448 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.448 [Lua] ->moving spawner
02:13:30.460 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.460 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.460 [Lua] ->moving spawner
02:13:30.472 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.472 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.472 [Lua] ->moving spawner
02:13:30.484 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.484 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.484 [Lua] ->moving spawner
02:13:30.496 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.496 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.496 [Lua] ->moving spawner
02:13:30.515 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.515 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.515 [Lua] ->moving spawner
02:13:30.527 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.527 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.527 [Lua] ->moving spawner
02:13:30.539 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.539 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.539 [Lua] ->moving spawner
02:13:30.551 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.551 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.551 [Lua] ->moving spawner
02:13:30.562 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.562 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.562 [Lua] ->moving spawner
02:13:30.573 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.573 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.573 [Lua] ->moving spawner
02:13:30.584 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.584 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.584 [Lua] ->moving spawner
02:13:30.597 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.597 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.597 [Lua] ->moving spawner
02:13:30.609 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.609 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.609 [Lua] ->moving spawner
02:13:30.625 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.625 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.625 [Lua] ->moving spawner
02:13:30.636 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.636 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.636 [Lua] ->moving spawner
02:13:30.647 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.647 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.647 [Lua] ->moving spawner
02:13:30.659 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.659 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.659 [Lua] ->moving spawner
02:13:30.671 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.671 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.671 [Lua] ->moving spawner
02:13:30.682 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.682 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.682 [Lua] ->moving spawner
02:13:30.694 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.694 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.694 [Lua] ->moving spawner
02:13:30.705 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.705 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.705 [Lua] ->moving spawner
02:13:30.717 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.717 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.717 [Lua] ->moving spawner
02:13:30.730 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.730 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.730 [Lua] ->moving spawner
02:13:30.742 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.742 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.742 [Lua] ->moving spawner
02:13:30.754 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.754 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.754 [Lua] ->moving spawner
02:13:30.766 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.766 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.766 [Lua] ->moving spawner
02:13:30.777 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.777 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.777 [Lua] ->moving spawner
02:13:30.790 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.790 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.790 [Lua] ->moving spawner
02:13:30.802 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.802 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.802 [Lua] ->moving spawner
02:13:30.814 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.814 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.814 [Lua] ->moving spawner
02:13:30.825 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.825 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.825 [Lua] ->moving spawner
02:13:30.844 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.844 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.844 [Lua] ->moving spawner
02:13:30.855 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.855 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.855 [Lua] ->moving spawner
02:13:30.866 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.866 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.866 [Lua] ->moving spawner
02:13:30.878 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.878 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.878 [Lua] ->moving spawner
02:13:30.890 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.890 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.890 [Lua] ->moving spawner
02:13:30.902 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.902 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.902 [Lua] ->moving spawner
02:13:30.914 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.914 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.914 [Lua] ->moving spawner
02:13:30.925 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.925 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.925 [Lua] ->moving spawner
02:13:30.936 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.936 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.936 [Lua] ->moving spawner
02:13:30.954 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.954 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.954 [Lua] ->moving spawner
02:13:30.966 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.966 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.966 [Lua] ->moving spawner
02:13:30.978 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:30.978 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.978 [Lua] ->moving spawner
02:13:30.990 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:30.990 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:30.990 [Lua] ->moving spawner
02:13:31.002 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.002 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.002 [Lua] ->moving spawner
02:13:31.015 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.015 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.015 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.016 [Lua] ->moving spawner
02:13:31.028 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.028 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.028 [Lua] ->moving spawner
02:13:31.056 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.056 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.056 [Lua] ->moving spawner
02:13:31.066 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.066 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.066 [Lua] ->moving spawner
02:13:31.067 [Lua] fence jumping
02:13:31.079 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.079 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.079 [Lua] ->moving spawner
02:13:31.091 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.091 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.091 [Lua] ->moving spawner
02:13:31.103 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.103 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.103 [Lua] ->moving spawner
02:13:31.115 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.115 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.115 [Lua] ->moving spawner
02:13:31.127 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.127 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.127 [Lua] ->moving spawner
02:13:31.138 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.138 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.138 [Lua] ->moving spawner
02:13:31.151 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.151 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.151 [Lua] ->moving spawner
02:13:31.165 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.165 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.165 [Lua] ->moving spawner
02:13:31.177 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.177 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.177 [Lua] ->moving spawner
02:13:31.188 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.188 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.188 [Lua] ->moving spawner
02:13:31.200 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.200 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.200 [Lua] ->moving spawner
02:13:31.212 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.212 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.212 [Lua] ->moving spawner
02:13:31.224 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.224 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.224 [Lua] ->moving spawner
02:13:31.237 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.237 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.237 [Lua] ->moving spawner
02:13:31.249 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.249 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.249 [Lua] ->moving spawner
02:13:31.260 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.260 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.260 [Lua] ->moving spawner
02:13:31.275 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.275 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.275 [Lua] ->moving spawner
02:13:31.286 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.286 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.286 [Lua] ->moving spawner
02:13:31.298 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.298 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.298 [Lua] ->moving spawner
02:13:31.310 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.310 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.310 [Lua] ->moving spawner
02:13:31.324 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.324 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.324 [Lua] ->moving spawner
02:13:31.335 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:13:31.335 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.335 [Lua] ->moving spawner
02:13:31.352 [Lua] replace_hidden_spawners -> first try found: 9 cover points
02:13:31.352 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.352 [Lua] ->moving spawner
02:13:31.363 [Lua] replace_hidden_spawners -> first try found: 1 cover points
02:13:31.363 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.363 [Lua] ->moving spawner
02:13:31.689 [Lua] ready to jump failed
02:13:32.122 [Lua] Init group template: horde
02:13:34.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:13:34.938 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source.
02:13:35.566 [Lua] simple los failed
02:13:36.883 [Lua] fence jumping
02:13:37.364 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
02:13:37.454 [Lua] ready to jump failed
02:13:40.120 [Lua] rat ogre was despawned!
02:13:43.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:13:45.298 [Lua] fence jumping
02:13:46.341 [Lua] ready to jump failed
02:13:48.212 [Lua] simple los failed
02:13:50.867 [Lua] simple los failed
02:13:51.232 [Lua] HORDE: Pushing horde in time; too many units out 61
02:13:51.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:13:56.442 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:13:56.442 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:13:56.442 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
02:13:56.442 [Lua] horde requested: ambush
02:13:56.442 [Lua] setting up ambush-horde
02:13:56.442 [Lua] Composing horde 'large' .. using variant 'plain'
02:13:56.442 [Lua] -> spawning: 52
02:13:56.442 [Lua] horde crated with id 42 of type ambush
02:13:56.442 [Lua] ambush horde has started
02:13:58.304 [Lua] fence jumping
02:13:59.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:13:59.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 1212304
02:13:59.751 [Lua] simple los failed
02:14:00.002 [Lua] replace_hidden_spawners -> first try found: 0 cover points
02:14:00.002 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
02:14:00.002 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:00.002 [Lua] ->moving spawner
02:14:01.668 [Lua] Init group template: horde
02:14:02.645 [Lua] fence jumping
02:14:03.611 [Lua] simple los failed
02:14:16.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:14:18.352 [Lua] HORDE: last wave, reset to standard horde delay
02:14:18.352 [Lua] Time for new HOOORDE! multi_last_wave
02:14:18.352 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
02:14:18.352 [Lua] horde requested: ambush
02:14:18.352 [Lua] setting up ambush-horde
02:14:18.352 [Lua] Composing horde 'large' .. using variant 'plain'
02:14:18.353 [Lua] -> spawning: 56
02:14:18.353 [Lua] horde crated with id 43 of type ambush
02:14:18.353 [Lua] ambush horde has started
02:14:19.696 [Lua] main_path_player_far_away_check started
02:14:20.498 [Lua] Horde killed: ?
02:14:23.011 [Lua] [GameNetworkManager] game object created go_id=2364, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:23.011 [Lua] [GameNetworkManager] game object created go_id=2365, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:23.011 [Lua] [GameNetworkManager] game object created go_id=2366, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:23.398 [Lua] [GameNetworkManager] game object was destroyed id=2364 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:14:23.538 [Lua] [GameNetworkManager] game object was destroyed id=2365 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:14:23.557 [Lua] Init group template: horde
02:14:23.703 [Lua] [GameNetworkManager] game object was destroyed id=2366 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:14:24.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:14:24.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 1212304
02:14:25.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:14:26.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:14:28.068 [Lua] main_path_player_far_away_check started
02:14:29.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x7505f, position: 0
02:14:29.320 [Lua] main_path_player_far_away_check started
02:14:29.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x750e8, position: 0
02:14:29.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:14:31.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:14:31.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:14:32.003 [Lua] main_path_player_far_away_check started
02:14:32.498 [Lua] main_path_player_far_away_check started
02:14:33.473 [Lua] main_path_player_far_away_check started
02:14:35.700 [Lua] main_path_player_far_away_check started
02:14:35.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:14:37.591 [Lua] main_path_player_far_away_check started
02:14:38.293 [Lua] Horde killed: ?
02:14:38.855 [Lua] main_path_player_far_away_check started
02:14:39.823 [Lua] main_path_player_far_away_check started
02:14:41.820 [Lua] Switching ConflictSettings: to: default
02:14:41.820 [Lua] pacing=default
02:14:41.820 [Lua] roaming=nil
02:14:41.820 [Lua] specials=default
02:14:41.820 [Lua] debug_color=maroon
02:14:41.820 [Lua] contained_breeds=nil
02:14:41.820 [Lua] pack_spawning=default
02:14:41.820 [Lua] disabled=false
02:14:41.820 [Lua] factions=nil
02:14:41.820 [Lua] boss=default
02:14:41.820 [Lua] horde=default
02:14:41.820 [Lua] name=default
02:14:41.820 [Lua] intensity=default
02:14:41.820 [Lua] ---
02:14:43.032 [Lua] main_path_player_far_away_check started
02:14:43.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:14:43.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:14:43.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:14:43.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:14:49.017 [Lua] Switching ConflictSettings: to: skaven
02:14:49.017 [Lua] pacing=default
02:14:49.017 [Lua] roaming=nil
02:14:49.017 [Lua] specials=skaven
02:14:49.017 [Lua] debug_color=orange
02:14:49.017 [Lua] contained_breeds=nil
02:14:49.017 [Lua] pack_spawning=skaven
02:14:49.017 [Lua] disabled=false
02:14:49.017 [Lua] factions=nil
02:14:49.017 [Lua] boss=skaven
02:14:49.017 [Lua] horde=default
02:14:49.017 [Lua] name=skaven
02:14:49.017 [Lua] intensity=default
02:14:49.017 [Lua] ---
02:14:51.294 [Lua] Horde killed: ?
02:14:53.212 [Lua] Switching ConflictSettings: to: default
02:14:53.212 [Lua] pacing=default
02:14:53.212 [Lua] roaming=nil
02:14:53.212 [Lua] specials=default
02:14:53.212 [Lua] debug_color=maroon
02:14:53.212 [Lua] contained_breeds=nil
02:14:53.212 [Lua] pack_spawning=default
02:14:53.212 [Lua] disabled=false
02:14:53.212 [Lua] factions=nil
02:14:53.212 [Lua] boss=default
02:14:53.212 [Lua] horde=default
02:14:53.212 [Lua] name=default
02:14:53.212 [Lua] intensity=default
02:14:53.212 [Lua] ---
02:14:59.166 [Lua] main_path_player_far_away_check started
02:15:02.333 [EACServer] [19:15:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:15:03.634 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:15:03.645 [Lua] Spline already found!
02:15:03.694 [Lua] Init group template: spline_patrol
02:15:18.367 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art
02:15:24.266 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:25.503 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:26.285 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:15:26.582 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:15:26.592 [Lua] [GameNetworkManager] game object created go_id=2367, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:26.592 [Lua] [GameNetworkManager] game object created go_id=2368, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:26.592 [Lua] [GameNetworkManager] game object created go_id=2369, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:26.898 [Lua] [GameNetworkManager] game object was destroyed id=2368 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:15:35.793 [Lua] [GameNetworkManager] game object was destroyed id=2367 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:15:36.979 [Lua] [GameNetworkManager] game object was destroyed id=2369 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:15:48.885 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:15:48.894 [Lua] Spline already found!
02:15:48.933 [Lua] Init group template: spline_patrol
02:15:54.360 [Lua] Override Player Respawning mansion_event true
02:15:58.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x76855, position: 0
02:16:02.512 [SteamVoipClient] select_out(1100001018cafc2, on)
02:16:02.527 [SteamVoipClient] select_out(1100001027b107c, on)
02:16:02.527 [SteamVoipClient] select_out(11000010e0265da, on)
02:16:02.600 [SteamVoipClient] select_out(1100001018cafc2, off)
02:16:02.600 [SteamVoipClient] select_out(1100001027b107c, off)
02:16:02.600 [SteamVoipClient] select_out(11000010e0265da, off)
02:16:03.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7696d, position: 0
02:16:05.129 [Lua] fence jumping
02:16:06.201 [Lua] simple los failed
02:16:09.155 [Lua] fence jumping
02:16:09.479 [Lua] main path terror event triggered: rare_event_loot_rat
02:16:09.479 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
02:16:09.993 [Lua] Switching ConflictSettings: to: skaven
02:16:09.993 [Lua] pacing=default
02:16:09.993 [Lua] roaming=nil
02:16:09.993 [Lua] specials=skaven
02:16:09.993 [Lua] debug_color=orange
02:16:09.993 [Lua] contained_breeds=nil
02:16:09.993 [Lua] pack_spawning=skaven
02:16:09.993 [Lua] disabled=false
02:16:09.993 [Lua] factions=nil
02:16:09.993 [Lua] boss=skaven
02:16:09.993 [Lua] horde=default
02:16:09.993 [Lua] name=skaven
02:16:09.993 [Lua] intensity=default
02:16:09.993 [Lua] ---
02:16:10.221 [Lua] Switching ConflictSettings: to: default
02:16:10.221 [Lua] pacing=default
02:16:10.221 [Lua] roaming=nil
02:16:10.221 [Lua] specials=default
02:16:10.221 [Lua] debug_color=maroon
02:16:10.221 [Lua] contained_breeds=nil
02:16:10.221 [Lua] pack_spawning=default
02:16:10.221 [Lua] disabled=false
02:16:10.221 [Lua] factions=nil
02:16:10.221 [Lua] boss=default
02:16:10.221 [Lua] horde=default
02:16:10.221 [Lua] name=default
02:16:10.221 [Lua] intensity=default
02:16:10.221 [Lua] ---
02:16:10.273 [Lua] ready to jump failed
02:16:10.654 [Lua] Switching ConflictSettings: to: skaven
02:16:10.654 [Lua] pacing=default
02:16:10.654 [Lua] roaming=nil
02:16:10.654 [Lua] specials=skaven
02:16:10.654 [Lua] debug_color=orange
02:16:10.654 [Lua] contained_breeds=nil
02:16:10.654 [Lua] pack_spawning=skaven
02:16:10.654 [Lua] disabled=false
02:16:10.654 [Lua] factions=nil
02:16:10.654 [Lua] boss=skaven
02:16:10.654 [Lua] horde=default
02:16:10.654 [Lua] name=skaven
02:16:10.654 [Lua] intensity=default
02:16:10.654 [Lua] ---
02:16:16.501 [Lua] ready to jump failed
02:16:29.408 [Lua] Time for new HOOORDE! multi_first_wave
02:16:29.408 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
02:16:29.408 [Lua] horde requested: vector
02:16:29.408 [Lua] setting up vector-horde
02:16:29.408 [Lua] Composing horde 'large' .. using variant 'plain'
02:16:29.408 [Lua] --> horde wants to spawn behind players (0.94427344751785/0.67
02:16:29.408 [Lua] -> spawning: 53
02:16:29.408 [Lua] horde crated with id 46 of type vector
02:16:29.408 [Lua] vector horde has started
02:16:37.899 [Lua] replace_hidden_spawners -> first try found: 2 cover points
02:16:37.899 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:16:37.899 [Lua] ->moving spawner
02:16:37.899 [Lua] ->moving spawner
02:16:37.899 [Lua] ->moving spawner
02:16:37.899 [Lua] ->moving spawner
02:16:37.941 [Lua] [ChatManager][1]System: N0Fear picked up a Grimoire
02:16:38.949 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:16:38.949 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:16:38.949 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
02:16:38.949 [Lua] horde requested: vector
02:16:38.949 [Lua] setting up vector-horde
02:16:38.949 [Lua] Composing horde 'large' .. using variant 'plain'
02:16:38.949 [Lua] --> horde wants to spawn ahead of players (0.30036045927045/0.67
02:16:38.949 [Lua] -> spawning: 53
02:16:38.949 [Lua] horde crated with id 47 of type vector
02:16:38.949 [Lua] vector horde has started
02:16:40.641 [Lua] Init group template: horde
02:16:48.959 [Lua] Init group template: horde
02:16:51.432 [Lua] [ChatManager][1]System: N0Fear discarded a Tome
02:16:52.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:53.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:53.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:53.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:53.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:53.496 [Flow] 1
02:16:53.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:53.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:55.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:55.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:55.131 [Flow] 2
02:16:55.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:55.240 [Flow] 3
02:16:55.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:55.290 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
02:16:55.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:16:55.698 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 13 size: 90 action: flee
02:17:01.645 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
02:17:02.333 [EACServer] [19:17:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:17:05.085 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 70
02:17:12.829 [Lua] HORDE: last wave, reset to standard horde delay
02:17:12.829 [Lua] Time for new HOOORDE! multi_last_wave
02:17:12.829 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
02:17:12.829 [Lua] horde requested: vector
02:17:12.829 [Lua] setting up vector-horde
02:17:12.829 [Lua] Composing horde 'large' .. using variant 'plain'
02:17:12.829 [Lua] --> horde wants to spawn ahead of players (0.22872017695512/0.67
02:17:12.829 [Lua] -> spawning: 57
02:17:12.829 [Lua] horde crated with id 48 of type vector
02:17:12.829 [Lua] vector horde has started
02:17:14.151 [Lua] Coordinated attack!
02:17:17.756 [Lua] [GameNetworkManager] game object created go_id=2370, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:17.757 [Lua] [GameNetworkManager] game object created go_id=2371, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:17.757 [Lua] [GameNetworkManager] game object created go_id=2372, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:18.265 [Lua] [GameNetworkManager] game object was destroyed id=2370 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:18.367 [Lua] [GameNetworkManager] game object was destroyed id=2371 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:18.433 [Lua] [GameNetworkManager] game object was destroyed id=2372 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:20.686 [Lua] [GameNetworkManager] game object created go_id=2373, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:20.894 [Lua] [GameNetworkManager] game object created go_id=2374, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:21.111 [Lua] [GameNetworkManager] game object was destroyed id=2373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:21.142 [Lua] [GameNetworkManager] game object created go_id=2375, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:21.351 [Lua] [GameNetworkManager] game object created go_id=2376, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:21.351 [Lua] [GameNetworkManager] game object was destroyed id=2374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:21.567 [Lua] [GameNetworkManager] game object was destroyed id=2375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:21.567 [Lua] [GameNetworkManager] game object created go_id=2377, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:21.786 [Lua] [GameNetworkManager] game object was destroyed id=2376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:21.844 [Lua] [GameNetworkManager] game object created go_id=2378, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:22.120 [Lua] [GameNetworkManager] game object created go_id=2379, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:22.120 [Lua] [GameNetworkManager] game object was destroyed id=2377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:22.321 [Lua] Init group template: horde
02:17:22.342 [Lua] [GameNetworkManager] game object created go_id=2380, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:22.342 [Lua] [GameNetworkManager] game object was destroyed id=2378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:22.542 [Lua] [GameNetworkManager] game object was destroyed id=2379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:22.581 [Lua] [GameNetworkManager] game object created go_id=2381, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:22.750 [Lua] [GameNetworkManager] game object was destroyed id=2380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:23.039 [Lua] [GameNetworkManager] game object was destroyed id=2381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:27.026 [Lua] Horde killed: ?
02:17:27.340 [Lua] [GameNetworkManager] game object created go_id=2382, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:27.634 [Lua] [GameNetworkManager] game object created go_id=2383, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:27.743 [Lua] [GameNetworkManager] game object was destroyed id=2382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:27.875 [Lua] [GameNetworkManager] game object created go_id=2384, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:28.005 [Lua] [GameNetworkManager] game object was destroyed id=2383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:28.133 [Lua] [GameNetworkManager] game object created go_id=2385, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:28.258 [Lua] [GameNetworkManager] game object was destroyed id=2384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:28.388 [Lua] [GameNetworkManager] game object created go_id=2386, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:28.526 [Lua] [GameNetworkManager] game object was destroyed id=2385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:28.685 [Lua] [GameNetworkManager] game object created go_id=2387, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:28.814 [Lua] [GameNetworkManager] game object was destroyed id=2386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:28.944 [Lua] [GameNetworkManager] game object created go_id=2388, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:29.089 [Lua] [GameNetworkManager] game object was destroyed id=2387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:29.220 [Lua] [GameNetworkManager] game object created go_id=2389, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:29.297 [Lua] [GameNetworkManager] game object was destroyed id=2388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:29.480 [Lua] [GameNetworkManager] game object created go_id=2390, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:29.614 [Lua] [GameNetworkManager] game object was destroyed id=2389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:29.759 [Lua] [GameNetworkManager] game object created go_id=2391, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:29.865 [Lua] [GameNetworkManager] game object was destroyed id=2390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:30.067 [Lua] [GameNetworkManager] game object created go_id=2392, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:30.231 [Lua] [GameNetworkManager] game object was destroyed id=2391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:30.348 [Lua] [GameNetworkManager] game object created go_id=2393, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:30.546 [Lua] [GameNetworkManager] game object was destroyed id=2392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:30.634 [Lua] [GameNetworkManager] game object created go_id=2394, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:30.855 [Lua] [GameNetworkManager] game object was destroyed id=2393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:30.883 [Lua] [GameNetworkManager] game object created go_id=2395, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:31.163 [Lua] [GameNetworkManager] game object created go_id=2396, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:31.164 [Lua] [GameNetworkManager] game object was destroyed id=2394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:31.443 [Lua] [GameNetworkManager] game object created go_id=2397, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:31.477 [Lua] [GameNetworkManager] game object was destroyed id=2395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:31.678 [Lua] [GameNetworkManager] game object created go_id=2398, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:31.718 [Lua] [GameNetworkManager] game object was destroyed id=2396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:31.991 [Lua] [GameNetworkManager] game object was destroyed id=2397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:32.106 [Lua] [GameNetworkManager] game object created go_id=2399, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:32.230 [Lua] [GameNetworkManager] game object was destroyed id=2398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:32.371 [Lua] [GameNetworkManager] game object created go_id=2400, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:32.445 [Lua] [GameNetworkManager] game object was destroyed id=2399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:32.857 [Lua] [GameNetworkManager] game object was destroyed id=2400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:33.058 [Lua] [GameNetworkManager] game object created go_id=2401, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:33.303 [Lua] [GameNetworkManager] game object created go_id=2402, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:33.442 [Lua] [GameNetworkManager] game object was destroyed id=2401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:33.541 [Lua] [GameNetworkManager] game object created go_id=2403, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:33.687 [Lua] [GameNetworkManager] game object was destroyed id=2402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:33.792 [Lua] [GameNetworkManager] game object created go_id=2404, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:33.945 [Lua] [GameNetworkManager] game object was destroyed id=2403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:34.039 [Lua] [GameNetworkManager] game object created go_id=2405, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:34.207 [Lua] [GameNetworkManager] game object was destroyed id=2404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:34.307 [Lua] [GameNetworkManager] game object created go_id=2406, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:34.394 [Lua] [GameNetworkManager] game object was destroyed id=2405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:34.574 [Lua] [GameNetworkManager] game object created go_id=2407, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:34.682 [Lua] [GameNetworkManager] game object was destroyed id=2406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:34.861 [Lua] [GameNetworkManager] game object created go_id=2408, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:34.950 [Lua] [GameNetworkManager] game object was destroyed id=2407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:35.127 [Lua] [GameNetworkManager] game object created go_id=2409, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:35.365 [Lua] [GameNetworkManager] game object was destroyed id=2408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:35.398 [Lua] [GameNetworkManager] game object created go_id=2410, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:35.646 [Lua] [GameNetworkManager] game object was destroyed id=2409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:35.850 [Lua] [GameNetworkManager] game object was destroyed id=2410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:38.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
02:17:39.698 [Lua] [GameNetworkManager] game object created go_id=2411, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:40.152 [Lua] [GameNetworkManager] game object was destroyed id=2411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:41.063 [Lua] [GameNetworkManager] game object created go_id=2412, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:41.318 [Lua] [GameNetworkManager] game object created go_id=2413, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:41.666 [Lua] [GameNetworkManager] game object was destroyed id=2412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:41.680 [Lua] [GameNetworkManager] game object created go_id=2414, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:41.756 [Lua] Horde killed: ?
02:17:41.794 [Lua] [GameNetworkManager] game object was destroyed id=2413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:41.833 [Lua] [GameNetworkManager] game object created go_id=2415, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:42.069 [Lua] [GameNetworkManager] game object created go_id=2416, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:42.069 [Lua] [GameNetworkManager] game object was destroyed id=2414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:42.273 [Lua] [GameNetworkManager] game object created go_id=2417, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:42.317 [Lua] [GameNetworkManager] game object was destroyed id=2415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:42.526 [Lua] [GameNetworkManager] game object created go_id=2418, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:42.580 [Lua] [GameNetworkManager] game object was destroyed id=2416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:42.679 [Lua] [GameNetworkManager] game object created go_id=2419, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:42.800 [Lua] [GameNetworkManager] game object was destroyed id=2417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:42.914 [Lua] [GameNetworkManager] game object created go_id=2420, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:43.029 [Lua] [GameNetworkManager] game object was destroyed id=2418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:43.192 [Lua] [GameNetworkManager] game object created go_id=2421, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:43.206 [Lua] [GameNetworkManager] game object was destroyed id=2419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:43.493 [Lua] [GameNetworkManager] game object created go_id=2422, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:43.494 [Lua] [GameNetworkManager] game object was destroyed id=2420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:43.621 [Lua] [GameNetworkManager] game object created go_id=2423, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:43.696 [Lua] [GameNetworkManager] game object was destroyed id=2421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:43.851 [Lua] [GameNetworkManager] game object created go_id=2424, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:43.941 [Lua] [GameNetworkManager] game object was destroyed id=2422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:44.097 [Lua] [GameNetworkManager] game object created go_id=2425, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:44.168 [Lua] [GameNetworkManager] game object was destroyed id=2423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:44.335 [Lua] [GameNetworkManager] game object created go_id=2426, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:44.403 [Lua] [GameNetworkManager] game object was destroyed id=2424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:44.562 [Lua] [GameNetworkManager] game object created go_id=2427, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:44.647 [Lua] [GameNetworkManager] game object was destroyed id=2425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:44.818 [Lua] [GameNetworkManager] game object created go_id=2428, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:44.929 [Lua] [GameNetworkManager] game object was destroyed id=2426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:45.016 [Lua] [GameNetworkManager] game object created go_id=2429, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:45.105 [Lua] [GameNetworkManager] game object was destroyed id=2427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:45.252 [Lua] [GameNetworkManager] game object created go_id=2430, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:45.359 [Lua] [GameNetworkManager] game object was destroyed id=2428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:45.470 [Lua] [GameNetworkManager] game object created go_id=2431, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:45.591 [Lua] [GameNetworkManager] game object was destroyed id=2429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:45.803 [Lua] [GameNetworkManager] game object was destroyed id=2430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:45.955 [Lua] [GameNetworkManager] game object was destroyed id=2431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:47.563 [Lua] [GameNetworkManager] game object created go_id=2432, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:47.786 [Lua] [GameNetworkManager] game object created go_id=2433, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:47.947 [Lua] [GameNetworkManager] game object created go_id=2434, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:47.988 [Lua] [GameNetworkManager] game object was destroyed id=2432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:48.225 [Lua] [GameNetworkManager] game object created go_id=2435, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:48.225 [Lua] [GameNetworkManager] game object was destroyed id=2433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:48.481 [Lua] [GameNetworkManager] game object created go_id=2436, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:48.482 [Lua] [GameNetworkManager] game object was destroyed id=2434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:48.686 [Lua] [GameNetworkManager] game object was destroyed id=2435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:48.753 [Lua] [GameNetworkManager] game object created go_id=2437, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:48.961 [Lua] [GameNetworkManager] game object was destroyed id=2436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:48.993 [Lua] [GameNetworkManager] game object created go_id=2438, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:49.267 [Lua] [GameNetworkManager] game object created go_id=2439, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:49.267 [Lua] [GameNetworkManager] game object was destroyed id=2437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:49.533 [Lua] [GameNetworkManager] game object was destroyed id=2438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:49.533 [Lua] [GameNetworkManager] game object created go_id=2440, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:49.728 [Lua] [GameNetworkManager] game object was destroyed id=2439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:49.800 [Lua] [GameNetworkManager] game object created go_id=2441, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:50.014 [Lua] [GameNetworkManager] game object was destroyed id=2440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:50.056 [Lua] [GameNetworkManager] game object created go_id=2442, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:50.213 [Lua] [GameNetworkManager] game object was destroyed id=2441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:50.307 [Lua] [GameNetworkManager] game object created go_id=2443, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:50.466 [Lua] [GameNetworkManager] game object was destroyed id=2442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:50.546 [Lua] [GameNetworkManager] game object created go_id=2444, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:50.725 [Lua] [GameNetworkManager] game object was destroyed id=2443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:50.797 [Lua] [GameNetworkManager] game object created go_id=2445, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:50.959 [Lua] [GameNetworkManager] game object was destroyed id=2444 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:51.066 [Lua] [GameNetworkManager] game object created go_id=2446, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:51.273 [Lua] [GameNetworkManager] game object was destroyed id=2445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:51.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:17:51.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:17:51.531 [Lua] [GameNetworkManager] game object was destroyed id=2446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:51.849 [Lua] [GameNetworkManager] game object created go_id=2447, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:52.081 [Lua] [GameNetworkManager] game object created go_id=2448, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:52.289 [Lua] [GameNetworkManager] game object was destroyed id=2447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:52.519 [Lua] [GameNetworkManager] game object was destroyed id=2448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:17:59.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:17:59.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:17:59.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:18:00.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:18:01.026 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:01.044 [Lua] Spline already found!
02:18:01.116 [Lua] Init group template: spline_patrol
02:18:02.039 [Lua] [GameNetworkManager] game object created go_id=2449, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:02.264 [Lua] [GameNetworkManager] game object created go_id=2450, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:02.343 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:02.354 [Lua] Spline already found!
02:18:02.382 [Lua] Init group template: spline_patrol
02:18:02.428 [Lua] Horde killed: ?
02:18:02.485 [Lua] [GameNetworkManager] game object was destroyed id=2449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:18:02.735 [Lua] [GameNetworkManager] game object was destroyed id=2450 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:18:02.964 [Lua] Switching ConflictSettings: to: chaos
02:18:02.964 [Lua] pacing=chaos
02:18:02.964 [Lua] roaming=nil
02:18:02.964 [Lua] specials=chaos
02:18:02.964 [Lua] debug_color=purple
02:18:02.964 [Lua] contained_breeds=nil
02:18:02.964 [Lua] pack_spawning=chaos
02:18:02.964 [Lua] disabled=false
02:18:02.964 [Lua] factions=nil
02:18:02.964 [Lua] boss=chaos
02:18:02.964 [Lua] horde=chaos
02:18:02.964 [Lua] name=chaos
02:18:02.964 [Lua] intensity=default
02:18:02.964 [Lua] ---
02:18:05.084 [Lua] Switching ConflictSettings: to: skaven
02:18:05.084 [Lua] pacing=default
02:18:05.084 [Lua] roaming=nil
02:18:05.084 [Lua] specials=skaven
02:18:05.084 [Lua] debug_color=orange
02:18:05.084 [Lua] contained_breeds=nil
02:18:05.084 [Lua] pack_spawning=skaven
02:18:05.084 [Lua] disabled=false
02:18:05.084 [Lua] factions=nil
02:18:05.084 [Lua] boss=skaven
02:18:05.084 [Lua] horde=default
02:18:05.084 [Lua] name=skaven
02:18:05.084 [Lua] intensity=default
02:18:05.084 [Lua] ---
02:18:06.992 [Lua] [ChatManager][1]System: ilovebeeer discarded a Tome
02:18:08.668 [Lua] [ChatManager][1]System: ilovebeeer picked up a Tome
02:18:12.656 [Lua] Switching ConflictSettings: to: chaos
02:18:12.656 [Lua] pacing=chaos
02:18:12.656 [Lua] roaming=nil
02:18:12.656 [Lua] specials=chaos
02:18:12.656 [Lua] debug_color=purple
02:18:12.656 [Lua] contained_breeds=nil
02:18:12.656 [Lua] pack_spawning=chaos
02:18:12.656 [Lua] disabled=false
02:18:12.656 [Lua] factions=nil
02:18:12.656 [Lua] boss=chaos
02:18:12.656 [Lua] horde=chaos
02:18:12.656 [Lua] name=chaos
02:18:12.656 [Lua] intensity=default
02:18:12.656 [Lua] ---
02:18:13.381 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:13.859 [Lua] [GameNetworkManager] game object created go_id=2451, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:14.087 [Lua] spawning mini patrol
02:18:14.141 [Lua] [GameNetworkManager] game object created go_id=2452, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:14.227 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:18:14.446 [Lua] [GameNetworkManager] game object was destroyed id=2451 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:18:14.633 [Lua] [GameNetworkManager] game object was destroyed id=2452 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:18:19.394 [Lua] Init group template: mini_patrol
02:18:20.749 [Lua] [GameNetworkManager] game object created go_id=2453, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:21.226 [Lua] [GameNetworkManager] game object was destroyed id=2453 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:18:21.518 [Lua] [GameNetworkManager] game object created go_id=2454, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:21.992 [Lua] [GameNetworkManager] game object was destroyed id=2454 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:18:22.649 [Lua] [GameNetworkManager] game object created go_id=2455, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:23.136 [Lua] [GameNetworkManager] game object was destroyed id=2455 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:18:23.552 [Lua] [GameNetworkManager] game object created go_id=2456, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:24.151 [Lua] [GameNetworkManager] game object was destroyed id=2456 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:18:26.751 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:26.762 [Lua] Spline already found!
02:18:26.832 [Lua] Init group template: spline_patrol
02:18:28.926 [Lua] [GameNetworkManager] game object created go_id=2457, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:29.494 [Lua] [GameNetworkManager] game object was destroyed id=2457 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:18:29.814 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 2 43
02:18:30.591 [Lua] Mini patrol killed! 51
02:18:35.764 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01 (seed: 0)
02:18:39.217 [Lua] event horde ends!
02:18:44.226 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
02:18:47.132 [Lua] main_path_player_far_away_check started
02:18:49.305 [Lua] main_path_player_far_away_check started
02:18:49.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:18:49.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:18:49.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:18:50.299 [Lua] main_path_player_far_away_check started
02:18:52.489 [Lua] main_path_player_far_away_check started
02:18:54.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:18:54.946 [Lua] main_path_player_far_away_check started
02:18:55.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:18:55.166 [Flow] 1
02:18:55.166 [Flow] 2
02:18:55.920 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
02:18:57.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:18:57.217 [Flow] 3
02:18:57.259 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
02:18:58.951 [Lua] main_path_player_far_away_check started
02:19:00.794 [Lua] event horde ends!
02:19:00.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:01.027 [Lua] [GameNetworkManager] game object created go_id=2458, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:01.027 [Lua] [GameNetworkManager] game object created go_id=2459, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:01.027 [Lua] [GameNetworkManager] game object created go_id=2460, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:01.452 [Lua] [GameNetworkManager] game object was destroyed id=2458 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:01.485 [Lua] [GameNetworkManager] game object was destroyed id=2459 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:01.527 [Lua] [GameNetworkManager] game object was destroyed id=2460 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:02.143 [Lua] main_path_player_far_away_check started
02:19:02.333 [EACServer] [19:19:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:19:03.173 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_02
02:19:03.173 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_02 (seed: 0)
02:19:04.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:19:04.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 3064913
02:19:04.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 3064918
02:19:05.022 [Lua] main_path_player_far_away_check started
02:19:06.399 [Lua] main_path_player_far_away_check started
02:19:06.804 [Lua] main_path_player_far_away_check started
02:19:08.231 [Lua] main_path_player_far_away_check started
02:19:09.051 [Lua] [GameNetworkManager] game object created go_id=2461, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:09.108 [Lua] event horde ends!
02:19:09.325 [Lua] [GameNetworkManager] game object created go_id=2462, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:09.560 [Lua] [GameNetworkManager] game object created go_id=2463, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:09.593 [Lua] [GameNetworkManager] game object was destroyed id=2461 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:09.608 [Lua] main_path_player_far_away_check started
02:19:09.683 [Lua] main_path_player_far_away_check started
02:19:09.765 [Lua] [GameNetworkManager] game object was destroyed id=2462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:09.811 [Lua] [GameNetworkManager] game object created go_id=2464, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:09.994 [Lua] [GameNetworkManager] game object was destroyed id=2463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:10.101 [Lua] [GameNetworkManager] game object created go_id=2465, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:10.326 [Lua] [GameNetworkManager] game object was destroyed id=2464 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:10.398 [Lua] main_path_player_far_away_check started
02:19:10.672 [Lua] [GameNetworkManager] game object was destroyed id=2465 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:11.435 [Lua] main_path_player_far_away_check started
02:19:12.778 [Lua] main_path_player_far_away_check started
02:19:12.856 [Lua] main_path_player_far_away_check started
02:19:13.741 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
02:19:13.741 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
02:19:13.741 [Lua] [flow:Sockets occupied:] float=1.000000
02:19:13.741 [Flow] Socket 3 occupied
02:19:14.629 [Lua] main_path_player_far_away_check started
02:19:17.842 [Lua] main_path_player_far_away_check started
02:19:19.331 [Lua] main_path_player_far_away_check started
02:19:20.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:21.019 [Lua] main_path_player_far_away_check started
02:19:22.499 [Lua] main_path_player_far_away_check started
02:19:22.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:24.170 [Lua] main_path_player_far_away_check started
02:19:26.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:27.156 [Lua] main_path_player_far_away_check started
02:19:27.342 [Lua] main_path_player_far_away_check started
02:19:28.006 [Lua] event horde ends!
02:19:28.020 [Lua] event horde ends!
02:19:28.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:28.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:30.562 [Lua] main_path_player_far_away_check started
02:19:31.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:31.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:32.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:33.095 [Lua] [GameNetworkManager] game object created go_id=2466, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:33.096 [Lua] [GameNetworkManager] game object created go_id=2467, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:33.096 [Lua] [GameNetworkManager] game object created go_id=2468, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:33.498 [Lua] [GameNetworkManager] game object was destroyed id=2466 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:33.511 [Lua] [GameNetworkManager] game object was destroyed id=2467 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:33.575 [Lua] [GameNetworkManager] game object was destroyed id=2468 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:19:33.789 [Lua] main_path_player_far_away_check started
02:19:34.762 [Lua] main_path_player_far_away_check started
02:19:35.422 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_04
02:19:35.422 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_04 (seed: 0)
02:19:38.407 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
02:19:38.407 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
02:19:38.407 [Flow] Socket 1 occupied
02:19:38.407 [Lua] [flow:Sockets occupied:] float=2.000000
02:19:39.299 [Lua] main_path_player_far_away_check started
02:19:40.087 [Lua] main_path_player_far_away_check started
02:19:42.542 [Lua] main_path_player_far_away_check started
02:19:44.710 [Lua] main_path_player_far_away_check started
02:19:44.959 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
02:19:52.916 [Lua] main_path_player_far_away_check started
02:19:53.375 [Lua] main_path_player_far_away_check started
02:19:53.819 [Lua] main_path_player_far_away_check started
02:19:54.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:55.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:55.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:19:57.550 [Lua] main_path_player_far_away_check started
02:20:00.371 [Lua] event horde ends!
02:20:00.384 [Lua] event horde ends!
02:20:00.398 [Lua] event horde ends!
02:20:00.416 [Lua] event horde ends!
02:20:00.743 [Lua] main_path_player_far_away_check started
02:20:01.441 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
02:20:01.441 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
02:20:01.441 [Flow] Socket 2 occupied
02:20:01.441 [Lua] [flow:Sockets occupied:] float=3.000000
02:20:01.441 [Lua] [flow_callback_ussingen_barrel_challenge_completed]
02:20:03.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:20:03.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:20:03.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 2827659
02:20:06.505 [Lua] main_path_player_far_away_check started
02:20:07.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:20:07.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:20:08.195 [Lua] [GameNetworkManager] game object created go_id=2469, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:08.195 [Lua] [GameNetworkManager] game object created go_id=2470, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:08.196 [Lua] [GameNetworkManager] game object created go_id=2471, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:08.667 [Lua] [GameNetworkManager] game object was destroyed id=2469 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:08.667 [Lua] [GameNetworkManager] game object was destroyed id=2470 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:08.701 [Lua] [GameNetworkManager] game object was destroyed id=2471 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:09.019 [Lua] main_path_player_far_away_check started
02:20:09.703 [Lua] main_path_player_far_away_check started
02:20:27.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:20:28.836 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_01
02:20:28.836 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_01 (seed: 0)
02:20:33.497 [Lua] event horde ends!
02:20:35.222 [Lua] [GameNetworkManager] game object created go_id=2472, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:35.733 [Lua] [GameNetworkManager] game object was destroyed id=2472 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:36.044 [Lua] [GameNetworkManager] game object created go_id=2473, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:36.525 [Lua] [GameNetworkManager] game object was destroyed id=2473 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:36.778 [Lua] [GameNetworkManager] game object created go_id=2474, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:37.383 [Lua] [GameNetworkManager] game object was destroyed id=2474 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:37.656 [Lua] [GameNetworkManager] game object created go_id=2475, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:38.182 [Lua] [GameNetworkManager] game object was destroyed id=2475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:38.338 [Lua] [GameNetworkManager] game object created go_id=2476, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:38.913 [Lua] [GameNetworkManager] game object was destroyed id=2476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:44.224 [Lua] [GameNetworkManager] game object created go_id=2477, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:44.790 [Lua] [GameNetworkManager] game object was destroyed id=2477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:45.437 [Lua] [GameNetworkManager] game object created go_id=2478, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:45.659 [Lua] [GameNetworkManager] game object created go_id=2479, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:45.897 [Lua] [GameNetworkManager] game object was destroyed id=2478 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:45.940 [Lua] [GameNetworkManager] game object created go_id=2480, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:46.077 [Lua] [GameNetworkManager] game object was destroyed id=2479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:46.153 [Lua] [GameNetworkManager] game object created go_id=2481, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:46.455 [Lua] [GameNetworkManager] game object was destroyed id=2480 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:46.485 [Lua] [GameNetworkManager] game object created go_id=2482, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:46.744 [Lua] [GameNetworkManager] game object created go_id=2483, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:46.849 [Lua] [GameNetworkManager] game object was destroyed id=2481 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:46.849 [Lua] [GameNetworkManager] game object was destroyed id=2482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:46.978 [Lua] [GameNetworkManager] game object created go_id=2484, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:47.164 [Lua] [GameNetworkManager] game object was destroyed id=2483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:47.226 [Lua] [GameNetworkManager] game object created go_id=2485, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:47.442 [Lua] [GameNetworkManager] game object created go_id=2486, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:47.495 [Lua] [GameNetworkManager] game object was destroyed id=2484 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:47.682 [Lua] [GameNetworkManager] game object created go_id=2487, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:47.901 [Lua] [GameNetworkManager] game object was destroyed id=2485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:47.902 [Lua] [GameNetworkManager] game object created go_id=2488, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:47.940 [Lua] [GameNetworkManager] game object was destroyed id=2486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:48.104 [Lua] [GameNetworkManager] game object was destroyed id=2487 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:48.197 [Lua] [GameNetworkManager] game object created go_id=2489, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:48.391 [Lua] [GameNetworkManager] game object was destroyed id=2488 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:48.457 [Lua] [GameNetworkManager] game object created go_id=2490, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:48.663 [Lua] [GameNetworkManager] game object created go_id=2491, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:48.664 [Lua] [GameNetworkManager] game object was destroyed id=2489 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:48.731 [Lua] [GameNetworkManager] game object was destroyed id=2490 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:48.851 [Lua] [GameNetworkManager] game object created go_id=2492, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:49.054 [Lua] [GameNetworkManager] game object was destroyed id=2491 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:49.080 [Lua] [GameNetworkManager] game object created go_id=2493, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:49.285 [Lua] [GameNetworkManager] game object created go_id=2494, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:49.318 [Lua] [GameNetworkManager] game object was destroyed id=2492 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:49.585 [Lua] [GameNetworkManager] game object created go_id=2495, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:49.719 [Lua] [GameNetworkManager] game object was destroyed id=2493 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:49.763 [Lua] [GameNetworkManager] game object created go_id=2496, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:49.948 [Lua] [GameNetworkManager] game object was destroyed id=2494 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:49.961 [Lua] [GameNetworkManager] game object was destroyed id=2495 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:49.962 [Lua] [GameNetworkManager] game object created go_id=2497, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:50.162 [Lua] [GameNetworkManager] game object created go_id=2498, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:50.345 [Lua] [GameNetworkManager] game object was destroyed id=2496 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:50.386 [Lua] [GameNetworkManager] game object created go_id=2499, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:50.485 [Lua] [GameNetworkManager] game object was destroyed id=2497 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:50.557 [Lua] [GameNetworkManager] game object was destroyed id=2498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:50.625 [Lua] [GameNetworkManager] game object created go_id=2500, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:50.810 [Lua] [GameNetworkManager] game object was destroyed id=2499 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:50.854 [Lua] [GameNetworkManager] game object created go_id=2501, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:51.084 [Lua] [GameNetworkManager] game object created go_id=2502, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:51.291 [Lua] [GameNetworkManager] game object was destroyed id=2500 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:51.317 [Lua] [GameNetworkManager] game object created go_id=2503, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:51.441 [Lua] [GameNetworkManager] game object was destroyed id=2501 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:51.471 [Lua] [GameNetworkManager] game object was destroyed id=2502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:51.532 [Lua] [GameNetworkManager] game object created go_id=2504, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:51.765 [Lua] [GameNetworkManager] game object was destroyed id=2503 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:51.808 [Lua] [GameNetworkManager] game object created go_id=2505, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:51.979 [Lua] [GameNetworkManager] game object was destroyed id=2504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:52.058 [Lua] [GameNetworkManager] game object created go_id=2506, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:52.230 [Lua] [GameNetworkManager] game object was destroyed id=2505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:52.322 [Lua] [GameNetworkManager] game object created go_id=2507, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:52.479 [Lua] [GameNetworkManager] game object was destroyed id=2506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:52.564 [Lua] [GameNetworkManager] game object created go_id=2508, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:52.800 [Lua] [GameNetworkManager] game object created go_id=2509, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:52.800 [Lua] [GameNetworkManager] game object was destroyed id=2507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:53.039 [Lua] [GameNetworkManager] game object created go_id=2510, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:53.164 [Lua] [GameNetworkManager] game object was destroyed id=2508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:53.260 [Lua] [GameNetworkManager] game object created go_id=2511, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:53.378 [Lua] [GameNetworkManager] game object was destroyed id=2509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:53.478 [Lua] [GameNetworkManager] game object created go_id=2512, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:53.588 [Lua] [GameNetworkManager] game object was destroyed id=2510 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:53.703 [Lua] [GameNetworkManager] game object created go_id=2513, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:53.875 [Lua] [GameNetworkManager] game object was destroyed id=2511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:53.946 [Lua] event horde ends!
02:20:53.960 [Lua] event horde ends!
02:20:53.986 [Lua] [GameNetworkManager] game object created go_id=2514, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:54.150 [Lua] [GameNetworkManager] game object was destroyed id=2512 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:54.209 [Lua] [GameNetworkManager] game object created go_id=2515, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:54.381 [Lua] [GameNetworkManager] game object was destroyed id=2513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:54.460 [Lua] [GameNetworkManager] game object created go_id=2516, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:54.617 [Lua] [GameNetworkManager] game object was destroyed id=2515 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:54.617 [Lua] [GameNetworkManager] game object was destroyed id=2514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:54.679 [Lua] [GameNetworkManager] game object created go_id=2517, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:54.877 [Lua] [GameNetworkManager] game object created go_id=2518, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:54.911 [Lua] [GameNetworkManager] game object was destroyed id=2516 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:55.132 [Lua] [GameNetworkManager] game object created go_id=2519, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:55.239 [Lua] [GameNetworkManager] game object was destroyed id=2517 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:55.366 [Lua] [GameNetworkManager] game object created go_id=2520, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:55.450 [Lua] [GameNetworkManager] game object was destroyed id=2518 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:55.567 [Lua] [GameNetworkManager] game object created go_id=2521, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:55.567 [Lua] [GameNetworkManager] game object was destroyed id=2519 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:55.830 [Lua] [GameNetworkManager] game object created go_id=2522, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:55.903 [Lua] [GameNetworkManager] game object was destroyed id=2520 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:56.071 [Lua] [GameNetworkManager] game object created go_id=2523, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:56.233 [Lua] [GameNetworkManager] game object was destroyed id=2521 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:56.275 [Lua] [GameNetworkManager] game object created go_id=2524, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:56.325 [Lua] [GameNetworkManager] game object was destroyed id=2522 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:56.521 [Lua] [GameNetworkManager] game object created go_id=2525, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:56.568 [Lua] [GameNetworkManager] game object was destroyed id=2523 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:56.758 [Lua] [GameNetworkManager] game object created go_id=2526, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:56.924 [Lua] [GameNetworkManager] game object was destroyed id=2524 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:56.996 [Lua] [GameNetworkManager] game object created go_id=2527, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:57.198 [Lua] [GameNetworkManager] game object was destroyed id=2525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:57.227 [Lua] [GameNetworkManager] game object created go_id=2528, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:57.344 [Lua] [GameNetworkManager] game object was destroyed id=2526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:57.457 [Lua] [GameNetworkManager] game object created go_id=2529, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:57.486 [Lua] [GameNetworkManager] game object was destroyed id=2527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:57.698 [Lua] [GameNetworkManager] game object created go_id=2530, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:57.785 [Lua] [GameNetworkManager] game object was destroyed id=2528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:57.923 [Lua] [GameNetworkManager] game object created go_id=2531, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:57.990 [Lua] Override Player Respawning mansion_event false
02:20:57.990 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01
02:20:57.990 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_01
02:20:57.990 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_02
02:20:57.990 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_03
02:20:57.990 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_04
02:20:57.993 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event (seed: 0)
02:20:58.049 [Lua] [GameNetworkManager] game object was destroyed id=2529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:58.168 [Lua] [GameNetworkManager] game object created go_id=2532, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:58.290 [Lua] [GameNetworkManager] game object was destroyed id=2530 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:58.351 [Lua] [GameNetworkManager] game object created go_id=2533, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:58.482 [Lua] [GameNetworkManager] game object was destroyed id=2531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:58.580 [Lua] [GameNetworkManager] game object created go_id=2534, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:58.735 [Lua] [GameNetworkManager] game object was destroyed id=2532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:58.813 [Lua] [GameNetworkManager] game object created go_id=2535, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:58.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:20:58.994 [Lua] [GameNetworkManager] game object was destroyed id=2534 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:58.994 [Lua] [GameNetworkManager] game object was destroyed id=2533 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:59.063 [Lua] [GameNetworkManager] game object created go_id=2536, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:59.346 [Lua] [GameNetworkManager] game object was destroyed id=2535 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:59.454 [Lua] [GameNetworkManager] game object created go_id=2537, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:59.454 [Lua] [GameNetworkManager] game object created go_id=2538, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:59.455 [Lua] [GameNetworkManager] game object created go_id=2539, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:59.639 [Lua] [GameNetworkManager] game object was destroyed id=2536 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:59.873 [Lua] [GameNetworkManager] game object was destroyed id=2537 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:20:59.953 [Lua] [GameNetworkManager] game object was destroyed id=2539 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:00.020 [Lua] [GameNetworkManager] game object was destroyed id=2538 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:00.260 [Lua] event horde ends!
02:21:02.334 [EACServer] [19:21:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:21:02.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 135, name: `unknown`
02:21:06.315 [Lua] [GameNetworkManager] game object created go_id=2540, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:06.584 [Lua] [GameNetworkManager] game object created go_id=2541, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:06.761 [Lua] [GameNetworkManager] game object was destroyed id=2540 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:06.832 [Lua] [GameNetworkManager] game object created go_id=2542, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:07.105 [Lua] [GameNetworkManager] game object created go_id=2543, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:07.133 [Lua] [GameNetworkManager] game object was destroyed id=2541 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:07.280 [Lua] [GameNetworkManager] game object was destroyed id=2542 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:07.280 [Lua] [GameNetworkManager] game object created go_id=2544, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:07.356 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:21:07.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 3064913
02:21:07.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 3064918
02:21:07.494 [Lua] [GameNetworkManager] game object created go_id=2545, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:07.663 [Lua] [GameNetworkManager] game object was destroyed id=2544 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:07.705 [Lua] [GameNetworkManager] game object was destroyed id=2543 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:07.729 [Lua] [GameNetworkManager] game object created go_id=2546, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:07.995 [Lua] [GameNetworkManager] game object created go_id=2547, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:08.135 [Lua] [GameNetworkManager] game object was destroyed id=2545 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:08.171 [Lua] [GameNetworkManager] game object was destroyed id=2546 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:08.228 [Lua] [GameNetworkManager] game object created go_id=2548, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:08.452 [Lua] [GameNetworkManager] game object created go_id=2549, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:08.452 [Lua] [GameNetworkManager] game object was destroyed id=2547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:08.620 [Lua] [GameNetworkManager] game object was destroyed id=2548 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:08.717 [Lua] [GameNetworkManager] game object created go_id=2550, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:08.939 [Lua] [GameNetworkManager] game object created go_id=2551, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:08.953 [Lua] [GameNetworkManager] game object was destroyed id=2549 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:09.196 [Lua] [GameNetworkManager] game object was destroyed id=2550 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:09.385 [Lua] [GameNetworkManager] game object was destroyed id=2551 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:09.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:21:09.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:21:09.633 [Lua] [GameNetworkManager] game object created go_id=2552, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:09.889 [Lua] [GameNetworkManager] game object created go_id=2553, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:10.071 [Lua] [GameNetworkManager] game object created go_id=2554, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:10.169 [Lua] [GameNetworkManager] game object was destroyed id=2552 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:10.225 [Lua] [GameNetworkManager] game object was destroyed id=2553 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:10.295 [Lua] [GameNetworkManager] game object created go_id=2555, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:10.442 [Lua] [GameNetworkManager] game object was destroyed id=2554 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:10.497 [Lua] [GameNetworkManager] game object created go_id=2556, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:10.676 [Lua] [GameNetworkManager] game object was destroyed id=2555 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:10.768 [Lua] [GameNetworkManager] game object created go_id=2557, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:10.940 [Lua] [GameNetworkManager] game object was destroyed id=2556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:10.988 [Lua] [GameNetworkManager] game object created go_id=2558, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:11.275 [Lua] [GameNetworkManager] game object created go_id=2559, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:11.275 [Lua] [GameNetworkManager] game object was destroyed id=2557 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:11.452 [Lua] [GameNetworkManager] game object created go_id=2560, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:11.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x81d4f, position: 0
02:21:11.553 [Lua] [GameNetworkManager] game object was destroyed id=2558 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:11.700 [Lua] [GameNetworkManager] game object created go_id=2561, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:11.771 [Lua] [GameNetworkManager] game object was destroyed id=2559 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:11.935 [Lua] [GameNetworkManager] game object created go_id=2562, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:12.007 [Lua] [GameNetworkManager] game object was destroyed id=2560 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:12.167 [Lua] [GameNetworkManager] game object created go_id=2563, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:12.228 [Lua] [GameNetworkManager] game object was destroyed id=2561 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:12.452 [Lua] [GameNetworkManager] game object created go_id=2564, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:12.452 [Lua] [GameNetworkManager] game object was destroyed id=2562 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:12.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x81de9, position: 0
02:21:12.616 [Lua] [GameNetworkManager] game object was destroyed id=2563 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:12.973 [Lua] [GameNetworkManager] game object was destroyed id=2564 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:13.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:21:15.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:21:15.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:21:17.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:21:21.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:21:22.545 [Lua] [GameNetworkManager] game object created go_id=2565, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:22.811 [Lua] [GameNetworkManager] game object created go_id=2566, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:22.926 [Lua] event horde ends!
02:21:22.976 [Lua] [GameNetworkManager] game object was destroyed id=2565 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:23.852 [Lua] [GameNetworkManager] game object created go_id=2567, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:24.072 [Lua] [GameNetworkManager] game object was destroyed id=2566 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:24.072 [Lua] [GameNetworkManager] game object created go_id=2568, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:24.072 [Lua] [GameNetworkManager] game object was destroyed id=2567 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:24.072 [Lua] [GameNetworkManager] game object created go_id=2569, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:24.073 [Lua] [GameNetworkManager] game object created go_id=2570, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:24.074 [Lua] [GameNetworkManager] game object was destroyed id=2568 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:24.074 [Lua] [GameNetworkManager] game object was destroyed id=2569 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:24.231 [Lua] [GameNetworkManager] game object was destroyed id=2570 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:21:32.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x82736, position: 0
02:21:33.145 [Lua] Switching ConflictSettings: to: default_light
02:21:33.145 [Lua] pacing=default
02:21:33.145 [Lua] roaming=nil
02:21:33.145 [Lua] specials=default_light
02:21:33.145 [Lua] debug_color=maroon
02:21:33.145 [Lua] contained_breeds=nil
02:21:33.145 [Lua] pack_spawning=default
02:21:33.145 [Lua] disabled=false
02:21:33.145 [Lua] factions=nil
02:21:33.145 [Lua] boss=default_light
02:21:33.145 [Lua] horde=default
02:21:33.145 [Lua] name=default_light
02:21:33.145 [Lua] intensity=default
02:21:33.145 [Lua] ---
02:21:36.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 1289178
02:21:40.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x82967, position: 0
02:21:45.740 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
02:21:45.740 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
02:21:54.823 [Lua] main path terror event triggered: boss_event_spline_patrol
02:21:54.823 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
02:21:54.839 [Lua] > starting new spline, using new navbot: standard , id: boss8
02:21:54.850 [Lua] > continuing spline boss8 index: 2 retries: 0
02:21:54.862 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
02:21:54.862 [Lua] > continuing spline boss8 index: 3 retries: 0
02:21:54.872 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
02:21:54.872 [Lua] > continuing spline boss8 index: 4 retries: 0
02:21:54.896 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
02:21:54.896 [Lua] > continuing spline boss8 index: 5 retries: 0
02:21:54.919 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
02:21:54.919 [Lua] > spline completed boss8 retries: 0
02:21:55.086 [Lua] Init group template: spline_patrol
02:21:59.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:21:59.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:22:03.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x83128, position: 0
02:22:07.132 [SteamVoipClient] select_out(1100001018cafc2, on)
02:22:07.149 [SteamVoipClient] select_out(1100001027b107c, on)
02:22:07.149 [SteamVoipClient] select_out(11000010e0265da, on)
02:22:07.244 [SteamVoipClient] select_out(1100001018cafc2, off)
02:22:07.244 [SteamVoipClient] select_out(1100001027b107c, off)
02:22:07.244 [SteamVoipClient] select_out(11000010e0265da, off)
02:22:08.292 [Lua] [GameNetworkManager] game object created go_id=2571, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:08.529 [Lua] [GameNetworkManager] game object created go_id=2572, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:08.571 [Lua] [GameNetworkManager] game object was destroyed id=2571 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:08.794 [Lua] [GameNetworkManager] game object created go_id=2573, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:08.835 [Lua] [GameNetworkManager] game object was destroyed id=2572 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:09.015 [Lua] [GameNetworkManager] game object created go_id=2574, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:09.441 [Lua] [GameNetworkManager] game object was destroyed id=2574 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:09.482 [Lua] [GameNetworkManager] game object was destroyed id=2573 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:09.830 [Lua] [GameNetworkManager] game object created go_id=2575, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:10.030 [Lua] [GameNetworkManager] game object created go_id=2576, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:10.303 [Lua] [GameNetworkManager] game object was destroyed id=2575 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:10.524 [Lua] [GameNetworkManager] game object was destroyed id=2576 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:10.885 [Lua] event horde ends!
02:22:11.402 [Lua] [GameNetworkManager] game object created go_id=2577, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:11.402 [Lua] [GameNetworkManager] game object created go_id=2578, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:11.402 [Lua] [GameNetworkManager] game object created go_id=2579, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:11.651 [Lua] [GameNetworkManager] game object created go_id=2580, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:11.806 [Lua] [GameNetworkManager] game object was destroyed id=2577 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:11.820 [Lua] [GameNetworkManager] game object was destroyed id=2578 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:11.908 [Lua] [GameNetworkManager] game object was destroyed id=2579 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:11.908 [Lua] [GameNetworkManager] game object created go_id=2581, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:12.028 [Lua] [ChatManager][1]System: Babypeen picked up a piece of Ravaged Art
02:22:12.128 [Lua] [GameNetworkManager] game object created go_id=2582, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:12.128 [Lua] [GameNetworkManager] game object was destroyed id=2580 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:12.389 [Lua] [GameNetworkManager] game object created go_id=2583, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:12.389 [Lua] [GameNetworkManager] game object was destroyed id=2581 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:12.602 [Lua] [GameNetworkManager] game object created go_id=2584, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:12.603 [Lua] [GameNetworkManager] game object was destroyed id=2582 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:12.846 [Lua] [GameNetworkManager] game object was destroyed id=2583 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:12.846 [Lua] [GameNetworkManager] game object created go_id=2585, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:12.978 [Lua] [GameNetworkManager] game object was destroyed id=2584 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:13.047 [Lua] [GameNetworkManager] game object created go_id=2586, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:13.238 [Lua] [GameNetworkManager] game object was destroyed id=2585 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:13.290 [Lua] [GameNetworkManager] game object created go_id=2587, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:13.474 [Lua] [GameNetworkManager] game object was destroyed id=2586 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:13.527 [Lua] [GameNetworkManager] game object created go_id=2588, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:13.679 [Lua] [GameNetworkManager] game object was destroyed id=2587 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:13.786 [Lua] [GameNetworkManager] game object created go_id=2589, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:13.961 [Lua] [GameNetworkManager] game object was destroyed id=2588 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:13.988 [Lua] [GameNetworkManager] game object created go_id=2590, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:14.194 [Lua] [GameNetworkManager] game object was destroyed id=2589 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:14.261 [Lua] [GameNetworkManager] game object created go_id=2591, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:14.478 [Lua] [GameNetworkManager] game object was destroyed id=2590 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:14.489 [Lua] [GameNetworkManager] game object created go_id=2592, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:14.660 [Lua] [GameNetworkManager] game object was destroyed id=2591 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:14.838 [Lua] [GameNetworkManager] game object created go_id=2593, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:14.856 [Lua] [GameNetworkManager] game object was destroyed id=2592 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:15.262 [Lua] [GameNetworkManager] game object was destroyed id=2593 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:22:17.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:22:19.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
02:22:26.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 1289178
02:22:33.775 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
02:22:33.775 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
02:22:35.807 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:22:35.818 [Lua] Spline already found!
02:22:35.863 [Lua] Init group template: spline_patrol
02:22:37.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x83cf0, position: 0
02:22:49.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:22:49.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:22:57.991 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 19
02:22:58.191 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 11 18
02:22:58.366 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 5 20
02:22:58.463 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 9 18
02:22:58.605 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 4 17
02:22:58.805 [Lua] event horde ends!
02:23:02.334 [EACServer] [19:23:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:23:08.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 20, name: `unknown`
02:23:11.412 [Lua] [ChatManager][1]System: N0Fear discarded a Tome
02:23:11.412 [Lua] [ChatManager][1]System: Babypeen picked up a Tome
02:23:13.771 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
02:23:14.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x84925, position: 0
02:23:16.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 1289178
02:23:16.322 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
02:23:16.322 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
02:23:16.486 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 13
02:23:29.564 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:23:29.576 [Lua] Spline already found!
02:23:29.651 [Lua] Init group template: spline_patrol
02:23:34.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x84f7f, position: 0
02:23:39.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:23:39.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x65140, position: 0
02:23:41.421 [Lua] event horde ends!
02:23:45.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x85416, position: 0
02:23:45.258 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
02:23:45.258 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
02:23:49.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x854fa, position: 0
02:23:50.105 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 2 11
02:23:50.346 [Lua] [GameNetworkManager] game object created go_id=2594, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:50.346 [Lua] [GameNetworkManager] game object created go_id=2595, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:50.346 [Lua] [GameNetworkManager] game object created go_id=2596, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:50.367 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 10
02:23:50.966 [Lua] [GameNetworkManager] game object was destroyed id=2594 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:23:51.013 [Lua] [GameNetworkManager] game object was destroyed id=2595 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:23:51.099 [Lua] [GameNetworkManager] game object was destroyed id=2596 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:23:52.240 [Lua] [GameNetworkManager] game object created go_id=2597, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:52.439 [Lua] [GameNetworkManager] game object created go_id=2598, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:52.670 [Lua] [GameNetworkManager] game object created go_id=2599, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:53.215 [Lua] [GameNetworkManager] game object was destroyed id=2597 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:23:53.277 [Lua] [GameNetworkManager] game object was destroyed id=2599 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:23:53.962 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 10
02:23:54.854 [Lua] [GameNetworkManager] game object created go_id=2600, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:55.067 [Lua] [GameNetworkManager] game object created go_id=2601, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:55.278 [Lua] [GameNetworkManager] game object was destroyed id=2600 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:23:55.312 [Lua] [GameNetworkManager] game object created go_id=2602, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:55.504 [Lua] [GameNetworkManager] game object was destroyed id=2601 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:23:55.548 [Lua] [GameNetworkManager] game object created go_id=2603, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:55.784 [Lua] [GameNetworkManager] game object created go_id=2604, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:56.130 [Lua] [GameNetworkManager] game object was destroyed id=2602 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:23:56.242 [Lua] [GameNetworkManager] game object was destroyed id=2604 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:23:56.317 [Lua] [GameNetworkManager] game object was destroyed id=2603 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:24:00.664 [Lua] [GameNetworkManager] game object was destroyed id=2598 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:24:01.447 [Lua] Complete level triggered.
02:24:01.447 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
02:24:01.447 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
02:24:01.447 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
02:24:01.447 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame
02:24:01.447 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame
02:24:01.447 [Lua] [PeerSM] 1100001018cafc2 :: on_exit InGame
02:24:01.447 [Lua] [PeerSM] 1100001018cafc2 :: on_enter InPostGame
02:24:01.447 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
02:24:01.447 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame
02:24:01.448 [Lua] gm_event_end_conditions_met true false
02:24:01.448 [Save] Saving `save_data`
02:24:01.450 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:24:01.450 [Lua] Game won
02:24:01.450 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:24:01.454 [Lua] generate_backend_stats 1100001027b107c:1
02:24:01.457 [Save] Save done
02:24:01.457 [Save] Saving `save_data`
02:24:01.460 [Save] Save done
02:24:01.474 [Lua] PlayFabMirrorBase:_commit_internal nil
02:24:01.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 84
02:24:01.481 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:24:01.482 [Save] Saving `save_data`
02:24:01.485 [Save] Save done
02:24:01.490 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 84 54
02:24:01.492 [Lua] Complete level triggered.
02:24:01.502 [Lua] Complete level triggered.
02:24:01.511 [Lua] Complete level triggered.
02:24:01.520 [Lua] Complete level triggered.
02:24:01.530 [Lua] Complete level triggered.
02:24:01.539 [Lua] Complete level triggered.
02:24:01.548 [Lua] Complete level triggered.
02:24:01.557 [Lua] Complete level triggered.
02:24:01.566 [Lua] Complete level triggered.
02:24:01.576 [Lua] Complete level triggered.
02:24:01.585 [Lua] Complete level triggered.
02:24:01.596 [Lua] Complete level triggered.
02:24:01.605 [Lua] Complete level triggered.
02:24:01.614 [Lua] Complete level triggered.
02:24:01.623 [Lua] Complete level triggered.
02:24:01.632 [Lua] Complete level triggered.
02:24:01.641 [Lua] Complete level triggered.
02:24:01.651 [Lua] Complete level triggered.
02:24:01.664 [Lua] Complete level triggered.
02:24:01.673 [Lua] Complete level triggered.
02:24:01.682 [Lua] Complete level triggered.
02:24:01.691 [Lua] Complete level triggered.
02:24:02.027 [Lua] [PlayFabRequestQueue] EAC Enabled! 84
02:24:02.027 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 84
02:24:02.481 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 84
02:24:02.483 [Lua] commit result success 35
02:24:02.484 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:24:02.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 85
02:24:02.484 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
02:24:02.491 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 85 55
02:24:02.955 [Lua] [PlayFabRequestQueue] EAC Enabled! 85
02:24:02.955 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 85
02:24:03.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 85
02:24:03.427 [Save] Saving `save_data`
02:24:03.436 [Save] Save done
02:24:03.436 [Save] Saving `save_data`
02:24:03.446 [Save] Save done
02:24:08.627 [Lua] Set lobby begin:
02:24:08.627 [Lua] Lobby data twitch_enabled = false
02:24:08.627 [Lua] Lobby data power_level = 769
02:24:08.627 [Lua] Lobby data unique_server_name = Babypeen
02:24:08.627 [Lua] Lobby data difficulty_tweak = 0
02:24:08.627 [Lua] Lobby data host = 1100001027b107c
02:24:08.627 [Lua] Lobby data time_of_search = 1609636045
02:24:08.627 [Lua] Lobby data game_mode = 2
02:24:08.627 [Lua] Lobby data is_private = false
02:24:08.627 [Lua] Lobby data match_started = true
02:24:08.627 [Lua] Lobby data mechanism = adventure
02:24:08.627 [Lua] Lobby data difficulty = harder
02:24:08.627 [Lua] Lobby data level_key = ussingen
02:24:08.627 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:08.627 [Lua] Lobby data selected_level_key = ussingen
02:24:08.627 [Lua] Lobby data quick_game = true
02:24:08.627 [Lua] Lobby data weave_name = false
02:24:08.627 [Lua] Lobby data matchmaking = true
02:24:08.627 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:08.627 [Lua] Lobby data num_players = 4
02:24:08.627 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:08.627 [Lua] Lobby data player_slot_2 = 0:0
02:24:08.627 [Lua] Lobby data country_code = US
02:24:08.627 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:08.628 [Lua] Lobby data eac_authorized = true
02:24:08.628 [Lua] Set lobby end.
02:24:10.608 [Lua] ConflictDirector - destroy all units
02:24:11.167 [Lua] TRANSITION nil nil inn_level
02:24:11.167 [Lua] Transition type "inn_level", is server: true
02:24:11.167 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:24:11.167 [Lua] [GameNetworkManager] Leaving game...
02:24:11.167 [Lua] [GameNetworkManager] Shutting down game session host.
02:24:11.167 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:24:11.167 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:24:11.167 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1085.76
02:24:11.172 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:24:13.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:24:13.250 [Lua] [Managers] Calling function on all managers:
02:24:13.251 [Lua] Clearing all global lookup lists
02:24:13.251 [Lua] [IngamePlayerListUI] - Destroy
02:24:13.251 [Lua] [EquipmentUI] - Destroy
02:24:13.251 [Lua] [AbilityUI] - Destroy
02:24:13.251 [Lua] [GamePadAbilityUI] - Destroy
02:24:13.251 [Lua] [GamePadEquipmentUI] - Destroy
02:24:13.252 [Lua] [IngameUI] destroy
02:24:13.571 [Lua] [Managers] Destroying manager group:
02:24:13.585 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:24:13.779 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:24:13.781 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:24:13.782 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:24:13.783 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:24:13.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:24:13.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:24:13.786 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:24:13.786 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:24:13.788 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:24:13.788 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:24:13.789 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:24:13.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:24:13.793 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:24:13.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:24:13.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:24:13.796 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:24:13.798 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:24:13.801 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:24:13.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:24:13.804 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:24:13.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:24:13.810 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:24:13.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:24:13.812 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:24:13.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:24:13.814 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:24:13.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:24:13.818 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:24:13.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:24:13.822 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:24:13.822 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
02:24:13.822 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
02:24:13.822 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
02:24:13.822 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:24:13.823 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 31, User: 1100001027b107c "Babypeen"
<>
02:24:13.823 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12333498; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000082411E0
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 000000000B336BF0; application_shutdown = nil; unit_spawner = table: 000000000DA4D4B0; world = [World]; unit_storage = table: 0000000002584060; units = table: 00000000007AC020; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000B336BF0
[8] self = table: 000000001192F010; dt = 0.0070165372453629971; t = 7151.5038312734105; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070165372453629971; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070165372453629971; t = 7151.5038312734105
[10] dt = 0.0070165372453629971
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "ussingen"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000DD0D620; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000009DA8730;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B692B00; network_server = table: 0000000010484840; entity_system = table: 000000000F4E0510; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000021C0970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1074.7481897811406; input_manager = table: 000000000DC7C2C0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000206A6A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070165372453629971; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000009DA8730; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 000000000B337360; exit_time = 1085.7590355300345; dice_keeper = table: 00000000103DA6F0; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000FB42DC0;
<>
<>
02:24:13.823 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame
02:24:13.823 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading
02:24:13.823 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da inn_level 0
02:24:13.823 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:24:13.823 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 32, User: 1100001027b107c "Babypeen"
<>
02:24:13.824 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12333498; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000082411E0
[3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame
[5] self = table: 000000000B336BF0; application_shutdown = nil; unit_spawner = table: 000000000DA4D4B0; world = [World]; unit_storage = table: 0000000002584060; units = table: 00000000007AC020; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000B336BF0
[8] self = table: 000000001192F010; dt = 0.0070165372453629971; t = 7151.5038312734105; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070165372453629971; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070165372453629971; t = 7151.5038312734105
[10] dt = 0.0070165372453629971
[2] server = table: 0000000010484840; loaded_level = "ussingen"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000DD0D620; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000009DA8730;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B692B00; network_server = table: 0000000010484840; entity_system = table: 000000000F4E0510; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000021C0970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1074.7481897811406; input_manager = table: 000000000DC7C2C0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000206A6A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070165372453629971; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000009DA8730; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 000000000B337360; exit_time = 1085.7590355300345; dice_keeper = table: 00000000103DA6F0; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000FB42DC0;
<>
<>
02:24:13.824 [Lua] [PeerSM] 1100001018cafc2 :: on_exit InPostGame
02:24:13.824 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Loading
02:24:13.824 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001018cafc2 inn_level 0
02:24:13.824 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:24:13.824 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 33, User: 1100001027b107c "Babypeen"
<>
02:24:13.824 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000BC0BB90; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001018cafc2"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12333498; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000082411E0
[3] _ = table: 000000000BC0BB90; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001018cafc2"; peer_state_machine = table: 0000000007E4D580; current_state = InPostGame
[5] self = table: 000000000B336BF0; application_shutdown = nil; unit_spawner = table: 000000000DA4D4B0; world = [World]; unit_storage = table: 0000000002584060; units = table: 00000000007AC020; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000B336BF0
[8] self = table: 000000001192F010; dt = 0.0070165372453629971; t = 7151.5038312734105; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070165372453629971; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070165372453629971; t = 7151.5038312734105
[10] dt = 0.0070165372453629971
[2] server = table: 0000000010484840; loaded_level = "ussingen"; wanted_career_index = 1; game_started = false; peer_id = "1100001018cafc2"; num_players = 1; wanted_party_index = 0; account_id = "1100001018cafc2"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.895801970269531; resend_post_game_timer = 1.8608997417613864;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000DD0D620; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000009DA8730;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B692B00; network_server = table: 0000000010484840; entity_system = table: 000000000F4E0510; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000021C0970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1074.7481897811406; input_manager = table: 000000000DC7C2C0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000206A6A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070165372453629971; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000009DA8730; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 000000000B337360; exit_time = 1085.7590355300345; dice_keeper = table: 00000000103DA6F0; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000FB42DC0;
<>
<>
02:24:13.824 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame
02:24:13.824 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
02:24:13.824 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0
02:24:13.824 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:24:13.825 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 34, User: 1100001027b107c "Babypeen"
<>
02:24:13.825 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12333498; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000082411E0
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame
[5] self = table: 000000000B336BF0; application_shutdown = nil; unit_spawner = table: 000000000DA4D4B0; world = [World]; unit_storage = table: 0000000002584060; units = table: 00000000007AC020; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000B336BF0
[8] self = table: 000000001192F010; dt = 0.0070165372453629971; t = 7151.5038312734105; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070165372453629971; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070165372453629971; t = 7151.5038312734105
[10] dt = 0.0070165372453629971
[2] server = table: 0000000010484840; loaded_level = "ussingen"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000DD0D620; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000009DA8730;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B692B00; network_server = table: 0000000010484840; entity_system = table: 000000000F4E0510; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000021C0970; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1074.7481897811406; input_manager = table: 000000000DC7C2C0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000206A6A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070165372453629971; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000009DA8730; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 000000000B337360; exit_time = 1085.7590355300345; dice_keeper = table: 00000000103DA6F0; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000B336BF0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000FB42DC0;
<>
<>
02:24:13.825 [Lua] [Matchmaking] unregister rpcs
02:24:13.825 [Lua] ############### UNLOADING PACKAGES ###############
02:24:13.825 [Lua] [Managers] Calling function on all managers:
02:24:13.825 [Lua] [Managers] Destroying manager group:
02:24:13.825 [Lua] [Gamestate] Enter state StateLoading
02:24:13.830 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] Found camera: end_screen_camera
02:24:13.831 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:24:13.832 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:24:13.832 [Lua] [Matchmaking] register rpcs
02:24:13.832 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:24:13.832 [Lua] Set lobby begin:
02:24:13.832 [Lua] Lobby data twitch_enabled = false
02:24:13.832 [Lua] Lobby data power_level = 0
02:24:13.832 [Lua] Lobby data unique_server_name = Babypeen
02:24:13.832 [Lua] Lobby data difficulty_tweak = 0
02:24:13.832 [Lua] Lobby data host = 1100001027b107c
02:24:13.832 [Lua] Lobby data time_of_search = 1609636045
02:24:13.832 [Lua] Lobby data game_mode = 2
02:24:13.832 [Lua] Lobby data is_private = false
02:24:13.832 [Lua] Lobby data match_started = true
02:24:13.832 [Lua] Lobby data mechanism = adventure
02:24:13.832 [Lua] Lobby data difficulty = harder
02:24:13.832 [Lua] Lobby data level_key = ussingen
02:24:13.832 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:13.832 [Lua] Lobby data selected_level_key = ussingen
02:24:13.832 [Lua] Lobby data quick_game = true
02:24:13.832 [Lua] Lobby data weave_name = false
02:24:13.832 [Lua] Lobby data matchmaking = true
02:24:13.832 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:13.832 [Lua] Lobby data num_players = 4
02:24:13.832 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:13.832 [Lua] Lobby data player_slot_2 = 0:0
02:24:13.832 [Lua] Lobby data country_code = US
02:24:13.832 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:13.832 [Lua] Lobby data eac_authorized = true
02:24:13.832 [Lua] Set lobby end.
02:24:13.832 [Lua] registering RPCs
02:24:13.832 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:24:13.832 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:24:13.832 [Lua] Set lobby begin:
02:24:13.832 [Lua] Lobby data twitch_enabled = false
02:24:13.832 [Lua] Lobby data power_level = 0
02:24:13.832 [Lua] Lobby data unique_server_name = Babypeen
02:24:13.832 [Lua] Lobby data difficulty_tweak = 0
02:24:13.833 [Lua] Lobby data host = 1100001027b107c
02:24:13.833 [Lua] Lobby data time_of_search = 1609636045
02:24:13.833 [Lua] Lobby data game_mode = 3
02:24:13.833 [Lua] Lobby data is_private = false
02:24:13.833 [Lua] Lobby data match_started = true
02:24:13.833 [Lua] Lobby data mechanism = adventure
02:24:13.833 [Lua] Lobby data difficulty = harder
02:24:13.833 [Lua] Lobby data level_key = inn_level
02:24:13.833 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:13.833 [Lua] Lobby data selected_level_key = ussingen
02:24:13.833 [Lua] Lobby data quick_game = true
02:24:13.833 [Lua] Lobby data weave_name = false
02:24:13.833 [Lua] Lobby data matchmaking = false
02:24:13.833 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:13.833 [Lua] Lobby data num_players = 4
02:24:13.833 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:13.833 [Lua] Lobby data player_slot_2 = 0:0
02:24:13.833 [Lua] Lobby data country_code = US
02:24:13.833 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:13.833 [Lua] Lobby data eac_authorized = true
02:24:13.833 [Lua] Set lobby end.
02:24:13.833 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:24:13.836 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:24:13.836 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
02:24:13.836 [Lua] [LevelTransitionHandler] load_level inn_level 0
02:24:13.880 [Umbra] Unload tome
02:24:13.894 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler
02:24:13.894 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:24:13.894 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:24:13.894 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:24:13.894 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
02:24:13.894 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:24:13.894 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:24:13.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x858fc, position: 0
02:24:13.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:24:13.963 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:24:13.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:24:14.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:24:14.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:24:14.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:24:14.118 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:24:14.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:24:14.151 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:24:14.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:24:19.793 [Lua] min_height 91.160001754760742
02:24:20.612 [Lua] ### Sending rpc_level_loaded
02:24:20.612 [Lua] #### Has state machine: true, peer_id: 1100001018cafc2, level_id: 50
02:24:20.612 [Lua] Peer 1100001018cafc2 has loaded the level and all enemies are loaded
02:24:20.612 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Loading
02:24:20.612 [Lua] [PeerSM] 1100001018cafc2 :: on_enter LoadingProfilePackages
02:24:20.631 [Lua] [PeerSM] 1100001018cafc2 :: on_exit LoadingProfilePackages
02:24:20.631 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForEnterGame
02:24:21.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:24:21.053 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:24:21.070 [Lua] [LevelTransitionHandler] Level load completed!
02:24:21.070 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12333498 - use_random_directors: true - overriden_conflict: nil
02:24:21.073 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:24:21.073 [Lua] checking dlc's against conflict directors
02:24:21.073 [Lua] number of factions to include 3
02:24:21.073 [Lua] number of factions added 3
02:24:21.073 [Lua] --- --- ---
02:24:21.073 [Lua] Starting... difficulty 'harder'
02:24:21.073 [Lua] These are the starting conflict directors:
02:24:21.073 [Lua] inn_level
02:24:21.073 [Lua] --- --- ---
02:24:21.073 [Lua]
02:24:21.073 [Lua] DONE! Found the following directors:
02:24:21.073 [Lua] (free: 35), Master hash is:
02:24:21.073 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:24:21.073 [Lua] load_startup_enemy_packages: --------------
02:24:21.073 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:24:21.073 [Lua] critter_rat
02:24:21.087 [Lua] ### Sending rpc_level_loaded
02:24:21.087 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50
02:24:21.087 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
02:24:21.103 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
02:24:21.103 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
02:24:21.119 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
02:24:21.119 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
02:24:21.121 [Lua] ### Sending rpc_level_loaded
02:24:21.121 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50
02:24:21.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:24:21.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:24:21.139 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:24:21.139 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:24:21.139 [Lua] Starting async level spawning of levels/inn/world
02:24:21.139 [Umbra] Init version: 3.4.15 :: 16 threads
02:24:21.481 [Lua] Async level spawning done
02:24:22.382 [Lua] ### Sending rpc_level_loaded
02:24:22.382 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50
02:24:22.382 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded
02:24:22.382 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
02:24:22.382 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
02:24:22.393 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
02:24:22.393 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
02:24:23.243 [Lua] ### Sending rpc_level_loaded
02:24:23.243 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 50
02:24:23.243 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded
02:24:23.243 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading
02:24:23.243 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages
02:24:23.260 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages
02:24:23.260 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame
02:24:24.144 [SteamVoipClient] select_out(1100001018cafc2, on)
02:24:24.158 [SteamVoipClient] select_out(1100001027b107c, on)
02:24:24.158 [SteamVoipClient] select_out(11000010e0265da, on)
02:24:24.212 [SteamVoipClient] select_out(1100001018cafc2, off)
02:24:24.212 [SteamVoipClient] select_out(1100001027b107c, off)
02:24:24.212 [SteamVoipClient] select_out(11000010e0265da, off)
02:24:25.450 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:24:25.450 [Lua] [PlayState] Enter Substate EndViewStateChest
02:24:34.704 [Lua] min_height 91.160001754760742
02:24:36.771 [Lua] [PlayState] Exit Substate EndViewStateChest
02:24:36.771 [Lua] [PlayState] Enter Substate EndViewStateScore
02:24:51.360 [Lua] [PlayState] Exit Substate EndViewStateScore
02:24:51.363 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:24:52.359 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:24:52.359 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:24:52.359 [Lua] [Matchmaking] unregister rpcs
02:24:52.359 [Lua] Set lobby begin:
02:24:52.359 [Lua] Lobby data twitch_enabled = false
02:24:52.359 [Lua] Lobby data power_level = 0
02:24:52.359 [Lua] Lobby data unique_server_name = Babypeen
02:24:52.359 [Lua] Lobby data difficulty_tweak = 0
02:24:52.359 [Lua] Lobby data host = 1100001027b107c
02:24:52.360 [Lua] Lobby data time_of_search = 1609636045
02:24:52.360 [Lua] Lobby data game_mode = 3
02:24:52.360 [Lua] Lobby data is_private = false
02:24:52.360 [Lua] Lobby data match_started = true
02:24:52.360 [Lua] Lobby data mechanism = adventure
02:24:52.360 [Lua] Lobby data difficulty = harder
02:24:52.360 [Lua] Lobby data level_key = inn_level
02:24:52.360 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:52.360 [Lua] Lobby data selected_level_key = ussingen
02:24:52.360 [Lua] Lobby data quick_game = true
02:24:52.360 [Lua] Lobby data weave_name = false
02:24:52.360 [Lua] Lobby data matchmaking = false
02:24:52.360 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:52.360 [Lua] Lobby data num_players = 4
02:24:52.360 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:52.360 [Lua] Lobby data player_slot_2 = 0:0
02:24:52.360 [Lua] Lobby data country_code = US
02:24:52.360 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:52.360 [Lua] Lobby data eac_authorized = true
02:24:52.360 [Lua] Set lobby end.
02:24:52.360 [Lua] [Managers] Destroying manager group:
02:24:52.360 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:24:52.360 [Lua] [Gamestate] Enter StateIngame HOST
02:24:52.361 [Lua] [Managers] Calling function on all managers:
02:24:52.361 [Lua] <>level = inn_level<>
02:24:52.361 [Lua] Set lobby begin:
02:24:52.361 [Lua] Lobby data twitch_enabled = false
02:24:52.361 [Lua] Lobby data power_level = 0
02:24:52.361 [Lua] Lobby data unique_server_name = Babypeen
02:24:52.361 [Lua] Lobby data difficulty_tweak = 0
02:24:52.361 [Lua] Lobby data host = 1100001027b107c
02:24:52.361 [Lua] Lobby data time_of_search = 1609636045
02:24:52.361 [Lua] Lobby data game_mode = 3
02:24:52.361 [Lua] Lobby data is_private = false
02:24:52.361 [Lua] Lobby data match_started = true
02:24:52.361 [Lua] Lobby data mechanism = adventure
02:24:52.361 [Lua] Lobby data difficulty = harder
02:24:52.361 [Lua] Lobby data level_key = inn_level
02:24:52.361 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:52.361 [Lua] Lobby data selected_level_key = inn_level
02:24:52.361 [Lua] Lobby data quick_game = true
02:24:52.361 [Lua] Lobby data weave_name = false
02:24:52.361 [Lua] Lobby data matchmaking = false
02:24:52.361 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:52.361 [Lua] Lobby data num_players = 4
02:24:52.361 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:52.361 [Lua] Lobby data player_slot_2 = 0:0
02:24:52.361 [Lua] Lobby data country_code = US
02:24:52.361 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:52.361 [Lua] Lobby data eac_authorized = true
02:24:52.361 [Lua] Set lobby end.
02:24:52.361 [Lua] [StateIngame] Server ingame
02:24:52.365 [Lua] Set lobby begin:
02:24:52.365 [Lua] Lobby data twitch_enabled = false
02:24:52.365 [Lua] Lobby data power_level = 0
02:24:52.365 [Lua] Lobby data unique_server_name = Babypeen
02:24:52.365 [Lua] Lobby data difficulty_tweak = 0
02:24:52.365 [Lua] Lobby data host = 1100001027b107c
02:24:52.365 [Lua] Lobby data time_of_search = 1609636045
02:24:52.365 [Lua] Lobby data game_mode = 3
02:24:52.365 [Lua] Lobby data is_private = false
02:24:52.365 [Lua] Lobby data match_started = true
02:24:52.365 [Lua] Lobby data mechanism = adventure
02:24:52.365 [Lua] Lobby data difficulty = harder
02:24:52.365 [Lua] Lobby data level_key = inn_level
02:24:52.365 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:52.365 [Lua] Lobby data selected_level_key = inn_level
02:24:52.365 [Lua] Lobby data quick_game = true
02:24:52.365 [Lua] Lobby data weave_name = false
02:24:52.365 [Lua] Lobby data matchmaking = false
02:24:52.365 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:52.365 [Lua] Lobby data num_players = 4
02:24:52.365 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:52.365 [Lua] Lobby data player_slot_2 = 0:0
02:24:52.365 [Lua] Lobby data country_code = US
02:24:52.365 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:52.365 [Lua] Lobby data eac_authorized = true
02:24:52.365 [Lua] Set lobby end.
02:24:52.365 [Lua] [Matchmaking] register rpcs
02:24:52.365 [Lua] GameNetworkManager:init... creating game session
02:24:52.365 [Lua] Host GameSession.make_game_session_host with session:
02:24:52.365 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:24:52.365 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
02:24:52.365 [Lua] [GameNetworkManager] self.is_server = true
02:24:52.365 [Network] Setting artificial MTU limit to 576
02:24:52.365 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
02:24:52.375 [Lua] Switching ConflictSettings: to: inn_level
02:24:52.375 [Lua] pacing=disabled
02:24:52.375 [Lua] roaming=nil
02:24:52.375 [Lua] disabled=false
02:24:52.375 [Lua] pack_spawning=disabled
02:24:52.375 [Lua] contained_breeds=nil
02:24:52.375 [Lua] boss=disabled
02:24:52.375 [Lua] horde=disabled
02:24:52.375 [Lua] specials=disabled
02:24:52.375 [Lua] name=inn_level
02:24:52.375 [Lua] intensity=disabled
02:24:52.375 [Lua] ---
02:24:52.376 [Lua] [LevelAnalysis] set_random_seed( 12333498)
02:24:52.379 [Lua] [AIInterestPointSystem] Level Seed: 12333498
02:24:52.379 [Lua]
02:24:52.379 [Lua] [entity_system_bag] = table
02:24:52.379 [Lua] [entity_system_bag] = metatable
02:24:52.379 [Lua] [startup_data] = table
02:24:52.379 [Lua] [entity_manager] = table
02:24:52.379 [Lua] [entity_manager] = metatable
02:24:52.379 [Lua] [unit_spawner] = table
02:24:52.379 [Lua] [unit_spawner] = metatable
02:24:52.379 [Lua] [unit_storage] = table
02:24:52.379 [Lua] [unit_storage] = metatable
02:24:52.379 [Lua] [dice_keeper] = table
02:24:52.379 [Lua] [dice_keeper] = metatable
02:24:52.379 [Lua] [is_server] = true (boolean)
02:24:52.379 [Lua] [world] = [World]
02:24:52.379 [Lua] [system_api] = table
02:24:52.379 [Lua] [entity_system] = table
02:24:52.379 [Lua] [entity_system] = metatable
02:24:52.379 [Lua] [network_lobby] = table
02:24:52.379 [Lua] [network_lobby] = metatable
02:24:52.379 [Lua] [profile_synchronizer] = table
02:24:52.379 [Lua] [profile_synchronizer] = metatable
02:24:52.379 [Lua] [level_transition_handler] = table
02:24:52.379 [Lua] [level_transition_handler] = metatable
02:24:52.379 [Lua] [num_local_human_players] = 1 (number)
02:24:52.379 [Lua] [statistics_db] = table
02:24:52.379 [Lua] [statistics_db] = metatable
02:24:52.379 [Lua] [network_server] = table
02:24:52.379 [Lua] [network_server] = metatable
02:24:52.379 [Lua] [input_manager] = table
02:24:52.379 [Lua] [input_manager] = metatable
02:24:52.379 [Lua] [network_clock] = table
02:24:52.379 [Lua] [network_clock] = metatable
02:24:52.379 [Lua] [network_transmit] = table
02:24:52.379 [Lua] [network_transmit] = metatable
02:24:52.379 [Lua] [free_flight_manager] = table
02:24:52.379 [Lua] [free_flight_manager] = metatable
02:24:52.379 [Lua] [network_manager] = table
02:24:52.379 [Lua] [network_manager] = metatable
02:24:52.379 [Lua] [network_event_delegate] = table
02:24:52.379 [Lua] [network_event_delegate] = metatable
02:24:52.379 [Lua]
02:24:52.379 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:24:52.379 [Lua] ignoring extension VersusInteractObjectiveExtension
02:24:52.379 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:24:52.379 [Lua] ignoring extension VersusSocketObjectiveExtension
02:24:52.379 [Lua] ignoring extension VersusTargetObjectiveExtension
02:24:52.379 [Lua] ignoring extension VersusMissionObjectiveExtension
02:24:52.380 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:24:52.382 [Lua] [AchievementManager] Achievements using the steam platform
02:24:52.429 [Lua] [StateIngame] Level seed: 12333498
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:24:52.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
02:24:52.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read,
02:24:52.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
02:24:52.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read,
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:24:52.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:24:52.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:24:52.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
02:24:52.440 [Lua] [LevelAnalysis] set_random_seed( 12333498)
02:24:52.444 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
02:24:52.444 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
02:24:52.444 [Lua] [IngameUI] init
02:24:52.460 [SteamVoipClient] select_out(1100001018cafc2, off)
02:24:52.460 [SteamVoipClient] select_out(1100001027b107c, off)
02:24:52.460 [SteamVoipClient] select_out(11000010e0265da, off)
02:24:52.463 [Lua] cb_razer_chroma_setup
02:24:52.496 [Lua] [Matchmaking] Cancelling matchmaking
02:24:52.496 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:24:52.496 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:24:52.496 [Lua] Set lobby begin:
02:24:52.496 [Lua] Lobby data twitch_enabled = false
02:24:52.496 [Lua] Lobby data power_level = 0
02:24:52.496 [Lua] Lobby data unique_server_name = Babypeen
02:24:52.496 [Lua] Lobby data difficulty_tweak = 0
02:24:52.496 [Lua] Lobby data host = 1100001027b107c
02:24:52.496 [Lua] Lobby data time_of_search = 1609636045
02:24:52.496 [Lua] Lobby data game_mode = 3
02:24:52.496 [Lua] Lobby data is_private = false
02:24:52.496 [Lua] Lobby data match_started = true
02:24:52.496 [Lua] Lobby data mechanism = adventure
02:24:52.496 [Lua] Lobby data difficulty = normal
02:24:52.496 [Lua] Lobby data level_key = inn_level
02:24:52.496 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:52.496 [Lua] Lobby data selected_level_key = inn_level
02:24:52.496 [Lua] Lobby data quick_game = true
02:24:52.496 [Lua] Lobby data weave_name = false
02:24:52.496 [Lua] Lobby data matchmaking = false
02:24:52.496 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:52.496 [Lua] Lobby data num_players = 4
02:24:52.496 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:52.496 [Lua] Lobby data player_slot_2 = 0:0
02:24:52.497 [Lua] Lobby data country_code = US
02:24:52.497 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:52.497 [Lua] Lobby data eac_authorized = true
02:24:52.497 [Lua] Set lobby end.
02:24:52.499 [Lua] Set lobby begin:
02:24:52.499 [Lua] Lobby data twitch_enabled = false
02:24:52.499 [Lua] Lobby data power_level = 0
02:24:52.499 [Lua] Lobby data unique_server_name = Babypeen
02:24:52.499 [Lua] Lobby data difficulty_tweak = 0
02:24:52.499 [Lua] Lobby data host = 1100001027b107c
02:24:52.499 [Lua] Lobby data time_of_search = 1609636045
02:24:52.499 [Lua] Lobby data game_mode = 3
02:24:52.499 [Lua] Lobby data is_private = false
02:24:52.499 [Lua] Lobby data match_started = true
02:24:52.499 [Lua] Lobby data mechanism = adventure
02:24:52.499 [Lua] Lobby data difficulty = normal
02:24:52.499 [Lua] Lobby data level_key = inn_level
02:24:52.499 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:52.499 [Lua] Lobby data selected_level_key = inn_level
02:24:52.499 [Lua] Lobby data quick_game = true
02:24:52.499 [Lua] Lobby data weave_name = false
02:24:52.499 [Lua] Lobby data matchmaking = false
02:24:52.499 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:52.499 [Lua] Lobby data num_players = 4
02:24:52.499 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:52.499 [Lua] Lobby data player_slot_2 = 0:0
02:24:52.499 [Lua] Lobby data country_code = US
02:24:52.499 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:52.499 [Lua] Lobby data eac_authorized = true
02:24:52.499 [Lua] Set lobby end.
02:24:52.499 [Lua] [PartyManager] Leader is set to 1100001027b107c
02:24:52.499 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
02:24:52.499 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:24:52.499 [Lua] Set lobby begin:
02:24:52.499 [Lua] Lobby data twitch_enabled = false
02:24:52.499 [Lua] Lobby data power_level = 805
02:24:52.499 [Lua] Lobby data unique_server_name = Babypeen
02:24:52.499 [Lua] Lobby data difficulty_tweak = 0
02:24:52.499 [Lua] Lobby data host = 1100001027b107c
02:24:52.499 [Lua] Lobby data time_of_search = 1609636045
02:24:52.499 [Lua] Lobby data game_mode = 3
02:24:52.499 [Lua] Lobby data is_private = false
02:24:52.500 [Lua] Lobby data match_started = true
02:24:52.500 [Lua] Lobby data mechanism = adventure
02:24:52.500 [Lua] Lobby data difficulty = normal
02:24:52.500 [Lua] Lobby data level_key = inn_level
02:24:52.500 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:52.500 [Lua] Lobby data selected_level_key = inn_level
02:24:52.500 [Lua] Lobby data quick_game = true
02:24:52.500 [Lua] Lobby data weave_name = false
02:24:52.500 [Lua] Lobby data matchmaking = false
02:24:52.500 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:52.500 [Lua] Lobby data num_players = 4
02:24:52.500 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:52.500 [Lua] Lobby data player_slot_2 = 0:0
02:24:52.500 [Lua] Lobby data country_code = US
02:24:52.500 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:52.500 [Lua] Lobby data eac_authorized = true
02:24:52.500 [Lua] Set lobby end.
02:24:52.501 [Flow] complete_skittergate_legend true
02:24:52.501 [Flow] complete_all_helmgart_levels_recruit true
02:24:52.501 [Flow] WitchHunterLevel:32
02:24:52.501 [Flow] LeaderYes
02:24:52.501 [Flow] ALL PC XP:199442
02:24:52.501 [Flow] Has "bogenhafen" DLC:true
02:24:52.501 [Flow] WH XP:51031.5
02:24:52.501 [Flow] Number of crafted items:268
02:24:52.501 [Flow] Sum of Powe Levels:1500
02:24:52.502 [Flow] lodestone diff 1:false
02:24:52.502 [Flow] magnus and forest activated
02:24:52.502 [Flow] magnus and forest activated
02:24:52.502 [Flow] magnus and forest activated
02:24:52.502 [Flow] magnus and forest activated
02:24:52.502 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:24:52.504 [Lua] CurrentConflictSettings inn_level
02:24:52.504 [Lua] [ConflictDirector] conflict_director is ai_ready
02:24:52.504 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:24:52.504 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:24:52.505 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:24:52.505 [Lua] Forming navigation groups in one frame
02:24:52.505 [Lua] Forming navigation groups
02:24:52.528 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516
02:24:52.529 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999929423211
02:24:52.529 [Lua] number of nav groups: 41
02:24:52.529 [Lua] number of refined nav groups : 23
02:24:52.531 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
02:24:52.531 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:24:52.531 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:24:52.531 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:24:52.533 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:24:52.533 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:24:52.533 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:24:52.534 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
02:24:52.534 [Lua] [Managers] Calling function on all managers:
02:24:52.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:24:52.561 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
02:24:52.561 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
02:24:52.725 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
02:24:52.725 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
02:24:52.725 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame
02:24:52.725 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync
02:24:52.725 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForEnterGame
02:24:52.725 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForGameObjectSync
02:24:52.725 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
02:24:52.725 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
02:24:52.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:24:52.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:24:52.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:24:52.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:24:52.740 [Lua] Set lobby begin:
02:24:52.740 [Lua] Lobby data twitch_enabled = false
02:24:52.740 [Lua] Lobby data power_level = 805
02:24:52.740 [Lua] Lobby data unique_server_name = Babypeen
02:24:52.740 [Lua] Lobby data difficulty_tweak = 0
02:24:52.740 [Lua] Lobby data host = 1100001027b107c
02:24:52.740 [Lua] Lobby data time_of_search = 1609636045
02:24:52.740 [Lua] Lobby data game_mode = 3
02:24:52.740 [Lua] Lobby data is_private = false
02:24:52.740 [Lua] Lobby data match_started = true
02:24:52.740 [Lua] Lobby data mechanism = adventure
02:24:52.740 [Lua] Lobby data difficulty = normal
02:24:52.740 [Lua] Lobby data level_key = inn_level
02:24:52.740 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:52.740 [Lua] Lobby data selected_level_key = inn_level
02:24:52.740 [Lua] Lobby data quick_game = true
02:24:52.740 [Lua] Lobby data weave_name = false
02:24:52.740 [Lua] Lobby data matchmaking = false
02:24:52.740 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:52.740 [Lua] Lobby data num_players = 4
02:24:52.740 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:52.740 [Lua] Lobby data player_slot_2 = 0:0
02:24:52.740 [Lua] Lobby data country_code = US
02:24:52.740 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:52.740 [Lua] Lobby data eac_authorized = true
02:24:52.740 [Lua] Set lobby end.
02:24:52.740 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing
02:24:52.740 [Lua] Breedfreezer (server) starting a hot join sync
02:24:52.744 [Lua] Set lobby begin:
02:24:52.744 [Lua] Lobby data twitch_enabled = false
02:24:52.744 [Lua] Lobby data power_level = 805
02:24:52.744 [Lua] Lobby data unique_server_name = Babypeen
02:24:52.744 [Lua] Lobby data difficulty_tweak = 0
02:24:52.744 [Lua] Lobby data host = 1100001027b107c
02:24:52.744 [Lua] Lobby data time_of_search = 1609636045
02:24:52.744 [Lua] Lobby data game_mode = 3
02:24:52.744 [Lua] Lobby data is_private = false
02:24:52.744 [Lua] Lobby data match_started = true
02:24:52.744 [Lua] Lobby data mechanism = adventure
02:24:52.744 [Lua] Lobby data difficulty = normal
02:24:52.744 [Lua] Lobby data level_key = inn_level
02:24:52.744 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:52.744 [Lua] Lobby data selected_level_key = inn_level
02:24:52.744 [Lua] Lobby data quick_game = true
02:24:52.745 [Lua] Lobby data weave_name = false
02:24:52.745 [Lua] Lobby data matchmaking = false
02:24:52.745 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:52.745 [Lua] Lobby data num_players = 4
02:24:52.745 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:52.745 [Lua] Lobby data player_slot_2 = 0:0
02:24:52.745 [Lua] Lobby data country_code = US
02:24:52.745 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:52.745 [Lua] Lobby data eac_authorized = true
02:24:52.745 [Lua] Set lobby end.
02:24:52.745 [Lua] [Matchmaking] Assigned player 1100001018cafc2 to slot 5 when hot join syncing
02:24:52.745 [Lua] Breedfreezer (server) starting a hot join sync
02:24:52.749 [Lua] Set lobby begin:
02:24:52.749 [Lua] Lobby data twitch_enabled = false
02:24:52.749 [Lua] Lobby data power_level = 805
02:24:52.749 [Lua] Lobby data unique_server_name = Babypeen
02:24:52.749 [Lua] Lobby data difficulty_tweak = 0
02:24:52.749 [Lua] Lobby data host = 1100001027b107c
02:24:52.749 [Lua] Lobby data time_of_search = 1609636045
02:24:52.749 [Lua] Lobby data game_mode = 3
02:24:52.749 [Lua] Lobby data is_private = false
02:24:52.749 [Lua] Lobby data match_started = true
02:24:52.749 [Lua] Lobby data mechanism = adventure
02:24:52.749 [Lua] Lobby data difficulty = normal
02:24:52.749 [Lua] Lobby data level_key = inn_level
02:24:52.749 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:52.749 [Lua] Lobby data selected_level_key = inn_level
02:24:52.749 [Lua] Lobby data quick_game = true
02:24:52.749 [Lua] Lobby data weave_name = false
02:24:52.749 [Lua] Lobby data matchmaking = false
02:24:52.749 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:52.749 [Lua] Lobby data num_players = 4
02:24:52.749 [Lua] Lobby data player_slot_5 = 1100001018cafc2:1
02:24:52.749 [Lua] Lobby data player_slot_2 = 0:0
02:24:52.749 [Lua] Lobby data country_code = US
02:24:52.749 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:52.749 [Lua] Lobby data eac_authorized = true
02:24:52.749 [Lua] Set lobby end.
02:24:52.749 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing
02:24:52.749 [Lua] Breedfreezer (server) starting a hot join sync
02:24:52.750 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
02:24:52.750 [Lua] RemotePlayer:create_game_object( ) 38
02:24:52.763 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync
02:24:52.763 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers
02:24:52.763 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
02:24:52.763 [Lua] RemotePlayer:create_game_object( ) 39
02:24:52.777 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForGameObjectSync
02:24:52.777 [Lua] [PeerSM] 1100001018cafc2 :: on_enter WaitingForPlayers
02:24:52.777 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
02:24:52.777 [Lua] RemotePlayer:create_game_object( ) 40
02:24:52.791 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
02:24:52.791 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
02:24:52.791 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001018cafc2
02:24:52.791 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da
02:24:52.791 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
02:24:52.797 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
02:24:52.797 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
02:24:52.797 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers
02:24:52.797 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame
02:24:52.797 [Lua] [PeerSM] 1100001018cafc2 :: on_exit WaitingForPlayers
02:24:52.797 [Lua] [PeerSM] 1100001018cafc2 :: on_enter InGame
02:24:52.797 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
02:24:52.797 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
02:24:52.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:24:52.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:24:52.808 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
02:24:52.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:24:52.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:24:52.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
02:24:52.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:24:52.825 [Lua] Players are leaving the safe zone
02:24:52.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:24:52.845 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:24:52.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:24:52.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:24:52.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:24:52.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:24:52.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:24:52.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:24:52.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:24:52.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:24:52.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
02:24:52.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
02:24:52.942 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001018cafc2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:24:52.942 [Lua] Adding player sync data to peer=1100001018cafc2 local_player_id=1
02:24:52.954 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001018cafc2 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:24:52.956 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
02:24:52.956 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:24:52.968 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
02:24:52.968 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:24:52.968 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1
02:24:52.968 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
02:24:52.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
02:24:52.969 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:24:52.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:24:52.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
02:24:53.077 [Lua] StateInGameRunning:_game_actually_starts()
02:24:53.078 [Lua] #################################################################################################################
02:24:53.078 [Lua] [Loading Time]: 00:00:40 [Transition]: ussingen-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:24:53.078 [Lua] #################################################################################################################
02:24:53.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 86
02:24:53.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:24:53.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
02:24:53.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
02:24:53.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read,
02:24:53.090 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:24:53.090 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
02:24:53.090 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:24:53.092 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
02:24:53.093 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:24:53.094 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 86
02:24:53.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:24:53.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:24:53.231 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 86
02:24:53.231 [Lua] Commit load time data
02:24:53.526 [Flow] DISABLE
02:24:57.240 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001018cafc2
02:24:57.241 [Lua] [ChatManager][1]System: ilovebeeer has left the game
02:24:57.241 [Lua] [PeerSM] 1100001018cafc2 :: on_exit InGame
02:24:57.241 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Disconnecting
02:24:57.241 [Lua] [PSM] Disconnecting peer 1100001018cafc2
02:24:57.241 [Lua] [PSM] Disconnected peer 1100001018cafc2 is being removed from session.
02:24:57.241 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001018cafc2
02:24:57.241 [Lua] [GameNetworkManager] destroying game object with go_id=39
02:24:57.241 [Lua] [PeerSM] 1100001018cafc2 :: on_exit Disconnecting
02:24:57.241 [Lua] [PeerSM] 1100001018cafc2 :: on_enter Disconnected
02:24:57.241 [Lua] Set lobby begin:
02:24:57.241 [Lua] Lobby data twitch_enabled = false
02:24:57.241 [Lua] Lobby data power_level = 805
02:24:57.241 [Lua] Lobby data unique_server_name = Babypeen
02:24:57.241 [Lua] Lobby data difficulty_tweak = 0
02:24:57.241 [Lua] Lobby data host = 1100001027b107c
02:24:57.241 [Lua] Lobby data time_of_search = 1609636045
02:24:57.241 [Lua] Lobby data game_mode = 3
02:24:57.241 [Lua] Lobby data is_private = false
02:24:57.241 [Lua] Lobby data match_started = true
02:24:57.241 [Lua] Lobby data mechanism = adventure
02:24:57.241 [Lua] Lobby data difficulty = normal
02:24:57.241 [Lua] Lobby data level_key = inn_level
02:24:57.241 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:57.241 [Lua] Lobby data selected_level_key = inn_level
02:24:57.241 [Lua] Lobby data quick_game = true
02:24:57.241 [Lua] Lobby data weave_name = false
02:24:57.241 [Lua] Lobby data matchmaking = false
02:24:57.241 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:57.241 [Lua] Lobby data num_players = 4
02:24:57.241 [Lua] Lobby data player_slot_5 = 0:0
02:24:57.241 [Lua] Lobby data player_slot_2 = 0:0
02:24:57.241 [Lua] Lobby data country_code = US
02:24:57.241 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:57.241 [Lua] Lobby data eac_authorized = true
02:24:57.241 [Lua] Set lobby end.
02:24:57.242 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001018cafc2)
02:24:57.242 [EAC] EAC server lost client 1100001018cafc2
02:24:57.242 [EACServer] [19:24:57:241][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001018CAFC2 PlayerGUID: 76561197986262978
02:24:57.242 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 12
02:24:57.242 [SteamVoipClient] select_out(1100001018cafc2, off)
02:24:57.242 [SteamVoipClient] select_in(1100001018cafc2, off)
02:24:57.242 [Lua] [GameNetworkManager] destroying game object with go_id=47
02:24:57.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
02:24:57.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2
02:24:57.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
02:24:57.289 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.306 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.343 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.383 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.408 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.441 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.473 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.501 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.524 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.563 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.602 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.625 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.659 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.683 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.713 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.713 [Lua] Set lobby begin:
02:24:57.713 [Lua] Lobby data twitch_enabled = false
02:24:57.713 [Lua] Lobby data power_level = 747
02:24:57.713 [Lua] Lobby data unique_server_name = Babypeen
02:24:57.713 [Lua] Lobby data difficulty_tweak = 0
02:24:57.713 [Lua] Lobby data host = 1100001027b107c
02:24:57.713 [Lua] Lobby data time_of_search = 1609636045
02:24:57.713 [Lua] Lobby data game_mode = 3
02:24:57.714 [Lua] Lobby data is_private = false
02:24:57.714 [Lua] Lobby data match_started = true
02:24:57.714 [Lua] Lobby data mechanism = adventure
02:24:57.714 [Lua] Lobby data difficulty = normal
02:24:57.714 [Lua] Lobby data level_key = inn_level
02:24:57.714 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:57.714 [Lua] Lobby data selected_level_key = inn_level
02:24:57.714 [Lua] Lobby data quick_game = true
02:24:57.714 [Lua] Lobby data weave_name = false
02:24:57.714 [Lua] Lobby data matchmaking = false
02:24:57.714 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:57.714 [Lua] Lobby data num_players = 4
02:24:57.714 [Lua] Lobby data player_slot_5 = 0:0
02:24:57.714 [Lua] Lobby data player_slot_2 = 0:0
02:24:57.714 [Lua] Lobby data country_code = US
02:24:57.714 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:57.714 [Lua] Lobby data eac_authorized = true
02:24:57.714 [Lua] Set lobby end.
02:24:57.745 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.793 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.824 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.855 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.896 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.931 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:57.965 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:58.022 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:58.042 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:58.076 [Lua] [Matchmaking] Handshake host removing client 1100001018cafc2
02:24:58.091 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:58.109 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:58.155 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:58.180 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:58.230 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:58.263 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:58.301 [Connection] Dropped voip chunk from 1100001018cafc2 because channel 14 can't communicate
02:24:59.329 [Handshaker] Lost connection 249 to 1100001018cafc2
02:24:59.553 [Lua] [NetworkServer] Changing num_players from 4 to 3
02:24:59.553 [Lua] Players: 3
02:24:59.553 [Lua] Set lobby begin:
02:24:59.553 [Lua] Lobby data twitch_enabled = false
02:24:59.553 [Lua] Lobby data power_level = 747
02:24:59.553 [Lua] Lobby data unique_server_name = Babypeen
02:24:59.553 [Lua] Lobby data difficulty_tweak = 0
02:24:59.553 [Lua] Lobby data host = 1100001027b107c
02:24:59.553 [Lua] Lobby data time_of_search = 1609636045
02:24:59.553 [Lua] Lobby data game_mode = 3
02:24:59.553 [Lua] Lobby data is_private = false
02:24:59.553 [Lua] Lobby data match_started = true
02:24:59.553 [Lua] Lobby data mechanism = adventure
02:24:59.553 [Lua] Lobby data difficulty = normal
02:24:59.553 [Lua] Lobby data level_key = inn_level
02:24:59.553 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:24:59.553 [Lua] Lobby data selected_level_key = inn_level
02:24:59.553 [Lua] Lobby data quick_game = true
02:24:59.553 [Lua] Lobby data weave_name = false
02:24:59.553 [Lua] Lobby data matchmaking = false
02:24:59.553 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:24:59.553 [Lua] Lobby data num_players = 3
02:24:59.553 [Lua] Lobby data player_slot_5 = 0:0
02:24:59.553 [Lua] Lobby data player_slot_2 = 0:0
02:24:59.553 [Lua] Lobby data country_code = US
02:24:59.553 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:24:59.553 [Lua] Lobby data eac_authorized = true
02:24:59.553 [Lua] Set lobby end.
02:24:59.554 [Lua] [LobbyMembers] Member left 1100001018cafc2
02:25:02.334 [EACServer] [19:25:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:25:02.929 [Lua] PlayFabMirrorBase:_commit_internal 36
02:25:02.929 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:25:02.935 [Lua] generate_backend_stats 1100001027b107c:1
02:25:02.955 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:25:02.955 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:25:02.955 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 87
02:25:02.961 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 87
02:25:03.082 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 87
02:25:03.085 [Lua] commit result success 36
02:25:16.221 [Lua] [IngameUI] menu view on_enter hero_view
02:25:16.226 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fa743f0
02:25:16.226 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
02:25:16.239 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:25:16.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:25:16.263 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:17.938 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:17.938 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot, async-read,
02:25:18.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t5
02:25:18.008 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t5
02:25:18.504 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 88
02:25:18.506 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 88 56
02:25:18.614 [Lua] [PlayFabRequestQueue] EAC Enabled! 88
02:25:18.614 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 88
02:25:19.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 88
02:25:19.041 [Save] Saving `save_data`
02:25:19.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, LootItemUnitPreviewer2, async-read,
02:25:19.050 [Save] Save done
02:25:19.050 [Save] Saving `save_data`
02:25:19.059 [Save] Save done
02:25:19.059 [Save] Saving `save_data`
02:25:19.067 [Save] Save done
02:25:19.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
02:25:19.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
02:25:24.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:30 my_peer_id:1100001027b107c
02:25:24.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:30 my_peer_id:1100001027b107c
02:25:24.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:30 my_peer_id:1100001027b107c
02:25:24.330 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:30 my_peer_id:1100001027b107c
02:25:24.330 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
02:25:24.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:25:24.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
02:25:24.349 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
02:25:24.350 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
02:25:24.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:25:24.350 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
02:25:24.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient
02:25:24.351 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
02:25:24.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
02:25:24.351 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
02:25:24.351 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:25:24.415 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
02:25:24.415 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
02:25:24.416 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:25:24.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:25:24.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:25:24.550 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30
02:25:27.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, LootItemUnitPreviewer2
02:25:27.192 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot
02:25:27.192 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:25:27.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:25:27.208 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:28.177 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 89
02:25:28.179 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 89 57
02:25:28.294 [Lua] [PlayFabRequestQueue] EAC Enabled! 89
02:25:28.294 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 89
02:25:28.688 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 89
02:25:28.688 [Save] Saving `save_data`
02:25:28.690 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read,
02:25:28.698 [Save] Save done
02:25:28.698 [Save] Saving `save_data`
02:25:28.709 [Save] Save done
02:25:28.709 [Save] Saving `save_data`
02:25:28.717 [Save] Save done
02:25:28.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:25:28.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:25:32.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1
02:25:32.900 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:32.900 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:25:32.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:25:32.921 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:33.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 90
02:25:33.699 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 90 58
02:25:33.796 [Lua] [PlayFabRequestQueue] EAC Enabled! 90
02:25:33.796 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 90
02:25:34.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 90
02:25:34.182 [Save] Saving `save_data`
02:25:34.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer1, async-read,
02:25:34.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2, async-read,
02:25:34.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer3, async-read,
02:25:34.190 [Save] Save done
02:25:34.190 [Save] Saving `save_data`
02:25:34.198 [Save] Save done
02:25:34.198 [Save] Saving `save_data`
02:25:34.206 [Save] Save done
02:25:34.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
02:25:34.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
02:25:34.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
02:25:34.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
02:25:34.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
02:25:37.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
02:25:37.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2
02:25:37.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer3
02:25:37.904 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:38.533 [Lua] [IngameUI] menu view on_exit hero_view
02:25:38.538 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fa743f0
02:25:38.538 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
02:25:44.110 [Lua] [IngameUI] menu view on_enter character_selection
02:25:44.110 [Lua] hero_fullscreen_menu_on_enter
02:25:44.113 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cb4abe0
02:25:44.114 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:44.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:44.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:44.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:44.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:44.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
02:25:44.162 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView
02:25:44.189 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView
02:25:47.183 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:47.183 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:47.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:47.183 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:47.183 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:47.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:47.621 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:25:47.621 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:25:47.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:47.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:47.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:47.629 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:47.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:47.629 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:47.701 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
02:25:47.701 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:47.701 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:47.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:25:47.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
02:25:48.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:25:48.256 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:25:48.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:48.263 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:48.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:48.264 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
02:25:48.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:48.264 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
02:25:48.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:25:48.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:25:48.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:25:48.541 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:25:48.541 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:25:49.172 [Lua] PlayFabMirrorBase:_commit_internal 37
02:25:49.172 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:25:49.176 [Lua] generate_backend_stats 1100001027b107c:1
02:25:49.196 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:25:49.196 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:25:49.203 [Lua] commit result success 37
02:25:49.758 [Lua] [IngameUI] menu view on_exit character_selection
02:25:49.760 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:25:49.760 [Lua] hero_fullscreen_menu_on_exit
02:25:49.763 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cb4abe0
02:25:49.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
02:25:55.942 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:31 my_peer_id:1100001027b107c
02:25:55.942 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:31 my_peer_id:1100001027b107c
02:25:55.942 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:31 my_peer_id:1100001027b107c
02:25:55.948 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:31 my_peer_id:1100001027b107c
02:25:55.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:25:55.948 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
02:25:55.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
02:25:55.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient
02:25:55.973 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
02:25:55.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
02:25:55.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
02:25:55.996 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
02:25:56.026 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
02:25:56.026 [Lua] [PackageManager] Force_load: wwise/throwing_axe
02:25:56.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
02:25:56.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
02:25:56.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
02:25:56.054 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31
02:25:57.497 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:57.856 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:25:59.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:32 my_peer_id:1100001027b107c
02:25:59.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:32 my_peer_id:1100001027b107c
02:25:59.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:32 my_peer_id:1100001027b107c
02:25:59.302 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:32 my_peer_id:1100001027b107c
02:25:59.302 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
02:25:59.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:25:59.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient
02:25:59.337 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
02:25:59.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
02:25:59.343 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
02:25:59.343 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
02:25:59.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:25:59.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:25:59.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:25:59.400 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32
02:26:00.110 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:33 my_peer_id:1100001027b107c
02:26:00.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:33 my_peer_id:1100001027b107c
02:26:00.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:33 my_peer_id:1100001027b107c
02:26:00.116 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:33 my_peer_id:1100001027b107c
02:26:00.118 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33
02:26:06.075 [Lua] Set lobby begin:
02:26:06.075 [Lua] Lobby data twitch_enabled = false
02:26:06.075 [Lua] Lobby data power_level = 749
02:26:06.075 [Lua] Lobby data unique_server_name = Babypeen
02:26:06.075 [Lua] Lobby data difficulty_tweak = 0
02:26:06.075 [Lua] Lobby data host = 1100001027b107c
02:26:06.075 [Lua] Lobby data time_of_search = 1609636045
02:26:06.075 [Lua] Lobby data game_mode = 3
02:26:06.075 [Lua] Lobby data is_private = false
02:26:06.075 [Lua] Lobby data match_started = true
02:26:06.075 [Lua] Lobby data mechanism = adventure
02:26:06.075 [Lua] Lobby data difficulty = normal
02:26:06.075 [Lua] Lobby data level_key = inn_level
02:26:06.075 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:26:06.075 [Lua] Lobby data selected_level_key = inn_level
02:26:06.075 [Lua] Lobby data quick_game = true
02:26:06.075 [Lua] Lobby data weave_name = false
02:26:06.075 [Lua] Lobby data matchmaking = false
02:26:06.075 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:26:06.075 [Lua] Lobby data num_players = 3
02:26:06.075 [Lua] Lobby data player_slot_5 = 0:0
02:26:06.075 [Lua] Lobby data player_slot_2 = 0:0
02:26:06.075 [Lua] Lobby data country_code = US
02:26:06.075 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:26:06.075 [Lua] Lobby data eac_authorized = true
02:26:06.075 [Lua] Set lobby end.
02:26:19.625 [Lua] [IngameUI] menu view on_enter start_game_view
02:26:19.633 [Lua] [IngameUI] menu view post_update_on_enter table: 0x098c2540
02:26:19.633 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:26:19.635 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:26:19.635 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:26:19.636 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:26:19.636 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:26:19.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:34 my_peer_id:1100001027b107c
02:26:19.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:34 my_peer_id:1100001027b107c
02:26:19.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:34 my_peer_id:1100001027b107c
02:26:19.804 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:34 my_peer_id:1100001027b107c
02:26:19.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:26:19.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient
02:26:19.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p
02:26:19.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p
02:26:19.961 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34
02:26:21.336 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
02:26:21.336 [Lua] ............................................................................................................
02:26:21.336 [Lua] ............................................................................................................
02:26:21.336 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
02:26:21.336 [Lua] ............................................................................................................
02:26:21.336 [Lua] ............................................................................................................
02:26:21.336 [Lua] [Matchmaking] Cancelling matchmaking
02:26:21.336 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:26:21.444 [Lua] [IngameUI] menu view on_exit start_game_view
02:26:21.444 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:26:21.444 [Save] Saving `save_data`
02:26:21.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:26:21.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:26:21.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:26:21.448 [Save] Save done
02:26:21.449 [Lua] [IngameUI] menu view post_update_on_exit table: 0x098c2540
02:26:27.017 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:26:27.017 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:26:27.020 [Lua] Set lobby begin:
02:26:27.020 [Lua] Lobby data twitch_enabled = false
02:26:27.020 [Lua] Lobby data power_level = 749
02:26:27.020 [Lua] Lobby data unique_server_name = Babypeen
02:26:27.020 [Lua] Lobby data difficulty_tweak = 0
02:26:27.020 [Lua] Lobby data host = 1100001027b107c
02:26:27.020 [Lua] Lobby data time_of_search = 1609636045
02:26:27.020 [Lua] Lobby data game_mode = 3
02:26:27.020 [Lua] Lobby data is_private = false
02:26:27.020 [Lua] Lobby data match_started = true
02:26:27.020 [Lua] Lobby data mechanism = adventure
02:26:27.020 [Lua] Lobby data difficulty = harder
02:26:27.021 [Lua] Lobby data level_key = inn_level
02:26:27.021 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:26:27.021 [Lua] Lobby data selected_level_key = inn_level
02:26:27.021 [Lua] Lobby data quick_game = true
02:26:27.021 [Lua] Lobby data weave_name = false
02:26:27.021 [Lua] Lobby data matchmaking = false
02:26:27.021 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:26:27.021 [Lua] Lobby data num_players = 3
02:26:27.021 [Lua] Lobby data player_slot_5 = 0:0
02:26:27.021 [Lua] Lobby data player_slot_2 = 0:0
02:26:27.021 [Lua] Lobby data country_code = US
02:26:27.021 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:26:27.021 [Lua] Lobby data eac_authorized = true
02:26:27.021 [Lua] Set lobby end.
02:26:27.021 [Lua] [PartyManager] Leader is set to 1100001027b107c
02:26:27.021 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
02:26:27.021 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
02:26:27.021 [Lua] Set lobby begin:
02:26:27.021 [Lua] Lobby data twitch_enabled = false
02:26:27.021 [Lua] Lobby data power_level = 749
02:26:27.021 [Lua] Lobby data unique_server_name = Babypeen
02:26:27.021 [Lua] Lobby data difficulty_tweak = 0
02:26:27.021 [Lua] Lobby data host = 1100001027b107c
02:26:27.021 [Lua] Lobby data time_of_search = 1609636045
02:26:27.021 [Lua] Lobby data game_mode = 1
02:26:27.021 [Lua] Lobby data is_private = false
02:26:27.021 [Lua] Lobby data match_started = true
02:26:27.021 [Lua] Lobby data mechanism = adventure
02:26:27.021 [Lua] Lobby data difficulty = harder
02:26:27.021 [Lua] Lobby data level_key = inn_level
02:26:27.021 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:26:27.021 [Lua] Lobby data selected_level_key = inn_level
02:26:27.021 [Lua] Lobby data quick_game = true
02:26:27.021 [Lua] Lobby data weave_name = false
02:26:27.021 [Lua] Lobby data matchmaking = true
02:26:27.021 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:26:27.021 [Lua] Lobby data num_players = 3
02:26:27.021 [Lua] Lobby data player_slot_5 = 0:0
02:26:27.021 [Lua] Lobby data player_slot_2 = 0:0
02:26:27.021 [Lua] Lobby data country_code = US
02:26:27.021 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:26:27.021 [Lua] Lobby data eac_authorized = true
02:26:27.022 [Lua] Set lobby end.
02:26:27.022 [Lua] Set lobby begin:
02:26:27.022 [Lua] Lobby data twitch_enabled = false
02:26:27.022 [Lua] Lobby data power_level = 749
02:26:27.022 [Lua] Lobby data unique_server_name = Babypeen
02:26:27.022 [Lua] Lobby data difficulty_tweak = 0
02:26:27.022 [Lua] Lobby data host = 1100001027b107c
02:26:27.022 [Lua] Lobby data time_of_search = 1609636045
02:26:27.022 [Lua] Lobby data game_mode = 1
02:26:27.022 [Lua] Lobby data is_private = false
02:26:27.022 [Lua] Lobby data match_started = true
02:26:27.022 [Lua] Lobby data mechanism = adventure
02:26:27.022 [Lua] Lobby data difficulty = harder
02:26:27.022 [Lua] Lobby data level_key = inn_level
02:26:27.022 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:26:27.022 [Lua] Lobby data selected_level_key = inn_level
02:26:27.022 [Lua] Lobby data quick_game = true
02:26:27.022 [Lua] Lobby data weave_name = false
02:26:27.022 [Lua] Lobby data matchmaking = true
02:26:27.022 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:26:27.022 [Lua] Lobby data num_players = 3
02:26:27.022 [Lua] Lobby data player_slot_5 = 0:0
02:26:27.022 [Lua] Lobby data player_slot_2 = 0:0
02:26:27.022 [Lua] Lobby data country_code = US
02:26:27.022 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:26:27.022 [Lua] Lobby data eac_authorized = true
02:26:27.022 [Lua] Set lobby end.
02:26:27.022 [Lua] [ChatManager][1]System: Starting hosted game...
02:26:27.022 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:26:27.022 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:26:29.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 92, name: `unknown`
02:26:42.184 [SteamVoipClient] select_out(1100001027b107c, on)
02:26:42.199 [SteamVoipClient] select_out(11000010e0265da, on)
02:26:42.254 [SteamVoipClient] select_out(1100001027b107c, off)
02:26:42.254 [SteamVoipClient] select_out(11000010e0265da, off)
02:26:45.163 [SteamVoipClient] select_out(1100001027b107c, on)
02:26:45.177 [SteamVoipClient] select_out(11000010e0265da, on)
02:26:45.235 [SteamVoipClient] select_out(1100001027b107c, off)
02:26:45.235 [SteamVoipClient] select_out(11000010e0265da, off)
02:26:49.381 [SteamVoipClient] select_out(1100001027b107c, on)
02:26:49.395 [SteamVoipClient] select_out(11000010e0265da, on)
02:26:49.491 [SteamVoipClient] select_out(1100001027b107c, off)
02:26:49.491 [SteamVoipClient] select_out(11000010e0265da, off)
02:26:49.927 [SteamVoipClient] select_out(1100001027b107c, on)
02:26:49.927 [SteamVoipClient] select_out(11000010e0265da, on)
02:26:50.023 [SteamVoipClient] select_out(1100001027b107c, off)
02:26:50.023 [SteamVoipClient] select_out(11000010e0265da, off)
02:26:51.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:35 my_peer_id:1100001027b107c
02:26:51.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:35 my_peer_id:1100001027b107c
02:26:51.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:35 my_peer_id:1100001027b107c
02:26:51.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:36 my_peer_id:1100001027b107c
02:26:51.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:36 my_peer_id:1100001027b107c
02:26:51.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:36 my_peer_id:1100001027b107c
02:26:51.272 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:35 my_peer_id:1100001027b107c
02:26:51.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:26:51.272 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:36 my_peer_id:1100001027b107c
02:26:51.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
02:26:51.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
02:26:51.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
02:26:51.485 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36
02:27:02.334 [EACServer] [19:27:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:27:15.058 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:27:15.058 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:27:15.058 [Lua] MatchmakingStateStartGame preferred_level_keys nil
02:27:15.058 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0
02:27:15.058 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 )
02:27:15.058 [Lua] Set lobby begin:
02:27:15.058 [Lua] Lobby data twitch_enabled = false
02:27:15.058 [Lua] Lobby data power_level = 749
02:27:15.058 [Lua] Lobby data unique_server_name = Babypeen
02:27:15.058 [Lua] Lobby data difficulty_tweak = 0
02:27:15.059 [Lua] Lobby data host = 1100001027b107c
02:27:15.059 [Lua] Lobby data time_of_search = 1609636045
02:27:15.059 [Lua] Lobby data game_mode = 2
02:27:15.059 [Lua] Lobby data is_private = false
02:27:15.059 [Lua] Lobby data match_started = true
02:27:15.059 [Lua] Lobby data mechanism = adventure
02:27:15.059 [Lua] Lobby data difficulty = harder
02:27:15.059 [Lua] Lobby data level_key = inn_level
02:27:15.059 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:15.059 [Lua] Lobby data selected_level_key = magnus
02:27:15.059 [Lua] Lobby data quick_game = true
02:27:15.059 [Lua] Lobby data weave_name = false
02:27:15.059 [Lua] Lobby data matchmaking = true
02:27:15.059 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:15.059 [Lua] Lobby data num_players = 3
02:27:15.059 [Lua] Lobby data player_slot_5 = 0:0
02:27:15.059 [Lua] Lobby data player_slot_2 = 0:0
02:27:15.059 [Lua] Lobby data country_code = US
02:27:15.059 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:15.059 [Lua] Lobby data eac_authorized = true
02:27:15.059 [Lua] Set lobby end.
02:27:15.061 [Lua] Set lobby begin:
02:27:15.061 [Lua] Lobby data twitch_enabled = false
02:27:15.061 [Lua] Lobby data power_level = 749
02:27:15.061 [Lua] Lobby data unique_server_name = Babypeen
02:27:15.061 [Lua] Lobby data difficulty_tweak = 0
02:27:15.061 [Lua] Lobby data host = 1100001027b107c
02:27:15.061 [Lua] Lobby data time_of_search = 1609636045
02:27:15.061 [Lua] Lobby data game_mode = 2
02:27:15.061 [Lua] Lobby data is_private = false
02:27:15.061 [Lua] Lobby data match_started = true
02:27:15.061 [Lua] Lobby data mechanism = adventure
02:27:15.061 [Lua] Lobby data difficulty = harder
02:27:15.061 [Lua] Lobby data level_key = inn_level
02:27:15.061 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:15.061 [Lua] Lobby data selected_level_key = magnus
02:27:15.062 [Lua] Lobby data quick_game = true
02:27:15.062 [Lua] Lobby data weave_name = false
02:27:15.062 [Lua] Lobby data matchmaking = true
02:27:15.062 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:15.062 [Lua] Lobby data num_players = 3
02:27:15.062 [Lua] Lobby data player_slot_5 = 0:0
02:27:15.062 [Lua] Lobby data player_slot_2 = 0:0
02:27:15.062 [Lua] Lobby data country_code = US
02:27:15.062 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:15.062 [Lua] Lobby data eac_authorized = true
02:27:15.062 [Lua] Set lobby end.
02:27:15.062 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
02:27:15.062 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
02:27:15.062 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame
02:27:15.062 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame
02:27:15.062 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
02:27:15.062 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame
02:27:15.062 [Lua] Complete level triggered.
02:27:15.063 [Lua] gm_event_end_conditions_met false false
02:27:15.063 [Save] Saving `save_data`
02:27:15.064 [Lua] PlayFabMirrorBase:_commit_internal nil
02:27:15.064 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:27:15.068 [Lua] generate_backend_stats 1100001027b107c:1
02:27:15.071 [Save] Save done
02:27:15.071 [Save] Saving `save_data`
02:27:15.074 [Save] Save done
02:27:15.088 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:27:15.088 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:27:15.089 [Save] Saving `save_data`
02:27:15.089 [Lua] TRANSITION nil nil magnus
02:27:15.089 [Lua] Transition type "magnus", is server: true
02:27:15.089 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:27:15.089 [Lua] [GameNetworkManager] Leaving game...
02:27:15.089 [Lua] [GameNetworkManager] Shutting down game session host.
02:27:15.089 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:27:15.089 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:27:15.089 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=137.48
02:27:15.092 [Save] Save done
02:27:15.099 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 1ecf or from non-session peer 11000010e0265da
02:27:15.099 [Connection] Packet 121959 chunk for system game_session from 11000010e0265da had no listener
02:27:15.100 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:27:15.100 [Lua] commit result success 38
02:27:15.167 [Connection] Packet 115167 chunk for system game_session from 1100001024f5f80 had no listener
02:27:15.218 [Connection] Packet 121962 chunk for system game_session from 11000010e0265da had no listener
02:27:17.120 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:27:17.120 [Lua] [Managers] Calling function on all managers:
02:27:17.120 [Lua] Clearing all global lookup lists
02:27:17.120 [Lua] [IngamePlayerListUI] - Destroy
02:27:17.120 [Lua] [EquipmentUI] - Destroy
02:27:17.120 [Lua] [AbilityUI] - Destroy
02:27:17.120 [Lua] [GamePadAbilityUI] - Destroy
02:27:17.120 [Lua] [GamePadEquipmentUI] - Destroy
02:27:17.121 [Lua] [IngameUI] destroy
02:27:17.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
02:27:17.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
02:27:17.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4
02:27:17.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
02:27:17.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1
02:27:17.127 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3
02:27:17.175 [Lua] [Managers] Destroying manager group:
02:27:17.179 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:27:17.264 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:27:17.264 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
02:27:17.264 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
02:27:17.264 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c magnus 0
02:27:17.264 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:27:17.264 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 35, User: 1100001027b107c "Babypeen"
<>
02:27:17.265 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: magnus<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: magnus"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "magnus"; environment_variation_id = 0; level_seed = 14554718; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000007D0790
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 000000000068E0F0; application_shutdown = nil; unit_spawner = table: 000000000EA811E0; world = [World]; unit_storage = table: 000000000CB36E70; units = table: 000000000F692E30; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000068E0F0
[8] self = table: 000000001192F010; dt = 0.0069795958697795868; t = 7328.1025500097312; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069795958697795868; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069795958697795868; t = 7328.1025500097312
[10] dt = 0.0069795958697795868
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000D80A5D0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "magnus"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000DA108D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000042195B0; network_server = table: 0000000010484840; entity_system = table: 0000000000A15F70; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000006CE480; statistics_db = table: 0000000009569470; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 135.69193610344081; input_manager = table: 0000000001693CB0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B121F10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA108D0; world = [World]; dt = 0.0069795958697795868; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 137.48493642034009; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 0000000000FD8710; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F9E6910;
<>
<>
02:27:17.265 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame
02:27:17.265 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading
02:27:17.265 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da magnus 0
02:27:17.265 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:27:17.265 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 36, User: 1100001027b107c "Babypeen"
<>
02:27:17.266 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: magnus<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: magnus"
[2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "magnus"; environment_variation_id = 0; level_seed = 14554718; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000007D0790
[3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame
[5] self = table: 000000000068E0F0; application_shutdown = nil; unit_spawner = table: 000000000EA811E0; world = [World]; unit_storage = table: 000000000CB36E70; units = table: 000000000F692E30; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000068E0F0
[8] self = table: 000000001192F010; dt = 0.0069795958697795868; t = 7328.1025500097312; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069795958697795868; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069795958697795868; t = 7328.1025500097312
[10] dt = 0.0069795958697795868
[2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000D80A5D0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "magnus"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000DA108D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000042195B0; network_server = table: 0000000010484840; entity_system = table: 0000000000A15F70; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000006CE480; statistics_db = table: 0000000009569470; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 135.69193610344081; input_manager = table: 0000000001693CB0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B121F10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA108D0; world = [World]; dt = 0.0069795958697795868; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 137.48493642034009; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 0000000000FD8710; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F9E6910;
<>
<>
02:27:17.266 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame
02:27:17.266 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
02:27:17.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 magnus 0
02:27:17.266 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:27:17.266 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 37, User: 1100001027b107c "Babypeen"
<>
02:27:17.266 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: magnus<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: magnus"
[2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "magnus"; environment_variation_id = 0; level_seed = 14554718; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000007D0790
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame
[5] self = table: 000000000068E0F0; application_shutdown = nil; unit_spawner = table: 000000000EA811E0; world = [World]; unit_storage = table: 000000000CB36E70; units = table: 000000000F692E30; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000068E0F0
[8] self = table: 000000001192F010; dt = 0.0069795958697795868; t = 7328.1025500097312; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069795958697795868; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069795958697795868; t = 7328.1025500097312
[10] dt = 0.0069795958697795868
[2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000D80A5D0; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "magnus"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000DA108D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000042195B0; network_server = table: 0000000010484840; entity_system = table: 0000000000A15F70; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000006CE480; statistics_db = table: 0000000009569470; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 135.69193610344081; input_manager = table: 0000000001693CB0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B121F10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DA108D0; world = [World]; dt = 0.0069795958697795868; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 137.48493642034009; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 0000000000FD8710; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000068E0F0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F9E6910;
<>
<>
02:27:17.266 [Lua] [Matchmaking] unregister rpcs
02:27:17.266 [Lua] ############### UNLOADING PACKAGES ###############
02:27:17.266 [Lua] [Managers] Calling function on all managers:
02:27:17.266 [Lua] [Managers] Destroying manager group:
02:27:17.267 [Lua] [Gamestate] Enter state StateLoading
02:27:17.268 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:27:17.268 [Lua] [Matchmaking] register rpcs
02:27:17.268 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:27:17.268 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
02:27:17.268 [Lua] Set lobby begin:
02:27:17.268 [Lua] Lobby data twitch_enabled = false
02:27:17.268 [Lua] Lobby data power_level = 0
02:27:17.269 [Lua] Lobby data unique_server_name = Babypeen
02:27:17.269 [Lua] Lobby data difficulty_tweak = 0
02:27:17.269 [Lua] Lobby data host = 1100001027b107c
02:27:17.269 [Lua] Lobby data time_of_search = 1609636045
02:27:17.269 [Lua] Lobby data game_mode = 2
02:27:17.269 [Lua] Lobby data is_private = false
02:27:17.269 [Lua] Lobby data match_started = true
02:27:17.269 [Lua] Lobby data mechanism = adventure
02:27:17.269 [Lua] Lobby data difficulty = harder
02:27:17.269 [Lua] Lobby data level_key = inn_level
02:27:17.269 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:17.269 [Lua] Lobby data selected_level_key = magnus
02:27:17.269 [Lua] Lobby data quick_game = true
02:27:17.269 [Lua] Lobby data weave_name = false
02:27:17.269 [Lua] Lobby data matchmaking = true
02:27:17.269 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:17.269 [Lua] Lobby data num_players = 3
02:27:17.269 [Lua] Lobby data player_slot_5 = 0:0
02:27:17.269 [Lua] Lobby data player_slot_2 = 0:0
02:27:17.269 [Lua] Lobby data country_code = US
02:27:17.269 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:17.269 [Lua] Lobby data eac_authorized = true
02:27:17.269 [Lua] Set lobby end.
02:27:17.269 [Lua] registering RPCs
02:27:17.269 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:27:17.269 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:27:17.269 [Lua] Set lobby begin:
02:27:17.269 [Lua] Lobby data twitch_enabled = false
02:27:17.269 [Lua] Lobby data power_level = 0
02:27:17.269 [Lua] Lobby data unique_server_name = Babypeen
02:27:17.269 [Lua] Lobby data difficulty_tweak = 0
02:27:17.269 [Lua] Lobby data host = 1100001027b107c
02:27:17.269 [Lua] Lobby data time_of_search = 1609636045
02:27:17.269 [Lua] Lobby data game_mode = 2
02:27:17.269 [Lua] Lobby data is_private = false
02:27:17.269 [Lua] Lobby data match_started = true
02:27:17.269 [Lua] Lobby data mechanism = adventure
02:27:17.269 [Lua] Lobby data difficulty = harder
02:27:17.269 [Lua] Lobby data level_key = magnus
02:27:17.269 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:17.269 [Lua] Lobby data selected_level_key = magnus
02:27:17.269 [Lua] Lobby data quick_game = true
02:27:17.269 [Lua] Lobby data weave_name = false
02:27:17.269 [Lua] Lobby data matchmaking = true
02:27:17.269 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:17.269 [Lua] Lobby data num_players = 3
02:27:17.269 [Lua] Lobby data player_slot_5 = 0:0
02:27:17.269 [Lua] Lobby data player_slot_2 = 0:0
02:27:17.270 [Lua] Lobby data country_code = US
02:27:17.270 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:17.270 [Lua] Lobby data eac_authorized = true
02:27:17.270 [Lua] Set lobby end.
02:27:17.270 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:27:17.272 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
02:27:17.272 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0]
02:27:17.272 [Lua] [LevelTransitionHandler] load_level magnus 0
02:27:17.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:27:17.275 [Umbra] Unload tome
02:27:17.275 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:27:17.327 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:27:17.327 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler, async-read,
02:27:17.327 [Lua] [LevelTransitionHandler] Loading level: "magnus"
02:27:17.327 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/holly/magnus" Meta package name: "resource_packages/levels/dlcs/holly/magnus_meta"
02:27:17.327 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read,
02:27:17.327 [Lua] [StateLoading] got rpc_load_level 73 magnus
02:27:17.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
02:27:17.383 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
02:27:17.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus_meta
02:27:17.417 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
02:27:17.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus_meta
02:27:17.489 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus_meta
02:27:17.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
02:27:22.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
02:27:22.942 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
02:27:22.963 [Lua] [LevelTransitionHandler] Level load completed!
02:27:22.963 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 14554718 - use_random_directors: true - overriden_conflict: nil
02:27:22.998 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:27:22.998 [Lua] checking dlc's against conflict directors
02:27:22.998 [Lua] number of factions to include 2
02:27:22.998 [Lua] Updated list weights for random:
02:27:22.998 [Lua] skaven, 0.42 (0.00-0.42)
02:27:22.998 [Lua] chaos, 0.42 (0.42-0.83)
02:27:22.998 [Lua] beastmen, 0.17 (0.83-1.00)
02:27:22.998 [Lua] Rolled random faction: 0.064939148724079132 skaven
02:27:22.998 [Lua] Updated list weights for random:
02:27:22.998 [Lua] beastmen, 0.29 (0.00-0.29)
02:27:22.998 [Lua] chaos, 0.71 (0.29-1.00)
02:27:22.998 [Lua] Rolled random faction: 0.078023657202720642 beastmen
02:27:22.998 [Lua] number of factions added 2
02:27:22.998 [Lua] --- --- ---
02:27:22.998 [Lua] Starting... difficulty 'harder'
02:27:22.998 [Lua] There are no starting conflict directors!
02:27:22.998 [Lua] --- --- ---
02:27:22.998 [Lua]
02:27:22.998 [Lua] Looking for a new director:
02:27:22.998 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.998 [Lua] ->trying director: skaven_beastmen
02:27:22.998 [Lua] --> success!
02:27:22.998 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_loot_rat chaos_spawn beastmen_ungor_archer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield beastmen_bestigor beastmen_minotaur skaven_stormfiend beastmen_ungor
02:27:22.998 [Lua]
02:27:22.998 [Lua] Looking for a new director:
02:27:22.998 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: beastmen
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven_beastmen
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven_beastmen
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 6) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> Added these breeds: skaven_rat_ogre
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven_beastmen
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven_beastmen
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: beastmen
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven_beastmen
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven_beastmen
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven_beastmen
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] Looking for a new director:
02:27:22.999 [Lua] (free: 5) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] ->trying director: skaven_beastmen
02:27:22.999 [Lua] --> success!
02:27:22.999 [Lua] --> re-used the same breeds
02:27:22.999 [Lua]
02:27:22.999 [Lua] DONE! Found the following directors:
02:27:22.999 [Lua] skaven_beastmen
02:27:22.999 [Lua] beastmen
02:27:22.999 [Lua] skaven_beastmen
02:27:22.999 [Lua] skaven_beastmen
02:27:22.999 [Lua] skaven
02:27:22.999 [Lua] skaven
02:27:22.999 [Lua] skaven_beastmen
02:27:22.999 [Lua] skaven_beastmen
02:27:22.999 [Lua] beastmen
02:27:22.999 [Lua] skaven_beastmen
02:27:22.999 [Lua] skaven_beastmen
02:27:22.999 [Lua] skaven_beastmen
02:27:22.999 [Lua] skaven
02:27:22.999 [Lua] skaven_beastmen
02:27:22.999 [Lua] (free: 5), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_standard_bearer skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:27:22.999 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_storm_vermin_with_shield=true,
skaven_rat_ogre=true,
chaos_marauder=true,
chaos_warrior=true,
beastmen_standard_bearer=true,
skaven_loot_rat=true,
beastmen_ungor=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
beastmen_bestigor=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
02:27:22.999 [Lua] load_startup_enemy_packages: --------------
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_spawn
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_troll
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_rat_ogre
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_stormfiend
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] beastmen_minotaur
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_plague_sorcerer
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_corruptor_sorcerer
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_gutter_runner
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_pack_master
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_poison_wind_globadier
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_ratling_gunner
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_warpfire_thrower
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_vortex_sorcerer
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] beastmen_standard_bearer
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_vortex
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] critter_rat
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] critter_pig
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] beastmen_gor
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_storm_vermin
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] beastmen_ungor_archer
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_storm_vermin_with_shield
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_marauder
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_warrior
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_loot_rat
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] beastmen_ungor
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_clan_rat
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_clan_rat_with_shield
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_slave
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_fanatic
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_marauder_with_shield
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_raider
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] chaos_berzerker
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] beastmen_bestigor
02:27:22.999 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:27:22.999 [Lua] skaven_plague_monk
02:27:23.002 [Lua] ### Sending rpc_level_loaded
02:27:23.002 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 73
02:27:23.002 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
02:27:23.018 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
02:27:23.018 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
02:27:23.035 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
02:27:23.035 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
02:27:23.036 [Lua] ### Sending rpc_level_loaded
02:27:23.036 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 73
02:27:23.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:27:23.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:27:23.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:27:23.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:27:23.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:27:23.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:27:23.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:27:23.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:27:23.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:27:24.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:27:24.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:27:24.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:27:24.491 [Lua] ### Sending rpc_level_loaded
02:27:24.491 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 73
02:27:24.491 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded
02:27:24.491 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading
02:27:24.491 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages
02:27:24.508 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages
02:27:24.508 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame
02:27:24.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:27:24.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:27:24.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:27:24.818 [Lua] ### Sending rpc_level_loaded
02:27:24.818 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 73
02:27:24.818 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded
02:27:24.818 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
02:27:24.818 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
02:27:24.829 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
02:27:24.829 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
02:27:24.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:27:24.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:27:24.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:27:25.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:27:25.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:27:25.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:27:25.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:27:25.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:27:25.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:27:25.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:27:25.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:27:25.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:27:25.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:27:25.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:27:25.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:27:25.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:27:25.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:27:25.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:27:26.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:27:26.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:27:26.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:27:26.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:27:26.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:27:26.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:27:27.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:27:27.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:27:27.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:27:27.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:27:27.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:27:27.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:27:27.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:27:27.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:27:27.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:27:27.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:27:27.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:27:27.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
02:27:27.966 [SteamVoipClient] select_out(1100001027b107c, on)
02:27:27.980 [SteamVoipClient] select_out(11000010e0265da, on)
02:27:28.016 [SteamVoipClient] select_out(1100001027b107c, off)
02:27:28.016 [SteamVoipClient] select_out(11000010e0265da, off)
02:27:28.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
02:27:28.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
02:27:28.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:27:28.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:27:28.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:27:28.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
02:27:29.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
02:27:29.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
02:27:29.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:27:29.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:27:29.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:27:29.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:27:29.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:27:29.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:27:29.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:27:30.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:27:30.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:27:30.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:27:30.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:27:30.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:27:30.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
02:27:30.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
02:27:30.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
02:27:30.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:27:31.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:27:31.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:27:31.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:27:31.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:27:31.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:27:31.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:27:31.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:27:31.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:27:31.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:27:32.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:27:32.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:27:32.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:27:32.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:27:32.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:27:32.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:27:32.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:27:32.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:27:32.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:27:32.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:27:32.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:27:32.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
02:27:33.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
02:27:33.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
02:27:33.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:27:33.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:27:33.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:27:33.728 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom
02:27:33.728 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:27:33.728 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/magnus/world
02:27:33.729 [Umbra] Init version: 3.4.15 :: 16 threads
02:27:35.123 [Lua] Async level spawning done
02:27:35.123 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:27:36.090 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:27:36.090 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:27:36.090 [Lua] [Matchmaking] unregister rpcs
02:27:36.090 [Lua] Set lobby begin:
02:27:36.090 [Lua] Lobby data twitch_enabled = false
02:27:36.090 [Lua] Lobby data power_level = 0
02:27:36.090 [Lua] Lobby data unique_server_name = Babypeen
02:27:36.090 [Lua] Lobby data difficulty_tweak = 0
02:27:36.090 [Lua] Lobby data host = 1100001027b107c
02:27:36.090 [Lua] Lobby data time_of_search = 1609636045
02:27:36.090 [Lua] Lobby data game_mode = 2
02:27:36.090 [Lua] Lobby data is_private = false
02:27:36.090 [Lua] Lobby data match_started = true
02:27:36.090 [Lua] Lobby data mechanism = adventure
02:27:36.090 [Lua] Lobby data difficulty = harder
02:27:36.091 [Lua] Lobby data level_key = magnus
02:27:36.091 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:36.091 [Lua] Lobby data selected_level_key = magnus
02:27:36.091 [Lua] Lobby data quick_game = true
02:27:36.091 [Lua] Lobby data weave_name = false
02:27:36.091 [Lua] Lobby data matchmaking = true
02:27:36.091 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:36.091 [Lua] Lobby data num_players = 3
02:27:36.091 [Lua] Lobby data player_slot_5 = 0:0
02:27:36.091 [Lua] Lobby data player_slot_2 = 0:0
02:27:36.091 [Lua] Lobby data country_code = US
02:27:36.091 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:36.091 [Lua] Lobby data eac_authorized = true
02:27:36.091 [Lua] Set lobby end.
02:27:36.091 [Lua] [Managers] Destroying manager group:
02:27:36.091 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
02:27:36.091 [Lua] [Gamestate] Enter StateIngame HOST
02:27:36.091 [Lua] [Managers] Calling function on all managers:
02:27:36.092 [Lua] <>level = magnus<>
02:27:36.092 [Lua] Set lobby begin:
02:27:36.092 [Lua] Lobby data twitch_enabled = false
02:27:36.092 [Lua] Lobby data power_level = 0
02:27:36.092 [Lua] Lobby data unique_server_name = Babypeen
02:27:36.092 [Lua] Lobby data difficulty_tweak = 0
02:27:36.092 [Lua] Lobby data host = 1100001027b107c
02:27:36.092 [Lua] Lobby data time_of_search = 1609636045
02:27:36.092 [Lua] Lobby data game_mode = 2
02:27:36.092 [Lua] Lobby data is_private = false
02:27:36.092 [Lua] Lobby data match_started = true
02:27:36.092 [Lua] Lobby data mechanism = adventure
02:27:36.092 [Lua] Lobby data difficulty = harder
02:27:36.092 [Lua] Lobby data level_key = magnus
02:27:36.092 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:36.092 [Lua] Lobby data selected_level_key = magnus
02:27:36.092 [Lua] Lobby data quick_game = true
02:27:36.092 [Lua] Lobby data weave_name = false
02:27:36.092 [Lua] Lobby data matchmaking = true
02:27:36.092 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:36.092 [Lua] Lobby data num_players = 3
02:27:36.092 [Lua] Lobby data player_slot_5 = 0:0
02:27:36.092 [Lua] Lobby data player_slot_2 = 0:0
02:27:36.092 [Lua] Lobby data country_code = US
02:27:36.092 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:36.092 [Lua] Lobby data eac_authorized = true
02:27:36.092 [Lua] Set lobby end.
02:27:36.092 [Lua] [StateIngame] Server ingame
02:27:36.095 [Lua] Set lobby begin:
02:27:36.095 [Lua] Lobby data twitch_enabled = false
02:27:36.095 [Lua] Lobby data power_level = 0
02:27:36.096 [Lua] Lobby data unique_server_name = Babypeen
02:27:36.096 [Lua] Lobby data difficulty_tweak = 0
02:27:36.096 [Lua] Lobby data host = 1100001027b107c
02:27:36.096 [Lua] Lobby data time_of_search = 1609636045
02:27:36.096 [Lua] Lobby data game_mode = 2
02:27:36.096 [Lua] Lobby data is_private = false
02:27:36.096 [Lua] Lobby data match_started = true
02:27:36.096 [Lua] Lobby data mechanism = adventure
02:27:36.096 [Lua] Lobby data difficulty = harder
02:27:36.096 [Lua] Lobby data level_key = magnus
02:27:36.096 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:36.096 [Lua] Lobby data selected_level_key = magnus
02:27:36.096 [Lua] Lobby data quick_game = true
02:27:36.096 [Lua] Lobby data weave_name = false
02:27:36.096 [Lua] Lobby data matchmaking = true
02:27:36.096 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:36.096 [Lua] Lobby data num_players = 3
02:27:36.096 [Lua] Lobby data player_slot_5 = 0:0
02:27:36.096 [Lua] Lobby data player_slot_2 = 0:0
02:27:36.096 [Lua] Lobby data country_code = US
02:27:36.096 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:36.096 [Lua] Lobby data eac_authorized = true
02:27:36.096 [Lua] Set lobby end.
02:27:36.096 [Lua] [Matchmaking] register rpcs
02:27:36.096 [Lua] GameNetworkManager:init... creating game session
02:27:36.096 [Lua] Host GameSession.make_game_session_host with session:
02:27:36.096 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:27:36.096 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
02:27:36.096 [Lua] [GameNetworkManager] self.is_server = true
02:27:36.096 [Network] Setting artificial MTU limit to 576
02:27:36.096 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 91
02:27:36.096 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
02:27:36.107 [Lua] Switching ConflictSettings: to: default
02:27:36.107 [Lua] pacing=default
02:27:36.107 [Lua] roaming=nil
02:27:36.107 [Lua] specials=default
02:27:36.107 [Lua] debug_color=maroon
02:27:36.107 [Lua] contained_breeds=nil
02:27:36.107 [Lua] pack_spawning=default
02:27:36.107 [Lua] disabled=false
02:27:36.107 [Lua] factions=nil
02:27:36.107 [Lua] boss=default
02:27:36.107 [Lua] horde=default
02:27:36.107 [Lua] name=default
02:27:36.107 [Lua] intensity=default
02:27:36.107 [Lua] ---
02:27:36.107 [Lua] [LevelAnalysis] set_random_seed( 14554718)
02:27:36.115 [Lua] [AIInterestPointSystem] Level Seed: 14554718
02:27:36.115 [Lua]
02:27:36.115 [Lua] [entity_system_bag] = table
02:27:36.115 [Lua] [entity_system_bag] = metatable
02:27:36.115 [Lua] [startup_data] = table
02:27:36.115 [Lua] [entity_manager] = table
02:27:36.115 [Lua] [entity_manager] = metatable
02:27:36.115 [Lua] [unit_spawner] = table
02:27:36.115 [Lua] [unit_spawner] = metatable
02:27:36.115 [Lua] [unit_storage] = table
02:27:36.115 [Lua] [unit_storage] = metatable
02:27:36.115 [Lua] [dice_keeper] = table
02:27:36.115 [Lua] [dice_keeper] = metatable
02:27:36.115 [Lua] [is_server] = true (boolean)
02:27:36.115 [Lua] [world] = [World]
02:27:36.115 [Lua] [system_api] = table
02:27:36.115 [Lua] [entity_system] = table
02:27:36.115 [Lua] [entity_system] = metatable
02:27:36.115 [Lua] [network_lobby] = table
02:27:36.115 [Lua] [network_lobby] = metatable
02:27:36.115 [Lua] [profile_synchronizer] = table
02:27:36.115 [Lua] [profile_synchronizer] = metatable
02:27:36.115 [Lua] [level_transition_handler] = table
02:27:36.115 [Lua] [level_transition_handler] = metatable
02:27:36.115 [Lua] [num_local_human_players] = 1 (number)
02:27:36.115 [Lua] [statistics_db] = table
02:27:36.115 [Lua] [statistics_db] = metatable
02:27:36.115 [Lua] [network_server] = table
02:27:36.115 [Lua] [network_server] = metatable
02:27:36.115 [Lua] [input_manager] = table
02:27:36.115 [Lua] [input_manager] = metatable
02:27:36.115 [Lua] [network_clock] = table
02:27:36.115 [Lua] [network_clock] = metatable
02:27:36.115 [Lua] [network_transmit] = table
02:27:36.115 [Lua] [network_transmit] = metatable
02:27:36.115 [Lua] [free_flight_manager] = table
02:27:36.115 [Lua] [free_flight_manager] = metatable
02:27:36.115 [Lua] [network_manager] = table
02:27:36.115 [Lua] [network_manager] = metatable
02:27:36.115 [Lua] [network_event_delegate] = table
02:27:36.115 [Lua] [network_event_delegate] = metatable
02:27:36.115 [Lua]
02:27:36.116 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:27:36.116 [Lua] ignoring extension VersusInteractObjectiveExtension
02:27:36.116 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:27:36.116 [Lua] ignoring extension VersusSocketObjectiveExtension
02:27:36.116 [Lua] ignoring extension VersusTargetObjectiveExtension
02:27:36.116 [Lua] ignoring extension VersusMissionObjectiveExtension
02:27:36.120 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:27:36.137 [Lua] [AchievementManager] Achievements using the steam platform
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:27:36.202 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:27:36.203 [Lua] [StateIngame] Level seed: 14554718
02:27:36.261 [Lua] [LevelAnalysis] set_random_seed( 14554718)
02:27:36.269 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:27:36.269 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:27:36.270 [Lua] [IngameUI] init
02:27:36.282 [SteamVoipClient] select_out(1100001027b107c, off)
02:27:36.282 [SteamVoipClient] select_out(11000010e0265da, off)
02:27:36.286 [Lua] cb_razer_chroma_setup
02:27:36.310 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:27:36.310 [Lua] Set lobby begin:
02:27:36.310 [Lua] Lobby data twitch_enabled = false
02:27:36.310 [Lua] Lobby data power_level = 805
02:27:36.310 [Lua] Lobby data unique_server_name = Babypeen
02:27:36.310 [Lua] Lobby data difficulty_tweak = 0
02:27:36.310 [Lua] Lobby data host = 1100001027b107c
02:27:36.310 [Lua] Lobby data time_of_search = 1609636045
02:27:36.310 [Lua] Lobby data game_mode = 2
02:27:36.310 [Lua] Lobby data is_private = false
02:27:36.310 [Lua] Lobby data match_started = true
02:27:36.310 [Lua] Lobby data mechanism = adventure
02:27:36.310 [Lua] Lobby data difficulty = harder
02:27:36.310 [Lua] Lobby data level_key = magnus
02:27:36.310 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:36.310 [Lua] Lobby data selected_level_key = magnus
02:27:36.310 [Lua] Lobby data quick_game = true
02:27:36.310 [Lua] Lobby data weave_name = false
02:27:36.310 [Lua] Lobby data matchmaking = true
02:27:36.310 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:36.310 [Lua] Lobby data num_players = 3
02:27:36.310 [Lua] Lobby data player_slot_5 = 0:0
02:27:36.310 [Lua] Lobby data player_slot_2 = 0:0
02:27:36.310 [Lua] Lobby data country_code = US
02:27:36.310 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:36.310 [Lua] Lobby data eac_authorized = true
02:27:36.310 [Lua] Set lobby end.
02:27:36.320 [Lua] Override Player Respawning respawn_end_event false
02:27:36.322 [Lua] CurrentConflictSettings default
02:27:36.322 [Lua] [ConflictDirector] conflict_director is ai_ready
02:27:36.323 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:27:36.324 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:27:36.327 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:27:36.327 [Lua] Forming navigation groups in one frame
02:27:36.327 [Lua] Forming navigation groups
02:27:36.333 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999991996447
02:27:36.491 [Lua] Increasing frame table size to 512
02:27:36.598 [Lua] NavigationGroupManager -> calulation time B: 0.26500000000032742
02:27:36.598 [Lua] number of nav groups: 447
02:27:36.604 [Lua] number of refined nav groups : 243
02:27:36.610 [Lua] NavigationGroupManager -> calulation time C: 0.011999999999716238
02:27:36.610 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.701635956764221 Normalized coefficient: 1.3459656460168359
02:27:36.614 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.492006102949384 Normalized coefficient: 1.167357906587146
02:27:36.618 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 11.303691348433494 Normalized coefficient: 0.99525010487472854
02:27:36.633 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:27:36.633 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
02:27:36.633 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
02:27:36.633 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
02:27:36.638 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
02:27:36.638 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters.
02:27:36.638 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:27:36.638 [Lua] [LevelAnalysis]
02:27:36.638 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:27:36.639 [Lua] [LevelAnalysis]
02:27:36.639 [Lua] [LevelAnalysis] Terror events added:
02:27:36.639 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
02:27:36.639 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
02:27:36.639 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
02:27:36.639 [Lua] ----> using boss gizmo!
02:27:36.639 [Lua] [LevelAnalysis] section: 2, start-index: 34, end-index: 55, forbidden-dist: -135.2 start-travel-dist: 536.5, end-travel-dist: 601.2 spawn_distance 391.3
02:27:36.639 [Lua] Adding main path event: Vector3Box(95, -7, 3.162) boss_event_chaos_spawn 45 table: 00000000056CA500
02:27:36.639 [Lua] NORMAL PATROL MAIN PATH 760.876953125
02:27:36.639 [Lua] [waypoints] = table
02:27:36.639 [Lua] [astar_points] = table
02:27:36.639 [Lua] [travel_dist] = 760.87695905566216 (number)
02:27:36.639 [Lua] [one_directional] = false (boolean)
02:27:36.639 [Lua] [id] = boss_3 (string)
02:27:36.639 [Lua] ----> using boss spline path!
02:27:36.639 [Lua] Adding main path event: Vector3Box(183.779, -128.108, 39.1074) boss_event_beastmen_spline_patrol 45 table: 00000000056CAA10
02:27:36.639 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 0
02:27:36.639 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862
02:27:36.639 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268
02:27:36.643 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
02:27:36.649 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=64
02:27:36.649 [Lua] [Managers] Calling function on all managers:
02:27:36.649 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:27:36.682 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
02:27:36.682 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
02:27:36.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 91
02:27:36.687 [Lua] player (1100001027b107c,2) was put into party 1
02:27:36.699 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65
02:27:36.699 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4)
02:27:36.699 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4)
02:27:36.699 [Lua] Set lobby begin:
02:27:36.699 [Lua] Lobby data twitch_enabled = false
02:27:36.700 [Lua] Lobby data power_level = 805
02:27:36.700 [Lua] Lobby data unique_server_name = Babypeen
02:27:36.700 [Lua] Lobby data difficulty_tweak = 0
02:27:36.700 [Lua] Lobby data host = 1100001027b107c
02:27:36.700 [Lua] Lobby data time_of_search = 1609636045
02:27:36.700 [Lua] Lobby data game_mode = 2
02:27:36.700 [Lua] Lobby data is_private = false
02:27:36.700 [Lua] Lobby data match_started = true
02:27:36.700 [Lua] Lobby data mechanism = adventure
02:27:36.700 [Lua] Lobby data difficulty = harder
02:27:36.700 [Lua] Lobby data level_key = magnus
02:27:36.700 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:36.700 [Lua] Lobby data selected_level_key = magnus
02:27:36.700 [Lua] Lobby data quick_game = true
02:27:36.700 [Lua] Lobby data weave_name = false
02:27:36.700 [Lua] Lobby data matchmaking = true
02:27:36.700 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:36.700 [Lua] Lobby data num_players = 3
02:27:36.700 [Lua] Lobby data player_slot_5 = 0:0
02:27:36.700 [Lua] Lobby data player_slot_2 = 0:0
02:27:36.700 [Lua] Lobby data country_code = US
02:27:36.700 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:36.700 [Lua] Lobby data eac_authorized = true
02:27:36.700 [Lua] Set lobby end.
02:27:36.700 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
02:27:36.700 [Lua]
02:27:36.700 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
02:27:36.700 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
02:27:36.700 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
02:27:36.700 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
02:27:36.700 [Lua] [wwise/two_handed_swords] = false (boolean)
02:27:36.700 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
02:27:36.700 [Lua]
02:27:36.700 [Lua]
02:27:36.700 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
02:27:36.700 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
02:27:36.700 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
02:27:36.700 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean)
02:27:36.700 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:27:36.700 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
02:27:36.700 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
02:27:36.700 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
02:27:36.700 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
02:27:36.700 [Lua] [wwise/two_handed_swords] = false (boolean)
02:27:36.700 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:27:36.700 [Lua]
02:27:36.708 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:37 my_peer_id:1100001027b107c
02:27:36.708 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:37 my_peer_id:1100001027b107c
02:27:36.708 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:37 my_peer_id:1100001027b107c
02:27:36.970 [Lua] [GameNetworkManager] destroying game object with go_id=65
02:27:36.970 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
02:27:36.970 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
02:27:36.972 [Lua] player (1100001027b107c,2) was put into party 1
02:27:36.985 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
02:27:36.985 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4)
02:27:36.985 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4)
02:27:36.985 [Lua] Set lobby begin:
02:27:36.985 [Lua] Lobby data twitch_enabled = false
02:27:36.985 [Lua] Lobby data power_level = 805
02:27:36.985 [Lua] Lobby data unique_server_name = Babypeen
02:27:36.985 [Lua] Lobby data difficulty_tweak = 0
02:27:36.985 [Lua] Lobby data host = 1100001027b107c
02:27:36.985 [Lua] Lobby data time_of_search = 1609636045
02:27:36.985 [Lua] Lobby data game_mode = 2
02:27:36.985 [Lua] Lobby data is_private = false
02:27:36.985 [Lua] Lobby data match_started = true
02:27:36.985 [Lua] Lobby data mechanism = adventure
02:27:36.985 [Lua] Lobby data difficulty = harder
02:27:36.985 [Lua] Lobby data level_key = magnus
02:27:36.985 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:36.985 [Lua] Lobby data selected_level_key = magnus
02:27:36.985 [Lua] Lobby data quick_game = true
02:27:36.985 [Lua] Lobby data weave_name = false
02:27:36.985 [Lua] Lobby data matchmaking = true
02:27:36.985 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:36.985 [Lua] Lobby data num_players = 3
02:27:36.985 [Lua] Lobby data player_slot_5 = 0:0
02:27:36.985 [Lua] Lobby data player_slot_2 = 0:0
02:27:36.985 [Lua] Lobby data country_code = US
02:27:36.985 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:36.985 [Lua] Lobby data eac_authorized = true
02:27:36.985 [Lua] Set lobby end.
02:27:36.985 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
02:27:36.986 [Lua]
02:27:36.986 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
02:27:36.986 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
02:27:36.986 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
02:27:36.986 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
02:27:36.986 [Lua] [wwise/two_handed_swords] = false (boolean)
02:27:36.986 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
02:27:36.986 [Lua]
02:27:36.986 [Lua]
02:27:36.986 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
02:27:36.986 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
02:27:36.986 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
02:27:36.986 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean)
02:27:36.986 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
02:27:36.986 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
02:27:36.986 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
02:27:36.986 [Lua] [wwise/two_handed_swords] = false (boolean)
02:27:36.986 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:27:36.986 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:27:36.986 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
02:27:36.986 [Lua]
02:27:36.990 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 91
02:27:36.990 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:37 my_peer_id:1100001027b107c
02:27:36.990 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:38 my_peer_id:1100001027b107c
02:27:36.990 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:38 my_peer_id:1100001027b107c
02:27:36.990 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:38 my_peer_id:1100001027b107c
02:27:36.999 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
02:27:37.004 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:38 my_peer_id:1100001027b107c
02:27:37.014 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38
02:27:37.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:27:39.350 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame
02:27:39.350 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync
02:27:39.361 [Lua] Set lobby begin:
02:27:39.361 [Lua] Lobby data twitch_enabled = false
02:27:39.361 [Lua] Lobby data power_level = 805
02:27:39.361 [Lua] Lobby data unique_server_name = Babypeen
02:27:39.362 [Lua] Lobby data difficulty_tweak = 0
02:27:39.362 [Lua] Lobby data host = 1100001027b107c
02:27:39.362 [Lua] Lobby data time_of_search = 1609636045
02:27:39.362 [Lua] Lobby data game_mode = 2
02:27:39.362 [Lua] Lobby data is_private = false
02:27:39.362 [Lua] Lobby data match_started = true
02:27:39.362 [Lua] Lobby data mechanism = adventure
02:27:39.362 [Lua] Lobby data difficulty = harder
02:27:39.362 [Lua] Lobby data level_key = magnus
02:27:39.362 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:39.362 [Lua] Lobby data selected_level_key = magnus
02:27:39.362 [Lua] Lobby data quick_game = true
02:27:39.362 [Lua] Lobby data weave_name = false
02:27:39.362 [Lua] Lobby data matchmaking = true
02:27:39.362 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:39.362 [Lua] Lobby data num_players = 3
02:27:39.362 [Lua] Lobby data player_slot_5 = 0:0
02:27:39.362 [Lua] Lobby data player_slot_2 = 0:0
02:27:39.362 [Lua] Lobby data country_code = US
02:27:39.362 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:39.362 [Lua] Lobby data eac_authorized = true
02:27:39.362 [Lua] Set lobby end.
02:27:39.362 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing
02:27:39.362 [Lua] Breedfreezer (server) starting a hot join sync
02:27:39.362 [Lua] packing 0 units of breed chaos_marauder
02:27:39.362 [Lua] packing 0 units of breed skaven_clan_rat
02:27:39.362 [Lua] packing 0 units of breed skaven_storm_vermin
02:27:39.362 [Lua] packing 0 units of breed skaven_slave
02:27:39.362 [Lua] packing 0 units of breed chaos_fanatic
02:27:39.362 [Lua] packing 0 units of breed beastmen_ungor_archer
02:27:39.362 [Lua] packing 0 units of breed chaos_raider
02:27:39.362 [Lua] packing 0 units of breed chaos_warrior
02:27:39.362 [Lua] packing 0 units of breed chaos_berzerker
02:27:39.362 [Lua] packing 0 units of breed beastmen_bestigor
02:27:39.362 [Lua] packing 0 units of breed beastmen_ungor
02:27:39.362 [Lua] packing 0 units of breed skaven_plague_monk
02:27:39.362 [Lua] packing 0 units of breed beastmen_gor
02:27:39.362 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:27:39.362 [Lua]
02:27:39.362 [Lua] [1] = 1 (number)
02:27:39.362 [Lua] [2] = 0 (number)
02:27:39.362 [Lua] [3] = 1 (number)
02:27:39.362 [Lua] [4] = 0 (number)
02:27:39.362 [Lua] [5] = 1 (number)
02:27:39.362 [Lua] [6] = 0 (number)
02:27:39.362 [Lua] [7] = 1 (number)
02:27:39.362 [Lua] [8] = 0 (number)
02:27:39.362 [Lua] [9] = 1 (number)
02:27:39.362 [Lua] [10] = 0 (number)
02:27:39.362 [Lua] [11] = 1 (number)
02:27:39.362 [Lua] [12] = 0 (number)
02:27:39.362 [Lua] [13] = 1 (number)
02:27:39.362 [Lua] [14] = 0 (number)
02:27:39.362 [Lua] [15] = 1 (number)
02:27:39.362 [Lua] [16] = 0 (number)
02:27:39.362 [Lua] [17] = 1 (number)
02:27:39.362 [Lua] [18] = 0 (number)
02:27:39.362 [Lua] [19] = 1 (number)
02:27:39.362 [Lua] [20] = 0 (number)
02:27:39.362 [Lua] [21] = 1 (number)
02:27:39.362 [Lua] [22] = 0 (number)
02:27:39.362 [Lua] [23] = 1 (number)
02:27:39.362 [Lua] [24] = 0 (number)
02:27:39.362 [Lua] [25] = 1 (number)
02:27:39.362 [Lua] [26] = 0 (number)
02:27:39.362 [Lua]
02:27:39.362 [Lua]
02:27:39.362 [Lua]
02:27:39.362 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67
02:27:39.362 [Lua] RemotePlayer:create_game_object( ) 67
02:27:39.380 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync
02:27:39.380 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers
02:27:39.381 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da
02:27:39.627 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:27:39.627 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1
02:27:41.255 [Lua] Set lobby begin:
02:27:41.255 [Lua] Lobby data twitch_enabled = false
02:27:41.255 [Lua] Lobby data power_level = 402
02:27:41.255 [Lua] Lobby data unique_server_name = Babypeen
02:27:41.255 [Lua] Lobby data difficulty_tweak = 0
02:27:41.255 [Lua] Lobby data host = 1100001027b107c
02:27:41.255 [Lua] Lobby data time_of_search = 1609636045
02:27:41.255 [Lua] Lobby data game_mode = 2
02:27:41.255 [Lua] Lobby data is_private = false
02:27:41.255 [Lua] Lobby data match_started = true
02:27:41.255 [Lua] Lobby data mechanism = adventure
02:27:41.255 [Lua] Lobby data difficulty = harder
02:27:41.255 [Lua] Lobby data level_key = magnus
02:27:41.255 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:41.255 [Lua] Lobby data selected_level_key = magnus
02:27:41.255 [Lua] Lobby data quick_game = true
02:27:41.255 [Lua] Lobby data weave_name = false
02:27:41.255 [Lua] Lobby data matchmaking = true
02:27:41.255 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:41.255 [Lua] Lobby data num_players = 3
02:27:41.255 [Lua] Lobby data player_slot_5 = 0:0
02:27:41.255 [Lua] Lobby data player_slot_2 = 0:0
02:27:41.255 [Lua] Lobby data country_code = US
02:27:41.255 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:41.255 [Lua] Lobby data eac_authorized = true
02:27:41.255 [Lua] Set lobby end.
02:27:42.321 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
02:27:42.321 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
02:27:42.335 [Lua] Set lobby begin:
02:27:42.335 [Lua] Lobby data twitch_enabled = false
02:27:42.335 [Lua] Lobby data power_level = 402
02:27:42.335 [Lua] Lobby data unique_server_name = Babypeen
02:27:42.335 [Lua] Lobby data difficulty_tweak = 0
02:27:42.335 [Lua] Lobby data host = 1100001027b107c
02:27:42.335 [Lua] Lobby data time_of_search = 1609636045
02:27:42.335 [Lua] Lobby data game_mode = 2
02:27:42.335 [Lua] Lobby data is_private = false
02:27:42.336 [Lua] Lobby data match_started = true
02:27:42.336 [Lua] Lobby data mechanism = adventure
02:27:42.336 [Lua] Lobby data difficulty = harder
02:27:42.336 [Lua] Lobby data level_key = magnus
02:27:42.336 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:42.336 [Lua] Lobby data selected_level_key = magnus
02:27:42.336 [Lua] Lobby data quick_game = true
02:27:42.336 [Lua] Lobby data weave_name = false
02:27:42.336 [Lua] Lobby data matchmaking = true
02:27:42.336 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:42.336 [Lua] Lobby data num_players = 3
02:27:42.336 [Lua] Lobby data player_slot_5 = 0:0
02:27:42.336 [Lua] Lobby data player_slot_2 = 0:0
02:27:42.336 [Lua] Lobby data country_code = US
02:27:42.336 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:42.336 [Lua] Lobby data eac_authorized = true
02:27:42.336 [Lua] Set lobby end.
02:27:42.336 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing
02:27:42.336 [Lua] Breedfreezer (server) starting a hot join sync
02:27:42.336 [Lua] packing 0 units of breed chaos_marauder
02:27:42.336 [Lua] packing 0 units of breed skaven_clan_rat
02:27:42.336 [Lua] packing 0 units of breed skaven_storm_vermin
02:27:42.336 [Lua] packing 0 units of breed skaven_slave
02:27:42.336 [Lua] packing 0 units of breed chaos_fanatic
02:27:42.336 [Lua] packing 0 units of breed beastmen_ungor_archer
02:27:42.336 [Lua] packing 0 units of breed chaos_raider
02:27:42.336 [Lua] packing 0 units of breed chaos_warrior
02:27:42.336 [Lua] packing 0 units of breed chaos_berzerker
02:27:42.336 [Lua] packing 0 units of breed beastmen_bestigor
02:27:42.336 [Lua] packing 0 units of breed beastmen_ungor
02:27:42.336 [Lua] packing 0 units of breed skaven_plague_monk
02:27:42.336 [Lua] packing 0 units of breed beastmen_gor
02:27:42.336 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:27:42.336 [Lua]
02:27:42.336 [Lua] [1] = 1 (number)
02:27:42.336 [Lua] [2] = 0 (number)
02:27:42.336 [Lua] [3] = 1 (number)
02:27:42.336 [Lua] [4] = 0 (number)
02:27:42.336 [Lua] [5] = 1 (number)
02:27:42.336 [Lua] [6] = 0 (number)
02:27:42.336 [Lua] [7] = 1 (number)
02:27:42.336 [Lua] [8] = 0 (number)
02:27:42.336 [Lua] [9] = 1 (number)
02:27:42.336 [Lua] [10] = 0 (number)
02:27:42.336 [Lua] [11] = 1 (number)
02:27:42.336 [Lua] [12] = 0 (number)
02:27:42.336 [Lua] [13] = 1 (number)
02:27:42.336 [Lua] [14] = 0 (number)
02:27:42.336 [Lua] [15] = 1 (number)
02:27:42.336 [Lua] [16] = 0 (number)
02:27:42.336 [Lua] [17] = 1 (number)
02:27:42.336 [Lua] [18] = 0 (number)
02:27:42.336 [Lua] [19] = 1 (number)
02:27:42.336 [Lua] [20] = 0 (number)
02:27:42.336 [Lua] [21] = 1 (number)
02:27:42.336 [Lua] [22] = 0 (number)
02:27:42.336 [Lua] [23] = 1 (number)
02:27:42.336 [Lua] [24] = 0 (number)
02:27:42.336 [Lua] [25] = 1 (number)
02:27:42.336 [Lua] [26] = 0 (number)
02:27:42.336 [Lua]
02:27:42.336 [Lua]
02:27:42.336 [Lua]
02:27:42.336 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68
02:27:42.336 [Lua] RemotePlayer:create_game_object( ) 68
02:27:42.354 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
02:27:42.354 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
02:27:42.354 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
02:27:42.358 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
02:27:42.358 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
02:27:42.358 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers
02:27:42.358 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame
02:27:42.358 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
02:27:42.358 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
02:27:42.360 [Lua] test
02:27:42.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:27:42.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
02:27:42.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:27:42.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:27:42.369 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
02:27:42.371 [Lua] [GameNetworkManager] destroying game object with go_id=70
02:27:42.384 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:27:42.384 [Lua] pacing=default
02:27:42.384 [Lua] locked_func_name=beastmen
02:27:42.384 [Lua] roaming=nil
02:27:42.384 [Lua] specials=skaven_beastmen
02:27:42.384 [Lua] debug_color=orange
02:27:42.384 [Lua] contained_breeds=nil
02:27:42.384 [Lua] pack_spawning=skaven_beastmen
02:27:42.384 [Lua] disabled=false
02:27:42.384 [Lua] factions=nil
02:27:42.384 [Lua] boss=skaven_beastmen
02:27:42.384 [Lua] horde=beastmen
02:27:42.384 [Lua] name=skaven_beastmen
02:27:42.384 [Lua] intensity=default
02:27:42.384 [Lua] ---
02:27:42.385 [Lua] [GameNetworkManager] destroying game object with go_id=66
02:27:42.385 [Lua] player (1100001027b107c,2) was put into party 1
02:27:42.401 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73
02:27:42.401 [Lua] Assigning peer(1100001027b107c:2) to profile(5) career(4)
02:27:42.401 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(5) career_index(4)
02:27:42.401 [Lua] Set lobby begin:
02:27:42.401 [Lua] Lobby data twitch_enabled = false
02:27:42.401 [Lua] Lobby data power_level = 402
02:27:42.401 [Lua] Lobby data unique_server_name = Babypeen
02:27:42.401 [Lua] Lobby data difficulty_tweak = 0
02:27:42.401 [Lua] Lobby data host = 1100001027b107c
02:27:42.401 [Lua] Lobby data time_of_search = 1609636045
02:27:42.401 [Lua] Lobby data game_mode = 2
02:27:42.401 [Lua] Lobby data is_private = false
02:27:42.401 [Lua] Lobby data match_started = true
02:27:42.401 [Lua] Lobby data mechanism = adventure
02:27:42.401 [Lua] Lobby data difficulty = harder
02:27:42.401 [Lua] Lobby data level_key = magnus
02:27:42.401 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:42.401 [Lua] Lobby data selected_level_key = magnus
02:27:42.401 [Lua] Lobby data quick_game = true
02:27:42.401 [Lua] Lobby data weave_name = false
02:27:42.401 [Lua] Lobby data matchmaking = true
02:27:42.401 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:42.401 [Lua] Lobby data num_players = 3
02:27:42.402 [Lua] Lobby data player_slot_5 = 0:0
02:27:42.402 [Lua] Lobby data player_slot_2 = 0:0
02:27:42.402 [Lua] Lobby data country_code = US
02:27:42.402 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:42.402 [Lua] Lobby data eac_authorized = true
02:27:42.402 [Lua] Set lobby end.
02:27:42.402 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
02:27:42.402 [Lua]
02:27:42.402 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
02:27:42.402 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
02:27:42.402 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
02:27:42.402 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
02:27:42.402 [Lua] [wwise/two_handed_swords] = false (boolean)
02:27:42.402 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
02:27:42.402 [Lua]
02:27:42.402 [Lua]
02:27:42.402 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
02:27:42.402 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
02:27:42.402 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
02:27:42.402 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean)
02:27:42.402 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:27:42.402 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
02:27:42.402 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
02:27:42.402 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
02:27:42.402 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
02:27:42.402 [Lua] [wwise/two_handed_swords] = false (boolean)
02:27:42.402 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:27:42.402 [Lua]
02:27:42.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:39 my_peer_id:1100001027b107c
02:27:42.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:39 my_peer_id:1100001027b107c
02:27:42.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:39 my_peer_id:1100001027b107c
02:27:42.412 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:39 my_peer_id:1100001027b107c
02:27:42.414 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39
02:27:42.604 [Lua] StateInGameRunning:_game_actually_starts()
02:27:42.604 [Lua] #################################################################################################################
02:27:42.604 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:27:42.604 [Lua] #################################################################################################################
02:27:42.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 92
02:27:42.604 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:27:42.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 92
02:27:42.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x934ac, position: 0
02:27:42.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x934ac, position: 0
02:27:42.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x934ac, position: 0
02:27:42.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x934ac, position: 0
02:27:42.636 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
02:27:42.637 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
02:27:42.638 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:27:42.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:27:42.651 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:27:42.692 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:27:42.692 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
02:27:42.692 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:27:42.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
02:27:42.694 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:27:42.699 [Lua] test
02:27:42.702 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:27:42.702 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
02:27:42.738 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 92
02:27:42.738 [Lua] Commit load time data
02:27:46.567 [Lua] Set lobby begin:
02:27:46.567 [Lua] Lobby data twitch_enabled = false
02:27:46.567 [Lua] Lobby data power_level = 471
02:27:46.567 [Lua] Lobby data unique_server_name = Babypeen
02:27:46.567 [Lua] Lobby data difficulty_tweak = 0
02:27:46.567 [Lua] Lobby data host = 1100001027b107c
02:27:46.567 [Lua] Lobby data time_of_search = 1609636045
02:27:46.567 [Lua] Lobby data game_mode = 2
02:27:46.568 [Lua] Lobby data is_private = false
02:27:46.568 [Lua] Lobby data match_started = true
02:27:46.568 [Lua] Lobby data mechanism = adventure
02:27:46.568 [Lua] Lobby data difficulty = harder
02:27:46.568 [Lua] Lobby data level_key = magnus
02:27:46.568 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:46.568 [Lua] Lobby data selected_level_key = magnus
02:27:46.568 [Lua] Lobby data quick_game = true
02:27:46.568 [Lua] Lobby data weave_name = false
02:27:46.568 [Lua] Lobby data matchmaking = true
02:27:46.568 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:46.568 [Lua] Lobby data num_players = 3
02:27:46.568 [Lua] Lobby data player_slot_5 = 0:0
02:27:46.568 [Lua] Lobby data player_slot_2 = 0:0
02:27:46.568 [Lua] Lobby data country_code = US
02:27:46.568 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:46.568 [Lua] Lobby data eac_authorized = true
02:27:46.568 [Lua] Set lobby end.
02:27:48.128 [Lua] [IngameUI] menu view on_enter ingame_menu
02:27:48.484 [Lua] [IngameUI] menu view on_exit ingame_menu
02:27:51.765 [Lua] Set lobby begin:
02:27:51.765 [Lua] Lobby data twitch_enabled = false
02:27:51.765 [Lua] Lobby data power_level = 749
02:27:51.765 [Lua] Lobby data unique_server_name = Babypeen
02:27:51.765 [Lua] Lobby data difficulty_tweak = 0
02:27:51.765 [Lua] Lobby data host = 1100001027b107c
02:27:51.765 [Lua] Lobby data time_of_search = 1609636045
02:27:51.765 [Lua] Lobby data game_mode = 2
02:27:51.765 [Lua] Lobby data is_private = false
02:27:51.765 [Lua] Lobby data match_started = true
02:27:51.765 [Lua] Lobby data mechanism = adventure
02:27:51.765 [Lua] Lobby data difficulty = harder
02:27:51.765 [Lua] Lobby data level_key = magnus
02:27:51.766 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:27:51.766 [Lua] Lobby data selected_level_key = magnus
02:27:51.766 [Lua] Lobby data quick_game = true
02:27:51.766 [Lua] Lobby data weave_name = false
02:27:51.766 [Lua] Lobby data matchmaking = true
02:27:51.766 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:27:51.766 [Lua] Lobby data num_players = 3
02:27:51.766 [Lua] Lobby data player_slot_5 = 0:0
02:27:51.766 [Lua] Lobby data player_slot_2 = 0:0
02:27:51.766 [Lua] Lobby data country_code = US
02:27:51.766 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:27:51.766 [Lua] Lobby data eac_authorized = true
02:27:51.766 [Lua] Set lobby end.
02:28:15.701 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:28:15.708 [Lua] Spline already found!
02:28:15.735 [Lua] Init group template: spline_patrol
02:28:33.875 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:34.327 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:28:40.221 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:28:40.231 [Lua] Spline already found!
02:28:40.265 [Lua] Init group template: spline_patrol
02:28:40.331 [Lua] Players are leaving the safe zone
02:28:44.290 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:44.848 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:28:45.648 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:46.198 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:28:47.343 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:47.984 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:28:50.451 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:50.810 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:28:51.691 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:52.279 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:28:56.157 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:56.615 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:28:58.478 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:59.320 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:29:00.498 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:01.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x934ac, position: 3763978
02:29:01.095 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:29:01.992 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:02.334 [EACServer] [19:29:02:333][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:29:02.581 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:29:04.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:06.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:06.921 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:07.290 [Lua] Switching ConflictSettings: to: beastmen
02:29:07.290 [Lua] pacing=beastmen
02:29:07.290 [Lua] locked_func_name=beastmen
02:29:07.290 [Lua] roaming=nil
02:29:07.290 [Lua] specials=beastmen
02:29:07.290 [Lua] debug_color=purple
02:29:07.290 [Lua] contained_breeds=nil
02:29:07.290 [Lua] pack_spawning=beastmen
02:29:07.290 [Lua] disabled=false
02:29:07.290 [Lua] factions=nil
02:29:07.290 [Lua] boss=beastmen
02:29:07.290 [Lua] horde=beastmen
02:29:07.290 [Lua] name=beastmen
02:29:07.290 [Lua] intensity=default
02:29:07.290 [Lua] ---
02:29:07.431 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:29:08.057 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:29:08.057 [Lua] pacing=default
02:29:08.057 [Lua] locked_func_name=beastmen
02:29:08.057 [Lua] roaming=nil
02:29:08.057 [Lua] specials=skaven_beastmen
02:29:08.057 [Lua] debug_color=orange
02:29:08.057 [Lua] contained_breeds=nil
02:29:08.057 [Lua] pack_spawning=skaven_beastmen
02:29:08.057 [Lua] disabled=false
02:29:08.057 [Lua] factions=nil
02:29:08.057 [Lua] boss=skaven_beastmen
02:29:08.057 [Lua] horde=beastmen
02:29:08.057 [Lua] name=skaven_beastmen
02:29:08.057 [Lua] intensity=default
02:29:08.057 [Lua] ---
02:29:08.423 [Lua] Switching ConflictSettings: to: beastmen
02:29:08.423 [Lua] pacing=beastmen
02:29:08.423 [Lua] locked_func_name=beastmen
02:29:08.423 [Lua] roaming=nil
02:29:08.423 [Lua] specials=beastmen
02:29:08.423 [Lua] debug_color=purple
02:29:08.423 [Lua] contained_breeds=nil
02:29:08.423 [Lua] pack_spawning=beastmen
02:29:08.423 [Lua] disabled=false
02:29:08.423 [Lua] factions=nil
02:29:08.423 [Lua] boss=beastmen
02:29:08.423 [Lua] horde=beastmen
02:29:08.423 [Lua] name=beastmen
02:29:08.423 [Lua] intensity=default
02:29:08.423 [Lua] ---
02:29:10.287 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:10.773 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:29:11.025 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:29:11.025 [Lua] pacing=default
02:29:11.025 [Lua] locked_func_name=beastmen
02:29:11.025 [Lua] roaming=nil
02:29:11.025 [Lua] specials=skaven_beastmen
02:29:11.025 [Lua] debug_color=orange
02:29:11.025 [Lua] contained_breeds=nil
02:29:11.025 [Lua] pack_spawning=skaven_beastmen
02:29:11.025 [Lua] disabled=false
02:29:11.025 [Lua] factions=nil
02:29:11.025 [Lua] boss=skaven_beastmen
02:29:11.025 [Lua] horde=beastmen
02:29:11.025 [Lua] name=skaven_beastmen
02:29:11.025 [Lua] intensity=default
02:29:11.025 [Lua] ---
02:29:11.098 [Lua] Switching ConflictSettings: to: beastmen
02:29:11.098 [Lua] pacing=beastmen
02:29:11.098 [Lua] locked_func_name=beastmen
02:29:11.098 [Lua] roaming=nil
02:29:11.098 [Lua] specials=beastmen
02:29:11.098 [Lua] debug_color=purple
02:29:11.098 [Lua] contained_breeds=nil
02:29:11.098 [Lua] pack_spawning=beastmen
02:29:11.098 [Lua] disabled=false
02:29:11.098 [Lua] factions=nil
02:29:11.098 [Lua] boss=beastmen
02:29:11.098 [Lua] horde=beastmen
02:29:11.098 [Lua] name=beastmen
02:29:11.098 [Lua] intensity=default
02:29:11.098 [Lua] ---
02:29:18.116 [SteamVoipClient] select_out(1100001027b107c, on)
02:29:18.131 [SteamVoipClient] select_out(11000010e0265da, on)
02:29:18.215 [SteamVoipClient] select_out(1100001027b107c, off)
02:29:18.215 [SteamVoipClient] select_out(11000010e0265da, off)
02:29:20.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:24.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:25.545 [Lua] Time for new HOOORDE! multi_first_wave
02:29:25.545 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
02:29:25.545 [Lua] horde requested: vector
02:29:25.545 [Lua] setting up vector-horde
02:29:25.545 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:29:25.545 [Lua] --> horde wants to spawn behind players (0.72776747420473/0.67
02:29:25.546 [Lua] -> spawning: 20
02:29:25.546 [Lua] horde crated with id 3 of type vector
02:29:25.546 [Lua] vector horde has started
02:29:25.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:27.033 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:27.401 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:29:28.279 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:28.718 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:29:29.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:34.488 [Lua] Init group template: horde
02:29:35.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_01` for object id: 141, name: `unknown`
02:29:38.138 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:29:38.138 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:29:38.138 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
02:29:38.138 [Lua] horde requested: vector
02:29:38.138 [Lua] setting up vector-horde
02:29:38.138 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:29:38.138 [Lua] --> horde wants to spawn behind players (0.74102155431404/0.67
02:29:38.138 [Lua] -> spawning: 19
02:29:38.138 [Lua] horde crated with id 4 of type vector
02:29:38.138 [Lua] vector horde has started
02:29:41.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x95022, position: 0
02:29:42.363 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:42.364 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:42.364 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:42.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:42.807 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:29:42.870 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:29:43.340 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:29:43.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
02:29:45.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:45.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:45.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:46.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:46.491 [Lua] HORDE: last wave, reset to standard horde delay
02:29:46.491 [Lua] Time for new HOOORDE! multi_last_wave
02:29:46.491 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
02:29:46.491 [Lua] horde requested: vector
02:29:46.491 [Lua] setting up vector-horde
02:29:46.491 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:29:46.491 [Lua] --> horde wants to spawn ahead of players (0.55095724536093/0.67
02:29:46.491 [Lua] -> spawning: 19
02:29:46.492 [Lua] horde crated with id 5 of type vector
02:29:46.492 [Lua] vector horde has started
02:29:49.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:50.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:51.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:51.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:51.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:51.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:51.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:51.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:52.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:52.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:52.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:29:55.356 [Lua] Init group template: horde
02:29:58.363 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
02:30:00.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:30:00.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:30:05.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:30:06.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:30:07.318 [Lua] Horde killed: ?
02:30:19.757 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:30:19.768 [Lua] Spline already found!
02:30:19.801 [Lua] Init group template: spline_patrol
02:30:22.578 [Lua] Horde killed: ?
02:30:29.108 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:30:29.127 [Lua] Spline already found!
02:30:29.188 [Lua] Init group template: spline_patrol
02:30:29.291 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:30:29.291 [Lua] pacing=default
02:30:29.291 [Lua] locked_func_name=beastmen
02:30:29.291 [Lua] roaming=nil
02:30:29.291 [Lua] specials=skaven_beastmen
02:30:29.291 [Lua] debug_color=orange
02:30:29.291 [Lua] contained_breeds=nil
02:30:29.291 [Lua] pack_spawning=skaven_beastmen
02:30:29.291 [Lua] disabled=false
02:30:29.291 [Lua] factions=nil
02:30:29.291 [Lua] boss=skaven_beastmen
02:30:29.291 [Lua] horde=beastmen
02:30:29.291 [Lua] name=skaven_beastmen
02:30:29.291 [Lua] intensity=default
02:30:29.291 [Lua] ---
02:30:31.485 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:32.022 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:30:33.506 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:30:33.518 [Lua] Spline already found!
02:30:33.595 [Lua] Init group template: spline_patrol
02:30:39.234 [SteamVoipClient] select_out(1100001027b107c, on)
02:30:39.252 [SteamVoipClient] select_out(11000010e0265da, on)
02:30:39.323 [SteamVoipClient] select_out(1100001027b107c, off)
02:30:39.324 [SteamVoipClient] select_out(11000010e0265da, off)
02:30:39.915 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:30:39.926 [Lua] Spline already found!
02:30:39.974 [Lua] Init group template: spline_patrol
02:30:43.188 [Lua] fence jumping
02:30:43.777 [Lua] simple los failed
02:30:45.216 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:45.680 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:30:49.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:30:51.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:30:51.771 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:51.771 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:51.771 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:52.109 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:30:52.143 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:30:52.965 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:31:00.863 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source.
02:31:02.334 [EACServer] [19:31:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:31:02.500 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:02.917 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:31:03.494 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:03.853 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:31:11.683 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:12.100 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:31:13.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:31:13.705 [Lua] -----Enter charged
02:31:14.753 [Lua] -----Exit charged
02:31:22.950 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:23.479 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:31:23.962 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:24.461 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:31:27.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:31:35.602 [SteamVoipClient] select_out(1100001027b107c, on)
02:31:35.616 [SteamVoipClient] select_out(11000010e0265da, on)
02:31:35.687 [SteamVoipClient] select_out(1100001027b107c, off)
02:31:35.687 [SteamVoipClient] select_out(11000010e0265da, off)
02:31:35.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:31:43.681 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:31:46.248 [Lua] Time for new HOOORDE! multi_first_wave
02:31:46.248 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
02:31:46.248 [Lua] horde requested: ambush
02:31:46.248 [Lua] setting up ambush-horde
02:31:46.248 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:31:46.248 [Lua] -> spawning: 19
02:31:46.248 [Lua] horde crated with id 10 of type ambush
02:31:46.248 [Lua] ambush horde has started
02:31:49.246 [Lua] simple los failed
02:31:51.304 [Lua] simple los failed
02:31:51.420 [Lua] Init group template: horde
02:31:53.842 [Lua] simple los failed
02:31:54.068 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:31:54.068 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:31:56.550 [Lua] fence jumping
02:31:57.477 [Lua] ready to jump failed
02:31:57.616 [Lua] fence jumping
02:31:58.509 [Lua] ready to jump failed
02:32:03.091 [Lua] ready to jump failed
02:32:04.556 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:04.556 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:04.556 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:04.556 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:04.983 [Lua] fence jumping
02:32:05.306 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:05.306 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:05.307 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:05.519 [Lua] simple los failed
02:32:05.703 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:32:05.759 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:32:05.807 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:32:06.027 [Lua] simple los failed
02:32:06.625 [Lua] ready to jump failed
02:32:07.788 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 24 size: 29 action: nil
02:32:08.121 [Lua] ready to jump failed
02:32:08.228 [Lua] fence jumping
02:32:09.088 [Lua] fence jumping
02:32:09.125 [Lua] ready to jump failed
02:32:09.428 [Lua] fence jumping
02:32:10.373 [Lua] fence jumping
02:32:10.483 [Lua] ready to jump failed
02:32:10.661 [Lua] ready to jump failed
02:32:10.969 [Lua] ready to jump failed
02:32:10.971 [Lua] Horde killed: ?
02:32:11.566 [Lua] fence jumping
02:32:11.768 [Lua] ready to jump failed
02:32:12.520 [Lua] ready to jump failed
02:32:12.730 [Lua] fence jumping
02:32:13.603 [Lua] ready to jump failed
02:32:14.295 [Lua] fence jumping
02:32:14.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:14.519 [Lua] fence jumping
02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:14.994 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:15.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:15.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:16.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:16.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:16.489 [Lua] fence jumping
02:32:16.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:17.366 [Lua] fence jumping
02:32:17.536 [Lua] ready to jump failed
02:32:17.680 [Lua] ready to jump failed
02:32:17.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:18.326 [Lua] ready to jump failed
02:32:18.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:18.686 [Lua] ready to jump failed
02:32:18.697 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 16 size: 34 action: skulk_approach
02:32:19.781 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 4 size: 32 action: nil
02:32:19.917 [Lua] fence jumping
02:32:20.167 [Lua] ready to jump failed
02:32:20.530 [Lua] ready to jump failed
02:32:20.662 [Lua] fence jumping
02:32:20.702 [Lua] simple los failed
02:32:20.908 [Lua] ready to jump failed
02:32:21.548 [Lua] ready to jump failed
02:32:23.597 [Lua] ready to jump failed
02:32:23.675 [Lua] fence jumping
02:32:23.753 [Lua] ready to jump failed
02:32:24.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:24.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:24.293 [Lua] ready to jump failed
02:32:24.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:25.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:25.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:25.166 [Lua] simple los failed
02:32:25.166 [Lua] ready to jump failed
02:32:25.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:25.480 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:25.480 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:25.481 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:25.481 [Lua] TerrorEventMixer.start_event: magnus_gutter_runner_treasure (seed: 0)
02:32:25.530 [Lua] ready to jump failed
02:32:25.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:25.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:26.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:26.229 [Lua] fence jumping
02:32:26.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:26.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:26.543 [Lua] fence jumping
02:32:26.794 [Lua] fence jumping
02:32:26.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:26.823 [Lua] simple los failed
02:32:26.851 [Lua] simple los failed
02:32:26.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:27.007 [Lua] ready to jump failed
02:32:27.078 [Lua] fence jumping
02:32:27.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:27.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:27.162 [Lua] ready to jump failed
02:32:27.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:27.256 [Lua] simple los failed
02:32:27.800 [Lua] ready to jump failed
02:32:27.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:27.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:27.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:27.877 [Lua] ready to jump failed
02:32:27.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:28.129 [Lua] simple los failed
02:32:28.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:28.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:28.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:28.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:28.229 [Lua] fence jumping
02:32:28.352 [Lua] fence jumping
02:32:28.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:28.597 [Lua] fence jumping
02:32:28.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:28.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:29.089 [Lua] ready to jump failed
02:32:29.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:29.192 [Lua] ready to jump failed
02:32:29.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:29.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:29.402 [Lua] ready to jump failed
02:32:29.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:29.552 [Lua] fence jumping
02:32:29.588 [Lua] fence jumping
02:32:29.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:29.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:29.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:29.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:30.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:30.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:30.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:30.577 [Lua] ready to jump failed
02:32:30.600 [Lua] ready to jump failed
02:32:30.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:30.744 [Lua] fence jumping
02:32:30.915 [Lua] fence jumping
02:32:30.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:30.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:31.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:31.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:31.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:31.353 [Lua] ready to jump failed
02:32:31.364 [Lua] fence jumping
02:32:31.509 [Lua] fence jumping
02:32:31.533 [Lua] fence jumping
02:32:31.774 [Lua] simple los failed
02:32:31.983 [Lua] ready to jump failed
02:32:32.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:32.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:32.139 [Lua] ready to jump failed
02:32:32.191 [Lua] simple los failed
02:32:32.407 [Lua] simple los failed
02:32:32.418 [Lua] fence jumping
02:32:32.482 [Lua] fence jumping
02:32:32.744 [Lua] fence jumping
02:32:33.024 [Lua] ready to jump failed
02:32:33.053 [Lua] fence jumping
02:32:33.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:33.434 [Lua] fence jumping
02:32:33.601 [Lua] fence jumping
02:32:33.626 [Lua] ready to jump failed
02:32:33.815 [Lua] ready to jump failed
02:32:34.099 [Lua] ready to jump failed
02:32:34.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:34.185 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:34.186 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:34.186 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:34.316 [Lua] fence jumping
02:32:34.316 [Lua] fence jumping
02:32:34.681 [Lua] ready to jump failed
02:32:34.804 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:32:34.817 [Lua] ready to jump failed
02:32:35.092 [Lua] ready to jump failed
02:32:35.211 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:32:35.230 [Lua] ready to jump failed
02:32:35.556 [Lua] fence jumping
02:32:35.783 [Lua] fence jumping
02:32:36.466 [Lua] fence jumping
02:32:36.619 [Lua] ready to jump failed
02:32:36.834 [Lua] ready to jump failed
02:32:37.900 [Lua] fence jumping
02:32:38.883 [Lua] simple los failed
02:32:40.339 [Lua] simple los failed
02:32:42.180 [Lua] fence jumping
02:32:43.308 [Lua] ready to jump failed
02:32:43.877 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:32:45.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:45.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:45.803 [Lua] ready to jump failed
02:32:45.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:46.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:46.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:46.762 [Lua] simple los failed
02:32:46.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:47.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:47.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:47.394 [Lua] ready to jump failed
02:32:47.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:47.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:48.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:48.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:49.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:50.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:50.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:50.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:51.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:51.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:51.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:51.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:51.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:52.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:52.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:52.787 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:52.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:53.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:53.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:53.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:53.248 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:32:53.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:53.644 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:53.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:54.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:54.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:54.378 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:32:54.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:54.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:55.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:55.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:56.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:57.309 [Lua] ready to jump failed
02:32:57.325 [Lua] fence jumping
02:32:57.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:58.306 [Lua] ready to jump failed
02:32:58.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:58.403 [Lua] ready to jump failed
02:32:58.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:59.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:32:59.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:33:00.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:33:00.810 [Lua] ready to jump failed
02:33:01.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:33:01.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:33:02.334 [EACServer] [19:33:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:33:02.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:33:02.787 [Lua] fence jumping
02:33:02.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:33:03.859 [Lua] simple los failed
02:33:05.101 [Lua] fence jumping
02:33:05.696 [Lua] ready to jump failed
02:33:09.262 [Lua] simple los failed
02:33:20.733 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:33:20.744 [Lua] Spline already found!
02:33:20.772 [Lua] Init group template: spline_patrol
02:33:21.510 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:33:21.520 [Lua] Spline already found!
02:33:21.561 [Lua] Init group template: spline_patrol
02:33:29.677 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:30.058 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:33:44.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x9aabe, position: 0
02:33:55.011 [SteamVoipClient] select_out(1100001027b107c, on)
02:33:55.027 [SteamVoipClient] select_out(11000010e0265da, on)
02:33:55.106 [SteamVoipClient] select_out(1100001027b107c, off)
02:33:55.106 [SteamVoipClient] select_out(11000010e0265da, off)
02:33:57.252 [Lua] Switching ConflictSettings: to: skaven
02:33:57.252 [Lua] pacing=default
02:33:57.252 [Lua] roaming=nil
02:33:57.252 [Lua] specials=skaven
02:33:57.252 [Lua] debug_color=orange
02:33:57.252 [Lua] contained_breeds=nil
02:33:57.252 [Lua] pack_spawning=skaven
02:33:57.252 [Lua] disabled=false
02:33:57.252 [Lua] factions=nil
02:33:57.252 [Lua] boss=skaven
02:33:57.252 [Lua] horde=default
02:33:57.252 [Lua] name=skaven
02:33:57.252 [Lua] intensity=default
02:33:57.252 [Lua] ---
02:34:00.451 [SteamVoipClient] select_out(1100001027b107c, on)
02:34:00.467 [SteamVoipClient] select_out(11000010e0265da, on)
02:34:00.550 [SteamVoipClient] select_out(1100001027b107c, off)
02:34:00.550 [SteamVoipClient] select_out(11000010e0265da, off)
02:34:01.354 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:01.885 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:34:04.219 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:04.818 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:34:05.563 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
02:34:13.298 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:13.717 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:34:18.740 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:19.196 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:34:21.088 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:34:25.749 [Lua] [ChatManager][1]System: Babypeen picked up a Grimoire
02:34:26.862 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:27.454 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:34:27.946 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:28.510 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:34:29.960 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:30.413 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:34:30.953 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:31.562 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:34:31.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:34:32.159 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:32.653 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:34:34.268 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:34.735 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:34:39.604 [Lua] state dead despawn
02:34:39.613 [Lua] [GameNetworkManager] destroying game object with go_id=77
02:34:39.653 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:34:39.653 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:34:39.653 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:34:39.653 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:34:51.582 [Lua] [ChatManager][1]System: N0Fear discarded a Tome
02:34:55.269 [Lua] [ChatManager][1]System: YourFriendlyENFP picked up a Tome
02:34:55.712 [Lua] Time for new HOOORDE! multi_first_wave
02:34:55.712 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
02:34:55.712 [Lua] horde requested: ambush
02:34:55.712 [Lua] setting up ambush-horde
02:34:55.712 [Lua] Composing horde 'large' .. using variant 'plain'
02:34:55.713 [Lua] -> spawning: 54
02:34:55.713 [Lua] horde crated with id 13 of type ambush
02:34:55.713 [Lua] ambush horde has started
02:35:00.478 [Lua] Init group template: horde
02:35:02.334 [EACServer] [19:35:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:35:02.846 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:02.846 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:02.846 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:03.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:35:03.137 [Lua] Override Player Respawning respawn_barrel_event true
02:35:03.440 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:35:03.781 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:35:03.781 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:35:05.190 [Lua] HORDE: Pushing horde in time; too many units out 68
02:35:05.809 [Lua] Returning override respawn unit
02:35:05.815 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001027b107c, 5)
02:35:05.815 [Lua] test
02:35:05.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:35:05.818 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=576
02:35:10.343 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:35:10.343 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:35:10.343 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
02:35:10.343 [Lua] horde requested: ambush
02:35:10.343 [Lua] setting up ambush-horde
02:35:10.343 [Lua] Composing horde 'large' .. using variant 'plain'
02:35:10.344 [Lua] -> spawning: 54
02:35:10.344 [Lua] horde crated with id 14 of type ambush
02:35:10.344 [Lua] ambush horde has started
02:35:13.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:14.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:15.013 [Lua] Init group template: horde
02:35:15.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:17.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:19.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:20.727 [Lua] HORDE: Pushing horde in time; too many units out 69
02:35:23.181 [Lua] Horde killed: ?
02:35:23.193 [Lua] HORDE: last wave, reset to standard horde delay
02:35:23.193 [Lua] Time for new HOOORDE! multi_last_wave
02:35:23.193 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
02:35:23.193 [Lua] horde requested: ambush
02:35:23.193 [Lua] setting up ambush-horde
02:35:23.193 [Lua] Composing horde 'large' .. using variant 'plain'
02:35:23.193 [Lua] -> spawning: 55
02:35:23.193 [Lua] horde crated with id 15 of type ambush
02:35:23.193 [Lua] ambush horde has started
02:35:23.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:26.762 [Lua] replace_hidden_spawners -> first try found: 5 cover points
02:35:26.762 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:26.762 [Lua] ->moving spawner
02:35:27.869 [Lua] Init group template: horde
02:35:28.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:35:28.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 1212304
02:35:29.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:31.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:31.773 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:31.773 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:31.773 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:32.222 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:35:32.356 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:35:32.705 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:35:33.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:38.653 [Lua] Horde killed: ?
02:35:38.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:42.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:35:45.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:35:45.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:35:45.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:35:45.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:35:50.067 [Lua] Horde killed: ?
02:35:51.094 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 16
02:35:51.494 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 15
02:35:56.721 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:57.265 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:35:57.670 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:58.098 [Lua] [ChatManager][1]System: Babypeen picked up a Tome
02:35:58.184 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:35:59.081 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:59.651 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:36:00.309 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:00.776 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:36:01.592 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:02.070 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:36:02.653 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:03.094 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:36:03.886 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:36:03.897 [Lua] Spline already found!
02:36:03.930 [Lua] Init group template: spline_patrol
02:36:08.149 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards (seed: 0)
02:36:08.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:36:12.633 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b
02:36:12.636 [Lua] TerrorEventMixer.start_event: magnus_door_b (seed: 0)
02:36:22.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:36:23.834 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:23.834 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:23.834 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:24.323 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:36:24.389 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:36:24.503 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:36:32.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:36:33.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:36:37.666 [Lua] event horde ends!
02:36:42.901 [Lua] event horde ends!
02:36:49.126 [Lua] [NetworkServer] Changing num_players from 3 to 4
02:36:49.126 [Lua] Players: 4
02:36:49.126 [Lua] Set lobby begin:
02:36:49.126 [Lua] Lobby data twitch_enabled = false
02:36:49.126 [Lua] Lobby data power_level = 749
02:36:49.126 [Lua] Lobby data unique_server_name = Babypeen
02:36:49.126 [Lua] Lobby data difficulty_tweak = 0
02:36:49.126 [Lua] Lobby data host = 1100001027b107c
02:36:49.126 [Lua] Lobby data time_of_search = 1609636045
02:36:49.126 [Lua] Lobby data game_mode = 2
02:36:49.126 [Lua] Lobby data is_private = false
02:36:49.126 [Lua] Lobby data match_started = true
02:36:49.126 [Lua] Lobby data mechanism = adventure
02:36:49.127 [Lua] Lobby data difficulty = harder
02:36:49.127 [Lua] Lobby data level_key = magnus
02:36:49.127 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:36:49.127 [Lua] Lobby data selected_level_key = magnus
02:36:49.127 [Lua] Lobby data quick_game = true
02:36:49.127 [Lua] Lobby data weave_name = false
02:36:49.127 [Lua] Lobby data matchmaking = true
02:36:49.127 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:36:49.127 [Lua] Lobby data num_players = 4
02:36:49.127 [Lua] Lobby data player_slot_5 = 0:0
02:36:49.127 [Lua] Lobby data player_slot_2 = 0:0
02:36:49.127 [Lua] Lobby data country_code = US
02:36:49.127 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:36:49.127 [Lua] Lobby data eac_authorized = true
02:36:49.127 [Lua] Set lobby end.
02:36:49.127 [Lua] [LobbyMembers] Member joined 11000010072e561
02:36:50.899 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
02:36:50.899 [Flow] Socket 2 occupied
02:36:50.899 [Lua] [flow:Sockets occupied:] float=1.000000
02:36:52.082 [Lua] GOT approve_channel 15 11000010072e561 186000001a5a0ff
02:36:52.082 [EAC] EAC server has client 11000010072e561 and channel 15 (and owner 11000010072e561)
02:36:52.082 [EACServer] [19:36:52:081][Windows][EAC Server] [Info][RegisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553 PlayerIP: 0.0.0.0 OwnerGUID: 76561197967795553 PlayerName: Fresh_Feeesh
02:36:52.082 [Lua] Client with peer_id 11000010072e561 got APPROVED by server
02:36:52.082 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010072e561'
02:36:52.082 [Lua] [PeerSM] 11000010072e561 :: on_enter Connecting
02:36:52.082 [Lua] [ChatManager][1]System: Fresh_Feeesh is joining the game
02:36:52.425 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:36:52.425 [Lua] [Matchmaking] Got a handshake request from 11000010072e561 with user name 'Fresh_Feeesh'
02:36:52.662 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 11000010072e561, replying lobby_ok
02:36:52.905 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010072e561 REPLY wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
02:37:01.672 [Lua] event horde ends!
02:37:02.334 [EACServer] [19:37:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:37:03.590 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
02:37:03.590 [Flow] Socket 1 occupied
02:37:03.590 [Lua] [flow:Sockets occupied:] float=2.000000
02:37:11.605 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:11.605 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:11.605 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:12.114 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:37:12.166 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:37:13.022 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:37:13.194 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010072e561'
02:37:13.322 [Lua] [NetworkServer] Changing num_players from 4 to 3
02:37:13.322 [Lua] Players: 3
02:37:13.322 [Lua] Set lobby begin:
02:37:13.322 [Lua] Lobby data twitch_enabled = false
02:37:13.322 [Lua] Lobby data power_level = 749
02:37:13.322 [Lua] Lobby data unique_server_name = Babypeen
02:37:13.322 [Lua] Lobby data difficulty_tweak = 0
02:37:13.322 [Lua] Lobby data host = 1100001027b107c
02:37:13.322 [Lua] Lobby data time_of_search = 1609636045
02:37:13.322 [Lua] Lobby data game_mode = 2
02:37:13.322 [Lua] Lobby data is_private = false
02:37:13.322 [Lua] Lobby data match_started = true
02:37:13.322 [Lua] Lobby data mechanism = adventure
02:37:13.322 [Lua] Lobby data difficulty = harder
02:37:13.322 [Lua] Lobby data level_key = magnus
02:37:13.323 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:37:13.323 [Lua] Lobby data selected_level_key = magnus
02:37:13.323 [Lua] Lobby data quick_game = true
02:37:13.323 [Lua] Lobby data weave_name = false
02:37:13.323 [Lua] Lobby data matchmaking = true
02:37:13.323 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:37:13.323 [Lua] Lobby data num_players = 3
02:37:13.323 [Lua] Lobby data player_slot_5 = 0:0
02:37:13.323 [Lua] Lobby data player_slot_2 = 0:0
02:37:13.323 [Lua] Lobby data country_code = US
02:37:13.323 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:37:13.323 [Lua] Lobby data eac_authorized = true
02:37:13.323 [Lua] Set lobby end.
02:37:13.323 [Lua] [LobbyMembers] Member left 11000010072e561
02:37:14.193 [Steam] Connection e9475ee9 to remote 11000010072e561 rejected, reason 1000
02:37:14.257 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010072e561'
02:37:14.257 [Lua] [ChatManager][1]System: Fresh_Feeesh has left the game
02:37:14.257 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010072e561)
02:37:14.257 [Lua] [PeerSM] 11000010072e561 :: on_exit Connecting
02:37:14.257 [Lua] [PeerSM] 11000010072e561 :: on_enter Disconnecting
02:37:14.257 [Lua] [PSM] Disconnecting peer 11000010072e561
02:37:14.257 [Lua] [PeerSM] 11000010072e561 :: on_exit Disconnecting
02:37:14.257 [Lua] [PeerSM] 11000010072e561 :: on_enter Disconnected
02:37:14.257 [Lua] Set lobby begin:
02:37:14.257 [Lua] Lobby data twitch_enabled = false
02:37:14.257 [Lua] Lobby data power_level = 749
02:37:14.257 [Lua] Lobby data unique_server_name = Babypeen
02:37:14.257 [Lua] Lobby data difficulty_tweak = 0
02:37:14.257 [Lua] Lobby data host = 1100001027b107c
02:37:14.257 [Lua] Lobby data time_of_search = 1609636045
02:37:14.257 [Lua] Lobby data game_mode = 2
02:37:14.257 [Lua] Lobby data is_private = false
02:37:14.257 [Lua] Lobby data match_started = true
02:37:14.257 [Lua] Lobby data mechanism = adventure
02:37:14.257 [Lua] Lobby data difficulty = harder
02:37:14.257 [Lua] Lobby data level_key = magnus
02:37:14.257 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:37:14.257 [Lua] Lobby data selected_level_key = magnus
02:37:14.257 [Lua] Lobby data quick_game = true
02:37:14.258 [Lua] Lobby data weave_name = false
02:37:14.258 [Lua] Lobby data matchmaking = true
02:37:14.258 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:37:14.258 [Lua] Lobby data num_players = 3
02:37:14.258 [Lua] Lobby data player_slot_5 = 0:0
02:37:14.258 [Lua] Lobby data player_slot_2 = 0:0
02:37:14.258 [Lua] Lobby data country_code = US
02:37:14.258 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:37:14.258 [Lua] Lobby data eac_authorized = true
02:37:14.258 [Lua] Set lobby end.
02:37:14.258 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010072e561)
02:37:14.258 [EAC] EAC server lost client 11000010072e561
02:37:14.258 [EACServer] [19:37:14:258][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553
02:37:14.258 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 15
02:37:14.270 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 27
02:37:15.165 [Lua] [Matchmaking] Handshake host removing client 11000010072e561
02:37:15.240 [Handshaker] Lost connection 250 to 11000010072e561
02:37:15.345 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 28
02:37:15.876 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
02:37:15.876 [Lua] [flow:Sockets occupied:] float=3.000000
02:37:15.876 [Flow] Socket 3 occupied
02:37:15.887 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop (seed: 0)
02:37:15.887 [Lua] stopping terror event: magnus_door_a
02:37:15.897 [Lua] stopping terror event: magnus_door_b
02:37:20.949 [Lua] [NetworkServer] Changing num_players from 3 to 4
02:37:20.949 [Lua] Players: 4
02:37:20.949 [Lua] Set lobby begin:
02:37:20.949 [Lua] Lobby data twitch_enabled = false
02:37:20.949 [Lua] Lobby data power_level = 749
02:37:20.949 [Lua] Lobby data unique_server_name = Babypeen
02:37:20.949 [Lua] Lobby data difficulty_tweak = 0
02:37:20.949 [Lua] Lobby data host = 1100001027b107c
02:37:20.949 [Lua] Lobby data time_of_search = 1609636045
02:37:20.949 [Lua] Lobby data game_mode = 2
02:37:20.950 [Lua] Lobby data is_private = false
02:37:20.950 [Lua] Lobby data match_started = true
02:37:20.950 [Lua] Lobby data mechanism = adventure
02:37:20.950 [Lua] Lobby data difficulty = harder
02:37:20.950 [Lua] Lobby data level_key = magnus
02:37:20.950 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:37:20.950 [Lua] Lobby data selected_level_key = magnus
02:37:20.950 [Lua] Lobby data quick_game = true
02:37:20.950 [Lua] Lobby data weave_name = false
02:37:20.950 [Lua] Lobby data matchmaking = true
02:37:20.950 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:37:20.950 [Lua] Lobby data num_players = 4
02:37:20.950 [Lua] Lobby data player_slot_5 = 0:0
02:37:20.950 [Lua] Lobby data player_slot_2 = 0:0
02:37:20.950 [Lua] Lobby data country_code = US
02:37:20.950 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:37:20.950 [Lua] Lobby data eac_authorized = true
02:37:20.950 [Lua] Set lobby end.
02:37:20.950 [Lua] [LobbyMembers] Member joined 11000010072e561
02:37:21.618 [Lua] event horde ends!
02:37:22.222 [Lua] [flow] string="Magnus Gate Destroyed"
02:37:22.301 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 41
02:37:22.655 [Lua] GOT approve_channel 16 11000010072e561 186000001a5a0ff
02:37:22.655 [EAC] EAC server has client 11000010072e561 and channel 16 (and owner 11000010072e561)
02:37:22.655 [EACServer] [19:37:22:655][Windows][EAC Server] [Info][RegisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553 PlayerIP: 0.0.0.0 OwnerGUID: 76561197967795553 PlayerName: Fresh_Feeesh
02:37:22.655 [Lua] Client with peer_id 11000010072e561 got APPROVED by server
02:37:22.656 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010072e561'
02:37:22.656 [Lua] [PeerSM] 11000010072e561 :: on_enter Connecting
02:37:22.656 [Lua] [ChatManager][1]System: Fresh_Feeesh is joining the game
02:37:22.921 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:37:22.921 [Lua] [Matchmaking] Got a handshake request from 11000010072e561 with user name 'Fresh_Feeesh'
02:37:23.091 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 11000010072e561, replying lobby_ok
02:37:23.290 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010072e561 REPLY wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:0
02:37:27.185 [Lua] Set lobby begin:
02:37:27.185 [Lua] Lobby data twitch_enabled = false
02:37:27.185 [Lua] Lobby data power_level = 749
02:37:27.185 [Lua] Lobby data unique_server_name = Babypeen
02:37:27.185 [Lua] Lobby data difficulty_tweak = 0
02:37:27.185 [Lua] Lobby data host = 1100001027b107c
02:37:27.185 [Lua] Lobby data time_of_search = 1609636045
02:37:27.185 [Lua] Lobby data game_mode = 2
02:37:27.185 [Lua] Lobby data is_private = false
02:37:27.185 [Lua] Lobby data match_started = true
02:37:27.185 [Lua] Lobby data mechanism = adventure
02:37:27.186 [Lua] Lobby data difficulty = harder
02:37:27.186 [Lua] Lobby data level_key = magnus
02:37:27.186 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:37:27.186 [Lua] Lobby data selected_level_key = magnus
02:37:27.186 [Lua] Lobby data quick_game = true
02:37:27.186 [Lua] Lobby data weave_name = false
02:37:27.186 [Lua] Lobby data matchmaking = true
02:37:27.186 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:37:27.186 [Lua] Lobby data num_players = 4
02:37:27.186 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:37:27.186 [Lua] Lobby data player_slot_2 = 0:0
02:37:27.186 [Lua] Lobby data country_code = US
02:37:27.186 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:37:27.186 [Lua] Lobby data eac_authorized = true
02:37:27.186 [Lua] Set lobby end.
02:37:27.186 [Lua] [Matchmaking] Assigning profile slot 5 to 11000010072e561
02:37:27.186 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:11000010072e561
02:37:27.930 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:37:27.930 [Lua] pacing=default
02:37:27.930 [Lua] locked_func_name=beastmen
02:37:27.930 [Lua] roaming=nil
02:37:27.930 [Lua] specials=skaven_beastmen
02:37:27.930 [Lua] debug_color=orange
02:37:27.930 [Lua] contained_breeds=nil
02:37:27.930 [Lua] pack_spawning=skaven_beastmen
02:37:27.930 [Lua] disabled=false
02:37:27.930 [Lua] factions=nil
02:37:27.930 [Lua] boss=skaven_beastmen
02:37:27.930 [Lua] horde=beastmen
02:37:27.930 [Lua] name=skaven_beastmen
02:37:27.930 [Lua] intensity=default
02:37:27.930 [Lua] ---
02:37:28.472 [Lua] Override Player Respawning respawn_barrel_event false
02:37:28.772 [Lua] Switching ConflictSettings: to: skaven
02:37:28.772 [Lua] pacing=default
02:37:28.772 [Lua] roaming=nil
02:37:28.772 [Lua] specials=skaven
02:37:28.772 [Lua] debug_color=orange
02:37:28.772 [Lua] contained_breeds=nil
02:37:28.772 [Lua] pack_spawning=skaven
02:37:28.772 [Lua] disabled=false
02:37:28.772 [Lua] factions=nil
02:37:28.772 [Lua] boss=skaven
02:37:28.772 [Lua] horde=default
02:37:28.772 [Lua] name=skaven
02:37:28.772 [Lua] intensity=default
02:37:28.772 [Lua] ---
02:37:29.567 [Lua] ### CLEARING PEER STATE FOR 11000010072e561
02:37:29.567 [Lua] [PeerSM] 11000010072e561 :: on_exit Connecting
02:37:29.567 [Lua] [PeerSM] 11000010072e561 :: on_enter Connecting
02:37:29.616 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:37:29.616 [Lua] pacing=default
02:37:29.616 [Lua] locked_func_name=beastmen
02:37:29.616 [Lua] roaming=nil
02:37:29.616 [Lua] specials=skaven_beastmen
02:37:29.616 [Lua] debug_color=orange
02:37:29.616 [Lua] contained_breeds=nil
02:37:29.616 [Lua] pack_spawning=skaven_beastmen
02:37:29.616 [Lua] disabled=false
02:37:29.616 [Lua] factions=nil
02:37:29.616 [Lua] boss=skaven_beastmen
02:37:29.616 [Lua] horde=beastmen
02:37:29.616 [Lua] name=skaven_beastmen
02:37:29.616 [Lua] intensity=default
02:37:29.616 [Lua] ---
02:37:29.682 [Lua] Switching ConflictSettings: to: skaven
02:37:29.682 [Lua] pacing=default
02:37:29.682 [Lua] roaming=nil
02:37:29.682 [Lua] specials=skaven
02:37:29.682 [Lua] debug_color=orange
02:37:29.682 [Lua] contained_breeds=nil
02:37:29.682 [Lua] pack_spawning=skaven
02:37:29.682 [Lua] disabled=false
02:37:29.682 [Lua] factions=nil
02:37:29.682 [Lua] boss=skaven
02:37:29.682 [Lua] horde=default
02:37:29.682 [Lua] name=skaven
02:37:29.682 [Lua] intensity=default
02:37:29.682 [Lua] ---
02:37:29.749 [Lua] [PSM] Peer 11000010072e561 joined. Want to use profile index "5" and join party "0"
02:37:29.749 [Lua] Mechanism says: a client joined the game! 11000010072e561
02:37:29.749 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010072e561, connection_key=5)
02:37:29.749 [Lua] Sync dynamic to client:
02:37:30.129 [SteamVoipClient] select_out(11000010072e561, on)
02:37:30.145 [SteamVoipClient] select_out(11000010072e561, on)
02:37:30.145 [SteamVoipClient] select_in(11000010072e561, on)
02:37:30.145 [SteamVoipClient] select_out(11000010072e561, off)
02:37:30.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:37:31.500 [EACServer] [19:37:31:500][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010072E561 Session: 8 Status: Client Authenticated Message: Client authenticated.
02:37:31.501 [EAC] Peer 11000010072e561 switched EAC state to ClientAuthenticatedLocal
02:37:31.793 [EACServer] [19:37:31:793][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010072E561.
02:37:31.821 [Lua] player (11000010072e561,1) was put into party 0
02:37:31.821 [Lua] [PeerSM] 11000010072e561 :: on_exit Connecting
02:37:31.821 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading
02:37:31.821 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 magnus 0
02:37:31.821 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:37:31.821 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 38, User: 1100001027b107c "Babypeen"
<>
02:37:31.822 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: magnus<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: magnus"
[2] self = table: 000000000843C3B0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "magnus"; environment_variation_id = 0; level_seed = 14554718; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000007D0790
[3] _ = table: 000000000843C3B0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000087501D0; dt = 0.013517658226191998; state_data = table: 000000000843C3B0; new_state = Loading
[5] self = table: 0000000010484840; dt = 0.013517658226191998; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "11000010072e561"; peer_state_machine = table: 00000000087501D0
[6] self = table: 000000000AABCAB0; dt = 0.013517658226191998; t = 569.8475104989484; network_manager = table: 0000000009B83090
[7] self = table: 000000001192F010; dt = 0.013517658226191998; t = 7916.9202193724923
[8] self = table: 0000000000097100; real_world_dt = 0.013517658226191998; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013517658226191998; t = 7916.9202193724923
[9] dt = 0.013517658226191998
[2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; wanted_profile_index = 5; resend_timer = 1.8374684108421206; resend_post_game_timer = 1.8310232162475586; clan_tag = "0"; peer_id = "11000010072e561";
[4] current_state = Loading; function_memoize = table: 0000000005D2F580; state_data = table: 000000000843C3B0;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009B83090; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "magnus"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010B3A9E0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000000CEBFA0; network_server = table: 0000000010484840; entity_system = table: 0000000000D80030; parent = table: 0000000000097100; _level_flow_events = table: 000000000DC94600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000C92AE80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000042049A0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01363741047680378; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 000000000142A810; network_event_delegate = table: 0000000010B3A9E0; machines = table: 000000000DC946C0; _camera_carrier = table: 0000000005C95310; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "magnus"; game_mode_key = "adventure"; network_clock = table: 0000000002643F40; statistics_db = table: 000000000C210DB0; _lobby_host = table: 0000000010480FB0; dice_keeper = table: 000000000C5CB070; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F688C20;
<>
<>
02:37:32.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:37:32.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:37:32.295 [EACServer] [19:37:32:295][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010072E561
02:37:32.295 [EACServer] [19:37:32:295][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010072E561 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:37:32.299 [EAC] Peer 11000010072e561 switched EAC state to ClientAuthenticatedRemote
02:37:32.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:37:32.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:37:37.965 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 30
02:37:38.194 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:37:38.194 [Lua] pacing=default
02:37:38.194 [Lua] locked_func_name=beastmen
02:37:38.194 [Lua] roaming=nil
02:37:38.194 [Lua] specials=skaven_beastmen
02:37:38.194 [Lua] debug_color=orange
02:37:38.194 [Lua] contained_breeds=nil
02:37:38.194 [Lua] pack_spawning=skaven_beastmen
02:37:38.194 [Lua] disabled=false
02:37:38.194 [Lua] factions=nil
02:37:38.194 [Lua] boss=skaven_beastmen
02:37:38.194 [Lua] horde=beastmen
02:37:38.194 [Lua] name=skaven_beastmen
02:37:38.194 [Lua] intensity=default
02:37:38.194 [Lua] ---
02:37:38.678 [Lua] Switching ConflictSettings: to: skaven
02:37:38.678 [Lua] pacing=default
02:37:38.678 [Lua] roaming=nil
02:37:38.678 [Lua] specials=skaven
02:37:38.678 [Lua] debug_color=orange
02:37:38.678 [Lua] contained_breeds=nil
02:37:38.678 [Lua] pack_spawning=skaven
02:37:38.678 [Lua] disabled=false
02:37:38.678 [Lua] factions=nil
02:37:38.678 [Lua] boss=skaven
02:37:38.678 [Lua] horde=default
02:37:38.678 [Lua] name=skaven
02:37:38.678 [Lua] intensity=default
02:37:38.678 [Lua] ---
02:37:39.018 [Lua] ### Sending rpc_level_loaded
02:37:39.018 [Lua] #### Has state machine: true, peer_id: 11000010072e561, level_id: 73
02:37:39.018 [Lua] Peer 11000010072e561 has loaded the level but not all enemies, so we wait
02:37:39.062 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:37:39.062 [Lua] pacing=default
02:37:39.062 [Lua] locked_func_name=beastmen
02:37:39.062 [Lua] roaming=nil
02:37:39.062 [Lua] specials=skaven_beastmen
02:37:39.062 [Lua] debug_color=orange
02:37:39.062 [Lua] contained_breeds=nil
02:37:39.062 [Lua] pack_spawning=skaven_beastmen
02:37:39.062 [Lua] disabled=false
02:37:39.062 [Lua] factions=nil
02:37:39.062 [Lua] boss=skaven_beastmen
02:37:39.062 [Lua] horde=beastmen
02:37:39.062 [Lua] name=skaven_beastmen
02:37:39.062 [Lua] intensity=default
02:37:39.062 [Lua] ---
02:37:40.447 [Lua] event horde ends!
02:37:40.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:37:40.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:37:40.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:37:45.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:37:46.797 [Lua] [ChatManager][1]System: Babypeen discarded a Grimoire
02:37:49.799 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:49.799 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:49.799 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:50.228 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:37:50.241 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:37:50.254 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:37:51.196 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010072e561, connection_key=5)
02:37:51.196 [Lua] [PeerSM] 11000010072e561 :: on_exit Loading
02:37:51.196 [Lua] [PeerSM] 11000010072e561 :: on_enter LoadingProfilePackages
02:37:51.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:39 my_peer_id:1100001027b107c
02:37:52.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:37:58.372 [Lua] [PeerSM] 11000010072e561 :: on_exit LoadingProfilePackages
02:37:58.372 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForEnterGame
02:37:58.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:37:59.815 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:37:59.815 [Lua] [Matchmaking] Got a handshake request from 11000010072e561 with user name 'Fresh_Feeesh'
02:37:59.816 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForEnterGame
02:37:59.816 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForGameObjectSync
02:37:59.841 [Lua] Breedfreezer (server) starting a hot join sync
02:37:59.841 [Lua] packing 7 units of breed chaos_marauder
02:37:59.841 [Lua] packing 16 units of breed skaven_clan_rat
02:37:59.841 [Lua] packing 0 units of breed skaven_storm_vermin
02:37:59.841 [Lua] packing 50 units of breed skaven_slave
02:37:59.841 [Lua] packing 0 units of breed chaos_fanatic
02:37:59.841 [Lua] packing 7 units of breed beastmen_ungor_archer
02:37:59.841 [Lua] packing 0 units of breed chaos_raider
02:37:59.841 [Lua] packing 0 units of breed chaos_warrior
02:37:59.841 [Lua] packing 0 units of breed chaos_berzerker
02:37:59.841 [Lua] packing 1 units of breed beastmen_bestigor
02:37:59.841 [Lua] packing 31 units of breed beastmen_ungor
02:37:59.841 [Lua] packing 0 units of breed skaven_plague_monk
02:37:59.841 [Lua] --> rpc-package size reached, sending rpc now
02:37:59.841 [Lua] packing 29 units of breed beastmen_gor
02:37:59.841 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:37:59.841 [Lua]
02:37:59.841 [Lua] [1] = 7 (number)
02:37:59.841 [Lua] [2] = 29 (number)
02:37:59.841 [Lua]
02:37:59.841 [Lua]
02:37:59.841 [Lua] [1] = 191 (number)
02:37:59.841 [Lua] [2] = 217 (number)
02:37:59.841 [Lua] [3] = 89 (number)
02:37:59.841 [Lua] [4] = 126 (number)
02:37:59.841 [Lua] [5] = 156 (number)
02:37:59.841 [Lua] [6] = 211 (number)
02:37:59.841 [Lua] [7] = 206 (number)
02:37:59.841 [Lua] [8] = 210 (number)
02:37:59.841 [Lua] [9] = 207 (number)
02:37:59.841 [Lua] [10] = 162 (number)
02:37:59.841 [Lua] [11] = 84 (number)
02:37:59.841 [Lua] [12] = 102 (number)
02:37:59.841 [Lua] [13] = 129 (number)
02:37:59.841 [Lua] [14] = 198 (number)
02:37:59.841 [Lua] [15] = 153 (number)
02:37:59.841 [Lua] [16] = 213 (number)
02:37:59.841 [Lua] [17] = 209 (number)
02:37:59.841 [Lua] [18] = 157 (number)
02:37:59.841 [Lua] [19] = 155 (number)
02:37:59.841 [Lua] [20] = 179 (number)
02:37:59.841 [Lua] [21] = 164 (number)
02:37:59.841 [Lua] [22] = 216 (number)
02:37:59.841 [Lua] [23] = 189 (number)
02:37:59.841 [Lua] [24] = 150 (number)
02:37:59.841 [Lua] [25] = 125 (number)
02:37:59.841 [Lua] [26] = 138 (number)
02:37:59.841 [Lua] [27] = 204 (number)
02:37:59.841 [Lua] [28] = 124 (number)
02:37:59.841 [Lua] [29] = 149 (number)
02:37:59.841 [Lua]
02:37:59.842 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=692
02:37:59.842 [Lua] RemotePlayer:create_game_object( ) 692
02:37:59.859 [Lua] Assigning peer(11000010072e561:1) to profile(5) career(1)
02:37:59.859 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010072e561) local_player_id(1) profile_index(5) career_index(1)
02:37:59.859 [Lua] Set lobby begin:
02:37:59.859 [Lua] Lobby data twitch_enabled = false
02:37:59.859 [Lua] Lobby data power_level = 749
02:37:59.859 [Lua] Lobby data unique_server_name = Babypeen
02:37:59.859 [Lua] Lobby data difficulty_tweak = 0
02:37:59.859 [Lua] Lobby data host = 1100001027b107c
02:37:59.859 [Lua] Lobby data time_of_search = 1609636045
02:37:59.859 [Lua] Lobby data game_mode = 2
02:37:59.859 [Lua] Lobby data is_private = false
02:37:59.859 [Lua] Lobby data match_started = true
02:37:59.859 [Lua] Lobby data mechanism = adventure
02:37:59.859 [Lua] Lobby data difficulty = harder
02:37:59.859 [Lua] Lobby data level_key = magnus
02:37:59.860 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:37:59.860 [Lua] Lobby data selected_level_key = magnus
02:37:59.860 [Lua] Lobby data quick_game = true
02:37:59.860 [Lua] Lobby data weave_name = false
02:37:59.860 [Lua] Lobby data matchmaking = true
02:37:59.860 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:37:59.860 [Lua] Lobby data num_players = 4
02:37:59.860 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:37:59.860 [Lua] Lobby data player_slot_2 = 0:0
02:37:59.860 [Lua] Lobby data country_code = US
02:37:59.860 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:37:59.860 [Lua] Lobby data eac_authorized = true
02:37:59.860 [Lua] Set lobby end.
02:37:59.860 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010e0265da | dr:1100001024f5f80 | bw:0 | es:11000010072e561
02:37:59.860 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForGameObjectSync
02:37:59.860 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForPlayers
02:37:59.869 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForPlayers
02:37:59.869 [Lua] [PeerSM] 11000010072e561 :: on_enter InGame
02:38:00.262 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:38:00.262 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1
02:38:00.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:40 my_peer_id:1100001027b107c
02:38:00.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:40 my_peer_id:1100001027b107c
02:38:00.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:40 my_peer_id:1100001027b107c
02:38:00.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:40 my_peer_id:1100001027b107c
02:38:00.263 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010072e561
02:38:00.272 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:40 my_peer_id:1100001027b107c
02:38:00.272 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:38:00.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:38:00.272 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
02:38:00.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:38:00.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:38:00.272 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
02:38:00.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
02:38:00.898 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
02:38:00.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
02:38:01.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
02:38:01.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
02:38:01.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
02:38:01.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
02:38:01.132 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
02:38:01.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
02:38:01.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
02:38:01.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
02:38:01.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
02:38:01.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
02:38:01.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
02:38:01.511 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
02:38:01.615 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
02:38:01.615 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
02:38:01.627 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40
02:38:02.984 [SteamVoipClient] select_out(11000010072e561, on)
02:38:02.999 [SteamVoipClient] select_out(1100001027b107c, on)
02:38:02.999 [SteamVoipClient] select_out(11000010e0265da, on)
02:38:03.036 [SteamVoipClient] select_out(11000010072e561, off)
02:38:03.036 [SteamVoipClient] select_out(1100001027b107c, off)
02:38:03.036 [SteamVoipClient] select_out(11000010e0265da, off)
02:38:03.180 [Lua] fence jumping
02:38:03.998 [Lua] Set lobby begin:
02:38:03.998 [Lua] Lobby data twitch_enabled = false
02:38:03.998 [Lua] Lobby data power_level = 561
02:38:03.998 [Lua] Lobby data unique_server_name = Babypeen
02:38:03.999 [Lua] Lobby data difficulty_tweak = 0
02:38:03.999 [Lua] Lobby data host = 1100001027b107c
02:38:03.999 [Lua] Lobby data time_of_search = 1609636045
02:38:03.999 [Lua] Lobby data game_mode = 2
02:38:03.999 [Lua] Lobby data is_private = false
02:38:03.999 [Lua] Lobby data match_started = true
02:38:03.999 [Lua] Lobby data mechanism = adventure
02:38:03.999 [Lua] Lobby data difficulty = harder
02:38:03.999 [Lua] Lobby data level_key = magnus
02:38:03.999 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:38:03.999 [Lua] Lobby data selected_level_key = magnus
02:38:03.999 [Lua] Lobby data quick_game = true
02:38:03.999 [Lua] Lobby data weave_name = false
02:38:03.999 [Lua] Lobby data matchmaking = true
02:38:03.999 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:38:03.999 [Lua] Lobby data num_players = 4
02:38:03.999 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:38:03.999 [Lua] Lobby data player_slot_2 = 0:0
02:38:03.999 [Lua] Lobby data country_code = US
02:38:03.999 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:38:03.999 [Lua] Lobby data eac_authorized = true
02:38:03.999 [Lua] Set lobby end.
02:38:04.590 [Lua] main path terror event triggered: boss_event_chaos_spawn
02:38:04.590 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
02:38:04.615 [Flow] Boss DoorStormfiend
02:38:04.616 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro
02:38:04.619 [Lua] Init group template: boss_door_closers
02:38:04.671 [Lua] ready to jump failed
02:38:05.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:05.146 [Lua] -----Enter charged
02:38:06.155 [Lua] player (11000010072e561,1) was put into party 1
02:38:06.164 [Lua] [GameNetworkManager] destroying game object with go_id=576
02:38:06.164 [Lua] -----Exit charged
02:38:06.169 [Lua] [GameNetworkManager] destroying game object with go_id=73
02:38:06.208 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:38:06.208 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:38:06.208 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:38:06.208 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:38:06.380 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:38:06.381 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=706
02:38:06.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.65694444444444444) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:38:06.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:06.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:08.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:08.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:08.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:09.213 [Lua] Set lobby begin:
02:38:09.213 [Lua] Lobby data twitch_enabled = false
02:38:09.213 [Lua] Lobby data power_level = 770
02:38:09.214 [Lua] Lobby data unique_server_name = Babypeen
02:38:09.214 [Lua] Lobby data difficulty_tweak = 0
02:38:09.214 [Lua] Lobby data host = 1100001027b107c
02:38:09.214 [Lua] Lobby data time_of_search = 1609636045
02:38:09.214 [Lua] Lobby data game_mode = 2
02:38:09.214 [Lua] Lobby data is_private = false
02:38:09.214 [Lua] Lobby data match_started = true
02:38:09.214 [Lua] Lobby data mechanism = adventure
02:38:09.214 [Lua] Lobby data difficulty = harder
02:38:09.214 [Lua] Lobby data level_key = magnus
02:38:09.214 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:38:09.214 [Lua] Lobby data selected_level_key = magnus
02:38:09.214 [Lua] Lobby data quick_game = true
02:38:09.214 [Lua] Lobby data weave_name = false
02:38:09.214 [Lua] Lobby data matchmaking = true
02:38:09.214 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:38:09.214 [Lua] Lobby data num_players = 4
02:38:09.214 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:38:09.214 [Lua] Lobby data player_slot_2 = 0:0
02:38:09.214 [Lua] Lobby data country_code = US
02:38:09.214 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:38:09.214 [Lua] Lobby data eac_authorized = true
02:38:09.214 [Lua] Set lobby end.
02:38:09.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:09.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:09.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:09.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:11.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:11.602 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source.
02:38:11.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:11.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:12.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:12.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:12.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:12.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:12.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:12.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:12.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:13.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:13.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:13.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:14.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xa150a, position: 0
02:38:14.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 38, name: `unknown`
02:38:14.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:14.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:14.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:15.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 38, name: `unknown`
02:38:16.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:16.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:18.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa16a9, position: 0
02:38:18.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:19.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:20.560 [Lua] Time for new HOOORDE! multi_first_wave
02:38:20.560 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
02:38:20.560 [Lua] horde requested: ambush
02:38:20.560 [Lua] setting up ambush-horde
02:38:20.560 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:38:20.560 [Lua] -> spawning: 19
02:38:20.560 [Lua] horde crated with id 18 of type ambush
02:38:20.560 [Lua] ambush horde has started
02:38:21.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:23.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:24.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:24.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:24.481 [Lua] Init group template: horde
02:38:24.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:25.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:26.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:27.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa1b7b, position: 0
02:38:27.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa1b9d, position: 0
02:38:27.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:27.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xa1b94, position: 0
02:38:27.766 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa1bc1, position: 0
02:38:27.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835
02:38:27.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:27.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa1be1, position: 0
02:38:28.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:29.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:31.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:33.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:33.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:33.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:34.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:34.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:35.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:35.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:36.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa226c, position: 0
02:38:36.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:38.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:38.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:38.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:38.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:38.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:40.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:40.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:40.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:40.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:40.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:40.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:41.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:42.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:42.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:42.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:42.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:42.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835
02:38:42.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:43.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:43.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:43.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:43.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:43.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:43.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:45.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:45.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:45.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:46.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:46.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:48.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:48.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:48.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:49.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:49.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:51.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:52.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:52.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:55.179 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e0265da
02:38:55.179 [Lua] [GameNetworkManager] destroying game object with go_id=74
02:38:55.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:38:57.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835
02:38:57.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:38:57.930 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 33
02:39:00.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:02.334 [EACServer] [19:39:02:334][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:39:03.153 [Lua] [ChatManager][1]System: Fresh_Feeesh picked up a Tome
02:39:05.072 [Lua] [ChatManager][1]System: Fresh_Feeesh discarded a Tome
02:39:06.626 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
02:39:10.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:12.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835
02:39:12.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:39:14.265 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:14.837 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:39:17.956 [Lua] Horde killed: ?
02:39:21.339 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
02:39:21.340 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=759
02:39:21.341 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0)
02:39:25.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:26.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:27.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835
02:39:27.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:39:28.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:36.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:37.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:39.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:40.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:42.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:42.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:42.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:42.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835
02:39:42.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:39:44.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:45.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:39:50.730 [SteamVoipClient] select_out(11000010072e561, on)
02:39:50.746 [SteamVoipClient] select_out(1100001027b107c, on)
02:39:50.746 [SteamVoipClient] select_out(11000010e0265da, on)
02:39:50.815 [SteamVoipClient] select_out(11000010072e561, off)
02:39:50.815 [SteamVoipClient] select_out(1100001027b107c, off)
02:39:50.815 [SteamVoipClient] select_out(11000010e0265da, off)
02:39:54.614 [SteamVoipClient] select_out(11000010072e561, on)
02:39:54.629 [SteamVoipClient] select_out(1100001027b107c, on)
02:39:54.629 [SteamVoipClient] select_out(11000010e0265da, on)
02:39:54.714 [SteamVoipClient] select_out(11000010072e561, off)
02:39:54.714 [SteamVoipClient] select_out(1100001027b107c, off)
02:39:54.714 [SteamVoipClient] select_out(11000010e0265da, off)
02:39:57.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835
02:39:57.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:39:59.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:12.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835
02:40:12.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:40:19.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:27.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 2447835
02:40:27.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:40:29.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:30.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:31.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:32.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:32.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:33.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:35.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:35.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:37.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:37.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:38.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:39.461 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
02:40:39.461 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
02:40:39.461 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
02:40:39.461 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame
02:40:39.461 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame
02:40:39.461 [Lua] [PeerSM] 11000010072e561 :: on_exit InGame
02:40:39.461 [Lua] [PeerSM] 11000010072e561 :: on_enter InPostGame
02:40:39.461 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
02:40:39.461 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame
02:40:39.461 [Lua] gm_event_end_conditions_met false true
02:40:39.461 [Save] Saving `save_data`
02:40:39.464 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:40:39.465 [Lua] Game lost
02:40:39.471 [Save] Save done
02:40:39.471 [Save] Saving `save_data`
02:40:39.474 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:40:39.474 [Save] Save done
02:40:39.478 [Lua] generate_backend_stats 1100001027b107c:1
02:40:39.498 [Lua] PlayFabMirrorBase:_commit_internal nil
02:40:39.498 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:40:39.498 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:40:39.498 [Save] Saving `save_data`
02:40:39.502 [Save] Save done
02:40:39.505 [Lua] commit result success 39
02:40:39.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:40:39.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 93
02:40:39.505 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
02:40:39.514 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 93 59
02:40:39.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:40:39.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:40:39.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x9346d, position: 0
02:40:39.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
02:40:39.983 [Lua] [PlayFabRequestQueue] EAC Enabled! 93
02:40:39.983 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 93
02:40:40.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 93
02:40:47.548 [Lua] ConflictDirector - destroy all units
02:40:47.772 [Lua] TRANSITION nil nil inn_level
02:40:47.772 [Lua] Transition type "inn_level", is server: true
02:40:47.772 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:40:47.773 [Lua] [GameNetworkManager] Leaving game...
02:40:47.773 [Lua] [GameNetworkManager] Shutting down game session host.
02:40:47.773 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:40:47.773 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:40:47.773 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=759.39
02:40:47.779 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:40:47.835 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session fde2 or from non-session peer 11000010072e561
02:40:49.892 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:40:49.892 [Lua] [Managers] Calling function on all managers:
02:40:49.893 [Lua] Clearing all global lookup lists
02:40:49.893 [Lua] [IngamePlayerListUI] - Destroy
02:40:49.893 [Lua] [EquipmentUI] - Destroy
02:40:49.893 [Lua] [AbilityUI] - Destroy
02:40:49.893 [Lua] [GamePadAbilityUI] - Destroy
02:40:49.893 [Lua] [GamePadEquipmentUI] - Destroy
02:40:49.893 [Lua] [IngameUI] destroy
02:40:50.104 [Lua] [Managers] Destroying manager group:
02:40:50.116 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:40:50.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:40:50.275 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
02:40:50.276 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:40:50.279 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
02:40:50.280 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:40:50.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:40:50.281 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:40:50.284 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:40:50.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:40:50.284 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:40:50.287 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
02:40:50.289 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:40:50.289 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:40:50.290 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:40:50.292 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:40:50.294 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:40:50.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:40:50.296 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:40:50.297 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:40:50.299 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:40:50.301 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:40:50.301 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:40:50.304 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:40:50.305 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:40:50.306 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:40:50.307 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:40:50.308 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:40:50.309 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:40:50.309 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:40:50.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:40:50.317 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
02:40:50.321 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:40:50.324 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:40:50.324 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:40:50.324 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
02:40:50.324 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
02:40:50.324 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
02:40:50.324 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:40:50.325 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 39, User: 1100001027b107c "Babypeen"
<>
02:40:50.326 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7403791; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000C2DBA60
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 000000000AABCAB0; application_shutdown = nil; unit_spawner = table: 000000000F5DE200; world = [World]; unit_storage = table: 00000000003F12E0; units = table: 0000000010519730; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000AABCAB0
[8] self = table: 000000001192F010; dt = 0.0070722531527280807; t = 8106.4712099940516; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070722531527280807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070722531527280807; t = 8106.4712099940516
[10] dt = 0.0070722531527280807
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "magnus"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009B83090; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010B3A9E0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000CEBFA0; network_server = table: 0000000010484840; entity_system = table: 0000000000D80030; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000DC94600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 749.67952323313807; input_manager = table: 000000000C92AE80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000042049A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070722531527280807; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000010B3A9E0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000C210DB0; exit_time = 759.39355793222785; dice_keeper = table: 000000000C5CB070; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F688C20;
<>
<>
02:40:50.326 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame
02:40:50.326 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading
02:40:50.326 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da inn_level 0
02:40:50.326 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:40:50.326 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 40, User: 1100001027b107c "Babypeen"
<>
02:40:50.327 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7403791; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000C2DBA60
[3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame
[5] self = table: 000000000AABCAB0; application_shutdown = nil; unit_spawner = table: 000000000F5DE200; world = [World]; unit_storage = table: 00000000003F12E0; units = table: 0000000010519730; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000AABCAB0
[8] self = table: 000000001192F010; dt = 0.0070722531527280807; t = 8106.4712099940516; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070722531527280807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070722531527280807; t = 8106.4712099940516
[10] dt = 0.0070722531527280807
[2] server = table: 0000000010484840; loaded_level = "magnus"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009B83090; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010B3A9E0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000CEBFA0; network_server = table: 0000000010484840; entity_system = table: 0000000000D80030; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000DC94600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 749.67952323313807; input_manager = table: 000000000C92AE80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000042049A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070722531527280807; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000010B3A9E0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000C210DB0; exit_time = 759.39355793222785; dice_keeper = table: 000000000C5CB070; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F688C20;
<>
<>
02:40:50.327 [Lua] [PeerSM] 11000010072e561 :: on_exit InPostGame
02:40:50.327 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading
02:40:50.327 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 inn_level 0
02:40:50.327 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:40:50.327 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 41, User: 1100001027b107c "Babypeen"
<>
02:40:50.328 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000843C3B0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7403791; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000C2DBA60
[3] _ = table: 000000000843C3B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010072e561"; peer_state_machine = table: 00000000087501D0; current_state = InPostGame
[5] self = table: 000000000AABCAB0; application_shutdown = nil; unit_spawner = table: 000000000F5DE200; world = [World]; unit_storage = table: 00000000003F12E0; units = table: 0000000010519730; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000AABCAB0
[8] self = table: 000000001192F010; dt = 0.0070722531527280807; t = 8106.4712099940516; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070722531527280807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070722531527280807; t = 8106.4712099940516
[10] dt = 0.0070722531527280807
[2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; peer_id = "11000010072e561"; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8374684108421206; loaded_level = "magnus"; resend_post_game_timer = 1.8310232162475586;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009B83090; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010B3A9E0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000CEBFA0; network_server = table: 0000000010484840; entity_system = table: 0000000000D80030; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000DC94600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 749.67952323313807; input_manager = table: 000000000C92AE80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000042049A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070722531527280807; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000010B3A9E0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000C210DB0; exit_time = 759.39355793222785; dice_keeper = table: 000000000C5CB070; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F688C20;
<>
<>
02:40:50.328 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame
02:40:50.328 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
02:40:50.328 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0
02:40:50.328 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:40:50.328 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 42, User: 1100001027b107c "Babypeen"
<>
02:40:50.329 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7403791; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000C2DBA60
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame
[5] self = table: 000000000AABCAB0; application_shutdown = nil; unit_spawner = table: 000000000F5DE200; world = [World]; unit_storage = table: 00000000003F12E0; units = table: 0000000010519730; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000AABCAB0
[8] self = table: 000000001192F010; dt = 0.0070722531527280807; t = 8106.4712099940516; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0070722531527280807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070722531527280807; t = 8106.4712099940516
[10] dt = 0.0070722531527280807
[2] server = table: 0000000010484840; loaded_level = "magnus"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009B83090; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000010B3A9E0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000CEBFA0; network_server = table: 0000000010484840; entity_system = table: 0000000000D80030; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000DC94600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 749.67952323313807; input_manager = table: 000000000C92AE80; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000042049A0; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0070722531527280807; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000010B3A9E0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 000000000C210DB0; exit_time = 759.39355793222785; dice_keeper = table: 000000000C5CB070; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000AABCAB0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F688C20;
<>
<>
02:40:50.329 [Lua] [Matchmaking] unregister rpcs
02:40:50.329 [Lua] ############### UNLOADING PACKAGES ###############
02:40:50.329 [Lua] [Managers] Calling function on all managers:
02:40:50.329 [Lua] [Managers] Destroying manager group:
02:40:50.329 [Lua] [Gamestate] Enter state StateLoading
02:40:50.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] Found camera: end_screen_camera
02:40:50.334 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:40:50.335 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:40:50.335 [Lua] [Matchmaking] register rpcs
02:40:50.335 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:40:50.335 [Lua] Set lobby begin:
02:40:50.335 [Lua] Lobby data twitch_enabled = false
02:40:50.335 [Lua] Lobby data power_level = 0
02:40:50.335 [Lua] Lobby data unique_server_name = Babypeen
02:40:50.335 [Lua] Lobby data difficulty_tweak = 0
02:40:50.335 [Lua] Lobby data host = 1100001027b107c
02:40:50.335 [Lua] Lobby data time_of_search = 1609636045
02:40:50.335 [Lua] Lobby data game_mode = 2
02:40:50.336 [Lua] Lobby data is_private = false
02:40:50.336 [Lua] Lobby data match_started = true
02:40:50.336 [Lua] Lobby data mechanism = adventure
02:40:50.336 [Lua] Lobby data difficulty = harder
02:40:50.336 [Lua] Lobby data level_key = magnus
02:40:50.336 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:40:50.336 [Lua] Lobby data selected_level_key = magnus
02:40:50.336 [Lua] Lobby data quick_game = true
02:40:50.336 [Lua] Lobby data weave_name = false
02:40:50.336 [Lua] Lobby data matchmaking = true
02:40:50.336 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:40:50.336 [Lua] Lobby data num_players = 4
02:40:50.336 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:40:50.336 [Lua] Lobby data player_slot_2 = 0:0
02:40:50.336 [Lua] Lobby data country_code = US
02:40:50.336 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:40:50.336 [Lua] Lobby data eac_authorized = true
02:40:50.336 [Lua] Set lobby end.
02:40:50.336 [Lua] registering RPCs
02:40:50.336 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:40:50.336 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:40:50.336 [Lua] Set lobby begin:
02:40:50.336 [Lua] Lobby data twitch_enabled = false
02:40:50.336 [Lua] Lobby data power_level = 0
02:40:50.336 [Lua] Lobby data unique_server_name = Babypeen
02:40:50.336 [Lua] Lobby data difficulty_tweak = 0
02:40:50.336 [Lua] Lobby data host = 1100001027b107c
02:40:50.336 [Lua] Lobby data time_of_search = 1609636045
02:40:50.336 [Lua] Lobby data game_mode = 3
02:40:50.336 [Lua] Lobby data is_private = false
02:40:50.336 [Lua] Lobby data match_started = true
02:40:50.336 [Lua] Lobby data mechanism = adventure
02:40:50.336 [Lua] Lobby data difficulty = harder
02:40:50.336 [Lua] Lobby data level_key = inn_level
02:40:50.336 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:40:50.336 [Lua] Lobby data selected_level_key = magnus
02:40:50.336 [Lua] Lobby data quick_game = true
02:40:50.336 [Lua] Lobby data weave_name = false
02:40:50.336 [Lua] Lobby data matchmaking = false
02:40:50.336 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:40:50.336 [Lua] Lobby data num_players = 4
02:40:50.336 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:40:50.336 [Lua] Lobby data player_slot_2 = 0:0
02:40:50.336 [Lua] Lobby data country_code = US
02:40:50.336 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:40:50.336 [Lua] Lobby data eac_authorized = true
02:40:50.336 [Lua] Set lobby end.
02:40:50.337 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:40:50.340 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:40:50.340 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
02:40:50.340 [Lua] [LevelTransitionHandler] load_level inn_level 0
02:40:50.350 [Umbra] Unload tome
02:40:50.351 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler
02:40:50.395 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler
02:40:50.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:40:50.395 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:40:50.395 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:40:50.395 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
02:40:50.395 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:40:50.395 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:40:50.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:40:50.464 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:40:50.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:40:50.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:40:50.569 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:40:50.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:40:50.603 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:40:50.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:40:50.637 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:40:50.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:40:51.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa3b9e, position: 4813914
02:40:54.802 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:40:54.802 [Lua] [PlayState] Enter Substate EndViewStateScore
02:40:57.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:40:57.575 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:40:57.600 [Lua] [LevelTransitionHandler] Level load completed!
02:40:57.600 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7403791 - use_random_directors: true - overriden_conflict: nil
02:40:57.603 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:40:57.603 [Lua] checking dlc's against conflict directors
02:40:57.603 [Lua] number of factions to include 2
02:40:57.603 [Lua] Updated list weights for random:
02:40:57.603 [Lua] skaven, 0.42 (0.00-0.42)
02:40:57.603 [Lua] chaos, 0.42 (0.42-0.83)
02:40:57.603 [Lua] beastmen, 0.17 (0.83-1.00)
02:40:57.603 [Lua] Rolled random faction: 0.9987483024597168 beastmen
02:40:57.603 [Lua] Updated list weights for random:
02:40:57.603 [Lua] skaven, 0.50 (0.00-0.50)
02:40:57.603 [Lua] chaos, 0.50 (0.50-1.00)
02:40:57.603 [Lua] Rolled random faction: 0.76390856504440308 chaos
02:40:57.603 [Lua] number of factions added 2
02:40:57.603 [Lua] --- --- ---
02:40:57.603 [Lua] Starting... difficulty 'harder'
02:40:57.603 [Lua] These are the starting conflict directors:
02:40:57.603 [Lua] inn_level
02:40:57.603 [Lua] --- --- ---
02:40:57.603 [Lua]
02:40:57.603 [Lua] DONE! Found the following directors:
02:40:57.603 [Lua] (free: 35), Master hash is:
02:40:57.603 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:40:57.604 [Lua] load_startup_enemy_packages: --------------
02:40:57.604 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:40:57.604 [Lua] critter_rat
02:40:57.613 [Lua] ### Sending rpc_level_loaded
02:40:57.613 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50
02:40:57.613 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
02:40:57.626 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
02:40:57.626 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
02:40:57.643 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
02:40:57.643 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
02:40:57.647 [Lua] ### Sending rpc_level_loaded
02:40:57.647 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50
02:40:57.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:40:57.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:40:57.665 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:40:57.665 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:40:57.665 [Lua] Starting async level spawning of levels/inn/world
02:40:57.665 [Umbra] Init version: 3.4.15 :: 16 threads
02:40:58.021 [Lua] Async level spawning done
02:40:58.389 [Lua] ### Sending rpc_level_loaded
02:40:58.389 [Lua] #### Has state machine: true, peer_id: 11000010072e561, level_id: 50
02:40:58.389 [Lua] Peer 11000010072e561 has loaded the level and all enemies are loaded
02:40:58.390 [Lua] [PeerSM] 11000010072e561 :: on_exit Loading
02:40:58.390 [Lua] [PeerSM] 11000010072e561 :: on_enter LoadingProfilePackages
02:40:58.406 [Lua] [PeerSM] 11000010072e561 :: on_exit LoadingProfilePackages
02:40:58.406 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForEnterGame
02:40:58.982 [Lua] ### Sending rpc_level_loaded
02:40:58.982 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50
02:40:58.982 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded
02:40:58.983 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
02:40:58.983 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
02:40:59.000 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
02:40:59.000 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
02:40:59.688 [Lua] ### Sending rpc_level_loaded
02:40:59.688 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 50
02:40:59.688 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded
02:40:59.688 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading
02:40:59.688 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages
02:40:59.705 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages
02:40:59.705 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame
02:41:02.335 [EACServer] [19:41:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:41:08.404 [Lua] [PlayState] Exit Substate EndViewStateScore
02:41:08.405 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:41:09.402 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:41:09.402 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:41:09.402 [Lua] [Matchmaking] unregister rpcs
02:41:09.402 [Lua] Set lobby begin:
02:41:09.402 [Lua] Lobby data twitch_enabled = false
02:41:09.402 [Lua] Lobby data power_level = 0
02:41:09.402 [Lua] Lobby data unique_server_name = Babypeen
02:41:09.402 [Lua] Lobby data difficulty_tweak = 0
02:41:09.402 [Lua] Lobby data host = 1100001027b107c
02:41:09.402 [Lua] Lobby data time_of_search = 1609636045
02:41:09.402 [Lua] Lobby data game_mode = 3
02:41:09.402 [Lua] Lobby data is_private = false
02:41:09.402 [Lua] Lobby data match_started = true
02:41:09.402 [Lua] Lobby data mechanism = adventure
02:41:09.402 [Lua] Lobby data difficulty = harder
02:41:09.402 [Lua] Lobby data level_key = inn_level
02:41:09.402 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:09.402 [Lua] Lobby data selected_level_key = magnus
02:41:09.403 [Lua] Lobby data quick_game = true
02:41:09.403 [Lua] Lobby data weave_name = false
02:41:09.403 [Lua] Lobby data matchmaking = false
02:41:09.403 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:09.403 [Lua] Lobby data num_players = 4
02:41:09.403 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:09.403 [Lua] Lobby data player_slot_2 = 0:0
02:41:09.403 [Lua] Lobby data country_code = US
02:41:09.403 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:09.403 [Lua] Lobby data eac_authorized = true
02:41:09.403 [Lua] Set lobby end.
02:41:09.403 [Lua] [Managers] Destroying manager group:
02:41:09.403 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:41:09.403 [Lua] [Gamestate] Enter StateIngame HOST
02:41:09.403 [Lua] [Managers] Calling function on all managers:
02:41:09.404 [Lua] <>level = inn_level<>
02:41:09.404 [Lua] Set lobby begin:
02:41:09.404 [Lua] Lobby data twitch_enabled = false
02:41:09.404 [Lua] Lobby data power_level = 0
02:41:09.404 [Lua] Lobby data unique_server_name = Babypeen
02:41:09.404 [Lua] Lobby data difficulty_tweak = 0
02:41:09.404 [Lua] Lobby data host = 1100001027b107c
02:41:09.404 [Lua] Lobby data time_of_search = 1609636045
02:41:09.404 [Lua] Lobby data game_mode = 3
02:41:09.404 [Lua] Lobby data is_private = false
02:41:09.404 [Lua] Lobby data match_started = true
02:41:09.404 [Lua] Lobby data mechanism = adventure
02:41:09.404 [Lua] Lobby data difficulty = harder
02:41:09.404 [Lua] Lobby data level_key = inn_level
02:41:09.404 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:09.404 [Lua] Lobby data selected_level_key = inn_level
02:41:09.404 [Lua] Lobby data quick_game = true
02:41:09.404 [Lua] Lobby data weave_name = false
02:41:09.404 [Lua] Lobby data matchmaking = false
02:41:09.404 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:09.404 [Lua] Lobby data num_players = 4
02:41:09.404 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:09.404 [Lua] Lobby data player_slot_2 = 0:0
02:41:09.404 [Lua] Lobby data country_code = US
02:41:09.404 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:09.404 [Lua] Lobby data eac_authorized = true
02:41:09.404 [Lua] Set lobby end.
02:41:09.404 [Lua] [StateIngame] Server ingame
02:41:09.407 [Lua] Set lobby begin:
02:41:09.407 [Lua] Lobby data twitch_enabled = false
02:41:09.407 [Lua] Lobby data power_level = 0
02:41:09.407 [Lua] Lobby data unique_server_name = Babypeen
02:41:09.407 [Lua] Lobby data difficulty_tweak = 0
02:41:09.408 [Lua] Lobby data host = 1100001027b107c
02:41:09.408 [Lua] Lobby data time_of_search = 1609636045
02:41:09.408 [Lua] Lobby data game_mode = 3
02:41:09.408 [Lua] Lobby data is_private = false
02:41:09.408 [Lua] Lobby data match_started = true
02:41:09.408 [Lua] Lobby data mechanism = adventure
02:41:09.408 [Lua] Lobby data difficulty = harder
02:41:09.408 [Lua] Lobby data level_key = inn_level
02:41:09.408 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:09.408 [Lua] Lobby data selected_level_key = inn_level
02:41:09.408 [Lua] Lobby data quick_game = true
02:41:09.408 [Lua] Lobby data weave_name = false
02:41:09.408 [Lua] Lobby data matchmaking = false
02:41:09.408 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:09.408 [Lua] Lobby data num_players = 4
02:41:09.408 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:09.408 [Lua] Lobby data player_slot_2 = 0:0
02:41:09.408 [Lua] Lobby data country_code = US
02:41:09.408 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:09.408 [Lua] Lobby data eac_authorized = true
02:41:09.408 [Lua] Set lobby end.
02:41:09.408 [Lua] [Matchmaking] register rpcs
02:41:09.408 [Lua] GameNetworkManager:init... creating game session
02:41:09.408 [Lua] Host GameSession.make_game_session_host with session:
02:41:09.408 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:41:09.408 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
02:41:09.408 [Lua] [GameNetworkManager] self.is_server = true
02:41:09.408 [Network] Setting artificial MTU limit to 576
02:41:09.408 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
02:41:09.419 [Lua] Switching ConflictSettings: to: inn_level
02:41:09.419 [Lua] pacing=disabled
02:41:09.419 [Lua] roaming=nil
02:41:09.419 [Lua] disabled=false
02:41:09.419 [Lua] pack_spawning=disabled
02:41:09.419 [Lua] contained_breeds=nil
02:41:09.419 [Lua] boss=disabled
02:41:09.419 [Lua] horde=disabled
02:41:09.419 [Lua] specials=disabled
02:41:09.419 [Lua] name=inn_level
02:41:09.419 [Lua] intensity=disabled
02:41:09.419 [Lua] ---
02:41:09.419 [Lua] [LevelAnalysis] set_random_seed( 7403791)
02:41:09.423 [Lua] [AIInterestPointSystem] Level Seed: 7403791
02:41:09.423 [Lua]
02:41:09.423 [Lua] [entity_system_bag] = table
02:41:09.423 [Lua] [entity_system_bag] = metatable
02:41:09.423 [Lua] [startup_data] = table
02:41:09.423 [Lua] [entity_manager] = table
02:41:09.423 [Lua] [entity_manager] = metatable
02:41:09.423 [Lua] [unit_spawner] = table
02:41:09.423 [Lua] [unit_spawner] = metatable
02:41:09.423 [Lua] [unit_storage] = table
02:41:09.423 [Lua] [unit_storage] = metatable
02:41:09.423 [Lua] [dice_keeper] = table
02:41:09.423 [Lua] [dice_keeper] = metatable
02:41:09.423 [Lua] [is_server] = true (boolean)
02:41:09.423 [Lua] [world] = [World]
02:41:09.423 [Lua] [system_api] = table
02:41:09.423 [Lua] [entity_system] = table
02:41:09.423 [Lua] [entity_system] = metatable
02:41:09.423 [Lua] [network_lobby] = table
02:41:09.423 [Lua] [network_lobby] = metatable
02:41:09.423 [Lua] [profile_synchronizer] = table
02:41:09.423 [Lua] [profile_synchronizer] = metatable
02:41:09.423 [Lua] [level_transition_handler] = table
02:41:09.423 [Lua] [level_transition_handler] = metatable
02:41:09.423 [Lua] [num_local_human_players] = 1 (number)
02:41:09.423 [Lua] [statistics_db] = table
02:41:09.423 [Lua] [statistics_db] = metatable
02:41:09.423 [Lua] [network_server] = table
02:41:09.423 [Lua] [network_server] = metatable
02:41:09.423 [Lua] [input_manager] = table
02:41:09.423 [Lua] [input_manager] = metatable
02:41:09.423 [Lua] [network_clock] = table
02:41:09.423 [Lua] [network_clock] = metatable
02:41:09.423 [Lua] [network_transmit] = table
02:41:09.423 [Lua] [network_transmit] = metatable
02:41:09.423 [Lua] [free_flight_manager] = table
02:41:09.423 [Lua] [free_flight_manager] = metatable
02:41:09.423 [Lua] [network_manager] = table
02:41:09.423 [Lua] [network_manager] = metatable
02:41:09.423 [Lua] [network_event_delegate] = table
02:41:09.423 [Lua] [network_event_delegate] = metatable
02:41:09.423 [Lua]
02:41:09.423 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:41:09.423 [Lua] ignoring extension VersusInteractObjectiveExtension
02:41:09.423 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:41:09.423 [Lua] ignoring extension VersusSocketObjectiveExtension
02:41:09.423 [Lua] ignoring extension VersusTargetObjectiveExtension
02:41:09.423 [Lua] ignoring extension VersusMissionObjectiveExtension
02:41:09.424 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:41:09.426 [Lua] [AchievementManager] Achievements using the steam platform
02:41:09.471 [Lua] [StateIngame] Level seed: 7403791
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:41:09.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
02:41:09.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read,
02:41:09.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
02:41:09.479 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read,
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:41:09.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:41:09.480 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
02:41:09.483 [Lua] [LevelAnalysis] set_random_seed( 7403791)
02:41:09.487 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
02:41:09.487 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
02:41:09.487 [Lua] [IngameUI] init
02:41:09.502 [SteamVoipClient] select_out(11000010072e561, off)
02:41:09.502 [SteamVoipClient] select_out(1100001027b107c, off)
02:41:09.502 [SteamVoipClient] select_out(11000010e0265da, off)
02:41:09.506 [Lua] cb_razer_chroma_setup
02:41:09.539 [Lua] [Matchmaking] Cancelling matchmaking
02:41:09.539 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:41:09.539 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:41:09.539 [Lua] Set lobby begin:
02:41:09.539 [Lua] Lobby data twitch_enabled = false
02:41:09.539 [Lua] Lobby data power_level = 0
02:41:09.539 [Lua] Lobby data unique_server_name = Babypeen
02:41:09.539 [Lua] Lobby data difficulty_tweak = 0
02:41:09.539 [Lua] Lobby data host = 1100001027b107c
02:41:09.539 [Lua] Lobby data time_of_search = 1609636045
02:41:09.539 [Lua] Lobby data game_mode = 3
02:41:09.539 [Lua] Lobby data is_private = false
02:41:09.539 [Lua] Lobby data match_started = true
02:41:09.539 [Lua] Lobby data mechanism = adventure
02:41:09.539 [Lua] Lobby data difficulty = normal
02:41:09.539 [Lua] Lobby data level_key = inn_level
02:41:09.539 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:09.539 [Lua] Lobby data selected_level_key = inn_level
02:41:09.539 [Lua] Lobby data quick_game = true
02:41:09.539 [Lua] Lobby data weave_name = false
02:41:09.539 [Lua] Lobby data matchmaking = false
02:41:09.539 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:09.539 [Lua] Lobby data num_players = 4
02:41:09.539 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:09.539 [Lua] Lobby data player_slot_2 = 0:0
02:41:09.539 [Lua] Lobby data country_code = US
02:41:09.539 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:09.539 [Lua] Lobby data eac_authorized = true
02:41:09.539 [Lua] Set lobby end.
02:41:09.541 [Lua] Set lobby begin:
02:41:09.541 [Lua] Lobby data twitch_enabled = false
02:41:09.541 [Lua] Lobby data power_level = 0
02:41:09.541 [Lua] Lobby data unique_server_name = Babypeen
02:41:09.541 [Lua] Lobby data difficulty_tweak = 0
02:41:09.541 [Lua] Lobby data host = 1100001027b107c
02:41:09.541 [Lua] Lobby data time_of_search = 1609636045
02:41:09.541 [Lua] Lobby data game_mode = 3
02:41:09.541 [Lua] Lobby data is_private = false
02:41:09.541 [Lua] Lobby data match_started = true
02:41:09.541 [Lua] Lobby data mechanism = adventure
02:41:09.541 [Lua] Lobby data difficulty = normal
02:41:09.541 [Lua] Lobby data level_key = inn_level
02:41:09.541 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:09.541 [Lua] Lobby data selected_level_key = inn_level
02:41:09.541 [Lua] Lobby data quick_game = true
02:41:09.542 [Lua] Lobby data weave_name = false
02:41:09.542 [Lua] Lobby data matchmaking = false
02:41:09.542 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:09.542 [Lua] Lobby data num_players = 4
02:41:09.542 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:09.542 [Lua] Lobby data player_slot_2 = 0:0
02:41:09.542 [Lua] Lobby data country_code = US
02:41:09.542 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:09.542 [Lua] Lobby data eac_authorized = true
02:41:09.542 [Lua] Set lobby end.
02:41:09.542 [Lua] [PartyManager] Leader is set to 1100001027b107c
02:41:09.542 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
02:41:09.542 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:41:09.542 [Lua] Set lobby begin:
02:41:09.542 [Lua] Lobby data twitch_enabled = false
02:41:09.542 [Lua] Lobby data power_level = 805
02:41:09.542 [Lua] Lobby data unique_server_name = Babypeen
02:41:09.542 [Lua] Lobby data difficulty_tweak = 0
02:41:09.542 [Lua] Lobby data host = 1100001027b107c
02:41:09.542 [Lua] Lobby data time_of_search = 1609636045
02:41:09.542 [Lua] Lobby data game_mode = 3
02:41:09.542 [Lua] Lobby data is_private = false
02:41:09.542 [Lua] Lobby data match_started = true
02:41:09.542 [Lua] Lobby data mechanism = adventure
02:41:09.542 [Lua] Lobby data difficulty = normal
02:41:09.542 [Lua] Lobby data level_key = inn_level
02:41:09.542 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:09.542 [Lua] Lobby data selected_level_key = inn_level
02:41:09.542 [Lua] Lobby data quick_game = true
02:41:09.542 [Lua] Lobby data weave_name = false
02:41:09.542 [Lua] Lobby data matchmaking = false
02:41:09.542 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:09.542 [Lua] Lobby data num_players = 4
02:41:09.542 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:09.542 [Lua] Lobby data player_slot_2 = 0:0
02:41:09.542 [Lua] Lobby data country_code = US
02:41:09.542 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:09.542 [Lua] Lobby data eac_authorized = true
02:41:09.542 [Lua] Set lobby end.
02:41:09.543 [Flow] complete_skittergate_legend true
02:41:09.543 [Flow] complete_all_helmgart_levels_recruit true
02:41:09.544 [Flow] WitchHunterLevel:32
02:41:09.544 [Flow] LeaderYes
02:41:09.544 [Flow] ALL PC XP:199781
02:41:09.544 [Flow] Has "bogenhafen" DLC:true
02:41:09.544 [Flow] WH XP:51370.2
02:41:09.544 [Flow] Number of crafted items:268
02:41:09.544 [Flow] Sum of Powe Levels:1500
02:41:09.544 [Flow] lodestone diff 1:false
02:41:09.544 [Flow] magnus and forest activated
02:41:09.544 [Flow] magnus and forest activated
02:41:09.544 [Flow] magnus and forest activated
02:41:09.544 [Flow] magnus and forest activated
02:41:09.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:41:09.546 [Lua] CurrentConflictSettings inn_level
02:41:09.546 [Lua] [ConflictDirector] conflict_director is ai_ready
02:41:09.546 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:41:09.546 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:41:09.548 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:41:09.548 [Lua] Forming navigation groups in one frame
02:41:09.548 [Lua] Forming navigation groups
02:41:09.570 [Lua] NavigationGroupManager -> calulation time A: 0.023000000001047738
02:41:09.571 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999838473741
02:41:09.571 [Lua] number of nav groups: 41
02:41:09.572 [Lua] number of refined nav groups : 23
02:41:09.574 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
02:41:09.574 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:41:09.574 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:41:09.574 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:41:09.576 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:41:09.576 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:41:09.576 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:41:09.576 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
02:41:09.576 [Lua] [Managers] Calling function on all managers:
02:41:09.577 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:41:09.606 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
02:41:09.606 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
02:41:09.769 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
02:41:09.769 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
02:41:09.769 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame
02:41:09.769 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync
02:41:09.769 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
02:41:09.769 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
02:41:09.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:41:09.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:41:09.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:41:09.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:41:09.783 [Lua] Set lobby begin:
02:41:09.783 [Lua] Lobby data twitch_enabled = false
02:41:09.783 [Lua] Lobby data power_level = 805
02:41:09.783 [Lua] Lobby data unique_server_name = Babypeen
02:41:09.783 [Lua] Lobby data difficulty_tweak = 0
02:41:09.783 [Lua] Lobby data host = 1100001027b107c
02:41:09.783 [Lua] Lobby data time_of_search = 1609636045
02:41:09.783 [Lua] Lobby data game_mode = 3
02:41:09.783 [Lua] Lobby data is_private = false
02:41:09.783 [Lua] Lobby data match_started = true
02:41:09.783 [Lua] Lobby data mechanism = adventure
02:41:09.783 [Lua] Lobby data difficulty = normal
02:41:09.783 [Lua] Lobby data level_key = inn_level
02:41:09.783 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:09.783 [Lua] Lobby data selected_level_key = inn_level
02:41:09.783 [Lua] Lobby data quick_game = true
02:41:09.783 [Lua] Lobby data weave_name = false
02:41:09.783 [Lua] Lobby data matchmaking = false
02:41:09.783 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:09.783 [Lua] Lobby data num_players = 4
02:41:09.783 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:09.783 [Lua] Lobby data player_slot_2 = 0:0
02:41:09.784 [Lua] Lobby data country_code = US
02:41:09.784 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:09.784 [Lua] Lobby data eac_authorized = true
02:41:09.784 [Lua] Set lobby end.
02:41:09.784 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing
02:41:09.784 [Lua] Breedfreezer (server) starting a hot join sync
02:41:09.787 [Lua] Set lobby begin:
02:41:09.787 [Lua] Lobby data twitch_enabled = false
02:41:09.787 [Lua] Lobby data power_level = 805
02:41:09.787 [Lua] Lobby data unique_server_name = Babypeen
02:41:09.787 [Lua] Lobby data difficulty_tweak = 0
02:41:09.787 [Lua] Lobby data host = 1100001027b107c
02:41:09.787 [Lua] Lobby data time_of_search = 1609636045
02:41:09.787 [Lua] Lobby data game_mode = 3
02:41:09.787 [Lua] Lobby data is_private = false
02:41:09.787 [Lua] Lobby data match_started = true
02:41:09.787 [Lua] Lobby data mechanism = adventure
02:41:09.787 [Lua] Lobby data difficulty = normal
02:41:09.787 [Lua] Lobby data level_key = inn_level
02:41:09.787 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:09.787 [Lua] Lobby data selected_level_key = inn_level
02:41:09.787 [Lua] Lobby data quick_game = true
02:41:09.787 [Lua] Lobby data weave_name = false
02:41:09.787 [Lua] Lobby data matchmaking = false
02:41:09.787 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:09.787 [Lua] Lobby data num_players = 4
02:41:09.788 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:09.788 [Lua] Lobby data player_slot_2 = 0:0
02:41:09.788 [Lua] Lobby data country_code = US
02:41:09.788 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:09.788 [Lua] Lobby data eac_authorized = true
02:41:09.788 [Lua] Set lobby end.
02:41:09.788 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing
02:41:09.788 [Lua] Breedfreezer (server) starting a hot join sync
02:41:09.788 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
02:41:09.788 [Lua] RemotePlayer:create_game_object( ) 38
02:41:09.801 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync
02:41:09.801 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers
02:41:09.801 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
02:41:09.802 [Lua] RemotePlayer:create_game_object( ) 39
02:41:09.815 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
02:41:09.815 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
02:41:09.815 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da
02:41:09.815 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
02:41:09.842 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForEnterGame
02:41:09.842 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForGameObjectSync
02:41:09.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:41:09.842 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:41:09.843 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:41:09.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:41:09.865 [Lua] Set lobby begin:
02:41:09.865 [Lua] Lobby data twitch_enabled = false
02:41:09.865 [Lua] Lobby data power_level = 805
02:41:09.865 [Lua] Lobby data unique_server_name = Babypeen
02:41:09.865 [Lua] Lobby data difficulty_tweak = 0
02:41:09.865 [Lua] Lobby data host = 1100001027b107c
02:41:09.865 [Lua] Lobby data time_of_search = 1609636045
02:41:09.865 [Lua] Lobby data game_mode = 3
02:41:09.865 [Lua] Lobby data is_private = false
02:41:09.865 [Lua] Lobby data match_started = true
02:41:09.865 [Lua] Lobby data mechanism = adventure
02:41:09.865 [Lua] Lobby data difficulty = normal
02:41:09.865 [Lua] Lobby data level_key = inn_level
02:41:09.865 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:09.865 [Lua] Lobby data selected_level_key = inn_level
02:41:09.865 [Lua] Lobby data quick_game = true
02:41:09.865 [Lua] Lobby data weave_name = false
02:41:09.865 [Lua] Lobby data matchmaking = false
02:41:09.865 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:09.865 [Lua] Lobby data num_players = 4
02:41:09.866 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:09.866 [Lua] Lobby data player_slot_2 = 0:0
02:41:09.866 [Lua] Lobby data country_code = US
02:41:09.866 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:09.866 [Lua] Lobby data eac_authorized = true
02:41:09.866 [Lua] Set lobby end.
02:41:09.866 [Lua] [Matchmaking] Assigned player 11000010072e561 to slot 5 when hot join syncing
02:41:09.866 [Lua] Breedfreezer (server) starting a hot join sync
02:41:09.866 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41
02:41:09.866 [Lua] RemotePlayer:create_game_object( ) 41
02:41:09.883 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForGameObjectSync
02:41:09.883 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForPlayers
02:41:09.883 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
02:41:09.883 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
02:41:09.883 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010072e561
02:41:09.892 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
02:41:09.892 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
02:41:09.892 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers
02:41:09.892 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame
02:41:09.892 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForPlayers
02:41:09.892 [Lua] [PeerSM] 11000010072e561 :: on_enter InGame
02:41:09.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:41:09.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:41:09.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:41:09.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:41:09.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:41:09.907 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:41:09.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:41:09.923 [Lua] Players are leaving the safe zone
02:41:09.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:41:09.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:41:09.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:41:09.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:41:09.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:41:09.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:41:09.966 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
02:41:10.004 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:41:10.004 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1
02:41:10.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
02:41:10.083 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
02:41:10.084 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
02:41:10.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:41:10.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:41:10.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:41:10.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
02:41:10.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1, async-read,
02:41:10.114 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:41:10.114 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1
02:41:10.114 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:41:10.116 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
02:41:10.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:41:10.118 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:41:10.118 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
02:41:10.118 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:41:10.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
02:41:10.120 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:41:10.173 [Lua] StateInGameRunning:_game_actually_starts()
02:41:10.173 [Lua] #################################################################################################################
02:41:10.173 [Lua] [Loading Time]: 00:00:20 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:41:10.173 [Lua] #################################################################################################################
02:41:10.173 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 94
02:41:10.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:41:10.186 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
02:41:10.186 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:41:10.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 94
02:41:10.355 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 94
02:41:10.355 [Lua] Commit load time data
02:41:10.514 [Flow] DISABLE
02:41:14.765 [Lua] Set lobby begin:
02:41:14.765 [Lua] Lobby data twitch_enabled = false
02:41:14.765 [Lua] Lobby data power_level = 562
02:41:14.765 [Lua] Lobby data unique_server_name = Babypeen
02:41:14.765 [Lua] Lobby data difficulty_tweak = 0
02:41:14.765 [Lua] Lobby data host = 1100001027b107c
02:41:14.765 [Lua] Lobby data time_of_search = 1609636045
02:41:14.765 [Lua] Lobby data game_mode = 3
02:41:14.765 [Lua] Lobby data is_private = false
02:41:14.765 [Lua] Lobby data match_started = true
02:41:14.765 [Lua] Lobby data mechanism = adventure
02:41:14.765 [Lua] Lobby data difficulty = normal
02:41:14.765 [Lua] Lobby data level_key = inn_level
02:41:14.765 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:14.765 [Lua] Lobby data selected_level_key = inn_level
02:41:14.765 [Lua] Lobby data quick_game = true
02:41:14.765 [Lua] Lobby data weave_name = false
02:41:14.765 [Lua] Lobby data matchmaking = false
02:41:14.765 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:14.765 [Lua] Lobby data num_players = 4
02:41:14.765 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:14.766 [Lua] Lobby data player_slot_2 = 0:0
02:41:14.766 [Lua] Lobby data country_code = US
02:41:14.766 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:14.766 [Lua] Lobby data eac_authorized = true
02:41:14.766 [Lua] Set lobby end.
02:41:19.883 [Lua] [IngameUI] menu view on_enter start_game_view
02:41:19.886 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c0727b0
02:41:19.886 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:41:19.888 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:41:19.888 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:41:19.889 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:41:19.889 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:41:19.936 [Lua] PlayFabMirrorBase:_commit_internal 40
02:41:19.936 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:41:19.941 [Lua] generate_backend_stats 1100001027b107c:1
02:41:19.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:41:19.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:41:19.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 95
02:41:19.968 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 95
02:41:19.969 [Lua] Set lobby begin:
02:41:19.969 [Lua] Lobby data twitch_enabled = false
02:41:19.969 [Lua] Lobby data power_level = 770
02:41:19.969 [Lua] Lobby data unique_server_name = Babypeen
02:41:19.969 [Lua] Lobby data difficulty_tweak = 0
02:41:19.969 [Lua] Lobby data host = 1100001027b107c
02:41:19.969 [Lua] Lobby data time_of_search = 1609636045
02:41:19.969 [Lua] Lobby data game_mode = 3
02:41:19.969 [Lua] Lobby data is_private = false
02:41:19.969 [Lua] Lobby data match_started = true
02:41:19.969 [Lua] Lobby data mechanism = adventure
02:41:19.969 [Lua] Lobby data difficulty = normal
02:41:19.969 [Lua] Lobby data level_key = inn_level
02:41:19.969 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:19.969 [Lua] Lobby data selected_level_key = inn_level
02:41:19.969 [Lua] Lobby data quick_game = true
02:41:19.969 [Lua] Lobby data weave_name = false
02:41:19.969 [Lua] Lobby data matchmaking = false
02:41:19.969 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:19.969 [Lua] Lobby data num_players = 4
02:41:19.969 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:19.969 [Lua] Lobby data player_slot_2 = 0:0
02:41:19.969 [Lua] Lobby data country_code = US
02:41:19.969 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:19.969 [Lua] Lobby data eac_authorized = true
02:41:19.969 [Lua] Set lobby end.
02:41:20.132 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 95
02:41:20.134 [Lua] commit result success 40
02:41:21.230 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
02:41:21.230 [Lua] ............................................................................................................
02:41:21.230 [Lua] ............................................................................................................
02:41:21.230 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
02:41:21.230 [Lua] ............................................................................................................
02:41:21.230 [Lua] ............................................................................................................
02:41:21.230 [Lua] [Matchmaking] Cancelling matchmaking
02:41:21.230 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:41:21.341 [Lua] [IngameUI] menu view on_exit start_game_view
02:41:21.341 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:41:21.342 [Save] Saving `save_data`
02:41:21.342 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:41:21.342 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:41:21.342 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:41:21.346 [Save] Save done
02:41:21.349 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c0727b0
02:41:23.524 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:41:23.524 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:41:23.526 [Lua] Set lobby begin:
02:41:23.526 [Lua] Lobby data twitch_enabled = false
02:41:23.527 [Lua] Lobby data power_level = 770
02:41:23.527 [Lua] Lobby data unique_server_name = Babypeen
02:41:23.527 [Lua] Lobby data difficulty_tweak = 0
02:41:23.527 [Lua] Lobby data host = 1100001027b107c
02:41:23.527 [Lua] Lobby data time_of_search = 1609636045
02:41:23.527 [Lua] Lobby data game_mode = 3
02:41:23.527 [Lua] Lobby data is_private = false
02:41:23.527 [Lua] Lobby data match_started = true
02:41:23.527 [Lua] Lobby data mechanism = adventure
02:41:23.527 [Lua] Lobby data difficulty = harder
02:41:23.527 [Lua] Lobby data level_key = inn_level
02:41:23.527 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:23.527 [Lua] Lobby data selected_level_key = inn_level
02:41:23.527 [Lua] Lobby data quick_game = true
02:41:23.527 [Lua] Lobby data weave_name = false
02:41:23.527 [Lua] Lobby data matchmaking = false
02:41:23.527 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:23.527 [Lua] Lobby data num_players = 4
02:41:23.527 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:23.527 [Lua] Lobby data player_slot_2 = 0:0
02:41:23.527 [Lua] Lobby data country_code = US
02:41:23.527 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:23.527 [Lua] Lobby data eac_authorized = true
02:41:23.527 [Lua] Set lobby end.
02:41:23.527 [Lua] [PartyManager] Leader is set to 1100001027b107c
02:41:23.527 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
02:41:23.527 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
02:41:23.527 [Lua] Set lobby begin:
02:41:23.527 [Lua] Lobby data twitch_enabled = false
02:41:23.528 [Lua] Lobby data power_level = 770
02:41:23.528 [Lua] Lobby data unique_server_name = Babypeen
02:41:23.528 [Lua] Lobby data difficulty_tweak = 0
02:41:23.528 [Lua] Lobby data host = 1100001027b107c
02:41:23.528 [Lua] Lobby data time_of_search = 1609636045
02:41:23.528 [Lua] Lobby data game_mode = 1
02:41:23.528 [Lua] Lobby data is_private = false
02:41:23.528 [Lua] Lobby data match_started = true
02:41:23.528 [Lua] Lobby data mechanism = adventure
02:41:23.528 [Lua] Lobby data difficulty = harder
02:41:23.528 [Lua] Lobby data level_key = inn_level
02:41:23.528 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:23.528 [Lua] Lobby data selected_level_key = inn_level
02:41:23.528 [Lua] Lobby data quick_game = true
02:41:23.528 [Lua] Lobby data weave_name = false
02:41:23.528 [Lua] Lobby data matchmaking = true
02:41:23.528 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:23.528 [Lua] Lobby data num_players = 4
02:41:23.528 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:23.528 [Lua] Lobby data player_slot_2 = 0:0
02:41:23.528 [Lua] Lobby data country_code = US
02:41:23.528 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:23.528 [Lua] Lobby data eac_authorized = true
02:41:23.528 [Lua] Set lobby end.
02:41:23.528 [Lua] Set lobby begin:
02:41:23.528 [Lua] Lobby data twitch_enabled = false
02:41:23.528 [Lua] Lobby data power_level = 770
02:41:23.528 [Lua] Lobby data unique_server_name = Babypeen
02:41:23.528 [Lua] Lobby data difficulty_tweak = 0
02:41:23.528 [Lua] Lobby data host = 1100001027b107c
02:41:23.528 [Lua] Lobby data time_of_search = 1609636045
02:41:23.528 [Lua] Lobby data game_mode = 1
02:41:23.528 [Lua] Lobby data is_private = false
02:41:23.528 [Lua] Lobby data match_started = true
02:41:23.528 [Lua] Lobby data mechanism = adventure
02:41:23.528 [Lua] Lobby data difficulty = harder
02:41:23.528 [Lua] Lobby data level_key = inn_level
02:41:23.528 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:41:23.528 [Lua] Lobby data selected_level_key = inn_level
02:41:23.528 [Lua] Lobby data quick_game = true
02:41:23.528 [Lua] Lobby data weave_name = false
02:41:23.528 [Lua] Lobby data matchmaking = true
02:41:23.528 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:41:23.529 [Lua] Lobby data num_players = 4
02:41:23.529 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:41:23.529 [Lua] Lobby data player_slot_2 = 0:0
02:41:23.529 [Lua] Lobby data country_code = US
02:41:23.529 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:41:23.529 [Lua] Lobby data eac_authorized = true
02:41:23.529 [Lua] Set lobby end.
02:41:23.529 [Lua] [ChatManager][1]System: Starting hosted game...
02:41:23.529 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:41:23.529 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:41 my_peer_id:1100001027b107c
02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:41 my_peer_id:1100001027b107c
02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:41 my_peer_id:1100001027b107c
02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:41 my_peer_id:1100001027b107c
02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:42 my_peer_id:1100001027b107c
02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:42 my_peer_id:1100001027b107c
02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:42 my_peer_id:1100001027b107c
02:41:25.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:42 my_peer_id:1100001027b107c
02:41:25.932 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:41 my_peer_id:1100001027b107c
02:41:25.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
02:41:25.932 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:42 my_peer_id:1100001027b107c
02:41:25.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, InventoryPackageSynchronizerClient
02:41:26.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
02:41:26.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
02:41:26.028 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42
02:41:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:43 my_peer_id:1100001027b107c
02:41:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:43 my_peer_id:1100001027b107c
02:41:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:43 my_peer_id:1100001027b107c
02:41:40.712 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:43 my_peer_id:1100001027b107c
02:41:40.718 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:43 my_peer_id:1100001027b107c
02:41:40.718 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:41:40.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient, async-read,
02:41:40.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:41:40.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:41:40.765 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:41:40.765 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:41:40.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p
02:41:40.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p
02:41:40.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p
02:41:40.914 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43
02:41:44.736 [Lua] [IngameUI] menu view on_enter hero_view
02:41:44.742 [Lua] [IngameUI] menu view post_update_on_enter table: 0x095529c0
02:41:44.742 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
02:41:46.378 [Lua] [IngameUI] menu view on_exit hero_view
02:41:46.383 [Lua] [IngameUI] menu view post_update_on_exit table: 0x095529c0
02:41:46.383 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
02:41:46.643 [Lua] [IngameUI] menu view on_enter hero_view
02:41:46.649 [Lua] [IngameUI] menu view post_update_on_enter table: 0x095529c0
02:41:46.649 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:41:46.664 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:41:46.665 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:41:46.666 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:41:46.666 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:41:46.672 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:41:46.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:41:46.981 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:41:47.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:41:47.006 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:41:47.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:41:47.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:41:47.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
02:41:47.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:41:47.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:41:47.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:41:49.334 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:41:49.334 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
02:41:49.341 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:41:49.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
02:41:52.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
02:41:52.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:41:52.415 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
02:41:52.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:41:53.336 [Lua] [IngameUI] menu view on_exit hero_view
02:41:53.341 [Lua] [IngameUI] menu view post_update_on_exit table: 0x095529c0
02:41:53.342 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:41:53.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:41:53.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:41:53.342 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:41:53.342 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:41:53.342 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:41:53.342 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:41:53.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:41:53.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:41:53.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
02:41:53.345 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:41:53.345 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:41:53.345 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:41:56.816 [Lua] PlayFabMirrorBase:_commit_internal 41
02:41:56.816 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:41:56.820 [Lua] generate_backend_stats 1100001027b107c:1
02:41:56.840 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:41:56.840 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:41:56.846 [Lua] commit result success 41
02:41:59.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:44 my_peer_id:1100001027b107c
02:41:59.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:44 my_peer_id:1100001027b107c
02:41:59.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:44 my_peer_id:1100001027b107c
02:41:59.992 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:44 my_peer_id:1100001027b107c
02:41:59.999 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:44 my_peer_id:1100001027b107c
02:41:59.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:41:59.999 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
02:42:00.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, InventoryPackageSynchronizerClient
02:42:00.031 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
02:42:00.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
02:42:00.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
02:42:00.045 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
02:42:00.063 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
02:42:00.063 [Lua] [PackageManager] Force_load: wwise/coghammer
02:42:00.072 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 44
02:42:07.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:45 my_peer_id:1100001027b107c
02:42:07.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:45 my_peer_id:1100001027b107c
02:42:07.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:45 my_peer_id:1100001027b107c
02:42:07.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:45 my_peer_id:1100001027b107c
02:42:07.159 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:45 my_peer_id:1100001027b107c
02:42:07.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:42:07.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:42:07.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p
02:42:07.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p
02:42:07.312 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45
02:42:37.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:46 my_peer_id:1100001027b107c
02:42:37.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:46 my_peer_id:1100001027b107c
02:42:37.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:46 my_peer_id:1100001027b107c
02:42:37.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:46 my_peer_id:1100001027b107c
02:42:37.076 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:46 my_peer_id:1100001027b107c
02:42:37.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:42:37.076 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
02:42:37.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
02:42:37.103 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
02:42:37.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
02:42:37.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
02:42:37.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
02:42:37.124 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
02:42:37.152 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
02:42:37.152 [Lua] [PackageManager] Force_load: wwise/throwing_axe
02:42:37.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
02:42:37.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
02:42:37.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
02:42:37.178 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46
02:42:38.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:47 my_peer_id:1100001027b107c
02:42:38.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:47 my_peer_id:1100001027b107c
02:42:38.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:47 my_peer_id:1100001027b107c
02:42:38.056 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:47 my_peer_id:1100001027b107c
02:42:38.062 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:47 my_peer_id:1100001027b107c
02:42:38.065 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 47
02:42:38.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:48 my_peer_id:1100001027b107c
02:42:38.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010e0265da inventory_sync_id:48 my_peer_id:1100001027b107c
02:42:38.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:48 my_peer_id:1100001027b107c
02:42:38.979 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:48 my_peer_id:1100001027b107c
02:42:38.987 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:48 my_peer_id:1100001027b107c
02:42:38.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:42:38.987 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
02:42:39.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient
02:42:39.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
02:42:39.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
02:42:39.023 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
02:42:39.040 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
02:42:39.040 [Lua] [PackageManager] Force_load: wwise/coghammer
02:42:39.049 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 48
02:42:49.389 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:42:49.390 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:42:49.390 [Lua] MatchmakingStateStartGame preferred_level_keys nil
02:42:49.390 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 1
02:42:49.390 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 1 )
02:42:49.390 [Lua] Set lobby begin:
02:42:49.390 [Lua] Lobby data twitch_enabled = false
02:42:49.390 [Lua] Lobby data power_level = 770
02:42:49.390 [Lua] Lobby data unique_server_name = Babypeen
02:42:49.390 [Lua] Lobby data difficulty_tweak = 0
02:42:49.390 [Lua] Lobby data host = 1100001027b107c
02:42:49.390 [Lua] Lobby data time_of_search = 1609636045
02:42:49.390 [Lua] Lobby data game_mode = 2
02:42:49.390 [Lua] Lobby data is_private = false
02:42:49.390 [Lua] Lobby data match_started = true
02:42:49.390 [Lua] Lobby data mechanism = adventure
02:42:49.391 [Lua] Lobby data difficulty = harder
02:42:49.391 [Lua] Lobby data level_key = inn_level
02:42:49.391 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:42:49.391 [Lua] Lobby data selected_level_key = warcamp
02:42:49.391 [Lua] Lobby data quick_game = true
02:42:49.391 [Lua] Lobby data weave_name = false
02:42:49.391 [Lua] Lobby data matchmaking = true
02:42:49.391 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:42:49.391 [Lua] Lobby data num_players = 4
02:42:49.391 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:42:49.391 [Lua] Lobby data player_slot_2 = 0:0
02:42:49.391 [Lua] Lobby data country_code = US
02:42:49.391 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:42:49.391 [Lua] Lobby data eac_authorized = true
02:42:49.391 [Lua] Set lobby end.
02:42:49.394 [Lua] Set lobby begin:
02:42:49.394 [Lua] Lobby data twitch_enabled = false
02:42:49.394 [Lua] Lobby data power_level = 770
02:42:49.394 [Lua] Lobby data unique_server_name = Babypeen
02:42:49.394 [Lua] Lobby data difficulty_tweak = 0
02:42:49.394 [Lua] Lobby data host = 1100001027b107c
02:42:49.394 [Lua] Lobby data time_of_search = 1609636045
02:42:49.394 [Lua] Lobby data game_mode = 2
02:42:49.394 [Lua] Lobby data is_private = false
02:42:49.394 [Lua] Lobby data match_started = true
02:42:49.394 [Lua] Lobby data mechanism = adventure
02:42:49.394 [Lua] Lobby data difficulty = harder
02:42:49.394 [Lua] Lobby data level_key = inn_level
02:42:49.394 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:42:49.394 [Lua] Lobby data selected_level_key = warcamp
02:42:49.394 [Lua] Lobby data quick_game = true
02:42:49.394 [Lua] Lobby data weave_name = false
02:42:49.394 [Lua] Lobby data matchmaking = true
02:42:49.395 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:42:49.395 [Lua] Lobby data num_players = 4
02:42:49.395 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:42:49.395 [Lua] Lobby data player_slot_2 = 0:0
02:42:49.395 [Lua] Lobby data country_code = US
02:42:49.395 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:42:49.395 [Lua] Lobby data eac_authorized = true
02:42:49.395 [Lua] Set lobby end.
02:42:49.395 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
02:42:49.395 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
02:42:49.395 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame
02:42:49.395 [Lua] [PeerSM] 11000010e0265da :: on_enter InPostGame
02:42:49.395 [Lua] [PeerSM] 11000010072e561 :: on_exit InGame
02:42:49.395 [Lua] [PeerSM] 11000010072e561 :: on_enter InPostGame
02:42:49.395 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
02:42:49.395 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame
02:42:49.395 [Lua] Complete level triggered.
02:42:49.397 [Save] Saving `save_data`
02:42:49.397 [Lua] gm_event_end_conditions_met false false
02:42:49.397 [Lua] PlayFabMirrorBase:_commit_internal nil
02:42:49.397 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:42:49.401 [Lua] generate_backend_stats 1100001027b107c:1
02:42:49.406 [Save] Save done
02:42:49.406 [Save] Saving `save_data`
02:42:49.409 [Save] Save done
02:42:49.422 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:42:49.422 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:42:49.422 [Save] Saving `save_data`
02:42:49.422 [Lua] TRANSITION nil nil warcamp
02:42:49.422 [Lua] Transition type "warcamp", is server: true
02:42:49.422 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:42:49.422 [Lua] [GameNetworkManager] Leaving game...
02:42:49.422 [Lua] [GameNetworkManager] Shutting down game session host.
02:42:49.422 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:42:49.422 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:42:49.422 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=97.34
02:42:49.425 [Save] Save done
02:42:49.427 [Connection] Packet 147201 chunk for system game_session from 11000010e0265da had no listener
02:42:49.427 [Connection] Packet 137870 chunk for system game_session from 1100001024f5f80 had no listener
02:42:49.427 [Connection] Packet 9163 chunk for system game_session from 11000010072e561 had no listener
02:42:49.427 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session e3d9 or from non-session peer 11000010e0265da
02:42:49.427 [Network] Ignoring message `rpc_set_blocking` from wrong session e3d9 or from non-session peer 11000010e0265da
02:42:49.427 [Network] Ignoring message `rpc_set_charge_blocking` from wrong session e3d9 or from non-session peer 11000010e0265da
02:42:49.427 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session e3d9 or from non-session peer 11000010e0265da
02:42:49.427 [Connection] Packet 147202 chunk for system game_session from 11000010e0265da had no listener
02:42:49.427 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:42:49.427 [Lua] commit result success 42
02:42:49.435 [Connection] Packet 9164 chunk for system game_session from 11000010072e561 had no listener
02:42:49.443 [Connection] Packet 137871 chunk for system game_session from 1100001024f5f80 had no listener
02:42:49.460 [Connection] Packet 147203 chunk for system game_session from 11000010e0265da had no listener
02:42:49.468 [Connection] Packet 9165 chunk for system game_session from 11000010072e561 had no listener
02:42:49.479 [Connection] Packet 137872 chunk for system game_session from 1100001024f5f80 had no listener
02:42:49.503 [Connection] Packet 147204 chunk for system game_session from 11000010e0265da had no listener
02:42:49.511 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session e3d9 or from non-session peer 11000010072e561
02:42:49.511 [Connection] Packet 9166 chunk for system game_session from 11000010072e561 had no listener
02:42:49.553 [Connection] Packet 147205 chunk for system game_session from 11000010e0265da had no listener
02:42:49.561 [Network] Ignoring message `rpc_set_blocking` from wrong session e3d9 or from non-session peer 11000010072e561
02:42:49.561 [Network] Ignoring message `rpc_set_charge_blocking` from wrong session e3d9 or from non-session peer 11000010072e561
02:42:49.561 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session e3d9 or from non-session peer 11000010072e561
02:42:49.561 [Connection] Packet 9167 chunk for system game_session from 11000010072e561 had no listener
02:42:49.583 [Connection] Packet 147206 chunk for system game_session from 11000010e0265da had no listener
02:42:49.608 [Connection] Packet 9168 chunk for system game_session from 11000010072e561 had no listener
02:42:49.624 [Connection] Packet 147207 chunk for system game_session from 11000010e0265da had no listener
02:42:49.632 [Connection] Packet 9169 chunk for system game_session from 11000010072e561 had no listener
02:42:49.648 [Connection] Packet 147208 chunk for system game_session from 11000010e0265da had no listener
02:42:49.656 [Connection] Packet 9170 chunk for system game_session from 11000010072e561 had no listener
02:42:49.680 [Connection] Packet 9171 chunk for system game_session from 11000010072e561 had no listener
02:42:49.718 [Network] Ignoring message `rpc_anim_event` from wrong session e3d9 or from non-session peer 11000010072e561
02:42:49.718 [Connection] Packet 9172 chunk for system game_session from 11000010072e561 had no listener
02:42:49.734 [Network] Ignoring message `rpc_set_blocking` from wrong session e3d9 or from non-session peer 1100001024f5f80
02:42:49.734 [Network] Ignoring message `rpc_set_charge_blocking` from wrong session e3d9 or from non-session peer 1100001024f5f80
02:42:49.734 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session e3d9 or from non-session peer 1100001024f5f80
02:42:49.734 [Connection] Packet 137879 chunk for system game_session from 1100001024f5f80 had no listener
02:42:49.742 [Connection] Packet 9173 chunk for system game_session from 11000010072e561 had no listener
02:42:49.759 [Connection] Packet 9174 chunk for system game_session from 11000010072e561 had no listener
02:42:49.803 [Connection] Packet 9175 chunk for system game_session from 11000010072e561 had no listener
02:42:51.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:42:51.478 [Lua] [Managers] Calling function on all managers:
02:42:51.479 [Lua] Clearing all global lookup lists
02:42:51.479 [Lua] [IngamePlayerListUI] - Destroy
02:42:51.480 [Lua] [EquipmentUI] - Destroy
02:42:51.480 [Lua] [AbilityUI] - Destroy
02:42:51.480 [Lua] [GamePadAbilityUI] - Destroy
02:42:51.480 [Lua] [GamePadEquipmentUI] - Destroy
02:42:51.480 [Lua] [IngameUI] destroy
02:42:51.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3
02:42:51.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_1
02:42:51.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
02:42:51.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4
02:42:51.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
02:42:51.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1
02:42:51.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3
02:42:51.536 [Lua] [Managers] Destroying manager group:
02:42:51.541 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:42:51.621 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:42:51.622 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
02:42:51.622 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
02:42:51.622 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c warcamp 1
02:42:51.622 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:42:51.622 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 43, User: 1100001027b107c "Babypeen"
<>
02:42:51.623 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: warcamp<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: warcamp"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 8841291; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F651840
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 000000000E96F4D0; application_shutdown = nil; unit_spawner = table: 00000000084981B0; world = [World]; unit_storage = table: 000000000BE0F0C0; units = table: 0000000008498280; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E96F4D0
[8] self = table: 000000001192F010; dt = 0.008384430781006813; t = 8223.3280744161457; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.008384430781006813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008384430781006813; t = 8223.3280744161457
[10] dt = 0.008384430781006813
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009E34590; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 1; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "warcamp"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000001B62900;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008A77EA0; network_server = table: 0000000010484840; entity_system = table: 00000000021B6C10; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B2644A0; statistics_db = table: 000000000E88D6D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 95.551468384731564; input_manager = table: 0000000009FD09D0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7256B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B62900; world = [World]; dt = 0.008384430781006813; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.342979356180876; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000E9D1C00; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F7941E0;
<>
<>
02:42:51.623 [Lua] [PeerSM] 11000010e0265da :: on_exit InPostGame
02:42:51.623 [Lua] [PeerSM] 11000010e0265da :: on_enter Loading
02:42:51.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e0265da warcamp 1
02:42:51.623 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:42:51.623 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 44, User: 1100001027b107c "Babypeen"
<>
02:42:51.624 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: warcamp<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: warcamp"
[2] self = table: 000000000805F610; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010e0265da"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 8841291; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F651840
[3] _ = table: 000000000805F610; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010e0265da"; peer_state_machine = table: 00000000022DCDE0; current_state = InPostGame
[5] self = table: 000000000E96F4D0; application_shutdown = nil; unit_spawner = table: 00000000084981B0; world = [World]; unit_storage = table: 000000000BE0F0C0; units = table: 0000000008498280; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E96F4D0
[8] self = table: 000000001192F010; dt = 0.008384430781006813; t = 8223.3280744161457; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.008384430781006813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008384430781006813; t = 8223.3280744161457
[10] dt = 0.008384430781006813
[2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010e0265da"; num_players = 1; wanted_party_index = 0; account_id = "11000010e0265da"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8679065122269094; resend_post_game_timer = 1.8818581737577915;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009E34590; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 1; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "warcamp"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000001B62900;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008A77EA0; network_server = table: 0000000010484840; entity_system = table: 00000000021B6C10; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B2644A0; statistics_db = table: 000000000E88D6D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 95.551468384731564; input_manager = table: 0000000009FD09D0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7256B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B62900; world = [World]; dt = 0.008384430781006813; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.342979356180876; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000E9D1C00; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F7941E0;
<>
<>
02:42:51.624 [Lua] [PeerSM] 11000010072e561 :: on_exit InPostGame
02:42:51.624 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading
02:42:51.624 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 warcamp 1
02:42:51.624 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:42:51.624 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 45, User: 1100001027b107c "Babypeen"
<>
02:42:51.625 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: warcamp<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: warcamp"
[2] self = table: 000000000843C3B0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 8841291; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F651840
[3] _ = table: 000000000843C3B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010072e561"; peer_state_machine = table: 00000000087501D0; current_state = InPostGame
[5] self = table: 000000000E96F4D0; application_shutdown = nil; unit_spawner = table: 00000000084981B0; world = [World]; unit_storage = table: 000000000BE0F0C0; units = table: 0000000008498280; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E96F4D0
[8] self = table: 000000001192F010; dt = 0.008384430781006813; t = 8223.3280744161457; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.008384430781006813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008384430781006813; t = 8223.3280744161457
[10] dt = 0.008384430781006813
[2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010072e561"; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8374684108421206; resend_post_game_timer = 1.8310232162475586;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009E34590; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 1; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "warcamp"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000001B62900;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008A77EA0; network_server = table: 0000000010484840; entity_system = table: 00000000021B6C10; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B2644A0; statistics_db = table: 000000000E88D6D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 95.551468384731564; input_manager = table: 0000000009FD09D0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7256B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B62900; world = [World]; dt = 0.008384430781006813; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.342979356180876; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000E9D1C00; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F7941E0;
<>
<>
02:42:51.625 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame
02:42:51.625 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
02:42:51.625 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 warcamp 1
02:42:51.625 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:42:51.625 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 46, User: 1100001027b107c "Babypeen"
<>
02:42:51.626 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: warcamp<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: warcamp"
[2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 8841291; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F651840
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame
[5] self = table: 000000000E96F4D0; application_shutdown = nil; unit_spawner = table: 00000000084981B0; world = [World]; unit_storage = table: 000000000BE0F0C0; units = table: 0000000008498280; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000E96F4D0
[8] self = table: 000000001192F010; dt = 0.008384430781006813; t = 8223.3280744161457; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.008384430781006813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.008384430781006813; t = 8223.3280744161457
[10] dt = 0.008384430781006813
[2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 0000000009E34590; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 1; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "warcamp"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000001B62900;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008A77EA0; network_server = table: 0000000010484840; entity_system = table: 00000000021B6C10; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 000000000B2644A0; statistics_db = table: 000000000E88D6D0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 95.551468384731564; input_manager = table: 0000000009FD09D0; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7256B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B62900; world = [World]; dt = 0.008384430781006813; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.342979356180876; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 000000000E9D1C00; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000E96F4D0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F7941E0;
<>
<>
02:42:51.626 [Lua] [Matchmaking] unregister rpcs
02:42:51.626 [Lua] ############### UNLOADING PACKAGES ###############
02:42:51.626 [Lua] [Managers] Calling function on all managers:
02:42:51.626 [Lua] [Managers] Destroying manager group:
02:42:51.626 [Lua] [Gamestate] Enter state StateLoading
02:42:51.628 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:42:51.628 [Lua] [Matchmaking] register rpcs
02:42:51.628 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:42:51.628 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
02:42:51.628 [Lua] Set lobby begin:
02:42:51.628 [Lua] Lobby data twitch_enabled = false
02:42:51.628 [Lua] Lobby data power_level = 0
02:42:51.628 [Lua] Lobby data unique_server_name = Babypeen
02:42:51.628 [Lua] Lobby data difficulty_tweak = 0
02:42:51.628 [Lua] Lobby data host = 1100001027b107c
02:42:51.628 [Lua] Lobby data time_of_search = 1609636045
02:42:51.628 [Lua] Lobby data game_mode = 2
02:42:51.628 [Lua] Lobby data is_private = false
02:42:51.628 [Lua] Lobby data match_started = true
02:42:51.628 [Lua] Lobby data mechanism = adventure
02:42:51.628 [Lua] Lobby data difficulty = harder
02:42:51.628 [Lua] Lobby data level_key = inn_level
02:42:51.628 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:42:51.628 [Lua] Lobby data selected_level_key = warcamp
02:42:51.628 [Lua] Lobby data quick_game = true
02:42:51.628 [Lua] Lobby data weave_name = false
02:42:51.628 [Lua] Lobby data matchmaking = true
02:42:51.628 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:42:51.628 [Lua] Lobby data num_players = 4
02:42:51.628 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:42:51.628 [Lua] Lobby data player_slot_2 = 0:0
02:42:51.628 [Lua] Lobby data country_code = US
02:42:51.628 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:42:51.628 [Lua] Lobby data eac_authorized = true
02:42:51.628 [Lua] Set lobby end.
02:42:51.628 [Lua] registering RPCs
02:42:51.628 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:42:51.629 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:42:51.629 [Lua] Set lobby begin:
02:42:51.629 [Lua] Lobby data twitch_enabled = false
02:42:51.629 [Lua] Lobby data power_level = 0
02:42:51.629 [Lua] Lobby data unique_server_name = Babypeen
02:42:51.629 [Lua] Lobby data difficulty_tweak = 0
02:42:51.629 [Lua] Lobby data host = 1100001027b107c
02:42:51.629 [Lua] Lobby data time_of_search = 1609636045
02:42:51.629 [Lua] Lobby data game_mode = 2
02:42:51.629 [Lua] Lobby data is_private = false
02:42:51.629 [Lua] Lobby data match_started = true
02:42:51.629 [Lua] Lobby data mechanism = adventure
02:42:51.629 [Lua] Lobby data difficulty = harder
02:42:51.629 [Lua] Lobby data level_key = warcamp
02:42:51.629 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:42:51.629 [Lua] Lobby data selected_level_key = warcamp
02:42:51.629 [Lua] Lobby data quick_game = true
02:42:51.629 [Lua] Lobby data weave_name = false
02:42:51.629 [Lua] Lobby data matchmaking = true
02:42:51.629 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:42:51.629 [Lua] Lobby data num_players = 4
02:42:51.629 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:42:51.629 [Lua] Lobby data player_slot_2 = 0:0
02:42:51.629 [Lua] Lobby data country_code = US
02:42:51.629 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:42:51.629 [Lua] Lobby data eac_authorized = true
02:42:51.629 [Lua] Set lobby end.
02:42:51.629 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:42:51.632 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
02:42:51.632 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] self.picked_environment_id=[1]
02:42:51.632 [Lua] [LevelTransitionHandler] load_level warcamp 1
02:42:51.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:42:51.634 [Umbra] Unload tome
02:42:51.634 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:42:51.688 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:42:51.688 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
02:42:51.688 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/warcamp" Meta package name: "nil"
02:42:51.688 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
02:42:51.688 [Lua] [StateLoading] got rpc_load_level 62 warcamp
02:42:51.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
02:42:51.741 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
02:42:51.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
02:42:51.952 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
02:42:56.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
02:42:56.229 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
02:42:56.246 [Lua] [LevelTransitionHandler] Level load completed!
02:42:56.246 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 8841291 - use_random_directors: true - overriden_conflict: nil
02:42:56.292 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:42:56.292 [Lua] checking dlc's against conflict directors
02:42:56.292 [Lua] number of factions to include 1
02:42:56.293 [Lua] number of factions added 1
02:42:56.293 [Lua] --- --- ---
02:42:56.293 [Lua] Starting... difficulty 'harder'
02:42:56.293 [Lua] These are the starting conflict directors:
02:42:56.293 [Lua] chaos
02:42:56.293 [Lua] --- --- ---
02:42:56.293 [Lua]
02:42:56.293 [Lua] Looking for a new director:
02:42:56.293 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
02:42:56.293 [Lua] ->trying director: chaos
02:42:56.293 [Lua] --> success!
02:42:56.293 [Lua] --> re-used the same breeds
02:42:56.293 [Lua]
02:42:56.293 [Lua] Looking for a new director:
02:42:56.293 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
02:42:56.293 [Lua] ->trying director: chaos
02:42:56.293 [Lua] --> success!
02:42:56.293 [Lua] --> re-used the same breeds
02:42:56.293 [Lua]
02:42:56.293 [Lua] Looking for a new director:
02:42:56.293 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
02:42:56.293 [Lua] ->trying director: chaos
02:42:56.293 [Lua] --> success!
02:42:56.293 [Lua] --> re-used the same breeds
02:42:56.293 [Lua]
02:42:56.293 [Lua] Looking for a new director:
02:42:56.293 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
02:42:56.293 [Lua] ->trying director: chaos
02:42:56.293 [Lua] --> success!
02:42:56.293 [Lua] --> re-used the same breeds
02:42:56.293 [Lua]
02:42:56.293 [Lua] DONE! Found the following directors:
02:42:56.293 [Lua] chaos
02:42:56.293 [Lua] chaos
02:42:56.293 [Lua] chaos
02:42:56.293 [Lua] chaos
02:42:56.293 [Lua] (free: 17), Master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
02:42:56.293 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
chaos_warrior=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_exalted_champion_warcamp=true,
chaos_berzerker=true,
chaos_raider=true,
skaven_ratling_gunner=true,
}
02:42:56.293 [Lua] load_startup_enemy_packages: --------------
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_spawn
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_troll
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] skaven_rat_ogre
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] skaven_stormfiend
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] beastmen_minotaur
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_plague_sorcerer
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_corruptor_sorcerer
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] skaven_gutter_runner
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] skaven_pack_master
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] skaven_poison_wind_globadier
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] skaven_ratling_gunner
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] skaven_warpfire_thrower
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_vortex_sorcerer
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] beastmen_standard_bearer
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_vortex
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] critter_rat
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] critter_pig
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_marauder
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_warrior
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] skaven_loot_rat
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_fanatic
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_marauder_with_shield
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] skaven_plague_monk
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_berzerker
02:42:56.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:42:56.293 [Lua] chaos_raider
02:42:56.296 [Lua] ### Sending rpc_level_loaded
02:42:56.296 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 62
02:42:56.296 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
02:42:56.312 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
02:42:56.312 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
02:42:56.330 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
02:42:56.330 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
02:42:56.330 [Lua] ### Sending rpc_level_loaded
02:42:56.330 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 62
02:42:56.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:42:56.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:42:56.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:42:56.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:42:56.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:42:56.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:42:57.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:42:57.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:42:57.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:42:57.188 [Lua] ### Sending rpc_level_loaded
02:42:57.188 [Lua] #### Has state machine: true, peer_id: 11000010072e561, level_id: 62
02:42:57.188 [Lua] Peer 11000010072e561 has loaded the level and all enemies are loaded
02:42:57.188 [Lua] [PeerSM] 11000010072e561 :: on_exit Loading
02:42:57.188 [Lua] [PeerSM] 11000010072e561 :: on_enter LoadingProfilePackages
02:42:57.205 [Lua] [PeerSM] 11000010072e561 :: on_exit LoadingProfilePackages
02:42:57.205 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForEnterGame
02:42:57.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:42:57.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:42:57.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:42:57.681 [Lua] ### Sending rpc_level_loaded
02:42:57.681 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 62
02:42:57.681 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded
02:42:57.681 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
02:42:57.681 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
02:42:57.691 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
02:42:57.691 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
02:42:57.792 [Lua] ### Sending rpc_level_loaded
02:42:57.792 [Lua] #### Has state machine: true, peer_id: 11000010e0265da, level_id: 62
02:42:57.792 [Lua] Peer 11000010e0265da has loaded the level and all enemies are loaded
02:42:57.793 [Lua] [PeerSM] 11000010e0265da :: on_exit Loading
02:42:57.793 [Lua] [PeerSM] 11000010e0265da :: on_enter LoadingProfilePackages
02:42:57.810 [Lua] [PeerSM] 11000010e0265da :: on_exit LoadingProfilePackages
02:42:57.810 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForEnterGame
02:42:58.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:42:58.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:42:58.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:42:58.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:42:58.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:42:58.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:42:58.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:42:58.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:42:58.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:42:58.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:42:58.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:42:58.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:42:58.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:42:58.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:42:58.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:42:59.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:42:59.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:42:59.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:42:59.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:42:59.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:42:59.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:42:59.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:42:59.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:42:59.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:42:59.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:42:59.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:42:59.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:43:00.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:43:00.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:43:00.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:43:00.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:43:00.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:43:00.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:43:00.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:43:00.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:43:00.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:43:00.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:43:00.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:43:00.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:43:00.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:43:00.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:43:00.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:43:01.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:43:01.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:43:01.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:43:01.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:43:01.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:43:01.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:43:01.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:43:01.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:43:01.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:43:01.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:43:01.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:43:01.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:43:02.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:43:02.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:43:02.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:43:02.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:43:02.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:43:02.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:43:02.335 [EACServer] [19:43:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:43:02.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:43:02.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:43:02.405 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom
02:43:02.405 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:43:02.405 [Lua] Starting async level spawning of levels/honduras/warcamp/world
02:43:02.405 [Umbra] Init version: 3.4.15 :: 16 threads
02:43:02.980 [Lua] Async level spawning done
02:43:02.980 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:43:03.947 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:43:03.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:43:03.947 [Lua] [Matchmaking] unregister rpcs
02:43:03.948 [Lua] Set lobby begin:
02:43:03.948 [Lua] Lobby data twitch_enabled = false
02:43:03.948 [Lua] Lobby data power_level = 0
02:43:03.948 [Lua] Lobby data unique_server_name = Babypeen
02:43:03.948 [Lua] Lobby data difficulty_tweak = 0
02:43:03.948 [Lua] Lobby data host = 1100001027b107c
02:43:03.948 [Lua] Lobby data time_of_search = 1609636045
02:43:03.948 [Lua] Lobby data game_mode = 2
02:43:03.948 [Lua] Lobby data is_private = false
02:43:03.948 [Lua] Lobby data match_started = true
02:43:03.948 [Lua] Lobby data mechanism = adventure
02:43:03.948 [Lua] Lobby data difficulty = harder
02:43:03.948 [Lua] Lobby data level_key = warcamp
02:43:03.948 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:43:03.948 [Lua] Lobby data selected_level_key = warcamp
02:43:03.948 [Lua] Lobby data quick_game = true
02:43:03.948 [Lua] Lobby data weave_name = false
02:43:03.948 [Lua] Lobby data matchmaking = true
02:43:03.948 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:43:03.948 [Lua] Lobby data num_players = 4
02:43:03.948 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:43:03.948 [Lua] Lobby data player_slot_2 = 0:0
02:43:03.948 [Lua] Lobby data country_code = US
02:43:03.948 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:43:03.948 [Lua] Lobby data eac_authorized = true
02:43:03.948 [Lua] Set lobby end.
02:43:03.948 [Lua] [Managers] Destroying manager group:
02:43:03.949 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
02:43:03.949 [Lua] [Gamestate] Enter StateIngame HOST
02:43:03.949 [Lua] [Managers] Calling function on all managers:
02:43:03.949 [Lua] <>level = warcamp<>
02:43:03.949 [Lua] Set lobby begin:
02:43:03.949 [Lua] Lobby data twitch_enabled = false
02:43:03.949 [Lua] Lobby data power_level = 0
02:43:03.949 [Lua] Lobby data unique_server_name = Babypeen
02:43:03.949 [Lua] Lobby data difficulty_tweak = 0
02:43:03.949 [Lua] Lobby data host = 1100001027b107c
02:43:03.949 [Lua] Lobby data time_of_search = 1609636045
02:43:03.949 [Lua] Lobby data game_mode = 2
02:43:03.949 [Lua] Lobby data is_private = false
02:43:03.949 [Lua] Lobby data match_started = true
02:43:03.949 [Lua] Lobby data mechanism = adventure
02:43:03.949 [Lua] Lobby data difficulty = harder
02:43:03.949 [Lua] Lobby data level_key = warcamp
02:43:03.949 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:43:03.949 [Lua] Lobby data selected_level_key = warcamp
02:43:03.949 [Lua] Lobby data quick_game = true
02:43:03.949 [Lua] Lobby data weave_name = false
02:43:03.949 [Lua] Lobby data matchmaking = true
02:43:03.949 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:43:03.949 [Lua] Lobby data num_players = 4
02:43:03.949 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:43:03.949 [Lua] Lobby data player_slot_2 = 0:0
02:43:03.950 [Lua] Lobby data country_code = US
02:43:03.950 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:43:03.950 [Lua] Lobby data eac_authorized = true
02:43:03.950 [Lua] Set lobby end.
02:43:03.950 [Lua] [StateIngame] Server ingame
02:43:03.953 [Lua] Set lobby begin:
02:43:03.953 [Lua] Lobby data twitch_enabled = false
02:43:03.953 [Lua] Lobby data power_level = 0
02:43:03.953 [Lua] Lobby data unique_server_name = Babypeen
02:43:03.953 [Lua] Lobby data difficulty_tweak = 0
02:43:03.953 [Lua] Lobby data host = 1100001027b107c
02:43:03.953 [Lua] Lobby data time_of_search = 1609636045
02:43:03.953 [Lua] Lobby data game_mode = 2
02:43:03.953 [Lua] Lobby data is_private = false
02:43:03.953 [Lua] Lobby data match_started = true
02:43:03.953 [Lua] Lobby data mechanism = adventure
02:43:03.953 [Lua] Lobby data difficulty = harder
02:43:03.953 [Lua] Lobby data level_key = warcamp
02:43:03.953 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:43:03.953 [Lua] Lobby data selected_level_key = warcamp
02:43:03.953 [Lua] Lobby data quick_game = true
02:43:03.953 [Lua] Lobby data weave_name = false
02:43:03.953 [Lua] Lobby data matchmaking = true
02:43:03.953 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:43:03.953 [Lua] Lobby data num_players = 4
02:43:03.953 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:43:03.953 [Lua] Lobby data player_slot_2 = 0:0
02:43:03.953 [Lua] Lobby data country_code = US
02:43:03.953 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:43:03.953 [Lua] Lobby data eac_authorized = true
02:43:03.953 [Lua] Set lobby end.
02:43:03.953 [Lua] [Matchmaking] register rpcs
02:43:03.953 [Lua] GameNetworkManager:init... creating game session
02:43:03.953 [Lua] Host GameSession.make_game_session_host with session:
02:43:03.953 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:43:03.954 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
02:43:03.954 [Lua] [GameNetworkManager] self.is_server = true
02:43:03.954 [Network] Setting artificial MTU limit to 576
02:43:03.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 96
02:43:03.954 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
02:43:03.965 [Lua] Switching ConflictSettings: to: default
02:43:03.965 [Lua] pacing=default
02:43:03.965 [Lua] roaming=nil
02:43:03.965 [Lua] specials=default
02:43:03.965 [Lua] debug_color=maroon
02:43:03.965 [Lua] contained_breeds=nil
02:43:03.965 [Lua] pack_spawning=default
02:43:03.965 [Lua] disabled=false
02:43:03.965 [Lua] factions=nil
02:43:03.965 [Lua] boss=default
02:43:03.965 [Lua] horde=default
02:43:03.965 [Lua] name=default
02:43:03.965 [Lua] intensity=default
02:43:03.965 [Lua] ---
02:43:03.965 [Lua] [LevelAnalysis] set_random_seed( 8841291)
02:43:04.002 [Lua] [AIInterestPointSystem] Level Seed: 8841291
02:43:04.002 [Lua]
02:43:04.002 [Lua] [entity_system_bag] = table
02:43:04.002 [Lua] [entity_system_bag] = metatable
02:43:04.002 [Lua] [startup_data] = table
02:43:04.002 [Lua] [entity_manager] = table
02:43:04.002 [Lua] [entity_manager] = metatable
02:43:04.002 [Lua] [unit_spawner] = table
02:43:04.002 [Lua] [unit_spawner] = metatable
02:43:04.002 [Lua] [unit_storage] = table
02:43:04.002 [Lua] [unit_storage] = metatable
02:43:04.002 [Lua] [dice_keeper] = table
02:43:04.002 [Lua] [dice_keeper] = metatable
02:43:04.002 [Lua] [is_server] = true (boolean)
02:43:04.003 [Lua] [world] = [World]
02:43:04.003 [Lua] [system_api] = table
02:43:04.003 [Lua] [entity_system] = table
02:43:04.003 [Lua] [entity_system] = metatable
02:43:04.003 [Lua] [network_lobby] = table
02:43:04.003 [Lua] [network_lobby] = metatable
02:43:04.003 [Lua] [profile_synchronizer] = table
02:43:04.003 [Lua] [profile_synchronizer] = metatable
02:43:04.003 [Lua] [level_transition_handler] = table
02:43:04.003 [Lua] [level_transition_handler] = metatable
02:43:04.003 [Lua] [num_local_human_players] = 1 (number)
02:43:04.003 [Lua] [statistics_db] = table
02:43:04.003 [Lua] [statistics_db] = metatable
02:43:04.003 [Lua] [network_server] = table
02:43:04.003 [Lua] [network_server] = metatable
02:43:04.003 [Lua] [input_manager] = table
02:43:04.003 [Lua] [input_manager] = metatable
02:43:04.003 [Lua] [network_clock] = table
02:43:04.003 [Lua] [network_clock] = metatable
02:43:04.003 [Lua] [network_transmit] = table
02:43:04.003 [Lua] [network_transmit] = metatable
02:43:04.003 [Lua] [free_flight_manager] = table
02:43:04.003 [Lua] [free_flight_manager] = metatable
02:43:04.003 [Lua] [network_manager] = table
02:43:04.003 [Lua] [network_manager] = metatable
02:43:04.003 [Lua] [network_event_delegate] = table
02:43:04.003 [Lua] [network_event_delegate] = metatable
02:43:04.003 [Lua]
02:43:04.003 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:43:04.003 [Lua] ignoring extension VersusInteractObjectiveExtension
02:43:04.003 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:43:04.003 [Lua] ignoring extension VersusSocketObjectiveExtension
02:43:04.003 [Lua] ignoring extension VersusTargetObjectiveExtension
02:43:04.003 [Lua] ignoring extension VersusMissionObjectiveExtension
02:43:04.007 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:43:04.026 [Lua] [AchievementManager] Achievements using the steam platform
02:43:04.075 [Lua] respawn_unit_spawned with group id: boss_fight
02:43:04.075 [Lua] respawn_unit_spawned with group id: boss_fight
02:43:04.075 [Lua] respawn_unit_spawned with group id: boss_fight
02:43:04.085 [Lua] [StateIngame] Level seed: 8841291
02:43:04.114 [Lua] [LevelAnalysis] set_random_seed( 8841291)
02:43:04.119 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:43:04.119 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:43:04.119 [Lua] [IngameUI] init
02:43:04.132 [SteamVoipClient] select_out(11000010072e561, off)
02:43:04.132 [SteamVoipClient] select_out(1100001027b107c, off)
02:43:04.132 [SteamVoipClient] select_out(11000010e0265da, off)
02:43:04.135 [Lua] cb_razer_chroma_setup
02:43:04.159 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:43:04.160 [Lua] Set lobby begin:
02:43:04.160 [Lua] Lobby data twitch_enabled = false
02:43:04.160 [Lua] Lobby data power_level = 805
02:43:04.160 [Lua] Lobby data unique_server_name = Babypeen
02:43:04.160 [Lua] Lobby data difficulty_tweak = 0
02:43:04.160 [Lua] Lobby data host = 1100001027b107c
02:43:04.160 [Lua] Lobby data time_of_search = 1609636045
02:43:04.160 [Lua] Lobby data game_mode = 2
02:43:04.160 [Lua] Lobby data is_private = false
02:43:04.160 [Lua] Lobby data match_started = true
02:43:04.160 [Lua] Lobby data mechanism = adventure
02:43:04.160 [Lua] Lobby data difficulty = harder
02:43:04.160 [Lua] Lobby data level_key = warcamp
02:43:04.160 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:43:04.160 [Lua] Lobby data selected_level_key = warcamp
02:43:04.160 [Lua] Lobby data quick_game = true
02:43:04.160 [Lua] Lobby data weave_name = false
02:43:04.160 [Lua] Lobby data matchmaking = true
02:43:04.160 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:43:04.160 [Lua] Lobby data num_players = 4
02:43:04.160 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:43:04.160 [Lua] Lobby data player_slot_2 = 0:0
02:43:04.160 [Lua] Lobby data country_code = US
02:43:04.160 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:43:04.160 [Lua] Lobby data eac_authorized = true
02:43:04.160 [Lua] Set lobby end.
02:43:04.160 [Lua] CurrentConflictSettings default
02:43:04.160 [Lua] [ConflictDirector] conflict_director is ai_ready
02:43:04.163 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m.
02:43:04.165 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:43:04.165 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:43:04.168 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:43:04.168 [Lua] Forming navigation groups in one frame
02:43:04.168 [Lua] Forming navigation groups
02:43:04.190 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999228748
02:43:05.133 [Lua] NavigationGroupManager -> calulation time B: 0.94299999999930151
02:43:05.133 [Lua] number of nav groups: 628
02:43:05.145 [Lua] number of refined nav groups : 299
02:43:05.153 [Lua] NavigationGroupManager -> calulation time C: 0.020000000000436557
02:43:05.153 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.394631719589233 Normalized coefficient: 1.1758441986102615
02:43:05.157 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.502583348751065 Normalized coefficient: 1.3692576286969573
02:43:05.162 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.200608842074866 Normalized coefficient: 1.4061735591404125
02:43:05.165 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.0243085741996767 Normalized coefficient: 1.7783849981583384
02:43:05.176 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:43:05.176 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
02:43:05.176 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
02:43:05.181 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
02:43:05.181 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters.
02:43:05.181 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:43:05.181 [Lua] [LevelAnalysis]
02:43:05.181 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:43:05.181 [Lua] [LevelAnalysis]
02:43:05.181 [Lua] [LevelAnalysis] Terror events added:
02:43:05.181 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
02:43:05.181 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
02:43:05.181 [Lua] NORMAL PATROL MAIN PATH 487.03375244140625
02:43:05.181 [Lua] [waypoints] = table
02:43:05.181 [Lua] [astar_points] = table
02:43:05.181 [Lua] [travel_dist] = 488.19413651525974 (number)
02:43:05.181 [Lua] [one_directional] = true (boolean)
02:43:05.181 [Lua] [id] = boss10 (string)
02:43:05.181 [Lua] ----> using boss spline path!
02:43:05.181 [Lua] Adding main path event: Vector3Box(-41.6398, 154.464, 12.103) boss_event_chaos_spline_patrol 45 table: 000000000E47E120
02:43:05.181 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1
02:43:05.181 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307
02:43:05.181 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307
02:43:05.181 [Lua] [LevelAnalysis] wanted_distance: 1148.9946650768723
02:43:05.181 [Lua] [LevelAnalysis] Terror events added:
02:43:05.181 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:43:05.181 [Lua] Adding main path event: Vector3Box(234.12, -87.9693, 41.0002) rare_event_loot_rat 45 table: 000000000E47EB20
02:43:05.181 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:43:05.183 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
02:43:05.188 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:43:05.189 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52
02:43:05.189 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53
02:43:05.190 [Lua] [Managers] Calling function on all managers:
02:43:05.190 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:43:05.207 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
02:43:05.207 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
02:43:05.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 96
02:43:05.328 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
02:43:05.328 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
02:43:05.443 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 96
02:43:06.726 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForEnterGame
02:43:06.726 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForGameObjectSync
02:43:06.735 [Lua] Set lobby begin:
02:43:06.735 [Lua] Lobby data twitch_enabled = false
02:43:06.735 [Lua] Lobby data power_level = 805
02:43:06.735 [Lua] Lobby data unique_server_name = Babypeen
02:43:06.735 [Lua] Lobby data difficulty_tweak = 0
02:43:06.735 [Lua] Lobby data host = 1100001027b107c
02:43:06.735 [Lua] Lobby data time_of_search = 1609636045
02:43:06.735 [Lua] Lobby data game_mode = 2
02:43:06.735 [Lua] Lobby data is_private = false
02:43:06.735 [Lua] Lobby data match_started = true
02:43:06.735 [Lua] Lobby data mechanism = adventure
02:43:06.735 [Lua] Lobby data difficulty = harder
02:43:06.736 [Lua] Lobby data level_key = warcamp
02:43:06.736 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:43:06.736 [Lua] Lobby data selected_level_key = warcamp
02:43:06.736 [Lua] Lobby data quick_game = true
02:43:06.736 [Lua] Lobby data weave_name = false
02:43:06.736 [Lua] Lobby data matchmaking = true
02:43:06.736 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:43:06.736 [Lua] Lobby data num_players = 4
02:43:06.736 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:43:06.736 [Lua] Lobby data player_slot_2 = 0:0
02:43:06.736 [Lua] Lobby data country_code = US
02:43:06.736 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:43:06.736 [Lua] Lobby data eac_authorized = true
02:43:06.736 [Lua] Set lobby end.
02:43:06.736 [Lua] [Matchmaking] Assigned player 11000010e0265da to slot 4 when hot join syncing
02:43:06.736 [Lua] Breedfreezer (server) starting a hot join sync
02:43:06.736 [Lua] packing 0 units of breed chaos_marauder
02:43:06.736 [Lua] packing 0 units of breed chaos_fanatic
02:43:06.736 [Lua] packing 0 units of breed chaos_raider
02:43:06.736 [Lua] packing 0 units of breed chaos_warrior
02:43:06.736 [Lua] packing 0 units of breed chaos_berzerker
02:43:06.736 [Lua] packing 0 units of breed skaven_plague_monk
02:43:06.736 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:43:06.736 [Lua]
02:43:06.736 [Lua] [1] = 1 (number)
02:43:06.736 [Lua] [2] = 0 (number)
02:43:06.736 [Lua] [3] = 1 (number)
02:43:06.736 [Lua] [4] = 0 (number)
02:43:06.736 [Lua] [5] = 1 (number)
02:43:06.736 [Lua] [6] = 0 (number)
02:43:06.736 [Lua] [7] = 1 (number)
02:43:06.736 [Lua] [8] = 0 (number)
02:43:06.736 [Lua] [9] = 1 (number)
02:43:06.736 [Lua] [10] = 0 (number)
02:43:06.736 [Lua] [11] = 1 (number)
02:43:06.736 [Lua] [12] = 0 (number)
02:43:06.736 [Lua]
02:43:06.736 [Lua]
02:43:06.736 [Lua]
02:43:06.736 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
02:43:06.736 [Lua] RemotePlayer:create_game_object( ) 54
02:43:06.754 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForGameObjectSync
02:43:06.754 [Lua] [PeerSM] 11000010e0265da :: on_enter WaitingForPlayers
02:43:06.755 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010e0265da
02:43:07.031 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e0265da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:43:07.031 [Lua] Adding player sync data to peer=11000010e0265da local_player_id=1
02:43:07.173 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
02:43:07.173 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
02:43:07.185 [Lua] Set lobby begin:
02:43:07.185 [Lua] Lobby data twitch_enabled = false
02:43:07.185 [Lua] Lobby data power_level = 805
02:43:07.185 [Lua] Lobby data unique_server_name = Babypeen
02:43:07.185 [Lua] Lobby data difficulty_tweak = 0
02:43:07.185 [Lua] Lobby data host = 1100001027b107c
02:43:07.185 [Lua] Lobby data time_of_search = 1609636045
02:43:07.185 [Lua] Lobby data game_mode = 2
02:43:07.185 [Lua] Lobby data is_private = false
02:43:07.185 [Lua] Lobby data match_started = true
02:43:07.185 [Lua] Lobby data mechanism = adventure
02:43:07.185 [Lua] Lobby data difficulty = harder
02:43:07.185 [Lua] Lobby data level_key = warcamp
02:43:07.185 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:43:07.185 [Lua] Lobby data selected_level_key = warcamp
02:43:07.185 [Lua] Lobby data quick_game = true
02:43:07.185 [Lua] Lobby data weave_name = false
02:43:07.185 [Lua] Lobby data matchmaking = true
02:43:07.185 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:43:07.185 [Lua] Lobby data num_players = 4
02:43:07.185 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:43:07.185 [Lua] Lobby data player_slot_2 = 0:0
02:43:07.185 [Lua] Lobby data country_code = US
02:43:07.185 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:43:07.185 [Lua] Lobby data eac_authorized = true
02:43:07.185 [Lua] Set lobby end.
02:43:07.185 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing
02:43:07.185 [Lua] Breedfreezer (server) starting a hot join sync
02:43:07.185 [Lua] packing 0 units of breed chaos_marauder
02:43:07.185 [Lua] packing 0 units of breed chaos_fanatic
02:43:07.185 [Lua] packing 0 units of breed chaos_raider
02:43:07.185 [Lua] packing 0 units of breed chaos_warrior
02:43:07.185 [Lua] packing 0 units of breed chaos_berzerker
02:43:07.185 [Lua] packing 0 units of breed skaven_plague_monk
02:43:07.185 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:43:07.185 [Lua]
02:43:07.185 [Lua] [1] = 1 (number)
02:43:07.185 [Lua] [2] = 0 (number)
02:43:07.185 [Lua] [3] = 1 (number)
02:43:07.185 [Lua] [4] = 0 (number)
02:43:07.185 [Lua] [5] = 1 (number)
02:43:07.185 [Lua] [6] = 0 (number)
02:43:07.185 [Lua] [7] = 1 (number)
02:43:07.185 [Lua] [8] = 0 (number)
02:43:07.185 [Lua] [9] = 1 (number)
02:43:07.185 [Lua] [10] = 0 (number)
02:43:07.185 [Lua] [11] = 1 (number)
02:43:07.185 [Lua] [12] = 0 (number)
02:43:07.185 [Lua]
02:43:07.185 [Lua]
02:43:07.185 [Lua]
02:43:07.186 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
02:43:07.186 [Lua] RemotePlayer:create_game_object( ) 55
02:43:07.204 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
02:43:07.204 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
02:43:07.204 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
02:43:07.387 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForEnterGame
02:43:07.387 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForGameObjectSync
02:43:07.402 [Lua] Set lobby begin:
02:43:07.402 [Lua] Lobby data twitch_enabled = false
02:43:07.403 [Lua] Lobby data power_level = 805
02:43:07.403 [Lua] Lobby data unique_server_name = Babypeen
02:43:07.403 [Lua] Lobby data difficulty_tweak = 0
02:43:07.403 [Lua] Lobby data host = 1100001027b107c
02:43:07.403 [Lua] Lobby data time_of_search = 1609636045
02:43:07.403 [Lua] Lobby data game_mode = 2
02:43:07.403 [Lua] Lobby data is_private = false
02:43:07.403 [Lua] Lobby data match_started = true
02:43:07.403 [Lua] Lobby data mechanism = adventure
02:43:07.403 [Lua] Lobby data difficulty = harder
02:43:07.403 [Lua] Lobby data level_key = warcamp
02:43:07.403 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:43:07.403 [Lua] Lobby data selected_level_key = warcamp
02:43:07.403 [Lua] Lobby data quick_game = true
02:43:07.403 [Lua] Lobby data weave_name = false
02:43:07.403 [Lua] Lobby data matchmaking = true
02:43:07.403 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:43:07.403 [Lua] Lobby data num_players = 4
02:43:07.403 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:43:07.403 [Lua] Lobby data player_slot_2 = 0:0
02:43:07.403 [Lua] Lobby data country_code = US
02:43:07.403 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:43:07.403 [Lua] Lobby data eac_authorized = true
02:43:07.403 [Lua] Set lobby end.
02:43:07.403 [Lua] [Matchmaking] Assigned player 11000010072e561 to slot 5 when hot join syncing
02:43:07.403 [Lua] Breedfreezer (server) starting a hot join sync
02:43:07.403 [Lua] packing 0 units of breed chaos_marauder
02:43:07.403 [Lua] packing 0 units of breed chaos_fanatic
02:43:07.403 [Lua] packing 0 units of breed chaos_raider
02:43:07.403 [Lua] packing 0 units of breed chaos_warrior
02:43:07.403 [Lua] packing 0 units of breed chaos_berzerker
02:43:07.403 [Lua] packing 0 units of breed skaven_plague_monk
02:43:07.403 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:43:07.403 [Lua]
02:43:07.403 [Lua] [1] = 1 (number)
02:43:07.403 [Lua] [2] = 0 (number)
02:43:07.403 [Lua] [3] = 1 (number)
02:43:07.403 [Lua] [4] = 0 (number)
02:43:07.403 [Lua] [5] = 1 (number)
02:43:07.403 [Lua] [6] = 0 (number)
02:43:07.403 [Lua] [7] = 1 (number)
02:43:07.403 [Lua] [8] = 0 (number)
02:43:07.403 [Lua] [9] = 1 (number)
02:43:07.403 [Lua] [10] = 0 (number)
02:43:07.403 [Lua] [11] = 1 (number)
02:43:07.403 [Lua] [12] = 0 (number)
02:43:07.403 [Lua]
02:43:07.403 [Lua]
02:43:07.403 [Lua]
02:43:07.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
02:43:07.403 [Lua] RemotePlayer:create_game_object( ) 56
02:43:07.421 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForGameObjectSync
02:43:07.421 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForPlayers
02:43:07.421 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
02:43:07.421 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
02:43:07.421 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010072e561
02:43:07.426 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
02:43:07.426 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
02:43:07.426 [Lua] [PeerSM] 11000010e0265da :: on_exit WaitingForPlayers
02:43:07.426 [Lua] [PeerSM] 11000010e0265da :: on_enter InGame
02:43:07.426 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForPlayers
02:43:07.426 [Lua] [PeerSM] 11000010072e561 :: on_enter InGame
02:43:07.434 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:07.434 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:07.434 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
02:43:07.449 [Lua] Switching ConflictSettings: to: chaos
02:43:07.449 [Lua] pacing=chaos
02:43:07.449 [Lua] roaming=nil
02:43:07.449 [Lua] specials=chaos
02:43:07.449 [Lua] debug_color=purple
02:43:07.449 [Lua] contained_breeds=nil
02:43:07.449 [Lua] pack_spawning=chaos
02:43:07.449 [Lua] disabled=false
02:43:07.449 [Lua] factions=nil
02:43:07.449 [Lua] boss=chaos
02:43:07.449 [Lua] horde=chaos
02:43:07.449 [Lua] name=chaos
02:43:07.449 [Lua] intensity=default
02:43:07.449 [Lua] ---
02:43:07.584 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:43:07.584 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
02:43:07.604 [Lua] StateInGameRunning:_game_actually_starts()
02:43:07.605 [Lua] #################################################################################################################
02:43:07.605 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:43:07.605 [Lua] #################################################################################################################
02:43:07.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 97
02:43:07.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:43:07.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 97
02:43:07.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:43:07.654 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:43:07.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 97
02:43:07.736 [Lua] Commit load time data
02:43:07.763 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e0265da go_type=player_unit go_created_func_name=game_object_created_player_unit
02:43:07.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
02:43:07.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:07.858 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:43:07.859 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
02:43:07.860 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:07.948 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:43:07.948 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1
02:43:07.975 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:43:07.976 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
02:43:07.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:09.171 [Lua] Set lobby begin:
02:43:09.171 [Lua] Lobby data twitch_enabled = false
02:43:09.171 [Lua] Lobby data power_level = 201
02:43:09.171 [Lua] Lobby data unique_server_name = Babypeen
02:43:09.171 [Lua] Lobby data difficulty_tweak = 0
02:43:09.171 [Lua] Lobby data host = 1100001027b107c
02:43:09.171 [Lua] Lobby data time_of_search = 1609636045
02:43:09.171 [Lua] Lobby data game_mode = 2
02:43:09.171 [Lua] Lobby data is_private = false
02:43:09.171 [Lua] Lobby data match_started = true
02:43:09.171 [Lua] Lobby data mechanism = adventure
02:43:09.171 [Lua] Lobby data difficulty = harder
02:43:09.171 [Lua] Lobby data level_key = warcamp
02:43:09.171 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:43:09.171 [Lua] Lobby data selected_level_key = warcamp
02:43:09.171 [Lua] Lobby data quick_game = true
02:43:09.171 [Lua] Lobby data weave_name = false
02:43:09.171 [Lua] Lobby data matchmaking = true
02:43:09.171 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:43:09.171 [Lua] Lobby data num_players = 4
02:43:09.171 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:43:09.171 [Lua] Lobby data player_slot_2 = 0:0
02:43:09.171 [Lua] Lobby data country_code = US
02:43:09.171 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:43:09.171 [Lua] Lobby data eac_authorized = true
02:43:09.171 [Lua] Set lobby end.
02:43:14.445 [Lua] Set lobby begin:
02:43:14.445 [Lua] Lobby data twitch_enabled = false
02:43:14.445 [Lua] Lobby data power_level = 770
02:43:14.445 [Lua] Lobby data unique_server_name = Babypeen
02:43:14.445 [Lua] Lobby data difficulty_tweak = 0
02:43:14.445 [Lua] Lobby data host = 1100001027b107c
02:43:14.445 [Lua] Lobby data time_of_search = 1609636045
02:43:14.445 [Lua] Lobby data game_mode = 2
02:43:14.445 [Lua] Lobby data is_private = false
02:43:14.445 [Lua] Lobby data match_started = true
02:43:14.445 [Lua] Lobby data mechanism = adventure
02:43:14.445 [Lua] Lobby data difficulty = harder
02:43:14.445 [Lua] Lobby data level_key = warcamp
02:43:14.446 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:43:14.446 [Lua] Lobby data selected_level_key = warcamp
02:43:14.446 [Lua] Lobby data quick_game = true
02:43:14.446 [Lua] Lobby data weave_name = false
02:43:14.446 [Lua] Lobby data matchmaking = true
02:43:14.446 [Lua] Lobby data player_slot_4 = 11000010e0265da:1
02:43:14.446 [Lua] Lobby data num_players = 4
02:43:14.446 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:43:14.446 [Lua] Lobby data player_slot_2 = 0:0
02:43:14.446 [Lua] Lobby data country_code = US
02:43:14.446 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:43:14.446 [Lua] Lobby data eac_authorized = true
02:43:14.446 [Lua] Set lobby end.
02:43:34.620 [Lua] Players are leaving the safe zone
02:43:37.777 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:38.316 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:43:38.523 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:38.673 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:43:38.681 [Lua] Spline already found!
02:43:38.720 [Lua] Init group template: spline_patrol
02:43:38.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:43:38.864 [Lua] Spline already found!
02:43:38.888 [Lua] Init group template: spline_patrol
02:43:39.022 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:43:39.031 [Lua] Spline already found!
02:43:39.059 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:43:39.062 [Lua] Init group template: spline_patrol
02:43:39.250 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:39.746 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:39.947 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:43:40.153 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:40.162 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:43:40.423 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:40.666 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:43:40.900 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:43:42.336 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:42.939 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:43:49.102 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:49.668 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:43:49.973 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:50.391 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:43:50.851 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:51.300 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:43:52.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:43:54.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:00.203 [SteamVoipClient] select_out(11000010072e561, on)
02:44:00.219 [SteamVoipClient] select_out(1100001027b107c, on)
02:44:00.219 [SteamVoipClient] select_out(11000010e0265da, on)
02:44:00.260 [SteamVoipClient] select_out(11000010072e561, off)
02:44:00.260 [SteamVoipClient] select_out(1100001027b107c, off)
02:44:00.260 [SteamVoipClient] select_out(11000010e0265da, off)
02:44:01.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:04.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:12.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:15.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:33.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:34.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:35.035 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:35.446 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:35.931 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:36.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:36.759 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:44:36.825 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:44:37.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:37.140 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:37.242 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:37.721 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:44:37.760 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:44:38.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:38.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:39.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:40.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:40.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:40.836 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:44:42.084 [Lua] Coordinated attack!
02:44:42.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:44:50.606 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:44:50.614 [Lua] Spline already found!
02:44:50.646 [Lua] Init group template: spline_patrol
02:44:53.907 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:54.422 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:44:54.679 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:55.208 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:44:55.485 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:55.939 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:44:56.242 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:56.726 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:02.335 [EACServer] [19:45:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:45:03.359 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:03.790 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:04.224 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:04.595 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:04.962 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:05.348 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:05.993 [Lua] [ChatManager][1]System: Babypeen picked up a Tome
02:45:09.891 [Lua] Time for new HOOORDE! multi_first_wave
02:45:09.891 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
02:45:09.891 [Lua] horde requested: vector_blob
02:45:09.891 [Lua] wants to spawn behind within distance: 60
02:45:09.891 [Lua] horde crated with id 5 of type vector_blob
02:45:09.891 [Lua] managed to spawn 27/27 horde enemies
02:45:09.891 [Lua] vector blob horde has started
02:45:09.892 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 10
02:45:09.917 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 11
02:45:09.934 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12
02:45:09.934 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11
02:45:09.952 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12
02:45:09.952 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11
02:45:09.963 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11
02:45:09.971 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:09.972 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11
02:45:09.982 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 11
02:45:10.000 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12
02:45:10.000 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 11
02:45:10.023 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12
02:45:10.023 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11
02:45:10.042 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12
02:45:10.042 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11
02:45:10.051 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11
02:45:10.061 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11
02:45:10.071 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 11
02:45:10.089 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12
02:45:10.089 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 11
02:45:10.111 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12
02:45:10.111 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11
02:45:10.132 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12
02:45:10.132 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11
02:45:10.142 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11
02:45:10.151 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11
02:45:10.153 [Lua] Init group template: horde
02:45:10.161 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 10
02:45:10.167 [Lua] Horde killed: ?
02:45:10.169 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:45:10.169 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:45:10.169 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
02:45:10.169 [Lua] horde requested: vector_blob
02:45:10.169 [Lua] wants to spawn behind within distance: 60
02:45:10.169 [Lua] horde crated with id 6 of type vector_blob
02:45:10.169 [Lua] managed to spawn 30/30 horde enemies
02:45:10.169 [Lua] vector blob horde has started
02:45:10.179 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 10 11
02:45:10.197 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 12
02:45:10.197 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11
02:45:10.207 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11
02:45:10.217 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11
02:45:10.227 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 11
02:45:10.250 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12
02:45:10.250 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 11 11
02:45:10.269 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12
02:45:10.269 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11
02:45:10.288 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12
02:45:10.288 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11
02:45:10.299 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 10 11
02:45:10.308 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 11
02:45:10.318 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 11
02:45:10.336 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12
02:45:10.336 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 11
02:45:10.356 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12
02:45:10.356 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11
02:45:10.375 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12
02:45:10.375 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11
02:45:10.385 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11
02:45:10.395 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11
02:45:10.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 11
02:45:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12
02:45:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 11 11
02:45:10.443 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12
02:45:10.443 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11
02:45:10.454 [Lua] Init group template: horde
02:45:10.463 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 11
02:45:10.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:45:10.473 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 10
02:45:10.479 [Lua] Horde killed: ?
02:45:10.482 [Lua] HORDE: last wave, reset to standard horde delay
02:45:10.482 [Lua] Time for new HOOORDE! multi_last_wave
02:45:10.482 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
02:45:10.482 [Lua] horde requested: vector_blob
02:45:10.482 [Lua] wants to spawn ahead within distance: 60
02:45:10.482 [Lua] could not, tries to spawnbehind
02:45:10.482 [Lua] horde crated with id 7 of type vector_blob
02:45:10.482 [Lua] managed to spawn 30/30 horde enemies
02:45:10.482 [Lua] vector blob horde has started
02:45:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 11
02:45:10.510 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:10.512 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 12
02:45:10.512 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11
02:45:10.521 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11
02:45:10.532 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 11
02:45:10.542 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 11
02:45:10.560 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12
02:45:10.560 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 11
02:45:10.582 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 12
02:45:10.582 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 11
02:45:10.601 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 12
02:45:10.601 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 11 11
02:45:10.610 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 10 11
02:45:10.620 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 11
02:45:10.630 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 11
02:45:10.649 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 12
02:45:10.649 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 11
02:45:10.669 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 9 11
02:45:10.669 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 10
02:45:10.679 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 10
02:45:10.698 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 11
02:45:10.698 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 10
02:45:10.708 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 9 10
02:45:10.718 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 10
02:45:10.729 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 9 10
02:45:10.748 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 9 11
02:45:10.748 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 10
02:45:10.757 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 10
02:45:10.768 [Lua] Init group template: horde
02:45:10.775 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 10
02:45:10.790 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 9 9
02:45:10.795 [Lua] Horde killed: ?
02:45:11.050 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:11.145 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:11.382 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:11.547 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:12.042 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:12.210 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:12.412 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:12.495 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:12.850 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:12.976 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:13.197 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:13.412 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:13.486 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:13.649 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:13.724 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:13.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:45:13.996 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:13.996 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:14.166 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:14.205 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:14.325 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:14.443 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:14.551 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:14.669 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:14.823 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:14.909 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:15.137 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:15.138 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:15.382 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:15.382 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:15.634 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:15.854 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:15.960 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:31.118 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source.
02:45:34.262 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 15
02:45:35.947 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:36.123 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:36.549 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:36.735 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:36.736 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:37.305 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:37.374 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:37.493 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:37.513 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:45:38.097 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:45:38.208 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:38.268 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:38.576 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:45:38.815 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:39.048 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:39.592 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:41.250 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:42.542 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:42.699 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:43.054 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:45:43.054 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:45:43.081 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:44.193 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:44.766 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:46.233 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:46.746 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:45:47.937 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:45:47.946 [Lua] Spline already found!
02:45:47.992 [Lua] Init group template: spline_patrol
02:45:48.414 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:49.017 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:49.017 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:45:49.567 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:49.738 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:45:49.983 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:45:52.750 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:45:52.759 [Lua] Spline already found!
02:45:52.761 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_39 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-155.664, -41.3131, 16.8486)
02:45:52.791 [Lua] Init group template: spline_patrol
02:45:56.734 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:45:56.742 [Lua] Spline already found!
02:45:56.776 [Lua] Init group template: spline_patrol
02:46:04.711 [Lua] Time for new HOOORDE! multi_first_wave
02:46:04.711 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
02:46:04.711 [Lua] horde requested: vector_blob
02:46:04.711 [Lua] wants to spawn ahead within distance: 60
02:46:04.711 [Lua] horde crated with id 11 of type vector_blob
02:46:04.711 [Lua] managed to spawn 33/33 horde enemies
02:46:04.711 [Lua] vector blob horde has started
02:46:05.053 [Lua] Init group template: horde
02:46:06.653 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:08.100 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:46:08.129 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:08.659 [SteamVoipClient] select_out(11000010072e561, on)
02:46:08.674 [SteamVoipClient] select_out(1100001027b107c, on)
02:46:08.674 [SteamVoipClient] select_out(11000010e0265da, on)
02:46:08.768 [SteamVoipClient] select_out(11000010072e561, off)
02:46:08.768 [SteamVoipClient] select_out(1100001027b107c, off)
02:46:08.768 [SteamVoipClient] select_out(11000010e0265da, off)
02:46:08.984 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:09.438 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:46:09.571 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:46:11.958 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:12.319 [SteamVoipClient] select_out(11000010072e561, on)
02:46:12.333 [SteamVoipClient] select_out(1100001027b107c, on)
02:46:12.333 [SteamVoipClient] select_out(11000010e0265da, on)
02:46:12.375 [SteamVoipClient] select_out(11000010072e561, off)
02:46:12.375 [SteamVoipClient] select_out(1100001027b107c, off)
02:46:12.375 [SteamVoipClient] select_out(11000010e0265da, off)
02:46:12.476 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:12.702 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:13.294 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:13.478 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:46:13.660 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:14.226 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:14.478 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:46:15.384 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:15.946 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:16.527 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:17.091 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:18.251 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:18.822 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:19.019 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:19.769 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:21.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:46:23.584 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:23.585 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:23.585 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:24.069 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:24.101 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:24.165 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:25.894 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:26.536 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
02:46:26.536 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:46:26.537 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
02:46:26.537 [Lua] horde requested: vector_blob
02:46:26.537 [Lua] wants to spawn behind within distance: 60
02:46:26.537 [Lua] horde crated with id 12 of type vector_blob
02:46:26.537 [Lua] managed to spawn 30/30 horde enemies
02:46:26.537 [Lua] vector blob horde has started
02:46:26.806 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:26.953 [Lua] Init group template: horde
02:46:35.008 [Lua] Horde killed: ?
02:46:35.017 [Lua] HORDE: last wave, reset to standard horde delay
02:46:35.017 [Lua] Time for new HOOORDE! multi_last_wave
02:46:35.017 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
02:46:35.017 [Lua] horde requested: vector_blob
02:46:35.017 [Lua] wants to spawn ahead within distance: 60
02:46:35.017 [Lua] horde crated with id 13 of type vector_blob
02:46:35.017 [Lua] managed to spawn 29/29 horde enemies
02:46:35.017 [Lua] vector blob horde has started
02:46:35.402 [Lua] Init group template: horde
02:46:37.642 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
02:46:43.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:46:47.067 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:47.548 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:47.716 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:48.118 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:48.361 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:46:48.374 [Lua] Spline already found!
02:46:48.410 [Lua] Init group template: spline_patrol
02:46:50.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:46:51.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:46:52.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xae274, position: 0
02:46:52.256 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:52.686 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:53.833 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:54.316 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:55.144 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:55.317 [Lua] Destroying unit since outside mesh or world
02:46:55.876 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:55.927 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:56.756 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:58.215 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:58.753 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:46:58.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:46:59.585 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:59.804 [Lua] Horde killed: ?
02:46:59.963 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:01.375 [Lua] ready to jump failed
02:47:02.335 [EACServer] [19:47:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:47:02.697 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:02.923 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:03.146 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:03.189 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:03.416 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:03.445 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:03.623 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:03.623 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:03.852 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:03.885 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:04.124 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:04.124 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:04.389 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:04.617 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:04.657 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:04.658 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:04.658 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:04.935 [Lua] Horde killed: ?
02:47:04.965 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:04.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:47:05.123 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:05.216 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:05.567 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:05.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:06.100 [Lua] ready to jump failed
02:47:07.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 104720
02:47:08.705 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:09.247 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:09.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:23.276 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:23.935 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:24.087 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:24.097 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
02:47:24.705 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:24.856 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:30.141 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:30.625 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:30.878 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:30.946 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:47:30.955 [Lua] Spline already found!
02:47:30.978 [Lua] Init group template: spline_patrol
02:47:31.605 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:31.632 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:31.641 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:32.264 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:32.401 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:32.777 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:32.787 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:32.975 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:33.425 [Lua] [IngameUI] menu view on_enter ingame_menu
02:47:33.584 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:33.602 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:33.680 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:33.928 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:34.084 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:34.149 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:34.238 [Lua] [IngameUI] menu view on_exit ingame_menu
02:47:34.238 [Lua] [IngameUI] menu view on_enter options_view
02:47:34.343 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:34.729 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:34.994 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:35.075 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:35.472 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:35.620 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:35.638 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:36.107 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:36.352 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:36.792 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:36.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:36.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:36.804 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:37.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:37.106 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:37.413 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:37.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:37.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:37.706 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:37.724 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:37.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:37.915 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:38.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:38.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:38.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:38.380 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:38.389 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:38.637 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:38.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:39.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:39.136 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:39.305 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:41.040 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:41.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:47:41.693 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:41.907 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:41.959 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:42.371 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:42.611 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:42.747 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:43.669 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:46.634 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:47.132 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:47.186 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:47.541 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:47.611 [Network] Setting artificial MTU limit to 65536
02:47:47.611 [Save] Saving `save_data`
02:47:47.616 [Save] Save done
02:47:47.969 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:48.080 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:48.378 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:48.730 [Lua] [IngameUI] menu view on_exit options_view
02:47:48.730 [Lua] [IngameUI] menu view on_enter ingame_menu
02:47:49.058 [Lua] [IngameUI] menu view on_exit ingame_menu
02:47:49.760 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:50.039 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:47:50.047 [Lua] Spline already found!
02:47:50.116 [Lua] Init group template: spline_patrol
02:47:50.477 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:50.477 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:51.109 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:51.221 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:51.426 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:52.081 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:52.249 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:52.503 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:52.890 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:52.923 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:53.616 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:53.773 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:54.504 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:54.714 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:54.938 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:55.268 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:55.463 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:55.665 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:55.993 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:56.039 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:56.412 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:56.871 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:47:56.954 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:47:57.368 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:47:57.376 [Lua] Spline already found!
02:47:57.401 [Lua] Init group template: spline_patrol
02:48:00.230 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:00.774 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:01.118 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:01.749 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:01.910 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:02.573 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:02.845 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:03.916 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:03.916 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:03.916 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010e0265da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:03.995 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:04.458 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:04.551 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:04.601 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:05.251 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:05.998 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:06.022 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:06.526 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:06.751 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:07.235 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:10.833 [Lua] [IngameUI] menu view on_enter ingame_menu
02:48:11.826 [Lua] [IngameUI] menu view on_exit ingame_menu
02:48:11.826 [Lua] [IngameUI] menu view on_enter options_view
02:48:17.156 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 11
02:48:21.011 [Lua] [ChatManager][1]System: Fresh_Feeesh picked up a Grimoire
02:48:22.316 [Network] Setting artificial MTU limit to 576
02:48:22.317 [Save] Saving `save_data`
02:48:22.322 [Save] Save done
02:48:22.968 [Lua] [IngameUI] menu view on_exit options_view
02:48:22.968 [Lua] [IngameUI] menu view on_enter ingame_menu
02:48:23.200 [Lua] [IngameUI] menu view on_exit ingame_menu
02:48:31.210 [Lua] [IngameUI] menu view on_enter ingame_menu
02:48:31.572 [Window] Window => inactive
02:48:33.409 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
02:48:37.436 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:37.549 [Lua] Time for new HOOORDE! multi_first_wave
02:48:37.549 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
02:48:37.549 [Lua] horde requested: vector_blob
02:48:37.549 [Lua] wants to spawn behind within distance: 60
02:48:37.549 [Lua] horde crated with id 18 of type vector_blob
02:48:37.549 [Lua] managed to spawn 32/32 horde enemies
02:48:37.549 [Lua] vector blob horde has started
02:48:37.867 [Lua] Init group template: horde
02:48:37.931 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:38.062 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:38.635 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:38.686 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:39.161 [Window] Window => active
02:48:39.163 [Window] Window => active
02:48:39.169 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:41.414 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:41.415 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:41.415 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:41.415 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:41.416 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:41.416 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:41.417 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010e0265da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:41.418 [Connection] Broken packet from 11000010e0265da to system connection at 9001 detected when parsing next message
02:48:41.419 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010e0265da'
02:48:42.080 [Lua] [IngameUI] menu view on_exit ingame_menu
02:48:42.520 [Handshaker] Lost connection 246 to 11000010e0265da
02:48:42.520 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010e0265da'
02:48:42.520 [Lua] [ChatManager][1]System: YourFriendlyENFP has left the game
02:48:42.520 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010e0265da)
02:48:42.520 [Lua] [PeerSM] 11000010e0265da :: on_exit InGame
02:48:42.520 [Lua] [PeerSM] 11000010e0265da :: on_enter Disconnecting
02:48:42.520 [Lua] [PSM] Disconnecting peer 11000010e0265da
02:48:42.520 [Lua] [PSM] Disconnected peer 11000010e0265da is being removed from session.
02:48:42.520 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e0265da
02:48:42.520 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e0265da
02:48:42.521 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e0265da
02:48:42.521 [Lua] [GameNetworkManager] destroying game object with go_id=54
02:48:42.521 [Lua] [PeerSM] 11000010e0265da :: on_exit Disconnecting
02:48:42.521 [Lua] [PeerSM] 11000010e0265da :: on_enter Disconnected
02:48:42.521 [Lua] Set lobby begin:
02:48:42.521 [Lua] Lobby data twitch_enabled = false
02:48:42.521 [Lua] Lobby data power_level = 770
02:48:42.521 [Lua] Lobby data unique_server_name = Babypeen
02:48:42.521 [Lua] Lobby data difficulty_tweak = 0
02:48:42.521 [Lua] Lobby data host = 1100001027b107c
02:48:42.521 [Lua] Lobby data time_of_search = 1609636045
02:48:42.521 [Lua] Lobby data game_mode = 2
02:48:42.521 [Lua] Lobby data is_private = false
02:48:42.521 [Lua] Lobby data match_started = true
02:48:42.521 [Lua] Lobby data mechanism = adventure
02:48:42.521 [Lua] Lobby data difficulty = harder
02:48:42.521 [Lua] Lobby data level_key = warcamp
02:48:42.521 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:48:42.521 [Lua] Lobby data selected_level_key = warcamp
02:48:42.521 [Lua] Lobby data quick_game = true
02:48:42.521 [Lua] Lobby data weave_name = false
02:48:42.521 [Lua] Lobby data matchmaking = true
02:48:42.521 [Lua] Lobby data player_slot_4 = 0:0
02:48:42.521 [Lua] Lobby data num_players = 4
02:48:42.521 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:48:42.521 [Lua] Lobby data player_slot_2 = 0:0
02:48:42.521 [Lua] Lobby data country_code = US
02:48:42.521 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:48:42.521 [Lua] Lobby data eac_authorized = true
02:48:42.521 [Lua] Set lobby end.
02:48:42.522 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010e0265da)
02:48:42.522 [EAC] EAC server lost client 11000010e0265da
02:48:42.522 [EACServer] [19:48:42:521][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010E0265DA PlayerGUID: 76561198195303898
02:48:42.522 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 5
02:48:42.522 [SteamVoipClient] select_out(11000010e0265da, off)
02:48:42.522 [SteamVoipClient] select_in(11000010e0265da, off)
02:48:42.522 [Lua] [GameNetworkManager] destroying game object with go_id=59
02:48:42.526 [Lua] player (1100001027b107c,2) was put into party 1
02:48:42.542 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=406
02:48:42.542 [Lua] Assigning peer(1100001027b107c:2) to profile(4) career(3)
02:48:42.542 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(2) profile_index(4) career_index(3)
02:48:42.542 [Lua] Set lobby begin:
02:48:42.542 [Lua] Lobby data twitch_enabled = false
02:48:42.542 [Lua] Lobby data power_level = 770
02:48:42.543 [Lua] Lobby data unique_server_name = Babypeen
02:48:42.543 [Lua] Lobby data difficulty_tweak = 0
02:48:42.543 [Lua] Lobby data host = 1100001027b107c
02:48:42.543 [Lua] Lobby data time_of_search = 1609636045
02:48:42.543 [Lua] Lobby data game_mode = 2
02:48:42.543 [Lua] Lobby data is_private = false
02:48:42.543 [Lua] Lobby data match_started = true
02:48:42.543 [Lua] Lobby data mechanism = adventure
02:48:42.543 [Lua] Lobby data difficulty = harder
02:48:42.543 [Lua] Lobby data level_key = warcamp
02:48:42.543 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:48:42.543 [Lua] Lobby data selected_level_key = warcamp
02:48:42.543 [Lua] Lobby data quick_game = true
02:48:42.543 [Lua] Lobby data weave_name = false
02:48:42.543 [Lua] Lobby data matchmaking = true
02:48:42.543 [Lua] Lobby data player_slot_4 = 0:0
02:48:42.543 [Lua] Lobby data num_players = 4
02:48:42.543 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:48:42.543 [Lua] Lobby data player_slot_2 = 0:0
02:48:42.543 [Lua] Lobby data country_code = US
02:48:42.543 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:48:42.543 [Lua] Lobby data eac_authorized = true
02:48:42.543 [Lua] Set lobby end.
02:48:42.543 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:11000010072e561
02:48:42.544 [Lua]
02:48:42.544 [Lua] [wwise/one_handed_swords] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:48:42.544 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
02:48:42.544 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:48:42.544 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p] = false (boolean)
02:48:42.544 [Lua] [wwise/bow] = false (boolean)
02:48:42.544 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
02:48:42.544 [Lua]
02:48:42.544 [Lua]
02:48:42.544 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:48:42.544 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:48:42.544 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
02:48:42.544 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:48:42.544 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
02:48:42.544 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1] = false (boolean)
02:48:42.544 [Lua] [wwise/one_handed_swords] = false (boolean)
02:48:42.544 [Lua] [wwise/bow] = false (boolean)
02:48:42.544 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
02:48:42.544 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:48:42.544 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
02:48:42.544 [Lua]
02:48:42.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:49 my_peer_id:1100001027b107c
02:48:42.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:49 my_peer_id:1100001027b107c
02:48:42.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:49 my_peer_id:1100001027b107c
02:48:42.563 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:49 my_peer_id:1100001027b107c
02:48:42.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1, InventoryPackageSynchronizerClient, async-read,
02:48:42.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
02:48:42.599 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
02:48:42.600 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
02:48:42.601 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:48:42.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
02:48:42.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient
02:48:42.601 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
02:48:42.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:48:42.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient
02:48:42.611 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:48:42.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, InventoryPackageSynchronizerClient
02:48:42.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, InventoryPackageSynchronizerClient
02:48:42.611 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
02:48:42.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient
02:48:42.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:48:42.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:48:42.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
02:48:42.728 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
02:48:42.728 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
02:48:42.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:48:43.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:48:43.309 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:48:43.311 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
02:48:43.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
02:48:43.419 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
02:48:43.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:48:43.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:48:43.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:48:43.527 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
02:48:43.694 [Lua] Set lobby begin:
02:48:43.694 [Lua] Lobby data twitch_enabled = false
02:48:43.694 [Lua] Lobby data power_level = 824
02:48:43.695 [Lua] Lobby data unique_server_name = Babypeen
02:48:43.695 [Lua] Lobby data difficulty_tweak = 0
02:48:43.695 [Lua] Lobby data host = 1100001027b107c
02:48:43.695 [Lua] Lobby data time_of_search = 1609636045
02:48:43.695 [Lua] Lobby data game_mode = 2
02:48:43.695 [Lua] Lobby data is_private = false
02:48:43.695 [Lua] Lobby data match_started = true
02:48:43.695 [Lua] Lobby data mechanism = adventure
02:48:43.695 [Lua] Lobby data difficulty = harder
02:48:43.695 [Lua] Lobby data level_key = warcamp
02:48:43.695 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:48:43.695 [Lua] Lobby data selected_level_key = warcamp
02:48:43.695 [Lua] Lobby data quick_game = true
02:48:43.695 [Lua] Lobby data weave_name = false
02:48:43.695 [Lua] Lobby data matchmaking = true
02:48:43.695 [Lua] Lobby data player_slot_4 = 0:0
02:48:43.695 [Lua] Lobby data num_players = 4
02:48:43.695 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:48:43.695 [Lua] Lobby data player_slot_2 = 0:0
02:48:43.695 [Lua] Lobby data country_code = US
02:48:43.695 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:48:43.695 [Lua] Lobby data eac_authorized = true
02:48:43.695 [Lua] Set lobby end.
02:48:43.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
02:48:43.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
02:48:43.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1
02:48:43.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1
02:48:43.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1
02:48:43.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
02:48:44.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
02:48:44.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
02:48:44.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
02:48:44.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
02:48:44.249 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
02:48:44.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:48:44.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:48:44.421 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:48:44.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1
02:48:44.523 [Lua] [Matchmaking] Handshake host removing client 11000010e0265da
02:48:44.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1
02:48:44.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1
02:48:44.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:48:44.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:48:44.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:48:44.922 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49
02:48:45.818 [Lua] test
02:48:45.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.53908355795148244) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.32283464074134827)
02:48:45.821 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=409
02:48:45.828 [Lua] updating bot weapon metadata for weapon: dual_wield_sword_dagger_template_1
02:48:45.828 [Lua] updating bot weapon metadata for weapon: longbow_template_1
02:48:49.467 [Lua] [NetworkServer] Changing num_players from 4 to 3
02:48:49.467 [Lua] Players: 3
02:48:49.467 [Lua] Set lobby begin:
02:48:49.467 [Lua] Lobby data twitch_enabled = false
02:48:49.467 [Lua] Lobby data power_level = 824
02:48:49.467 [Lua] Lobby data unique_server_name = Babypeen
02:48:49.467 [Lua] Lobby data difficulty_tweak = 0
02:48:49.467 [Lua] Lobby data host = 1100001027b107c
02:48:49.467 [Lua] Lobby data time_of_search = 1609636045
02:48:49.467 [Lua] Lobby data game_mode = 2
02:48:49.467 [Lua] Lobby data is_private = false
02:48:49.467 [Lua] Lobby data match_started = true
02:48:49.467 [Lua] Lobby data mechanism = adventure
02:48:49.467 [Lua] Lobby data difficulty = harder
02:48:49.467 [Lua] Lobby data level_key = warcamp
02:48:49.467 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:48:49.467 [Lua] Lobby data selected_level_key = warcamp
02:48:49.467 [Lua] Lobby data quick_game = true
02:48:49.467 [Lua] Lobby data weave_name = false
02:48:49.467 [Lua] Lobby data matchmaking = true
02:48:49.467 [Lua] Lobby data player_slot_4 = 0:0
02:48:49.467 [Lua] Lobby data num_players = 3
02:48:49.467 [Lua] Lobby data player_slot_5 = 11000010072e561:1
02:48:49.467 [Lua] Lobby data player_slot_2 = 0:0
02:48:49.467 [Lua] Lobby data country_code = US
02:48:49.467 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:48:49.467 [Lua] Lobby data eac_authorized = true
02:48:49.467 [Lua] Set lobby end.
02:48:49.467 [Lua] [LobbyMembers] Member left 11000010e0265da
02:48:56.203 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:48:56.203 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:48:56.203 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
02:48:56.203 [Lua] horde requested: vector_blob
02:48:56.203 [Lua] wants to spawn behind within distance: 60
02:48:56.203 [Lua] horde crated with id 19 of type vector_blob
02:48:56.203 [Lua] managed to spawn 27/27 horde enemies
02:48:56.203 [Lua] vector blob horde has started
02:48:56.552 [Lua] Init group template: horde
02:48:57.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 71207
02:48:57.686 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:48:57.699 [Lua] Spline already found!
02:48:57.734 [Lua] Init group template: spline_patrol
02:48:58.353 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:48:58.366 [Lua] Spline already found!
02:48:58.399 [Lua] Init group template: spline_patrol
02:48:58.630 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:59.236 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:59.378 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:48:59.860 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:49:02.095 [Lua] fence jumping
02:49:02.335 [EACServer] [19:49:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:49:03.545 [Lua] simple los failed
02:49:04.136 [Lua] fence jumping
02:49:04.771 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:49:04.788 [Lua] Spline already found!
02:49:04.832 [Lua] Init group template: spline_patrol
02:49:07.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:49:14.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:49:14.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:49:22.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 71207
02:49:23.799 [SteamVoipClient] select_out(11000010072e561, on)
02:49:23.815 [SteamVoipClient] select_out(1100001027b107c, on)
02:49:23.879 [SteamVoipClient] select_out(11000010072e561, off)
02:49:23.879 [SteamVoipClient] select_out(1100001027b107c, off)
02:49:26.067 [Lua] HORDE: last wave, reset to standard horde delay
02:49:26.067 [Lua] Time for new HOOORDE! multi_last_wave
02:49:26.067 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
02:49:26.067 [Lua] horde requested: vector_blob
02:49:26.067 [Lua] wants to spawn ahead within distance: 60
02:49:26.067 [Lua] horde crated with id 23 of type vector_blob
02:49:26.067 [Lua] managed to spawn 28/28 horde enemies
02:49:26.067 [Lua] vector blob horde has started
02:49:26.479 [Lua] Init group template: horde
02:49:38.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:49:43.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:49:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:49:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:49:45.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:49:45.973 [Lua] Horde killed: ?
02:49:46.730 [Lua] Horde killed: ?
02:49:48.401 [Lua] Horde killed: ?
02:49:52.124 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
02:50:01.429 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art
02:50:05.963 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:50:05.973 [Lua] Spline already found!
02:50:06.004 [Lua] Init group template: spline_patrol
02:50:21.592 [Lua] ready to jump failed
02:50:29.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:50:30.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:50:35.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source.
02:50:38.151 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 3 24
02:50:46.937 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:50:46.947 [Lua] Spline already found!
02:50:46.989 [Lua] Init group template: spline_patrol
02:50:48.246 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:50:48.257 [Lua] Spline already found!
02:50:48.323 [Lua] Init group template: spline_patrol
02:50:52.309 [Lua] [ChatManager][1]System: N0Fear picked up a Tome
02:51:02.335 [EACServer] [19:51:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:51:03.992 [Lua] Time for new HOOORDE! multi_first_wave
02:51:03.992 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
02:51:03.992 [Lua] horde requested: vector_blob
02:51:03.992 [Lua] wants to spawn behind within distance: 60
02:51:03.992 [Lua] horde crated with id 27 of type vector_blob
02:51:03.993 [Lua] managed to spawn 30/30 horde enemies
02:51:03.993 [Lua] vector blob horde has started
02:51:04.322 [Lua] Init group template: horde
02:51:12.247 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:51:12.247 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:51:12.247 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
02:51:12.247 [Lua] horde requested: vector_blob
02:51:12.247 [Lua] wants to spawn ahead within distance: 60
02:51:12.247 [Lua] horde crated with id 28 of type vector_blob
02:51:12.247 [Lua] managed to spawn 32/32 horde enemies
02:51:12.247 [Lua] vector blob horde has started
02:51:12.667 [Lua] Init group template: horde
02:51:12.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:51:18.258 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:51:18.272 [Lua] Spline already found!
02:51:18.305 [Lua] Init group template: spline_patrol
02:51:18.837 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:51:18.852 [Lua] Spline already found!
02:51:18.930 [Lua] Init group template: spline_patrol
02:51:30.274 [Lua] Horde killed: ?
02:51:31.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:51:35.594 [Lua] HORDE: last wave, reset to standard horde delay
02:51:35.594 [Lua] Time for new HOOORDE! multi_last_wave
02:51:35.594 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
02:51:35.594 [Lua] horde requested: vector_blob
02:51:35.594 [Lua] wants to spawn ahead within distance: 60
02:51:35.594 [Lua] horde crated with id 31 of type vector_blob
02:51:35.594 [Lua] managed to spawn 28/28 horde enemies
02:51:35.594 [Lua] vector blob horde has started
02:51:35.992 [Lua] Init group template: horde
02:51:39.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:51:41.932 [Lua] Horde killed: ?
02:51:46.810 [SteamVoipClient] select_out(11000010072e561, on)
02:51:46.825 [SteamVoipClient] select_out(1100001027b107c, on)
02:51:46.910 [SteamVoipClient] select_out(11000010072e561, off)
02:51:46.910 [SteamVoipClient] select_out(1100001027b107c, off)
02:51:47.077 [SteamVoipClient] select_out(11000010072e561, on)
02:51:47.078 [SteamVoipClient] select_out(1100001027b107c, on)
02:51:47.158 [SteamVoipClient] select_out(11000010072e561, off)
02:51:47.158 [SteamVoipClient] select_out(1100001027b107c, off)
02:51:47.368 [SteamVoipClient] select_out(11000010072e561, on)
02:51:47.368 [SteamVoipClient] select_out(1100001027b107c, on)
02:51:47.426 [SteamVoipClient] select_out(11000010072e561, off)
02:51:47.426 [SteamVoipClient] select_out(1100001027b107c, off)
02:51:50.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:51:51.091 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
02:51:51.091 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
02:51:51.114 [Lua] > starting new spline, using new navbot: standard , id: boss10
02:51:51.175 [Lua] > continuing spline boss10 index: 2 retries: 0
02:51:51.251 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10
02:51:51.251 [Lua] > continuing spline boss10 index: 3 retries: 0
02:51:51.338 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10
02:51:51.338 [Lua] > continuing spline boss10 index: 4 retries: 0
02:51:51.353 [Lua] > spline segment failed boss10 index: 5 retries: 0
02:51:51.353 [Lua] > continuing spline boss10 index: 4 retries: 0
02:51:51.368 [Lua] > spline segment failed boss10 index: 5 retries: 1
02:51:51.368 [Lua] > continuing spline boss10 index: 4 retries: 1
02:51:51.383 [Lua] > spline segment failed boss10 index: 5 retries: 2
02:51:51.383 [Lua] > spline completed boss10 retries: 2
02:51:51.395 [Lua] spline is in fail state, cancelling the spline spawn. boss10
02:51:53.703 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
02:51:57.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:51:57.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:51:57.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:51:57.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:51:58.259 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source.
02:52:00.502 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:01.069 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:01.467 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:01.843 [Lua] Horde killed: ?
02:52:01.851 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:03.755 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:04.243 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:04.670 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:04.872 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:10.766 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:11.556 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:18.031 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:18.182 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:52:18.192 [Lua] Spline already found!
02:52:18.224 [Lua] Init group template: spline_patrol
02:52:18.567 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:18.710 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:19.198 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:19.297 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:20.297 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:21.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:52:22.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:52:22.948 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:23.577 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:23.974 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:24.197 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:52:24.208 [Lua] Spline already found!
02:52:24.243 [Lua] Init group template: spline_patrol
02:52:24.262 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:24.767 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:25.068 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:26.104 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010072e561
02:52:26.105 [Lua] [ChatManager][1]System: Fresh_Feeesh has left the game
02:52:26.105 [Lua] [PeerSM] 11000010072e561 :: on_exit InGame
02:52:26.105 [Lua] [PeerSM] 11000010072e561 :: on_enter Disconnecting
02:52:26.105 [Lua] [PSM] Disconnecting peer 11000010072e561
02:52:26.105 [Lua] [PSM] Disconnected peer 11000010072e561 is being removed from session.
02:52:26.105 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010072e561
02:52:26.105 [Lua] [GameNetworkManager] destroying game object with go_id=56
02:52:26.105 [Lua] [PeerSM] 11000010072e561 :: on_exit Disconnecting
02:52:26.105 [Lua] [PeerSM] 11000010072e561 :: on_enter Disconnected
02:52:26.105 [Lua] Set lobby begin:
02:52:26.105 [Lua] Lobby data twitch_enabled = false
02:52:26.105 [Lua] Lobby data power_level = 824
02:52:26.105 [Lua] Lobby data unique_server_name = Babypeen
02:52:26.105 [Lua] Lobby data difficulty_tweak = 0
02:52:26.105 [Lua] Lobby data host = 1100001027b107c
02:52:26.105 [Lua] Lobby data time_of_search = 1609636045
02:52:26.105 [Lua] Lobby data game_mode = 2
02:52:26.105 [Lua] Lobby data is_private = false
02:52:26.105 [Lua] Lobby data match_started = true
02:52:26.106 [Lua] Lobby data mechanism = adventure
02:52:26.106 [Lua] Lobby data difficulty = harder
02:52:26.106 [Lua] Lobby data level_key = warcamp
02:52:26.106 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:52:26.106 [Lua] Lobby data selected_level_key = warcamp
02:52:26.106 [Lua] Lobby data quick_game = true
02:52:26.106 [Lua] Lobby data weave_name = false
02:52:26.106 [Lua] Lobby data matchmaking = true
02:52:26.106 [Lua] Lobby data player_slot_4 = 0:0
02:52:26.106 [Lua] Lobby data num_players = 3
02:52:26.106 [Lua] Lobby data player_slot_5 = 0:0
02:52:26.106 [Lua] Lobby data player_slot_2 = 0:0
02:52:26.106 [Lua] Lobby data country_code = US
02:52:26.106 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:52:26.106 [Lua] Lobby data eac_authorized = true
02:52:26.106 [Lua] Set lobby end.
02:52:26.106 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010072e561)
02:52:26.106 [EAC] EAC server lost client 11000010072e561
02:52:26.106 [EACServer] [19:52:26:106][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553
02:52:26.106 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 16
02:52:26.106 [SteamVoipClient] select_out(11000010072e561, off)
02:52:26.106 [SteamVoipClient] select_in(11000010072e561, off)
02:52:26.106 [Lua] [GameNetworkManager] destroying game object with go_id=64
02:52:26.116 [Lua] player (1100001027b107c,3) was put into party 1
02:52:26.137 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=604
02:52:26.137 [Lua] Assigning peer(1100001027b107c:3) to profile(5) career(4)
02:52:26.137 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(3) profile_index(5) career_index(4)
02:52:26.137 [Lua] Set lobby begin:
02:52:26.137 [Lua] Lobby data twitch_enabled = false
02:52:26.137 [Lua] Lobby data power_level = 824
02:52:26.137 [Lua] Lobby data unique_server_name = Babypeen
02:52:26.137 [Lua] Lobby data difficulty_tweak = 0
02:52:26.137 [Lua] Lobby data host = 1100001027b107c
02:52:26.137 [Lua] Lobby data time_of_search = 1609636045
02:52:26.137 [Lua] Lobby data game_mode = 2
02:52:26.137 [Lua] Lobby data is_private = false
02:52:26.137 [Lua] Lobby data match_started = true
02:52:26.137 [Lua] Lobby data mechanism = adventure
02:52:26.137 [Lua] Lobby data difficulty = harder
02:52:26.137 [Lua] Lobby data level_key = warcamp
02:52:26.137 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:52:26.137 [Lua] Lobby data selected_level_key = warcamp
02:52:26.137 [Lua] Lobby data quick_game = true
02:52:26.137 [Lua] Lobby data weave_name = false
02:52:26.137 [Lua] Lobby data matchmaking = true
02:52:26.137 [Lua] Lobby data player_slot_4 = 0:0
02:52:26.138 [Lua] Lobby data num_players = 3
02:52:26.138 [Lua] Lobby data player_slot_5 = 0:0
02:52:26.138 [Lua] Lobby data player_slot_2 = 0:0
02:52:26.138 [Lua] Lobby data country_code = US
02:52:26.138 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:52:26.138 [Lua] Lobby data eac_authorized = true
02:52:26.138 [Lua] Set lobby end.
02:52:26.138 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:0
02:52:26.138 [Lua]
02:52:26.138 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
02:52:26.138 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
02:52:26.138 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
02:52:26.138 [Lua] [wwise/two_handed_swords] = false (boolean)
02:52:26.138 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
02:52:26.138 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
02:52:26.138 [Lua]
02:52:26.138 [Lua]
02:52:26.138 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
02:52:26.138 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
02:52:26.138 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
02:52:26.138 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1] = false (boolean)
02:52:26.138 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:52:26.138 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p] = false (boolean)
02:52:26.138 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean)
02:52:26.138 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean)
02:52:26.138 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean)
02:52:26.138 [Lua] [wwise/two_handed_swords] = false (boolean)
02:52:26.138 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:52:26.138 [Lua]
02:52:26.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:50 my_peer_id:1100001027b107c
02:52:26.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:50 my_peer_id:1100001027b107c
02:52:26.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:50 my_peer_id:1100001027b107c
02:52:26.161 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
02:52:26.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:52:26.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
02:52:26.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, InventoryPackageSynchronizerClient, async-read,
02:52:26.161 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:52:26.161 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:52:26.161 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
02:52:26.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:52:26.164 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.179 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.194 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
02:52:26.208 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
02:52:26.210 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:52:26.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient
02:52:26.211 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
02:52:26.211 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
02:52:26.243 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.301 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.352 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.370 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
02:52:26.370 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
02:52:26.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
02:52:26.414 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
02:52:26.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
02:52:26.434 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
02:52:26.453 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
02:52:26.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
02:52:26.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
02:52:26.511 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.541 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.575 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.605 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
02:52:26.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
02:52:26.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
02:52:26.636 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.680 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.711 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.755 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.773 [Lua] [Matchmaking] Handshake host removing client 11000010072e561
02:52:26.802 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.849 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.884 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.929 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.942 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:26.978 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:27.024 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:27.074 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:27.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
02:52:27.093 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
02:52:27.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
02:52:27.112 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:27.158 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:27.189 [Connection] Dropped voip chunk from 11000010072e561 because channel 18 can't communicate
02:52:27.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
02:52:27.202 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
02:52:27.202 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
02:52:27.248 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
02:52:27.248 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
02:52:27.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
02:52:27.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
02:52:27.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
02:52:27.301 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50
02:52:27.652 [Lua] test
02:52:27.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.53235908141962418) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9370078444480896)
02:52:27.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=606
02:52:28.199 [Handshaker] Lost connection 251 to 11000010072e561
02:52:28.583 [Lua] [NetworkServer] Changing num_players from 3 to 2
02:52:28.583 [Lua] Players: 2
02:52:28.583 [Lua] Set lobby begin:
02:52:28.583 [Lua] Lobby data twitch_enabled = false
02:52:28.583 [Lua] Lobby data power_level = 824
02:52:28.583 [Lua] Lobby data unique_server_name = Babypeen
02:52:28.583 [Lua] Lobby data difficulty_tweak = 0
02:52:28.583 [Lua] Lobby data host = 1100001027b107c
02:52:28.583 [Lua] Lobby data time_of_search = 1609636045
02:52:28.583 [Lua] Lobby data game_mode = 2
02:52:28.583 [Lua] Lobby data is_private = false
02:52:28.583 [Lua] Lobby data match_started = true
02:52:28.583 [Lua] Lobby data mechanism = adventure
02:52:28.583 [Lua] Lobby data difficulty = harder
02:52:28.583 [Lua] Lobby data level_key = warcamp
02:52:28.583 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:52:28.583 [Lua] Lobby data selected_level_key = warcamp
02:52:28.583 [Lua] Lobby data quick_game = true
02:52:28.583 [Lua] Lobby data weave_name = false
02:52:28.583 [Lua] Lobby data matchmaking = true
02:52:28.583 [Lua] Lobby data player_slot_4 = 0:0
02:52:28.583 [Lua] Lobby data num_players = 2
02:52:28.583 [Lua] Lobby data player_slot_5 = 0:0
02:52:28.583 [Lua] Lobby data player_slot_2 = 0:0
02:52:28.583 [Lua] Lobby data country_code = US
02:52:28.583 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:52:28.583 [Lua] Lobby data eac_authorized = true
02:52:28.583 [Lua] Set lobby end.
02:52:28.584 [Lua] [LobbyMembers] Member left 11000010072e561
02:52:30.360 [Lua] Set lobby begin:
02:52:30.360 [Lua] Lobby data twitch_enabled = false
02:52:30.360 [Lua] Lobby data power_level = 819
02:52:30.360 [Lua] Lobby data unique_server_name = Babypeen
02:52:30.360 [Lua] Lobby data difficulty_tweak = 0
02:52:30.360 [Lua] Lobby data host = 1100001027b107c
02:52:30.360 [Lua] Lobby data time_of_search = 1609636045
02:52:30.360 [Lua] Lobby data game_mode = 2
02:52:30.360 [Lua] Lobby data is_private = false
02:52:30.360 [Lua] Lobby data match_started = true
02:52:30.360 [Lua] Lobby data mechanism = adventure
02:52:30.360 [Lua] Lobby data difficulty = harder
02:52:30.360 [Lua] Lobby data level_key = warcamp
02:52:30.360 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:52:30.360 [Lua] Lobby data selected_level_key = warcamp
02:52:30.360 [Lua] Lobby data quick_game = true
02:52:30.360 [Lua] Lobby data weave_name = false
02:52:30.360 [Lua] Lobby data matchmaking = true
02:52:30.360 [Lua] Lobby data player_slot_4 = 0:0
02:52:30.360 [Lua] Lobby data num_players = 2
02:52:30.360 [Lua] Lobby data player_slot_5 = 0:0
02:52:30.360 [Lua] Lobby data player_slot_2 = 0:0
02:52:30.360 [Lua] Lobby data country_code = US
02:52:30.360 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:52:30.360 [Lua] Lobby data eac_authorized = true
02:52:30.360 [Lua] Set lobby end.
02:52:53.381 [Lua] [NetworkServer] Changing num_players from 2 to 3
02:52:53.381 [Lua] Players: 3
02:52:53.381 [Lua] Set lobby begin:
02:52:53.381 [Lua] Lobby data twitch_enabled = false
02:52:53.381 [Lua] Lobby data power_level = 819
02:52:53.381 [Lua] Lobby data unique_server_name = Babypeen
02:52:53.381 [Lua] Lobby data difficulty_tweak = 0
02:52:53.381 [Lua] Lobby data host = 1100001027b107c
02:52:53.381 [Lua] Lobby data time_of_search = 1609636045
02:52:53.381 [Lua] Lobby data game_mode = 2
02:52:53.381 [Lua] Lobby data is_private = false
02:52:53.381 [Lua] Lobby data match_started = true
02:52:53.381 [Lua] Lobby data mechanism = adventure
02:52:53.381 [Lua] Lobby data difficulty = harder
02:52:53.381 [Lua] Lobby data level_key = warcamp
02:52:53.381 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:52:53.381 [Lua] Lobby data selected_level_key = warcamp
02:52:53.381 [Lua] Lobby data quick_game = true
02:52:53.381 [Lua] Lobby data weave_name = false
02:52:53.381 [Lua] Lobby data matchmaking = true
02:52:53.381 [Lua] Lobby data player_slot_4 = 0:0
02:52:53.381 [Lua] Lobby data num_players = 3
02:52:53.381 [Lua] Lobby data player_slot_5 = 0:0
02:52:53.381 [Lua] Lobby data player_slot_2 = 0:0
02:52:53.381 [Lua] Lobby data country_code = US
02:52:53.381 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:52:53.381 [Lua] Lobby data eac_authorized = true
02:52:53.381 [Lua] Set lobby end.
02:52:53.382 [Lua] [LobbyMembers] Member joined 11000010072e561
02:52:55.973 [Lua] GOT approve_channel 19 11000010072e561 186000001a5a0ff
02:52:55.973 [EAC] EAC server has client 11000010072e561 and channel 19 (and owner 11000010072e561)
02:52:55.973 [EACServer] [19:52:55:972][Windows][EAC Server] [Info][RegisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553 PlayerIP: 0.0.0.0 OwnerGUID: 76561197967795553 PlayerName: Fresh_Feeesh
02:52:55.973 [Lua] Client with peer_id 11000010072e561 got APPROVED by server
02:52:55.973 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010072e561'
02:52:55.973 [Lua] [PeerSM] 11000010072e561 :: on_enter Connecting
02:52:55.973 [Lua] [ChatManager][1]System: Fresh_Feeesh is joining the game
02:52:56.160 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:52:56.161 [Lua] [Matchmaking] Got a handshake request from 11000010072e561 with user name 'Fresh_Feeesh'
02:52:56.308 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a5a0ff from 11000010072e561, replying lobby_ok
02:52:56.421 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010072e561 REPLY wh:1100001027b107c | we:0 | dr:1100001024f5f80 | bw:0 | es:0
02:52:56.541 [Lua] Set lobby begin:
02:52:56.541 [Lua] Lobby data twitch_enabled = false
02:52:56.541 [Lua] Lobby data power_level = 819
02:52:56.541 [Lua] Lobby data unique_server_name = Babypeen
02:52:56.541 [Lua] Lobby data difficulty_tweak = 0
02:52:56.541 [Lua] Lobby data host = 1100001027b107c
02:52:56.541 [Lua] Lobby data time_of_search = 1609636045
02:52:56.542 [Lua] Lobby data game_mode = 2
02:52:56.542 [Lua] Lobby data is_private = false
02:52:56.542 [Lua] Lobby data match_started = true
02:52:56.542 [Lua] Lobby data mechanism = adventure
02:52:56.542 [Lua] Lobby data difficulty = harder
02:52:56.542 [Lua] Lobby data level_key = warcamp
02:52:56.542 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:52:56.542 [Lua] Lobby data selected_level_key = warcamp
02:52:56.542 [Lua] Lobby data quick_game = true
02:52:56.542 [Lua] Lobby data weave_name = false
02:52:56.542 [Lua] Lobby data matchmaking = true
02:52:56.542 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:52:56.542 [Lua] Lobby data num_players = 3
02:52:56.542 [Lua] Lobby data player_slot_5 = 0:0
02:52:56.542 [Lua] Lobby data player_slot_2 = 0:0
02:52:56.542 [Lua] Lobby data country_code = US
02:52:56.542 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:52:56.542 [Lua] Lobby data eac_authorized = true
02:52:56.542 [Lua] Set lobby end.
02:52:56.542 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010072e561
02:52:56.542 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010072e561 | dr:1100001024f5f80 | bw:0 | es:0
02:52:57.320 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:57.769 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:52:57.780 [Lua] Spline already found!
02:52:57.809 [Lua] Init group template: spline_patrol
02:52:57.955 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:58.155 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:58.427 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:52:58.455 [Lua] Spline already found!
02:52:58.500 [Lua] Init group template: spline_patrol
02:52:58.545 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:58.735 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:52:58.878 [Lua] ### CLEARING PEER STATE FOR 11000010072e561
02:52:58.878 [Lua] [PeerSM] 11000010072e561 :: on_exit Connecting
02:52:58.878 [Lua] [PeerSM] 11000010072e561 :: on_enter Connecting
02:52:59.057 [Lua] [PSM] Peer 11000010072e561 joined. Want to use profile index "4" and join party "0"
02:52:59.057 [Lua] Mechanism says: a client joined the game! 11000010072e561
02:52:59.057 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010072e561, connection_key=6)
02:52:59.057 [Lua] Sync dynamic to client:
02:52:59.459 [SteamVoipClient] select_out(11000010072e561, on)
02:52:59.480 [SteamVoipClient] select_out(11000010072e561, on)
02:52:59.480 [SteamVoipClient] select_in(11000010072e561, on)
02:52:59.480 [SteamVoipClient] select_out(11000010072e561, off)
02:52:59.621 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:53:01.317 [Lua] player (11000010072e561,1) was put into party 0
02:53:01.317 [Lua] [PeerSM] 11000010072e561 :: on_exit Connecting
02:53:01.317 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading
02:53:01.317 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 warcamp 1
02:53:01.317 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:53:01.317 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 47, User: 1100001027b107c "Babypeen"
<>
02:53:01.318 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: warcamp<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: warcamp"
[2] self = table: 000000000CD7A2B0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 8841291; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000F651840
[3] _ = table: 000000000CD7A2B0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000CD7A350; dt = 0.013221940957009792; state_data = table: 000000000CD7A2B0; new_state = Loading
[5] self = table: 0000000010484840; dt = 0.013221940957009792; peer_state_machines = table: 0000000010484900; joined_peers = table: 0000000010484EC0; game_session = [GameSession]; peer_id = "11000010072e561"; peer_state_machine = table: 000000000CD7A350
[6] self = table: 000000001163B870; dt = 0.013221940957009792; t = 570.68791654473171; network_manager = table: 000000000E6D5070
[7] self = table: 000000001192F010; dt = 0.013221940957009792; t = 8806.4860476809554
[8] self = table: 0000000000097100; real_world_dt = 0.013221940957009792; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013221940957009792; t = 8806.4860476809554
[9] dt = 0.013221940957009792
[2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; wanted_profile_index = 4; resend_timer = 1.8325823592022061; resend_post_game_timer = 1.6531757339835167; clan_tag = "0"; peer_id = "11000010072e561";
[4] current_state = Loading; function_memoize = table: 000000000CD7A320; state_data = table: 000000000CD7A2B0;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000E6D5070; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 1; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "warcamp"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000005D702A0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000000290A50; network_server = table: 0000000010484840; entity_system = table: 00000000009B3B60; parent = table: 0000000000097100; _level_flow_events = table: 0000000009507370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000009468440; profile_synchronizer = table: 0000000010484F20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000075CF070; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01324614230543375; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 00000000081C1F80; network_event_delegate = table: 0000000005D702A0; machines = table: 0000000009507430; _camera_carrier = table: 000000000E4E85C0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "warcamp"; game_mode_key = "adventure"; network_clock = table: 0000000008419E50; statistics_db = table: 00000000000BD740; _lobby_host = table: 0000000010480FB0; dice_keeper = table: 000000000F79E590; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870;
[8] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000BC2EBF0;
<>
<>
02:53:02.017 [EACServer] [19:53:02:017][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010072E561 Session: 9 Status: Client Authenticated Message: Client authenticated.
02:53:02.018 [EAC] Peer 11000010072e561 switched EAC state to ClientAuthenticatedLocal
02:53:02.247 [EACServer] [19:53:02:247][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010072E561.
02:53:02.336 [EACServer] [19:53:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:53:02.344 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:02.950 [EACServer] [19:53:02:950][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010072E561
02:53:02.950 [EACServer] [19:53:02:950][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010072E561 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:53:02.952 [EAC] Peer 11000010072e561 switched EAC state to ClientAuthenticatedRemote
02:53:02.964 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:03.002 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:53:03.537 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:04.033 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:53:04.153 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:53:06.566 [Lua] ### Sending rpc_level_loaded
02:53:06.566 [Lua] #### Has state machine: true, peer_id: 11000010072e561, level_id: 62
02:53:06.566 [Lua] Peer 11000010072e561 has loaded the level but not all enemies, so we wait
02:53:13.660 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:53:13.671 [Lua] Spline already found!
02:53:13.702 [Lua] Init group template: spline_patrol
02:53:13.969 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010072e561, connection_key=6)
02:53:13.969 [Lua] [PeerSM] 11000010072e561 :: on_exit Loading
02:53:13.969 [Lua] [PeerSM] 11000010072e561 :: on_enter LoadingProfilePackages
02:53:13.969 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:50 my_peer_id:1100001027b107c
02:53:18.915 [Lua] [PeerSM] 11000010072e561 :: on_exit LoadingProfilePackages
02:53:18.915 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForEnterGame
02:53:20.263 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:53:20.263 [Lua] [Matchmaking] Got a handshake request from 11000010072e561 with user name 'Fresh_Feeesh'
02:53:20.264 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForEnterGame
02:53:20.264 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForGameObjectSync
02:53:20.288 [Lua] Breedfreezer (server) starting a hot join sync
02:53:20.288 [Lua] packing 23 units of breed chaos_marauder
02:53:20.288 [Lua] packing 49 units of breed chaos_fanatic
02:53:20.288 [Lua] packing 3 units of breed chaos_raider
02:53:20.288 [Lua] packing 1 units of breed chaos_warrior
02:53:20.288 [Lua] packing 3 units of breed chaos_berzerker
02:53:20.288 [Lua] packing 0 units of breed skaven_plague_monk
02:53:20.288 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:53:20.288 [Lua]
02:53:20.288 [Lua] [1] = 27 (number)
02:53:20.288 [Lua] [2] = 23 (number)
02:53:20.288 [Lua] [3] = 10 (number)
02:53:20.288 [Lua] [4] = 49 (number)
02:53:20.288 [Lua] [5] = 5 (number)
02:53:20.288 [Lua] [6] = 3 (number)
02:53:20.288 [Lua] [7] = 6 (number)
02:53:20.288 [Lua] [8] = 1 (number)
02:53:20.288 [Lua] [9] = 1 (number)
02:53:20.288 [Lua] [10] = 3 (number)
02:53:20.288 [Lua] [11] = 1 (number)
02:53:20.288 [Lua] [12] = 0 (number)
02:53:20.288 [Lua]
02:53:20.288 [Lua]
02:53:20.289 [Lua] [1] = 66 (number)
02:53:20.289 [Lua] [2] = 80 (number)
02:53:20.289 [Lua] [3] = 440 (number)
02:53:20.289 [Lua] [4] = 104 (number)
02:53:20.289 [Lua] [5] = 70 (number)
02:53:20.289 [Lua] [6] = 107 (number)
02:53:20.289 [Lua] [7] = 77 (number)
02:53:20.289 [Lua] [8] = 63 (number)
02:53:20.289 [Lua] [9] = 516 (number)
02:53:20.289 [Lua] [10] = 510 (number)
02:53:20.289 [Lua] [11] = 98 (number)
02:53:20.289 [Lua] [12] = 78 (number)
02:53:20.289 [Lua] [13] = 95 (number)
02:53:20.289 [Lua] [14] = 242 (number)
02:53:20.289 [Lua] [15] = 68 (number)
02:53:20.289 [Lua] [16] = 90 (number)
02:53:20.289 [Lua] [17] = 243 (number)
02:53:20.289 [Lua] [18] = 114 (number)
02:53:20.289 [Lua] [19] = 511 (number)
02:53:20.289 [Lua] [20] = 94 (number)
02:53:20.289 [Lua] [21] = 538 (number)
02:53:20.289 [Lua] [22] = 537 (number)
02:53:20.289 [Lua] [23] = 97 (number)
02:53:20.289 [Lua] [24] = 273 (number)
02:53:20.289 [Lua] [25] = 229 (number)
02:53:20.289 [Lua] [26] = 528 (number)
02:53:20.289 [Lua] [27] = 73 (number)
02:53:20.289 [Lua] [28] = 298 (number)
02:53:20.289 [Lua] [29] = 446 (number)
02:53:20.289 [Lua] [30] = 219 (number)
02:53:20.289 [Lua] [31] = 535 (number)
02:53:20.289 [Lua] [32] = 276 (number)
02:53:20.289 [Lua] [33] = 526 (number)
02:53:20.289 [Lua] [34] = 447 (number)
02:53:20.289 [Lua] [35] = 426 (number)
02:53:20.289 [Lua] [36] = 539 (number)
02:53:20.289 [Lua] [37] = 543 (number)
02:53:20.289 [Lua] [38] = 448 (number)
02:53:20.289 [Lua] [39] = 530 (number)
02:53:20.289 [Lua] [40] = 232 (number)
02:53:20.289 [Lua] [41] = 532 (number)
02:53:20.289 [Lua] [42] = 233 (number)
02:53:20.289 [Lua] [43] = 218 (number)
02:53:20.289 [Lua] [44] = 534 (number)
02:53:20.289 [Lua] [45] = 220 (number)
02:53:20.289 [Lua] [46] = 525 (number)
02:53:20.289 [Lua] [47] = 542 (number)
02:53:20.289 [Lua] [48] = 222 (number)
02:53:20.289 [Lua] [49] = 226 (number)
02:53:20.289 [Lua] [50] = 531 (number)
02:53:20.289 [Lua] [51] = 527 (number)
02:53:20.289 [Lua] [52] = 533 (number)
02:53:20.289 [Lua] [53] = 278 (number)
02:53:20.289 [Lua] [54] = 231 (number)
02:53:20.289 [Lua] [55] = 303 (number)
02:53:20.289 [Lua] [56] = 225 (number)
02:53:20.289 [Lua] [57] = 306 (number)
02:53:20.289 [Lua] [58] = 304 (number)
02:53:20.289 [Lua] [59] = 230 (number)
02:53:20.289 [Lua] [60] = 254 (number)
02:53:20.289 [Lua] [61] = 277 (number)
02:53:20.289 [Lua] [62] = 258 (number)
02:53:20.289 [Lua] [63] = 301 (number)
02:53:20.289 [Lua] [64] = 418 (number)
02:53:20.289 [Lua] [65] = 255 (number)
02:53:20.289 [Lua] [66] = 305 (number)
02:53:20.289 [Lua] [67] = 420 (number)
02:53:20.289 [Lua] [68] = 272 (number)
02:53:20.289 [Lua] [69] = 223 (number)
02:53:20.289 [Lua] [70] = 425 (number)
02:53:20.289 [Lua] [71] = 224 (number)
02:53:20.289 [Lua] [72] = 217 (number)
02:53:20.289 [Lua] [73] = 88 (number)
02:53:20.289 [Lua] [74] = 240 (number)
02:53:20.289 [Lua] [75] = 141 (number)
02:53:20.289 [Lua] [76] = 150 (number)
02:53:20.289 [Lua] [77] = 386 (number)
02:53:20.289 [Lua] [78] = 392 (number)
02:53:20.289 [Lua] [79] = 393 (number)
02:53:20.289 [Lua]
02:53:20.289 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=646
02:53:20.289 [Lua] RemotePlayer:create_game_object( ) 646
02:53:20.306 [Lua] Assigning peer(11000010072e561:1) to profile(4) career(1)
02:53:20.306 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010072e561) local_player_id(1) profile_index(4) career_index(1)
02:53:20.306 [Lua] Set lobby begin:
02:53:20.306 [Lua] Lobby data twitch_enabled = false
02:53:20.306 [Lua] Lobby data power_level = 819
02:53:20.306 [Lua] Lobby data unique_server_name = Babypeen
02:53:20.306 [Lua] Lobby data difficulty_tweak = 0
02:53:20.306 [Lua] Lobby data host = 1100001027b107c
02:53:20.306 [Lua] Lobby data time_of_search = 1609636045
02:53:20.306 [Lua] Lobby data game_mode = 2
02:53:20.306 [Lua] Lobby data is_private = false
02:53:20.306 [Lua] Lobby data match_started = true
02:53:20.306 [Lua] Lobby data mechanism = adventure
02:53:20.306 [Lua] Lobby data difficulty = harder
02:53:20.306 [Lua] Lobby data level_key = warcamp
02:53:20.306 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:53:20.306 [Lua] Lobby data selected_level_key = warcamp
02:53:20.306 [Lua] Lobby data quick_game = true
02:53:20.306 [Lua] Lobby data weave_name = false
02:53:20.306 [Lua] Lobby data matchmaking = true
02:53:20.306 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:53:20.306 [Lua] Lobby data num_players = 3
02:53:20.306 [Lua] Lobby data player_slot_5 = 0:0
02:53:20.306 [Lua] Lobby data player_slot_2 = 0:0
02:53:20.306 [Lua] Lobby data country_code = US
02:53:20.306 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:53:20.306 [Lua] Lobby data eac_authorized = true
02:53:20.306 [Lua] Set lobby end.
02:53:20.306 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:11000010072e561 | dr:1100001024f5f80 | bw:0 | es:0
02:53:20.306 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForGameObjectSync
02:53:20.306 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForPlayers
02:53:20.316 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForPlayers
02:53:20.316 [Lua] [PeerSM] 11000010072e561 :: on_enter InGame
02:53:20.604 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:53:20.604 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1
02:53:20.605 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010072e561
02:53:20.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:51 my_peer_id:1100001027b107c
02:53:20.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:51 my_peer_id:1100001027b107c
02:53:20.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024f5f80 inventory_sync_id:51 my_peer_id:1100001027b107c
02:53:20.625 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:51 my_peer_id:1100001027b107c
02:53:20.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:53:20.625 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient, async-read,
02:53:20.625 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read,
02:53:20.625 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
02:53:20.625 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:53:20.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:53:20.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
02:53:20.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
02:53:20.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
02:53:20.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
02:53:20.937 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
02:53:20.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
02:53:21.023 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
02:53:21.023 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
02:53:21.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
02:53:21.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
02:53:21.085 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
02:53:21.086 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
02:53:21.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
02:53:21.495 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
02:53:21.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
02:53:21.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
02:53:21.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
02:53:21.575 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 51
02:53:21.995 [Lua] Set lobby begin:
02:53:21.995 [Lua] Lobby data twitch_enabled = false
02:53:21.995 [Lua] Lobby data power_level = 546
02:53:21.995 [Lua] Lobby data unique_server_name = Babypeen
02:53:21.995 [Lua] Lobby data difficulty_tweak = 0
02:53:21.995 [Lua] Lobby data host = 1100001027b107c
02:53:21.995 [Lua] Lobby data time_of_search = 1609636045
02:53:21.995 [Lua] Lobby data game_mode = 2
02:53:21.995 [Lua] Lobby data is_private = false
02:53:21.995 [Lua] Lobby data match_started = true
02:53:21.995 [Lua] Lobby data mechanism = adventure
02:53:21.995 [Lua] Lobby data difficulty = harder
02:53:21.995 [Lua] Lobby data level_key = warcamp
02:53:21.995 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:53:21.995 [Lua] Lobby data selected_level_key = warcamp
02:53:21.995 [Lua] Lobby data quick_game = true
02:53:21.995 [Lua] Lobby data weave_name = false
02:53:21.995 [Lua] Lobby data matchmaking = true
02:53:21.995 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:53:21.995 [Lua] Lobby data num_players = 3
02:53:21.995 [Lua] Lobby data player_slot_5 = 0:0
02:53:21.995 [Lua] Lobby data player_slot_2 = 0:0
02:53:21.995 [Lua] Lobby data country_code = US
02:53:21.995 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:53:21.996 [Lua] Lobby data eac_authorized = true
02:53:21.996 [Lua] Set lobby end.
02:53:23.123 [Lua] player (11000010072e561,1) was put into party 1
02:53:23.131 [Lua] [GameNetworkManager] destroying game object with go_id=409
02:53:23.135 [Lua] [GameNetworkManager] destroying game object with go_id=406
02:53:23.608 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:53:23.609 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=647
02:53:23.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.73958333333333337) temporary_health_percentage (0.0026041666666666665) melee slot ammo (1) ranged slot ammo (0.29999999999999999)
02:53:27.130 [Lua] Set lobby begin:
02:53:27.130 [Lua] Lobby data twitch_enabled = false
02:53:27.130 [Lua] Lobby data power_level = 824
02:53:27.130 [Lua] Lobby data unique_server_name = Babypeen
02:53:27.130 [Lua] Lobby data difficulty_tweak = 0
02:53:27.130 [Lua] Lobby data host = 1100001027b107c
02:53:27.130 [Lua] Lobby data time_of_search = 1609636045
02:53:27.130 [Lua] Lobby data game_mode = 2
02:53:27.130 [Lua] Lobby data is_private = false
02:53:27.130 [Lua] Lobby data match_started = true
02:53:27.130 [Lua] Lobby data mechanism = adventure
02:53:27.130 [Lua] Lobby data difficulty = harder
02:53:27.130 [Lua] Lobby data level_key = warcamp
02:53:27.130 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:53:27.130 [Lua] Lobby data selected_level_key = warcamp
02:53:27.130 [Lua] Lobby data quick_game = true
02:53:27.130 [Lua] Lobby data weave_name = false
02:53:27.130 [Lua] Lobby data matchmaking = true
02:53:27.130 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:53:27.131 [Lua] Lobby data num_players = 3
02:53:27.131 [Lua] Lobby data player_slot_5 = 0:0
02:53:27.131 [Lua] Lobby data player_slot_2 = 0:0
02:53:27.131 [Lua] Lobby data country_code = US
02:53:27.131 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:53:27.131 [Lua] Lobby data eac_authorized = true
02:53:27.131 [Lua] Set lobby end.
02:53:30.819 [Lua] [ChatManager][1]System: Fresh_Feeesh picked up a Tome
02:53:38.067 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:38.869 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:53:39.246 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 12
02:53:40.475 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 9 12
02:53:41.296 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:41.418 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source.
02:53:41.751 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:53:42.248 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:42.751 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:53:42.966 [Lua] Time for new HOOORDE! multi_first_wave
02:53:42.966 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
02:53:42.966 [Lua] horde requested: vector_blob
02:53:42.966 [Lua] wants to spawn ahead within distance: 60
02:53:42.966 [Lua] horde crated with id 38 of type vector_blob
02:53:42.966 [Lua] managed to spawn 29/29 horde enemies
02:53:42.966 [Lua] vector blob horde has started
02:53:43.302 [Lua] Init group template: horde
02:53:43.539 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:44.423 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 36
02:53:45.055 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 35
02:53:45.457 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:53:46.724 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:47.649 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:48.182 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:53:48.861 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:53:50.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 71207
02:53:53.261 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:53:53.261 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:53:53.261 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
02:53:53.261 [Lua] horde requested: vector_blob
02:53:53.261 [Lua] wants to spawn ahead within distance: 60
02:53:53.261 [Lua] horde crated with id 39 of type vector_blob
02:53:53.261 [Lua] managed to spawn 29/29 horde enemies
02:53:53.261 [Lua] vector blob horde has started
02:53:53.619 [Lua] Init group template: horde
02:54:01.701 [Lua] HORDE: last wave, reset to standard horde delay
02:54:01.701 [Lua] Time for new HOOORDE! multi_last_wave
02:54:01.701 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
02:54:01.701 [Lua] horde requested: vector_blob
02:54:01.701 [Lua] wants to spawn ahead within distance: 60
02:54:01.701 [Lua] horde crated with id 40 of type vector_blob
02:54:01.701 [Lua] managed to spawn 29/29 horde enemies
02:54:01.701 [Lua] vector blob horde has started
02:54:02.126 [Lua] Init group template: horde
02:54:09.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:54:16.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 71207
02:54:16.534 [Lua] Horde killed: ?
02:54:21.182 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:54:21.195 [Lua] Spline already found!
02:54:21.227 [Lua] Init group template: spline_patrol
02:54:22.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:54:22.753 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:22.753 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:22.753 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:22.753 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:23.105 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:54:23.157 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:54:23.254 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:54:25.404 [Lua] Horde killed: ?
02:54:25.885 [Lua] fence jumping
02:54:26.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:54:26.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:54:26.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:54:28.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:54:30.082 [Lua] Horde killed: ?
02:54:30.760 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:31.154 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:54:31.404 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:31.801 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:54:32.050 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:32.561 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:54:32.851 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:54:35.544 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:35.789 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:35.981 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:54:36.945 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:54:38.392 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:38.687 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:54:38.763 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:38.983 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:39.125 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:54:39.517 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:54:53.402 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:54:53.412 [Lua] Spline already found!
02:54:53.442 [Lua] Init group template: spline_patrol
02:55:02.336 [EACServer] [19:55:02:336][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:55:15.703 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:55:15.712 [Lua] Spline already found!
02:55:15.756 [Lua] Init group template: spline_patrol
02:55:26.912 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:27.088 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:55:27.097 [Lua] Spline already found!
02:55:27.123 [Lua] Init group template: spline_patrol
02:55:27.157 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:55:27.166 [Lua] Spline already found!
02:55:27.203 [Lua] Init group template: spline_patrol
02:55:27.415 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:55:27.966 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:28.621 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:55:31.961 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:32.573 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:33.012 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:55:33.229 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:33.701 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:55:34.347 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:55:37.510 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:55:37.520 [Lua] Spline already found!
02:55:37.564 [Lua] Init group template: spline_patrol
02:55:38.171 [SteamVoipClient] select_out(11000010072e561, on)
02:55:38.186 [SteamVoipClient] select_out(1100001027b107c, on)
02:55:38.265 [SteamVoipClient] select_out(11000010072e561, off)
02:55:38.265 [SteamVoipClient] select_out(1100001027b107c, off)
02:55:39.287 [SteamVoipClient] select_out(11000010072e561, on)
02:55:39.296 [SteamVoipClient] select_out(1100001027b107c, on)
02:55:39.399 [SteamVoipClient] select_out(11000010072e561, off)
02:55:39.399 [SteamVoipClient] select_out(1100001027b107c, off)
02:55:48.145 [Lua] [ChatManager][1]System: N0Fear picked up a piece of Ravaged Art
02:55:50.222 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:50.938 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:51.324 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:55:51.453 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:51.875 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:55:52.417 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:55:54.129 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
02:55:59.970 [Lua] [ChatManager][1]System: Babypeen picked up a piece of Ravaged Art
02:56:00.726 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:56:00.736 [Lua] Spline already found!
02:56:00.759 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:00.775 [Lua] Init group template: spline_patrol
02:56:01.745 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:56:01.745 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:01.821 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:02.249 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:56:02.650 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:56:03.010 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:03.502 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=11000010072e561 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:03.869 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:56:03.927 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:56:09.003 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001024f5f80 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:09.405 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024f5f80
02:56:11.770 [Lua] [ChatManager][1]System: N0Fear picked up a Grimoire
02:56:13.538 [Lua] Time for new HOOORDE! multi_first_wave
02:56:13.538 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
02:56:13.538 [Lua] horde requested: vector_blob
02:56:13.538 [Lua] wants to spawn ahead within distance: 60
02:56:13.538 [Lua] horde crated with id 48 of type vector_blob
02:56:13.538 [Lua] managed to spawn 30/30 horde enemies
02:56:13.538 [Lua] vector blob horde has started
02:56:13.930 [Lua] Init group template: horde
02:56:23.817 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
02:56:23.817 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:56:23.817 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
02:56:23.817 [Lua] horde requested: vector_blob
02:56:23.817 [Lua] wants to spawn ahead within distance: 60
02:56:23.817 [Lua] horde crated with id 49 of type vector_blob
02:56:23.817 [Lua] managed to spawn 28/28 horde enemies
02:56:23.817 [Lua] vector blob horde has started
02:56:24.191 [Lua] Init group template: horde
02:56:26.712 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:26.713 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:26.713 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:26.713 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=11000010072e561 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:27.133 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:56:27.224 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:56:27.267 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:56:27.387 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
02:56:27.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:31.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:31.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:33.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:34.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:37.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:38.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:38.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:38.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:40.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:41.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:41.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:41.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:42.492 [Lua] HORDE: last wave, reset to standard horde delay
02:56:42.492 [Lua] Time for new HOOORDE! multi_last_wave
02:56:42.492 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
02:56:42.492 [Lua] horde requested: vector_blob
02:56:42.492 [Lua] wants to spawn behind within distance: 60
02:56:42.492 [Lua] horde crated with id 50 of type vector_blob
02:56:42.492 [Lua] managed to spawn 32/32 horde enemies
02:56:42.492 [Lua] vector blob horde has started
02:56:43.035 [Lua] Init group template: horde
02:56:46.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:46.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:47.852 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
02:56:48.228 [Lua] Horde killed: ?
02:56:49.132 [Lua] Horde killed: ?
02:56:51.882 [Lua] state dead despawn
02:56:51.899 [Lua] [GameNetworkManager] destroying game object with go_id=58
02:56:55.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:56:55.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:02.336 [EACServer] [19:57:02:336][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:57:04.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:07.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:07.635 [Lua] [ChatManager][1]System: N0Fear picked up a Loot Die
02:57:09.233 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010072e561
02:57:09.234 [Lua] [GameNetworkManager] destroying game object with go_id=647
02:57:10.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:13.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:13.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:14.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:14.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:14.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:16.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:16.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:17.371 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001027b107c, 1)
02:57:17.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0)
02:57:17.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0)
02:57:17.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=781
02:57:17.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:19.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:19.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:21.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:22.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:22.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:23.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:24.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:26.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:27.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:27.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:27.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:29.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:29.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:30.111 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
02:57:30.111 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
02:57:30.111 [Lua] [PeerSM] 1100001027b107c :: on_enter InPostGame
02:57:30.111 [Lua] [PeerSM] 11000010072e561 :: on_exit InGame
02:57:30.111 [Lua] [PeerSM] 11000010072e561 :: on_enter InPostGame
02:57:30.111 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
02:57:30.111 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InPostGame
02:57:30.111 [Lua] gm_event_end_conditions_met false true
02:57:30.111 [Save] Saving `save_data`
02:57:30.113 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:57:30.114 [Lua] Game lost
02:57:30.121 [Save] Save done
02:57:30.121 [Save] Saving `save_data`
02:57:30.123 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:57:30.125 [Save] Save done
02:57:30.127 [Lua] generate_backend_stats 1100001027b107c:1
02:57:30.146 [Lua] PlayFabMirrorBase:_commit_internal nil
02:57:30.146 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:57:30.146 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:57:30.147 [Save] Saving `save_data`
02:57:30.151 [Save] Save done
02:57:30.153 [Lua] commit result success 43
02:57:30.153 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:57:30.153 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 98
02:57:30.153 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
02:57:30.163 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 98 60
02:57:30.727 [Lua] [PlayFabRequestQueue] EAC Enabled! 98
02:57:30.727 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 98
02:57:31.057 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 98
02:57:31.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:31.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 78, name: `unknown`
02:57:32.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:57:32.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:57:32.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9340, position: 0
02:57:34.850 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:57:34.852 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=784
02:57:34.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.89763778448104858)
02:57:38.032 [Lua] ConflictDirector - destroy all units
02:57:38.041 [Lua] Horde killed: ?
02:57:38.202 [Lua] TRANSITION nil nil inn_level
02:57:38.202 [Lua] Transition type "inn_level", is server: true
02:57:38.202 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:57:38.202 [Lua] [GameNetworkManager] Leaving game...
02:57:38.202 [Lua] [GameNetworkManager] Shutting down game session host.
02:57:38.202 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:57:38.202 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:57:38.202 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=841.85
02:57:38.209 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:57:39.427 [Lua] [PlayerSyncData] Game session is not initialized
02:57:39.427 [Lua] [PlayerSyncData] Game session is not initialized
02:57:39.427 [Lua] Set lobby begin:
02:57:39.427 [Lua] Lobby data twitch_enabled = false
02:57:39.427 [Lua] Lobby data power_level = 0
02:57:39.427 [Lua] Lobby data unique_server_name = Babypeen
02:57:39.427 [Lua] Lobby data difficulty_tweak = 0
02:57:39.427 [Lua] Lobby data host = 1100001027b107c
02:57:39.427 [Lua] Lobby data time_of_search = 1609636045
02:57:39.427 [Lua] Lobby data game_mode = 2
02:57:39.427 [Lua] Lobby data is_private = false
02:57:39.427 [Lua] Lobby data match_started = true
02:57:39.427 [Lua] Lobby data mechanism = adventure
02:57:39.427 [Lua] Lobby data difficulty = harder
02:57:39.427 [Lua] Lobby data level_key = warcamp
02:57:39.427 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:57:39.427 [Lua] Lobby data selected_level_key = warcamp
02:57:39.427 [Lua] Lobby data quick_game = true
02:57:39.427 [Lua] Lobby data weave_name = false
02:57:39.427 [Lua] Lobby data matchmaking = true
02:57:39.427 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:57:39.427 [Lua] Lobby data num_players = 3
02:57:39.427 [Lua] Lobby data player_slot_5 = 0:0
02:57:39.427 [Lua] Lobby data player_slot_2 = 0:0
02:57:39.427 [Lua] Lobby data country_code = US
02:57:39.427 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:57:39.427 [Lua] Lobby data eac_authorized = true
02:57:39.427 [Lua] Set lobby end.
02:57:40.255 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:57:40.255 [Lua] [Managers] Calling function on all managers:
02:57:40.255 [Lua] Clearing all global lookup lists
02:57:40.255 [Lua] [IngamePlayerListUI] - Destroy
02:57:40.256 [Lua] [EquipmentUI] - Destroy
02:57:40.256 [Lua] [AbilityUI] - Destroy
02:57:40.256 [Lua] [GamePadAbilityUI] - Destroy
02:57:40.256 [Lua] [GamePadEquipmentUI] - Destroy
02:57:40.256 [Lua] [IngameUI] destroy
02:57:40.462 [Lua] [Managers] Destroying manager group:
02:57:40.472 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:57:40.607 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:57:40.609 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:57:40.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:57:40.611 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:57:40.612 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:57:40.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:57:40.614 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:57:40.615 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:57:40.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:57:40.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:57:40.620 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:57:40.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:57:40.623 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:57:40.626 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:57:40.626 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:57:40.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:57:40.632 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:57:40.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:57:40.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:57:40.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:57:40.635 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:57:40.637 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:57:40.639 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:57:40.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:57:40.642 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:57:40.643 [Lua] [PeerSM] 1100001027b107c :: on_exit InPostGame
02:57:40.643 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
02:57:40.643 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
02:57:40.643 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:57:40.643 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 48, User: 1100001027b107c "Babypeen"
<>
02:57:40.644 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000104D79D0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2132324; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000CA1CFD0
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InPostGame
[5] self = table: 000000001163B870; application_shutdown = nil; unit_spawner = table: 0000000000CB0630; world = [World]; unit_storage = table: 000000000BA71F90; units = table: 000000000087FCF0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000001163B870
[8] self = table: 000000001192F010; dt = 0.0069896653294563293; t = 9077.6544810244814; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069896653294563293; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069896653294563293; t = 9077.6544810244814
[10] dt = 0.0069896653294563293
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "warcamp"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000E6D5070; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000005D702A0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000290A50; network_server = table: 0000000010484840; entity_system = table: 00000000009B3B60; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009507370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 832.18138922499497; input_manager = table: 0000000009468440; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000075CF070; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069896653294563293; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000005D702A0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "warcamp"; game_mode_key = "adventure"; statistics_db = table: 00000000000BD740; exit_time = 841.85327558452263; dice_keeper = table: 000000000F79E590; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000BC2EBF0;
<>
<>
02:57:40.644 [Lua] [PeerSM] 11000010072e561 :: on_exit InPostGame
02:57:40.644 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading
02:57:40.644 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 inn_level 0
02:57:40.644 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:57:40.644 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 49, User: 1100001027b107c "Babypeen"
<>
02:57:40.645 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000CD7A2B0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2132324; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000CA1CFD0
[3] _ = table: 000000000CD7A2B0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010072e561"; peer_state_machine = table: 000000000CD7A350; current_state = InPostGame
[5] self = table: 000000001163B870; application_shutdown = nil; unit_spawner = table: 0000000000CB0630; world = [World]; unit_storage = table: 000000000BA71F90; units = table: 000000000087FCF0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000001163B870
[8] self = table: 000000001192F010; dt = 0.0069896653294563293; t = 9077.6544810244814; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069896653294563293; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069896653294563293; t = 9077.6544810244814
[10] dt = 0.0069896653294563293
[2] server = table: 0000000010484840; wanted_career_index = 1; game_started = false; peer_id = "11000010072e561"; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8325823592022061; loaded_level = "warcamp"; resend_post_game_timer = 1.6531757339835167;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000E6D5070; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000005D702A0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000290A50; network_server = table: 0000000010484840; entity_system = table: 00000000009B3B60; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009507370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 832.18138922499497; input_manager = table: 0000000009468440; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000075CF070; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069896653294563293; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000005D702A0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "warcamp"; game_mode_key = "adventure"; statistics_db = table: 00000000000BD740; exit_time = 841.85327558452263; dice_keeper = table: 000000000F79E590; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000BC2EBF0;
<>
<>
02:57:40.645 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InPostGame
02:57:40.645 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Loading
02:57:40.645 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024f5f80 inn_level 0
02:57:40.645 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:57:40.645 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 50, User: 1100001027b107c "Babypeen"
<>
02:57:40.646 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F1095E0; previous_state = InPostGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001024f5f80"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2132324; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000CA1CFD0
[3] _ = table: 000000000F1095E0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001024f5f80"; peer_state_machine = table: 0000000002E2DAB0; current_state = InPostGame
[5] self = table: 000000001163B870; application_shutdown = nil; unit_spawner = table: 0000000000CB0630; world = [World]; unit_storage = table: 000000000BA71F90; units = table: 000000000087FCF0; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000001163B870
[8] self = table: 000000001192F010; dt = 0.0069896653294563293; t = 9077.6544810244814; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069896653294563293; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069896653294563293; t = 9077.6544810244814
[10] dt = 0.0069896653294563293
[2] server = table: 0000000010484840; loaded_level = "warcamp"; wanted_career_index = 3; game_started = false; peer_id = "1100001024f5f80"; num_players = 1; wanted_party_index = 0; account_id = "1100001024f5f80"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.7749981507658958; resend_post_game_timer = 1.8186516808345914;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "1100001024f5f80"; game_network_manager = table: 000000000E6D5070; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 0000000005D702A0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000290A50; network_server = table: 0000000010484840; entity_system = table: 00000000009B3B60; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000009507370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 832.18138922499497; input_manager = table: 0000000009468440; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000075CF070; num_local_human_players = 1; _lobby_host = table: 0000000010480FB0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0069896653294563293; peer_id = "1100001027b107c"; level = [unknown light userdata]; network_event_delegate = table: 0000000005D702A0; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "warcamp"; game_mode_key = "adventure"; statistics_db = table: 00000000000BD740; exit_time = 841.85327558452263; dice_keeper = table: 000000000F79E590; level_transition_handler = table: 00000000104614C0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001163B870;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000BC2EBF0;
<>
<>
02:57:40.646 [Lua] [Matchmaking] unregister rpcs
02:57:40.646 [Lua] ############### UNLOADING PACKAGES ###############
02:57:40.646 [Lua] [Managers] Calling function on all managers:
02:57:40.646 [Lua] [Managers] Destroying manager group:
02:57:40.646 [Lua] [Gamestate] Enter state StateLoading
02:57:40.651 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] Found camera: end_screen_camera
02:57:40.651 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:57:40.652 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:57:40.652 [Lua] [Matchmaking] register rpcs
02:57:40.652 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:57:40.652 [Lua] registering RPCs
02:57:40.652 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:57:40.652 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:57:40.652 [Lua] Set lobby begin:
02:57:40.652 [Lua] Lobby data twitch_enabled = false
02:57:40.652 [Lua] Lobby data power_level = 0
02:57:40.653 [Lua] Lobby data unique_server_name = Babypeen
02:57:40.653 [Lua] Lobby data difficulty_tweak = 0
02:57:40.653 [Lua] Lobby data host = 1100001027b107c
02:57:40.653 [Lua] Lobby data time_of_search = 1609636045
02:57:40.653 [Lua] Lobby data game_mode = 3
02:57:40.653 [Lua] Lobby data is_private = false
02:57:40.653 [Lua] Lobby data match_started = true
02:57:40.653 [Lua] Lobby data mechanism = adventure
02:57:40.653 [Lua] Lobby data difficulty = harder
02:57:40.653 [Lua] Lobby data level_key = inn_level
02:57:40.653 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:57:40.653 [Lua] Lobby data selected_level_key = warcamp
02:57:40.653 [Lua] Lobby data quick_game = true
02:57:40.653 [Lua] Lobby data weave_name = false
02:57:40.653 [Lua] Lobby data matchmaking = false
02:57:40.653 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:57:40.653 [Lua] Lobby data num_players = 3
02:57:40.653 [Lua] Lobby data player_slot_5 = 0:0
02:57:40.653 [Lua] Lobby data player_slot_2 = 0:0
02:57:40.653 [Lua] Lobby data country_code = US
02:57:40.653 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:57:40.653 [Lua] Lobby data eac_authorized = true
02:57:40.653 [Lua] Set lobby end.
02:57:40.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:57:40.656 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:57:40.656 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
02:57:40.656 [Lua] [LevelTransitionHandler] load_level inn_level 0
02:57:40.679 [Umbra] Unload tome
02:57:40.710 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler
02:57:40.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:57:40.710 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:57:40.710 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:57:40.710 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
02:57:40.710 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:57:40.710 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:57:40.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:57:40.761 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:57:40.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:57:40.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:57:40.882 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:57:40.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:57:40.915 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:57:40.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:57:40.965 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:57:40.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:57:41.745 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xc2cfb, position: 4813914
02:57:47.458 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:57:47.458 [Lua] [PlayState] Enter Substate EndViewStateScore
02:57:47.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:57:47.878 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:57:47.895 [Lua] [LevelTransitionHandler] Level load completed!
02:57:47.895 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2132324 - use_random_directors: true - overriden_conflict: nil
02:57:47.898 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:57:47.898 [Lua] checking dlc's against conflict directors
02:57:47.898 [Lua] number of factions to include 2
02:57:47.898 [Lua] Updated list weights for random:
02:57:47.898 [Lua] skaven, 0.42 (0.00-0.42)
02:57:47.898 [Lua] chaos, 0.42 (0.42-0.83)
02:57:47.898 [Lua] beastmen, 0.17 (0.83-1.00)
02:57:47.898 [Lua] Rolled random faction: 0.093914762139320374 skaven
02:57:47.898 [Lua] Updated list weights for random:
02:57:47.898 [Lua] beastmen, 0.29 (0.00-0.29)
02:57:47.898 [Lua] chaos, 0.71 (0.29-1.00)
02:57:47.898 [Lua] Rolled random faction: 0.70164239406585693 chaos
02:57:47.898 [Lua] number of factions added 2
02:57:47.898 [Lua] --- --- ---
02:57:47.898 [Lua] Starting... difficulty 'harder'
02:57:47.898 [Lua] These are the starting conflict directors:
02:57:47.898 [Lua] inn_level
02:57:47.898 [Lua] --- --- ---
02:57:47.898 [Lua]
02:57:47.898 [Lua] DONE! Found the following directors:
02:57:47.898 [Lua] (free: 35), Master hash is:
02:57:47.898 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:57:47.898 [Lua] load_startup_enemy_packages: --------------
02:57:47.898 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:57:47.898 [Lua] critter_rat
02:57:47.918 [Lua] ### Sending rpc_level_loaded
02:57:47.918 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50
02:57:47.918 [Lua] Peer 1100001027b107c has loaded the level and all enemies are loaded
02:57:47.927 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
02:57:47.927 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
02:57:47.943 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
02:57:47.943 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
02:57:47.947 [Lua] ### Sending rpc_level_loaded
02:57:47.947 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50
02:57:47.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:57:47.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:57:47.965 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:57:47.965 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:57:47.965 [Lua] Starting async level spawning of levels/inn/world
02:57:47.965 [Umbra] Init version: 3.4.15 :: 16 threads
02:57:48.300 [Lua] Async level spawning done
02:57:48.647 [Lua] ### Sending rpc_level_loaded
02:57:48.647 [Lua] #### Has state machine: true, peer_id: 11000010072e561, level_id: 50
02:57:48.647 [Lua] Peer 11000010072e561 has loaded the level and all enemies are loaded
02:57:48.648 [Lua] [PeerSM] 11000010072e561 :: on_exit Loading
02:57:48.648 [Lua] [PeerSM] 11000010072e561 :: on_enter LoadingProfilePackages
02:57:48.665 [Lua] [PeerSM] 11000010072e561 :: on_exit LoadingProfilePackages
02:57:48.665 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForEnterGame
02:57:49.342 [Lua] ### Sending rpc_level_loaded
02:57:49.342 [Lua] #### Has state machine: true, peer_id: 1100001024f5f80, level_id: 50
02:57:49.342 [Lua] Peer 1100001024f5f80 has loaded the level and all enemies are loaded
02:57:49.343 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Loading
02:57:49.343 [Lua] [PeerSM] 1100001024f5f80 :: on_enter LoadingProfilePackages
02:57:49.360 [Lua] [PeerSM] 1100001024f5f80 :: on_exit LoadingProfilePackages
02:57:49.360 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForEnterGame
02:57:54.673 [Lua] [PlayState] Exit Substate EndViewStateScore
02:57:54.675 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:57:55.673 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:57:55.673 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:57:55.673 [Lua] [Matchmaking] unregister rpcs
02:57:55.673 [Lua] Set lobby begin:
02:57:55.673 [Lua] Lobby data twitch_enabled = false
02:57:55.673 [Lua] Lobby data power_level = 0
02:57:55.673 [Lua] Lobby data unique_server_name = Babypeen
02:57:55.673 [Lua] Lobby data difficulty_tweak = 0
02:57:55.673 [Lua] Lobby data host = 1100001027b107c
02:57:55.673 [Lua] Lobby data time_of_search = 1609636045
02:57:55.673 [Lua] Lobby data game_mode = 3
02:57:55.673 [Lua] Lobby data is_private = false
02:57:55.673 [Lua] Lobby data match_started = true
02:57:55.674 [Lua] Lobby data mechanism = adventure
02:57:55.674 [Lua] Lobby data difficulty = harder
02:57:55.674 [Lua] Lobby data level_key = inn_level
02:57:55.674 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:57:55.674 [Lua] Lobby data selected_level_key = warcamp
02:57:55.674 [Lua] Lobby data quick_game = true
02:57:55.674 [Lua] Lobby data weave_name = false
02:57:55.674 [Lua] Lobby data matchmaking = false
02:57:55.674 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:57:55.674 [Lua] Lobby data num_players = 3
02:57:55.674 [Lua] Lobby data player_slot_5 = 0:0
02:57:55.674 [Lua] Lobby data player_slot_2 = 0:0
02:57:55.674 [Lua] Lobby data country_code = US
02:57:55.674 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:57:55.674 [Lua] Lobby data eac_authorized = true
02:57:55.674 [Lua] Set lobby end.
02:57:55.674 [Lua] [Managers] Destroying manager group:
02:57:55.674 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:57:55.674 [Lua] [Gamestate] Enter StateIngame HOST
02:57:55.674 [Lua] [Managers] Calling function on all managers:
02:57:55.675 [Lua] <>level = inn_level<>
02:57:55.675 [Lua] Set lobby begin:
02:57:55.675 [Lua] Lobby data twitch_enabled = false
02:57:55.675 [Lua] Lobby data power_level = 0
02:57:55.675 [Lua] Lobby data unique_server_name = Babypeen
02:57:55.675 [Lua] Lobby data difficulty_tweak = 0
02:57:55.675 [Lua] Lobby data host = 1100001027b107c
02:57:55.675 [Lua] Lobby data time_of_search = 1609636045
02:57:55.675 [Lua] Lobby data game_mode = 3
02:57:55.675 [Lua] Lobby data is_private = false
02:57:55.675 [Lua] Lobby data match_started = true
02:57:55.675 [Lua] Lobby data mechanism = adventure
02:57:55.675 [Lua] Lobby data difficulty = harder
02:57:55.675 [Lua] Lobby data level_key = inn_level
02:57:55.675 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:57:55.675 [Lua] Lobby data selected_level_key = inn_level
02:57:55.675 [Lua] Lobby data quick_game = true
02:57:55.675 [Lua] Lobby data weave_name = false
02:57:55.675 [Lua] Lobby data matchmaking = false
02:57:55.675 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:57:55.675 [Lua] Lobby data num_players = 3
02:57:55.675 [Lua] Lobby data player_slot_5 = 0:0
02:57:55.675 [Lua] Lobby data player_slot_2 = 0:0
02:57:55.675 [Lua] Lobby data country_code = US
02:57:55.675 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:57:55.675 [Lua] Lobby data eac_authorized = true
02:57:55.675 [Lua] Set lobby end.
02:57:55.675 [Lua] [StateIngame] Server ingame
02:57:55.678 [Lua] Set lobby begin:
02:57:55.678 [Lua] Lobby data twitch_enabled = false
02:57:55.678 [Lua] Lobby data power_level = 0
02:57:55.678 [Lua] Lobby data unique_server_name = Babypeen
02:57:55.678 [Lua] Lobby data difficulty_tweak = 0
02:57:55.679 [Lua] Lobby data host = 1100001027b107c
02:57:55.679 [Lua] Lobby data time_of_search = 1609636045
02:57:55.679 [Lua] Lobby data game_mode = 3
02:57:55.679 [Lua] Lobby data is_private = false
02:57:55.679 [Lua] Lobby data match_started = true
02:57:55.679 [Lua] Lobby data mechanism = adventure
02:57:55.679 [Lua] Lobby data difficulty = harder
02:57:55.679 [Lua] Lobby data level_key = inn_level
02:57:55.679 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:57:55.679 [Lua] Lobby data selected_level_key = inn_level
02:57:55.679 [Lua] Lobby data quick_game = true
02:57:55.679 [Lua] Lobby data weave_name = false
02:57:55.679 [Lua] Lobby data matchmaking = false
02:57:55.679 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:57:55.679 [Lua] Lobby data num_players = 3
02:57:55.679 [Lua] Lobby data player_slot_5 = 0:0
02:57:55.679 [Lua] Lobby data player_slot_2 = 0:0
02:57:55.679 [Lua] Lobby data country_code = US
02:57:55.679 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:57:55.679 [Lua] Lobby data eac_authorized = true
02:57:55.679 [Lua] Set lobby end.
02:57:55.679 [Lua] [Matchmaking] register rpcs
02:57:55.679 [Lua] GameNetworkManager:init... creating game session
02:57:55.679 [Lua] Host GameSession.make_game_session_host with session:
02:57:55.679 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:57:55.679 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
02:57:55.679 [Lua] [GameNetworkManager] self.is_server = true
02:57:55.679 [Network] Setting artificial MTU limit to 576
02:57:55.679 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
02:57:55.689 [Lua] Switching ConflictSettings: to: inn_level
02:57:55.689 [Lua] pacing=disabled
02:57:55.689 [Lua] roaming=nil
02:57:55.689 [Lua] disabled=false
02:57:55.689 [Lua] pack_spawning=disabled
02:57:55.689 [Lua] contained_breeds=nil
02:57:55.689 [Lua] boss=disabled
02:57:55.689 [Lua] horde=disabled
02:57:55.689 [Lua] specials=disabled
02:57:55.689 [Lua] name=inn_level
02:57:55.689 [Lua] intensity=disabled
02:57:55.689 [Lua] ---
02:57:55.689 [Lua] [LevelAnalysis] set_random_seed( 2132324)
02:57:55.693 [Lua] [AIInterestPointSystem] Level Seed: 2132324
02:57:55.693 [Lua]
02:57:55.693 [Lua] [entity_system_bag] = table
02:57:55.693 [Lua] [entity_system_bag] = metatable
02:57:55.693 [Lua] [startup_data] = table
02:57:55.693 [Lua] [entity_manager] = table
02:57:55.693 [Lua] [entity_manager] = metatable
02:57:55.693 [Lua] [unit_spawner] = table
02:57:55.693 [Lua] [unit_spawner] = metatable
02:57:55.693 [Lua] [unit_storage] = table
02:57:55.693 [Lua] [unit_storage] = metatable
02:57:55.693 [Lua] [dice_keeper] = table
02:57:55.693 [Lua] [dice_keeper] = metatable
02:57:55.693 [Lua] [is_server] = true (boolean)
02:57:55.693 [Lua] [world] = [World]
02:57:55.693 [Lua] [system_api] = table
02:57:55.693 [Lua] [entity_system] = table
02:57:55.693 [Lua] [entity_system] = metatable
02:57:55.693 [Lua] [network_lobby] = table
02:57:55.693 [Lua] [network_lobby] = metatable
02:57:55.693 [Lua] [profile_synchronizer] = table
02:57:55.693 [Lua] [profile_synchronizer] = metatable
02:57:55.693 [Lua] [level_transition_handler] = table
02:57:55.693 [Lua] [level_transition_handler] = metatable
02:57:55.693 [Lua] [num_local_human_players] = 1 (number)
02:57:55.693 [Lua] [statistics_db] = table
02:57:55.693 [Lua] [statistics_db] = metatable
02:57:55.693 [Lua] [network_server] = table
02:57:55.693 [Lua] [network_server] = metatable
02:57:55.693 [Lua] [input_manager] = table
02:57:55.693 [Lua] [input_manager] = metatable
02:57:55.693 [Lua] [network_clock] = table
02:57:55.693 [Lua] [network_clock] = metatable
02:57:55.693 [Lua] [network_transmit] = table
02:57:55.693 [Lua] [network_transmit] = metatable
02:57:55.693 [Lua] [free_flight_manager] = table
02:57:55.693 [Lua] [free_flight_manager] = metatable
02:57:55.693 [Lua] [network_manager] = table
02:57:55.693 [Lua] [network_manager] = metatable
02:57:55.693 [Lua] [network_event_delegate] = table
02:57:55.693 [Lua] [network_event_delegate] = metatable
02:57:55.693 [Lua]
02:57:55.693 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:57:55.693 [Lua] ignoring extension VersusInteractObjectiveExtension
02:57:55.693 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:57:55.693 [Lua] ignoring extension VersusSocketObjectiveExtension
02:57:55.693 [Lua] ignoring extension VersusTargetObjectiveExtension
02:57:55.693 [Lua] ignoring extension VersusMissionObjectiveExtension
02:57:55.694 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:57:55.696 [Lua] [AchievementManager] Achievements using the steam platform
02:57:55.743 [Lua] [StateIngame] Level seed: 2132324
02:57:55.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:57:55.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:57:55.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
02:57:55.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read,
02:57:55.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
02:57:55.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read,
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:57:55.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:57:55.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
02:57:55.755 [Lua] [LevelAnalysis] set_random_seed( 2132324)
02:57:55.759 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
02:57:55.759 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
02:57:55.759 [Lua] [IngameUI] init
02:57:55.775 [SteamVoipClient] select_out(11000010072e561, off)
02:57:55.775 [SteamVoipClient] select_out(1100001027b107c, off)
02:57:55.778 [Lua] cb_razer_chroma_setup
02:57:55.812 [Lua] [Matchmaking] Cancelling matchmaking
02:57:55.812 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:57:55.812 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:57:55.812 [Lua] Set lobby begin:
02:57:55.812 [Lua] Lobby data twitch_enabled = false
02:57:55.812 [Lua] Lobby data power_level = 0
02:57:55.812 [Lua] Lobby data unique_server_name = Babypeen
02:57:55.812 [Lua] Lobby data difficulty_tweak = 0
02:57:55.812 [Lua] Lobby data host = 1100001027b107c
02:57:55.812 [Lua] Lobby data time_of_search = 1609636045
02:57:55.812 [Lua] Lobby data game_mode = 3
02:57:55.812 [Lua] Lobby data is_private = false
02:57:55.812 [Lua] Lobby data match_started = true
02:57:55.812 [Lua] Lobby data mechanism = adventure
02:57:55.812 [Lua] Lobby data difficulty = normal
02:57:55.812 [Lua] Lobby data level_key = inn_level
02:57:55.812 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:57:55.812 [Lua] Lobby data selected_level_key = inn_level
02:57:55.812 [Lua] Lobby data quick_game = true
02:57:55.812 [Lua] Lobby data weave_name = false
02:57:55.812 [Lua] Lobby data matchmaking = false
02:57:55.812 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:57:55.812 [Lua] Lobby data num_players = 3
02:57:55.812 [Lua] Lobby data player_slot_5 = 0:0
02:57:55.812 [Lua] Lobby data player_slot_2 = 0:0
02:57:55.812 [Lua] Lobby data country_code = US
02:57:55.812 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:57:55.812 [Lua] Lobby data eac_authorized = true
02:57:55.812 [Lua] Set lobby end.
02:57:55.814 [Lua] Set lobby begin:
02:57:55.814 [Lua] Lobby data twitch_enabled = false
02:57:55.814 [Lua] Lobby data power_level = 0
02:57:55.814 [Lua] Lobby data unique_server_name = Babypeen
02:57:55.814 [Lua] Lobby data difficulty_tweak = 0
02:57:55.814 [Lua] Lobby data host = 1100001027b107c
02:57:55.814 [Lua] Lobby data time_of_search = 1609636045
02:57:55.814 [Lua] Lobby data game_mode = 3
02:57:55.814 [Lua] Lobby data is_private = false
02:57:55.814 [Lua] Lobby data match_started = true
02:57:55.814 [Lua] Lobby data mechanism = adventure
02:57:55.814 [Lua] Lobby data difficulty = normal
02:57:55.814 [Lua] Lobby data level_key = inn_level
02:57:55.814 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:57:55.814 [Lua] Lobby data selected_level_key = inn_level
02:57:55.814 [Lua] Lobby data quick_game = true
02:57:55.814 [Lua] Lobby data weave_name = false
02:57:55.814 [Lua] Lobby data matchmaking = false
02:57:55.814 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:57:55.814 [Lua] Lobby data num_players = 3
02:57:55.814 [Lua] Lobby data player_slot_5 = 0:0
02:57:55.814 [Lua] Lobby data player_slot_2 = 0:0
02:57:55.815 [Lua] Lobby data country_code = US
02:57:55.815 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:57:55.815 [Lua] Lobby data eac_authorized = true
02:57:55.815 [Lua] Set lobby end.
02:57:55.815 [Lua] [PartyManager] Leader is set to 1100001027b107c
02:57:55.815 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
02:57:55.815 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:57:55.815 [Lua] Set lobby begin:
02:57:55.815 [Lua] Lobby data twitch_enabled = false
02:57:55.815 [Lua] Lobby data power_level = 805
02:57:55.815 [Lua] Lobby data unique_server_name = Babypeen
02:57:55.815 [Lua] Lobby data difficulty_tweak = 0
02:57:55.815 [Lua] Lobby data host = 1100001027b107c
02:57:55.815 [Lua] Lobby data time_of_search = 1609636045
02:57:55.815 [Lua] Lobby data game_mode = 3
02:57:55.815 [Lua] Lobby data is_private = false
02:57:55.815 [Lua] Lobby data match_started = true
02:57:55.815 [Lua] Lobby data mechanism = adventure
02:57:55.815 [Lua] Lobby data difficulty = normal
02:57:55.815 [Lua] Lobby data level_key = inn_level
02:57:55.815 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:57:55.815 [Lua] Lobby data selected_level_key = inn_level
02:57:55.815 [Lua] Lobby data quick_game = true
02:57:55.815 [Lua] Lobby data weave_name = false
02:57:55.815 [Lua] Lobby data matchmaking = false
02:57:55.815 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:57:55.815 [Lua] Lobby data num_players = 3
02:57:55.815 [Lua] Lobby data player_slot_5 = 0:0
02:57:55.815 [Lua] Lobby data player_slot_2 = 0:0
02:57:55.815 [Lua] Lobby data country_code = US
02:57:55.815 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:57:55.815 [Lua] Lobby data eac_authorized = true
02:57:55.815 [Lua] Set lobby end.
02:57:55.816 [Flow] complete_skittergate_legend true
02:57:55.816 [Flow] complete_all_helmgart_levels_recruit true
02:57:55.817 [Flow] WitchHunterLevel:32
02:57:55.817 [Flow] LeaderYes
02:57:55.817 [Flow] ALL PC XP:200201
02:57:55.817 [Flow] Has "bogenhafen" DLC:true
02:57:55.817 [Flow] WH XP:51790.8
02:57:55.817 [Flow] Number of crafted items:268
02:57:55.817 [Flow] Sum of Powe Levels:1500
02:57:55.817 [Flow] lodestone diff 1:false
02:57:55.817 [Flow] magnus and forest activated
02:57:55.817 [Flow] magnus and forest activated
02:57:55.817 [Flow] magnus and forest activated
02:57:55.817 [Flow] magnus and forest activated
02:57:55.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:57:55.819 [Lua] CurrentConflictSettings inn_level
02:57:55.819 [Lua] [ConflictDirector] conflict_director is ai_ready
02:57:55.819 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:57:55.819 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:57:55.821 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:57:55.821 [Lua] Forming navigation groups in one frame
02:57:55.821 [Lua] Forming navigation groups
02:57:55.843 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999228748
02:57:55.844 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
02:57:55.844 [Lua] number of nav groups: 41
02:57:55.845 [Lua] number of refined nav groups : 23
02:57:55.847 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
02:57:55.847 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:57:55.847 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:57:55.847 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:57:55.849 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:57:55.849 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:57:55.849 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:57:55.849 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
02:57:55.849 [Lua] [Managers] Calling function on all managers:
02:57:55.849 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:57:55.880 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
02:57:55.880 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
02:57:55.880 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForEnterGame
02:57:55.880 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForGameObjectSync
02:57:56.047 [Lua] Set lobby begin:
02:57:56.047 [Lua] Lobby data twitch_enabled = false
02:57:56.047 [Lua] Lobby data power_level = 805
02:57:56.048 [Lua] Lobby data unique_server_name = Babypeen
02:57:56.048 [Lua] Lobby data difficulty_tweak = 0
02:57:56.048 [Lua] Lobby data host = 1100001027b107c
02:57:56.048 [Lua] Lobby data time_of_search = 1609636045
02:57:56.048 [Lua] Lobby data game_mode = 3
02:57:56.048 [Lua] Lobby data is_private = false
02:57:56.048 [Lua] Lobby data match_started = true
02:57:56.048 [Lua] Lobby data mechanism = adventure
02:57:56.048 [Lua] Lobby data difficulty = normal
02:57:56.048 [Lua] Lobby data level_key = inn_level
02:57:56.048 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:57:56.048 [Lua] Lobby data selected_level_key = inn_level
02:57:56.048 [Lua] Lobby data quick_game = true
02:57:56.048 [Lua] Lobby data weave_name = false
02:57:56.048 [Lua] Lobby data matchmaking = false
02:57:56.048 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:57:56.048 [Lua] Lobby data num_players = 3
02:57:56.048 [Lua] Lobby data player_slot_5 = 0:0
02:57:56.048 [Lua] Lobby data player_slot_2 = 0:0
02:57:56.048 [Lua] Lobby data country_code = US
02:57:56.048 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:57:56.048 [Lua] Lobby data eac_authorized = true
02:57:56.048 [Lua] Set lobby end.
02:57:56.048 [Lua] [Matchmaking] Assigned player 11000010072e561 to slot 4 when hot join syncing
02:57:56.048 [Lua] Breedfreezer (server) starting a hot join sync
02:57:56.048 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
02:57:56.048 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
02:57:56.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37
02:57:56.048 [Lua] RemotePlayer:create_game_object( ) 37
02:57:56.063 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForGameObjectSync
02:57:56.063 [Lua] [PeerSM] 11000010072e561 :: on_enter WaitingForPlayers
02:57:56.063 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForEnterGame
02:57:56.063 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForGameObjectSync
02:57:56.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:57:56.063 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:57:56.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
02:57:56.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:57:56.063 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010072e561
02:57:56.076 [Lua] Set lobby begin:
02:57:56.076 [Lua] Lobby data twitch_enabled = false
02:57:56.076 [Lua] Lobby data power_level = 805
02:57:56.076 [Lua] Lobby data unique_server_name = Babypeen
02:57:56.076 [Lua] Lobby data difficulty_tweak = 0
02:57:56.076 [Lua] Lobby data host = 1100001027b107c
02:57:56.076 [Lua] Lobby data time_of_search = 1609636045
02:57:56.076 [Lua] Lobby data game_mode = 3
02:57:56.076 [Lua] Lobby data is_private = false
02:57:56.076 [Lua] Lobby data match_started = true
02:57:56.076 [Lua] Lobby data mechanism = adventure
02:57:56.076 [Lua] Lobby data difficulty = normal
02:57:56.076 [Lua] Lobby data level_key = inn_level
02:57:56.076 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:57:56.076 [Lua] Lobby data selected_level_key = inn_level
02:57:56.076 [Lua] Lobby data quick_game = true
02:57:56.077 [Lua] Lobby data weave_name = false
02:57:56.077 [Lua] Lobby data matchmaking = false
02:57:56.077 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:57:56.077 [Lua] Lobby data num_players = 3
02:57:56.077 [Lua] Lobby data player_slot_5 = 0:0
02:57:56.077 [Lua] Lobby data player_slot_2 = 0:0
02:57:56.077 [Lua] Lobby data country_code = US
02:57:56.077 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:57:56.077 [Lua] Lobby data eac_authorized = true
02:57:56.077 [Lua] Set lobby end.
02:57:56.077 [Lua] [Matchmaking] Assigned player 1100001024f5f80 to slot 3 when hot join syncing
02:57:56.077 [Lua] Breedfreezer (server) starting a hot join sync
02:57:56.077 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
02:57:56.077 [Lua] RemotePlayer:create_game_object( ) 39
02:57:56.092 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForGameObjectSync
02:57:56.092 [Lua] [PeerSM] 1100001024f5f80 :: on_enter WaitingForPlayers
02:57:56.093 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024f5f80
02:57:56.101 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
02:57:56.101 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
02:57:56.101 [Lua] [PeerSM] 11000010072e561 :: on_exit WaitingForPlayers
02:57:56.101 [Lua] [PeerSM] 11000010072e561 :: on_enter InGame
02:57:56.101 [Lua] [PeerSM] 1100001024f5f80 :: on_exit WaitingForPlayers
02:57:56.101 [Lua] [PeerSM] 1100001024f5f80 :: on_enter InGame
02:57:56.110 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:57:56.110 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:57:56.110 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
02:57:56.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:57:56.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:57:56.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
02:57:56.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:57:56.133 [Lua] Players are leaving the safe zone
02:57:56.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:57:56.150 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:57:56.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
02:57:56.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:57:56.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:57:56.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:57:56.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:57:56.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:57:56.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:57:56.203 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:57:56.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:57:56.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
02:57:56.339 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024f5f80 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:57:56.339 [Lua] Adding player sync data to peer=1100001024f5f80 local_player_id=1
02:57:56.339 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024f5f80 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:57:56.340 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
02:57:56.341 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:57:56.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:57:56.368 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:57:56.369 [Lua] StateInGameRunning:_game_actually_starts()
02:57:56.369 [Lua] #################################################################################################################
02:57:56.369 [Lua] [Loading Time]: 00:00:16 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:57:56.369 [Lua] #################################################################################################################
02:57:56.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 99
02:57:56.382 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 99
02:57:56.427 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
02:57:56.427 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
02:57:56.427 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:57:56.427 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1
02:57:56.427 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:57:56.428 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
02:57:56.429 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:57:56.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:57:56.451 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
02:57:56.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:57:56.614 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 99
02:57:56.614 [Lua] Commit load time data
02:57:56.838 [Flow] DISABLE
02:58:00.982 [Lua] Set lobby begin:
02:58:00.982 [Lua] Lobby data twitch_enabled = false
02:58:00.982 [Lua] Lobby data power_level = 546
02:58:00.982 [Lua] Lobby data unique_server_name = Babypeen
02:58:00.982 [Lua] Lobby data difficulty_tweak = 0
02:58:00.982 [Lua] Lobby data host = 1100001027b107c
02:58:00.982 [Lua] Lobby data time_of_search = 1609636045
02:58:00.983 [Lua] Lobby data game_mode = 3
02:58:00.983 [Lua] Lobby data is_private = false
02:58:00.983 [Lua] Lobby data match_started = true
02:58:00.983 [Lua] Lobby data mechanism = adventure
02:58:00.983 [Lua] Lobby data difficulty = normal
02:58:00.983 [Lua] Lobby data level_key = inn_level
02:58:00.983 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:58:00.983 [Lua] Lobby data selected_level_key = inn_level
02:58:00.983 [Lua] Lobby data quick_game = true
02:58:00.983 [Lua] Lobby data weave_name = false
02:58:00.983 [Lua] Lobby data matchmaking = false
02:58:00.983 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:58:00.983 [Lua] Lobby data num_players = 3
02:58:00.983 [Lua] Lobby data player_slot_5 = 0:0
02:58:00.983 [Lua] Lobby data player_slot_2 = 0:0
02:58:00.983 [Lua] Lobby data country_code = US
02:58:00.983 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:58:00.983 [Lua] Lobby data eac_authorized = true
02:58:00.983 [Lua] Set lobby end.
02:58:05.340 [Lua] [Matchmaking] Cancelling matchmaking
02:58:05.340 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:58:06.073 [Lua] PlayFabMirrorBase:_commit_internal 44
02:58:06.073 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:58:06.079 [Lua] generate_backend_stats 1100001027b107c:1
02:58:06.099 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:58:06.099 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:58:06.099 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 100
02:58:06.100 [Lua] Set lobby begin:
02:58:06.100 [Lua] Lobby data twitch_enabled = false
02:58:06.100 [Lua] Lobby data power_level = 824
02:58:06.100 [Lua] Lobby data unique_server_name = Babypeen
02:58:06.100 [Lua] Lobby data difficulty_tweak = 0
02:58:06.100 [Lua] Lobby data host = 1100001027b107c
02:58:06.100 [Lua] Lobby data time_of_search = 1609636045
02:58:06.100 [Lua] Lobby data game_mode = 3
02:58:06.100 [Lua] Lobby data is_private = false
02:58:06.100 [Lua] Lobby data match_started = true
02:58:06.100 [Lua] Lobby data mechanism = adventure
02:58:06.100 [Lua] Lobby data difficulty = normal
02:58:06.100 [Lua] Lobby data level_key = inn_level
02:58:06.100 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:58:06.100 [Lua] Lobby data selected_level_key = inn_level
02:58:06.100 [Lua] Lobby data quick_game = true
02:58:06.100 [Lua] Lobby data weave_name = false
02:58:06.100 [Lua] Lobby data matchmaking = false
02:58:06.100 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:58:06.100 [Lua] Lobby data num_players = 3
02:58:06.100 [Lua] Lobby data player_slot_5 = 0:0
02:58:06.100 [Lua] Lobby data player_slot_2 = 0:0
02:58:06.100 [Lua] Lobby data country_code = US
02:58:06.100 [Lua] Lobby data player_slot_3 = 1100001024f5f80:1
02:58:06.100 [Lua] Lobby data eac_authorized = true
02:58:06.100 [Lua] Set lobby end.
02:58:06.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 100
02:58:06.388 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 100
02:58:06.391 [Lua] commit result success 44
02:58:10.398 [Lua] [ChatManager][1]System: N0Fear has left the game
02:58:10.398 [Lua] [PeerSM] 1100001024f5f80 :: on_exit InGame
02:58:10.398 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Disconnecting
02:58:10.398 [Lua] [PSM] Disconnecting peer 1100001024f5f80
02:58:10.398 [Lua] [PSM] Disconnected peer 1100001024f5f80 is being removed from session.
02:58:10.398 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024f5f80
02:58:10.398 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001024f5f80
02:58:10.398 [Lua] [GameNetworkManager] destroying game object with go_id=39
02:58:10.398 [Lua] [PeerSM] 1100001024f5f80 :: on_exit Disconnecting
02:58:10.398 [Lua] [PeerSM] 1100001024f5f80 :: on_enter Disconnected
02:58:10.398 [Lua] Set lobby begin:
02:58:10.398 [Lua] Lobby data twitch_enabled = false
02:58:10.398 [Lua] Lobby data power_level = 824
02:58:10.398 [Lua] Lobby data unique_server_name = Babypeen
02:58:10.398 [Lua] Lobby data difficulty_tweak = 0
02:58:10.398 [Lua] Lobby data host = 1100001027b107c
02:58:10.398 [Lua] Lobby data time_of_search = 1609636045
02:58:10.398 [Lua] Lobby data game_mode = 3
02:58:10.398 [Lua] Lobby data is_private = false
02:58:10.398 [Lua] Lobby data match_started = true
02:58:10.398 [Lua] Lobby data mechanism = adventure
02:58:10.399 [Lua] Lobby data difficulty = normal
02:58:10.399 [Lua] Lobby data level_key = inn_level
02:58:10.399 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:58:10.399 [Lua] Lobby data selected_level_key = inn_level
02:58:10.399 [Lua] Lobby data quick_game = true
02:58:10.399 [Lua] Lobby data weave_name = false
02:58:10.399 [Lua] Lobby data matchmaking = false
02:58:10.399 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:58:10.399 [Lua] Lobby data num_players = 3
02:58:10.399 [Lua] Lobby data player_slot_5 = 0:0
02:58:10.399 [Lua] Lobby data player_slot_2 = 0:0
02:58:10.399 [Lua] Lobby data country_code = US
02:58:10.399 [Lua] Lobby data player_slot_3 = 0:0
02:58:10.399 [Lua] Lobby data eac_authorized = true
02:58:10.399 [Lua] Set lobby end.
02:58:10.399 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001024f5f80)
02:58:10.399 [EAC] EAC server lost client 1100001024f5f80
02:58:10.399 [EACServer] [19:58:10:398][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001024F5F80 PlayerGUID: 76561197999021952
02:58:10.399 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 4
02:58:10.399 [Lua] [GameNetworkManager] destroying game object with go_id=46
02:58:10.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
02:58:10.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:58:10.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
02:58:10.439 [Connection] Dropped game chunk from 1100001024f5f80 because channel 4 can't communicate
02:58:10.439 [Connection] Dropped game_session chunk from 1100001024f5f80 because channel 4 can't communicate
02:58:11.177 [Lua] Set lobby begin:
02:58:11.177 [Lua] Lobby data twitch_enabled = false
02:58:11.177 [Lua] Lobby data power_level = 820
02:58:11.177 [Lua] Lobby data unique_server_name = Babypeen
02:58:11.177 [Lua] Lobby data difficulty_tweak = 0
02:58:11.177 [Lua] Lobby data host = 1100001027b107c
02:58:11.177 [Lua] Lobby data time_of_search = 1609636045
02:58:11.177 [Lua] Lobby data game_mode = 3
02:58:11.177 [Lua] Lobby data is_private = false
02:58:11.177 [Lua] Lobby data match_started = true
02:58:11.177 [Lua] Lobby data mechanism = adventure
02:58:11.177 [Lua] Lobby data difficulty = normal
02:58:11.177 [Lua] Lobby data level_key = inn_level
02:58:11.177 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:58:11.177 [Lua] Lobby data selected_level_key = inn_level
02:58:11.177 [Lua] Lobby data quick_game = true
02:58:11.177 [Lua] Lobby data weave_name = false
02:58:11.177 [Lua] Lobby data matchmaking = false
02:58:11.177 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:58:11.177 [Lua] Lobby data num_players = 3
02:58:11.177 [Lua] Lobby data player_slot_5 = 0:0
02:58:11.177 [Lua] Lobby data player_slot_2 = 0:0
02:58:11.177 [Lua] Lobby data country_code = US
02:58:11.177 [Lua] Lobby data player_slot_3 = 0:0
02:58:11.177 [Lua] Lobby data eac_authorized = true
02:58:11.177 [Lua] Set lobby end.
02:58:12.078 [Lua] [Matchmaking] Handshake host removing client 1100001024f5f80
02:58:12.439 [Handshaker] Lost connection 245 to 1100001024f5f80
02:58:12.778 [Lua] [NetworkServer] Changing num_players from 3 to 2
02:58:12.778 [Lua] Players: 2
02:58:12.778 [Lua] Set lobby begin:
02:58:12.778 [Lua] Lobby data twitch_enabled = false
02:58:12.778 [Lua] Lobby data power_level = 820
02:58:12.778 [Lua] Lobby data unique_server_name = Babypeen
02:58:12.778 [Lua] Lobby data difficulty_tweak = 0
02:58:12.778 [Lua] Lobby data host = 1100001027b107c
02:58:12.778 [Lua] Lobby data time_of_search = 1609636045
02:58:12.778 [Lua] Lobby data game_mode = 3
02:58:12.778 [Lua] Lobby data is_private = false
02:58:12.778 [Lua] Lobby data match_started = true
02:58:12.778 [Lua] Lobby data mechanism = adventure
02:58:12.778 [Lua] Lobby data difficulty = normal
02:58:12.778 [Lua] Lobby data level_key = inn_level
02:58:12.778 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:58:12.778 [Lua] Lobby data selected_level_key = inn_level
02:58:12.778 [Lua] Lobby data quick_game = true
02:58:12.778 [Lua] Lobby data weave_name = false
02:58:12.778 [Lua] Lobby data matchmaking = false
02:58:12.778 [Lua] Lobby data player_slot_4 = 11000010072e561:1
02:58:12.778 [Lua] Lobby data num_players = 2
02:58:12.778 [Lua] Lobby data player_slot_5 = 0:0
02:58:12.779 [Lua] Lobby data player_slot_2 = 0:0
02:58:12.779 [Lua] Lobby data country_code = US
02:58:12.779 [Lua] Lobby data player_slot_3 = 0:0
02:58:12.779 [Lua] Lobby data eac_authorized = true
02:58:12.779 [Lua] Set lobby end.
02:58:12.779 [Lua] [LobbyMembers] Member left 1100001024f5f80
02:58:19.270 [Lua] [IngameUI] menu view on_enter ingame_menu
02:58:20.424 [Lua] [IngameUI] menu view on_exit ingame_menu
02:58:25.778 [Lua] PlayFabMirrorBase:_commit_internal 45
02:58:25.778 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:58:25.784 [Lua] generate_backend_stats 1100001027b107c:1
02:58:25.804 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:58:25.804 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:58:25.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 101
02:58:25.809 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 101
02:58:25.938 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 101
02:58:25.940 [Lua] commit result success 45
02:58:26.670 [Lua] [IngameUI] menu view on_enter start_game_view
02:58:26.672 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bc16d70
02:58:26.672 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:58:26.674 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:58:26.674 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:58:26.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:58:26.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:58:27.142 [Lua] [IngameUI] menu view on_exit start_game_view
02:58:27.142 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:58:27.143 [Save] Saving `save_data`
02:58:27.143 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:58:27.143 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:58:27.143 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:58:27.147 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bc16d70
02:58:27.147 [Save] Save done
02:58:32.016 [Lua] [IngameUI] menu view on_enter ingame_menu
02:58:32.610 [Lua] [IngameUI] menu view on_exit ingame_menu
02:58:32.610 [Lua] [IngameUI] menu view on_enter options_view
02:58:33.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:52 my_peer_id:1100001027b107c
02:58:33.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:52 my_peer_id:1100001027b107c
02:58:33.222 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:52 my_peer_id:1100001027b107c
02:58:33.222 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:58:33.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:58:33.251 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient
02:58:33.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
02:58:33.252 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
02:58:33.252 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient
02:58:33.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient
02:58:33.253 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
02:58:33.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
02:58:33.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient
02:58:33.253 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
02:58:33.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:58:33.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient
02:58:33.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient
02:58:33.265 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:58:33.265 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:58:33.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
02:58:33.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
02:58:33.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
02:58:33.430 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 52
02:58:46.049 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
02:58:46.049 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
02:58:48.952 [Lua] [IngameUI] menu view on_exit options_view
02:58:48.952 [Lua] [IngameUI] menu view on_enter ingame_menu
02:58:49.634 [Lua] [IngameUI] menu view on_exit ingame_menu
02:59:02.336 [EACServer] [19:59:02:335][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:59:05.824 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:53 my_peer_id:1100001027b107c
02:59:05.824 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010072e561 inventory_sync_id:53 my_peer_id:1100001027b107c
02:59:05.831 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:53 my_peer_id:1100001027b107c
02:59:05.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:59:05.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:59:05.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
02:59:05.861 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
02:59:05.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
02:59:05.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
02:59:05.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
02:59:05.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
02:59:05.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
02:59:05.955 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53
02:59:30.195 [Lua] [IngameUI] menu view on_enter ingame_menu
02:59:32.250 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game do_return_to_pc_menu Yes cancel_popup No
02:59:33.493 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu
02:59:33.501 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI
02:59:33.501 [Lua] TRANSITION return_to_pc_menu nil nil
02:59:33.501 [Lua] [GameNetworkManager] Leaving game...
02:59:33.501 [Lua] [GameNetworkManager] Shutting down game session host.
02:59:33.501 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:59:33.501 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:59:33.501 [Lua] [Matchmaking] Cancelling matchmaking
02:59:33.501 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:59:33.501 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=97.44
02:59:33.501 [Lua] [IngameUI] menu view on_exit ingame_menu
02:59:33.508 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:59:35.563 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu"
02:59:35.563 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
02:59:35.563 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:59:35.563 [Lua] [Managers] Calling function on all managers:
02:59:35.564 [Lua] Clearing all global lookup lists
02:59:35.564 [Lua] [IngamePlayerListUI] - Destroy
02:59:35.564 [Lua] [EquipmentUI] - Destroy
02:59:35.564 [Lua] [AbilityUI] - Destroy
02:59:35.564 [Lua] [GamePadAbilityUI] - Destroy
02:59:35.564 [Lua] [GamePadEquipmentUI] - Destroy
02:59:35.565 [Lua] [IngameUI] destroy
02:59:35.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3
02:59:35.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
02:59:35.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4
02:59:35.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
02:59:35.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1
02:59:35.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3
02:59:35.620 [Lua] [Managers] Destroying manager group:
02:59:35.625 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:59:35.708 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:59:35.708 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
02:59:35.708 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
02:59:35.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
02:59:35.708 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:59:35.708 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 51, User: 1100001027b107c "Babypeen"
<>
02:59:35.709 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000104D79D0; previous_state = InGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2132324; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000CA1CFD0
[3] _ = table: 00000000104D79D0; new_state = Loading; old_state = InGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "1100001027b107c"; peer_state_machine = table: 00000000104D7A70; current_state = InGame
[5] self = table: 000000000C312EF0; application_shutdown = nil; unit_spawner = table: 00000000013AB890; world = [World]; unit_storage = table: 000000001070BE50; units = table: 0000000010629040; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C312EF0
[8] self = table: 000000001192F010; dt = 0.0075305183418095112; t = 9190.5148773672991; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0075305183418095112; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075305183418095112; t = 9190.5148773672991
[10] dt = 0.0075305183418095112
[2] server = table: 0000000010484840; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9829945992678404; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "11000010072e561"; game_network_manager = table: 000000000187AD60; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000DB1CFC0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011709740; network_server = table: 0000000010484840; entity_system = table: 00000000003E90B0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000098FDB40; statistics_db = table: 0000000010707490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002164A70; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009E01630; num_local_human_players = 1; exit_type = "return_to_pc_menu"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000DB1CFC0; world = [World]; dt = 0.0075305183418095112; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.43586791632697; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000037087C0; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000001124BA0;
<>
<>
02:59:35.709 [Lua] [PeerSM] 11000010072e561 :: on_exit InGame
02:59:35.709 [Lua] [PeerSM] 11000010072e561 :: on_enter Loading
02:59:35.709 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010072e561 inn_level 0
02:59:35.709 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:59:35.709 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 52, User: 1100001027b107c "Babypeen"
<>
02:59:35.710 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000CD7A2B0; previous_state = InGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000010485A00; peer_id = "11000010072e561"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2132324; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000CA1CFD0
[3] _ = table: 000000000CD7A2B0; new_state = Loading; old_state = InGame
[4] self = table: 0000000010484840; peer_state_machines = table: 0000000010484900; peer_id = "11000010072e561"; peer_state_machine = table: 000000000CD7A350; current_state = InGame
[5] self = table: 000000000C312EF0; application_shutdown = nil; unit_spawner = table: 00000000013AB890; world = [World]; unit_storage = table: 000000001070BE50; units = table: 0000000010629040; matchmaking_loading_context = nil
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 000000000C312EF0
[8] self = table: 000000001192F010; dt = 0.0075305183418095112; t = 9190.5148773672991; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0075305183418095112; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075305183418095112; t = 9190.5148773672991
[10] dt = 0.0075305183418095112
[2] server = table: 0000000010484840; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "11000010072e561"; num_players = 1; wanted_party_index = 0; account_id = "11000010072e561"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8325823592022061; resend_post_game_timer = 1.6531757339835167;
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000010484970; game_session = [GameSession]; host_to_migrate_to = "11000010072e561"; game_network_manager = table: 000000000187AD60; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000010484940; _joined_peers = table: 0000000010484EC0; voip = table: 0000000010485380; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000010484C90; lobby_host = table: 0000000010480FB0; level_key = "inn_level"; slot_allocator = table: 000000000069ADE0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010484F20; wanted_career_index = 3; _reserved_slots = table: 0000000010485B80; wanted_profile_index = 1; _connected_peers = table: 0000000010484EF0; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000069AA00; network_transmit = table: 0000000010485A00; peers_completed_game_object_sync = table: 0000000010484A50; peer_state_machines = table: 0000000010484900; network_event_delegate = table: 000000000DB1CFC0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011709740; network_server = table: 0000000010484840; entity_system = table: 00000000003E90B0; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 00000000098FDB40; statistics_db = table: 0000000010707490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002164A70; profile_synchronizer = table: 0000000010484F20; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009E01630; num_local_human_players = 1; exit_type = "return_to_pc_menu"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000DB1CFC0; world = [World]; dt = 0.0075305183418095112; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 0000000010485A00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 97.43586791632697; _lobby_host = table: 0000000010480FB0; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 00000000037087C0; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000C312EF0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000001124BA0;
<>
<>
02:59:35.710 [Lua] [Matchmaking] unregister rpcs
02:59:35.710 [Lua] [Matchmaking] destroying
02:59:35.710 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
02:59:35.710 [Lua] [ChatManager] Unregistering channel 1
02:59:35.710 [Lua] [EnemyPackageLoader] network_context_destroyed
02:59:35.710 [Lua] [PartyManager] network_context_destroyed
02:59:35.710 [Lua] [GameMechanismManager] network_context_destroyed
02:59:35.710 [SteamVoip] Leaving room de8ccc5096cd336f
02:59:35.710 [SteamVoipClient] select_out(11000010072e561, off)
02:59:35.710 [SteamVoipClient] select_out(1100001027b107c, off)
02:59:35.710 [SteamVoip] Destroying room de8ccc5096cd336f
02:59:35.712 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
02:59:35.713 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
02:59:35.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
02:59:35.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
02:59:35.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient
02:59:35.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient
02:59:35.713 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient
02:59:35.715 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:59:35.715 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:59:35.715 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient
02:59:35.716 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, InventoryPackageSynchronizerClient
02:59:35.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
02:59:35.719 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:59:35.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient
02:59:35.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, InventoryPackageSynchronizerClient
02:59:35.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1, InventoryPackageSynchronizerClient
02:59:35.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
02:59:35.719 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
02:59:35.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient
02:59:35.724 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:59:35.724 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
02:59:35.724 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient
02:59:35.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
02:59:35.725 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:59:35.725 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:59:35.725 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
02:59:35.725 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:59:35.725 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
02:59:35.731 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
02:59:35.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient
02:59:35.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient
02:59:35.732 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
02:59:35.732 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:59:35.732 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
02:59:35.732 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
02:59:35.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient
02:59:35.733 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient
02:59:35.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient
02:59:35.733 [EAC] EAC server lost client 11000010072e561
02:59:35.733 [EACServer] [19:59:35:732][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010072E561 PlayerGUID: 76561197967795553
02:59:35.733 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10481ec8, channel: 19
02:59:35.733 [EACServer] [19:59:35:732][Windows][EAC Server] [Info][Destroy] Called
02:59:35.735 [Lua] [LobbyHost] Destroying
02:59:35.736 [Connection] Dropped voip chunk from 11000010072e561 because channel 21 can't communicate
02:59:35.736 [Connection] Dropped voip chunk from 11000010072e561 because channel 21 can't communicate
02:59:35.736 [Lua] ############### UNLOADING PACKAGES ###############
02:59:35.736 [Lua] [Managers] Calling function on all managers:
02:59:35.736 [Lua] [Managers] Destroying manager group:
02:59:35.736 [Lua] [Gamestate] Enter state StateLoading
02:59:35.738 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:59:35.738 [Lua] [LobbyManager] Setting up network options
02:59:35.738 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
02:59:35.738 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
02:59:35.738 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
02:59:35.738 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
02:59:35.738 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
02:59:35.738 [Lua] LobbyManager:setup_network_options server_port: 27015
02:59:35.738 [Lua] registering RPCs
02:59:35.738 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:59:35.738 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
02:59:35.738 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:59:35.738 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:59:35.738 [Lua] [LevelTransitionHandler] load_level inn_level 0
02:59:35.738 [SteamVoip] Creating room d43e3e16e07ade7d
02:59:35.738 [SteamVoip] Joining room d43e3e16e07ade7d
02:59:35.739 [EAC] EAC server 1100001027b107c is initializing
02:59:35.743 [EAC] Server is also client 1100001027b107c
02:59:35.743 [EACServer] [19:59:35:742][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7F12C77C0 LogLevel: Info.
02:59:35.743 [Lua] ### Created peer state machine for 1100001027b107c
02:59:35.743 [Lua] [PeerSM] 1100001027b107c :: on_enter Connecting
02:59:35.743 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:59:35.743 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:59:35.746 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3028684 - use_random_directors: true - overriden_conflict: nil
02:59:35.752 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:59:35.752 [Lua] checking dlc's against conflict directors
02:59:35.752 [Lua] number of factions to include 3
02:59:35.752 [Lua] number of factions added 3
02:59:35.752 [Lua] --- --- ---
02:59:35.752 [Lua] Starting... difficulty 'normal'
02:59:35.752 [Lua] These are the starting conflict directors:
02:59:35.752 [Lua] inn_level
02:59:35.752 [Lua] --- --- ---
02:59:35.752 [Lua]
02:59:35.752 [Lua] DONE! Found the following directors:
02:59:35.752 [Lua] (free: 35), Master hash is:
02:59:35.752 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:59:35.752 [Lua] load_startup_enemy_packages: --------------
02:59:35.752 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:59:35.752 [Lua] critter_rat
02:59:35.753 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:59:35.753 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:59:35.753 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:59:35.753 [Lua] Set lobby begin:
02:59:35.753 [Lua] Set lobby end.
02:59:35.753 [Lua] [PSM] Peer 1100001027b107c joined. Want to use profile index "1" and join party "nil"
02:59:35.753 [Lua] [LobbyHost] Changed state from 0 to creating
02:59:35.761 [Connection] Dropped channel chunk from 11000010072e561 because channel 20 can't communicate
02:59:35.761 [Connection] Dropped channel chunk from 11000010072e561 because channel 21 can't communicate
02:59:35.761 [Connection] Dropped channel chunk from 11000010072e561 because channel 19 can't communicate
02:59:35.762 [Lua] ### Sending rpc_level_loaded
02:59:35.762 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50
02:59:35.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:59:35.778 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:59:35.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:59:35.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:59:35.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:59:36.016 [Lua] [LobbyHost] Changed state from creating to joined
02:59:36.016 [Lua] [PartyManager] Leader is set to 1100001027b107c
02:59:36.016 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001027b107c my_peer_id:1100001027b107c
02:59:36.016 [Lua] [ChatManager] Registering channel 1
02:59:36.016 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c)
02:59:36.016 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c)
02:59:36.016 [Lua] [PartyManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c)
02:59:36.016 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:59:36.016 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:59:36.016 [Lua] Starting async level spawning of levels/inn/world
02:59:36.016 [Umbra] Init version: 3.4.15 :: 16 threads
02:59:36.038 [Lua] [NetworkServer] Changing num_players from nil to 1
02:59:36.038 [Lua] Players: 1
02:59:36.038 [Lua] Set lobby begin:
02:59:36.038 [Lua] Lobby data num_players = 1
02:59:36.038 [Lua] Lobby data level_key = inn_level
02:59:36.038 [Lua] Lobby data game_mode = 3
02:59:36.038 [Lua] Lobby data matchmaking = false
02:59:36.039 [Lua] Set lobby end.
02:59:36.334 [Lua] Async level spawning done
02:59:37.567 [Handshaker] Lost connection 252 to 11000010072e561
02:59:37.584 [Lua] player (1100001027b107c,1) was put into party 0
02:59:37.584 [Lua] [PeerSM] 1100001027b107c :: on_exit Connecting
02:59:37.584 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
02:59:37.584 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
02:59:37.584 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:59:37.584 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 53, User: 1100001027b107c "Babypeen"
<>
02:59:37.585 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000DC19EA0; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 000000000BC31890; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3028684; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000DC2660
[3] _ = table: 000000000DC19EA0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000009EA2B80; dt = 0.016666784882545471; state_data = table: 000000000DC19EA0; new_state = Loading
[5] self = table: 0000000011914590; dt = 0.016666784882545471; peer_state_machines = table: 000000000FD83F20; joined_peers = table: 000000000420FE10; game_session = nil; peer_id = "1100001027b107c"; peer_state_machine = table: 0000000009EA2B80
[6] self = table: 00000000040E4700; dt = 0.016666784882545471
[7] self = table: 00000000040E4700; dt = 0.016666784882545471; t = 9192.5374415791593
[8] self = table: 000000001192F010; dt = 0.016666784882545471; t = 9192.5374415791593
[9] self = table: 0000000000097100; real_world_dt = 0.016666784882545471; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666784882545471; t = 9192.5374415791593
[10] dt = 0.016666784882545471
[2] server = table: 0000000011914590; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8166037052869797; peer_id = "1100001027b107c";
[4] current_state = Loading; function_memoize = table: 000000000D135D00; state_data = table: 000000000DC19EA0;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 000000000F584D90; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000002462DB0; _joined_peers = table: 000000000420FE10; voip = table: 000000000B698240; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000006C32AE0; lobby_host = table: 0000000006CF4E30; level_key = "inn_level"; slot_allocator = table: 000000000A8EAA40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009C73F70; wanted_career_index = 3; _reserved_slots = table: 000000000EEBCB80; wanted_profile_index = 1; _connected_peers = table: 000000000898C5E0; player_manager = table: 00000000120E2E70; _profile_requester = table: 00000000106E0E60; network_transmit = table: 000000000BC31890; peers_completed_game_object_sync = table: 0000000009B54020; peer_state_machines = table: 000000000FD83F20; network_event_delegate = table: 0000000005E27500;
[6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 0000000008741730; _loading_music_triggered = true; _lobby_host = table: 0000000006CF4E30; _async_level_spawner = table: 00000000029FB150; _local_quickplay_bonus = true; _machine = table: 00000000015670B0; _network_event_delegate = table: 0000000005E27500; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = true; _wanted_state = table: 00000000103E6160; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000BC31890; _network_server = table: 0000000011914590; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000009C73F70; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 0000000006C63920;
[7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 0000000008741730; _loading_music_triggered = true; _lobby_host = table: 0000000006CF4E30; _async_level_spawner = table: 00000000029FB150; _local_quickplay_bonus = true; _machine = table: 00000000015670B0; _network_event_delegate = table: 0000000005E27500; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = true; _wanted_state = table: 00000000103E6160; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000BC31890; _network_server = table: 0000000011914590; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000009C73F70; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 0000000006C63920;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000040E4700;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000001124BA0;
<>
<>
02:59:37.586 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:59:37.601 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
02:59:37.601 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
02:59:37.601 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c
02:59:37.601 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c
02:59:37.617 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
02:59:37.617 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
02:59:37.617 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
02:59:37.618 [Lua] ### Sending rpc_level_loaded
02:59:37.618 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50
02:59:37.618 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:59:38.634 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:59:38.634 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:59:38.634 [Lua] Set lobby begin:
02:59:38.634 [Lua] Lobby data host = 1100001027b107c
02:59:38.634 [Lua] Lobby data level_key = inn_level
02:59:38.634 [Lua] Lobby data game_mode = 3
02:59:38.634 [Lua] Lobby data country_code = US
02:59:38.634 [Lua] Lobby data unique_server_name = Babypeen
02:59:38.634 [Lua] Lobby data num_players = 1
02:59:38.634 [Lua] Lobby data matchmaking = false
02:59:38.634 [Lua] Set lobby end.
02:59:38.634 [Lua] [Managers] Destroying manager group:
02:59:38.634 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:59:38.634 [Lua] [Gamestate] Enter StateIngame HOST
02:59:38.634 [Lua] [Managers] Calling function on all managers:
02:59:38.635 [Lua] <>level = inn_level<>
02:59:38.635 [Lua] Set lobby begin:
02:59:38.635 [Lua] Lobby data host = 1100001027b107c
02:59:38.635 [Lua] Lobby data level_key = inn_level
02:59:38.635 [Lua] Lobby data game_mode = 3
02:59:38.635 [Lua] Lobby data selected_level_key = inn_level
02:59:38.635 [Lua] Lobby data country_code = US
02:59:38.635 [Lua] Lobby data unique_server_name = Babypeen
02:59:38.635 [Lua] Lobby data num_players = 1
02:59:38.635 [Lua] Lobby data matchmaking = false
02:59:38.635 [Lua] Set lobby end.
02:59:38.635 [Lua] [StateIngame] Server ingame
02:59:38.638 [Lua] Set lobby begin:
02:59:38.638 [Lua] Lobby data level_key = inn_level
02:59:38.638 [Lua] Lobby data selected_level_key = inn_level
02:59:38.638 [Lua] Lobby data unique_server_name = Babypeen
02:59:38.638 [Lua] Lobby data matchmaking = false
02:59:38.638 [Lua] Lobby data host = 1100001027b107c
02:59:38.638 [Lua] Lobby data country_code = US
02:59:38.638 [Lua] Lobby data game_mode = 3
02:59:38.638 [Lua] Lobby data difficulty_tweak = 0
02:59:38.638 [Lua] Lobby data difficulty = normal
02:59:38.638 [Lua] Lobby data num_players = 1
02:59:38.638 [Lua] Set lobby end.
02:59:38.638 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
02:59:38.639 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
02:59:38.639 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:59:38.639 [Lua] [Matchmaking] initializing
02:59:38.639 [Lua] [Matchmaking] my_peer_id: 1100001027b107c, I am server
02:59:38.639 [Lua] [Matchmaking] register rpcs
02:59:38.639 [Lua] GameNetworkManager:init... creating game session
02:59:38.639 [Lua] Host GameSession.make_game_session_host with session:
02:59:38.639 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:59:38.639 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
02:59:38.639 [Lua] [GameNetworkManager] self.is_server = true
02:59:38.639 [Network] Setting artificial MTU limit to 576
02:59:38.639 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
02:59:38.650 [Lua] Switching ConflictSettings: to: inn_level
02:59:38.650 [Lua] pacing=disabled
02:59:38.650 [Lua] roaming=nil
02:59:38.650 [Lua] disabled=false
02:59:38.650 [Lua] pack_spawning=disabled
02:59:38.650 [Lua] contained_breeds=nil
02:59:38.650 [Lua] boss=disabled
02:59:38.650 [Lua] horde=disabled
02:59:38.650 [Lua] specials=disabled
02:59:38.650 [Lua] name=inn_level
02:59:38.650 [Lua] intensity=disabled
02:59:38.650 [Lua] ---
02:59:38.650 [Lua] [LevelAnalysis] set_random_seed( 3028684)
02:59:38.653 [Lua] [AIInterestPointSystem] Level Seed: 3028684
02:59:38.654 [Lua]
02:59:38.654 [Lua] [entity_system_bag] = table
02:59:38.654 [Lua] [entity_system_bag] = metatable
02:59:38.654 [Lua] [startup_data] = table
02:59:38.654 [Lua] [entity_manager] = table
02:59:38.654 [Lua] [entity_manager] = metatable
02:59:38.654 [Lua] [unit_spawner] = table
02:59:38.654 [Lua] [unit_spawner] = metatable
02:59:38.654 [Lua] [unit_storage] = table
02:59:38.654 [Lua] [unit_storage] = metatable
02:59:38.654 [Lua] [dice_keeper] = table
02:59:38.654 [Lua] [dice_keeper] = metatable
02:59:38.654 [Lua] [is_server] = true (boolean)
02:59:38.654 [Lua] [world] = [World]
02:59:38.654 [Lua] [system_api] = table
02:59:38.654 [Lua] [entity_system] = table
02:59:38.654 [Lua] [entity_system] = metatable
02:59:38.654 [Lua] [network_lobby] = table
02:59:38.654 [Lua] [network_lobby] = metatable
02:59:38.654 [Lua] [profile_synchronizer] = table
02:59:38.654 [Lua] [profile_synchronizer] = metatable
02:59:38.654 [Lua] [level_transition_handler] = table
02:59:38.654 [Lua] [level_transition_handler] = metatable
02:59:38.654 [Lua] [num_local_human_players] = 1 (number)
02:59:38.654 [Lua] [statistics_db] = table
02:59:38.654 [Lua] [statistics_db] = metatable
02:59:38.654 [Lua] [network_server] = table
02:59:38.654 [Lua] [network_server] = metatable
02:59:38.654 [Lua] [input_manager] = table
02:59:38.654 [Lua] [input_manager] = metatable
02:59:38.654 [Lua] [network_clock] = table
02:59:38.654 [Lua] [network_clock] = metatable
02:59:38.654 [Lua] [network_transmit] = table
02:59:38.654 [Lua] [network_transmit] = metatable
02:59:38.654 [Lua] [free_flight_manager] = table
02:59:38.654 [Lua] [free_flight_manager] = metatable
02:59:38.654 [Lua] [network_manager] = table
02:59:38.654 [Lua] [network_manager] = metatable
02:59:38.654 [Lua] [network_event_delegate] = table
02:59:38.654 [Lua] [network_event_delegate] = metatable
02:59:38.654 [Lua]
02:59:38.654 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:59:38.654 [Lua] ignoring extension VersusInteractObjectiveExtension
02:59:38.654 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:59:38.654 [Lua] ignoring extension VersusSocketObjectiveExtension
02:59:38.654 [Lua] ignoring extension VersusTargetObjectiveExtension
02:59:38.654 [Lua] ignoring extension VersusMissionObjectiveExtension
02:59:38.655 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:59:38.657 [Lua] [AchievementManager] Achievements using the steam platform
02:59:38.706 [Lua] [StateIngame] Level seed: 3028684
02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:59:38.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:59:38.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
02:59:38.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read,
02:59:38.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
02:59:38.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read,
02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:59:38.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:59:38.715 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
02:59:38.718 [Lua] [LevelAnalysis] set_random_seed( 3028684)
02:59:38.721 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
02:59:38.722 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
02:59:38.722 [Lua] [IngameUI] init
02:59:38.738 [SteamVoipClient] select_out(1100001027b107c, off)
02:59:38.742 [Lua] cb_razer_chroma_setup
02:59:38.774 [Lua] [Matchmaking] Cancelling matchmaking
02:59:38.774 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:59:38.774 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:59:38.774 [Lua] Set lobby begin:
02:59:38.774 [Lua] Lobby data level_key = inn_level
02:59:38.774 [Lua] Lobby data power_level = 0
02:59:38.774 [Lua] Lobby data selected_level_key = inn_level
02:59:38.774 [Lua] Lobby data unique_server_name = Babypeen
02:59:38.774 [Lua] Lobby data matchmaking = false
02:59:38.774 [Lua] Lobby data host = 1100001027b107c
02:59:38.774 [Lua] Lobby data country_code = US
02:59:38.774 [Lua] Lobby data game_mode = 3
02:59:38.774 [Lua] Lobby data difficulty_tweak = 0
02:59:38.774 [Lua] Lobby data difficulty = normal
02:59:38.774 [Lua] Lobby data num_players = 1
02:59:38.774 [Lua] Set lobby end.
02:59:38.775 [Flow] complete_skittergate_legend true
02:59:38.775 [Flow] complete_all_helmgart_levels_recruit true
02:59:38.776 [Flow] WitchHunterLevel:32
02:59:38.776 [Flow] LeaderYes
02:59:38.776 [Flow] ALL PC XP:200201
02:59:38.776 [Flow] Has "bogenhafen" DLC:true
02:59:38.776 [Flow] WH XP:51790.8
02:59:38.776 [Flow] Number of crafted items:268
02:59:38.776 [Flow] Sum of Powe Levels:1500
02:59:38.776 [Flow] lodestone diff 1:false
02:59:38.776 [Flow] magnus and forest activated
02:59:38.776 [Flow] magnus and forest activated
02:59:38.776 [Flow] magnus and forest activated
02:59:38.776 [Flow] magnus and forest activated
02:59:38.776 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:59:38.778 [Lua] CurrentConflictSettings inn_level
02:59:38.778 [Lua] [ConflictDirector] conflict_director is ai_ready
02:59:38.778 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:59:38.778 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:59:38.780 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:59:38.780 [Lua] Forming navigation groups in one frame
02:59:38.780 [Lua] Forming navigation groups
02:59:38.802 [Lua] NavigationGroupManager -> calulation time A: 0.023000000001047738
02:59:38.803 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999838473741
02:59:38.803 [Lua] number of nav groups: 41
02:59:38.804 [Lua] number of refined nav groups : 23
02:59:38.805 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
02:59:38.805 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:59:38.806 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:59:38.806 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:59:38.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:59:38.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:59:38.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:59:38.808 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
02:59:38.808 [Lua] [Managers] Calling function on all managers:
02:59:38.808 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:59:38.838 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
02:59:38.838 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
02:59:39.003 [Lua] player (1100001027b107c,1) was put into party 1
02:59:39.003 [Lua] [IngamePlayerListUI] - Destroy
02:59:39.004 [Lua] [EquipmentUI] - Destroy
02:59:39.004 [Lua] [AbilityUI] - Destroy
02:59:39.004 [Lua] [GamePadAbilityUI] - Destroy
02:59:39.004 [Lua] [GamePadEquipmentUI] - Destroy
02:59:39.015 [Lua] Assigning peer(1100001027b107c:1) to profile(1) career(3)
02:59:39.015 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(1) profile_index(1) career_index(3)
02:59:39.015 [Lua] Set lobby begin:
02:59:39.015 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:59:39.016 [Lua] Lobby data level_key = inn_level
02:59:39.016 [Lua] Lobby data power_level = 0
02:59:39.016 [Lua] Lobby data selected_level_key = inn_level
02:59:39.016 [Lua] Lobby data player_slot_4 = 0:0
02:59:39.016 [Lua] Lobby data difficulty = normal
02:59:39.016 [Lua] Lobby data unique_server_name = Babypeen
02:59:39.016 [Lua] Lobby data matchmaking = false
02:59:39.016 [Lua] Lobby data host = 1100001027b107c
02:59:39.016 [Lua] Lobby data country_code = US
02:59:39.016 [Lua] Lobby data game_mode = 3
02:59:39.016 [Lua] Lobby data player_slot_5 = 0:0
02:59:39.016 [Lua] Lobby data player_slot_2 = 0:0
02:59:39.016 [Lua] Lobby data difficulty_tweak = 0
02:59:39.016 [Lua] Lobby data player_slot_3 = 0:0
02:59:39.016 [Lua] Lobby data num_players = 1
02:59:39.016 [Lua] Set lobby end.
02:59:39.016 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:0
02:59:39.016 [Lua]
02:59:39.016 [Lua] [wwise/crossbow] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
02:59:39.016 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
02:59:39.016 [Lua] [wwise/one_handed_axes] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
02:59:39.016 [Lua] [wwise/one_handed_swords] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
02:59:39.016 [Lua]
02:59:39.016 [Lua]
02:59:39.016 [Lua] [wwise/crossbow] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
02:59:39.016 [Lua] [wwise/one_handed_swords] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
02:59:39.016 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean)
02:59:39.016 [Lua] [wwise/one_handed_axes] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
02:59:39.016 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2] = false (boolean)
02:59:39.016 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
02:59:39.016 [Lua]
02:59:39.016 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
02:59:39.016 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
02:59:39.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:59:39.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:59:39.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:59:39.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:59:39.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c
02:59:39.023 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
02:59:39.023 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
02:59:39.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c
02:59:39.031 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read,
02:59:39.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
02:59:39.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
02:59:39.046 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
02:59:39.047 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
02:59:39.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:59:39.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:59:39.087 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:59:39.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:59:39.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:59:39.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:59:39.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
02:59:39.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:59:39.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:59:39.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:59:39.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
02:59:39.149 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:59:39.149 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
02:59:39.181 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
02:59:39.181 [Lua] [PackageManager] Force_load: wwise/crossbow
02:59:39.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
02:59:39.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
02:59:39.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
02:59:39.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
02:59:39.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
02:59:39.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
02:59:39.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
02:59:39.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
02:59:39.350 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
02:59:39.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
02:59:39.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
02:59:39.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
02:59:39.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
02:59:39.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
02:59:39.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
02:59:39.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
02:59:39.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
02:59:39.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
02:59:39.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:59:39.559 [Flow] DISABLE
02:59:39.761 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:59:39.761 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:59:39.762 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
02:59:39.797 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
02:59:39.797 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
02:59:39.798 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
02:59:39.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
02:59:39.866 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
02:59:39.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
02:59:39.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
02:59:39.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
02:59:39.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
02:59:40.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
02:59:40.010 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
02:59:40.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
02:59:40.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
02:59:40.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
02:59:40.119 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:59:40.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:59:40.414 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:59:40.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
02:59:40.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
02:59:40.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
02:59:40.450 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
02:59:40.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:59:40.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:59:40.467 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:59:40.479 [Lua] Players are leaving the safe zone
02:59:40.665 [Lua] StateInGameRunning:_game_actually_starts()
02:59:40.665 [Lua] [IngameUI] menu view on_enter start_menu_view
02:59:40.665 [Lua] hero_fullscreen_menu_on_enter
02:59:40.665 [Lua] #################################################################################################################
02:59:40.665 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:59:40.665 [Lua] #################################################################################################################
02:59:40.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 102
02:59:40.670 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05db90b0
02:59:40.672 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
02:59:40.677 [SteamVoipClient] select_out(1100001027b107c, off)
02:59:40.682 [Lua] cb_razer_chroma_setup
02:59:40.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 102
02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:59:40.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:59:40.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:59:40.695 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:59:40.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
02:59:40.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
02:59:40.705 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView
02:59:40.711 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView
02:59:41.095 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 102
02:59:41.095 [Lua] Commit load time data
02:59:41.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xce448, position: 0
02:59:42.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xce448, position: 27249
02:59:43.683 [Lua] Set lobby begin:
02:59:43.683 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
02:59:43.683 [Lua] Lobby data level_key = inn_level
02:59:43.683 [Lua] Lobby data power_level = 805
02:59:43.683 [Lua] Lobby data selected_level_key = inn_level
02:59:43.683 [Lua] Lobby data player_slot_4 = 0:0
02:59:43.683 [Lua] Lobby data difficulty = normal
02:59:43.683 [Lua] Lobby data unique_server_name = Babypeen
02:59:43.683 [Lua] Lobby data matchmaking = false
02:59:43.683 [Lua] Lobby data host = 1100001027b107c
02:59:43.683 [Lua] Lobby data country_code = US
02:59:43.683 [Lua] Lobby data game_mode = 3
02:59:43.683 [Lua] Lobby data player_slot_5 = 0:0
02:59:43.683 [Lua] Lobby data player_slot_2 = 0:0
02:59:43.683 [Lua] Lobby data difficulty_tweak = 0
02:59:43.683 [Lua] Lobby data player_slot_3 = 0:0
02:59:43.683 [Lua] Lobby data num_players = 1
02:59:43.683 [Lua] Set lobby end.
02:59:44.479 [Lua] [IngameUI] menu view on_exit start_menu_view
02:59:44.479 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
02:59:44.479 [Lua] hero_fullscreen_menu_on_exit
02:59:44.482 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05db90b0
02:59:44.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
02:59:44.482 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
02:59:45.551 [Lua] [IngameUI] menu view on_enter ingame_menu
02:59:47.076 [Lua] [IngameUI] menu view on_exit ingame_menu
02:59:48.210 [Lua] [IngameUI] menu view on_enter ingame_menu
02:59:50.683 [Lua] PlayFabMirrorBase:_commit_internal 46
02:59:50.683 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:59:50.690 [Lua] generate_backend_stats 1100001027b107c:1
02:59:50.711 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:59:50.711 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:59:50.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 103
02:59:50.716 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 103
02:59:50.889 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 103
02:59:50.891 [Lua] commit result success 46
02:59:50.914 [Lua] [IngameUI] menu view on_exit ingame_menu
03:00:09.289 [Lua] Got invite to lobby from 11000010072e561
03:00:09.294 [Lua] [Matchmaking] Joining lobby table: 000000000CA3F0A0.
03:00:09.294 [Lua]
03:00:09.294 [Lua] [join_by_lobby_browser] = true (boolean)
03:00:09.294 [Lua] [join_lobby_data] = table
03:00:09.294 [Lua] [id] = 186000001ac1d9b (string)
03:00:09.294 [Lua] [is_server_invite] = false (boolean)
03:00:09.294 [Lua] [friend_join] = true (boolean)
03:00:09.294 [Lua]
03:00:09.294 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:00:09.294 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
03:00:09.294 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
03:00:09.294 [Lua] [ChatManager][1]System: Connecting to game session.
03:00:09.301 [Lua] [LobbyClient] Changed state from nil to joining
03:00:09.547 [Lua] [LobbyClient] Changed state from joining to joined
03:00:09.547 [Lua] [PartyManager] Leader is set to 11000010072e561
03:00:09.547 [Lua] [LobbyClient] connected to lobby, id: 186000001ac1d9b
03:00:09.547 [Lua] ====== Looking for host: 11000010072e561
03:00:09.615 [Lua] LobbyInternal.open_channel lobby: userdata: 0x02af9e88, to peer: 11000010072e561 channel: 22
03:00:09.615 [Lua] Connected to host: 11000010072e561, using channel: 22
03:00:09.615 [Lua] [Matchmaking] Joined lobby, checking network hash...
03:00:09.622 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Fresh_Feeesh'...
03:00:12.344 [Lua] [Matchmaking] Connected, starting handshake...
03:00:12.344 [Lua] [Matchmaking] Starting handshake with host 11000010072e561 using client cookie HSC-0000835188-client-[1100001027b107c]
03:00:12.573 [Lua] [Matchmaking] Handshake successful (11000010072e561) (HSC-0000835188-client-[1100001027b107c]) (HSC-0000711173-host-[11000010072e561])
03:00:12.574 [Lua] [Matchmaking] Handshake done, requesting to join game...
03:00:12.574 [Lua] bogenhafen
03:00:12.574 [Lua] lake_upgrade
03:00:12.574 [Lua] holly
03:00:12.574 [Lua] cog_upgrade
03:00:12.574 [Lua] lake
03:00:12.574 [Lua] cog
03:00:12.574 [Lua] scorpion
03:00:12.574 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010072e561
03:00:12.798 [Lua] [Matchmaking] Successfully joined game after 0.22 seconds: lobby_id=186000001ac1d9b host_id:Fresh_Feeesh
03:00:12.798 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
03:00:12.798 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
03:00:12.799 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000010072e561
03:00:12.799 [Lua] [ChatManager][1]System: Requesting profiles
03:00:13.020 [Lua] [Matchmaking] PROFILES DATA REPLY BY 22 REPLY wh:0 | we:0 | dr:0 | bw:11000010072e561 | es:0
03:00:13.021 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
03:00:13.021 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
03:00:13.021 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000010072e561
03:00:13.021 [Lua] [ChatManager][1]System: Acquiring profiles
03:00:13.268 [Lua] [ChatManager][1]System: Joining game...
03:00:13.270 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
03:00:13.270 [Lua] TRANSITION start_lobby table: 00000000032479D0 nil
03:00:13.270 [Lua] [GameNetworkManager] Leaving game...
03:00:13.270 [Lua] [GameNetworkManager] Shutting down game session host.
03:00:13.270 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:00:13.270 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:00:13.270 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=35.97
03:00:13.276 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:00:14.315 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
03:00:14.364 [Lua] Set lobby begin:
03:00:14.364 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
03:00:14.364 [Lua] Lobby data level_key = inn_level
03:00:14.365 [Lua] Lobby data power_level = 0
03:00:14.365 [Lua] Lobby data selected_level_key = inn_level
03:00:14.365 [Lua] Lobby data player_slot_4 = 0:0
03:00:14.365 [Lua] Lobby data difficulty = normal
03:00:14.365 [Lua] Lobby data unique_server_name = Babypeen
03:00:14.365 [Lua] Lobby data matchmaking = false
03:00:14.365 [Lua] Lobby data host = 1100001027b107c
03:00:14.365 [Lua] Lobby data country_code = US
03:00:14.365 [Lua] Lobby data game_mode = 3
03:00:14.365 [Lua] Lobby data player_slot_5 = 0:0
03:00:14.365 [Lua] Lobby data player_slot_2 = 0:0
03:00:14.365 [Lua] Lobby data difficulty_tweak = 0
03:00:14.365 [Lua] Lobby data player_slot_3 = 0:0
03:00:14.365 [Lua] Lobby data num_players = 1
03:00:14.365 [Lua] Set lobby end.
03:00:15.275 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:00:15.275 [Lua] [Managers] Calling function on all managers:
03:00:15.275 [Lua] Clearing all global lookup lists
03:00:15.275 [Lua] [IngamePlayerListUI] - Destroy
03:00:15.276 [Lua] [EquipmentUI] - Destroy
03:00:15.276 [Lua] [AbilityUI] - Destroy
03:00:15.276 [Lua] [GamePadAbilityUI] - Destroy
03:00:15.276 [Lua] [GamePadEquipmentUI] - Destroy
03:00:15.276 [Lua] [IngameUI] destroy
03:00:15.280 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
03:00:15.280 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4
03:00:15.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
03:00:15.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1
03:00:15.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3
03:00:15.329 [Lua] [Managers] Destroying manager group:
03:00:15.333 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:00:15.415 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:00:15.415 [Lua] [PeerSM] 1100001027b107c :: on_exit InGame
03:00:15.415 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
03:00:15.415 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
03:00:15.415 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:00:15.415 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 54, User: 1100001027b107c "Babypeen"
<>
03:00:15.416 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000DC19EA0; previous_state = InGame; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 000000000BC31890; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3028684; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000DC2660
[3] _ = table: 000000000DC19EA0; new_state = Loading; old_state = InGame
[4] self = table: 0000000011914590; peer_state_machines = table: 000000000FD83F20; peer_id = "1100001027b107c"; peer_state_machine = table: 0000000009EA2B80; current_state = InGame
[5] self = table: 00000000014130B0; application_shutdown = nil; unit_spawner = table: 000000000C9BBBD0; world = [World]; unit_storage = table: 000000000238C5F0; units = table: 000000000B0E7710; matchmaking_loading_context = table: 000000001183C9B0
[6] self = table: 000000001192F010; new_state = table: 0000000002A79180; params = table: 000000001192AE10; scope_name = "StateIngame:on_exit"
[7] self = table: 000000001192F010; new_state = table: 0000000002A79180; notify = true; old_state = table: 00000000014130B0
[8] self = table: 000000001192F010; dt = 0.0069910837337374687; t = 9229.5637972541153; new_state = table: 0000000002A79180
[9] self = table: 0000000000097100; real_world_dt = 0.0069910837337374687; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0069910837337374687; t = 9229.5637972541153
[10] dt = 0.0069910837337374687
[2] server = table: 0000000011914590; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8166037052869797; peer_id = "1100001027b107c";
[4] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 000000000F584D90; game_session = [GameSession]; game_network_manager = table: 00000000095E0450; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 0000000002462DB0; _joined_peers = table: 000000000420FE10; voip = table: 000000000B698240; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 0000000006C32AE0; lobby_host = table: 0000000006CF4E30; level_key = "inn_level"; slot_allocator = table: 000000000A8EAA40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009C73F70; wanted_career_index = 3; _reserved_slots = table: 000000000EEBCB80; wanted_profile_index = 1; _connected_peers = table: 000000000898C5E0; player_manager = table: 00000000120E2E70; _profile_requester = table: 00000000106E0E60; network_transmit = table: 000000000BC31890; peers_completed_game_object_sync = table: 0000000009B54020; peer_state_machines = table: 000000000FD83F20; network_event_delegate = table: 0000000003F93030;
[5] world_name = "level_world"; entity_system_bag = table: 00000000059F6440; network_server = table: 0000000011914590; entity_system = table: 0000000001AA5530; parent = table: 0000000000097100; _new_state = table: 0000000002A79180; _level_flow_events = table: 0000000000584400; statistics_db = table: 000000000AA7D9E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000D165D20; profile_synchronizer = table: 0000000009C73F70; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BAF8620; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000003F93030; world = [World]; dt = 0.0069910837337374687; peer_id = "1100001027b107c"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001072C910; network_transmit = table: 000000000BC31890; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 35.973161282017827; _lobby_host = table: 0000000006CF4E30; level_transition_handler = table: 00000000104614C0; dice_keeper = table: 0000000000E1EDF0; _quit_game = false;
[6] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000014130B0;
[7] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000014130B0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000014130B0;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000009EFCAB0;
<>
<>
03:00:15.416 [Lua] [Matchmaking] unregister rpcs
03:00:15.416 [Lua] [Matchmaking] destroying
03:00:15.416 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:00:15.416 [Lua] [ChatManager] Unregistering channel 1
03:00:15.416 [Lua] [EnemyPackageLoader] network_context_destroyed
03:00:15.416 [Lua] [PartyManager] network_context_destroyed
03:00:15.417 [Lua] [GameMechanismManager] network_context_destroyed
03:00:15.417 [SteamVoip] Leaving room d43e3e16e07ade7d
03:00:15.417 [SteamVoipClient] select_out(1100001027b107c, off)
03:00:15.417 [SteamVoip] Destroying room d43e3e16e07ade7d
03:00:15.417 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
03:00:15.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
03:00:15.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient
03:00:15.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient
03:00:15.418 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:00:15.418 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:00:15.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:00:15.418 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
03:00:15.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient
03:00:15.418 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:00:15.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient
03:00:15.422 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:00:15.425 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:00:15.425 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:00:15.425 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:00:15.425 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:00:15.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
03:00:15.426 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
03:00:15.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient
03:00:15.426 [EACServer] [20:00:15:425][Windows][EAC Server] [Info][Destroy] Called
03:00:15.428 [Lua] [LobbyHost] Destroying
03:00:15.428 [Lua] ############### UNLOADING PACKAGES ###############
03:00:15.428 [Lua] [Managers] Calling function on all managers:
03:00:15.428 [Lua] [Managers] Destroying manager group:
03:00:15.428 [Lua] [Gamestate] Enter state StateLoading
03:00:15.430 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:00:15.430 [Lua] registering RPCs
03:00:15.430 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000032479D0
03:00:15.430 warning: [Lua] Setting up network client
03:00:15.430 [EAC] Connection reset
03:00:15.431 [EAC] Set platform user auth ticket
03:00:15.431 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010072e561 my_peer_id:1100001027b107c
03:00:15.431 [Lua] [ChatManager] Registering channel 1
03:00:15.431 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010072e561, own_peer_id=1100001027b107c)
03:00:15.431 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010072e561, own_peer_id=1100001027b107c)
03:00:15.431 [Lua] [PartyManager] network_context_created (server_peer_id=11000010072e561, own_peer_id=1100001027b107c)
03:00:15.431 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
03:00:15.431 [Lua] [PartyManager] Leader is set to 11000010072e561
03:00:15.431 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:00:15.583 [EAC] Set host peer 11000010072e561 to state undetermined
03:00:15.583 [EAC] Validating host 11000010072e561
03:00:15.583 [Lua] EAC debug check 2 nil
03:00:15.769 [Lua] Server sends mechanism to client adventure
03:00:15.769 [Lua] initializing mechanism to: adventure
03:00:15.769 [Lua] Received new state from server inn
03:00:15.769 [Lua] [EnemyPackageLoader] New connection established (22) (key=0)
03:00:15.769 [SteamVoip] Joining room 26f0027715397d6a
03:00:15.951 [SteamVoipClient] select_out(11000010072e561, on)
03:00:15.965 [SteamVoipClient] select_out(11000010072e561, on)
03:00:15.965 [SteamVoipClient] select_in(11000010072e561, on)
03:00:15.965 [SteamVoipClient] select_out(11000010072e561, off)
03:00:16.646 [EAC] EAC host 11000010072e561 validated and trusted
03:00:16.764 [Lua] RPC not registered "rpc_ping"
03:00:17.629 [Lua] RPC not registered "rpc_set_matchmaking"
03:00:17.629 [Lua] [ChatManager][1]System: Starting hosted game...
03:00:17.847 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 11000010072e561 1 1 1
03:00:17.847 [Lua] player (11000010072e561,1) was put into party 1
03:00:17.847 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001027b107c 1 0 1
03:00:17.847 [Lua] player (1100001027b107c,1) was put into party 0
03:00:17.847 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:00:17.847 [Lua] GameMechanismManager setting level seed: 624229
03:00:17.847 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 624229, environment_variation_id to: 0
03:00:17.847 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:00:17.847 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 624229 environment 0. Same level as previously, NOT resetting package load status.
03:00:17.847 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:00:17.847 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
03:00:17.847 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:00:17.848 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
03:00:17.848 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:00:17.848 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:00:17.848 [Lua] Starting async level spawning of levels/inn/world
03:00:17.848 [Umbra] Init version: 3.4.15 :: 16 threads
03:00:17.870 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 624229 - use_random_directors: true - overriden_conflict: nil
03:00:17.874 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:00:17.874 [Lua] checking dlc's against conflict directors
03:00:17.874 [Lua] number of factions to include 3
03:00:17.874 [Lua] number of factions added 3
03:00:17.874 [Lua] --- --- ---
03:00:17.874 [Lua] Starting... difficulty 'hardest'
03:00:17.874 [Lua] These are the starting conflict directors:
03:00:17.874 [Lua] inn_level
03:00:17.874 [Lua] --- --- ---
03:00:17.874 [Lua]
03:00:17.874 [Lua] DONE! Found the following directors:
03:00:17.874 [Lua] (free: 35), Master hash is:
03:00:17.874 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:00:17.874 [Lua] load_startup_enemy_packages: --------------
03:00:17.874 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:00:17.874 [Lua] critter_rat
03:00:17.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:00:17.910 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:00:17.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:00:18.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:00:18.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:00:18.012 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
03:00:18.165 [Lua] Async level spawning done
03:00:18.200 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010072e561) local_player_id(1) profile_index(4) career_index(1)
03:00:18.200 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010072e561 inventory_sync_id:1 my_peer_id:1100001027b107c
03:00:18.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:00:18.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:00:18.200 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient, async-read,
03:00:18.200 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read,
03:00:18.200 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
03:00:18.200 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:00:18.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:00:18.200 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
03:00:18.200 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:00:18.200 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
03:00:18.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:00:18.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:00:18.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:00:18.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
03:00:18.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
03:00:18.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
03:00:18.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
03:00:18.406 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
03:00:18.406 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
03:00:18.406 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
03:00:18.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
03:00:18.473 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
03:00:18.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
03:00:18.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
03:00:18.575 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
03:00:18.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
03:00:18.744 [Lua] RPC not registered "rpc_ping"
03:00:18.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
03:00:18.965 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
03:00:18.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
03:00:19.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
03:00:19.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
03:00:19.068 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
03:00:19.151 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
03:00:19.151 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
03:00:19.151 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:00:19.253 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:00:19.253 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:00:19.253 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
03:00:19.338 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
03:00:19.338 [Lua] [PackageManager] Force_load: wwise/bow
03:00:19.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
03:00:19.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
03:00:19.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
03:00:19.423 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:00:19.607 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:00:20.193 [Lua] [LobbyMembers] Member joined 1100001163aed42
03:00:20.193 [Lua] [LoadTimeManager] Member Joined
03:00:20.611 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:00:20.611 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:00:20.611 [Lua] [Managers] Destroying manager group:
03:00:20.612 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:00:20.612 [Lua] [Gamestate] Enter StateIngame CLIENT
03:00:20.612 [Lua] [Managers] Calling function on all managers:
03:00:20.612 [Lua] <>level = inn_level<>
03:00:20.612 [Lua] [StateIngame] Client ingame
03:00:20.615 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
03:00:20.615 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:00:20.616 [Lua] [Matchmaking] Starting handshake with host 11000010072e561 using client cookie HSC-0000402270-client-[1100001027b107c]
03:00:20.616 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:00:20.616 [Lua] [Matchmaking] initializing
03:00:20.616 [Lua] [Matchmaking] my_peer_id: 1100001027b107c, I am client
03:00:20.616 [Lua] [Matchmaking] register rpcs
03:00:20.616 [Lua] GameNetworkManager:init... creating game session
03:00:20.616 [Lua] Joning GameSession userdata: 0x0b4e3908 as a client through channel_id 22
03:00:20.616 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:00:20.616 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
03:00:20.616 [Lua] [GameNetworkManager] self.is_server = false
03:00:20.616 [Network] Setting artificial MTU limit to 576
03:00:20.616 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
03:00:20.626 [Lua] Switching ConflictSettings: to: inn_level
03:00:20.626 [Lua] pacing=disabled
03:00:20.626 [Lua] roaming=nil
03:00:20.626 [Lua] disabled=false
03:00:20.626 [Lua] pack_spawning=disabled
03:00:20.626 [Lua] contained_breeds=nil
03:00:20.626 [Lua] boss=disabled
03:00:20.626 [Lua] horde=disabled
03:00:20.626 [Lua] specials=disabled
03:00:20.626 [Lua] name=inn_level
03:00:20.626 [Lua] intensity=disabled
03:00:20.626 [Lua] ---
03:00:20.626 [Lua] [LevelAnalysis] set_random_seed( 624229)
03:00:20.630 [Lua] [AIInterestPointSystem] Level Seed: 624229
03:00:20.630 [Lua]
03:00:20.630 [Lua] [network_manager] = table
03:00:20.630 [Lua] [network_manager] = metatable
03:00:20.630 [Lua] [startup_data] = table
03:00:20.630 [Lua] [entity_manager] = table
03:00:20.630 [Lua] [entity_manager] = metatable
03:00:20.630 [Lua] [unit_spawner] = table
03:00:20.630 [Lua] [unit_spawner] = metatable
03:00:20.630 [Lua] [unit_storage] = table
03:00:20.630 [Lua] [unit_storage] = metatable
03:00:20.630 [Lua] [dice_keeper] = table
03:00:20.630 [Lua] [dice_keeper] = metatable
03:00:20.630 [Lua] [is_server] = false (boolean)
03:00:20.630 [Lua] [world] = [World]
03:00:20.630 [Lua] [system_api] = table
03:00:20.630 [Lua] [input_manager] = table
03:00:20.630 [Lua] [input_manager] = metatable
03:00:20.630 [Lua] [profile_synchronizer] = table
03:00:20.630 [Lua] [profile_synchronizer] = metatable
03:00:20.630 [Lua] [entity_system] = table
03:00:20.630 [Lua] [entity_system] = metatable
03:00:20.630 [Lua] [level_transition_handler] = table
03:00:20.630 [Lua] [level_transition_handler] = metatable
03:00:20.630 [Lua] [num_local_human_players] = 1 (number)
03:00:20.630 [Lua] [statistics_db] = table
03:00:20.630 [Lua] [statistics_db] = metatable
03:00:20.630 [Lua] [entity_system_bag] = table
03:00:20.630 [Lua] [entity_system_bag] = metatable
03:00:20.630 [Lua] [network_lobby] = table
03:00:20.630 [Lua] [network_lobby] = metatable
03:00:20.630 [Lua] [network_transmit] = table
03:00:20.630 [Lua] [network_transmit] = metatable
03:00:20.630 [Lua] [network_clock] = table
03:00:20.630 [Lua] [network_clock] = metatable
03:00:20.630 [Lua] [free_flight_manager] = table
03:00:20.630 [Lua] [free_flight_manager] = metatable
03:00:20.630 [Lua] [network_event_delegate] = table
03:00:20.630 [Lua] [network_event_delegate] = metatable
03:00:20.630 [Lua]
03:00:20.630 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:00:20.630 [Lua] ignoring extension VersusInteractObjectiveExtension
03:00:20.630 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:00:20.630 [Lua] ignoring extension VersusSocketObjectiveExtension
03:00:20.630 [Lua] ignoring extension VersusTargetObjectiveExtension
03:00:20.630 [Lua] ignoring extension VersusMissionObjectiveExtension
03:00:20.631 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:00:20.633 [Lua] [AchievementManager] Achievements using the steam platform
03:00:20.681 [Lua] [StateIngame] Level seed: 624229
03:00:20.693 [Lua] [IngameUI] init
03:00:20.708 [SteamVoipClient] select_out(11000010072e561, off)
03:00:20.722 [SteamVoipClient] select_out(1100001027b107c, off)
03:00:20.725 [Lua] cb_razer_chroma_setup
03:00:20.758 [Flow] LeaderNo
03:00:20.758 [Flow] lodestone diff 1:false
03:00:20.759 [Lua] [Managers] Calling function on all managers:
03:00:20.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:00:20.789 [Lua] [Matchmaking] Invalid client cookie HSC-0000835188-client-[1100001027b107c]
03:00:21.079 [Lua] [Matchmaking] Handshake successful (11000010072e561) (HSC-0000402270-client-[1100001027b107c]) (HSC-0000711173-host-[11000010072e561])
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.079 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.080 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.080 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.080 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010072e561 go_type=player go_created_func_name=game_object_created_player
03:00:21.080 [Lua] [GameNetworkManager] game_object_created_player, go_id=13, owner_peer_id=11000010072e561 peer_id=11000010072e561
03:00:21.080 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 13, peer_id = 11000010072e561, self.peer_id = 1100001027b107c
03:00:21.080 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010072e561
03:00:21.098 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010072e561 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:00:21.098 [Lua] Adding player sync data to peer=11000010072e561 local_player_id=1
03:00:21.098 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.098 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.098 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.098 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.099 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.099 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010072e561 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:00:21.099 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010072e561 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:00:21.099 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010072e561 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:00:21.099 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010072e561 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010072e561 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010072e561 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010072e561 go_type=music_states go_created_func_name=game_object_created_music_states
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_5, async-read,
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read,
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read,
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010072e561 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:00:21.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
03:00:21.100 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010072e561 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:00:21.102 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010072e561 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:00:21.105 [Flow] magnus and cemetery
03:00:21.105 [Flow] magnus and cemetery
03:00:21.105 [Flow] magnus and forest activated
03:00:21.105 [Flow] cemetery and forest activated
03:00:21.105 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:00:21.105 [Flow] ALL RUNES ACTIVATED
03:00:21.106 [Flow] magnus and forest activated
03:00:21.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:00:21.106 [Flow] ALL RUNES ACTIVATED
03:00:21.106 [Flow] magnus and cemetery
03:00:21.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:00:21.106 [Flow] ALL RUNES ACTIVATED
03:00:21.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:00:21.107 [Lua] [TelemetryRPCListener] Receiving session id from server 8afa00e6-ad37-461d-8e20-30472916318b
03:00:21.107 error: [Lua] SETTING ROUND ID
03:00:21.107 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010072e561 go_type=player go_created_func_name=game_object_created_player
03:00:21.107 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=11000010072e561 peer_id=1100001027b107c
03:00:21.107 [Lua] [GameNetworkManager] PLAYER is local player
03:00:21.107 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
03:00:21.110 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
03:00:21.110 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001027b107c 1 1 2
03:00:21.110 [Lua] player (1100001027b107c,1) was put into party 1
03:00:21.110 [Lua] [IngamePlayerListUI] - Destroy
03:00:21.110 [Lua] [EquipmentUI] - Destroy
03:00:21.110 [Lua] [AbilityUI] - Destroy
03:00:21.110 [Lua] [GamePadAbilityUI] - Destroy
03:00:21.110 [Lua] [GamePadEquipmentUI] - Destroy
03:00:21.120 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(1) profile_index(1) career_index(3)
03:00:21.120 [Lua]
03:00:21.120 [Lua] [wwise/crossbow] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
03:00:21.120 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
03:00:21.120 [Lua] [wwise/one_handed_axes] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
03:00:21.120 [Lua] [wwise/one_handed_swords] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:00:21.120 [Lua]
03:00:21.120 [Lua]
03:00:21.120 [Lua] [wwise/crossbow] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:00:21.120 [Lua] [wwise/one_handed_swords] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
03:00:21.120 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean)
03:00:21.120 [Lua] [wwise/one_handed_axes] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
03:00:21.120 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:00:21.120 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:00:21.120 [Lua]
03:00:21.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:00:21.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:00:21.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:00:21.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:00:21.183 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
03:00:21.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
03:00:21.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
03:00:21.266 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
03:00:21.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
03:00:21.311 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010072e561 inventory_sync_id:2 my_peer_id:1100001027b107c
03:00:21.311 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:00:21.311 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
03:00:21.311 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:00:21.311 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
03:00:21.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
03:00:21.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
03:00:21.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:00:21.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:00:21.356 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
03:00:21.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:00:21.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:00:21.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:00:21.388 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
03:00:21.429 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
03:00:21.429 [Lua] [PackageManager] Force_load: wwise/crossbow
03:00:21.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:00:21.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
03:00:21.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:00:21.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:00:21.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
03:00:21.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
03:00:21.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
03:00:21.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
03:00:21.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
03:00:21.591 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
03:00:21.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
03:00:21.607 [Flow] DISABLE
03:00:21.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
03:00:21.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
03:00:21.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:00:21.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:00:21.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:00:21.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
03:00:21.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
03:00:21.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
03:00:21.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
03:00:21.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
03:00:21.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
03:00:21.862 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
03:00:21.889 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
03:00:21.889 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
03:00:21.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
03:00:21.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
03:00:21.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
03:00:21.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:00:22.333 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:00:22.333 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:00:22.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:00:22.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:00:22.452 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:00:22.453 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
03:00:22.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
03:00:22.559 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
03:00:22.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:00:22.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:00:22.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:00:22.595 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
03:00:23.045 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010072e561 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:00:23.046 [Lua] StateInGameRunning:_game_actually_starts()
03:00:23.046 [Lua] #################################################################################################################
03:00:23.046 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: unknown
03:00:23.046 [Lua] #################################################################################################################
03:00:23.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 104
03:00:23.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 104
03:00:23.188 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 104
03:00:23.188 [Lua] Commit load time data
03:00:23.226 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
03:00:26.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
03:00:26.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:00:26.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
03:00:26.453 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:00:26.598 [SteamVoipClient] select_out(1100001163aed42, on)
03:00:26.614 [SteamVoipClient] select_out(1100001163aed42, on)
03:00:26.614 [SteamVoipClient] select_in(1100001163aed42, on)
03:00:26.614 [SteamVoipClient] select_out(1100001163aed42, off)
03:00:26.620 [SteamTransport] Failed to send a message to 1100001163aed42 because there is no connection
03:00:28.070 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001163aed42 1 0 1
03:00:28.070 [Lua] player (1100001163aed42,1) was put into party 0
03:00:30.414 [Lua] PlayFabMirrorBase:_commit_internal 47
03:00:30.414 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:00:30.420 [Lua] generate_backend_stats 1100001027b107c:1
03:00:30.441 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:00:30.441 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:00:30.446 [Lua] commit result success 47
03:00:32.724 [Lua] [LobbyMembers] Member joined 1100001088e6b03
03:00:36.575 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010072e561 go_type=player go_created_func_name=game_object_created_player
03:00:36.575 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=11000010072e561 peer_id=1100001163aed42
03:00:36.575 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 1100001163aed42, self.peer_id = 1100001027b107c
03:00:36.575 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001163aed42
03:00:36.595 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001163aed42 1 1 3
03:00:36.595 [Lua] player (1100001163aed42,1) was put into party 1
03:00:36.595 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
03:00:36.595 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001163aed42) local_player_id(1) profile_index(3) career_index(2)
03:00:36.927 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001163aed42 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:00:36.927 [Lua] Adding player sync data to peer=1100001163aed42 local_player_id=1
03:00:36.927 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010072e561 inventory_sync_id:3 my_peer_id:1100001027b107c
03:00:36.927 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:00:36.927 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
03:00:36.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:00:36.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:00:36.927 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:00:36.927 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:00:36.927 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
03:00:36.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
03:00:36.959 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:00:36.959 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:00:36.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
03:00:37.035 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
03:00:37.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
03:00:37.072 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
03:00:37.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:00:37.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:00:37.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:00:37.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
03:00:37.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
03:00:37.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
03:00:37.323 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:00:37.398 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:00:37.398 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:00:37.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
03:00:37.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
03:00:37.998 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
03:00:38.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
03:00:38.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
03:00:38.224 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
03:00:38.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:00:38.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:00:38.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:00:38.412 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
03:00:40.526 [SteamVoipClient] select_out(1100001088e6b03, on)
03:00:40.542 [SteamVoipClient] select_out(1100001088e6b03, on)
03:00:40.542 [SteamVoipClient] select_in(1100001088e6b03, on)
03:00:40.542 [SteamVoipClient] select_out(1100001088e6b03, off)
03:00:40.548 [SteamTransport] Failed to send a message to 1100001088e6b03 because there is no connection
03:00:41.900 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001088e6b03 1 0 1
03:00:41.900 [Lua] player (1100001088e6b03,1) was put into party 0
03:00:58.945 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010072e561 go_type=player go_created_func_name=game_object_created_player
03:00:58.945 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=11000010072e561 peer_id=1100001088e6b03
03:00:58.945 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 47, peer_id = 1100001088e6b03, self.peer_id = 1100001027b107c
03:00:58.945 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001088e6b03
03:00:58.964 [Lua] PartyManager:rpc_peer_assigned_to_party() 22 1100001088e6b03 1 1 4
03:00:58.964 [Lua] player (1100001088e6b03,1) was put into party 1
03:00:58.964 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
03:00:58.964 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001088e6b03) local_player_id(1) profile_index(5) career_index(2)
03:00:59.322 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001088e6b03 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:00:59.322 [Lua] Adding player sync data to peer=1100001088e6b03 local_player_id=1
03:00:59.322 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010072e561 inventory_sync_id:4 my_peer_id:1100001027b107c
03:00:59.322 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read,
03:00:59.322 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
03:00:59.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:00:59.322 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:00:59.322 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
03:00:59.322 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
03:00:59.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
03:00:59.398 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
03:00:59.398 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
03:00:59.399 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
03:00:59.485 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
03:00:59.485 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
03:00:59.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:00:59.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:00:59.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
03:00:59.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
03:01:00.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
03:01:00.337 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
03:01:00.339 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
03:01:00.381 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
03:01:00.381 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
03:01:00.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
03:01:00.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
03:01:00.464 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
03:01:00.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
03:01:00.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
03:01:00.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
03:01:00.618 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
03:01:05.787 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001163aed42 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:01:05.789 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010072e561 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:01:05.789 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001088e6b03 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:01:05.790 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010072e561 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:01:26.758 [Lua] [IngameUI] menu view on_enter ingame_menu
03:01:28.069 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? Exit To Main Menu do_return_to_pc_menu Yes cancel_popup No
03:01:28.715 [Lua] PopupManager:query_result returned result: do_return_to_pc_menu
03:01:28.728 [Lua] [Matchmaking] Doing transition return_to_pc_menu from UI
03:01:28.728 [Lua] TRANSITION return_to_pc_menu nil nil
03:01:28.728 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
03:01:28.728 [Lua] [Matchmaking] Adding broken lobby: 186000001ac1d9b Due to bad connection or something: true, ignoring it for 120 seconds
03:01:28.728 [Lua] [GameNetworkManager] Leaving game...
03:01:28.728 [Lua] despawning player Babypeen
03:01:28.728 [Lua] [Matchmaking] Cancelling matchmaking
03:01:28.728 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
03:01:28.728 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:01:28.728 [Lua] [PartyManager] Leader is cleared
03:01:28.728 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
03:01:28.728 [Lua] StateIngame: Got transition return_to_pc_menu, set exit type to return_to_pc_menu. Will exit at t=69.02
03:01:28.728 [Lua] [IngameUI] menu view on_exit ingame_menu
03:01:28.737 [Lua] [Matchmaking] Removing broken lobby 186000001ac1d9b, perhaps it will now work again?!
03:01:28.944 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001088e6b03
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001163aed42
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001088e6b03
03:01:28.944 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=11000010072e561 peer_id=1100001088e6b03
03:01:28.944 [Lua] [GameNetworkManager] removing peer_id=1100001088e6b03 local_player_id=1
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001163aed42
03:01:28.944 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=11000010072e561 peer_id=1100001163aed42
03:01:28.944 [Lua] [GameNetworkManager] removing peer_id=1100001163aed42 local_player_id=1
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=11000010072e561 peer_id=1100001027b107c
03:01:28.944 [Lua] [GameNetworkManager] not removing peer_id=1100001027b107c local_player_id=1
03:01:28.944 [Lua] destroyed player game object with id 44 callback
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] MUSIC object destroyed
03:01:28.944 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=13 owner_peer_id=11000010072e561 peer_id=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] removing peer_id=11000010072e561 local_player_id=1
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010072e561
03:01:28.944 [Connection] Dropped voip chunk from 11000010072e561 because channel 24 can't communicate
03:01:28.945 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
03:01:28.947 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:01:29.905 [Steam] Connection 7e804573 to remote 11000010072e561 rejected, reason 1000
03:01:29.957 [Lua] broken_connection to 11000010072e561
03:01:29.957 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_ingame.lua:832: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:820: in function game_update
[7] @scripts/boot.lua:605:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 000000000BD06E10; channel_id = 22; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 000000000BD06E10; dt = 0.0084523633122444153
[4] self = table: 000000000DA4F770; dt = 0.0084523633122444153; t = 68.236961025744677; network_manager = table: 000000000E6C9F90
[5] self = table: 000000001192F010; dt = 0.0084523633122444153; t = 9303.13750077039
[6] self = table: 0000000000097100; real_world_dt = 0.0084523633122444153; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084523633122444153; t = 9303.13750077039
[7] dt = 0.0084523633122444153
[2] server_peer_id = "11000010072e561"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000008A84C0; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000F6AE310; _network_event_delegate = table: 000000000B570300; last_level_index = 50; _profile_requester = table: 000000000B296A80; slot_allocator = table: 00000000081E2CE0; lobby_client = table: 000000000BE39790; _notification_sent = true; profile_synchronizer = table: 000000000110FE80; connecting_timeout = 0.29238889180123806; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 00000000104614C0; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "11000010072e561"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000008A84C0; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000F6AE310; _network_event_delegate = table: 000000000B570300; last_level_index = 50; _profile_requester = table: 000000000B296A80; slot_allocator = table: 00000000081E2CE0; lobby_client = table: 000000000BE39790; _notification_sent = true; profile_synchronizer = table: 000000000110FE80; connecting_timeout = 0.29238889180123806; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 00000000104614C0; _eac_has_set_host = true; _eac_can_play = true;
[4] world_name = "level_world"; entity_system_bag = table: 0000000011FA2BD0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000EA8D0E0; parent = table: 0000000000097100; network_client = table: 000000000BD06E10; dice_keeper = table: 000000000FC26C50; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000BE39790; is_in_tutorial = false; input_manager = table: 000000000A84C270; profile_synchronizer = table: 000000000110FE80; _debug_gui = [Gui]; network_transmit = table: 000000000D477C10; _max_local_players = 4; _fps_reporter = table: 000000000A958100; num_local_human_players = 1; statistics_db = table: 000000000FDFF9A0; _gm_event_end_conditions_met = false; exit_type = "return_to_pc_menu"; game_mode_key = "inn"; dt = 0.0084655303508043289; peer_id = "1100001027b107c"; level = [Level]; network_timer_handler = table: 0000000001723D70; _level_flow_events = table: 00000000080CE5B0; machines = table: 00000000056C9810; _camera_carrier = table: 000000000A958060; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 00000000104614C0; _onclose_called = false; is_in_inn = true; world = [World]; exit_time = 69.017005337402225; network_clock = table: 000000000F6165E0; free_flight_manager = table: 000000001072C910; level_key = "inn_level"; network_event_delegate = table: 000000000B570300;
[5] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000DA4F770;
[6] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F1290F0;
<>
<>
03:01:29.965 [SteamVoipClient] select_out(11000010072e561, off)
03:01:29.965 [SteamVoipClient] select_out(1100001027b107c, off)
03:01:29.965 [SteamVoipClient] select_out(1100001088e6b03, off)
03:01:29.965 [SteamVoipClient] select_out(1100001163aed42, off)
03:01:29.965 warning: [Lua] [STEAM VOIP]: Connection to host "11000010072e561" broken. Leaving room.
03:01:29.965 [SteamVoip] Leaving room 26f0027715397d6a
03:01:30.116 [Steam] Connection 9eadc936 to remote 1100001163aed42 rejected, reason 1000
03:01:30.170 [Steam] Connection e11a7cf6 to remote 1100001088e6b03 rejected, reason 1000
03:01:30.758 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "return_to_pc_menu"
03:01:30.758 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:01:30.758 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:01:30.758 [Lua] [Managers] Calling function on all managers:
03:01:30.758 [Lua] Clearing all global lookup lists
03:01:30.758 [Lua] [IngamePlayerListUI] - Destroy
03:01:30.759 [Lua] [EquipmentUI] - Destroy
03:01:30.759 [Lua] [AbilityUI] - Destroy
03:01:30.759 [Lua] [GamePadAbilityUI] - Destroy
03:01:30.759 [Lua] [GamePadEquipmentUI] - Destroy
03:01:30.759 [Lua] [IngameUI] destroy
03:01:30.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1
03:01:30.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:01:30.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_5
03:01:30.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4
03:01:30.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1
03:01:30.767 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1
03:01:30.767 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
03:01:30.813 [Lua] [Managers] Destroying manager group:
03:01:30.818 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:01:30.898 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:01:30.898 [Lua] [Matchmaking] unregister rpcs
03:01:30.898 [Lua] [Matchmaking] destroying
03:01:30.898 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:01:30.898 [Lua] [ChatManager] Unregistering channel 1
03:01:30.898 [Lua] [EnemyPackageLoader] network_context_destroyed
03:01:30.898 [Lua] [PartyManager] network_context_destroyed
03:01:30.898 [Lua] [GameMechanismManager] network_context_destroyed
03:01:30.898 [EAC] Connection reset
03:01:30.900 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
03:01:30.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
03:01:30.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
03:01:30.900 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient
03:01:30.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient
03:01:30.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient
03:01:30.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient
03:01:30.900 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:01:30.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient
03:01:30.900 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
03:01:30.901 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
03:01:30.901 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
03:01:30.907 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:01:30.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
03:01:30.908 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:01:30.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
03:01:30.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient
03:01:30.908 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:01:30.908 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
03:01:30.909 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:01:30.909 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
03:01:30.909 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:01:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient
03:01:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
03:01:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient
03:01:30.910 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
03:01:30.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:01:30.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:01:30.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient
03:01:30.911 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:01:30.914 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
03:01:30.917 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:01:30.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient
03:01:30.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient
03:01:30.918 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
03:01:30.921 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:01:30.921 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
03:01:30.922 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:01:30.925 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:01:30.925 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:01:30.925 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
03:01:30.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient
03:01:30.926 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:01:30.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient
03:01:30.926 [Lua] LobbyClient close server channel 22 to 11000010072e561
03:01:30.926 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02af9e88, channel: 22
03:01:30.926 [Lua] ############### UNLOADING PACKAGES ###############
03:01:30.926 [Lua] [Managers] Calling function on all managers:
03:01:30.926 [Lua] [Managers] Destroying manager group:
03:01:30.926 [Lua] [Gamestate] Enter state StateLoading
03:01:30.928 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
03:01:30.928 [Lua] [LobbyManager] Setting up network options
03:01:30.928 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
03:01:30.928 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
03:01:30.928 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
03:01:30.928 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
03:01:30.928 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
03:01:30.928 [Lua] LobbyManager:setup_network_options server_port: 27015
03:01:30.928 [Lua] registering RPCs
03:01:30.928 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
03:01:30.928 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
03:01:30.928 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:01:30.928 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:01:30.928 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:01:30.929 [SteamVoip] Creating room 5e3968120e926849
03:01:30.929 [SteamVoip] Joining room 5e3968120e926849
03:01:30.929 [EAC] EAC server 1100001027b107c is initializing
03:01:30.933 [EAC] Server is also client 1100001027b107c
03:01:30.933 [EACServer] [20:01:30:933][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7F12C77C0 LogLevel: Info.
03:01:30.933 [Lua] ### Created peer state machine for 1100001027b107c
03:01:30.933 [Lua] [PeerSM] 1100001027b107c :: on_enter Connecting
03:01:30.933 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
03:01:30.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:01:30.936 [Handshaker] Lost connection 253 to 11000010072e561
03:01:30.937 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3701584 - use_random_directors: true - overriden_conflict: nil
03:01:30.941 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:01:30.941 [Lua] checking dlc's against conflict directors
03:01:30.941 [Lua] number of factions to include 2
03:01:30.941 [Lua] Updated list weights for random:
03:01:30.941 [Lua] skaven, 0.42 (0.00-0.42)
03:01:30.941 [Lua] chaos, 0.42 (0.42-0.83)
03:01:30.941 [Lua] beastmen, 0.17 (0.83-1.00)
03:01:30.941 [Lua] Rolled random faction: 0.88443475961685181 beastmen
03:01:30.941 [Lua] Updated list weights for random:
03:01:30.941 [Lua] skaven, 0.50 (0.00-0.50)
03:01:30.941 [Lua] chaos, 0.50 (0.50-1.00)
03:01:30.941 [Lua] Rolled random faction: 0.0050943177193403244 skaven
03:01:30.941 [Lua] number of factions added 2
03:01:30.941 [Lua] --- --- ---
03:01:30.941 [Lua] Starting... difficulty 'hardest'
03:01:30.941 [Lua] These are the starting conflict directors:
03:01:30.941 [Lua] inn_level
03:01:30.941 [Lua] --- --- ---
03:01:30.941 [Lua]
03:01:30.941 [Lua] DONE! Found the following directors:
03:01:30.941 [Lua] (free: 35), Master hash is:
03:01:30.941 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:01:30.941 [Lua] load_startup_enemy_packages: --------------
03:01:30.941 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:01:30.941 [Lua] critter_rat
03:01:30.941 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:01:30.941 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:01:30.941 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
03:01:30.941 [Lua] Set lobby begin:
03:01:30.941 [Lua] Set lobby end.
03:01:30.941 [Lua] [PSM] Peer 1100001027b107c joined. Want to use profile index "1" and join party "nil"
03:01:30.941 [Lua] [LobbyHost] Changed state from 0 to creating
03:01:30.952 [Lua] ### Sending rpc_level_loaded
03:01:30.952 [Lua] #### Has state machine: true, peer_id: 1100001027b107c, level_id: 50
03:01:30.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:01:30.969 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:01:30.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:01:31.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:01:31.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:01:31.138 [Handshaker] Lost connection 254 to 1100001163aed42
03:01:31.155 [Lua] [LobbyHost] Changed state from creating to joined
03:01:31.155 [Lua] [PartyManager] Leader is set to 1100001027b107c
03:01:31.155 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001027b107c my_peer_id:1100001027b107c
03:01:31.155 [Lua] [ChatManager] Registering channel 1
03:01:31.156 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c)
03:01:31.156 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c)
03:01:31.156 [Lua] [PartyManager] network_context_created (server_peer_id=1100001027b107c, own_peer_id=1100001027b107c)
03:01:31.156 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:01:31.156 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:01:31.156 [Lua] Starting async level spawning of levels/inn/world
03:01:31.156 [Umbra] Init version: 3.4.15 :: 16 threads
03:01:31.178 [Handshaker] Lost connection 255 to 1100001088e6b03
03:01:31.178 [Lua] [NetworkServer] Changing num_players from nil to 1
03:01:31.178 [Lua] Players: 1
03:01:31.178 [Lua] Set lobby begin:
03:01:31.178 [Lua] Lobby data num_players = 1
03:01:31.178 [Lua] Lobby data level_key = inn_level
03:01:31.178 [Lua] Lobby data game_mode = 3
03:01:31.178 [Lua] Lobby data matchmaking = false
03:01:31.178 [Lua] Set lobby end.
03:01:31.469 [Lua] Async level spawning done
03:01:32.774 [Lua] player (1100001027b107c,1) was put into party 0
03:01:32.774 [Lua] [PeerSM] 1100001027b107c :: on_exit Connecting
03:01:32.774 [Lua] [PeerSM] 1100001027b107c :: on_enter Loading
03:01:32.774 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001027b107c inn_level 0
03:01:32.774 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:01:32.774 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 55, User: 1100001027b107c "Babypeen"
<>
03:01:32.775 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000006AE0250; previous_state = Connecting; party = table: 00000000003C9950; mechanism_manager = table: 00000000025F2C80; network_transmit = table: 0000000001056840; peer_id = "1100001027b107c"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3701584; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009C73F70
[3] _ = table: 0000000006AE0250; new_state = Loading; old_state = Connecting
[4] self = table: 000000000723C750; dt = 0.017004199326038361; state_data = table: 0000000006AE0250; new_state = Loading
[5] self = table: 0000000008A085C0; dt = 0.017004199326038361; peer_state_machines = table: 000000000DE90330; joined_peers = table: 000000000D81AC40; game_session = nil; peer_id = "1100001027b107c"; peer_state_machine = table: 000000000723C750
[6] self = table: 00000000098E8B90; dt = 0.017004199326038361
[7] self = table: 00000000098E8B90; dt = 0.017004199326038361; t = 9305.9383997172117
[8] self = table: 000000001192F010; dt = 0.017004199326038361; t = 9305.9383997172117
[9] self = table: 0000000000097100; real_world_dt = 0.017004199326038361; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017004199326038361; t = 9305.9383997172117
[10] dt = 0.017004199326038361
[2] server = table: 0000000008A085C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.8183581978082657; peer_id = "1100001027b107c";
[4] current_state = Loading; function_memoize = table: 0000000009CA9660; state_data = table: 0000000006AE0250;
[5] server_peer_id = "1100001027b107c"; kicked_peers_disconnect_timer = table: 0000000000870C90; my_peer_id = "1100001027b107c"; peers_added_to_gamesession = table: 000000000D8333E0; _joined_peers = table: 000000000D81AC40; voip = table: 0000000010985F30; environment_variation_id = 0; level_transition_handler = table: 00000000104614C0; _connections = table: 000000000871A5D0; lobby_host = table: 000000000ECFE370; level_key = "inn_level"; slot_allocator = table: 000000000C6E8F90; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000019ED1E0; wanted_career_index = 3; _reserved_slots = table: 0000000006B87A50; wanted_profile_index = 1; _connected_peers = table: 000000000AD0EB20; player_manager = table: 00000000120E2E70; _profile_requester = table: 000000000BD0AA10; network_transmit = table: 0000000001056840; peers_completed_game_object_sync = table: 0000000000789460; peer_state_machines = table: 000000000DE90330; network_event_delegate = table: 000000000A987020;
[6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000DAE0A70; _loading_music_triggered = true; _lobby_host = table: 000000000ECFE370; _async_level_spawner = table: 000000001071D650; _local_quickplay_bonus = false; _machine = table: 00000000043537E0; _network_event_delegate = table: 000000000A987020; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 00000000103E6160; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 0000000001056840; _network_server = table: 0000000008A085C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000019ED1E0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000BAFC6F0;
[7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _ingame_level_object = [Level]; _loading_view = table: 000000000DAE0A70; _loading_music_triggered = true; _lobby_host = table: 000000000ECFE370; _async_level_spawner = table: 000000001071D650; _local_quickplay_bonus = false; _machine = table: 00000000043537E0; _network_event_delegate = table: 000000000A987020; _registered_rpcs = true; _ingame_world_object = [World]; _quickplay_bonus = false; _wanted_state = table: 00000000103E6160; _loadout_resync_state = "done"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 0000000001056840; _network_server = table: 0000000008A085C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000104614C0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000019ED1E0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _input_manager = table: 000000000BAFC6F0;
[8] _params = table: 000000001192AE10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000098E8B90;
[9] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 000000000F1290F0;
<>
<>
03:01:32.776 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:01:32.791 [Lua] [PeerSM] 1100001027b107c :: on_exit Loading
03:01:32.791 [Lua] [PeerSM] 1100001027b107c :: on_enter LoadingProfilePackages
03:01:32.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c
03:01:32.791 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:0 my_peer_id:1100001027b107c
03:01:32.808 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
03:01:32.808 [Lua] [PeerSM] 1100001027b107c :: on_exit LoadingProfilePackages
03:01:32.808 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForEnterGame
03:01:32.808 [Lua] ### Sending rpc_level_loaded
03:01:32.808 [Lua] #### Has state machine: false, peer_id: 1100001027b107c, level_id: 50
03:01:32.809 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:01:33.810 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:01:33.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:01:33.810 [Lua] Set lobby begin:
03:01:33.810 [Lua] Lobby data host = 1100001027b107c
03:01:33.810 [Lua] Lobby data level_key = inn_level
03:01:33.810 [Lua] Lobby data game_mode = 3
03:01:33.810 [Lua] Lobby data country_code = US
03:01:33.810 [Lua] Lobby data unique_server_name = Babypeen
03:01:33.810 [Lua] Lobby data num_players = 1
03:01:33.810 [Lua] Lobby data matchmaking = false
03:01:33.810 [Lua] Set lobby end.
03:01:33.810 [Lua] [Managers] Destroying manager group:
03:01:33.811 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:01:33.811 [Lua] [Gamestate] Enter StateIngame HOST
03:01:33.811 [Lua] [Managers] Calling function on all managers:
03:01:33.811 [Lua] <>level = inn_level<>
03:01:33.811 [Lua] Set lobby begin:
03:01:33.811 [Lua] Lobby data host = 1100001027b107c
03:01:33.811 [Lua] Lobby data level_key = inn_level
03:01:33.811 [Lua] Lobby data game_mode = 3
03:01:33.811 [Lua] Lobby data selected_level_key = inn_level
03:01:33.811 [Lua] Lobby data country_code = US
03:01:33.811 [Lua] Lobby data unique_server_name = Babypeen
03:01:33.811 [Lua] Lobby data num_players = 1
03:01:33.811 [Lua] Lobby data matchmaking = false
03:01:33.811 [Lua] Set lobby end.
03:01:33.811 [Lua] [StateIngame] Server ingame
03:01:33.814 [Lua] Set lobby begin:
03:01:33.814 [Lua] Lobby data level_key = inn_level
03:01:33.814 [Lua] Lobby data selected_level_key = inn_level
03:01:33.814 [Lua] Lobby data unique_server_name = Babypeen
03:01:33.814 [Lua] Lobby data matchmaking = false
03:01:33.814 [Lua] Lobby data host = 1100001027b107c
03:01:33.814 [Lua] Lobby data country_code = US
03:01:33.814 [Lua] Lobby data game_mode = 3
03:01:33.814 [Lua] Lobby data difficulty_tweak = 0
03:01:33.814 [Lua] Lobby data difficulty = hardest
03:01:33.814 [Lua] Lobby data num_players = 1
03:01:33.814 [Lua] Set lobby end.
03:01:33.815 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
03:01:33.815 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:01:33.815 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:01:33.815 [Lua] [Matchmaking] initializing
03:01:33.815 [Lua] [Matchmaking] my_peer_id: 1100001027b107c, I am server
03:01:33.815 [Lua] [Matchmaking] register rpcs
03:01:33.815 [Lua] GameNetworkManager:init... creating game session
03:01:33.815 [Lua] Host GameSession.make_game_session_host with session:
03:01:33.815 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:01:33.815 [Lua] [GameNetworkManager] My own peer_id = 1100001027b107c
03:01:33.815 [Lua] [GameNetworkManager] self.is_server = true
03:01:33.815 [Network] Setting artificial MTU limit to 576
03:01:33.815 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
03:01:33.827 [Lua] Switching ConflictSettings: to: inn_level
03:01:33.827 [Lua] pacing=disabled
03:01:33.827 [Lua] roaming=nil
03:01:33.827 [Lua] disabled=false
03:01:33.827 [Lua] pack_spawning=disabled
03:01:33.827 [Lua] contained_breeds=nil
03:01:33.827 [Lua] boss=disabled
03:01:33.827 [Lua] horde=disabled
03:01:33.827 [Lua] specials=disabled
03:01:33.827 [Lua] name=inn_level
03:01:33.827 [Lua] intensity=disabled
03:01:33.827 [Lua] ---
03:01:33.827 [Lua] [LevelAnalysis] set_random_seed( 3701584)
03:01:33.830 [Lua] [AIInterestPointSystem] Level Seed: 3701584
03:01:33.830 [Lua]
03:01:33.830 [Lua] [entity_system_bag] = table
03:01:33.830 [Lua] [entity_system_bag] = metatable
03:01:33.830 [Lua] [startup_data] = table
03:01:33.830 [Lua] [entity_manager] = table
03:01:33.830 [Lua] [entity_manager] = metatable
03:01:33.830 [Lua] [unit_spawner] = table
03:01:33.830 [Lua] [unit_spawner] = metatable
03:01:33.830 [Lua] [unit_storage] = table
03:01:33.830 [Lua] [unit_storage] = metatable
03:01:33.830 [Lua] [dice_keeper] = table
03:01:33.830 [Lua] [dice_keeper] = metatable
03:01:33.830 [Lua] [is_server] = true (boolean)
03:01:33.831 [Lua] [world] = [World]
03:01:33.831 [Lua] [system_api] = table
03:01:33.831 [Lua] [entity_system] = table
03:01:33.831 [Lua] [entity_system] = metatable
03:01:33.831 [Lua] [network_lobby] = table
03:01:33.831 [Lua] [network_lobby] = metatable
03:01:33.831 [Lua] [profile_synchronizer] = table
03:01:33.831 [Lua] [profile_synchronizer] = metatable
03:01:33.831 [Lua] [level_transition_handler] = table
03:01:33.831 [Lua] [level_transition_handler] = metatable
03:01:33.831 [Lua] [num_local_human_players] = 1 (number)
03:01:33.831 [Lua] [statistics_db] = table
03:01:33.831 [Lua] [statistics_db] = metatable
03:01:33.831 [Lua] [network_server] = table
03:01:33.831 [Lua] [network_server] = metatable
03:01:33.831 [Lua] [input_manager] = table
03:01:33.831 [Lua] [input_manager] = metatable
03:01:33.831 [Lua] [network_clock] = table
03:01:33.831 [Lua] [network_clock] = metatable
03:01:33.831 [Lua] [network_transmit] = table
03:01:33.831 [Lua] [network_transmit] = metatable
03:01:33.831 [Lua] [free_flight_manager] = table
03:01:33.831 [Lua] [free_flight_manager] = metatable
03:01:33.831 [Lua] [network_manager] = table
03:01:33.831 [Lua] [network_manager] = metatable
03:01:33.831 [Lua] [network_event_delegate] = table
03:01:33.831 [Lua] [network_event_delegate] = metatable
03:01:33.831 [Lua]
03:01:33.831 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:01:33.831 [Lua] ignoring extension VersusInteractObjectiveExtension
03:01:33.831 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:01:33.831 [Lua] ignoring extension VersusSocketObjectiveExtension
03:01:33.831 [Lua] ignoring extension VersusTargetObjectiveExtension
03:01:33.831 [Lua] ignoring extension VersusMissionObjectiveExtension
03:01:33.832 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:01:33.834 [Lua] [AchievementManager] Achievements using the steam platform
03:01:33.878 [Lua] [StateIngame] Level seed: 3701584
03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:01:33.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:01:33.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read,
03:01:33.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4, async-read,
03:01:33.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
03:01:33.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read,
03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
03:01:33.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
03:01:33.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
03:01:33.890 [Lua] [LevelAnalysis] set_random_seed( 3701584)
03:01:33.893 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
03:01:33.894 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
03:01:33.894 [Lua] [IngameUI] init
03:01:33.909 [SteamVoipClient] select_out(1100001027b107c, off)
03:01:33.913 [Lua] cb_razer_chroma_setup
03:01:33.944 [Lua] [Matchmaking] Cancelling matchmaking
03:01:33.944 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:01:33.944 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:01:33.944 [Lua] Set lobby begin:
03:01:33.944 [Lua] Lobby data level_key = inn_level
03:01:33.944 [Lua] Lobby data power_level = 0
03:01:33.944 [Lua] Lobby data selected_level_key = inn_level
03:01:33.944 [Lua] Lobby data unique_server_name = Babypeen
03:01:33.944 [Lua] Lobby data matchmaking = false
03:01:33.944 [Lua] Lobby data host = 1100001027b107c
03:01:33.944 [Lua] Lobby data country_code = US
03:01:33.944 [Lua] Lobby data game_mode = 3
03:01:33.944 [Lua] Lobby data difficulty_tweak = 0
03:01:33.944 [Lua] Lobby data difficulty = hardest
03:01:33.944 [Lua] Lobby data num_players = 1
03:01:33.944 [Lua] Set lobby end.
03:01:33.945 [Flow] complete_skittergate_legend true
03:01:33.945 [Flow] complete_all_helmgart_levels_recruit true
03:01:33.946 [Flow] WitchHunterLevel:32
03:01:33.946 [Flow] LeaderYes
03:01:33.946 [Flow] ALL PC XP:200201
03:01:33.946 [Flow] Has "bogenhafen" DLC:true
03:01:33.946 [Flow] WH XP:51790.8
03:01:33.946 [Flow] Number of crafted items:268
03:01:33.946 [Flow] Sum of Powe Levels:1500
03:01:33.946 [Flow] lodestone diff 1:false
03:01:33.946 [Flow] magnus and forest activated
03:01:33.946 [Flow] magnus and forest activated
03:01:33.946 [Flow] magnus and forest activated
03:01:33.946 [Flow] magnus and forest activated
03:01:33.946 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:01:33.948 [Lua] CurrentConflictSettings inn_level
03:01:33.948 [Lua] [ConflictDirector] conflict_director is ai_ready
03:01:33.948 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:01:33.948 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:01:33.950 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:01:33.950 [Lua] Forming navigation groups in one frame
03:01:33.950 [Lua] Forming navigation groups
03:01:33.972 [Lua] NavigationGroupManager -> calulation time A: 0.023000000001047738
03:01:33.973 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999838473741
03:01:33.973 [Lua] number of nav groups: 41
03:01:33.974 [Lua] number of refined nav groups : 23
03:01:33.976 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
03:01:33.976 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:01:33.976 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:01:33.976 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
03:01:33.978 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:01:33.978 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:01:33.978 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:01:33.978 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
03:01:33.979 [Lua] [Managers] Calling function on all managers:
03:01:33.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:01:34.007 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForEnterGame
03:01:34.007 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForGameObjectSync
03:01:34.172 [Lua] player (1100001027b107c,1) was put into party 1
03:01:34.172 [Lua] [IngamePlayerListUI] - Destroy
03:01:34.172 [Lua] [EquipmentUI] - Destroy
03:01:34.172 [Lua] [AbilityUI] - Destroy
03:01:34.172 [Lua] [GamePadAbilityUI] - Destroy
03:01:34.172 [Lua] [GamePadEquipmentUI] - Destroy
03:01:34.183 [Lua] Assigning peer(1100001027b107c:1) to profile(1) career(3)
03:01:34.183 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001027b107c) local_player_id(1) profile_index(1) career_index(3)
03:01:34.183 [Lua] Set lobby begin:
03:01:34.183 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
03:01:34.184 [Lua] Lobby data level_key = inn_level
03:01:34.184 [Lua] Lobby data power_level = 0
03:01:34.184 [Lua] Lobby data selected_level_key = inn_level
03:01:34.184 [Lua] Lobby data player_slot_4 = 0:0
03:01:34.184 [Lua] Lobby data difficulty = hardest
03:01:34.184 [Lua] Lobby data unique_server_name = Babypeen
03:01:34.184 [Lua] Lobby data matchmaking = false
03:01:34.184 [Lua] Lobby data host = 1100001027b107c
03:01:34.184 [Lua] Lobby data country_code = US
03:01:34.184 [Lua] Lobby data game_mode = 3
03:01:34.184 [Lua] Lobby data player_slot_5 = 0:0
03:01:34.184 [Lua] Lobby data player_slot_2 = 0:0
03:01:34.184 [Lua] Lobby data difficulty_tweak = 0
03:01:34.184 [Lua] Lobby data player_slot_3 = 0:0
03:01:34.184 [Lua] Lobby data num_players = 1
03:01:34.184 [Lua] Set lobby end.
03:01:34.184 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001027b107c | we:0 | dr:0 | bw:0 | es:0
03:01:34.184 [Lua]
03:01:34.184 [Lua] [wwise/crossbow] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
03:01:34.184 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
03:01:34.184 [Lua] [wwise/one_handed_axes] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
03:01:34.184 [Lua] [wwise/one_handed_swords] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:01:34.184 [Lua]
03:01:34.184 [Lua]
03:01:34.184 [Lua] [wwise/crossbow] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:01:34.184 [Lua] [wwise/one_handed_swords] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure] = false (boolean)
03:01:34.184 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p] = false (boolean)
03:01:34.184 [Lua] [wwise/one_handed_axes] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
03:01:34.184 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:01:34.184 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:01:34.184 [Lua]
03:01:34.184 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForGameObjectSync
03:01:34.184 [Lua] [PeerSM] 1100001027b107c :: on_enter WaitingForPlayers
03:01:34.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:01:34.184 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:01:34.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
03:01:34.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:01:34.188 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c
03:01:34.191 [Lua] [PeerSM] 1100001027b107c :: on_exit WaitingForPlayers
03:01:34.191 [Lua] [PeerSM] 1100001027b107c :: on_enter InGame
03:01:34.197 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001027b107c inventory_sync_id:1 my_peer_id:1100001027b107c
03:01:34.197 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient, async-read,
03:01:34.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:01:34.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
03:01:34.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
03:01:34.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
03:01:34.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:01:34.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:01:34.238 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:01:34.238 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:01:34.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
03:01:34.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
03:01:34.270 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38
03:01:34.271 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:01:34.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
03:01:34.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
03:01:34.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
03:01:34.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:01:34.307 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
03:01:34.349 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
03:01:34.349 [Lua] [PackageManager] Force_load: wwise/crossbow
03:01:34.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:01:34.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:01:34.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
03:01:34.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
03:01:34.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
03:01:34.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
03:01:34.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
03:01:34.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
03:01:34.529 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
03:01:34.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
03:01:34.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
03:01:34.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
03:01:34.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:01:34.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:01:34.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:01:34.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
03:01:34.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
03:01:34.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
03:01:34.704 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:01:34.731 [Flow] DISABLE
03:01:34.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:01:34.896 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:01:34.897 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
03:01:34.942 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
03:01:34.942 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
03:01:34.943 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:01:35.013 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:01:35.013 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:01:35.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
03:01:35.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
03:01:35.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
03:01:35.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
03:01:35.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
03:01:35.152 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
03:01:35.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
03:01:35.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
03:01:35.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2
03:01:35.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:01:35.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:01:35.547 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:01:35.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:01:35.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:01:35.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:01:35.581 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:01:35.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:01:35.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:01:35.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:01:35.611 [Lua] Players are leaving the safe zone
03:01:35.795 [Lua] StateInGameRunning:_game_actually_starts()
03:01:35.795 [Lua] [IngameUI] menu view on_enter start_menu_view
03:01:35.796 [Lua] hero_fullscreen_menu_on_enter
03:01:35.796 [Lua] #################################################################################################################
03:01:35.796 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:01:35.796 [Lua] #################################################################################################################
03:01:35.796 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 105
03:01:35.803 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cd73ff0
03:01:35.804 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
03:01:35.809 [SteamVoipClient] select_out(1100001027b107c, off)
03:01:35.814 [Lua] cb_razer_chroma_setup
03:01:35.821 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 105
03:01:35.825 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:01:35.825 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:01:35.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:01:35.826 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:01:35.826 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:01:35.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:01:35.826 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:01:35.826 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:01:35.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:01:35.834 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
03:01:35.834 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView
03:01:35.840 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView
03:01:36.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 105
03:01:36.208 [Lua] Commit load time data
03:01:36.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xcec9c, position: 0
03:01:37.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xcec9c, position: 27249
03:01:38.837 [Lua] Set lobby begin:
03:01:38.837 [Lua] Lobby data player_slot_1 = 1100001027b107c:1
03:01:38.837 [Lua] Lobby data level_key = inn_level
03:01:38.837 [Lua] Lobby data power_level = 805
03:01:38.837 [Lua] Lobby data selected_level_key = inn_level
03:01:38.837 [Lua] Lobby data player_slot_4 = 0:0
03:01:38.837 [Lua] Lobby data difficulty = hardest
03:01:38.837 [Lua] Lobby data unique_server_name = Babypeen
03:01:38.837 [Lua] Lobby data matchmaking = false
03:01:38.837 [Lua] Lobby data host = 1100001027b107c
03:01:38.837 [Lua] Lobby data country_code = US
03:01:38.837 [Lua] Lobby data game_mode = 3
03:01:38.837 [Lua] Lobby data player_slot_5 = 0:0
03:01:38.837 [Lua] Lobby data player_slot_2 = 0:0
03:01:38.837 [Lua] Lobby data difficulty_tweak = 0
03:01:38.837 [Lua] Lobby data player_slot_3 = 0:0
03:01:38.837 [Lua] Lobby data num_players = 1
03:01:38.837 [Lua] Set lobby end.
03:01:45.863 [Lua] PlayFabMirrorBase:_commit_internal 48
03:01:45.863 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:01:45.867 [Lua] generate_backend_stats 1100001027b107c:1
03:01:45.886 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:01:45.886 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:01:45.894 [Lua] commit result success 48
03:02:14.450 [Application] Lua signals application exit.
03:02:14.461 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:02:14.461 [Lua] [Managers] Calling function on all managers:
03:02:14.461 [Lua] [GameNetworkManager] destroying game object with go_id=15
03:02:14.461 [Lua] [GameNetworkManager] destroying game object with go_id=14
03:02:14.461 [Lua] Clearing all global lookup lists
03:02:14.461 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
03:02:14.462 [Lua] hero_fullscreen_menu_on_exit
03:02:14.462 [Lua] [IngamePlayerListUI] - Destroy
03:02:14.462 [Lua] [EquipmentUI] - Destroy
03:02:14.462 [Lua] [AbilityUI] - Destroy
03:02:14.462 [Lua] [GamePadAbilityUI] - Destroy
03:02:14.462 [Lua] [GamePadEquipmentUI] - Destroy
03:02:14.463 [Lua] [IngameUI] destroy
03:02:14.464 [Lua] [GameNetworkManager] destroying game object with go_id=43
03:02:14.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5
03:02:14.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_4
03:02:14.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
03:02:14.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1
03:02:14.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3
03:02:14.516 [Lua] [Managers] Destroying manager group:
03:02:14.516 [Lua] [GameNetworkManager] Shutting down game session
03:02:14.520 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:02:14.602 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:02:14.603 [Lua] [Matchmaking] unregister rpcs
03:02:14.603 [Lua] [Matchmaking] destroying
03:02:14.603 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:02:14.603 [Lua] [ChatManager] Unregistering channel 1
03:02:14.603 [Lua] [EnemyPackageLoader] network_context_destroyed
03:02:14.603 [Lua] [PartyManager] network_context_destroyed
03:02:14.603 [Lua] [GameMechanismManager] network_context_destroyed
03:02:14.603 [SteamVoip] Leaving room 5e3968120e926849
03:02:14.603 [SteamVoipClient] select_out(1100001027b107c, off)
03:02:14.603 [SteamVoip] Destroying room 5e3968120e926849
03:02:14.604 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
03:02:14.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
03:02:14.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2, InventoryPackageSynchronizerClient
03:02:14.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient
03:02:14.604 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:02:14.605 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:02:14.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:02:14.605 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
03:02:14.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient
03:02:14.605 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:02:14.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient
03:02:14.609 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:02:14.611 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:02:14.612 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:02:14.612 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:02:14.612 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:02:14.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
03:02:14.612 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
03:02:14.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient
03:02:14.612 [EACServer] [20:02:14:612][Windows][EAC Server] [Info][Destroy] Called
03:02:14.614 [Lua] [LobbyHost] Destroying
03:02:14.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:02:14.617 [Umbra] Unload tome
03:02:14.617 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:02:14.702 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:02:14.702 [Lua] ############### UNLOADING PACKAGES ###############
03:02:14.702 [Lua] [Managers] Calling function on all managers:
03:02:14.702 [Lua] [Managers] Destroying manager group:
03:02:14.702 [Lua] [Managers] Destroying manager group:
03:02:14.702 [Lua] [Managers] Destroying manager group:
03:02:14.702 [Lua] [Managers] Destroying manager group:
03:02:15.221 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group
[10] @foundation/scripts/managers/managers.lua:59: in function destroy
[11] @scripts/boot.lua:988: in function shutdown
[12] @scripts/boot.lua:633:in function
[1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 0000000010732BB0; error_prefix_data = "(event) on_unload"; func = [function]
[5] mod = table: 0000000010732BB0; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 7; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000010732BB0
[7] func = [function]
[8] hook_chain = [function]
[9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008F040; index = 65; alias = "mod"; manager = table: 00000000129171F0
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1
[11] self = table: 0000000000097100; dt = nil
[10] venture =
; state =
; package = table: 0000000000091E20; mod = table: 00000000129171F0; localizer = table: 0000000003139350;
[11] startup_package_handles = table: 000000000009ACC0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009AC20; flow_return_table = table: 0000000000097130; _machine = table: 000000001192F010; quit_game = true; startup_timer = 8.4397420709719881; has_booted = true; loading_context = table: 0000000006AF5AA0;
03:02:15.221 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
03:02:15.223 [Lua] VMF:ON_UNLOAD()
03:02:15.233 [Lua] [PackageManager] Destroy()
03:02:15.233 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
03:02:15.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
03:02:15.265 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
03:02:15.268 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
03:02:15.276 [Lua] [PackageManager] Unload: resource_packages/inventory, global
03:02:15.276 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
03:02:15.276 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
03:02:15.277 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
03:02:15.277 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
03:02:15.280 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
03:02:15.280 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
03:02:15.281 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
03:02:15.283 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
03:02:15.283 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
03:02:15.284 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
03:02:15.284 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
03:02:15.284 [Lua] [PackageManager] Unload: resource_packages/decals, global
03:02:15.285 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
03:02:15.285 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
03:02:15.289 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
03:02:15.294 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
03:02:15.294 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
03:02:15.294 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
03:02:15.295 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
03:02:15.295 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded:
03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded:
03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded:
03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded:
03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global
03:02:15.297 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
03:02:15.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:02:15.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:02:15.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView
03:02:15.298 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
03:02:15.298 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
03:02:15.300 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
03:02:15.300 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:02:15.300 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:02:15.300 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:02:15.300 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, HeroPreviewer
03:02:15.300 [Lua] [PackageManager] Unload: resource_packages/careers, global
03:02:15.300 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global -> Package still referenced, NOT unloaded:
03:02:15.300 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global
03:02:15.301 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
03:02:15.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
03:02:15.301 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:02:15.301 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:02:15.301 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:02:15.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, HeroPreviewer
03:02:15.304 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
03:02:15.304 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
03:02:15.304 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
03:02:15.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer
03:02:15.304 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
03:02:15.305 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
03:02:15.317 [Lua] [PackageManager] Unload: resource_packages/pickups, global
03:02:15.320 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
03:02:15.321 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
03:02:15.322 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
03:02:15.322 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:02:15.323 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, HeroPreviewer
03:02:15.340 [Lua] [PackageManager] Unload: resource_packages/ingame, global
03:02:15.342 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
03:02:15.342 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
03:02:15.348 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
03:02:15.349 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
03:02:15.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer
03:02:15.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:02:15.355 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, HeroPreviewer
03:02:15.359 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
03:02:15.591 [RazerChroma] Shutdown Razer Chroma
03:02:15.903 [EAC] Shutdown
[Log end]